From 6e6cf3029b76785013fbb059ae0df9213fb43a79 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Fri, 19 Dec 2025 16:31:02 +0100 Subject: [PATCH] Merge Sphinx translations with Weblate translations --- sphinx/po/cs/LC_MESSAGES/404.po | 2 +- .../about/complying_with_licenses.po | 2 +- .../po/cs/LC_MESSAGES/about/docs_changelog.po | 32 +- sphinx/po/cs/LC_MESSAGES/about/faq.po | 79 +---- .../po/cs/LC_MESSAGES/about/introduction.po | 2 +- .../cs/LC_MESSAGES/about/list_of_features.po | 2 +- .../po/cs/LC_MESSAGES/about/release_policy.po | 14 +- .../LC_MESSAGES/about/system_requirements.po | 5 +- .../community/asset_library/index.po | 2 +- .../asset_library/submitting_to_assetlib.po | 2 +- .../community/asset_library/using_assetlib.po | 2 +- .../asset_library/what_is_assetlib.po | 2 +- .../po/cs/LC_MESSAGES/community/channels.po | 2 +- .../po/cs/LC_MESSAGES/community/tutorials.po | 15 +- .../architecture/2d_coordinate_systems.po | 2 +- .../binding_to_external_libraries.po 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sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po create mode 100644 sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po create mode 100644 sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po create mode 100644 sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/core_types.po create mode 100644 sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po create mode 100644 sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po create mode 100644 sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po create mode 100644 sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po create mode 100644 sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po create mode 100644 sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po create mode 100644 sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po create mode 100644 sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po create mode 100644 sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/core_types.po create mode 100644 sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po create mode 100644 sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po diff --git a/sphinx/po/cs/LC_MESSAGES/404.po b/sphinx/po/cs/LC_MESSAGES/404.po index 50afc0872a..ff830e0371 100644 --- a/sphinx/po/cs/LC_MESSAGES/404.po +++ b/sphinx/po/cs/LC_MESSAGES/404.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/about/complying_with_licenses.po b/sphinx/po/cs/LC_MESSAGES/about/complying_with_licenses.po index 650d144ade..400c669aae 100644 --- a/sphinx/po/cs/LC_MESSAGES/about/complying_with_licenses.po +++ b/sphinx/po/cs/LC_MESSAGES/about/complying_with_licenses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/about/docs_changelog.po b/sphinx/po/cs/LC_MESSAGES/about/docs_changelog.po index c196a9026b..03d3349f17 100644 --- a/sphinx/po/cs/LC_MESSAGES/about/docs_changelog.po +++ b/sphinx/po/cs/LC_MESSAGES/about/docs_changelog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -25,13 +25,17 @@ msgstr "" "reference `. Níže je uveden seznam nových stránek " "přidaných od verze 3.0." -msgid "" -"This document only contains new pages so not all changes are reflected, many " -"pages have been substantially updated but are not reflected in this document." -msgstr "" -"Tento dokument obsahuje pouze nové stránky, takže ne všechny změny se zde " -"projeví. Mnoho stránek bylo podstatně aktualizováno, ale v tomto dokumentu " -"nejsou zohledněny." +msgid "Editor" +msgstr "Editor" + +msgid "GDExtension" +msgstr "GDExtension" + +msgid "Migrating" +msgstr "Přechod" + +msgid "Scripting" +msgstr "Skriptování" msgid "New pages since version 4.3" msgstr "Nové stránky od verze 4.3" @@ -54,9 +58,6 @@ msgstr "Ladění" msgid ":ref:`doc_output_panel`" msgstr ":ref:`doc_output_panel`" -msgid "Editor" -msgstr "Editor" - msgid ":ref:`doc_using_the_xr_editor`" msgstr ":ref:`doc_using_the_xr_editor`" @@ -117,15 +118,9 @@ msgstr "Jak přispět" msgid ":ref:`doc_handling_compatibility_breakages`" msgstr ":ref:`doc_handling_compatibility_breakages`" -msgid "GDExtension" -msgstr "GDExtension" - msgid ":ref:`doc_gdextension_file`" msgstr ":ref:`doc_gdextension_file`" -msgid "Migrating" -msgstr "Přechod" - msgid ":ref:`doc_upgrading_to_godot_4.3`" msgstr ":ref:`doc_upgrading_to_godot_4.3`" @@ -258,9 +253,6 @@ msgstr ":ref:`doc_upgrading_to_godot_4`" msgid ":ref:`doc_large_world_coordinates`" msgstr ":ref:`doc_large_world_coordinates`" -msgid "Scripting" -msgstr "Skriptování" - msgid ":ref:`doc_custom_performance_monitors`" msgstr ":ref:`doc_custom_performance_monitors`" diff --git a/sphinx/po/cs/LC_MESSAGES/about/faq.po b/sphinx/po/cs/LC_MESSAGES/about/faq.po index f68647a0af..9a0b67c48e 100644 --- a/sphinx/po/cs/LC_MESSAGES/about/faq.po +++ b/sphinx/po/cs/LC_MESSAGES/about/faq.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -673,34 +673,6 @@ msgstr "" "zkopírujete složku obsahující spustitelný soubor Godot. " "Čtěte :re:`doc_data_paths` pro více informací." -msgid "" -"Godot aims for cross-platform compatibility and open standards first and " -"foremost. OpenGL and Vulkan are the technologies that are both open and " -"available on (nearly) all platforms. Thanks to this design decision, a " -"project developed with Godot on Windows will run out of the box on Linux, " -"macOS, and more." -msgstr "" -"Godot staví prvně a především na mezi platformní kompatibilitě a otevřených " -"standardech. OpenGL a Vulkan jsou technologie, které jsou otevřené a " -"dostupné (téměř) na všech platformách. Díky tomuto návrhovému rozhodnutí " -"bude projekt vyvinutý s Godot pro Windows fungovat ihned po rozbalení na " -"Linuxu, macOS a dalších." - -msgid "" -"While Vulkan and OpenGL remain our primary focus for their open standard and " -"cross-platform benefits, Godot 4.3 introduced experimental support for " -"Direct3D 12. This addition aims to enhance performance and compatibility on " -"platforms where Direct3D 12 is prevalent, such as Windows and Xbox. However, " -"Vulkan and OpenGL will continue as the default rendering drivers on all " -"platforms, including Windows." -msgstr "" -"Zatímco Vulkan a OpenGL jsou naším hlavním zaměřením kvůli jejich otevřenému " -"standardu a mezi-platformovými výhodami, verze Godot 4.3 představila " -"experimentální podporu pro Direct3D 12. Tento doplněk má za cíl zlepšit " -"výkon a kompatibilitu na platformách, kde Direct3D 12 převládá, např. " -"Windows a Xbox. I tak bude Vulkan a OpenGL pokračovat jako výchozí rendering " -"ovladače na všech platformách, včetně Windows." - msgid "Why does Godot aim to keep its core feature set small?" msgstr "Proč se Godot snaží udržet svou základní sadu funkcí malou?" @@ -1054,48 +1026,9 @@ msgstr "" msgid "Is it possible to use Godot as a library?" msgstr "Je možné použít Godot jako knihovnu?" -msgid "" -"Godot is meant to be used with its editor. We recommend you give it a try, " -"as it will most likely save you time in the long term. There are no plans to " -"make Godot usable as a library, as it would make the rest of the engine more " -"convoluted and difficult to use for casual users." -msgstr "" -"Godot je určen k použití s jeho editorem. Doporučujeme vám to vyzkoušet, " -"protože vám s největší pravděpodobností v dlouhodobém horizontu ušetří čas. " -"Neexistují žádné plány na to, aby byl Godot použitelný jako knihovna, " -"protože by se tím zvyšovala spletitost a obtížnost zbytku enginu pro " -"příležitostné uživatele." - -msgid "" -"If you want to use a rendering library, look into using an established " -"rendering engine instead. Keep in mind rendering engines usually have " -"smaller communities compared to Godot. This will make it more difficult to " -"find answers to your questions." -msgstr "" -"Pokud chcete použít vykreslovací knihovnu, prozkoumejte místo toho použití " -"zavedeného vykreslovacího enginu. Mějte na paměti, že vykreslovací enginy " -"mají obvykle menší komunitní základny ve srovnání s Godotem. To poté ztěžuje " -"nalezení odpovědí na vaše otázky." - msgid "What user interface toolkit does Godot use?" msgstr "Jaký toolkit uživatelského rozhraní Godot používá?" -msgid "" -"Godot does not use a standard :abbr:`GUI (Graphical User Interface)` toolkit " -"like GTK, Qt or wxWidgets. Instead, Godot uses its own user interface " -"toolkit, rendered using OpenGL ES or Vulkan. This toolkit is exposed in the " -"form of Control nodes, which are used to render the editor (which is written " -"in C++). These Control nodes can also be used in projects from any scripting " -"language supported by Godot." -msgstr "" -"Godot nepoužívá standardní :abbr:`GUI (Graphical User Interface)` sadu " -"nástrojů jako GTK, Qt nebo wxWidgets. Místo toho Godot používá vlastní sadu " -"nástrojů uživatelského rozhraní vykreslovanou pomocí OpenGL ES nebo Vulkan. " -"Tato sada nástrojů je vystavena ve formě uzlů Control, které se používají k " -"vykreslování editoru (který je napsán v jazyce C++). Tyto uzly Control lze " -"také použít v projektech v libovolném skriptovacím azyce podporovaného " -"systémem Godot." - msgid "" "This custom toolkit makes it possible to benefit from hardware acceleration " "and have a consistent appearance across all platforms. On top of that, it " @@ -1110,16 +1043,6 @@ msgstr "" "editor je jedním z nejsložitějších uživatelkých systémů uživatelského " "rozhraní Godot." -msgid "" -"This custom UI toolkit :ref:`can't be used as a library " -"`, but you can still :ref:`use Godot to create " -"non-game applications by using the editor `." -msgstr "" -"Tuto vlastní sadu nástrojů uživatelského rozhraní :ref:`nelze použít jako " -"knihovnu `, ale stále můžete :ref:`použít " -"Godot k vytváření neherních aplikací pomocí editoru " -"`." - msgid "Why does Godot use the SCons build system?" msgstr "Proč Godot používá sestavovací systém Scons?" diff --git a/sphinx/po/cs/LC_MESSAGES/about/introduction.po b/sphinx/po/cs/LC_MESSAGES/about/introduction.po index d10e9edff6..5db38ab505 100644 --- a/sphinx/po/cs/LC_MESSAGES/about/introduction.po +++ b/sphinx/po/cs/LC_MESSAGES/about/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/about/list_of_features.po b/sphinx/po/cs/LC_MESSAGES/about/list_of_features.po index 858faa4a02..ee6fd62a97 100644 --- a/sphinx/po/cs/LC_MESSAGES/about/list_of_features.po +++ b/sphinx/po/cs/LC_MESSAGES/about/list_of_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/about/release_policy.po b/sphinx/po/cs/LC_MESSAGES/about/release_policy.po index f15f0f3214..7699dcbd98 100644 --- a/sphinx/po/cs/LC_MESSAGES/about/release_policy.po +++ b/sphinx/po/cs/LC_MESSAGES/about/release_policy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -189,30 +189,30 @@ msgstr "" msgid "supported" msgstr "podporováno" +msgid "partial" +msgstr "částečné" + msgid "Godot 4.3" msgstr "Godot 4.3" msgid "August 2024" msgstr "Srpen 2024" +msgid "eol" +msgstr "konec životaschopnosti" + msgid "Godot 4.2" msgstr "Godot 4.2" msgid "November 2023" msgstr "Listopad 2023" -msgid "partial" -msgstr "částečné" - msgid "Godot 4.1" msgstr "Godot 4.1" msgid "July 2023" msgstr "Červenec 2023" -msgid "eol" -msgstr "konec životaschopnosti" - msgid "Godot 4.0" msgstr "Godot 4.0" diff --git a/sphinx/po/cs/LC_MESSAGES/about/system_requirements.po b/sphinx/po/cs/LC_MESSAGES/about/system_requirements.po index 9d11ecf6f3..1d25776da6 100644 --- a/sphinx/po/cs/LC_MESSAGES/about/system_requirements.po +++ b/sphinx/po/cs/LC_MESSAGES/about/system_requirements.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -356,9 +356,6 @@ msgstr "" "*Příklady (Vulkan): Qualcomm Adreno 505, Mali-G71 MP2, Apple A12 (iPhone XR/" "XS)*" -msgid "*Example (Metal): Apple A11 (iPhone 8/X)*" -msgstr "*Příklad (Metal): Apple A11 (iPhone 8/X)*" - msgid "" "**Mobile renderer:** SoC featuring GPU with full Vulkan 1.0 support, or " "Metal 3 support (iOS/iPadOS)" diff --git a/sphinx/po/cs/LC_MESSAGES/community/asset_library/index.po b/sphinx/po/cs/LC_MESSAGES/community/asset_library/index.po index 0737aa5091..db1bfca29b 100644 --- a/sphinx/po/cs/LC_MESSAGES/community/asset_library/index.po +++ b/sphinx/po/cs/LC_MESSAGES/community/asset_library/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po b/sphinx/po/cs/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po index 9c7b835b28..fe85672714 100644 --- a/sphinx/po/cs/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po +++ b/sphinx/po/cs/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/community/asset_library/using_assetlib.po b/sphinx/po/cs/LC_MESSAGES/community/asset_library/using_assetlib.po index ac46ba3adb..b62f4b86aa 100644 --- a/sphinx/po/cs/LC_MESSAGES/community/asset_library/using_assetlib.po +++ b/sphinx/po/cs/LC_MESSAGES/community/asset_library/using_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/community/asset_library/what_is_assetlib.po b/sphinx/po/cs/LC_MESSAGES/community/asset_library/what_is_assetlib.po index c8401cfa07..6f578f8494 100644 --- a/sphinx/po/cs/LC_MESSAGES/community/asset_library/what_is_assetlib.po +++ b/sphinx/po/cs/LC_MESSAGES/community/asset_library/what_is_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/community/channels.po b/sphinx/po/cs/LC_MESSAGES/community/channels.po index a802a9fbf0..70a5c91f56 100644 --- a/sphinx/po/cs/LC_MESSAGES/community/channels.po +++ b/sphinx/po/cs/LC_MESSAGES/community/channels.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/community/tutorials.po b/sphinx/po/cs/LC_MESSAGES/community/tutorials.po index 4fd2878e4f..cbcb293f56 100644 --- a/sphinx/po/cs/LC_MESSAGES/community/tutorials.po +++ b/sphinx/po/cs/LC_MESSAGES/community/tutorials.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -46,19 +46,6 @@ msgstr "" "UCxboW7x0jZqFdvMdCFKTMsQ/playlists>`_ jsou v komunitě ceněny a často " "doporučovány jako jednoduchý úvod pro začátečníky." -msgid "" -"GDQuest's *Learn GDScript From Zero* is a free and open source interactive " -"tutorial for absolute beginners to learn to program with Godot's GDScript " -"language. It is available as a `desktop application `_ or `in the browser `_." -msgstr "" -"*Learn GDScript From Zero* od GDQuestu je bezplatný interaktivní návod s " -"otevřeným zdrojovým kódem pro úplné začátečníky, který se učí programovat s " -"jazykem Godotu, GDScriptem. Je k dispozici jako `desktopová aplikace " -"`_ nebo `v prohlížeči `_." - msgid "" "Some tutorials mentioned below cover more advanced subjects, e.g. on 3D or " "shaders." diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po index d41f3cbcff..8d1eda8302 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po index 44a8f6919e..964bb7b213 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po index 4a560d536d..9c94e6abee 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/core_types.po b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/core_types.po index cfa0bc2ead..fe463e281e 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/core_types.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/core_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po index d41f3cbcff..8d1eda8302 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po index 3ab83a3ff9..97eb60c4a2 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po index 14e3c6df5b..f2a9909992 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po index 2d309d9533..59b65d4747 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/index.po b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/index.po index 1617c2220a..f0a7272f4c 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/index.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po index 52bd883644..5561a2d110 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/object_class.po b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/object_class.po index 0c2e5b2047..590fd3857f 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/object_class.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/object_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/scripting_development.po b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/scripting_development.po index ecdc33405b..631ae6da7a 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/scripting_development.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/scripting_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/unit_testing.po b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/unit_testing.po index 391d6abe19..03997d98a5 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/unit_testing.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/unit_testing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/variant_class.po b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/variant_class.po index 8275a70642..4edb704f21 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/variant_class.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/architecture/variant_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/class_reference/index.po b/sphinx/po/cs/LC_MESSAGES/engine_details/class_reference/index.po index 55ad32b6c6..31a3662e5d 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/class_reference/index.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/class_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po index 25f99c7f63..b2c71c1d72 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po index ae50ca55ed..fb1d3fcd9b 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po index 8925d92636..942b6d7600 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po index dcbea59888..c7d8e80b2c 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po index ab01bc628d..222383e396 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po index dcbea59888..c7d8e80b2c 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po index b11e830653..b91d63ee6c 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po index 7e6e0dbb42..16a6f587d1 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po index 056538805f..c633fb4820 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/getting_source.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/getting_source.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/getting_source.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/getting_source.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/index.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/index.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/index.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po index 6424cf53b8..27ca54c748 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po index dd21fb3c7a..d6482b0b78 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po index 5c132b2364..1a457833b6 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po index b56e4c9909..858c675ed3 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po index 038de7f2cc..03ca94ade6 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po index 91de1e9d0b..2341383517 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po index e481608752..90f28b6fbf 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po index 22e7f1c738..2342eaee96 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po index 6e69b554c1..0395c4280f 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po index 80a72d7424..2a40b88fca 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/index.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/index.po index a7091bca44..89d25d68e0 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/index.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/macos_debug.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/macos_debug.po index 0d97e0563e..b09f81a0a1 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/macos_debug.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/macos_debug.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po new file mode 100644 index 0000000000..8cbfbb50c4 --- /dev/null +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po @@ -0,0 +1,25 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: cs\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Setting up Godot" +msgstr "Nastavení Godot" + +msgid "Your results window should now look something like this:" +msgstr "Okno s výsledky by nyní mělo vypadat takto:" + +msgid "" +"Click **Start Recording** and perform the actions you wish to profile in the " +"editor/project." +msgstr "" +"Klikněte na tlačítko **Spustit nahrávání** a proveďte akce, které chcete v " +"editoru/projektu profilovat." diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po new file mode 100644 index 0000000000..33ca8dfd80 --- /dev/null +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: cs\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po index 29bfccbb8c..e7e7c4b3b0 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -13,16 +13,3 @@ msgstr "" msgid "Using C++ profilers" msgstr "Používání profilerů jazyka C++" - -msgid "Setting up Godot" -msgstr "Nastavení Godot" - -msgid "Your results window should now look something like this:" -msgstr "Okno s výsledky by nyní mělo vypadat takto:" - -msgid "" -"Click **Start Recording** and perform the actions you wish to profile in the " -"editor/project." -msgstr "" -"Klikněte na tlačítko **Spustit nahrávání** a proveďte akce, které chcete v " -"editoru/projektu profilovat." diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po index 26c5094eb8..6abefe6578 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po index 2d476dc7b3..055ecd05ac 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -20,11 +20,11 @@ msgstr "macOS" msgid "Linux, \\*BSD" msgstr "Linux, \\*BSD" -msgid "Android" -msgstr "Android" - msgid "iOS" msgstr "iOS" msgid "Web" msgstr "Web" + +msgid "Android" +msgstr "Android" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/development/index.po b/sphinx/po/cs/LC_MESSAGES/engine_details/development/index.po index b76c367e87..c8f6017c55 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/development/index.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/development/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/editor/creating_icons.po b/sphinx/po/cs/LC_MESSAGES/engine_details/editor/creating_icons.po index c025d7c725..4f7ffd49ae 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/editor/creating_icons.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/editor/creating_icons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/editor/index.po b/sphinx/po/cs/LC_MESSAGES/engine_details/editor/index.po index cbd74655a6..c07348939f 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/editor/index.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po b/sphinx/po/cs/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po index b33b3ec7ee..c06a275fe4 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po b/sphinx/po/cs/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/file_formats/index.po b/sphinx/po/cs/LC_MESSAGES/engine_details/file_formats/index.po index a5cb0a6b30..d93f842e21 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/file_formats/index.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/file_formats/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/engine_details/file_formats/tscn.po b/sphinx/po/cs/LC_MESSAGES/engine_details/file_formats/tscn.po index aa3739d110..870e98ad87 100644 --- a/sphinx/po/cs/LC_MESSAGES/engine_details/file_formats/tscn.po +++ b/sphinx/po/cs/LC_MESSAGES/engine_details/file_formats/tscn.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po b/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po index 4654bfcd75..16871d560e 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po b/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po index 9b6d9627b5..03e4fd71c3 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po b/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po index efbb63ff40..d3322f0a11 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po b/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po index c603e3d349..3f12a87cff 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po b/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po index fd4611c9a9..7e70f82084 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po b/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po index 87274aedd6..0374dcff39 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po b/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po index a47279b6fd..ebd7f5b365 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/index.po b/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/index.po index 145acc42bb..e135ecb3eb 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/index.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/first_2d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -95,13 +95,6 @@ msgstr "" msgid "You can find a completed version of this project at this location:" msgstr "Kompletní verzi tohoto projektu naleznete zde:" -msgid "" -"https://github.com/godotengine/godot-demo-projects/tree/master/2d/" -"dodge_the_creeps" -msgstr "" -"https://github.com/godotengine/godot-demo-projects/tree/master/2d/" -"dodge_the_creeps" - msgid "Prerequisites" msgstr "Předpoklady" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po b/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po index 13486df2ac..0e60b925dc 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po b/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po index 6007fc03bf..6c10c607a4 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po b/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po index b5305f7623..ac4ae57000 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po b/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po index 2c9c404e3e..e5a1c28134 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po b/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po index 98b0a1d0b2..de2417986b 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po b/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po index 5e89b0955f..fc1f7fbddc 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po b/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po index 4c0a7c92d4..d97890596e 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po b/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po index 5a2edeb30a..8f962eb978 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po b/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po index 658d2504b3..630a2ac3af 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/going_further.po b/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/going_further.po index 615658f047..4c327bfade 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/going_further.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/going_further.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/index.po b/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/index.po index 93e57590d7..f678d68506 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/index.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/first_3d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po b/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po index c157b3bd14..975e386aa1 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po b/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po index 4ae94e841a..4c9d7df4cf 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/index.po b/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/index.po index a5ee5a89ed..ea9e06fbf9 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/index.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po b/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po index 799dee9cac..ba838e58e8 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -143,27 +143,6 @@ msgstr "" "porozumění pojmům, jako jsou třídy a objekty, vám pomůže v něm programovat " "efektivně." -msgid "" -"If you are entirely new to programming, we recommend following the `CS50 " -"open courseware`_ from Harvard University. It's a great free course that " -"will teach you everything you need to know to be off to a good start. It " -"will save you countless hours and hurdles learning any game engine afterward." -msgstr "" -"Pokud s programováním teprve začínáte, doporučujeme, abyste si prostudovali " -"kurz `CS50 open Courseware`_ vytvořený Harvardskou univerzitou. Je to skvělý " -"bezplatný kurz, který vás naučí vše, co potřebujete do začátku vědět. Ušetří " -"vám nespočet hodin a problémů, ať už se budete chtít naučit pracovat v " -"jakémkoli herním enginu." - -msgid "" -"In CS50, you will learn multiple programming languages. Don't be afraid of " -"that: programming languages have many similarities. The skills you learn " -"with one language transfer well to others." -msgstr "" -"V CS50 se naučíte několik programovacích jazyků. Nebojte se toho: " -"programovací jazyky mají mnoho podobností. Dovednosti, které se naučíte v " -"jednom jazyce, snadno přenesete do ostatních." - msgid "" "We will provide you with more Godot-specific learning resources " "in :ref:`doc_learning_new_features`." diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po b/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po index 1bfe50eac4..47d74aee30 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po b/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po index 7c46743181..8bec656f73 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/learning_new_features.po b/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/learning_new_features.po index 2c13b1db92..f4bcb6212d 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/learning_new_features.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/introduction/learning_new_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/index.po b/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/index.po index ec7777851f..0b25c397d2 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/index.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/instancing.po b/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/instancing.po index 6eacfa40d7..8c126adb00 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/instancing.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/instancing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po b/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po index 6dd1fb9038..b6c1e7e958 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po b/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po index 327bb1c5ef..fc3d3e52e0 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po b/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po index 91777e8e7b..d23d84abd3 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po b/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po index 89ff2d59ea..1379355b99 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/signals.po b/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/signals.po index e09679b041..1b69636c3d 100644 --- a/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/signals.po +++ b/sphinx/po/cs/LC_MESSAGES/getting_started/step_by_step/signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/index.po b/sphinx/po/cs/LC_MESSAGES/index.po index 847497b106..41c6639d79 100644 --- a/sphinx/po/cs/LC_MESSAGES/index.po +++ b/sphinx/po/cs/LC_MESSAGES/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/sphinx.po b/sphinx/po/cs/LC_MESSAGES/sphinx.po index a8d2d6390a..6b332cd4f3 100644 --- a/sphinx/po/cs/LC_MESSAGES/sphinx.po +++ b/sphinx/po/cs/LC_MESSAGES/sphinx.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_antialiasing.po b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_antialiasing.po index 8d2d18af6d..137bc46bd0 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_antialiasing.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po index 887d168276..d569e7fc20 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_meshes.po b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_meshes.po index c326552318..75536e6c5e 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_meshes.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_meshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_movement.po b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_movement.po index 2b7b22c3ca..eaf18e469d 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_movement.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_movement.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_parallax.po b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_parallax.po index 6be4724f03..1a4e100bd5 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_parallax.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_parallax.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po index a5fb5d095f..56f977ec17 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_transforms.po b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_transforms.po index d41f3cbcff..8d1eda8302 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_transforms.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/2d_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/canvas_layers.po b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/canvas_layers.po index c6efbe8364..4a07fc00e9 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/canvas_layers.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/canvas_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po index 374ad8419f..45335ef4c9 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/index.po index 173487c8d4..f1007489de 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/introduction_to_2d.po b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/introduction_to_2d.po index 3a64f6236e..663b066962 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/introduction_to_2d.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/introduction_to_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po index a53a7937eb..db484dace7 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/particle_systems_2d.po b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/particle_systems_2d.po index a0947cbec7..4ba346cee0 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/particle_systems_2d.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/particle_systems_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/using_tilemaps.po b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/using_tilemaps.po index 73a107bfb3..807f99cdf1 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/using_tilemaps.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/using_tilemaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/using_tilesets.po b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/using_tilesets.po index 0414b7397f..f07c427b75 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/2d/using_tilesets.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/2d/using_tilesets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/3d_antialiasing.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/3d_antialiasing.po index 65ab8f21fe..8ac56b45e4 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/3d_antialiasing.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/3d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po index 6f588627c5..d0745bd99e 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/3d_text.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/3d_text.po index 1613469b19..eb130c199a 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/3d_text.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/3d_text.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/csg_tools.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/csg_tools.po index 33acf43c7f..d6d110d602 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/csg_tools.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/csg_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po index 47b21830b7..e91dd53708 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/index.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po index ea58f5e499..c4ede9d442 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po index 2c5960edba..625360b00b 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po index 5079da4b9b..3fff302668 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po index aab33e80b6..4413ae2ab6 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/high_dynamic_range.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/high_dynamic_range.po index ec29555a68..664affdff7 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/high_dynamic_range.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/high_dynamic_range.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/index.po index a2a739c635..44b8178fac 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/introduction_to_3d.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/introduction_to_3d.po index 97518a4b48..2db667312e 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/introduction_to_3d.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/introduction_to_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/lights_and_shadows.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/lights_and_shadows.po index ef3915e7ed..5e8c948493 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/lights_and_shadows.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/mesh_lod.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/mesh_lod.po index d41f3cbcff..8d1eda8302 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/mesh_lod.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/mesh_lod.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/occlusion_culling.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/occlusion_culling.po index cf7afef654..eaccf48563 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/occlusion_culling.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/occlusion_culling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/attractors.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/attractors.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/attractors.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/attractors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/collision.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/collision.po index cf7afef654..eaccf48563 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/collision.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/collision.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/index.po index 5ccf0fa3ae..d5d1917e5b 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po index 7d183232ca..7fceb6ba47 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/properties.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/properties.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/properties.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/subemitters.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/subemitters.po index 2c5960edba..625360b00b 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/subemitters.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/subemitters.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/trails.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/trails.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/trails.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/trails.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/turbulence.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/turbulence.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/turbulence.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/particles/turbulence.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po index 31d2c04b97..2c702bdcdc 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po index dddf8814ba..b00f45d4a1 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -60,8 +60,5 @@ msgstr "11" msgid "12" msgstr "12" -msgid "Generating geometry" -msgstr "Generování geometrie" - msgid "Saving" msgstr "Ukládání" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po index b8f1a747c5..5f252a7d40 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po index 8fcb4e87a7..b4d94e1d90 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po index 7575773341..65db97f21b 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/resolution_scaling.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/resolution_scaling.po index cf7afef654..eaccf48563 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/resolution_scaling.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/resolution_scaling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/spring_arm.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/spring_arm.po index d41f3cbcff..8d1eda8302 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/spring_arm.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/spring_arm.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/standard_material_3d.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/standard_material_3d.po index 74bad39039..45b91dfd68 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/standard_material_3d.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/standard_material_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/using_decals.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/using_decals.po index f2f0740baf..c7e5495124 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/using_decals.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/using_decals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/using_gridmaps.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/using_gridmaps.po index 0aed6f9a95..00b0edaa89 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/using_gridmaps.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/using_gridmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po index 9096956cfe..50dd1a5782 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/using_transforms.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/using_transforms.po index 03bfbb38d9..f723d38b24 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/using_transforms.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/using_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/variable_rate_shading.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/variable_rate_shading.po index c34a75481f..d673e2f27d 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/variable_rate_shading.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/variable_rate_shading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/visibility_ranges.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/visibility_ranges.po index f49add1637..d6dbe181c0 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/visibility_ranges.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/visibility_ranges.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/volumetric_fog.po b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/volumetric_fog.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/3d/volumetric_fog.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/3d/volumetric_fog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/animation/2d_skeletons.po b/sphinx/po/cs/LC_MESSAGES/tutorials/animation/2d_skeletons.po index 3aa8ea8c92..f64e62e4f6 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/animation/2d_skeletons.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/animation/2d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/animation/animation_track_types.po b/sphinx/po/cs/LC_MESSAGES/tutorials/animation/animation_track_types.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/animation/animation_track_types.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/animation/animation_track_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/animation/animation_tree.po b/sphinx/po/cs/LC_MESSAGES/tutorials/animation/animation_tree.po index b1a06618f6..aacf28d595 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/animation/animation_tree.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/animation/animation_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/animation/creating_movies.po b/sphinx/po/cs/LC_MESSAGES/tutorials/animation/creating_movies.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/animation/creating_movies.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/animation/creating_movies.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/animation/cutout_animation.po b/sphinx/po/cs/LC_MESSAGES/tutorials/animation/cutout_animation.po index 12d26d41b9..2724ec2423 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/animation/cutout_animation.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/animation/cutout_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/animation/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/animation/index.po index 530e0f3322..2ddc713d7b 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/animation/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/animation/introduction.po b/sphinx/po/cs/LC_MESSAGES/tutorials/animation/introduction.po index a23d6e0eee..1ae2cba834 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/animation/introduction.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/animation/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/animation/playing_videos.po b/sphinx/po/cs/LC_MESSAGES/tutorials/animation/playing_videos.po index 2f681c424f..cec92f686d 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/animation/playing_videos.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/animation/playing_videos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po index 087d4164aa..2fa0dfe431 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po index a91896ad8f..08616036b1 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/import_process.po b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/import_process.po index 5e0a234501..5be72d5c2e 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/import_process.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/import_process.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po index 61a553ef60..438508a88a 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po index fe53d3608d..7794f4edd0 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po index 9cbe868d96..903d1adb47 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po index 4613da92d5..ec4a16bda8 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po index 8c941b18e0..1e532500d3 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po index 88ee77cf76..0c1b7c22d0 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po index f472fb39a1..8c6211ab12 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po index 26ca6f8edd..01eb366572 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po index 9f2d5a2f97..8244710345 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/index.po index ff4e704063..575be19cc1 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/audio/audio_buses.po b/sphinx/po/cs/LC_MESSAGES/tutorials/audio/audio_buses.po index 8f9f46993a..c2b3a24a52 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/audio/audio_buses.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/audio/audio_buses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/audio/audio_effects.po b/sphinx/po/cs/LC_MESSAGES/tutorials/audio/audio_effects.po index cca76daa5b..f75e42f2a8 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/audio/audio_effects.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/audio/audio_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/audio/audio_streams.po b/sphinx/po/cs/LC_MESSAGES/tutorials/audio/audio_streams.po index 9e801a688c..2119913966 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/audio/audio_streams.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/audio/audio_streams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/audio/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/audio/index.po index 044482e24e..3632272cff 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/audio/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/audio/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/audio/recording_with_microphone.po b/sphinx/po/cs/LC_MESSAGES/tutorials/audio/recording_with_microphone.po index d6de7e4ac2..195ffb12dc 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/audio/recording_with_microphone.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/audio/recording_with_microphone.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/audio/sync_with_audio.po b/sphinx/po/cs/LC_MESSAGES/tutorials/audio/sync_with_audio.po index d41f3cbcff..8d1eda8302 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/audio/sync_with_audio.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/audio/sync_with_audio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/audio/text_to_speech.po b/sphinx/po/cs/LC_MESSAGES/tutorials/audio/text_to_speech.po index 42fca79fdc..8cef9fda42 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/audio/text_to_speech.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/audio/text_to_speech.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po b/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/data_preferences.po b/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/data_preferences.po index e217079cee..ed3076bbbe 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/data_preferences.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/data_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po b/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/godot_notifications.po b/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/godot_notifications.po index 662e86d804..b1f92c3ac4 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/godot_notifications.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/godot_notifications.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/index.po index 949f9ac560..23e9952137 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po b/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po index d41f3cbcff..8d1eda8302 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/logic_preferences.po b/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/logic_preferences.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/logic_preferences.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/logic_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/node_alternatives.po b/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/node_alternatives.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/node_alternatives.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/node_alternatives.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/project_organization.po b/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/project_organization.po index d7ee9cbab4..acf0c060f6 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/project_organization.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/project_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/scene_organization.po b/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/scene_organization.po index 2575c94e9d..a6a4b980b0 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/scene_organization.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/scene_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po b/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po index a653878c83..81512455c8 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/version_control_systems.po b/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/version_control_systems.po index 8353e21e6c..213744ad1f 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/version_control_systems.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/version_control_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po b/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po index 1d3acbe7a6..2477789779 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/command_line_tutorial.po b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/command_line_tutorial.po index e546aef13f..8f3af59be2 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/command_line_tutorial.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/command_line_tutorial.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/customizing_editor.po b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/customizing_editor.po index 94c57ed474..ef9eb081a9 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/customizing_editor.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/customizing_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/default_key_mapping.po b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/default_key_mapping.po index 10168f3139..31761bd792 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/default_key_mapping.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/default_key_mapping.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -50,18 +50,12 @@ msgstr "macOS" msgid "Editor setting" msgstr "Nastavení editoru" -msgid "Open 2D Editor" -msgstr "Otevřít 2D Editor" - msgid ":kbd:`Ctrl + F1`" msgstr ":kbd:`Ctrl + F1`" msgid "``editor/editor_2d``" msgstr "``editor/editor_2d``" -msgid "Open 3D Editor" -msgstr "Otevřít 3D Editor" - msgid ":kbd:`Ctrl + F2`" msgstr ":kbd:`Ctrl + F2`" @@ -92,8 +86,8 @@ msgstr "Nerozptylující režitm" msgid ":kbd:`Ctrl + Shift + F11`" msgstr ":kbd:`Ctrl + Shift + F11`" -msgid ":kbd:`Cmd + Ctrl + D`" -msgstr ":kbd:`Cmd + Ctrl + D`" +msgid ":kbd:`Cmd + Shift + D`" +msgstr ":kbd:`Cmd + Shift + D`" msgid "``editor/distraction_free_mode``" msgstr "``editor/distraction_free_mode``" @@ -1583,9 +1577,6 @@ msgstr "``animation_editor/duplicate_selection``" msgid "Duplicate Transposed" msgstr "Duplikovat transponované" -msgid ":kbd:`Cmd + Shift + D`" -msgstr ":kbd:`Cmd + Shift + D`" - msgid "``animation_editor/duplicate_selection_transposed``" msgstr "``animation_editor/duplicate_selection_transposed``" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/external_editor.po b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/external_editor.po index 489882e1db..33bf561d3f 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/external_editor.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/external_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/index.po index 562119d8f5..3cf83df2ee 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/inspector_dock.po b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/inspector_dock.po index b1623742c3..53e738407d 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/inspector_dock.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/inspector_dock.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/managing_editor_features.po b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/managing_editor_features.po index cbfd443c39..2fca61a827 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/managing_editor_features.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/managing_editor_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/project_manager.po b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/project_manager.po index 6b3392890e..402a987299 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/project_manager.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/project_manager.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/project_settings.po b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/project_settings.po index 160ff99047..fd0af9b363 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/project_settings.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/project_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/script_editor.po b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/script_editor.po index 74a8da7b76..37971b0767 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/script_editor.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/script_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po index 2c5960edba..625360b00b 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/using_the_android_editor.po b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/using_the_android_editor.po index aa62e4c089..86a06a629e 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/using_the_android_editor.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/using_the_android_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/using_the_web_editor.po b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/using_the_web_editor.po index c5dc208704..b107c59a2d 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/using_the_web_editor.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/using_the_web_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po index aa62e4c089..86a06a629e 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/export/android_gradle_build.po b/sphinx/po/cs/LC_MESSAGES/tutorials/export/android_gradle_build.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/export/android_gradle_build.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/export/android_gradle_build.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po b/sphinx/po/cs/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po index eac391ced9..88285e4acf 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_android.po b/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_android.po index 8dd8bf183b..c2f52f7292 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_android.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po b/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po index 1f7416310e..d062bfc4de 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_ios.po b/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_ios.po index 3b0e3ab193..974da16ad4 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_ios.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_linux.po b/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_linux.po index a8c934be02..353ead3276 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_linux.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_macos.po b/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_macos.po index d4d9329894..4391aa465e 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_macos.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_visionos.po b/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_visionos.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_visionos.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_web.po b/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_web.po index ecf6c056ff..f1de12243f 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_web.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_windows.po b/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_windows.po index dd43a05cd1..9a4f0e2962 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_windows.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_pcks.po b/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_pcks.po index fd2ef95b2d..e7cf93fc83 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_pcks.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_pcks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_projects.po b/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_projects.po index 74fb11854d..933b9fa41b 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_projects.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/export/exporting_projects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/export/feature_tags.po b/sphinx/po/cs/LC_MESSAGES/tutorials/export/feature_tags.po index e41158dfed..4869932c33 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/export/feature_tags.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/export/feature_tags.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/export/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/export/index.po index f16aed14af..ed1fdf99af 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/export/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/export/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/export/one-click_deploy.po b/sphinx/po/cs/LC_MESSAGES/tutorials/export/one-click_deploy.po index a35b7145bb..e493198792 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/export/one-click_deploy.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/export/one-click_deploy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/export/running_on_macos.po b/sphinx/po/cs/LC_MESSAGES/tutorials/export/running_on_macos.po index 44d2fc7d06..96158eafa9 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/export/running_on_macos.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/export/running_on_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/i18n/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/i18n/index.po index bab50e6b29..22e490b20d 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/i18n/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/i18n/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/i18n/internationalizing_games.po b/sphinx/po/cs/LC_MESSAGES/tutorials/i18n/internationalizing_games.po index cb306b67cb..40cfc74754 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/i18n/internationalizing_games.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/i18n/internationalizing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/i18n/locales.po b/sphinx/po/cs/LC_MESSAGES/tutorials/i18n/locales.po index 31aa22d3a9..4193fb11e2 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/i18n/locales.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/i18n/locales.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po b/sphinx/po/cs/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po index d3197cce0f..c0b3ffdd6f 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po b/sphinx/po/cs/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po index d058a175bb..ab7a2bc301 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -139,17 +139,3 @@ msgstr "" "spuštění hry. Tento seznam je uvedený v souboru project.godot (nebo v " "nastavení projektu). Godot umožňuje také načítání a odebírání překladů za " "běhu." - -msgid "" -"Select the ``.csv`` file and access the **Import** dock to define import " -"options. You can toggle the compression of the imported translations, and " -"select the delimiter to use when parsing the CSV file." -msgstr "" -"Vyberte soubor ``.csv`` a přejděte do doku **Import**, kde můžete definovat " -"možnosti importu. Můžete přepnout kompresi importovaných překladů a vybrat " -"oddělovač, který se má použít při analýze souboru CSV." - -msgid "Be sure to click **Reimport** after any change to these options." -msgstr "" -"Po jakékoli změně těchto možností nezapomeňte kliknout na tlačítko **Znovu " -"importovat**." diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/i18n/pseudolocalization.po b/sphinx/po/cs/LC_MESSAGES/tutorials/i18n/pseudolocalization.po index d41f3cbcff..8d1eda8302 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/i18n/pseudolocalization.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/i18n/pseudolocalization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po b/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po index c49f774708..1b806aa18f 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po b/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po index 904ef2888c..c60f21951e 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po b/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po index 6495596f1b..1365a53c1d 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/index.po index df3d3b2195..d8185ea40c 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/input_examples.po b/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/input_examples.po index d434d8bf6c..eb99dbed29 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/input_examples.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/input_examples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/inputevent.po b/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/inputevent.po index 47b0699a2b..cdb142c86d 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/inputevent.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/inputevent.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po b/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po index efd66f3803..08f54151b6 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/io/background_loading.po b/sphinx/po/cs/LC_MESSAGES/tutorials/io/background_loading.po index 04b61fca3a..5d2ab0ece4 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/io/background_loading.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/io/background_loading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/io/binary_serialization_api.po b/sphinx/po/cs/LC_MESSAGES/tutorials/io/binary_serialization_api.po index 1b7aca0e16..75a8f7eda5 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/io/binary_serialization_api.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/io/binary_serialization_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/io/data_paths.po b/sphinx/po/cs/LC_MESSAGES/tutorials/io/data_paths.po index f3ad117e58..00324212b5 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/io/data_paths.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/io/data_paths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/io/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/io/index.po index a9e3724afa..3f44c3dc44 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/io/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/io/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po b/sphinx/po/cs/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po index 686d8a4a5e..25e8dac772 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/io/saving_games.po b/sphinx/po/cs/LC_MESSAGES/tutorials/io/saving_games.po index d41f3cbcff..8d1eda8302 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/io/saving_games.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/io/saving_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/math/beziers_and_curves.po b/sphinx/po/cs/LC_MESSAGES/tutorials/math/beziers_and_curves.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/math/beziers_and_curves.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/math/beziers_and_curves.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/math/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/math/index.po index 0f83aea543..700e680da2 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/math/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/math/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/math/interpolation.po b/sphinx/po/cs/LC_MESSAGES/tutorials/math/interpolation.po index 94bc258983..c7536b2474 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/math/interpolation.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/math/interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/math/matrices_and_transforms.po b/sphinx/po/cs/LC_MESSAGES/tutorials/math/matrices_and_transforms.po index 484c692764..d26be913bc 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/math/matrices_and_transforms.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/math/matrices_and_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/math/random_number_generation.po b/sphinx/po/cs/LC_MESSAGES/tutorials/math/random_number_generation.po index f236b36063..16e7454e16 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/math/random_number_generation.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/math/random_number_generation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/math/vector_math.po b/sphinx/po/cs/LC_MESSAGES/tutorials/math/vector_math.po index d86c993c24..2e2ccf73f2 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/math/vector_math.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/math/vector_math.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/math/vectors_advanced.po b/sphinx/po/cs/LC_MESSAGES/tutorials/math/vectors_advanced.po index 22fa87c330..cdd655781d 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/math/vectors_advanced.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/math/vectors_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/index.po index 68386fcffa..5064c7eb9e 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po b/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po index 0e7874512f..6133a23d96 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po b/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po index bc14046a2e..f095be85c1 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po b/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po index 7fe1a4a20a..fd8b70aada 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po b/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po index ba2efd3ceb..0bdc8c0e58 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po b/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po index 3dac094b19..c46fca135e 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po b/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po index 550eb47230..1f3181218f 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/index.po index 555e8358f2..f651183cde 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po index 80b5fc3c1a..736f0c9dd6 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po b/sphinx/po/cs/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po index 9ce87546d4..b677ba9872 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/networking/http_client_class.po b/sphinx/po/cs/LC_MESSAGES/tutorials/networking/http_client_class.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/networking/http_client_class.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/networking/http_client_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/networking/http_request_class.po b/sphinx/po/cs/LC_MESSAGES/tutorials/networking/http_request_class.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/networking/http_request_class.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/networking/http_request_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/networking/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/networking/index.po index 04692168e8..d9bff1a55d 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/networking/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/networking/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/networking/ssl_certificates.po b/sphinx/po/cs/LC_MESSAGES/tutorials/networking/ssl_certificates.po index d41f3cbcff..8d1eda8302 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/networking/ssl_certificates.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/networking/ssl_certificates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/networking/webrtc.po b/sphinx/po/cs/LC_MESSAGES/tutorials/networking/webrtc.po index 1852ccbfed..6cd22adddf 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/networking/webrtc.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/networking/webrtc.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/networking/websocket.po b/sphinx/po/cs/LC_MESSAGES/tutorials/networking/websocket.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/networking/websocket.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/networking/websocket.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/performance/cpu_optimization.po b/sphinx/po/cs/LC_MESSAGES/tutorials/performance/cpu_optimization.po index cbc037cde9..4fc70af9f9 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/performance/cpu_optimization.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/performance/cpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/performance/general_optimization.po b/sphinx/po/cs/LC_MESSAGES/tutorials/performance/general_optimization.po index f53dd906df..3b133cd343 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/performance/general_optimization.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/performance/general_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/performance/gpu_optimization.po b/sphinx/po/cs/LC_MESSAGES/tutorials/performance/gpu_optimization.po index 15d10b4618..59efa66386 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/performance/gpu_optimization.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/performance/gpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/performance/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/performance/index.po index 440ec71d89..76b909a713 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/performance/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/performance/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po b/sphinx/po/cs/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po index fad6b5d03f..6ab505c870 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/performance/pipeline_compilations.po b/sphinx/po/cs/LC_MESSAGES/tutorials/performance/pipeline_compilations.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/performance/pipeline_compilations.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/performance/pipeline_compilations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/performance/thread_safe_apis.po b/sphinx/po/cs/LC_MESSAGES/tutorials/performance/thread_safe_apis.po index 306a60b860..8f541677e1 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/performance/thread_safe_apis.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/performance/thread_safe_apis.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -20,5 +20,8 @@ msgstr "Strom scény" msgid "Rendering" msgstr "Vykreslování" +msgid "Physics" +msgstr "Fyzika" + msgid "Resources" msgstr "Zdroje" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/performance/using_multimesh.po b/sphinx/po/cs/LC_MESSAGES/tutorials/performance/using_multimesh.po index 58036e46d0..78e5b3a297 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/performance/using_multimesh.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/performance/using_multimesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/performance/using_multiple_threads.po b/sphinx/po/cs/LC_MESSAGES/tutorials/performance/using_multiple_threads.po index 0db7880df6..ad5a6a50e5 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/performance/using_multiple_threads.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/performance/using_multiple_threads.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/performance/using_servers.po b/sphinx/po/cs/LC_MESSAGES/tutorials/performance/using_servers.po index c010913d34..06d0dded10 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/performance/using_servers.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/performance/using_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po b/sphinx/po/cs/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po index f55008d087..486eb81f9a 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po b/sphinx/po/cs/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/performance/vertex_animation/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/performance/vertex_animation/index.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/performance/vertex_animation/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/performance/vertex_animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po index b1bf370e09..da204cbcfb 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po index 27e97e633a..a491d136f5 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/index.po index 15e03c88d9..d0928b2b61 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po index 83fd60a6a8..b9a8a64376 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/interpolation/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/interpolation/index.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/interpolation/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/interpolation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po index d41f3cbcff..8d1eda8302 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po index 1993b56512..4bb078442c 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/large_world_coordinates.po b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/large_world_coordinates.po index 5f4e44c8c8..4900a659f3 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/large_world_coordinates.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/large_world_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/physics_introduction.po b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/physics_introduction.po index 2cc26a86e6..e2499aa3de 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/physics_introduction.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/physics_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/ragdoll_system.po b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/ragdoll_system.po index 90967f6225..8d1eda8302 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/ragdoll_system.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/ragdoll_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -13,13 +13,3 @@ msgstr "" msgid "Introduction" msgstr "Úvod" - -msgid "Collision shape adjustment" -msgstr "Nastavení tvaru kolize" - -msgid "" -"For more information, " -"read :ref:`doc_physics_introduction_collision_layers_and_masks`." -msgstr "" -"Další informace naleznete v " -"dokumentu :ref:`doc_physics_introduction_collision_layers_and_masks`." diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/ray-casting.po b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/ray-casting.po index b24f2a9977..1be18309eb 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/ray-casting.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/ray-casting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/rigid_body.po b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/rigid_body.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/rigid_body.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/rigid_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/soft_body.po b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/soft_body.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/soft_body.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/soft_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/using_area_2d.po b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/using_area_2d.po index 8f57ec3926..7c13c7e44c 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/using_area_2d.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/using_area_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/using_character_body_2d.po b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/using_character_body_2d.po index 057e51b44a..8cbb50cdb7 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/using_character_body_2d.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/using_character_body_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/using_jolt_physics.po b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/using_jolt_physics.po index d41f3cbcff..8d1eda8302 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/physics/using_jolt_physics.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/physics/using_jolt_physics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po index ff30307c65..bb4a7b2c81 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/android/android_library.po b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/android/android_library.po index f7f7b301e2..49e0ee09fe 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/android/android_library.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/android/android_library.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/android/android_plugin.po b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/android/android_plugin.po index 0cb8e33ff7..5ec3eea466 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/android/android_plugin.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/android/android_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/android/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/android/index.po index e6d5003027..a19ec4e7d2 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/android/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/android/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po new file mode 100644 index 0000000000..33ca8dfd80 --- /dev/null +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: cs\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/consoles.po b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/consoles.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/consoles.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/consoles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/index.po index fd35e60eb4..66d3446849 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/ios/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/ios/index.po index fb0e609ae0..4b875f8094 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/ios/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/ios/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po index e8f439ac33..eeb43aea36 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po index dee89591f5..bba892e702 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po index 8de4bb09b5..fd3b4cfe4a 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po index d55aa0bed7..ea4fdcf8b2 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/web/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/web/index.po index 26c5094eb8..6abefe6578 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/web/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/web/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po b/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po index d41f3cbcff..8d1eda8302 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po b/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po index f594200da2..7fa94d780b 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/index.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po b/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po index 4fdd1bdae4..b31b7c1f4b 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po b/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po index 074465d654..0431722cfa 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po b/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po index d76b5105e4..526e6d4c54 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po b/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po index b03923b8f7..f9ad0c2df5 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po b/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po index 2af0ad9cde..c8759a7409 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/index.po index aeff3d2f00..2e8a7ebcc7 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po b/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po index d184e5e1e2..9179cf607e 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/rendering/compositor.po b/sphinx/po/cs/LC_MESSAGES/tutorials/rendering/compositor.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/rendering/compositor.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/rendering/compositor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/rendering/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/rendering/index.po index f3f265c5dc..438e02c612 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/rendering/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/rendering/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/rendering/jitter_stutter.po b/sphinx/po/cs/LC_MESSAGES/tutorials/rendering/jitter_stutter.po index 0eabac1cff..ac81330838 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/rendering/jitter_stutter.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/rendering/jitter_stutter.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po b/sphinx/po/cs/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po index 3452d6ae14..738ec19182 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/rendering/renderers.po b/sphinx/po/cs/LC_MESSAGES/tutorials/rendering/renderers.po index f26a5f9282..047cb0fb86 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/rendering/renderers.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/rendering/renderers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/rendering/viewports.po b/sphinx/po/cs/LC_MESSAGES/tutorials/rendering/viewports.po index bd5407b22f..2ebfa0acef 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/rendering/viewports.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/rendering/viewports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po index 263fd8f9b3..d8f9c1617e 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -200,12 +200,5 @@ msgstr "" "balíčky přidávat přímo. Lze je také přidat ručně vložením odkazu na balíček " "do souboru ``.csproj`` umístěného v kořenovém adresáři projektu:" -msgid "" -"As of Godot 3.2.3, Godot automatically downloads and sets up newly added " -"NuGet packages the next time it builds the project." -msgstr "" -"Od Godot 3.2.3 Godot automaticky stahuje a nastavuje nově přidané balíčky " -"NuGet při následném sestavení projektu." - msgid "Profiling your C# code" msgstr "Profilování kódu C#" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po index 57ae777141..a3f892e147 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po index 4d5e584b6d..7d8566c8a3 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po index 0c798643e6..415965b20e 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po index deeb5c5092..cc61a4c05a 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po index d51eda10d9..b25d8ea935 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po index b8df6dcdcc..14949612c9 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po index f0a1853f7f..3530ba7160 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po index 2a8580a2e0..4344d87d9c 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po index 2a8580a2e0..4344d87d9c 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po index 2a8580a2e0..4344d87d9c 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po index 2a8580a2e0..4344d87d9c 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po index 2a8580a2e0..4344d87d9c 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po index 2a8580a2e0..4344d87d9c 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po index 2a8580a2e0..4344d87d9c 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po index 2a8580a2e0..4344d87d9c 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po index 2a8580a2e0..4344d87d9c 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po index 2a8580a2e0..4344d87d9c 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po index 2a8580a2e0..4344d87d9c 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po index 2a8580a2e0..4344d87d9c 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po index 2a8580a2e0..4344d87d9c 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po index 2a8580a2e0..4344d87d9c 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po index 2a8580a2e0..4344d87d9c 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po index 2a8580a2e0..4344d87d9c 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po index 2a8580a2e0..4344d87d9c 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po index 2a8580a2e0..4344d87d9c 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po index 2a8580a2e0..4344d87d9c 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po index 2a8580a2e0..4344d87d9c 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po index 2a8580a2e0..4344d87d9c 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po index 2a8580a2e0..4344d87d9c 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/index.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/c_sharp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po new file mode 100644 index 0000000000..7ae68d4791 --- /dev/null +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: cs\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Introduction" +msgstr "Úvod" + +msgid "Debug" +msgstr "Ladění" + +msgid "Compiling" +msgstr "Kompilace" + +msgid "Examples" +msgstr "Příklady" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po new file mode 100644 index 0000000000..33ca8dfd80 --- /dev/null +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: cs\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po new file mode 100644 index 0000000000..dad3a4309b --- /dev/null +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po @@ -0,0 +1,15 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: cs\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Getting started" +msgstr "Začínáme" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/core_types.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/core_types.po new file mode 100644 index 0000000000..33ca8dfd80 --- /dev/null +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/core_types.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: cs\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po index a526a6e2ed..05b5de37cb 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po index 04b61fca3a..5d2ab0ece4 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/index.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cpp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/creating_script_templates.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/creating_script_templates.po index ce3f35579f..44137751c9 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/creating_script_templates.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/creating_script_templates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po index 81ece305ee..293bab211d 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po index d41f3cbcff..8d1eda8302 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po index 63f0a08ca2..012418ef87 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/index.po index 6fe8d8d673..582420471d 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po new file mode 100644 index 0000000000..80a74306e9 --- /dev/null +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po @@ -0,0 +1,21 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: cs\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Usage" +msgstr "Používání" + +msgid "Classes" +msgstr "Třídy" + +msgid "Nodes" +msgstr "Uzly" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/output_panel.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/output_panel.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/output_panel.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/output_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po index b735ca1ea1..c15f2fcfe3 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po index b4d4499df6..214a2ee745 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/filesystem.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/filesystem.po index 3bfa7de55c..44aa944fd6 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/filesystem.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/filesystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po index 02a8e68759..3020e6f0ac 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po index de78a1bc75..12963b4234 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdextension/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdextension/index.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdextension/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdextension/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po index ba19ae5205..a62bd65c0f 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po index 3c71ed9646..b80a2faa98 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po index 90b9d8226f..379cca5fb4 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po index be7607b526..46d7fd0e5f 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po index 1cadb1bd9c..ac75d33853 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po index 63cb949a7d..b5f3e786b2 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/index.po index 47878f66b2..0a35a65611 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po index 99a6baf79f..00a525692a 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -116,9 +116,6 @@ msgstr "" "všechny je snazší spolupracovat, pokud dodržujete stejné zásady, rychleji se " "pak čte a chápe cizí kód." -msgid "pass" -msgstr "pass" - msgid "Warning system" msgstr "Systém varování" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po index 75ba289638..a239ca8078 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/groups.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/groups.po index 5fe22f5c63..29d3ac63f7 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/groups.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/groups.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po index a795455653..53b97abc13 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po index d97b2078ba..3e067370c2 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/index.po index 535bc0f7ab..f78aee0557 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po index 1508e0cf7b..a1544f61da 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/logging.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/logging.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/logging.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/logging.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po index 36e570659d..8e3f408326 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/other_languages.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/other_languages.po index 13642f0a99..01ff41b7cc 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/other_languages.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/other_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/overridable_functions.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/overridable_functions.po index ce921a0727..8d8af73d7c 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/overridable_functions.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/overridable_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/pausing_games.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/pausing_games.po index d41f3cbcff..8d1eda8302 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/pausing_games.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/pausing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/resources.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/resources.po index 57a15ef5fc..7c9c0a243a 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/resources.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/resources.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/scene_tree.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/scene_tree.po index 6c1978ac8a..06c9a46b21 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/scene_tree.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/scene_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po index d41f3cbcff..8d1eda8302 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/singletons_autoload.po b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/singletons_autoload.po index d74bf62dec..7eb06195d5 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/singletons_autoload.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/scripting/singletons_autoload.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po index ce83496f86..92891200ed 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/compute_shaders.po b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/compute_shaders.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/compute_shaders.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/compute_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po index a3bf1d3474..c54af99e15 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po index d41f3cbcff..8d1eda8302 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/index.po index c880b9a300..7463639f89 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po index b3c5c876dd..b3135b7935 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/making_trees.po b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/making_trees.po index d66bdd17b5..93d9fdf762 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/making_trees.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/making_trees.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po index d41f3cbcff..8d1eda8302 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po index e30e6a4357..8a27e3511d 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po index 0abc885d35..4b700a8cc0 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/index.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po index 2ba613cc70..d41c7f1794 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po index 8b174cf7a6..8dd5c77e2f 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po index 4b7c17512a..f64440704b 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po index 953acb27b0..bc6c5cfe08 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po index aaf86c24f0..155f3f7751 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po index e30e6a4357..8a27e3511d 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po index 0e17d54d2c..dc253711b7 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po index d41f3cbcff..8d1eda8302 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/visual_shaders.po b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/visual_shaders.po index 148c9105d1..35e722553a 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/visual_shaders.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/visual_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po index fac4c8a424..e5487392a0 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po index b26e5aa159..54082437ad 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/troubleshooting.po b/sphinx/po/cs/LC_MESSAGES/tutorials/troubleshooting.po index 17dbbcfe5d..482d72271e 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/troubleshooting.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/troubleshooting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po b/sphinx/po/cs/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po index d8d0705fc9..9432f00fe5 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/ui/control_node_gallery.po b/sphinx/po/cs/LC_MESSAGES/tutorials/ui/control_node_gallery.po index cedb2f6c59..1a1040cad3 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/ui/control_node_gallery.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/ui/control_node_gallery.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/ui/custom_gui_controls.po b/sphinx/po/cs/LC_MESSAGES/tutorials/ui/custom_gui_controls.po index e57252c33e..d8d9317f45 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/ui/custom_gui_controls.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/ui/custom_gui_controls.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/ui/gui_containers.po b/sphinx/po/cs/LC_MESSAGES/tutorials/ui/gui_containers.po index 33d35ffce8..7909e6e9d5 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/ui/gui_containers.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/ui/gui_containers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/ui/gui_navigation.po b/sphinx/po/cs/LC_MESSAGES/tutorials/ui/gui_navigation.po index ecb4f7af69..e113914157 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/ui/gui_navigation.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/ui/gui_navigation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/ui/gui_skinning.po b/sphinx/po/cs/LC_MESSAGES/tutorials/ui/gui_skinning.po index 10f3f63ed2..680c70d620 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/ui/gui_skinning.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/ui/gui_skinning.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po b/sphinx/po/cs/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/ui/gui_using_fonts.po b/sphinx/po/cs/LC_MESSAGES/tutorials/ui/gui_using_fonts.po index 7c5bcfe15a..a7c1175e03 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/ui/gui_using_fonts.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/ui/gui_using_fonts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po b/sphinx/po/cs/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po index 1167e7f7a4..07870d77ec 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/ui/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/ui/index.po index dfa049dc45..0a28e79dd5 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/ui/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/ui/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/ui/size_and_anchors.po b/sphinx/po/cs/LC_MESSAGES/tutorials/ui/size_and_anchors.po index b40f03c44a..7826963a63 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/ui/size_and_anchors.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/ui/size_and_anchors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/ar_passthrough.po b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/ar_passthrough.po index 584f824424..222544ec02 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/ar_passthrough.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/ar_passthrough.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/deploying_to_android.po b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/deploying_to_android.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/deploying_to_android.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/deploying_to_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/index.po b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/index.po index 5bddc3be23..ff2f33b174 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/index.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po index 5d2b84dd57..eaa0fc0ad2 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po index d41f3cbcff..8d1eda8302 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po index d41f3cbcff..8d1eda8302 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/openxr_render_models.po b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/openxr_render_models.po index 584f824424..222544ec02 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/openxr_render_models.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/openxr_render_models.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/openxr_settings.po b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/openxr_settings.po index fd5405455a..79e98db630 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/openxr_settings.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/openxr_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po new file mode 100644 index 0000000000..b105f52374 --- /dev/null +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po @@ -0,0 +1,21 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: cs\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Description" +msgstr "Popis" + +msgid "Enabled" +msgstr "Povoleno" + +msgid "Option" +msgstr "Možnost" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/setting_up_xr.po b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/setting_up_xr.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/setting_up_xr.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/setting_up_xr.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/xr_action_map.po b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/xr_action_map.po index 82590d0bbe..c9e6f8c04f 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/xr_action_map.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/xr_action_map.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po index 2c5960edba..625360b00b 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/xr_next_steps.po b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/xr_next_steps.po index b3ca25ec32..33ca8dfd80 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/xr_next_steps.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/xr_next_steps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/xr_room_scale.po b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/xr_room_scale.po index a278bfdbe2..3d7ea439e9 100644 --- a/sphinx/po/cs/LC_MESSAGES/tutorials/xr/xr_room_scale.po +++ b/sphinx/po/cs/LC_MESSAGES/tutorials/xr/xr_room_scale.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/404.po b/sphinx/po/de/LC_MESSAGES/404.po index 7e4d9ce162..d2954c9c29 100644 --- a/sphinx/po/de/LC_MESSAGES/404.po +++ b/sphinx/po/de/LC_MESSAGES/404.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/about/complying_with_licenses.po b/sphinx/po/de/LC_MESSAGES/about/complying_with_licenses.po index 43a49e7fe7..f82da47821 100644 --- a/sphinx/po/de/LC_MESSAGES/about/complying_with_licenses.po +++ b/sphinx/po/de/LC_MESSAGES/about/complying_with_licenses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/about/docs_changelog.po b/sphinx/po/de/LC_MESSAGES/about/docs_changelog.po index e3d3248af6..bb0d09bf45 100644 --- a/sphinx/po/de/LC_MESSAGES/about/docs_changelog.po +++ b/sphinx/po/de/LC_MESSAGES/about/docs_changelog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -26,13 +26,17 @@ msgstr "" "Nachstehend finden Sie eine Liste der neuen Seiten, die seit Version 3.0 " "hinzugefügt wurden." -msgid "" -"This document only contains new pages so not all changes are reflected, many " -"pages have been substantially updated but are not reflected in this document." -msgstr "" -"Dieses Dokument enthält nur neue Seiten, so dass nicht alle Änderungen " -"wiedergegeben sind. Viele Seiten wurden grundlegend aktualisiert, sind aber " -"nicht in diesem Dokument enthalten." +msgid "Editor" +msgstr "Editor" + +msgid "GDExtension" +msgstr "GDExtension" + +msgid "Migrating" +msgstr "Auf neue Version umziehen" + +msgid "Scripting" +msgstr "Skripting" msgid "2D" msgstr "2D" @@ -52,9 +56,6 @@ msgstr "Debugging" msgid ":ref:`doc_output_panel`" msgstr ":ref:`doc_output_panel`" -msgid "Editor" -msgstr "Editor" - msgid ":ref:`doc_using_the_xr_editor`" msgstr ":ref:`doc_using_the_xr_editor`" @@ -97,12 +98,6 @@ msgstr ":ref:`doc_2d_parallax`" msgid "Contributing" msgstr "Mitwirken" -msgid "GDExtension" -msgstr "GDExtension" - -msgid "Migrating" -msgstr "Auf neue Version umziehen" - msgid ":ref:`doc_upgrading_to_godot_4.3`" msgstr ":ref:`doc_upgrading_to_godot_4.3`" @@ -214,9 +209,6 @@ msgstr ":ref:`doc_upgrading_to_godot_4`" msgid ":ref:`doc_large_world_coordinates`" msgstr ":ref:`doc_large_world_coordinates`" -msgid "Scripting" -msgstr "Skripting" - msgid ":ref:`doc_custom_performance_monitors`" msgstr ":ref:`doc_custom_performance_monitors`" diff --git a/sphinx/po/de/LC_MESSAGES/about/faq.po b/sphinx/po/de/LC_MESSAGES/about/faq.po index ba640c706c..665d2c7f43 100644 --- a/sphinx/po/de/LC_MESSAGES/about/faq.po +++ b/sphinx/po/de/LC_MESSAGES/about/faq.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -674,22 +674,6 @@ msgstr "" "auf einem USB-Stick), folgen Sie den Schritten " "in :ref:`doc_data_paths_self_contained_mode`." -msgid "Why does Godot prioritize Vulkan and OpenGL over Direct3D?" -msgstr "Warum priorisiert Godot Vulkan und OpenGL über Direct3D?" - -msgid "" -"Godot aims for cross-platform compatibility and open standards first and " -"foremost. OpenGL and Vulkan are the technologies that are both open and " -"available on (nearly) all platforms. Thanks to this design decision, a " -"project developed with Godot on Windows will run out of the box on Linux, " -"macOS, and more." -msgstr "" -"Godot strebt in erster Linie plattformübergreifende Kompatibilität und " -"offene Standards an. OpenGL und Vulkan sind die Technologien, die sowohl " -"offen als auch (fast) auf allen Plattformen verfügbar sind. Dank dieser " -"Designentscheidung wird ein mit Godot unter Windows entwickeltes Projekt " -"auch unter Linux, MacOS und anderen Systemen sofort einsatzbereit sein." - msgid "Why does Godot aim to keep its core feature set small?" msgstr "" "Warum ist die Godot Engine darauf aus, ihren Feature-Umfang klein zu halten?" @@ -1068,48 +1052,9 @@ msgstr "" msgid "Is it possible to use Godot as a library?" msgstr "Ist es möglich Godot als Bibliothek zu nutzen?" -msgid "" -"Godot is meant to be used with its editor. We recommend you give it a try, " -"as it will most likely save you time in the long term. There are no plans to " -"make Godot usable as a library, as it would make the rest of the engine more " -"convoluted and difficult to use for casual users." -msgstr "" -"Godot ist für die Verwendung in seinem eigenen Bearbeitungsprogramm gedacht. " -"Wir empfehlen diesen auszuprobieren, da er Ihnen wahrscheinlich langfristig " -"viel Zeit sparen wird. Es gibt keine Pläne, Godot als Bibliothek nutzbar zu " -"machen, da es den Rest der Engine komplizierter und somit für normale " -"Benutzer schwieriger verwendbar machen würde." - -msgid "" -"If you want to use a rendering library, look into using an established " -"rendering engine instead. Keep in mind rendering engines usually have " -"smaller communities compared to Godot. This will make it more difficult to " -"find answers to your questions." -msgstr "" -"Wenn Sie eine Render-Bibliothek nutzen möchten, sollten Sie hierfür eine " -"etablierte Render-Engine verwenden. Beachten Sie dabei, dass diese meist " -"kleinere Benutzergruppen als Godot haben, was es schwieriger macht, " -"Antworten auf Ihre Fragen zu finden." - msgid "What user interface toolkit does Godot use?" msgstr "Welches UI-Toolkit nutzt Godot?" -msgid "" -"Godot does not use a standard :abbr:`GUI (Graphical User Interface)` toolkit " -"like GTK, Qt or wxWidgets. Instead, Godot uses its own user interface " -"toolkit, rendered using OpenGL ES or Vulkan. This toolkit is exposed in the " -"form of Control nodes, which are used to render the editor (which is written " -"in C++). These Control nodes can also be used in projects from any scripting " -"language supported by Godot." -msgstr "" -"Godot nutzt kein Standard :abbr:`GUI (Graphical User Interface, deutsch " -"„Benutzeroberfäche“)` Toolkit wie GTK, Qt oder wxWidgets. Stattdessen nutzt " -"Godot sein eigenes UI-Toolkit welches mit Open GL oder Vulcan gerendert " -"wird. Dieses Toolkit wird in Form von Control-Nodes dargestellt, welche " -"verwendet werden, um den Editor zu rendern (welcher in C++ geschrieben " -"wurde). Diese Control-Nodes können ebenfalls in Projekten von jeder durch " -"Godot unterstützten Skriptsprache aus verwendet werden." - msgid "" "This custom toolkit makes it possible to benefit from hardware acceleration " "and have a consistent appearance across all platforms. On top of that, it " @@ -1125,16 +1070,6 @@ msgstr "" "Hundefutter isst\" (Dogfooding), da der Editor selbst einer der komplexesten " "Benutzer von Godots UI-System ist." -msgid "" -"This custom UI toolkit :ref:`can't be used as a library " -"`, but you can still :ref:`use Godot to create " -"non-game applications by using the editor `." -msgstr "" -"Dieses eigene UI-Toolkit :ref:`kann nicht als lib verwendet werden " -"`, aber Sie können immer noch :ref:`Godot für " -"„für nicht Spiele“-Apps verwenden, indem Sie den Editor nutzen " -"`." - msgid "Why does Godot use the SCons build system?" msgstr "Warum verwendet Godot das SCons Buildsystem?" diff --git a/sphinx/po/de/LC_MESSAGES/about/introduction.po b/sphinx/po/de/LC_MESSAGES/about/introduction.po index b1b3ba674a..3cfa6fa83e 100644 --- a/sphinx/po/de/LC_MESSAGES/about/introduction.po +++ b/sphinx/po/de/LC_MESSAGES/about/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/about/list_of_features.po b/sphinx/po/de/LC_MESSAGES/about/list_of_features.po index 4d7d78bc7a..3107f0ad2e 100644 --- a/sphinx/po/de/LC_MESSAGES/about/list_of_features.po +++ b/sphinx/po/de/LC_MESSAGES/about/list_of_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/about/release_policy.po b/sphinx/po/de/LC_MESSAGES/about/release_policy.po index ca9cce18af..5fd597b442 100644 --- a/sphinx/po/de/LC_MESSAGES/about/release_policy.po +++ b/sphinx/po/de/LC_MESSAGES/about/release_policy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -187,24 +187,24 @@ msgstr "" msgid "supported" msgstr "supported" +msgid "partial" +msgstr "partial" + +msgid "eol" +msgstr "eol" + msgid "Godot 4.2" msgstr "Godot 4.2" msgid "November 2023" msgstr "November 2023" -msgid "partial" -msgstr "partial" - msgid "Godot 4.1" msgstr "Godot 4.1" msgid "July 2023" msgstr "Juli 2023" -msgid "eol" -msgstr "eol" - msgid "Godot 4.0" msgstr "Godot 4.0" diff --git a/sphinx/po/de/LC_MESSAGES/about/system_requirements.po b/sphinx/po/de/LC_MESSAGES/about/system_requirements.po index 58a33d802e..766653f51a 100644 --- a/sphinx/po/de/LC_MESSAGES/about/system_requirements.po +++ b/sphinx/po/de/LC_MESSAGES/about/system_requirements.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/community/asset_library/index.po b/sphinx/po/de/LC_MESSAGES/community/asset_library/index.po index d1eb4fd02b..4d34f1258c 100644 --- a/sphinx/po/de/LC_MESSAGES/community/asset_library/index.po +++ b/sphinx/po/de/LC_MESSAGES/community/asset_library/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po b/sphinx/po/de/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po index aab8f50246..d1fbca291f 100644 --- a/sphinx/po/de/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po +++ b/sphinx/po/de/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/community/asset_library/using_assetlib.po b/sphinx/po/de/LC_MESSAGES/community/asset_library/using_assetlib.po index f2332a16fe..c173f62559 100644 --- a/sphinx/po/de/LC_MESSAGES/community/asset_library/using_assetlib.po +++ b/sphinx/po/de/LC_MESSAGES/community/asset_library/using_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/community/asset_library/what_is_assetlib.po b/sphinx/po/de/LC_MESSAGES/community/asset_library/what_is_assetlib.po index a281dafdbd..ae1146d171 100644 --- a/sphinx/po/de/LC_MESSAGES/community/asset_library/what_is_assetlib.po +++ b/sphinx/po/de/LC_MESSAGES/community/asset_library/what_is_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/community/channels.po b/sphinx/po/de/LC_MESSAGES/community/channels.po index ee2df3043a..c1f017a265 100644 --- a/sphinx/po/de/LC_MESSAGES/community/channels.po +++ b/sphinx/po/de/LC_MESSAGES/community/channels.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/community/tutorials.po b/sphinx/po/de/LC_MESSAGES/community/tutorials.po index 929fd12109..5dcc834c1b 100644 --- a/sphinx/po/de/LC_MESSAGES/community/tutorials.po +++ b/sphinx/po/de/LC_MESSAGES/community/tutorials.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -35,19 +35,6 @@ msgstr "" "UCxboW7x0jZqFdvMdCFKTMsQ/playlists>`_ genießen in der Community ein hohes " "Ansehen werden für den leichten Einstieg empfohlen." -msgid "" -"GDQuest's *Learn GDScript From Zero* is a free and open source interactive " -"tutorial for absolute beginners to learn to program with Godot's GDScript " -"language. It is available as a `desktop application `_ or `in the browser `_." -msgstr "" -"GDQuest's *Learn GDScript From Zero* ist ein kostenloses und quelloffenes " -"interaktives Tutorial für absolute Anfänger, um das Programmieren mit der " -"Godot-Sprache GDScript zu erlernen. Es ist als `Desktop-Anwendung `_ oder `im Browser `_ verfügbar." - msgid "Video tutorials" msgstr "Video-Tutorials" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po index 43a109d4bf..1582be4887 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po index 2670ec1e14..0eaa0af386 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po index 09f16c6ac1..3c14f0cefc 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/core_types.po b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/core_types.po index 636cd387c0..751426b81b 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/core_types.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/core_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -26,121 +26,15 @@ msgid "" msgstr "" "Diese Referenz wird versuchen, sie aufzulisten, um sie besser zu verstehen." -msgid "Definitions" -msgstr "Definitionen" - -msgid "" -"Godot uses the standard C99 datatypes, such as ``uint8_t``, ``uint32_t``, " -"``int64_t``, etc. which are nowadays supported by every compiler. " -"Reinventing the wheel for those is not fun, as it makes code more difficult " -"to read." -msgstr "" -"Godot verwendet die Standard-C99-Datentypen wie ``uint8_t``, ``uint32_t``, " -"``int64_t`` usw., die heutzutage von jedem Compiler unterstützt werden. Das " -"Rad hier neu zu erfinden wäre keine Freude, da es das Lesen von Code " -"erschwert." - -msgid "" -"For Unicode characters, CharType instead of wchar_t is used, because many " -"architectures have 4 bytes long wchar_t, where 2 bytes might be desired. " -"However, by default, this has not been forced and CharType maps directly to " -"wchar_t." -msgstr "" -"Für Unicode-Zeichen wird CharType anstelle von wchar_t verwendet, da viele " -"Architekturen ein 4 Bytes langes wchar_t haben, wo 2 Bytes erwünscht sein " -"könnten. Standardmäßig wurde dies jedoch nicht erzwungen und CharType wird " -"direkt wchar_t zugeordnet." - -msgid "" -"`core/typedefs.h `__" -msgstr "" -"`core/typedefs.h `__" - -msgid "Memory model" -msgstr "Speichermodell" - -msgid "" -"PC is a wonderful architecture. Computers often have gigabytes of RAM, " -"terabytes of storage and gigahertz of CPU, and when an application needs " -"more resources the OS will swap out the inactive ones. Other architectures " -"(like mobile or consoles) are in general more limited." -msgstr "" -"Der PC ist eine wunderbare Architektur. Computer verfügen häufig über " -"Gigabytes an RAM, Terabytes an Speicher und Gigahertz an CPU. Wenn eine " -"Anwendung mehr Ressourcen benötigt, lagert das Betriebssystem die inaktiven " -"Anwendungen aus. Andere Architekturen (wie Mobilgeräte oder Konsolen) sind " -"im Allgemeinen eingeschränkter." - -msgid "" -"The most common memory model is the heap, where an application will request " -"a region of memory, and the underlying OS will try to fit it somewhere and " -"return it. This often works best and is flexible, but over time and with " -"abuse, this can lead to segmentation." -msgstr "" -"Das gebräuchlichste Speichermodell ist der Heap, bei dem eine Anwendung " -"einen Speicherbereich anfordert und das zugrunde liegende Betriebssystem " -"versucht, ihn irgendwo anzupassen und zurückzugeben. Dies funktioniert oft " -"am besten und ist flexibel, aber im Laufe der Zeit und bei Falschanwendung " -"kann dies zu einer Segmentierung führen." - -msgid "" -"Segmentation slowly creates holes that are too small for most common " -"allocations, so that memory is wasted. There is a lot of literature about " -"heap and segmentation, so this topic will not be developed further here. " -"Modern operating systems use paged memory, which helps mitigate the problem " -"of segmentation but doesn't solve it." -msgstr "" -"Durch die Segmentierung werden langsam Löcher erzeugt, die für die meisten " -"gängigen Allokationen zu klein sind, sodass Speicherplatz verschwendet wird. " -"Es gibt viel Literatur über Heap und Segmentierung, daher wird auf dieses " -"Thema hier nicht weiter eingegangen. Moderne Betriebssysteme verwenden Paged " -"Memory, wodurch das Segmentierungsproblem zwar gemindert, aber nicht gelöst " -"wird." - -msgid "" -"However, in many studies and tests, it is shown that given enough memory, if " -"the maximum allocation size is below a given threshold in proportion to the " -"maximum heap size and proportion of memory intended to be unused, " -"segmentation will not be a problem over time as it will remain constant. In " -"other words, leave 10-20% of your memory free and perform all small " -"allocations and you are fine." -msgstr "" -"Viele Studien und Tests haben jedoch gezeigt, dass die Segmentierung bei " -"ausreichendem Speicherplatz kein Problem darstellt, wenn die maximale " -"Allokationsgröße unter einem bestimmten Schwellenwert liegt, der im " -"Verhältnis zur maximalen Heap-Größe und dem Anteil des ungenutzten Speichers " -"steht, da er konstant bleibt. Mit anderen Worten: Lassen Sie 10-20% Ihres " -"Speichers frei und führen Sie alle kleinen Allokationen durch, und alles ist " -"gut." - msgid "Allocating memory" msgstr "Speicher-Allozierung" -msgid "" -"Godot has many tools for tracking memory usage in a game, especially during " -"debug. Because of this, the regular C and C++ library calls should not be " -"used. Instead, a few other ones are provided." -msgstr "" -"Godot verfügt über viele Tools zum Tracken der Speichernutzung in einem " -"Spiel, insbesondere während des Debuggens. Aus diesem Grund sollten die " -"regulären C und C++-Bibliotheksaufrufe nicht verwendet werden. Stattdessen " -"werden einige andere bereitgestellt." - msgid "For C-style allocation, Godot provides a few macros:" msgstr "Für die Allokation im C-Stil bietet Godot einige Makros:" msgid "For C++-style allocation, special macros are provided:" msgstr "Für die Allokation im C++-Stil stehen spezielle Makros zur Verfügung:" -msgid "" -"memnew/memdelete also use a little C++ magic and notify Objects right after " -"they are created, and right before they are deleted." -msgstr "" -"memnew/memdelete verwenden auch ein wenig C++-Magic und benachrichtigen " -"Objekte direkt nach ihrer Erstellung und direkt vor dem Löschen." - msgid "" "`core/os/memory.h `__" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po index efe464b1e4..01e987640c 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po index bb7dbf5f4c..be6d0e242f 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po index 5e5be38e9d..1da4bfa631 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po index e8af5726a9..f5128f92d5 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po index 38f8f60b74..717e98c8d1 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po index 85bdf21267..6ac3f276e2 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/index.po b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/index.po index 6a4112b168..67af664208 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/index.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po index 5a0fa9085b..5522e9835f 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po index c0b0b3bf68..66ae9aab81 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/object_class.po b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/object_class.po index ae3b1d5612..6b9d15eea7 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/object_class.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/object_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -24,20 +24,6 @@ msgstr "" msgid "General definition" msgstr "Allgemeine Definition" -msgid "" -":ref:`Object ` is the base class for almost everything. Most " -"classes in Godot inherit directly or indirectly from it. Objects provide " -"reflection and editable properties, and declaring them is a matter of using " -"a single macro like this:" -msgstr "" -":ref:`Object ` ist die Basisklasse für fast alles. Die meisten " -"Klassen in Godot erben direkt oder indirekt davon. Objects bieten " -"Reflexions- und bearbeitbare Propertys, und für deren Deklaration muss ein " -"einziges Makro wie dieses verwendet werden:" - -msgid "This adds a lot of functionality to Objects. For example:" -msgstr "Dadurch erhalten Objects viele Funktionen, wie zum Beispiel:" - msgid "References:" msgstr "Referenzen:" @@ -48,47 +34,6 @@ msgstr "" "`core/object/object.h `__" -msgid "Registering an Object" -msgstr "Ein Object registrieren" - -msgid "" -"ClassDB is a static class that holds the entire list of registered classes " -"that inherit from Object, as well as dynamic bindings to all their methods " -"properties and integer constants." -msgstr "" -"ClassDB ist eine statische Klasse, welche die gesamte Liste der von Object " -"geerbten registrierten Klassen sowie dynamische Bindings an alle Methoden-" -"Propertys und Integer-Konstanten enthält." - -msgid "Classes are registered by calling:" -msgstr "Klassen werden registriert durch Aufrufen von:" - -msgid "" -"Registering it will allow the class to be instanced by scripts, code, or " -"creating them again when deserializing." -msgstr "" -"Durch die Registrierung kann die Klasse durch Skripte oder Code " -"instanziiert, oder beim Deserialisieren erneut erstellt werden." - -msgid "Registering as virtual is the same but it can't be instanced." -msgstr "" -"Die Registrierung als virtuell ist die gleiche, aber sie kann nicht " -"instanziiert werden." - -msgid "" -"Object-derived classes can override the static function ``static void " -"_bind_methods()``. When one class is registered, this static function is " -"called to register all the object methods, properties, constants, etc. It's " -"only called once. If an Object derived class is instanced but has not been " -"registered, it will be registered as virtual automatically." -msgstr "" -"Von Objects abgeleitete Klassen können die statische Funktion ``static void " -"_bind_methods()`` überschreiben. Wenn eine Klasse registriert ist, wird " -"diese statische Funktion aufgerufen, um alle Object-Methoden, Propertys, " -"Konstanten usw. zu registrieren. Sie wird nur einmal aufgerufen. Wenn eine " -"von Object abgeleitete Klasse instanziiert, aber nicht registriert wurde, " -"wird sie automatisch als virtuell registriert." - msgid "" "Inside ``_bind_methods``, there are a couple of things that can be done. " "Registering functions is one:" @@ -267,27 +212,6 @@ msgstr "" "Dies ist auch etwas weniger effizient, da ``p_property`` mit den gewünschten " "Namen in serieller Reihenfolge verglichen werden muss." -msgid "Dynamic casting" -msgstr "Dynamisches Casting" - -msgid "" -"Godot provides dynamic casting between Object-derived classes, for example:" -msgstr "" -"Godot bietet zum Beispiel dynamisches Casting zwischen von Object " -"abgeleiteten Klassen an:" - -msgid "" -"If cast fails, NULL is returned. This system uses RTTI, but it also works " -"fine (although a bit slower) when RTTI is disabled. This is useful on " -"platforms where a small binary size is ideal, such as HTML5 or consoles " -"(with low memory footprint)." -msgstr "" -"Wenn die Umwandlung fehlschlägt, wird NULL zurückgegeben. Dieses System " -"verwendet RTTI, funktioniert aber auch einwandfrei (wenn auch etwas " -"langsamer), wenn RTTI deaktiviert ist. Dies ist nützlich auf Plattformen, " -"auf denen eine kleine Binärgröße ideal ist, z.B. HTML5 oder Konsolen (mit " -"geringem Speicher)." - msgid "Signals" msgstr "Signale" @@ -299,13 +223,6 @@ msgstr "" "Delegates in anderen Sprachen). Dieses Beispiel zeigt, wie man sich mit " "ihnen verbindet:" -msgid "" -"The method ``_node_entered_tree`` must be registered to the class using " -"``ClassDB::bind_method`` (explained before)." -msgstr "" -"Die Methode ``_node_entered_tree`` muss bei der Klasse mit " -"``ClassDB::bind_method`` registriert werden (siehe oben)." - msgid "" "Adding signals to a class is done in ``_bind_methods``, using the " "``ADD_SIGNAL`` macro, for example:" @@ -313,48 +230,18 @@ msgstr "" "Das Hinzufügen von Signalen zu einer Klasse erfolgt in ``_bind_methods``, " "z.B. mit dem Makro ``ADD_SIGNAL``:" +msgid "Dynamic casting" +msgstr "Dynamisches Casting" + +msgid "" +"Godot provides dynamic casting between Object-derived classes, for example:" +msgstr "" +"Godot bietet zum Beispiel dynamisches Casting zwischen von Object " +"abgeleiteten Klassen an:" + msgid "Notifications" msgstr "Benachrichtigungen" -msgid "" -"All objects in Godot have a :ref:`_notification " -"` method that allows it to " -"respond to engine level callbacks that may relate to it. More information " -"can be found on the :ref:`doc_godot_notifications` page." -msgstr "" -"Alle Objects in Godot haben eine :ref:`_notification " -"`-Methode, die es ihnen " -"ermöglicht, auf Engine-Level-Callbacks zu reagieren, die sich auf sie " -"beziehen können. Weitere Informationen können auf der " -"Seite :ref:`doc_godot_notifications` gefunden werden." - -msgid "References" -msgstr "Referenzen" - -msgid "" -":ref:`RefCounted ` inherits from Object and holds a " -"reference count. It is the base for reference counted object types. " -"Declaring them must be done using Ref<> template. For example:" -msgstr "" -":ref:`RefCounted ` erbt von Object und enthält einen " -"Reference Count. Sie ist die Basis für Objekttypen, die mit Reference " -"Counting getrackt werden. Ihre Deklaration muss mit dem Ref<>-Template " -"erfolgen. Zum Beispiel:" - -msgid "" -"``myref`` is reference counted. It will be freed when no more Ref<> " -"templates point to it." -msgstr "" -"``myref`` wird als Referenz gezählt. Es wird freigegeben, wenn keine Ref<>-" -"Templates mehr darauf verweisen." - -msgid "" -"`core/object/reference.h `__" -msgstr "" -"`core/object/reference.h `__" - msgid "Resources" msgstr "Ressourcen" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/scripting_development.po b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/scripting_development.po index 493e0f6e40..10a3d05402 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/scripting_development.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/scripting_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/unit_testing.po b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/unit_testing.po index b741a09138..b84654c4df 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/unit_testing.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/unit_testing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/variant_class.po b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/variant_class.po index 5a963cecc9..487f2ec0c4 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/architecture/variant_class.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/architecture/variant_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/class_reference/index.po b/sphinx/po/de/LC_MESSAGES/engine_details/class_reference/index.po index 2feb64277d..0d1c18f6c8 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/class_reference/index.