mirror of
https://github.com/godotengine/godot-docs-l10n.git
synced 2026-01-05 14:10:19 +03:00
Sync Sphinx and Weblate templates with current docs
This commit is contained in:
@@ -6,9 +6,9 @@
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#, fuzzy
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msgid ""
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msgstr ""
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"Project-Id-Version: Godot Engine 3.3\n"
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"Project-Id-Version: Godot Engine 3.4\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2021-10-08 12:36+0200\n"
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"POT-Creation-Date: 2021-11-04 16:27+0100\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@@ -81,162 +81,166 @@ msgid "Stable branches are supported *at minimum* until the next stable branch i
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msgstr ""
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#: ../../docs/about/release_policy.rst:77
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msgid "Whenever a new major version is released, we make the previous stable branch a long-term supported release, and do our best to provide fixes for issues encountered by users of that branch who cannot port complex projects to the new major version. This is the case for the 2.1 branch, and will be the case for the latest 3.x stable branch by the time Godot 4.0 is released."
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msgid "Whenever a new major version is released, we make the previous stable branch a long-term supported release, and do our best to provide fixes for issues encountered by users of that branch who cannot port complex projects to the new major version. This was the case for the 2.1 branch, and will be the case for the latest 3.x stable branch by the time Godot 4.0 is released."
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msgstr ""
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#: ../../docs/about/release_policy.rst:84
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#: ../../docs/about/release_policy.rst:83
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msgid "In a given minor release series, only the latest patch release receives support. If you experience an issue using an older patch release, please upgrade to the latest patch release of that series and test again before reporting an issue on GitHub."
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msgstr ""
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#: ../../docs/about/release_policy.rst:89
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msgid "**Version**"
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msgstr ""
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#: ../../docs/about/release_policy.rst:84
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#: ../../docs/about/release_policy.rst:89
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msgid "**Release date**"
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msgstr ""
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#: ../../docs/about/release_policy.rst:84
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#: ../../docs/about/release_policy.rst:89
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msgid "**Support level**"
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msgstr ""
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#: ../../docs/about/release_policy.rst:86
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#: ../../docs/about/release_policy.rst:91
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msgid "Godot 4.0"
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msgstr ""
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#: ../../docs/about/release_policy.rst:86
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#: ../../docs/about/release_policy.rst:91
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msgid "~2022 (see below)"
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msgstr ""
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#: ../../docs/about/release_policy.rst:86
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#: ../../docs/about/release_policy.rst:91
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msgid "|unstable| *Current focus of development (unstable).*"
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msgstr ""
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#: ../../docs/about/release_policy.rst:88
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#: ../../docs/about/release_policy.rst:93
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msgid "Godot 3.4"
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msgstr ""
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#: ../../docs/about/release_policy.rst:88
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#: ../../docs/about/release_policy.rst:93
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msgid "Q4 2021"
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msgstr ""
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#: ../../docs/about/release_policy.rst:88
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#: ../../docs/about/release_policy.rst:93
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msgid "|supported| *Beta.* Receives new features as well as bug fixes while under development."
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msgstr ""
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#: ../../docs/about/release_policy.rst:91
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#: ../../docs/about/release_policy.rst:96
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msgid "Godot 3.3"
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msgstr ""
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#: ../../docs/about/release_policy.rst:91
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#: ../../docs/about/release_policy.rst:96
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msgid "April 2021"
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msgstr ""
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#: ../../docs/about/release_policy.rst:91
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#: ../../docs/about/release_policy.rst:96
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msgid "|supported| Receives fixes for bugs, security and platform support issues, as well as backwards-compatible usability enhancements."
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msgstr ""
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#: ../../docs/about/release_policy.rst:94
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#: ../../docs/about/release_policy.rst:99
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msgid "Godot 3.2"
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msgstr ""
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#: ../../docs/about/release_policy.rst:94
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#: ../../docs/about/release_policy.rst:99
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msgid "January 2020"
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msgstr ""
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#: ../../docs/about/release_policy.rst:94
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#: ../../docs/about/release_policy.rst:99
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msgid "|eol| No longer supported as fully superseded by the compatible 3.3 release (last update: 3.2.3)."
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msgstr ""
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#: ../../docs/about/release_policy.rst:97
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#: ../../docs/about/release_policy.rst:102
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msgid "Godot 3.1"
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msgstr ""
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#: ../../docs/about/release_policy.rst:97
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#: ../../docs/about/release_policy.rst:102
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msgid "March 2019"
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msgstr ""
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#: ../../docs/about/release_policy.rst:97
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msgid "|partial| Only critical, security and platform support fixes (last update: 3.1.2)."
