Sync class reference translations with upstream 4.x

Removes es which has too low completion ratio for now.
Syncs zh_CN which is 100% complete.
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Rémi Verschelde
2023-09-25 14:39:31 +02:00
parent 7fdd05cdd9
commit 8384fcda91
1863 changed files with 300239 additions and 255331 deletions

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:github_url: hide
.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the PrismMesh.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_PrismMesh:
PrismMesh
=========
**Inherits:** :ref:`PrimitiveMesh<class_PrimitiveMesh>` **<** :ref:`Mesh<class_Mesh>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
Clase que representa un prisma en forma de :ref:`PrimitiveMesh<class_PrimitiveMesh>`.
Descripción
----------------------
Clase que representa un prisma en forma de :ref:`PrimitiveMesh<class_PrimitiveMesh>`.
Propiedades
----------------------
+-------------------------------+--------------------------------------------------------------------+------------------------+
| :ref:`float<class_float>` | :ref:`left_to_right<class_PrismMesh_property_left_to_right>` | ``0.5`` |
+-------------------------------+--------------------------------------------------------------------+------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`size<class_PrismMesh_property_size>` | ``Vector3( 2, 2, 2 )`` |
+-------------------------------+--------------------------------------------------------------------+------------------------+
| :ref:`int<class_int>` | :ref:`subdivide_depth<class_PrismMesh_property_subdivide_depth>` | ``0`` |
+-------------------------------+--------------------------------------------------------------------+------------------------+
| :ref:`int<class_int>` | :ref:`subdivide_height<class_PrismMesh_property_subdivide_height>` | ``0`` |
+-------------------------------+--------------------------------------------------------------------+------------------------+
| :ref:`int<class_int>` | :ref:`subdivide_width<class_PrismMesh_property_subdivide_width>` | ``0`` |
+-------------------------------+--------------------------------------------------------------------+------------------------+
Descripciones de Propiedades
--------------------------------------------------------
.. _class_PrismMesh_property_left_to_right:
- :ref:`float<class_float>` **left_to_right**
+-----------+--------------------------+
| *Default* | ``0.5`` |
+-----------+--------------------------+
| *Setter* | set_left_to_right(value) |
+-----------+--------------------------+
| *Getter* | get_left_to_right() |
+-----------+--------------------------+
Desplazamiento del borde superior a lo largo del eje X. 0,0 posiciona el borde recto por encima del borde inferior izquierdo.
----
.. _class_PrismMesh_property_size:
- :ref:`Vector3<class_Vector3>` **size**
+-----------+------------------------+
| *Default* | ``Vector3( 2, 2, 2 )`` |
+-----------+------------------------+
| *Setter* | set_size(value) |
+-----------+------------------------+
| *Getter* | get_size() |
+-----------+------------------------+
El tamaño del prisma.
----
.. _class_PrismMesh_property_subdivide_depth:
- :ref:`int<class_int>` **subdivide_depth**
+-----------+----------------------------+
| *Default* | ``0`` |
+-----------+----------------------------+
| *Setter* | set_subdivide_depth(value) |
+-----------+----------------------------+
| *Getter* | get_subdivide_depth() |
+-----------+----------------------------+
Número de bucles de borde añadidos a lo largo del eje Z.
----
.. _class_PrismMesh_property_subdivide_height:
- :ref:`int<class_int>` **subdivide_height**
+-----------+-----------------------------+
| *Default* | ``0`` |
+-----------+-----------------------------+
| *Setter* | set_subdivide_height(value) |
+-----------+-----------------------------+
| *Getter* | get_subdivide_height() |
+-----------+-----------------------------+
Número de bucles de borde añadidos a lo largo del eje Y.
----
.. _class_PrismMesh_property_subdivide_width:
- :ref:`int<class_int>` **subdivide_width**
+-----------+----------------------------+
| *Default* | ``0`` |
+-----------+----------------------------+
| *Setter* | set_subdivide_width(value) |
+-----------+----------------------------+
| *Getter* | get_subdivide_width() |
+-----------+----------------------------+
Número de bucles de borde añadidos a lo largo del eje X.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`