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/class_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po index 7ab34b79f9..42350e46c4 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -52,16 +52,6 @@ msgid "For compiling under Windows, Linux or macOS, the following is required:" msgstr "" "Zum Kompilieren unter Windows, Linux oder MacOS ist Folgendes erforderlich:" -msgid "" -"`Android SDK `_ " -"(command-line tools are sufficient)." -msgstr "" -"`Android SDK `_ " -"(Kommandozeilen-Tools reichen aus)." - -msgid "Required SDK components will be automatically installed." -msgstr "Erforderliche SDK-Komponenten werden automatisch installiert." - msgid "" "On Linux, **do not use an Android SDK provided by your distribution's " "repositories** as it will often be outdated." @@ -83,13 +73,6 @@ msgstr "" msgid "JDK 17 (either OpenJDK or Oracle JDK)." msgstr "JDK 17 (entweder OpenJDK oder Oracle JDK)." -msgid "" -"You can download a build from `Adoptium `_." -msgstr "" -"Sie können einen Build von `Adoptium `_ herunterladen." - msgid "" "To get the Godot source code for compiling, see :ref:`doc_getting_source`." msgstr "" @@ -135,25 +118,6 @@ msgstr "" "android-sdk\"`` in Ihre ``.bashrc`` oder ``.zshrc`` ein, wobei ``/pfad/zu/" "android-sdk`` auf den Verzeichnisstamm der SDK-Verzeichnisse zeigt." -msgid "Install the necessary SDK components in this folder:" -msgstr "Installieren Sie die erforderlichen SDK-Komponenten in diesem Ordner:" - -msgid "" -"Accept the SDK component licenses by running the following command where " -"``android_sdk_path`` is the path to the Android SDK, then answering all the " -"prompts with ``y``:" -msgstr "" -"Akzeptieren Sie die SDK-Komponentenlizenzen, indem Sie den folgenden Befehl " -"ausführen, wobei ``android_sdk_path`` der Pfad zum Android SDK ist, und " -"beantworten Sie dann alle Fragen mit ``y``:" - -msgid "" -"Complete setup by running the following command where ``android_sdk_path`` " -"is the path to the Android SDK." -msgstr "" -"Schließen Sie das Setup ab, indem Sie den folgenden Befehl ausführen, wobei " -"``android_sdk_path`` der Pfad zum Android SDK ist." - msgid "" "After setting up the SDK and environment variables, be sure to **restart " "your terminal** to apply the changes. If you are using an IDE with an " diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po index b95c2d3831..480031bf6f 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po index 154b0d339a..792d7520c7 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -192,6 +192,13 @@ msgstr "" "den :ref:`doc_data_paths_self_contained_mode` aktivieren, indem Sie eine " "Datei namens ``._sc_`` oder ``_sc_`` im ``bin/``-Ordner anlegen." +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "" +"Optional können Sie die godot-angle-static-Bibliotheken mit den folgenden " +"Schritten selbst erstellen:" + msgid "Running a headless/server build" msgstr "Ausführen eines Headless/Server-Builds" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po index 709c6f657d..c833cc2810 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -99,6 +99,13 @@ msgstr "" "den :ref:`doc_data_paths_self_contained_mode` aktivieren, indem Sie eine " "Datei namens ``._sc_`` oder ``_sc_`` im ``bin/``-Ordner anlegen." +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "" +"Optional können Sie die godot-angle-static-Bibliotheken mit den folgenden " +"Schritten selbst erstellen:" + msgid "Running a headless/server build" msgstr "Ausführen eines Headless/Server-Builds" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po index 9484fe5f90..82326de7db 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po index 845b322d76..471611f54b 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po index f05d835895..5a80a948d6 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -206,16 +206,6 @@ msgstr "" "den :ref:`doc_data_paths_self_contained_mode` aktivieren, indem Sie eine " "Datei namens ``._sc_`` oder ``_sc_`` im ``bin/``-Ordner anlegen." -msgid "Compiling with support for Direct3D 12" -msgstr "Kompilieren mit Unterstützung für Direct3D 12" - -msgid "" -"By default, builds of Godot do not contain support for the Direct3D 12 " -"graphics API." -msgstr "" -"Godot-Builds enthalten standardmäßig keine Unterstützung für die Direct3D 12-" -"Grafik-API." - msgid "" "`godot-nir-static library `_. We compile the Mesa libraries you will need into a static " @@ -321,6 +311,13 @@ msgstr "" "sich für Multiarch. Die DLLs werden in die entsprechenden ``bin//`` " "Unterverzeichnisse kopiert und zur Runtime wird die richtige DLL geladen." +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "" +"Optional können Sie die godot-angle-static-Bibliotheken mit den folgenden " +"Schritten selbst erstellen:" + msgid "Compiling with ANGLE support" msgstr "Kompilieren mit ANGLE-Unterstützung" @@ -342,37 +339,9 @@ msgstr "" "verwenden, indem Sie ``libEGL.dll`` und ``libGLESv2.dll`` neben die " "ausführbare Datei legen." -msgid "" -"You can use dynamically linked ANGLE with export templates as well, rename " -"aforementioned DLLs to ``libEGL.{architecture}.dll`` and ``libGLESv2." -"{architecture}.dll`` and place them alongside export template executables, " -"and libraries will be automatically copied during the export process." -msgstr "" -"Sie können auch dynamisch gelinkte ANGLE mit Exportvorlagen verwenden. " -"Benennen Sie die oben genannten DLLs in ``libEGL.{Architektur}.dll`` und " -"``libGLESv2.{Architektur}.dll`` um und platzieren Sie sie neben den " -"ausführbaren Dateien der Exportvorlagen, und die Bibliotheken werden während " -"des Exportvorgangs automatisch kopiert." - msgid "To compile Godot with statically linked ANGLE:" msgstr "Um Godot mit statisch gelinktem ANGLE zu kompilieren:" -msgid "" -"Download pre-built static libraries from `godot-angle-static library " -"`_, and unzip " -"them." -msgstr "" -"Laden Sie die gebauten statischen Bibliotheken von `godot-angle-static " -"library `_ " -"herunter und entpacken Sie sie." - -msgid "" -"You can optionally build the godot-angle-static libraries yourself with the " -"following steps:" -msgstr "" -"Optional können Sie die godot-angle-static-Bibliotheken mit den folgenden " -"Schritten selbst erstellen:" - msgid "" "Clone the `godot-angle-static `_ directory and navigate to it." diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po index e69d163530..3031b2e58b 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po index 43f0c274d2..6faa74a4e5 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po index 1979a7bf0e..cde261ccbf 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/getting_source.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/getting_source.po index e4814980a3..9118cf66d0 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/getting_source.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/getting_source.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/index.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/index.po index b7ab46e532..0604342beb 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/index.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po index 6dac6e2290..791d6ce81f 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -596,26 +596,6 @@ msgstr "" "Plattform in diesem Abschnitt des Tutorials aufgeführt sind. Jede Plattform " "erklärt, wie man ihre eigene Vorlage erstellt." -msgid "" -"The ``version.txt`` file should contain the corresponding Godot version " -"identifier. This file is used to install export templates in a version-" -"specific directory to avoid conflicts. For instance, if you are building " -"export templates for Godot 3.1.1, ``version.txt`` should contain " -"``3.1.1.stable`` on the first line (and nothing else). This version " -"identifier is based on the ``major``, ``minor``, ``patch`` (if present) and " -"``status`` lines of the `version.py file in the Godot Git repository " -"`__." -msgstr "" -"Die Datei ``version.txt`` sollte den entsprechenden Godot-Versionsbezeichner " -"enthalten. Diese Datei wird verwendet, um Exportvorlagen in einem " -"versionsspezifischen Verzeichnis zu installieren, um Konflikte zu vermeiden. " -"Wenn Sie beispielsweise Exportvorlagen für Godot 3.1.1 erstellen, sollte " -"``version.txt`` in der ersten Zeile ``3.1.1.stable`` enthalten (und nichts " -"anderes). Diese Versionskennung basiert auf den Zeilen ``major``, ``minor``, " -"``patch`` (falls vorhanden) und ``status`` der Datei `version.py im Godot-" -"Git-Repository `__." - msgid "" "If you are developing for multiple platforms, macOS is definitely the most " "convenient host platform for cross-compilation, since you can cross-compile " diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po index 2ffabe5457..cf68af3bf7 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -121,15 +121,6 @@ msgstr "Optimieren auf Größe statt Geschwindigkeit" msgid "**Performed in official builds:** Yes, but only for web builds" msgstr "**Durchgeführt in offiziellen Builds:** Ja, aber nur für Web-Builds" -msgid "" -"Godot 3.1 onwards allows compiling using size optimizations (instead of " -"speed). To enable this, set the ``optimize`` flag to ``size``:" -msgstr "" -"Ab Godot 3.1 ist es möglich, die Kompilierung unter Verwendung von " -"Größenoptimierungen (anstelle von Geschwindigkeitsoptimierungen) " -"durchzuführen. Um dies zu aktivieren, setzen Sie das Flag ``optimize`` auf " -"``size``:" - msgid "Some platforms such as WebAssembly already use this mode by default." msgstr "" "Einige Plattformen wie z.B. WebAssembly verwenden diesen Modus bereits " diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po index 8c5a4f6c03..42a554bcf5 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -174,23 +174,6 @@ msgstr "" msgid "Building & debugging the app module" msgstr "Bauen und Debuggen des App-Moduls" -msgid "" -"The ``app`` module requires the presence of a Godot project in its " -"``assets`` directory (``/platform/android/java/app/" -"assets``) to run. This is usually handled by the Godot Editor during the " -"export process. While developing in Android Studio, it's necessary to " -"manually add a Godot project under that directory to replicate the export " -"process. Once that's done, you can follow the instructions below to run/" -"debug the ``app`` module:" -msgstr "" -"Das Modul ``app`` erfordert das Vorhandensein eines Godot-Projekts in seinem " -"``assets``-Verzeichnis (``/platform/android/java/app/" -"assets``), damit es läuft. Dies wird normalerweise vom Godot-Editor während " -"des Exportvorgangs erledigt. Bei der Entwicklung in Android Studio ist es " -"notwendig, manuell ein Godot-Projekt unter diesem Verzeichnis hinzuzufügen, " -"um den Exportprozess zu replizieren. Sobald dies geschehen ist, können Sie " -"die folgenden Anweisungen befolgen, um das Modul ``app`` zu starten/debuggen:" - msgid "To build the ``app`` module:" msgstr "Um das Modul ``app`` zu erstellen:" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po index fcbcd37f89..a60e10fb25 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po index 88d8b4b091..47bde88273 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po index c39e795cf0..86da6b26a9 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po index 933c723ff5..f2ff16de6c 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po index 2999c9ec32..11fb6ef9e7 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po index 35c866a9cb..8e85b0bf24 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po index 2c9c1fc6c0..08cd0feaa3 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po index e904afa520..4461aa8abc 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po index dc180d3612..3c3e5595b8 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/index.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/index.po index 53351967b2..8bc4885484 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/index.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/macos_debug.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/macos_debug.po index b42c05a2c6..54a23a39b5 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/macos_debug.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/macos_debug.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po new file mode 100644 index 0000000000..0843915628 --- /dev/null +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po @@ -0,0 +1,258 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: de\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Recommended profilers" +msgstr "Empfohlene Profiler" + +msgid "`VerySleepy `__ (Windows only)" +msgstr "`VerySleepy `__ (nur Windows)" + +msgid "`HotSpot `__ (Linux only)" +msgstr "`HotSpot `__ (nur Linux)" + +msgid "`Xcode Instruments `__ (macOS only)" +msgstr "`Xcode Instruments `__ (nur macOS)" + +msgid "" +"These profilers may not be the most powerful or flexible options, but their " +"standalone operation and limited feature set tends to make them easier to " +"use." +msgstr "" +"Diese Profiler sind vielleicht nicht die leistungsstärksten oder " +"flexibelsten Optionen, aber ihr Standalone-Betrieb und ihr begrenzter " +"Funktionsumfang machen sie tendenziell einfacher in der Anwendung." + +msgid "Setting up Godot" +msgstr "Godot einrichten" + +msgid "" +"To get useful profiling information, it is **absolutely required** to use a " +"Godot build that includes debugging symbols. Official binaries do not " +"include debugging symbols, since these would make the download size " +"significantly larger." +msgstr "" +"Um nützliche Profiling-Informationen zu erhalten, ist es **absolut " +"erforderlich**, einen Godot-Build zu verwenden, der Debug-Symbole enthält. " +"Offizielle Binärdateien enthalten keine Debug-Symbole, da diese die " +"Downloadgröße erheblich erhöhen würden." + +msgid "" +"To get profiling data that best matches the production environment (but with " +"debugging symbols), you should compile binaries with the ``production=yes " +"debug_symbols=yes`` SCons options." +msgstr "" +"Um Profiling-Daten zu erhalten, die am besten mit der Produktionsumgebung " +"übereinstimmen (aber mit Debug-Symbolen), sollten Sie Binärdateien mit den " +"SCons-Optionen ``production=yes debug_symbols=yes`` kompilieren." + +msgid "" +"It is possible to run a profiler on less optimized builds (e.g. " +"``target=template_debug`` without LTO), but results will naturally be less " +"representative of real world conditions." +msgstr "" +"Es ist möglich, einen Profiler auf weniger optimierten Builds laufen zu " +"lassen (z.B. ``target=template_debug`` ohne LTO), aber die Ergebnisse werden " +"natürlich weniger repräsentativ für die realen Bedingungen sein." + +msgid "" +"Do *not* strip debugging symbols on the binaries using the ``strip`` command " +"after compiling the binaries. Otherwise, you will no longer get useful " +"profiling information when running a profiler." +msgstr "" +"Entfernen Sie *nicht* Debug-Symbole in den Binärdateien mit dem Befehl " +"``strip`` nach dem Kompilieren der Binärdateien. Andernfalls erhalten Sie " +"keine nützlichen Profiling-Informationen mehr, wenn Sie einen Profiler " +"ausführen." + +msgid "Benchmarking startup/shutdown times" +msgstr "Benchmarking von Start-/Stoppzeiten" + +msgid "" +"See :ref:`doc_command_line_tutorial` for more command line arguments " +"supported by Godot." +msgstr "" +"Siehe :ref:`doc_command_line_tutorial` für weitere von Godot unterstützte " +"Kommandozeilenargumente." + +msgid "Profiler-specific instructions" +msgstr "Profiler-spezifische Anweisungen" + +msgid "VerySleepy" +msgstr "VerySleepy" + +msgid "" +"Start the Godot editor or your project first. If you start the Project " +"Manager, make sure to edit or run a project first. Otherwise, the profiler " +"will not track the child process since the Project Manager will spawn a " +"child process for every project edited or run." +msgstr "" +"Starten Sie zuerst den Godot-Editor oder Ihr Projekt. Wenn Sie den " +"Projektmanager starten, stellen Sie sicher, dass Sie zuerst ein Projekt " +"bearbeiten oder ausführen. Andernfalls kann der Profiler den Unterprozess " +"nicht tracken, da der Projektmanager für jedes bearbeitete oder ausgeführte " +"Projekt einen Unterprozess erzeugt." + +msgid "" +"Open VerySleepy and select the Godot executable in the list of processes on " +"the left:" +msgstr "" +"Öffnen Sie VerySleepy und wählen Sie die ausführbare Godot-Datei in der " +"Liste der Prozesse auf der linken Seite aus:" + +msgid "Click the **Profile All** button on the right to start profiling." +msgstr "" +"Klicken Sie rechts auf den **Profile All**-Button, um das Profiling zu " +"starten." + +msgid "" +"Perform the actions you wish to profile in the editor or project. When " +"you're done, click **Stop** (*not* Abort)." +msgstr "" +"Führen Sie die Aktionen aus, die Sie im Editor oder im Projekt profilen " +"möchten. Wenn Sie fertig sind, klicken Sie auf **Stop** (*nicht* Abbruch)." + +msgid "Wait for the results window to appear." +msgstr "Warten Sie, bis das Ergebnisfenster angezeigt wird." + +msgid "" +"Once the results window appears, filter the view to remove external modules " +"(such as the graphics driver). You can filter by module by finding a line " +"whose **Module** matches the Godot executable name, right-clicking that line " +"then choosing **Filter Module to ** in the dropdown " +"that appears." +msgstr "" +"Sobald das Ergebnisfenster angezeigt wird, filtern Sie die Ansicht, um " +"externe Module (wie z.B. den Grafiktreiber) zu entfernen. Sie können nach " +"Modulen filtern, indem Sie eine Zeile suchen, deren **Modul** mit dem Namen " +"der ausführbaren Godot-Datei übereinstimmt, mit der rechten Maustaste auf " +"diese Zeile klicken und dann **Filter Module to ** in der angezeigten Dropdown-Liste wählen." + +msgid "Your results window should now look something like this:" +msgstr "Ihr Ergebnisfenster sollte nun etwa so aussehen:" + +msgid "HotSpot" +msgstr "HotSpot" + +msgid "Open HotSpot. Click **Record Data**:" +msgstr "Öffnen Sie HotSpot. Klicken Sie auf **Daten aufzeichnen**:" + +msgid "" +"In the next window, specify the path to the Godot binary that includes debug " +"symbols." +msgstr "" +"Im nächsten Fenster geben Sie den Pfad zur Godot-Binärdatei an, die Debug-" +"Symbole enthält." + +msgid "" +"Specify command line arguments to run a specific project, with or without " +"the editor." +msgstr "" +"Geben Sie Kommandozeilenargumente an, um ein bestimmtes Projekt auszuführen, " +"mit oder ohne Editor." + +msgid "" +"Click **Start Recording** and perform the actions you wish to profile in the " +"editor/project." +msgstr "" +"Klicken Sie auf **Aufzeichnung starten** und führen Sie die Aktionen aus, " +"die Sie im Editor/Projekt profilen möchten." + +msgid "" +"Click **View Results** and wait for the profiling visualization to be " +"generated:" +msgstr "" +"Klicken Sie auf **Ergebnisse anzeigen** und warten Sie, bis die Profiling-" +"Visualisierung generiert wird:" + +msgid "" +"Use the tabs at the top to navigate between the different views. These views " +"show the same data, but in different ways. The **Flame Graph** tab is a good " +"way to see which functions take up the most time at a glance. These " +"functions are therefore the most important ones to optimize, since " +"optimizing them will improve performance the most." +msgstr "" +"Verwenden Sie die Tabs am oberen Rand, um zwischen den verschiedenen " +"Ansichten zu navigieren. Diese Ansichten zeigen die gleichen Daten, aber auf " +"unterschiedliche Weise. Der Tab **Flammdiagramm** ist eine gute Möglichkeit, " +"um auf einen Blick zu sehen, welche Funktionen die meiste Zeit in Anspruch " +"nehmen. Diese Funktionen sind daher die wichtigsten, die optimiert werden " +"sollten, da eine Optimierung dieser Funktionen die Performance am meisten " +"verbessert." + +msgid "" +"If you don't want the startup procedure to be included in the profile, you " +"can also attach HotSpot to a running process by clicking **Record Data** " +"then setting the **Launch Application** dropdown option to **Attach To " +"Process(es)**." +msgstr "" +"Wenn Sie nicht möchten, dass der Startvorgang in das Profil aufgenommen " +"wird, können Sie HotSpot auch an einen laufenden Prozess anhängen, indem Sie " +"auf **Daten aufzeichnen** klicken und die Dropdown-Option **Anwendung " +"starten** auf **An Prozess(e) anhängen** setzen." + +msgid "" +"This process attachment-based workflow is similar to the one used by " +"VerySleepy." +msgstr "" +"Dieser auf Prozess-Anhängen basierende Workflow ähnelt dem von VerySleepy." + +msgid "Xcode Instruments" +msgstr "Xcode Instruments" + +msgid "" +"Open Xcode. Select **Open Developer Tool** - **Instruments** from the " +"**Xcode** app menu:" +msgstr "" +"Öffnen Sie Xcode. Wählen Sie **Entwicklertool öffnen** - **Instrumente** aus " +"dem App-Menü **Xcode**:" + +msgid "Double-click on **Time Profiler** in the **Instruments** window:" +msgstr "Doppelklicken Sie auf **Time Profiler** im Fenster **Instrumente**:" + +msgid "" +"You can also attach the Time Profiler to a running process by selecting it " +"from the **Target** menu." +msgstr "" +"Sie können den Time Profiler auch an einen laufenden Prozess anhängen, indem " +"Sie ihn aus dem Menü **Ziel** auswählen." + +msgid "" +"Click the **Start an immediate mode recording** button to start profiling." +msgstr "" +"Klicken Sie auf den **Sofortaufnahme starten**-Button, um die " +"Profilerstellung zu starten." + +msgid "" +"Perform the actions you wish to profile in the editor or project. When " +"you're done, click the **Stop** button." +msgstr "" +"Führen Sie die Aktionen aus, die Sie im Editor oder im Projekt profilen " +"möchten. Wenn Sie fertig sind, klicken Sie auf den **Stop**-Button." + +msgid "Wait for the results to appear." +msgstr "Warten Sie, bis die Ergebnisse angezeigt werden." + +msgid "" +"At the bottom of the window you will see a call tree for all CPU threads " +"started, and the **Heaviest Stack Trace** overview." +msgstr "" +"Im unteren Teil des Fensters sehen Sie einen Aufrufbaum für alle gestarteten " +"CPU-Threads und die Übersicht **Heaviest Stack Trace**." + +msgid "" +"You can use the timeline at the top of the window to display details for the " +"specific time period." +msgstr "" +"Sie können die Zeitleiste am oberen Rand des Fensters verwenden, um Details " +"für den jeweiligen Zeitraum anzuzeigen." diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po new file mode 100644 index 0000000000..544633083e --- /dev/null +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po @@ -0,0 +1,15 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: de\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Configuration" +msgstr "Konfiguration" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po index 48ed284e7b..64f2e37727 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -31,322 +31,3 @@ msgstr "" "Editor, aber die Verwendung des C++-Profilers kann in Fällen nützlich sein, " "in denen der GDScript-Profiler nicht genau genug ist oder Informationen " "aufgrund von Bugs im Profiler fehlen." - -msgid "Recommended profilers" -msgstr "Empfohlene Profiler" - -msgid "`VerySleepy `__ (Windows only)" -msgstr "`VerySleepy `__ (nur Windows)" - -msgid "`HotSpot `__ (Linux only)" -msgstr "`HotSpot `__ (nur Linux)" - -msgid "`Xcode Instruments `__ (macOS only)" -msgstr "`Xcode Instruments `__ (nur macOS)" - -msgid "" -"These profilers may not be the most powerful or flexible options, but their " -"standalone operation and limited feature set tends to make them easier to " -"use." -msgstr "" -"Diese Profiler sind vielleicht nicht die leistungsstärksten oder " -"flexibelsten Optionen, aber ihr Standalone-Betrieb und ihr begrenzter " -"Funktionsumfang machen sie tendenziell einfacher in der Anwendung." - -msgid "Setting up Godot" -msgstr "Godot einrichten" - -msgid "" -"To get useful profiling information, it is **absolutely required** to use a " -"Godot build that includes debugging symbols. Official binaries do not " -"include debugging symbols, since these would make the download size " -"significantly larger." -msgstr "" -"Um nützliche Profiling-Informationen zu erhalten, ist es **absolut " -"erforderlich**, einen Godot-Build zu verwenden, der Debug-Symbole enthält. " -"Offizielle Binärdateien enthalten keine Debug-Symbole, da diese die " -"Downloadgröße erheblich erhöhen würden." - -msgid "" -"To get profiling data that best matches the production environment (but with " -"debugging symbols), you should compile binaries with the ``production=yes " -"debug_symbols=yes`` SCons options." -msgstr "" -"Um Profiling-Daten zu erhalten, die am besten mit der Produktionsumgebung " -"übereinstimmen (aber mit Debug-Symbolen), sollten Sie Binärdateien mit den " -"SCons-Optionen ``production=yes debug_symbols=yes`` kompilieren." - -msgid "" -"It is possible to run a profiler on less optimized builds (e.g. " -"``target=template_debug`` without LTO), but results will naturally be less " -"representative of real world conditions." -msgstr "" -"Es ist möglich, einen Profiler auf weniger optimierten Builds laufen zu " -"lassen (z.B. ``target=template_debug`` ohne LTO), aber die Ergebnisse werden " -"natürlich weniger repräsentativ für die realen Bedingungen sein." - -msgid "" -"Do *not* strip debugging symbols on the binaries using the ``strip`` command " -"after compiling the binaries. Otherwise, you will no longer get useful " -"profiling information when running a profiler." -msgstr "" -"Entfernen Sie *nicht* Debug-Symbole in den Binärdateien mit dem Befehl " -"``strip`` nach dem Kompilieren der Binärdateien. Andernfalls erhalten Sie " -"keine nützlichen Profiling-Informationen mehr, wenn Sie einen Profiler " -"ausführen." - -msgid "Benchmarking startup/shutdown times" -msgstr "Benchmarking von Start-/Stoppzeiten" - -msgid "" -"If you're looking into optimizing Godot's startup/shutdown performance, you " -"can tell the profiler to use the ``--quit`` command line option on the Godot " -"binary. This will exit Godot just after it finished starting. The ``--quit`` " -"option works with ``--editor``, ``--project-manager`` or ``--path `` (which runs a project directly)." -msgstr "" -"Wenn Sie die Performance beim Starten und Beenden von Godot optimieren " -"wollen, können Sie dem Profiler sagen, dass er die Kommandozeilenoption ``--" -"quit`` für die Godot-Binärdatei verwenden soll. Dies wird Godot beenden, " -"kurz nachdem es gestartet ist. Die Option ``--quit`` funktioniert mit ``--" -"editor``, ``--project-manager`` oder ``--path `` (der ein Projekt direkt startet)." - -msgid "" -"See :ref:`doc_command_line_tutorial` for more command line arguments " -"supported by Godot." -msgstr "" -"Siehe :ref:`doc_command_line_tutorial` für weitere von Godot unterstützte " -"Kommandozeilenargumente." - -msgid "Profiler-specific instructions" -msgstr "Profiler-spezifische Anweisungen" - -msgid "VerySleepy" -msgstr "VerySleepy" - -msgid "" -"Start the Godot editor or your project first. If you start the Project " -"Manager, make sure to edit or run a project first. Otherwise, the profiler " -"will not track the child process since the Project Manager will spawn a " -"child process for every project edited or run." -msgstr "" -"Starten Sie zuerst den Godot-Editor oder Ihr Projekt. Wenn Sie den " -"Projektmanager starten, stellen Sie sicher, dass Sie zuerst ein Projekt " -"bearbeiten oder ausführen. Andernfalls kann der Profiler den Unterprozess " -"nicht tracken, da der Projektmanager für jedes bearbeitete oder ausgeführte " -"Projekt einen Unterprozess erzeugt." - -msgid "" -"Open VerySleepy and select the Godot executable in the list of processes on " -"the left:" -msgstr "" -"Öffnen Sie VerySleepy und wählen Sie die ausführbare Godot-Datei in der " -"Liste der Prozesse auf der linken Seite aus:" - -msgid "Click the **Profile All** button on the right to start profiling." -msgstr "" -"Klicken Sie rechts auf den **Profile All**-Button, um das Profiling zu " -"starten." - -msgid "" -"Perform the actions you wish to profile in the editor or project. When " -"you're done, click **Stop** (*not* Abort)." -msgstr "" -"Führen Sie die Aktionen aus, die Sie im Editor oder im Projekt profilen " -"möchten. Wenn Sie fertig sind, klicken Sie auf **Stop** (*nicht* Abbruch)." - -msgid "Wait for the results window to appear." -msgstr "Warten Sie, bis das Ergebnisfenster angezeigt wird." - -msgid "" -"Once the results window appears, filter the view to remove external modules " -"(such as the graphics driver). You can filter by module by finding a line " -"whose **Module** matches the Godot executable name, right-clicking that line " -"then choosing **Filter Module to ** in the dropdown " -"that appears." -msgstr "" -"Sobald das Ergebnisfenster angezeigt wird, filtern Sie die Ansicht, um " -"externe Module (wie z.B. den Grafiktreiber) zu entfernen. Sie können nach " -"Modulen filtern, indem Sie eine Zeile suchen, deren **Modul** mit dem Namen " -"der ausführbaren Godot-Datei übereinstimmt, mit der rechten Maustaste auf " -"diese Zeile klicken und dann **Filter Module to ** in der angezeigten Dropdown-Liste wählen." - -msgid "Your results window should now look something like this:" -msgstr "Ihr Ergebnisfenster sollte nun etwa so aussehen:" - -msgid "HotSpot" -msgstr "HotSpot" - -msgid "Open HotSpot. Click **Record Data**:" -msgstr "Öffnen Sie HotSpot. Klicken Sie auf **Daten aufzeichnen**:" - -msgid "" -"In the next window, specify the path to the Godot binary that includes debug " -"symbols." -msgstr "" -"Im nächsten Fenster geben Sie den Pfad zur Godot-Binärdatei an, die Debug-" -"Symbole enthält." - -msgid "" -"Specify command line arguments to run a specific project, with or without " -"the editor." -msgstr "" -"Geben Sie Kommandozeilenargumente an, um ein bestimmtes Projekt auszuführen, " -"mit oder ohne Editor." - -msgid "" -"The path to the working directory can be anything if an absolute path is " -"used for the ``--path`` command line argument. Otherwise, it must be set to " -"that the relative path to the project is valid." -msgstr "" -"Der Pfad zum Arbeitsverzeichnis kann beliebig sein, wenn für das " -"Kommandozeilenargument ``--path`` ein absoluter Pfad verwendet wird. " -"Ansonsten muss er so gesetzt werden, dass der relative Pfad zum Projekt " -"gültig ist." - -msgid "" -"Make sure **Elevate Privileges** is checked if you have administrative " -"privileges. While not essential for profiling Godot, this will ensure all " -"events can be captured. Otherwise, some events may be missing in the " -"capture. Your settings should now look something like this:" -msgstr "" -"Stellen Sie sicher, dass **Privilegien erhöhen** aktiviert ist, wenn Sie " -"über Administratorrechte verfügen. Dies ist zwar für das Profiling von Godot " -"nicht unbedingt erforderlich, stellt aber sicher, dass alle Ereignisse " -"erfasst werden können. Andernfalls fehlen möglicherweise einige Ereignisse " -"in der Aufzeichnung. Ihre Einstellungen sollten jetzt etwa so aussehen:" - -msgid "" -"Click **Start Recording** and perform the actions you wish to profile in the " -"editor/project." -msgstr "" -"Klicken Sie auf **Aufzeichnung starten** und führen Sie die Aktionen aus, " -"die Sie im Editor/Projekt profilen möchten." - -msgid "" -"Quit the editor/project normally or use the **Stop Profiling** button in " -"HotSpot to stop profiling early. Stopping profiling early can result in " -"cleaner profiles if you're not interested in the engine's quit procedure." -msgstr "" -"Beenden Sie den Editor/das Projekt normal oder verwenden Sie den **Profiling " -"stoppen**-Button in HotSpot, um die Profil-Erstellung vorzeitig zu beenden. " -"Das vorzeitige Beenden des Profiling kann zu saubereren Profilen führen, " -"wenn Sie nicht an der Beendigungsprozedur der Engine interessiert sind." - -msgid "" -"Click **View Results** and wait for the profiling visualization to be " -"generated:" -msgstr "" -"Klicken Sie auf **Ergebnisse anzeigen** und warten Sie, bis die Profiling-" -"Visualisierung generiert wird:" - -msgid "" -"Use the tabs at the top to navigate between the different views. These views " -"show the same data, but in different ways. The **Flame Graph** tab is a good " -"way to see which functions take up the most time at a glance. These " -"functions are therefore the most important ones to optimize, since " -"optimizing them will improve performance the most." -msgstr "" -"Verwenden Sie die Tabs am oberen Rand, um zwischen den verschiedenen " -"Ansichten zu navigieren. Diese Ansichten zeigen die gleichen Daten, aber auf " -"unterschiedliche Weise. Der Tab **Flammdiagramm** ist eine gute Möglichkeit, " -"um auf einen Blick zu sehen, welche Funktionen die meiste Zeit in Anspruch " -"nehmen. Diese Funktionen sind daher die wichtigsten, die optimiert werden " -"sollten, da eine Optimierung dieser Funktionen die Performance am meisten " -"verbessert." - -msgid "" -"At the bottom of all tabs except **Summary**, you will also see a list of " -"CPU threads started by the engine among with the CPU utilization for each " -"thread. This lets you see threads that can be a bottleneck at a given point " -"in time." -msgstr "" -"Unten auf allen Tabs außer **Zusammenfassung** sehen Sie außerdem eine Liste " -"der von der Engine gestarteten CPU-Threads mit der CPU-Auslastung für jeden " -"Thread. So können Sie sehen, welche Threads zu einem bestimmten Zeitpunkt " -"ein Bottleneck darstellen können." - -msgid "" -"If you don't want the startup procedure to be included in the profile, you " -"can also attach HotSpot to a running process by clicking **Record Data** " -"then setting the **Launch Application** dropdown option to **Attach To " -"Process(es)**." -msgstr "" -"Wenn Sie nicht möchten, dass der Startvorgang in das Profil aufgenommen " -"wird, können Sie HotSpot auch an einen laufenden Prozess anhängen, indem Sie " -"auf **Daten aufzeichnen** klicken und die Dropdown-Option **Anwendung " -"starten** auf **An Prozess(e) anhängen** setzen." - -msgid "" -"This process attachment-based workflow is similar to the one used by " -"VerySleepy." -msgstr "" -"Dieser auf Prozess-Anhängen basierende Workflow ähnelt dem von VerySleepy." - -msgid "Xcode Instruments" -msgstr "Xcode Instruments" - -msgid "" -"Open Xcode. Select **Open Developer Tool** - **Instruments** from the " -"**Xcode** app menu:" -msgstr "" -"Öffnen Sie Xcode. Wählen Sie **Entwicklertool öffnen** - **Instrumente** aus " -"dem App-Menü **Xcode**:" - -msgid "Double-click on **Time Profiler** in the **Instruments** window:" -msgstr "Doppelklicken Sie auf **Time Profiler** im Fenster **Instrumente**:" - -msgid "" -"In the Time Profiler window, click on the **Target** menu, select **Choose " -"target...** and specify the path to the Godot binary, command line arguments " -"and environment variables in the next window." -msgstr "" -"Klicken Sie im Time Profiler-Fenster auf das Menü **Ziel**, wählen Sie " -"**Ziel wählen...** und geben Sie im nächsten Fenster den Pfad zum Godot-" -"Binärdatei, die Kommandozeilenargumente und die Umgebungsvariablen an." - -msgid "" -"You can also attach the Time Profiler to a running process by selecting it " -"from the **Target** menu." -msgstr "" -"Sie können den Time Profiler auch an einen laufenden Prozess anhängen, indem " -"Sie ihn aus dem Menü **Ziel** auswählen." - -msgid "" -"Click the **Start an immediate mode recording** button to start profiling." -msgstr "" -"Klicken Sie auf den **Sofortaufnahme starten**-Button, um die " -"Profilerstellung zu starten." - -msgid "" -"Perform the actions you wish to profile in the editor or project. When " -"you're done, click the **Stop** button." -msgstr "" -"Führen Sie die Aktionen aus, die Sie im Editor oder im Projekt profilen " -"möchten. Wenn Sie fertig sind, klicken Sie auf den **Stop**-Button." - -msgid "Wait for the results to appear." -msgstr "Warten Sie, bis die Ergebnisse angezeigt werden." - -msgid "" -"At the bottom of the window you will see a call tree for all CPU threads " -"started, and the **Heaviest Stack Trace** overview." -msgstr "" -"Im unteren Teil des Fensters sehen Sie einen Aufrufbaum für alle gestarteten " -"CPU-Threads und die Übersicht **Heaviest Stack Trace**." - -msgid "" -"Select **Hide system libraries** in the **Call Tree** menu (at the bottom of " -"window) to remove external modules." -msgstr "" -"Wählen Sie **Systembibliotheken ausblenden** im Menü **Aufrufbaum** (am " -"unteren Rand des Fensters), um externe Module zu entfernen." - -msgid "" -"You can use the timeline at the top of the window to display details for the " -"specific time period." -msgstr "" -"Sie können die Zeitleiste am oberen Rand des Fensters verwenden, um Details " -"für den jeweiligen Zeitraum anzuzeigen." diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po index 8ece551e95..31f44d896d 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po index 5290481ee8..3d38ccdd58 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po index 32a8da15c1..dcb09bd093 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -163,16 +163,6 @@ msgstr "" "Validierungsfehler auftritt. Dies kann verhindern, dass Ihr System " "einfriert, wenn ein Validierungsfehler auftritt." -msgid "Android" -msgstr "Android" - -msgid "" -"After enabling validation layers on Android, a developer can see errors and " -"warning messages in the ``adb logcat`` output." -msgstr "" -"Nach der Aktivierung von Validation Layers unter Android können Fehler und " -"Warnmeldungen in der Entwickler-Ausgabe ``adb logcat`` auftauchen." - msgid "iOS" msgstr "iOS" @@ -189,6 +179,16 @@ msgstr "" "Validation Layers werden auf der Webplattform **nicht** unterstützt, da es " "dort keine Unterstützung für Vulkan gibt." +msgid "Android" +msgstr "Android" + +msgid "" +"After enabling validation layers on Android, a developer can see errors and " +"warning messages in the ``adb logcat`` output." +msgstr "" +"Nach der Aktivierung von Validation Layers unter Android können Fehler und " +"Warnmeldungen in der Entwickler-Ausgabe ``adb logcat`` auftauchen." + msgid "Enabling validation layers" msgstr "Aktivieren von Validation Layers" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po index 797a62e355..e152bd6e84 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -68,46 +68,6 @@ msgstr "" "sie in die Datei ``.cpp`` eingefügt werden, der wir Kompatibilitätsmethoden " "hinzufügen, also ``core/math/a_star_grid_2d.cpp``:" -msgid "" -"And finally, the changes reported by the API validation step should be added " -"to the relevant validation file. Because this was done during the " -"development of 4.3, this would be ``misc/extension_api_validation/4.2-" -"stable.expected`` (including changes not shown in this example):" -msgstr "" -"Und schließlich sollten die vom API-Validierungsschritt gemeldeten " -"Änderungen der entsprechenden Validierungsdatei hinzugefügt werden. Da dies " -"während der Entwicklung von 4.3 geschehen ist, wäre dies ``misc/" -"extension_api_validation/4.2-stable.expected`` (einschließlich der in diesem " -"Beispiel nicht gezeigten Änderungen):" - -msgid "" -"The instructions for how to add to that file are at the top of the file " -"itself." -msgstr "" -"Die Anweisungen für das Hinzufügen zu dieser Datei befinden sich am Anfang " -"der Datei selbst." - -msgid "" -"If you get a \"Hash changed\" error for a method, it means that the " -"compatibility binding is missing or incorrect. Such lines shouldn't be added " -"to the ``.expected`` file, but fixed by binding the proper compatibility " -"method." -msgstr "" -"Wenn Sie einen \"Hash changed\"-Fehler für eine Methode erhalten, bedeutet " -"dies, dass die Kompatibilitätsbindung fehlt oder falsch ist. Solche Zeilen " -"sollten nicht der Datei ``.expected`` hinzugefügt werden, sondern durch " -"Bindung der richtigen Kompatibilitätsmethode behoben werden." - -msgid "" -"And that's it! You might run into a bit more complicated cases, like " -"rearranging arguments, changing return types, etc., but this covers the " -"basic on how to use this system." -msgstr "" -"Und das war's! Es kann sein, dass Sie auf etwas kompliziertere Fälle stoßen, " -"wie z. B. das Umordnen von Argumenten, das Ändern von Rückgabetypen usw., " -"aber dies deckt die grundlegenden Möglichkeiten der Verwendung dieses " -"Systems ab." - msgid "" "For more information, see `pull request #76446 `_." diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/development/index.po b/sphinx/po/de/LC_MESSAGES/engine_details/development/index.po index bd14a2b969..2c034dda0d 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/development/index.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/development/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/editor/creating_icons.po b/sphinx/po/de/LC_MESSAGES/engine_details/editor/creating_icons.po index 7838378a6d..fb433035d0 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/editor/creating_icons.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/editor/creating_icons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/editor/index.po b/sphinx/po/de/LC_MESSAGES/engine_details/editor/index.po index 250f02831f..51ca440dc2 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/editor/index.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po b/sphinx/po/de/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po index 8339bacbd1..a14da2971f 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -102,50 +102,6 @@ msgstr "" "editor/editor_node.cpp>`__: Die Hauptinitialisierungsdatei des Editors. " "Effektiv die \"Hauptszene\" des Editors." -msgid "" -"`editor/project_manager.cpp `__: Main Project Manager initialization " -"file. Effectively the \"main scene\" of the Project Manager." -msgstr "" -"`editor/project_manager.cpp `__: Hauptinitialisierungsdatei des " -"Projektmanagers. Effektiv die \"Hauptszene\" des Projektmanagers." - -msgid "" -"`editor/plugins/canvas_item_editor_plugin.cpp `__: The 2D editor viewport and related " -"functionality (toolbar at the top, editing modes, overlaid helpers/panels, " -"…)." -msgstr "" -"`editor/plugins/canvas_item_editor_plugin.cpp `__: Der 2D-Editor-Viewport und die zugehörige " -"Funktionalität (Toolbar am oberen Rand, Bearbeitungsmodi, überlagerte Helfer/" -"Panels, ...)." - -msgid "" -"`editor/plugins/node_3d_editor_plugin.cpp `__: The 3D " -"editor viewport and related functionality (toolbar at the top, editing " -"modes, overlaid panels, …)." -msgstr "" -"`editor/plugins/node_3d_editor_plugin.cpp `__: Der 3D-" -"Editor-Viewport und die zugehörige Funktionalität (Toobar am oberen Rand, " -"Bearbeitungsmodi, überlagerte Panels, ...)." - -msgid "" -"`editor/plugins/node_3d_editor_gizmos.cpp `__: Where the 3D " -"editor gizmos are defined and drawn. This file doesn't have a 2D counterpart " -"as 2D gizmos are drawn by the nodes themselves." -msgstr "" -"`editor/plugins/node_3d_editor_gizmos.cpp `__: Hier werden " -"die 3D-Editor-Gizmos definiert und gezeichnet. Diese Datei hat kein 2D-" -"Gegenstück, da 2D-Gizmos von den Nodes selbst gezeichnet werden." - msgid "Editor dependencies in ``scene/`` files" msgstr "Editor-Abhängigkeiten in ``scene/``-Dateien" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po b/sphinx/po/de/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po index 0ca3f2e9c6..6586a2d629 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/file_formats/index.po b/sphinx/po/de/LC_MESSAGES/engine_details/file_formats/index.po index d1a6c9bf0e..9b6b53ed8d 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/file_formats/index.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/file_formats/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/engine_details/file_formats/tscn.po b/sphinx/po/de/LC_MESSAGES/engine_details/file_formats/tscn.po index 6a3f9949ab..db113a00d9 100644 --- a/sphinx/po/de/LC_MESSAGES/engine_details/file_formats/tscn.po +++ b/sphinx/po/de/LC_MESSAGES/engine_details/file_formats/tscn.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po b/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po index 76a34b41af..1e76ce2565 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po b/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po index 30bb44afea..2c8336055e 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po b/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po index c9a91524ce..84700d4544 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po b/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po index e61f595fb0..8837c932ae 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po b/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po index d9bad28e7c..391901cf06 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po b/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po index a45074c2ce..dbb0e7dba5 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po b/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po index 35aa033ccc..49a3464dcf 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/index.po b/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/index.po index c3e9a4ee83..1f29a7e850 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/index.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/first_2d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -98,13 +98,6 @@ msgstr "" msgid "You can find a completed version of this project at this location:" msgstr "Eine vollständige Version dieses Projekts finden Sie unter:" -msgid "" -"https://github.com/godotengine/godot-demo-projects/tree/master/2d/" -"dodge_the_creeps" -msgstr "" -"https://github.com/godotengine/godot-demo-projects/tree/master/2d/" -"dodge_the_creeps" - msgid "Prerequisites" msgstr "Voraussetzungen" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po b/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po index 9d67289236..36869e6079 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po b/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po index da26830d62..3fdaf68edf 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po b/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po index 2aee64752e..aaa3921e2d 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -385,13 +385,6 @@ msgstr "|image8|" msgid "image8" msgstr "|image8|" -msgid "" -"You can run the scene by pressing :kbd:`F6` and press the arrow keys to move " -"the character." -msgstr "" -"Sie können die Szene durch Drücken von :kbd:`F6` starten und die Pfeiltasten " -"drücken, um den Charakter zu bewegen." - msgid "|image9|" msgstr "|image9|" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po b/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po index b41c6e88d4..dbd9c293e4 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po b/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po index 6a3907d182..ab740c43f7 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -538,13 +538,6 @@ msgstr "einen Fehler liefert, weil es keinen $Player gibt!" msgid "Here is the complete ``main.gd`` script so far, for reference." msgstr "Hier ist das komplette ``main.gd`` Skript, als Referenz." -msgid "" -"You can test the scene by pressing :kbd:`F6`. You should see the monsters " -"spawn and move in a straight line." -msgstr "" -"Sie können die Szene durch das Drücken von :kbd:`F6` testen. Ein Monster " -"sollte nun spawnen und sich in einer geraden Linie bewegen." - msgid "|image25|" msgstr "|image25|" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po b/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po index 23ae332f36..02d850c73a 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po b/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po index 3b2085c74d..d91f1668e0 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po b/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po index 9c5fd5cfa9..c7a1ebb2ad 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po b/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po index 75cf2aae37..1ce70efdda 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/going_further.po b/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/going_further.po index 84198fb426..02a9bac406 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/going_further.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/going_further.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/index.po b/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/index.po index 1b78f1e3ed..a64c6977b5 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/index.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/first_3d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po b/sphinx/po/de/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po index 9ffb51eb2b..a921c18ef7 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po b/sphinx/po/de/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po index 1b2e403399..3d12721d50 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/introduction/index.po b/sphinx/po/de/LC_MESSAGES/getting_started/introduction/index.po index 5f002acb11..5385cc29dd 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/introduction/index.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/introduction/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po b/sphinx/po/de/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po index ccbafa0349..b620d7615c 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -173,27 +173,6 @@ msgstr "" "Sie mit Konzepten wie Klassen und Objekten vertraut sind, können Sie damit " "effizient programmieren." -msgid "" -"If you are entirely new to programming, we recommend following the `CS50 " -"open courseware`_ from Harvard University. It's a great free course that " -"will teach you everything you need to know to be off to a good start. It " -"will save you countless hours and hurdles learning any game engine afterward." -msgstr "" -"Wenn Sie ein Programmier-Anfänger sind, empfehlen wir Ihnen den `CS50 open " -"courseware`_ der Harvard University. Es ist ein großartiger kostenloser " -"Kurs, der Ihnen alles beibringt, was Sie für einen guten Start wissen " -"müssen. Er wird Ihnen unzählige Stunden und Hürden ersparen, wenn Sie später " -"die Verwendung einer Spiele-Engine lernen wollen." - -msgid "" -"In CS50, you will learn multiple programming languages. Don't be afraid of " -"that: programming languages have many similarities. The skills you learn " -"with one language transfer well to others." -msgstr "" -"In CS50 werden Sie mehrere Programmiersprachen lernen. Haben Sie keine Angst " -"davor: Programmiersprachen haben viele Gemeinsamkeiten. Die Fähigkeiten, die " -"Sie in einer Sprache erlernen, lassen sich gut auf andere übertragen." - msgid "" "We will provide you with more Godot-specific learning resources " "in :ref:`doc_learning_new_features`." diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po b/sphinx/po/de/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po index d305a9715f..0548532049 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po b/sphinx/po/de/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po index fa3e45bc1b..e45be1458b 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/introduction/learning_new_features.po b/sphinx/po/de/LC_MESSAGES/getting_started/introduction/learning_new_features.po index 49e82110f7..065e3fc93d 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/introduction/learning_new_features.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/introduction/learning_new_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -126,22 +126,6 @@ msgstr "" "Sie Programmier-Anfänger sind, empfehlen wir Ihnen zwei ausgezeichnete " "kostenlose Ressourcen für den Einstieg:" -msgid "" -"Harvard university offers a free courseware to learn to program, `CS50 " -"`_. It will teach you programming fundamentals, " -"how code works, and how to think like a programmer. These skills are " -"essential to become a game developer and learn any game engine efficiently. " -"You can see this course as an investment that will save you time and trouble " -"when you learn to create games." -msgstr "" -"Die Harvard-Universität bietet einen kostenlosen Kurs zum Erlernen von " -"Programmierfähigkeiten an, `CS50 `_. Hier " -"lernen Sie die Grundlagen des Programmierens, wie Code funktioniert und wie " -"man wie ein Programmierer denkt. Diese Fähigkeiten sind unerlässlich, um " -"Spieleentwickler zu werden und jede beliebige Spiele-Engine effizient zu " -"erlernen. Sie können diesen Kurs als eine Investition sehen, die Ihnen Zeit " -"und Ärger erspart, wenn Sie lernen, Spiele zu entwickeln." - msgid "" "If you prefer books, check out the free ebook `Automate The Boring Stuff " "With Python `_ by Al Sweigart." diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/index.po b/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/index.po index 05d37ffdbd..091246306b 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/index.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/instancing.po b/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/instancing.po index 3b01a200be..11095065a3 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/instancing.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/instancing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po b/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po index 2d1f75936c..ed3247b6b2 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po b/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po index cfb355e0f5..c230609452 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po b/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po index 2480a9ad25..7a7512880e 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po b/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po index 29acd7e94d..fa1bddb0bc 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/signals.po b/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/signals.po index f06d51547f..b08f39eba0 100644 --- a/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/signals.po +++ b/sphinx/po/de/LC_MESSAGES/getting_started/step_by_step/signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/index.po b/sphinx/po/de/LC_MESSAGES/index.po index be44a8d7e3..abde04b5b1 100644 --- a/sphinx/po/de/LC_MESSAGES/index.po +++ b/sphinx/po/de/LC_MESSAGES/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -29,9 +29,6 @@ msgstr "Community" msgid "Class reference" msgstr "Klassenreferenz" -msgid "Godot Docs – *4.5* branch" -msgstr "Godot-Dokumentation – *4.5*-Branch" - msgid "" "Godot's documentation is available in various languages and versions. Expand " "the \"Read the Docs\" panel at the bottom of the sidebar to see the list." diff --git a/sphinx/po/de/LC_MESSAGES/sphinx.po b/sphinx/po/de/LC_MESSAGES/sphinx.po index 1a6189cc5c..61433ce0ff 100644 --- a/sphinx/po/de/LC_MESSAGES/sphinx.po +++ b/sphinx/po/de/LC_MESSAGES/sphinx.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_antialiasing.po b/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_antialiasing.po index b62a50e4a8..42a959d4c6 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_antialiasing.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po b/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po index 0d74a0d2a1..1ad68f0cac 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -224,18 +224,6 @@ msgstr "" msgid "Directional light" msgstr "Gerichtetes Licht" -msgid "" -"New in Godot 4.0 is the ability to have directional lighting in 2D. " -"Directional lighting is used to represent sunlight or moonlight. Light rays " -"are casted parallel to each other, as if the sun or moon was infinitely far " -"away from the surface that is receiving the light." -msgstr "" -"Neu in Godot 4.0 ist die Möglichkeit, gerichtetes Licht in 2D zu verwenden. " -"Gerichtetes Licht wird verwendet, um Sonnenlicht oder Mondlicht " -"darzustellen. Die Lichtstrahlen werden parallel zueinander geworfen, als ob " -"die Sonne oder der Mond unendlich weit von der Oberfläche entfernt wäre, die " -"das Licht empfängt." - msgid "DirectionalLight2D offers the following properties:" msgstr "DirectionalLight2D bietet die folgenden Propertys:" @@ -562,15 +550,6 @@ msgstr "" "zur Verbesserung der visuellen Darstellung bei, indem sie einen Teil des " "Lichts zum Betrachter zurückreflektieren." -msgid "" -"Both PointLight2D and DirectionalLight2D support normal mapping and specular " -"mapping. Since Godot 4.0, normal and specular maps can be assigned to any 2D " -"element, including nodes that inherit from Node2D or Control." -msgstr "" -"Sowohl PointLight2D als auch DirectionalLight2D unterstützen Normal Mapping " -"und Specular Mapping. Seit Godot 4.0 können Normal- und Specular-Maps jedem " -"2D-Element zugewiesen werden, auch Nodes, die von Node2D oder Control erben." - msgid "" "A normal map represents the direction in which each pixel is \"pointing\" " "towards. This information is then used by the engine to correctly apply " diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_meshes.po b/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_meshes.po index 56b23088e7..0718f8b266 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_meshes.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_meshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_movement.po b/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_movement.po index 67951df32c..bb3ebcabb9 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_movement.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_movement.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_parallax.po b/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_parallax.po index 713a84bd86..0ced3a0ded 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_parallax.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_parallax.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po b/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po index aba5e4670d..a84345eac4 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_transforms.po b/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_transforms.po index a65a48904f..07f9353ac2 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_transforms.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/2d/2d_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/2d/canvas_layers.po b/sphinx/po/de/LC_MESSAGES/tutorials/2d/canvas_layers.po index 5902fb0f3b..c07842cf3c 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/2d/canvas_layers.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/2d/canvas_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po b/sphinx/po/de/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po index 58513b5d19..9db369e26b 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/2d/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/2d/index.po index 2c7a01067e..aa463c422a 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/2d/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/2d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/2d/introduction_to_2d.po b/sphinx/po/de/LC_MESSAGES/tutorials/2d/introduction_to_2d.po index d199bb1c78..b4c191e43c 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/2d/introduction_to_2d.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/2d/introduction_to_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po b/sphinx/po/de/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po index ee57b47bb2..935f2966c7 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/2d/particle_systems_2d.po b/sphinx/po/de/LC_MESSAGES/tutorials/2d/particle_systems_2d.po index 2215bb8efc..92996d801b 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/2d/particle_systems_2d.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/2d/particle_systems_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/2d/using_tilemaps.po b/sphinx/po/de/LC_MESSAGES/tutorials/2d/using_tilemaps.po index 10ab2a6b27..31da7f5cc2 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/2d/using_tilemaps.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/2d/using_tilemaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/2d/using_tilesets.po b/sphinx/po/de/LC_MESSAGES/tutorials/2d/using_tilesets.po index bbc0995b6e..8ae549902b 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/2d/using_tilesets.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/2d/using_tilesets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -238,20 +238,6 @@ msgstr "Automatische Neuerstellung von Tiles nach Änderung von Atlas-Propertys" msgid "Using a collection of scenes" msgstr "Verwendung einer Sammlung von Szenen" -msgid "" -"Since Godot 4.0, you can place actual *scenes* as tiles. This allows you to " -"use any collection of nodes as a tile. For example, you could use scene " -"tiles to place gameplay elements, such as shops the player may be able to " -"interact with. You could also use scene tiles to place AudioStreamPlayer2Ds " -"(for ambient sounds), particle effects, and more." -msgstr "" -"Seit Godot 4.0 können Sie tatsächliche *Szenen* als Tiles platzieren. So " -"können Sie jede Sammlung von Nodes als Tile verwenden. Sie können zum " -"Beispiel Szenen-Tiles verwenden, um Gameplay-Elemente zu platzieren, wie z. " -"B. Geschäfte, mit denen der Spieler interagieren kann. Sie können Szenen-" -"Tiles auch verwenden, um AudioStreamPlayer2Ds (für Umgebungsgeräusche), " -"Partikeleffekte und mehr zu platzieren." - msgid "" "Scene tiles come with a greater performance overhead compared to atlases, as " "every scene is instanced individually for every placed tile." diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/3d_antialiasing.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/3d_antialiasing.po index 6f9504b37a..cf919c79f5 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/3d_antialiasing.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/3d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po index c25fc26b54..4c1f8c6a3b 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/3d_text.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/3d_text.po index ffe1acf5d3..f91b2f3103 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/3d_text.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/3d_text.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/csg_tools.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/csg_tools.po index 3c1a82ec9f..d162eef0ad 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/csg_tools.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/csg_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po index 87493b8b18..a4d8864361 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -1231,22 +1231,6 @@ msgstr "Verwendung von Glow in 2D" msgid "There are 2 ways to use glow in 2D:" msgstr "Es gibt 2 Möglichkeiten, Glow in 2D zu verwenden:" -msgid "" -"Since Godot 4.2, you can enable HDR for 2D rendering when using the Forward+ " -"and Mobile rendering methods. This has a performance cost, but it allows for " -"a greater dynamic range. This also allows you to control which objects glow " -"using their individual **Modulate** or **Self Modulate** properties (use the " -"RAW mode in the color picker). Enabling HDR can also reduce banding in the " -"2D rendering output." -msgstr "" -"Seit Godot 4.2 können Sie HDR für das 2D-Rendering aktivieren, wenn Sie die " -"Rendering-Methoden Forward+ und Mobile verwenden. Dies geht zwar zu Lasten " -"der Performance, ermöglicht aber einen größeren Dynamikbereich. Außerdem " -"können Sie so steuern, welche Objekte mit ihren individuellen " -"**Modulieren**- oder **Selbstmodulieren**-Propertys mittels Glow leuchten " -"(verwenden Sie den RAW-Modus in der Farbauswahl). Die Aktivierung von HDR " -"kann auch die Streifenbildung in der 2D-Rendering-Ausgabe reduzieren." - msgid "" "If you want to maximize performance, you can leave HDR disabled for 2D " "rendering. However, you will have less control on which objects glow." @@ -1274,15 +1258,6 @@ msgstr "" msgid "Example of using glow in a 2D scene" msgstr "Beispiel für die Verwendung von Glow in einer 2D-Szene" -msgid "" -"Example of using glow in a 2D scene. HDR 2D is enabled, while coins and the " -"bullet have their **Modulate** property increased to overbright values using " -"the RAW mode in the color picker." -msgstr "" -"Beispiel für die Verwendung von Glow in einer 2D-Szene. HDR 2D ist " -"aktiviert, und die **Modulieren**-Property der Münzen und der Kugel wurde " -"mithilfe des RAW-Modus in der Farbpalette auf überhelle Werte erhöht." - msgid "" "If 2D HDR is disabled, ``source_color`` will keep working correctly in " "``canvas_item`` shaders, so it's recommend to use it when relevant either " diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po index dd9d93cbde..828e7c6fd7 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/index.po index 22c8287be9..b70469aaa2 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po index e8dc429767..4915ab3694 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po index e06d5809f8..1d82af0296 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po index a0a89ffaf6..a47a3b2037 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -27,28 +27,6 @@ msgstr "" "Verwendung eines Sky für Außenbereiche) eine Voraussetzung für gute Qualität " "ist." -msgid "" -"As they are baked, they have fewer problems than VoxelGI and SDFGI regarding " -"light bleeding, and indirect light will often look better. The downside is " -"that baking lightmaps takes longer compared to baking VoxelGI. While baking " -"VoxelGI can be done in a matter of seconds, baking lightmaps can take " -"several minutes if not more. This can slow down iteration speed " -"significantly, so it is recommended to bake lightmaps only when you actually " -"need to see changes in lighting. Since Godot 4.0, lightmaps are baked on the " -"GPU, making light baking faster if you have a mid-range or high-end " -"dedicated GPU." -msgstr "" -"Da sie gebacken werden, haben sie weniger Probleme mit Light Bleeding als " -"VoxelGI und SDFGI, und indirektes Licht sieht oft besser aus. Der Nachteil " -"ist, dass das Backen von Lightmaps im Vergleich zum Backen von VoxelGI " -"länger dauert. Während das Backen von VoxelGI in wenigen Sekunden erledigt " -"ist, kann das Backen von Lightmaps mehrere Minuten, wenn nicht sogar länger " -"dauern. Dies kann die Iterationsgeschwindigkeit erheblich verlangsamen, " -"weshalb empfohlen wird, Lightmaps nur dann zu backen, wenn Sie tatsächlich " -"Änderungen in der Beleuchtung sehen müssen. Seit Godot 4.0 werden Lightmaps " -"auf dem Grafikprozessor gebacken, was das Backen von Lightmaps beschleunigt, " -"wenn Sie einen dedizierten Mittelklasse- oder High-End-Grafikprozessor haben." - msgid "" "Baking lightmaps will also reserve baked materials' UV2 slot, which means " "you can no longer use it for other purposes in materials (either in the " @@ -812,20 +790,6 @@ msgstr "" msgid "JNLM (Non-Local Means with Joint Filtering)" msgstr "JNLM (Non-Local Means mit Joint Filtering)" -msgid "" -"JNLM is the default denoising method and is included in Godot. It uses a " -"simple but efficient denoising algorithm known as *non-local means*. JNLM " -"runs on the GPU using a compute shader, and is compatible with any GPU that " -"can run Godot 4's Vulkan-based rendering methods. No additional setup is " -"required." -msgstr "" -"JNLM ist die Default-Rauschunterdrückungsmethode und ist in Godot enthalten. " -"Sie verwendet einen einfachen, aber effizienten " -"Rauschunterdrückungsalgorithmus, der als *non-local means* bekannt ist. JNLM " -"wird auf der GPU unter Verwendung eines Compute-Shaders ausgeführt und ist " -"mit jeder GPU kompatibel, die mit den Vulkan-basierten Rendering-Methoden " -"von Godot 4 umgehen kann. Es ist keine zusätzliche Einrichtung erforderlich." - msgid "" "JNLM's denoising can be adjusted using the **Denoiser Strength** property " "that is visible when **Use Denoiser** enabled. Higher values can be more " diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po index b01928a6e6..4832b70ef9 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,16 +14,6 @@ msgstr "" msgid "Signed distance field global illumination (SDFGI)" msgstr "Signed Distance Field Global Illumination (SDFGI)" -msgid "" -"Signed distance field global illumination (SDFGI) is a novel technique " -"available in Godot 4.0. It provides semi-real-time global illumination that " -"scales to any world size and works with procedurally generated levels." -msgstr "" -"Signed Distance Field Global Illumination (SDFGI) ist eine neue Technik, die " -"in Godot 4.0 verfügbar ist. Sie bietet eine Global Illumination in Semi-" -"Echtzeit, die auf jede Weltgröße skalierbar ist und mit prozedural " -"generierten Ebenen funktioniert." - msgid "" "SDFGI supports dynamic lights, but *not* dynamic occluders or dynamic " "emissive surfaces. Therefore, SDFGI provides better real-time ability " diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po index 38e4b72877..7509e087f2 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/high_dynamic_range.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/high_dynamic_range.po index 9bff333db5..8bdfc2de72 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/high_dynamic_range.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/high_dynamic_range.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/index.po index a968cb05c6..1787bb2436 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/introduction_to_3d.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/introduction_to_3d.po index b13e0a8a6e..ad82d686bd 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/introduction_to_3d.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/introduction_to_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/lights_and_shadows.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/lights_and_shadows.po index c38ba96eaf..0f6aec81f8 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/lights_and_shadows.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/mesh_lod.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/mesh_lod.po index 2241160f6a..6ce5c2883f 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/mesh_lod.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/mesh_lod.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/occlusion_culling.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/occlusion_culling.po index 8d707cd12d..0f483c3941 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/occlusion_culling.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/occlusion_culling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/attractors.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/attractors.po index 7fc8c776bc..032e086c79 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/attractors.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/attractors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -152,17 +152,6 @@ msgstr "" "Sichtbarkeitsebenen des Systems in der Cull-Maske des Attraktors aktiviert " "ist." -msgid "" -"There is a `known issue `_ with GPU particle attractors that prevent the cull mask from " -"working properly in Godot 4.0. We will update the documentation as soon as " -"it is fixed." -msgstr "" -"Es gibt ein `bekanntes Problem `_ mit GPU Partikel-Attraktoren, die verhindern, dass die Cull-Maske " -"in Godot 4.0 richtig funktioniert. Wir werden die Dokumentation " -"aktualisieren, sobald das Problem behoben ist." - msgid "Box attractors" msgstr "Box-Attraktoren" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/collision.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/collision.po index 9a746f4425..215aab9f38 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/collision.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/collision.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -62,17 +62,6 @@ msgstr "" "Sichtbarkeitsebenen des Systems in der Cull-Maske des Colliders aktiviert " "ist." -msgid "" -"There is a `known issue `_ with GPU particle collision that prevent the cull mask from working " -"properly in Godot 4.0. We will update the documentation as soon as it is " -"fixed." -msgstr "" -"Es gibt ein `bekanntes Problem `_ mit GPU Partikelkollisionen, die verhindern, dass die Cull-Maske in " -"Godot 4.0 richtig funktioniert. Wir werden die Dokumentation aktualisieren, " -"sobald das Problem behoben ist." - msgid "Box collision" msgstr "Box-Kollision" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po index 76da289db8..b8393f1649 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po index 9f2e110dc6..dc64ee6a0e 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/index.po index 694830fc3d..d1cb151caa 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po index fb806412d6..90656875fb 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/properties.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/properties.po index f19b602190..c53c6b58b7 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/properties.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/subemitters.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/subemitters.po index 1254fa7949..e59e64ca39 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/subemitters.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/subemitters.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/trails.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/trails.po index 619dc83279..ae13290362 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/trails.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/trails.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/turbulence.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/turbulence.po index 5abf8a3c37..e3d1422c91 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/turbulence.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/particles/turbulence.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po index c64098eb3c..081b713abe 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po index 9813009637..b97a0acf75 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -280,16 +280,6 @@ msgstr "" msgid "Put together, the full code looks like:" msgstr "Zusammengenommen sieht der vollständige Code wie folgt aus:" -msgid "" -"The code that goes in the middle can be whatever you want. Below we will " -"present some example code for generating a sphere." -msgstr "" -"Der Code in der Mitte kann beliebig sein. Im Folgenden wird ein Beispielcode " -"für die Erzeugung einer Kugel vorgestellt." - -msgid "Generating geometry" -msgstr "Generierung der Geometrie" - msgid "" "Here is sample code for generating a sphere. Although the code is presented " "in GDScript, there is nothing Godot specific about the approach to " diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po index 0f85771c3d..1cec665c85 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po index dfea816f31..053892939f 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po index 77a288cd54..45263ebd1a 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po index 810b28902c..78f0bb24a1 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/resolution_scaling.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/resolution_scaling.po index bc6e08b2e2..0c921db8e9 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/resolution_scaling.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/resolution_scaling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/spring_arm.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/spring_arm.po index 2397e8ca0a..dee87a6567 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/spring_arm.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/spring_arm.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/standard_material_3d.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/standard_material_3d.po index 4d9112ced2..98e9f763e7 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/standard_material_3d.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/standard_material_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -420,20 +420,6 @@ msgstr "" "Bildschirms hinzugefügt, was sich gut für Fackeln oder feuerähnliche Effekte " "eignet." -msgid "" -"**Sub:** The final color of the object is subtracted from the color of the " -"screen." -msgstr "" -"**Sub:** Die endgültige Farbe des Objekts wird von der Farbe des Bildschirms " -"subtrahiert." - -msgid "" -"**Mul:** The final color of the object is multiplied with the color of the " -"screen." -msgstr "" -"**Mul:** Die endgültige Farbe des Objekts wird mit der Farbe des Bildschirms " -"multipliziert." - msgid "Cull Mode" msgstr "Cull-Modus" @@ -1142,18 +1128,12 @@ msgstr "" msgid "Shadows" msgstr "Schatten" -msgid "Do Not Receive Shadows" -msgstr "Empfange keine Schatten" - msgid "" "Makes the object not receive any kind of shadow that would otherwise be cast " "onto it." msgstr "" "Lässt das Objekt keinen Schatten empfangen, der sonst darauf geworfen würde." -msgid "Use Shadow to Opacity" -msgstr "Schatten zur Deckkraft verwenden" - msgid "" "Lighting modifies the alpha so shadowed areas are opaque and non-shadowed " "areas are transparent. Useful for overlaying shadows onto a camera feed in " diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/using_decals.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/using_decals.po index c7f7fa29a8..490a1703f3 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/using_decals.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/using_decals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/using_gridmaps.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/using_gridmaps.po index c5b2d86232..7e1156bb9f 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/using_gridmaps.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/using_gridmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po index 39f05c7f5b..8475aa84f8 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/using_transforms.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/using_transforms.po index eeef7bc8b1..9a4e9a0658 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/using_transforms.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/using_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -402,14 +402,6 @@ msgstr "" "einem Transform zurück?\"**. Die Antwort lautet auch hier: gar nicht. Sie " "müssen Ihr Bestes tun, um nicht mehr in Winkeln zu denken." -msgid "" -"Imagine you need to shoot a bullet in the direction your player is facing. " -"Just use the forward axis (commonly ``Z`` or ``-Z``)." -msgstr "" -"Stellen Sie sich vor, Sie müssen ein Projektil in die Richtung schießen, in " -"die Ihr Spieler blickt. Verwenden Sie einfach die Vorwärtsachse " -"(üblicherweise ``Z`` oder ``-Z``)." - msgid "" "Is the enemy looking at the player? Use the dot product for this (see " "the :ref:`doc_vector_math` tutorial for an explanation of the dot product):" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/variable_rate_shading.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/variable_rate_shading.po index 56bc08814d..8190d85b31 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/variable_rate_shading.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/variable_rate_shading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/visibility_ranges.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/visibility_ranges.po index 17d9e215e5..4456fb259f 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/visibility_ranges.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/visibility_ranges.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -193,13 +193,6 @@ msgstr "" "die folgenden Propertys im Abschnitt **Sichtbarkeitsbereich** von " "GeometryInstance3D anpassen:" -msgid "" -"**Begin:** The instance will be hidden when the camera is closer to the " -"instance's *origin* than this value (in 3D units)." -msgstr "" -"**Beginn:** Die Instanz wird ausgeblendet, wenn die Kamera näher am " -"*Ursprung* der Instanz ist als dieser Wert (in 3D-Einheiten)." - msgid "" "**Begin Margin:** The hysteresis or alpha fade transition distance to use " "for the close-up transition (in 3D units). The behavior of this property " @@ -209,13 +202,6 @@ msgstr "" "den Close-up-Übergang verwendet werden soll (in 3D-Einheiten). Das Verhalten " "dieser Property hängt vom **Fading-Modus** ab." -msgid "" -"**End:** The instance will be hidden when the camera is further away from " -"the instance's *origin* than this value (in 3D units)." -msgstr "" -"**Ende:** Die Instanz wird ausgeblendet, wenn die Kamera weiter vom " -"*Ursprung* der Instanz entfernt ist als dieser Wert (in 3D-Einheiten)." - msgid "" "**End Margin:** The hysteresis or alpha fade transition distance to use for " "the far-away transition (in 3D units). The behavior of this property depends " diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/3d/volumetric_fog.po b/sphinx/po/de/LC_MESSAGES/tutorials/3d/volumetric_fog.po index 696d214ec8..a09216fa5e 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/3d/volumetric_fog.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/3d/volumetric_fog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -293,19 +293,6 @@ msgstr "" "durch Nebel verdunkelt werden, aber Licht kann den Nebel in bestimmten " "Bereichen immer noch heller machen." -msgid "" -"This can be done by setting volumetric fog density to the lowest permitted " -"value *greater than zero* (``0.0001``), then increasing the **Volumetric Fog " -"Energy** property on lights to much higher values than the default to " -"compensate. Values between ``10000`` and ``100000`` usually work well for " -"this." -msgstr "" -"Dies kann erreicht werden, indem man die volumetrische Nebeldichte auf den " -"niedrigsten erlaubten Wert, der *größer als Null* ist (``0.0001``) setzt und " -"dann die Property **Volumetrische Nebelnergie** der Lichter auf viel höhere " -"Werte als den Defaultwert erhöht, um dies auszugleichen. Werte zwischen " -"``10000`` und ``100000`` sind normalerweise gut geeignet." - msgid "Balancing performance and quality" msgstr "Abwägung zwischen Performance und Qualität" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/animation/2d_skeletons.po b/sphinx/po/de/LC_MESSAGES/tutorials/animation/2d_skeletons.po index 3f46bba73a..2ee8503c20 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/animation/2d_skeletons.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/animation/2d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/animation/animation_track_types.po b/sphinx/po/de/LC_MESSAGES/tutorials/animation/animation_track_types.po index 5c6a4c05dd..0a8ec7a8e0 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/animation/animation_track_types.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/animation/animation_track_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/animation/animation_tree.po b/sphinx/po/de/LC_MESSAGES/tutorials/animation/animation_tree.po index 3dd8c9e15d..9dfaaf18bc 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/animation/animation_tree.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/animation/animation_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -95,21 +95,6 @@ msgstr "" msgid "For better blending" msgstr "Für besseres Blending" -msgid "" -"In Godot 4.0+, in order for the blending results to be deterministic " -"(reproducible and always consistent), the blended property values must have " -"a specific initial value. For example, in the case of two animations to be " -"blended, if one animation has a property track and the other does not, the " -"blended animation is calculated as if the latter animation had a property " -"track with the initial value." -msgstr "" -"Damit die Blending-Ergebnisse in Godot 4.0+ deterministisch (reproduzierbar " -"und stets konsistent) sind, müssen die überblendeten Property-Werte einen " -"bestimmten Anfangswert haben. Wenn z.B. zwei Animationen überblendet werden " -"sollen und die eine Animation einen Property-Track hat und die andere nicht, " -"wird die überblendete Animation so berechnet, als ob die letztere Animation " -"einen Property-Track mit dem Anfangswert hätte." - msgid "" "When using Position/Rotation/Scale 3D tracks for Skeleton3D bones, the " "initial value is Bone Rest. For other properties, the initial value is ``0`` " diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/animation/creating_movies.po b/sphinx/po/de/LC_MESSAGES/tutorials/animation/creating_movies.po index 7ec23ab008..fde069f342 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/animation/creating_movies.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/animation/creating_movies.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/animation/cutout_animation.po b/sphinx/po/de/LC_MESSAGES/tutorials/animation/cutout_animation.po index 111bff43e3..fab22a27f3 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/animation/cutout_animation.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/animation/cutout_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/animation/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/animation/index.po index 70494ae3d3..86481655c0 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/animation/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/animation/introduction.po b/sphinx/po/de/LC_MESSAGES/tutorials/animation/introduction.po index f70cfbceec..14d7c8e484 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/animation/introduction.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/animation/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/animation/playing_videos.po b/sphinx/po/de/LC_MESSAGES/tutorials/animation/playing_videos.po index 49daf34169..b7a2cc26fd 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/animation/playing_videos.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/animation/playing_videos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -81,17 +81,6 @@ msgid "Handling resizing and different aspect ratios" msgstr "" "Handhabung von Größenänderungen und unterschiedlichen Seitenverhältnissen" -msgid "" -"By default in Godot 4.0, the VideoStreamPlayer will automatically be resized " -"to match the video's resolution. You can make it follow " -"usual :ref:`class_Control` sizing by enabling **Expand** on the " -"VideoStreamPlayer node." -msgstr "" -"In Godot 4.0 wird die Größe des VideoStreamPlayers standardmäßig automatisch " -"an die Auflösung des Videos angepasst. Sie können die Größe an die " -"übliche :ref:`class_Control` anpassen, indem Sie **Expand** auf dem " -"VideoStreamPlayer-Node aktivieren." - msgid "" "To adjust how the VideoStreamPlayer node resizes depending on window size, " "adjust the anchors using the **Layout** menu at the top of the 2D editor " diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po index b5edfe549d..9eb238265c 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po index 169b5b0afa..6f2dcfce8e 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/import_process.po b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/import_process.po index 64b931d63a..d0788f51b6 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/import_process.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/import_process.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po index 9ac1aca3a3..10a6add699 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -351,13 +351,6 @@ msgstr "" "Sie möchten Material-Features konfigurieren, die von Ihrer 3D-Anwendung " "nicht unterstützt werden." -msgid "" -"You want to use a different texture filtering mode, as this option is " -"configured in the material since Godot 4.0 (and not in the image)." -msgstr "" -"Sie möchten einen anderen Texturfiltermodus verwenden, da diese Option seit " -"Godot 4.0 im Material konfiguriert ist (und nicht im Bild)." - msgid "" "You want to replace one of the materials with an entirely different " "material, such as a custom shader." diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po index b8d2045608..c70a7bf07f 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po index 5e28c40ac3..415e6c0c4f 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -445,19 +445,6 @@ msgstr "" msgid "Using animation libraries" msgstr "Verwendung von Animationsbibliotheken" -msgid "" -"As of Godot 4.0, you can choose to import **only** animations from a glTF " -"file and nothing else. This is used in some asset pipelines to distribute " -"animations separately from models. For example, this allows you to use one " -"set of animations for several characters, without having to duplicate " -"animation data in every character." -msgstr "" -"Ab Godot 4.0 können Sie wählen, ob Sie **nur** Animationen aus einer glTF-" -"Datei importieren wollen und nichts anderes. Dies wird in einigen Asset-" -"Pipelines verwendet, um Animationen getrennt von Modellen zu verteilen. So " -"können Sie beispielsweise einen Satz von Animationen für mehrere Charaktere " -"verwenden, ohne die Animationsdaten in jedem Charakter duplizieren zu müssen." - msgid "" "To do so, select the glTF file in the FileSystem dock, then change the " "import mode to Animation Library in the Import dock:" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po index 176c529ac2..8363593ae5 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po index c910269386..5503928ceb 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po index 6b35a2eef4..b051dc53f8 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po index 30e653e377..5ab369f286 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po index a94b996665..78b8ce5ca2 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -260,29 +260,6 @@ msgstr "" msgid "Import options" msgstr "Import-Optionen" -msgid "" -"In Godot 4.0, changing the texture filter and repeat mode is no longer done " -"in the import options." -msgstr "" -"In Godot 4.0 wird die Änderung des Texturfilters und des Wiederholungsmodus " -"nicht mehr in den Importoptionen vorgenommen." - -msgid "" -"Instead, texture filter and repeat modes are changed in the CanvasItem " -"properties in 2D (with a project setting acting as a default), and in " -"a :ref:`per-material configuration in 3D " -"`. In custom shaders, filter and repeat " -"mode is changed on the ``sampler2D`` uniform using hints described in " -"the :ref:`doc_shading_language` documentation." -msgstr "" -"Stattdessen werden die Texturfilter- und Wiederholungsmodi in den CanvasItem-" -"Propertys in 2D (mit einer Projekteinstellung als Default) und in " -"einer :ref:`pro-Material-Konfiguration in 3D " -"` geändert. In benutzerdefinierten " -"Shadern wird der Filter- und Wiederholungsmodus auf dem ``sampler2D``-" -"Uniform mit Hilfe von Hints geändert, die in der :ref:`doc_shading_language`-" -"Dokumentation beschrieben sind." - msgid "Compress > Mode" msgstr "Komprimieren > Modus" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po index 8272c23dff..2fd7f3782a 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/index.po index 255fee6a27..d011b3507d 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po index adbd517621..0b29541773 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -48,18 +48,6 @@ msgstr "" "Knochen-Standardpose ist, bedeutet dies, dass sich das Skelett in der " "Standard-Pose befindet." -msgid "" -"Godot 3.x and Godot 4.0+ have different Bone Pose behaviors. In Godot 3.x, " -"Bone Pose is relative to Bone Rest, but in Godot 4.0+, it includes Bone " -"Rest. See this `article `__." -msgstr "" -"Godot 3.x und Godot 4.0+ haben ein unterschiedliches Verhalten der " -"Knochenpose. In Godot 3.x ist die Knochenpose relativ zur Knochen-" -"Standardpose, aber in Godot 4.0+ umfasst sie die Knochen-Standardpose. Siehe " -"diesen `Artikel `__." - msgid "" "Skeletal models have different Bone Rests depending on the environment from " "which they were exported. For example, the bones of a glTF model output from " @@ -73,16 +61,6 @@ msgstr "" "als Knochen-Standard-Rotation. Es gibt jedoch auch Skelettmodelle ohne " "Knochen-Standard-Rotation, wie z. B. die glTF-Modellausgabe aus Maya." -msgid "" -"To share animations in Godot, it is necessary to match Bone Rests as well as " -"Bone Names to remove unwanted tracks in some cases. In Godot 4.0+, you can " -"do that using the scene importer." -msgstr "" -"Um Animationen in Godot gemeinsam zu nutzen, ist es notwendig, sowohl " -"Knochen-Standardpose als auch Knochen-Namen abzugleichen, um in einigen " -"Fällen unerwünschte Tracks zu entfernen. In Godot 4.0+ können Sie dies mit " -"dem Szenenimporter tun." - msgid "Options for Retargeting" msgstr "Optionen für Neuzuweisung" @@ -185,22 +163,6 @@ msgstr "" msgid "Unimportant Positions" msgstr "Unwichtige Positionen" -msgid "" -"Removes Position tracks other than ``root_bone`` and ``scale_base_bone`` " -"defined in :ref:`class_skeletonprofile` from the animations. " -"In :ref:`class_skeletonprofilehumanoid`, this means that to remove Position " -"tracks other than \"Root\" and \"Hips\". Since Godot 4.0+, animations " -"include Bone Rest in the Transform value. If you disable this option, the " -"animation may change the body shape unpredictably." -msgstr "" -"Entfernt andere Positions-Tracks als ``root_bone`` und ``scale_base_bone``, " -"die in :ref:`class_skeletonprofile` definiert sind, aus den Animationen. " -"In :ref:`class_skeletonprofilehumanoid` bedeutet dies, dass andere Positions-" -"Tracks als \"Root\" und \"Hips\" entfernt werden sollen. Seit Godot 4.0+ " -"schließen Animationen die Knochen-Standardpose in den Transform-Wert ein. " -"Wenn Sie diese Option deaktivieren, kann die Animation die Körperform " -"unvorhersehbar verändern." - msgid "Unmapped Bones" msgstr "Nicht-zugeordnete Knochen" @@ -335,21 +297,6 @@ msgstr "" "damit sie mit den im :ref:`class_skeletonprofile` definierten Referenzposen " "übereinstimmen." -msgid "" -"This is the most important option for sharing animations in Godot 4.0+, but " -"be aware that this option can produce horrible results **if the original " -"Bone Rest set externally is important**. If you want to share animations " -"with keeping the original Bone Rest, consider to use the `Realtime Retarget " -"Module `__." -msgstr "" -"Dies ist die wichtigste Option für die gemeinsame Nutzung von Animationen in " -"Godot 4.0+, aber seien Sie sich bewusst, dass diese Option zu schrecklichen " -"Ergebnissen führen kann, **wenn die ursprüngliche, extern gesetzte Knochen-" -"Ruhepose wichtig ist**. Wenn Sie Animationen unter Beibehaltung der " -"ursprünglichen Knochen-Ruhepose teilen möchten, sollten Sie das `Realtime " -"Retarget Module `__ " -"verwenden." - msgid "Fix Silhouette" msgstr "Korrigieren der Silhouette" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/audio/audio_buses.po b/sphinx/po/de/LC_MESSAGES/tutorials/audio/audio_buses.po index e2856c3e37..3ef76911a9 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/audio/audio_buses.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/audio/audio_buses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/audio/audio_effects.po b/sphinx/po/de/LC_MESSAGES/tutorials/audio/audio_effects.po index 9383f66486..7007d0b795 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/audio/audio_effects.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/audio/audio_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/audio/audio_streams.po b/sphinx/po/de/LC_MESSAGES/tutorials/audio/audio_streams.po index a1afbdffd9..c05b9eb06c 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/audio/audio_streams.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/audio/audio_streams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/audio/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/audio/index.po index ee1b430f9c..47f8b70bbd 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/audio/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/audio/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/audio/recording_with_microphone.po b/sphinx/po/de/LC_MESSAGES/tutorials/audio/recording_with_microphone.po index 1fd6ea2493..f8edd65b43 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/audio/recording_with_microphone.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/audio/recording_with_microphone.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/audio/sync_with_audio.po b/sphinx/po/de/LC_MESSAGES/tutorials/audio/sync_with_audio.po index 93fa3d3666..ad532d421e 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/audio/sync_with_audio.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/audio/sync_with_audio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/audio/text_to_speech.po b/sphinx/po/de/LC_MESSAGES/tutorials/audio/text_to_speech.po index 1ccb71113b..5119b8381f 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/audio/text_to_speech.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/audio/text_to_speech.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po b/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po index 2dc37eef70..b3426cc1a0 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/data_preferences.po b/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/data_preferences.po index ed7e2f452e..1ee278b011 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/data_preferences.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/data_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po b/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po index d2eaccc370..195c252ea5 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/godot_notifications.po b/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/godot_notifications.po index c8eb72540a..cb26f9bd1e 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/godot_notifications.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/godot_notifications.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/index.po index 5de9166740..dee0c657aa 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po b/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po index 581d6c5ea2..b90a9236b1 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/logic_preferences.po b/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/logic_preferences.po index 0903267ebf..0e9edac770 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/logic_preferences.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/logic_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -85,30 +85,6 @@ msgstr "" "Wann genau erfolgt das Preloading im Vergleich zum Loading und wann sollte " "man welches davon verwenden? Sehen wir uns ein Beispiel an:" -msgid "" -"Preloading allows the script to handle all the loading the moment one loads " -"the script. Preloading is useful, but there are also times when one doesn't " -"wish for it. To distinguish these situations, there are a few things one can " -"consider:" -msgstr "" -"Durch das Preloading kann das Skript den gesamten Ladevorgang in dem Moment " -"ausführen, in dem das Skript selbst geladen wird. Das Preloading ist " -"nützlich, aber es gibt auch Zeiten, in denen man es nicht wünscht. Um diese " -"Situationen zu unterscheiden, gibt es einige Dinge, die man berücksichtigen " -"kann:" - -msgid "" -"If one cannot determine when the script might load, then preloading a " -"resource, especially a scene or script, could result in further loads one " -"does not expect. This could lead to unintentional, variable-length load " -"times on top of the original script's load operations." -msgstr "" -"Wenn man nicht bestimmen kann, wann das Skript geladen wird, so wird das " -"Preloading einer Ressource, insbesondere einer Szene oder eines Skripts, " -"eventuell zu weiteren Ladevorgängen führen, die man nicht erwartet. Daraus " -"können unbeabsichtigte Ladezeiten unterschiedlicher Länge zusätzlich zu den " -"Ladevorgängen des ursprünglichen Skripts entstehen." - msgid "" "If something else could replace the value (like a scene's exported " "initialization), then preloading the value has no meaning. This point isn't " @@ -138,39 +114,9 @@ msgstr "" "eine Property sein, die entweder mit ``@export`` oder ``load()`` " "initialisiert wird (und vielleicht sogar erst später initialisiert wird)." -msgid "" -"If the script requires a great many dependencies, and one does not wish to " -"consume so much memory, then one may wish to, load and unload various " -"dependencies at runtime as circumstances change. If one preloads resources " -"into constants, then the only way to unload these resources would be to " -"unload the entire script. If they are instead loaded properties, then one " -"can set them to ``null`` and remove all references to the resource entirely " -"(which, as a :ref:`RefCounted `-extending type, will cause " -"the resources to delete themselves from memory)." -msgstr "" -"Wenn das Skript sehr viele Abhängigkeiten erfordert und man nicht so viel " -"Speicher verbrauchen möchte, kann man verschiedene Abhängigkeiten zur " -"Laufzeit laden und entladen, wenn sich die Umstände ändern. Wenn man " -"Ressourcen in Konstanten per Preloading lädt, wäre die einzige Möglichkeit, " -"diese Ressourcen zu entladen, das Entladen des gesamten Skripts. Wenn es " -"sich stattdessen um geladene Propertys handelt, kann man sie auf ``null`` " -"setzen und alle Referenzen auf die Ressource vollständig entfernen (was bei " -"Ressourcen als einem von :ref:`RefCounted ` abgeleiteten " -"Typ dazu führt, dass sie sich selbst aus dem Speicher löschen)." - msgid "Large levels: static vs. dynamic" msgstr "Große Levels: statisch vs. dynamisch" -msgid "" -"If one is creating a large level, which circumstances are most appropriate? " -"Should they create the level as one static space? Or should they load the " -"level in pieces and shift the world's content as needed?" -msgstr "" -"Welche Umstände sind am besten geeignet, wenn ein großes Level erstellt " -"wird? Sollten sie das Level als einen statischen Raum erstellen? Oder " -"sollten sie das Level in Stücken laden und den Inhalt der Welt nach Bedarf " -"verschieben?" - msgid "" "Well, the simple answer is, \"when the performance requires it.\" The " "dilemma associated with the two options is one of the age-old programming " @@ -208,47 +154,9 @@ msgstr "" "implementieren diese Strategien häufig, um Speicherverschwendung zu " "vermeiden." -msgid "" -"On the flip side, coding a dynamic system is more complex, i.e. uses more " -"programmed logic, which results in opportunities for errors and bugs. If one " -"isn't careful, they can develop a system that bloats the technical debt of " -"the application." -msgstr "" -"Auf der anderen Seite ist das entwickeln eines dynamischen Systems " -"komplexer, d.h. es wird mehr programmierte Logik verwendet, was zu " -"Fehlermöglichkeiten und Bugs führt. Wenn man nicht aufpasst, kann man ein " -"System entwickeln, das die technischen Probleme der Anwendung weiter " -"aufbläht." - msgid "As such, the best options would be..." msgstr "Die besten Optionen wären demnach..." -msgid "To use a static level for smaller games." -msgstr "Statische Levels für kleinere Spiele zu verwenden." - -msgid "" -"If one has the time/resources on a medium/large game, create a library or " -"plugin that can code the management of nodes and resources. If refined over " -"time, so as to improve usability and stability, then it could evolve into a " -"reliable tool across projects." -msgstr "" -"Wenn Sie die Zeit/Ressourcen für ein mittleres/großes Spiel haben, erstellen " -"Sie eine Bibliothek oder ein Plugin, das die Verwaltung von Nodes und " -"Ressourcen übernehmen kann. Wenn es im Laufe der Zeit verfeinert wird, um " -"die Benutzerfreundlichkeit und Stabilität zu verbessern, könnte es sich " -"projektübergreifend zu einem zuverlässigen Tool entwickeln." - -msgid "" -"Code the dynamic logic for a medium/large game because one has the coding " -"skills, but not the time or resources to refine the code (game's gotta get " -"done). Could potentially refactor later to outsource the code into a plugin." -msgstr "" -"Entwerfen Sie die dynamische Logik für ein mittleres/großes Spiel, wenn Sie " -"über diese Programmierfähigkeiten verfügen, jedoch nicht über die Zeit oder " -"die Ressourcen, um den Code zu verfeinern (das Spiel muss fertig werden). " -"Dies könnte möglicherweise später umgestaltet werden, um den Code in ein " -"Plugin auszulagern." - msgid "" "For an example of the various ways one can swap scenes around at runtime, " "please see the :ref:`\"Change scenes manually\" " diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/node_alternatives.po b/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/node_alternatives.po index 8d7b8b6681..a32e6637c1 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/node_alternatives.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/node_alternatives.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/project_organization.po b/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/project_organization.po index 0c92105c8e..5ddd145e3b 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/project_organization.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/project_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/scene_organization.po b/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/scene_organization.po index f7630145f3..1fbb3f7517 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/scene_organization.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/scene_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po b/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po index 59ae1337a8..90908a6c98 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/version_control_systems.po b/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/version_control_systems.po index 7e2a3d0280..1a6f7142b0 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/version_control_systems.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/version_control_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -36,13 +36,6 @@ msgstr "" "Editor selbst. Für die Versionsverwaltung im Editor ist jedoch ein Plugin " "für das von Ihnen verwendete VCS erforderlich." -msgid "" -"As of July 2023, there is only a Git plugin available, but the community may " -"create additional VCS plugins." -msgstr "" -"Stand Juli 2023 gibt es nur ein Git-Plugin, aber die Community könnte " -"weitere VCS-Plugins erstellen." - msgid "Official Git plugin" msgstr "Offizielles Git-Plugin" @@ -84,13 +77,6 @@ msgstr "" "Zugangsdaten in ``export_presets.cfg`` speichern kann. (Seit Godot 4.1 ist " "das nicht mehr der Fall)." -msgid "" -"If you are using Godot 3, check the ``3.5`` version of this documentation " -"page instead." -msgstr "" -"Wenn Sie Godot 3 verwenden, sehen Sie sich stattdessen die ``3.5``-Version " -"dieser Dokumentationsseite an." - msgid "" "There are some files and folders Godot automatically creates when opening a " "project in the editor for the first time. To avoid bloating your version " diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po b/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po index 49eccdb86f..6a93e6dbe1 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/editor/command_line_tutorial.po b/sphinx/po/de/LC_MESSAGES/tutorials/editor/command_line_tutorial.po index 348b7c19dc..a714b0a2ee 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/editor/command_line_tutorial.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/editor/command_line_tutorial.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/editor/customizing_editor.po b/sphinx/po/de/LC_MESSAGES/tutorials/editor/customizing_editor.po index 5ac8e730e4..6393478462 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/editor/customizing_editor.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/editor/customizing_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/editor/default_key_mapping.po b/sphinx/po/de/LC_MESSAGES/tutorials/editor/default_key_mapping.po index 65d789ad5d..ff65bb5cea 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/editor/default_key_mapping.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/editor/default_key_mapping.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -54,18 +54,12 @@ msgstr "macOS" msgid "Editor setting" msgstr "Editoreinstellung" -msgid "Open 2D Editor" -msgstr "2D-Editor öffnen" - msgid ":kbd:`Ctrl + F1`" msgstr ":kbd:`Strg + F1`" msgid "``editor/editor_2d``" msgstr "``editor/editor_2d``" -msgid "Open 3D Editor" -msgstr "3D-Editor öffnen" - msgid ":kbd:`Ctrl + F2`" msgstr ":kbd:`Strg + F2`" @@ -99,8 +93,8 @@ msgstr "Ablenkungsfreier Modus" msgid ":kbd:`Ctrl + Shift + F11`" msgstr ":kbd:`Strg + Umschalt + F11`" -msgid ":kbd:`Cmd + Ctrl + D`" -msgstr ":kbd:`Cmd + Ctrl + D`" +msgid ":kbd:`Cmd + Shift + D`" +msgstr ":kbd:`Cmd + Umschalt + D`" msgid "``editor/distraction_free_mode``" msgstr "``editor/distraction_free_mode``" @@ -1674,9 +1668,6 @@ msgstr "``animation_editor/duplicate_selection``" msgid "Duplicate Transposed" msgstr "Transponiert duplizieren" -msgid ":kbd:`Cmd + Shift + D`" -msgstr ":kbd:`Cmd + Umschalt + D`" - msgid "``animation_editor/duplicate_selection_transposed``" msgstr "``animation_editor/duplicate_selection_transposed``" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/editor/external_editor.po b/sphinx/po/de/LC_MESSAGES/tutorials/editor/external_editor.po index c17cc94bd4..7d40978266 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/editor/external_editor.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/editor/external_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -128,9 +128,6 @@ msgstr "Emacs" msgid "``emacs +{line}:{col} {file}``" msgstr "``emacs +{line}:{col} {file}``" -msgid "Sublime Text" -msgstr "Sublime Text" - msgid "" "For Visual Studio Code on Windows, you will have to point to the " "``code.cmd`` file." diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/editor/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/editor/index.po index 3d40c36d60..99d70c80d8 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/editor/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/editor/inspector_dock.po b/sphinx/po/de/LC_MESSAGES/tutorials/editor/inspector_dock.po index 303abed74f..b5c9a37a2f 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/editor/inspector_dock.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/editor/inspector_dock.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/editor/managing_editor_features.po b/sphinx/po/de/LC_MESSAGES/tutorials/editor/managing_editor_features.po index 67d30df1f3..4583b5a0f7 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/editor/managing_editor_features.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/editor/managing_editor_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/editor/project_manager.po b/sphinx/po/de/LC_MESSAGES/tutorials/editor/project_manager.po index 01e231bd1f..b2be28bc3c 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/editor/project_manager.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/editor/project_manager.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/editor/project_settings.po b/sphinx/po/de/LC_MESSAGES/tutorials/editor/project_settings.po index 41bd809fb1..8acb53fccb 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/editor/project_settings.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/editor/project_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/editor/script_editor.po b/sphinx/po/de/LC_MESSAGES/tutorials/editor/script_editor.po index 198b0a5f5d..be42767a01 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/editor/script_editor.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/editor/script_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po b/sphinx/po/de/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po index 74415c1be6..909ba5930e 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/editor/using_the_android_editor.po b/sphinx/po/de/LC_MESSAGES/tutorials/editor/using_the_android_editor.po index 020abdc305..78376add31 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/editor/using_the_android_editor.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/editor/using_the_android_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/editor/using_the_web_editor.po b/sphinx/po/de/LC_MESSAGES/tutorials/editor/using_the_web_editor.po index 2e15825c6e..463664ee27 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/editor/using_the_web_editor.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/editor/using_the_web_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po b/sphinx/po/de/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po index c63ae0d41a..3554a8c7e2 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/export/android_gradle_build.po b/sphinx/po/de/LC_MESSAGES/tutorials/export/android_gradle_build.po index d5cd2363af..df5ffbe664 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/export/android_gradle_build.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/export/android_gradle_build.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po b/sphinx/po/de/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po index cedea2bbfd..62f6153679 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_android.po b/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_android.po index c5b49a3746..8a7a26b8a2 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_android.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po b/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po index 3efbcf3678..202e8024b4 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_ios.po b/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_ios.po index b1a05f43e9..c41e3545af 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_ios.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_linux.po b/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_linux.po index f92d5af753..1341c83d36 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_linux.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_macos.po b/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_macos.po index 45bb17540d..091dc89d89 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_macos.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_visionos.po b/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_visionos.po index 9484fe5f90..82326de7db 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_visionos.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_web.po b/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_web.po index 758d99fe2d..96b56290a2 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_web.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_windows.po b/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_windows.po index c2c8b54f73..9e77dda1c1 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_windows.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_pcks.po b/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_pcks.po index f9d04d5708..3085e7d85a 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_pcks.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_pcks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_projects.po b/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_projects.po index 02a914d0e9..3392081d91 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_projects.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/export/exporting_projects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/export/feature_tags.po b/sphinx/po/de/LC_MESSAGES/tutorials/export/feature_tags.po index 09b32878e1..4620eda993 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/export/feature_tags.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/export/feature_tags.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/export/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/export/index.po index 09866acb6d..2845d795b4 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/export/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/export/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/export/one-click_deploy.po b/sphinx/po/de/LC_MESSAGES/tutorials/export/one-click_deploy.po index 7def35dafb..57e537caf8 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/export/one-click_deploy.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/export/one-click_deploy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/export/running_on_macos.po b/sphinx/po/de/LC_MESSAGES/tutorials/export/running_on_macos.po index 10ef08c76c..43a4c28c4e 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/export/running_on_macos.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/export/running_on_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/i18n/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/i18n/index.po index 2189fb5356..d2866362e2 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/i18n/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/i18n/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/i18n/internationalizing_games.po b/sphinx/po/de/LC_MESSAGES/tutorials/i18n/internationalizing_games.po index a887c6efb5..d8fbaeac94 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/i18n/internationalizing_games.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/i18n/internationalizing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -58,15 +58,6 @@ msgstr "" msgid "Configuring the imported translation" msgstr "Konfigurieren der importierten Übersetzung" -msgid "" -"Translations can get updated and re-imported when they change, but they " -"still have to be added to the project. This is done in **Project → Project " -"Settings → Localization**:" -msgstr "" -"Übersetzungen können aktualisiert und neu importiert werden, wenn sie sich " -"ändern, aber sie müssen noch zum Projekt hinzugefügt werden. Dies geschieht " -"in **Projekt → Projekteinstellungen → Lokalisierung**:" - msgid "The above dialog is used to add or remove translations project-wide." msgstr "" "Der obige Dialog wird verwendet, um Übersetzungen projektweit hinzuzufügen " @@ -84,9 +75,6 @@ msgstr "" "Versionen von Assets (Ressourcen) zu verwenden. Dies kann für lokalisierte " "Bilder wie Anzeigen im Spiel oder lokalisierte Stimmen verwendet werden." -msgid "The **Remaps** tab can be used for this:" -msgstr "Dazu kann das **Neuzuweisungen**-Tab verwendet werden:" - msgid "" "Select the resource to be remapped then add some alternatives for each " "locale." @@ -121,34 +109,6 @@ msgstr "Beispiele:" msgid "Converting keys to text" msgstr "Schlüsselwörter in Text konvertieren" -msgid "" -"Some controls, such as :ref:`Button ` and :ref:`Label " -"`, will automatically fetch a translation if their text matches " -"a translation key. For example, if a label's text is " -"\"MAIN_SCREEN_GREETING1\" and that key exists in the current translation, " -"then the text will automatically be translated." -msgstr "" -"Einige Steuerelemente, wie :ref:`Button ` und :ref:`Label " -"`, holen automatisch eine Übersetzung, wenn ihr Text mit einem " -"Übersetzungsschlüsselwort übereinstimmt. Wenn der Text eines Labels zum " -"Beispiel \"MAIN_SCREEN_GREETING1\" lautet und dieses Schlüsselwort in der " -"aktuellen Übersetzung existiert, wird der Text automatisch übersetzt." - -msgid "" -"This automatic translation behavior may be undesirable in certain cases. For " -"instance, when using a Label to display a player's name, you most likely " -"don't want the player's name to be translated if it matches a translation " -"key. To disable automatic translation on a specific node, disable " -"**Localization > Auto Translate** in the inspector." -msgstr "" -"Dieses automatische Übersetzungsverhalten kann in bestimmten Fällen " -"unerwünscht sein. Wenn Sie beispielsweise ein Label verwenden, um den Namen " -"eines Spielers anzuzeigen, möchten Sie wahrscheinlich nicht, dass der Name " -"des Spielers übersetzt wird, wenn er einem Übersetzungsschlüsselwort " -"entspricht. Um die automatische Übersetzung für einen bestimmten Node zu " -"deaktivieren, deaktivieren Sie **Lokalisierung > Automatisch übersetzen** im " -"Inspektor." - msgid "" "In code, the :ref:`Object.tr() ` function can be " "used. This will just look up the text in the translations and convert it if " @@ -265,13 +225,6 @@ msgstr "" msgid "This can be combined with a context if needed:" msgstr "Dies kann bei Bedarf mit einem Kontext kombiniert werden:" -msgid "" -"Providing pluralized translations is only supported " -"with :ref:`doc_localization_using_gettext`, not CSV." -msgstr "" -"Die Bereitstellung von pluralisierten Übersetzungen wird nur " -"mit :ref:`doc_localization_using_gettext` unterstützt, nicht mit CSV." - msgid "Making controls resizable" msgstr "Größenänderung von Steuerelementen" @@ -343,9 +296,6 @@ msgstr "" msgid "TranslationServer" msgstr "TranslationServer" -msgid "Bidirectional text and UI Mirroring" -msgstr "Bidirektionaler Text und UI-Spiegelung" - msgid "" "Arabic and Hebrew are written from right to left (except for the numbers and " "Latin words mixed in), and the user interface for these languages should be " @@ -387,25 +337,6 @@ msgstr "" "Spiegelt die horizontale Reihenfolge der untergeordneten Steuerelemente in " "den Containern und der Elemente in Tree/ItemList-Controls." -msgid "" -"Uses mirrored order of the internal control elements (e.g. OptionButton " -"dropdown button, checkbox alignment, List column order, Tree item icons and " -"connecting line alignment, e.t.c.), in some cases mirrored controls use " -"separate theme styles." -msgstr "" -"Verwendet eine gespiegelte Reihenfolge der internen Control-Elemente (z.B. " -"OptionButton Dropdown-Button, Ausrichtung der Checkboxen, Reihenfolge der " -"Listenspalten, Symbole für Baumelemente und Ausrichtung der " -"Verbindungslinien, usw.), in einigen Fällen verwenden gespiegelte " -"Steuerelemente separate Theme-Stile." - -msgid "" -"Coordinate system is not mirrored, and non-UI nodes (sprites, e.t.c) are not " -"affected." -msgstr "" -"Das Koordinatensystem wird nicht gespiegelt, und Nicht-UI-Nodes (Sprites " -"usw.) sind davon nicht betroffen." - msgid "" "It is possible to override text and control layout direction by using the " "following control properties:" @@ -413,25 +344,6 @@ msgstr "" "Es ist möglich, die Richtung des Textes und der Controls mit Hilfe der " "folgenden Control-Propertys außer Kraft zu setzen:" -msgid "" -"``text_direction``, sets the base text direction. When set to \"auto\", " -"direction depends on the first strong directional character in the text " -"according to the Unicode Bidirectional Algorithm," -msgstr "" -"``text_direction``, legt die Grundrichtung des Textes fest. Wenn es auf " -"\"auto\" gesetzt ist, hängt die Richtung vom ersten starken Richtungszeichen " -"im Text gemäß dem Unicode Bidirectional Algorithm ab," - -msgid "``language``, overrides current project locale." -msgstr "``language``, überschreibt das aktuelle Gebietsschema des Projekts." - -msgid "" -"``structured_text_bidi_override`` property and ``_structured_text_parser`` " -"callback, enables special handling for structured text." -msgstr "" -"``structured_text_bidi_override``-Property und ``_structured_text_parser``-" -"Callback, ermöglicht eine spezielle Behandlung von strukturiertem Text." - msgid "``layout_direction``, overrides control mirroring." msgstr "``layout_direction``, setzt die Spiegelung des Controls außer Kraft." @@ -541,26 +453,6 @@ msgstr "" msgid "Translating the project name" msgstr "Übersetzen des Projektnamens" -msgid "" -"The project name becomes the app name when exporting to different operating " -"systems and platforms. To specify the project name in more than one language " -"go to **Project > Project Settings> Application > Config**. From here click " -"on the button that says ``Localizable String (Size 0)``. Now there should be " -"a button below that which says ``Add Translation``. Click on that and it " -"will take you to a page where you can choose the language (and country if " -"needed) for your project name translation. After doing that you can now type " -"in the localized name." -msgstr "" -"Der Projektname wird beim Export auf verschiedene Betriebssysteme und " -"Plattformen zum Namen der Anwendung. Um den Projektnamen in mehr als einer " -"Sprache anzugeben, gehen Sie zu **Projekt > Projekteinstellungen > Anwendung " -"> Konfig**. Klicken Sie hier auf den Button ``Lokalisierbarer String (Größe " -"0)``. Nun sollte sich darunter ein Button mit der Aufschrift ``Add " -"Translation`` befinden. Klicken Sie darauf und Sie werden auf eine Seite " -"weitergeleitet, auf der Sie die Sprache (und ggf. das Land) für die " -"Übersetzung Ihres Projektnamens auswählen können. Danach können Sie den " -"lokalisierten Namen eintippen." - msgid "" "If you are unsure about the language code to use, refer to the :ref:`list of " "locale codes `." diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/i18n/locales.po b/sphinx/po/de/LC_MESSAGES/tutorials/i18n/locales.po index b3a9f19258..fa33734514 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/i18n/locales.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/i18n/locales.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po b/sphinx/po/de/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po index edb9b143b1..8efb15297a 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -93,56 +93,6 @@ msgstr "Erstellen der PO-Vorlage" msgid "Automatic generation using the editor" msgstr "Automatische Generierung über den Editor" -msgid "" -"Since Godot 4.0, the editor can generate a PO template automatically from " -"specified scene and GDScript files. This POT generation also supports " -"translation contexts and pluralization if used in a script, with the " -"optional second argument of ``tr()`` and the ``tr_n()`` method." -msgstr "" -"Seit Godot 4.0 kann der Editor automatisch eine PO-Vorlage aus angegebenen " -"Szenen- und GDScript-Dateien erzeugen. Diese POT-Generierung unterstützt " -"auch Übersetzungskontexte und Pluralbildung, wenn sie in einem Skript " -"verwendet wird, mit dem optionalen zweiten Argument von ``tr()`` und der " -"Methode ``tr_n()``." - -msgid "" -"Open the Project Settings' **Localization > POT Generation** tab, then use " -"the **Add…** button to specify the path to your project's scenes and scripts " -"that contain localizable strings:" -msgstr "" -"Öffnen Sie in den Projekteinstellungen das Tab **Lokalisierung > POT-" -"Generierung** und verwenden Sie den Button **Hinzufügen...**, um den Pfad zu " -"den Szenen und Skripten Ihres Projekts anzugeben, die lokalisierbare Strings " -"enthalten:" - -msgid "" -"Creating a PO template in the Localization > POT Generation tab of the " -"Project Settings" -msgstr "" -"Erstellen einer PO-Vorlage auf dem Tab Lokalisierung > POT-Generierung in " -"den Projekteinstellungen" - -msgid "" -"Creating a PO template in the **Localization > POT Generation** tab of the " -"Project Settings" -msgstr "" -"Erstellen einer PO-Vorlage auf dem Tab **Lokalisierung > POT-Generierung** " -"der Projekteinstellungen" - -msgid "" -"After adding at least one scene or script, click **Generate POT** in the top-" -"right corner, then specify the path to the output file. This file can be " -"placed anywhere in the project directory, but it's recommended to keep it in " -"a subdirectory such as ``locale``, as each locale will be defined in its own " -"file." -msgstr "" -"Nachdem Sie mindestens eine Szene oder ein Skript hinzugefügt haben, klicken " -"Sie auf **POT Erstellen** in der oberen rechten Ecke und geben dann den Pfad " -"zur Ausgabedatei an. Diese Datei kann an beliebiger Stelle im " -"Projektverzeichnis abgelegt werden, aber es wird empfohlen, sie in einem " -"Unterverzeichnis wie ``locale`` abzulegen, da jedes Gebietsschema in einer " -"eigenen Datei definiert wird." - msgid "" "You can then move over to :ref:`creating a messages file from a PO template " "`." @@ -177,14 +127,6 @@ msgstr "" "es wird empfohlen, sie in einem Unterverzeichnis zu speichern, da jedes " "Gebietsschema in einer eigenen Datei definiert wird." -msgid "" -"Create a directory named ``locale`` in the project directory. In this " -"directory, save a file named ``messages.pot`` with the following contents:" -msgstr "" -"Erstellen Sie ein Verzeichnis namens ``locale`` im Projektverzeichnis. " -"Speichern Sie in diesem Verzeichnis eine Datei namens ``messages.pot`` mit " -"folgendem Inhalt:" - msgid "" "Messages in gettext are made of ``msgid`` and ``msgstr`` pairs. ``msgid`` is " "the source string (usually in English), ``msgstr`` will be the translated " @@ -232,20 +174,6 @@ msgstr "" msgid "Loading a messages file in Godot" msgstr "Laden einer Übersetzungsdatei in Godot" -msgid "" -"To register a messages file as a translation in a project, open the " -"**Project Settings**, then go to the **Localization** tab. In " -"**Translations**, click **Add…** then choose the ``.po`` or ``.mo`` file in " -"the file dialog. The locale will be inferred from the ``\"Language: " -"\\n\"`` property in the messages file." -msgstr "" -"Um eine Übersetzungsdatei als Übersetzung in einem Projekt zu registrieren, " -"öffnen Sie die **Projekteinstellungen** und gehen Sie dann auf den Tab " -"**Lokalisierung**. In **Übersetzungen**, klicken Sie auf **Hinzufügen...** " -"und wählen Sie die Datei ``.po`` oder ``.mo`` im Dateidialog. Das " -"Gebietsschema wird aus der ``\"Sprache: \\n\"``-Property in der " -"Übersetzungsdatei abgeleitet." - msgid "" "See :ref:`doc_internationalizing_games` for more information on importing " "and testing translations in Godot." diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po b/sphinx/po/de/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po index 4953241bd1..0332dff0c0 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -41,29 +41,6 @@ msgstr "KEY2" msgid "KEYN" msgstr "KEYN" -msgid "" -"The \"lang\" tags must represent a language, which must be one of " -"the :ref:`valid locales ` supported by the engine, or they must " -"start with an underscore (`_`), which means the related column is served as " -"comment and won't be imported. The \"KEY\" tags must be unique and represent " -"a string universally (they are usually in uppercase, to differentiate from " -"other strings). These keys will be replaced at runtime by the matching " -"translated string. Note that the case is important, \"KEY1\" and \"Key1\" " -"will be different keys. The top-left cell is ignored and can be left empty " -"or having any content. Here's an example:" -msgstr "" -"Die \"lang\"-Tags müssen eine Sprache repräsentieren, die eine der von der " -"Engine unterstützten :ref:`gültigen Locales ` sein muss, oder " -"sie müssen mit einem Unterstrich (`_`) beginnen, was bedeutet, dass die " -"entsprechende Spalte als Kommentar dient und nicht importiert wird. Die " -"\"KEY\"-Tags müssen eindeutig sein und einen universelle String darstellen " -"(sie werden normalerweise in Großbuchstaben geschrieben, um sie von anderen " -"Strings zu unterscheiden). Diese Keys werden zur Laufzeit durch die passende " -"übersetzte Strings ersetzt. Beachten Sie, dass die Groß- und Kleinschreibung " -"wichtig ist, \"KEY1\" und \"Key1\" stellen unterschiedliche Keys dar. Die " -"Zelle oben links wird ignoriert und kann leer gelassen werden oder einen " -"beliebigen Inhalt haben. Hier ist ein Beispiel:" - msgid "en" msgstr "en" @@ -164,18 +141,3 @@ msgstr "" "hinzugefügt, die beim Ausführen des Spiels geladen werden sollen. Dies wird " "in project.godot (oder in den Projekteinstellungen) angegeben. Mit Godot " "können Übersetzungen auch zur Laufzeit geladen und entfernt werden." - -msgid "" -"Select the ``.csv`` file and access the **Import** dock to define import " -"options. You can toggle the compression of the imported translations, and " -"select the delimiter to use when parsing the CSV file." -msgstr "" -"Wählen Sie die Datei ``.csv`` und greifen Sie auf das **Import**-Dock zu, um " -"Importoptionen zu definieren. Sie können die Komprimierung der importierten " -"Übersetzungen ein- und ausschalten und das Trennzeichen wählen, das beim " -"Parsen der CSV-Datei verwendet werden soll." - -msgid "Be sure to click **Reimport** after any change to these options." -msgstr "" -"Achten Sie darauf, nach jeder Änderung dieser Optionen auf **Neuimport** zu " -"klicken." diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/i18n/pseudolocalization.po b/sphinx/po/de/LC_MESSAGES/tutorials/i18n/pseudolocalization.po index acfb750503..c240bf7551 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/i18n/pseudolocalization.