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#: ../../docs/about/release_policy.rst:102
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msgid "|eol| No longer supported (last update: 3.1.2)."
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msgstr ""
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#: ../../docs/about/release_policy.rst:100
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#: ../../docs/about/release_policy.rst:104
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msgid "Godot 3.0"
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msgstr ""
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#: ../../docs/about/release_policy.rst:100
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#: ../../docs/about/release_policy.rst:104
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msgid "January 2018"
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msgstr ""
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#: ../../docs/about/release_policy.rst:100
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#: ../../docs/about/release_policy.rst:104
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msgid "|eol| No longer supported (last update: 3.0.6)."
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msgstr ""
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#: ../../docs/about/release_policy.rst:102
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#: ../../docs/about/release_policy.rst:106
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msgid "Godot 2.1"
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msgstr ""
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#: ../../docs/about/release_policy.rst:102
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#: ../../docs/about/release_policy.rst:106
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msgid "July 2016"
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msgstr ""
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#: ../../docs/about/release_policy.rst:102
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msgid "|partial| Only critical, security and platform support fixes (last update: 2.1.6)."
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#: ../../docs/about/release_policy.rst:106
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msgid "|eol| No longer supported (last update: 2.1.6)."
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msgstr ""
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#: ../../docs/about/release_policy.rst:105
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#: ../../docs/about/release_policy.rst:108
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msgid "Godot 2.0"
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msgstr ""
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#: ../../docs/about/release_policy.rst:105
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#: ../../docs/about/release_policy.rst:108
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msgid "February 2016"
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msgstr ""
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#: ../../docs/about/release_policy.rst:105
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#: ../../docs/about/release_policy.rst:108
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msgid "|eol| No longer supported (last update: 2.0.4.1)."
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msgstr ""
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#: ../../docs/about/release_policy.rst:107
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#: ../../docs/about/release_policy.rst:110
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msgid "Godot 1.1"
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msgstr ""
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#: ../../docs/about/release_policy.rst:107
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#: ../../docs/about/release_policy.rst:110
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msgid "May 2015"
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msgstr ""
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#: ../../docs/about/release_policy.rst:107
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#: ../../docs/about/release_policy.rst:109
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#: ../../docs/about/release_policy.rst:110
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#: ../../docs/about/release_policy.rst:112
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msgid "|eol| No longer supported."
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msgstr ""
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#: ../../docs/about/release_policy.rst:109
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#: ../../docs/about/release_policy.rst:112
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msgid "Godot 1.0"
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msgstr ""
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#: ../../docs/about/release_policy.rst:109
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#: ../../docs/about/release_policy.rst:112
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msgid "December 2014"
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msgstr ""
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#: ../../docs/about/release_policy.rst:117
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#: ../../docs/about/release_policy.rst:120
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msgid "**Legend:** |supported| Full support – |partial| Partial support – |eol| No support (end of life) – |unstable| Development version"
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msgstr ""
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#: ../../docs/about/release_policy.rst:123
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#: ../../docs/about/release_policy.rst:126
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msgid "Pre-release Godot versions aren't intended to be used in production and are provided for testing purposes only."
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msgstr ""
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#: ../../docs/about/release_policy.rst:129
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#: ../../docs/about/release_policy.rst:132
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msgid "When is the next release out?"
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msgstr ""
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#: ../../docs/about/release_policy.rst:131
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#: ../../docs/about/release_policy.rst:134
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msgid "While Godot contributors aren't working under any deadlines, we have historically had one major or minor release per year, with several maintenance updates between each."
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msgstr ""
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#: ../../docs/about/release_policy.rst:135
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#: ../../docs/about/release_policy.rst:138
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msgid "Starting with Godot 3.3, we aim to accelerate our development cycles for minor releases, so you can expect a new minor release every 3 to 6 months."
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msgstr ""
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#: ../../docs/about/release_policy.rst:138
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#: ../../docs/about/release_policy.rst:141
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msgid "Maintenance (patch) releases will be released as needed with potentially very short development cycles, to provide users of the current stable branch with the latest bug fixes for their production needs."
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msgstr ""
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#: ../../docs/about/release_policy.rst:142
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#: ../../docs/about/release_policy.rst:145
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msgid "As for the upcoming Godot 4.0, we can only say that we aim for a **2022** release, but any closer estimate is likely to be hard to uphold. Alpha builds will be published as soon as the main features for Godot 4.0 are finalized."
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msgstr ""
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