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/i18n/pseudolocalization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -52,20 +52,6 @@ msgstr "" msgid "Enabling and configuring pseudolocalization" msgstr "Aktivieren und Konfigurieren der Pseudolokalisierung" -msgid "" -"Enabling pseudolocalization and the configurations related to it is as " -"simple as toggling a checkbox in the project settings. These settings can be " -"found in **Project → Project Settings → General → Internationalization → " -"Pseudolocalization** after enabling the **Advanced** toggle in the project " -"settings dialog:" -msgstr "" -"Das Aktivieren der Pseudolokalisierung und der damit verbundenen " -"Konfigurationen ist so einfach wie das Aktivieren einer Checkbox in den " -"Projekteinstellungen. Diese Einstellungen finden Sie unter **Projekt → " -"Projekteinstellungen → Allgemein → Internationalisierung → " -"Pseudolokalisierung**, nachdem Sie den Schalter **Erweitert** im " -"Projekteinstellungsdialog aktiviert haben:" - msgid "" "Pseudolocalization can also be :ref:`toggled at runtime from a script " "`." diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po b/sphinx/po/de/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po index b8a4aef538..b70ac18c9a 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -356,17 +356,6 @@ msgstr "" "Energiesparen > Bildschirm eingeschaltet lassen** in den " "Projekteinstellungen." -msgid "" -"On Linux, power saving prevention requires the engine to be able to use D-" -"Bus. Check whether D-Bus is installed and reachable if running the project " -"within a Flatpak, as sandboxing restrictions may make this impossible by " -"default." -msgstr "" -"Unter Linux setzt die Energiesparvermeidung voraus, dass die Engine in der " -"Lage ist, D-Bus zu verwenden. Prüfen Sie, ob D-Bus installiert und " -"erreichbar ist, wenn Sie das Projekt in einem Flatpak ausführen, da " -"Sandboxing-Einschränkungen dies standardmäßig unmöglich machen können." - msgid "Troubleshooting" msgstr "Fehlersuche" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po b/sphinx/po/de/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po index e63273529b..c9f6da6c09 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po b/sphinx/po/de/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po index 33f5ed86cb..43439d8501 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/inputs/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/inputs/index.po index af9fda0068..dada8626e9 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/inputs/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/inputs/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/inputs/input_examples.po b/sphinx/po/de/LC_MESSAGES/tutorials/inputs/input_examples.po index 9ddb9d7c0e..8f21d250f4 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/inputs/input_examples.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/inputs/input_examples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/inputs/inputevent.po b/sphinx/po/de/LC_MESSAGES/tutorials/inputs/inputevent.po index 857478be4d..08a86429d3 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/inputs/inputevent.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/inputs/inputevent.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po b/sphinx/po/de/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po index eb24e067cb..6ae65148f2 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/io/background_loading.po b/sphinx/po/de/LC_MESSAGES/tutorials/io/background_loading.po index 5e833ec7bc..54e5e9ce8d 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/io/background_loading.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/io/background_loading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/io/binary_serialization_api.po b/sphinx/po/de/LC_MESSAGES/tutorials/io/binary_serialization_api.po index fc12ae528d..b4d85a6865 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/io/binary_serialization_api.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/io/binary_serialization_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/io/data_paths.po b/sphinx/po/de/LC_MESSAGES/tutorials/io/data_paths.po index 7acd386579..47fc7e63c4 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/io/data_paths.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/io/data_paths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/io/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/io/index.po index c8ca0d339f..27090204cb 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/io/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/io/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po b/sphinx/po/de/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po index 89e12277a0..1da918c311 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/io/saving_games.po b/sphinx/po/de/LC_MESSAGES/tutorials/io/saving_games.po index d57406988e..3275a8bf12 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/io/saving_games.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/io/saving_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/math/beziers_and_curves.po b/sphinx/po/de/LC_MESSAGES/tutorials/math/beziers_and_curves.po index be7f206116..fb6b939f86 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/math/beziers_and_curves.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/math/beziers_and_curves.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/math/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/math/index.po index f361d95bf3..02a4fa722d 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/math/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/math/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/math/interpolation.po b/sphinx/po/de/LC_MESSAGES/tutorials/math/interpolation.po index 72d58cc9bf..b2c9bcac9e 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/math/interpolation.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/math/interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/math/matrices_and_transforms.po b/sphinx/po/de/LC_MESSAGES/tutorials/math/matrices_and_transforms.po index 3358ccb5f4..1f5eab2f92 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/math/matrices_and_transforms.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/math/matrices_and_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/math/random_number_generation.po b/sphinx/po/de/LC_MESSAGES/tutorials/math/random_number_generation.po index 16d66f8b52..2c84129cfb 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/math/random_number_generation.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/math/random_number_generation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/math/vector_math.po b/sphinx/po/de/LC_MESSAGES/tutorials/math/vector_math.po index 3f093e5649..ec604b69c7 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/math/vector_math.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/math/vector_math.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/math/vectors_advanced.po b/sphinx/po/de/LC_MESSAGES/tutorials/math/vectors_advanced.po index 78fb62e256..37765c3fc6 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/math/vectors_advanced.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/math/vectors_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/migrating/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/migrating/index.po index 66b4f79160..a862f10987 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/migrating/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/migrating/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po b/sphinx/po/de/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po index 9921ae803e..87bedfdd5a 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po b/sphinx/po/de/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po index dffe4a36d2..389534a2a8 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po b/sphinx/po/de/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po index 2f293b0046..6ee7e9629e 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po b/sphinx/po/de/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po index 4a8d58ea87..615a76c755 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po b/sphinx/po/de/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po index 11f305a724..c142764ab4 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po b/sphinx/po/de/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po index db92e6eecc..f9eef10cea 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/index.po index 6dc17b3bf4..115b27ab47 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po index cea3459ddf..3c413b9e3e 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po index 178181ff0b..66d3dd60a4 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po index c8f63b30f0..82ad3b7efb 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po index 64a227c97f..d97f265750 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po index b42b05f4c6..a2024363ac 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po index dc3dc468f8..39ad1f64ab 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po index 4462d34e29..ba105cf0ea 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po index 2d57c060e6..f84e20938a 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po index 3c5c60b960..c29ea6700e 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po index a006a87829..c8b9d1e78f 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po index 3340d9a786..5cbf179d5b 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po index 00753d9225..4355862442 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po index 96f535f97b..f43dd627eb 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po index ffb893ea3c..61dcd87cec 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po index d10037b5b1..ff53501440 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po index ad22944eb4..d2762bdfea 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po index e910313bdc..75ba1928d0 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po index a6935decfa..d42d1312b5 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po b/sphinx/po/de/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po index a6a6e2f79b..868aad6edb 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -221,25 +221,6 @@ msgstr "" "Übertragungsmodus usw. festzulegen. Sie enthält auch Signale, die Ihnen " "mitteilen, wenn Peers sich verbinden oder die Verbindung trennen." -msgid "" -"This class interface can abstract most types of network layers, topologies " -"and libraries. By default, Godot provides an implementation based on ENet " -"(:ref:`ENetMultiplayerPeer `), one based on " -"WebRTC (:ref:`WebRTCMultiplayerPeer `), and one " -"based on WebSocket (:ref:`WebSocketPeer `), but this " -"could be used to implement mobile APIs (for ad hoc WiFi, Bluetooth) or " -"custom device/console-specific networking APIs." -msgstr "" -"Diese Klassenschnittstelle kann die meisten Arten von Netzwerkschichten, " -"Topologien und Bibliotheken abstrahieren. Standardmäßig bietet Godot eine " -"Implementierung auf Basis von ENet (:ref:`ENetMultiplayerPeer " -"`), eine auf Basis von WebRTC " -"(:ref:`WebRTCMultiplayerPeer `) und eine auf " -"Basis von WebSocket (:ref:`WebSocketPeer `), aber dies " -"könnte verwendet werden, um mobile APIs (für Ad-hoc-WiFi, Bluetooth) oder " -"benutzerdefinierte geräte-/konsolenspezifische Netzwerk-APIs zu " -"implementieren." - msgid "" "For most common cases, using this object directly is discouraged, as Godot " "provides even higher level networking facilities. This object is still made " diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/networking/http_client_class.po b/sphinx/po/de/LC_MESSAGES/tutorials/networking/http_client_class.po index 0b1524192c..ecbcdbdbc4 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/networking/http_client_class.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/networking/http_client_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/networking/http_request_class.po b/sphinx/po/de/LC_MESSAGES/tutorials/networking/http_request_class.po index 4a13944421..767bc47a62 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/networking/http_request_class.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/networking/http_request_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/networking/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/networking/index.po index 166e556be3..dd87d6e749 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/networking/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/networking/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/networking/ssl_certificates.po b/sphinx/po/de/LC_MESSAGES/tutorials/networking/ssl_certificates.po index cc9733ec14..6f503ccdf5 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/networking/ssl_certificates.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/networking/ssl_certificates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/networking/webrtc.po b/sphinx/po/de/LC_MESSAGES/tutorials/networking/webrtc.po index 563a20c343..ddaf38d490 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/networking/webrtc.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/networking/webrtc.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/networking/websocket.po b/sphinx/po/de/LC_MESSAGES/tutorials/networking/websocket.po index ff5729c15b..b54a11b5e5 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/networking/websocket.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/networking/websocket.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/performance/cpu_optimization.po b/sphinx/po/de/LC_MESSAGES/tutorials/performance/cpu_optimization.po index 9a1ca3688a..ed1d51d7f7 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/performance/cpu_optimization.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/performance/cpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/performance/general_optimization.po b/sphinx/po/de/LC_MESSAGES/tutorials/performance/general_optimization.po index da7cda1375..d9a4dd6837 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/performance/general_optimization.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/performance/general_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/performance/gpu_optimization.po b/sphinx/po/de/LC_MESSAGES/tutorials/performance/gpu_optimization.po index 8e4c2d7601..06f35d4d04 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/performance/gpu_optimization.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/performance/gpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/performance/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/performance/index.po index dc9fd1a9a8..43bd95e074 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/performance/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/performance/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po b/sphinx/po/de/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po index 50047b8e98..bf9fb05d84 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -66,18 +66,6 @@ msgstr "" "Forward+ oder Kompatibilität verwendet werden. Nicht benötigte Objekte " "beeinträchtigen jedoch weiterhin die Performance." -msgid "" -"One way we can potentially reduce the amount to be rendered is to **take " -"advantage of occlusion**. Godot 4.0 and later offers a new approach to " -"occlusion culling using occluder nodes. See :ref:`doc_occlusion_culling` for " -"instructions on setting up occlusion culling in your scene." -msgstr "" -"Eine Möglichkeit, die zu rendernde Menge zu reduzieren, besteht darin, **die " -"Vorteile von Occlusion** zu nutzen. Godot 4.0 und spätere Versionen bieten " -"einen neuen Ansatz für die Occlusion Culling unter Verwendung von Occluder-" -"Nodes. Siehe :ref:`doc_occlusion_culling` für Anweisungen zum Einrichten der " -"Occlusion Culling in Ihrer Szene." - msgid "" "In some cases, you may have to adapt your level design to add more occlusion " "opportunities. For example, you may have to add more walls to prevent the " diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/performance/pipeline_compilations.po b/sphinx/po/de/LC_MESSAGES/tutorials/performance/pipeline_compilations.po index 9484fe5f90..82326de7db 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/performance/pipeline_compilations.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/performance/pipeline_compilations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/performance/thread_safe_apis.po b/sphinx/po/de/LC_MESSAGES/tutorials/performance/thread_safe_apis.po index f3fc09d788..ca7702889a 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/performance/thread_safe_apis.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/performance/thread_safe_apis.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -35,40 +35,9 @@ msgstr "" msgid "Global scope" msgstr "Globaler Scope" -msgid "" -":ref:`Global Scope` singletons are all thread-safe. " -"Accessing servers from threads is supported (for RenderingServer and Physics " -"servers, ensure threaded or thread-safe operation is enabled in the project " -"settings!)." -msgstr "" -"Singletons im :ref:`globalen Scope` sind alle Thread-" -"sicher. Der Zugriff auf Server von Threads aus wird unterstützt (für " -"RenderingServer und Physikserver muss in den Projekteinstellungen " -"sichergestellt werden, dass der Threading- oder Thread-sichere Betrieb " -"aktiviert ist!)." - -msgid "" -"This makes them ideal for code that creates dozens of thousands of instances " -"in servers and controls them from threads. Of course, it requires a bit more " -"code, as this is used directly and not within the scene tree." -msgstr "" -"Dies macht sie ideal für Code, der Zig-Tausende von Instanzen auf Servern " -"erstellt und sie über Threads steuert. Natürlich erfordert es etwas mehr " -"Code, da dieser direkt und nicht im Szenenbaum verwendet wird." - msgid "Scene tree" msgstr "Szenenbaum" -msgid "" -"Interacting with the active scene tree is **NOT** thread-safe. Make sure to " -"use mutexes when sending data between threads. If you want to call functions " -"from a thread, the *call_deferred* function may be used:" -msgstr "" -"Die Interaktion mit dem aktiven Szenenbaum ist **NICHT** threadsicher. " -"Stellen Sie sicher, dass Sie Mutexe verwenden, wenn Sie Daten zwischen " -"Threads senden. Wenn Sie Funktionen von einem Thread aus aufrufen möchten, " -"kann die Funktion *call_deferred* verwendet werden:" - msgid "" "However, creating scene chunks (nodes in tree arrangement) outside the " "active tree is fine. This way, parts of a scene can be built or instantiated " @@ -79,19 +48,6 @@ msgstr "" "Szene in einem Thread erstellt oder instanziiert und dann im Hauptthread " "hinzugefügt werden:" -msgid "" -"Still, this is only really useful if you have **one** thread loading data. " -"Attempting to load or create scene chunks from multiple threads may work, " -"but you risk resources (which are only loaded once in Godot) tweaked by the " -"multiple threads, resulting in unexpected behaviors or crashes." -msgstr "" -"Dennoch ist dies nur dann wirklich nützlich, wenn Sie **einen** Thread " -"haben, der Daten lädt. Der Versuch, Szenenabschnitte von mehreren Threads " -"aus zu laden oder zu erstellen, kann zwar funktionieren, aber es besteht die " -"Gefahr, dass Ressourcen (die in Godot nur einmal geladen werden) von den " -"mehreren Threads verändert werden, was zu unerwartetem Verhalten oder " -"Abstürzen führt." - msgid "" "Only use more than one thread to generate scene data if you *really* know " "what you are doing and you are sure that a single resource is not being used " @@ -107,61 +63,8 @@ msgstr "" msgid "Rendering" msgstr "Rendern" -msgid "" -"Note that the Multi-Threaded thread model has several known bugs, so it may " -"not be usable in all scenarios." -msgstr "" -"Beachten Sie, dass das Multi-Threaded-Thread-Modell mehrere bekannte Bugs " -"enthält, so dass es möglicherweise nicht in allen Szenarien verwendbar ist." - -msgid "" -"You should avoid calling functions involving direct interaction with the GPU " -"on other threads, such as creating new textures or modifying and retrieving " -"image data, these operations can lead to performance stalls because they " -"require synchronization with " -"the :ref:`RenderingServer`, as data needs to be " -"transmitted to or updated on the GPU." -msgstr "" -"Sie sollten es vermeiden, Funktionen aufzurufen, die eine direkte " -"Interaktion mit der GPU auf anderen Threads beinhalten, wie z.B. das " -"Erstellen neuer Texturen oder das Ändern und Abrufen von Bilddaten. Diese " -"Operationen können zu Performance-Störungen führen, da sie eine " -"Synchronisation mit dem :ref:`RenderingServer` " -"erfordern, da Daten an die GPU übertragen oder dort aktualisiert werden " -"müssen." - -msgid "GDScript arrays, dictionaries" -msgstr "GDScript Arrays, Dictionarys" - -msgid "" -"In GDScript, reading and writing elements from multiple threads is OK, but " -"anything that changes the container size (resizing, adding or removing " -"elements) requires locking a mutex." -msgstr "" -"In GDScript ist das Lesen und Schreiben von Elementen von mehreren Threads " -"aus in Ordnung, aber alles, was die Größe des Containers ändert " -"(Größenänderung, Hinzufügen oder Entfernen von Elementen), erfordert das " -"Sperren eines Mutex." +msgid "Physics" +msgstr "Physik" msgid "Resources" msgstr "Ressourcen" - -msgid "" -"Modifying a unique resource from multiple threads is not supported. However " -"handling references on multiple threads is supported, hence loading " -"resources on a thread is as well - scenes, textures, meshes, etc - can be " -"loaded and manipulated on a thread and then added to the active scene on the " -"main thread. The limitation here is as described above, one must be careful " -"not to load the same resource from multiple threads at once, therefore it is " -"easiest to use **one** thread for loading and modifying resources, and then " -"the main thread for adding them." -msgstr "" -"Das Ändern einer einzelnen Ressource von mehreren Threads aus wird nicht " -"unterstützt. Die Handhabung von Referenzen in mehreren Threads wird jedoch " -"unterstützt, also auch das Laden von Ressourcen in einem Thread - Szenen, " -"Texturen, Meshes usw. - können in einem Thread geladen und bearbeitet und " -"dann der aktiven Szene im Hauptthread hinzugefügt werden. Die Einschränkung " -"hierbei ist, wie oben beschrieben, dass man darauf achten muss, nicht " -"dieselbe Ressource von mehreren Threads gleichzeitig zu laden, daher ist es " -"am einfachsten, **einen** Thread zum Laden und Ändern von Ressourcen und " -"dann den Hauptthread zum Hinzufügen zu verwenden." diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/performance/using_multimesh.po b/sphinx/po/de/LC_MESSAGES/tutorials/performance/using_multimesh.po index b73a20a824..7b411afbf5 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/performance/using_multimesh.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/performance/using_multimesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/performance/using_multiple_threads.po b/sphinx/po/de/LC_MESSAGES/tutorials/performance/using_multiple_threads.po index 6030aa5372..e5181f3623 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/performance/using_multiple_threads.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/performance/using_multiple_threads.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/performance/using_servers.po b/sphinx/po/de/LC_MESSAGES/tutorials/performance/using_servers.po index 673fda6667..ac62ca6069 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/performance/using_servers.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/performance/using_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po b/sphinx/po/de/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po index 0f95fb6832..f795be56f4 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po b/sphinx/po/de/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po index a35fc6c5d3..cf9207221a 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/performance/vertex_animation/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/performance/vertex_animation/index.po index 0c03cfb0fe..13370c999b 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/performance/vertex_animation/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/performance/vertex_animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po b/sphinx/po/de/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po index 31daf64a27..5240ee7bf4 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po b/sphinx/po/de/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po index 88422ec12d..e17fdc31fa 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/physics/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/physics/index.po index 75ff10801d..4b308ff6dc 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/physics/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/physics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po b/sphinx/po/de/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po index 9484fe5f90..82326de7db 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po b/sphinx/po/de/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po index b7b2e08761..6cdfb33539 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/physics/interpolation/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/physics/interpolation/index.po index 9484fe5f90..82326de7db 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/physics/interpolation/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/physics/interpolation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po b/sphinx/po/de/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po index 2397e8ca0a..dee87a6567 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po b/sphinx/po/de/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po index 1ba30a8313..cb98033a42 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po b/sphinx/po/de/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po index 9484fe5f90..82326de7db 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po b/sphinx/po/de/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po index d33cf3c910..309292d8be 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/physics/large_world_coordinates.po b/sphinx/po/de/LC_MESSAGES/tutorials/physics/large_world_coordinates.po index 2fdbee0bda..1a752ccca8 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/physics/large_world_coordinates.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/physics/large_world_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/physics/physics_introduction.po b/sphinx/po/de/LC_MESSAGES/tutorials/physics/physics_introduction.po index 15e2d797a6..d95f5aa618 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/physics/physics_introduction.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/physics/physics_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/physics/ragdoll_system.po b/sphinx/po/de/LC_MESSAGES/tutorials/physics/ragdoll_system.po index b40e6bd7ab..08cbf8a24f 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/physics/ragdoll_system.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/physics/ragdoll_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -17,181 +17,14 @@ msgstr "Ragdoll-System" msgid "Introduction" msgstr "Einführung" -msgid "" -"Since version 3.1, Godot supports ragdoll physics. Ragdolls rely on physics " -"simulation to create realistic procedural animation. They are used for death " -"animations in many games." -msgstr "" -"Seit Version 3.1 unterstützt Godot die Ragdoll-Physik. Ragdolls verlassen " -"sich auf Physiksimulationen, um realistische prozedurale Animationen zu " -"erstellen. Sie werden in vielen Spielen für Todesanimationen verwendet." - -msgid "" -"In this tutorial, we will be using the Platformer3D demo to set up a ragdoll." -msgstr "" -"In diesem Tutorial verwenden wir die Platformer3D-Demo, um eine Ragdoll " -"einzurichten." - -msgid "" -"You can download the Platformer3D demo on `GitHub `_ or using the " -"`Asset Library `_." -msgstr "" -"Sie können die Platformer3D-Demo auf `GitHub `_ oder über die `Asset-" -"Bibliothek `_ " -"herunterladen." - msgid "Setting up the ragdoll" msgstr "Einrichten der Ragdoll" msgid "Creating physical bones" msgstr "Erstellen von Physik-Knochen" -msgid "" -"Like many other features in the engine, there is a node to set up a ragdoll: " -"the :ref:`PhysicalBone3D ` node. To simplify the " -"setup, you can generate ``PhysicalBone`` nodes with the \"Create physical " -"skeleton\" feature in the skeleton node." -msgstr "" -"Wie viele andere Funktionen in der Engine gibt es einen Node, um eine " -"Ragdoll einzurichten: den :ref:`PhysicalBone3D `-Node. " -"Um die Einrichtung zu vereinfachen, kann man ``PhysicalBone`` Nodes mit dem " -"\"Physisches Skelett erzeugen\"-Feature im Skelett-Node erzeugen." - -msgid "" -"Open the platformer demo in Godot, and then the Robi scene. Select the " -"``Skeleton`` node. A skeleton button appears on the top bar menu:" -msgstr "" -"Öffnen Sie die Platformer-Demo in Godot und dann die Robi-Szene. Wählen Sie " -"den ``Skeleton``-Node. Ein Skelett-Knopf erscheint in der oberen Menüleiste:" - -msgid "" -"Click it and select the ``Create physical skeleton`` option. Godot will " -"generate ``PhysicalBone`` nodes and collision shapes for each bone in the " -"skeleton and pin joints to connect them together:" -msgstr "" -"Klicken Sie darauf und wählen Sie die Option ``Physikalisches Skelett " -"erstellen``. Godot erzeugt ``PhysicalBone``-Nodes und Collision Shapes für " -"jeden Knochen im Skelett und Gelenkpunkte, um sie miteinander zu verbinden:" - -msgid "" -"Some of the generated bones aren't necessary: the ``MASTER`` bone for " -"example. So we're going to clean up the skeleton by removing them." -msgstr "" -"Einige der erzeugten Knochen sind nicht notwendig: der ``MASTER``-Knochen " -"zum Beispiel. Wir werden also das Skelett bereinigen, indem wir sie " -"entfernen." - -msgid "Cleaning up the skeleton" -msgstr "Bereinigen des Skeletts" - -msgid "" -"Each ``PhysicalBone`` the engine needs to simulate has a performance cost, " -"so you want to remove every bone that is too small to make a difference in " -"the simulation, as well as all utility bones." -msgstr "" -"Jeder ``PhysicalBone``, den die Engine simulieren muss, kostet Performance, " -"so dass Sie alle Knochen entfernen wollen, die zu klein sind, um einen " -"Unterschied in der Simulation zu machen, ebenso wie alle Hilfsknochen." - -msgid "" -"For example, if we take a humanoid, you do not want to have physical bones " -"for each finger. You can use a single bone for the entire hand instead, or " -"one for the palm, one for the thumb, and a last one for the other four " -"fingers." -msgstr "" -"Nehmen wir zum Beispiel einen Humanoiden, so wollen Sie nicht für jeden " -"Finger einen physikalischen Knochen haben. Man kann stattdessen einen " -"einzigen Knochen für die gesamte Hand verwenden, oder einen für die " -"Handfläche, einen für den Daumen und einen letzten für die anderen vier " -"Finger." - -msgid "" -"Remove these physical bones: ``MASTER``, ``waist``, ``neck``, " -"``headtracker``. This gives us an optimized skeleton and makes it easier to " -"control the ragdoll." -msgstr "" -"Entfernen Sie diese physikalischen Knochen: ``MASTER``, ``waist``, ``neck``, " -"``headtracker``. Dies gibt uns ein optimiertes Skelett und macht es " -"einfacher, die Ragdoll zu kontrollieren." - -msgid "Collision shape adjustment" -msgstr "Anpassen der Collision Shape" - -msgid "" -"The next task is adjusting the collision shape and the size of physical " -"bones to match the part of the body that each bone should simulate." -msgstr "" -"Die nächste Aufgabe ist die Anpassung der Collision Shape und der Größe der " -"physikalischen Knochen an den Teil des Bodys, den jeder Knochen simulieren " -"soll." - -msgid "Joints adjustment" -msgstr "Justierung der Gelenke" - -msgid "" -"Once you adjusted the collision shapes, your ragdoll is almost ready. You " -"just want to adjust the pin joints to get a better simulation. " -"``PhysicalBone`` nodes have an unconstrained pin joint assigned to them by " -"default. To change the pin joint, select the ``PhysicalBone`` and change the " -"constraint type in the ``Joint`` section. There, you can change the " -"constraint's orientation and its limits." -msgstr "" -"Nachdem Sie die Collision Shapes angepasst haben, ist Ihre Ragdoll fast " -"fertig. Sie müssen nur noch die Gelenkpunkte anpassen, um eine bessere " -"Simulation zu erhalten. Nodes mit dem Namen ``PhysicalBone`` sind " -"standardmäßig mit einem unbeschränkten Gelenkpunkt versehen. Um den " -"Gelenkpunkt zu ändern, selektieren Sie den ``PhysicalBone`` und ändern Sie " -"den Beschränkungs-Typ im ``Joint``-Abschnitt. Dort können Sie die " -"Ausrichtung und die Grenzen der Beschränkung ändern." - msgid "This is the final result:" msgstr "Dies ist das Endergebnis:" -msgid "Simulating the ragdoll" -msgstr "Simulation der Ragdoll" - -msgid "" -"The ragdoll is now ready to use. To start the simulation and play the " -"ragdoll animation, you need to call the ``physical_bones_start_simulation`` " -"method. Attach a script to the skeleton node and call the method in the " -"``_ready`` method:" -msgstr "" -"Die Ragdoll ist jetzt einsatzbereit. Um die Simulation zu starten und die " -"Ragdoll-Animation abzuspielen, müssen Sie die Methode " -"``physical_bones_start_simulation`` aufrufen. Hängen Sie ein Skript an den " -"Skelett-Node an und rufen Sie diese Methode in der ``_ready`` Methode auf:" - -msgid "" -"To stop the simulation, call the ``physical_bones_stop_simulation()`` method." -msgstr "" -"Um die Simulation zu stoppen, rufen Sie die Methode " -"``physical_bones_stop_simulation()`` auf." - -msgid "" -"You can also limit the simulation to only a few bones. To do so, pass the " -"bone names as a parameter. Here's an example of partial ragdoll simulation:" -msgstr "" -"Sie können die Simulation auch auf einige wenige Knochen beschränken. Dazu " -"übergeben Sie die Knochennamen als Parameter. Hier ist ein Beispiel für eine " -"partielle Ragdoll-Simulation:" - msgid "Collision layer and mask" msgstr "Kollisionsebene und Maske" - -msgid "" -"Make sure to set up your collision layers and masks properly so the " -"``CharacterBody3D``'s capsule doesn't get in the way of the physics " -"simulation:" -msgstr "" -"Stellen Sie sicher, daß Sie Ihre Kollisionsebenen und Masken richtig " -"einstellen, damit die Capsule der ``CharacterBody3D`` nicht der " -"Physiksimulation in die Quere kommt:" - -msgid "" -"For more information, " -"read :ref:`doc_physics_introduction_collision_layers_and_masks`." -msgstr "" -"Für weitere Informationen, " -"siehe :ref:`doc_physics_introduction_collision_layers_and_masks`." diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/physics/ray-casting.po b/sphinx/po/de/LC_MESSAGES/tutorials/physics/ray-casting.po index 278720afff..4859cba176 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/physics/ray-casting.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/physics/ray-casting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/physics/rigid_body.po b/sphinx/po/de/LC_MESSAGES/tutorials/physics/rigid_body.po index fe554e566a..884f25012d 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/physics/rigid_body.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/physics/rigid_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/physics/soft_body.po b/sphinx/po/de/LC_MESSAGES/tutorials/physics/soft_body.po index 53b769b2f5..0026ed994f 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/physics/soft_body.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/physics/soft_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -11,82 +11,14 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" -msgid "" -"Soft bodies (or *soft-body dynamics*) simulate movement, changing shape and " -"other physical properties of deformable objects. This can for example be " -"used to simulate cloth or to create more realistic characters." -msgstr "" -"Soft Bodys (oder *Soft-Body-Dynamik*) simulieren Bewegungen, Änderungen der " -"Form und andere physikalische Eigenschaften verformbarer Objekte. Dies kann " -"zum Beispiel verwendet werden, um Stoff zu simulieren oder realistischere " -"Charaktere zu erstellen." - -msgid "Basic set-up" -msgstr "Grundlegende Einrichtung" - -msgid "" -"A :ref:`SoftBody3D ` node is used for soft body " -"simulations." -msgstr "" -"Ein :ref:`SoftBody3D `-Node wird für Soft Body-" -"Simulationen verwendet." - msgid "We will create a bouncy cube to demonstrate the setup of a soft body." msgstr "" "Wir werden einen elastischen Würfel erstellen, um die Einrichtung eines Soft " "Body zu demonstrieren." -msgid "" -"Set the parameters to obtain the type of soft body you aim for. Try to keep " -"the ``Simulation Precision`` above 5, otherwise, the soft body may collapse." -msgstr "" -"Stellen Sie die Parameter ein, um den gewünschten Soft Body-Typ zu erhalten. " -"Versuchen Sie, die ``Simulationsgenauigkeit`` über 5 zu halten, da sonst der " -"Soft Body zusammenbrechen kann." - -msgid "" -"Handle some parameters with care, as some value can lead to strange results. " -"For example, if the shape is not completely closed and you set pressure to " -"more than 0, the softbody will fly around like a plastic bag under strong " -"wind." -msgstr "" -"Gehen Sie vorsichtig mit einigen Parametern um, da gewisse Werte zu " -"seltsamen Ergebnissen führen können. Wenn beispielsweise die Shape nicht " -"vollständig geschlossen ist und Sie den Druck auf mehr als 0 einstellen, " -"fliegt der Soft Body bei starkem Wind wie eine Plastiktüte herum." - -msgid "Play the scene to view the simulation." -msgstr "Starten Sie die Szene, um sich die Simulation anzusehen." - -msgid "" -"To improve the simulation's result, increase the ``Simulation Precision``, " -"this will give significant improvement at the cost of performance." -msgstr "" -"Um das Simulationsergebnis zu verbessern, erhöhen Sie die " -"``Simulationsgenauigkeit``. Dies führt zu einer signifikanten Verbesserung " -"der Performance." - msgid "Cloak simulation" msgstr "Stoffsimulation" -msgid "Let's make a cloak in the Platformer3D demo." -msgstr "Erstellen wir einen Umhang in der Platformer3D-Demo." - -msgid "" -"You can download the Platformer3D demo on `GitHub `_ or `the Asset " -"Library `_." -msgstr "" -"Sie können die Platformer3D-Demo auf `GitHub `_ oder aus der `Asset-" -"Bibliothek `_ " -"herunterladen." - -msgid "Subdivision generates a more tessellated mesh for better simulations." -msgstr "" -"Die Unterteilung erzeugt ein stärker mosaikartiges Mesh für bessere " -"Simulationen." - msgid "" "Add a :ref:`BoneAttachment3D ` node under the " "skeleton node and select the Neck bone to attach the cloak to the character " @@ -96,22 +28,6 @@ msgstr "" "Skeleton-Node hinzu und wähle den Hals-Knochen aus, um den Umhang am " "Charakterskelett zu befestigen." -msgid "" -"``BoneAttachment3D`` node is to attach objects to a bone of an armature. The " -"attached object will follow the bone's movement, weapon of a character can " -"be attached this way." -msgstr "" -"Der Node ``BoneAttachment3D`` dient zum Anhängen von Objekten an einen Bone " -"einer Armatur. Das angehängte Objekt wird der Bewegung des Knochens folgen, " -"Waffen eines Charakters können auf diese Weise angehängt werden." - msgid "Play the scene and the cloak should simulate correctly." msgstr "" "Spielen Sie die Szene ab und der Umhang sollte korrekt simuliert werden." - -msgid "" -"This covers the basic settings of softbody, experiment with the parameters " -"to achieve the effect you are aiming for when making your game." -msgstr "" -"Experimentieren Sie mit den Parametern, um den Effekt zu erzielen, den Sie " -"bei der Entwicklung Ihres Spiels anstreben." diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po b/sphinx/po/de/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po index 488963aa86..2165b47220 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/physics/using_area_2d.po b/sphinx/po/de/LC_MESSAGES/tutorials/physics/using_area_2d.po index e3e4234522..f62cf4b290 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/physics/using_area_2d.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/physics/using_area_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/physics/using_character_body_2d.po b/sphinx/po/de/LC_MESSAGES/tutorials/physics/using_character_body_2d.po index 7291ce0bb2..6eac5f40df 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/physics/using_character_body_2d.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/physics/using_character_body_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/physics/using_jolt_physics.po b/sphinx/po/de/LC_MESSAGES/tutorials/physics/using_jolt_physics.po index 6e5abb009f..23c9581495 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/physics/using_jolt_physics.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/physics/using_jolt_physics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po b/sphinx/po/de/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po index a47a032897..9c3ffb9e52 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/platform/android/android_library.po b/sphinx/po/de/LC_MESSAGES/tutorials/platform/android/android_library.po index 5ca0adb4ae..2cb59d0f3e 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/platform/android/android_library.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/platform/android/android_library.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/platform/android/android_plugin.po b/sphinx/po/de/LC_MESSAGES/tutorials/platform/android/android_plugin.po index 2cafc955aa..6dbd3ed06c 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/platform/android/android_plugin.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/platform/android/android_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/platform/android/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/platform/android/index.po index c76eb76614..3ba3daa5bc 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/platform/android/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/platform/android/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po b/sphinx/po/de/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po index 9484fe5f90..82326de7db 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po b/sphinx/po/de/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po new file mode 100644 index 0000000000..82326de7db --- /dev/null +++ b/sphinx/po/de/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: de\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/platform/consoles.po b/sphinx/po/de/LC_MESSAGES/tutorials/platform/consoles.po index d3ee5124db..de5c8c92c2 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/platform/consoles.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/platform/consoles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/platform/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/platform/index.po index 27a9283019..e24a51e837 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/platform/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/platform/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/platform/ios/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/platform/ios/index.po index e3d109f807..fa866499e3 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/platform/ios/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/platform/ios/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po b/sphinx/po/de/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po index de4f191261..20287e7c65 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po b/sphinx/po/de/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po index 9576c1a142..4138432a9c 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po b/sphinx/po/de/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po index 0897f01ed7..f50df0c8a5 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po b/sphinx/po/de/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po index f9ca5cd829..284f50830e 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/platform/web/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/platform/web/index.po index 5b76da8d07..5736b664d4 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/platform/web/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/platform/web/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po b/sphinx/po/de/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po index db344d672d..cd47a6a566 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po b/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po index 6b7342854b..72deea8998 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -62,17 +62,6 @@ msgstr "" msgid "This would be a basic setup:" msgstr "Dies wäre ein einfaches Setup:" -msgid "" -"For simple gizmos, inheriting :ref:`EditorNode3DGizmoPlugin " -"` is enough. If you want to store some per-" -"gizmo data or you are porting a Godot 3.0 gizmo to 3.1+, you should go with " -"the second approach." -msgstr "" -"Für einfache Gizmos reicht es aus, :ref:`EditorNode3DGizmoPlugin " -"` zu erben. Wenn Sie einige Daten pro Gizmo " -"speichern wollen oder ein Godot 3.0-Gizmo auf 3.1+ portieren, sollten Sie " -"den zweiten Ansatz wählen." - msgid "Simple approach" msgstr "Ein einfacher Ansatz" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po b/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po index d2ed84aaaf..c78642b803 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/index.po index 1ed4e99b10..9583767483 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po b/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po index 6dbe925a23..b9325f9749 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po b/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po index 9f8242634a..6971b83f3f 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po b/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po index 874aad0bc7..b95fbdcbd9 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po b/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po index 112bec60b7..3a5acaec63 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -83,17 +83,6 @@ msgstr "" msgid "To continue with the example, use the following values:" msgstr "Um mit dem Beispiel fortzufahren, verwenden Sie die folgenden Werte:" -msgid "" -"Unchecking the ``Activate now?`` option in C# is always required because, " -"like every other C# script, the EditorPlugin script needs to be compiled " -"which requires building the project. After building the project the plugin " -"can be enabled in the ``Plugins`` tab of ``Project Settings``." -msgstr "" -"Das Deaktivieren der Option ``Activate now?`` in C# ist immer erforderlich, " -"da das EditorPlugin Skript, wie jedes andere C# Skript, kompiliert werden " -"muss, was das Bauen des Projekts erfordert. Nach dem Bauen des Projekts kann " -"das Plugin im ``Plugins``-Tab der ``Projekteinstellungen`` aktiviert werden." - msgid "You should end up with a directory structure like this:" msgstr "Die Verzeichnisstruktur sollte am Ende so aussehen:" @@ -173,18 +162,6 @@ msgstr "" "verwenden. Eine gute Lösung hierfür besteht darin, ein Plugin zu erstellen, " "das einen Node mit einem benutzerdefinierten Verhalten hinzufügt." -msgid "" -"Nodes added via an EditorPlugin are \"CustomType\" nodes. While they work " -"with any scripting language, they have fewer features than :ref:`the Script " -"Class system `. If you are writing GDScript " -"or NativeScript, we recommend using Script Classes instead." -msgstr "" -"Nodes, die über ein EditorPlugin hinzugefügt werden, sind \"CustomType\"-" -"Nodes. Sie funktionieren zwar mit jeder Skriptsprache, haben aber weniger " -"Funktionen als :ref:`das Skriptklassensystem " -"`. Wenn Sie GDScript oder NativeScript " -"schreiben, empfehlen wir, stattdessen Skript-Klassen zu verwenden." - msgid "" "To create a new node type, you can use the function :ref:`add_custom_type() " "` from " @@ -316,32 +293,6 @@ msgstr "" "Godot-Szene: Erstellen Sie einfach eine neue Szene im Editor und bearbeiten " "diese." -msgid "" -"For an editor dock, the root node **must** be a :ref:`Control " -"` or one of its child classes. For this tutorial, you can " -"create a single button. The name of the root node will also be the name that " -"appears on the dock tab, so be sure to give it a short and descriptive name. " -"Also, don't forget to add some text to your button." -msgstr "" -"Für ein Editor-Dock **muss** der Root-Node ein :ref:`Control " -"` oder eine seiner Child-Klassen sein. Für dieses Tutorial " -"können Sie einen einzelne Button erstellen. Der Name des Root-Nodes ist auch " -"der Name, der auf dem Dock-Tab erscheint. Vergessen Sie auch nicht, Ihrem " -"Button etwas Text hinzuzufügen." - -msgid "" -"Save this scene as ``my_dock.tscn``. Now, we need to grab the scene we " -"created then add it as a dock in the editor. For this, you can rely on the " -"function :ref:`add_control_to_dock() " -"` from the :ref:`EditorPlugin " -"` class." -msgstr "" -"Speichern Sie diese Szene unter dem Namen ``my_dock.tscn``. Nun müssen wir " -"die Szene, die wir erstellt haben, als Dock in den Editor einfügen. Hierfür " -"können Sie die Funktion :ref:`add_control_to_dock() " -"` aus der " -"Klasse :ref:`EditorPlugin ` verwenden." - msgid "" "You need to select a dock position and define the control to add (which is " "the scene you just created). Don't forget to **remove the dock** when the " diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po b/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po index 45bff2d8dc..a63ebba5e3 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/plugins/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/plugins/index.po index 4cbe3668e0..2633a06e38 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/plugins/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/plugins/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po b/sphinx/po/de/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po index 05cfaa02d8..9612c712ff 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/rendering/compositor.po b/sphinx/po/de/LC_MESSAGES/tutorials/rendering/compositor.po index 6ff7bec04b..218344d0a8 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/rendering/compositor.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/rendering/compositor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/rendering/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/rendering/index.po index 3fc42827dc..fdcdc892db 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/rendering/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/rendering/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/rendering/jitter_stutter.po b/sphinx/po/de/LC_MESSAGES/tutorials/rendering/jitter_stutter.po index fd339c7936..372dd551b4 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/rendering/jitter_stutter.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/rendering/jitter_stutter.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po b/sphinx/po/de/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po index 71e5ab26d1..99fecb77f3 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/rendering/renderers.po b/sphinx/po/de/LC_MESSAGES/tutorials/rendering/renderers.po index be96bfbaf4..2573bfbb36 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/rendering/renderers.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/rendering/renderers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/rendering/viewports.po b/sphinx/po/de/LC_MESSAGES/tutorials/rendering/viewports.po index ca62e88849..c7fe8ba920 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/rendering/viewports.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/rendering/viewports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po index a9dbc85035..cf8f53f741 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -59,18 +59,6 @@ msgstr "" msgid "Prerequisites" msgstr "Voraussetzungen" -msgid "" -"Godot bundles the parts of .NET needed to run already compiled games. " -"However, Godot does not bundle the tools required to build and compile " -"games, such as MSBuild and the C# compiler. These are included in the .NET " -"SDK, and need to be installed separately." -msgstr "" -"Godot bringt die Teile von .NET, die zum Ausführen bereits kompilierter " -"Spiele benötigt werden mit. Allerdings bringt Godot nicht die Tools mit, die " -"zum Erstellen und Kompilieren von Spielen erforderlich sind, wie MSBuild und " -"den C#-Compiler. Diese sind im .NET SDK enthalten und müssen separat " -"installiert werden." - msgid "" "In summary, you must have installed the .NET SDK **and** the .NET-enabled " "version of Godot." @@ -78,13 +66,6 @@ msgstr "" "Zusammenfassend lässt sich sagen, dass Sie das .NET SDK **und** die .NET-" "fähige Version von Godot installiert haben müssen." -msgid "" -"Download and install the latest stable version of the SDK from the `.NET " -"download page `__." -msgstr "" -"Laden Sie die neueste stabile Version des SDK von der `.NET Download-Seite " -"`__ herunter und installieren Sie sie." - msgid "" "Be sure to install the 64-bit version of the SDK(s) if you are using the 64-" "bit version of Godot." @@ -562,13 +543,6 @@ msgstr "" "hinzufügen. Sie können auch manuell hinzugefügt werden, indem die " "Paketreferenz in die Datei ``.csproj`` im Projekt-Root eingefügt wird:" -msgid "" -"As of Godot 3.2.3, Godot automatically downloads and sets up newly added " -"NuGet packages the next time it builds the project." -msgstr "" -"Ab Godot 3.2.3 lädt Godot automatisch neu hinzugefügte NuGet-Pakete herunter " -"und richtet sie ein, wenn das Projekt das nächste Mal kompiliert wird." - msgid "Profiling your C# code" msgstr "Profilieren Ihres C#-Codes" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po index 1212234afe..87530a8af0 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po index d879303923..78b4c1329f 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po index 6d0083a2bf..9d52d6e70f 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -274,13 +274,6 @@ msgstr "Die Farbe wird als Rot-Grün-Blau-Wert angegeben (Alpha ist immer 1)." msgid "Nodes" msgstr "Nodes" -msgid "" -"Since Godot 4.0, nodes can be directly exported without having to use " -"NodePaths." -msgstr "" -"Seit Godot 4.0 können Nodes direkt exportiert werden, ohne NodePaths " -"verwenden zu müssen." - msgid "" "A specific type of node can also be directly exported. The list of nodes " "shown after pressing \"Assign\" in the inspector is filtered to the " diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po index d2070582f6..be9418042e 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po index c48af6a146..be5500b4f8 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po index 5cbb3042fc..509ba66591 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po index d333155605..29d4f6a2d2 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po index c33a2caa6e..bc60e80e0b 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po index d15e526527..e0748ec9ff 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po index d61e5bd3a1..cd9c99f8eb 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po index dc5ab2ee5f..d9a01c3552 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po index 5355e2e678..81f8f75831 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po index 54f7eda03b..54f4d216da 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po index f06fd12b51..d3d9f1977d 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po index 843725c099..997d4c5c0d 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po index 0cb83a36a9..7a79910c20 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po index 6f7a275055..e571c3e6b5 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po index 5519fa9175..7a50bcd2cd 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po index 820bd60b4b..a4e7cebdc0 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po index 7f44970a1d..9c4ef6c597 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po index cc13309212..d5d7afda4b 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po index 820bd60b4b..a4e7cebdc0 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po index 88e4369eb7..4ef7c000e2 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po index fd4d05c9c1..bf02c0a1c7 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po index 2d249e5385..fccf7bf541 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po index 925b67f966..e026c8f6d0 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po index 1f5b13a714..00d5850de2 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po index ef7b667eee..44a557e99c 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po index 8f4551c589..503d07f5d2 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po index 3e333b95e4..6fa6d693c8 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po index b5d2f6beb5..82bc708966 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/index.po index 44836313d3..c1bd0972bf 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/c_sharp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po index 50befc3e0d..7587264dbb 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po index 2988eff9a4..e96bd8a552 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po new file mode 100644 index 0000000000..db6025153a --- /dev/null +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: de\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Introduction" +msgstr "Einführung" + +msgid "Debug" +msgstr "Debugging" + +msgid "Compiling" +msgstr "Kompilieren" + +msgid "Examples" +msgstr "Beispiele" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po new file mode 100644 index 0000000000..82326de7db --- /dev/null +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: de\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po new file mode 100644 index 0000000000..32ba86fa7a --- /dev/null +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po @@ -0,0 +1,18 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: de\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Getting started" +msgstr "Erste Schritte" + +msgid "Configuring an IDE" +msgstr "IDE konfigurieren" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/core_types.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/core_types.po new file mode 100644 index 0000000000..fc27de390e --- /dev/null +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/core_types.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: de\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Core types" +msgstr "Kerntypen" + +msgid "Packed arrays" +msgstr "Gepackte Arrays" + +msgid "Variant class" +msgstr "Die Klasse \"Variant\"" + +msgid "Object class" +msgstr "Die Klasse \"Object\"" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po index 2e200e6d8e..5ee508f2f5 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -90,60 +90,6 @@ msgstr "" msgid "This will initialize the repository in your project folder." msgstr "Dadurch wird das Repository in Ihrem Projektordner initialisiert." -msgid "Building the C++ bindings" -msgstr "Bauen der C++-Bindings" - -msgid "" -"Now that we've downloaded our prerequisites, it is time to build the C++ " -"bindings." -msgstr "" -"Nachdem wir nun unsere Anforderungen heruntergeladen haben, ist es an der " -"Zeit, die C++ Bindings zu erstellen." - -msgid "" -"The resulting ``extension_api.json`` file will be created in the " -"executable's directory. Copy it to the project folder and add " -"``custom_api_file=`` to the scons command below." -msgstr "" -"Die resultierende Datei ``extension_api.json`` wird im Verzeichnis der " -"ausführbaren Datei erstellt. Kopieren Sie sie in den Projektordner und fügen " -"Sie ``custom_api_file=`` zu dem unten stehenden scons-Befehl " -"hinzu." - -msgid "" -"To generate and compile the bindings, use this command (replacing " -"```` with ``windows``, ``linux`` or ``macos`` depending on your " -"OS):" -msgstr "" -"Um die Bindings zu erzeugen und zu kompilieren, verwenden Sie diesen Befehl " -"(ersetzen Sie ```` durch ``Windows``, ``Linux`` oder ``Macos``, " -"abhängig von Ihrem Betriebssystem):" - -msgid "" -"The build process automatically detects the number of CPU threads to use for " -"parallel builds. To specify a number of CPU threads to use, add ``-jN`` at " -"the end of the SCons command line where ``N`` is the number of CPU threads " -"to use." -msgstr "" -"Der Buildprozess erkennt automatisch die Anzahl der zu verwendenden CPU-" -"Threads für parallele Builds. Um die Anzahl der zu verwendenden CPU-Threads " -"anzugeben, fügen Sie ``-jN`` am Ende der SCons-Kommandozeile hinzu, wobei " -"``N`` die Anzahl der zu verwendenden CPU-Threads ist." - -msgid "" -"This step will take a while. When it is completed, you should have static " -"libraries that can be compiled into your project stored in ``godot-cpp/bin/" -"``." -msgstr "" -"Dieser Schritt wird eine Weile dauern. Wenn er abgeschlossen ist, sollten " -"Sie statische Bibliotheken haben, die in Ihr Projekt kompiliert werden " -"können und in ``godot-cpp/bin/`` gespeichert sind." - -msgid "You may need to add ``bits=64`` to the command on Windows or Linux." -msgstr "" -"Unter Windows oder Linux müssen Sie eventuell ``bits=64`` zu dem Befehl " -"hinzufügen." - msgid "Creating a simple plugin" msgstr "Erstellen eines einfachen Plugins" @@ -368,18 +314,6 @@ msgstr "" "wird, wenn Sie das Projekt exportieren, was bedeutet, dass das Datenpaket " "keine Bibliotheken enthält, die mit der Target-Plattform inkompatibel sind." -msgid "" -"Finally, the ``dependencies`` section allows you to name additional dynamic " -"libraries that should be included as well. This is important when your " -"GDExtension plugin implements someone else's library and requires you to " -"supply a third-party dynamic library with your project." -msgstr "" -"Schließlich können Sie im Abschnitt ``dependencies`` zusätzliche dynamische " -"Bibliotheken angeben, die ebenfalls eingebunden werden sollen. Dies ist " -"wichtig, wenn Ihr GDExtension-Plugin die Bibliothek eines anderen " -"Herstellers implementiert und Sie eine dynamische Bibliothek eines " -"Drittanbieters mit Ihrem Projekt bereitstellen müssen." - msgid "Here is another overview to check the correct file structure:" msgstr "" "Hier ist eine weitere Übersicht zur Überprüfung der korrekten Dateistruktur:" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po index 7d66f1efad..b758e99893 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/index.po index 9484fe5f90..82326de7db 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cpp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/creating_script_templates.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/creating_script_templates.po index 015d898f04..f5e0440999 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/creating_script_templates.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/creating_script_templates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po index 08f555cb92..16b96c98e1 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po index d0b43d647a..f7d83e9294 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -29,14 +29,6 @@ msgstr "" "Zeit zeigen. Die Daten für diese Diagramme werden aus dem " "Singleton :ref:`class_Performance` der Engine bezogen." -msgid "" -"Since Godot 4.0, you can declare custom values to be displayed in the " -"Monitors tab. Example use cases for custom performance monitors include:" -msgstr "" -"Seit Godot 4.0 können Sie benutzerdefinierte Werte deklarieren, die auf dem " -"Monitore-Tab angezeigt werden. Anwendungsbeispiele für benutzerdefinierte " -"Performance-Monitore sind:" - msgid "" "Displaying performance metrics that are specific to your project. For " "instance, in a voxel game, you could create a performance monitor to track " diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po index 898090c651..1e70499eaa 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/index.po index 7443aaf0d8..57640af9fc 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po new file mode 100644 index 0000000000..fe295c419e --- /dev/null +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po @@ -0,0 +1,21 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: de\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Usage" +msgstr "Verwendung" + +msgid "Classes" +msgstr "Klassen" + +msgid "Nodes" +msgstr "Nodes" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/output_panel.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/output_panel.po index 9484fe5f90..82326de7db 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/output_panel.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/output_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po index 4f0d1c9b5e..69e8012c50 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po index 4efb736827..dadd50f7a4 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po index ae2ab1d8f7..2d2398dd51 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/filesystem.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/filesystem.po index 1fc27a7adb..eea9b54160 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/filesystem.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/filesystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po index e166d29fbd..4b615a57b9 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po index 69c7ee50ea..a380464e3b 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -191,15 +191,9 @@ msgstr "Builds" msgid "**debug**" msgstr "**debug**" -msgid "Build with debug symbols" -msgstr "Erstellen mit Debugsymbolen" - msgid "**release**" msgstr "**release**" -msgid "Optimized build without debug symbols" -msgstr "Optimierter Build ohne Debugsymbole" - msgid "**editor**" msgstr "**editor**" @@ -267,40 +261,5 @@ msgstr "" msgid "For example:" msgstr "Zum Beispiel:" -msgid "" -"The path should point to a 16 by 16 pixel SVG image. Read the guide " -"for :ref:`creating icons ` for more information." -msgstr "" -"Der Pfad sollte auf ein 16 x 16 Pixel großes SVG-Bild verweisen. Lesen Sie " -"die Anleitung für :ref:`Erstellung von Icons ` für weitere " -"Informationen." - msgid "Dependencies section" msgstr "Abschnitt „Abhängigkeiten“" - -msgid "" -"In this section you set the paths of the GDExtension dependencies. This is " -"used internally to export the dependencies when exporting your game " -"executable. You are able to set which dependency is loaded depending on the " -"feature flags of the exported executable. In addition, you are able to set " -"an optional subdirectory to move your dependencies into. If no path is " -"supplied Godot will move the libraries into the same directory as your game " -"executable." -msgstr "" -"In diesem Abschnitt legen Sie die Pfade der GDExtension-Abhängigkeiten fest. " -"Dies wird intern verwendet, um die Abhängigkeiten beim Exportieren Ihrer " -"ausführbaren Spieldatei zu exportieren. Sie können festlegen, welche " -"Abhängigkeit abhängig von den Feature-Flags der exportierten ausführbaren " -"Datei geladen wird. Darüber hinaus können Sie ein optionales " -"Unterverzeichnis festlegen, in das Ihre Abhängigkeiten verschoben werden. " -"Wenn kein Pfad angegeben wird, verschiebt Godot die Bibliotheken in dasselbe " -"Verzeichnis wie Ihre ausführbare Spieldatei." - -msgid "" -"In MacOS it is necessary to have shared libraries inside a folder called " -"``Frameworks`` with a directory structure like this: ``Game.app/Contents/" -"Frameworks``." -msgstr "" -"Unter macOS müssen gemeinsam genutzte Bibliotheken in einem Ordner namens " -"``Frameworks`` mit einer Verzeichnisstruktur wie dieser vorhanden sein: " -"``Game.app/Contents/Frameworks``." diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdextension/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdextension/index.po index e33988ae4c..ce0c5bc8d4 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdextension/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdextension/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po index e1a10c043b..e823c4ec12 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po index d47685acfd..5159123361 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po index f6e173ca80..8dd6684241 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -1416,20 +1416,6 @@ msgstr "" msgid "Typed arrays" msgstr "Typisierte Arrays" -msgid "" -"Godot 4.0 added support for typed arrays. On write operations, Godot checks " -"that element values match the specified type, so the array cannot contain " -"invalid values. The GDScript static analyzer takes typed arrays into " -"account, however array methods like ``front()`` and ``back()`` still have " -"the ``Variant`` return type." -msgstr "" -"Mit Godot 4.0 wurde die Unterstützung für typisierte Arrays hinzugefügt. Bei " -"Schreiboperationen prüft Godot, ob die Elementwerte dem angegebenen Typ " -"entsprechen, so daß das Array keine ungültigen Werte enthalten kann. Der " -"statische Analyzer von GDScript berücksichtigt typisierte Arrays, aber Array-" -"Methoden wie ``front()`` und ``back()`` haben immer noch den Rückgabetyp " -"``Variant``." - msgid "" "Typed arrays have the syntax ``Array[Type]``, where ``Type`` can be any " "``Variant`` type, native or user class, or enum. Nested array types (like " diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po index 6359d651b7..9c4e9bd0e6 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po index fec202e701..c2bce540fc 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -158,13 +158,6 @@ msgstr "Normale Farbe, die als Rot-Grün-Blau-Alpha-Wert angegeben wird." msgid "Nodes" msgstr "Nodes" -msgid "" -"Since Godot 4.0, nodes can be directly exported as properties in a script " -"without having to use NodePaths:" -msgstr "" -"Seit Godot 4.0 können Nodes direkt als Property in ein Skript exportiert " -"werden, ohne NodePaths verwenden zu müssen:" - msgid "" "Exporting NodePaths like in Godot 3.x is still possible, in case you need it:" msgstr "" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po index a4e028f3d7..241f22b893 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po index 50e7d968f1..3e96ebbed8 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/index.po index 3aa330bd68..79a965f36c 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po index c97d96e11c..e2b4457cc1 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -375,9 +375,6 @@ msgstr "" "Richtlinien befolgen, und macht es einfacher und schneller, den Code anderer " "Leute zu lesen und zu verstehen." -msgid "pass" -msgstr "pass" - msgid "Warning system" msgstr "Warnsystem" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po index af825bc49d..d949e814e7 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/groups.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/groups.po index b3acdc52c6..acc51ff62d 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/groups.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/groups.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po index 5cac4a35a2..74da51dea0 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po index 8b4dd01158..8b015581c9 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/index.po index afef516d62..24c6b43019 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po index 96bb275d65..df14f02f4e 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/logging.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/logging.po index d3f5228745..be655eee94 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/logging.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/logging.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po index a0d2366770..b9659da659 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/other_languages.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/other_languages.po index c6131b7dc1..409b80579f 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/other_languages.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/other_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/overridable_functions.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/overridable_functions.po index cbb2ed53c6..a144d8097d 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/overridable_functions.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/overridable_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/pausing_games.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/pausing_games.po index 028bb54357..b6989a20a7 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/pausing_games.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/pausing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/resources.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/resources.po index f749fff880..fc4ee59761 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/resources.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/resources.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/scene_tree.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/scene_tree.po index 7ad0908af7..42058175d4 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/scene_tree.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/scene_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po index db15a7c7d8..b7d51e75e5 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/singletons_autoload.po b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/singletons_autoload.po index 23b87bfef4..8d0315299c 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/scripting/singletons_autoload.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/scripting/singletons_autoload.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po index 6d20a91699..f32eee529f 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/compute_shaders.po b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/compute_shaders.po index 2b1953eb3d..e5bb763f03 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/compute_shaders.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/compute_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po index 08231ecba5..637eaa6f18 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po index b6ced8f1d8..2a27920f9e 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/index.po index 029f9502f6..64c96e07af 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po index 82b0f3b2be..7dc318d38f 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/making_trees.po b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/making_trees.po index 0ad3854548..1686c52453 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/making_trees.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/making_trees.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po index 6243573c70..f7b3ed690b 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po index c6ba54e59d..4839efd083 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -79,9 +79,6 @@ msgstr "" msgid "**light_only**" msgstr "**light_only**" -msgid "Only draw on light pass." -msgstr "Nur bei Lichtdurchlauf zeichnen." - msgid "**skip_vertex_transform**" msgstr "**skip_vertex_transform**" @@ -108,34 +105,12 @@ msgstr "in float **TIME**" msgid "in float **PI**" msgstr "in float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"Eine ``PI``-Konstante (``3,141592``). Das Verhältnis des Umfangs eines " -"Kreises zu seinem Durchmesser und die Anzahl der Bogenmaßeinheiten in einer " -"halben Umdrehung." - msgid "in float **TAU**" msgstr "in float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"Eine ``TAU``-Konstante (``6.283185``). Ein Äquivalent von ``PI * 2`` und die " -"Anzahl der Bogenmaßeinheiten in einer vollen Umdrehung." - msgid "in float **E**" msgstr "in float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"Eine ``E``-Konstante (``2,718281``). Eulersche Zahl und eine Basis des " -"natürlichen Logarithmus." - msgid "Vertex built-ins" msgstr "Vertex-Built-ins" @@ -201,13 +176,6 @@ msgstr "Immer ``false``." msgid "in vec2 **TEXTURE_PIXEL_SIZE**" msgstr "in vec2 **TEXTURE_PIXEL_SIZE**" -msgid "" -"Normalized pixel size of default 2D texture. For a Sprite2D with a texture " -"of size 64x32px, **TEXTURE_PIXEL_SIZE** = ``vec2(1/64, 1/32)``" -msgstr "" -"Normalisierte Pixelgröße der Default-2D-Textur. Für ein Sprite2D mit einer " -"Textur der Größe 64x32px ist **TEXTURE_PIXEL_SIZE** = ``vec2(1/64, 1/32)``" - msgid "inout vec2 **VERTEX**" msgstr "inout vec2 **VERTEX**" @@ -247,9 +215,6 @@ msgstr "in vec4 **FRAGCOORD**" msgid "in vec2 **SCREEN_PIXEL_SIZE**" msgstr "in vec2 **SCREEN_PIXEL_SIZE**" -msgid "Size of individual pixels. Equal to inverse of resolution." -msgstr "Größe der einzelnen Pixel. Entspricht dem Inversen der Auflösung." - msgid "in vec2 **POINT_COORD**" msgstr "in vec2 **POINT_COORD**" @@ -281,9 +246,6 @@ msgstr "in vec2 **UV**" msgid "in vec2 **SCREEN_UV**" msgstr "in vec2 **SCREEN_UV**" -msgid "Screen UV coordinate for current pixel." -msgstr "Screen-UV-Koordinate für das aktuelle Pixel." - msgid "sampler2D **SCREEN_TEXTURE**" msgstr "sampler2D **SCREEN_TEXTURE**" @@ -355,9 +317,6 @@ msgstr "in vec3 **NORMAL**" msgid "in vec4 **COLOR**" msgstr "in vec4 **COLOR**" -msgid "Current texture in use for CanvasItem." -msgstr "Aktuell verwendete Textur für CanvasItem." - msgid "UV for Point Sprite." msgstr "UV für Punkt-Sprite." diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po index 3007e694d7..969470d0fa 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,18 +14,6 @@ msgstr "" msgid "Fog shaders" msgstr "Fog-Shader" -msgid "" -"Fog shaders are used to define how fog is added (or subtracted) from a scene " -"in a given area. Fog shaders are always used together with :ref:`FogVolumes " -"` and volumetric fog. Fog shaders only have one processing " -"function, the ``fog()`` function." -msgstr "" -"Fog-Shader werden verwendet, um zu definieren, wie Nebel in einem bestimmten " -"Bereich einer Szene hinzugefügt (oder abgezogen) wird. Fog-Shader werden " -"immer zusammen mit :ref:`FogVolumes ` und volumetrischem " -"Nebel verwendet. Fog-Shader haben nur eine Verarbeitungsfunktion, die " -"``fog()`` Funktion." - msgid "" "The resolution of the fog shaders depends on the resolution of the " "volumetric fog froxel grid. Accordingly, the level of detail that a fog " @@ -37,20 +25,6 @@ msgstr "" "Shader hinzufügen kann, davon ab, wie nah das :ref:`FogVolume " "` an der Kamera ist." -msgid "" -"Fog shaders are a special form of compute shader that is called once for " -"every froxel that is touched by an axis aligned bounding box of the " -"associated :ref:`FogVolume `. This means that froxels that " -"just barely touch a given :ref:`FogVolume ` will still be " -"used." -msgstr "" -"Fog-Shader sind eine spezielle Form von Compute-Shadern, die für jedes " -"Froxel, das von einer achsparallelen Bounding-Box des " -"zugehörigen :ref:`FogVolume ` berührt wird, einmal " -"aufgerufen wird. Das bedeutet, dass Froxel, die ein " -"bestimmtes :ref:`FogVolume ` nur knapp berühren, trotzdem " -"verwendet werden." - msgid "Built-ins" msgstr "Built-ins" @@ -75,34 +49,12 @@ msgstr "in float **TIME**" msgid "in float **PI**" msgstr "in float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"Eine ``PI``-Konstante (``3,141592``). Das Verhältnis des Umfangs eines " -"Kreises zu seinem Durchmesser und die Anzahl der Bogenmaßeinheiten in einer " -"halben Umdrehung." - msgid "in float **TAU**" msgstr "in float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"Eine ``TAU``-Konstante (``6.283185``). Ein Äquivalent von ``PI * 2`` und die " -"Anzahl der Bogenmaßeinheiten in einer vollen Umdrehung." - msgid "in float **E**" msgstr "in float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"Eine ``E``-Konstante (``2,718281``). Eulersche Zahl und eine Basis des " -"natürlichen Logarithmus." - msgid "Fog built-ins" msgstr "Fog-Built-ins" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/index.po index e563b7a7b6..8dfbf76ba2 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po index 227ac116ae..9061374bcb 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,18 +14,6 @@ msgstr "" msgid "Particle shaders" msgstr "Partikel-Shader" -msgid "" -"Particle shaders are a special type of shader that runs before the object is " -"drawn. They are used for calculating material properties such as color, " -"position, and rotation. They are drawn with any regular material for " -"CanvasItem or Spatial, depending on whether they are 2D or 3D." -msgstr "" -"Partikel-Shader sind eine spezielle Art von Shader, die ausgeführt werden, " -"bevor das Objekt gezeichnet wird. Sie werden für die Berechnung von " -"Materialeigenschaften wie Farbe, Position und Rotation verwendet. Sie werden " -"mit jedem regulären Material für CanvasItem oder Spatial gezeichnet, je " -"nachdem, ob sie 2D oder 3D sind." - msgid "" "Unlike other shader types, particle shaders keep the data that was output " "the previous frame. Therefore, particle shaders can be used for complex " @@ -103,34 +91,12 @@ msgstr "in float **TIME**" msgid "in float **PI**" msgstr "in float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"Eine ``PI``-Konstante (``3,141592``). Das Verhältnis des Umfangs eines " -"Kreises zu seinem Durchmesser und die Anzahl der Bogenmaßeinheiten in einer " -"halben Umdrehung." - msgid "in float **TAU**" msgstr "in float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"Eine ``TAU``-Konstante (``6.283185``). Ein Äquivalent von ``PI * 2`` und die " -"Anzahl der Bogenmaßeinheiten in einer vollen Umdrehung." - msgid "in float **E**" msgstr "in float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"Eine ``E``-Konstante (``2,718281``). Eulersche Zahl und eine Basis des " -"natürlichen Logarithmus." - msgid "Start and Process built-ins" msgstr "Start- und Prozess-Built-ins" @@ -183,18 +149,9 @@ msgstr "Zufälliger Seed, der als Basis für random verwendet wird." msgid "inout bool **ACTIVE**" msgstr "inout bool **ACTIVE**" -msgid "``true`` when the particle is active, can be set ``false``." -msgstr "``true``, wenn der Partikel aktiv ist, kann ``false`` gesetzt werden." - msgid "inout vec4 **COLOR**" msgstr "inout vec4 **COLOR**" -msgid "" -"Particle color, can be written to and accessed in mesh's vertex function." -msgstr "" -"Partikelfarbe, kann in die Vertexfunktion des Mesh geschrieben und darauf " -"zugegriffen werden." - msgid "inout vec3 **VELOCITY**" msgstr "inout vec3 **VELOCITY**" @@ -213,13 +170,6 @@ msgstr "inout vec4 **CUSTOM**" msgid "inout float **MASS**" msgstr "inout float **MASS**" -msgid "" -"Particle mass, intended to be used with attractors. Equals ``1.0`` by " -"default." -msgstr "" -"Partikelmasse, vorgesehen für die Verwendung mit Attraktoren. Entspricht " -"standardmäßig ``1.0``." - msgid "in vec4 **USERDATAX**" msgstr "in vec4 **USERDATAX**" @@ -325,10 +275,6 @@ msgstr "Prozess-Built-ins" msgid "in bool **RESTART**" msgstr "in bool **RESTART**" -msgid "``true`` if the current process frame is first for the particle." -msgstr "" -"``true``, wenn der aktuelle Prozessframe der erste für das Partikel ist." - msgid "in bool **COLLIDED**" msgstr "in bool **COLLIDED**" @@ -342,13 +288,6 @@ msgstr "in vec3 **COLLISION_NORMAL**" msgid "in float **COLLISION_DEPTH**" msgstr "in float **COLLISION_DEPTH**" -msgid "" -"A length of normal of the last collision. If there is no collision detected " -"it is equal to ``0.0``." -msgstr "" -"Eine Länge der Normalen der letzten Kollision. Wenn keine Kollision " -"festgestellt wird, ist sie gleich ``0.0``." - msgid "in vec3 **ATTRACTOR_FORCE**" msgstr "in vec3 **ATTRACTOR_FORCE**" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po index 1f4f3bd413..d0ab51b79f 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po index 5a942609e7..37013413dc 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -34,15 +34,6 @@ msgstr "" "(``#``) beginnt. Sie ist kein *Schlüsselwort* der Shader-Sprache (wie ``if`` " "oder ``for``), sondern eine spezielle Art von Token innerhalb der Sprache." -msgid "" -"From Godot 4.0 onwards, you can use a shader preprocessor within text-based " -"shaders. The syntax is similar to what most GLSL shader compilers support " -"(which in turn is similar to the C/C++ preprocessor)." -msgstr "" -"Ab Godot 4.0 können Sie einen Shader-Präprozessor in textbasierten Shadern " -"verwenden. Die Syntax ähnelt dem, was die meisten GLSL-Shader-Compiler " -"unterstützen (was wiederum dem C/C++-Präprozessor ähnelt)." - msgid "" "The shader preprocessor is not available in :ref:`visual shaders " "`. If you need to introduce preprocessor statements to a " diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po index 7268cdadd3..5e8971ff2a 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -322,18 +322,6 @@ msgstr "" "Matrizen können auch aus einer Matrix einer anderen Dimension gebildet " "werden. Es gibt zwei Regeln:" -msgid "" -"1. If a larger matrix is constructed from a smaller matrix, the additional " -"rows and columns are set to the values they would have in an identity " -"matrix. 2. If a smaller matrix is constructed from a larger matrix, the top, " -"left submatrix of the larger matrix is used." -msgstr "" -"1. Wenn eine größere Matrix aus einer kleineren Matrix konstruiert wird, " -"werden die zusätzlichen Zeilen und Spalten auf die Werte gesetzt, die sie in " -"einer Einheitsmatrix haben würden. 2. Wenn eine kleinere Matrix aus einer " -"größeren Matrix gebildet wird, wird die oberste, linke Untermatrix der " -"größeren Matrix verwendet." - msgid "Swizzling" msgstr "Swizzling" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po index 33ba814373..a874d7ded7 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -232,13 +232,6 @@ msgstr "Kamera-Position im World-Space." msgid "samplerCube **RADIANCE**" msgstr "samplerCube **RADIANCE**" -msgid "" -"Radiance cubemap. Can only be read from during background pass. Check ``!" -"AT_CUBEMAP_PASS`` before using." -msgstr "" -"Radiance Cubemap. Kann nur während des Hintergrund-Durchlaufs gelesen " -"werden. Prüfen Sie ``!AT_CUBEMAP_PASS`` vor der Verwendung." - msgid "in bool **AT_HALF_RES_PASS**" msgstr "in bool **AT_HALF_RES_PASS**" @@ -283,57 +276,21 @@ msgstr "" msgid "in float **PI**" msgstr "in float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"Eine ``PI``-Konstante (``3,141592``). Das Verhältnis des Umfangs eines " -"Kreises zu seinem Durchmesser und die Anzahl der Bogenmaßeinheiten in einer " -"halben Umdrehung." - msgid "in float **TAU**" msgstr "in float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"Eine ``TAU``-Konstante (``6.283185``). Ein Äquivalent von ``PI * 2`` und die " -"Anzahl der Bogenmaßeinheiten in einer vollen Umdrehung." - msgid "in float **E**" msgstr "in float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"Eine ``E``-Konstante (``2,718281``). Eulersche Zahl und eine Basis des " -"natürlichen Logarithmus." - msgid "Sky built-ins" msgstr "Himmels-Built-ins" msgid "in vec3 **EYEDIR**" msgstr "in vec3 **EYEDIR**" -msgid "" -"Normalized direction of current pixel. Use this as your basic direction for " -"procedural effects." -msgstr "" -"Normalisierte Richtung des aktuellen Pixels. Verwenden Sie dies als " -"Grundrichtung für prozedurale Effekte." - msgid "in vec2 **SCREEN_UV**" msgstr "in vec2 **SCREEN_UV**" -msgid "" -"Screen UV coordinate for current pixel. Used to map a texture to the full " -"screen." -msgstr "" -"Bildschirm-UV-Koordinate für das aktuelle Pixel. Wird verwendet, um eine " -"Textur auf den gesamten Bildschirm abzubilden." - msgid "in vec2 **SKY_COORDS**" msgstr "in vec2 **SKY_COORDS**" @@ -344,23 +301,9 @@ msgstr "" msgid "in vec4 **HALF_RES_COLOR**" msgstr "in vec4 **HALF_RES_COLOR**" -msgid "" -"Color value of corresponding pixel from half resolution pass. Uses linear " -"filter." -msgstr "" -"Farbwert des entsprechenden Pixels aus dem Halbe-Auflösungs-Durchlauf. " -"Verwendet einen linearen Filter." - msgid "in vec4 **QUARTER_RES_COLOR**" msgstr "in vec4 **QUARTER_RES_COLOR**" -msgid "" -"Color value of corresponding pixel from quarter resolution pass. Uses linear " -"filter." -msgstr "" -"Farbwert des entsprechenden Pixels aus dem Viertel-Auflösungs-Durchlauf. " -"Verwendet einen linearen Filter." - msgid "out vec3 **COLOR**" msgstr "out vec3 **COLOR**" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po index 9965bd2f01..573495403d 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,22 +14,6 @@ msgstr "" msgid "Spatial shaders" msgstr "Spatial-Shader" -msgid "" -"Spatial shaders are used for shading 3D objects. They are the most complex " -"type of shader Godot offers. Spatial shaders are highly configurable with " -"different render modes and different rendering options (e.g. Subsurface " -"Scattering, Transmission, Ambient Occlusion, Rim lighting etc). Users can " -"optionally write vertex, fragment, and light processor functions to affect " -"how objects are drawn." -msgstr "" -"Spatial-Shader werden zum Schattieren von 3D-Objekten verwendet, Sie sind " -"die komplexesten, die Godot bietet. Spatial-Shader sind mit verschiedenen " -"Rendermodi und verschiedenen Rendering-Optionen (z.B. Subsurface Scattering, " -"Transmission, Ambient Occlusion, Randbeleuchtung usw.) hochgradig " -"konfigurierbar. Benutzer können optional Vertex-, Fragment- und " -"Lichtprozessorfunktionen schreiben, um zu beeinflussen, wie Objekte " -"gezeichnet werden." - msgid "Render modes" msgstr "Render-Modi" @@ -190,10 +174,6 @@ msgstr "**vertex_lighting**" msgid "**particle_trails**" msgstr "**particle_trails**" -msgid "Enables the trails when used on particles geometry." -msgstr "" -"Aktiviert die Trails, wenn sie auf Partikelgeometrien verwendet werden." - msgid "**alpha_to_coverage**" msgstr "**alpha_to_coverage**" @@ -230,34 +210,12 @@ msgstr "in float **TIME**" msgid "in float **PI**" msgstr "in float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"Eine ``PI``-Konstante (``3,141592``). Das Verhältnis des Umfangs eines " -"Kreises zu seinem Durchmesser und die Anzahl der Bogenmaßeinheiten in einer " -"halben Umdrehung." - msgid "in float **TAU**" msgstr "in float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"Eine ``TAU``-Konstante (``6.283185``). Ein Äquivalent von ``PI * 2`` und die " -"Anzahl der Bogenmaßeinheiten in einer vollen Umdrehung." - msgid "in float **E**" msgstr "in float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"Eine ``E``-Konstante (``2,718281``). Eulersche Zahl und eine Basis des " -"natürlichen Logarithmus." - msgid "in bool **OUTPUT_IS_SRGB**" msgstr "in bool **OUTPUT_IS_SRGB**" @@ -294,16 +252,6 @@ msgstr "**x**: Rotationswinkel in Bogenmaß." msgid "**z**: Animation frame." msgstr "**z**: Animations-Frame." -msgid "" -"This allows you to easily adjust the shader to a particle system using " -"default particles material. When writing a custom particle shader, this " -"value can be used as desired." -msgstr "" -"Dies ermöglicht es Ihnen, den Shader einfach an ein Partikelsystem " -"anzupassen, das Default-Partikelmaterial verwendet. Wenn Sie einen " -"benutzerdefinierten Partikel-Shader schreiben, können Sie diesen Wert nach " -"Belieben verwenden." - msgid "in vec2 **VIEWPORT_SIZE**" msgstr "in vec2 **VIEWPORT_SIZE**" @@ -325,13 +273,6 @@ msgstr "Transformation von View-Space nach World-Space." msgid "in mat4 **MAIN_CAM_INV_VIEW_MATRIX**" msgstr "in mat4 **MAIN_CAM_INV_VIEW_MATRIX**" -msgid "" -"View space to world space transform of camera used to draw the current " -"viewport." -msgstr "" -"Transformation der Kamera, die zum Zeichnen des aktuellen Viewports " -"verwendet wird, vom View Space in den World Space." - msgid "in mat4 **INV_PROJECTION_MATRIX**" msgstr "in mat4 **INV_PROJECTION_MATRIX**" @@ -438,9 +379,6 @@ msgstr "UV Sekundärkanal." msgid "inout vec4 **COLOR**" msgstr "inout vec4 **COLOR**" -msgid "Color from vertices." -msgstr "Farbe der Vertices." - msgid "out float **ROUGHNESS**" msgstr "out float **ROUGHNESS**" @@ -589,9 +527,6 @@ msgstr "" msgid "in vec2 **SCREEN_UV**" msgstr "in vec2 **SCREEN_UV**" -msgid "Screen UV coordinate for current pixel." -msgstr "Screen-UV-Koordinate für das aktuelle Pixel." - msgid "sampler2D **DEPTH_TEXTURE**" msgstr "sampler2D **DEPTH_TEXTURE**" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po index 61a156872c..e86c343a9c 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po index 699673641c..27b7f61b80 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/visual_shaders.po b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/visual_shaders.po index f67e88afaa..5b1738f545 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/visual_shaders.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/visual_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po index 46d918d3b9..64052d9d2f 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po index e86a1adfa9..9cbfd21b7a 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po index f2d0e0c6fc..eb0132d06c 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po index 7b84fb59f6..3d2e835e49 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/troubleshooting.po b/sphinx/po/de/LC_MESSAGES/tutorials/troubleshooting.po index 6bd7328534..38c964fc64 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/troubleshooting.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/troubleshooting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po b/sphinx/po/de/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po index eb9cad25d1..c10c24dd72 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -1328,21 +1328,6 @@ msgstr "``i``, ``I`` - Römische Ziffern in Klein- und Großbuchstaben." msgid "Text effects" msgstr "Text-Effekte" -msgid "" -"BBCode can also be used to create different text effects that can optionally " -"be animated. Five customizable effects are provided out of the box, and you " -"can easily create your own. By default, animated effects will " -"pause :ref:`when the SceneTree is paused `. You can " -"change this behavior by adjusting the RichTextLabel's **Process > Mode** " -"property." -msgstr "" -"BBCode kann auch verwendet werden, um verschiedene Texteffekte zu erstellen, " -"die optional animiert werden können. Fünf anpassbare Effekte sind " -"standardmäßig vorhanden, und Sie können leicht Ihre eigenen erstellen. " -"Standardmäßig pausieren animierte Effekte :ref:`wenn der SceneTree " -"angehalten wird `. Sie können dieses Verhalten ändern, " -"indem Sie die Property **Prozess > Modus** des RichTextLabel anpassen." - msgid "" "All examples below mention the default values for options in the listed tag " "format." diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/ui/control_node_gallery.po b/sphinx/po/de/LC_MESSAGES/tutorials/ui/control_node_gallery.po index a69fa7bd87..f4c2a78bfc 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/ui/control_node_gallery.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/ui/control_node_gallery.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/ui/custom_gui_controls.po b/sphinx/po/de/LC_MESSAGES/tutorials/ui/custom_gui_controls.po index 0b03efc83f..7636ccb625 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/ui/custom_gui_controls.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/ui/custom_gui_controls.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/ui/gui_containers.po b/sphinx/po/de/LC_MESSAGES/tutorials/ui/gui_containers.po index 76b990b223..f6dd419acb 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/ui/gui_containers.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/ui/gui_containers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/ui/gui_navigation.po b/sphinx/po/de/LC_MESSAGES/tutorials/ui/gui_navigation.po index 1447865c9d..6085bb781f 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/ui/gui_navigation.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/ui/gui_navigation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/ui/gui_skinning.po b/sphinx/po/de/LC_MESSAGES/tutorials/ui/gui_skinning.po index 238af40df1..717549ca41 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/ui/gui_skinning.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/ui/gui_skinning.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po b/sphinx/po/de/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po index 909c0593ee..9d272dbe23 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/ui/gui_using_fonts.po b/sphinx/po/de/LC_MESSAGES/tutorials/ui/gui_using_fonts.po index d122ae1a50..c3ff72f966 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/ui/gui_using_fonts.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/ui/gui_using_fonts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -121,9 +121,6 @@ msgstr "OpenType Schriftart oder -Collection (``.otf``, ``.otc``)" msgid "Web Open Font Format 1 (``.woff``)" msgstr "Web Open Font Format 1 (``.woff``)" -msgid "Web Open Font Format 2 (``.woff2``, since Godot 3.5)" -msgstr "Web Open Font Format 2 (``.woff2``, ab Godot 3.5)" - msgid "" "While ``.woff`` and especially ``.woff2`` tend to result in smaller file " "sizes, there is no universally \"better\" font format. In most situations, " diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po b/sphinx/po/de/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po index fa6a80a362..500a0fa2cd 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/ui/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/ui/index.po index a253ac4e1d..9974e24e9d 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/ui/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/ui/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/ui/size_and_anchors.po b/sphinx/po/de/LC_MESSAGES/tutorials/ui/size_and_anchors.po index 5ae4ee69e4..ca9f82bc9a 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/ui/size_and_anchors.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/ui/size_and_anchors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po b/sphinx/po/de/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po index be3ca2b698..30adda6362 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/xr/ar_passthrough.po b/sphinx/po/de/LC_MESSAGES/tutorials/xr/ar_passthrough.po index 7ea32a0d53..2a4200840d 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/xr/ar_passthrough.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/xr/ar_passthrough.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po b/sphinx/po/de/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po index aec774fab9..3d5082cbf4 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/xr/deploying_to_android.po b/sphinx/po/de/LC_MESSAGES/tutorials/xr/deploying_to_android.po index e1f208106d..46bea32c77 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/xr/deploying_to_android.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/xr/deploying_to_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -122,20 +122,6 @@ msgstr "" "Sie müssen für jedes Gerät eine eigene Exportvorgabe einrichten, da jedes " "Gerät seinen eigenen Loader benötigt." -msgid "" -"Open **Project** and select **Export..**. Click on **Add..** and select " -"**Android**. Next change the name of the export preset for the device you're " -"setting this up for, say **Meta Quest**. And enable **Use Gradle Build**. If " -"you want to use one-click deploy (described below), ensure that **Runnable** " -"is enabled." -msgstr "" -"Öffnen Sie **Projekt** und wählen Sie **Exportieren...**. Klicken Sie auf " -"**Hinzufügen...** und wählen Sie **Android**. Ändern Sie als nächstes den " -"Namen der Exportvorgabe für das Gerät, für das Sie dies einrichten möchten, " -"z. B. **Meta Quest**. Und aktivieren Sie **Use Gradle Build**. Wenn Sie die " -"Ein-Klick-Bereitstellung verwenden möchten (siehe unten), stellen Sie " -"sicher, dass **Runnable** aktiviert ist." - msgid "Running on your device from the Godot editor" msgstr "Ausführung auf Ihrem Gerät vom Godot-Editor aus" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/xr/index.po b/sphinx/po/de/LC_MESSAGES/tutorials/xr/index.po index 259a100be7..b151937a08 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/xr/index.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/xr/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po b/sphinx/po/de/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po index aec9fbd2a1..78db86d7a8 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po b/sphinx/po/de/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po index eea6d7ea73..c7c09edac8 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po b/sphinx/po/de/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po index 33b0766e67..7805a4c97d 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po b/sphinx/po/de/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po index ce6f490448..1bc898e0a3 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/xr/openxr_render_models.po b/sphinx/po/de/LC_MESSAGES/tutorials/xr/openxr_render_models.po index 0624051243..43e89c3330 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/xr/openxr_render_models.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/xr/openxr_render_models.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/xr/openxr_settings.po b/sphinx/po/de/LC_MESSAGES/tutorials/xr/openxr_settings.po index 7b83182e84..1d57132385 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/xr/openxr_settings.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/xr/openxr_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po b/sphinx/po/de/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po new file mode 100644 index 0000000000..e781928d97 --- /dev/null +++ b/sphinx/po/de/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po @@ -0,0 +1,27 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: de\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Setup" +msgstr "Einrichtung" + +msgid "Description" +msgstr "Beschreibung" + +msgid "Enabled" +msgstr "Aktiviert" + +msgid "Enum" +msgstr "Enum" + +msgid "Option" +msgstr "Option" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/xr/setting_up_xr.po b/sphinx/po/de/LC_MESSAGES/tutorials/xr/setting_up_xr.po index 014d9f5a64..8a8721b4cc 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/xr/setting_up_xr.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/xr/setting_up_xr.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -142,18 +142,6 @@ msgstr "Welche Renderer zu verwenden" msgid "OpenXR" msgstr "OpenXR" -msgid "" -"OpenXR is a new industry standard that allows different XR platforms to " -"present themselves through a standardised API to XR applications. This " -"standard is an open standard maintained by the Khronos Group and thus aligns " -"very well with Godot's interests." -msgstr "" -"OpenXR ist ein neuer Industriestandard, der es verschiedenen XR-Plattformen " -"ermöglicht, sich über eine standardisierte API für XR-Anwendungen zu " -"präsentieren. Dieser Standard ist ein offener Standard, der von der Khronos " -"Group gepflegt wird und somit sehr gut mit den Interessen von Godot " -"übereinstimmt." - msgid "" "The Vulkan implementation of OpenXR is closely integrated with Vulkan, " "taking over part of the Vulkan system. This requires tight integration of " diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/xr/xr_action_map.po b/sphinx/po/de/LC_MESSAGES/tutorials/xr/xr_action_map.po index 688daf878d..53bb3db33b 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/xr/xr_action_map.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/xr/xr_action_map.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -268,15 +268,6 @@ msgstr "1" msgid "my_first_action_set" msgstr "my_first_action_set" -msgid "" -"This is the internal name of the action set. OpenXR doesn't specify specific " -"restrictions on this name other then size, however some XR runtimes will not " -"like spaces or special characters." -msgstr "" -"Dies ist der interne Name des Action Sets. OpenXR gibt für diesen Namen " -"außer der Größe keine besonderen Beschränkungen vor, allerdings mögen einige " -"XR-Runtimes keine Leerzeichen oder Sonderzeichen." - msgid "2" msgstr "2" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po b/sphinx/po/de/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po index 74415c1be6..909ba5930e 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/xr/xr_next_steps.po b/sphinx/po/de/LC_MESSAGES/tutorials/xr/xr_next_steps.po index dfe3b7fb44..47a23c682f 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/xr/xr_next_steps.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/xr/xr_next_steps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/de/LC_MESSAGES/tutorials/xr/xr_room_scale.po b/sphinx/po/de/LC_MESSAGES/tutorials/xr/xr_room_scale.po index aff88d8b7d..d24a6d86c4 100644 --- a/sphinx/po/de/LC_MESSAGES/tutorials/xr/xr_room_scale.po +++ b/sphinx/po/de/LC_MESSAGES/tutorials/xr/xr_room_scale.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/404.po b/sphinx/po/es/LC_MESSAGES/404.po index a1075f93b2..4b47989c66 100644 --- a/sphinx/po/es/LC_MESSAGES/404.po +++ b/sphinx/po/es/LC_MESSAGES/404.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/about/complying_with_licenses.po b/sphinx/po/es/LC_MESSAGES/about/complying_with_licenses.po index e2ff0d06ae..318d3218d7 100644 --- a/sphinx/po/es/LC_MESSAGES/about/complying_with_licenses.po +++ b/sphinx/po/es/LC_MESSAGES/about/complying_with_licenses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/about/docs_changelog.po b/sphinx/po/es/LC_MESSAGES/about/docs_changelog.po index 550f603c18..6f778183de 100644 --- a/sphinx/po/es/LC_MESSAGES/about/docs_changelog.po +++ b/sphinx/po/es/LC_MESSAGES/about/docs_changelog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -26,13 +26,17 @@ msgstr "" "`. Debajo se encuentra una lista de páginas nuevas " "agregadas desde la versión 3.0." -msgid "" -"This document only contains new pages so not all changes are reflected, many " -"pages have been substantially updated but are not reflected in this document." -msgstr "" -"Este documento solo contiene nuevas páginas así que no todos los cambios " -"están reflejados, muchas páginas han sido actualizadas sustancialmente pero " -"no está indicado en este documento." +msgid "Editor" +msgstr "Editor" + +msgid "GDExtension" +msgstr "GDExtensión" + +msgid "Migrating" +msgstr "Migrando" + +msgid "Scripting" +msgstr "Scripting" msgid "New pages since version 4.3" msgstr "Nuevas páginas desde la versión 4.3" @@ -49,9 +53,6 @@ msgstr ":ref:`doc_spring_arm`" msgid "Debug" msgstr "Depurar" -msgid "Editor" -msgstr "Editor" - msgid "Performance" msgstr "Rendimiento" @@ -97,18 +98,12 @@ msgstr "Contribuir" msgid ":ref:`doc_handling_compatibility_breakages`" msgstr ":ref:`doc_handling_compatibility_breakages`" -msgid "GDExtension" -msgstr "GDExtensión" - msgid ":ref:`doc_gdextension_file`" msgstr ":ref:`doc_gdextension_file`" msgid ":ref:`doc_godot_cpp_docs_system`" msgstr ":ref:`doc_godot_cpp_docs_system`" -msgid "Migrating" -msgstr "Migrando" - msgid ":ref:`doc_upgrading_to_godot_4.3`" msgstr ":ref:`doc_upgrading_to_godot_4.3`" @@ -238,9 +233,6 @@ msgstr ":ref:`doc_upgrading_to_godot_4`" msgid ":ref:`doc_large_world_coordinates`" msgstr ":ref:`doc_large_world_coordinates`" -msgid "Scripting" -msgstr "Scripting" - msgid ":ref:`doc_custom_performance_monitors`" msgstr ":ref:`doc_custom_performance_monitors`" diff --git a/sphinx/po/es/LC_MESSAGES/about/faq.po b/sphinx/po/es/LC_MESSAGES/about/faq.po index b8fac4fd7f..246522c32a 100644 --- a/sphinx/po/es/LC_MESSAGES/about/faq.po +++ b/sphinx/po/es/LC_MESSAGES/about/faq.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -703,38 +703,6 @@ msgstr "" "una memoria USB), siga los pasos " "en :ref:`doc_data_paths_self_contained_mode`." -msgid "Why does Godot prioritize Vulkan and OpenGL over Direct3D?" -msgstr "¿Por qué Godot da prioridad a Vulkan y OpenGL frente a Direct3D?" - -msgid "" -"Godot aims for cross-platform compatibility and open standards first and " -"foremost. OpenGL and Vulkan are the technologies that are both open and " -"available on (nearly) all platforms. Thanks to this design decision, a " -"project developed with Godot on Windows will run out of the box on Linux, " -"macOS, and more." -msgstr "" -"Godot busca compatibilidad entre plataformas y estándares abiertos como " -"primero y principal. OpenGL y Vulkan son las tecnologías, que, en " -"simultáneo, son abiertas y se encuentran disponibles en (casi) todas las " -"plataformas. Gracias a esta decisión de diseño, un proyecto desarrollado con " -"Godot en Windows funcionará inmediatamente en Linux, macOS, y más." - -msgid "" -"While Vulkan and OpenGL remain our primary focus for their open standard and " -"cross-platform benefits, Godot 4.3 introduced experimental support for " -"Direct3D 12. This addition aims to enhance performance and compatibility on " -"platforms where Direct3D 12 is prevalent, such as Windows and Xbox. However, " -"Vulkan and OpenGL will continue as the default rendering drivers on all " -"platforms, including Windows." -msgstr "" -"Si bien Vulkan y OpenGL siguen siendo nuestro principal objetivo por sus " -"ventajas de estándar abierto y multiplataforma, Godot 4.3 introdujo " -"compatibilidad experimental con Direct3D 12. Esta incorporación busca " -"mejorar el rendimiento y la compatibilidad en plataformas donde Direct3D 12 " -"es predominante, como Windows y Xbox. Sin embargo, Vulkan y OpenGL seguirán " -"siendo los controladores de renderizado predeterminados en todas las " -"plataformas, incluido Windows." - msgid "Why does Godot aim to keep its core feature set small?" msgstr "" "¿Por qué Godot tiene como objetivo mantener a baja escala sus " @@ -1096,47 +1064,9 @@ msgstr "" msgid "Is it possible to use Godot as a library?" msgstr "¿Es posible usar Godot como una biblioteca?" -msgid "" -"Godot is meant to be used with its editor. We recommend you give it a try, " -"as it will most likely save you time in the long term. There are no plans to " -"make Godot usable as a library, as it would make the rest of the engine more " -"convoluted and difficult to use for casual users." -msgstr "" -"Godot está destinado a ser usado con su editor. Le recomendamos que lo " -"pruebe, ya que probablemente le ahorrará tiempo a largo plazo. No hay planes " -"para hacer que Godot sea utilizable como una biblioteca, ya que haría el " -"resto del motor más enrevesado y difícil de usar para usuarios ocasionales." - -msgid "" -"If you want to use a rendering library, look into using an established " -"rendering engine instead. Keep in mind rendering engines usually have " -"smaller communities compared to Godot. This will make it more difficult to " -"find answers to your questions." -msgstr "" -"Si quieres usar una biblioteca de renderizado, busca en su lugar un motor de " -"renderizado orientado a ello. Ten en cuenta que los motores de renderizado " -"suelen tener comunidades más pequeñas en comparación con Godot. Esto hará " -"más difícil encontrar respuestas a tus preguntas." - msgid "What user interface toolkit does Godot use?" msgstr "¿Qué kit de herramientas para la interfaz de usuario usa Godot?" -msgid "" -"Godot does not use a standard :abbr:`GUI (Graphical User Interface)` toolkit " -"like GTK, Qt or wxWidgets. Instead, Godot uses its own user interface " -"toolkit, rendered using OpenGL ES or Vulkan. This toolkit is exposed in the " -"form of Control nodes, which are used to render the editor (which is written " -"in C++). These Control nodes can also be used in projects from any scripting " -"language supported by Godot." -msgstr "" -"Godot no utiliza un kit de herramientas :abbr:`GUI (Interfaz Gráfica de " -"Usuario)` estándar como GTK, Qt o wxWidgets. En su lugar, Godot utiliza su " -"propio kit de herramientas de interfaz de usuario, que se renderiza " -"utilizando OpenGL ES o Vulkan. Este conjunto de herramientas se expone en " -"forma de nodos de control, que se utilizan para renderizar el editor (que " -"está escrito en C++). Estos nodos de control también pueden ser utilizados " -"en proyectos de cualquier lenguaje de scripting soportado por Godot." - msgid "" "This custom toolkit makes it possible to benefit from hardware acceleration " "and have a consistent appearance across all platforms. On top of that, it " @@ -1151,16 +1081,6 @@ msgstr "" "\"comiendo su propia comida de perro\", ya que el propio editor es uno de " "los usuarios más complejos del sistema de interfaz de usuario de Godot." -msgid "" -"This custom UI toolkit :ref:`can't be used as a library " -"`, but you can still :ref:`use Godot to create " -"non-game applications by using the editor `." -msgstr "" -"Este kit de herramientas de interfaz de usuario :ref:`no puede usarse como " -"biblioteca `, pero sí puede :ref:`utilizar " -"Godot para crear aplicaciones que no son juegos mediante el uso del editor " -"`." - msgid "Why does Godot use the SCons build system?" msgstr "¿Por qué Godot no usa el sistema de construcción SCons?" diff --git a/sphinx/po/es/LC_MESSAGES/about/introduction.po b/sphinx/po/es/LC_MESSAGES/about/introduction.po index 875a54a7b1..d63a4c9947 100644 --- a/sphinx/po/es/LC_MESSAGES/about/introduction.po +++ b/sphinx/po/es/LC_MESSAGES/about/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/about/list_of_features.po b/sphinx/po/es/LC_MESSAGES/about/list_of_features.po index 43308ba801..975d5f9024 100644 --- a/sphinx/po/es/LC_MESSAGES/about/list_of_features.po +++ b/sphinx/po/es/LC_MESSAGES/about/list_of_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/about/release_policy.po b/sphinx/po/es/LC_MESSAGES/about/release_policy.po index f482a07f17..911c41f908 100644 --- a/sphinx/po/es/LC_MESSAGES/about/release_policy.po +++ b/sphinx/po/es/LC_MESSAGES/about/release_policy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -178,12 +178,6 @@ msgstr "**Fecha de lanzamiento**" msgid "**Support level**" msgstr "**Nivel de soporte**" -msgid "Godot 4.5 (`master`)" -msgstr "Godot 4.5 (`master`)" - -msgid "Q3 2025 (estimate)" -msgstr "El tercer trimestre de 2025 (estimado)" - msgid "" "|unstable| *Development.* Receives new features, usability and performance " "improvements, as well as bug fixes, while under development." @@ -195,12 +189,6 @@ msgstr "" msgid "unstable" msgstr "inestable" -msgid "Godot 4.4" -msgstr "Godot 4.4" - -msgid "March 2025" -msgstr "Marzo de 2025" - msgid "" "|supported| Receives fixes for bugs and security issues, as well as patches " "that enable platform support." @@ -211,17 +199,11 @@ msgstr "" msgid "supported" msgstr "Archivos soportados" -msgid "Godot 4.3" -msgstr "Godot 4.3" +msgid "Godot 4.4" +msgstr "Godot 4.4" -msgid "August 2024" -msgstr "Agosto 2024" - -msgid "Godot 4.2" -msgstr "Godot 4.2" - -msgid "November 2023" -msgstr "Noviembre de 2023" +msgid "March 2025" +msgstr "Marzo de 2025" msgid "|partial| Receives fixes for security and platform support issues only." msgstr "" @@ -231,6 +213,21 @@ msgstr "" msgid "partial" msgstr "parcial" +msgid "Godot 4.3" +msgstr "Godot 4.3" + +msgid "August 2024" +msgstr "Agosto 2024" + +msgid "eol" +msgstr "eol" + +msgid "Godot 4.2" +msgstr "Godot 4.2" + +msgid "November 2023" +msgstr "Noviembre de 2023" + msgid "Godot 4.1" msgstr "Godot 4.1" @@ -240,9 +237,6 @@ msgstr "Julio de 2023" msgid "|eol| No longer supported (last update: 4.1.4)." msgstr "|eol| Ya no recibe soporte (ultima actualización: 4.1.4)." -msgid "eol" -msgstr "eol" - msgid "Godot 4.0" msgstr "Godot 4.0" diff --git a/sphinx/po/es/LC_MESSAGES/about/system_requirements.po b/sphinx/po/es/LC_MESSAGES/about/system_requirements.po index 81bb99d473..07733ab550 100644 --- a/sphinx/po/es/LC_MESSAGES/about/system_requirements.po +++ b/sphinx/po/es/LC_MESSAGES/about/system_requirements.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -439,9 +439,6 @@ msgstr "" "*Ejemplo (Vulkan): Qualcomm Adreno 505, Mali-G71 MP2, Apple A12 (iPhone XR/" "XS)*" -msgid "*Example (Metal): Apple A11 (iPhone 8/X)*" -msgstr "*Ejemplo: Apple A11 (iPhone 8/X)*" - msgid "" "**Mobile renderer:** SoC featuring GPU with full Vulkan 1.0 support, or " "Metal 3 support (iOS/iPadOS)" diff --git a/sphinx/po/es/LC_MESSAGES/community/asset_library/index.po b/sphinx/po/es/LC_MESSAGES/community/asset_library/index.po index 6585120983..5d6e320524 100644 --- a/sphinx/po/es/LC_MESSAGES/community/asset_library/index.po +++ b/sphinx/po/es/LC_MESSAGES/community/asset_library/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po b/sphinx/po/es/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po index 7bc8732d81..8868a362ba 100644 --- a/sphinx/po/es/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po +++ b/sphinx/po/es/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/community/asset_library/using_assetlib.po b/sphinx/po/es/LC_MESSAGES/community/asset_library/using_assetlib.po index 875e1b0d9a..955fec7c7b 100644 --- a/sphinx/po/es/LC_MESSAGES/community/asset_library/using_assetlib.po +++ b/sphinx/po/es/LC_MESSAGES/community/asset_library/using_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/community/asset_library/what_is_assetlib.po b/sphinx/po/es/LC_MESSAGES/community/asset_library/what_is_assetlib.po index 414a0e1580..48382ba78a 100644 --- a/sphinx/po/es/LC_MESSAGES/community/asset_library/what_is_assetlib.po +++ b/sphinx/po/es/LC_MESSAGES/community/asset_library/what_is_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/community/channels.po b/sphinx/po/es/LC_MESSAGES/community/channels.po index 882c8b6b4f..c52a21581b 100644 --- a/sphinx/po/es/LC_MESSAGES/community/channels.po +++ b/sphinx/po/es/LC_MESSAGES/community/channels.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/community/tutorials.po b/sphinx/po/es/LC_MESSAGES/community/tutorials.po index 1adee14395..3b87106d58 100644 --- a/sphinx/po/es/LC_MESSAGES/community/tutorials.po +++ b/sphinx/po/es/LC_MESSAGES/community/tutorials.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po index 1930b09dc8..b6474b8bff 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po index 78214d8d4a..c21289442f 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po index 48c2a2c4a9..fd7c49510b 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/core_types.po b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/core_types.po index 4209ff6ede..eb9814021d 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/core_types.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/core_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -25,101 +25,9 @@ msgid "" "This reference will try to list them in order for their better understanding." msgstr "Esta fuente las registra en orden." -msgid "Definitions" -msgstr "Definiciones" - -msgid "" -"Godot uses the standard C99 datatypes, such as ``uint8_t``, ``uint32_t``, " -"``int64_t``, etc. which are nowadays supported by every compiler. " -"Reinventing the wheel for those is not fun, as it makes code more difficult " -"to read." -msgstr "" -"Godot utiliza los tipos de datos estándar de C99, como ``uint8_t``, " -"``uint32_t``, ``int64_t``, etc., que en la actualidad son compatibles con " -"todos los compiladores. Reinventar la rueda para estos tipos de datos no es " -"divertido y hace que el código sea más difícil de leer." - -msgid "" -"For Unicode characters, CharType instead of wchar_t is used, because many " -"architectures have 4 bytes long wchar_t, where 2 bytes might be desired. " -"However, by default, this has not been forced and CharType maps directly to " -"wchar_t." -msgstr "" -"Para caracteres Unicode, se utiliza ``CharType`` en lugar de ``wchar_t``, ya " -"que en muchas arquitecturas ``wchar_t`` tiene un tamaño de 4 bytes, donde 2 " -"bytes podrían ser preferibles. Sin embargo, por defecto, esto no ha sido " -"forzado y ``CharType`` se mapea directamente a ``wchar_t``." - -msgid "Memory model" -msgstr "Modelo de memoria" - -msgid "" -"PC is a wonderful architecture. Computers often have gigabytes of RAM, " -"terabytes of storage and gigahertz of CPU, and when an application needs " -"more resources the OS will swap out the inactive ones. Other architectures " -"(like mobile or consoles) are in general more limited." -msgstr "" -"PC es una arquitectura maravillosa. Las computadoras a menudo tienen " -"gigabytes de RAM, terabytes de almacenamiento y gigahertz de CPU, y cuando " -"una aplicación necesita más recursos, el sistema operativo intercambiará los " -"inactivos. Otras arquitecturas (como móviles o consolas) generalmente son " -"más limitadas." - -msgid "" -"The most common memory model is the heap, where an application will request " -"a region of memory, and the underlying OS will try to fit it somewhere and " -"return it. This often works best and is flexible, but over time and with " -"abuse, this can lead to segmentation." -msgstr "" -"El modelo de memoria más común es el montón (heap), donde una aplicación " -"solicitará una región de memoria y el sistema operativo subyacente intentará " -"ubicarla en algún lugar y devolverla. Esto suele funcionar de manera óptima " -"y es flexible, pero con el tiempo y el mal uso, puede conducir a la " -"fragmentación." - -msgid "" -"Segmentation slowly creates holes that are too small for most common " -"allocations, so that memory is wasted. There is a lot of literature about " -"heap and segmentation, so this topic will not be developed further here. " -"Modern operating systems use paged memory, which helps mitigate the problem " -"of segmentation but doesn't solve it." -msgstr "" -"La segmentación crea lentamente espacios que son demasiado pequeños para la " -"mayoría de las asignaciones comunes, lo que resulta en un desperdicio de " -"memoria. Existe mucha literatura sobre el montón y la segmentación, por lo " -"que este tema no se desarrollará más aquí. Los sistemas operativos modernos " -"utilizan memoria paginada, lo que ayuda a mitigar el problema de la " -"segmentación pero no lo resuelve por completo." - -msgid "" -"However, in many studies and tests, it is shown that given enough memory, if " -"the maximum allocation size is below a given threshold in proportion to the " -"maximum heap size and proportion of memory intended to be unused, " -"segmentation will not be a problem over time as it will remain constant. In " -"other words, leave 10-20% of your memory free and perform all small " -"allocations and you are fine." -msgstr "" -"Sin embargo, en muchos estudios y pruebas, se ha demostrado que si se " -"dispone de suficiente memoria y el tamaño máximo de asignación está por " -"debajo de un umbral dado en proporción al tamaño máximo del montón y la " -"proporción de memoria destinada a no utilizarse, la segmentación no será un " -"problema a lo largo del tiempo, ya que se mantendrá constante. En otras " -"palabras, dejar un 10-20% de la memoria libre y realizar todas las " -"asignaciones pequeñas resolverá el problema." - msgid "Allocating memory" msgstr "Asignación de memoria" -msgid "" -"Godot has many tools for tracking memory usage in a game, especially during " -"debug. Because of this, the regular C and C++ library calls should not be " -"used. Instead, a few other ones are provided." -msgstr "" -"Godot tiene muchas herramientas para rastrear el uso de memoria en un juego, " -"especialmente durante la depuración. Debido a esto, no se deben usar las " -"llamadas regulares a las bibliotecas C y C++. En su lugar, se proporcionan " -"algunas otras." - msgid "For C-style allocation, Godot provides a few macros:" msgstr "" "Para la asignación de memoria de estilo C, Godot proporciona algunos macros:" @@ -127,14 +35,6 @@ msgstr "" msgid "For C++-style allocation, special macros are provided:" msgstr "Para la asignación de estilo C++, se proporcionan macros especiales:" -msgid "" -"memnew/memdelete also use a little C++ magic and notify Objects right after " -"they are created, and right before they are deleted." -msgstr "" -"memnew/memdelete también utilizan un poco de magia de C++ y notifican a los " -"objetos justo después de que son creados y justo antes de que sean " -"eliminados." - msgid "Containers" msgstr "Contenedores" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po index 423d22179b..442a18b87b 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po index c7de0330ce..53e3c40882 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po index c26ecbd1c4..0d74d85174 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po index 39e5989fd7..cc5e969464 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po index 6a7d19aba8..61d9dd29ee 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po index 914030697f..7afa6dbe31 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/index.po b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/index.po index 8439b66df8..2e37821804 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/index.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po index 1fb8954ce4..9d336351d5 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po index 8430afde65..e345732f7f 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/object_class.po b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/object_class.po index b105654fb1..bb0443e808 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/object_class.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/object_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -25,62 +25,9 @@ msgstr "" msgid "General definition" msgstr "Definición General" -msgid "" -":ref:`Object ` is the base class for almost everything. Most " -"classes in Godot inherit directly or indirectly from it. Objects provide " -"reflection and editable properties, and declaring them is a matter of using " -"a single macro like this:" -msgstr "" -":ref:`Object ` es la clase base para casi todo. La mayoría de " -"las clases en Godot heredan directa o indirectamente de ella. Los Object " -"proporcionan reflexión y propiedades editables, y declararlos es cuestión de " -"usar una sola macro como esta:" - -msgid "This adds a lot of functionality to Objects. For example:" -msgstr "Esto agrega muchas funcionalidades a Objects. Por ejemplo:" - msgid "References:" msgstr "Referencias:" -msgid "Registering an Object" -msgstr "Registrando un Object" - -msgid "" -"ClassDB is a static class that holds the entire list of registered classes " -"that inherit from Object, as well as dynamic bindings to all their methods " -"properties and integer constants." -msgstr "" -"ClassDB es una clase estática que contiene la lista completa de clases " -"registradas que heredan de Object, así como enlaces dinámicos a todos sus " -"métodos, propiedades y constantes enteras." - -msgid "Classes are registered by calling:" -msgstr "Las clases se registran llamando a:" - -msgid "" -"Registering it will allow the class to be instanced by scripts, code, or " -"creating them again when deserializing." -msgstr "" -"Registrarla permitirá que la clase se instancie mediante scripts, código o " -"al crearlos nuevamente al deserializar." - -msgid "Registering as virtual is the same but it can't be instanced." -msgstr "Registrarla como virtual es lo mismo, pero no se puede instanciar." - -msgid "" -"Object-derived classes can override the static function ``static void " -"_bind_methods()``. When one class is registered, this static function is " -"called to register all the object methods, properties, constants, etc. It's " -"only called once. If an Object derived class is instanced but has not been " -"registered, it will be registered as virtual automatically." -msgstr "" -"Las clases derivadas de Object pueden sobrescribir la función estática " -"``static void _bind_methods()``. Cuando se registra una clase, esta función " -"estática se llama para registrar todos los métodos, propiedades, constantes, " -"etc., del objeto. Solo se llama una vez. Si se instancia una clase derivada " -"de Object pero no se ha registrado, se registrará automáticamente como " -"virtual." - msgid "" "Inside ``_bind_methods``, there are a couple of things that can be done. " "Registering functions is one:" @@ -215,6 +162,16 @@ msgstr "" "Esto también es un poco menos eficiente ya que ``p_property`` debe ser " "comparado con los nombres deseados en orden serial." +msgid "Signals" +msgstr "Señales" + +msgid "" +"Adding signals to a class is done in ``_bind_methods``, using the " +"``ADD_SIGNAL`` macro, for example:" +msgstr "" +"Agregar señales a una clase se hace en ``_bind_methods``, utilizando el " +"macro ``ADD_SIGNAL``, por ejemplo:" + msgid "Dynamic casting" msgstr "Casteo dinámico" @@ -224,47 +181,9 @@ msgstr "" "Godot proporciona el casteo dinámico entre clases derivadas de Object, por " "ejemplo:" -msgid "" -"If cast fails, NULL is returned. This system uses RTTI, but it also works " -"fine (although a bit slower) when RTTI is disabled. This is useful on " -"platforms where a small binary size is ideal, such as HTML5 or consoles " -"(with low memory footprint)." -msgstr "" -"Si el casteo falla, se devuelve NULL. Este sistema utiliza RTTI, pero " -"también funciona bien (aunque un poco más lento) cuando RTTI está " -"deshabilitado. Esto es útil en plataformas donde un tamaño binario pequeño " -"es ideal, como HTML5 o consolas (con una huella de memoria baja)." - -msgid "Signals" -msgstr "Señales" - -msgid "" -"The method ``_node_entered_tree`` must be registered to the class using " -"``ClassDB::bind_method`` (explained before)." -msgstr "" -"El método ``_node_entered_tree`` debe ser registrado en la clase utilizando " -"``ClassDB::bind_method`` (explicado anteriormente)." - -msgid "" -"Adding signals to a class is done in ``_bind_methods``, using the " -"``ADD_SIGNAL`` macro, for example:" -msgstr "" -"Agregar señales a una clase se hace en ``_bind_methods``, utilizando el " -"macro ``ADD_SIGNAL``, por ejemplo:" - msgid "Notifications" msgstr "Notificaciones" -msgid "References" -msgstr "Referencias" - -msgid "" -"``myref`` is reference counted. It will be freed when no more Ref<> " -"templates point to it." -msgstr "" -"``myref`` es un objeto con conteo de referencias. Se liberará cuando ya no " -"haya más plantillas Ref<> apuntando a él." - msgid "Resources" msgstr "Recursos" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/scripting_development.po b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/scripting_development.po index e88029bbbb..519f8b1715 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/scripting_development.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/scripting_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/unit_testing.po b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/unit_testing.po index 5ddee28e34..df83d9e67f 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/unit_testing.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/unit_testing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/variant_class.po b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/variant_class.po index 951900f634..045b611590 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/architecture/variant_class.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/architecture/variant_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/class_reference/index.po b/sphinx/po/es/LC_MESSAGES/engine_details/class_reference/index.po index 025ff7ce76..04b96f650c 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/class_reference/index.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/class_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po index 4b05b41975..4891ddf089 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -51,16 +51,6 @@ msgstr "Requerimientos" msgid "For compiling under Windows, Linux or macOS, the following is required:" msgstr "Para compilar en Windows, Linux o macOS, se requiere lo siguiente:" -msgid "" -"`Android SDK `_ " -"(command-line tools are sufficient)." -msgstr "" -"`Android SDK `_ (las " -"herramientas de línea de comandos son suficiente)." - -msgid "Required SDK components will be automatically installed." -msgstr "Los componentes del SDK necesarios se instalarán automáticamente." - msgid "Gradle (will be downloaded and installed automatically if missing)." msgstr "Gradle (se descargará e instalará automáticamente si falta)." @@ -83,25 +73,6 @@ msgstr "" msgid "Setting up the buildsystem" msgstr "Configurando el sistema de construcción" -msgid "Install the necessary SDK components in this folder:" -msgstr "Instala los componentes necesarios del SDK en esta carpeta:" - -msgid "" -"Accept the SDK component licenses by running the following command where " -"``android_sdk_path`` is the path to the Android SDK, then answering all the " -"prompts with ``y``:" -msgstr "" -"Acepta las licencias de los componentes del SDK ejecutando el siguiente " -"comando donde ``android_sdk_path`` es la ruta al SDK de Android y luego " -"respondiendo todas las solicitudes con ``y``:" - -msgid "" -"Complete setup by running the following command where ``android_sdk_path`` " -"is the path to the Android SDK." -msgstr "" -"Completa la configuración ejecutando el siguiente comando donde " -"``android_sdk_path`` es la ruta al SDK de Android." - msgid "" "After setting up the SDK and environment variables, be sure to **restart " "your terminal** to apply the changes. If you are using an IDE with an " diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po index 7fe2ec3c7c..16679641d6 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po index e98619c480..8a52b32436 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -128,6 +128,13 @@ msgstr "" "habilitar :ref:`doc_data_paths_self_contained_mode` creando un archivo " "llamado ``._sc_`` o ``_sc_`` en la carpeta ``bin/``." +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "" +"Opcionalmente, puedes crear las bibliotecas godot-angle-static con los " +"siguientes pasos:" + msgid "Building export templates" msgstr "Construyendo plantillas de exportación" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po index 78c7c43cf7..ca822d8bfa 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -74,6 +74,13 @@ msgstr "" "habilitar :ref:`doc_data_paths_self_contained_mode` creando un archivo " "llamado ``._sc_`` o ``_sc_`` en la carpeta ``bin/``." +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "" +"Opcionalmente, puedes crear las bibliotecas godot-angle-static con los " +"siguientes pasos:" + msgid "Automatic ``.app`` bundle creation" msgstr "Creación automática de paquetes ``.app``" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po index f8b621dff4..ef61cc3fd2 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po index 387ea35eea..16ed730c8b 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -159,16 +159,6 @@ msgstr "" "habilitar :ref:`doc_data_paths_self_contained_mode` creando un archivo " "llamado ``._sc_`` o ``_sc_`` en la carpeta ``bin/``." -msgid "Compiling with support for Direct3D 12" -msgstr "Compilación con soporte para Direct3D 12" - -msgid "" -"By default, builds of Godot do not contain support for the Direct3D 12 " -"graphics API." -msgstr "" -"Por defecto, las compilaciones de Godot no contienen soporte para la API de " -"gráficos Direct3D 12." - msgid "" "You can find the detailed steps below if you wish to set up dependencies " "manually, but the above script handles everything for you (including the " @@ -280,6 +270,13 @@ msgstr "" "por la arquitectura múltiple. Las DLL se copiarán en los subdirectorios " "``bin//`` adecuados y, en tiempo de ejecución, se cargará el correcto." +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "" +"Opcionalmente, puedes crear las bibliotecas godot-angle-static con los " +"siguientes pasos:" + msgid "Compiling with ANGLE support" msgstr "Compilación con soporte ANGLE" @@ -300,37 +297,9 @@ msgstr "" "Por defecto, Godot está construido con ANGLE vinculado dinámicamente; puedes " "usarlo colocando ``libEGL.dll`` y ``libGLESv2.dll`` junto al ejecutable." -msgid "" -"You can use dynamically linked ANGLE with export templates as well, rename " -"aforementioned DLLs to ``libEGL.{architecture}.dll`` and ``libGLESv2." -"{architecture}.dll`` and place them alongside export template executables, " -"and libraries will be automatically copied during the export process." -msgstr "" -"También puedes utilizar ANGLE vinculado dinámicamente con plantillas de " -"exportación, cambie el nombre de las DLL mencionadas anteriormente a " -"``libEGL.{architecture}.dll`` y ``libGLESv2.{architecture}.dll`` y " -"colóquelas junto con los ejecutables de la plantilla de exportación, y las " -"bibliotecas se copiarán automáticamente durante el proceso de exportación." - msgid "To compile Godot with statically linked ANGLE:" msgstr "Para compilar Godot con ANGLE enlazado estáticamente:" -msgid "" -"Download pre-built static libraries from `godot-angle-static library " -"`_, and unzip " -"them." -msgstr "" -"Descargue las bibliotecas estáticas preconstruidas de `godot-angle-static " -"library `_ y " -"descomprímalas." - -msgid "" -"You can optionally build the godot-angle-static libraries yourself with the " -"following steps:" -msgstr "" -"Opcionalmente, puedes crear las bibliotecas godot-angle-static con los " -"siguientes pasos:" - msgid "Development in Visual Studio" msgstr "Desarrollo en Visual Studio" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po index cf25ce401b..9d3f19126f 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po index 87c1fc6abd..5f8089ff14 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po index e19aece76e..be4d16c1c3 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/getting_source.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/getting_source.po index 6208892cf2..372785a083 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/getting_source.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/getting_source.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/index.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/index.po index cbb74fb68b..e876860f35 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/index.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po index ff68e717c7..ce3c80f650 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -405,23 +405,3 @@ msgstr "" "Para crear esas plantillas por ti mismo, sigue las instrucciones detalladas " "para cada plataforma en esta misma sección del tutorial. Cada plataforma " "explica cómo crear su propia plantilla." - -msgid "" -"The ``version.txt`` file should contain the corresponding Godot version " -"identifier. This file is used to install export templates in a version-" -"specific directory to avoid conflicts. For instance, if you are building " -"export templates for Godot 3.1.1, ``version.txt`` should contain " -"``3.1.1.stable`` on the first line (and nothing else). This version " -"identifier is based on the ``major``, ``minor``, ``patch`` (if present) and " -"``status`` lines of the `version.py file in the Godot Git repository " -"`__." -msgstr "" -"El archivo ``version.txt`` debe contener el identificador de versión " -"correspondiente a Godot. Este archivo se utiliza para instalar las " -"plantillas de exportación en un directorio específico de la versión para " -"evitar conflictos. Por ejemplo, si estás creando plantillas de exportación " -"para Godot 3.1.1, el archivo ``version.txt`` debe contener ``3.1.1.stable`` " -"en la primera línea (y nada más). Este identificador de versión se basa en " -"las líneas ``major``, ``minor``, ``patch`` (si está presente) y ``status`` " -"del archivo ``version.py`` en el `repositorio Git de Godot `__." diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po index a1342598d4..d72217f092 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -107,14 +107,6 @@ msgstr "" msgid "Optimizing for size instead of speed" msgstr "Optimizando para tamaño en lugar de velocidad" -msgid "" -"Godot 3.1 onwards allows compiling using size optimizations (instead of " -"speed). To enable this, set the ``optimize`` flag to ``size``:" -msgstr "" -"A partir de Godot 3.1 en adelante, es posible compilar utilizando " -"optimizaciones de tamaño (en lugar de velocidad). Para habilitar esto, " -"establece la bandera ``optimize`` en ``size``:" - msgid "Some platforms such as WebAssembly already use this mode by default." msgstr "" "Algunas plataformas, como WebAssembly, ya utilizan este modo de forma " diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po index cab597b1e8..e4d5d95902 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po index 83fafa2a42..83121ce57b 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po index c21343f918..79d44c5949 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po index f12fb9220f..b55eda72d0 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po index c4526c3c80..c018f7c6bb 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po index d11e75055e..6903958554 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po index 9c72318b35..2cd8b2cd1f 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po index 65a1cf958f..84b257ca70 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po index 66073cf05c..6cf56333ee 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po index f340de6e0c..6eddc47b76 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/index.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/index.po index 9906dfa0f4..8ff3d27ba1 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/index.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/macos_debug.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/macos_debug.po index 3d52ff50d0..1b00768cae 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/macos_debug.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/macos_debug.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po new file mode 100644 index 0000000000..40ea5b5b03 --- /dev/null +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po @@ -0,0 +1,241 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: es\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Recommended profilers" +msgstr "Perfiladores recomendados" + +msgid "`VerySleepy `__ (Windows only)" +msgstr "`VerySleepy `__ (Solo en Windows)" + +msgid "`HotSpot `__ (Linux only)" +msgstr "`HotSpot `__ (Solo en Linux)" + +msgid "`Xcode Instruments `__ (macOS only)" +msgstr "" +"`Xcode Instruments `__ (solo en macOS)" + +msgid "" +"These profilers may not be the most powerful or flexible options, but their " +"standalone operation and limited feature set tends to make them easier to " +"use." +msgstr "" +"Estos perfiladores pueden no ser las opciones más poderosas o flexibles, " +"pero su operación independiente y conjunto limitado de características " +"tiende a hacerlos más fáciles de usar." + +msgid "Setting up Godot" +msgstr "Configurando Godot" + +msgid "" +"To get useful profiling information, it is **absolutely required** to use a " +"Godot build that includes debugging symbols. Official binaries do not " +"include debugging symbols, since these would make the download size " +"significantly larger." +msgstr "" +"Para obtener información de perfilación útil, es **absolutamente necesario** " +"utilizar una compilación de Godot que incluya símbolos de depuración. Los " +"binarios oficiales no incluyen símbolos de depuración, ya que esto " +"aumentaría significativamente el tamaño de la descarga." + +msgid "" +"To get profiling data that best matches the production environment (but with " +"debugging symbols), you should compile binaries with the ``production=yes " +"debug_symbols=yes`` SCons options." +msgstr "" +"Para obtener datos de perfilado que se ajusten mejor al entorno de " +"producción (pero con símbolos de depuración), deberás compilar los binarios " +"con las siguientes opciones de SCons ``production=yes debug_symbols=yes``." + +msgid "" +"Do *not* strip debugging symbols on the binaries using the ``strip`` command " +"after compiling the binaries. Otherwise, you will no longer get useful " +"profiling information when running a profiler." +msgstr "" +"No *elimines* los símbolos de depuración en los binarios usando el comando " +"``strip`` después de compilarlos. De lo contrario, ya no obtendrás " +"información de perfilación útil al ejecutar un perfilador." + +msgid "Benchmarking startup/shutdown times" +msgstr "Realización de pruebas de referencia de los tiempos de inicio/apagado" + +msgid "" +"See :ref:`doc_command_line_tutorial` for more command line arguments " +"supported by Godot." +msgstr "" +"Consulta :ref:`doc_command_line_tutorial` para obtener más información sobre " +"los argumentos de línea de comandos admitidos por Godot." + +msgid "Profiler-specific instructions" +msgstr "Instrucciones a Perfiladores especificos" + +msgid "VerySleepy" +msgstr "VerySleepy" + +msgid "" +"Open VerySleepy and select the Godot executable in the list of processes on " +"the left:" +msgstr "" +"Abre VerySleepy y selecciona el ejecutable de Godot en la lista de procesos " +"que aparece a la izquierda:" + +msgid "Click the **Profile All** button on the right to start profiling." +msgstr "" +"Haz clic en el botón **Profile All** (Perfilar Todo) que se encuentra a la " +"derecha para comenzar el perfilado." + +msgid "" +"Perform the actions you wish to profile in the editor or project. When " +"you're done, click **Stop** (*not* Abort)." +msgstr "" +"Realiza las acciones que deseas perfilar en el editor o el proyecto. Cuando " +"hayas terminado, haz clic en **Stop** (Detener) (*no* en Abortar)." + +msgid "Wait for the results window to appear." +msgstr "Espera a que aparezca la ventana de resultados." + +msgid "" +"Once the results window appears, filter the view to remove external modules " +"(such as the graphics driver). You can filter by module by finding a line " +"whose **Module** matches the Godot executable name, right-clicking that line " +"then choosing **Filter Module to ** in the dropdown " +"that appears." +msgstr "" +"Una vez que aparezca la ventana de resultados, filtra la vista para eliminar " +"los módulos externos (como el controlador de gráficos). Puedes filtrar por " +"módulo buscando una línea cuyo **Module** coincida con el nombre del " +"ejecutable de Godot, haz clic derecho en esa línea y elige **Filter Module " +"to ** en el menú desplegable que aparece." + +msgid "Your results window should now look something like this:" +msgstr "Tu ventana de resultados ahora debería verse algo como esto:" + +msgid "HotSpot" +msgstr "HotSpot" + +msgid "Open HotSpot. Click **Record Data**:" +msgstr "Abre HotSpot. Haz clic en **Record Data** (Registrar Datos):" + +msgid "" +"In the next window, specify the path to the Godot binary that includes debug " +"symbols." +msgstr "" +"En la siguiente ventana, especifica la ruta al ejecutable de Godot que " +"incluye los símbolos de depuración." + +msgid "" +"Specify command line arguments to run a specific project, with or without " +"the editor." +msgstr "" +"Especifica los argumentos de línea de comandos para ejecutar un proyecto " +"específico, con o sin el editor." + +msgid "" +"Click **Start Recording** and perform the actions you wish to profile in the " +"editor/project." +msgstr "" +"Haz clic en **Start Recording** (Iniciar Grabación) y realiza las acciones " +"que deseas perfilar en el editor o el proyecto." + +msgid "" +"Click **View Results** and wait for the profiling visualization to be " +"generated:" +msgstr "" +"Haz clic en **View Results** (Ver Resultados) y espera a que se genere la " +"visualización del perfilado:" + +msgid "" +"Use the tabs at the top to navigate between the different views. These views " +"show the same data, but in different ways. The **Flame Graph** tab is a good " +"way to see which functions take up the most time at a glance. These " +"functions are therefore the most important ones to optimize, since " +"optimizing them will improve performance the most." +msgstr "" +"Utiliza las pestañas en la parte superior para navegar entre las diferentes " +"vistas. Estas vistas muestran los mismos datos, pero de diferentes maneras. " +"La pestaña **Flame Graph** (Gráfico de Llamadas) es una buena manera de ver " +"rápidamente qué funciones ocupan más tiempo. Estas funciones son las más " +"importantes para optimizar, ya que mejorarlas tendrá el mayor impacto en el " +"rendimiento." + +msgid "" +"If you don't want the startup procedure to be included in the profile, you " +"can also attach HotSpot to a running process by clicking **Record Data** " +"then setting the **Launch Application** dropdown option to **Attach To " +"Process(es)**." +msgstr "" +"Si no deseas que el procedimiento de inicio esté incluido en el perfilado, " +"también puedes conectar HotSpot a un proceso en ejecución haciendo clic en " +"**Record Data** (Registrar Datos) y luego configurando la opción del menú " +"desplegable **Launch Application** (Iniciar Aplicación) en **Attach To " +"Process(es)** (Adjuntar a Proceso(s))." + +msgid "" +"This process attachment-based workflow is similar to the one used by " +"VerySleepy." +msgstr "" +"Este flujo de trabajo basado en la conexión de procesos es similar al " +"utilizado por VerySleepy." + +msgid "Xcode Instruments" +msgstr "Xcode Instruments" + +msgid "" +"Open Xcode. Select **Open Developer Tool** - **Instruments** from the " +"**Xcode** app menu:" +msgstr "" +"Abre Xcode. Selecciona **Open Developer Tool** (Abrir Herramienta de " +"Desarrollo) - **Instruments** (Instrumentos) desde el menú de la aplicación " +"**Xcode**:" + +msgid "Double-click on **Time Profiler** in the **Instruments** window:" +msgstr "" +"Haz doble clic en **Time Profiler** (Perfilador de Tiempo) en la ventana de " +"**Instruments** (Instrumentos):" + +msgid "" +"You can also attach the Time Profiler to a running process by selecting it " +"from the **Target** menu." +msgstr "" +"También puedes adjuntar el **Time Profiler** a un proceso en ejecución " +"seleccionándolo desde el menú **Target** (Objetivo)." + +msgid "" +"Click the **Start an immediate mode recording** button to start profiling." +msgstr "" +"Haz clic en el botón **Start an immediate mode recording** (Iniciar una " +"grabación en modo inmediato) para comenzar el perfilado." + +msgid "" +"Perform the actions you wish to profile in the editor or project. When " +"you're done, click the **Stop** button." +msgstr "" +"Realiza las acciones que deseas perfilar en el editor o el proyecto. Cuando " +"hayas terminado, haz clic en el botón **Stop** (Detener)." + +msgid "Wait for the results to appear." +msgstr "Espera a que aparezcan los resultados." + +msgid "" +"At the bottom of the window you will see a call tree for all CPU threads " +"started, and the **Heaviest Stack Trace** overview." +msgstr "" +"En la parte inferior de la ventana verás un árbol de llamadas para todos los " +"hilos de la CPU iniciados, así como una descripción general de la **Heaviest " +"Stack Trace** (Ruta de Pila más Pesada)." + +msgid "" +"You can use the timeline at the top of the window to display details for the " +"specific time period." +msgstr "" +"Puedes utilizar la línea de tiempo en la parte superior de la ventana para " +"mostrar detalles para un período de tiempo específico." diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po new file mode 100644 index 0000000000..7aa659597e --- /dev/null +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po @@ -0,0 +1,15 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: es\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Configuration" +msgstr "Configuración" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po index 24151c472c..03c9d26fe7 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -20,308 +20,3 @@ msgid "" msgstr "" "Para optimizar el rendimiento de Godot, es necesario saber qué aspectos " "optimizar primero. Para lograr esto, los perfiles son herramientas útiles." - -msgid "Recommended profilers" -msgstr "Perfiladores recomendados" - -msgid "`VerySleepy `__ (Windows only)" -msgstr "`VerySleepy `__ (Solo en Windows)" - -msgid "`HotSpot `__ (Linux only)" -msgstr "`HotSpot `__ (Solo en Linux)" - -msgid "`Xcode Instruments `__ (macOS only)" -msgstr "" -"`Xcode Instruments `__ (solo en macOS)" - -msgid "" -"These profilers may not be the most powerful or flexible options, but their " -"standalone operation and limited feature set tends to make them easier to " -"use." -msgstr "" -"Estos perfiladores pueden no ser las opciones más poderosas o flexibles, " -"pero su operación independiente y conjunto limitado de características " -"tiende a hacerlos más fáciles de usar." - -msgid "Setting up Godot" -msgstr "Configurando Godot" - -msgid "" -"To get useful profiling information, it is **absolutely required** to use a " -"Godot build that includes debugging symbols. Official binaries do not " -"include debugging symbols, since these would make the download size " -"significantly larger." -msgstr "" -"Para obtener información de perfilación útil, es **absolutamente necesario** " -"utilizar una compilación de Godot que incluya símbolos de depuración. Los " -"binarios oficiales no incluyen símbolos de depuración, ya que esto " -"aumentaría significativamente el tamaño de la descarga." - -msgid "" -"To get profiling data that best matches the production environment (but with " -"debugging symbols), you should compile binaries with the ``production=yes " -"debug_symbols=yes`` SCons options." -msgstr "" -"Para obtener datos de perfilado que se ajusten mejor al entorno de " -"producción (pero con símbolos de depuración), deberás compilar los binarios " -"con las siguientes opciones de SCons ``production=yes debug_symbols=yes``." - -msgid "" -"Do *not* strip debugging symbols on the binaries using the ``strip`` command " -"after compiling the binaries. Otherwise, you will no longer get useful " -"profiling information when running a profiler." -msgstr "" -"No *elimines* los símbolos de depuración en los binarios usando el comando " -"``strip`` después de compilarlos. De lo contrario, ya no obtendrás " -"información de perfilación útil al ejecutar un perfilador." - -msgid "Benchmarking startup/shutdown times" -msgstr "Realización de pruebas de referencia de los tiempos de inicio/apagado" - -msgid "" -"If you're looking into optimizing Godot's startup/shutdown performance, you " -"can tell the profiler to use the ``--quit`` command line option on the Godot " -"binary. This will exit Godot just after it finished starting. The ``--quit`` " -"option works with ``--editor``, ``--project-manager`` or ``--path `` (which runs a project directly)." -msgstr "" -"Si estás buscando optimizar el rendimiento de inicio y apagado de Godot, " -"puedes indicar al perfilador que use la opción de línea de comandos ``--" -"quit`` en el binario de Godot. Esto hará que Godot se cierre justo después " -"de que haya terminado de iniciarse. La opción ``--quit`` funciona con ``--" -"editor``, ``--project-manager`` o ``--path `` (que ejecuta un proyecto directamente)." - -msgid "" -"See :ref:`doc_command_line_tutorial` for more command line arguments " -"supported by Godot." -msgstr "" -"Consulta :ref:`doc_command_line_tutorial` para obtener más información sobre " -"los argumentos de línea de comandos admitidos por Godot." - -msgid "Profiler-specific instructions" -msgstr "Instrucciones a Perfiladores especificos" - -msgid "VerySleepy" -msgstr "VerySleepy" - -msgid "" -"Open VerySleepy and select the Godot executable in the list of processes on " -"the left:" -msgstr "" -"Abre VerySleepy y selecciona el ejecutable de Godot en la lista de procesos " -"que aparece a la izquierda:" - -msgid "Click the **Profile All** button on the right to start profiling." -msgstr "" -"Haz clic en el botón **Profile All** (Perfilar Todo) que se encuentra a la " -"derecha para comenzar el perfilado." - -msgid "" -"Perform the actions you wish to profile in the editor or project. When " -"you're done, click **Stop** (*not* Abort)." -msgstr "" -"Realiza las acciones que deseas perfilar en el editor o el proyecto. Cuando " -"hayas terminado, haz clic en **Stop** (Detener) (*no* en Abortar)." - -msgid "Wait for the results window to appear." -msgstr "Espera a que aparezca la ventana de resultados." - -msgid "" -"Once the results window appears, filter the view to remove external modules " -"(such as the graphics driver). You can filter by module by finding a line " -"whose **Module** matches the Godot executable name, right-clicking that line " -"then choosing **Filter Module to ** in the dropdown " -"that appears." -msgstr "" -"Una vez que aparezca la ventana de resultados, filtra la vista para eliminar " -"los módulos externos (como el controlador de gráficos). Puedes filtrar por " -"módulo buscando una línea cuyo **Module** coincida con el nombre del " -"ejecutable de Godot, haz clic derecho en esa línea y elige **Filter Module " -"to ** en el menú desplegable que aparece." - -msgid "Your results window should now look something like this:" -msgstr "Tu ventana de resultados ahora debería verse algo como esto:" - -msgid "HotSpot" -msgstr "HotSpot" - -msgid "Open HotSpot. Click **Record Data**:" -msgstr "Abre HotSpot. Haz clic en **Record Data** (Registrar Datos):" - -msgid "" -"In the next window, specify the path to the Godot binary that includes debug " -"symbols." -msgstr "" -"En la siguiente ventana, especifica la ruta al ejecutable de Godot que " -"incluye los símbolos de depuración." - -msgid "" -"Specify command line arguments to run a specific project, with or without " -"the editor." -msgstr "" -"Especifica los argumentos de línea de comandos para ejecutar un proyecto " -"específico, con o sin el editor." - -msgid "" -"The path to the working directory can be anything if an absolute path is " -"used for the ``--path`` command line argument. Otherwise, it must be set to " -"that the relative path to the project is valid." -msgstr "" -"La ruta del directorio de trabajo puede ser cualquier cosa si se utiliza una " -"ruta absoluta para el argumento de línea de comandos ``--path``. De lo " -"contrario, debe configurarse de manera que la ruta relativa al proyecto sea " -"válida." - -msgid "" -"Make sure **Elevate Privileges** is checked if you have administrative " -"privileges. While not essential for profiling Godot, this will ensure all " -"events can be captured. Otherwise, some events may be missing in the " -"capture. Your settings should now look something like this:" -msgstr "" -"Asegúrate de que **Elevate Privileges** (Elevar Privilegios) esté marcado si " -"tienes privilegios administrativos. Aunque no es esencial para perfilar " -"Godot, esto asegurará que todos los eventos se puedan capturar. De lo " -"contrario, algunos eventos podrían faltar en la captura. Tus configuraciones " -"deberían verse algo como esto:" - -msgid "" -"Click **Start Recording** and perform the actions you wish to profile in the " -"editor/project." -msgstr "" -"Haz clic en **Start Recording** (Iniciar Grabación) y realiza las acciones " -"que deseas perfilar en el editor o el proyecto." - -msgid "" -"Quit the editor/project normally or use the **Stop Profiling** button in " -"HotSpot to stop profiling early. Stopping profiling early can result in " -"cleaner profiles if you're not interested in the engine's quit procedure." -msgstr "" -"Cierra el editor/proyecto normalmente o usa el botón **Stop Profiling** " -"(Detener Perfilar) en HotSpot para detener el perfilado de forma anticipada. " -"Detener el perfilado de forma anticipada puede resultar en perfiles más " -"limpios si no estás interesado en el procedimiento de cierre del motor " -"(engine's quit procedure)." - -msgid "" -"Click **View Results** and wait for the profiling visualization to be " -"generated:" -msgstr "" -"Haz clic en **View Results** (Ver Resultados) y espera a que se genere la " -"visualización del perfilado:" - -msgid "" -"Use the tabs at the top to navigate between the different views. These views " -"show the same data, but in different ways. The **Flame Graph** tab is a good " -"way to see which functions take up the most time at a glance. These " -"functions are therefore the most important ones to optimize, since " -"optimizing them will improve performance the most." -msgstr "" -"Utiliza las pestañas en la parte superior para navegar entre las diferentes " -"vistas. Estas vistas muestran los mismos datos, pero de diferentes maneras. " -"La pestaña **Flame Graph** (Gráfico de Llamadas) es una buena manera de ver " -"rápidamente qué funciones ocupan más tiempo. Estas funciones son las más " -"importantes para optimizar, ya que mejorarlas tendrá el mayor impacto en el " -"rendimiento." - -msgid "" -"At the bottom of all tabs except **Summary**, you will also see a list of " -"CPU threads started by the engine among with the CPU utilization for each " -"thread. This lets you see threads that can be a bottleneck at a given point " -"in time." -msgstr "" -"En la parte inferior de todas las pestañas, excepto en **Summary** " -"(Resumen), también verás una lista de hilos de CPU iniciados por el motor " -"junto con la utilización de la CPU para cada hilo. Esto te permite ver los " -"hilos que pueden ser un cuello de botella en un momento dado." - -msgid "" -"If you don't want the startup procedure to be included in the profile, you " -"can also attach HotSpot to a running process by clicking **Record Data** " -"then setting the **Launch Application** dropdown option to **Attach To " -"Process(es)**." -msgstr "" -"Si no deseas que el procedimiento de inicio esté incluido en el perfilado, " -"también puedes conectar HotSpot a un proceso en ejecución haciendo clic en " -"**Record Data** (Registrar Datos) y luego configurando la opción del menú " -"desplegable **Launch Application** (Iniciar Aplicación) en **Attach To " -"Process(es)** (Adjuntar a Proceso(s))." - -msgid "" -"This process attachment-based workflow is similar to the one used by " -"VerySleepy." -msgstr "" -"Este flujo de trabajo basado en la conexión de procesos es similar al " -"utilizado por VerySleepy." - -msgid "Xcode Instruments" -msgstr "Xcode Instruments" - -msgid "" -"Open Xcode. Select **Open Developer Tool** - **Instruments** from the " -"**Xcode** app menu:" -msgstr "" -"Abre Xcode. Selecciona **Open Developer Tool** (Abrir Herramienta de " -"Desarrollo) - **Instruments** (Instrumentos) desde el menú de la aplicación " -"**Xcode**:" - -msgid "Double-click on **Time Profiler** in the **Instruments** window:" -msgstr "" -"Haz doble clic en **Time Profiler** (Perfilador de Tiempo) en la ventana de " -"**Instruments** (Instrumentos):" - -msgid "" -"In the Time Profiler window, click on the **Target** menu, select **Choose " -"target...** and specify the path to the Godot binary, command line arguments " -"and environment variables in the next window." -msgstr "" -"En la ventana de **Time Profiler** (Perfilador de Tiempo), haz clic en el " -"menú **Target** (Objetivo), selecciona **Choose target...** (Elegir " -"objetivo) y especifica la ruta del ejecutable de Godot, los argumentos de " -"línea de comandos y las variables de entorno en la siguiente ventana." - -msgid "" -"You can also attach the Time Profiler to a running process by selecting it " -"from the **Target** menu." -msgstr "" -"También puedes adjuntar el **Time Profiler** a un proceso en ejecución " -"seleccionándolo desde el menú **Target** (Objetivo)." - -msgid "" -"Click the **Start an immediate mode recording** button to start profiling." -msgstr "" -"Haz clic en el botón **Start an immediate mode recording** (Iniciar una " -"grabación en modo inmediato) para comenzar el perfilado." - -msgid "" -"Perform the actions you wish to profile in the editor or project. When " -"you're done, click the **Stop** button." -msgstr "" -"Realiza las acciones que deseas perfilar en el editor o el proyecto. Cuando " -"hayas terminado, haz clic en el botón **Stop** (Detener)." - -msgid "Wait for the results to appear." -msgstr "Espera a que aparezcan los resultados." - -msgid "" -"At the bottom of the window you will see a call tree for all CPU threads " -"started, and the **Heaviest Stack Trace** overview." -msgstr "" -"En la parte inferior de la ventana verás un árbol de llamadas para todos los " -"hilos de la CPU iniciados, así como una descripción general de la **Heaviest " -"Stack Trace** (Ruta de Pila más Pesada)." - -msgid "" -"Select **Hide system libraries** in the **Call Tree** menu (at the bottom of " -"window) to remove external modules." -msgstr "" -"Selecciona **Ocultar bibliotecas del sistema** en el menú **Call Tree** " -"(Árbol de Llamadas) (en la parte inferior de la ventana) para eliminar los " -"módulos externos." - -msgid "" -"You can use the timeline at the top of the window to display details for the " -"specific time period." -msgstr "" -"Puedes utilizar la línea de tiempo en la parte superior de la ventana para " -"mostrar detalles para un período de tiempo específico." diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po index ee41fcd9ff..d335990c29 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po index 44eac767e8..592d3f97eb 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -26,9 +26,6 @@ msgstr "**Arch Linux**" msgid "Debian/Ubuntu" msgstr "**Debian** / **Ubuntu**" -msgid "Android" -msgstr "Android" - msgid "iOS" msgstr "iOS" @@ -38,5 +35,8 @@ msgstr "La validación de capas **no** está soportada en iOS actualmente." msgid "Web" msgstr "Web" +msgid "Android" +msgstr "Android" + msgid "Enabling validation layers" msgstr "Habilitando capas de validación" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po index 007a25c857..bdf281b703 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/development/index.po b/sphinx/po/es/LC_MESSAGES/engine_details/development/index.po index 82597d3a02..f440f34fd1 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/development/index.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/development/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/editor/creating_icons.po b/sphinx/po/es/LC_MESSAGES/engine_details/editor/creating_icons.po index cdf0bf9fdc..329f85e6a2 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/editor/creating_icons.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/editor/creating_icons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/editor/index.po b/sphinx/po/es/LC_MESSAGES/engine_details/editor/index.po index b2d14d327b..2318987ef7 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/editor/index.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po b/sphinx/po/es/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po index 8dd5f38b1c..01aec2fa08 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po b/sphinx/po/es/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po index f4e1a08fe9..f671c04986 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/file_formats/index.po b/sphinx/po/es/LC_MESSAGES/engine_details/file_formats/index.po index 5a3de82caa..aa38d442aa 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/file_formats/index.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/file_formats/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/engine_details/file_formats/tscn.po b/sphinx/po/es/LC_MESSAGES/engine_details/file_formats/tscn.po index 5f92fa82f1..f6ffecbda7 100644 --- a/sphinx/po/es/LC_MESSAGES/engine_details/file_formats/tscn.po +++ b/sphinx/po/es/LC_MESSAGES/engine_details/file_formats/tscn.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po b/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po index 192628bb7c..e8f86e9810 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po b/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po index 77e042427b..ecf47a246a 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po b/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po index efff49f8c1..85995d36c5 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po b/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po index e018459a4c..4e23090005 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po b/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po index bf3f268922..f533e83e2c 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po b/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po index a3f4802b97..d77cbc100b 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po b/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po index 86d1b9715a..c96a496156 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/index.po b/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/index.po index d285b6a590..212c1e0296 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/index.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/first_2d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -97,13 +97,6 @@ msgid "You can find a completed version of this project at this location:" msgstr "" "Encontrarás una versión completa de este proyecto en el siguiente enlace:" -msgid "" -"https://github.com/godotengine/godot-demo-projects/tree/master/2d/" -"dodge_the_creeps" -msgstr "" -"https://github.com/godotengine/godot-demo-projects/tree/master/2d/" -"dodge_the_creeps" - msgid "Prerequisites" msgstr "Pre-requisitos" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po b/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po index ba165a3242..1481edce1f 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po b/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po index fa4235f596..5da80036b5 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po b/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po index deecabd2f0..9add490518 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -360,13 +360,6 @@ msgstr "|image8|" msgid "image8" msgstr "image8" -msgid "" -"You can run the scene by pressing :kbd:`F6` and press the arrow keys to move " -"the character." -msgstr "" -"Puedes ejecutar la escena presionando :kbd:`F6` y presionando las teclas de " -"flecha para mover al personaje." - msgid "|image9|" msgstr "|image9|" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po b/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po index 86eec7a206..d0ca3ad3fa 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po b/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po index 931aca0a83..db488db732 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -530,13 +530,6 @@ msgstr "dará error porque ¡ya no hay un $Player!" msgid "Here is the complete ``main.gd`` script so far, for reference." msgstr "Aqui está el script ``main.gd`` completo hasta ahora, como referencia." -msgid "" -"You can test the scene by pressing :kbd:`F6`. You should see the monsters " -"spawn and move in a straight line." -msgstr "" -"Puedes probar la escena presionando :kbd:`F6`. Deberías ver que los " -"monstruos aparecen y se mueven en línea recta." - msgid "|image25|" msgstr "|image25|" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po b/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po index a51e7ff943..1d5e1d3740 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po b/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po index 76d93bfa53..40e54f3ca4 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po b/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po index 4895175b53..c1bfafda9a 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po b/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po index f50ae448d9..e7b9f79d50 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/going_further.po b/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/going_further.po index a003da32df..f6db95e666 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/going_further.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/going_further.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/index.po b/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/index.po index 26f5e4009f..a59443c108 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/index.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/first_3d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po b/sphinx/po/es/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po index 917412d1c2..86602843f6 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po b/sphinx/po/es/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po index 30b9e9651e..722085e190 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/introduction/index.po b/sphinx/po/es/LC_MESSAGES/getting_started/introduction/index.po index 93467960e7..d44bc4fb9d 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/introduction/index.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/introduction/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po b/sphinx/po/es/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po index 0ea753a61b..efce22c24d 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -196,27 +196,6 @@ msgstr "" "y tener confianza con conceptos como clase y objeto te ayudará a programar " "de forma eficiente." -msgid "" -"If you are entirely new to programming, we recommend following the `CS50 " -"open courseware`_ from Harvard University. It's a great free course that " -"will teach you everything you need to know to be off to a good start. It " -"will save you countless hours and hurdles learning any game engine afterward." -msgstr "" -"Si eres completamente nuevo en programación, te recomendamos hacer el `curso " -"abierto CS50`_ de la Universidad de Harvard. Es un curso bueno y gratuito " -"que te enseñará todo lo que necesitas saber para un buen arranque. Te " -"ahorrará incontables horas y problemas a la hora de aprender a usar " -"cualquier motor de videojuegos." - -msgid "" -"In CS50, you will learn multiple programming languages. Don't be afraid of " -"that: programming languages have many similarities. The skills you learn " -"with one language transfer well to others." -msgstr "" -"En esgte curso, aprenderás varios lenguajes de programación. Que esto no te " -"asuste: todos los lenguajes tienen sus similitudes. Lo que aprendas de un " -"lenguaje lo podrás usar en cualquier otro." - msgid "" "We will provide you with more Godot-specific learning resources " "in :ref:`doc_learning_new_features`." diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po b/sphinx/po/es/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po index 4c2a467de4..3febd8838c 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po b/sphinx/po/es/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po index 7303e7677e..41c4a56b99 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/introduction/learning_new_features.po b/sphinx/po/es/LC_MESSAGES/getting_started/introduction/learning_new_features.po index f651c54066..ffa68f5439 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/introduction/learning_new_features.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/introduction/learning_new_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -125,22 +125,6 @@ msgstr "" "novato en la programación, aquí tienes 2 recursos fantásticos que te " "sugerimos para comenzar:" -msgid "" -"Harvard university offers a free courseware to learn to program, `CS50 " -"`_. It will teach you programming fundamentals, " -"how code works, and how to think like a programmer. These skills are " -"essential to become a game developer and learn any game engine efficiently. " -"You can see this course as an investment that will save you time and trouble " -"when you learn to create games." -msgstr "" -"La Universidad de Harvard ofrece un curso gratuito para aprender a " -"programar, `CS50 `_. Enseña fundamentos de " -"programación, como funciona el código y como pensar como un programador. " -"Estas habilidades son esenciales para convertirte en desarrollador de " -"videojuegos y aprender a usar eficientemente cualquier motor de videojuegos. " -"Considera este curso como una inversión que te ahorrará mucho tiempo y " -"problemas a la hora de aprender a hacer juegos." - msgid "" "If you prefer books, check out the free ebook `Automate The Boring Stuff " "With Python `_ by Al Sweigart." diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/index.po b/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/index.po index 7b7e759eaf..fdb95bbf89 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/index.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/instancing.po b/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/instancing.po index edbd822745..4df16e1da8 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/instancing.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/instancing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po b/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po index cdfd59f3e8..64a9a49e00 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po b/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po index 83b3c199e1..21f2602c23 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po b/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po index 98a229721d..06c34d1697 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po b/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po index 3de4ee7e59..350c92bde7 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/signals.po b/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/signals.po index 011f8a13ab..e3cbe0fdb3 100644 --- a/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/signals.po +++ b/sphinx/po/es/LC_MESSAGES/getting_started/step_by_step/signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/index.po b/sphinx/po/es/LC_MESSAGES/index.po index 5bff0f0908..3bd2421128 100644 --- a/sphinx/po/es/LC_MESSAGES/index.po +++ b/sphinx/po/es/LC_MESSAGES/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -29,9 +29,6 @@ msgstr "Comunidad" msgid "Class reference" msgstr "Referencia de clase" -msgid "Godot Docs – *4.5* branch" -msgstr "Documentación de Godot - rama *4.5*" - msgid "" "Godot's documentation is available in various languages and versions. Expand " "the \"Read the Docs\" panel at the bottom of the sidebar to see the list." diff --git a/sphinx/po/es/LC_MESSAGES/sphinx.po b/sphinx/po/es/LC_MESSAGES/sphinx.po index 8a3e5313f1..e452b757c1 100644 --- a/sphinx/po/es/LC_MESSAGES/sphinx.po +++ b/sphinx/po/es/LC_MESSAGES/sphinx.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_antialiasing.po b/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_antialiasing.po index 6cc66943b1..2c5f8225a6 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_antialiasing.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po b/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po index 8ab369e05b..55a32caa3c 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -219,18 +219,6 @@ msgstr "" msgid "Directional light" msgstr "Directional light (Luz direccional)" -msgid "" -"New in Godot 4.0 is the ability to have directional lighting in 2D. " -"Directional lighting is used to represent sunlight or moonlight. Light rays " -"are casted parallel to each other, as if the sun or moon was infinitely far " -"away from the surface that is receiving the light." -msgstr "" -"Algo nuevo en Godot 4.0 es la capacidad de tener iluminación direccional en " -"2D. La iluminación direccional se utiliza para representar la luz del sol o " -"la luz de la luna. Los rayos de luz se proyectan paralelos entre sí, como si " -"el sol o la luna estuvieran infinitamente lejos de la superficie que recibe " -"la luz." - msgid "DirectionalLight2D offers the following properties:" msgstr "DirectionalLight2D tiene las siguientes propiedades:" @@ -545,16 +533,6 @@ msgstr "" "especulares mejoran aún más el aspecto visual haciendo que algo de la luz se " "refleje al observador." -msgid "" -"Both PointLight2D and DirectionalLight2D support normal mapping and specular " -"mapping. Since Godot 4.0, normal and specular maps can be assigned to any 2D " -"element, including nodes that inherit from Node2D or Control." -msgstr "" -"Ambas, PointLight2D y DirectionalLight2D soportan mapas de normales y " -"especulares. Desde Godot 4.0, los mapas de normales y especulares pueden " -"asignarse a cualquier elemento 2D, incluyendo nodos que heredan de Node2D o " -"Control." - msgid "" "A normal map represents the direction in which each pixel is \"pointing\" " "towards. This information is then used by the engine to correctly apply " diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_meshes.po b/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_meshes.po index 8453aa6493..5480f7aec8 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_meshes.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_meshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_movement.po b/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_movement.po index 83d39d8d15..ff3e0bc463 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_movement.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_movement.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_parallax.po b/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_parallax.po index cb416edafa..468b9b58c9 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_parallax.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_parallax.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po b/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po index 6f069d7b05..c5ff549891 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_transforms.po b/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_transforms.po index 8327789ef0..d5fa590f80 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_transforms.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/2d/2d_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/2d/canvas_layers.po b/sphinx/po/es/LC_MESSAGES/tutorials/2d/canvas_layers.po index dbd1ee5938..05d32be255 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/2d/canvas_layers.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/2d/canvas_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po b/sphinx/po/es/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po index 5cb042b808..4bbb6f147b 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/2d/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/2d/index.po index 1178ca1e10..353fe71175 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/2d/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/2d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/2d/introduction_to_2d.po b/sphinx/po/es/LC_MESSAGES/tutorials/2d/introduction_to_2d.po index 97ef2ab6b9..97cc54ed60 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/2d/introduction_to_2d.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/2d/introduction_to_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po b/sphinx/po/es/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po index 9aba639d15..d7f2aa265b 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/2d/particle_systems_2d.po b/sphinx/po/es/LC_MESSAGES/tutorials/2d/particle_systems_2d.po index 3c9e502fe5..dcf76f67b2 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/2d/particle_systems_2d.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/2d/particle_systems_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/2d/using_tilemaps.po b/sphinx/po/es/LC_MESSAGES/tutorials/2d/using_tilemaps.po index 44f392a9a9..8d082a4053 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/2d/using_tilemaps.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/2d/using_tilemaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/2d/using_tilesets.po b/sphinx/po/es/LC_MESSAGES/tutorials/2d/using_tilesets.po index 942074a198..f383eeebf4 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/2d/using_tilesets.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/2d/using_tilesets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -234,20 +234,6 @@ msgstr "" msgid "Using a collection of scenes" msgstr "Usando una colección de escenas" -msgid "" -"Since Godot 4.0, you can place actual *scenes* as tiles. This allows you to " -"use any collection of nodes as a tile. For example, you could use scene " -"tiles to place gameplay elements, such as shops the player may be able to " -"interact with. You could also use scene tiles to place AudioStreamPlayer2Ds " -"(for ambient sounds), particle effects, and more." -msgstr "" -"Desde Godot 4.0, puedes colocar verdaderas *escenas* como tiles. Esto le " -"permite utilizar cualquier colección de nodos como tile. Por ejemplo, puedes " -"usar tiles de escena para colocar elementos del juego, como tiendas con las " -"que el jugador pueda interactuar. También puedes usar tiles de escena para " -"colocar AudioStreamPlayer2D (para sonidos ambientales), efectos de " -"partículas y más." - msgid "" "Scene tiles come with a greater performance overhead compared to atlases, as " "every scene is instanced individually for every placed tile." diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/3d_antialiasing.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/3d_antialiasing.po index c2f10e0085..84be115acf 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/3d_antialiasing.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/3d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po index 2bf70a25cd..94b5074697 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/3d_text.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/3d_text.po index 57de742ac4..3e127f8395 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/3d_text.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/3d_text.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/csg_tools.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/csg_tools.po index 54d59d9ebb..e3fc13d8e2 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/csg_tools.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/csg_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po index 151b69ada2..57d0c9337f 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/index.po index c0a470c818..72e481a89d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po index 0f17bc09c1..549790b72b 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po index a1d1f55d69..3b086c9acc 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po index 5e180f3616..31903638bb 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po index 5772a4e0ae..19bab60bcc 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po index 0b23205d62..7485f085a7 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/high_dynamic_range.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/high_dynamic_range.po index 07df93cb52..86fedf761d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/high_dynamic_range.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/high_dynamic_range.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/index.po index 5ed4f2e8fd..4a3e7726f3 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/introduction_to_3d.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/introduction_to_3d.po index 717dd001fc..c45f99c8b6 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/introduction_to_3d.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/introduction_to_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/lights_and_shadows.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/lights_and_shadows.po index 55be352495..07e615cca9 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/lights_and_shadows.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/mesh_lod.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/mesh_lod.po index fa1b48e12c..f9e0d3cded 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/mesh_lod.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/mesh_lod.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/occlusion_culling.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/occlusion_culling.po index 4a2823da70..e513622747 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/occlusion_culling.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/occlusion_culling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/attractors.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/attractors.po index f92088dcbb..26d3deb447 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/attractors.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/attractors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/collision.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/collision.po index 90c08d5155..36aa43e846 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/collision.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/collision.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po index 04865d1a4a..08857e444e 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/index.po index f04a76644d..437d79ab95 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po index 7fe3d98aeb..f910749cb1 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/properties.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/properties.po index 6e5d1525fe..f40f603a76 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/properties.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/subemitters.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/subemitters.po index 176fd839b2..e2233d627c 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/subemitters.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/subemitters.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/trails.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/trails.po index 9c35acea3d..f94b8e076a 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/trails.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/trails.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/turbulence.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/turbulence.po index cf16d50e07..65c0d03259 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/turbulence.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/particles/turbulence.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po index 737871d378..494c30c9a3 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po index 88df9ad8de..ff0a21530c 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -187,16 +187,6 @@ msgstr "" msgid "Put together, the full code looks like:" msgstr "A continuación se muestra el código completo:" -msgid "" -"The code that goes in the middle can be whatever you want. Below we will " -"present some example code for generating a sphere." -msgstr "" -"El código que se coloca en el medio puede ser el que desees. A continuación, " -"presentaremos un ejemplo de código para generar una esfera." - -msgid "Generating geometry" -msgstr "Generando geometría" - msgid "" "Here is sample code for generating a sphere. Although the code is presented " "in GDScript, there is nothing Godot specific about the approach to " diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po index 02893860c7..2946d1718a 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po index d9bab41b88..4c1cc609f6 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po index 2d41a1ddc9..a054861f81 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po index d00cbbd138..d5a54bf4cc 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/resolution_scaling.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/resolution_scaling.po index ed5d794e7a..23d4091cc4 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/resolution_scaling.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/resolution_scaling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/spring_arm.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/spring_arm.po index 427f4940d7..0d9cd32a75 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/spring_arm.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/spring_arm.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/standard_material_3d.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/standard_material_3d.po index 2d58aeda09..a1e2d70314 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/standard_material_3d.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/standard_material_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -347,20 +347,6 @@ msgstr "" "**Add**: Aditivo. El color final del objeto se suma al color de la pantalla, " "ideal para efectos como destellos o fuego." -msgid "" -"**Sub:** The final color of the object is subtracted from the color of the " -"screen." -msgstr "" -"**Subtract:** Sustractivo. El color final del objeto es sustraido del color " -"de la escena." - -msgid "" -"**Mul:** The final color of the object is multiplied with the color of the " -"screen." -msgstr "" -"**Multiply**: Multiplicativo. El color final del objeto es multiplicado por " -"el color en pantalla." - msgid "Cull Mode" msgstr "Cull Mode (Modo de Sacrificio)" @@ -779,6 +765,13 @@ msgstr "" msgid "Bent normal map" msgstr "Bent normal map (Mapa de normales doblado)" +msgid "" +"*This is only available in the Forward+ and Mobile renderers, not the " +"Compatibility renderer.*" +msgstr "" +"*Esto solo está disponible en los renderizadores Forward+ y Mobile, no en el " +"renderizador Compatibility.*" + msgid "" "A bent normal map describes the average direction of ambient lighting. " "Unlike a regular normal map, this is used to improve how a material reacts " @@ -1203,9 +1196,6 @@ msgstr "Repeat (Repetir)" msgid "Shadows" msgstr "Shadows (Sombras)" -msgid "Do Not Receive Shadows" -msgstr "Disable Receive Shadows (No recibir sombras)" - msgid "" "Makes the object not receive any kind of shadow that would otherwise be cast " "onto it." @@ -1213,9 +1203,6 @@ msgstr "" "Hace que el objeto no reciba ningún tipo de sombra que de otro modo sería " "proyectada sobre él." -msgid "Use Shadow to Opacity" -msgstr "Shadow to Opacity (Usar la sombra para la opacidad)" - msgid "" "Lighting modifies the alpha so shadowed areas are opaque and non-shadowed " "areas are transparent. Useful for overlaying shadows onto a camera feed in " diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/using_decals.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/using_decals.po index e960823330..f6c733e733 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/using_decals.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/using_decals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/using_gridmaps.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/using_gridmaps.po index 6b33599db5..ee15fa7e91 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/using_gridmaps.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/using_gridmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po index f917d8e17a..ac33bd1a74 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/using_transforms.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/using_transforms.po index df7fac4478..7b5bf17edd 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/using_transforms.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/using_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -386,14 +386,6 @@ msgstr "" "ángulos de una transformación?\"** La respuesta de nuevo es: no se puede. " "Debes hacer todo lo posible para dejar de pensar en ángulos." -msgid "" -"Imagine you need to shoot a bullet in the direction your player is facing. " -"Just use the forward axis (commonly ``Z`` or ``-Z``)." -msgstr "" -"Imagina que necesitas disparar una bala en la dirección en la que tu jugador " -"está mirando. Sólo usa el eje delantero (o forward, comúnmente ``Z`` o ``-" -"Z``)." - msgid "" "Is the enemy looking at the player? Use the dot product for this (see " "the :ref:`doc_vector_math` tutorial for an explanation of the dot product):" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/variable_rate_shading.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/variable_rate_shading.po index 09869f5770..288a89b0e3 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/variable_rate_shading.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/variable_rate_shading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/visibility_ranges.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/visibility_ranges.po index e5ce8fe254..e840b018c2 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/visibility_ranges.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/visibility_ranges.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/3d/volumetric_fog.po b/sphinx/po/es/LC_MESSAGES/tutorials/3d/volumetric_fog.po index 5ed010eb6a..dcc6f3e95c 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/3d/volumetric_fog.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/3d/volumetric_fog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/animation/2d_skeletons.po b/sphinx/po/es/LC_MESSAGES/tutorials/animation/2d_skeletons.po index 2e50f3c845..ad10384a1c 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/animation/2d_skeletons.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/animation/2d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/animation/animation_track_types.po b/sphinx/po/es/LC_MESSAGES/tutorials/animation/animation_track_types.po index e8e2e02fc3..163aa246d8 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/animation/animation_track_types.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/animation/animation_track_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/animation/animation_tree.po b/sphinx/po/es/LC_MESSAGES/tutorials/animation/animation_tree.po index 55d378910d..58838ffc71 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/animation/animation_tree.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/animation/animation_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/animation/creating_movies.po b/sphinx/po/es/LC_MESSAGES/tutorials/animation/creating_movies.po index ef607c64b6..dd88d2896c 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/animation/creating_movies.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/animation/creating_movies.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/animation/cutout_animation.po b/sphinx/po/es/LC_MESSAGES/tutorials/animation/cutout_animation.po index c16f62f9c9..1ec58e2303 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/animation/cutout_animation.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/animation/cutout_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/animation/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/animation/index.po index d1af205550..6bd6ac9fe6 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/animation/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/animation/introduction.po b/sphinx/po/es/LC_MESSAGES/tutorials/animation/introduction.po index a777dba789..8c71bff61a 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/animation/introduction.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/animation/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/animation/playing_videos.po b/sphinx/po/es/LC_MESSAGES/tutorials/animation/playing_videos.po index 3bd17d1628..a6b930356f 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/animation/playing_videos.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/animation/playing_videos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po index 283c036b7e..97f8e26ec7 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po index a1d083e85c..ae38065cd3 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/import_process.po b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/import_process.po index 65c9abf24e..0a4e0cebe4 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/import_process.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/import_process.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po index ec6db7c96b..031f41c3db 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po index eadefa736f..5506ca7a2a 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po index f086f7e9b1..2a0d1d1fcf 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po index a3765bfadc..8fa9b14ede 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po index c20cd7fdbb..420ecf9825 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po index b745aa5bc4..8299d45075 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po index 0f09decc3a..65996e8ca5 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po index 5e061e8f8b..e22b28ccc6 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po index e6526e0f16..0ca8c2d68c 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/index.po index 5c45bcdda5..440de8f9db 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po index 22641cf5db..ef12ac4ec6 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/audio/audio_buses.po b/sphinx/po/es/LC_MESSAGES/tutorials/audio/audio_buses.po index 0fbdb63d71..7782888c43 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/audio/audio_buses.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/audio/audio_buses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/audio/audio_effects.po b/sphinx/po/es/LC_MESSAGES/tutorials/audio/audio_effects.po index 0bb5f27283..b13686bc3f 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/audio/audio_effects.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/audio/audio_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/audio/audio_streams.po b/sphinx/po/es/LC_MESSAGES/tutorials/audio/audio_streams.po index a3c9b852a5..c1b93be457 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/audio/audio_streams.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/audio/audio_streams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/audio/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/audio/index.po index fc1200ed7b..fb4cb0880e 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/audio/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/audio/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/audio/recording_with_microphone.po b/sphinx/po/es/LC_MESSAGES/tutorials/audio/recording_with_microphone.po index 957068c5b0..8c1f8390e0 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/audio/recording_with_microphone.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/audio/recording_with_microphone.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/audio/sync_with_audio.po b/sphinx/po/es/LC_MESSAGES/tutorials/audio/sync_with_audio.po index d9050b073c..7b52df07b4 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/audio/sync_with_audio.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/audio/sync_with_audio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/audio/text_to_speech.po b/sphinx/po/es/LC_MESSAGES/tutorials/audio/text_to_speech.po index 74a19032ac..59f7ac27cc 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/audio/text_to_speech.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/audio/text_to_speech.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po b/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po index ef85882139..c676ca5444 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/data_preferences.po b/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/data_preferences.po index 70eab606cb..3d5300a09e 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/data_preferences.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/data_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po b/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po index 44adbdca97..11eb0fceff 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/godot_notifications.po b/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/godot_notifications.po index 6b66efb67e..ed17d54889 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/godot_notifications.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/godot_notifications.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/index.po index 9467856a5c..3a30ef1930 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po b/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po index 45b7a3176c..541e6fa16a 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/logic_preferences.po b/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/logic_preferences.po index 430a66b4bf..3d5810e361 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/logic_preferences.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/logic_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -85,28 +85,6 @@ msgstr "" "Entonces, cuando el precargar exactamente ocurre versus el cargar, y cuando " "uno debería de usar cualquiera de los dos? veamos un ejemplo:" -msgid "" -"Preloading allows the script to handle all the loading the moment one loads " -"the script. Preloading is useful, but there are also times when one doesn't " -"wish for it. To distinguish these situations, there are a few things one can " -"consider:" -msgstr "" -"Precargar permite al script manejar toda la carga en el momento en que uno " -"lee el script. Precargar es util, pero hay tambien tiempos donde uno no lo " -"desea. Para distinguir entre estas situaciones, hay algunas cosas que uno " -"puede considerar:" - -msgid "" -"If one cannot determine when the script might load, then preloading a " -"resource, especially a scene or script, could result in further loads one " -"does not expect. This could lead to unintentional, variable-length load " -"times on top of the original script's load operations." -msgstr "" -"Si no se puede determinar cuándo el script podría cargarse, entonces " -"precargar un recurso, especialmente una escena o script, puede resultar en " -"más cargas que no son esperadas. Esto puede llevar a unos tiempo de carga " -"variables no intencionales por sobre de las operaciones de carga originales." - msgid "" "If something else could replace the value (like a scene's exported " "initialization), then preloading the value has no meaning. This point isn't " @@ -134,38 +112,9 @@ msgstr "" "propiedad, inicializada ya sea con un ``export`` o un ``load()`` (y tal vez " "no inicializada sino más adelante)." -msgid "" -"If the script requires a great many dependencies, and one does not wish to " -"consume so much memory, then one may wish to, load and unload various " -"dependencies at runtime as circumstances change. If one preloads resources " -"into constants, then the only way to unload these resources would be to " -"unload the entire script. If they are instead loaded properties, then one " -"can set them to ``null`` and remove all references to the resource entirely " -"(which, as a :ref:`RefCounted `-extending type, will cause " -"the resources to delete themselves from memory)." -msgstr "" -"Si el script posee demasiadas dependencias y no se quiere consumir mucha " -"memoria, entonces lo deseable sería cargar y liberar dependencias en tiempo " -"de ejecución según la circunstancia. Si se precargan recursos en constantes, " -"entonces el único modo de liberar esos recursos será liberar el script por " -"completo. Pero si son propiedades cargadas, entonces se las puede colocar en " -"``null`` y remover todas las referencias al recurso por completo (el que, " -"como un tipo que extiende :ref:`RefCounted `, causará que " -"los recursos se remuevan solos de memoria)." - msgid "Large levels: static vs. dynamic" msgstr "Niveles grandes: estático vs dinámico" -msgid "" -"If one is creating a large level, which circumstances are most appropriate? " -"Should they create the level as one static space? Or should they load the " -"level in pieces and shift the world's content as needed?" -msgstr "" -"¿Si se está creando un nivel muy grande, cuáles son las circunstancias más " -"apropiadas? ¿Se debería crear el nivel como un espacio estático? ¿O debería " -"cargarse el nivel en partes y cambiar el contenido del mundo a medida se " -"requiera?" - msgid "" "Well, the simple answer is, \"when the performance requires it.\" The " "dilemma associated with the two options is one of the age-old programming " @@ -201,44 +150,9 @@ msgstr "" "entornos o elementos generados proceduralmente normalmente emplean esas " "estrategias para evitar desperdiciar memoria." -msgid "" -"On the flip side, coding a dynamic system is more complex, i.e. uses more " -"programmed logic, which results in opportunities for errors and bugs. If one " -"isn't careful, they can develop a system that bloats the technical debt of " -"the application." -msgstr "" -"Por el otro lado, crear un sistema dinámico es más complejo, por ejemplo, " -"utiliza mucha más lógica programada lo que resulta en oportunidades de " -"errores y otros problemas. Si no se tiene cuidado, pueden desarrollar un " -"sistema que agranda la deuda técnica de la aplicación." - msgid "As such, the best options would be..." msgstr "Como tales, las mejores opciones serían..." -msgid "To use a static level for smaller games." -msgstr "Usar niveles estáticos para juegos pequeños." - -msgid "" -"If one has the time/resources on a medium/large game, create a library or " -"plugin that can code the management of nodes and resources. If refined over " -"time, so as to improve usability and stability, then it could evolve into a " -"reliable tool across projects." -msgstr "" -"Si se tiene tiempo/recursos en un juego mediano/largo, crea una biblioteca o " -"plugin que pueda administrar nodos y recursos. Si se mejora con el tiempo, " -"tanto para mejorar usabilidad como estabilidad, entonces puede evolucionar " -"en una buena herramienta para usar en otros proyectos." - -msgid "" -"Code the dynamic logic for a medium/large game because one has the coding " -"skills, but not the time or resources to refine the code (game's gotta get " -"done). Could potentially refactor later to outsource the code into a plugin." -msgstr "" -"Programar la lógica dinámica para un juego mediano/grande porque se poseen " -"las habilidades de programación, pero no el tiempo o recursos para refinar " -"el código (el juego debe completarse). Puedes realizarse un refactor más " -"adelante para colocar código en un plugin externo." - msgid "" "For an example of the various ways one can swap scenes around at runtime, " "please see the :ref:`\"Change scenes manually\" " diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/node_alternatives.po b/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/node_alternatives.po index 227d49b9f2..cb0a1c7edc 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/node_alternatives.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/node_alternatives.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/project_organization.po b/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/project_organization.po index a353b4862c..f7c0530b33 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/project_organization.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/project_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/scene_organization.po b/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/scene_organization.po index d1528654e8..f945c4d360 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/scene_organization.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/scene_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po b/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po index 6f85709bc6..88e5090172 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/version_control_systems.po b/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/version_control_systems.po index 13809ea51f..a8b4483422 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/version_control_systems.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/version_control_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -36,14 +36,6 @@ msgstr "" "editor mismo. Sin embargo, el control de versiones en el editor requiere de " "un plugin específico para el VCS que se está usando." -msgid "" -"As of July 2023, there is only a Git plugin available, but the community may " -"create additional VCS plugins." -msgstr "" -"A partir de Julio de 2023, solo hay un plugin de Git disponible, pero la " -"comunidad puede crear plugins de VCS (Sistemas de Control de Versiones) " -"adicionales." - msgid "Official Git plugin" msgstr "Plugin Git oficial" @@ -85,13 +77,6 @@ msgstr "" "credenciales sensibles en ``export_presets.cfg`` (a diferencia de Godot 4.1 " "y posteriores versiones)." -msgid "" -"If you are using Godot 3, check the ``3.5`` version of this documentation " -"page instead." -msgstr "" -"Si estas usando Godot 3, revisa en su lugar la versión ``3.5`` en la pagina " -"de documentación." - msgid "" "There are some files and folders Godot automatically creates when opening a " "project in the editor for the first time. To avoid bloating your version " diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po b/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po index 651a522711..b1968bccdb 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/editor/command_line_tutorial.po b/sphinx/po/es/LC_MESSAGES/tutorials/editor/command_line_tutorial.po index 66fe7a8f98..01ad204820 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/editor/command_line_tutorial.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/editor/command_line_tutorial.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/editor/customizing_editor.po b/sphinx/po/es/LC_MESSAGES/tutorials/editor/customizing_editor.po index 0246eab7a7..f52fe588aa 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/editor/customizing_editor.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/editor/customizing_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/editor/default_key_mapping.po b/sphinx/po/es/LC_MESSAGES/tutorials/editor/default_key_mapping.po index bb732e5871..69f16cb5a2 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/editor/default_key_mapping.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/editor/default_key_mapping.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -57,9 +57,6 @@ msgstr "macOS" msgid "Editor setting" msgstr "Configuración del editor" -msgid "Open 2D Editor" -msgstr "Abrir Editor 2D" - msgid ":kbd:`Ctrl + F1`" msgstr ":kbd:`Ctrl + F1`" @@ -69,9 +66,6 @@ msgstr ":kbd:`Cmd + Ctrl + 1`" msgid "``editor/editor_2d``" msgstr "``editor/editor_2d``" -msgid "Open 3D Editor" -msgstr "Abrir Editor 3D" - msgid ":kbd:`Ctrl + F2`" msgstr ":kbd:`Ctrl + F2`" @@ -111,8 +105,8 @@ msgstr "Modo Sin Distracciones" msgid ":kbd:`Ctrl + Shift + F11`" msgstr ":kbd:`Ctrl + Shift + F11`" -msgid ":kbd:`Cmd + Ctrl + D`" -msgstr ":kbd:`Cmd + Ctrl + D`" +msgid ":kbd:`Cmd + Shift + D`" +msgstr ":kbd:`Cmd + Shift + D`" msgid "``editor/distraction_free_mode``" msgstr "``editor/distracción_modo_libre``" @@ -1766,9 +1760,6 @@ msgstr "``animation_editor/duplicate_selection``" msgid "Duplicate Transposed" msgstr "Duplicar Transpuesto" -msgid ":kbd:`Cmd + Shift + D`" -msgstr ":kbd:`Cmd + Shift + D`" - msgid "``animation_editor/duplicate_selection_transposed``" msgstr "``animation_editor/duplicate_selection_transposed``" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/editor/external_editor.po b/sphinx/po/es/LC_MESSAGES/tutorials/editor/external_editor.po index 914621460f..df97264496 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/editor/external_editor.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/editor/external_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -125,12 +125,6 @@ msgstr "Emacs*" msgid "``emacs +{line}:{col} {file}``" msgstr "``emacs +{line}:{col} {file}``" -msgid "Sublime Text" -msgstr "Sublime Text" - -msgid "``/edit \"file\"``" -msgstr "``/edit \"file\"``" - msgid "" "\\*: Arguments are not automatically detected, so you must fill them in " "manually." diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/editor/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/editor/index.po index 43bd613366..3c329d753c 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/editor/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/editor/inspector_dock.po b/sphinx/po/es/LC_MESSAGES/tutorials/editor/inspector_dock.po index 153e72a522..49a0ddcc76 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/editor/inspector_dock.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/editor/inspector_dock.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/editor/managing_editor_features.po b/sphinx/po/es/LC_MESSAGES/tutorials/editor/managing_editor_features.po index a34d1f131c..155d92c0b4 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/editor/managing_editor_features.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/editor/managing_editor_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/editor/project_manager.po b/sphinx/po/es/LC_MESSAGES/tutorials/editor/project_manager.po index da45448bbc..a6201b6332 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/editor/project_manager.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/editor/project_manager.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/editor/project_settings.po b/sphinx/po/es/LC_MESSAGES/tutorials/editor/project_settings.po index fed59a445f..b240ca25fa 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/editor/project_settings.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/editor/project_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/editor/script_editor.po b/sphinx/po/es/LC_MESSAGES/tutorials/editor/script_editor.po index 51c106c1fb..d3123d1519 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/editor/script_editor.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/editor/script_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po b/sphinx/po/es/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po index 4c7cc78476..2fdfe253c5 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/editor/using_the_android_editor.po b/sphinx/po/es/LC_MESSAGES/tutorials/editor/using_the_android_editor.po index 5e35a2d063..6b5cb64950 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/editor/using_the_android_editor.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/editor/using_the_android_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -197,13 +197,6 @@ msgstr "No hay soporte para C#/Mono." msgid "No support for external script editors." msgstr "Sin soporte para editores de scripts externos." -msgid "" -"While available, the *Vulkan Forward+* renderer is not recommended due to " -"severe performance issues." -msgstr "" -"Aunque disponible, el renderizador *Vulkan Forward+* no está recomendado " -"debido a los severos problemas de rendimiento." - msgid "UX not optimized for Android phones form-factor." msgstr "" "La UX no está optimizada para el factor de forma de los dispositivos Android." diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/editor/using_the_web_editor.po b/sphinx/po/es/LC_MESSAGES/tutorials/editor/using_the_web_editor.po index dcaf481431..d859215296 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/editor/using_the_web_editor.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/editor/using_the_web_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po b/sphinx/po/es/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po index a8bfee4084..e1a6ffabb1 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/export/android_gradle_build.po b/sphinx/po/es/LC_MESSAGES/tutorials/export/android_gradle_build.po index 4a26ff2d2a..9a04bfbaeb 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/export/android_gradle_build.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/export/android_gradle_build.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po b/sphinx/po/es/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po index 4348acea09..5a1d09cd81 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_android.po b/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_android.po index 04413c2a90..84cca65bb8 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_android.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po b/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po index 4933879840..9419285a9d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_ios.po b/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_ios.po index 04d9e55208..d5dc930e16 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_ios.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_linux.po b/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_linux.po index 79d073d434..1cb188773f 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_linux.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_macos.po b/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_macos.po index 29954ad51d..979c95ad3a 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_macos.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_visionos.po b/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_visionos.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_visionos.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_web.po b/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_web.po index 8cb3e8f623..93a0be4502 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_web.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_windows.po b/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_windows.po index 525adfb2f5..a5bfbf641a 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_windows.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_pcks.po b/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_pcks.po index 10fba8cc1b..c9a9fc7346 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_pcks.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_pcks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_projects.po b/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_projects.po index 82e9d60253..a62063b302 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_projects.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/export/exporting_projects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/export/feature_tags.po b/sphinx/po/es/LC_MESSAGES/tutorials/export/feature_tags.po index e5426bdd94..d7313346bc 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/export/feature_tags.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/export/feature_tags.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/export/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/export/index.po index fd828533d9..2fb9957822 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/export/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/export/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/export/one-click_deploy.po b/sphinx/po/es/LC_MESSAGES/tutorials/export/one-click_deploy.po index bcbb3d5294..ab07ad9db4 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/export/one-click_deploy.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/export/one-click_deploy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/export/running_on_macos.po b/sphinx/po/es/LC_MESSAGES/tutorials/export/running_on_macos.po index a8ef135c7a..464e14ae1d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/export/running_on_macos.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/export/running_on_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/i18n/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/i18n/index.po index 12139e2b50..b34badfdea 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/i18n/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/i18n/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/i18n/internationalizing_games.po b/sphinx/po/es/LC_MESSAGES/tutorials/i18n/internationalizing_games.po index 6a98850dfe..bf93ae8ca1 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/i18n/internationalizing_games.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/i18n/internationalizing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -20,15 +20,6 @@ msgstr "Introducción" msgid "Configuring the imported translation" msgstr "Configuración de la traducción importada" -msgid "" -"Translations can get updated and re-imported when they change, but they " -"still have to be added to the project. This is done in **Project → Project " -"Settings → Localization**:" -msgstr "" -"Las traducciones pueden ser actualizadas y reimportadas cuando cambian, pero " -"tienen que ser añadidas al proyecto. Esto se hace en **Proyecto → Ajustes " -"del proyecto → Traducciones**:" - msgid "The above dialog is used to add or remove translations project-wide." msgstr "" "Este cuadro de diálogo permite añadir o eliminar traducciones en todo el " @@ -62,33 +53,6 @@ msgstr "Ejemplos:" msgid "Converting keys to text" msgstr "Conversión de claves a texto" -msgid "" -"Some controls, such as :ref:`Button ` and :ref:`Label " -"`, will automatically fetch a translation if their text matches " -"a translation key. For example, if a label's text is " -"\"MAIN_SCREEN_GREETING1\" and that key exists in the current translation, " -"then the text will automatically be translated." -msgstr "" -"Algunos Control como :ref:`Button `, :ref:`Label " -"`, etc. obtendrán automáticamente una traducción cada vez que " -"se establezca una clave en lugar de un texto. Por ejemplo, si se asigna una " -"etiqueta \"MAIN_SCREEN_GREETING1\" y existe una clave para diferentes " -"idiomas en las traducciones, ésta se convertirá automáticamente." - -msgid "" -"This automatic translation behavior may be undesirable in certain cases. For " -"instance, when using a Label to display a player's name, you most likely " -"don't want the player's name to be translated if it matches a translation " -"key. To disable automatic translation on a specific node, disable " -"**Localization > Auto Translate** in the inspector." -msgstr "" -"Este comportamiento de traducción automática puede ser no deseable en " -"algunos casos. Por ejemplo, cuando se utiliza una etiqueta para mostrar el " -"nombre de un jugador, lo más probable es que no desee que el nombre del " -"jugador se traduzca si coincide con una clave de localización. Para " -"deshabilitar la traducción automática en un nodo específico, desactiva " -"**Localization > Auto Translate** desde el inspector." - msgid "" "In code, the :ref:`Object.tr() ` function can be " "used. This will just look up the text in the translations and convert it if " diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/i18n/locales.po b/sphinx/po/es/LC_MESSAGES/tutorials/i18n/locales.po index d906c844f6..5f4e9eb054 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/i18n/locales.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/i18n/locales.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po b/sphinx/po/es/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po index 06145d2453..01a1ad4c6d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -133,20 +133,6 @@ msgstr "" msgid "Loading a messages file in Godot" msgstr "Cargando un archivo de mensajes en Godot" -msgid "" -"To register a messages file as a translation in a project, open the " -"**Project Settings**, then go to the **Localization** tab. In " -"**Translations**, click **Add…** then choose the ``.po`` or ``.mo`` file in " -"the file dialog. The locale will be inferred from the ``\"Language: " -"\\n\"`` property in the messages file." -msgstr "" -"Para registrar un archivo de mensajes como una traducción en un proyecto, " -"abre la **Configuración del proyecto**, y luego ve a la pestaña " -"**Localización**. En **Traducciones**, haz clic en **Agregar...** y luego " -"elige el archivo ``.po`` en el diálogo de archivos. La localización se " -"obtendrá a partir del ``\"Language: \\n\"`` propiedad en el archivo de " -"mensajes." - msgid "" "See :ref:`doc_internationalizing_games` for more information on importing " "and testing translations in Godot." diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po b/sphinx/po/es/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po index 584e91f1ba..2eb16980ef 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -140,16 +140,3 @@ msgstr "" "cargar cuando se ejecute el juego, especificado en project.godot (o en los " "ajustes del proyecto). Godot también permite cargar y eliminar traducciones " "en tiempo de ejecución." - -msgid "" -"Select the ``.csv`` file and access the **Import** dock to define import " -"options. You can toggle the compression of the imported translations, and " -"select the delimiter to use when parsing the CSV file." -msgstr "" -"Selecciona el archivo ``.csv`` y ve al panel **Importar** para definir las " -"opciones de importación. Puedes cambiar la compresión de las traducciones " -"importadas y seleccionar el limitador cuando interpretas un archivo CSV." - -msgid "Be sure to click **Reimport** after any change to these options." -msgstr "" -"Asegúrate de hacer clic en **Reimportar** después de cambiar esas opciones." diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/i18n/pseudolocalization.po b/sphinx/po/es/LC_MESSAGES/tutorials/i18n/pseudolocalization.po index 427f4940d7..0d9cd32a75 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/i18n/pseudolocalization.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/i18n/pseudolocalization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po b/sphinx/po/es/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po index 41183cb41b..802b0f2328 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po b/sphinx/po/es/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po index f15b253768..78fbb823c2 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po b/sphinx/po/es/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po index bebef33dc9..aaf09df2b8 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/inputs/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/inputs/index.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/inputs/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/inputs/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/inputs/input_examples.po b/sphinx/po/es/LC_MESSAGES/tutorials/inputs/input_examples.po index 7c770850f2..8757f72518 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/inputs/input_examples.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/inputs/input_examples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/inputs/inputevent.po b/sphinx/po/es/LC_MESSAGES/tutorials/inputs/inputevent.po index e1b114924b..008ce47f83 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/inputs/inputevent.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/inputs/inputevent.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po b/sphinx/po/es/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po index f4dee7d531..aeb8f37d41 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/io/background_loading.po b/sphinx/po/es/LC_MESSAGES/tutorials/io/background_loading.po index d97320d09d..618655e93f 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/io/background_loading.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/io/background_loading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/io/binary_serialization_api.po b/sphinx/po/es/LC_MESSAGES/tutorials/io/binary_serialization_api.po index 0e18a33cab..be72da662f 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/io/binary_serialization_api.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/io/binary_serialization_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/io/data_paths.po b/sphinx/po/es/LC_MESSAGES/tutorials/io/data_paths.po index 0a6210026f..caa9866745 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/io/data_paths.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/io/data_paths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/io/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/io/index.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/io/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/io/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po b/sphinx/po/es/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po index 3485f8d98b..1f74f40fc1 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/io/saving_games.po b/sphinx/po/es/LC_MESSAGES/tutorials/io/saving_games.po index 377463cded..588f08997a 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/io/saving_games.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/io/saving_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/math/beziers_and_curves.po b/sphinx/po/es/LC_MESSAGES/tutorials/math/beziers_and_curves.po index 89fa5ef029..a5ced754ca 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/math/beziers_and_curves.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/math/beziers_and_curves.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/math/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/math/index.po index cf57a340b8..3328f5c5bd 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/math/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/math/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/math/interpolation.po b/sphinx/po/es/LC_MESSAGES/tutorials/math/interpolation.po index 101b2bd803..e0c69b8ebe 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/math/interpolation.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/math/interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/math/matrices_and_transforms.po b/sphinx/po/es/LC_MESSAGES/tutorials/math/matrices_and_transforms.po index 526efbaf73..5a0a3520b5 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/math/matrices_and_transforms.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/math/matrices_and_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/math/random_number_generation.po b/sphinx/po/es/LC_MESSAGES/tutorials/math/random_number_generation.po index 286260ff9f..b250dbcad1 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/math/random_number_generation.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/math/random_number_generation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/math/vector_math.po b/sphinx/po/es/LC_MESSAGES/tutorials/math/vector_math.po index 5577ee3f69..afe40959a5 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/math/vector_math.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/math/vector_math.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/math/vectors_advanced.po b/sphinx/po/es/LC_MESSAGES/tutorials/math/vectors_advanced.po index 647a18e4c4..65e9dd4fef 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/math/vectors_advanced.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/math/vectors_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/migrating/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/migrating/index.po index 8b3048b4ff..898774ac76 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/migrating/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/migrating/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po b/sphinx/po/es/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po index ba0c27d117..c2c93686b2 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po b/sphinx/po/es/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po index f4a518d859..302a3f5f6e 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po b/sphinx/po/es/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po index 9b8544752f..7744438742 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po b/sphinx/po/es/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po index c2ffb1fb8c..6cb4179625 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po b/sphinx/po/es/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po index d2ed39d0db..38cf774445 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po b/sphinx/po/es/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po index 72cbac97a1..6c3e0c2eca 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/index.po index 508195e8a1..b9a96f6c36 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po index d54bb18303..85af4f4484 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po index b5dd9d7207..1edc50fa4d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po index b5dd9d7207..1edc50fa4d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po index 6a1ffd2671..e95e1a83fe 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po index f861b24906..31b09f6058 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po index 09203098f5..fcd0e6f3ae 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po index 5db1119198..b304136b9e 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po index 39093f1374..43569a44a7 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po index 31ef230292..7f74a759b4 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po index 23875cd6a4..a39ecda244 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po b/sphinx/po/es/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po index 5488a71ffd..6e0b3a6ae7 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -177,24 +177,6 @@ msgstr "" "transferencia, etc. También incluye señales que le permitirán saber cuándo " "se conectan o desconectan los peers." -msgid "" -"This class interface can abstract most types of network layers, topologies " -"and libraries. By default, Godot provides an implementation based on ENet " -"(:ref:`ENetMultiplayerPeer `), one based on " -"WebRTC (:ref:`WebRTCMultiplayerPeer `), and one " -"based on WebSocket (:ref:`WebSocketPeer `), but this " -"could be used to implement mobile APIs (for ad hoc WiFi, Bluetooth) or " -"custom device/console-specific networking APIs." -msgstr "" -"Esta interfaz de clase puede abstraer la mayoría de los tipos de capas de " -"red, topologías y bibliotecas. De forma predeterminada, Godot proporciona " -"una implementación basada en ENet (:ref:`ENetMultiplayerPeer " -"`), una basada en WebRTC " -"(:ref:`WebRTCMultiplayerPeer `) y una basada en " -"WebSocket (:ref:`WebSocketPeer `). Sin embargo, esta " -"podría usarse para implementar API móviles (para Wi-Fi ad hoc y Bluetooth) o " -"API de red personalizadas para dispositivos o consolas." - msgid "" "Godot's high-level multiplayer API uses a modified version of ENet which " "allows for full IPv6 support." diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/networking/http_client_class.po b/sphinx/po/es/LC_MESSAGES/tutorials/networking/http_client_class.po index 277ce3805a..b988969eac 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/networking/http_client_class.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/networking/http_client_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/networking/http_request_class.po b/sphinx/po/es/LC_MESSAGES/tutorials/networking/http_request_class.po index 553e5e971d..d9fe9e1c53 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/networking/http_request_class.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/networking/http_request_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/networking/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/networking/index.po index a73f127c1b..a6d3a722ff 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/networking/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/networking/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/networking/ssl_certificates.po b/sphinx/po/es/LC_MESSAGES/tutorials/networking/ssl_certificates.po index f2ecc12532..bd2349f523 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/networking/ssl_certificates.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/networking/ssl_certificates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/networking/webrtc.po b/sphinx/po/es/LC_MESSAGES/tutorials/networking/webrtc.po index e97dd4d9b1..1c739f75ab 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/networking/webrtc.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/networking/webrtc.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/networking/websocket.po b/sphinx/po/es/LC_MESSAGES/tutorials/networking/websocket.po index 4f5f47386d..24835829b8 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/networking/websocket.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/networking/websocket.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/performance/cpu_optimization.po b/sphinx/po/es/LC_MESSAGES/tutorials/performance/cpu_optimization.po index a7121004a0..e1c10b52ce 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/performance/cpu_optimization.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/performance/cpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/performance/general_optimization.po b/sphinx/po/es/LC_MESSAGES/tutorials/performance/general_optimization.po index 3b2fae6747..2659c098c0 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/performance/general_optimization.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/performance/general_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/performance/gpu_optimization.po b/sphinx/po/es/LC_MESSAGES/tutorials/performance/gpu_optimization.po index 55066dc6d7..0f445cbd11 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/performance/gpu_optimization.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/performance/gpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/performance/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/performance/index.po index 8218f2793c..f26bc3c183 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/performance/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/performance/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po b/sphinx/po/es/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po index 47868521e0..9c43094892 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/performance/pipeline_compilations.po b/sphinx/po/es/LC_MESSAGES/tutorials/performance/pipeline_compilations.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/performance/pipeline_compilations.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/performance/pipeline_compilations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/performance/thread_safe_apis.po b/sphinx/po/es/LC_MESSAGES/tutorials/performance/thread_safe_apis.po index 40c0281899..58373f5bc3 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/performance/thread_safe_apis.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/performance/thread_safe_apis.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -35,28 +35,9 @@ msgstr "" msgid "Global scope" msgstr "Ámbito Global" -msgid "" -"This makes them ideal for code that creates dozens of thousands of instances " -"in servers and controls them from threads. Of course, it requires a bit more " -"code, as this is used directly and not within the scene tree." -msgstr "" -"Esto los hace ideales para el código que crea decenas de miles de instancias " -"en servidores y las controla desde hilos. Por supuesto, esto requiere un " -"poco más de código, ya que se utiliza directamente y no dentro del árbol de " -"escenas." - msgid "Scene tree" msgstr "Árbol de escenas" -msgid "" -"Interacting with the active scene tree is **NOT** thread-safe. Make sure to " -"use mutexes when sending data between threads. If you want to call functions " -"from a thread, the *call_deferred* function may be used:" -msgstr "" -"Interactuar con el árbol de escenas activo **NO** es seguro para hilos. " -"Asegúrate de utilizar mutexes al enviar datos entre hilos. Si deseas llamar " -"funciones desde un hilo, puedes utilizar la función *call_deferred*:" - msgid "" "However, creating scene chunks (nodes in tree arrangement) outside the " "active tree is fine. This way, parts of a scene can be built or instantiated " @@ -67,18 +48,6 @@ msgstr "" "instanciar partes de una escena en un hilo y luego agregarlas en el hilo " "principal:" -msgid "" -"Still, this is only really useful if you have **one** thread loading data. " -"Attempting to load or create scene chunks from multiple threads may work, " -"but you risk resources (which are only loaded once in Godot) tweaked by the " -"multiple threads, resulting in unexpected behaviors or crashes." -msgstr "" -"Aún así, esto solo es realmente útil si tienes **un solo** hilo cargando " -"datos. Intentar cargar o crear fragmentos de escena desde varios hilos puede " -"funcionar, pero corres el riesgo de que los recursos (que solo se cargan una " -"vez en Godot) sean modificados por los múltiples hilos, lo que puede llevar " -"a comportamientos inesperados o fallos." - msgid "" "Only use more than one thread to generate scene data if you *really* know " "what you are doing and you are sure that a single resource is not being used " @@ -94,44 +63,8 @@ msgstr "" msgid "Rendering" msgstr "Renderizado" -msgid "" -"Note that the Multi-Threaded thread model has several known bugs, so it may " -"not be usable in all scenarios." -msgstr "" -"Ten en cuenta que el modelo de hilos \"Multi-Threaded\" tiene varios errores " -"conocidos, por lo que puede no ser utilizable en todos los escenarios." - -msgid "GDScript arrays, dictionaries" -msgstr "Arrays y diccionarios GDScript" - -msgid "" -"In GDScript, reading and writing elements from multiple threads is OK, but " -"anything that changes the container size (resizing, adding or removing " -"elements) requires locking a mutex." -msgstr "" -"En GDScript, leer y escribir elementos desde múltiples hilos está bien, pero " -"cualquier cosa que cambie el tamaño del contenedor (redimensionar, agregar o " -"eliminar elementos) requiere bloquear un mutex." +msgid "Physics" +msgstr "Física" msgid "Resources" msgstr "Recursos" - -msgid "" -"Modifying a unique resource from multiple threads is not supported. However " -"handling references on multiple threads is supported, hence loading " -"resources on a thread is as well - scenes, textures, meshes, etc - can be " -"loaded and manipulated on a thread and then added to the active scene on the " -"main thread. The limitation here is as described above, one must be careful " -"not to load the same resource from multiple threads at once, therefore it is " -"easiest to use **one** thread for loading and modifying resources, and then " -"the main thread for adding them." -msgstr "" -"Modificar un recurso único desde múltiples hilos no está soportado. Sin " -"embargo, manipular referencias en múltiples hilos sí está soportado, por lo " -"tanto, cargar recursos en un hilo también lo está. Escenas, texturas, " -"mallas, etc., se pueden cargar y manipular en un hilo y luego agregar al " -"escena activa en el hilo principal. La limitación aquí es, como se describió " -"anteriormente, que debes tener cuidado de no cargar el mismo recurso desde " -"múltiples hilos al mismo tiempo. Por lo tanto, lo más fácil es utilizar **un " -"solo** hilo para cargar y modificar recursos, y luego utilizar el hilo " -"principal para agregarlos." diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/performance/using_multimesh.po b/sphinx/po/es/LC_MESSAGES/tutorials/performance/using_multimesh.po index c2fa9d652d..563e88e124 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/performance/using_multimesh.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/performance/using_multimesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/performance/using_multiple_threads.po b/sphinx/po/es/LC_MESSAGES/tutorials/performance/using_multiple_threads.po index 4d4224efc3..3575091d16 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/performance/using_multiple_threads.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/performance/using_multiple_threads.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/performance/using_servers.po b/sphinx/po/es/LC_MESSAGES/tutorials/performance/using_servers.po index 4c01a26245..b63aa3c9b8 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/performance/using_servers.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/performance/using_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po b/sphinx/po/es/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po index 2dfde873b7..e9ebb27b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po b/sphinx/po/es/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po index d9fab2ef38..6f792153ba 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/performance/vertex_animation/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/performance/vertex_animation/index.po index 9140620299..f22978ac05 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/performance/vertex_animation/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/performance/vertex_animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po b/sphinx/po/es/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po index 687d3bd24b..a48866d2eb 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po b/sphinx/po/es/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po index e829771438..f74b3ee62e 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/physics/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/physics/index.po index cb68271f72..1d2c4bd3dd 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/physics/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/physics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po b/sphinx/po/es/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po b/sphinx/po/es/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po index ab1fc85b4e..562c1ce490 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/physics/interpolation/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/physics/interpolation/index.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/physics/interpolation/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/physics/interpolation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po b/sphinx/po/es/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po index e5a23e236f..663e28cb64 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po b/sphinx/po/es/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po index 410d873bc4..8f305bc5ad 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po b/sphinx/po/es/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po b/sphinx/po/es/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po index d29c5982de..66f8b63599 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/physics/large_world_coordinates.po b/sphinx/po/es/LC_MESSAGES/tutorials/physics/large_world_coordinates.po index 39b22252e9..e78b071db9 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/physics/large_world_coordinates.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/physics/large_world_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/physics/physics_introduction.po b/sphinx/po/es/LC_MESSAGES/tutorials/physics/physics_introduction.po index 4fb0e0144a..365eb19cb7 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/physics/physics_introduction.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/physics/physics_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/physics/ragdoll_system.po b/sphinx/po/es/LC_MESSAGES/tutorials/physics/ragdoll_system.po index 4ac0d9d755..6d27d2f8f8 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/physics/ragdoll_system.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/physics/ragdoll_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -17,150 +17,14 @@ msgstr "Sistema de ragdoll" msgid "Introduction" msgstr "Introducción" -msgid "" -"Since version 3.1, Godot supports ragdoll physics. Ragdolls rely on physics " -"simulation to create realistic procedural animation. They are used for death " -"animations in many games." -msgstr "" -"Desde la versión 3.1, Godot soporta la física del muñeca de trapo. Los " -"muñecos de trapo se basan en la simulación de la física para crear " -"animaciones de procedimientos realistas. Se utilizan para animaciones de " -"muerte en muchos juegos." - -msgid "" -"In this tutorial, we will be using the Platformer3D demo to set up a ragdoll." -msgstr "" -"En este tutorial, usaremos la demo de Platformer3D para crear una muñeca de " -"trapo." - msgid "Setting up the ragdoll" msgstr "Crear el ragdoll" msgid "Creating physical bones" msgstr "Creación de huesos físicos" -msgid "" -"Open the platformer demo in Godot, and then the Robi scene. Select the " -"``Skeleton`` node. A skeleton button appears on the top bar menu:" -msgstr "" -"Abre la demo de la plataforma en Godot, y luego la escena de Robi. " -"Selecciona el nodo ``Skeleton``. Un botón esqueleto aparece en el menú de la " -"barra superior:" - -msgid "" -"Click it and select the ``Create physical skeleton`` option. Godot will " -"generate ``PhysicalBone`` nodes and collision shapes for each bone in the " -"skeleton and pin joints to connect them together:" -msgstr "" -"Haz clic en él y selecciona la opción ``Crear esqueleto físico``. Godot " -"generará nodos ``PhysicalBone`` y formas de colisión para cada hueso del " -"esqueleto y unirá las articulaciones para conectarlos:" - -msgid "" -"Some of the generated bones aren't necessary: the ``MASTER`` bone for " -"example. So we're going to clean up the skeleton by removing them." -msgstr "" -"Algunos de los huesos generados no son necesarios: el hueso ``MASTER`` por " -"ejemplo. Así que vamos a limpiar el esqueleto quitándolos." - -msgid "Cleaning up the skeleton" -msgstr "Limpiando el esqueleto" - -msgid "" -"Each ``PhysicalBone`` the engine needs to simulate has a performance cost, " -"so you want to remove every bone that is too small to make a difference in " -"the simulation, as well as all utility bones." -msgstr "" -"Cada ``PhysicalBone`` que el motor necesita simular tiene un coste de " -"rendimiento, por lo que quieres eliminar cada hueso que sea demasiado " -"pequeño para marcar la diferencia en la simulación, así como todos los " -"huesos de utilidad." - -msgid "" -"For example, if we take a humanoid, you do not want to have physical bones " -"for each finger. You can use a single bone for the entire hand instead, or " -"one for the palm, one for the thumb, and a last one for the other four " -"fingers." -msgstr "" -"Por ejemplo, si tomamos un humanoide, no quieres tener huesos físicos para " -"cada dedo. Puedes usar un solo hueso para toda la mano en su lugar, o uno " -"para la palma, uno para el pulgar, y uno último para los otros cuatro dedos." - -msgid "" -"Remove these physical bones: ``MASTER``, ``waist``, ``neck``, " -"``headtracker``. This gives us an optimized skeleton and makes it easier to " -"control the ragdoll." -msgstr "" -"Quitar estos huesos físicos: ``MASTER``, ``waist``, ``neck``, " -"``headtracker``. Esto nos da un esqueleto optimizado y hace más fácil el " -"control de la muñeca de trapo." - -msgid "Collision shape adjustment" -msgstr "Ajuste de formas de colisión" - -msgid "" -"The next task is adjusting the collision shape and the size of physical " -"bones to match the part of the body that each bone should simulate." -msgstr "" -"La siguiente tarea es ajustar la forma de la colisión y el tamaño de los " -"huesos físicos para que coincidan con la parte del cuerpo que cada hueso " -"debe simular." - -msgid "Joints adjustment" -msgstr "Ajuste de las articulaciones" - -msgid "" -"Once you adjusted the collision shapes, your ragdoll is almost ready. You " -"just want to adjust the pin joints to get a better simulation. " -"``PhysicalBone`` nodes have an unconstrained pin joint assigned to them by " -"default. To change the pin joint, select the ``PhysicalBone`` and change the " -"constraint type in the ``Joint`` section. There, you can change the " -"constraint's orientation and its limits." -msgstr "" -"Una vez ajustadas las formas de colisión, su muñeca de trapo está casi " -"lista. Sólo quieres ajustar las articulaciones para obtener una mejor " -"simulación. Los nodos de``PhysicalBone``tienen asignada por defecto una " -"articulación sin restricciones. Para cambiar la articulación, selecciona " -"``PhysicalBone`` y cambia el tipo de restricción en la sección ``Joint``. " -"Allí, puedes cambiar la orientación de la restricción y sus límites." - msgid "This is the final result:" msgstr "Este es el resultado final:" -msgid "Simulating the ragdoll" -msgstr "Simulando el ragdoll" - -msgid "" -"The ragdoll is now ready to use. To start the simulation and play the " -"ragdoll animation, you need to call the ``physical_bones_start_simulation`` " -"method. Attach a script to the skeleton node and call the method in the " -"``_ready`` method:" -msgstr "" -"La muñeca de trapo está lista para ser usada. Para iniciar la simulación y " -"reproducir la animación del ragdoll, necesitas llamar al método " -"``physical_bones_start_simulation``. Adjunta un script al nodo del esqueleto " -"y llama al método en el método ``_ready``:" - -msgid "" -"To stop the simulation, call the ``physical_bones_stop_simulation()`` method." -msgstr "" -"Para detener la simulación, llama al método " -"``physical_bones_stop_simulation()``." - -msgid "" -"You can also limit the simulation to only a few bones. To do so, pass the " -"bone names as a parameter. Here's an example of partial ragdoll simulation:" -msgstr "" -"También puedes limitar la simulación a sólo unos pocos huesos. Para ello, " -"pasa los nombres de los huesos como un parámetro. Aquí hay un ejemplo de " -"simulación parcial de muñeco de trapo:" - msgid "Collision layer and mask" msgstr "Capas y máscaras de colisión" - -msgid "" -"For more information, " -"read :ref:`doc_physics_introduction_collision_layers_and_masks`." -msgstr "" -"Para más información, " -"lee :ref:`doc_physics_introduction_collision_layers_and_masks`." diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/physics/ray-casting.po b/sphinx/po/es/LC_MESSAGES/tutorials/physics/ray-casting.po index dd885b38d5..79e03ed745 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/physics/ray-casting.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/physics/ray-casting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/physics/rigid_body.po b/sphinx/po/es/LC_MESSAGES/tutorials/physics/rigid_body.po index fe3b76fbb6..c61ef32084 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/physics/rigid_body.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/physics/rigid_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/physics/soft_body.po b/sphinx/po/es/LC_MESSAGES/tutorials/physics/soft_body.po index d1c5cab469..8505d1877c 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/physics/soft_body.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/physics/soft_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -11,69 +11,13 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" -msgid "" -"Soft bodies (or *soft-body dynamics*) simulate movement, changing shape and " -"other physical properties of deformable objects. This can for example be " -"used to simulate cloth or to create more realistic characters." -msgstr "" -"Los cuerpos blandos (o *dinámica de cuerpos blandos*) simulan el movimiento, " -"el cambio de forma y otras propiedades físicas de los objetos deformables. " -"Esto puede ser usado, por ejemplo, para simular la tela o para crear " -"personajes más realistas." - -msgid "Basic set-up" -msgstr "Configuración básica" - msgid "We will create a bouncy cube to demonstrate the setup of a soft body." msgstr "" "Crearemos un cubo de rebote para demostrar la configuración de un cuerpo " "blando." -msgid "" -"Set the parameters to obtain the type of soft body you aim for. Try to keep " -"the ``Simulation Precision`` above 5, otherwise, the soft body may collapse." -msgstr "" -"Establezca los parámetros para obtener el tipo de cuerpo blando al que " -"apunta. Intenta mantener la ``Simulation Precision`` por encima de 5, de lo " -"contrario, el cuerpo blando puede colapsar." - -msgid "" -"Handle some parameters with care, as some value can lead to strange results. " -"For example, if the shape is not completely closed and you set pressure to " -"more than 0, the softbody will fly around like a plastic bag under strong " -"wind." -msgstr "" -"Maneja algunos parámetros con cuidado, ya que algún valor puede llevar a " -"resultados extraños. Por ejemplo, si la forma no está completamente cerrada " -"y se establece la presión a más de 0, el cuerpo blando volará como una bolsa " -"de plástico bajo un viento fuerte." - -msgid "Play the scene to view the simulation." -msgstr "Ejecuta la escena para ver la simulación." - -msgid "" -"To improve the simulation's result, increase the ``Simulation Precision``, " -"this will give significant improvement at the cost of performance." -msgstr "" -"Para mejorar el resultado de la simulación, aumentar la ``Simulation " -"Precision``, esto dará una mejora significativa a costa del rendimiento." - msgid "Cloak simulation" msgstr "Simulación de una capa" -msgid "Let's make a cloak in the Platformer3D demo." -msgstr "Hagamos una capa en la demo de Platformer3D." - -msgid "Subdivision generates a more tessellated mesh for better simulations." -msgstr "" -"La subdivisión genera una malla más teselada para mejores simulaciones." - msgid "Play the scene and the cloak should simulate correctly." msgstr "Reproduce la escena y la capa deberia simularse correctamente." - -msgid "" -"This covers the basic settings of softbody, experiment with the parameters " -"to achieve the effect you are aiming for when making your game." -msgstr "" -"Esto cubre los ajustes básicos de softbody, experimenta con los parámetros " -"para conseguir el efecto que desees al hacer tu juego." diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po b/sphinx/po/es/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/physics/using_area_2d.po b/sphinx/po/es/LC_MESSAGES/tutorials/physics/using_area_2d.po index 3b7d263aa4..eb2d3e00cf 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/physics/using_area_2d.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/physics/using_area_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/physics/using_character_body_2d.po b/sphinx/po/es/LC_MESSAGES/tutorials/physics/using_character_body_2d.po index 48661ca517..ae1f0972e4 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/physics/using_character_body_2d.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/physics/using_character_body_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/physics/using_jolt_physics.po b/sphinx/po/es/LC_MESSAGES/tutorials/physics/using_jolt_physics.po index 26e88069b3..f690f1a6f7 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/physics/using_jolt_physics.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/physics/using_jolt_physics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po b/sphinx/po/es/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po index 97495ed6c8..0c54022ddc 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/platform/android/android_library.po b/sphinx/po/es/LC_MESSAGES/tutorials/platform/android/android_library.po index 8c733093b1..89ae1d972b 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/platform/android/android_library.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/platform/android/android_library.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/platform/android/android_plugin.po b/sphinx/po/es/LC_MESSAGES/tutorials/platform/android/android_plugin.po index c305988cc2..5d7563b3bf 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/platform/android/android_plugin.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/platform/android/android_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/platform/android/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/platform/android/index.po index 4b0a2b5012..c018ece9ff 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/platform/android/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/platform/android/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po b/sphinx/po/es/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po index 9c1576986e..bc60fd20a2 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po b/sphinx/po/es/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po new file mode 100644 index 0000000000..7222d07b56 --- /dev/null +++ b/sphinx/po/es/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: es\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/platform/consoles.po b/sphinx/po/es/LC_MESSAGES/tutorials/platform/consoles.po index 8aca795d23..9c2f9e4b33 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/platform/consoles.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/platform/consoles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/platform/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/platform/index.po index 5bca8c2787..69f8c8ece4 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/platform/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/platform/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/platform/ios/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/platform/ios/index.po index d84bbcedab..c8cf9b882d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/platform/ios/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/platform/ios/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po b/sphinx/po/es/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po index c6d65934ce..9d5873145e 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po b/sphinx/po/es/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po index feeb6f6f9b..0883e0dd51 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po b/sphinx/po/es/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po index e6a8b5cd46..531368858f 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po b/sphinx/po/es/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po index 77cb61023f..763c15263b 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/platform/web/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/platform/web/index.po index 35bfdf2bf0..77d2b18d68 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/platform/web/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/platform/web/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po b/sphinx/po/es/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po index 84a93694fc..c336f2786c 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po b/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po index 50d16a4c98..b8f8726990 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po b/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po index cdd161e6f1..4fc22fccba 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/index.po index 924358c7d5..307eaa466f 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po b/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po index 9b99853802..bb148be649 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po b/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po index d325f3372d..38b5dfe80a 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po b/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po index cbe63fe29b..bcf6cc143c 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po b/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po index cca6090296..0600048ac7 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -71,18 +71,6 @@ msgstr "" msgid "To continue with the example, use the following values:" msgstr "Para continuar con el ejemplo, utiliza los siguientes valores:" -msgid "" -"Unchecking the ``Activate now?`` option in C# is always required because, " -"like every other C# script, the EditorPlugin script needs to be compiled " -"which requires building the project. After building the project the plugin " -"can be enabled in the ``Plugins`` tab of ``Project Settings``." -msgstr "" -"Desactivar la opción ``¿Activar ahora?`` en C# siempre es necesario porque, " -"al igual que cualquier otro script de C#, el script EditorPlugin necesita " -"ser compilado, lo que requiere construir el proyecto. Después de construir " -"el proyecto, el plugin puede ser habilitado en la pestaña ``Plugins`` de " -"``Configuración del Proyecto``." - msgid "You should end up with a directory structure like this:" msgstr "Feberías terminar con una estructura de directorios como esta:" @@ -179,32 +167,6 @@ msgstr "" "crear el contenido de dicho panel. Esto no es más que una escena estándar de " "Godot. sólo crea una nueva escena y luego editarla." -msgid "" -"For an editor dock, the root node **must** be a :ref:`Control " -"` or one of its child classes. For this tutorial, you can " -"create a single button. The name of the root node will also be the name that " -"appears on the dock tab, so be sure to give it a short and descriptive name. " -"Also, don't forget to add some text to your button." -msgstr "" -"Para un panel del editor, la raíz de la escena **debe ser** un :ref:`Control " -"` o una de sus clases derivadas. Para este tutorial, puedes " -"hacer un solo botón. El nombre del nodo raíz también será el nombre que " -"aparezca en la pestaña del panel, así que asegúrate de poner uno descriptivo " -"pero corto. No olvides añadir un texto a tu botón." - -msgid "" -"Save this scene as ``my_dock.tscn``. Now, we need to grab the scene we " -"created then add it as a dock in the editor. For this, you can rely on the " -"function :ref:`add_control_to_dock() " -"` from the :ref:`EditorPlugin " -"` class." -msgstr "" -"Guarda la escena como ``my_dock.tscn``. Ahora necesitas seleccionar la " -"escena que creaste y añadirla como un panel en el editor. Para ello puedes " -"usar la función :ref:`add_control_to_dock() " -"` de la " -"clase :ref:`EditorPlugin `." - msgid "" "You need to select a dock position and define the control to add (which is " "the scene you just created). Don't forget to **remove the dock** when the " diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po b/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po index faa4493c76..b72b91b839 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/plugins/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/plugins/index.po index 2cffab39b7..578f0bfc0e 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/plugins/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/plugins/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po b/sphinx/po/es/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po index 98ac8178dc..6015731962 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/rendering/compositor.po b/sphinx/po/es/LC_MESSAGES/tutorials/rendering/compositor.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/rendering/compositor.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/rendering/compositor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/rendering/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/rendering/index.po index 970ac83437..de165e576f 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/rendering/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/rendering/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/rendering/jitter_stutter.po b/sphinx/po/es/LC_MESSAGES/tutorials/rendering/jitter_stutter.po index e260f2ef6f..05508d7504 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/rendering/jitter_stutter.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/rendering/jitter_stutter.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po b/sphinx/po/es/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po index 45c8ebf950..3d829f5ec5 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/rendering/renderers.po b/sphinx/po/es/LC_MESSAGES/tutorials/rendering/renderers.po index d01dcab87c..3e418ba289 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/rendering/renderers.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/rendering/renderers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/rendering/viewports.po b/sphinx/po/es/LC_MESSAGES/tutorials/rendering/viewports.po index a45b407f19..80d84178c0 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/rendering/viewports.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/rendering/viewports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po index bd6f6a4f4a..78454be274 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -255,13 +255,6 @@ msgstr "" "referencia del paquete en el archivo ``.csproj`` ubicado en la raíz del " "proyecto:" -msgid "" -"As of Godot 3.2.3, Godot automatically downloads and sets up newly added " -"NuGet packages the next time it builds the project." -msgstr "" -"A partir de Godot 3.2.3, Godot descarga y configura automáticamente los " -"paquetes NuGet recién agregados la próxima vez que compila el proyecto." - msgid "Profiling your C# code" msgstr "Evaluando tu código C#" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po index ebfdc65a1c..b26bee94f0 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po index 5070c328a1..cde37f25ac 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po index a06dabc339..3fd7423c4f 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po index df7f6ca1b6..e80461d693 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po index 558b51319a..3dd4b69ef6 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po index def6d92964..b075e8a231 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po index 2d326e4912..d3dd54fe94 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po index b26d9fa249..6d1991e506 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po index 19f2346ede..5b2480595d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po index 19f2346ede..5b2480595d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po index 19f2346ede..5b2480595d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po index 19f2346ede..5b2480595d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po index 19f2346ede..5b2480595d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po index edef0413d4..2af99eeddf 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po index 19f2346ede..5b2480595d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po index 19f2346ede..5b2480595d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po index 19f2346ede..5b2480595d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po index 19f2346ede..5b2480595d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po index 19f2346ede..5b2480595d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po index 19f2346ede..5b2480595d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po index 19f2346ede..5b2480595d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po index 19f2346ede..5b2480595d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po index 19f2346ede..5b2480595d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po index 19f2346ede..5b2480595d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po index 19f2346ede..5b2480595d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po index 19f2346ede..5b2480595d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po index 19f2346ede..5b2480595d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po index 19f2346ede..5b2480595d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po index 19f2346ede..5b2480595d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po index 19f2346ede..5b2480595d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/index.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/c_sharp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po index 748b671758..0cd91bcd66 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po index 34e37805af..c41724330a 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po new file mode 100644 index 0000000000..7334a7855c --- /dev/null +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: es\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Introduction" +msgstr "Introducción" + +msgid "Debug" +msgstr "Depurar" + +msgid "Compiling" +msgstr "Compilar" + +msgid "Examples" +msgstr "Ejemplos" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po new file mode 100644 index 0000000000..7222d07b56 --- /dev/null +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: es\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po new file mode 100644 index 0000000000..4b76f0b4b7 --- /dev/null +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po @@ -0,0 +1,18 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: es\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Getting started" +msgstr "Empezar" + +msgid "Configuring an IDE" +msgstr "Configuración un IDE" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/core_types.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/core_types.po new file mode 100644 index 0000000000..27d4832c56 --- /dev/null +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/core_types.po @@ -0,0 +1,21 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: es\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Core types" +msgstr "Tipos principales" + +msgid "Variant class" +msgstr "Clase variant" + +msgid "Object class" +msgstr "Clase Object" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po index c5a280253b..7d8acb4c62 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -35,29 +35,6 @@ msgstr "" "submódulos no son inicializados automáticamente. Tendrás que ejecutar los " "siguientes comandos:" -msgid "Building the C++ bindings" -msgstr "Compilar las ligaduras de C++" - -msgid "" -"Now that we've downloaded our prerequisites, it is time to build the C++ " -"bindings." -msgstr "" -"Ya que descargamos los prerequisitos, es hora de compilar las ligaduras de C+" -"+." - -msgid "" -"This step will take a while. When it is completed, you should have static " -"libraries that can be compiled into your project stored in ``godot-cpp/bin/" -"``." -msgstr "" -"Este paso tomará tiempo en finalizar, una vez completo, deberías de tener " -"unas bibliotecas estáticas que pueden ser compiladas dentro de tu proyecto " -"guardado en ``godot-cpp/bin/``." - -msgid "You may need to add ``bits=64`` to the command on Windows or Linux." -msgstr "" -"Es posible que necesites agregar ``bits=64`` al comando en Windows o Linux." - msgid "Creating a simple plugin" msgstr "Creación de un plugin simple" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po index 6a5c457705..e3452dc428 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/index.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cpp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/creating_script_templates.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/creating_script_templates.po index 78acd153e0..d4922e190f 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/creating_script_templates.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/creating_script_templates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po index e7bf65878c..de207f3919 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po index 1c177e9239..43c4904ac6 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po index a344582d2c..ab16518759 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/index.po index 695617ad1d..ebd2666575 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po new file mode 100644 index 0000000000..36427c9825 --- /dev/null +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po @@ -0,0 +1,21 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: es\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Usage" +msgstr "Uso" + +msgid "Classes" +msgstr "Clases" + +msgid "Nodes" +msgstr "Nodos" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/output_panel.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/output_panel.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/output_panel.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/output_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po index 68c8ba8df3..2c858e3b95 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po index 27c72e9c2f..cfbbd246b0 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/filesystem.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/filesystem.po index 1f6eb09cdc..fc2509e18f 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/filesystem.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/filesystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po index 821d209404..e4e60ec048 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po index 4423b0430b..90c7b112ab 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -50,9 +50,6 @@ msgstr "**web**" msgid "**debug**" msgstr "**debug**" -msgid "Build with debug symbols" -msgstr "Construir con símbolos de depuración" - msgid "**release**" msgstr "**versión**" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdextension/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdextension/index.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdextension/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdextension/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po index bc143ab13c..bf119bbd80 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po index 4186a75cd5..b2d8a9604d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po index afb7e50ed4..0412780ad7 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po index 37efba0fe2..31730ac780 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po index 04b23a190f..56f390a260 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po index ae0a03fc80..5648205c40 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po index 1af6ca6923..d2311127d3 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/index.po index d49efb6324..146c7a3285 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po index 3ba2a0071e..b460435f22 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -139,9 +139,6 @@ msgstr "" "para todos trabajar juntos si sigue las mismas pautas, y más rápido para " "leer y comprender el código de otras personas." -msgid "pass" -msgstr "pass" - msgid "Warning system" msgstr "Sistema de advertencias" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po index 407ed90bf7..c768fe3718 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/groups.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/groups.po index 7967fe7d09..ae8ae9ad9d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/groups.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/groups.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po index 4ba1b14dd8..f131404569 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po index 945331b95d..957f126e6c 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/index.po index 81f7c5039c..448e53768a 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po index 994845842d..c0911f952f 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/logging.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/logging.po index eb9d802e0c..5cf0e6f5d5 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/logging.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/logging.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po index 1f463f776b..bee470f864 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/other_languages.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/other_languages.po index 880c25b09d..db083684d2 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/other_languages.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/other_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/overridable_functions.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/overridable_functions.po index dc7f6be556..8a54fa7204 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/overridable_functions.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/overridable_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/pausing_games.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/pausing_games.po index caeed1292c..e01c3fc878 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/pausing_games.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/pausing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/resources.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/resources.po index 00ce8e1dce..9a38022df4 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/resources.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/resources.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/scene_tree.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/scene_tree.po index 98a9e5afe3..006e5771b1 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/scene_tree.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/scene_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po index d2a5785fc5..844fde26e6 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/singletons_autoload.po b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/singletons_autoload.po index 03e62069d8..7c41dccf94 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/scripting/singletons_autoload.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/scripting/singletons_autoload.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po index 5197e2a1b5..fb4e31308d 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/compute_shaders.po b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/compute_shaders.po index ea0e75e669..c3802e7493 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/compute_shaders.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/compute_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po index d745e39a4e..c4bdf80350 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po index b8ded14166..5476d49c9c 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/index.po index 480b979eb1..1bb3198b6a 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po index b5af1dcd86..c501d92bcb 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/making_trees.po b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/making_trees.po index 7f2cd48e7b..34136180a8 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/making_trees.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/making_trees.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po index 8ad32d0148..012ed68f6e 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po index 19836b35dc..1e1ca6f6b5 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -78,9 +78,6 @@ msgstr "El resultado es sólo albedo. El material no recibe luces ni shading." msgid "**light_only**" msgstr "**light_only**" -msgid "Only draw on light pass." -msgstr "Sólo dibuja en light pass (cuando se usa multipass)." - msgid "**skip_vertex_transform**" msgstr "**skip_vertex_transform**" @@ -155,10 +152,6 @@ msgstr "in vec4 **FRAGCOORD**" msgid "in vec2 **SCREEN_PIXEL_SIZE**" msgstr "in vec2 **SCREEN_PIXEL_SIZE**" -msgid "Size of individual pixels. Equal to inverse of resolution." -msgstr "" -"El tamaño de los píxeles individuales. Igual a la inversa de la resolución." - msgid "in vec2 **POINT_COORD**" msgstr "in vec2 **POINT_COORD**" @@ -177,9 +170,6 @@ msgstr "in vec2 **UV**" msgid "in vec2 **SCREEN_UV**" msgstr "in vec2 **SCREEN_UV**" -msgid "Screen UV coordinate for current pixel." -msgstr "Muestra la coordenada UV para el píxel actual." - msgid "sampler2D **SCREEN_TEXTURE**" msgstr "sampler2D **SCREEN_TEXTURE**" @@ -198,9 +188,6 @@ msgstr "in vec3 **NORMAL**" msgid "in vec4 **COLOR**" msgstr "in vec4 **COLOR**" -msgid "Current texture in use for CanvasItem." -msgstr "Textura actual en uso para CanvasItem." - msgid "UV for Point Sprite." msgstr "UV para Point Sprite." diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po index 7dab9763e3..995c79489e 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/index.po index 7225326579..9343cdf6c4 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po index 4ee13d168c..df9f85759c 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -97,12 +97,6 @@ msgstr "inout booleano **ACTIVE**" msgid "inout vec4 **COLOR**" msgstr "inout vec4 **COLOR**" -msgid "" -"Particle color, can be written to and accessed in mesh's vertex function." -msgstr "" -"El color de las partículas, se puede escribir y acceder a la función de " -"vértice de la malla." - msgid "inout vec3 **VELOCITY**" msgstr "inout vec3 **VELOCITY**" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po index f19b07c273..d809ed069e 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po index 950e2f15ab..b233b1165a 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po index 14c4c2c7c7..76fec2f780 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po index 82625ac5c1..36ffafa36e 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po index 692594403a..9fcf787ace 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,22 +14,6 @@ msgstr "" msgid "Spatial shaders" msgstr "Shaders espaciales" -msgid "" -"Spatial shaders are used for shading 3D objects. They are the most complex " -"type of shader Godot offers. Spatial shaders are highly configurable with " -"different render modes and different rendering options (e.g. Subsurface " -"Scattering, Transmission, Ambient Occlusion, Rim lighting etc). Users can " -"optionally write vertex, fragment, and light processor functions to affect " -"how objects are drawn." -msgstr "" -"Los shaders espaciales se utilizan para sombrear objetos 3D. Son el tipo más " -"complejo shader que ofrece Godot. Los shaders espaciales son altamente " -"configurables con diferentes modos de renderización y diferentes opciones de " -"renderización (por ejemplo, dispersión en el subsuelo, transmisión, oclusión " -"ambiental, iluminación del borde, etc.). Los usuarios pueden opcionalmente " -"escribir vértices, fragmentos y funciones de procesador de luz para afectar " -"a la forma en que se dibujan los objetos." - msgid "Render modes" msgstr "Modos de renderizado" @@ -228,15 +212,6 @@ msgstr "**x**: Ángulo de rotación en radianes." msgid "**z**: Animation frame." msgstr "**z**: Fotograma de animación." -msgid "" -"This allows you to easily adjust the shader to a particle system using " -"default particles material. When writing a custom particle shader, this " -"value can be used as desired." -msgstr "" -"Esto te permite ajustar fácilmente el shader a un sistema de partículas " -"usando el material de partículas predeterminado. Cuando se escribe un shader " -"de partículas personalizado, este valor puede ser usado como se desee." - msgid "in vec2 **VIEWPORT_SIZE**" msgstr "en vec2 **VIEWPORT_SIZE**" @@ -301,9 +276,6 @@ msgstr "Canal secundario UV." msgid "inout vec4 **COLOR**" msgstr "inout vec4 **COLOR**" -msgid "Color from vertices." -msgstr "Color de los vértices." - msgid "out float **ROUGHNESS**" msgstr "out real **ROUGHNESS**" @@ -374,9 +346,6 @@ msgstr "sampler2D **SCREEN_TEXTURE**" msgid "in vec2 **SCREEN_UV**" msgstr "in vec2 **SCREEN_UV**" -msgid "Screen UV coordinate for current pixel." -msgstr "Muestra la coordenada UV para el píxel actual." - msgid "sampler2D **DEPTH_TEXTURE**" msgstr "sampler2D **DEPTH_TEXTURE**" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po index 72afdd5a3e..dc584a53fe 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po index 127f672dda..4ebaee3f0f 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/visual_shaders.po b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/visual_shaders.po index cb934036fd..43ec7c14d5 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/visual_shaders.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/visual_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po index 11edd510fc..ec078c2837 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po index 5274d2a64c..147dc9bd77 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po index fd7e3f966d..3bf20426c9 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po index 369cde898d..1c6e24e9bd 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/troubleshooting.po b/sphinx/po/es/LC_MESSAGES/tutorials/troubleshooting.po index 103d8d2ffd..0034064598 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/troubleshooting.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/troubleshooting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po b/sphinx/po/es/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po index a6e21cf7dd..9b203a1de4 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/ui/control_node_gallery.po b/sphinx/po/es/LC_MESSAGES/tutorials/ui/control_node_gallery.po index 6b26d1c73f..720ea07966 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/ui/control_node_gallery.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/ui/control_node_gallery.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/ui/custom_gui_controls.po b/sphinx/po/es/LC_MESSAGES/tutorials/ui/custom_gui_controls.po index b85177b085..8121d19f58 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/ui/custom_gui_controls.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/ui/custom_gui_controls.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/ui/gui_containers.po b/sphinx/po/es/LC_MESSAGES/tutorials/ui/gui_containers.po index 697b29a72e..28e70e0f77 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/ui/gui_containers.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/ui/gui_containers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/ui/gui_navigation.po b/sphinx/po/es/LC_MESSAGES/tutorials/ui/gui_navigation.po index 7896ed1e5c..af65128a41 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/ui/gui_navigation.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/ui/gui_navigation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/ui/gui_skinning.po b/sphinx/po/es/LC_MESSAGES/tutorials/ui/gui_skinning.po index 710f1f5e78..c5460ad64f 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/ui/gui_skinning.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/ui/gui_skinning.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po b/sphinx/po/es/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po index a6273f4e4e..0e622b25b4 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/ui/gui_using_fonts.po b/sphinx/po/es/LC_MESSAGES/tutorials/ui/gui_using_fonts.po index 3c35026b49..d48d3331e3 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/ui/gui_using_fonts.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/ui/gui_using_fonts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,9 +14,6 @@ msgstr "" msgid "Web Open Font Format 1 (``.woff``)" msgstr "Formato de Fuente Web Abierta 1 (``.woff``)" -msgid "Web Open Font Format 2 (``.woff2``, since Godot 3.5)" -msgstr "Formato de Fuente Web Abierta 2 (``.woff2``, desde Godot 3.5)" - msgid "Font shadow example" msgstr "Ejemplo de sombra de fuente" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po b/sphinx/po/es/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po index f360bcbdc8..8ea17df000 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/ui/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/ui/index.po index ca1a62008a..4ac23af536 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/ui/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/ui/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/ui/size_and_anchors.po b/sphinx/po/es/LC_MESSAGES/tutorials/ui/size_and_anchors.po index 78c6f99203..469b8dcb34 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/ui/size_and_anchors.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/ui/size_and_anchors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po b/sphinx/po/es/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po index 329f987ad6..89d2b36a09 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/xr/ar_passthrough.po b/sphinx/po/es/LC_MESSAGES/tutorials/xr/ar_passthrough.po index 4e126a1d3f..f9d41469dd 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/xr/ar_passthrough.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/xr/ar_passthrough.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po b/sphinx/po/es/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/xr/deploying_to_android.po b/sphinx/po/es/LC_MESSAGES/tutorials/xr/deploying_to_android.po index 905c85a9b8..ac55ea00ed 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/xr/deploying_to_android.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/xr/deploying_to_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/xr/index.po b/sphinx/po/es/LC_MESSAGES/tutorials/xr/index.po index ee9951f080..17e406016a 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/xr/index.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/xr/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po b/sphinx/po/es/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po index e581839b2a..4029e5c0e4 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po b/sphinx/po/es/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po index ed9ba9983a..4af5f99ba6 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po b/sphinx/po/es/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po index 415841e5ed..08fe1d4908 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po b/sphinx/po/es/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po index 181929ee4b..75b890f335 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/xr/openxr_render_models.po b/sphinx/po/es/LC_MESSAGES/tutorials/xr/openxr_render_models.po index bba705c012..ed52d4a304 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/xr/openxr_render_models.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/xr/openxr_render_models.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/xr/openxr_settings.po b/sphinx/po/es/LC_MESSAGES/tutorials/xr/openxr_settings.po index 0af37f536e..f8b8c1aef6 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/xr/openxr_settings.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/xr/openxr_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po b/sphinx/po/es/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po new file mode 100644 index 0000000000..b534f2a7ba --- /dev/null +++ b/sphinx/po/es/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: es\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Setup" +msgstr "Organización" + +msgid "Description" +msgstr "Descripción" + +msgid "Enabled" +msgstr "Activar" + +msgid "Option" +msgstr "Opcion" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/xr/setting_up_xr.po b/sphinx/po/es/LC_MESSAGES/tutorials/xr/setting_up_xr.po index 844bcf2fd4..73b332f69e 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/xr/setting_up_xr.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/xr/setting_up_xr.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/xr/xr_action_map.po b/sphinx/po/es/LC_MESSAGES/tutorials/xr/xr_action_map.po index 338bc4dc9e..40c049501a 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/xr/xr_action_map.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/xr/xr_action_map.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po b/sphinx/po/es/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po index ba87241b0c..fa9765a485 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/xr/xr_next_steps.po b/sphinx/po/es/LC_MESSAGES/tutorials/xr/xr_next_steps.po index 7d8a36443b..7222d07b56 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/xr/xr_next_steps.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/xr/xr_next_steps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/es/LC_MESSAGES/tutorials/xr/xr_room_scale.po b/sphinx/po/es/LC_MESSAGES/tutorials/xr/xr_room_scale.po index 7216dd1943..8ffb6ae98e 100644 --- a/sphinx/po/es/LC_MESSAGES/tutorials/xr/xr_room_scale.po +++ b/sphinx/po/es/LC_MESSAGES/tutorials/xr/xr_room_scale.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/404.po b/sphinx/po/fr/LC_MESSAGES/404.po index 0bedc4ecf4..6152fa4915 100644 --- a/sphinx/po/fr/LC_MESSAGES/404.po +++ b/sphinx/po/fr/LC_MESSAGES/404.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/about/complying_with_licenses.po b/sphinx/po/fr/LC_MESSAGES/about/complying_with_licenses.po index 5aedf13b41..5344688227 100644 --- a/sphinx/po/fr/LC_MESSAGES/about/complying_with_licenses.po +++ b/sphinx/po/fr/LC_MESSAGES/about/complying_with_licenses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/about/docs_changelog.po b/sphinx/po/fr/LC_MESSAGES/about/docs_changelog.po index 38833fb193..022544a92b 100644 --- a/sphinx/po/fr/LC_MESSAGES/about/docs_changelog.po +++ b/sphinx/po/fr/LC_MESSAGES/about/docs_changelog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -26,13 +26,17 @@ msgstr "" "reference `. Ci-dessous, une liste des nouvelles pages " "ajoutées depuis la version 3.0." -msgid "" -"This document only contains new pages so not all changes are reflected, many " -"pages have been substantially updated but are not reflected in this document." -msgstr "" -"Ce document ne contient que de nouvelles pages, aussi tous les changements " -"opérés ne sont pas visibles. De nombreux pages ont été grandement mises à " -"jour mais ne sont pas visibles dans ce document." +msgid "Editor" +msgstr "Éditeur" + +msgid "GDExtension" +msgstr "GDExtension" + +msgid "Migrating" +msgstr "Migration" + +msgid "Scripting" +msgstr "Scripts" msgid "New pages since version 4.3" msgstr "Nouvelles pages depuis la version 4.3" @@ -55,9 +59,6 @@ msgstr "Débogage" msgid ":ref:`doc_output_panel`" msgstr ":ref:`doc_output_panel`" -msgid "Editor" -msgstr "Éditeur" - msgid ":ref:`doc_using_the_xr_editor`" msgstr ":ref:`doc_using_the_xr_editor`" @@ -118,18 +119,12 @@ msgstr "Contribuer" msgid ":ref:`doc_handling_compatibility_breakages`" msgstr ":ref:`doc_handling_compatibility_breakages`" -msgid "GDExtension" -msgstr "GDExtension" - msgid ":ref:`doc_gdextension_file`" msgstr ":ref:`doc_gdextension_file`" msgid ":ref:`doc_godot_cpp_docs_system`" msgstr ":ref:`doc_godot_cpp_docs_system`" -msgid "Migrating" -msgstr "Migration" - msgid ":ref:`doc_upgrading_to_godot_4.3`" msgstr ":ref:`doc_upgrading_to_godot_4.3`" @@ -262,9 +257,6 @@ msgstr ":ref:`doc_upgrading_to_godot_4`" msgid ":ref:`doc_large_world_coordinates`" msgstr ":ref:`doc_large_world_coordinates`" -msgid "Scripting" -msgstr "Scripts" - msgid ":ref:`doc_custom_performance_monitors`" msgstr ":ref:`doc_custom_performance_monitors`" diff --git a/sphinx/po/fr/LC_MESSAGES/about/faq.po b/sphinx/po/fr/LC_MESSAGES/about/faq.po index c9a879068d..f8f96e1b42 100644 --- a/sphinx/po/fr/LC_MESSAGES/about/faq.po +++ b/sphinx/po/fr/LC_MESSAGES/about/faq.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -713,38 +713,6 @@ msgstr "" "utilisation sur une clé USB), suivez les étapes décrites " "dans :ref:`doc_data_paths_self_contained_mode`." -msgid "Why does Godot prioritize Vulkan and OpenGL over Direct3D?" -msgstr "Pourquoi Godot privilégie Vulkan et OpenGL plutôt que Direct3D ?" - -msgid "" -"Godot aims for cross-platform compatibility and open standards first and " -"foremost. OpenGL and Vulkan are the technologies that are both open and " -"available on (nearly) all platforms. Thanks to this design decision, a " -"project developed with Godot on Windows will run out of the box on Linux, " -"macOS, and more." -msgstr "" -"Godot vise avant tout la compatibilité multi-plateformes et les normes " -"ouvertes. OpenGL et Vulkan sont des technologies qui sont à la fois ouvertes " -"et disponibles sur toutes les plates-formes (ou presque). Grâce à cette " -"décision de conception, un projet développé avec Godot sur Windows " -"fonctionnera sans problème sur Linux, macOS, et plus encore." - -msgid "" -"While Vulkan and OpenGL remain our primary focus for their open standard and " -"cross-platform benefits, Godot 4.3 introduced experimental support for " -"Direct3D 12. This addition aims to enhance performance and compatibility on " -"platforms where Direct3D 12 is prevalent, such as Windows and Xbox. However, " -"Vulkan and OpenGL will continue as the default rendering drivers on all " -"platforms, including Windows." -msgstr "" -"Bien que Vulkan et OpenGL restent notre priorité en raison de leurs " -"avantages en termes de normes ouvertes et de compatibilité multiplateformes, " -"Godot 4.3 a introduit un support expérimental pour Direct3D 12. Cet ajout " -"vise à améliorer les performances et la compatibilité sur les plateformes où " -"Direct3D 12 est répandu, comme Windows et Xbox. Cependant, Vulkan et OpenGL " -"continueront d'être les moteurs de rendu par défaut sur toutes les " -"plateformes, y compris Windows." - msgid "Why does Godot aim to keep its core feature set small?" msgstr "" "Pourquoi Godot s'efforce-t-il de garder peu de fonctionnalités de base ?" @@ -1137,48 +1105,9 @@ msgstr "" msgid "Is it possible to use Godot as a library?" msgstr "Est-il possible d'utiliser Godot comme bibliothèque ?" -msgid "" -"Godot is meant to be used with its editor. We recommend you give it a try, " -"as it will most likely save you time in the long term. There are no plans to " -"make Godot usable as a library, as it would make the rest of the engine more " -"convoluted and difficult to use for casual users." -msgstr "" -"Godot est destiné à être utilisé avec son éditeur. Nous vous recommandons de " -"l'essayer, car il vous fera très probablement gagner du temps à long terme. " -"Il n'est pas prévu de rendre Godot utilisable comme bibliothèque, car cela " -"rendrait le reste du moteur plus alambiqué et difficile à utiliser pour les " -"utilisateurs occasionnels." - -msgid "" -"If you want to use a rendering library, look into using an established " -"rendering engine instead. Keep in mind rendering engines usually have " -"smaller communities compared to Godot. This will make it more difficult to " -"find answers to your questions." -msgstr "" -"Si vous souhaitez utiliser une bibliothèque de rendu, envisagez plutôt " -"d'utiliser un moteur de rendu établi. Gardez à l'esprit que les moteurs de " -"rendu ont généralement des communautés plus petites que Godot. Il sera donc " -"plus difficile de trouver des réponses à vos questions." - msgid "What user interface toolkit does Godot use?" msgstr "Quelle boîte à outils d'interface utilisateur Godot utilise-t-il ?" -msgid "" -"Godot does not use a standard :abbr:`GUI (Graphical User Interface)` toolkit " -"like GTK, Qt or wxWidgets. Instead, Godot uses its own user interface " -"toolkit, rendered using OpenGL ES or Vulkan. This toolkit is exposed in the " -"form of Control nodes, which are used to render the editor (which is written " -"in C++). These Control nodes can also be used in projects from any scripting " -"language supported by Godot." -msgstr "" -"Godot n'utilise pas de boîte à outils standard :abbr:`GUI (Graphical User " -"Interface)` comme GTK, Qt ou wxWidgets. Au lieu de cela, Godot utilise sa " -"propre boîte à outils d'interface utilisateur, rendue à l'aide d'OpenGL ES " -"ou de Vulkan. Cette boîte à outils est exposée sous la forme de nœuds " -"Control, qui sont utilisés pour rendre l'éditeur (qui est écrit en C++). Ces " -"nœuds Control peuvent également être utilisés dans des projets à partir de " -"n'importe quel langage de script pris en charge par Godot." - msgid "" "This custom toolkit makes it possible to benefit from hardware acceleration " "and have a consistent appearance across all platforms. On top of that, it " @@ -1193,16 +1122,6 @@ msgstr "" "pour chiens\" puisque l'éditeur lui-même est l'un des utilisateurs les plus " "complexes du système d'interface utilisateur de Godot." -msgid "" -"This custom UI toolkit :ref:`can't be used as a library " -"`, but you can still :ref:`use Godot to create " -"non-game applications by using the editor `." -msgstr "" -"Cette boîte à outils d'interface utilisateur personnalisée :ref:`ne peut pas " -"être utilisée comme bibliothèque `, mais vous " -"pouvez toujours :ref:`utiliser Godot pour créer des applications sans " -"rapport au jeu vidéo en utilisant l'éditeur `." - msgid "Why does Godot use the SCons build system?" msgstr "Pourquoi Godot utilise-t-il le système de construction SCons ?" diff --git a/sphinx/po/fr/LC_MESSAGES/about/introduction.po b/sphinx/po/fr/LC_MESSAGES/about/introduction.po index 9c7058e2d4..b5ce6ec4d0 100644 --- a/sphinx/po/fr/LC_MESSAGES/about/introduction.po +++ b/sphinx/po/fr/LC_MESSAGES/about/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/about/list_of_features.po b/sphinx/po/fr/LC_MESSAGES/about/list_of_features.po index da3205156a..3d78aebc7c 100644 --- a/sphinx/po/fr/LC_MESSAGES/about/list_of_features.po +++ b/sphinx/po/fr/LC_MESSAGES/about/list_of_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/about/release_policy.po b/sphinx/po/fr/LC_MESSAGES/about/release_policy.po index 33c6d2126d..34d2674a98 100644 --- a/sphinx/po/fr/LC_MESSAGES/about/release_policy.po +++ b/sphinx/po/fr/LC_MESSAGES/about/release_policy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -179,12 +179,6 @@ msgstr "**Date de publication**" msgid "**Support level**" msgstr "**Niveau de support**" -msgid "Godot 4.5 (`master`)" -msgstr "Godot 4.5 (`master`)" - -msgid "Q3 2025 (estimate)" -msgstr "Q3 2025 (estimation)" - msgid "" "|unstable| *Development.* Receives new features, usability and performance " "improvements, as well as bug fixes, while under development." @@ -196,12 +190,6 @@ msgstr "" msgid "unstable" msgstr "instable" -msgid "Godot 4.4" -msgstr "Godot 4.4" - -msgid "March 2025" -msgstr "Mars 2025" - msgid "" "|supported| Receives fixes for bugs and security issues, as well as patches " "that enable platform support." @@ -213,17 +201,11 @@ msgstr "" msgid "supported" msgstr "supporté" -msgid "Godot 4.3" -msgstr "Godot 4.3" +msgid "Godot 4.4" +msgstr "Godot 4.4" -msgid "August 2024" -msgstr "Août 2024" - -msgid "Godot 4.2" -msgstr "Godot 4.2" - -msgid "November 2023" -msgstr "Novembre 2023" +msgid "March 2025" +msgstr "Mars 2025" msgid "|partial| Receives fixes for security and platform support issues only." msgstr "" @@ -233,6 +215,21 @@ msgstr "" msgid "partial" msgstr "partiel" +msgid "Godot 4.3" +msgstr "Godot 4.3" + +msgid "August 2024" +msgstr "Août 2024" + +msgid "eol" +msgstr "fin de vie" + +msgid "Godot 4.2" +msgstr "Godot 4.2" + +msgid "November 2023" +msgstr "Novembre 2023" + msgid "Godot 4.1" msgstr "Godot 4.1" @@ -242,9 +239,6 @@ msgstr "Juillet 2023" msgid "|eol| No longer supported (last update: 4.1.4)." msgstr "|eol| N’est plus supporté (dernière version : 4.1.4)." -msgid "eol" -msgstr "fin de vie" - msgid "Godot 4.0" msgstr "Godot 4.0" diff --git a/sphinx/po/fr/LC_MESSAGES/about/system_requirements.po b/sphinx/po/fr/LC_MESSAGES/about/system_requirements.po index 95564d5090..13c6bc2228 100644 --- a/sphinx/po/fr/LC_MESSAGES/about/system_requirements.po +++ b/sphinx/po/fr/LC_MESSAGES/about/system_requirements.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -448,9 +448,6 @@ msgstr "" "*Exemple (Vulkan) : Qualcomm Adreno 505, Mali-G71 MP2, Apple A12 (iPhone XR/" "XS)*" -msgid "*Example (Metal): Apple A11 (iPhone 8/X)*" -msgstr "*Exemple (Metal) : Apple A7 (iPhone 5S)*" - msgid "" "**Mobile renderer:** SoC featuring GPU with full Vulkan 1.0 support, or " "Metal 3 support (iOS/iPadOS)" diff --git a/sphinx/po/fr/LC_MESSAGES/community/asset_library/index.po b/sphinx/po/fr/LC_MESSAGES/community/asset_library/index.po index ac41f2f1bd..0b00667848 100644 --- a/sphinx/po/fr/LC_MESSAGES/community/asset_library/index.po +++ b/sphinx/po/fr/LC_MESSAGES/community/asset_library/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po b/sphinx/po/fr/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po index bd7d72cbd0..c2447cd921 100644 --- a/sphinx/po/fr/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po +++ b/sphinx/po/fr/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/community/asset_library/using_assetlib.po b/sphinx/po/fr/LC_MESSAGES/community/asset_library/using_assetlib.po index a388e031d9..147bb770b0 100644 --- a/sphinx/po/fr/LC_MESSAGES/community/asset_library/using_assetlib.po +++ b/sphinx/po/fr/LC_MESSAGES/community/asset_library/using_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/community/asset_library/what_is_assetlib.po b/sphinx/po/fr/LC_MESSAGES/community/asset_library/what_is_assetlib.po index cd07e0f0ac..e94a7eb052 100644 --- a/sphinx/po/fr/LC_MESSAGES/community/asset_library/what_is_assetlib.po +++ b/sphinx/po/fr/LC_MESSAGES/community/asset_library/what_is_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/community/channels.po b/sphinx/po/fr/LC_MESSAGES/community/channels.po index e734cbe44e..4d87f2db7b 100644 --- a/sphinx/po/fr/LC_MESSAGES/community/channels.po +++ b/sphinx/po/fr/LC_MESSAGES/community/channels.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/community/tutorials.po b/sphinx/po/fr/LC_MESSAGES/community/tutorials.po index bccba5c9e3..dfd6252af0 100644 --- a/sphinx/po/fr/LC_MESSAGES/community/tutorials.po +++ b/sphinx/po/fr/LC_MESSAGES/community/tutorials.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -46,19 +46,6 @@ msgstr "" "UCxboW7x0jZqFdvMdCFKTMsQ/playlists>`_ sont bien considérés dans la " "communauté et souvent recommandés comme une introduction douce aux débutants." -msgid "" -"GDQuest's *Learn GDScript From Zero* is a free and open source interactive " -"tutorial for absolute beginners to learn to program with Godot's GDScript " -"language. It is available as a `desktop application `_ or `in the browser `_." -msgstr "" -"*Learn GDScript From Zero* par GDQuest est un tutoriel interactif gratuit et " -"open-source destiné à apprendre aux novices à programmer avec le langage " -"GDScript de Godot. Il est disponible en tant qu'`application bureau `_ ou `dans le navigateur `_." - msgid "" "Some tutorials mentioned below cover more advanced subjects, e.g. on 3D or " "shaders." diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po index e7e1e384d9..2af14dc887 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po index 6527e3d0db..a9c4020fb2 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po index 11cc0c371c..9312ed301d 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/core_types.po b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/core_types.po index 6ea1e00c75..370a820398 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/core_types.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/core_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -26,120 +26,15 @@ msgid "" msgstr "" "Cette référence tentera de les répertorier afin de mieux les comprendre." -msgid "Definitions" -msgstr "Définitions" - -msgid "" -"Godot uses the standard C99 datatypes, such as ``uint8_t``, ``uint32_t``, " -"``int64_t``, etc. which are nowadays supported by every compiler. " -"Reinventing the wheel for those is not fun, as it makes code more difficult " -"to read." -msgstr "" -"Godot utilise les types standard du C99, comme ``uint8_t``, ``uint32_t``, " -"``int64_t``, etc. Ces derniers sont aujourd'hui supporté par tout les " -"compilateurs. Réinventer la roue pour ceux-là n'est pas amusant, car cela " -"rend le code plus difficile à lire." - -msgid "" -"For Unicode characters, CharType instead of wchar_t is used, because many " -"architectures have 4 bytes long wchar_t, where 2 bytes might be desired. " -"However, by default, this has not been forced and CharType maps directly to " -"wchar_t." -msgstr "" -"Pour les caractères Unicode, on utilise CharType au lieu de wchar_t, car de " -"nombreuses architectures ont un wchar_t de 4 octets, alors que 2 octets " -"pourraient être souhaitables. Cependant, par défaut, cela n'a pas été forcé " -"et CharType correspond directement à wchar_t." - -msgid "" -"`core/typedefs.h `__" -msgstr "" -"`core/typedefs.h `__" - -msgid "Memory model" -msgstr "Modèle mémoire" - -msgid "" -"PC is a wonderful architecture. Computers often have gigabytes of RAM, " -"terabytes of storage and gigahertz of CPU, and when an application needs " -"more resources the OS will swap out the inactive ones. Other architectures " -"(like mobile or consoles) are in general more limited." -msgstr "" -"Les ordinateurs sont de magnifiques architectures. Ces derniers ont souvent " -"des gigabytes de mémoire vive (RAM), des terabytes de stockage et des " -"gigahertz de processeur, lorsqu'une application a besoin de plus de " -"ressources le système d'exploitation lui assignera les ressources inactives. " -"D'autres architectures (comme les téléphones ou les consoles) sont en " -"général plus limités." - -msgid "" -"The most common memory model is the heap, where an application will request " -"a region of memory, and the underlying OS will try to fit it somewhere and " -"return it. This often works best and is flexible, but over time and with " -"abuse, this can lead to segmentation." -msgstr "" -"Le modèle de mémoire le plus courant est le tas (heap), où une application " -"demandera une région de la mémoire, et le système d'exploitation sous-jacent " -"tentera de trouver un espace adapté et de le renvoyer. Cela est plus " -"flexible et fonctionne souvent mieux, mais au fil des utilisations abusives, " -"cela peut aboutir à une segmentation." - -msgid "" -"Segmentation slowly creates holes that are too small for most common " -"allocations, so that memory is wasted. There is a lot of literature about " -"heap and segmentation, so this topic will not be developed further here. " -"Modern operating systems use paged memory, which helps mitigate the problem " -"of segmentation but doesn't solve it." -msgstr "" -"La segmentation crée lentement des troues qui sont trop petit pour la " -"plupart de allocations, alors la mémoire est gaspillé. Il y a beaucoup de " -"discussion autours du tas (heap) et de la segmentation, donc ce sujet ne " -"sera pas plus développé ici. Les systèmes d'exploitation modernes répondent " -"au problème en utilisant de la mémoire virtuelle paginé, cela aide mais " -"cependant ne résout pas le problème ." - -msgid "" -"However, in many studies and tests, it is shown that given enough memory, if " -"the maximum allocation size is below a given threshold in proportion to the " -"maximum heap size and proportion of memory intended to be unused, " -"segmentation will not be a problem over time as it will remain constant. In " -"other words, leave 10-20% of your memory free and perform all small " -"allocations and you are fine." -msgstr "" -"Toutefois, de nombreuses études et tests montrent qu'avec une mémoire " -"suffisante, si la taille maximale de l'allocation est inférieure à un seuil " -"donné par rapport à la taille maximale du tas et à la proportion de mémoire " -"destinée à être inutilisée, la segmentation ne posera pas de problème dans " -"le temps car elle restera constante. En d'autres termes, laissez 10 à 20 % " -"de votre mémoire libre et effectuez de petites allocations et tout ira bien." - msgid "Allocating memory" msgstr "Allouer de la mémoire" -msgid "" -"Godot has many tools for tracking memory usage in a game, especially during " -"debug. Because of this, the regular C and C++ library calls should not be " -"used. Instead, a few other ones are provided." -msgstr "" -"Godot a de nombreux outils pour traquer l'utilisation de la mémoire dans un " -"jeu, spécialement lors du débogage. De ce fait, les allocateurs standard de " -"C et C++ ne doivent pas être utilisés, d'autres sont fournis." - msgid "For C-style allocation, Godot provides a few macros:" msgstr "Pour les allocations style C, Godot fourni quelques macros :" msgid "For C++-style allocation, special macros are provided:" msgstr "Pour les allocations style C++, des macros spéciales sont fournis :" -msgid "" -"memnew/memdelete also use a little C++ magic and notify Objects right after " -"they are created, and right before they are deleted." -msgstr "" -"memnew/memdelete utilise aussi un peu de lmagie du C++ pour notifier les " -"Objets juste après leur création et juste avant leur destruction." - msgid "" "`core/os/memory.h `__" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po index e3e15ac460..0be28b76a6 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po index 5535090bab..f3fae51630 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po index 77b8b1e1d5..028d105b9f 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po index 54c6a9b774..fae3295102 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po index 43cbe8b238..aa5d8a9926 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po index ff32fec7f6..90ac290038 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/index.po b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/index.po index 8acae7d0ed..41b0126638 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/index.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po index 4f89762c43..f40fe12d15 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po index 817a0787d2..8ec12b2e88 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/object_class.po b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/object_class.po index b54cc75758..b4108e5eb3 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/object_class.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/object_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -24,20 +24,6 @@ msgstr "" msgid "General definition" msgstr "Définition générale" -msgid "" -":ref:`Object ` is the base class for almost everything. Most " -"classes in Godot inherit directly or indirectly from it. Objects provide " -"reflection and editable properties, and declaring them is a matter of using " -"a single macro like this:" -msgstr "" -":ref:`Object ` est la classe de base pour presque tout. La " -"plupart des classes de Godot en héritent directement ou indirectement. Les " -"Objects fournissent de la réfection des propriétés modifiables, et les " -"déclarer est une question d'utilisation d'une seule macro comme ceci :" - -msgid "This adds a lot of functionality to Objects. For example:" -msgstr "Cela ajoute beaucoup de fonctionnalités aux objets. Par exemple :" - msgid "References:" msgstr "Références :" @@ -48,47 +34,6 @@ msgstr "" "`core/object/object.h `__" -msgid "Registering an Object" -msgstr "Déclarer un Object" - -msgid "" -"ClassDB is a static class that holds the entire list of registered classes " -"that inherit from Object, as well as dynamic bindings to all their methods " -"properties and integer constants." -msgstr "" -"ClassDB est une classe statique qui contient la liste complète des classes " -"déclarées qui héritent d'Object, ainsi que des liens dynamiques vers toutes " -"les propriétés de leurs méthodes et constantes entières." - -msgid "Classes are registered by calling:" -msgstr "Les classes sont déclarées en appelant :" - -msgid "" -"Registering it will allow the class to be instanced by scripts, code, or " -"creating them again when deserializing." -msgstr "" -"La déclarer permettra à la classe d'être instanciée par des scripts, du " -"code, ou de les recréer lors de la désérialisation." - -msgid "Registering as virtual is the same but it can't be instanced." -msgstr "" -"Déclarer comme virtuelle est la même chose, mais elle ne peut pas être " -"instancié." - -msgid "" -"Object-derived classes can override the static function ``static void " -"_bind_methods()``. When one class is registered, this static function is " -"called to register all the object methods, properties, constants, etc. It's " -"only called once. If an Object derived class is instanced but has not been " -"registered, it will be registered as virtual automatically." -msgstr "" -"Les classes dérivées d'Object peuvent surcharger la fonction statique " -"``static void _bind_methods()``. Lorsqu'une classe est déclarée, cette " -"fonction statique est appelée pour déclarer toutes les méthodes, propriétés, " -"constantes, etc. de l'Object. Elle n'est appelée qu'une seule fois. Si une " -"classe dérivée d'un Object est instanciée mais n'a pas été déclarée, elle " -"sera automatiquement déclarée comme virtuelle." - msgid "" "Inside ``_bind_methods``, there are a couple of things that can be done. " "Registering functions is one:" @@ -231,6 +176,16 @@ msgstr "" "C'est aussi un peu moins efficace car ``p_property`` doit être comparé aux " "noms souhaités dans l'ordre de la série." +msgid "Signals" +msgstr "Signaux" + +msgid "" +"Adding signals to a class is done in ``_bind_methods``, using the " +"``ADD_SIGNAL`` macro, for example:" +msgstr "" +"L'ajout des signaux à la classe se fait dans ``_bind_methods``, en utilisant " +"la macro ``ADD_SIGNAL`` , pour exemple :" + msgid "Dynamic casting" msgstr "Casting dynamique" @@ -240,76 +195,9 @@ msgstr "" "Godot fournit un casting dynamique entre les classes dérivées d’objets, par " "exemple :" -msgid "" -"If cast fails, NULL is returned. This system uses RTTI, but it also works " -"fine (although a bit slower) when RTTI is disabled. This is useful on " -"platforms where a small binary size is ideal, such as HTML5 or consoles " -"(with low memory footprint)." -msgstr "" -"En cas d'échec du casting, NULL est renvoyé. Ce système utilise RTTI, mais " -"il fonctionne aussi bien (bien qu'un peu plus lentement) lorsque RTTI est " -"désactivé. Cela est utile sur les plateformes où un binaire de petite taille " -"est idéal, comme pour du HTML5 ou les consoles (avec une empreinte mémoire " -"faible)." - -msgid "Signals" -msgstr "Signaux" - -msgid "" -"The method ``_node_entered_tree`` must be registered to the class using " -"``ClassDB::bind_method`` (explained before)." -msgstr "" -"La méthode ``_node_entered_tree`` doit être enregistrée dans la classe en " -"utilisant ``ClassDB::register_method`` (comme expliqué précédemment)." - -msgid "" -"Adding signals to a class is done in ``_bind_methods``, using the " -"``ADD_SIGNAL`` macro, for example:" -msgstr "" -"L'ajout des signaux à la classe se fait dans ``_bind_methods``, en utilisant " -"la macro ``ADD_SIGNAL`` , pour exemple :" - msgid "Notifications" msgstr "Notifications" -msgid "" -"All objects in Godot have a :ref:`_notification " -"` method that allows it to " -"respond to engine level callbacks that may relate to it. More information " -"can be found on the :ref:`doc_godot_notifications` page." -msgstr "" -"Tous les objets de Godot ont une méthode :ref:`_notification " -"` qui leur permet de répondre aux " -"rappels au niveau du moteur qui peuvent les concerner. Vous trouverez de " -"plus amples informations sur la page :ref:`doc_godot_notifications`." - -msgid "References" -msgstr "References" - -msgid "" -":ref:`RefCounted ` inherits from Object and holds a " -"reference count. It is the base for reference counted object types. " -"Declaring them must be done using Ref<> template. For example:" -msgstr "" -":ref:`RefCounted ` hérite de Object et contient un " -"compteur de références. Il constitue la base pour les types d'objets dont " -"les références sont comptées. Leur déclaration doit être faite en utilisant " -"le modèle Ref<>. Par exemple :" - -msgid "" -"``myref`` is reference counted. It will be freed when no more Ref<> " -"templates point to it." -msgstr "" -"``myref`` est comptée par référence. Elle sera libéré lorsque plus aucun " -"Template de type Ref <> ne l'utilisera." - -msgid "" -"`core/object/reference.h `__" -msgstr "" -"`core/object/reference.h `__" - msgid "Resources" msgstr "Ressources" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/scripting_development.po b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/scripting_development.po index 444c1d00b9..06f9415f54 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/scripting_development.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/scripting_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/unit_testing.po b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/unit_testing.po index eaab61d717..71c480084d 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/unit_testing.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/unit_testing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/variant_class.po b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/variant_class.po index c89226e372..6c9b69ee4e 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/variant_class.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/architecture/variant_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/class_reference/index.po b/sphinx/po/fr/LC_MESSAGES/engine_details/class_reference/index.po index 2bc6ee7f22..6c27b2f547 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/class_reference/index.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/class_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po index 46162b3bda..174cb1d668 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -53,26 +53,9 @@ msgstr "" "Pour la compilation sous Windows, Linux ou macOS, les éléments suivants sont " "nécessaires :" -msgid "" -"`Android SDK `_ " -"(command-line tools are sufficient)." -msgstr "" -"`SDK Android `_ (les " -"outils en ligne de commande sont suffisants)." - -msgid "Required SDK components will be automatically installed." -msgstr "Les composants SDK requis seront automatiquement installés." - msgid "Gradle (will be downloaded and installed automatically if missing)." msgstr "Gradle (sera téléchargé et installé automatiquement s'il manque)." -msgid "" -"You can download a build from `Adoptium `_." -msgstr "" -"Vous pouvez télécharger un build à partir de `Adoptium `_." - msgid "" "To get the Godot source code for compiling, see :ref:`doc_getting_source`." msgstr "" @@ -89,25 +72,6 @@ msgstr "" msgid "Setting up the buildsystem" msgstr "Mise en place du système de construction(build)" -msgid "Install the necessary SDK components in this folder:" -msgstr "Installez les composants SDK nécessaires dans ce dossier :" - -msgid "" -"Accept the SDK component licenses by running the following command where " -"``android_sdk_path`` is the path to the Android SDK, then answering all the " -"prompts with ``y``:" -msgstr "" -"Acceptez les licences des composants SDK en exécutant la commande suivante " -"où ``android_sdk_path`` est le chemin vers le SDK Android, puis répondez à " -"toutes les questions par ``y`` :" - -msgid "" -"Complete setup by running the following command where ``android_sdk_path`` " -"is the path to the Android SDK." -msgstr "" -"Terminez l'installation en exécutant la commande suivante où " -"``android_sdk_path`` est le chemin vers le SDK Android." - msgid "Building the export templates" msgstr "Construction(Building) des modèles d'exportation" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po index 49256beda8..72ffc5543e 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po index a924acefba..ce0965e1ea 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po index c1d95c7e2a..4645256bb7 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -85,6 +85,9 @@ msgstr "" msgid "Building export templates" msgstr "Création de modèles d'exportation" +msgid "::" +msgstr "::" + msgid "Cross-compiling for macOS from Linux" msgstr "Compilation croisée pour macOS à partir de Linux" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po index 143c505957..1d399a0f20 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po index 35a257f76c..b538de9380 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po index c85d9dbc5e..bb0dd7a031 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -163,13 +163,6 @@ msgstr "" "activer :ref:`doc_data_paths_self_contained_mode` en créant un fichier " "appelé ``._sc_`` ou ``_sc_`` dans le dossier ``bin/``." -msgid "" -"By default, builds of Godot do not contain support for the Direct3D 12 " -"graphics API." -msgstr "" -"Par défaut, les compilations de Godot ne contiennent pas de support pour " -"l'API graphique Direct3D 12." - msgid "Or, with all options enabled:" msgstr "Ou, avec toutes les options activées :" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po index 99864b1479..6fe6c5fa76 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po index dadd9fd379..1af7f2fd66 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po index 42d6570fb2..ebe989941c 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/getting_source.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/getting_source.po index aa22796247..8882a813b0 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/getting_source.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/getting_source.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/index.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/index.po index 143c505957..1d399a0f20 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/index.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po index 9cae7a2f3c..51aaec6243 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -261,23 +261,3 @@ msgstr "" "Pour les créer vous-même, suivez les instructions détaillées pour chaque " "plate-forme dans cette même section de tutoriel. Chaque plateforme explique " "comment créer son propre modèle." - -msgid "" -"The ``version.txt`` file should contain the corresponding Godot version " -"identifier. This file is used to install export templates in a version-" -"specific directory to avoid conflicts. For instance, if you are building " -"export templates for Godot 3.1.1, ``version.txt`` should contain " -"``3.1.1.stable`` on the first line (and nothing else). This version " -"identifier is based on the ``major``, ``minor``, ``patch`` (if present) and " -"``status`` lines of the `version.py file in the Godot Git repository " -"`__." -msgstr "" -"Le fichier ``version.txt`` doit contenir l'identifiant de version Godot " -"correspondant. Ce fichier est utilisé pour installer les modèles " -"d'exportation dans un répertoire spécifique à la version afin d'éviter les " -"conflits. Par exemple, si vous créez des modèles d'exportation pour Godot " -"3.1.1, le fichier ``version.txt`` doit contenir ``3.1.1.stable`` sur la " -"première ligne (et rien d'autre). Cet identifiant de version est basé sur " -"les lignes ``major``, ``minor``, ``patch`` (si présent) et ``status`` du " -"`fichier version.py dans le dépôt Git Godot `__." diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po index eb9b4bd5fe..d40f0a9418 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -109,14 +109,6 @@ msgstr "" msgid "Optimizing for size instead of speed" msgstr "Optimiser pour la taille plutôt que pour la vitesse" -msgid "" -"Godot 3.1 onwards allows compiling using size optimizations (instead of " -"speed). To enable this, set the ``optimize`` flag to ``size``:" -msgstr "" -"Godot 3.1 et suivants permettent de compiler en utilisant des optimisations " -"de taille (au lieu de vitesse). Pour ce faire, il suffit de mettre le " -"drapeau ``optimize`` sur ``size`` :" - msgid "Some platforms such as WebAssembly already use this mode by default." msgstr "" "Certaines plateformes telles que WebAssembly utilisent déjà ce mode par " diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po index 690f7a12d2..2c44b26137 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po index 5c6a5b4267..3aeb592990 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po index 9774f09562..8b7c08fcde 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po index 1ce50bfd25..70624e44d5 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po index 1fab4b47c4..017843b283 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po index d54492b207..0322787d28 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po index e28c4294fb..ed3da57653 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po index 750880125e..fb4bfe972f 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po index c9dfcf6d56..57a890f930 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po index ce9ddd382b..5d120b80cd 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/index.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/index.po index c618a20e22..76dc35ac30 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/index.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/macos_debug.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/macos_debug.po index 6367adce84..06a3fe07e0 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/macos_debug.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/macos_debug.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po new file mode 100644 index 0000000000..e948e73131 --- /dev/null +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po @@ -0,0 +1,239 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: fr\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Recommended profilers" +msgstr "Profileurs recommandés" + +msgid "`VerySleepy `__ (Windows only)" +msgstr "" +"`VerySleepy `__ (Windows seulement)" + +msgid "`HotSpot `__ (Linux only)" +msgstr "`HotSpot `__ (Linux seulement)" + +msgid "`Xcode Instruments `__ (macOS only)" +msgstr "" +"`Xcode Instruments `__ (macOS seulement)" + +msgid "" +"These profilers may not be the most powerful or flexible options, but their " +"standalone operation and limited feature set tends to make them easier to " +"use." +msgstr "" +"Ces profileurs ne sont peut-être pas les options les plus puissantes ou les " +"plus flexibles, mais leur fonctionnement autonome et leur ensemble limité de " +"fonctionnalités tendent à les rendre plus faciles à utiliser." + +msgid "Setting up Godot" +msgstr "Configuration de Godot" + +msgid "" +"To get useful profiling information, it is **absolutely required** to use a " +"Godot build that includes debugging symbols. Official binaries do not " +"include debugging symbols, since these would make the download size " +"significantly larger." +msgstr "" +"Pour obtenir des informations de profilage utiles, il est **absolument " +"nécessaire** d'utiliser une version de Godot qui inclut des symboles de " +"débogage. Les binaires officiels n'incluent pas les symboles de débogage, " +"car ceux-ci augmenteraient considérablement la taille du téléchargement." + +msgid "" +"To get profiling data that best matches the production environment (but with " +"debugging symbols), you should compile binaries with the ``production=yes " +"debug_symbols=yes`` SCons options." +msgstr "" +"Pour obtenir des données de profilage qui correspondent le mieux à " +"l'environnement de production (mais avec des symboles de débogage), vous " +"devez compiler les binaires avec les options SCons ``production=yes " +"debug_symbols=yes``." + +msgid "" +"Do *not* strip debugging symbols on the binaries using the ``strip`` command " +"after compiling the binaries. Otherwise, you will no longer get useful " +"profiling information when running a profiler." +msgstr "" +"N'enlevez *pas* les symboles de débogage sur les binaires en utilisant la " +"commande ``strip`` après avoir compilé les binaires. Sinon, vous " +"n'obtiendrez plus d'informations de profilage utiles lorsque vous utiliserez " +"un profileur." + +msgid "Benchmarking startup/shutdown times" +msgstr "Analyse comparative(Benchmarking) des temps de démarrage et d'arrêt" + +msgid "" +"See :ref:`doc_command_line_tutorial` for more command line arguments " +"supported by Godot." +msgstr "" +"Voir :ref:`doc_command_line_tutorial` pour plus d'arguments de ligne de " +"commande supportés par Godot." + +msgid "Profiler-specific instructions" +msgstr "Instructions spécifiques au profileur" + +msgid "VerySleepy" +msgstr "VerySleepy" + +msgid "" +"Open VerySleepy and select the Godot executable in the list of processes on " +"the left:" +msgstr "" +"Ouvrez VerySleepy et sélectionnez l'exécutable Godot dans la liste des " +"processus à gauche :" + +msgid "Click the **Profile All** button on the right to start profiling." +msgstr "" +"Cliquez sur le bouton **Profile All** à droite pour commencer le profilage." + +msgid "" +"Perform the actions you wish to profile in the editor or project. When " +"you're done, click **Stop** (*not* Abort)." +msgstr "" +"Effectuez les actions que vous souhaitez profiler dans l'éditeur ou le " +"projet. Lorsque vous avez terminé, cliquez sur **Stop** (*pas* Abort)." + +msgid "Wait for the results window to appear." +msgstr "Attendez que la fenêtre des résultats s'affiche." + +msgid "" +"Once the results window appears, filter the view to remove external modules " +"(such as the graphics driver). You can filter by module by finding a line " +"whose **Module** matches the Godot executable name, right-clicking that line " +"then choosing **Filter Module to ** in the dropdown " +"that appears." +msgstr "" +"Une fois que la fenêtre de résultats apparaît, filtrez la vue pour supprimer " +"les modules externes (tels que le pilote graphique). Vous pouvez filtrer par " +"module en trouvant une ligne dont le **Module** correspond au nom de " +"l'exécutable Godot, en faisant un clic droit sur cette ligne puis en " +"choisissant **Filter Module to ** dans la liste " +"déroulante qui apparaît." + +msgid "Your results window should now look something like this:" +msgstr "Votre fenêtre de résultats devrait maintenant ressembler à ceci :" + +msgid "HotSpot" +msgstr "HotSpot" + +msgid "Open HotSpot. Click **Record Data**:" +msgstr "Ouvrez HotSpot. Cliquez sur **Record Data** :" + +msgid "" +"In the next window, specify the path to the Godot binary that includes debug " +"symbols." +msgstr "" +"Dans la fenêtre suivante, indiquez le chemin d'accès au binaire Godot qui " +"inclut les symboles de débogage." + +msgid "" +"Specify command line arguments to run a specific project, with or without " +"the editor." +msgstr "" +"Spécifiez les arguments de la ligne de commande pour exécuter un projet " +"spécifique, avec ou sans l'éditeur." + +msgid "" +"Click **Start Recording** and perform the actions you wish to profile in the " +"editor/project." +msgstr "" +"Cliquez sur **Start Recording** et effectuez les actions que vous souhaitez " +"profiler dans l'éditeur/le projet." + +msgid "" +"Click **View Results** and wait for the profiling visualization to be " +"generated:" +msgstr "" +"Cliquez sur **View Results** et attendez que la visualisation du profilage " +"soit générée :" + +msgid "" +"Use the tabs at the top to navigate between the different views. These views " +"show the same data, but in different ways. The **Flame Graph** tab is a good " +"way to see which functions take up the most time at a glance. These " +"functions are therefore the most important ones to optimize, since " +"optimizing them will improve performance the most." +msgstr "" +"Utilisez les onglets en haut de la page pour naviguer entre les différentes " +"vues. Ces vues présentent les mêmes données, mais de manière différente. " +"L'onglet **Flame Graph** est un bon moyen de voir en un coup d'œil quelles " +"fonctions prennent le plus de temps. Ces fonctions sont donc les plus " +"importantes à optimiser, car c'est en les optimisant que vous améliorerez le " +"plus les performances." + +msgid "" +"If you don't want the startup procedure to be included in the profile, you " +"can also attach HotSpot to a running process by clicking **Record Data** " +"then setting the **Launch Application** dropdown option to **Attach To " +"Process(es)**." +msgstr "" +"Si vous ne voulez pas que la procédure de démarrage soit incluse dans le " +"profil, vous pouvez également attacher le HotSpot à un processus en cours " +"d'exécution en cliquant sur **Record Data** puis en réglant l'option du menu " +"déroulant **Launch Application** sur **Attach To Process(es)**." + +msgid "" +"This process attachment-based workflow is similar to the one used by " +"VerySleepy." +msgstr "" +"Ce flux de travail basé sur l'attachement au processus est similaire à celui " +"utilisé par VerySleepy." + +msgid "Xcode Instruments" +msgstr "Xcode Instruments" + +msgid "" +"Open Xcode. Select **Open Developer Tool** - **Instruments** from the " +"**Xcode** app menu:" +msgstr "" +"Ouvrez Xcode. Sélectionnez **Open Developer Tool** - **Instruments** dans le " +"menu de l’application **Xcode** :" + +msgid "Double-click on **Time Profiler** in the **Instruments** window:" +msgstr "Double-cliquez sur **Time Profiler** dans la fenêtre **Instruments** :" + +msgid "" +"You can also attach the Time Profiler to a running process by selecting it " +"from the **Target** menu." +msgstr "" +"Vous pouvez également attacher le Time Profiler à un processus en cours " +"d'exécution en le sélectionnant dans le menu **Target**." + +msgid "" +"Click the **Start an immediate mode recording** button to start profiling." +msgstr "" +"Cliquez sur le bouton **Start an immediate mode recording** pour commencer " +"le profilage." + +msgid "" +"Perform the actions you wish to profile in the editor or project. When " +"you're done, click the **Stop** button." +msgstr "" +"Effectuez les actions que vous souhaitez profiler dans l'éditeur ou le " +"projet. Lorsque vous avez terminé, cliquez sur le bouton **Stop**." + +msgid "Wait for the results to appear." +msgstr "Attendez que les résultats s'affichent." + +msgid "" +"At the bottom of the window you will see a call tree for all CPU threads " +"started, and the **Heaviest Stack Trace** overview." +msgstr "" +"En bas de la fenêtre, vous verrez un arbre d'appel pour tous les threads CPU " +"lancés, et la vue d'ensemble du **Heaviest Stack Trace**." + +msgid "" +"You can use the timeline at the top of the window to display details for the " +"specific time period." +msgstr "" +"Vous pouvez utiliser la ligne de temps en haut de la fenêtre pour afficher " +"les détails pour une période spécifique." diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po new file mode 100644 index 0000000000..e57ffae936 --- /dev/null +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po @@ -0,0 +1,15 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: fr\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Configuration" +msgstr "Configuration" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po index 538f3dabbd..722a8e22f8 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -31,303 +31,3 @@ msgstr "" "l'éditeur, mais l'utilisation du profileur C++ peut être utile dans les cas " "où le profileur GDScript n'est pas assez précis ou manque d'informations en " "raison de bogues dans le profileur." - -msgid "Recommended profilers" -msgstr "Profileurs recommandés" - -msgid "`VerySleepy `__ (Windows only)" -msgstr "" -"`VerySleepy `__ (Windows seulement)" - -msgid "`HotSpot `__ (Linux only)" -msgstr "`HotSpot `__ (Linux seulement)" - -msgid "`Xcode Instruments `__ (macOS only)" -msgstr "" -"`Xcode Instruments `__ (macOS seulement)" - -msgid "" -"These profilers may not be the most powerful or flexible options, but their " -"standalone operation and limited feature set tends to make them easier to " -"use." -msgstr "" -"Ces profileurs ne sont peut-être pas les options les plus puissantes ou les " -"plus flexibles, mais leur fonctionnement autonome et leur ensemble limité de " -"fonctionnalités tendent à les rendre plus faciles à utiliser." - -msgid "Setting up Godot" -msgstr "Configuration de Godot" - -msgid "" -"To get useful profiling information, it is **absolutely required** to use a " -"Godot build that includes debugging symbols. Official binaries do not " -"include debugging symbols, since these would make the download size " -"significantly larger." -msgstr "" -"Pour obtenir des informations de profilage utiles, il est **absolument " -"nécessaire** d'utiliser une version de Godot qui inclut des symboles de " -"débogage. Les binaires officiels n'incluent pas les symboles de débogage, " -"car ceux-ci augmenteraient considérablement la taille du téléchargement." - -msgid "" -"To get profiling data that best matches the production environment (but with " -"debugging symbols), you should compile binaries with the ``production=yes " -"debug_symbols=yes`` SCons options." -msgstr "" -"Pour obtenir des données de profilage qui correspondent le mieux à " -"l'environnement de production (mais avec des symboles de débogage), vous " -"devez compiler les binaires avec les options SCons ``production=yes " -"debug_symbols=yes``." - -msgid "" -"Do *not* strip debugging symbols on the binaries using the ``strip`` command " -"after compiling the binaries. Otherwise, you will no longer get useful " -"profiling information when running a profiler." -msgstr "" -"N'enlevez *pas* les symboles de débogage sur les binaires en utilisant la " -"commande ``strip`` après avoir compilé les binaires. Sinon, vous " -"n'obtiendrez plus d'informations de profilage utiles lorsque vous utiliserez " -"un profileur." - -msgid "Benchmarking startup/shutdown times" -msgstr "Analyse comparative(Benchmarking) des temps de démarrage et d'arrêt" - -msgid "" -"If you're looking into optimizing Godot's startup/shutdown performance, you " -"can tell the profiler to use the ``--quit`` command line option on the Godot " -"binary. This will exit Godot just after it finished starting. The ``--quit`` " -"option works with ``--editor``, ``--project-manager`` or ``--path `` (which runs a project directly)." -msgstr "" -"Si vous cherchez à optimiser les performances de démarrage/arrêt de Godot, " -"vous pouvez indiquer au profileur d'utiliser l'option de ligne de commande " -"``--quit`` sur le binaire Godot. Ceci quittera Godot juste après son " -"démarrage. L'option ``--quit`` fonctionne avec ``--editor``, ``--project-" -"manager`` ou ``--path `` (qui exécute un projet " -"directement)." - -msgid "" -"See :ref:`doc_command_line_tutorial` for more command line arguments " -"supported by Godot." -msgstr "" -"Voir :ref:`doc_command_line_tutorial` pour plus d'arguments de ligne de " -"commande supportés par Godot." - -msgid "Profiler-specific instructions" -msgstr "Instructions spécifiques au profileur" - -msgid "VerySleepy" -msgstr "VerySleepy" - -msgid "" -"Open VerySleepy and select the Godot executable in the list of processes on " -"the left:" -msgstr "" -"Ouvrez VerySleepy et sélectionnez l'exécutable Godot dans la liste des " -"processus à gauche :" - -msgid "Click the **Profile All** button on the right to start profiling." -msgstr "" -"Cliquez sur le bouton **Profile All** à droite pour commencer le profilage." - -msgid "" -"Perform the actions you wish to profile in the editor or project. When " -"you're done, click **Stop** (*not* Abort)." -msgstr "" -"Effectuez les actions que vous souhaitez profiler dans l'éditeur ou le " -"projet. Lorsque vous avez terminé, cliquez sur **Stop** (*pas* Abort)." - -msgid "Wait for the results window to appear." -msgstr "Attendez que la fenêtre des résultats s'affiche." - -msgid "" -"Once the results window appears, filter the view to remove external modules " -"(such as the graphics driver). You can filter by module by finding a line " -"whose **Module** matches the Godot executable name, right-clicking that line " -"then choosing **Filter Module to ** in the dropdown " -"that appears." -msgstr "" -"Une fois que la fenêtre de résultats apparaît, filtrez la vue pour supprimer " -"les modules externes (tels que le pilote graphique). Vous pouvez filtrer par " -"module en trouvant une ligne dont le **Module** correspond au nom de " -"l'exécutable Godot, en faisant un clic droit sur cette ligne puis en " -"choisissant **Filter Module to ** dans la liste " -"déroulante qui apparaît." - -msgid "Your results window should now look something like this:" -msgstr "Votre fenêtre de résultats devrait maintenant ressembler à ceci :" - -msgid "HotSpot" -msgstr "HotSpot" - -msgid "Open HotSpot. Click **Record Data**:" -msgstr "Ouvrez HotSpot. Cliquez sur **Record Data** :" - -msgid "" -"In the next window, specify the path to the Godot binary that includes debug " -"symbols." -msgstr "" -"Dans la fenêtre suivante, indiquez le chemin d'accès au binaire Godot qui " -"inclut les symboles de débogage." - -msgid "" -"Specify command line arguments to run a specific project, with or without " -"the editor." -msgstr "" -"Spécifiez les arguments de la ligne de commande pour exécuter un projet " -"spécifique, avec ou sans l'éditeur." - -msgid "" -"The path to the working directory can be anything if an absolute path is " -"used for the ``--path`` command line argument. Otherwise, it must be set to " -"that the relative path to the project is valid." -msgstr "" -"Le chemin du répertoire de travail peut être n'importe quoi si un chemin " -"absolu est utilisé pour l'argument de ligne de commande ``--path``. Sinon, " -"il doit être défini pour que le chemin relatif du projet soit valide." - -msgid "" -"Make sure **Elevate Privileges** is checked if you have administrative " -"privileges. While not essential for profiling Godot, this will ensure all " -"events can be captured. Otherwise, some events may be missing in the " -"capture. Your settings should now look something like this:" -msgstr "" -"Assurez-vous que **Elevate Privileges** est coché si vous avez des " -"privilèges administratifs. Bien que cela ne soit pas essentiel pour le " -"profilage de Godot, cela permet de s'assurer que tous les événements peuvent " -"être capturés. Sinon, certains événements peuvent manquer dans la capture. " -"Vos paramètres devraient maintenant ressembler à ceci :" - -msgid "" -"Click **Start Recording** and perform the actions you wish to profile in the " -"editor/project." -msgstr "" -"Cliquez sur **Start Recording** et effectuez les actions que vous souhaitez " -"profiler dans l'éditeur/le projet." - -msgid "" -"Quit the editor/project normally or use the **Stop Profiling** button in " -"HotSpot to stop profiling early. Stopping profiling early can result in " -"cleaner profiles if you're not interested in the engine's quit procedure." -msgstr "" -"Quittez l'éditeur/le projet normalement ou utilisez le bouton **Stop " -"Profiling** dans HotSpot pour arrêter le profilage prématurément. L'arrêt " -"précoce du profilage peut donner des profils plus propres si vous n'êtes pas " -"intéressé par la procédure de sortie du moteur." - -msgid "" -"Click **View Results** and wait for the profiling visualization to be " -"generated:" -msgstr "" -"Cliquez sur **View Results** et attendez que la visualisation du profilage " -"soit générée :" - -msgid "" -"Use the tabs at the top to navigate between the different views. These views " -"show the same data, but in different ways. The **Flame Graph** tab is a good " -"way to see which functions take up the most time at a glance. These " -"functions are therefore the most important ones to optimize, since " -"optimizing them will improve performance the most." -msgstr "" -"Utilisez les onglets en haut de la page pour naviguer entre les différentes " -"vues. Ces vues présentent les mêmes données, mais de manière différente. " -"L'onglet **Flame Graph** est un bon moyen de voir en un coup d'œil quelles " -"fonctions prennent le plus de temps. Ces fonctions sont donc les plus " -"importantes à optimiser, car c'est en les optimisant que vous améliorerez le " -"plus les performances." - -msgid "" -"At the bottom of all tabs except **Summary**, you will also see a list of " -"CPU threads started by the engine among with the CPU utilization for each " -"thread. This lets you see threads that can be a bottleneck at a given point " -"in time." -msgstr "" -"En bas de tous les onglets, à l'exception de **Summary**, vous verrez " -"également une liste des threads CPU lancés par le moteur parmi lesquels " -"l'utilisation du CPU pour chaque thread. Cela vous permet de voir les " -"threads qui peuvent être un goulot d'étranglement à un moment donné." - -msgid "" -"If you don't want the startup procedure to be included in the profile, you " -"can also attach HotSpot to a running process by clicking **Record Data** " -"then setting the **Launch Application** dropdown option to **Attach To " -"Process(es)**." -msgstr "" -"Si vous ne voulez pas que la procédure de démarrage soit incluse dans le " -"profil, vous pouvez également attacher le HotSpot à un processus en cours " -"d'exécution en cliquant sur **Record Data** puis en réglant l'option du menu " -"déroulant **Launch Application** sur **Attach To Process(es)**." - -msgid "" -"This process attachment-based workflow is similar to the one used by " -"VerySleepy." -msgstr "" -"Ce flux de travail basé sur l'attachement au processus est similaire à celui " -"utilisé par VerySleepy." - -msgid "Xcode Instruments" -msgstr "Xcode Instruments" - -msgid "" -"Open Xcode. Select **Open Developer Tool** - **Instruments** from the " -"**Xcode** app menu:" -msgstr "" -"Ouvrez Xcode. Sélectionnez **Open Developer Tool** - **Instruments** dans le " -"menu de l’application **Xcode** :" - -msgid "Double-click on **Time Profiler** in the **Instruments** window:" -msgstr "Double-cliquez sur **Time Profiler** dans la fenêtre **Instruments** :" - -msgid "" -"In the Time Profiler window, click on the **Target** menu, select **Choose " -"target...** and specify the path to the Godot binary, command line arguments " -"and environment variables in the next window." -msgstr "" -"Dans la fenêtre Time Profiler, cliquez sur le menu **Target**, sélectionnez " -"**Choose target...** et spécifiez le chemin d'accès au binaire Godot, les " -"arguments de ligne de commande et les variables d'environnement dans la " -"fenêtre suivante." - -msgid "" -"You can also attach the Time Profiler to a running process by selecting it " -"from the **Target** menu." -msgstr "" -"Vous pouvez également attacher le Time Profiler à un processus en cours " -"d'exécution en le sélectionnant dans le menu **Target**." - -msgid "" -"Click the **Start an immediate mode recording** button to start profiling." -msgstr "" -"Cliquez sur le bouton **Start an immediate mode recording** pour commencer " -"le profilage." - -msgid "" -"Perform the actions you wish to profile in the editor or project. When " -"you're done, click the **Stop** button." -msgstr "" -"Effectuez les actions que vous souhaitez profiler dans l'éditeur ou le " -"projet. Lorsque vous avez terminé, cliquez sur le bouton **Stop**." - -msgid "Wait for the results to appear." -msgstr "Attendez que les résultats s'affichent." - -msgid "" -"At the bottom of the window you will see a call tree for all CPU threads " -"started, and the **Heaviest Stack Trace** overview." -msgstr "" -"En bas de la fenêtre, vous verrez un arbre d'appel pour tous les threads CPU " -"lancés, et la vue d'ensemble du **Heaviest Stack Trace**." - -msgid "" -"Select **Hide system libraries** in the **Call Tree** menu (at the bottom of " -"window) to remove external modules." -msgstr "" -"Sélectionnez **Hide system libraries** dans le menu **Call Tree** (au bas de " -"la fenêtre) pour supprimer les modules externes." - -msgid "" -"You can use the timeline at the top of the window to display details for the " -"specific time period." -msgstr "" -"Vous pouvez utiliser la ligne de temps en haut de la fenêtre pour afficher " -"les détails pour une période spécifique." diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po index 516c10bd71..e314759c25 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po index 3643b8c707..5f18472d29 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po index 23bffd0299..36844bce2b 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -50,15 +50,15 @@ msgstr "openSUSE" msgid "Solus" msgstr "Solus" -msgid "Android" -msgstr "Android" - msgid "iOS" msgstr "iOS" msgid "Web" msgstr "Web" +msgid "Android" +msgstr "Android" + msgid "" "If the subdirectory ``libs/debug/vulkan_validation_layers`` doesn't exist, " "create it." diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po index 6735d8f754..62d0361702 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -20,9 +20,6 @@ msgstr "core/math/a_star_grid_2d.compat.inc" msgid "core/math/a_star_grid_2d.cpp" msgstr "core/math/a_star_grid_2d.cpp" -msgid "misc/extension_api_validation/4.2-stable.expected" -msgstr "misc/extension_api_validation/4.2-stable.expected" - msgid "" "For more information, see `pull request #76446 `_." diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/development/index.po b/sphinx/po/fr/LC_MESSAGES/engine_details/development/index.po index edfa79bec5..e3c78170ad 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/development/index.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/development/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/editor/creating_icons.po b/sphinx/po/fr/LC_MESSAGES/engine_details/editor/creating_icons.po index 447a8169da..8485f9ddf0 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/editor/creating_icons.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/editor/creating_icons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/editor/index.po b/sphinx/po/fr/LC_MESSAGES/engine_details/editor/index.po index 9d1ec0e9f7..d559e670a2 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/editor/index.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po b/sphinx/po/fr/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po index 271a3fb59b..87b21e1c7a 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po b/sphinx/po/fr/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po index d039da15f5..9bcacd2b58 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/file_formats/index.po b/sphinx/po/fr/LC_MESSAGES/engine_details/file_formats/index.po index cd8790f9c3..5fe67cb939 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/file_formats/index.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/file_formats/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/engine_details/file_formats/tscn.po b/sphinx/po/fr/LC_MESSAGES/engine_details/file_formats/tscn.po index 7ab082870f..3c654c91ef 100644 --- a/sphinx/po/fr/LC_MESSAGES/engine_details/file_formats/tscn.po +++ b/sphinx/po/fr/LC_MESSAGES/engine_details/file_formats/tscn.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po b/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po index 21fba8aa4a..288ba650b7 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po b/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po index b190e63e9c..cda618f5c8 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po b/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po index af030461dd..aa4665edfc 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po b/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po index 3534a3a0ec..35c67e7951 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po b/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po index 6886e03ecf..db3e22c47b 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po b/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po index 123fcd78e9..626f5d3724 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po b/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po index 40d82b5f50..1a33732f90 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/index.po b/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/index.po index e0fd7b5bf6..49771bb8b9 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/index.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/first_2d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -96,13 +96,6 @@ msgstr "" msgid "You can find a completed version of this project at this location:" msgstr "Vous pouvez trouver une version complète de ce projet à cet endroit :" -msgid "" -"https://github.com/godotengine/godot-demo-projects/tree/master/2d/" -"dodge_the_creeps" -msgstr "" -"https://github.com/godotengine/godot-demo-projects/tree/master/2d/" -"dodge_the_creeps" - msgid "Prerequisites" msgstr "Prérequis" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po b/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po index a62fe855c4..16612488cf 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po b/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po index 5e86ca3c7a..75295be96f 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po b/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po index cfc7ec53f6..3ae7aa5813 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -390,13 +390,6 @@ msgstr "|image8|" msgid "image8" msgstr "image8" -msgid "" -"You can run the scene by pressing :kbd:`F6` and press the arrow keys to move " -"the character." -msgstr "" -"Vous pouvez lancer la scène en appuyant sur :kbd:`F6` et utiliser les " -"touches fléchées pour déplacer le personnage." - msgid "|image9|" msgstr "|image9|" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po b/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po index d69b74c0ed..7edff3f76d 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po b/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po index 36daebbf6f..c92dc48f75 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -537,13 +537,6 @@ msgstr "donne une erreur car il n'y a pas de $Player !" msgid "Here is the complete ``main.gd`` script so far, for reference." msgstr "Voici le script complet ``main.gd`` jusqu'à présent, pour référence." -msgid "" -"You can test the scene by pressing :kbd:`F6`. You should see the monsters " -"spawn and move in a straight line." -msgstr "" -"Vous pouvez tester la scène en appuyant sur :kbd:`F6`. Vous devriez voir les " -"monstres apparaître et se déplacer en ligne droite." - msgid "|image25|" msgstr "|image25|" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po b/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po index b132b391e4..3492f1de99 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po b/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po index b2765412d6..61ae9f6c94 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po b/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po index 1314d87377..0a32788fdf 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po b/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po index 0b7f91da8a..829dbda203 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/going_further.po b/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/going_further.po index 6d5787f171..1641e1cdc3 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/going_further.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/going_further.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/index.po b/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/index.po index 77ffedc3ac..fc34ac8b70 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/index.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/first_3d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -79,22 +79,6 @@ msgstr "Dessiner une interface utilisateur sur un jeu 3D." msgid "And more." msgstr "Et plus encore." -msgid "" -"This tutorial is for beginners who followed the complete getting started " -"series. We'll start slow with detailed instructions and shorten them as we " -"do similar steps. If you're an experienced programmer, you can browse the " -"complete demo's source code here: `Squash the Creep source code `__." -msgstr "" -"Ce tutoriel est destiné aux débutants qui ont suivi la série \"Pour " -"commencer\" complète. Nous commencerons doucement avec des instructions " -"détaillées, et nous les raccourcirons au fur et à mesure que nous ferons des " -"étapes similaires. Si vous êtes un programmeur expérimenté, vous pouvez " -"parcourir le code source complet de la démo ici : `Code source de Squash the " -"Creep `__." - msgid "" "You can follow this series without having done the 2D one. However, if " "you're new to game development, we recommend you to start with 2D. 3D game " diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po b/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po index d98df91c90..503448b0ac 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po b/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po index 132ee5f675..2019d00c66 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/index.po b/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/index.po index a1594c4259..20f41a1a94 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/index.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po b/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po index 028e4fad3c..b819ff7af5 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -202,29 +202,6 @@ msgstr "" "Être à l'aise avec des concepts tels que les classes et les objets vous " "aidera à coder efficacement dans Godot." -msgid "" -"If you are entirely new to programming, we recommend following the `CS50 " -"open courseware`_ from Harvard University. It's a great free course that " -"will teach you everything you need to know to be off to a good start. It " -"will save you countless hours and hurdles learning any game engine afterward." -msgstr "" -"Si vous êtes totalement novice en programmation, nous vous recommandons de " -"suivre le `CS50 open courseware`_ de l'Université de Harvard (en anglais " -"uniquement). Il s'agit d'un excellent cours gratuit qui vous enseignera tout " -"ce que vous devez savoir pour prendre un bon départ. Il vous épargnera " -"d'innombrables heures et obstacles dans l'apprentissage de n'importe quel " -"moteur de jeu par la suite." - -msgid "" -"In CS50, you will learn multiple programming languages. Don't be afraid of " -"that: programming languages have many similarities. The skills you learn " -"with one language transfer well to others." -msgstr "" -"Dans le cours CS50, vous apprendrez plusieurs langages de programmation. " -"N'ayez pas peur : les langages de programmation présentent de nombreuses " -"similitudes. Les compétences acquises avec un langage se transfèrent bien à " -"d'autres." - msgid "" "We will provide you with more Godot-specific learning resources " "in :ref:`doc_learning_new_features`." diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po b/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po index 47279db023..3c8ecbd3fb 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po b/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po index 32008254cf..8466333df1 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/learning_new_features.po b/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/learning_new_features.po index 2ab0a628b4..e75e6c71ee 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/learning_new_features.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/introduction/learning_new_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -127,23 +127,6 @@ msgstr "" "excellentes ressources gratuites (mais en anglais) pour vous aider à " "démarrer :" -msgid "" -"Harvard university offers a free courseware to learn to program, `CS50 " -"`_. It will teach you programming fundamentals, " -"how code works, and how to think like a programmer. These skills are " -"essential to become a game developer and learn any game engine efficiently. " -"You can see this course as an investment that will save you time and trouble " -"when you learn to create games." -msgstr "" -"L'université de Harvard propose un cours en ligne gratuit pour apprendre à " -"programmer, `CS50 `_. Il vous enseignera les " -"principes fondamentaux de la programmation, le fonctionnement du code et " -"comment penser comme un programmeur. Ces compétences sont essentielles pour " -"devenir un développeur de jeux et apprendre efficacement n'importe quel " -"moteur de jeu. Vous pouvez considérer ce cours comme un investissement qui " -"vous permettra d'économiser du temps et des problèmes lorsque vous " -"apprendrez à créer des jeux." - msgid "" "If you prefer books, check out the free ebook `Automate The Boring Stuff " "With Python `_ by Al Sweigart." diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/index.po b/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/index.po index c0986ba4df..02534f66ba 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/index.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/instancing.po b/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/instancing.po index 81b3a8f8c5..12de122d1e 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/instancing.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/instancing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po b/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po index 8846f7e12d..142881d0af 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po b/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po index 7b35bc5240..d10883a3c1 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po b/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po index 5502c786ee..37be594925 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po b/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po index 2cdcf69ea6..bc0a2569c7 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/signals.po b/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/signals.po index 8baf4cb37f..34ef88f970 100644 --- a/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/signals.po +++ b/sphinx/po/fr/LC_MESSAGES/getting_started/step_by_step/signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/index.po b/sphinx/po/fr/LC_MESSAGES/index.po index 1cece75154..1d197f158f 100644 --- a/sphinx/po/fr/LC_MESSAGES/index.po +++ b/sphinx/po/fr/LC_MESSAGES/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -29,9 +29,6 @@ msgstr "Communauté" msgid "Class reference" msgstr "Référence de classe" -msgid "Godot Docs – *4.5* branch" -msgstr "Documentation Godot – branche *4.5*" - msgid "" "Godot's documentation is available in various languages and versions. Expand " "the \"Read the Docs\" panel at the bottom of the sidebar to see the list." diff --git a/sphinx/po/fr/LC_MESSAGES/sphinx.po b/sphinx/po/fr/LC_MESSAGES/sphinx.po index a86a9872c7..927babeec4 100644 --- a/sphinx/po/fr/LC_MESSAGES/sphinx.po +++ b/sphinx/po/fr/LC_MESSAGES/sphinx.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_antialiasing.po b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_antialiasing.po index 9fefb8b705..2bc18342f0 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_antialiasing.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po index 458d02454e..be86dd02ba 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -234,18 +234,6 @@ msgstr "" msgid "Directional light" msgstr "Directional light" -msgid "" -"New in Godot 4.0 is the ability to have directional lighting in 2D. " -"Directional lighting is used to represent sunlight or moonlight. Light rays " -"are casted parallel to each other, as if the sun or moon was infinitely far " -"away from the surface that is receiving the light." -msgstr "" -"Une nouveauté de Godot 4.0 est la possibilité d'avoir un éclairage " -"directionnel en 2D. L'éclairage directionnel est utilisé pour représenter la " -"lumière du soleil ou de la lune. Les rayons lumineux sont émis parallèles " -"les uns aux autres, comme si le soleil ou la lune étaient infiniment loin de " -"la surface qui reçoit la lumière." - msgid "DirectionalLight2D offers the following properties:" msgstr "DirectionalLight2D offre les propriétés suivantes :" @@ -563,16 +551,6 @@ msgstr "" "spéculaires améliorent encore les visuels en faisant réfléchir une partie de " "la lumière vers le spectateur." -msgid "" -"Both PointLight2D and DirectionalLight2D support normal mapping and specular " -"mapping. Since Godot 4.0, normal and specular maps can be assigned to any 2D " -"element, including nodes that inherit from Node2D or Control." -msgstr "" -"PointLight2D et DirectionalLight2D prennent en charge les normal maps et les " -"specular maps. Depuis Godot 4.0, les normal et specular maps peuvent être " -"assignées à n'importe quel élément 2D, y compris les nœuds qui héritent de " -"Node2D ou Control." - msgid "" "A normal map represents the direction in which each pixel is \"pointing\" " "towards. This information is then used by the engine to correctly apply " diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_meshes.po b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_meshes.po index d867343ebf..e4033a4ba2 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_meshes.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_meshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_movement.po b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_movement.po index 56bb33aef8..9d5f3f4e56 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_movement.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_movement.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_parallax.po b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_parallax.po index 94fe96e86d..4476224cca 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_parallax.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_parallax.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po index c88f36beb3..e94d625d5e 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_transforms.po b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_transforms.po index 44a111f239..aee1773d84 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_transforms.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/2d_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/canvas_layers.po b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/canvas_layers.po index fa29f14397..1384546bc9 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/canvas_layers.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/canvas_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po index d239111731..ae1b7c76d4 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/index.po index 758e709fc1..7fef393371 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/introduction_to_2d.po b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/introduction_to_2d.po index a02d6f0601..8655050f3d 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/introduction_to_2d.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/introduction_to_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po index 029e3767d8..9a489b4c3e 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/particle_systems_2d.po b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/particle_systems_2d.po index a27a7a469e..65ee54babe 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/particle_systems_2d.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/particle_systems_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/using_tilemaps.po b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/using_tilemaps.po index 317c157cd8..ec54bb700d 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/using_tilemaps.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/using_tilemaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/using_tilesets.po b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/using_tilesets.po index 9a086e7b7c..5474999dfa 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/2d/using_tilesets.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/2d/using_tilesets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -266,21 +266,6 @@ msgstr "" msgid "Using a collection of scenes" msgstr "Utiliser une collection de scènes" -msgid "" -"Since Godot 4.0, you can place actual *scenes* as tiles. This allows you to " -"use any collection of nodes as a tile. For example, you could use scene " -"tiles to place gameplay elements, such as shops the player may be able to " -"interact with. You could also use scene tiles to place AudioStreamPlayer2Ds " -"(for ambient sounds), particle effects, and more." -msgstr "" -"Depuis Godot 4.0, vous pouvez placer des *scènes* comme des tuiles. Cela " -"vous permet d'utiliser toute collection de nœuds comme tuile. Par exemple, " -"vous pouvez utiliser des tuiles de scène pour placer des éléments de " -"gameplay, tels que des magasins où le joueur peut interagir avec. Vous " -"pouvez également utiliser des tuiles de scène pour placer des " -"AudioStreamPlayer2D (pour les sons ambiants), les effets de particules, et " -"plus encore." - msgid "" "Scene tiles come with a greater performance overhead compared to atlases, as " "every scene is instanced individually for every placed tile." diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/3d_antialiasing.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/3d_antialiasing.po index 1c91c072ac..6b90b34446 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/3d_antialiasing.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/3d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po index d4945dec24..c2a0081ed5 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/3d_text.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/3d_text.po index 8224a6d1f6..2c717c9d72 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/3d_text.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/3d_text.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/csg_tools.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/csg_tools.po index be16b9fdfc..e627b99d7f 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/csg_tools.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/csg_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po index e217efe800..5572d4ca7a 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po index ad54f297b6..035447b480 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/index.po index 1ef4ae731c..71a7afe99e 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po index 11f801fb9e..a7ae8786be 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po index 097be9a21e..5d619c557c 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po index e4efbf3ca8..9cedd1b7b9 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po index d279454f01..c033e25c6a 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po index c7d8305283..5614b1cdf5 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/high_dynamic_range.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/high_dynamic_range.po index 0289daee7c..4eecbaf5fe 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/high_dynamic_range.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/high_dynamic_range.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/index.po index b8d390aefc..93f849a544 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/introduction_to_3d.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/introduction_to_3d.po index 8f3a964224..fb00c8aaa8 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/introduction_to_3d.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/introduction_to_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/lights_and_shadows.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/lights_and_shadows.po index 94ed28adde..7c773a3342 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/lights_and_shadows.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/mesh_lod.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/mesh_lod.po index f5f8fd5eab..42d5d6a41f 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/mesh_lod.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/mesh_lod.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/occlusion_culling.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/occlusion_culling.po index b460ee8fa6..ddd341d5f2 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/occlusion_culling.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/occlusion_culling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/attractors.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/attractors.po index 35c28e564c..485cdec9ee 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/attractors.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/attractors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/collision.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/collision.po index 6fc0858325..2df68d0b3c 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/collision.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/collision.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po index 193ad73861..33c219dc8d 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po index 3ef316947d..b580c7d219 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/index.po index c5500b147b..f3ba874dd3 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po index 192b490834..bfd8be668f 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/properties.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/properties.po index f4c5a0df3a..45a2f911a9 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/properties.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/subemitters.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/subemitters.po index ac247ed204..d1ee87fa8f 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/subemitters.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/subemitters.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/trails.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/trails.po index 02c9bdda71..fed7a00b5d 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/trails.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/trails.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/turbulence.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/turbulence.po index 4ed3c2f5f5..254ab63391 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/turbulence.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/particles/turbulence.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po index 9d9dfcb364..974756fe52 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po index 7dffedd757..3c005200ff 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -245,16 +245,6 @@ msgstr "" msgid "Put together, the full code looks like:" msgstr "Mis ensemble, le code complet ressemble à ceci :" -msgid "" -"The code that goes in the middle can be whatever you want. Below we will " -"present some example code for generating a sphere." -msgstr "" -"Le code qui va au milieu peut être ce que vous voulez. Ci-dessous, nous " -"présenterons un exemple de code pour générer une sphère." - -msgid "Generating geometry" -msgstr "Génération de la géométrie" - msgid "" "Here is sample code for generating a sphere. Although the code is presented " "in GDScript, there is nothing Godot specific about the approach to " diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po index 0b94fe4fbd..f2ce7b7263 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po index ee66f8e98b..ee21855346 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po index c319df5712..41b2e2b0f9 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po index ae5adb4f9e..43d502ac17 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/resolution_scaling.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/resolution_scaling.po index 31663634e2..880d38d5eb 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/resolution_scaling.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/resolution_scaling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/spring_arm.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/spring_arm.po index 4535dbd6b0..830efbaf59 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/spring_arm.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/spring_arm.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/standard_material_3d.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/standard_material_3d.po index 143ec47b9a..7ea5f36aaa 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/standard_material_3d.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/standard_material_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -92,20 +92,6 @@ msgstr "" "**Add :** La couleur finale de l'objet est ajoutée à la couleur de l'écran, " "agréable pour les fusées éclairantes ou pour certains effets de type feu." -msgid "" -"**Sub:** The final color of the object is subtracted from the color of the " -"screen." -msgstr "" -"**Sub :** La couleur finale de l'objet est soustraite de la couleur de " -"l'écran." - -msgid "" -"**Mul:** The final color of the object is multiplied with the color of the " -"screen." -msgstr "" -"**Mul :** La couleur finale de l'objet est multipliée avec la couleur de " -"l'écran." - msgid "Cull Mode" msgstr "Mode de cull" @@ -784,18 +770,12 @@ msgstr "" msgid "Shadows" msgstr "Ombres" -msgid "Do Not Receive Shadows" -msgstr "Ne pas recevoir d'ombres" - msgid "" "Makes the object not receive any kind of shadow that would otherwise be cast " "onto it." msgstr "" "L'objet ne reçoit pas l'ombre qui aurait autrement été projetée sur lui." -msgid "Use Shadow to Opacity" -msgstr "Utiliser l'ombre pour l'opacité" - msgid "" "Lighting modifies the alpha so shadowed areas are opaque and non-shadowed " "areas are transparent. Useful for overlaying shadows onto a camera feed in " diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/using_decals.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/using_decals.po index c177a63af4..09fd329138 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/using_decals.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/using_decals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/using_gridmaps.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/using_gridmaps.po index 2a189e738d..3c537b9f49 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/using_gridmaps.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/using_gridmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po index c4a0eeb972..a918dbe370 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/using_transforms.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/using_transforms.po index db4bb037f9..fb039fb299 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/using_transforms.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/using_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -402,14 +402,6 @@ msgstr "" "vous ne le faites pas. Vous devez faire de votre mieux pour arrêter de " "penser en angles." -msgid "" -"Imagine you need to shoot a bullet in the direction your player is facing. " -"Just use the forward axis (commonly ``Z`` or ``-Z``)." -msgstr "" -"Imaginez que vous avez besoin de tirer une balle dans la direction faisant " -"face à votre joueur . Utilisez simplement l'axe avant (communément ``Z`` ou " -"``-Z``)." - msgid "" "Is the enemy looking at the player? Use the dot product for this (see " "the :ref:`doc_vector_math` tutorial for an explanation of the dot product):" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/variable_rate_shading.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/variable_rate_shading.po index a538201898..29ecc0edd9 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/variable_rate_shading.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/variable_rate_shading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/visibility_ranges.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/visibility_ranges.po index b4d0c8cc0c..2b6a994e0c 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/visibility_ranges.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/visibility_ranges.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/volumetric_fog.po b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/volumetric_fog.po index 64bb5d03ad..a11332e407 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/3d/volumetric_fog.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/3d/volumetric_fog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/animation/2d_skeletons.po b/sphinx/po/fr/LC_MESSAGES/tutorials/animation/2d_skeletons.po index 6a6ae37a00..2dd554f62c 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/animation/2d_skeletons.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/animation/2d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/animation/animation_track_types.po b/sphinx/po/fr/LC_MESSAGES/tutorials/animation/animation_track_types.po index 64c6b5f2ad..0cd3ce6724 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/animation/animation_track_types.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/animation/animation_track_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/animation/animation_tree.po b/sphinx/po/fr/LC_MESSAGES/tutorials/animation/animation_tree.po index e4979bcb28..e3c1707f8b 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/animation/animation_tree.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/animation/animation_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/animation/creating_movies.po b/sphinx/po/fr/LC_MESSAGES/tutorials/animation/creating_movies.po index 88c31dc544..e057504a4b 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/animation/creating_movies.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/animation/creating_movies.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/animation/cutout_animation.po b/sphinx/po/fr/LC_MESSAGES/tutorials/animation/cutout_animation.po index e7bd5ee648..9a5a62bb32 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/animation/cutout_animation.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/animation/cutout_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/animation/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/animation/index.po index 21761ece3f..d5095e7b3e 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/animation/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/animation/introduction.po b/sphinx/po/fr/LC_MESSAGES/tutorials/animation/introduction.po index af5168c446..34d7afdcb4 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/animation/introduction.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/animation/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/animation/playing_videos.po b/sphinx/po/fr/LC_MESSAGES/tutorials/animation/playing_videos.po index 7ff45e7301..5111d5d62c 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/animation/playing_videos.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/animation/playing_videos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po index 7e708a9854..a5890e2b50 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po index 0df1b1e257..30fd57d862 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/import_process.po b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/import_process.po index d30e456830..b7bff972d7 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/import_process.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/import_process.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po index c7c18b2fe8..671840b98b 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po index 3c7ed743f4..c8f49c0819 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po index a3dbc5cfd9..576cdf1601 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po index fc10473725..bea5013279 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po index 2627d24934..99185798ab 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po index b57df95b2e..98d09f4fb1 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po index e4198bb811..4c83bf1087 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po index b1e073ba37..1f19cefd62 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po index e0f1ecccf4..e2d3eab874 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/index.po index 2029ea8d40..580edc3230 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po index 73cbe7edac..4420ea59c0 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/audio/audio_buses.po b/sphinx/po/fr/LC_MESSAGES/tutorials/audio/audio_buses.po index 0b84aaf3a1..06d2035b0d 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/audio/audio_buses.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/audio/audio_buses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/audio/audio_effects.po b/sphinx/po/fr/LC_MESSAGES/tutorials/audio/audio_effects.po index df26b9bfb0..f0b966db41 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/audio/audio_effects.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/audio/audio_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/audio/audio_streams.po b/sphinx/po/fr/LC_MESSAGES/tutorials/audio/audio_streams.po index 37aeaed551..aa8e71b676 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/audio/audio_streams.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/audio/audio_streams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/audio/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/audio/index.po index 34e6a1d4cf..65d475e466 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/audio/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/audio/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/audio/recording_with_microphone.po b/sphinx/po/fr/LC_MESSAGES/tutorials/audio/recording_with_microphone.po index 7a921667a3..07f97abb06 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/audio/recording_with_microphone.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/audio/recording_with_microphone.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/audio/sync_with_audio.po b/sphinx/po/fr/LC_MESSAGES/tutorials/audio/sync_with_audio.po index e8b1f6da8c..7b13554631 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/audio/sync_with_audio.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/audio/sync_with_audio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/audio/text_to_speech.po b/sphinx/po/fr/LC_MESSAGES/tutorials/audio/text_to_speech.po index 7b3716b856..7524f602dd 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/audio/text_to_speech.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/audio/text_to_speech.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po b/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po index 0ba18e8093..4258c9c139 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/data_preferences.po b/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/data_preferences.po index 96a1e44254..d177e5bba7 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/data_preferences.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/data_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po b/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po index 583ab64c62..b557f327c9 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/godot_notifications.po b/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/godot_notifications.po index 7a0d8e81dc..739cda08b3 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/godot_notifications.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/godot_notifications.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/index.po index 9d5656cfd5..8ad6ba38a5 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po b/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po index c5d40dfc57..4727c17824 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/logic_preferences.po b/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/logic_preferences.po index 4b198ff62b..4120ead202 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/logic_preferences.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/logic_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -96,29 +96,6 @@ msgstr "" "Donc, quand exactement y a-t-il un préchargement plutôt qu'un chargement, et " "quand utiliser l'un ou l'autre ? Voyons un exemple :" -msgid "" -"Preloading allows the script to handle all the loading the moment one loads " -"the script. Preloading is useful, but there are also times when one doesn't " -"wish for it. To distinguish these situations, there are a few things one can " -"consider:" -msgstr "" -"Le préchargement permet au script de gérer tout le chargement dès le " -"chargement du script lui-même. Le préchargement est utile, mais il y a aussi " -"des moments où on ne le souhaite pas. Pour distinguer ces situations, il y a " -"quelques points à considérer :" - -msgid "" -"If one cannot determine when the script might load, then preloading a " -"resource, especially a scene or script, could result in further loads one " -"does not expect. This could lead to unintentional, variable-length load " -"times on top of the original script's load operations." -msgstr "" -"S'il est impossible de déterminer le moment du chargement du script, le " -"préchargement d'une ressource, en particulier d'une scène ou d'un script, " -"peut entraîner des charges supplémentaires auxquelles on ne s'attend pas. " -"Cela pourrait entraîner des temps de chargement non intentionnels de " -"longueur variable en plus des opérations de chargement du script d'origine." - msgid "" "If something else could replace the value (like a scene's exported " "initialization), then preloading the value has no meaning. This point isn't " @@ -148,38 +125,9 @@ msgstr "" "une propriété, initialisée soit à l'aide d'un ``@export`` ou d'un ``load()`` " "(et peut-être même pas initialisée tout de suite)." -msgid "" -"If the script requires a great many dependencies, and one does not wish to " -"consume so much memory, then one may wish to, load and unload various " -"dependencies at runtime as circumstances change. If one preloads resources " -"into constants, then the only way to unload these resources would be to " -"unload the entire script. If they are instead loaded properties, then one " -"can set them to ``null`` and remove all references to the resource entirely " -"(which, as a :ref:`RefCounted `-extending type, will cause " -"the resources to delete themselves from memory)." -msgstr "" -"Si le script requiert beaucoup de dépendances, et que vous ne souhaitez pas " -"utiliser autant de mémoire, alors vous pourriez vouloir charger et décharger " -"ces ressources au cours de l'exécution selon l'évolution des circonstances. " -"Si on précharge les ressources comme des constantes, alors la seule manière " -"de les décharger serait de décharger le script entier. Si elles sont en " -"revanche des propriétés chargées, alors on peut les définir comme ``null`` " -"et retirer entièrement toutes les références à la ressource (ce qui, en tant " -"que type héritant de  :ref:`RefCounted `, causera la " -"suppression des ressources de la mémoire)." - msgid "Large levels: static vs. dynamic" msgstr "Grands niveaux : statique vs dynamique" -msgid "" -"If one is creating a large level, which circumstances are most appropriate? " -"Should they create the level as one static space? Or should they load the " -"level in pieces and shift the world's content as needed?" -msgstr "" -"Dans le cadre de la création d'un niveau de grande taille, quelle solution " -"est la plus appropriée ? Créer le niveau d'une seule pièce, ou bien scinder " -"ce niveau en fragments qui seront chargés au fur et à mesure des besoins ?" - msgid "" "Well, the simple answer is, \"when the performance requires it.\" The " "dilemma associated with the two options is one of the age-old programming " @@ -217,45 +165,9 @@ msgstr "" "étendu et varié, ou générés de façon procédurale implémentent souvent ces " "stratégies dans un soucis d'optimisation de la mémoire." -msgid "" -"On the flip side, coding a dynamic system is more complex, i.e. uses more " -"programmed logic, which results in opportunities for errors and bugs. If one " -"isn't careful, they can develop a system that bloats the technical debt of " -"the application." -msgstr "" -"Néanmoins, la conception d'un système dynamique de ce type est plus complexe " -"car il nécessite plus de programmation, ce qui favorise l'apparition de " -"bugs. Il faudra donc prendre garde à ne pas développer un système dont la " -"complexité pourrait mener à l'opposé du résultat recherché." - msgid "As such, the best options would be..." msgstr "Ainsi, les meilleures options seraient...." -msgid "To use a static level for smaller games." -msgstr "Utiliser un niveau unique pour les petits jeux." - -msgid "" -"If one has the time/resources on a medium/large game, create a library or " -"plugin that can code the management of nodes and resources. If refined over " -"time, so as to improve usability and stability, then it could evolve into a " -"reliable tool across projects." -msgstr "" -"En fonction du temps et des ressources disponibles pour la création d'un jeu " -"de taille moyenne à étendue, la création d'une librairie ou d'un plugin pour " -"simplifier la gestion des nœuds et ressources. Cette librairie/plugin " -"pourrait être amélioré et évoluer en un outil fiable au fil des projets." - -msgid "" -"Code the dynamic logic for a medium/large game because one has the coding " -"skills, but not the time or resources to refine the code (game's gotta get " -"done). Could potentially refactor later to outsource the code into a plugin." -msgstr "" -"Implémenter la logique de chargement dynamique directement dans le jeu dans " -"le cadre d'un projet de taille moyenne/étendue dont les délais ne permettent " -"pas l'élaboration d'une solution plus élégante. Cette implémentation " -"pourrait par la suite être externalisée sous forme de plugin, lorsque le " -"temps nécessaire est disponible." - msgid "" "For an example of the various ways one can swap scenes around at runtime, " "please see the :ref:`\"Change scenes manually\" " diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/node_alternatives.po b/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/node_alternatives.po index e398a265d3..192d7ed7b5 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/node_alternatives.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/node_alternatives.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/project_organization.po b/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/project_organization.po index 750b12db98..decb5b0d54 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/project_organization.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/project_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/scene_organization.po b/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/scene_organization.po index 30d3d411b7..bd7876b8be 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/scene_organization.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/scene_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po b/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po index de41e2714f..2d3720e6ee 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/version_control_systems.po b/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/version_control_systems.po index 7fb8d8948b..9feb17a63d 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/version_control_systems.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/version_control_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -36,14 +36,6 @@ msgstr "" "version (SCV) dans l'éditeur lui-même. Cependant, utiliser un SCV dans " "l'éditeur nécessite un plugin pour le SCV spécifique que vous utilisez." -msgid "" -"As of July 2023, there is only a Git plugin available, but the community may " -"create additional VCS plugins." -msgstr "" -"En date de juillet 2023 seul un greffon Git est disponible, mais la " -"communauté pourrait créer des greffons pour d'autres logiciels de gestion de " -"version." - msgid "Official Git plugin" msgstr "Plugin Git officiel" @@ -84,13 +76,6 @@ msgstr "" "Godot 3.x et 4.0 pourraient stocker des identifiants sensibles dans " "``export_presets.cfg`` (contrairement à Godot 4.1 et suivants)." -msgid "" -"If you are using Godot 3, check the ``3.5`` version of this documentation " -"page instead." -msgstr "" -"Si vous utilisez Godot 3, regardez la version ``3.5`` de cette page de la " -"documentation à la place." - msgid "" "There are some files and folders Godot automatically creates when opening a " "project in the editor for the first time. To avoid bloating your version " diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po b/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po index f32d15579b..00ce61eb99 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/command_line_tutorial.po b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/command_line_tutorial.po index 3bcfb47526..ff045da45e 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/command_line_tutorial.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/command_line_tutorial.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -215,9 +215,6 @@ msgstr "" "|release| Chemin vers un projet (```` doit contenir un fichier " "'project.godot')." -msgid "``scene ``" -msgstr "``scene ``" - msgid "|release| Path or UID of a scene in the project that should be started." msgstr "" "|release| Chemin ou UID d'une scène dans le projet qui devrait être démarrée." diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/customizing_editor.po b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/customizing_editor.po index fa5bf2f483..27a8ea461d 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/customizing_editor.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/customizing_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/default_key_mapping.po b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/default_key_mapping.po index 1fa16a6f99..d57e69f587 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/default_key_mapping.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/default_key_mapping.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -71,9 +71,6 @@ msgstr "macOS" msgid "Editor setting" msgstr "Paramètres de l'éditeur" -msgid "Open 2D Editor" -msgstr "Ouvrir l'éditeur 2D" - msgid ":kbd:`Ctrl + F1`" msgstr ":kbd:`Ctrl + F1`" @@ -83,9 +80,6 @@ msgstr ":kbd:`Cmd + Ctrl + 1`" msgid "``editor/editor_2d``" msgstr "``editor/editor_2d``" -msgid "Open 3D Editor" -msgstr "Ouvrir l'éditeur 3D" - msgid ":kbd:`Ctrl + F2`" msgstr ":kbd:`Ctrl + F2`" @@ -125,8 +119,8 @@ msgstr "Mode sans distraction" msgid ":kbd:`Ctrl + Shift + F11`" msgstr ":kbd:`Ctrl + Shift + F11`" -msgid ":kbd:`Cmd + Ctrl + D`" -msgstr ":kbd:`Cmd + Ctrl + D`" +msgid ":kbd:`Cmd + Shift + D`" +msgstr ":kbd:`Cmd + Shift + D`" msgid "``editor/distraction_free_mode``" msgstr "``editor/distraction_free_mode``" @@ -1822,9 +1816,6 @@ msgstr "``animation_editor/duplicate_selection``" msgid "Duplicate Transposed" msgstr "Dupliquer transposé" -msgid ":kbd:`Cmd + Shift + D`" -msgstr ":kbd:`Cmd + Shift + D`" - msgid "``animation_editor/duplicate_selection_transposed``" msgstr "``animation_editor/duplicate_selection_transposed``" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/external_editor.po b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/external_editor.po index c732b15d5c..8cdd3dc7f6 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/external_editor.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/external_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -129,18 +129,12 @@ msgstr "Emacs" msgid "``emacs +{line}:{col} {file}``" msgstr "``emacs +{line}:{col} {file}``" -msgid "Sublime Text" -msgstr "Sublime Text" - msgid "``{project} {file}:{line}:{col}``" msgstr "``{project} {file}:{line}:{col}``" msgid "Visual Studio*" msgstr "Visual Studio*" -msgid "``/edit \"file\"``" -msgstr "``/edit \"fichier\"``" - msgid "" "\\*: Arguments are not automatically detected, so you must fill them in " "manually." diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/index.po index fe8992318c..d4c2b6175a 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/inspector_dock.po b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/inspector_dock.po index 11a3225dff..34789ed607 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/inspector_dock.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/inspector_dock.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/managing_editor_features.po b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/managing_editor_features.po index 96161463bb..3084f18de9 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/managing_editor_features.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/managing_editor_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/project_manager.po b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/project_manager.po index e38cad0a4e..7effb1f94a 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/project_manager.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/project_manager.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/project_settings.po b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/project_settings.po index 1e22d961cc..0b032c82bd 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/project_settings.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/project_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/script_editor.po b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/script_editor.po index 0322f4011b..90f4a76b54 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/script_editor.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/script_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po index 2e6e97e9f3..223b6bc74e 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/using_the_android_editor.po b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/using_the_android_editor.po index c5dee010cc..ad95732962 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/using_the_android_editor.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/using_the_android_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -214,13 +214,6 @@ msgstr "Pas de support C#/Mono." msgid "No support for external script editors." msgstr "Editeurs de scripts externes non-supporté." -msgid "" -"While available, the *Vulkan Forward+* renderer is not recommended due to " -"severe performance issues." -msgstr "" -"Bien que disponible, le moteur de rendu *Vulkan Forward+* n'est pas " -"recommandé en raison de problèmes de performance graves." - msgid "UX not optimized for Android phones form-factor." msgstr "UX non optimisée pour les facteurs de forme de téléphones Android." diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/using_the_web_editor.po b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/using_the_web_editor.po index 49021cc2c2..20a4b3fe1c 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/using_the_web_editor.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/using_the_web_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po index 604f739c35..cdc52df6c3 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/export/android_gradle_build.po b/sphinx/po/fr/LC_MESSAGES/tutorials/export/android_gradle_build.po index bd6dd69043..27dddc751d 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/export/android_gradle_build.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/export/android_gradle_build.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po b/sphinx/po/fr/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po index 1e52c8e569..faa09ddc13 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_android.po b/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_android.po index d81aa5b272..0fd6bc5926 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_android.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po b/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po index 376ce16031..37e331e2d5 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_ios.po b/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_ios.po index 137c936bd4..dd7c2c6df1 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_ios.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_linux.po b/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_linux.po index f1bcdf53c4..11b9cd4b5d 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_linux.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_macos.po b/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_macos.po index a08025523b..0593471e69 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_macos.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_visionos.po b/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_visionos.po index 143c505957..1d399a0f20 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_visionos.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_web.po b/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_web.po index 2c0da01c9a..60aa4802da 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_web.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_windows.po b/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_windows.po index fdcf589ccc..b343a09641 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_windows.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_pcks.po b/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_pcks.po index 8f8c9bc7a5..972ca739d7 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_pcks.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_pcks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_projects.po b/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_projects.po index f486ede1d4..787f321dbe 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_projects.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/export/exporting_projects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/export/feature_tags.po b/sphinx/po/fr/LC_MESSAGES/tutorials/export/feature_tags.po index 08bf342d3b..85f45d686f 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/export/feature_tags.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/export/feature_tags.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/export/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/export/index.po index 4683bb0615..35873fdf0e 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/export/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/export/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/export/one-click_deploy.po b/sphinx/po/fr/LC_MESSAGES/tutorials/export/one-click_deploy.po index e2fe4578f3..0e42c74e25 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/export/one-click_deploy.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/export/one-click_deploy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/export/running_on_macos.po b/sphinx/po/fr/LC_MESSAGES/tutorials/export/running_on_macos.po index 0f910f401a..49a6dc2a61 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/export/running_on_macos.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/export/running_on_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/i18n/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/i18n/index.po index 4f6ebf007b..5502603c60 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/i18n/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/i18n/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/i18n/internationalizing_games.po b/sphinx/po/fr/LC_MESSAGES/tutorials/i18n/internationalizing_games.po index 73f3c22239..9a1f411da6 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/i18n/internationalizing_games.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/i18n/internationalizing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -20,15 +20,6 @@ msgstr "Introduction" msgid "Configuring the imported translation" msgstr "Configuration de la traduction importée" -msgid "" -"Translations can get updated and re-imported when they change, but they " -"still have to be added to the project. This is done in **Project → Project " -"Settings → Localization**:" -msgstr "" -"Les traductions peuvent être mises à jour et réimportées lorsqu'elles " -"changent, mais elles doivent toujours être ajoutées au projet. Cela se fait " -"dans **Projet → Paramètres du projet → Localisation** :" - msgid "The above dialog is used to add or remove translations project-wide." msgstr "" "La boîte de dialogue ci-dessus permet d'ajouter ou de supprimer des " @@ -65,33 +56,6 @@ msgstr "``en_US`` : anglais aux Etats-Unis / anglais américain" msgid "Converting keys to text" msgstr "Conversion de clés en texte" -msgid "" -"Some controls, such as :ref:`Button ` and :ref:`Label " -"`, will automatically fetch a translation if their text matches " -"a translation key. For example, if a label's text is " -"\"MAIN_SCREEN_GREETING1\" and that key exists in the current translation, " -"then the text will automatically be translated." -msgstr "" -"Certains contrôles, tels que :ref:`Button ` et :ref:`Label " -"`, vont automatiquement chercher une traduction si leur texte " -"correspond à une clé de traduction. Par exemple, si le texte d'une étiquette " -"est \" MAIN_SCREEN_GREETING1 \" et que cette clé existe dans la traduction " -"actuelle, le texte sera automatiquement traduit." - -msgid "" -"This automatic translation behavior may be undesirable in certain cases. For " -"instance, when using a Label to display a player's name, you most likely " -"don't want the player's name to be translated if it matches a translation " -"key. To disable automatic translation on a specific node, disable " -"**Localization > Auto Translate** in the inspector." -msgstr "" -"Ce comportement de traduction automatique peut être indésirable dans " -"certains cas. Par exemple, lorsque vous utilisez une étiquette pour afficher " -"le nom d'un joueur, vous ne souhaitez probablement pas que le nom du joueur " -"soit traduit s'il correspond à une clé de traduction. Pour désactiver la " -"traduction automatique sur un nœud spécifique, désactivez **Localisation > " -"Traduction automatique** dans l'inspecteur." - msgid "" "In code, the :ref:`Object.tr() ` function can be " "used. This will just look up the text in the translations and convert it if " @@ -154,9 +118,6 @@ msgstr "" "Pour les langues RTL, Godot effectuera automatiquement les changements " "suivants à l'interface utilisateur :" -msgid "``language``, overrides current project locale." -msgstr "``language``, remplace la langue actuelle du projet." - msgid "Localizing numbers" msgstr "Localisation des nombres" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/i18n/locales.po b/sphinx/po/fr/LC_MESSAGES/tutorials/i18n/locales.po index 45503019d5..673854814a 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/i18n/locales.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/i18n/locales.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po b/sphinx/po/fr/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po index 94f1c19891..ec3667b409 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -143,20 +143,6 @@ msgstr "" msgid "Loading a messages file in Godot" msgstr "Chargement d'un fichier de messages dans Godot" -msgid "" -"To register a messages file as a translation in a project, open the " -"**Project Settings**, then go to the **Localization** tab. In " -"**Translations**, click **Add…** then choose the ``.po`` or ``.mo`` file in " -"the file dialog. The locale will be inferred from the ``\"Language: " -"\\n\"`` property in the messages file." -msgstr "" -"Pour enregistrer un fichier de messages en tant que traduction dans un " -"projet, ouvrez les **Paramètres du projet**, puis allez à l'onglet " -"**Localisation**. Dans **Traductions**, cliquez sur **Ajouter...** puis " -"choisissez le fichier ``.po`` ou ``.mo`` dans la boîte de dialogue des " -"fichiers. La région sera déduite de la propriété ``\"Language: \\n\"`` " -"dans le fichier des messages." - msgid "" "See :ref:`doc_internationalizing_games` for more information on importing " "and testing translations in Godot." diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po b/sphinx/po/fr/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po index cd65fe0fb9..b45c2151d2 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -41,28 +41,6 @@ msgstr "KEY2" msgid "KEYN" msgstr "KEYN" -msgid "" -"The \"lang\" tags must represent a language, which must be one of " -"the :ref:`valid locales ` supported by the engine, or they must " -"start with an underscore (`_`), which means the related column is served as " -"comment and won't be imported. The \"KEY\" tags must be unique and represent " -"a string universally (they are usually in uppercase, to differentiate from " -"other strings). These keys will be replaced at runtime by the matching " -"translated string. Note that the case is important, \"KEY1\" and \"Key1\" " -"will be different keys. The top-left cell is ignored and can be left empty " -"or having any content. Here's an example:" -msgstr "" -"Les balises \"lang\" doivent représenter une langue, qui doit être une " -"des :ref:`locales valides ` supportée par le moteur, ou doivent " -"commencer avec un tiret du bas (`_`), qui signifie que la colonne liée sert " -"de commentaire et ne va pas être importée. Les balises \"KEY\" doivent être " -"uniques et représenter une chaîne universellement (elles sont généralement " -"en majuscules, pour se différencier des autres chaînes). Ces clés seront " -"remplacées à l'exécution par la chaîne traduite correspondante. Notez que la " -"casse est importante, \"KEY1\" et \"Key1\" seront des clés différentes. La " -"cellule en haut à gauche est ignorée et peut être laissée vide ou avoir un " -"contenu quelconque. En voici un exemple :" - msgid "en" msgstr "en" @@ -160,17 +138,3 @@ msgstr "" "charger lorsque le jeu s’éxécute, spécifiée dans project.godot (ou dans les " "configurations du projet). Godot permet le chargement et la suppression de " "traduction pendant l’éxécution également." - -msgid "" -"Select the ``.csv`` file and access the **Import** dock to define import " -"options. You can toggle the compression of the imported translations, and " -"select the delimiter to use when parsing the CSV file." -msgstr "" -"Sélectionnez le fichier ``.csv`` puis allez dans le dock **Import** pour " -"choisir les options d'import. Vous pouvez activer la compression des " -"traductions importées et choisir le délimiteur que le logiciel utilisera en " -"analysant le fichier CSV." - -msgid "Be sure to click **Reimport** after any change to these options." -msgstr "" -"N'oubliez pas de cliquer sur **Réimporter** pour appliquer les changements." diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/i18n/pseudolocalization.po b/sphinx/po/fr/LC_MESSAGES/tutorials/i18n/pseudolocalization.po index 41f4de7c7a..7afed4d358 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/i18n/pseudolocalization.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/i18n/pseudolocalization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po b/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po index 693dff0fed..dc8bf12c78 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po b/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po index 53ff529413..fc894a2a50 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po b/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po index 58276c515f..78ff9c568e 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/index.po index 0e77aeaa36..ebf8ffa995 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/input_examples.po b/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/input_examples.po index eb77eb088f..dda97767b0 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/input_examples.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/input_examples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/inputevent.po b/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/inputevent.po index fb96092741..7cecbddc71 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/inputevent.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/inputevent.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po b/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po index 4fc42ba293..dec13dc25d 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/io/background_loading.po b/sphinx/po/fr/LC_MESSAGES/tutorials/io/background_loading.po index 437209b63f..2bf4275701 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/io/background_loading.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/io/background_loading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/io/binary_serialization_api.po b/sphinx/po/fr/LC_MESSAGES/tutorials/io/binary_serialization_api.po index 00d6afe876..a908d6a528 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/io/binary_serialization_api.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/io/binary_serialization_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/io/data_paths.po b/sphinx/po/fr/LC_MESSAGES/tutorials/io/data_paths.po index 5e8e10bd11..73db1360f1 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/io/data_paths.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/io/data_paths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/io/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/io/index.po index c67b1b2302..f9c5629742 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/io/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/io/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po b/sphinx/po/fr/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po index 558ff6388c..6ce9bb2b8a 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/io/saving_games.po b/sphinx/po/fr/LC_MESSAGES/tutorials/io/saving_games.po index d8bc283d2d..0240fb7ebd 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/io/saving_games.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/io/saving_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/math/beziers_and_curves.po b/sphinx/po/fr/LC_MESSAGES/tutorials/math/beziers_and_curves.po index 590b472955..c11e2a1d5f 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/math/beziers_and_curves.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/math/beziers_and_curves.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/math/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/math/index.po index 21efe2db37..39bca3bd6b 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/math/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/math/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/math/interpolation.po b/sphinx/po/fr/LC_MESSAGES/tutorials/math/interpolation.po index d2928a21c9..15340503fa 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/math/interpolation.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/math/interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/math/matrices_and_transforms.po b/sphinx/po/fr/LC_MESSAGES/tutorials/math/matrices_and_transforms.po index 284143eed9..f6f77b0e84 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/math/matrices_and_transforms.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/math/matrices_and_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/math/random_number_generation.po b/sphinx/po/fr/LC_MESSAGES/tutorials/math/random_number_generation.po index cbf1de289e..d01c201c43 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/math/random_number_generation.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/math/random_number_generation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/math/vector_math.po b/sphinx/po/fr/LC_MESSAGES/tutorials/math/vector_math.po index 64564d4c69..b38c868e1c 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/math/vector_math.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/math/vector_math.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/math/vectors_advanced.po b/sphinx/po/fr/LC_MESSAGES/tutorials/math/vectors_advanced.po index e344e34966..02a93407b8 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/math/vectors_advanced.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/math/vectors_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/index.po index b210b1c8cf..177fdd83e3 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po b/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po index 6c1b07a80a..1cf83ed4ca 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po b/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po index edf84cdde8..374807e363 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po b/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po index ebe4f87f24..ae2076b611 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po b/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po index 87c1885f86..074c392adb 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po b/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po index 7ca21736c6..180815df93 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po b/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po index 6ac0281e8e..b4329f453e 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/index.po index 394924aa83..8d692611af 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po index 143c505957..1d399a0f20 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po index 143c505957..1d399a0f20 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po index 143c505957..1d399a0f20 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po index 41e71ce529..faaaeda7b8 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po index 143c505957..1d399a0f20 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po index fd38aa27fe..80075ea418 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po index ff99daa8ef..05e020e625 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po index decc559f48..23cd462d9b 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po index d82d4f30ff..206b93e728 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po index 93b415fb83..64fe4b3d7e 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po index 20f1974347..0e511346dc 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po index 80761847ff..52390ab644 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po index 4c133ade29..5aa3d9a94c 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po index 981e228014..f02cd15b68 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po index 70e2e40e6c..7c2c97fc09 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po index 943acade64..d28ae8cf65 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po index e257f1aab3..7f6afb8fc8 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po index 05649e3c9a..95df26b529 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po b/sphinx/po/fr/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po index eef682f7f5..c75606cfee 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -224,24 +224,6 @@ msgstr "" "transfert, etc. Il comprend également des signaux qui vous permettront de " "savoir quand vos pairs se connectent ou se déconnectent." -msgid "" -"This class interface can abstract most types of network layers, topologies " -"and libraries. By default, Godot provides an implementation based on ENet " -"(:ref:`ENetMultiplayerPeer `), one based on " -"WebRTC (:ref:`WebRTCMultiplayerPeer `), and one " -"based on WebSocket (:ref:`WebSocketPeer `), but this " -"could be used to implement mobile APIs (for ad hoc WiFi, Bluetooth) or " -"custom device/console-specific networking APIs." -msgstr "" -"Cette interface de classe peut abstraire la plupart des types de couches de " -"réseau, de topologies et de bibliothèques. Par défaut, Godot fournit une " -"implémentation basée sur ENet (:ref:`ENetMultiplayerPeer " -"`), une basée sur WebRTC " -"(:ref:`WebRTCMultiplayerPeer `), et une basée " -"sur WebSocket (:ref:`WebSocketPeer `), mais ceci " -"pourrait être utilisé pour implémenter des API mobiles (pour le WiFi adhoc, " -"Bluetooth) ou des API réseau spécifiques à un appareil ou une console." - msgid "Initializing the network" msgstr "Initialisation du réseau" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/networking/http_client_class.po b/sphinx/po/fr/LC_MESSAGES/tutorials/networking/http_client_class.po index 8ea5e12dba..661a1d2d18 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/networking/http_client_class.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/networking/http_client_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/networking/http_request_class.po b/sphinx/po/fr/LC_MESSAGES/tutorials/networking/http_request_class.po index 67b723b272..fbfec1ecfb 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/networking/http_request_class.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/networking/http_request_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/networking/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/networking/index.po index 7c1549fd60..122b45ea55 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/networking/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/networking/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/networking/ssl_certificates.po b/sphinx/po/fr/LC_MESSAGES/tutorials/networking/ssl_certificates.po index c66867a68d..2a2bda00e4 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/networking/ssl_certificates.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/networking/ssl_certificates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/networking/webrtc.po b/sphinx/po/fr/LC_MESSAGES/tutorials/networking/webrtc.po index 1955ae7db3..baa000f4e4 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/networking/webrtc.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/networking/webrtc.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/networking/websocket.po b/sphinx/po/fr/LC_MESSAGES/tutorials/networking/websocket.po index 48be00a5e2..d727535c93 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/networking/websocket.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/networking/websocket.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/performance/cpu_optimization.po b/sphinx/po/fr/LC_MESSAGES/tutorials/performance/cpu_optimization.po index 68131b987c..5ed935d83f 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/performance/cpu_optimization.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/performance/cpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/performance/general_optimization.po b/sphinx/po/fr/LC_MESSAGES/tutorials/performance/general_optimization.po index 3865c36e1a..72d905b585 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/performance/general_optimization.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/performance/general_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/performance/gpu_optimization.po b/sphinx/po/fr/LC_MESSAGES/tutorials/performance/gpu_optimization.po index d65cebe2d5..6d1920c02d 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/performance/gpu_optimization.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/performance/gpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/performance/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/performance/index.po index 0f7028da2a..dbdda99113 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/performance/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/performance/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po b/sphinx/po/fr/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po index bf50f29b96..5f5fc9f30f 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/performance/pipeline_compilations.po b/sphinx/po/fr/LC_MESSAGES/tutorials/performance/pipeline_compilations.po index cc1f6b8fb4..1129809379 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/performance/pipeline_compilations.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/performance/pipeline_compilations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/performance/thread_safe_apis.po b/sphinx/po/fr/LC_MESSAGES/tutorials/performance/thread_safe_apis.po index a110faafc7..bef048cb68 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/performance/thread_safe_apis.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/performance/thread_safe_apis.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -35,40 +35,9 @@ msgstr "" msgid "Global scope" msgstr "Portée globale" -msgid "" -":ref:`Global Scope` singletons are all thread-safe. " -"Accessing servers from threads is supported (for RenderingServer and Physics " -"servers, ensure threaded or thread-safe operation is enabled in the project " -"settings!)." -msgstr "" -"Les singletons de :ref:`Global Scope` sont tous thread-" -"safe. L'accès aux serveurs à partir de threads est pris en charge (pour les " -"serveurs RenderingServer et Physics, assurez-vous que le fonctionnement " -"threadé ou thread safe est activé dans les paramètres du projet !)." - -msgid "" -"This makes them ideal for code that creates dozens of thousands of instances " -"in servers and controls them from threads. Of course, it requires a bit more " -"code, as this is used directly and not within the scene tree." -msgstr "" -"Cela les rend idéales pour le code qui crée des dizaines de milliers " -"d'instances dans les serveurs et les contrôle à partir de threads. Bien sûr, " -"cela nécessite un peu plus de code, car celui-ci est utilisé directement et " -"non dans l'arbre des scènes." - msgid "Scene tree" msgstr "Scene tree (Arbre de scène)" -msgid "" -"Interacting with the active scene tree is **NOT** thread-safe. Make sure to " -"use mutexes when sending data between threads. If you want to call functions " -"from a thread, the *call_deferred* function may be used:" -msgstr "" -"L'interaction avec l'arbre des scènes actif n'est **PAS** thread safe. " -"Veillez à utiliser des mutexes lors de l'envoi de données entre les threads. " -"Si vous souhaitez appeler des fonctions à partir d'un thread, la fonction " -"*call_deferred* peut être utilisée :" - msgid "" "However, creating scene chunks (nodes in tree arrangement) outside the " "active tree is fine. This way, parts of a scene can be built or instantiated " @@ -79,19 +48,6 @@ msgstr "" "d'une scène peuvent être construites ou instanciées dans un fil, puis " "ajoutées dans le fil principal :" -msgid "" -"Still, this is only really useful if you have **one** thread loading data. " -"Attempting to load or create scene chunks from multiple threads may work, " -"but you risk resources (which are only loaded once in Godot) tweaked by the " -"multiple threads, resulting in unexpected behaviors or crashes." -msgstr "" -"Pourtant, cela n'est vraiment utile que si vous avez **un** thread de " -"chargement de données. Tenter de charger ou de créer des morceaux de scène à " -"partir de plusieurs threads peut fonctionner, mais vous risquez des " -"ressources (qui ne sont chargées qu'une seule fois dans Godot) modifiées par " -"les plusieurs threads, entraînant des comportements inattendus ou des " -"plantages." - msgid "" "Only use more than one thread to generate scene data if you *really* know " "what you are doing and you are sure that a single resource is not being used " @@ -107,59 +63,8 @@ msgstr "" msgid "Rendering" msgstr "Rendu" -msgid "" -"Instancing nodes that render anything in 2D or 3D (such as Sprite) is *not* " -"thread-safe by default. To make rendering thread-safe, set " -"the :ref:`Rendering > Driver > Thread " -"Model` " -"project setting to **Multi-Threaded**." -msgstr "" -"L'instanciation de nœuds qui effectuent un rendu en 2D ou en 3D (comme " -"Sprite) n'est *pas* thread-safe par défaut. Pour rendre le rendu thread-" -"safe, définissez le paramètre de projet :ref:`Rendu > Pilote > Modèle de " -"Thread ` sur **Multi-Threaded**." - -msgid "" -"Note that the Multi-Threaded thread model has several known bugs, so it may " -"not be usable in all scenarios." -msgstr "" -"Notez que le modèle de threads multithreads comporte plusieurs bogues " -"connus, de sorte qu'il peut ne pas être utilisable dans tous les scénarios." - -msgid "GDScript arrays, dictionaries" -msgstr "Tableaux GDScript, dictionnaires" - -msgid "" -"In GDScript, reading and writing elements from multiple threads is OK, but " -"anything that changes the container size (resizing, adding or removing " -"elements) requires locking a mutex." -msgstr "" -"Dans GDScript, la lecture et l'écriture d'éléments à partir de plusieurs " -"threads sont possibles, mais tout ce qui modifie la taille du conteneur " -"(redimensionnement, ajout ou suppression d'éléments) nécessite le " -"verrouillage d'un mutex." +msgid "Physics" +msgstr "Physique" msgid "Resources" msgstr "Ressources" - -msgid "" -"Modifying a unique resource from multiple threads is not supported. However " -"handling references on multiple threads is supported, hence loading " -"resources on a thread is as well - scenes, textures, meshes, etc - can be " -"loaded and manipulated on a thread and then added to the active scene on the " -"main thread. The limitation here is as described above, one must be careful " -"not to load the same resource from multiple threads at once, therefore it is " -"easiest to use **one** thread for loading and modifying resources, and then " -"the main thread for adding them." -msgstr "" -"La modification d'une ressource unique à partir de plusieurs threads n'est " -"pas prise en charge. Cependant, la gestion des références sur plusieurs " -"threads est prise en charge, de sorte que le chargement de ressources sur un " -"thread l'est également - les scènes, les textures, les maillages, etc - " -"peuvent être chargés et manipulés sur un thread et ensuite ajoutés à la " -"scène active sur le fil principal. La limitation ici est comme décrite ci-" -"dessus, il faut faire attention à ne pas charger la même ressource à partir " -"de plusieurs threads en même temps, il est donc plus facile d'utiliser " -"**un** thread pour le chargement et la modification des ressources, puis le " -"thread principal pour les ajouter." diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/performance/using_multimesh.po b/sphinx/po/fr/LC_MESSAGES/tutorials/performance/using_multimesh.po index 9cc07046fb..4329af7a4f 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/performance/using_multimesh.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/performance/using_multimesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/performance/using_multiple_threads.po b/sphinx/po/fr/LC_MESSAGES/tutorials/performance/using_multiple_threads.po index e3ed93312f..c3b0629e84 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/performance/using_multiple_threads.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/performance/using_multiple_threads.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/performance/using_servers.po b/sphinx/po/fr/LC_MESSAGES/tutorials/performance/using_servers.po index f8b0aa67b6..60afa613e8 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/performance/using_servers.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/performance/using_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po b/sphinx/po/fr/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po index 80f7ad2a78..66c06bd9c5 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po b/sphinx/po/fr/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po index da993f3c9f..7cb419f5ea 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/performance/vertex_animation/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/performance/vertex_animation/index.po index ac02077f0a..f87709bfe2 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/performance/vertex_animation/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/performance/vertex_animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po index d731122abc..89535e3192 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po index 9fb86138a9..01f9f81a61 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/index.po index cec30ef8ac..787a52f9d4 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po index 8a3c6adb57..eb5f06316d 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po index 29fcd48e8e..f27b105f7c 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/interpolation/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/interpolation/index.po index 143c505957..1d399a0f20 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/interpolation/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/interpolation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po index 8187933a50..00f08cd2af 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po index 4005f4ede2..33caf59bcf 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po index 56bc132a4b..6d9ba61fbb 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po index 24f0335804..793aef8487 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/large_world_coordinates.po b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/large_world_coordinates.po index 10279596c9..5a61455c4b 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/large_world_coordinates.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/large_world_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/physics_introduction.po b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/physics_introduction.po index 38b4ac3891..6dd50c7f07 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/physics_introduction.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/physics_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/ragdoll_system.po b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/ragdoll_system.po index 588e775c44..eacc3d8f89 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/ragdoll_system.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/ragdoll_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -17,165 +17,14 @@ msgstr "Système Ragdoll" msgid "Introduction" msgstr "Introduction" -msgid "" -"Since version 3.1, Godot supports ragdoll physics. Ragdolls rely on physics " -"simulation to create realistic procedural animation. They are used for death " -"animations in many games." -msgstr "" -"Depuis la version 3.1, Godot supporte la physique de ragdoll. Les Ragdolls " -"se servent de la simulation physique pour créer une animation procédurale " -"réaliste. Ils sont utilisés pour les animations de mort dans beaucoup de " -"jeux." - -msgid "" -"In this tutorial, we will be using the Platformer3D demo to set up a ragdoll." -msgstr "" -"Dans ce tutoriel, nous allons utiliser la démo Platformer3D pour mettre en " -"place un ragdoll." - msgid "Setting up the ragdoll" msgstr "La configuration du ragdoll" msgid "Creating physical bones" msgstr "Créer des os physiques" -msgid "" -"Like many other features in the engine, there is a node to set up a ragdoll: " -"the :ref:`PhysicalBone3D ` node. To simplify the " -"setup, you can generate ``PhysicalBone`` nodes with the \"Create physical " -"skeleton\" feature in the skeleton node." -msgstr "" -"Comme beaucoup d'autres fonctionnalités du moteur, il y a un nœud pour " -"mettre en place un ragdoll : le nœud :ref:`PhysicalBone3D " -"`. Pour simplifier le paramétrage, vous pouvez générer " -"les nœuds ``PhysicalBone`` avec la fonctionnalité \"Créer un squelette " -"physique\" du nœud squelette." - -msgid "" -"Open the platformer demo in Godot, and then the Robi scene. Select the " -"``Skeleton`` node. A skeleton button appears on the top bar menu:" -msgstr "" -"Ouvrez la démo jeu de platforme dans Godot, et la scène de Robi. " -"Sélectionnez le nœud ``Skeleton``. Un bouton squelette apparaît dans le menu " -"en haut de la fenêtre d'affichage :" - -msgid "" -"Click it and select the ``Create physical skeleton`` option. Godot will " -"generate ``PhysicalBone`` nodes and collision shapes for each bone in the " -"skeleton and pin joints to connect them together:" -msgstr "" -"Cliquez dessus et sélectionnez l'option ``Créer un squelette physique``. " -"Godot va générer des nœuds ``PhysicalBone`` et des formes de collision pour " -"chaque os du squelette et des liaisons en épingle pour les connecter " -"ensemble :" - -msgid "" -"Some of the generated bones aren't necessary: the ``MASTER`` bone for " -"example. So we're going to clean up the skeleton by removing them." -msgstr "" -"Certains des os générés ne sont pas nécessaires : l'os ``MASTER`` par " -"exemple. On va donc nettoyer le squelette en les enlevant." - -msgid "Cleaning up the skeleton" -msgstr "Nettoyer le squelette" - -msgid "" -"Each ``PhysicalBone`` the engine needs to simulate has a performance cost, " -"so you want to remove every bone that is too small to make a difference in " -"the simulation, as well as all utility bones." -msgstr "" -"Chaque ``PhysicalBone`` que le moteur a besoin de simuler a un coût en terme " -"de performance, il vaut donc mieux enlever tous les os qui sont trop petits " -"pour faire une différence dans la simulation, ainsi que tous les os " -"utilitaires." - -msgid "" -"For example, if we take a humanoid, you do not want to have physical bones " -"for each finger. You can use a single bone for the entire hand instead, or " -"one for the palm, one for the thumb, and a last one for the other four " -"fingers." -msgstr "" -"Par exemple, si on prend un humanoïde, on ne veut pas avoir d'os physique " -"pour chaque doigt. Vous pouvez utiliser juste un os pour l'ensemble de la " -"main à la place, ou un pour la paume, un pour le pouce, et enfin un pour les " -"quatre autres doigts." - -msgid "" -"Remove these physical bones: ``MASTER``, ``waist``, ``neck``, " -"``headtracker``. This gives us an optimized skeleton and makes it easier to " -"control the ragdoll." -msgstr "" -"Enlevez ces os physiques : ``MASTER``, ``waist``, ``neck``, ``headtracker``. " -"Cela nous donne un squelette optimisé et rend le contrôle du ragdoll plus " -"aisé." - -msgid "Collision shape adjustment" -msgstr "Ajustement de la forme de collision" - -msgid "" -"The next task is adjusting the collision shape and the size of physical " -"bones to match the part of the body that each bone should simulate." -msgstr "" -"La tâche suivante consiste à ajuster les formes de collisions et la taille " -"des os physiques pour les faire correspondre à la partie du corps que chaque " -"os doit simuler." - -msgid "Joints adjustment" -msgstr "Ajustement des joints" - -msgid "" -"Once you adjusted the collision shapes, your ragdoll is almost ready. You " -"just want to adjust the pin joints to get a better simulation. " -"``PhysicalBone`` nodes have an unconstrained pin joint assigned to them by " -"default. To change the pin joint, select the ``PhysicalBone`` and change the " -"constraint type in the ``Joint`` section. There, you can change the " -"constraint's orientation and its limits." -msgstr "" -"Une fois les formes de collision ajustées, votre ragdoll est presque prête. " -"Vous devez juste ajuster les liaisons en épingle pour obtenir une meilleure " -"simulation. Les nœuds ``PhysicalBone`` ont un joint en épingle sans " -"contrainte assigné par défaut. Pour changer la liaison, sélectionnez le " -"``PhysicalBone`` et changez le type de contrainte dans la section " -"``Liaison``. C'est là que vous pouvez changer l'orientation de la contrainte " -"et ses limites." - msgid "This is the final result:" msgstr "Ceci est le résultat final :" -msgid "Simulating the ragdoll" -msgstr "Simuler le ragdoll" - -msgid "" -"The ragdoll is now ready to use. To start the simulation and play the " -"ragdoll animation, you need to call the ``physical_bones_start_simulation`` " -"method. Attach a script to the skeleton node and call the method in the " -"``_ready`` method:" -msgstr "" -"Le ragdoll est maintenant prêt à être utilisé. Pour démarrer la simulation " -"et jouer l'animation de ragdoll, vous devez appeler la méthode " -"``physical_bones_start_simulation``. Attachez un script au nœud du squelette " -"et appelez la méthode dans la méthode ``_ready`` :" - -msgid "" -"To stop the simulation, call the ``physical_bones_stop_simulation()`` method." -msgstr "" -"Pour arrêter la simulation, appeler la méthode " -"``physical_bones_stop_simulation()``." - -msgid "" -"You can also limit the simulation to only a few bones. To do so, pass the " -"bone names as a parameter. Here's an example of partial ragdoll simulation:" -msgstr "" -"Vous pouvez aussi limiter la simulation à seulement certains os. Pour faire " -"cela, passez les noms des os comme paramètre. Voici un exemple de simulation " -"de ragdoll partielle :" - msgid "Collision layer and mask" msgstr "Niveau et masque de collision" - -msgid "" -"For more information, " -"read :ref:`doc_physics_introduction_collision_layers_and_masks`." -msgstr "" -"Pour plus d'informations, " -"lire :ref:`doc_physics_introduction_collision_layers_and_masks`." diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/ray-casting.po b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/ray-casting.po index efffa2b13e..9eff48723c 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/ray-casting.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/ray-casting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/rigid_body.po b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/rigid_body.po index b47e4458d6..8b98e967df 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/rigid_body.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/rigid_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/soft_body.po b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/soft_body.po index 195bc2af13..a7e47bd13e 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/soft_body.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/soft_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -11,82 +11,14 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" -msgid "" -"Soft bodies (or *soft-body dynamics*) simulate movement, changing shape and " -"other physical properties of deformable objects. This can for example be " -"used to simulate cloth or to create more realistic characters." -msgstr "" -"Les corps mous (ou *corps mou dynamique*) simulent les mouvements, les " -"changements de forme et d'autres propriétés physiques des objets " -"déformables. Ceci peut par exemple être utilisé pour simuler le tissu ou " -"pour créer des personnages plus réalistes." - -msgid "Basic set-up" -msgstr "Configuration de base" - -msgid "" -"A :ref:`SoftBody3D ` node is used for soft body " -"simulations." -msgstr "" -"Un nœud :ref:`SoftBody3D ` est utilisé pour les " -"simulations de corps mou." - msgid "We will create a bouncy cube to demonstrate the setup of a soft body." msgstr "" "Nous allons créer un cube gonflable pour démontrer la mise en place d'un " "corps mou." -msgid "" -"Set the parameters to obtain the type of soft body you aim for. Try to keep " -"the ``Simulation Precision`` above 5, otherwise, the soft body may collapse." -msgstr "" -"Réglez les paramètres pour obtenir le type de corps mou que vous recherchez. " -"Essayez de maintenir la ``Simulation Precision`` au-dessus de 5, sinon le " -"corps mou risque de s'effondrer." - -msgid "" -"Handle some parameters with care, as some value can lead to strange results. " -"For example, if the shape is not completely closed and you set pressure to " -"more than 0, the softbody will fly around like a plastic bag under strong " -"wind." -msgstr "" -"Manipulez certains paramètres avec précaution, car certaines valeurs peuvent " -"conduire à des résultats étranges. Par exemple, si la forme n'est pas " -"complètement fermée et que vous réglez la pression à plus de 0, le corps mou " -"volera comme un sac plastique sous un vent fort." - -msgid "Play the scene to view the simulation." -msgstr "Jouez la scène pour voir la simulation." - -msgid "" -"To improve the simulation's result, increase the ``Simulation Precision``, " -"this will give significant improvement at the cost of performance." -msgstr "" -"Pour améliorer le résultat de la simulation, augmentez la ``Simulation " -"Precision``, cela donnera une amélioration significative au prix de la " -"performance." - msgid "Cloak simulation" msgstr "Simulation de cape" -msgid "Let's make a cloak in the Platformer3D demo." -msgstr "Faisons une cape dans la démo de Platformer3D." - -msgid "" -"You can download the Platformer3D demo on `GitHub `_ or `the Asset " -"Library `_." -msgstr "" -"Vous pouvez télécharger la démo de Platformer3D sur `GitHub `_ ou " -"`la bibliothèque de ressources `_." - -msgid "Subdivision generates a more tessellated mesh for better simulations." -msgstr "" -"La subdivision génère un mesh davantage tessellé pour de meilleur " -"simulations." - msgid "" "Add a :ref:`BoneAttachment3D ` node under the " "skeleton node and select the Neck bone to attach the cloak to the character " @@ -98,10 +30,3 @@ msgstr "" msgid "Play the scene and the cloak should simulate correctly." msgstr "Jouez la scène et la cape devrait être simuler correctement." - -msgid "" -"This covers the basic settings of softbody, experiment with the parameters " -"to achieve the effect you are aiming for when making your game." -msgstr "" -"Ceci couvre les réglages de base du softbody, expérimentez avec les " -"paramètres pour obtenir l'effet que vous visez en faisant votre jeu." diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po index 68e4837858..e69d1c5d86 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/using_area_2d.po b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/using_area_2d.po index b4d0fa86ec..807c0906c2 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/using_area_2d.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/using_area_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/using_character_body_2d.po b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/using_character_body_2d.po index b0d163f8e3..013233c754 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/using_character_body_2d.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/using_character_body_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/using_jolt_physics.po b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/using_jolt_physics.po index aa5af41fae..0ef35e7c92 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/physics/using_jolt_physics.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/physics/using_jolt_physics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po index 7035954214..5e3f0e689f 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/android/android_library.po b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/android/android_library.po index dc6add6d1d..bd4371ea4c 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/android/android_library.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/android/android_library.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/android/android_plugin.po b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/android/android_plugin.po index a52d440c5d..913fa2a970 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/android/android_plugin.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/android/android_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/android/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/android/index.po index d5e6652317..19505ef0da 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/android/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/android/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po index 143c505957..1d399a0f20 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po new file mode 100644 index 0000000000..1d399a0f20 --- /dev/null +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: fr\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/consoles.po b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/consoles.po index b6e71e5cca..174ee2b4de 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/consoles.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/consoles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/index.po index 9257d0513b..9afdbc8f9b 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/ios/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/ios/index.po index 57c0277e7b..dd899bbad7 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/ios/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/ios/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po index 73666c30f6..e91a9fd2ab 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po index a99d3c4c06..5af2d97350 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po index 2edd10fb93..8073fd0483 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -147,13 +147,6 @@ msgstr "" "depuis l'éditeur Godot. Par exemple, pour différents préreglages d'export " "Web." -msgid "" -":ref:`Fullsize `: ``fullsize--true``, ``fullsize--false``" -msgstr "" -":ref:`Fullsize ` : ``fullsize--true``, ``fullsize--false``" - msgid "" "When the custom page is ready, it can be selected in the export options " "under the *Html / Custom Html Shell* section." diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po index d44066a03a..ef03480aaf 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/web/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/web/index.po index e6addbc13d..c93c04299d 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/web/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/web/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po index 111c484545..d7bb842bb2 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po b/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po index 32721947d1..52d9d3d72a 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po b/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po index 30546f584d..37b797d7e4 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/index.po index 7558afd4a5..12db8cf064 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po b/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po index 532c5ea8cb..510646c1a6 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po b/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po index 5d2f6a1383..7033836efd 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po b/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po index a5ac077a96..53e54d083f 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po b/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po index 4dbe96b719..ec3a3d288f 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -72,18 +72,6 @@ msgstr "" msgid "To continue with the example, use the following values:" msgstr "Pour continuer avec l'exemple, utilisez les valeurs suivantes :" -msgid "" -"Unchecking the ``Activate now?`` option in C# is always required because, " -"like every other C# script, the EditorPlugin script needs to be compiled " -"which requires building the project. After building the project the plugin " -"can be enabled in the ``Plugins`` tab of ``Project Settings``." -msgstr "" -"Décocher l'option ``Activer maintenant ?`` en C# est toujours nécessaire " -"parce que, comme tous les autres scripts C#, le script EditorPlugin doit " -"être compilé ce qui nécessite la compilation du projet. Après avoir compilé " -"le projet, le plugin peut être activé dans l'onglet ``Plugins`` des " -"``Paramètres du projet``." - msgid "You should end up with a directory structure like this:" msgstr "" "Vous devriez vous retrouver avec une structure de répertoire comme celle-ci :" @@ -128,18 +116,6 @@ msgstr "" "solution consiste à créer un plugin qui ajoute un nœud avec un comportement " "personnalisé." -msgid "" -"Nodes added via an EditorPlugin are \"CustomType\" nodes. While they work " -"with any scripting language, they have fewer features than :ref:`the Script " -"Class system `. If you are writing GDScript " -"or NativeScript, we recommend using Script Classes instead." -msgstr "" -"Les nœuds ajoutés via un EditorPlugin sont des nœuds \"CustomType\". Bien " -"qu'ils fonctionnent avec n'importe quel langage de script, ils ont moins de " -"fonctionnalités que :ref:`le système Script Class " -"`. Si vous écrivez en GDScript ou " -"NativeScript, nous vous recommandons d'utiliser Script Classes à la place." - msgid "" "Now, we need to add it as a custom type so it shows on the **Create New " "Node** dialog. For that, change the ``custom_node.gd`` script to the " @@ -214,33 +190,6 @@ msgstr "" "standard : il suffit de créer une nouvelle scène dans l'éditeur puis de la " "modifier." -msgid "" -"For an editor dock, the root node **must** be a :ref:`Control " -"` or one of its child classes. For this tutorial, you can " -"create a single button. The name of the root node will also be the name that " -"appears on the dock tab, so be sure to give it a short and descriptive name. " -"Also, don't forget to add some text to your button." -msgstr "" -"Pour un dock d'éditeur, le nœud racine **doit** être un :ref:`Control " -"` ou une de ses classes enfant. Pour ce tutoriel, vous pouvez " -"créer un seul bouton. Le nom du nœud racine sera également le nom qui " -"apparaît sur l'onglet dock, donc assurez-vous de lui donner un nom court et " -"descriptif. N'oubliez pas non plus d'ajouter du texte à votre bouton." - -msgid "" -"Save this scene as ``my_dock.tscn``. Now, we need to grab the scene we " -"created then add it as a dock in the editor. For this, you can rely on the " -"function :ref:`add_control_to_dock() " -"` from the :ref:`EditorPlugin " -"` class." -msgstr "" -"Enregistrez cette scène sous le nom de ``my_dock.tscn``. Maintenant, nous " -"devons prendre la scène que nous avons créée puis l'ajouter comme dock dans " -"l'éditeur. Pour cela, vous pouvez utiliser la " -"fonction :ref:`add_control_to_dock() " -"` de la " -"classe :ref:`EditorPlugin `." - msgid "" "You need to select a dock position and define the control to add (which is " "the scene you just created). Don't forget to **remove the dock** when the " diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po b/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po index 34a6190275..e89daf5b30 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/index.po index 75b4bfb868..9a66137304 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po b/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po index 41ac396fe9..2132014ee9 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/rendering/compositor.po b/sphinx/po/fr/LC_MESSAGES/tutorials/rendering/compositor.po index e06d19df8d..79057e88bd 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/rendering/compositor.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/rendering/compositor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/rendering/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/rendering/index.po index edadaf040b..ed207cd4dd 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/rendering/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/rendering/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/rendering/jitter_stutter.po b/sphinx/po/fr/LC_MESSAGES/tutorials/rendering/jitter_stutter.po index c5e1eabb43..e9442354c9 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/rendering/jitter_stutter.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/rendering/jitter_stutter.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po b/sphinx/po/fr/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po index 796596ccc2..c7b3ed8003 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/rendering/renderers.po b/sphinx/po/fr/LC_MESSAGES/tutorials/rendering/renderers.po index e3da70698c..4e67aa0c07 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/rendering/renderers.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/rendering/renderers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/rendering/viewports.po b/sphinx/po/fr/LC_MESSAGES/tutorials/rendering/viewports.po index 1180094061..d28f33419e 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/rendering/viewports.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/rendering/viewports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po index 3c724a2ef8..3628715825 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -261,14 +261,6 @@ msgstr "" "manuellement en ajoutant la référence du package dans le fichier ``.csproj`` " "situé à la racine du projet :" -msgid "" -"As of Godot 3.2.3, Godot automatically downloads and sets up newly added " -"NuGet packages the next time it builds the project." -msgstr "" -"À partir de Godot 3.2.3, Godot télécharge et configure automatiquement les " -"paquets NuGet nouvellement ajoutés lors de la prochaine compilation du " -"projet." - msgid "Profiling your C# code" msgstr "Profilage de votre code C#" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po index 09c42f7ba8..325952b8dc 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po index 0411548c44..903ea3f688 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po index 9250eaa225..9df6940538 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po index 585bf0576a..6f945f29db 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po index efa3934c2e..2496c0867c 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po index af06d3f66b..89b60831c4 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po index 9da1a6f233..4dbf53524b 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po index b397d1baa3..bf5edc0e90 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po index be5d47d1b0..c9d4db62cc 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po index caad600b38..0a3e5c3e60 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po index 0b05f9ae5c..19ed4b27be 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po index 13fc7e136c..26c7aecf67 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po index efb75e5fc1..f80635a75d 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po index a050a7a66e..9c938aa4f8 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po index 806939b515..a6e254f4f0 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po index ebe1e5c4f7..272fb6119c 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po index 2e1dcd108a..c5322633ad 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po index f8d26e70e9..221f52c407 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po index 384055c121..7931df05c9 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po index 68927807d1..a98930521c 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po index 516dfc73d7..9a81581fa7 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po index e00e2ce900..5d590d7e85 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po index 17d770a47e..0efd0376f7 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po index 4fc3e8a6b7..4f97a5c917 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po index 5e176a6c4b..10652f96be 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po index 0d9bd39778..09c2aa6235 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po index 3b090f1947..f8d4ba4dfd 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po index 7a7238096a..36eb17dbc7 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po index 2c283ceff3..c14cd43828 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po index 5ae2e3e1f5..dba35d8c4d 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po index 12a4997693..06447be834 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/index.po index a42123979d..935297330d 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/c_sharp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po index 5f19cf00bf..43d1ee0199 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po index 13014b5fad..01a287cef2 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po new file mode 100644 index 0000000000..63949e084c --- /dev/null +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: fr\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Introduction" +msgstr "Introduction" + +msgid "Debug" +msgstr "Débogage" + +msgid "Compiling" +msgstr "Compilation" + +msgid "Examples" +msgstr "Exemples" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po new file mode 100644 index 0000000000..1d399a0f20 --- /dev/null +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: fr\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po new file mode 100644 index 0000000000..2171d7708f --- /dev/null +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po @@ -0,0 +1,18 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: fr\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Getting started" +msgstr "Pour commencer" + +msgid "Configuring an IDE" +msgstr "Configurer un EDI" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/core_types.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/core_types.po new file mode 100644 index 0000000000..fbdd585cca --- /dev/null +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/core_types.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: fr\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Core types" +msgstr "Types cœur" + +msgid "Packed arrays" +msgstr "Tableaux compacts" + +msgid "Variant class" +msgstr "La classe Variant" + +msgid "Object class" +msgstr "Classe Object" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po index 702f32502f..9a30d97f73 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -35,30 +35,6 @@ msgstr "" "les sous-modules ne sont pas automatiquement initialisés. Vous devrez " "exécuter les commandes suivantes :" -msgid "Building the C++ bindings" -msgstr "Construire(Building) des liaisons(bindings) C ++" - -msgid "" -"Now that we've downloaded our prerequisites, it is time to build the C++ " -"bindings." -msgstr "" -"Maintenant que nous avons téléchargé nos prérequis, il est temps de build " -"les liaisons(bindings) C++." - -msgid "" -"This step will take a while. When it is completed, you should have static " -"libraries that can be compiled into your project stored in ``godot-cpp/bin/" -"``." -msgstr "" -"Cette étape prendra un certain temps. Lorsqu'elle sera terminée, vous " -"devriez disposer de bibliothèques statiques pouvant être compilées dans " -"votre projet et stockées dans ``godot-cpp/bin/``." - -msgid "You may need to add ``bits=64`` to the command on Windows or Linux." -msgstr "" -"Vous devrez peut-être ajouter ``bits=64`` à la commande sous Windows ou " -"Linux." - msgid "Creating a simple plugin" msgstr "Créer un plugin simple" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po index e954c7e32b..b18a2de872 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/index.po index 5a60e51ec5..8b2f68bfb1 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cpp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/creating_script_templates.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/creating_script_templates.po index 6e765f6e06..dc19962325 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/creating_script_templates.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/creating_script_templates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po index 60272ad2c8..dbf72b0038 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po index 18965cc2df..3d4b24ef74 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po index 2f1076fc90..97ce9c3e8b 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/index.po index f15a2bef71..af545f927d 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po new file mode 100644 index 0000000000..197a1be268 --- /dev/null +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po @@ -0,0 +1,21 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: fr\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Usage" +msgstr "Utilisation" + +msgid "Classes" +msgstr "Classes" + +msgid "Nodes" +msgstr "Nœuds" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/output_panel.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/output_panel.po index a46c9889e3..2bebc394e1 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/output_panel.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/output_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po index 35cb6db255..9fc543ee34 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po index eeb6add1d3..75e8df66f2 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po index 5bd333d994..55023dae22 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/filesystem.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/filesystem.po index ed7df1f459..e12e6908f1 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/filesystem.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/filesystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po index dbb697a645..4250d11944 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po index 2e5dd6f24d..c4a44df9d6 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -80,15 +80,9 @@ msgstr "Compilation" msgid "**debug**" msgstr "**debug**" -msgid "Build with debug symbols" -msgstr "Construire avec des symboles de débogage" - msgid "**release**" msgstr "**release**" -msgid "Optimized build without debug symbols" -msgstr "Compilation optimisée sans symboles de débogage" - msgid "**editor**" msgstr "**editor**" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdextension/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdextension/index.po index 143c505957..1d399a0f20 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdextension/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdextension/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po index 034b2c32f5..a755669ab1 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po index eed75dac56..41a4766a3a 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po index accd7a9028..a3c6fee371 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -1449,20 +1449,6 @@ msgstr "" msgid "Typed arrays" msgstr "Tableaux typés" -msgid "" -"Godot 4.0 added support for typed arrays. On write operations, Godot checks " -"that element values match the specified type, so the array cannot contain " -"invalid values. The GDScript static analyzer takes typed arrays into " -"account, however array methods like ``front()`` and ``back()`` still have " -"the ``Variant`` return type." -msgstr "" -"Godot 4.0 a ajouté la prise en charge des tableaux typés. Lors des " -"opérations d'écriture, Godot vérifie que les valeurs des éléments " -"correspondent au type spécifié, de sorte que le tableau ne peut pas contenir " -"de valeurs non valides. L'analyseur statique GDScript prend en compte les " -"tableaux typés, cependant les méthodes de tableau comme ``front()`` et " -"``back()`` renvoie toujours des ``Variant``." - msgid "" "Typed arrays have the syntax ``Array[Type]``, where ``Type`` can be any " "``Variant`` type, native or user class, or enum. Nested array types (like " @@ -2496,12 +2482,6 @@ msgstr "" "Dans l'exemple ci-dessus, le ``e`` qui est passé au constructeur " "``state.gd``, est le même ``e`` passé à ``idle.gd``." -msgid "func _init():" -msgstr "func _init():" - -msgid "super(5)" -msgstr "super(5)" - msgid "Static constructor" msgstr "Constructeur statique" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po index 070f210d71..90610d22f6 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po index cd9fee9ca5..69b93264e4 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -167,13 +167,6 @@ msgstr "" msgid "Nodes" msgstr "Nœuds" -msgid "" -"Since Godot 4.0, nodes can be directly exported as properties in a script " -"without having to use NodePaths:" -msgstr "" -"Depuis Godot 4.0, les nœuds peuvent être directement exportés en tant que " -"propriétés dans un script sans avoir à utiliser NodePaths :" - msgid "" "Exporting NodePaths like in Godot 3.x is still possible, in case you need it:" msgstr "" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po index 795d88ffe4..ae1c9a0072 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po index 03ed8f56e5..35d445fb15 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/index.po index 036dc2e228..1093042f87 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po index 17c63293fd..ca8bae6444 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -369,12 +369,6 @@ msgstr "" "pour tout le monde de travailler ensemble si vous suivez les mêmes lignes " "directrices, et plus rapide pour lire et comprendre le code des autres." -msgid "::" -msgstr "::" - -msgid "pass" -msgstr "pass" - msgid "Warning system" msgstr "Système d'avertissement" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po index 2ba903de67..885b569c5b 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/groups.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/groups.po index 198c97dd26..7a4fd4d3c8 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/groups.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/groups.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po index bc8635e033..0052c84bd2 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po index b3d7be0ec5..79b68f9877 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/index.po index 3db6aced78..b934d29fd7 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po index 0583ec2a3d..f4eeb995e6 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/logging.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/logging.po index cd42d1bada..496a15af15 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/logging.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/logging.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po index 8304f1c822..f050cf8dd8 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/other_languages.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/other_languages.po index 1dd7857aba..73a74dffb5 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/other_languages.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/other_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/overridable_functions.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/overridable_functions.po index 3ea1dd720c..8751ce58c2 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/overridable_functions.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/overridable_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/pausing_games.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/pausing_games.po index 746968c5c8..7c2e4da878 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/pausing_games.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/pausing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/resources.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/resources.po index 88bba86c1e..2e4ed4d99b 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/resources.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/resources.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/scene_tree.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/scene_tree.po index 51cca99b1f..504776f527 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/scene_tree.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/scene_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po index cd65664f62..e0652fe494 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/singletons_autoload.po b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/singletons_autoload.po index 2dc5c31862..6bc4d963db 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/singletons_autoload.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/scripting/singletons_autoload.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po index 56f871aa3f..d6d1006f16 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/compute_shaders.po b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/compute_shaders.po index 1a96c2164e..e81c39d37c 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/compute_shaders.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/compute_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po index e7419255a6..a0ec5d2e21 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po index 11d91c9849..68c5414111 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/index.po index 648d0bb8d5..e93584e4ce 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po index be423df02e..d8c699367b 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/making_trees.po b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/making_trees.po index 3cea5e7d5a..f97b7fea03 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/making_trees.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/making_trees.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po index 1d3ef8a926..0d3cfa0a9f 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po index fa56e1d3b8..f26b3a2aeb 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -80,9 +80,6 @@ msgstr "" msgid "**light_only**" msgstr "**light_only**" -msgid "Only draw on light pass." -msgstr "Ne dessinez que lors des passes de lumière." - msgid "**skip_vertex_transform**" msgstr "**skip_vertex_transform**" @@ -154,13 +151,6 @@ msgstr "Toujours ``false``." msgid "in vec2 **TEXTURE_PIXEL_SIZE**" msgstr "in vec2 **TEXTURE_PIXEL_SIZE**" -msgid "" -"Normalized pixel size of default 2D texture. For a Sprite2D with a texture " -"of size 64x32px, **TEXTURE_PIXEL_SIZE** = ``vec2(1/64, 1/32)``" -msgstr "" -"Taille de pixel normalisée de la texture 2D par défaut. Pour un Sprite2D " -"d'une résolution de 64x32px, **TEXTURE_PIXEL_SIZE** = ``vec2(1/64, 1/32)``" - msgid "inout vec2 **VERTEX**" msgstr "inout vec2 **VERTEX**" @@ -200,9 +190,6 @@ msgstr "in vec4 **FRAGCOORD**" msgid "in vec2 **SCREEN_PIXEL_SIZE**" msgstr "in vec2 **SCREEN_PIXEL_SIZE**" -msgid "Size of individual pixels. Equal to inverse of resolution." -msgstr "Taille des pixels individuels. Égal à l'inverse de la résolution." - msgid "in vec2 **POINT_COORD**" msgstr "in vec2 **POINT_COORD**" @@ -230,9 +217,6 @@ msgstr "in vec2 **UV**" msgid "in vec2 **SCREEN_UV**" msgstr "in vec2 **SCREEN_UV**" -msgid "Screen UV coordinate for current pixel." -msgstr "Coordonnées UV de l'écran pour le pixel actuel." - msgid "sampler2D **SCREEN_TEXTURE**" msgstr "sampler2D **SCREEN_TEXTURE**" @@ -266,9 +250,6 @@ msgstr "in vec3 **NORMAL**" msgid "in vec4 **COLOR**" msgstr "in vec4 **COLOR**" -msgid "Current texture in use for CanvasItem." -msgstr "Texture actuelle utilisée pour le CanvasItem." - msgid "UV for Point Sprite." msgstr "UV pour Point Sprite." diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po index f320dd0803..1f8d94611b 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,19 +14,6 @@ msgstr "" msgid "Fog shaders" msgstr "Shaders de brouillard" -msgid "" -"Fog shaders are a special form of compute shader that is called once for " -"every froxel that is touched by an axis aligned bounding box of the " -"associated :ref:`FogVolume `. This means that froxels that " -"just barely touch a given :ref:`FogVolume ` will still be " -"used." -msgstr "" -"Les shaders de brouillard sont une forme spéciale de shader de calcul qui " -"est appelé une fois pour chaque froxel qui est touché par une boîte de " -"délimitation alignée sur les axes (AABB) du :ref:`FogVolume " -"` associé. Cela signifie que les froxels qui touchent à " -"peine un :ref:`FogVolume ` donné seront toujours utilisés." - msgid "Built-ins" msgstr "Variables intégrées" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/index.po index 7876aac464..53c6f3ad2e 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po index 33ba04e384..420c9eec26 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -136,12 +136,6 @@ msgstr "inout bool **ACTIVE**" msgid "inout vec4 **COLOR**" msgstr "inout vec4 **COLOR**" -msgid "" -"Particle color, can be written to and accessed in mesh's vertex function." -msgstr "" -"Couleur de particule, peut être écrit et accessible dans la fonction vertex " -"du mesh." - msgid "inout vec3 **VELOCITY**" msgstr "inout vec3 **VELOCITY**" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po index 87d6dd51d6..085ed603c3 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po index 27b9e4ffe0..821adaffb5 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po index 12134e132c..358716bbeb 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -306,18 +306,6 @@ msgstr "" "Les matrices peuvent aussi être construites depuis une matrice d'une autre " "dimension. Il y a deux règles :" -msgid "" -"1. If a larger matrix is constructed from a smaller matrix, the additional " -"rows and columns are set to the values they would have in an identity " -"matrix. 2. If a smaller matrix is constructed from a larger matrix, the top, " -"left submatrix of the larger matrix is used." -msgstr "" -"1. Si une matrice plus grande est construite à partir d'une matrice plus " -"petite, les lignes et colonnes supplémentaires prennent les valeurs qu'elles " -"auraient dans une matrice identité. 2. Si une matrice plus petite est " -"construite à partir d'une matrice plus grande, la sous-matrice supérieure " -"gauche de la matrice plus grande est utilisée." - msgid "Swizzling" msgstr "Mélange" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po index fbabbdfe62..69664e01de 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po index 1f8fe41b3d..8ff20f8fce 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,22 +14,6 @@ msgstr "" msgid "Spatial shaders" msgstr "Shaders spatiaux" -msgid "" -"Spatial shaders are used for shading 3D objects. They are the most complex " -"type of shader Godot offers. Spatial shaders are highly configurable with " -"different render modes and different rendering options (e.g. Subsurface " -"Scattering, Transmission, Ambient Occlusion, Rim lighting etc). Users can " -"optionally write vertex, fragment, and light processor functions to affect " -"how objects are drawn." -msgstr "" -"Les shaders spatiaux sont utilisés pour l'ombrage des objets 3D. Ce sont les " -"shaders les plus complexes proposés par Godot. Les shaders spatiaux sont " -"hautement configurables avec différents modes de rendu et différentes " -"options de rendu (par exemple, transluminescence, transmission, occlusion " -"ambiante, éclairage de bordure, etc.). Les utilisateurs peuvent " -"éventuellement écrire des fonctions de processeur de vertex, de fragment et " -"de lumière pour affecter la façon dont les objets sont dessinés." - msgid "Render modes" msgstr "Mode de rendu" @@ -255,16 +239,6 @@ msgstr "**x** : Angle de rotation en radians." msgid "**z**: Animation frame." msgstr "**z** : Trame d'animation." -msgid "" -"This allows you to easily adjust the shader to a particle system using " -"default particles material. When writing a custom particle shader, this " -"value can be used as desired." -msgstr "" -"Cela permet d'ajuster facilement le shader à un système de particules en " -"utilisant un matériau de particules par défaut. Lorsque vous écrivez un " -"shader de particules personnalisé, cette valeur peut être utilisée comme " -"vous le souhaitez." - msgid "in vec2 **VIEWPORT_SIZE**" msgstr "in vec2 **VIEWPORT_SIZE**" @@ -365,9 +339,6 @@ msgstr "Canal UV secondaire." msgid "inout vec4 **COLOR**" msgstr "inout vec4 **COLOR**" -msgid "Color from vertices." -msgstr "Couleur des sommets." - msgid "out float **ROUGHNESS**" msgstr "out float **ROUGHNESS**" @@ -468,9 +439,6 @@ msgstr "sampler2D **SCREEN_TEXTURE**" msgid "in vec2 **SCREEN_UV**" msgstr "in vec2 **SCREEN_UV**" -msgid "Screen UV coordinate for current pixel." -msgstr "Coordonnées UV de l'écran pour le pixel actuel." - msgid "sampler2D **DEPTH_TEXTURE**" msgstr "sampler2D **DEPTH_TEXTURE**" @@ -667,10 +635,3 @@ msgstr "out vec3 **SPECULAR_LIGHT**" msgid "Specular light result." msgstr "Résultat de la lumière spéculaire." - -msgid "" -"Alpha (range of ``[0.0, 1.0]``). If written to, the material will go to the " -"transparent pipeline." -msgstr "" -"Alpha (dans l'intervalle ``[0.0,1.0]``). En cas d'écriture, le matériau " -"passera dans la pipeline de transparence." diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po index 48d9f114d7..d72e4dec8f 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po index c87bde185f..e427ed8d17 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/visual_shaders.po b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/visual_shaders.po index 9c918a4787..6aa8721b4f 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/visual_shaders.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/visual_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po index 69947c0414..f6375b6c28 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po index 9f35c65c2a..250a30d335 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po index c250973919..9c7f1e1bab 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po index 346d5bc5da..c24815773f 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/troubleshooting.po b/sphinx/po/fr/LC_MESSAGES/tutorials/troubleshooting.po index d85790ad4a..a3d35697e2 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/troubleshooting.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/troubleshooting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -158,20 +158,6 @@ msgstr "" msgid "The editor or project takes a very long time to start" msgstr "L'éditeur ou le projet prend beaucoup de temps à démarrer" -msgid "" -"When using one of the Vulkan-based renderers (Forward+ or Mobile), the first " -"startup is expected to be relatively long. This is because shaders need to " -"be compiled before they can be cached. Shaders also need to be cached again " -"after updating Godot, after updating graphics drivers or after switching " -"graphics cards." -msgstr "" -"Lors de l'utilisation d'un moteur de rendu basé sur Vulkan (Forward+ ou " -"Forward Mobile), le premier démarrage devrait être relativement long. C'est " -"à cause des shaders qui doivent être compilés avant qu'ils puissent être " -"mises en cache. Les shaders doivent également être compilés et mis en cache " -"après une mise à jour de Godot, après avoir mis à jour les pilotes " -"graphiques ou après avoir changé de carte graphique." - msgid "" "If the issue persists after the first startup, this is a `known bug `__ on Windows when you have " diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po b/sphinx/po/fr/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po index 69f27356bb..2aa593e3a5 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/ui/control_node_gallery.po b/sphinx/po/fr/LC_MESSAGES/tutorials/ui/control_node_gallery.po index 98a7a4ceb6..af6614e1c3 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/ui/control_node_gallery.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/ui/control_node_gallery.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/ui/custom_gui_controls.po b/sphinx/po/fr/LC_MESSAGES/tutorials/ui/custom_gui_controls.po index 4d8ee78b9d..cc7d2d8bf6 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/ui/custom_gui_controls.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/ui/custom_gui_controls.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/ui/gui_containers.po b/sphinx/po/fr/LC_MESSAGES/tutorials/ui/gui_containers.po index 53a3034053..d474d4140d 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/ui/gui_containers.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/ui/gui_containers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/ui/gui_navigation.po b/sphinx/po/fr/LC_MESSAGES/tutorials/ui/gui_navigation.po index 627f99a265..625a5cca9a 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/ui/gui_navigation.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/ui/gui_navigation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/ui/gui_skinning.po b/sphinx/po/fr/LC_MESSAGES/tutorials/ui/gui_skinning.po index 38540be395..defc58b91b 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/ui/gui_skinning.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/ui/gui_skinning.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po b/sphinx/po/fr/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po index d17ff9cea4..c3e08773fd 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/ui/gui_using_fonts.po b/sphinx/po/fr/LC_MESSAGES/tutorials/ui/gui_using_fonts.po index 97e3761c26..4ce57a6bfb 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/ui/gui_using_fonts.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/ui/gui_using_fonts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -20,9 +20,6 @@ msgstr "Polices dynamiques" msgid "Web Open Font Format 1 (``.woff``)" msgstr "Web Open Font Format 1 (``.woff``)" -msgid "Web Open Font Format 2 (``.woff2``, since Godot 3.5)" -msgstr "Web Open Font Format 2 (``.woff2``, depuis Godot 3.5)" - msgid "Bitmap fonts" msgstr "Polices de bitmap" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po b/sphinx/po/fr/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po index ea06f17d37..3c96da7773 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/ui/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/ui/index.po index 7edd3795d0..98976d7ef8 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/ui/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/ui/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/ui/size_and_anchors.po b/sphinx/po/fr/LC_MESSAGES/tutorials/ui/size_and_anchors.po index 5d25ac6bda..51ea02c48e 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/ui/size_and_anchors.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/ui/size_and_anchors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po index d71b4438ce..46badf7f5f 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/ar_passthrough.po b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/ar_passthrough.po index 98e77c6efd..6cd46eb1a0 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/ar_passthrough.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/ar_passthrough.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po index 90efc20546..5b2c14f872 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/deploying_to_android.po b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/deploying_to_android.po index c0b260a029..03824f1143 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/deploying_to_android.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/deploying_to_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -99,18 +99,6 @@ msgstr "" msgid "Creating the export presets" msgstr "Créer les modèles d'exportation" -msgid "" -"If the vendors plugins were installed correctly you should find entries for " -"the different headsets under **XR Features**. Change the **XR Mode** to " -"**OpenXR**, then select the entry for your headset if you see one. If you " -"don't see one enable the Khronos plugin." -msgstr "" -"Si les plugins vendeurs ont été installés correctement, vous devriez trouver " -"des entrées pour les différents headsets sous **Fonctionnalités XR**. " -"Changez le **Mode XR** en **OpenXR**, puis sélectionnez l'entrée pour votre " -"casque si vous en voyez une. Si vous n'en voyez pas, activez le plugin " -"Khronos." - msgid "Running on your device from the Godot editor" msgstr "Exécuter sur votre appareil depuis l'éditeur Godot" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/index.po b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/index.po index 609d0bd05e..2b2f4d8132 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/index.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po index 1e6fb3e3ca..b8a0d94057 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po index 8909ea269e..c833a8beb0 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po index 422d281fa2..b3fc51ce5d 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po index 5631ec58b9..14bc68a432 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/openxr_render_models.po b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/openxr_render_models.po index dcf6a26e5f..1025b10380 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/openxr_render_models.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/openxr_render_models.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/openxr_settings.po b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/openxr_settings.po index 5a27ba6892..88c0063890 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/openxr_settings.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/openxr_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po new file mode 100644 index 0000000000..4c4d8d5964 --- /dev/null +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po @@ -0,0 +1,27 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: fr\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Setup" +msgstr "Configuration" + +msgid "Description" +msgstr "Description" + +msgid "Enabled" +msgstr "Activé" + +msgid "Enum" +msgstr "Énumération" + +msgid "Option" +msgstr "Option" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/setting_up_xr.po b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/setting_up_xr.po index 34fc970d31..e19f69bae9 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/setting_up_xr.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/setting_up_xr.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -160,17 +160,6 @@ msgstr "" msgid "OpenXR" msgstr "OpenXR" -msgid "" -"OpenXR is a new industry standard that allows different XR platforms to " -"present themselves through a standardised API to XR applications. This " -"standard is an open standard maintained by the Khronos Group and thus aligns " -"very well with Godot's interests." -msgstr "" -"OpenXR est une nouvelle norme de l'industrie qui permet à différentes " -"plateformes XR de se présenter via une API standardisée aux applications XR. " -"Cette norme est une norme ouverte maintenue par le groupe Khronos et " -"s'harmonise donc très bien avec les intérêts de Godot." - msgid "" "The Vulkan implementation of OpenXR is closely integrated with Vulkan, " "taking over part of the Vulkan system. This requires tight integration of " diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/xr_action_map.po b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/xr_action_map.po index 4560c2aaa8..5aab0bd190 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/xr_action_map.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/xr_action_map.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po index db8bb0b064..09f2749680 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/xr_next_steps.po b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/xr_next_steps.po index 77a987e9a0..e45f2c8afa 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/xr_next_steps.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/xr_next_steps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/xr_room_scale.po b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/xr_room_scale.po index 1a0adfc62b..a67a203ea9 100644 --- a/sphinx/po/fr/LC_MESSAGES/tutorials/xr/xr_room_scale.po +++ b/sphinx/po/fr/LC_MESSAGES/tutorials/xr/xr_room_scale.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/404.po b/sphinx/po/ga/LC_MESSAGES/404.po index 46ab58cbd3..8155e53c83 100644 --- a/sphinx/po/ga/LC_MESSAGES/404.po +++ b/sphinx/po/ga/LC_MESSAGES/404.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/about/complying_with_licenses.po b/sphinx/po/ga/LC_MESSAGES/about/complying_with_licenses.po index 26a681850b..e477b05b30 100644 --- a/sphinx/po/ga/LC_MESSAGES/about/complying_with_licenses.po +++ b/sphinx/po/ga/LC_MESSAGES/about/complying_with_licenses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/about/docs_changelog.po b/sphinx/po/ga/LC_MESSAGES/about/docs_changelog.po index 8f5227cca3..b2683ced20 100644 --- a/sphinx/po/ga/LC_MESSAGES/about/docs_changelog.po +++ b/sphinx/po/ga/LC_MESSAGES/about/docs_changelog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -26,13 +26,17 @@ msgstr "" "`. Seo thíos liosta de na leathanaigh nua a cuireadh " "leis ó leagan 3.0." -msgid "" -"This document only contains new pages so not all changes are reflected, many " -"pages have been substantially updated but are not reflected in this document." -msgstr "" -"Níl ach leathanaigh nua sa doiciméad seo mar sin ní léirítear gach athrú, tá " -"go leor leathanaigh nuashonraithe go suntasach ach ní léirítear iad sa " -"doiciméad seo." +msgid "Editor" +msgstr "Eagarthóir" + +msgid "GDExtension" +msgstr "GDExTension" + +msgid "Migrating" +msgstr "Ag imirce" + +msgid "Scripting" +msgstr "Scriptiú" msgid "2D" msgstr "2D" @@ -43,9 +47,6 @@ msgstr "3D" msgid "Debug" msgstr "Dífhabhtú" -msgid "Editor" -msgstr "Eagarthóir" - msgid "Performance" msgstr "feidhmíocht" @@ -64,12 +65,6 @@ msgstr "Maidir" msgid "Contributing" msgstr "Ag cur leis an" -msgid "GDExtension" -msgstr "GDExTension" - -msgid "Migrating" -msgstr "Ag imirce" - msgid "XR" msgstr "XRName" @@ -178,9 +173,6 @@ msgstr ":ref:'doc_upgrading_to_godot_4'" msgid ":ref:`doc_large_world_coordinates`" msgstr ":tag:'doc_large_world_coordinates'" -msgid "Scripting" -msgstr "Scriptiú" - msgid ":ref:`doc_custom_performance_monitors`" msgstr ":ref:'doc_custom_performance_monitors'" diff --git a/sphinx/po/ga/LC_MESSAGES/about/faq.po b/sphinx/po/ga/LC_MESSAGES/about/faq.po index 054d134a9c..1f83344c09 100644 --- a/sphinx/po/ga/LC_MESSAGES/about/faq.po +++ b/sphinx/po/ga/LC_MESSAGES/about/faq.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -602,22 +602,6 @@ msgstr "" "Má theastaíonn oibríocht iniompartha *fíor* (m.sh. le húsáid ar bata USB), " "lean na céimeanna in:ref: `doc_data_paths_self_contained_mode`." -msgid "Why does Godot prioritize Vulkan and OpenGL over Direct3D?" -msgstr "Cén fáth a dtugann Godot tosaíocht Vulkan agus OpenGL thar Direct3D?" - -msgid "" -"Godot aims for cross-platform compatibility and open standards first and " -"foremost. OpenGL and Vulkan are the technologies that are both open and " -"available on (nearly) all platforms. Thanks to this design decision, a " -"project developed with Godot on Windows will run out of the box on Linux, " -"macOS, and more." -msgstr "" -"Tá sé mar aidhm ag Godot comhoiriúnacht tras-ardáin agus caighdeáin oscailte " -"ar dtús Is iad OpenGL agus Vulkan na teicneolaíochtaí atá oscailte agus ar " -"fáil ar (beagnach) gach ardán. A bhuíochas leis an gcinneadh dearaidh seo, " -"rithfidh tionscadal a forbraíodh le Godot ar Windows as an mbosca ar Linux, " -"macOS, agus go leor eile." - msgid "Why does Godot aim to keep its core feature set small?" msgstr "Cén fáth a bhfuil sé mar aidhm ag Godot a chroíghné a choinneáil beag?" @@ -976,48 +960,9 @@ msgstr "" msgid "Is it possible to use Godot as a library?" msgstr "An féidir Godot a úsáid mar leabharlann?" -msgid "" -"Godot is meant to be used with its editor. We recommend you give it a try, " -"as it will most likely save you time in the long term. There are no plans to " -"make Godot usable as a library, as it would make the rest of the engine more " -"convoluted and difficult to use for casual users." -msgstr "" -"Tá Godot i gceist le húsáid lena eagarthóir. Molaimid duit triail a bhaint " -"as, mar is dóichí go sábhálfaidh sé am duit san fhadtéarma. Níl aon " -"phleananna ann chun Godot a dhéanamh inúsáidte mar leabharlann, mar go " -"ndéanfadh sé an chuid eile den inneall níos casta agus níos deacra le húsáid " -"d'úsáideoirí ócáideacha." - -msgid "" -"If you want to use a rendering library, look into using an established " -"rendering engine instead. Keep in mind rendering engines usually have " -"smaller communities compared to Godot. This will make it more difficult to " -"find answers to your questions." -msgstr "" -"Más mian leat leabharlann rindreála a úsáid, féach ar inneall rindreála " -"seanbhunaithe a úsáid ina ionad. Coinnigh i gcuimhne go mbíonn pobail níos " -"lú ag innill rindreála i gcomparáid le Godot. Déanfaidh sé seo go mbeidh sé " -"níos deacra freagraí a fháil ar do chuid ceisteanna." - msgid "What user interface toolkit does Godot use?" msgstr "Cén foireann uirlisí comhéadan úsáideora a úsáideann Godot?" -msgid "" -"Godot does not use a standard :abbr:`GUI (Graphical User Interface)` toolkit " -"like GTK, Qt or wxWidgets. Instead, Godot uses its own user interface " -"toolkit, rendered using OpenGL ES or Vulkan. This toolkit is exposed in the " -"form of Control nodes, which are used to render the editor (which is written " -"in C++). These Control nodes can also be used in projects from any scripting " -"language supported by Godot." -msgstr "" -"Ní úsáideann Godot foireann uirlisí caighdeán:abbr: `GUI (Comhéadan " -"Úsáideora Grafach) `cosúil le GTK, Qt nó wxWidgets. Ina áit sin, úsáideann " -"Godot a fhoireann uirlisí comhéadan úsáideora féin, a rinneadh ag baint " -"úsáide as OpenGL ES nó Vulkan. Tá an trealamh uirlisí seo nochtaithe i " -"bhfoirm nóid Rialaithe, a úsáidtear chun an t-eagarthóir a rinneadh (atá " -"scríofa i C ++). Is féidir na nóid Rialaithe seo a úsáid freisin i " -"dtionscadail ó aon teanga scripteála a thacaíonn Godot." - msgid "" "This custom toolkit makes it possible to benefit from hardware acceleration " "and have a consistent appearance across all platforms. On top of that, it " @@ -1032,16 +977,6 @@ msgstr "" "féin” ós rud é go bhfuil an t-eagarthóir féin ar cheann de na húsáideoirí is " "casta de chóras UI Godot." -msgid "" -"This custom UI toolkit :ref:`can't be used as a library " -"`, but you can still :ref:`use Godot to create " -"non-game applications by using the editor `." -msgstr "" -"An fhoireann uirlisí saincheaptha Chomhéadain seo :ref:`ní féidir é a úsáid " -"mar leabharlann `, ach is féidir leat " -"fós :ref: `Goodot a úsáid chun feidhmchláir neamhchluiche a chruthú tríd an " -"eagarthóir a úsáid." - msgid "Why does Godot use the SCons build system?" msgstr "Cén fáth a n-úsáideann Godot an córas tógála SCons?" diff --git a/sphinx/po/ga/LC_MESSAGES/about/introduction.po b/sphinx/po/ga/LC_MESSAGES/about/introduction.po index ef6b68e68d..220d15ade4 100644 --- a/sphinx/po/ga/LC_MESSAGES/about/introduction.po +++ b/sphinx/po/ga/LC_MESSAGES/about/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/about/list_of_features.po b/sphinx/po/ga/LC_MESSAGES/about/list_of_features.po index e4d545c393..c34f38414f 100644 --- a/sphinx/po/ga/LC_MESSAGES/about/list_of_features.po +++ b/sphinx/po/ga/LC_MESSAGES/about/list_of_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/about/release_policy.po b/sphinx/po/ga/LC_MESSAGES/about/release_policy.po index bc9b9a3f41..604f0f4910 100644 --- a/sphinx/po/ga/LC_MESSAGES/about/release_policy.po +++ b/sphinx/po/ga/LC_MESSAGES/about/release_policy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -185,24 +185,24 @@ msgstr "" msgid "supported" msgstr "tacaithe" +msgid "partial" +msgstr "páirteach" + +msgid "eol" +msgstr "eol" + msgid "Godot 4.2" msgstr "Godot 4.2" msgid "November 2023" msgstr "Samhain 2023" -msgid "partial" -msgstr "páirteach" - msgid "Godot 4.1" msgstr "Godot 4.1" msgid "July 2023" msgstr "Iúil 2023" -msgid "eol" -msgstr "eol" - msgid "Godot 4.0" msgstr "Godot 4.0" diff --git a/sphinx/po/ga/LC_MESSAGES/about/system_requirements.po b/sphinx/po/ga/LC_MESSAGES/about/system_requirements.po index b9953538b3..1df649747c 100644 --- a/sphinx/po/ga/LC_MESSAGES/about/system_requirements.po +++ b/sphinx/po/ga/LC_MESSAGES/about/system_requirements.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/community/asset_library/index.po b/sphinx/po/ga/LC_MESSAGES/community/asset_library/index.po index 8f29ce2dc2..c754959f0e 100644 --- a/sphinx/po/ga/LC_MESSAGES/community/asset_library/index.po +++ b/sphinx/po/ga/LC_MESSAGES/community/asset_library/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po b/sphinx/po/ga/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po index 3c43cbcb01..4c3659d211 100644 --- a/sphinx/po/ga/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po +++ b/sphinx/po/ga/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/community/asset_library/using_assetlib.po b/sphinx/po/ga/LC_MESSAGES/community/asset_library/using_assetlib.po index b15f9f9595..50cf82d26f 100644 --- a/sphinx/po/ga/LC_MESSAGES/community/asset_library/using_assetlib.po +++ b/sphinx/po/ga/LC_MESSAGES/community/asset_library/using_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/community/asset_library/what_is_assetlib.po b/sphinx/po/ga/LC_MESSAGES/community/asset_library/what_is_assetlib.po index be350a060e..ef28783c2b 100644 --- a/sphinx/po/ga/LC_MESSAGES/community/asset_library/what_is_assetlib.po +++ b/sphinx/po/ga/LC_MESSAGES/community/asset_library/what_is_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/community/channels.po b/sphinx/po/ga/LC_MESSAGES/community/channels.po index d8ebb28fc8..beb6847736 100644 --- a/sphinx/po/ga/LC_MESSAGES/community/channels.po +++ b/sphinx/po/ga/LC_MESSAGES/community/channels.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/community/tutorials.po b/sphinx/po/ga/LC_MESSAGES/community/tutorials.po index 900ea840e3..12e5b1b897 100644 --- a/sphinx/po/ga/LC_MESSAGES/community/tutorials.po +++ b/sphinx/po/ga/LC_MESSAGES/community/tutorials.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -35,19 +35,6 @@ msgstr "" "`_ agus " "moltar go minic iad mar réamhrá réidh do thosaitheoirí." -msgid "" -"GDQuest's *Learn GDScript From Zero* is a free and open source interactive " -"tutorial for absolute beginners to learn to program with Godot's GDScript " -"language. It is available as a `desktop application `_ or `in the browser `_." -msgstr "" -"Is teagaisc idirghníomhach saor in aisce agus foinse oscailte é *Learn " -"GDScript From Zero* de chuid GDQuest do ghlantosaitheoirí chun foghlaim " -"conas ríomhchlárú a dhéanamh le teanga GDScript Godot. Tá sé ar fáil mar " -"`fheidhmchlár deisce `_ nó `sa " -"bhrabhsálaí `_." - msgid "Video tutorials" msgstr "Ranganna teagaisc físe" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po index 91e6f96a74..b3edce7e4e 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po index c1632d062e..bc0360091e 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po index 423ca5ac40..452aec711e 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/core_types.po b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/core_types.po index 741780bdee..b81c218ef8 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/core_types.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/core_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -27,108 +27,9 @@ msgstr "" "Déanfaidh an tagairt seo iarracht iad a liostáil d'fhonn tuiscint níos fearr " "a fháil." -msgid "Definitions" -msgstr "Sainmhínithe" - -msgid "" -"Godot uses the standard C99 datatypes, such as ``uint8_t``, ``uint32_t``, " -"``int64_t``, etc. which are nowadays supported by every compiler. " -"Reinventing the wheel for those is not fun, as it makes code more difficult " -"to read." -msgstr "" -"Úsáideann Godot na cineálacha sonraí caighdeánacha C99, mar shampla " -"``uint8_t``, `uint32_t``, `int64_t``, srl a thacaíonn gach tiomsaitheoir " -"inniu. Ní spraoi é an roth dóibh siúd a athchruthú, mar go bhfágann sé níos " -"deacra cód a léamh." - -msgid "" -"For Unicode characters, CharType instead of wchar_t is used, because many " -"architectures have 4 bytes long wchar_t, where 2 bytes might be desired. " -"However, by default, this has not been forced and CharType maps directly to " -"wchar_t." -msgstr "" -"Maidir le carachtair Unicode, úsáidtear CharType in ionad wchar_t, toisc go " -"bhfuil 4 bait wchar_t ar fad ag go leor ailtireachtaí, áit a bhféadfadh 2 " -"baint a bheith ag teastáil. Mar sin féin, de réir réamhshocraithe, níor " -"cuireadh iallach air seo agus déanann CharType léarscáil go díreach chuig " -"wchar_t." - -msgid "" -"`core/typedefs.h `__" -msgstr "" -"`core/typedefs.h `__" - -msgid "Memory model" -msgstr "Múnla cuimhne" - -msgid "" -"PC is a wonderful architecture. Computers often have gigabytes of RAM, " -"terabytes of storage and gigahertz of CPU, and when an application needs " -"more resources the OS will swap out the inactive ones. Other architectures " -"(like mobile or consoles) are in general more limited." -msgstr "" -"Is ailtireacht iontach é PC. Is minic a bhíonn gigabait RAM, terabytes " -"stórála agus gigahertz LAP ag ríomhairí, agus nuair a bhíonn níos mó " -"acmhainní ag teastáil ó fheidhmchlár déanfaidh an OS na cinn " -"neamhghníomhacha a mhalartú amach. Tá ailtireachtaí eile (cosúil le " -"soghluaiste nó consóil) níos teoranta i gcoitinne." - -msgid "" -"The most common memory model is the heap, where an application will request " -"a region of memory, and the underlying OS will try to fit it somewhere and " -"return it. This often works best and is flexible, but over time and with " -"abuse, this can lead to segmentation." -msgstr "" -"Is é an tsamhail cuimhne is coitianta an carn, áit a n-iarrfaidh feidhmchlár " -"réigiún cuimhne, agus déanfaidh an OS bunúsach iarracht é a fheistiú áit " -"éigin agus é a thabhairt ar ais. Is minic a oibríonn sé seo is fearr agus tá " -"sé solúbtha, ach le himeacht ama agus le mí-úsáid, d'fhéadfadh deighilt a " -"bheith mar thoradh air seo." - -msgid "" -"Segmentation slowly creates holes that are too small for most common " -"allocations, so that memory is wasted. There is a lot of literature about " -"heap and segmentation, so this topic will not be developed further here. " -"Modern operating systems use paged memory, which helps mitigate the problem " -"of segmentation but doesn't solve it." -msgstr "" -"Cruthaíonn deighilt go mall poill atá ró-bheag do na leithdháiltí is " -"coitianta, ionas go gcuirtear cuimhne amú. Tá go leor litríochta ann maidir " -"le carn agus deighilt, mar sin ní dhéanfar an t-ábhar seo a fhorbairt " -"tuilleadh anseo. Úsáideann córais oibriúcháin nua-aimseartha cuimhne " -"leathanach, rud a chabhraíonn le fadhb na deighilte a mhaolú ach ní réitíonn " -"sé í." - -msgid "" -"However, in many studies and tests, it is shown that given enough memory, if " -"the maximum allocation size is below a given threshold in proportion to the " -"maximum heap size and proportion of memory intended to be unused, " -"segmentation will not be a problem over time as it will remain constant. In " -"other words, leave 10-20% of your memory free and perform all small " -"allocations and you are fine." -msgstr "" -"Mar sin féin, i go leor staidéir agus tástálacha, léirítear go bhfuil go " -"leor cuimhne, má tá an méid leithdháilte uasta faoi bhun tairseach ar leith " -"i gcomhréir leis an uasmhéid carnán agus cion na cuimhne atá beartaithe a " -"bheith in úsáid, ní fadhb í deighilt le himeacht ama mar go bhfanfaidh sé " -"seasmhach. Is é sin le rá, fág 10-20% de do chuimhne saor in aisce agus déan " -"gach leithdháileadh beag agus tá tú go breá." - msgid "Allocating memory" msgstr "Cuimhne a leithdhá" -msgid "" -"Godot has many tools for tracking memory usage in a game, especially during " -"debug. Because of this, the regular C and C++ library calls should not be " -"used. Instead, a few other ones are provided." -msgstr "" -"Tá go leor uirlisí ag Godot chun úsáid cuimhne a rianú i gcluiche, go " -"háirithe le linn dífhabhtú. Mar gheall air seo, níor cheart na glaonna " -"leabharlainne rialta C agus C ++ a úsáid. Ina áit sin, cuirtear cúpla ceann " -"eile ar fáil." - msgid "For C-style allocation, Godot provides a few macros:" msgstr "Maidir le leithdháileadh i stíl C, soláthraíonn Godot cúpla macros:" @@ -136,13 +37,6 @@ msgid "For C++-style allocation, special macros are provided:" msgstr "" "Maidir le leithdháileadh i stíl C ++, cuirtear macraí speisialta ar fáil:" -msgid "" -"memnew/memdelete also use a little C++ magic and notify Objects right after " -"they are created, and right before they are deleted." -msgstr "" -"Úsáideann memnew/memdelete draíocht beag C ++ freisin agus cuireann sé in " -"iúl do Rud díreach tar éis iad a chruthú, agus díreach sula scriosfar iad." - msgid "" "`core/os/memory.h `__" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po index dbf774efba..a59685368d 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po index 73ac095d8a..16047713a9 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po index eb1c4f2b73..0a5f5ae277 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po index b949aa4b7e..6a2af20503 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po index 941a398407..0fba83ddd5 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po index 4ca05a31e0..ef6bab5312 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/index.po b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/index.po index 6fa18964b9..c082d8247d 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/index.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po index 76a0218a46..5efbd7faac 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po index efee27dba7..de0c7c04a1 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/object_class.po b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/object_class.po index 18d8873f70..83ecc84385 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/object_class.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/object_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -25,20 +25,6 @@ msgstr "" msgid "General definition" msgstr "Sainiú ginearálta" -msgid "" -":ref:`Object ` is the base class for almost everything. Most " -"classes in Godot inherit directly or indirectly from it. Objects provide " -"reflection and editable properties, and declaring them is a matter of using " -"a single macro like this:" -msgstr "" -":ref:`Is é réad ` an bunrang do gach rud nach mór. Faigheann " -"formhór na n-aicmí i Godot oidhreacht go díreach nó go hindíreach uaidh. " -"Soláthraíonn réada airíonna machnaimh agus ineagarthóireachta, agus is ábhar " -"macra amháin mar seo a úsáid iad a dhearbhú:" - -msgid "This adds a lot of functionality to Objects. For example:" -msgstr "Cuireann sé seo go leor feidhmiúlachta le Rudaí. Mar shampla:" - msgid "References:" msgstr "Tagairtí:" @@ -49,45 +35,6 @@ msgstr "" "`core/object/object.h `__" -msgid "Registering an Object" -msgstr "Réad a chlárú" - -msgid "" -"ClassDB is a static class that holds the entire list of registered classes " -"that inherit from Object, as well as dynamic bindings to all their methods " -"properties and integer constants." -msgstr "" -"Is aicme statach é ClassDB a choinníonn liosta iomlán na n-aicmí cláraithe a " -"dhéanann oidhreacht ó Object, chomh maith le ceangail dinimiciúla lena n-" -"airíonna modhanna go léir agus a gcomhshlámhainní sláireach." - -msgid "Classes are registered by calling:" -msgstr "Cláraítear ranganna trí ghlaoch ar:" - -msgid "" -"Registering it will allow the class to be instanced by scripts, code, or " -"creating them again when deserializing." -msgstr "" -"Ligfidh sé é a chlárú an rang a chur isteach le scripteanna, cód, nó iad a " -"chruthú arís agus iad á ndíshealú." - -msgid "Registering as virtual is the same but it can't be instanced." -msgstr "Tá clárú mar fhíorúil mar an gcéanna ach ní féidir é a chur isteach." - -msgid "" -"Object-derived classes can override the static function ``static void " -"_bind_methods()``. When one class is registered, this static function is " -"called to register all the object methods, properties, constants, etc. It's " -"only called once. If an Object derived class is instanced but has not been " -"registered, it will be registered as virtual automatically." -msgstr "" -"Is féidir le ranganna a dhíorthaítear ó réad an fheidhm statach ``static " -"void _bind_methods () ``a shárú. Nuair a chláraítear rang amháin, tugtar ar " -"an bhfeidhm statach seo chun na modhanna réada, airíonna, comhsheasmhainní, " -"srl a chlárú Ní thugtar air ach uair amháin. Má dhéantar rang a " -"dhíorthaítear Réad a chur isteach ach nár cláraíodh é, cláraítear é mar " -"fhíorúil go huathoibríoch." - msgid "" "Inside ``_bind_methods``, there are a couple of things that can be done. " "Registering functions is one:" @@ -268,27 +215,6 @@ msgstr "" "`p_property` a chur i gcomparáid leis na hainmneacha atá ag teastáil in ord " "sraitheach." -msgid "Dynamic casting" -msgstr "Réitigh dinimiciúil" - -msgid "" -"Godot provides dynamic casting between Object-derived classes, for example:" -msgstr "" -"Soláthraíonn Godot réitigh dinimiciúil idir ranganna a dhíorthaítear ó réad, " -"mar shampla:" - -msgid "" -"If cast fails, NULL is returned. This system uses RTTI, but it also works " -"fine (although a bit slower) when RTTI is disabled. This is useful on " -"platforms where a small binary size is ideal, such as HTML5 or consoles " -"(with low memory footprint)." -msgstr "" -"Má theipeann ar theipeadh, cuirtear NULL ar ais. Úsáideann an córas seo " -"RTTI, ach oibríonn sé go breá freisin (cé go bhfuil sé beagán níos moille) " -"nuair a bhíonn RTTI míchumasaithe. Tá sé seo úsáideach ar ardáin ina bhfuil " -"méid dénártha beag oiriúnach, mar shampla HTML5 nó consóil (le lorg cuimhne " -"íseal)." - msgid "Signals" msgstr "Comharthaí" @@ -299,13 +225,6 @@ msgstr "" "Is féidir tacar comharthaí a shainiú ag rudaí (cosúil le Toscairí i " "dteangacha eile). Taispeánann an sampla seo conas ceangal leo:" -msgid "" -"The method ``_node_entered_tree`` must be registered to the class using " -"``ClassDB::bind_method`` (explained before)." -msgstr "" -"Caithfear an modh ``_node_entered_tree`` a chlárú don rang ag baint úsáide " -"as ``classDB: :bind_method`` (mínithe roimhe seo)." - msgid "" "Adding signals to a class is done in ``_bind_methods``, using the " "``ADD_SIGNAL`` macro, for example:" @@ -313,46 +232,18 @@ msgstr "" "Déantar comharthaí a chur le rang i ``_bind_methods``, ag baint úsáide as an " "macra ``ADD_SIGNAL``, mar shampla:" +msgid "Dynamic casting" +msgstr "Réitigh dinimiciúil" + +msgid "" +"Godot provides dynamic casting between Object-derived classes, for example:" +msgstr "" +"Soláthraíonn Godot réitigh dinimiciúil idir ranganna a dhíorthaítear ó réad, " +"mar shampla:" + msgid "Notifications" msgstr "Fógraí" -msgid "" -"All objects in Godot have a :ref:`_notification " -"` method that allows it to " -"respond to engine level callbacks that may relate to it. More information " -"can be found on the :ref:`doc_godot_notifications` page." -msgstr "" -"Tá modh :ref:`_fógra ` ag gach " -"réad i Godot a ligeann dó freagairt do ghlaoch ar leibhéal an innill a " -"d'fhéadfadh baint a bheith aige leis. Is féidir tuilleadh eolais a fháil ar " -"an leathanach :ref:`doc_godot_notifications`." - -msgid "References" -msgstr "Tagairtí" - -msgid "" -":ref:`RefCounted ` inherits from Object and holds a " -"reference count. It is the base for reference counted object types. " -"Declaring them must be done using Ref<> template. For example:" -msgstr "" -":ref:`RefCounted ` le hoidhreacht ó Object agus coinníonn " -"sé comhaireamh tagartha. Is é an bonn le haghaidh tagartha cineálacha réad " -"chomhaireamh. Ní mór iad a dhearbhú le teimpléad Tag<>. Mar shampla:" - -msgid "" -"``myref`` is reference counted. It will be freed when no more Ref<> " -"templates point to it." -msgstr "" -"Is tagairt í ``myref`` a chomhaireamh. Beidh sé a shaoradh nuair nach bhfuil " -"níos mó Ref<> teimpléid pointe dó." - -msgid "" -"`core/object/reference.h `__" -msgstr "" -"`core/object/reference.h `__" - msgid "Resources" msgstr "Acmhainní" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/scripting_development.po b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/scripting_development.po index 59e8a93631..4ed54ab700 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/scripting_development.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/scripting_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/unit_testing.po b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/unit_testing.po index 1dc84728ee..ee8d893e1c 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/unit_testing.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/unit_testing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/variant_class.po b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/variant_class.po index b172b95cf9..2f419b6835 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/variant_class.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/architecture/variant_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/class_reference/index.po b/sphinx/po/ga/LC_MESSAGES/engine_details/class_reference/index.po index d2c7ab6d7c..0e83968ead 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/class_reference/index.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/class_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po index 4590249fc3..93aa627abc 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -52,17 +52,6 @@ msgid "For compiling under Windows, Linux or macOS, the following is required:" msgstr "" "Chun tiomsú faoi Windows, Linux nó macOS, teastaíonn an méid seo a leanas:" -msgid "" -"`Android SDK `_ " -"(command-line tools are sufficient)." -msgstr "" -"`Android SDK `_ (is " -"leor uirlisí líne ordaithe)." - -msgid "Required SDK components will be automatically installed." -msgstr "" -"Déanfar na comhpháirteanna SDK riachtanacha a shuiteáil go huathoibríoch." - msgid "" "On Linux, **do not use an Android SDK provided by your distribution's " "repositories** as it will often be outdated." @@ -84,13 +73,6 @@ msgstr "" msgid "JDK 17 (either OpenJDK or Oracle JDK)." msgstr "JDK 17 (OpenJDK nó Oracle JDK)." -msgid "" -"You can download a build from `Adoptium `_." -msgstr "" -"Is féidir leat tógáil a íoslódáil ó `Adoptium `_." - msgid "" "To get the Godot source code for compiling, see :ref:`doc_getting_source`." msgstr "" @@ -134,25 +116,6 @@ msgstr "" "sdk\"` le do `.bashrc`` nó ``.zshrc ``áit a dtagann ``/path/to/android-sdk`` " "le fréamh na n-eolairí SDK." -msgid "Install the necessary SDK components in this folder:" -msgstr "Suiteáil na comhpháirteanna SDK riachtanacha san fhillteán seo:" - -msgid "" -"Accept the SDK component licenses by running the following command where " -"``android_sdk_path`` is the path to the Android SDK, then answering all the " -"prompts with ``y``:" -msgstr "" -"Glac leis na ceadúnais comhpháirteanna SDK tríd an ordú seo a leanas a " -"reáchtáil ina bhfuil ``android_sdk_path`` an cosán chuig an SDK Android, " -"ansin na leideanna go léir a fhreagairt le ``y``:" - -msgid "" -"Complete setup by running the following command where ``android_sdk_path`` " -"is the path to the Android SDK." -msgstr "" -"Comhlánaigh socrú tríd an ordú seo a leanas a reáchtáil ina bhfuil " -"``android_sdk_path`` an cosán chuig an Android SDK." - msgid "" "After setting up the SDK and environment variables, be sure to **restart " "your terminal** to apply the changes. If you are using an IDE with an " diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po index 44751f671e..213eed859a 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po index ad4fe96e8a..3d8117b8a5 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -191,6 +191,13 @@ msgstr "" "`doc_data_paths_self_contained_mode` a chumasú trí chomhad darb ainm ``a " "chruthú. _sc_`` nó ``_sc_`` sa fhillteán ``bin/``." +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "" +"Is féidir leat na leabharlanna godot-uille-statacha a thógáil tú féin go " +"roghnach leis na céimeanna seo a leanas:" + msgid "Running a headless/server build" msgstr "Tógáil gan ceann/freastalaí a rith" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po index 1e944cbafb..35a9a364ef 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -84,6 +84,13 @@ msgstr "" "`doc_data_paths_self_contained_mode` a chumasú trí chomhad darb ainm ``a " "chruthú. _sc_`` nó ``_sc_`` sa fhillteán ``bin/``." +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "" +"Is féidir leat na leabharlanna godot-uille-statacha a thógáil tú féin go " +"roghnach leis na céimeanna seo a leanas:" + msgid "Running a headless/server build" msgstr "Tógáil gan ceann/freastalaí a rith" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po index 46ab58cbd3..8155e53c83 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po index 69f0121ec1..6d81e7c4f1 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po index 7a6037e0b6..a04c7234b7 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -206,16 +206,6 @@ msgstr "" "`doc_data_paths_self_contained_mode` a chumasú trí chomhad darb ainm ``a " "chruthú. _sc_`` nó ``_sc_`` sa fhillteán ``bin/``." -msgid "Compiling with support for Direct3D 12" -msgstr "Tiomsú le tacaíocht do Direct3D 12" - -msgid "" -"By default, builds of Godot do not contain support for the Direct3D 12 " -"graphics API." -msgstr "" -"De réir réamhshocraithe, níl tacaíocht ag tógáil Godot don API grafaicí " -"Direct3D 12." - msgid "" "`godot-nir-static library `_. We compile the Mesa libraries you will need into a static " @@ -321,6 +311,13 @@ msgstr "" "fochomhadlanna ``bin//`` cuí agus ag am rite déanfar an ceann ceart a " "luchtú." +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "" +"Is féidir leat na leabharlanna godot-uille-statacha a thógáil tú féin go " +"roghnach leis na céimeanna seo a leanas:" + msgid "Compiling with ANGLE support" msgstr "Tiomsú le tacaíocht ANGLE" @@ -342,37 +339,9 @@ msgstr "" "féidir leat é a úsáid trí ``Libegl.dll`` agus ``LibgleSv2.dll`` a chur taobh " "leis an infhorghníomhaithe." -msgid "" -"You can use dynamically linked ANGLE with export templates as well, rename " -"aforementioned DLLs to ``libEGL.{architecture}.dll`` and ``libGLESv2." -"{architecture}.dll`` and place them alongside export template executables, " -"and libraries will be automatically copied during the export process." -msgstr "" -"Is féidir leat ANGLE nasctha go dinimiciúil a úsáid le teimpléid easpórtála " -"freisin, DLLanna thuasluaite a athainmniú go `Libegl. {ailtireacht} .dll`` " -"agus ``libGLESV2. {architecture} .dll`` agus cuir iad in éineacht le " -"teimpléid easpórtála infheidhmithe, agus cóipeálfar leabharlanna go " -"huathoibríoch le linn an phróisis easpórtála." - msgid "To compile Godot with statically linked ANGLE:" msgstr "Chun Godot a thiomsú le HUANGLE atá nasctha go statach:" -msgid "" -"Download pre-built static libraries from `godot-angle-static library " -"`_, and unzip " -"them." -msgstr "" -"Íoslódáil leabharlanna statacha réamhthógtha ó `leabharlann godot-uillinn-" -"statach `_, agus " -"dísipeáil iad." - -msgid "" -"You can optionally build the godot-angle-static libraries yourself with the " -"following steps:" -msgstr "" -"Is féidir leat na leabharlanna godot-uille-statacha a thógáil tú féin go " -"roghnach leis na céimeanna seo a leanas:" - msgid "" "Clone the `godot-angle-static `_ directory and navigate to it." diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po index 3b7fd4e833..370a363528 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po index 5b03fc89a2..1dc49b0c21 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po index 8f5e60242b..80323caac4 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/getting_source.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/getting_source.po index 0ec8c1dbd2..e00194b4a1 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/getting_source.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/getting_source.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/index.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/index.po index 62cefd5901..7663e77e55 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/index.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po index b8677aa223..90cad0b78b 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -583,26 +583,6 @@ msgstr "" "ardán sa chuid teagaisc céanna seo. Míníonn gach ardán conas a theimpléad " "féin a chruthú." -msgid "" -"The ``version.txt`` file should contain the corresponding Godot version " -"identifier. This file is used to install export templates in a version-" -"specific directory to avoid conflicts. For instance, if you are building " -"export templates for Godot 3.1.1, ``version.txt`` should contain " -"``3.1.1.stable`` on the first line (and nothing else). This version " -"identifier is based on the ``major``, ``minor``, ``patch`` (if present) and " -"``status`` lines of the `version.py file in the Godot Git repository " -"`__." -msgstr "" -"Ba cheart go mbeadh an t-aitheantóir leagan Godot comhfhreagrach sa chomhad " -"``version.txt``. Úsáidtear an comhad seo chun teimpléid easpórtála a " -"shuiteáil in eolaire a bhaineann go sonrach le leagan chun coinbhleachtaí a " -"sheachaint. Mar shampla, má tá teimpléid easpórtála á dtógáil agat do Godot " -"3.1.1, ba cheart go mbeadh ``3.1.1.stable`` ar an gcéad líne (agus gan aon " -"rud eile) i ``version.txt``. Tá aitheantóir an leagain seo bunaithe ar na " -"línte ``major``, ``mion``, `` paiste`` (más ann dóibh) agus `` stádas`` den " -"chomhad `version.py i stór Godot Git `__." - msgid "" "If you are developing for multiple platforms, macOS is definitely the most " "convenient host platform for cross-compilation, since you can cross-compile " diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po index 021f25096d..72f13b6a8d 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -121,14 +121,6 @@ msgid "**Performed in official builds:** Yes, but only for web builds" msgstr "" "**Léirithe i dtógáil oifigiúil:** Tá, ach amháin le haghaidh tógann gréasáin" -msgid "" -"Godot 3.1 onwards allows compiling using size optimizations (instead of " -"speed). To enable this, set the ``optimize`` flag to ``size``:" -msgstr "" -"Godot 3.1 ar aghaidh ceadaíonn thiomsú ag baint úsáide as optimizations méid " -"(in ionad luas). Chun é seo a chumasú, socraigh an bhratach ''optimize'' go " -"''size'':" - msgid "Some platforms such as WebAssembly already use this mode by default." msgstr "" "Úsáideann roinnt ardáin mar WebAssembly an modh seo cheana féin de réir " diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po index ee35500b8f..c7a4cf6503 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -172,23 +172,6 @@ msgstr "" msgid "Building & debugging the app module" msgstr "Tógáil agus debugging an modúl aip" -msgid "" -"The ``app`` module requires the presence of a Godot project in its " -"``assets`` directory (``/platform/android/java/app/" -"assets``) to run. This is usually handled by the Godot Editor during the " -"export process. While developing in Android Studio, it's necessary to " -"manually add a Godot project under that directory to replicate the export " -"process. Once that's done, you can follow the instructions below to run/" -"debug the ``app`` module:" -msgstr "" -"Éilíonn an modúl `` app`` go mbeidh tionscadal Godot i láthair ina eolaire " -"``sócmhainní`` (`` / ardán / android / java / app / " -"sócmhainní``) le rith. Is gnách go láimhseálann Eagarthóir Godot é seo le " -"linn an phróisis easpórtála. Agus é ag forbairt in Android Studio, is gá " -"tionscadal Godot a chur leis de láimh faoin eolaire sin chun an próiseas " -"easpórtála a mhacasamhlú. Nuair a bheidh sé sin déanta, is féidir leat na " -"treoracha thíos a leanúint chun an modúl ``app`` a rith / a dhífhabhtú:" - msgid "To build the ``app`` module:" msgstr "Chun an modúl ''app'' a thógáil:" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po index c96bae9147..f0e6f8074a 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po index a77896b6d1..80661c4afc 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po index f1fd28143b..05feb24909 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po index 04544d2367..d09b0b20d3 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po index 90f19d08ee..fd309b509d 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po index 4e06fd00dc..99888d3368 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po index 7d27264f2d..7ba313edd0 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po index 1497b96aa8..5e58159655 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po index aedfd674c6..53476433cc 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/index.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/index.po index b57854d40b..0a94ccf49e 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/index.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/macos_debug.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/macos_debug.po index 69e34c5a0e..45cfe47b4c 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/macos_debug.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/macos_debug.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po new file mode 100644 index 0000000000..0b4f6da9af --- /dev/null +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po @@ -0,0 +1,256 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ga\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Recommended profilers" +msgstr "Próifíleoirí molta" + +msgid "`VerySleepy `__ (Windows only)" +msgstr "`An-Sleepy `__ (Windows amháin)" + +msgid "`HotSpot `__ (Linux only)" +msgstr "`HotSpot `__ (Linux amháin)" + +msgid "`Xcode Instruments `__ (macOS only)" +msgstr "" +"`Xcode Instruments `__ (macOS amháin)" + +msgid "" +"These profilers may not be the most powerful or flexible options, but their " +"standalone operation and limited feature set tends to make them easier to " +"use." +msgstr "" +"B'fhéidir nach iad na próifíleoirí seo na roghanna is cumhachtaí nó is " +"solúbtha, ach is iondúil go mbíonn a n-oibriú neamhspleách agus a sraith gné " +"teoranta níos éasca le húsáid." + +msgid "Setting up Godot" +msgstr "Godot a bhunú" + +msgid "" +"To get useful profiling information, it is **absolutely required** to use a " +"Godot build that includes debugging symbols. Official binaries do not " +"include debugging symbols, since these would make the download size " +"significantly larger." +msgstr "" +"Chun faisnéis úsáideach próifílithe a fháil, tá sé **ag teastáil go " +"hiomlán** tógáil Godot a úsáid lena n-áirítear siombailí dífhabhtaithe. Ní " +"binaries oifigiúla san áireamh siombailí debugging, ós rud é go mbeadh na " +"dhéanamh ar an méid íoslódáil i bhfad níos mó." + +msgid "" +"To get profiling data that best matches the production environment (but with " +"debugging symbols), you should compile binaries with the ``production=yes " +"debug_symbols=yes`` SCons options." +msgstr "" +"Chun sonraí próifílithe a fháil is fearr a oireann don timpeallacht táirgthe " +"(ach le siombailí dífhabhtaithe), ba chóir duit binaries a thiomsú leis na " +"roghanna SCons ''production=yes debug_symbols=yes''." + +msgid "" +"It is possible to run a profiler on less optimized builds (e.g. " +"``target=template_debug`` without LTO), but results will naturally be less " +"representative of real world conditions." +msgstr "" +"Is féidir próifíleoir a reáchtáil ar thógáil nach bhfuil chomh optamaithe " +"(e.g. ''target =template_debug'' gan LTO), ach ar ndóigh ní bheidh na " +"torthaí chomh hionadaíoch céanna ar dhálaí an tsaoil mhóir." + +msgid "" +"Do *not* strip debugging symbols on the binaries using the ``strip`` command " +"after compiling the binaries. Otherwise, you will no longer get useful " +"profiling information when running a profiler." +msgstr "" +"Ná *not * stiall siombailí debugging ar na binaries ag baint úsáide as an " +"ordú ''stiall'' tar éis thiomsú na binaries. Seachas sin, ní bhfaighidh tú " +"faisnéis úsáideach próifílithe a thuilleadh agus próifíleoir á rith agat." + +msgid "Benchmarking startup/shutdown times" +msgstr "Amanna tosaithe / múchadh tagarmharcála" + +msgid "" +"See :ref:`doc_command_line_tutorial` for more command line arguments " +"supported by Godot." +msgstr "" +"Féach :ref:'doc_command_line_tutorial' le haghaidh níos mó argóintí líne " +"ordaithe le tacaíocht ó Godot." + +msgid "Profiler-specific instructions" +msgstr "Treoracha a bhaineann go sonrach le próifíleoir" + +msgid "VerySleepy" +msgstr "An-Chodladh" + +msgid "" +"Start the Godot editor or your project first. If you start the Project " +"Manager, make sure to edit or run a project first. Otherwise, the profiler " +"will not track the child process since the Project Manager will spawn a " +"child process for every project edited or run." +msgstr "" +"Tosaigh an t-eagarthóir Godot nó do thionscadal ar dtús. Má thosaíonn tú an " +"Bainisteoir Tionscadail, déan cinnte tionscadal a chur in eagar nó a " +"reáchtáil ar dtús. Seachas sin, ní dhéanfaidh an próifíleoir an próiseas " +"leanaí a rianú ós rud é go sceithfidh an Bainisteoir Tionscadail próiseas " +"leanaí do gach tionscadal a chuirtear in eagar nó a rithfear." + +msgid "" +"Open VerySleepy and select the Godot executable in the list of processes on " +"the left:" +msgstr "" +"Oscail VerySleepy agus roghnaigh an inrite Godot i liosta na bpróiseas ar " +"chlé:" + +msgid "Click the **Profile All** button on the right to start profiling." +msgstr "" +"Cliceáil ar an gcnaipe **Profile All ** ar dheis chun próifíliú a thosú." + +msgid "" +"Perform the actions you wish to profile in the editor or project. When " +"you're done, click **Stop** (*not* Abort)." +msgstr "" +"Déan na gníomhartha is mian leat a phróifíliú san eagarthóir nó sa " +"tionscadal. Nuair a bheidh tú déanta, cliceáil **Stop** (*not* Tobscoir)." + +msgid "Wait for the results window to appear." +msgstr "Fan go mbeidh fuinneog na dtorthaí le feiceáil." + +msgid "" +"Once the results window appears, filter the view to remove external modules " +"(such as the graphics driver). You can filter by module by finding a line " +"whose **Module** matches the Godot executable name, right-clicking that line " +"then choosing **Filter Module to ** in the dropdown " +"that appears." +msgstr "" +"Nuair a bheidh an fhuinneog torthaí le feiceáil, scagaigí an t-amharc chun " +"modúil sheachtracha a bhaint (amhail an tiománaí grafaic). Is féidir leat " +"scagadh de réir modúil trí líne a aimsiú a mheaitseálann **Modúl** leis an " +"ainm inrite Godot, cliceáil ar dheis ar an líne sin agus roghnaigh **Modúl " +"Scagaire go ** sa roghchlár anuas a fheictear." + +msgid "Your results window should now look something like this:" +msgstr "Ba chóir go mbeadh cuma éigin mar seo ar fhuinneog do thorthaí anois:" + +msgid "HotSpot" +msgstr "HotSpotName" + +msgid "Open HotSpot. Click **Record Data**:" +msgstr "Oscail HotSpot. Cliceáil **Taifead Sonraí **:" + +msgid "" +"In the next window, specify the path to the Godot binary that includes debug " +"symbols." +msgstr "" +"Sa chéad fhuinneog eile, sonraigh an cosán chuig an dénártha Godot lena n-" +"áirítear siombailí dífhabhtaithe." + +msgid "" +"Specify command line arguments to run a specific project, with or without " +"the editor." +msgstr "" +"Sonraigh argóintí líne na n-orduithe chun tionscadal ar leith a reáchtáil, " +"leis an eagarthóir nó gan é." + +msgid "" +"Click **Start Recording** and perform the actions you wish to profile in the " +"editor/project." +msgstr "" +"Cliceáil **Tosaigh Taifeadadh** agus déan na gníomhartha is mian leat a " +"phróifíliú san eagarthóir/tionscadal." + +msgid "" +"Click **View Results** and wait for the profiling visualization to be " +"generated:" +msgstr "" +"Cliceáil **Féach ar Thorthaí** agus fan go nginfear an léirshamhlú " +"próifílithe:" + +msgid "" +"Use the tabs at the top to navigate between the different views. These views " +"show the same data, but in different ways. The **Flame Graph** tab is a good " +"way to see which functions take up the most time at a glance. These " +"functions are therefore the most important ones to optimize, since " +"optimizing them will improve performance the most." +msgstr "" +"Bain úsáid as na cluaisíní ag an mbarr chun nascleanúint a dhéanamh idir na " +"tuairimí éagsúla. Léiríonn na tuairimí seo na sonraí céanna, ach ar bhealaí " +"éagsúla. Is bealach maith é an cluaisín **Flame Graph ** chun a fheiceáil cé " +"na feidhmeanna a ghlacann an t-am is mó sracfhéachaint. Dá bhrí sin, is iad " +"na feidhmeanna seo na cinn is tábhachtaí chun an leas is fearr a bhaint " +"astu, ós rud é go bhfeabhsóidh siad feidhmíocht an chuid is mó." + +msgid "" +"If you don't want the startup procedure to be included in the profile, you " +"can also attach HotSpot to a running process by clicking **Record Data** " +"then setting the **Launch Application** dropdown option to **Attach To " +"Process(es)**." +msgstr "" +"Mura dteastaíonn uait go gcuirfí an nós imeachta tosaithe san áireamh sa " +"phróifíl, is féidir leat HotSpot a cheangal le próiseas reatha trí chliceáil " +"ar **Sonraí Taifead** ansin an rogha anuas **Feidhmchlár Seolsaí** a shocrú " +"chuig **Ceangail Le Próiseas (í) **." + +msgid "" +"This process attachment-based workflow is similar to the one used by " +"VerySleepy." +msgstr "" +"Tá an sreabhadh oibre bunaithe ar cheangal próisis seo cosúil leis an gceann " +"a úsáideann VerySleepy." + +msgid "Xcode Instruments" +msgstr "Ionstraimí Xcode" + +msgid "" +"Open Xcode. Select **Open Developer Tool** - **Instruments** from the " +"**Xcode** app menu:" +msgstr "" +"Oscail Xcode. Roghnaigh **Uirlis Forbróra Oscail** - **Ionstraimí** ón " +"roghchlár aipe**Xcode**:" + +msgid "Double-click on **Time Profiler** in the **Instruments** window:" +msgstr "Cliceáil faoi dhó ar **Próifíl Ama** sa fhuinneog **Ionstraimí**:" + +msgid "" +"You can also attach the Time Profiler to a running process by selecting it " +"from the **Target** menu." +msgstr "" +"Is féidir leat an Próifíl Ama a cheangal le próiseas reatha freisin tríd é a " +"roghnú ón roghchlár **Sprioc**." + +msgid "" +"Click the **Start an immediate mode recording** button to start profiling." +msgstr "" +"Cliceáil ar an gcnaipe** Tosaigh taifeadadh mód láithreach** chun próifíliú " +"a thosú." + +msgid "" +"Perform the actions you wish to profile in the editor or project. When " +"you're done, click the **Stop** button." +msgstr "" +"Déan na gníomhartha is mian leat a phróifílú san eagarthóir nó sa " +"tionscadal. Nuair a bheidh tú críochnaithe, cliceáil ar an gcnaipe **Stop**." + +msgid "Wait for the results to appear." +msgstr "Fan go mbeidh na torthaí le feiceáil." + +msgid "" +"At the bottom of the window you will see a call tree for all CPU threads " +"started, and the **Heaviest Stack Trace** overview." +msgstr "" +"Ag bun na fuinneoige feicfidh tú crann glaonna do gach snáithe LAP a " +"thosaíodh, agus an forbhreathnú **Rá Stack is Trom**." + +msgid "" +"You can use the timeline at the top of the window to display details for the " +"specific time period." +msgstr "" +"Is féidir leat an amlíne ag barr na fuinneoige a úsáid chun sonraí a " +"thaispeáint don tréimhse ama sonrach." diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po new file mode 100644 index 0000000000..78af321d58 --- /dev/null +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po @@ -0,0 +1,15 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ga\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Configuration" +msgstr "Cumraíocht" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po index e1efb86a83..975eca4169 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -31,320 +31,3 @@ msgstr "" "ach d'fhéadfadh úsáid a bhaint as próifílí C++ a bheith úsáideach i gcásanna " "nach bhfuil an próifíleoir GDScript cruinn go leor nó go bhfuil faisnéis in " "easnamh air de bharr fabhtanna sa phróifíleoir." - -msgid "Recommended profilers" -msgstr "Próifíleoirí molta" - -msgid "`VerySleepy `__ (Windows only)" -msgstr "`An-Sleepy `__ (Windows amháin)" - -msgid "`HotSpot `__ (Linux only)" -msgstr "`HotSpot `__ (Linux amháin)" - -msgid "`Xcode Instruments `__ (macOS only)" -msgstr "" -"`Xcode Instruments `__ (macOS amháin)" - -msgid "" -"These profilers may not be the most powerful or flexible options, but their " -"standalone operation and limited feature set tends to make them easier to " -"use." -msgstr "" -"B'fhéidir nach iad na próifíleoirí seo na roghanna is cumhachtaí nó is " -"solúbtha, ach is iondúil go mbíonn a n-oibriú neamhspleách agus a sraith gné " -"teoranta níos éasca le húsáid." - -msgid "Setting up Godot" -msgstr "Godot a bhunú" - -msgid "" -"To get useful profiling information, it is **absolutely required** to use a " -"Godot build that includes debugging symbols. Official binaries do not " -"include debugging symbols, since these would make the download size " -"significantly larger." -msgstr "" -"Chun faisnéis úsáideach próifílithe a fháil, tá sé **ag teastáil go " -"hiomlán** tógáil Godot a úsáid lena n-áirítear siombailí dífhabhtaithe. Ní " -"binaries oifigiúla san áireamh siombailí debugging, ós rud é go mbeadh na " -"dhéanamh ar an méid íoslódáil i bhfad níos mó." - -msgid "" -"To get profiling data that best matches the production environment (but with " -"debugging symbols), you should compile binaries with the ``production=yes " -"debug_symbols=yes`` SCons options." -msgstr "" -"Chun sonraí próifílithe a fháil is fearr a oireann don timpeallacht táirgthe " -"(ach le siombailí dífhabhtaithe), ba chóir duit binaries a thiomsú leis na " -"roghanna SCons ''production=yes debug_symbols=yes''." - -msgid "" -"It is possible to run a profiler on less optimized builds (e.g. " -"``target=template_debug`` without LTO), but results will naturally be less " -"representative of real world conditions." -msgstr "" -"Is féidir próifíleoir a reáchtáil ar thógáil nach bhfuil chomh optamaithe " -"(e.g. ''target =template_debug'' gan LTO), ach ar ndóigh ní bheidh na " -"torthaí chomh hionadaíoch céanna ar dhálaí an tsaoil mhóir." - -msgid "" -"Do *not* strip debugging symbols on the binaries using the ``strip`` command " -"after compiling the binaries. Otherwise, you will no longer get useful " -"profiling information when running a profiler." -msgstr "" -"Ná *not * stiall siombailí debugging ar na binaries ag baint úsáide as an " -"ordú ''stiall'' tar éis thiomsú na binaries. Seachas sin, ní bhfaighidh tú " -"faisnéis úsáideach próifílithe a thuilleadh agus próifíleoir á rith agat." - -msgid "Benchmarking startup/shutdown times" -msgstr "Amanna tosaithe / múchadh tagarmharcála" - -msgid "" -"If you're looking into optimizing Godot's startup/shutdown performance, you " -"can tell the profiler to use the ``--quit`` command line option on the Godot " -"binary. This will exit Godot just after it finished starting. The ``--quit`` " -"option works with ``--editor``, ``--project-manager`` or ``--path `` (which runs a project directly)." -msgstr "" -"Má tá tú ag iarraidh feidhmíocht tosaithe/mhúchadh Godot a bharrfheabhsú, is " -"féidir leat a rá leis an bpróifíleoir an rogha líne ordaithe ``--quit`` a " -"úsáid ar dhénártha Godot. Fágfaidh sé seo Godot díreach tar éis dó tosú. " -"Oibríonn an rogha ``--quit`` le ``--eagarthóir``, ``-- bainisteoir-project`` " -"nó ``-- cosán `` (a ritheann tionscadal go " -"díreach)." - -msgid "" -"See :ref:`doc_command_line_tutorial` for more command line arguments " -"supported by Godot." -msgstr "" -"Féach :ref:'doc_command_line_tutorial' le haghaidh níos mó argóintí líne " -"ordaithe le tacaíocht ó Godot." - -msgid "Profiler-specific instructions" -msgstr "Treoracha a bhaineann go sonrach le próifíleoir" - -msgid "VerySleepy" -msgstr "An-Chodladh" - -msgid "" -"Start the Godot editor or your project first. If you start the Project " -"Manager, make sure to edit or run a project first. Otherwise, the profiler " -"will not track the child process since the Project Manager will spawn a " -"child process for every project edited or run." -msgstr "" -"Tosaigh an t-eagarthóir Godot nó do thionscadal ar dtús. Má thosaíonn tú an " -"Bainisteoir Tionscadail, déan cinnte tionscadal a chur in eagar nó a " -"reáchtáil ar dtús. Seachas sin, ní dhéanfaidh an próifíleoir an próiseas " -"leanaí a rianú ós rud é go sceithfidh an Bainisteoir Tionscadail próiseas " -"leanaí do gach tionscadal a chuirtear in eagar nó a rithfear." - -msgid "" -"Open VerySleepy and select the Godot executable in the list of processes on " -"the left:" -msgstr "" -"Oscail VerySleepy agus roghnaigh an inrite Godot i liosta na bpróiseas ar " -"chlé:" - -msgid "Click the **Profile All** button on the right to start profiling." -msgstr "" -"Cliceáil ar an gcnaipe **Profile All ** ar dheis chun próifíliú a thosú." - -msgid "" -"Perform the actions you wish to profile in the editor or project. When " -"you're done, click **Stop** (*not* Abort)." -msgstr "" -"Déan na gníomhartha is mian leat a phróifíliú san eagarthóir nó sa " -"tionscadal. Nuair a bheidh tú déanta, cliceáil **Stop** (*not* Tobscoir)." - -msgid "Wait for the results window to appear." -msgstr "Fan go mbeidh fuinneog na dtorthaí le feiceáil." - -msgid "" -"Once the results window appears, filter the view to remove external modules " -"(such as the graphics driver). You can filter by module by finding a line " -"whose **Module** matches the Godot executable name, right-clicking that line " -"then choosing **Filter Module to ** in the dropdown " -"that appears." -msgstr "" -"Nuair a bheidh an fhuinneog torthaí le feiceáil, scagaigí an t-amharc chun " -"modúil sheachtracha a bhaint (amhail an tiománaí grafaic). Is féidir leat " -"scagadh de réir modúil trí líne a aimsiú a mheaitseálann **Modúl** leis an " -"ainm inrite Godot, cliceáil ar dheis ar an líne sin agus roghnaigh **Modúl " -"Scagaire go ** sa roghchlár anuas a fheictear." - -msgid "Your results window should now look something like this:" -msgstr "Ba chóir go mbeadh cuma éigin mar seo ar fhuinneog do thorthaí anois:" - -msgid "HotSpot" -msgstr "HotSpotName" - -msgid "Open HotSpot. Click **Record Data**:" -msgstr "Oscail HotSpot. Cliceáil **Taifead Sonraí **:" - -msgid "" -"In the next window, specify the path to the Godot binary that includes debug " -"symbols." -msgstr "" -"Sa chéad fhuinneog eile, sonraigh an cosán chuig an dénártha Godot lena n-" -"áirítear siombailí dífhabhtaithe." - -msgid "" -"Specify command line arguments to run a specific project, with or without " -"the editor." -msgstr "" -"Sonraigh argóintí líne na n-orduithe chun tionscadal ar leith a reáchtáil, " -"leis an eagarthóir nó gan é." - -msgid "" -"The path to the working directory can be anything if an absolute path is " -"used for the ``--path`` command line argument. Otherwise, it must be set to " -"that the relative path to the project is valid." -msgstr "" -"Is féidir leis an gcosán chuig an eolaire oibre a bheith rud ar bith má tá " -"cosán iomlán a úsáidtear le haghaidh an argóint ''--cosán'' líne na n-" -"orduithe. Seachas sin, ní mór a shocrú go bhfuil an cosán coibhneasta chuig " -"an tionscadal bailí." - -msgid "" -"Make sure **Elevate Privileges** is checked if you have administrative " -"privileges. While not essential for profiling Godot, this will ensure all " -"events can be captured. Otherwise, some events may be missing in the " -"capture. Your settings should now look something like this:" -msgstr "" -"Déan cinnte go ndéantar **Pribhléidí Ardaithe ** a sheiceáil má tá " -"pribhléidí riaracháin agat. Cé nach bhfuil sé riachtanach chun Godot a " -"phróifíliú, cinnteoidh sé seo gur féidir gach imeacht a ghabháil. Seachas " -"sin, d'fhéadfadh roinnt imeachtaí a bheith ar iarraidh sa ghabháil. Ba chóir " -"go mbeadh cuma éigin mar seo ar do shocruithe anois:" - -msgid "" -"Click **Start Recording** and perform the actions you wish to profile in the " -"editor/project." -msgstr "" -"Cliceáil **Tosaigh Taifeadadh** agus déan na gníomhartha is mian leat a " -"phróifíliú san eagarthóir/tionscadal." - -msgid "" -"Quit the editor/project normally or use the **Stop Profiling** button in " -"HotSpot to stop profiling early. Stopping profiling early can result in " -"cleaner profiles if you're not interested in the engine's quit procedure." -msgstr "" -"Scoir an t-eagarthóir / tionscadal de ghnáth nó bain úsáid as an gcnaipe " -"**Stop Profiling ** i HotSpot chun stop a chur le próifíliú go luath. Is " -"féidir próifílí níos glaine a bheith mar thoradh ar phróifíliú a stopadh go " -"luath mura bhfuil suim agat i nós imeachta scoir an innill." - -msgid "" -"Click **View Results** and wait for the profiling visualization to be " -"generated:" -msgstr "" -"Cliceáil **Féach ar Thorthaí** agus fan go nginfear an léirshamhlú " -"próifílithe:" - -msgid "" -"Use the tabs at the top to navigate between the different views. These views " -"show the same data, but in different ways. The **Flame Graph** tab is a good " -"way to see which functions take up the most time at a glance. These " -"functions are therefore the most important ones to optimize, since " -"optimizing them will improve performance the most." -msgstr "" -"Bain úsáid as na cluaisíní ag an mbarr chun nascleanúint a dhéanamh idir na " -"tuairimí éagsúla. Léiríonn na tuairimí seo na sonraí céanna, ach ar bhealaí " -"éagsúla. Is bealach maith é an cluaisín **Flame Graph ** chun a fheiceáil cé " -"na feidhmeanna a ghlacann an t-am is mó sracfhéachaint. Dá bhrí sin, is iad " -"na feidhmeanna seo na cinn is tábhachtaí chun an leas is fearr a bhaint " -"astu, ós rud é go bhfeabhsóidh siad feidhmíocht an chuid is mó." - -msgid "" -"At the bottom of all tabs except **Summary**, you will also see a list of " -"CPU threads started by the engine among with the CPU utilization for each " -"thread. This lets you see threads that can be a bottleneck at a given point " -"in time." -msgstr "" -"Ag bun na gcluaisín go léir seachas **Achoimrí**, feicfidh tú liosta de " -"snáitheanna LAP a thosaigh an t-inneall i measc leis an úsáid LAP do gach " -"snáithe. Ligeann sé seo duit snáitheanna a fheiceáil a d'fhéadfadh a bheith " -"ina scagal ag pointe áirithe ama." - -msgid "" -"If you don't want the startup procedure to be included in the profile, you " -"can also attach HotSpot to a running process by clicking **Record Data** " -"then setting the **Launch Application** dropdown option to **Attach To " -"Process(es)**." -msgstr "" -"Mura dteastaíonn uait go gcuirfí an nós imeachta tosaithe san áireamh sa " -"phróifíl, is féidir leat HotSpot a cheangal le próiseas reatha trí chliceáil " -"ar **Sonraí Taifead** ansin an rogha anuas **Feidhmchlár Seolsaí** a shocrú " -"chuig **Ceangail Le Próiseas (í) **." - -msgid "" -"This process attachment-based workflow is similar to the one used by " -"VerySleepy." -msgstr "" -"Tá an sreabhadh oibre bunaithe ar cheangal próisis seo cosúil leis an gceann " -"a úsáideann VerySleepy." - -msgid "Xcode Instruments" -msgstr "Ionstraimí Xcode" - -msgid "" -"Open Xcode. Select **Open Developer Tool** - **Instruments** from the " -"**Xcode** app menu:" -msgstr "" -"Oscail Xcode. Roghnaigh **Uirlis Forbróra Oscail** - **Ionstraimí** ón " -"roghchlár aipe**Xcode**:" - -msgid "Double-click on **Time Profiler** in the **Instruments** window:" -msgstr "Cliceáil faoi dhó ar **Próifíl Ama** sa fhuinneog **Ionstraimí**:" - -msgid "" -"In the Time Profiler window, click on the **Target** menu, select **Choose " -"target...** and specify the path to the Godot binary, command line arguments " -"and environment variables in the next window." -msgstr "" -"Sa fhuinneog Próifílí Ama, cliceáil ar an roghchlár **Sprioc**, roghnaigh " -"**Roghnaigh sprioc... ** agus sonraigh an cosán chuig dénártha Godot, " -"argóintí líne ordaithe agus athróga comhshaoil sa chéad fhuinneog eile." - -msgid "" -"You can also attach the Time Profiler to a running process by selecting it " -"from the **Target** menu." -msgstr "" -"Is féidir leat an Próifíl Ama a cheangal le próiseas reatha freisin tríd é a " -"roghnú ón roghchlár **Sprioc**." - -msgid "" -"Click the **Start an immediate mode recording** button to start profiling." -msgstr "" -"Cliceáil ar an gcnaipe** Tosaigh taifeadadh mód láithreach** chun próifíliú " -"a thosú." - -msgid "" -"Perform the actions you wish to profile in the editor or project. When " -"you're done, click the **Stop** button." -msgstr "" -"Déan na gníomhartha is mian leat a phróifílú san eagarthóir nó sa " -"tionscadal. Nuair a bheidh tú críochnaithe, cliceáil ar an gcnaipe **Stop**." - -msgid "Wait for the results to appear." -msgstr "Fan go mbeidh na torthaí le feiceáil." - -msgid "" -"At the bottom of the window you will see a call tree for all CPU threads " -"started, and the **Heaviest Stack Trace** overview." -msgstr "" -"Ag bun na fuinneoige feicfidh tú crann glaonna do gach snáithe LAP a " -"thosaíodh, agus an forbhreathnú **Rá Stack is Trom**." - -msgid "" -"Select **Hide system libraries** in the **Call Tree** menu (at the bottom of " -"window) to remove external modules." -msgstr "" -"Roghnaigh **Folaigh leabharlanna córas** sa roghchlár **Call Tree** (ag bun " -"na fuinneoga) chun modúil sheachtracha a bhaint." - -msgid "" -"You can use the timeline at the top of the window to display details for the " -"specific time period." -msgstr "" -"Is féidir leat an amlíne ag barr na fuinneoige a úsáid chun sonraí a " -"thaispeáint don tréimhse ama sonrach." diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po index bbe243a136..9506f30b27 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po index 5cca964f85..7d790a4edc 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po index 94af2ecdb6..eaac6d2505 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -159,17 +159,6 @@ msgstr "" "as a luaithe a tharlaíonn earráid bhailíochtaithe. Is féidir leis seo cosc a " "chur ar do chóras reo má tharlaíonn earráid bhailíochtaithe." -msgid "Android" -msgstr "Android" - -msgid "" -"After enabling validation layers on Android, a developer can see errors and " -"warning messages in the ``adb logcat`` output." -msgstr "" -"Tar éis sraitheanna bailíochtaithe a chumasú ar Android, is féidir le " -"forbróir earráidí agus teachtaireachtaí rabhaidh a fheiceáil san aschur " -"``adb logcat``." - msgid "iOS" msgstr "iOS" @@ -186,6 +175,17 @@ msgstr "" "Ní thacaítear le sraitheanna bailíochtaithe** ar an ardán gréasáin, mar níl " "aon tacaíocht ann do Vulkan ansin." +msgid "Android" +msgstr "Android" + +msgid "" +"After enabling validation layers on Android, a developer can see errors and " +"warning messages in the ``adb logcat`` output." +msgstr "" +"Tar éis sraitheanna bailíochtaithe a chumasú ar Android, is féidir le " +"forbróir earráidí agus teachtaireachtaí rabhaidh a fheiceáil san aschur " +"``adb logcat``." + msgid "Enabling validation layers" msgstr "Sraitheanna bailíochtaithe a" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po index de29a9b562..8df6287905 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -70,45 +70,6 @@ msgstr "" "Ansin, ba chóir é seo a chur san áireamh sa chomhad ''.cpp'' táimid ag cur " "modhanna comhoiriúnachta leis, mar sin ''core/math/a_star_grid_2d.cpp'':" -msgid "" -"And finally, the changes reported by the API validation step should be added " -"to the relevant validation file. Because this was done during the " -"development of 4.3, this would be ``misc/extension_api_validation/4.2-" -"stable.expected`` (including changes not shown in this example):" -msgstr "" -"Agus ar deireadh, ba cheart na hathruithe a thuairiscigh céim " -"bhailíochtaithe API a chur leis an gcomhad bailíochtaithe ábhartha. Toisc go " -"ndearnadh é seo le linn fhorbairt 4.3, bheadh sé seo ''misc/" -"extension_api_validation/4.2-stable.expected'' (lena n-áirítear athruithe " -"nach dtaispeántar sa sampla seo):" - -msgid "" -"The instructions for how to add to that file are at the top of the file " -"itself." -msgstr "" -"Tá na treoracha maidir le conas cur leis an gcomhad sin ag barr an chomhaid " -"féin." - -msgid "" -"If you get a \"Hash changed\" error for a method, it means that the " -"compatibility binding is missing or incorrect. Such lines shouldn't be added " -"to the ``.expected`` file, but fixed by binding the proper compatibility " -"method." -msgstr "" -"Má fhaigheann tú earráid \"Hash athraithe\" le haghaidh modh, ciallaíonn sé " -"go bhfuil an ceangal comhoiriúnachta ar iarraidh nó mícheart. Níor cheart " -"línte den sórt sin a chur leis an gcomhad ''.expected'', ach ba cheart iad a " -"shocrú tríd an modh comhoiriúnachta cuí a cheangal." - -msgid "" -"And that's it! You might run into a bit more complicated cases, like " -"rearranging arguments, changing return types, etc., but this covers the " -"basic on how to use this system." -msgstr "" -"Agus sin é! D'fhéadfá a reáchtáil i gcásanna beagán níos casta, cosúil le " -"hargóintí rearrangeing, cineálacha tuairisceáin a athrú, etc, ach clúdaíonn " -"sé seo an bunúsach ar conas an córas seo a úsáid." - msgid "" "For more information, see `pull request #76446 `_." diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/development/index.po b/sphinx/po/ga/LC_MESSAGES/engine_details/development/index.po index 74b496e007..1b9b8abf1d 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/development/index.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/development/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/editor/creating_icons.po b/sphinx/po/ga/LC_MESSAGES/engine_details/editor/creating_icons.po index a0174b6313..914b11c98f 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/editor/creating_icons.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/editor/creating_icons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/editor/index.po b/sphinx/po/ga/LC_MESSAGES/engine_details/editor/index.po index cbc35bde97..00d8b1cb0c 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/editor/index.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po b/sphinx/po/ga/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po index 2a83cdbd3e..d2bdb05d05 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -101,49 +101,6 @@ msgstr "" "editor/editor_node.cpp>`__: Comhad tosaigh an phríomheagarthóra. Go " "héifeachtach \"príomh-radharc\" an eagarthóra." -msgid "" -"`editor/project_manager.cpp `__: Main Project Manager initialization " -"file. Effectively the \"main scene\" of the Project Manager." -msgstr "" -"`editor/project_manager.cpp `__: Príomhchomhad tosaigh an Bhainisteora " -"Tionscadail. Go héifeachtach \"príomh-radharc\" an Bhainisteora Tionscadail." - -msgid "" -"`editor/plugins/canvas_item_editor_plugin.cpp `__: The 2D editor viewport and related " -"functionality (toolbar at the top, editing modes, overlaid helpers/panels, " -"…)." -msgstr "" -"`editor/plugins/canvas_item_editor_plugin.cpp " -"`__: Amharc an eagarthóra 2D agus feidhmiúlacht ghaolmhar (barra uirlisí ag " -"an mbarr, eagarthóireacht modhanna, cúntóirí/painéil forleagtha, …)." - -msgid "" -"`editor/plugins/node_3d_editor_plugin.cpp `__: The 3D " -"editor viewport and related functionality (toolbar at the top, editing " -"modes, overlaid panels, …)." -msgstr "" -"`editor/plugins/node_3d_editor_plugin.cpp `__: Amharc an " -"eagarthóra 3D agus feidhmiúlacht ghaolmhar (barra uirlisí ag an mbarr, " -"eagarthóireacht modhanna, painéil forleagtha, …)." - -msgid "" -"`editor/plugins/node_3d_editor_gizmos.cpp `__: Where the 3D " -"editor gizmos are defined and drawn. This file doesn't have a 2D counterpart " -"as 2D gizmos are drawn by the nodes themselves." -msgstr "" -"`editor/plugins/node_3d_editor_gizmos.cpp `__: I gcás ina " -"sainítear agus ina dtarraingítear na gizmos eagarthóir 3D. Níl comhghleacaí " -"2T ag an gcomhad seo mar go dtarraingíonn na nóid féin gizmos 2D." - msgid "Editor dependencies in ``scene/`` files" msgstr "Spleithiúlachtaí eagarthóra i gcomhaid ``radhair/``" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po b/sphinx/po/ga/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po index e733e78c92..86dd98afe1 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/file_formats/index.po b/sphinx/po/ga/LC_MESSAGES/engine_details/file_formats/index.po index c9b8a1825d..4ca587dfc2 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/file_formats/index.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/file_formats/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/engine_details/file_formats/tscn.po b/sphinx/po/ga/LC_MESSAGES/engine_details/file_formats/tscn.po index 44248f5372..b450d3b885 100644 --- a/sphinx/po/ga/LC_MESSAGES/engine_details/file_formats/tscn.po +++ b/sphinx/po/ga/LC_MESSAGES/engine_details/file_formats/tscn.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po b/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po index ea9e2e31ac..ecc1a56ab7 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po b/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po index 51785d8913..e5c448f3a1 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po b/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po index dd0209dec7..059e609769 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po b/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po index c6fd033594..520e6760fe 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po b/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po index 12d8b962a1..ce5a4e383f 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po b/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po index b52d1e3703..36d16358c7 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po b/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po index e2104cd9e0..fef39a7196 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/index.po b/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/index.po index cb10bb0343..a49f15d93c 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/index.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/first_2d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -97,13 +97,6 @@ msgid "You can find a completed version of this project at this location:" msgstr "" "Is féidir leat leagan críochnaithe den tionscadal seo a fháil ag an áit seo:" -msgid "" -"https://github.com/godotengine/godot-demo-projects/tree/master/2d/" -"dodge_the_creeps" -msgstr "" -"https://github.com/godotengine/godot-demo-projects/tree/master/2d/" -"dodge_the_creeps" - msgid "Prerequisites" msgstr "Riachtanais" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po b/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po index d87be04fb0..7e03df43a3 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po b/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po index 417929cef5..f6680d8b45 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po b/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po index 23debfd5a9..595f4c7bf5 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -376,13 +376,6 @@ msgstr "|íomhá8|" msgid "image8" msgstr "íomhá8" -msgid "" -"You can run the scene by pressing :kbd:`F6` and press the arrow keys to move " -"the character." -msgstr "" -"Is féidir leat a reáchtáil ar an ardán ag an cnaipe :kbd:'F6' agus brúigh na " -"heochracha arrow a bhogadh an carachtar." - msgid "|image9|" msgstr "|íomhá9|" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po b/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po index e8eefbcb8b..222e88afb3 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po b/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po index 5f72e6f98e..124541a43a 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -535,13 +535,6 @@ msgstr "tugann earráid toisc nach bhfuil $Player ann!" msgid "Here is the complete ``main.gd`` script so far, for reference." msgstr "Seo an script iomlán ``main.gd`` go dtí seo, le haghaidh tagartha." -msgid "" -"You can test the scene by pressing :kbd:`F6`. You should see the monsters " -"spawn and move in a straight line." -msgstr "" -"Is féidir leat an radharc a thástáil trí bhrú: kbd: `F6`. Ba chóir duit na " -"arrachtaigh a fheiceáil ag sceitheadh agus bogadh i líne dhíreach." - msgid "|image25|" msgstr "|íomh25|" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po b/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po index cde9bc4bd3..88c1668687 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po b/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po index 986e93cedc..aabec3d9a6 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po b/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po index 7852995f3f..cdfcb0f982 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po b/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po index 3d9aea351c..05719fb1d4 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/going_further.po b/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/going_further.po index 78263fe7b1..2fcf2c107a 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/going_further.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/going_further.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/index.po b/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/index.po index ec5f35b182..3688f6af0b 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/index.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/first_3d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po b/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po index 759c7978ec..0978ac6cf2 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po b/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po index cf6d63ca70..0a37d318b4 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/index.po b/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/index.po index 6c5484eb86..319a4c07a8 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/index.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po b/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po index b41d92218a..e1c6df85fd 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -147,27 +147,6 @@ msgstr "" "bheith compordach le coincheapa ar nós ranganna agus rudaí leat cód " "éifeachtach a dhéanamh ann." -msgid "" -"If you are entirely new to programming, we recommend following the `CS50 " -"open courseware`_ from Harvard University. It's a great free course that " -"will teach you everything you need to know to be off to a good start. It " -"will save you countless hours and hurdles learning any game engine afterward." -msgstr "" -"Má tá tú go hiomlán nua do chláir, molaimid tar éis an 'CS50 courseware " -"oscailte'_ ó Ollscoil Harvard. Is cúrsa iontach saor in aisce é a mhúineann " -"gach rud a theastaíonn uait a bheith ar eolas agat chun tús maith a chur " -"leis. Beidh sé a shábháil tú uair an chloig countless agus hurdles foghlaim " -"aon inneall cluiche ina dhiaidh sin." - -msgid "" -"In CS50, you will learn multiple programming languages. Don't be afraid of " -"that: programming languages have many similarities. The skills you learn " -"with one language transfer well to others." -msgstr "" -"I CS50, foghlaimeoidh tú teangacha cláir éagsúla. Ná bíodh eagla ort faoi " -"sin: tá go leor cosúlachtaí idir teangacha ríomhchlárúcháin. Aistríonn na " -"scileanna a fhoghlaimíonn tú le teanga amháin go maith chuig daoine eile." - msgid "" "We will provide you with more Godot-specific learning resources " "in :ref:`doc_learning_new_features`." diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po b/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po index 9a412ab5ae..f291991275 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po b/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po index 7b6f6a55c7..375f161c99 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/learning_new_features.po b/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/learning_new_features.po index 792acc6daa..33441e09fe 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/learning_new_features.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/introduction/learning_new_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -123,22 +123,6 @@ msgstr "" "cluiche thar raon feidhme doiciméadú Godot. Má tá tú nua le cláir, molaimid " "dhá acmhainn saor in aisce den scoth chun tús a chur leat:" -msgid "" -"Harvard university offers a free courseware to learn to program, `CS50 " -"`_. It will teach you programming fundamentals, " -"how code works, and how to think like a programmer. These skills are " -"essential to become a game developer and learn any game engine efficiently. " -"You can see this course as an investment that will save you time and trouble " -"when you learn to create games." -msgstr "" -"Tairgeann ollscoil Harvard earraí cúrsa saor in aisce chun clár a fhoghlaim, " -"`CS50 `_. Múinfidh sé bunúsacha ríomhchláraithe " -"duit, conas a oibríonn cód, agus conas smaoineamh mar ríomhchláraitheoir. Tá " -"na scileanna seo riachtanach chun a bheith i d'fhorbróir cluiche agus chun " -"aon inneall cluiche a fhoghlaim go héifeachtach. Is féidir leat an cúrsa seo " -"a fheiceáil mar infheistíocht a shábhálfaidh tú am agus trioblóid nuair a " -"fhoghlaimíonn tú cluichí a chruthú." - msgid "" "If you prefer books, check out the free ebook `Automate The Boring Stuff " "With Python `_ by Al Sweigart." diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/index.po b/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/index.po index c949544e0a..48f2288bea 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/index.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/instancing.po b/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/instancing.po index 06edf2b3d9..daf0af6571 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/instancing.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/instancing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po b/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po index d325a168df..35b4ac755f 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po b/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po index b1a779dea2..9f529eae69 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po b/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po index ad53ab088d..6e4609694c 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po b/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po index 6bf417fdb7..32f79ee1d8 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/signals.po b/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/signals.po index e4cea12fbc..a41820c3d1 100644 --- a/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/signals.po +++ b/sphinx/po/ga/LC_MESSAGES/getting_started/step_by_step/signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/index.po b/sphinx/po/ga/LC_MESSAGES/index.po index 472b514b89..01df145fc9 100644 --- a/sphinx/po/ga/LC_MESSAGES/index.po +++ b/sphinx/po/ga/LC_MESSAGES/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/sphinx.po b/sphinx/po/ga/LC_MESSAGES/sphinx.po index c39d2509e3..be601dfa36 100644 --- a/sphinx/po/ga/LC_MESSAGES/sphinx.po +++ b/sphinx/po/ga/LC_MESSAGES/sphinx.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_antialiasing.po b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_antialiasing.po index 3cf32bf309..20408bbc49 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_antialiasing.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po index 538fd41946..ecd1036883 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -218,18 +218,6 @@ msgstr "" msgid "Directional light" msgstr "Solas treorach" -msgid "" -"New in Godot 4.0 is the ability to have directional lighting in 2D. " -"Directional lighting is used to represent sunlight or moonlight. Light rays " -"are casted parallel to each other, as if the sun or moon was infinitely far " -"away from the surface that is receiving the light." -msgstr "" -"Is é nua i Godot 4.0 an cumas soilsiú treorach a bheith agat i 2D. Úsáidtear " -"soilsiú treorach chun solas na gréine nó solas gealaigh a lé Déantar " -"gathanna solais a chaitheamh comhthreomhar lena chéile, amhail is dá mbeadh " -"an ghrian nó an ghealach i bhfad gan teorainn ón dromchla atá ag fáil an " -"solais." - msgid "DirectionalLight2D offers the following properties:" msgstr "Cuireann DirectionalLight2d na hairíonna seo a leanas ar fáil:" @@ -551,16 +539,6 @@ msgstr "" "léarscáileanna specular tuilleadh le radharcanna a fheabhsú trí chuid den " "solas a léiriú ar ais chuig an lucht féachana." -msgid "" -"Both PointLight2D and DirectionalLight2D support normal mapping and specular " -"mapping. Since Godot 4.0, normal and specular maps can be assigned to any 2D " -"element, including nodes that inherit from Node2D or Control." -msgstr "" -"Tacaíonn PointLight2D agus DirectionalLight2D araon le gnáthmhapáil agus " -"mapáil specular. Ós rud é Godot 4.0, is féidir léarscáileanna gnáth agus " -"specular a shannadh d'aon eilimint 2D, lena n-áirítear nóid a oidhreacht ó " -"Node2D nó Rialú." - msgid "" "A normal map represents the direction in which each pixel is \"pointing\" " "towards. This information is then used by the engine to correctly apply " diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_meshes.po b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_meshes.po index 5bcf49dc8c..ffbad90d0c 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_meshes.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_meshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_movement.po b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_movement.po index 43201af71f..931e4d6972 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_movement.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_movement.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_parallax.po b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_parallax.po index 191e18f10c..e123c40f1a 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_parallax.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_parallax.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po index 5fc6524c0f..24cb6a8195 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_transforms.po b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_transforms.po index 6f77b19a36..41c32d71a3 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_transforms.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/2d_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/canvas_layers.po b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/canvas_layers.po index 90254aa8a0..5854bedfbf 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/canvas_layers.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/canvas_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po index c48fbd2370..bbd20780cd 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/index.po index b04fd8e131..4852552f99 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/introduction_to_2d.po b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/introduction_to_2d.po index 058a4102c9..3ddb81c53f 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/introduction_to_2d.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/introduction_to_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po index 16cc5b9388..17d5f83a58 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/particle_systems_2d.po b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/particle_systems_2d.po index c4a8601439..ffb199817f 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/particle_systems_2d.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/particle_systems_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/using_tilemaps.po b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/using_tilemaps.po index b5e791549d..455edddf65 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/using_tilemaps.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/using_tilemaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/using_tilesets.po b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/using_tilesets.po index 6d2968a31f..7023c85c24 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/2d/using_tilesets.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/2d/using_tilesets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -230,21 +230,6 @@ msgstr "Tíleanna a athdhéanamh go huathoibríoch tar éis airíonna atlas" msgid "Using a collection of scenes" msgstr "Ag baint úsáide as bailiúchán radhairc" -msgid "" -"Since Godot 4.0, you can place actual *scenes* as tiles. This allows you to " -"use any collection of nodes as a tile. For example, you could use scene " -"tiles to place gameplay elements, such as shops the player may be able to " -"interact with. You could also use scene tiles to place AudioStreamPlayer2Ds " -"(for ambient sounds), particle effects, and more." -msgstr "" -"Ó Godot 4.0, is féidir leat* radhairceanna* iarbhír a chur mar tíleanna. " -"Ligeann sé seo duit aon bhailiúchán nóid a úsáid mar tíl. Mar shampla, " -"d'fhéadfá tíleanna radhairc a úsáid chun eilimintí gameplay a chur, mar " -"shampla siopaí a d'fhéadfadh an t-imreoir a bheith in ann idirghníomhú leo. " -"D'fhéadfá tíleanna radhairc a úsáid freisin chun AudioStreamPlayer2DS a chur " -"(le haghaidh fuaimeanna comhthimpeallacha), éifeachtaí cáithníní, agus go " -"leor eile." - msgid "" "Scene tiles come with a greater performance overhead compared to atlases, as " "every scene is instanced individually for every placed tile." diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/3d_antialiasing.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/3d_antialiasing.po index 0eb855ad6d..24360bcb17 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/3d_antialiasing.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/3d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po index a46efd3869..d95ebeeb7a 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/3d_text.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/3d_text.po index 6d1c23e4f5..9400fcbd74 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/3d_text.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/3d_text.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/csg_tools.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/csg_tools.po index e4563934fc..6c4b8571f2 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/csg_tools.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/csg_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po index 73e10d19ac..ad78540455 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -1209,22 +1209,6 @@ msgstr "Ag baint úsáide as luisne i 2D" msgid "There are 2 ways to use glow in 2D:" msgstr "Tá bealaí 2 ann chun luisne a úsáid i 2D:" -msgid "" -"Since Godot 4.2, you can enable HDR for 2D rendering when using the Forward+ " -"and Mobile rendering methods. This has a performance cost, but it allows for " -"a greater dynamic range. This also allows you to control which objects glow " -"using their individual **Modulate** or **Self Modulate** properties (use the " -"RAW mode in the color picker). Enabling HDR can also reduce banding in the " -"2D rendering output." -msgstr "" -"Ós rud é Godot 4.2, is féidir leat HDR a chumasú le haghaidh rindreáil 2D " -"agus na modhanna rindreáil Forward + agus Mobile á n-úsáid agat. Tá costas " -"feidhmíochta aige seo, ach ceadaíonn sé raon dinimiciúil níos mó. Ligeann sé " -"seo duit freisin rialú a dhéanamh ar na rudaí glow ag baint úsáide as a n-" -"airíonna aonair ** Modulate ** nó ** Féin-Mhodhnaithe ** (bain úsáid as an " -"modh RAW sa roghnóir datha). Is féidir le HDR a chumasú bandáil a laghdú " -"freisin san aschur rindreáil 2D." - msgid "" "If you want to maximize performance, you can leave HDR disabled for 2D " "rendering. However, you will have less control on which objects glow." @@ -1251,15 +1235,6 @@ msgstr "" msgid "Example of using glow in a 2D scene" msgstr "Sampla de luisne a úsáid i radharc 2D" -msgid "" -"Example of using glow in a 2D scene. HDR 2D is enabled, while coins and the " -"bullet have their **Modulate** property increased to overbright values using " -"the RAW mode in the color picker." -msgstr "" -"Sampla de luisne a úsáid i radharc 2D. Tá HDR 2D cumasaithe, cé go bhfuil a " -"gcuid maoine **Moduate ** ag boinn agus ag an bpiléar méadaithe go luachanna " -"overbright ag baint úsáide as an modh RAW sa roghnóir datha." - msgid "" "If 2D HDR is disabled, ``source_color`` will keep working correctly in " "``canvas_item`` shaders, so it's recommend to use it when relevant either " diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po index eda4235a2f..399a79a8bb 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/index.po index 39e2dc724c..a886b52a35 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po index ee47d4a6eb..6ca00d540e 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po index 7a07538a04..83d175e802 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po index 6da297eed4..48a0ebb54f 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -26,28 +26,6 @@ msgstr "" "riachtanas é: ref: `doc_reflection_probes` a úsáid mar aon leis ar taobh " "istigh (nó Spéir a úsáid ar sheachtracha) chun caighdeán maith a fháil." -msgid "" -"As they are baked, they have fewer problems than VoxelGI and SDFGI regarding " -"light bleeding, and indirect light will often look better. The downside is " -"that baking lightmaps takes longer compared to baking VoxelGI. While baking " -"VoxelGI can be done in a matter of seconds, baking lightmaps can take " -"several minutes if not more. This can slow down iteration speed " -"significantly, so it is recommended to bake lightmaps only when you actually " -"need to see changes in lighting. Since Godot 4.0, lightmaps are baked on the " -"GPU, making light baking faster if you have a mid-range or high-end " -"dedicated GPU." -msgstr "" -"De réir mar a bhácáiltear iad, bíonn níos lú fadhbanna acu ná VoxelGI agus " -"SDFGI maidir le fuiliú éadrom, agus is minic a bheidh cuma níos fearr ar " -"sholas indíreach. Is é an mhíbhuntáiste ná go dtógann léarscáileanna solais " -"bácáil níos faide i gcomparáid le bácáil Cé gur féidir bácáil VoxElGI a " -"dhéanamh i gceann cúpla soicind, is féidir le léarscáileanna solais bácáil " -"roinnt nóiméad a thógáil mura bhfuil níos mó Féadann sé seo luas athraithe a " -"mhoilliú go suntasach, mar sin moltar léarscáileanna solais a bhácáil ach " -"amháin nuair is gá duit athruithe ar an soilsiú a fheiceáil. Ó Godot 4.0, " -"bácáiltear léarscáileanna solais ar an GPU, rud a fhágann go bhfuil bácáil " -"éadrom níos gasta má tá GPU tiomnaithe meán-raon nó ard-deireadh agat." - msgid "" "Baking lightmaps will also reserve baked materials' UV2 slot, which means " "you can no longer use it for other purposes in materials (either in the " @@ -805,20 +783,6 @@ msgstr "" msgid "JNLM (Non-Local Means with Joint Filtering)" msgstr "JNLM (Modhanna Neamh-Áitiúla le Scagadh Comhpháirteach)" -msgid "" -"JNLM is the default denoising method and is included in Godot. It uses a " -"simple but efficient denoising algorithm known as *non-local means*. JNLM " -"runs on the GPU using a compute shader, and is compatible with any GPU that " -"can run Godot 4's Vulkan-based rendering methods. No additional setup is " -"required." -msgstr "" -"Is é JNLM an modh réamhshocraithe díoising agus tá sé san áireamh i Godot. " -"Úsáideann sé algartam dí-oibrithe simplí ach éifeachtach ar a dtugtar " -"*modhanna neamh-áitiúil*. Ritheann JNLM ar an GPU ag baint úsáide as " -"scáthóir ríomhaireachta, agus tá sé comhoiriúnach le haon GPU atá in ann " -"modhanna rindreála bunaithe ar Vulkan-bhunaithe Godot 4 a reáchtáil. Níl aon " -"socrú breise ag teastáil." - msgid "" "JNLM's denoising can be adjusted using the **Denoiser Strength** property " "that is visible when **Use Denoiser** enabled. Higher values can be more " diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po index 4168afa472..c67d6680f3 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,16 +14,6 @@ msgstr "" msgid "Signed distance field global illumination (SDFGI)" msgstr "Soilsiú domhanda réimse achair sínithe (SDFGI)" -msgid "" -"Signed distance field global illumination (SDFGI) is a novel technique " -"available in Godot 4.0. It provides semi-real-time global illumination that " -"scales to any world size and works with procedurally generated levels." -msgstr "" -"Teicníc úrnua atá ar fáil in Godot 4.0 is ea soilsiú domhanda an achair " -"sínithe (SDFGI). Soláthraíonn sé soilsiú domhanda leathfhíor-ama a scálaíonn " -"go haon mhéid dhomhanda agus a oibríonn le leibhéil a ghintear de réir nós " -"imeachta." - msgid "" "SDFGI supports dynamic lights, but *not* dynamic occluders or dynamic " "emissive surfaces. Therefore, SDFGI provides better real-time ability " diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po index 55fdccfbc9..ac93f55d88 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/high_dynamic_range.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/high_dynamic_range.po index 0305e6d756..5a1da62331 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/high_dynamic_range.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/high_dynamic_range.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/index.po index 7b56e999cf..23351daf34 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/introduction_to_3d.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/introduction_to_3d.po index 125f8f6c6b..7c2a9fcc90 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/introduction_to_3d.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/introduction_to_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/lights_and_shadows.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/lights_and_shadows.po index 548edffea6..2de5b3b685 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/lights_and_shadows.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/mesh_lod.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/mesh_lod.po index 42776b4fc2..6590d73c63 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/mesh_lod.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/mesh_lod.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/occlusion_culling.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/occlusion_culling.po index 275bf05258..020f06f843 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/occlusion_culling.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/occlusion_culling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/attractors.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/attractors.po index 37279b08c5..7c30d99526 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/attractors.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/attractors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -150,17 +150,6 @@ msgstr "" "mhealltóir ach amháin má tá ceann amháin ar a laghad de shraitheanna " "infheictheachta an chórais cumasaithe i masc maraithe an mhealltóra." -msgid "" -"There is a `known issue `_ with GPU particle attractors that prevent the cull mask from " -"working properly in Godot 4.0. We will update the documentation as soon as " -"it is fixed." -msgstr "" -"Tá `saincheist ar a dtugtar `_ le tarraingeoirí cáithníní GPU a chuireann cosc ar an masc marfach " -"oibriú i gceart in Godot 4.0. Déanfaimid na doiciméid a nuashonrú chomh " -"luath agus a bheidh sé socraithe." - msgid "Box attractors" msgstr "Mealltóirí bosca" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/collision.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/collision.po index 3aa5aeada2..c161cdb987 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/collision.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/collision.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -64,17 +64,6 @@ msgstr "" "shraitheanna infheictheachta an chórais cumasaithe i masc maraithe an " "imbhuailteora." -msgid "" -"There is a `known issue `_ with GPU particle collision that prevent the cull mask from working " -"properly in Godot 4.0. We will update the documentation as soon as it is " -"fixed." -msgstr "" -"Tá `saincheist aitheanta `_ le himbhualadh cáithníní GPU a chuireann cosc ar an masc maraithe " -"oibriú i gceart in Godot 4.0. Déanfaimid na doiciméid a nuashonrú chomh " -"luath agus a bheidh sé socraithe." - msgid "Box collision" msgstr "Imbhualadh bosca" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po index dd40ae9733..ebb38bf279 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po index 36b506a3db..1ed6b54e10 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/index.po index ab7b29edcf..cd2ae624eb 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po index d9cd214823..571d0f34fa 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/properties.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/properties.po index 2d2d4ad562..8f861e250d 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/properties.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/subemitters.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/subemitters.po index 86b350a528..a0f5fc1206 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/subemitters.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/subemitters.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/trails.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/trails.po index 73768cfe19..45fdb5e0e8 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/trails.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/trails.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/turbulence.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/turbulence.po index d0fbda0677..3295b265b2 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/turbulence.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/particles/turbulence.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po index 32f10264dd..ac04f6e8a5 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po index a7bcdacd44..ff29b011d0 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -276,16 +276,6 @@ msgstr "" msgid "Put together, the full code looks like:" msgstr "Cuir le chéile, tá an cód iomlán cosúil le:" -msgid "" -"The code that goes in the middle can be whatever you want. Below we will " -"present some example code for generating a sphere." -msgstr "" -"Is féidir leis an gcód a théann i lár a bheith cibé rud is mian leat. Anseo " -"thíos cuirfimid cód samplach i láthair chun sféar a ghiniúint." - -msgid "Generating geometry" -msgstr "Céimseata á ghiniúint" - msgid "" "Here is sample code for generating a sphere. Although the code is presented " "in GDScript, there is nothing Godot specific about the approach to " diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po index 226f3c560b..0740fc3374 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po index 9a0a674e5d..523645f6aa 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po index 2f6d17f162..d22da16958 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po index 86061a9702..8c8b4ce786 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/resolution_scaling.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/resolution_scaling.po index edd086cd56..1388be22b9 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/resolution_scaling.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/resolution_scaling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/spring_arm.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/spring_arm.po index adfb116b05..f4363317e3 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/spring_arm.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/spring_arm.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/standard_material_3d.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/standard_material_3d.po index ceb63939da..8f163a2ad5 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/standard_material_3d.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/standard_material_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -414,17 +414,6 @@ msgstr "" "** Cuir leis: ** Cuirtear dath deiridh an réada le dath an scáileáin, go " "deas le haghaidh flares nó roinnt éifeachtaí cosúil le tine." -msgid "" -"**Sub:** The final color of the object is subtracted from the color of the " -"screen." -msgstr "" -"**Fos: ** Déantar dath deiridh an réada a shaoradh ó dhath an scáileáin." - -msgid "" -"**Mul:** The final color of the object is multiplied with the color of the " -"screen." -msgstr "**Mul: ** Déantar dath deiridh an réada a iolrú le dath an scáileáin." - msgid "Cull Mode" msgstr "Mód Cull" @@ -1124,9 +1113,6 @@ msgstr "" msgid "Shadows" msgstr "Scáthanna" -msgid "Do Not Receive Shadows" -msgstr "Ná Faigh Scáthanna" - msgid "" "Makes the object not receive any kind of shadow that would otherwise be cast " "onto it." @@ -1134,9 +1120,6 @@ msgstr "" "Fágann nach bhfaigheann an réad scáth de chineál ar bith a chaitheadh air ar " "shlí eile." -msgid "Use Shadow to Opacity" -msgstr "Úsáid Scáth go Dtrédhearcacht" - msgid "" "Lighting modifies the alpha so shadowed areas are opaque and non-shadowed " "areas are transparent. Useful for overlaying shadows onto a camera feed in " diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/using_decals.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/using_decals.po index d52583ece4..ad5b706150 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/using_decals.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/using_decals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/using_gridmaps.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/using_gridmaps.po index 0f69119261..5d58d3d5a1 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/using_gridmaps.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/using_gridmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po index a5485abf7a..a4df8cb673 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/using_transforms.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/using_transforms.po index bfe598d838..1f6f4b3ded 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/using_transforms.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/using_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -403,13 +403,6 @@ msgstr "" "duit. Ní mór duit do dhícheall a dhéanamh chun stop a chur ag smaoineamh in " "uillinneacha." -msgid "" -"Imagine you need to shoot a bullet in the direction your player is facing. " -"Just use the forward axis (commonly ``Z`` or ``-Z``)." -msgstr "" -"Samhlaigh is gá duit a shoot piléar sa treo a bhfuil do imreoir os comhair. " -"Ní gá ach an ais chun tosaigh a úsáid (''Z'' nó ''-Z'' go coitianta)." - msgid "" "Is the enemy looking at the player? Use the dot product for this (see " "the :ref:`doc_vector_math` tutorial for an explanation of the dot product):" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/variable_rate_shading.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/variable_rate_shading.po index 20847ebda0..e5da3bf149 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/variable_rate_shading.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/variable_rate_shading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/visibility_ranges.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/visibility_ranges.po index 6305854db7..5a735b61d6 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/visibility_ranges.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/visibility_ranges.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -192,13 +192,6 @@ msgstr "" "leat na hairíonna seo a leanas a choigeartú i rannán **Raon Infheicthe** an " "GeometryInstance3d:" -msgid "" -"**Begin:** The instance will be hidden when the camera is closer to the " -"instance's *origin* than this value (in 3D units)." -msgstr "" -"**Tosaigh: ** Beidh an t-áis i bhfolach nuair a bheidh an ceamara níos gaire " -"dó* bunaidh an cháis ná an luach seo (in aonaid 3D)." - msgid "" "**Begin Margin:** The hysteresis or alpha fade transition distance to use " "for the close-up transition (in 3D units). The behavior of this property " @@ -208,13 +201,6 @@ msgstr "" "húsáid don aistriú dlúth (in aonaid 3D). Braitheann iompar na maoine seo " "ar**Fade Mod**." -msgid "" -"**End:** The instance will be hidden when the camera is further away from " -"the instance's *origin* than this value (in 3D units)." -msgstr "" -"**Deireadh: ** Beidh an t-áis i bhfolach nuair a bheidh an ceamara níos " -"faide ó* bunaidh an cháis ná an luach seo (in aonaid 3D)." - msgid "" "**End Margin:** The hysteresis or alpha fade transition distance to use for " "the far-away transition (in 3D units). The behavior of this property depends " diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/volumetric_fog.po b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/volumetric_fog.po index 47564f0227..dd2c3a2f0a 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/3d/volumetric_fog.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/3d/volumetric_fog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -282,19 +282,6 @@ msgstr "" "mó le ceo, ach beidh solas fós in ann ceo a dhéanamh níos gile i gceantair " "ar leith." -msgid "" -"This can be done by setting volumetric fog density to the lowest permitted " -"value *greater than zero* (``0.0001``), then increasing the **Volumetric Fog " -"Energy** property on lights to much higher values than the default to " -"compensate. Values between ``10000`` and ``100000`` usually work well for " -"this." -msgstr "" -"Is féidir é seo a dhéanamh trí dhlús ceo toirtmhéadrach a shocrú go dtí an " -"luach ceadaithe is ísle *níos mó ná nialas * (''0.0001'), agus ansin an " -"mhaoin **Volumetric Fog Energy ** ar shoilse a mhéadú go luachanna i bhfad " -"níos airde ná an réamhshocrú chun cúiteamh a dhéanamh. Is iondúil go n-" -"oibríonn luachanna idir ''10000'' agus ''100000'' go maith chuige sin." - msgid "Balancing performance and quality" msgstr "Cothromú feidhmíocht agus cáilíocht" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/animation/2d_skeletons.po b/sphinx/po/ga/LC_MESSAGES/tutorials/animation/2d_skeletons.po index 083ebbeb2a..2c7a2e2bd0 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/animation/2d_skeletons.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/animation/2d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/animation/animation_track_types.po b/sphinx/po/ga/LC_MESSAGES/tutorials/animation/animation_track_types.po index a175582338..acbbc1855c 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/animation/animation_track_types.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/animation/animation_track_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/animation/animation_tree.po b/sphinx/po/ga/LC_MESSAGES/tutorials/animation/animation_tree.po index 0fd473fb43..7ebd386fe2 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/animation/animation_tree.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/animation/animation_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -94,21 +94,6 @@ msgstr "" msgid "For better blending" msgstr "Le haghaidh meascán níos fearr" -msgid "" -"In Godot 4.0+, in order for the blending results to be deterministic " -"(reproducible and always consistent), the blended property values must have " -"a specific initial value. For example, in the case of two animations to be " -"blended, if one animation has a property track and the other does not, the " -"blended animation is calculated as if the latter animation had a property " -"track with the initial value." -msgstr "" -"I Godot 4.0+, ionas go mbeidh na torthaí measctha cinntitheach (in-" -"atáirgeadh agus comhsheasmhach i gcónaí), caithfidh luach tosaigh sonrach a " -"bheith ag na luachanna maoine measctha. Mar shampla, i gcás dhá bheochan atá " -"le cumasc, má tá rian maoine ag beochan amháin agus nach bhfuil an ceann " -"eile, ríomhtar an beochan measctha amhail is dá mbeadh rian maoine ag an " -"mbeochan deireanach leis an luach tosaigh." - msgid "" "When using Position/Rotation/Scale 3D tracks for Skeleton3D bones, the " "initial value is Bone Rest. For other properties, the initial value is ``0`` " diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/animation/creating_movies.po b/sphinx/po/ga/LC_MESSAGES/tutorials/animation/creating_movies.po index ffb9677db1..57d881562f 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/animation/creating_movies.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/animation/creating_movies.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/animation/cutout_animation.po b/sphinx/po/ga/LC_MESSAGES/tutorials/animation/cutout_animation.po index e3854be30d..3821812f2d 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/animation/cutout_animation.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/animation/cutout_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/animation/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/animation/index.po index f5e76b5874..df49c49095 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/animation/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/animation/introduction.po b/sphinx/po/ga/LC_MESSAGES/tutorials/animation/introduction.po index 345f4efd4d..c7ae5d10ca 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/animation/introduction.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/animation/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/animation/playing_videos.po b/sphinx/po/ga/LC_MESSAGES/tutorials/animation/playing_videos.po index b65c50e8bf..55e6805360 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/animation/playing_videos.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/animation/playing_videos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -78,17 +78,6 @@ msgstr "" msgid "Handling resizing and different aspect ratios" msgstr "Athrú méid láimhseála agus cóimheasa gné" -msgid "" -"By default in Godot 4.0, the VideoStreamPlayer will automatically be resized " -"to match the video's resolution. You can make it follow " -"usual :ref:`class_Control` sizing by enabling **Expand** on the " -"VideoStreamPlayer node." -msgstr "" -"De réir réamhshocraithe i Godot 4.0, athrófar an VideoStreamPlayer go " -"huathoibríoch chun réiteach an fhíseáin a mheaitseáil. Is féidir leat é a " -"leanúint de ghnáth: ref: `Class_Control` méid trí**Expand** a chumasú ar an " -"nód VideoStreamPlayer." - msgid "" "To adjust how the VideoStreamPlayer node resizes depending on window size, " "adjust the anchors using the **Layout** menu at the top of the 2D editor " diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po index 761d685775..fa5be53de2 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po index 4166e6fac2..a0388766da 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/import_process.po b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/import_process.po index bc5126e0ae..da1658f6f8 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/import_process.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/import_process.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po index 45a5147dc6..b6ef0587af 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -341,13 +341,6 @@ msgid "" msgstr "" "Ba mhaith leat gnéithe ábhartha nach dtacaíonn d'fheidhmchlár 3D a chumrú." -msgid "" -"You want to use a different texture filtering mode, as this option is " -"configured in the material since Godot 4.0 (and not in the image)." -msgstr "" -"Ba mhaith leat modh scagtha uigeachta difriúil a úsáid, mar tá an rogha seo " -"cumraithe san ábhar ó Godot 4.0 (agus ní san íomhá)." - msgid "" "You want to replace one of the materials with an entirely different " "material, such as a custom shader." diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po index 64fc3d61ab..ef7ae989fe 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po index 6b43bbb985..a69385bb0f 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -444,19 +444,6 @@ msgstr "" msgid "Using animation libraries" msgstr "Leabharlanna beochana ag" -msgid "" -"As of Godot 4.0, you can choose to import **only** animations from a glTF " -"file and nothing else. This is used in some asset pipelines to distribute " -"animations separately from models. For example, this allows you to use one " -"set of animations for several characters, without having to duplicate " -"animation data in every character." -msgstr "" -"Amhail Godot 4.0, is féidir leat a roghnú beochanacha** amháin a iompórtáil " -"ó chomhad glTF agus aon rud eile. Úsáidtear é seo i roinnt píblíne " -"sócmhainní chun beochan a dháileadh ar leithligh Mar shampla, ligeann sé seo " -"duit sraith amháin beochana a úsáid le haghaidh roinnt carachtair, gan " -"sonraí beochana a dhúbailt i ngach carachtar." - msgid "" "To do so, select the glTF file in the FileSystem dock, then change the " "import mode to Animation Library in the Import dock:" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po index ddd1a21778..110d54a7bf 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po index 67dfa14abc..e87c7db98d 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po index 3b3e57b785..17e11c4e78 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po index da4c9cca2f..06a1ff8594 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po index 99c447d377..778d754167 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -262,29 +262,6 @@ msgstr "" msgid "Import options" msgstr "Roghanna iompórtá" -msgid "" -"In Godot 4.0, changing the texture filter and repeat mode is no longer done " -"in the import options." -msgstr "" -"I Godot 4.0, ní dhéantar an scagaire uigeachta agus an modh athrá a athrú a " -"thuilleadh sna roghanna allmhairithe." - -msgid "" -"Instead, texture filter and repeat modes are changed in the CanvasItem " -"properties in 2D (with a project setting acting as a default), and in " -"a :ref:`per-material configuration in 3D " -"`. In custom shaders, filter and repeat " -"mode is changed on the ``sampler2D`` uniform using hints described in " -"the :ref:`doc_shading_language` documentation." -msgstr "" -"Ina ionad sin, athraítear modhanna scagaire uigeachta agus athdhéanta sna " -"hairíonna CanvasItem in 2D (agus socrú tionscadail ag feidhmiú mar " -"réamhshocrú), agus i :ref:`cumraíocht in aghaidh an ábhair i 3D " -"`. I scáthaitheoirí saincheaptha, " -"athraítear modh an scagaire agus an modh athdhéanta ar an éide ``sampler2D`` " -"ag baint úsáide as leideanna a bhfuil cur síos orthu sa " -"cháipéisíocht :ref:`doc_shading_language`." - msgid "Compress > Mode" msgstr "Comhbhrúigh > Mód" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po index d61ce51dd2..070ec104ff 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/index.po index 89cbb635cd..750cc4d8cc 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po index 826bcb8f96..96807c02f5 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -47,17 +47,6 @@ msgstr "" "réamhshocraithe mar Bone Rest Má tá Cone Pose cothrom le Cone Rest, " "ciallaíonn sé go bhfuil an Cnámharlach sa phost réamhshocraithe." -msgid "" -"Godot 3.x and Godot 4.0+ have different Bone Pose behaviors. In Godot 3.x, " -"Bone Pose is relative to Bone Rest, but in Godot 4.0+, it includes Bone " -"Rest. See this `article `__." -msgstr "" -"Tá iompraíochtaí éagsúla Bone Pose ag Godot 3.x agus Godot 4.0+. I Godot " -"3.x, tá Bone Pose i gcoibhneas le Bone Rest, ach i Godot 4.0+, folaíonn sé " -"Bone Rest. Féach an `alt seo `__." - msgid "" "Skeletal models have different Bone Rests depending on the environment from " "which they were exported. For example, the bones of a glTF model output from " @@ -71,16 +60,6 @@ msgstr "" "cnámharlaigh ann gan aon rothlú Cone Rest, mar shampla aschur samhail gLTF ó " "Maya." -msgid "" -"To share animations in Godot, it is necessary to match Bone Rests as well as " -"Bone Names to remove unwanted tracks in some cases. In Godot 4.0+, you can " -"do that using the scene importer." -msgstr "" -"Chun beochan a roinnt i Godot, is gá Bone Rests a mheaitseáil chomh maith le " -"hAinmneacha Cnámh chun rianta nach dteastaíonn a bhaint i gcásanna áirithe. " -"I Godot 4.0+, is féidir leat é sin a dhéanamh ag baint úsáide as an " -"allmhaireoir radhairc." - msgid "Options for Retargeting" msgstr "Roghanna le haghaidh Athdhíriú" @@ -180,21 +159,6 @@ msgstr "Baineann sé aon rianta seachas an rian Cnámh Transform ó na beochan." msgid "Unimportant Positions" msgstr "Poist Neamhthábhachtach" -msgid "" -"Removes Position tracks other than ``root_bone`` and ``scale_base_bone`` " -"defined in :ref:`class_skeletonprofile` from the animations. " -"In :ref:`class_skeletonprofilehumanoid`, this means that to remove Position " -"tracks other than \"Root\" and \"Hips\". Since Godot 4.0+, animations " -"include Bone Rest in the Transform value. If you disable this option, the " -"animation may change the body shape unpredictably." -msgstr "" -"Baineann sé rianta Suíomh seachas ``root_bone`` agus ``scale_base_bone`` atá " -"sainmhínithe in:ref: `class_skeletonprofile` ó na beochan. In:ref: " -"`class_skeletonprofilehumanoid`, ciallaíonn sé seo rianta Seasamh seachas " -"“Root” agus “Clubs” a bhaint. Ó Godot 4.0+, cuimsíonn beochan Cone Rest sa " -"luach Transform. Má dhíchumasaíonn tú an rogha seo, féadfaidh an beochan " -"cruth an choirp a athrú gan thuar." - msgid "Unmapped Bones" msgstr "Cnámha gan mharpáil" @@ -324,20 +288,6 @@ msgstr "" "Aontaíonn sé na samhlacha 'Bone Rests tríd í a fhorscríobh chun na póir " "tagartha a shainmhínítear in:ref: `class_skeletonprofile` a mheaitseáil." -msgid "" -"This is the most important option for sharing animations in Godot 4.0+, but " -"be aware that this option can produce horrible results **if the original " -"Bone Rest set externally is important**. If you want to share animations " -"with keeping the original Bone Rest, consider to use the `Realtime Retarget " -"Module `__." -msgstr "" -"Is é seo an rogha is tábhachtaí chun beochan a roinnt in Godot 4.0+, ach bí " -"ar an eolas gur féidir leis an rogha seo torthaí uafásacha a thabhairt **má " -"tá an bhunsraith Bone Rest tábhachtach go seachtrach**. Más mian leat " -"beochan a roinnt leis an mBone Rest bunaidh a choinneáil, smaoinigh ar an " -"`Modúl Retarget Realtime `__ a úsáid." - msgid "Fix Silhouette" msgstr "Socraigh scáthchruth" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/audio/audio_buses.po b/sphinx/po/ga/LC_MESSAGES/tutorials/audio/audio_buses.po index a52b173b39..35e52180dc 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/audio/audio_buses.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/audio/audio_buses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/audio/audio_effects.po b/sphinx/po/ga/LC_MESSAGES/tutorials/audio/audio_effects.po index 52fa28acd5..64da3d8018 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/audio/audio_effects.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/audio/audio_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/audio/audio_streams.po b/sphinx/po/ga/LC_MESSAGES/tutorials/audio/audio_streams.po index 276d4d9c5e..ef2b61a7cf 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/audio/audio_streams.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/audio/audio_streams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/audio/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/audio/index.po index c08c37a6f4..16f385bd30 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/audio/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/audio/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/audio/recording_with_microphone.po b/sphinx/po/ga/LC_MESSAGES/tutorials/audio/recording_with_microphone.po index 584502a2c5..1eb3e0007d 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/audio/recording_with_microphone.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/audio/recording_with_microphone.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/audio/sync_with_audio.po b/sphinx/po/ga/LC_MESSAGES/tutorials/audio/sync_with_audio.po index 92a2f638b8..12c6cf5082 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/audio/sync_with_audio.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/audio/sync_with_audio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/audio/text_to_speech.po b/sphinx/po/ga/LC_MESSAGES/tutorials/audio/text_to_speech.po index 4d4025dd88..a7ec9a5752 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/audio/text_to_speech.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/audio/text_to_speech.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po b/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po index ce28d4eb3a..dc0d794c62 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/data_preferences.po b/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/data_preferences.po index 6dea8841ac..03c5b2ffd9 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/data_preferences.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/data_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po b/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po index e42c5aa0cf..27c29bcc22 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/godot_notifications.po b/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/godot_notifications.po index 89daf41dd6..e21166dbc4 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/godot_notifications.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/godot_notifications.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/index.po index 9f62616c97..fea79621e1 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po b/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po index 3cb558cc9d..c504e87b75 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/logic_preferences.po b/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/logic_preferences.po index efdb36dc8c..a8a6f1d1d3 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/logic_preferences.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/logic_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -86,29 +86,6 @@ msgstr "" "Mar sin, nuair a tharlaíonn réamhlódáil go díreach i gcoinne luchtú, agus " "cathain ba chóir ceann a úsáid ach an oiread? A ligean ar a fheiceáil sampla:" -msgid "" -"Preloading allows the script to handle all the loading the moment one loads " -"the script. Preloading is useful, but there are also times when one doesn't " -"wish for it. To distinguish these situations, there are a few things one can " -"consider:" -msgstr "" -"Ceadaíonn réamhluchtú don script an luchtú go léir a láimhseáil an nóiméad a " -"luchtaíonn duine an script. Tá réamhlódáil úsáideach, ach tá amanna ann " -"freisin nuair nach mian le duine é. Chun idirdhealú a dhéanamh ar na cásanna " -"seo, tá roinnt rudaí is féidir le duine a mheas:" - -msgid "" -"If one cannot determine when the script might load, then preloading a " -"resource, especially a scene or script, could result in further loads one " -"does not expect. This could lead to unintentional, variable-length load " -"times on top of the original script's load operations." -msgstr "" -"Mura féidir le duine a chinneadh cén uair a d'fhéadfadh an script a luchtú, " -"ansin d'fhéadfadh ualach breise a bheith mar thoradh ar acmhainn a " -"réamhlódáil, go háirithe radharc nó script. D'fhéadfadh amanna ualaigh " -"neamhbheartaithe, athraitheacha a bheith mar thoradh air seo ar bharr " -"oibríochtaí ualaigh na scripte bunaidh." - msgid "" "If something else could replace the value (like a scene's exported " "initialization), then preloading the value has no meaning. This point isn't " @@ -138,39 +115,9 @@ msgstr "" "mbeadh sé ina mhaoin ina ionad sin, túsaithe ag baint úsáide as ''@export'' " "nó ''ualach()'' (agus b'fhéidir nach bhfuil túsaithe fiú go dtí níos déanaí)." -msgid "" -"If the script requires a great many dependencies, and one does not wish to " -"consume so much memory, then one may wish to, load and unload various " -"dependencies at runtime as circumstances change. If one preloads resources " -"into constants, then the only way to unload these resources would be to " -"unload the entire script. If they are instead loaded properties, then one " -"can set them to ``null`` and remove all references to the resource entirely " -"(which, as a :ref:`RefCounted `-extending type, will cause " -"the resources to delete themselves from memory)." -msgstr "" -"Má éilíonn an script go leor spleáchais, agus mura bhfuil duine ag iarraidh " -"an oiread sin cuimhne a ithe, b'fhéidir gur mhaith le duine spleáchais " -"éagsúla a luchtú agus a dhíluchtú ag am rite de réir mar a athraíonn cúinsí. " -"Má dhéanann duine acmhainní a réamh-lódáil go tairisigh, is é an t-aon " -"bhealach chun na hacmhainní seo a dhíluchtú ná an script iomlán a dhíluchtú. " -"Más airíonna luchtaithe iad, is féidir iad a shocrú go ``null`` agus gach " -"tagairt don acmhainn a bhaint ina hiomláine (mar :ref:`RefCounted " -"`-cineál síneadh, scriosfar na hacmhainní iad féin as " -"cuimhne)." - msgid "Large levels: static vs. dynamic" msgstr "Leibhéil mhóra: statach vs dinimiciúil" -msgid "" -"If one is creating a large level, which circumstances are most appropriate? " -"Should they create the level as one static space? Or should they load the " -"level in pieces and shift the world's content as needed?" -msgstr "" -"Má tá leibhéal mór á chruthú ag duine, cad iad na cúinsí is oiriúnaí? Ar " -"chóir dóibh an leibhéal a chruthú mar spás statach amháin? Nó ar chóir dóibh " -"an leibhéal a luchtú i bpíosaí agus ábhar an domhain a athrú de réir mar is " -"gá?" - msgid "" "Well, the simple answer is, \"when the performance requires it.\" The " "dilemma associated with the two options is one of the age-old programming " @@ -207,45 +154,9 @@ msgstr "" "timpeallachtaí móra agus éagsúla nó eilimintí a ghintear nós imeachta na " "straitéisí seo i bhfeidhm chun cuimhne a sheachaint." -msgid "" -"On the flip side, coding a dynamic system is more complex, i.e. uses more " -"programmed logic, which results in opportunities for errors and bugs. If one " -"isn't careful, they can develop a system that bloats the technical debt of " -"the application." -msgstr "" -"Ar an taobh smeach, tá códú córas dinimiciúil níos casta, i.e. úsáideann " -"loighic níos cláraithe, rud a fhágann go mbíonn deiseanna ann le haghaidh " -"earráidí agus fabhtanna. Mura bhfuil duine cúramach, is féidir leo córas a " -"fhorbairt a chuireann bac ar fhiachas teicniúil an iarratais." - msgid "As such, the best options would be..." msgstr "Mar sin, is iad na roghanna is fearr ná ..." -msgid "To use a static level for smaller games." -msgstr "Leibhéal statach a úsáid le haghaidh cluichí níos lú." - -msgid "" -"If one has the time/resources on a medium/large game, create a library or " -"plugin that can code the management of nodes and resources. If refined over " -"time, so as to improve usability and stability, then it could evolve into a " -"reliable tool across projects." -msgstr "" -"Má tá an t-am / acmhainní ag duine ar chluiche meánach / mór, leabharlann nó " -"breiseán a chruthú ar féidir leis bainistíocht nóid agus acmhainní a chódú. " -"Má scagadh le himeacht ama, chun inúsáidteacht agus cobhsaíocht a fheabhsú, " -"ansin d'fhéadfadh sé teacht chun cinn ina uirlis iontaofa ar fud na " -"dtionscadal." - -msgid "" -"Code the dynamic logic for a medium/large game because one has the coding " -"skills, but not the time or resources to refine the code (game's gotta get " -"done). Could potentially refactor later to outsource the code into a plugin." -msgstr "" -"Cód an loighic dinimiciúil le haghaidh cluiche meán / mór toisc go bhfuil " -"ceann na scileanna códaithe, ach ní an t-am nó acmhainní a bheachtú an cód " -"(gotta cluiche a fháil déanta). Níorbh fhéidir refactor a dhéanamh níos " -"déanaí chun an cód a sheachfhoinsiú isteach i mbreiseán." - msgid "" "For an example of the various ways one can swap scenes around at runtime, " "please see the :ref:`\"Change scenes manually\" " diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/node_alternatives.po b/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/node_alternatives.po index c44096ab45..158869ca8d 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/node_alternatives.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/node_alternatives.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/project_organization.po b/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/project_organization.po index 38e9a1fbeb..b80f6e36d2 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/project_organization.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/project_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/scene_organization.po b/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/scene_organization.po index 126c36398d..5820f22722 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/scene_organization.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/scene_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po b/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po index 9a7ce9b34d..be3d36158d 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/version_control_systems.po b/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/version_control_systems.po index ad50d69ea7..dd8671294b 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/version_control_systems.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/version_control_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -36,13 +36,6 @@ msgstr "" "féin. Mar sin féin, éilíonn rialú leagan san eagarthóir breiseán don VCS ar " "leith atá á úsáid agat." -msgid "" -"As of July 2023, there is only a Git plugin available, but the community may " -"create additional VCS plugins." -msgstr "" -"Amhail Iúil 2023, níl ach breiseán Git ar fáil, ach féadfaidh an pobal " -"breiseáin VCS breise a chruthú." - msgid "Official Git plugin" msgstr "Breiseán oifigiúil GitComment" @@ -83,13 +76,6 @@ msgstr "" "tábhachtach, mar d'fhéadfadh Godot 3.x agus 4.0 dintiúir íogaire a stóráil i " "''export_presets.cfg'' (murab ionann agus Godot 4.1 agus níos déanaí)." -msgid "" -"If you are using Godot 3, check the ``3.5`` version of this documentation " -"page instead." -msgstr "" -"Má tá Godot 3 in úsáid agat, seiceáil an leagan ''3.5'' den leathanach " -"doiciméadaithe seo ina ionad." - msgid "" "There are some files and folders Godot automatically creates when opening a " "project in the editor for the first time. To avoid bloating your version " diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po b/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po index cf5c82b779..2cb8310c0d 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/command_line_tutorial.po b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/command_line_tutorial.po index 6a9ac5cd12..b527b343ca 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/command_line_tutorial.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/command_line_tutorial.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/customizing_editor.po b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/customizing_editor.po index 3a4ae59de1..68c14cbef3 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/customizing_editor.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/customizing_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/default_key_mapping.po b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/default_key_mapping.po index a37a1bce41..4c3ee0d15d 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/default_key_mapping.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/default_key_mapping.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -54,18 +54,12 @@ msgstr "macOS" msgid "Editor setting" msgstr "Suíomh eagarthóra" -msgid "Open 2D Editor" -msgstr "Oscail Eagarthóir 2D" - msgid ":kbd:`Ctrl + F1`" msgstr ":kbd: `Ctrl+F1`" msgid "``editor/editor_2d``" msgstr "``eagarthóir/eagarthóir_2d``" -msgid "Open 3D Editor" -msgstr "Oscail Eagarthóir 3D" - msgid ":kbd:`Ctrl + F2`" msgstr ":kbd: `Ctrl+F2`" @@ -99,8 +93,8 @@ msgstr "Modh saor in aisce seachráin" msgid ":kbd:`Ctrl + Shift + F11`" msgstr ":kbd: `Ctrl+Shift + F11`" -msgid ":kbd:`Cmd + Ctrl + D`" -msgstr ":kbd: `Cmd + Ctrl+D`" +msgid ":kbd:`Cmd + Shift + D`" +msgstr ":kbd:'Cmd + Shift + D'" msgid "``editor/distraction_free_mode``" msgstr "``mod_eagarthóir/tarraing_saor-mhod``" @@ -1674,9 +1668,6 @@ msgstr "''animation_editor/duplicate_selection''" msgid "Duplicate Transposed" msgstr "Dúblach Trasuite" -msgid ":kbd:`Cmd + Shift + D`" -msgstr ":kbd:'Cmd + Shift + D'" - msgid "``animation_editor/duplicate_selection_transposed``" msgstr "''animation_editor/duplicate_selection_transposed''" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/external_editor.po b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/external_editor.po index 3afb3ef83b..235086e020 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/external_editor.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/external_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -128,9 +128,6 @@ msgstr "EmacsName" msgid "``emacs +{line}:{col} {file}``" msgstr "''emacs +{line}:{col} {file}''" -msgid "Sublime Text" -msgstr "Téacs Sublime" - msgid "" "For Visual Studio Code on Windows, you will have to point to the " "``code.cmd`` file." diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/index.po index 471333af81..ee2d71d587 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/inspector_dock.po b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/inspector_dock.po index fd30b4d3cc..4f49f9394b 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/inspector_dock.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/inspector_dock.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/managing_editor_features.po b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/managing_editor_features.po index 1aae423f6d..70567291c4 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/managing_editor_features.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/managing_editor_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/project_manager.po b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/project_manager.po index ef28a569d2..0692efd872 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/project_manager.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/project_manager.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/project_settings.po b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/project_settings.po index eec4fd2fd8..def0221cde 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/project_settings.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/project_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/script_editor.po b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/script_editor.po index 7deab44dd0..9e4e6db8ed 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/script_editor.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/script_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po index 6e90a718a6..aa25555300 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/using_the_android_editor.po b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/using_the_android_editor.po index 8df650f581..a4bb8b2a62 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/using_the_android_editor.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/using_the_android_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/using_the_web_editor.po b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/using_the_web_editor.po index 5cbdf1b27a..7b127286f1 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/using_the_web_editor.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/using_the_web_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po index 1fa6648704..ab60f2d2b0 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/export/android_gradle_build.po b/sphinx/po/ga/LC_MESSAGES/tutorials/export/android_gradle_build.po index 5e6ed71f80..8faff57fa8 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/export/android_gradle_build.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/export/android_gradle_build.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po b/sphinx/po/ga/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po index 4d975cc08e..e3e059cd84 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_android.po b/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_android.po index 5db3d97e65..821c8d2ba1 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_android.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po b/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po index 47b729269a..199d9da411 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_ios.po b/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_ios.po index c1994781ba..a259c62408 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_ios.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_linux.po b/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_linux.po index bc7f6f2f44..5da98c57c1 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_linux.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_macos.po b/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_macos.po index a448b79965..1b24489003 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_macos.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_visionos.po b/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_visionos.po index 46ab58cbd3..8155e53c83 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_visionos.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_web.po b/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_web.po index 86714a678b..dd32f5b3a9 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_web.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_windows.po b/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_windows.po index fce2ca5a10..14824220ed 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_windows.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_pcks.po b/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_pcks.po index 7a7019cc24..5f25767961 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_pcks.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_pcks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_projects.po b/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_projects.po index fd0315de7e..4e7390bbf1 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_projects.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/export/exporting_projects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/export/feature_tags.po b/sphinx/po/ga/LC_MESSAGES/tutorials/export/feature_tags.po index ceb8d58caa..6e02a672d7 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/export/feature_tags.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/export/feature_tags.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/export/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/export/index.po index 8d6c060266..711be43b4d 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/export/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/export/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/export/one-click_deploy.po b/sphinx/po/ga/LC_MESSAGES/tutorials/export/one-click_deploy.po index c2e67c88a8..ac9e19ad0f 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/export/one-click_deploy.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/export/one-click_deploy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/export/running_on_macos.po b/sphinx/po/ga/LC_MESSAGES/tutorials/export/running_on_macos.po index 070aaaa67c..cced3605cb 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/export/running_on_macos.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/export/running_on_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/i18n/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/i18n/index.po index 642da45676..653a4cc536 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/i18n/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/i18n/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/i18n/internationalizing_games.po b/sphinx/po/ga/LC_MESSAGES/tutorials/i18n/internationalizing_games.po index 8f91eb927f..823b5d1899 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/i18n/internationalizing_games.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/i18n/internationalizing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -57,15 +57,6 @@ msgstr "" msgid "Configuring the imported translation" msgstr "An t-aistriúchán allmhairithe a chum" -msgid "" -"Translations can get updated and re-imported when they change, but they " -"still have to be added to the project. This is done in **Project → Project " -"Settings → Localization**:" -msgstr "" -"Is féidir aistriúcháin a nuashonrú agus a athiompórtáil nuair a athraíonn " -"siad, ach caithfear iad a chur leis an tionscadal fós. Déantar é seo " -"in**Tionscadal → Socruithe Tionscadail → Logánach**:" - msgid "The above dialog is used to add or remove translations project-wide." msgstr "" "Úsáidtear an dialóg thuas chun aistriúcháin a chur leis nó a bhaint ar fud " @@ -84,9 +75,6 @@ msgstr "" "seo a úsáid le haghaidh íomhánna logánaithe mar chláir fógraí in-chluiche nó " "guthanna logánaithe." -msgid "The **Remaps** tab can be used for this:" -msgstr "Is féidir an cluais**Remaps** a úsáid chuige seo:" - msgid "" "Select the resource to be remapped then add some alternatives for each " "locale." @@ -121,33 +109,6 @@ msgstr "Samplaí:" msgid "Converting keys to text" msgstr "Eochracha a thiontú go téacs" -msgid "" -"Some controls, such as :ref:`Button ` and :ref:`Label " -"`, will automatically fetch a translation if their text matches " -"a translation key. For example, if a label's text is " -"\"MAIN_SCREEN_GREETING1\" and that key exists in the current translation, " -"then the text will automatically be translated." -msgstr "" -"Gheobhaidh roinnt rialtáin, mar shampla :ref:`Button ` " -"agus :ref:`Lipéad `, aistriúchán go huathoibríoch má " -"mheaitseálann a dtéacs eochair aistriúcháin. Mar shampla, más é " -"\"MAIN_SCREEN_GREETING1\" téacs lipéad agus go bhfuil an eochair sin san " -"aistriúchán reatha, aistreofar an téacs go huathoibríoch." - -msgid "" -"This automatic translation behavior may be undesirable in certain cases. For " -"instance, when using a Label to display a player's name, you most likely " -"don't want the player's name to be translated if it matches a translation " -"key. To disable automatic translation on a specific node, disable " -"**Localization > Auto Translate** in the inspector." -msgstr "" -"D’fhéadfadh an t-iompar uathoibríoch aistriúcháin seo a bheith neamh-" -"inmhianaithe i gcásanna áirithe. Mar shampla, agus Lipéad á úsáid agat chun " -"ainm imreora a thaispeáint, is dócha nach dteastaíonn uait go n-aistreofaí " -"ainm an imreora má mheaitseálann sé eochair aistriúcháin. Chun aistriúchán " -"uathoibríoch ar nód ar leith a dhíchumasú, díchumasaigh **Localization > " -"Auto Translate** sa chigire." - msgid "" "In code, the :ref:`Object.tr() ` function can be " "used. This will just look up the text in the translations and convert it if " @@ -264,13 +225,6 @@ msgstr "" msgid "This can be combined with a context if needed:" msgstr "Is féidir é seo a chomhcheangal le comhthéacs más gá:" -msgid "" -"Providing pluralized translations is only supported " -"with :ref:`doc_localization_using_gettext`, not CSV." -msgstr "" -"Ní thacaítear le haistriúcháin iolraithe a sholáthar ach " -"le :ref:'doc_localization_using_gettext', ní CSV." - msgid "Making controls resizable" msgstr "Rialuithe a dhéanamh in-athdhíolta" @@ -342,9 +296,6 @@ msgstr "" msgid "TranslationServer" msgstr "Freastalaí Aistriúcháin" -msgid "Bidirectional text and UI Mirroring" -msgstr "Téacs déthreo agus scáthánú UI" - msgid "" "Arabic and Hebrew are written from right to left (except for the numbers and " "Latin words mixed in), and the user interface for these languages should be " @@ -385,24 +336,6 @@ msgstr "" "Scátháin ord cothrománach rialuithe an linbh sna coimeádáin, agus míreanna i " "rialuithe Crann / Mírliosta." -msgid "" -"Uses mirrored order of the internal control elements (e.g. OptionButton " -"dropdown button, checkbox alignment, List column order, Tree item icons and " -"connecting line alignment, e.t.c.), in some cases mirrored controls use " -"separate theme styles." -msgstr "" -"Úsáideann an páiste ord scáthánaithe na n-eilimintí rialaithe inmheánaigh " -"(m.sh. cnaipe anuas OptionButton, ailíniú ticbhosca, ordú colún Liosta, " -"deilbhíní mír crann agus ailíniú líne nasctha, e.t.c.), i gcásanna áirithe " -"úsáideann rialuithe scáthánaithe stíleanna téama ar leith." - -msgid "" -"Coordinate system is not mirrored, and non-UI nodes (sprites, e.t.c) are not " -"affected." -msgstr "" -"Ní scáthánaítear an córas comhordanáidí, agus ní dhéantar difear do nóid " -"neamh-UI (sprites, e.t.c)." - msgid "" "It is possible to override text and control layout direction by using the " "following control properties:" @@ -410,25 +343,6 @@ msgstr "" "Is féidir téacs a shárú agus treo leagan amach a rialú trí na hairíonna " "rialaithe seo a leanas a úsáid:" -msgid "" -"``text_direction``, sets the base text direction. When set to \"auto\", " -"direction depends on the first strong directional character in the text " -"according to the Unicode Bidirectional Algorithm," -msgstr "" -"''text_direction'', an treo buntéacs. Nuair a leagtar go \"uathoibríoch\", " -"braitheann treo ar an gcéad charachtar treo láidir sa téacs de réir Algartam " -"Déthreo Unicode," - -msgid "``language``, overrides current project locale." -msgstr "''teanga'', a sháraíonn logchaighdeán an tionscadail reatha." - -msgid "" -"``structured_text_bidi_override`` property and ``_structured_text_parser`` " -"callback, enables special handling for structured text." -msgstr "" -"Cumasaíonn maoin ''structured_text_bidi_override'' agus aisghlaoch " -"''_structured_text_parser'', láimhseáil speisialta do théacs struchtúrtha." - msgid "``layout_direction``, overrides control mirroring." msgstr "''layout_direction'', sáraíonn sé scáthánú rialaithe." @@ -535,26 +449,6 @@ msgstr "" msgid "Translating the project name" msgstr "Ainm an tionscadail a aistriú" -msgid "" -"The project name becomes the app name when exporting to different operating " -"systems and platforms. To specify the project name in more than one language " -"go to **Project > Project Settings> Application > Config**. From here click " -"on the button that says ``Localizable String (Size 0)``. Now there should be " -"a button below that which says ``Add Translation``. Click on that and it " -"will take you to a page where you can choose the language (and country if " -"needed) for your project name translation. After doing that you can now type " -"in the localized name." -msgstr "" -"Déantar ainm an tionscadail mar ainm an aip nuair a bhíonn sé á onnmhairiú " -"chuig córais oibriúcháin agus ardáin éagsúla. Chun ainm an tionscadail a " -"shonrú i níos mó ná teanga amháin téigh chuig **Tionscadal > Socruithe an " -"Tionscadail> Feidhmchlár > Cumraíocht**. Ó anseo cliceáil ar an gcnaipe a " -"deir `` Teaghrán Logánta (Méid 0)``. Anois ba chóir go mbeadh cnaipe faoi " -"bhun an chnaipe a deir ``Cuir Aistriúchán``. Cliceáil air sin agus " -"tabharfaidh sé go dtí leathanach tú inar féidir leat an teanga (agus an tír " -"más gá) a roghnú le haghaidh d’aistriúchán ainm tionscadail. Tar éis duit é " -"sin a dhéanamh is féidir leat an t-ainm logánta a chlóscríobh anois." - msgid "" "If you are unsure about the language code to use, refer to the :ref:`list of " "locale codes `." diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/i18n/locales.po b/sphinx/po/ga/LC_MESSAGES/tutorials/i18n/locales.po index bc468e34f2..1511e2be72 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/i18n/locales.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/i18n/locales.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po b/sphinx/po/ga/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po index c8002dd958..61bf85e132 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -93,54 +93,6 @@ msgstr "An teimpléad PO a chruthú" msgid "Automatic generation using the editor" msgstr "Giniúint uathoibríoch ag baint úsáide as an eagarthóir" -msgid "" -"Since Godot 4.0, the editor can generate a PO template automatically from " -"specified scene and GDScript files. This POT generation also supports " -"translation contexts and pluralization if used in a script, with the " -"optional second argument of ``tr()`` and the ``tr_n()`` method." -msgstr "" -"Ós rud é Godot 4.0, is féidir leis an eagarthóir teimpléad PO a ghiniúint go " -"huathoibríoch ó radharc sonraithe agus comhaid GDScript. Tacaíonn an ghlúin " -"POT seo freisin le comhthéacsanna aistriúcháin agus iolrachas má úsáidtear " -"iad i script, leis an dara hargóint roghnach de ''tr()'' agus an modh " -"''tr_n()''." - -msgid "" -"Open the Project Settings' **Localization > POT Generation** tab, then use " -"the **Add…** button to specify the path to your project's scenes and scripts " -"that contain localizable strings:" -msgstr "" -"Oscail cluaisín ** Logánú > Giniúint POT** Socruithe an Tionscadail, ansin " -"bain úsáid as an gcnaipe **Cuir…** leis chun an chonair chuig radhairc agus " -"scripteanna do thionscadail a shonrú a bhfuil teaghráin logánta iontu:" - -msgid "" -"Creating a PO template in the Localization > POT Generation tab of the " -"Project Settings" -msgstr "" -"Teimpléad PO a chruthú sa chluaisín Logánú > Giniúint POT i Socruithe an " -"Tionscadail" - -msgid "" -"Creating a PO template in the **Localization > POT Generation** tab of the " -"Project Settings" -msgstr "" -"Teimpléad PO a chruthú sa chluaisín ** Logánú > Giniúint POT** i Socruithe " -"an Tionscadail" - -msgid "" -"After adding at least one scene or script, click **Generate POT** in the top-" -"right corner, then specify the path to the output file. This file can be " -"placed anywhere in the project directory, but it's recommended to keep it in " -"a subdirectory such as ``locale``, as each locale will be defined in its own " -"file." -msgstr "" -"Tar éis radharc nó script amháin ar a laghad a chur leis, cliceáil ** Gin " -"POT ** sa chúinne ar bharr ar dheis, ansin sonraigh an cosán chuig an " -"gcomhad aschuir. Is féidir an comhad seo a chur áit ar bith san eolaire " -"tionscadail, ach moltar é a choinneáil i bhfochomhadlann ar nós ''locale'', " -"mar go saineofar gach logán ina chomhad féin." - msgid "" "You can then move over to :ref:`creating a messages file from a PO template " "`." @@ -175,14 +127,6 @@ msgstr "" "tionscadail, ach moltar é a choinneáil i bhfochomhadlann, mar go saineofar " "gach logán ina chomhad féin." -msgid "" -"Create a directory named ``locale`` in the project directory. In this " -"directory, save a file named ``messages.pot`` with the following contents:" -msgstr "" -"Cruthaigh comhadlann darb ainm ''locale'' san eolaire tionscadail. Sa " -"chomhadlann seo, sábháil comhad darb ainm ''messages.pot'' leis an ábhar seo " -"a leanas:" - msgid "" "Messages in gettext are made of ``msgid`` and ``msgstr`` pairs. ``msgid`` is " "the source string (usually in English), ``msgstr`` will be the translated " @@ -228,19 +172,6 @@ msgstr "" msgid "Loading a messages file in Godot" msgstr "Comhad teachtaireachtaí á luchtú i Godot" -msgid "" -"To register a messages file as a translation in a project, open the " -"**Project Settings**, then go to the **Localization** tab. In " -"**Translations**, click **Add…** then choose the ``.po`` or ``.mo`` file in " -"the file dialog. The locale will be inferred from the ``\"Language: " -"\\n\"`` property in the messages file." -msgstr "" -"Chun comhad teachtaireachtaí a chlárú mar aistriúchán i dtionscadal, oscail " -"**Socruithe an Tionscadail**, ansin téigh go dtí an táb **Localization**. In " -"**Aistriúcháin**, cliceáil **Cuir leis…** ansin roghnaigh an comhad ``.po`` " -"nó ``.mo`` sa dialóg comhaid. Déanfar an logán a thuiscint ón airí " -"``\"Teanga: \\n\"`` sa chomhad teachtaireachtaí." - msgid "" "See :ref:`doc_internationalizing_games` for more information on importing " "and testing translations in Godot." diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po b/sphinx/po/ga/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po index 102fe24cd8..3c9a0dbf2f 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -41,29 +41,6 @@ msgstr "EOCHAIR 2" msgid "KEYN" msgstr "KEYNName" -msgid "" -"The \"lang\" tags must represent a language, which must be one of " -"the :ref:`valid locales ` supported by the engine, or they must " -"start with an underscore (`_`), which means the related column is served as " -"comment and won't be imported. The \"KEY\" tags must be unique and represent " -"a string universally (they are usually in uppercase, to differentiate from " -"other strings). These keys will be replaced at runtime by the matching " -"translated string. Note that the case is important, \"KEY1\" and \"Key1\" " -"will be different keys. The top-left cell is ignored and can be left empty " -"or having any content. Here's an example:" -msgstr "" -"Caithfidh na clibeanna \"lang\" teanga a léiriú, a chaithfidh a bheith mar " -"cheann de na :ref:`locales bailí ` a bhfuil an t-inneall ag " -"tacú leis, nó caithfidh siad tosú le béim (`_`), rud a chiallaíonn go bhfuil " -"an colún gaolmhar sheirbheáil sé mar nóta tráchta agus ní iompórtálfar é. " -"Caithfidh na clibeanna \"EOCHAIR\" a bheith uathúil agus sreang a léiriú go " -"huilíoch (is i gcás uachtair de ghnáth iad, chun idirdhealú a dhéanamh ó " -"theaghráin eile). Cuirfear an teaghrán aistrithe meaitseáilte in ionad na n-" -"eochracha seo ag am rite. Tabhair faoi deara go bhfuil an cás tábhachtach, " -"beidh \"KEY1\" agus \"Key1\" eochracha éagsúla. Déantar neamhaird den chill " -"barr-chlé agus is féidir í a fhágáil folamh nó a bhfuil aon ábhar ann. Seo " -"sampla:" - msgid "en" msgstr "i" @@ -164,16 +141,3 @@ msgstr "" "aistriúchán a luchtú nuair a ritheann an cluiche, a shonraítear i " "project.godot (nó na socruithe tionscadail). Ceadaíonn Godot aistriúcháin a " "luchtú agus a bhaint ag am rite chomh maith." - -msgid "" -"Select the ``.csv`` file and access the **Import** dock to define import " -"options. You can toggle the compression of the imported translations, and " -"select the delimiter to use when parsing the CSV file." -msgstr "" -"Roghnaigh an comhad ''.csv'' agus faigh rochtain ar an duga **Iompórtáil** " -"chun roghanna iompórtála a shainiú. Is féidir leat comhbhrú na n-aistriúchán " -"allmhairithe a scoránú, agus an teormharcóir a roghnú le húsáid agus an " -"comhad CSV á pharsáil." - -msgid "Be sure to click **Reimport** after any change to these options." -msgstr "Bí cinnte cliceáil **Reimport** tar éis aon athrú ar na roghanna seo." diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/i18n/pseudolocalization.po b/sphinx/po/ga/LC_MESSAGES/tutorials/i18n/pseudolocalization.po index d10bbcbcce..ffc61e0619 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/i18n/pseudolocalization.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/i18n/pseudolocalization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -53,19 +53,6 @@ msgstr "" msgid "Enabling and configuring pseudolocalization" msgstr "Pseudolocalization a chumasú agus a chumrú" -msgid "" -"Enabling pseudolocalization and the configurations related to it is as " -"simple as toggling a checkbox in the project settings. These settings can be " -"found in **Project → Project Settings → General → Internationalization → " -"Pseudolocalization** after enabling the **Advanced** toggle in the project " -"settings dialog:" -msgstr "" -"Tá sé chomh simplí le bosca seiceála a chumasú agus leis na cumraíochtaí a " -"bhaineann leis i socruithe an tionscadail. Is féidir na socruithe seo a " -"fháil i **Project → Project Settings → General → Internationalization → " -"Pseudolocalization ** tar éis an scoránú **Advanced ** a chumasú sa dialóg " -"socruithe tionscadail:" - msgid "" "Pseudolocalization can also be :ref:`toggled at runtime from a script " "`." diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po b/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po index 1a4f123d16..db65d0d1af 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -359,17 +359,6 @@ msgstr "" "gamepad, seiceáil an luach **Taispeáin > Fuinneog > Coigilt Fuinnimh > " "Coinnigh Scáileán Air** i Socruithe an Tionscadail." -msgid "" -"On Linux, power saving prevention requires the engine to be able to use D-" -"Bus. Check whether D-Bus is installed and reachable if running the project " -"within a Flatpak, as sandboxing restrictions may make this impossible by " -"default." -msgstr "" -"Ar Linux, éilíonn cosc coigilte cumhachta go mbeidh an t-inneall in ann D-" -"Bus a úsáid. Seiceáil an bhfuil D-Bus suiteáilte agus insroichte má tá an " -"tionscadal á reáchtáil laistigh de Flatpak, mar d'fhéadfadh srianta bosca " -"gainimh é seo a dhéanamh dodhéanta de réir réamhshocraithe." - msgid "Troubleshooting" msgstr "Fabhtcheartú" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po b/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po index ff9f89f5b2..15b198138c 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po b/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po index b9bae2d901..79e32b1b55 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/index.po index b0311045a3..139ccc43a8 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/input_examples.po b/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/input_examples.po index 35f146d063..be53692e43 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/input_examples.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/input_examples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/inputevent.po b/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/inputevent.po index 2faf66a0ba..be2aa16d94 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/inputevent.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/inputevent.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po b/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po index 5f3130c5f6..44f96b983b 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/io/background_loading.po b/sphinx/po/ga/LC_MESSAGES/tutorials/io/background_loading.po index 90deb3f40a..9017d3e15a 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/io/background_loading.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/io/background_loading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/io/binary_serialization_api.po b/sphinx/po/ga/LC_MESSAGES/tutorials/io/binary_serialization_api.po index b6d35ba1d5..2721d4b188 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/io/binary_serialization_api.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/io/binary_serialization_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/io/data_paths.po b/sphinx/po/ga/LC_MESSAGES/tutorials/io/data_paths.po index aea6dde743..5fda58ce8f 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/io/data_paths.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/io/data_paths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/io/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/io/index.po index d82522f6ee..7012a5fafb 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/io/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/io/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po b/sphinx/po/ga/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po index 1144bb5804..98ce30fb1f 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/io/saving_games.po b/sphinx/po/ga/LC_MESSAGES/tutorials/io/saving_games.po index 4dc199e746..c5b766e85b 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/io/saving_games.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/io/saving_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/math/beziers_and_curves.po b/sphinx/po/ga/LC_MESSAGES/tutorials/math/beziers_and_curves.po index 4b5af3fa7a..e563f59556 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/math/beziers_and_curves.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/math/beziers_and_curves.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/math/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/math/index.po index bccc49564b..e7c17f6e35 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/math/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/math/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/math/interpolation.po b/sphinx/po/ga/LC_MESSAGES/tutorials/math/interpolation.po index a98cd4298b..1bd1b9cd94 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/math/interpolation.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/math/interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/math/matrices_and_transforms.po b/sphinx/po/ga/LC_MESSAGES/tutorials/math/matrices_and_transforms.po index cc166eba15..907edb80a0 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/math/matrices_and_transforms.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/math/matrices_and_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/math/random_number_generation.po b/sphinx/po/ga/LC_MESSAGES/tutorials/math/random_number_generation.po index 5a5f31d302..1f6479b414 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/math/random_number_generation.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/math/random_number_generation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/math/vector_math.po b/sphinx/po/ga/LC_MESSAGES/tutorials/math/vector_math.po index b2d2f968c1..aef1366c67 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/math/vector_math.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/math/vector_math.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/math/vectors_advanced.po b/sphinx/po/ga/LC_MESSAGES/tutorials/math/vectors_advanced.po index e48499e302..5c66164ca1 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/math/vectors_advanced.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/math/vectors_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/index.po index 0549dd4e5f..730b204300 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po b/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po index 28c314bd72..b3da63fd1a 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po b/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po index 5d22542fb7..56415124b1 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po b/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po index ed02bd570e..a2d96c5d97 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po b/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po index 28f44f27ae..3efd302e54 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po b/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po index 261d0a8345..09a0a61490 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po b/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po index b716134df9..5f7cffc8dc 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/index.po index def8a20886..a56511b704 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po index 9d83997a3a..58279c9f2b 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po index 07832b3b28..3bcc235247 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po index 8ac114370c..9af628255b 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po index f0f46b0416..413f7799c8 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po index 1ab277d97c..0109ceb08d 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po index e7b83d58dc..9e7b17ee88 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po index 0a364a26bb..691ddc02c2 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po index 7b810e75ac..6003702c9c 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po index d7642ed951..ac9bce298c 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po index 821d69d487..0946f02e34 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po index c31c15c41e..dc1e74e5fc 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po index 168dbc03e5..27ec509a73 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po index c9f9569d38..145e13fa41 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po index 0b09d88e64..08224c1e7d 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po index d699231e5a..393c0d3528 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po index 19d8540933..6eedb90c05 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po index 53f9c81b0f..3a452d041c 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po index 0f80da4ef9..19d7d2024d 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po b/sphinx/po/ga/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po index 3f4329b399..79f0090b91 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -218,25 +218,6 @@ msgstr "" "chun piaraí a shocrú, modh aistrithe, etc. Áiríonn sé freisin comharthaí a " "chuirfidh in iúl duit nuair a nascann nó a dhínascann piaraí." -msgid "" -"This class interface can abstract most types of network layers, topologies " -"and libraries. By default, Godot provides an implementation based on ENet " -"(:ref:`ENetMultiplayerPeer `), one based on " -"WebRTC (:ref:`WebRTCMultiplayerPeer `), and one " -"based on WebSocket (:ref:`WebSocketPeer `), but this " -"could be used to implement mobile APIs (for ad hoc WiFi, Bluetooth) or " -"custom device/console-specific networking APIs." -msgstr "" -"Is féidir leis an gcomhéadan ranga seo an chuid is mó de na sraitheanna " -"líonra, na topologies agus na leabharlanna a asbhaint. De réir " -"réamhshocraithe, soláthraíonn Godot feidhmiú bunaithe ar ENet (: " -"ref:`ENetMultiplayerPeer `), ceann atá bunaithe " -"ar WebRTC (: ref:`WebRTCMultiplayerPeer `), " -"agus ceann bunaithe ar WebSocket (: ref:`WebSocketPeer " -"class_WebSocketPeer>`), ach d'fhéadfaí é seo a úsáid chun APIanna " -"soghluaiste a chur i bhfeidhm (le haghaidh wifi ad hoc, Bluetooth) nó APInna " -"líonraithe sainoiriúnaithe don ghléas/consól." - msgid "" "For most common cases, using this object directly is discouraged, as Godot " "provides even higher level networking facilities. This object is still made " diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/networking/http_client_class.po b/sphinx/po/ga/LC_MESSAGES/tutorials/networking/http_client_class.po index 011b3beb33..69c980ca2e 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/networking/http_client_class.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/networking/http_client_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/networking/http_request_class.po b/sphinx/po/ga/LC_MESSAGES/tutorials/networking/http_request_class.po index b1abce8f97..d3da72b4e9 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/networking/http_request_class.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/networking/http_request_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/networking/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/networking/index.po index 20fd482384..2918935bd2 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/networking/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/networking/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/networking/ssl_certificates.po b/sphinx/po/ga/LC_MESSAGES/tutorials/networking/ssl_certificates.po index 3abe4aaec0..31100cf54e 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/networking/ssl_certificates.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/networking/ssl_certificates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/networking/webrtc.po b/sphinx/po/ga/LC_MESSAGES/tutorials/networking/webrtc.po index 0e35b8626e..47789ecf28 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/networking/webrtc.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/networking/webrtc.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/networking/websocket.po b/sphinx/po/ga/LC_MESSAGES/tutorials/networking/websocket.po index ed1d6a9879..bc0a3a2d59 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/networking/websocket.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/networking/websocket.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/performance/cpu_optimization.po b/sphinx/po/ga/LC_MESSAGES/tutorials/performance/cpu_optimization.po index 1ad2e4b79f..afbc2a8430 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/performance/cpu_optimization.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/performance/cpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/performance/general_optimization.po b/sphinx/po/ga/LC_MESSAGES/tutorials/performance/general_optimization.po index fbf0c25306..5dd8130f6e 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/performance/general_optimization.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/performance/general_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/performance/gpu_optimization.po b/sphinx/po/ga/LC_MESSAGES/tutorials/performance/gpu_optimization.po index dd5cf8ca1c..46939d6381 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/performance/gpu_optimization.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/performance/gpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/performance/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/performance/index.po index c40f07e906..b84dac7408 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/performance/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/performance/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po b/sphinx/po/ga/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po index 3705bfbb4a..56204e33dc 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -65,18 +65,6 @@ msgstr "" "agus na modhanna rindreála Forward+nó Comhoiriúnacht á úsáid agat. Mar sin " "féin, tá rudaí neamhghá fós ag laghdú feidhmíocht." -msgid "" -"One way we can potentially reduce the amount to be rendered is to **take " -"advantage of occlusion**. Godot 4.0 and later offers a new approach to " -"occlusion culling using occluder nodes. See :ref:`doc_occlusion_culling` for " -"instructions on setting up occlusion culling in your scene." -msgstr "" -"Bealach amháin is féidir linn an méid atá le taispeáint a laghdú is ea " -"**leas a bhaint as an gcumh**. Cuireann Godot 4.0 agus níos déanaí cur " -"chuige nua ar fáil maidir le culling occlusion ag baint úsáide as nóid " -"occluder. Féach: Ref: `doc_occlusion_culling` le haghaidh treoracha maidir " -"le culling occlusion a chur ar bun i do radharc." - msgid "" "In some cases, you may have to adapt your level design to add more occlusion " "opportunities. For example, you may have to add more walls to prevent the " diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/performance/pipeline_compilations.po b/sphinx/po/ga/LC_MESSAGES/tutorials/performance/pipeline_compilations.po index 46ab58cbd3..8155e53c83 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/performance/pipeline_compilations.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/performance/pipeline_compilations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/performance/thread_safe_apis.po b/sphinx/po/ga/LC_MESSAGES/tutorials/performance/thread_safe_apis.po index 4df2cc3307..d19670341b 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/performance/thread_safe_apis.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/performance/thread_safe_apis.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -35,41 +35,9 @@ msgstr "" msgid "Global scope" msgstr "Raon feidhme domhanda" -msgid "" -":ref:`Global Scope` singletons are all thread-safe. " -"Accessing servers from threads is supported (for RenderingServer and Physics " -"servers, ensure threaded or thread-safe operation is enabled in the project " -"settings!)." -msgstr "" -":ref:`Global Scope` tá na singil slán sábháilte. " -"Tacaítear le rochtain a fháil ar fhreastalaithe ó snáitheanna (do " -"fhreastalaithe RenderingServer agus Fisic, cinntigh go bhfuil oibriú " -"snáithithe nó sábháilte ó thaobh snáithe cumasaithe i socruithe an " -"tionscadail!)." - -msgid "" -"This makes them ideal for code that creates dozens of thousands of instances " -"in servers and controls them from threads. Of course, it requires a bit more " -"code, as this is used directly and not within the scene tree." -msgstr "" -"Fágann sé seo go bhfuil siad oiriúnach do chód a chruthaíonn mórán de na " -"mílte cás i bhfreastalaithe agus a rialaíonn iad ó shnáitheanna. Ar ndóigh, " -"éilíonn sé beagán níos mó cód, mar go n-úsáidtear é seo go díreach agus ní " -"laistigh den chrann radhairc." - msgid "Scene tree" msgstr "Crann radhairc" -msgid "" -"Interacting with the active scene tree is **NOT** thread-safe. Make sure to " -"use mutexes when sending data between threads. If you want to call functions " -"from a thread, the *call_deferred* function may be used:" -msgstr "" -"Tá idirghníomhú leis an gcrann radharc gníomhach **NOT ** snáithe-sábháilte. " -"Déan cinnte mutexes a úsáid agus sonraí á seoladh idir snáitheanna. Más mian " -"leat feidhmeanna a ghlaoch ó shnáithe, is féidir an fheidhm *call_deferred " -"*a úsáid:" - msgid "" "However, creating scene chunks (nodes in tree arrangement) outside the " "active tree is fine. This way, parts of a scene can be built or instantiated " @@ -80,18 +48,6 @@ msgstr "" "de radharc a thógáil nó a mheandar i snáithe, agus ansin iad a chur leis an " "bpríomhshnáithe:" -msgid "" -"Still, this is only really useful if you have **one** thread loading data. " -"Attempting to load or create scene chunks from multiple threads may work, " -"but you risk resources (which are only loaded once in Godot) tweaked by the " -"multiple threads, resulting in unexpected behaviors or crashes." -msgstr "" -"Fós féin, níl sé seo úsáideach ach amháin má tá sonraí luchtaithe snáithe ** " -"amháin ** agat. Is féidir iarracht a luchtú nó smutáin radharc a chruthú ó " -"snáitheanna éagsúla ag obair, ach tú acmhainní riosca (nach bhfuil " -"luchtaithe ach uair amháin i Godot) tweaked ag na snáitheanna il, mar " -"thoradh ar iompar gan choinne nó tuairteanna." - msgid "" "Only use more than one thread to generate scene data if you *really* know " "what you are doing and you are sure that a single resource is not being used " @@ -108,60 +64,8 @@ msgstr "" msgid "Rendering" msgstr "Rindreáil" -msgid "" -"Note that the Multi-Threaded thread model has several known bugs, so it may " -"not be usable in all scenarios." -msgstr "" -"Tabhair faoi deara go bhfuil roinnt fabhtanna ar eolas ag an tsamhail " -"snáithe Il-Snáithithe, mar sin b'fhéidir nach mbeidh sé inúsáidte i ngach " -"cás." - -msgid "" -"You should avoid calling functions involving direct interaction with the GPU " -"on other threads, such as creating new textures or modifying and retrieving " -"image data, these operations can lead to performance stalls because they " -"require synchronization with " -"the :ref:`RenderingServer`, as data needs to be " -"transmitted to or updated on the GPU." -msgstr "" -"Ba cheart duit feidhmeanna a bhaineann le hidirghníomhaíocht dhíreach leis " -"an GPU a sheachaint ar shnáitheanna eile, mar shampla uigeachtaí nua a " -"chruthú nó sonraí íomhá a mhodhnú agus a aisghabháil, d'fhéadfadh stallaí " -"feidhmíochta a bheith mar thoradh ar na hoibríochtaí seo toisc go " -"dteastaíonn sioncrónú leis an :ref:`RenderingServer`, " -"mar is gá sonraí a tharchur chuig an GPU nó iad a nuashonrú." - -msgid "GDScript arrays, dictionaries" -msgstr "Eagair GDScript, foclóirí" - -msgid "" -"In GDScript, reading and writing elements from multiple threads is OK, but " -"anything that changes the container size (resizing, adding or removing " -"elements) requires locking a mutex." -msgstr "" -"I GDScript, tá eilimintí léitheoireachta agus scríbhneoireachta ó " -"shnáitheanna éagsúla ceart go leor, ach ní mór mutex a ghlasáil le haon rud " -"a athraíonn méid an choimeádáin (eilimintí a athrú, a chur leis nó a bhaint)." +msgid "Physics" +msgstr "Fisic" msgid "Resources" msgstr "Acmhainní" - -msgid "" -"Modifying a unique resource from multiple threads is not supported. However " -"handling references on multiple threads is supported, hence loading " -"resources on a thread is as well - scenes, textures, meshes, etc - can be " -"loaded and manipulated on a thread and then added to the active scene on the " -"main thread. The limitation here is as described above, one must be careful " -"not to load the same resource from multiple threads at once, therefore it is " -"easiest to use **one** thread for loading and modifying resources, and then " -"the main thread for adding them." -msgstr "" -"Ní thacaítear le hacmhainn uathúil ó shnáitheanna éagsúla a mhodhnú. Mar sin " -"féin, tacaítear le tagairtí a láimhseáil ar shnáitheanna éagsúla, agus mar " -"sin tá acmhainní luchtaithe ar shnáithe chomh maith - is féidir radhairc, " -"uigeachtaí, mogaill, srl - a luchtú agus a ionramháil ar shnáithe agus ansin " -"iad a chur leis an radharc gníomhach ar an bpríomhshnáithe. Is é an teorannú " -"anseo mar a thuairiscítear thuas, ní mór ceann a bheith cúramach gan an " -"acmhainn chéanna a luchtú ó shnáitheanna éagsúla ag an am céanna, dá bhrí " -"sin is éasca snáithe ** amháin ** a úsáid chun acmhainní a luchtú agus a " -"mhodhnú, agus ansin an príomhshnáithe chun iad a chur leis." diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/performance/using_multimesh.po b/sphinx/po/ga/LC_MESSAGES/tutorials/performance/using_multimesh.po index d294e7bed2..ae91661b54 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/performance/using_multimesh.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/performance/using_multimesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/performance/using_multiple_threads.po b/sphinx/po/ga/LC_MESSAGES/tutorials/performance/using_multiple_threads.po index cd04946a2c..7c34cfc195 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/performance/using_multiple_threads.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/performance/using_multiple_threads.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/performance/using_servers.po b/sphinx/po/ga/LC_MESSAGES/tutorials/performance/using_servers.po index 2bde299dce..cdcb44699b 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/performance/using_servers.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/performance/using_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po b/sphinx/po/ga/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po index e22307c386..c77b5b750f 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po b/sphinx/po/ga/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po index c72c99bb5c..65f43d3ed3 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/performance/vertex_animation/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/performance/vertex_animation/index.po index 24d47e9549..3ec3ae6e17 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/performance/vertex_animation/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/performance/vertex_animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po index 648ae224a5..262f5ce25e 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po index e229eea5bc..9177ca0898 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/index.po index 09f77a85fa..e03ac9d2ae 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po index 46ab58cbd3..8155e53c83 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po index 00b93d70f8..f0e6a706c3 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/interpolation/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/interpolation/index.po index 46ab58cbd3..8155e53c83 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/interpolation/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/interpolation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po index adfb116b05..f4363317e3 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po index 107432e099..608a2809c6 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po index 46ab58cbd3..8155e53c83 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po index cb172f7102..de60f237ab 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/large_world_coordinates.po b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/large_world_coordinates.po index b6512b8aec..c3f84afd6b 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/large_world_coordinates.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/large_world_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/physics_introduction.po b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/physics_introduction.po index c6e01a737f..11294481b2 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/physics_introduction.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/physics_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/ragdoll_system.po b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/ragdoll_system.po index 03647c40b0..5f078ebd81 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/ragdoll_system.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/ragdoll_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -17,180 +17,14 @@ msgstr "Córas Ragdoll" msgid "Introduction" msgstr "Réamhrá" -msgid "" -"Since version 3.1, Godot supports ragdoll physics. Ragdolls rely on physics " -"simulation to create realistic procedural animation. They are used for death " -"animations in many games." -msgstr "" -"Ó leagan 3.1, tacaíonn Godot le fisic ragdoll. Braitheann Ragdolls ar " -"insamhalta fisice chun beochan nós imeachta réalaíoch a Úsáidtear iad le " -"haghaidh beochana báis i go leor cluichí." - -msgid "" -"In this tutorial, we will be using the Platformer3D demo to set up a ragdoll." -msgstr "" -"Sa rang teagaisc seo, beimid ag baint úsáide as an taispeántas Platformer3D " -"chun ragdoll a chur ar bun." - -msgid "" -"You can download the Platformer3D demo on `GitHub `_ or using the " -"`Asset Library `_." -msgstr "" -"Is féidir leat an taispeántas Platformer3D a íoslódáil ar `GitHub `_ nó " -"ag baint úsáide as an `Leabharlann Asset `_." - msgid "Setting up the ragdoll" msgstr "An ragdoll a bhunú" msgid "Creating physical bones" msgstr "Cruthú cnámha fisiciúla" -msgid "" -"Like many other features in the engine, there is a node to set up a ragdoll: " -"the :ref:`PhysicalBone3D ` node. To simplify the " -"setup, you can generate ``PhysicalBone`` nodes with the \"Create physical " -"skeleton\" feature in the skeleton node." -msgstr "" -"Cosúil le go leor gnéithe eile san inneall, tá nód ann chun ragdoll a bhunú: " -"an nód :ref:`PhysicalBone3D `. Chun an socrú a " -"shimpliú, is féidir leat nóid ``PhysicalBone`` a ghiniúint leis an ngné " -"\"Cruthaigh cnámharlach fisiciúil\" sa nód cnámharlaigh." - -msgid "" -"Open the platformer demo in Godot, and then the Robi scene. Select the " -"``Skeleton`` node. A skeleton button appears on the top bar menu:" -msgstr "" -"Oscail an taispeántas platformer i Godot, agus ansin radharc Robi. Roghnaigh " -"an nód ``Cnámharla``. Tá cnaipe cnámharlaigh le feiceáil ar an roghchlár " -"barra barr:" - -msgid "" -"Click it and select the ``Create physical skeleton`` option. Godot will " -"generate ``PhysicalBone`` nodes and collision shapes for each bone in the " -"skeleton and pin joints to connect them together:" -msgstr "" -"Cliceáil air agus roghnaigh an rogha ``Cruthaigh cnámharlaigh fisice``. " -"Ghinfidh Godot nóid agus cruthanna imbhuailte `fisicalbone` do gach cnámh sa " -"chnámharlaigh agus na hailt bioráin chun iad a nascadh le chéile:" - -msgid "" -"Some of the generated bones aren't necessary: the ``MASTER`` bone for " -"example. So we're going to clean up the skeleton by removing them." -msgstr "" -"Níl gá le cuid de na cnámha a ghintear: an cnámh ``MAISTER` mar shampla. Mar " -"sin táimid chun an cnámharlaigh a ghlanadh trí iad a bhaint." - -msgid "Cleaning up the skeleton" -msgstr "An cnámharlaigh a ghlanadh" - -msgid "" -"Each ``PhysicalBone`` the engine needs to simulate has a performance cost, " -"so you want to remove every bone that is too small to make a difference in " -"the simulation, as well as all utility bones." -msgstr "" -"Tá costas feidhmíochta ag gach `Physicalbone`` a chaithfidh an t-inneall a " -"insamhail, mar sin ba mhaith leat gach cnámh atá ró-bheag a bhaint chun " -"difríocht a dhéanamh san insamhalta, chomh maith le gach cnámh fóntais." - -msgid "" -"For example, if we take a humanoid, you do not want to have physical bones " -"for each finger. You can use a single bone for the entire hand instead, or " -"one for the palm, one for the thumb, and a last one for the other four " -"fingers." -msgstr "" -"Mar shampla, má ghlacaimid humanoid, níl tú ag iarraidh cnámha fisiciúla a " -"bheith agat do gach méar. Is féidir leat cnámh amháin a úsáid don lámh " -"iomlán ina ionad sin, nó ceann don pailme, ceann don ordóg, agus ceann " -"deireanach do na ceithre mhéar eile." - -msgid "" -"Remove these physical bones: ``MASTER``, ``waist``, ``neck``, " -"``headtracker``. This gives us an optimized skeleton and makes it easier to " -"control the ragdoll." -msgstr "" -"Bain na cnámha fisiciúla seo: ``MAISTER``, `gabh``, `muineál ``, " -"`headtracker``. Tugann sé seo cnámharlach optamaithe dúinn agus déanann sé " -"níos éasca an ragdoll a rialú." - -msgid "Collision shape adjustment" -msgstr "Coigeartú cruth imbhuail" - -msgid "" -"The next task is adjusting the collision shape and the size of physical " -"bones to match the part of the body that each bone should simulate." -msgstr "" -"Is é an chéad tasc eile ná cruth an imbhuailte agus méid na gcnámha " -"fisiciúla a choigeartú chun an chuid den chorp ar chóir do gach cnámh a " -"insamhail a mheaitseáil." - -msgid "Joints adjustment" -msgstr "Coigeartú na hailt" - -msgid "" -"Once you adjusted the collision shapes, your ragdoll is almost ready. You " -"just want to adjust the pin joints to get a better simulation. " -"``PhysicalBone`` nodes have an unconstrained pin joint assigned to them by " -"default. To change the pin joint, select the ``PhysicalBone`` and change the " -"constraint type in the ``Joint`` section. There, you can change the " -"constraint's orientation and its limits." -msgstr "" -"Nuair a choigeartaigh tú na cruthanna imbhuailte, tá do ragdoll beagnach " -"réidh. Níl uait ach na hailt bioráin a choigeartú chun insamhalta níos fearr " -"a fháil. Tá comhpháirteach bioráin neamhtheoranta ag nóid `Phisicalbone`` a " -"shanntar dóibh de réir réamhshocraithe. Chun an comhpháirteach bioráin a " -"athrú, roghnaigh an `Physicalbone`` agus athraigh an cineál srianta sa chuid " -"``Joint``. Ansin, is féidir leat treoshuíomh an srianta agus a " -"theorainneacha a athrú." - msgid "This is the final result:" msgstr "Seo an toradh deiridh:" -msgid "Simulating the ragdoll" -msgstr "Ag samhaladh an ragdoll" - -msgid "" -"The ragdoll is now ready to use. To start the simulation and play the " -"ragdoll animation, you need to call the ``physical_bones_start_simulation`` " -"method. Attach a script to the skeleton node and call the method in the " -"``_ready`` method:" -msgstr "" -"Tá an ragdoll réidh le húsáid anois. Chun an insamhalta a thosú agus an " -"beochan ragdoll a imirt, ní mór duit glaoch ar an modh " -"`physical_bones_start_simulation`. Ceangail script leis an nód cnámharlaigh " -"agus glaoigh ar an modh sa mhodh ``_ready``:" - -msgid "" -"To stop the simulation, call the ``physical_bones_stop_simulation()`` method." -msgstr "" -"Chun an insamhalta a stopadh, glaoigh ar an modh " -"``physical_bones_stop_simulation () ``." - -msgid "" -"You can also limit the simulation to only a few bones. To do so, pass the " -"bone names as a parameter. Here's an example of partial ragdoll simulation:" -msgstr "" -"Is féidir leat an insamhalta a theorannú go cúpla cnámh amháin. Chun é sin a " -"dhéanamh, cuir na hainmneacha cnámh mar pharaiméadar. Seo sampla " -"d'insamhalta ragdoll páirteach:" - msgid "Collision layer and mask" msgstr "Ciseal imbhuailte agus masc" - -msgid "" -"Make sure to set up your collision layers and masks properly so the " -"``CharacterBody3D``'s capsule doesn't get in the way of the physics " -"simulation:" -msgstr "" -"Déan cinnte do shraitheanna imbhuailte agus maisc a chur ar bun i gceart " -"ionas nach dtiocfaidh capsúl an `CharacterBody3d` i mbealach an insamhalta " -"fisice:" - -msgid "" -"For more information, " -"read :ref:`doc_physics_introduction_collision_layers_and_masks`." -msgstr "" -"Le haghaidh tuilleadh faisnéise, léi:ref: " -"`doc_physics_introduction_collision_layers_and_masks`." diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/ray-casting.po b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/ray-casting.po index ff4bba6e3b..4db943eacd 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/ray-casting.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/ray-casting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/rigid_body.po b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/rigid_body.po index 31addba7c9..32466818a0 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/rigid_body.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/rigid_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/soft_body.po b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/soft_body.po index 0b992b1c26..9d488488c9 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/soft_body.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/soft_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -11,78 +11,12 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" -msgid "" -"Soft bodies (or *soft-body dynamics*) simulate movement, changing shape and " -"other physical properties of deformable objects. This can for example be " -"used to simulate cloth or to create more realistic characters." -msgstr "" -"Insamhail comhlachtaí boga (nó *dinimic chorp boga*) gluaiseacht, cruth " -"athraithe agus airíonna fisiciúla eile rudaí in-dhífhoirmithe. Is féidir é " -"seo a úsáid mar shampla chun éadach a insamhail nó chun carachtair níos " -"réalaíocha a chruthú." - -msgid "Basic set-up" -msgstr "Socrú bunúsach" - -msgid "" -"A :ref:`SoftBody3D ` node is used for soft body " -"simulations." -msgstr "" -"A :ref:`SoftBody3D ` úsáidtear nód le haghaidh insamhaltaí " -"coirp bog." - msgid "We will create a bouncy cube to demonstrate the setup of a soft body." msgstr "Cruthóimid ciúb greannmhar chun socrú comhlachta bog a thaispeáint." -msgid "" -"Set the parameters to obtain the type of soft body you aim for. Try to keep " -"the ``Simulation Precision`` above 5, otherwise, the soft body may collapse." -msgstr "" -"Socraigh na paraiméadair chun an cineál comhlachta bog atá mar aidhm agat a " -"fháil. Déan iarracht an ``Cruinneas Insamhalta ``a choinneáil os cionn 5, ar " -"shlí eile, féadfaidh an corp bog titim." - -msgid "" -"Handle some parameters with care, as some value can lead to strange results. " -"For example, if the shape is not completely closed and you set pressure to " -"more than 0, the softbody will fly around like a plastic bag under strong " -"wind." -msgstr "" -"Láimhseáil roinnt paraiméadair go cúramach, mar is féidir torthaí aisteacha " -"a bheith mar thoradh ar luach Mar shampla, mura bhfuil an cruth dúnta go " -"hiomlán agus mura socraíonn tú brú go níos mó ná 0, eitilfidh an corp bog " -"timpeall cosúil le mála plaisteach faoi ghaoth láidir." - -msgid "Play the scene to view the simulation." -msgstr "Seinn an radharc chun an insamhalta a fheiceáil." - -msgid "" -"To improve the simulation's result, increase the ``Simulation Precision``, " -"this will give significant improvement at the cost of performance." -msgstr "" -"Chun toradh na insamhalta a fheabhsú, an ``Cruinneas Insamhalta ``a mhéadú, " -"tabharfaidh sé seo feabhas suntasach ar chostas na feidhmíochta." - msgid "Cloak simulation" msgstr "Insamhalta cloak" -msgid "Let's make a cloak in the Platformer3D demo." -msgstr "Déanaimis clóca sa taispeáint Platformer3D." - -msgid "" -"You can download the Platformer3D demo on `GitHub `_ or `the Asset " -"Library `_." -msgstr "" -"Is féidir leat an taispeántas Platformer3D a íoslódáil ar `GitHub `_ nó " -"`the Asset Library `_." - -msgid "Subdivision generates a more tessellated mesh for better simulations." -msgstr "" -"Gineann fo-rannán mogalra níos tessellaithe le haghaidh insamhaltaí níos " -"fearr." - msgid "" "Add a :ref:`BoneAttachment3D ` node under the " "skeleton node and select the Neck bone to attach the cloak to the character " @@ -92,22 +26,5 @@ msgstr "" "creatlach agus roghnaigh an cnámh Muineál chun an clóca a cheangal de " "chnámharlach an charachtair." -msgid "" -"``BoneAttachment3D`` node is to attach objects to a bone of an armature. The " -"attached object will follow the bone's movement, weapon of a character can " -"be attached this way." -msgstr "" -"Is é an nód ``BoneAttachment3d`` rudaí a cheangal le cnámh armature. " -"Leanfaidh an réad ceangailte gluaiseacht an chnámh, is féidir arm carachtair " -"a cheangal ar an mbealach seo." - msgid "Play the scene and the cloak should simulate correctly." msgstr "Seinn an radharc agus ba chóir go n-insamhlaíonn an clóca i gceart." - -msgid "" -"This covers the basic settings of softbody, experiment with the parameters " -"to achieve the effect you are aiming for when making your game." -msgstr "" -"Clúdaíonn sé seo bunsocruithe softbody, déan triail leis na paraiméadair " -"chun an éifeacht a bhfuil tú ag díriú uirthi agus do chluiche á dhéanamh " -"agat a bhaint amach." diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po index e088ee53dd..f3c9a4942f 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/using_area_2d.po b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/using_area_2d.po index 1784828648..c9c01b0c73 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/using_area_2d.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/using_area_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/using_character_body_2d.po b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/using_character_body_2d.po index 696358fbed..e2939fb2e5 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/using_character_body_2d.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/using_character_body_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/using_jolt_physics.po b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/using_jolt_physics.po index 37b9330b7c..dc64c1399f 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/physics/using_jolt_physics.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/physics/using_jolt_physics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po index f5ec85c503..158433ed8b 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/android/android_library.po b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/android/android_library.po index 8c0bd1fba0..47327ae41c 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/android/android_library.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/android/android_library.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/android/android_plugin.po b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/android/android_plugin.po index 813f9e6850..5db576923b 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/android/android_plugin.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/android/android_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/android/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/android/index.po index ca95d3deb5..64bfdad167 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/android/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/android/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po index 46ab58cbd3..8155e53c83 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po new file mode 100644 index 0000000000..8155e53c83 --- /dev/null +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ga\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/consoles.po b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/consoles.po index de94c75143..5a811fb251 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/consoles.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/consoles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/index.po index 3ae753114a..cc9b03b1de 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/ios/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/ios/index.po index 8a9be5b25d..86fd25be23 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/ios/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/ios/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po index d4c8fbe3f7..67c9a264d3 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po index 6da6fc41ba..761b31a9ed 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po index c7126dccef..0f1f664eaa 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po index 1314f241d9..5dfc98008f 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/web/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/web/index.po index 29bef03ea3..e739b7e47f 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/web/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/web/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po index 06d7055535..603fe44e78 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po b/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po index f4d36e7226..7f9212f31c 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -61,17 +61,6 @@ msgstr "" msgid "This would be a basic setup:" msgstr "Bheadh sé seo ina shocrú bunúsach:" -msgid "" -"For simple gizmos, inheriting :ref:`EditorNode3DGizmoPlugin " -"` is enough. If you want to store some per-" -"gizmo data or you are porting a Godot 3.0 gizmo to 3.1+, you should go with " -"the second approach." -msgstr "" -"Le haghaidh gizmos simplí, is leor :ref:`EditorNode3DGizmoPlugin " -"` a fháil le hoidhreacht. Más mian leat " -"roinnt sonraí per-gizmo a stóráil nó má tá tú ag aistriú Godot 3.0 gizmo go " -"3.1+, ba chóir duit dul leis an dara cur chuige." - msgid "Simple approach" msgstr "Cur chuige simplí" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po b/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po index 22189effbe..df372c0e4f 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/index.po index d8e42aa23e..1516abe8bf 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po b/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po index ed35553f5f..b01039b6d7 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po b/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po index 62db660102..7ce6c4464a 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po b/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po index fff10f9167..c48c918866 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po b/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po index 35d650d798..5e060e6182 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -88,17 +88,6 @@ msgstr "" "Le leanúint ar aghaidh leis an sampla, bain úsáid as na luachanna seo a " "leanas:" -msgid "" -"Unchecking the ``Activate now?`` option in C# is always required because, " -"like every other C# script, the EditorPlugin script needs to be compiled " -"which requires building the project. After building the project the plugin " -"can be enabled in the ``Plugins`` tab of ``Project Settings``." -msgstr "" -"Dísheiceáil an ``Gníomhachtaigh anois? Teastaíonn rogha ``i C # i gcónaí " -"mar, cosúil le gach script C # eile, is gá script EditorPlugin a thiomsú a " -"éilíonn an tionscadal a thógáil. Tar éis an tionscadal a thógáil is féidir " -"an breiseán a chumasú sa chluaisín ``Plugins` de `Socruithe Tionscadail ``." - msgid "You should end up with a directory structure like this:" msgstr "Ba chóir duit struchtúr eolaire mar seo a bheith agat:" @@ -178,18 +167,6 @@ msgstr "" "tá tú á úsáid i go leor tionscadal. Réiteach maith air seo is ea breiseán a " "dhéanamh a chuireann nód le hiompar saincheaptha." -msgid "" -"Nodes added via an EditorPlugin are \"CustomType\" nodes. While they work " -"with any scripting language, they have fewer features than :ref:`the Script " -"Class system `. If you are writing GDScript " -"or NativeScript, we recommend using Script Classes instead." -msgstr "" -"Is nóid “CustomType” iad na nóid a chuirtear leis trí EditorPlugin. Cé go n-" -"oibríonn siad le haon teanga scriptithe, tá níos lú gnéithe acu ná :ref:`an " -"córas Script Class `. Má tá tú ag scríobh " -"GDScript nó NativeScript, molaimid úsáid a bhaint as Script Classes ina " -"ionad sin." - msgid "" "To create a new node type, you can use the function :ref:`add_custom_type() " "` from " @@ -318,34 +295,6 @@ msgstr "" "Godot: ní gá ach radharc nua a chruthú san eagarthóir ansin é a chur in " "eagar." -msgid "" -"For an editor dock, the root node **must** be a :ref:`Control " -"` or one of its child classes. For this tutorial, you can " -"create a single button. The name of the root node will also be the name that " -"appears on the dock tab, so be sure to give it a short and descriptive name. " -"Also, don't forget to add some text to your button." -msgstr "" -"Maidir le duga eagarthóra, ní mór don bhunnóid **** a bheith " -"ina :ref:`Control ` nó i gceann dá ranganna leanaí. Le " -"haghaidh an teagaisc seo, is féidir leat cnaipe amháin a chruthú. Is é an t-" -"ainm atá ar an bhfréamhnód an t-ainm a bheidh le feiceáil ar an gcluaisín " -"duga freisin, mar sin bí cinnte ainm gearr agus tuairisciúil a thabhairt dó. " -"Chomh maith leis sin, ná déan dearmad roinnt téacs a chur le do chnaipe." - -msgid "" -"Save this scene as ``my_dock.tscn``. Now, we need to grab the scene we " -"created then add it as a dock in the editor. For this, you can rely on the " -"function :ref:`add_control_to_dock() " -"` from the :ref:`EditorPlugin " -"` class." -msgstr "" -"Sábháil an radharc seo mar ``my_dock.tscn``. Anois, caithfimid greim a fháil " -"ar an radharc a chruthaigh muid ansin é a chur leis mar dhuga san " -"eagarthóir. Chun seo, is féidir leat brath ar an " -"bhfeidhm :ref:`add_control_to_dock() " -"` ón rang :ref:`EditorPlugin " -"`." - msgid "" "You need to select a dock position and define the control to add (which is " "the scene you just created). Don't forget to **remove the dock** when the " diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po b/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po index 9ba805fbe2..fd69e142f6 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/index.po index 7ab77ee70e..4ff3bfa78a 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po b/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po index a76a4ae681..7e071c251e 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/rendering/compositor.po b/sphinx/po/ga/LC_MESSAGES/tutorials/rendering/compositor.po index 197acfda76..b4bae76d78 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/rendering/compositor.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/rendering/compositor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/rendering/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/rendering/index.po index 7a27f94b7f..46732a2105 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/rendering/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/rendering/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/rendering/jitter_stutter.po b/sphinx/po/ga/LC_MESSAGES/tutorials/rendering/jitter_stutter.po index 36231ff09b..214d9d81b4 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/rendering/jitter_stutter.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/rendering/jitter_stutter.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po b/sphinx/po/ga/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po index 7de24be428..48ca1fb4ee 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/rendering/renderers.po b/sphinx/po/ga/LC_MESSAGES/tutorials/rendering/renderers.po index e2f9dc0b32..e02bdab7b6 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/rendering/renderers.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/rendering/renderers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/rendering/viewports.po b/sphinx/po/ga/LC_MESSAGES/tutorials/rendering/viewports.po index 6730af55ae..88331826cb 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/rendering/viewports.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/rendering/viewports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po index 25a7e361b7..0b452164ae 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -58,18 +58,6 @@ msgstr "" msgid "Prerequisites" msgstr "Riachtanais" -msgid "" -"Godot bundles the parts of .NET needed to run already compiled games. " -"However, Godot does not bundle the tools required to build and compile " -"games, such as MSBuild and the C# compiler. These are included in the .NET " -"SDK, and need to be installed separately." -msgstr "" -"Cuireann Godot na codanna de .NET a theastaíonn chun cluichí tiomsaithe " -"cheana féin a reáchtáil. Mar sin féin, ní chuireann Godot na huirlisí a " -"theastaíonn chun cluichí a thógáil agus a thiomsú, mar MSBuild agus an " -"tiomsaitheoir C #. Tá siad seo san áireamh san SDK .NET, agus is gá iad a " -"shuiteáil ar leithligh." - msgid "" "In summary, you must have installed the .NET SDK **and** the .NET-enabled " "version of Godot." @@ -77,13 +65,6 @@ msgstr "" "Go hachomair, ní mór duit an .NET SDK ** agus** an leagan .NET de Godot a " "bheith suiteáilte agat." -msgid "" -"Download and install the latest stable version of the SDK from the `.NET " -"download page `__." -msgstr "" -"Íoslódáil agus suiteáil an leagan cobhsaí is déanaí den SDK ón leathanach " -"íoslódála `.NET `__." - msgid "" "Be sure to install the 64-bit version of the SDK(s) if you are using the 64-" "bit version of Godot." @@ -558,14 +539,6 @@ msgstr "" "tríd an tagairt pacáiste a chur leis sa chomhad ``.csproj`` atá suite i " "bhfréamh an tionscadail:" -msgid "" -"As of Godot 3.2.3, Godot automatically downloads and sets up newly added " -"NuGet packages the next time it builds the project." -msgstr "" -"Amhail Godot 3.2.3, déanann Godot pacáistí NuGet nua-bhreise a íoslódáil " -"agus a chur ar bun go huathoibríoch an chéad uair eile a thógann sé an " -"tionscadal." - msgid "Profiling your C# code" msgstr "Próifíliú do chód C #" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po index e0ba8bf10e..022f19a43e 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po index 203276c0c1..8c3da2753b 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po index fed31c5e60..c02fdf48cd 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -275,13 +275,6 @@ msgstr "Dath a thugtar mar luach dearg-glas-gorm (beidh alfa 1 i gcónaí)." msgid "Nodes" msgstr "Nóid" -msgid "" -"Since Godot 4.0, nodes can be directly exported without having to use " -"NodePaths." -msgstr "" -"Ós rud é Godot 4.0, is féidir nóid a onnmhairiú go díreach gan NodePaths a " -"úsáid." - msgid "" "A specific type of node can also be directly exported. The list of nodes " "shown after pressing \"Assign\" in the inspector is filtered to the " diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po index 2bb9ef4b1c..843841ad48 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po index c4d6c4cdf3..dcb81209e5 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po index 4218a0fe88..c8470059dd 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po index 5c26f8cd7a..16aa70d91b 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po index 2127f73bc6..543fab344a 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po index 105a40ebbb..57e7568ec8 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po index 3d7037e90f..560083faae 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po index 1641a1516d..01c98e3f8a 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po index b942336803..102dcdc16a 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po index 4c56ba8c9c..e0cb4fc8cf 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po index 57315e5167..0bdd23f662 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po index 212cb7fe9d..9f8b380b3b 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po index 797220657b..6cb85f627e 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po index 5f9a539e6b..da7f26664d 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po index ed3ca07e19..352a9c90ac 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po index 00e98450df..681474b6a0 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po index 7b92a642b2..0024160abc 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po index 4708a84c9d..139d897014 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po index 00e98450df..681474b6a0 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po index f6a37df6dc..0febef2fcb 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po index 7f43ffe0ef..3628101540 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po index 84513ccf05..b8ef9ba3b3 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po index 849c1ebc00..5f08f10d9e 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po index b328a5e109..5e92dcc90a 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po index 0b7c2352fc..00a961a7c4 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po index 50e815287a..312cfd5641 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po index 1052825eab..ca2759fa33 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po index 4a9178695d..e0d23755ce 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/index.po index fec2a5cc85..f875ec16a2 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/c_sharp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po index 8c0e2129d9..fe8129c0b0 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po index de520a616e..19aeaf6485 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po new file mode 100644 index 0000000000..86bfad778c --- /dev/null +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ga\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Introduction" +msgstr "Réamhrá" + +msgid "Debug" +msgstr "Dífhabhtú" + +msgid "Compiling" +msgstr "Cur le chéile" + +msgid "Examples" +msgstr "Samplaí" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po new file mode 100644 index 0000000000..8155e53c83 --- /dev/null +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ga\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po new file mode 100644 index 0000000000..35599758e8 --- /dev/null +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po @@ -0,0 +1,18 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ga\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Getting started" +msgstr "Ag tosú" + +msgid "Configuring an IDE" +msgstr "IDE a chumrú" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/core_types.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/core_types.po new file mode 100644 index 0000000000..cb644d7b20 --- /dev/null +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/core_types.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ga\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Core types" +msgstr "Cineálacha lárnacha" + +msgid "Packed arrays" +msgstr "Eagraí pacáilte" + +msgid "Variant class" +msgstr "Aicme athraitheach" + +msgid "Object class" +msgstr "Aicme réada" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po index f3175c59f8..60c6ed17f6 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -92,58 +92,6 @@ msgstr "" msgid "This will initialize the repository in your project folder." msgstr "Cuirfidh sé seo tús leis an stór i d'fhillteán tionscadail." -msgid "Building the C++ bindings" -msgstr "Na ceangail C ++ a thógáil" - -msgid "" -"Now that we've downloaded our prerequisites, it is time to build the C++ " -"bindings." -msgstr "" -"Anois go bhfuil ár réamhriachtanais íoslódáilte againn, tá sé in am na " -"ceangail C ++ a thógáil." - -msgid "" -"The resulting ``extension_api.json`` file will be created in the " -"executable's directory. Copy it to the project folder and add " -"``custom_api_file=`` to the scons command below." -msgstr "" -"Cruthófar an comhad ``extension_api.json`` mar thoradh air i gcomhadlann an " -"inrite. Cóipeáil chuig an bhfillteán tionscadail é agus cuir " -"``custom_api_file=`` leis an ordú scons thíos." - -msgid "" -"To generate and compile the bindings, use this command (replacing " -"```` with ``windows``, ``linux`` or ``macos`` depending on your " -"OS):" -msgstr "" -"Chun na ceangail a ghiniúint agus a thiomsú, úsáid an t-ordú seo (cuir " -"```` le ``windows``, ``linux`` nó ``macos`` ag brath ar do OS):" - -msgid "" -"The build process automatically detects the number of CPU threads to use for " -"parallel builds. To specify a number of CPU threads to use, add ``-jN`` at " -"the end of the SCons command line where ``N`` is the number of CPU threads " -"to use." -msgstr "" -"Aimsíonn an próiseas tógála líon na snáitheanna LAP go huathoibríoch le " -"húsáid le haghaidh tó Chun roinnt snáitheanna LAP le húsáid a shonrú, cuir " -"``-JN`` leis ag deireadh na líne ordaithe SCons áit gurb é ``N`` líon na " -"snáitheanna LAP atá le húsáid." - -msgid "" -"This step will take a while. When it is completed, you should have static " -"libraries that can be compiled into your project stored in ``godot-cpp/bin/" -"``." -msgstr "" -"Tógfaidh an chéim seo tamall. Nuair a bheidh sé críochnaithe, ba chóir go " -"mbeadh leabharlanna statacha agat is féidir iad a thiomsú i do thionscadal " -"atá stóráilte i `godot-cpp/bin/``." - -msgid "You may need to add ``bits=64`` to the command on Windows or Linux." -msgstr "" -"B'fhéidir go mbeidh ort ``bits = 64`` a chur leis an ordú ar Windows nó " -"Linux." - msgid "Creating a simple plugin" msgstr "Breiseán simplí a chruthú" @@ -369,18 +317,6 @@ msgstr "" "mbeidh leabharlanna nach bhfuil comhoiriúnach leis an sprioc-ardán sa " "phacáiste sonraí." -msgid "" -"Finally, the ``dependencies`` section allows you to name additional dynamic " -"libraries that should be included as well. This is important when your " -"GDExtension plugin implements someone else's library and requires you to " -"supply a third-party dynamic library with your project." -msgstr "" -"Ar deireadh, ceadaíonn an rannán ``dependencies`` duit leabharlanna " -"dinimiciúla breise a ainmniú ar chóir iad a áireamh freisin. Tá sé seo " -"tábhachtach nuair a chuireann do bhreiseán GDExtension leabharlann duine " -"éigin eile i bhfeidhm agus nuair a éilíonn sé ort leabharlann dhinimiciúil " -"tríú páirtí a sholáthar le do thionscadal." - msgid "Here is another overview to check the correct file structure:" msgstr "Seo forbhreathnú eile chun struchtúr ceart an chomhaid a sheiceáil:" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po index 3d09acbf32..fac82671eb 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/index.po index 46ab58cbd3..8155e53c83 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cpp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/creating_script_templates.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/creating_script_templates.po index 45d40f9518..873523fa7c 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/creating_script_templates.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/creating_script_templates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po index 4384b4143f..a6da927ccd 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po index c00511a61e..e5a8ae6685 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -28,14 +28,6 @@ msgstr "" "le graif a thaispeánann a n-éabhlóid le himeacht ama. Faightear na sonraí do " "na graif sin ó shingilton :ref:`class_Performance` an innill." -msgid "" -"Since Godot 4.0, you can declare custom values to be displayed in the " -"Monitors tab. Example use cases for custom performance monitors include:" -msgstr "" -"Ós rud é Godot 4.0, is féidir leat a dhearbhú luachanna saincheaptha a " -"bheith ar taispeáint sa chluaisín Monitors. I measc na gcásanna úsáide " -"samplacha le haghaidh monatóirí feidhmíochta saincheaptha tá:" - msgid "" "Displaying performance metrics that are specific to your project. For " "instance, in a voxel game, you could create a performance monitor to track " diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po index 799169bbc5..ea004be68d 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/index.po index bcd5ca4e02..c463d6ab2f 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po new file mode 100644 index 0000000000..c727c1c857 --- /dev/null +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po @@ -0,0 +1,21 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ga\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Usage" +msgstr "Úsáid" + +msgid "Classes" +msgstr "Ranganna" + +msgid "Nodes" +msgstr "Nóid" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/output_panel.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/output_panel.po index 46ab58cbd3..8155e53c83 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/output_panel.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/output_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po index 654b6c7788..c4b0c3e6d5 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po index ba45f322fe..93d6491873 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po index 5d2ba82418..0499ceba4c 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/filesystem.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/filesystem.po index 13d585d1e8..f194cfdf76 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/filesystem.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/filesystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po index 4dd1dd1698..8d6dfb2af9 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po index 9ff00ed9c1..e1f3a7e3ca 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -188,15 +188,9 @@ msgstr "Tóg" msgid "**debug**" msgstr "**dífhabhtú**" -msgid "Build with debug symbols" -msgstr "Tóg le siombailí dífhabhtaithe" - msgid "**release**" msgstr "**Scaoileadh**" -msgid "Optimized build without debug symbols" -msgstr "Tógáil optamaithe gan siombailí dífhabhtaithe" - msgid "**editor**" msgstr "**eagarthóir**" @@ -263,39 +257,5 @@ msgstr "" msgid "For example:" msgstr "Mar shampla:" -msgid "" -"The path should point to a 16 by 16 pixel SVG image. Read the guide " -"for :ref:`creating icons ` for more information." -msgstr "" -"Ba cheart go ndíreodh an cosán ar íomhá SVG 16 ar 16 picteilín. Léigh an " -"treoir le haghaidh :ref:`deilbhíní a chruthú ` chun " -"tuilleadh eolais a fháil." - msgid "Dependencies section" msgstr "Rannóg na spleáchais" - -msgid "" -"In this section you set the paths of the GDExtension dependencies. This is " -"used internally to export the dependencies when exporting your game " -"executable. You are able to set which dependency is loaded depending on the " -"feature flags of the exported executable. In addition, you are able to set " -"an optional subdirectory to move your dependencies into. If no path is " -"supplied Godot will move the libraries into the same directory as your game " -"executable." -msgstr "" -"Sa chuid seo leagann tú cosáin spleáchais GDExtension. Úsáidtear é seo go " -"hinmheánach chun na spleáchais a onnmhairiú agus do chluiche inrite á " -"easpórtáil. Tá tú in ann a shocrú cén spleáchas atá luchtaithe ag brath ar " -"na bratacha gné an inrite a onnmhairítear. Ina theannta sin, is féidir leat " -"fochomhadlann roghnach a shocrú chun do spleáchais a bhogadh isteach. Mura " -"soláthraítear cosán ar bith bogfaidh Godot na leabharlanna isteach san " -"eolaire céanna le do chluiche inrite." - -msgid "" -"In MacOS it is necessary to have shared libraries inside a folder called " -"``Frameworks`` with a directory structure like this: ``Game.app/Contents/" -"Frameworks``." -msgstr "" -"I MacOS is gá leabharlanna a roinnt taobh istigh d'fhillteán ar a dtugtar " -"''Frameworks'' le struchtúr eolaire mar seo: ''Game.app/Contents/" -"Frameworks''." diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdextension/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdextension/index.po index 2f28c08e98..615557bcf1 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdextension/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdextension/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po index 79205d1a4e..0863ef53b7 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po index dbde7b0fa4..858cbdc241 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po index 66e382c002..ef60fad8f4 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -1396,20 +1396,6 @@ msgstr "" msgid "Typed arrays" msgstr "Eagraí clóscríofa" -msgid "" -"Godot 4.0 added support for typed arrays. On write operations, Godot checks " -"that element values match the specified type, so the array cannot contain " -"invalid values. The GDScript static analyzer takes typed arrays into " -"account, however array methods like ``front()`` and ``back()`` still have " -"the ``Variant`` return type." -msgstr "" -"Chuir Godot 4.0 tacaíocht le haghaidh eagair chlóscríofa. Maidir le " -"hoibríochtaí scríofa, seiceálann Godot go n-oireann luachanna eilimintí leis " -"an gcineál sonraithe, mar sin ní féidir luachanna neamhbhailí a Cuireann an " -"anailíseoir statach GDScript eagair clóscríofa san áireamh, ach tá an cineál " -"tuairisceáin ``Variant` fós ag modhanna eagar mar `front () ``agus ``back " -"()``." - msgid "" "Typed arrays have the syntax ``Array[Type]``, where ``Type`` can be any " "``Variant`` type, native or user class, or enum. Nested array types (like " diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po index 5780d8ee34..d09c709248 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po index f5265ef238..a0d1aae6f1 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -153,13 +153,6 @@ msgstr "Dath rialta a thugtar mar luach dearg-glas-gorm-alfa." msgid "Nodes" msgstr "Nóid" -msgid "" -"Since Godot 4.0, nodes can be directly exported as properties in a script " -"without having to use NodePaths:" -msgstr "" -"Ós rud é Godot 4.0, is féidir nóid a onnmhairiú go díreach mar airíonna i " -"script gan NodePaths a úsáid:" - msgid "" "Exporting NodePaths like in Godot 3.x is still possible, in case you need it:" msgstr "" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po index 7b66a8fddf..2089a32e4d 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po index 015d327f95..dff9c33d9f 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/index.po index ceb2e7e3a8..58c1404913 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po index 6d1e1cb66d..013732b1bc 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -373,9 +373,6 @@ msgstr "" "sé níos éasca do gach duine oibriú le chéile má leanann tú na treoirlínte " "céanna, agus níos tapúla chun cód daoine eile a léamh agus a thuiscint." -msgid "pass" -msgstr "pas" - msgid "Warning system" msgstr "Córas rabhaidh" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po index 1d46028110..4672d29a89 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/groups.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/groups.po index e5651ddd3a..55c5ff4c50 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/groups.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/groups.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po index 6700da11cc..7cdf57544c 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po index 286d079fc1..5e27098f28 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/index.po index c772943656..7cecde1940 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po index 7aab331e9a..94bd211acc 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/logging.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/logging.po index 6e4e25debd..a241e2decf 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/logging.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/logging.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po index 6470ec9075..d12f9d3e45 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/other_languages.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/other_languages.po index e6ffc4704f..1f590e88ed 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/other_languages.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/other_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/overridable_functions.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/overridable_functions.po index b52eba3d29..1fb65fbbcb 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/overridable_functions.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/overridable_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/pausing_games.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/pausing_games.po index de28ec280f..ad132621d5 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/pausing_games.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/pausing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/resources.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/resources.po index f59ca3ac03..b84183c545 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/resources.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/resources.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/scene_tree.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/scene_tree.po index ca7883acdd..a1f2ee513c 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/scene_tree.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/scene_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po index 7b944ad37f..9fc658e6e6 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/singletons_autoload.po b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/singletons_autoload.po index 5d992e17c4..cc5324dfc4 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/singletons_autoload.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/scripting/singletons_autoload.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po index b94540f065..1ee7d518ea 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/compute_shaders.po b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/compute_shaders.po index 297d9f578f..7bffa4462c 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/compute_shaders.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/compute_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po index bdefc5a512..f2fc7c7089 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po index 11df699280..75fa2a475d 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/index.po index 4caa39b7fb..db5f63c5ba 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po index 677d934438..6a6078ccf1 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/making_trees.po b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/making_trees.po index b5086a283d..869d6a048a 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/making_trees.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/making_trees.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po index f10df7e5d1..04d1f6a7b3 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po index 1b8de8601b..8083d246b3 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -76,9 +76,6 @@ msgstr "Níl sa toradh ach albedo. Ní tharlaíonn aon soilsiú / scáthú in á msgid "**light_only**" msgstr "**solas amháin**" -msgid "Only draw on light pass." -msgstr "Ná tarraing ach ar phas solais." - msgid "**skip_vertex_transform**" msgstr "**skip_vertex_transform**" @@ -105,33 +102,12 @@ msgstr "i snámhphointe **AM**" msgid "in float **PI**" msgstr "i snámhphointe **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"Tairiseach ''PI'' (''3.141592''). Cóimheas idir imlíne ciorcail agus a " -"thrastomhas agus méid na radians ina leathsheal." - msgid "in float **TAU**" msgstr "i snámhphointe **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"Tairiseach ''TAU'' (''6.283185''). Comhionann le ''PI * 2'' agus méid na " -"radians ina lánseal." - msgid "in float **E**" msgstr "i snámhphointe **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"Tairiseach ''E'' (''2.718281''). Uimhir Euler agus bonn den logartam " -"nádúrtha." - msgid "Vertex built-ins" msgstr "Vertex tógtha-ins" @@ -197,14 +173,6 @@ msgstr "''bréagach' i gcónaí'." msgid "in vec2 **TEXTURE_PIXEL_SIZE**" msgstr "In Vec2 **TEXTURE_PIXEL_SIZE**" -msgid "" -"Normalized pixel size of default 2D texture. For a Sprite2D with a texture " -"of size 64x32px, **TEXTURE_PIXEL_SIZE** = ``vec2(1/64, 1/32)``" -msgstr "" -"Méid picteilín normalaithe d'uigeacht réamhshocraithe 2D. Le haghaidh " -"Sprite2D le huigeacht de mhéid 64x32px, **TEXTURE_PIXEL_SIZE** = " -"''vec2(1/64, 1/32)''" - msgid "inout vec2 **VERTEX**" msgstr "inout vec2 **VERTEX**" @@ -244,9 +212,6 @@ msgstr "i vec4 **FRAGCOORD**" msgid "in vec2 **SCREEN_PIXEL_SIZE**" msgstr "In Vec2 **SCREEN_PIXEL_SIZE**" -msgid "Size of individual pixels. Equal to inverse of resolution." -msgstr "Méid picteilíní aonair. Comhionann le inbhéartach an rúin." - msgid "in vec2 **POINT_COORD**" msgstr "In Vec2 **POINT_COORD**" @@ -277,9 +242,6 @@ msgstr "i vec2 ** UV **" msgid "in vec2 **SCREEN_UV**" msgstr "In Vec2 **SCREEN_UV**" -msgid "Screen UV coordinate for current pixel." -msgstr "Comhordanáid UV scáileáin le haghaidh picteilín reatha." - msgid "sampler2D **SCREEN_TEXTURE**" msgstr "Sampler2D**SCÁIN_TEXTURE**" @@ -351,9 +313,6 @@ msgstr "i vec3 **NORMAL**" msgid "in vec4 **COLOR**" msgstr "i vec4 ** COLOR **" -msgid "Current texture in use for CanvasItem." -msgstr "Uigeacht reatha in úsáid le haghaidh CanvasItem." - msgid "UV for Point Sprite." msgstr "UV le haghaidh Sprite Pointe." diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po index 74ed653ace..02a4741b58 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,18 +14,6 @@ msgstr "" msgid "Fog shaders" msgstr "Scáthanna ceo" -msgid "" -"Fog shaders are used to define how fog is added (or subtracted) from a scene " -"in a given area. Fog shaders are always used together with :ref:`FogVolumes " -"` and volumetric fog. Fog shaders only have one processing " -"function, the ``fog()`` function." -msgstr "" -"Úsáidtear scáthaitheoirí ceo chun an chaoi a gcuirtear (nó a dhealaíonn) ceo " -"ó radharc i limistéar ar leith a shainiú. Úsáidtear scáthaitheoirí ceo i " -"gcónaí in éineacht le :ref:`FogVolumes ` agus ceo " -"toirtmhéadrach. Níl ach feidhm phróiseála amháin ag scáthaitheoirí ceo, an " -"fheidhm ``ceo()``." - msgid "" "The resolution of the fog shaders depends on the resolution of the " "volumetric fog froxel grid. Accordingly, the level of detail that a fog " @@ -37,19 +25,6 @@ msgstr "" "scáthlánóir ceo a chur leis ar cé chomh gar agus atá an :ref:`FogVolume " "` don cheamara." -msgid "" -"Fog shaders are a special form of compute shader that is called once for " -"every froxel that is touched by an axis aligned bounding box of the " -"associated :ref:`FogVolume `. This means that froxels that " -"just barely touch a given :ref:`FogVolume ` will still be " -"used." -msgstr "" -"Is foirm speisialta de scáthóir ríomhair é scáthaitheoirí ceo a dtugtar uair " -"amháin in aghaidh gach froxel a dteagmháil léi le bosca teorann aise-" -"ailínithe den :ref:`FogVolume `. Ciallaíonn sé seo go n-" -"úsáidfear froxels nach bhfuil ach ar éigean a dteagmháil le :ref:`FogVolume " -"` tugtha go fóill." - msgid "Built-ins" msgstr "Tógtha-ins" @@ -74,33 +49,12 @@ msgstr "i snámhphointe **AM**" msgid "in float **PI**" msgstr "i snámhphointe **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"Tairiseach ''PI'' (''3.141592''). Cóimheas idir imlíne ciorcail agus a " -"thrastomhas agus méid na radians ina leathsheal." - msgid "in float **TAU**" msgstr "i snámhphointe **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"Tairiseach ''TAU'' (''6.283185''). Comhionann le ''PI * 2'' agus méid na " -"radians ina lánseal." - msgid "in float **E**" msgstr "i snámhphointe **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"Tairiseach ''E'' (''2.718281''). Uimhir Euler agus bonn den logartam " -"nádúrtha." - msgid "Fog built-ins" msgstr "Ceo-tógtha isteach" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/index.po index 1204c944ec..11f1bbb700 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po index 89505fc248..26857d96a5 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,17 +14,6 @@ msgstr "" msgid "Particle shaders" msgstr "Shaders cáithníní" -msgid "" -"Particle shaders are a special type of shader that runs before the object is " -"drawn. They are used for calculating material properties such as color, " -"position, and rotation. They are drawn with any regular material for " -"CanvasItem or Spatial, depending on whether they are 2D or 3D." -msgstr "" -"Is cineál speisialta scáthóra iad shaders cáithníní a ritheann sula " -"dtarraingítear an réad. Úsáidtear iad chun airíonna ábhair a ríomh, mar " -"shampla dath, suíomh, agus rothlú. Tarraingítear iad le haon ábhar rialta le " -"haghaidh CanvasItem nó Spásúil, ag brath ar cibé an bhfuil siad 2D nó 3D." - msgid "" "Unlike other shader types, particle shaders keep the data that was output " "the previous frame. Therefore, particle shaders can be used for complex " @@ -103,33 +92,12 @@ msgstr "i snámhphointe **AM**" msgid "in float **PI**" msgstr "i snámhphointe **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"Tairiseach ''PI'' (''3.141592''). Cóimheas idir imlíne ciorcail agus a " -"thrastomhas agus méid na radians ina leathsheal." - msgid "in float **TAU**" msgstr "i snámhphointe **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"Tairiseach ''TAU'' (''6.283185''). Comhionann le ''PI * 2'' agus méid na " -"radians ina lánseal." - msgid "in float **E**" msgstr "i snámhphointe **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"Tairiseach ''E'' (''2.718281''). Uimhir Euler agus bonn den logartam " -"nádúrtha." - msgid "Start and Process built-ins" msgstr "Tosaigh agus Próiseas tógtha isteach" @@ -182,20 +150,9 @@ msgstr "Síol randamach a úsáidtear mar bhonn randamach." msgid "inout bool **ACTIVE**" msgstr "bool inout **ACTIVE**" -msgid "``true`` when the particle is active, can be set ``false``." -msgstr "" -"Is féidir ''fíor'' nuair a bhíonn an cáithnín gníomhach, a shocrú " -"''bréagach''." - msgid "inout vec4 **COLOR**" msgstr "inout vec4 ** COLOR **" -msgid "" -"Particle color, can be written to and accessed in mesh's vertex function." -msgstr "" -"Dath na gcáithníní, is féidir é a scríobh chuig feidhm stuaic mogalra agus " -"rochtain a fháil air." - msgid "inout vec3 **VELOCITY**" msgstr "inout vec3 **LUAS**" @@ -214,13 +171,6 @@ msgstr "inout vec4 **CUSTOMA**" msgid "inout float **MASS**" msgstr "snámhphointe inout **MASS**" -msgid "" -"Particle mass, intended to be used with attractors. Equals ``1.0`` by " -"default." -msgstr "" -"Mais cháithnín, atá beartaithe le húsáid le mealltóirí. Is ionann é agus " -"''1.0'' de réir réamhshocraithe." - msgid "in vec4 **USERDATAX**" msgstr "i vec4 **USERDATAX**" @@ -326,9 +276,6 @@ msgstr "Próiseas tógtha" msgid "in bool **RESTART**" msgstr "i mbuail**RESTART**" -msgid "``true`` if the current process frame is first for the particle." -msgstr "``fíor`` má tá an fráma próisis reatha ar dtús don cháithnín." - msgid "in bool **COLLIDED**" msgstr "in bool**COLLIDED**" @@ -341,13 +288,6 @@ msgstr "i vec3 **COLLISION_NORMAL**" msgid "in float **COLLISION_DEPTH**" msgstr "i snámh**COLLISION_DEPTH**" -msgid "" -"A length of normal of the last collision. If there is no collision detected " -"it is equal to ``0.0``." -msgstr "" -"Fad de ghnáth an imbhualadh deireanach. Mura bhraitear aon imbhualadh tá sé " -"comhionann le ``0.0``." - msgid "in vec3 **ATTRACTOR_FORCE**" msgstr "i vec3 **ATTRACTOR_FORCE**" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po index 62bbb06a4b..1e7c1278d2 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po index e37d5f8438..95dda548a5 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -34,16 +34,6 @@ msgstr "" "*eochairfhocal *den teanga shader í (ar nós ''if'' nó ''for''), ach cineál " "speisialta comhartha laistigh den teanga." -msgid "" -"From Godot 4.0 onwards, you can use a shader preprocessor within text-based " -"shaders. The syntax is similar to what most GLSL shader compilers support " -"(which in turn is similar to the C/C++ preprocessor)." -msgstr "" -"Ó Godot 4.0 ar aghaidh, is féidir leat preprocessor shader a úsáid laistigh " -"de shaders téacs-bhunaithe. Tá an chomhréir cosúil leis an tacaíocht is mó a " -"thugann an chuid is mó de tiomsaitheoirí shader GLSL (atá cosúil leis an " -"réamhphróiseálaí C / C ++)." - msgid "" "The shader preprocessor is not available in :ref:`visual shaders " "`. If you need to introduce preprocessor statements to a " diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po index f369663f6b..a5f5ae3148 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -331,17 +331,6 @@ msgstr "" "Is féidir maitrísí a thógáil freisin ó mhaitrís de ghné eile. Tá dhá riail " "ann:" -msgid "" -"1. If a larger matrix is constructed from a smaller matrix, the additional " -"rows and columns are set to the values they would have in an identity " -"matrix. 2. If a smaller matrix is constructed from a larger matrix, the top, " -"left submatrix of the larger matrix is used." -msgstr "" -"1. Má thógtar maitrís níos mó ó mhaitrís níos lú, socraítear na sraitheanna " -"agus na colúin bhreise do na luachanna a bheadh acu i maitrís aitheantais. " -"2. Má thógtar maitrís níos lú ó mhaitrís níos mó, úsáidtear an barr, fo-" -"mhaitrís chlé den mhaitrís níos mó." - msgid "Swizzling" msgstr "Wizzling" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po index 251cc473e9..9ade0d1d01 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -229,13 +229,6 @@ msgstr "Suíomh an cheamara, i spás an domhain." msgid "samplerCube **RADIANCE**" msgstr "SamplerCube **RADIANCE**" -msgid "" -"Radiance cubemap. Can only be read from during background pass. Check ``!" -"AT_CUBEMAP_PASS`` before using." -msgstr "" -"Mapa ciúb radiance. Ní féidir é a léamh ach amháin le linn pas cúlra. " -"Seiceáil ''! AT_CUBEMAP_PASS'' sula n-úsáidtear é." - msgid "in bool **AT_HALF_RES_PASS**" msgstr "i bool **AT_HALF_RES_PASS**" @@ -279,56 +272,21 @@ msgstr "" msgid "in float **PI**" msgstr "i snámhphointe **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"Tairiseach ''PI'' (''3.141592''). Cóimheas idir imlíne ciorcail agus a " -"thrastomhas agus méid na radians ina leathsheal." - msgid "in float **TAU**" msgstr "i snámhphointe **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"Tairiseach ''TAU'' (''6.283185''). Comhionann le ''PI * 2'' agus méid na " -"radians ina lánseal." - msgid "in float **E**" msgstr "i snámhphointe **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"Tairiseach ''E'' (''2.718281''). Uimhir Euler agus bonn den logartam " -"nádúrtha." - msgid "Sky built-ins" msgstr "Spéir-tógtha isteach" msgid "in vec3 **EYEDIR**" msgstr "i vec3 **EYEDIR**" -msgid "" -"Normalized direction of current pixel. Use this as your basic direction for " -"procedural effects." -msgstr "" -"Treo normalaithe picteilín reatha. Bain úsáid as seo mar do threoir " -"bhunúsach le haghaidh éifeachtaí nós imeachta." - msgid "in vec2 **SCREEN_UV**" msgstr "In Vec2 **SCREEN_UV**" -msgid "" -"Screen UV coordinate for current pixel. Used to map a texture to the full " -"screen." -msgstr "" -"Comhordanáid UV scáileáin le haghaidh picteilín reatha. Úsáidtear é chun " -"uigeacht a mhapáil ar an scáileán iomlán." - msgid "in vec2 **SKY_COORDS**" msgstr "In Vec2 **SKY_COORDS**" @@ -338,23 +296,9 @@ msgstr "Sféar UV. Úsáidtear é chun uigeacht lánléargais a mhapáil ar an s msgid "in vec4 **HALF_RES_COLOR**" msgstr "In Vec4 **HALF_RES_COLOR**" -msgid "" -"Color value of corresponding pixel from half resolution pass. Uses linear " -"filter." -msgstr "" -"Luach datha an phicteilín chomhfhreagraigh ó phas leathtaifigh. Úsáideann an " -"páiste scagaire líneach." - msgid "in vec4 **QUARTER_RES_COLOR**" msgstr "In Vec4 **QUARTER_RES_COLOR**" -msgid "" -"Color value of corresponding pixel from quarter resolution pass. Uses linear " -"filter." -msgstr "" -"Luach datha an phicteilín chomhfhreagraigh ó phas réitigh ráithe. Úsáideann " -"an páiste scagaire líneach." - msgid "out vec3 **COLOR**" msgstr "amach vec3 ** DATH **" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po index 2019acc731..05eb0fe266 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,21 +14,6 @@ msgstr "" msgid "Spatial shaders" msgstr "Shaders spásúil" -msgid "" -"Spatial shaders are used for shading 3D objects. They are the most complex " -"type of shader Godot offers. Spatial shaders are highly configurable with " -"different render modes and different rendering options (e.g. Subsurface " -"Scattering, Transmission, Ambient Occlusion, Rim lighting etc). Users can " -"optionally write vertex, fragment, and light processor functions to affect " -"how objects are drawn." -msgstr "" -"Úsáidtear shaders spásúla chun rudaí 3D a scáthú. Is iad an cineál is casta " -"de shader Godot tairiscintí. Tá shaders spásúil an-configurable le modhanna " -"rindreála éagsúla agus roghanna rindreáil éagsúla (m.sh. Scaipeadh " -"Subsurface, Tarchur, Occlusion Comhthimpeallach, soilsiú imeall srl). Is " -"féidir le húsáideoirí feidhmeanna stuaic, blúire agus próiseálaí éadroma a " -"scríobh go roghnach chun tionchar a imirt ar an gcaoi a dtarraingítear rudaí." - msgid "Render modes" msgstr "Modhanna rindreála" @@ -193,10 +178,6 @@ msgstr "**soilsiú vertex**" msgid "**particle_trails**" msgstr "**trealaí_cáithníne**" -msgid "Enables the trails when used on particles geometry." -msgstr "" -"Cumasaigh na cosáin nuair a úsáidtear iad ar gheoiméadracht na gcáithníní." - msgid "**alpha_to_coverage**" msgstr "**alpha_to_clúdaithe**" @@ -233,33 +214,12 @@ msgstr "i snámhphointe **AM**" msgid "in float **PI**" msgstr "i snámhphointe **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"Tairiseach ''PI'' (''3.141592''). Cóimheas idir imlíne ciorcail agus a " -"thrastomhas agus méid na radians ina leathsheal." - msgid "in float **TAU**" msgstr "i snámhphointe **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"Tairiseach ''TAU'' (''6.283185''). Comhionann le ''PI * 2'' agus méid na " -"radians ina lánseal." - msgid "in float **E**" msgstr "i snámhphointe **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"Tairiseach ''E'' (''2.718281''). Uimhir Euler agus bonn den logartam " -"nádúrtha." - msgid "in bool **OUTPUT_IS_SRGB**" msgstr "i bool **OUTPUT_IS_SRGB**" @@ -296,16 +256,6 @@ msgstr "** x **: Uillinn rothlaithe i radians." msgid "**z**: Animation frame." msgstr "**z **: Fráma beochana." -msgid "" -"This allows you to easily adjust the shader to a particle system using " -"default particles material. When writing a custom particle shader, this " -"value can be used as desired." -msgstr "" -"Ligeann sé seo duit an scáthóir a choigeartú go héasca ar chóras cáithníní " -"ag baint úsáide as ábhar cáithníní réamhshocraithe. Nuair a bhíonn scáthóir " -"cáithníní saincheaptha á scríobh, is féidir an luach seo a úsáid mar atá ag " -"teastáil." - msgid "in vec2 **VIEWPORT_SIZE**" msgstr "In Vec2 **VIEWPORT_SIZE**" @@ -327,13 +277,6 @@ msgstr "Amharc ar spás chun spás domhanda a athrú." msgid "in mat4 **MAIN_CAM_INV_VIEW_MATRIX**" msgstr "I Mat4 **MAIN_CAM_INV_VIEW_MATRIX**" -msgid "" -"View space to world space transform of camera used to draw the current " -"viewport." -msgstr "" -"Amharc ar spás chun athrú spáis domhanda a dhéanamh ar cheamara a úsáidtear " -"chun an t-amharc reatha a tharraingt." - msgid "in mat4 **INV_PROJECTION_MATRIX**" msgstr "I Mat4 **INV_PROJECTION_MATRIX**" @@ -440,9 +383,6 @@ msgstr "Cainéal tánaisteach UV." msgid "inout vec4 **COLOR**" msgstr "inout vec4 ** COLOR **" -msgid "Color from vertices." -msgstr "Dath ó vertices." - msgid "out float **ROUGHNESS**" msgstr "snámhphointe amach **ROUGHNESS**" @@ -579,9 +519,6 @@ msgstr "" msgid "in vec2 **SCREEN_UV**" msgstr "In Vec2 **SCREEN_UV**" -msgid "Screen UV coordinate for current pixel." -msgstr "Comhordanáid UV scáileáin le haghaidh picteilín reatha." - msgid "sampler2D **DEPTH_TEXTURE**" msgstr "Sampler2D**DEIPTH_TEXTURE**" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po index f343027eda..710764c9fc 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po index a4b3044911..95d44640fc 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/visual_shaders.po b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/visual_shaders.po index c9467f3b8b..236c7fd52d 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/visual_shaders.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/visual_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po index 543da014d7..34b680685c 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po index b1e0fc3653..9e89696ae8 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po index a443d950aa..e469b6a5f9 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po index 6e0aecb826..09ea067731 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/troubleshooting.po b/sphinx/po/ga/LC_MESSAGES/tutorials/troubleshooting.po index 6ca33cc483..60e738cd1c 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/troubleshooting.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/troubleshooting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po b/sphinx/po/ga/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po index 90c431f8ca..0869eb6b50 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -1318,21 +1318,6 @@ msgstr "``i``, `I`` - Uimhreacha Rómhánacha íochtaracha agus uachtarcháis." msgid "Text effects" msgstr "Éifeachtaí téacs" -msgid "" -"BBCode can also be used to create different text effects that can optionally " -"be animated. Five customizable effects are provided out of the box, and you " -"can easily create your own. By default, animated effects will " -"pause :ref:`when the SceneTree is paused `. You can " -"change this behavior by adjusting the RichTextLabel's **Process > Mode** " -"property." -msgstr "" -"Is féidir BBCode a úsáid freisin chun éifeachtaí téacs éagsúla a chruthú ar " -"féidir iad a bheochan go roghnach. Soláthraítear cúig éifeacht inoiriúnaithe " -"as an mbosca, agus is féidir leat do chuid féin a chruthú go héasca. De réir " -"réamhshocraithe, cuirfear éifeachtaí beoite ar sos :ref:`nuair a bheidh an " -"SceneTree ar sos `. Is féidir leat an t-iompar seo a " -"athrú trí airí **Process > Mode** de chuid RichTextLabel a choigeartú." - msgid "" "All examples below mention the default values for options in the listed tag " "format." diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/ui/control_node_gallery.po b/sphinx/po/ga/LC_MESSAGES/tutorials/ui/control_node_gallery.po index bffcfba391..55621d9b9e 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/ui/control_node_gallery.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/ui/control_node_gallery.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/ui/custom_gui_controls.po b/sphinx/po/ga/LC_MESSAGES/tutorials/ui/custom_gui_controls.po index c07db48367..3cbddab440 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/ui/custom_gui_controls.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/ui/custom_gui_controls.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/ui/gui_containers.po b/sphinx/po/ga/LC_MESSAGES/tutorials/ui/gui_containers.po index 5f1d80cbc9..ea182de25c 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/ui/gui_containers.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/ui/gui_containers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/ui/gui_navigation.po b/sphinx/po/ga/LC_MESSAGES/tutorials/ui/gui_navigation.po index 116424a655..875a210422 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/ui/gui_navigation.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/ui/gui_navigation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/ui/gui_skinning.po b/sphinx/po/ga/LC_MESSAGES/tutorials/ui/gui_skinning.po index cdd458d260..ce5ddfd05d 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/ui/gui_skinning.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/ui/gui_skinning.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po b/sphinx/po/ga/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po index ad0fa9a27a..ca442100f0 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/ui/gui_using_fonts.po b/sphinx/po/ga/LC_MESSAGES/tutorials/ui/gui_using_fonts.po index 9b6301b39e..8dc94bf62c 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/ui/gui_using_fonts.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/ui/gui_using_fonts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -118,9 +118,6 @@ msgstr "Cló nó Bailiúchán OpenType (''.otf'', ''.otc'')" msgid "Web Open Font Format 1 (``.woff``)" msgstr "Formáid Cló Oscailte Gréasáin 1 (''.woff'')" -msgid "Web Open Font Format 2 (``.woff2``, since Godot 3.5)" -msgstr "Formáid Cló Oscailte Gréasáin 2 (''.woff2'', ós rud é Godot 3.5)" - msgid "" "While ``.woff`` and especially ``.woff2`` tend to result in smaller file " "sizes, there is no universally \"better\" font format. In most situations, " diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po b/sphinx/po/ga/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po index e5e7b61774..eb8fd25c57 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/ui/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/ui/index.po index 80ea4cd258..6e137976eb 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/ui/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/ui/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/ui/size_and_anchors.po b/sphinx/po/ga/LC_MESSAGES/tutorials/ui/size_and_anchors.po index 12a7277684..4ad8a4fe5d 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/ui/size_and_anchors.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/ui/size_and_anchors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po index d372933057..a860881abc 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/ar_passthrough.po b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/ar_passthrough.po index 6b6e5b92ba..4b611195a6 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/ar_passthrough.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/ar_passthrough.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po index 359325878f..f1ee0dd82f 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/deploying_to_android.po b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/deploying_to_android.po index da7fe760c8..9cf8f44694 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/deploying_to_android.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/deploying_to_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -120,20 +120,6 @@ msgstr "" "Beidh ort réamhshocrú onnmhairithe ar leithligh a shocrú do gach gléas, mar " "beidh a lódóir féin ag teastáil ó gach gléas." -msgid "" -"Open **Project** and select **Export..**. Click on **Add..** and select " -"**Android**. Next change the name of the export preset for the device you're " -"setting this up for, say **Meta Quest**. And enable **Use Gradle Build**. If " -"you want to use one-click deploy (described below), ensure that **Runnable** " -"is enabled." -msgstr "" -"Oscail**Tionscad** agus roghnaigh **Easpórtáil.. **. Cliceáil ar**Cuir.. ** " -"agus roghnaigh **Android**. Ansin athraigh ainm an réamhshocraithe " -"onnmhairithe don fheiste atá á bhunú agat dó, abair**Meta Quest**. Agus " -"cumasaí** Úsáid Gradle Build**. Más mian leat imscaradh aon chliceáil a " -"úsáid (a thuairiscítear thíos), déan cinnte go bhfuil **Runnable** " -"cumasaithe." - msgid "Running on your device from the Godot editor" msgstr "Ag rith ar do ghléas ón eagarthóir Godot" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/index.po b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/index.po index f7cdf9ed76..34dd6887ff 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/index.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po index 61165f9186..ece98828a6 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po index af68b36f4b..560267f4cb 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po index cf71692dcd..25019c7ea4 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po index e0f700cf15..4c2de55a59 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/openxr_render_models.po b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/openxr_render_models.po index aa2f36f9a5..3b01a57b66 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/openxr_render_models.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/openxr_render_models.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/openxr_settings.po b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/openxr_settings.po index d239a76d50..18266b1489 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/openxr_settings.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/openxr_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po new file mode 100644 index 0000000000..115df05fd0 --- /dev/null +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po @@ -0,0 +1,27 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ga\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Setup" +msgstr "Socrú" + +msgid "Description" +msgstr "Cur síos" + +msgid "Enabled" +msgstr "Cumasaithe" + +msgid "Enum" +msgstr "EnumName" + +msgid "Option" +msgstr "Rogha" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/setting_up_xr.po b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/setting_up_xr.po index cc7d893556..cb83d59934 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/setting_up_xr.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/setting_up_xr.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -139,17 +139,6 @@ msgstr "" msgid "OpenXR" msgstr "OpenXR" -msgid "" -"OpenXR is a new industry standard that allows different XR platforms to " -"present themselves through a standardised API to XR applications. This " -"standard is an open standard maintained by the Khronos Group and thus aligns " -"very well with Godot's interests." -msgstr "" -"Is caighdeán nua tionscail é OpenXR a ligeann d'ardáin XR éagsúla iad féin a " -"chur i láthair trí API caighdeánaithe go feidhmchláir XR. Is caighdeán " -"oscailte é an caighdeán seo arna choinneáil ag Grúpa Khronos agus dá bhrí " -"sin ailíníonn sé go han-mhaith le leasanna Godot." - msgid "" "The Vulkan implementation of OpenXR is closely integrated with Vulkan, " "taking over part of the Vulkan system. This requires tight integration of " diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/xr_action_map.po b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/xr_action_map.po index a9c532bfa4..9069c761c8 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/xr_action_map.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/xr_action_map.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -263,15 +263,6 @@ msgstr "1" msgid "my_first_action_set" msgstr "mo chéad_ghníomhaíocht" -msgid "" -"This is the internal name of the action set. OpenXR doesn't specify specific " -"restrictions on this name other then size, however some XR runtimes will not " -"like spaces or special characters." -msgstr "" -"Is é seo ainm inmheánach an tacair gníomhaíochta. Ní shonraíonn OpenXR " -"srianta sonracha ar an ainm seo méid eile ansin, ach ní thaitneoidh spásanna " -"ná carachtair speisialta le roinnt runtimes XR." - msgid "2" msgstr "2" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po index 6e90a718a6..aa25555300 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/xr_next_steps.po b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/xr_next_steps.po index 9bd6cc0d61..46df68f9f4 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/xr_next_steps.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/xr_next_steps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/xr_room_scale.po b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/xr_room_scale.po index bbf005260b..deb07215c9 100644 --- a/sphinx/po/ga/LC_MESSAGES/tutorials/xr/xr_room_scale.po +++ b/sphinx/po/ga/LC_MESSAGES/tutorials/xr/xr_room_scale.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/404.po b/sphinx/po/it/LC_MESSAGES/404.po index 8429fa00d4..247d7e1572 100644 --- a/sphinx/po/it/LC_MESSAGES/404.po +++ b/sphinx/po/it/LC_MESSAGES/404.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/about/complying_with_licenses.po b/sphinx/po/it/LC_MESSAGES/about/complying_with_licenses.po index bad88a2e1f..b2734c45ca 100644 --- a/sphinx/po/it/LC_MESSAGES/about/complying_with_licenses.po +++ b/sphinx/po/it/LC_MESSAGES/about/complying_with_licenses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/about/docs_changelog.po b/sphinx/po/it/LC_MESSAGES/about/docs_changelog.po index b2f402a142..092dd52a3a 100644 --- a/sphinx/po/it/LC_MESSAGES/about/docs_changelog.po +++ b/sphinx/po/it/LC_MESSAGES/about/docs_changelog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -25,13 +25,17 @@ msgstr "" "aggiornamenti al :ref:`riferimento classi `. Di seguito " "è riportato un elenco di nuove pagine aggiunte dalla versione 3.0." -msgid "" -"This document only contains new pages so not all changes are reflected, many " -"pages have been substantially updated but are not reflected in this document." -msgstr "" -"Questo documento contiene solo nuove pagine, quindi non tutti i cambiamenti " -"sono riportati. Molte pagine sono state sostanzialmente aggiornate ma non " -"sono riportate in questo documento." +msgid "Editor" +msgstr "Editor" + +msgid "GDExtension" +msgstr "GDExtension" + +msgid "Migrating" +msgstr "Migrazione" + +msgid "Scripting" +msgstr "Scripting" msgid "New pages since version 4.3" msgstr "Nuove pagine dalla versione 4.3" @@ -54,9 +58,6 @@ msgstr "Debug" msgid ":ref:`doc_output_panel`" msgstr ":ref:`doc_output_panel`" -msgid "Editor" -msgstr "Editor" - msgid ":ref:`doc_using_the_xr_editor`" msgstr ":ref:`doc_using_the_xr_editor`" @@ -117,18 +118,12 @@ msgstr "Contribuire" msgid ":ref:`doc_handling_compatibility_breakages`" msgstr ":ref:`doc_handling_compatibility_breakages`" -msgid "GDExtension" -msgstr "GDExtension" - msgid ":ref:`doc_gdextension_file`" msgstr ":ref:`doc_gdextension_file`" msgid ":ref:`doc_godot_cpp_docs_system`" msgstr ":ref:`doc_godot_cpp_docs_system`" -msgid "Migrating" -msgstr "Migrazione" - msgid ":ref:`doc_upgrading_to_godot_4.3`" msgstr ":ref:`doc_upgrading_to_godot_4.3`" @@ -261,9 +256,6 @@ msgstr ":ref:`doc_upgrading_to_godot_4`" msgid ":ref:`doc_large_world_coordinates`" msgstr ":ref:`doc_large_world_coordinates`" -msgid "Scripting" -msgstr "Scripting" - msgid ":ref:`doc_custom_performance_monitors`" msgstr ":ref:`doc_custom_performance_monitors`" diff --git a/sphinx/po/it/LC_MESSAGES/about/faq.po b/sphinx/po/it/LC_MESSAGES/about/faq.po index 56f57408d3..e55a3616a5 100644 --- a/sphinx/po/it/LC_MESSAGES/about/faq.po +++ b/sphinx/po/it/LC_MESSAGES/about/faq.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -681,38 +681,6 @@ msgstr "" "l'uso su una chiavetta USB), seguire i passaggi " "in :ref:`doc_data_paths_self_contained_mode`." -msgid "Why does Godot prioritize Vulkan and OpenGL over Direct3D?" -msgstr "Perché Godot da priorità a Vulkan e OpenGL invece di Direct3D?" - -msgid "" -"Godot aims for cross-platform compatibility and open standards first and " -"foremost. OpenGL and Vulkan are the technologies that are both open and " -"available on (nearly) all platforms. Thanks to this design decision, a " -"project developed with Godot on Windows will run out of the box on Linux, " -"macOS, and more." -msgstr "" -"Godot aspira innanzitutto alla compatibilità multipiattaforma e agli " -"standard aperti. OpenGL e Vulkan sono entrambi tecnologie aperte e " -"disponibili su (quasi) tutte le piattaforme. Grazie a questa decisione " -"progettuale, un progetto sviluppato con Godot su Windows si può facilmente " -"eseguire su Linux, macOS e altro." - -msgid "" -"While Vulkan and OpenGL remain our primary focus for their open standard and " -"cross-platform benefits, Godot 4.3 introduced experimental support for " -"Direct3D 12. This addition aims to enhance performance and compatibility on " -"platforms where Direct3D 12 is prevalent, such as Windows and Xbox. However, " -"Vulkan and OpenGL will continue as the default rendering drivers on all " -"platforms, including Windows." -msgstr "" -"Sebbene Vulkan e OpenGL rimangano il nostro obiettivo principale per i loro " -"vantaggi di standard aperto e multipiattaforma, Godot 4.3 ha introdotto il " -"supporto sperimentale per Direct3D 12. Questa aggiunta mira a migliorare le " -"prestazioni e la compatibilità sulle piattaforme in cui Direct3D 12 è " -"prevalente, come Windows e Xbox. Tuttavia, Vulkan e OpenGL continueranno a " -"essere i driver di rendering predefiniti su tutte le piattaforme, incluso " -"Windows." - msgid "Why does Godot aim to keep its core feature set small?" msgstr "" "Perché Godot cerca di mantenere piccolo il suo set di funzionalità " @@ -1093,47 +1061,9 @@ msgstr "" msgid "Is it possible to use Godot as a library?" msgstr "È possibile utilizzare Godot come libreria?" -msgid "" -"Godot is meant to be used with its editor. We recommend you give it a try, " -"as it will most likely save you time in the long term. There are no plans to " -"make Godot usable as a library, as it would make the rest of the engine more " -"convoluted and difficult to use for casual users." -msgstr "" -"Godot è pensato per essere usato con il suo editor. Ti consigliamo di " -"provarlo, perché molto probabilmente ti farà risparmiare tempo a lungo " -"termine. Non ci sono piani per rendere Godot utilizzabile come libreria, in " -"quanto renderebbe il resto del motore più contorto e difficile da usare per " -"gli utenti occasionali." - -msgid "" -"If you want to use a rendering library, look into using an established " -"rendering engine instead. Keep in mind rendering engines usually have " -"smaller communities compared to Godot. This will make it more difficult to " -"find answers to your questions." -msgstr "" -"Se si desidera utilizzare una libreria di rendering, considera invece " -"l'utilizzo di un motore di rendering stabilito. Tieni presente che i motori " -"di rendering di solito hanno comunità più piccole rispetto a quella di " -"Godot. Ciò renderà più difficile trovare le risposte alle tue domande." - msgid "What user interface toolkit does Godot use?" msgstr "Quale toolkit di interfaccia utente usa Godot?" -msgid "" -"Godot does not use a standard :abbr:`GUI (Graphical User Interface)` toolkit " -"like GTK, Qt or wxWidgets. Instead, Godot uses its own user interface " -"toolkit, rendered using OpenGL ES or Vulkan. This toolkit is exposed in the " -"form of Control nodes, which are used to render the editor (which is written " -"in C++). These Control nodes can also be used in projects from any scripting " -"language supported by Godot." -msgstr "" -"Godot non usa un toolkit standard :abbr:`GUI (Graphical User Interface)` " -"come GTK, Qt o wxWidgets. Invece, usa il proprio toolkit di interfaccia " -"utente, renderizzato usando OpenGL ES o Vulkan. Questo toolkit è esposto " -"sotto forma di nodi Control, che sono usati per visualizzare l'editor (che è " -"scritto in C++). Questi nodi Control possono anche essere utilizzati nei " -"progetti da qualsiasi linguaggio di scripting supportato da Godot." - msgid "" "This custom toolkit makes it possible to benefit from hardware acceleration " "and have a consistent appearance across all platforms. On top of that, it " @@ -1148,16 +1078,6 @@ msgstr "" "stesso cibo per cani\" poiché l'editor stesso è uno degli utilizzatori più " "complessi del sistema UI di Godot." -msgid "" -"This custom UI toolkit :ref:`can't be used as a library " -"`, but you can still :ref:`use Godot to create " -"non-game applications by using the editor `." -msgstr "" -"Questo toolkit UI personalizzato :ref:`non può essere usato come libreria " -"`, ma puoi ancora :ref:`usare Godot per creare " -"applicazioni che non siano giochi usando l'editor " -"`." - msgid "Why does Godot use the SCons build system?" msgstr "Perché Godot utilizza il sistema di compilazione SCons?" diff --git a/sphinx/po/it/LC_MESSAGES/about/introduction.po b/sphinx/po/it/LC_MESSAGES/about/introduction.po index 586852c7d9..4f0d8d92e4 100644 --- a/sphinx/po/it/LC_MESSAGES/about/introduction.po +++ b/sphinx/po/it/LC_MESSAGES/about/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/about/list_of_features.po b/sphinx/po/it/LC_MESSAGES/about/list_of_features.po index ae5e4ceeb2..65b575144b 100644 --- a/sphinx/po/it/LC_MESSAGES/about/list_of_features.po +++ b/sphinx/po/it/LC_MESSAGES/about/list_of_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/about/release_policy.po b/sphinx/po/it/LC_MESSAGES/about/release_policy.po index 1ec3a6fd08..f323c2c322 100644 --- a/sphinx/po/it/LC_MESSAGES/about/release_policy.po +++ b/sphinx/po/it/LC_MESSAGES/about/release_policy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -152,12 +152,6 @@ msgstr "**Data di rilascio**" msgid "**Support level**" msgstr "**Livello di supporto**" -msgid "Godot 4.5 (`master`)" -msgstr "Godot 4.5 (`master`)" - -msgid "Q3 2025 (estimate)" -msgstr "Q3 2025 (stima)" - msgid "" "|unstable| *Development.* Receives new features, usability and performance " "improvements, as well as bug fixes, while under development." @@ -169,12 +163,6 @@ msgstr "" msgid "unstable" msgstr "instabile" -msgid "Godot 4.4" -msgstr "Godot 4.4" - -msgid "March 2025" -msgstr "Marzo 2025" - msgid "" "|supported| Receives fixes for bugs and security issues, as well as patches " "that enable platform support." @@ -185,17 +173,11 @@ msgstr "" msgid "supported" msgstr "supportato" -msgid "Godot 4.3" -msgstr "Godot 4.3" +msgid "Godot 4.4" +msgstr "Godot 4.4" -msgid "August 2024" -msgstr "Agosto 2024" - -msgid "Godot 4.2" -msgstr "Godot 4.2" - -msgid "November 2023" -msgstr "Novembre 2023" +msgid "March 2025" +msgstr "Marzo 2025" msgid "|partial| Receives fixes for security and platform support issues only." msgstr "" @@ -205,6 +187,21 @@ msgstr "" msgid "partial" msgstr "parziale" +msgid "Godot 4.3" +msgstr "Godot 4.3" + +msgid "August 2024" +msgstr "Agosto 2024" + +msgid "eol" +msgstr "eol" + +msgid "Godot 4.2" +msgstr "Godot 4.2" + +msgid "November 2023" +msgstr "Novembre 2023" + msgid "Godot 4.1" msgstr "Godot 4.1" @@ -214,9 +211,6 @@ msgstr "Luglio 2023" msgid "|eol| No longer supported (last update: 4.1.4)." msgstr "|eol| Non più supportata (ultimo aggiornamento: 4.1.4)." -msgid "eol" -msgstr "eol" - msgid "Godot 4.0" msgstr "Godot 4.0" diff --git a/sphinx/po/it/LC_MESSAGES/about/system_requirements.po b/sphinx/po/it/LC_MESSAGES/about/system_requirements.po index c5d23fe8c1..7c53e43486 100644 --- a/sphinx/po/it/LC_MESSAGES/about/system_requirements.po +++ b/sphinx/po/it/LC_MESSAGES/about/system_requirements.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -431,9 +431,6 @@ msgstr "" "*Esempio (Vulkan): Qualcomm Adreno 505, Mali-G71 MP2, Apple A12 (iPhone XR/" "XS)*" -msgid "*Example (Metal): Apple A11 (iPhone 8/X)*" -msgstr "*Esempio (Metal): Apple A11 (iPhone 8/X)*" - msgid "" "**Mobile renderer:** SoC featuring GPU with full Vulkan 1.0 support, or " "Metal 3 support (iOS/iPadOS)" diff --git a/sphinx/po/it/LC_MESSAGES/community/asset_library/index.po b/sphinx/po/it/LC_MESSAGES/community/asset_library/index.po index 9f751f420d..57981c8738 100644 --- a/sphinx/po/it/LC_MESSAGES/community/asset_library/index.po +++ b/sphinx/po/it/LC_MESSAGES/community/asset_library/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po b/sphinx/po/it/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po index 16c23fa4c0..56c5c69032 100644 --- a/sphinx/po/it/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po +++ b/sphinx/po/it/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/community/asset_library/using_assetlib.po b/sphinx/po/it/LC_MESSAGES/community/asset_library/using_assetlib.po index 2237681ee3..265dafd985 100644 --- a/sphinx/po/it/LC_MESSAGES/community/asset_library/using_assetlib.po +++ b/sphinx/po/it/LC_MESSAGES/community/asset_library/using_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/community/asset_library/what_is_assetlib.po b/sphinx/po/it/LC_MESSAGES/community/asset_library/what_is_assetlib.po index 9473883e7f..d65dba4e6a 100644 --- a/sphinx/po/it/LC_MESSAGES/community/asset_library/what_is_assetlib.po +++ b/sphinx/po/it/LC_MESSAGES/community/asset_library/what_is_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/community/channels.po b/sphinx/po/it/LC_MESSAGES/community/channels.po index 52f02e4c8f..aca92d2b57 100644 --- a/sphinx/po/it/LC_MESSAGES/community/channels.po +++ b/sphinx/po/it/LC_MESSAGES/community/channels.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/community/tutorials.po b/sphinx/po/it/LC_MESSAGES/community/tutorials.po index 4468de1ad2..f70d89c9d3 100644 --- a/sphinx/po/it/LC_MESSAGES/community/tutorials.po +++ b/sphinx/po/it/LC_MESSAGES/community/tutorials.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -46,20 +46,6 @@ msgstr "" "UCxboW7x0jZqFdvMdCFKTMsQ/playlists>`_ sono molto apprezzati dalla comunità e " "vengono spesso raccomandati come una facile introduzione per i principianti." -msgid "" -"GDQuest's *Learn GDScript From Zero* is a free and open source interactive " -"tutorial for absolute beginners to learn to program with Godot's GDScript " -"language. It is available as a `desktop application `_ or `in the browser `_." -msgstr "" -"Il tutorial di GDQuest *Impara GDScript da zero* è un tutorial interattivo " -"completamente gratuito e open source, che viene utilizzato dai principianti " -"per imparare il linguaggio di programmazione GDScript che Godot offre. È " -"disponibile come un `applicazione su desktop `_ , oppure `nel browser `_." - msgid "" "Some tutorials mentioned below cover more advanced subjects, e.g. on 3D or " "shaders." diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po index 37c22c805d..f8e38a8e85 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po index eb78359e2b..cfd69f4890 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po index 842e4e1335..2322132353 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/core_types.po b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/core_types.po index bc39556d30..300179268a 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/core_types.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/core_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -26,147 +26,9 @@ msgid "" msgstr "" "Questo riferimento tenterà di elencarli per facilitarne la comprensione." -msgid "Definitions" -msgstr "Definizioni" - -msgid "" -"Godot uses the standard C99 datatypes, such as ``uint8_t``, ``uint32_t``, " -"``int64_t``, etc. which are nowadays supported by every compiler. " -"Reinventing the wheel for those is not fun, as it makes code more difficult " -"to read." -msgstr "" -"Godot utilizza i tipi di dati standard del C99, come ``uint8_t``, " -"``uint32_t``, ``int64_t``, ecc., che sono oggi supportati da tutti i " -"compilatori. Reinventare la ruota per questi non è divertente, perché rende " -"il codice più difficile da leggere." - -msgid "" -"In general, care is not taken to use the most efficient datatype for a given " -"task unless using large structures or arrays. ``int`` is used through most " -"of the code unless necessary. This is done because nowadays every device has " -"at least a 32-bit bus and can do such operations in one cycle. It makes code " -"more readable too." -msgstr "" -"In generale, non si presta attenzione a usare il tipo di dati più efficiente " -"per un determinato compito, a meno che non si utilizzino grandi strutture o " -"array. ``int`` è utilizzato nella maggior parte del codice, a meno che non " -"sia necessario. Questo perché oggigiorno ogni dispositivo ha almeno un bus a " -"32 bit e può eseguire tali operazioni in un unico ciclo. Ciò rende anche il " -"codice più leggibile." - -msgid "" -"For files or memory sizes, ``size_t`` is used, which is guaranteed to be 64-" -"bit." -msgstr "" -"Per i file o le dimensioni in memoria è utilizzato ``size_t``, che è " -"garantito essere a 64 bit." - -msgid "" -"For Unicode characters, CharType instead of wchar_t is used, because many " -"architectures have 4 bytes long wchar_t, where 2 bytes might be desired. " -"However, by default, this has not been forced and CharType maps directly to " -"wchar_t." -msgstr "" -"Per i caratteri Unicode, è utilizzato CharType anziché wchar_t, poiché molte " -"architetture hanno wchar_t lungo 4 byte, mentre 2 byte potrebbero essere " -"preferibili. Tuttavia, come predefinito, questa impostazione non è forzata e " -"CharType è mappato direttamente a wchar_t." - -msgid "" -"`core/typedefs.h `__" -msgstr "" -"`core/typedefs.h `__" - -msgid "Memory model" -msgstr "Modello di memoria" - -msgid "" -"PC is a wonderful architecture. Computers often have gigabytes of RAM, " -"terabytes of storage and gigahertz of CPU, and when an application needs " -"more resources the OS will swap out the inactive ones. Other architectures " -"(like mobile or consoles) are in general more limited." -msgstr "" -"Il PC è un'architettura meravigliosa. I computer hanno spesso gigabyte di " -"RAM, terabyte di spazio di archiviazione e gigahertz di CPU, e quando " -"un'applicazione necessita di più risorse, il sistema operativo scambia " -"quelle inattive. Altre architetture (come quelle mobili o delle console) " -"sono in genere più limitate." - -msgid "" -"The most common memory model is the heap, where an application will request " -"a region of memory, and the underlying OS will try to fit it somewhere and " -"return it. This often works best and is flexible, but over time and with " -"abuse, this can lead to segmentation." -msgstr "" -"Il modello di memoria più comune è l'heap, in cui un'applicazione richiede " -"una regione di memoria e il sistema operativo sottostante cerca di inserirla " -"da qualche parte e di restituirla. Questo modello spesso funziona meglio ed " -"è flessibile ma, nel tempo e con un uso improprio, può portare alla " -"segmentazione." - -msgid "" -"Segmentation slowly creates holes that are too small for most common " -"allocations, so that memory is wasted. There is a lot of literature about " -"heap and segmentation, so this topic will not be developed further here. " -"Modern operating systems use paged memory, which helps mitigate the problem " -"of segmentation but doesn't solve it." -msgstr "" -"La segmentazione crea lentamente spazi troppo piccoli per la maggioranza " -"delle allocazioni comuni, il che spreca memoria. Esiste molta letteratura " -"sull'heap e sulla segmentazione, quindi questo argomento non sarà " -"approfondito qui. I sistemi operativi moderni utilizzano una memoria " -"paginata, che aiuta ad mitigare il problema della segmentazione ma non lo " -"risolve." - -msgid "" -"However, in many studies and tests, it is shown that given enough memory, if " -"the maximum allocation size is below a given threshold in proportion to the " -"maximum heap size and proportion of memory intended to be unused, " -"segmentation will not be a problem over time as it will remain constant. In " -"other words, leave 10-20% of your memory free and perform all small " -"allocations and you are fine." -msgstr "" -"Tuttavia, molti studi e test dimostrano che, avendo abbastanza memoria, se " -"la dimensione massima di allocazione è inferiore a una determinata soglia, " -"in proporzione alla dimensione massima dell'heap e alla percentuale di " -"memoria destinata a rimanere inutilizzata, la segmentazione non sarà un " -"problema nel tempo, poiché rimarrà costante. In altre parole, lasciare " -"libero il 10-20% della memoria ed eseguire piccole allocazioni per tutto e " -"non c'è problema." - -msgid "" -"Godot ensures that all objects that can be allocated dynamically are small " -"(less than a few kB at most). But what happens if an allocation is too large " -"(like an image or mesh geometry or large array)? In this case Godot has the " -"option to use a dynamic memory pool. This memory needs to be locked to be " -"accessed, and if an allocation runs out of memory, the pool will be " -"rearranged and compacted on demand. Depending on the need of the game, the " -"programmer can configure the dynamic memory pool size." -msgstr "" -"Godot garantisce che tutti gli oggetti allocabili dinamicamente siano " -"piccoli (meno di pochi kB al massimo). Ma cosa succede se un'allocazione è " -"troppo grande (come un'immagine, una mesh o un grande array)? In questo " -"caso, Godot ha la scelta di utilizzare un pool di memoria dinamica. Questa " -"memoria si deve bloccare per essere accessibile e, se un'allocazione " -"esaurisce la memoria, il pool sarà riorganizzato e compattato su richiesta. " -"A seconda delle esigenze del gioco, il programmatore può configurare la " -"dimensione del pool di memoria dinamica." - msgid "Allocating memory" msgstr "Allocazione della memoria" -msgid "" -"Godot has many tools for tracking memory usage in a game, especially during " -"debug. Because of this, the regular C and C++ library calls should not be " -"used. Instead, a few other ones are provided." -msgstr "" -"Godot offre numerosi strumenti per monitorare l'utilizzo della memoria in un " -"gioco, soprattutto durante il debug. Per questo motivo, le normali chiamate " -"alle librerie C e C++ non si dovrebbero utilizzare. Sono invece disponibili " -"alcuni altri strumenti." - msgid "For C-style allocation, Godot provides a few macros:" msgstr "Per le allocazioni in stile C, Godot fornisce qualche macro:" @@ -187,52 +49,6 @@ msgstr "" "Sono equivalenti rispettivamente a ``new``, ``delete``, ``new[]`` e " "``delete[]``." -msgid "" -"memnew/memdelete also use a little C++ magic and notify Objects right after " -"they are created, and right before they are deleted." -msgstr "" -"memnew/memdelete usano anche un po' di magia di C++ e notificano gli oggetti " -"subito dopo la loro creazione e subito prima la loro eliminazione." - -msgid "" -"The ``Packed*Array`` :ref:`types ` are aliases " -"for specific ``Vector<*>`` types (e.g., ``PackedByteArray``, " -"``PackedInt32Array``) that are accessible via GDScript. Outside of core, " -"prefer using the ``Packed*Array`` aliases for functions exposed to scripts, " -"and ``Vector<>`` for other occasions." -msgstr "" -"I :ref:`tipi ` ``Packed*Array`` sono alias per i " -"tipi ``Vector<*>`` specifici (ad esempio, ``PackedByteArray``, " -"``PackedInt32Array``) accessibili tramite GDScript. Al di fuori del core, è " -"preferibile utilizzare gli alias ``Packed*Array`` per le funzioni esposte " -"agli script e ``Vector<>`` per altre occasioni." - -msgid "" -"``LocalVector<>`` is much more like ``std::vector`` than ``Vector<>``. It is " -"non-CoW, with less overhead. It is intended for internal use where the " -"benefits of CoW are not needed. Note that neither ``LocalVector<>`` nor " -"``Vector<>`` are drop-in replacements for each other. They are two unrelated " -"types with similar interfaces, both using a buffer as their storage strategy." -msgstr "" -"``LocalVector<>`` è molto più simile a ``std::vector`` che a ``Vector<>``. " -"Non è CoW, con un overhead inferiore. È pensato per uso interno, dove i " -"vantaggi di CoW non sono necessari. Si noti che né ``LocalVector<>`` né " -"``Vector<>`` sono sostituti diretti l'uno dell'altro. Sono due tipi non " -"correlati con interfacce simili, con entrambi che usano un buffer come " -"strategia di memorizzazione." - -msgid "" -"``List<>`` is another Godot sequence type, using a doubly-linked list as its " -"storage strategy. Prefer ``Vector<>`` (or ``LocalVector<>``) over ``List<>`` " -"unless you're sure you need it, as cache locality and memory fragmentation " -"tend to be more important with small collections." -msgstr "" -"``List<>`` è un altro tipo di sequenza di Godot, che utilizza una lista " -"doppiamente concatenata come strategia di memorizzazione. Preferire " -"``Vector<>`` (o ``LocalVector<>``) a ``List<>`` a meno che non sia sicuro di " -"averne bisogno, poiché la località della cache e la frammentazione della " -"memoria tendono a essere più importanti con piccole raccolte." - msgid "" "`core/os/memory.h `__" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po index 36f36c5572..1679af5780 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po index 352bdf7bde..26babd0126 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po index 453293db9a..c16e2a0149 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po index 02f94b2de6..bb73b787ea 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po index 41e70def73..a02e34127b 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po index 1b8b9896c0..c4004ca0c2 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/index.po b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/index.po index 2a715f881d..bf59fe76e9 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/index.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po index 91aedf38a8..c83d30dec3 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po index d7c22226f3..f2b62f69bf 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/object_class.po b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/object_class.po index af2a6a3423..c58d159e99 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/object_class.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/object_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -25,20 +25,6 @@ msgstr "" msgid "General definition" msgstr "Definizione generale" -msgid "" -":ref:`Object ` is the base class for almost everything. Most " -"classes in Godot inherit directly or indirectly from it. Objects provide " -"reflection and editable properties, and declaring them is a matter of using " -"a single macro like this:" -msgstr "" -":ref:`Object ` è la classe base per quasi tutto. La maggior " -"parte delle classi in Godot eredita direttamente o indirettamente da essa. " -"Gli oggetti forniscono riflessione e proprietà modificabili, e dichiararle è " -"questione di utilizzare una singola macro come questa:" - -msgid "This adds a lot of functionality to Objects. For example:" -msgstr "Questo aggiunge molte funzionalità agli Object. Per esempio:" - msgid "References:" msgstr "Riferimenti:" @@ -49,47 +35,6 @@ msgstr "" "`core/object/object.h `__" -msgid "Registering an Object" -msgstr "Registrare un Object" - -msgid "" -"ClassDB is a static class that holds the entire list of registered classes " -"that inherit from Object, as well as dynamic bindings to all their methods " -"properties and integer constants." -msgstr "" -"ClassDB è una classe statica che contiene la lista completa delle classi " -"registrate che ereditano da Object, nonché vincoli dinamici a tutti i loro " -"metodi, proprietà e costanti di tipo intero." - -msgid "Classes are registered by calling:" -msgstr "Le classi si registrano chiamando:" - -msgid "" -"Registering it will allow the class to be instanced by scripts, code, or " -"creating them again when deserializing." -msgstr "" -"La registrazione consentirà di creare istanze della classe tramite script, " -"codice o di ricrearle alla deserializzazione." - -msgid "Registering as virtual is the same but it can't be instanced." -msgstr "" -"La registrazione come virtuale è la stessa cosa, ma non è possibile " -"istanziare la classe." - -msgid "" -"Object-derived classes can override the static function ``static void " -"_bind_methods()``. When one class is registered, this static function is " -"called to register all the object methods, properties, constants, etc. It's " -"only called once. If an Object derived class is instanced but has not been " -"registered, it will be registered as virtual automatically." -msgstr "" -"Le classi derivate da oggetti possono sovrascrivere la funzione statica " -"``static void _bind_methods()``. Quando una classe viene registrata, questa " -"funzione statica viene chiamata per registrare tutti i metodi, le proprietà, " -"le costanti, ecc. dell'oggetto. Viene chiamata una sola volta. Se una classe " -"derivata da Object viene istanziata ma non è stata registrata, viene " -"registrata automaticamente come virtuale." - msgid "" "Inside ``_bind_methods``, there are a couple of things that can be done. " "Registering functions is one:" @@ -270,22 +215,6 @@ msgstr "" "Questa soluzione è anche un po' meno efficiente, poiché ``p_property`` deve " "essere confrontato con i nomi desiderati in ordine seriale." -msgid "" -"Godot provides dynamic casting between Object-derived classes, for example:" -msgstr "" -"Godot fornisce un casting dinamico tra classi derivate da Object, ad esempio:" - -msgid "" -"If cast fails, NULL is returned. This system uses RTTI, but it also works " -"fine (although a bit slower) when RTTI is disabled. This is useful on " -"platforms where a small binary size is ideal, such as HTML5 or consoles " -"(with low memory footprint)." -msgstr "" -"Se il cast fallisce, viene restituito NULL. Questo sistema utilizza RTTI, ma " -"funziona bene (anche se un po' più lentamente) anche quando RTTI è " -"disabilitato. Ciò è utile su piattaforme in cui è ideale una dimensione " -"binaria ridotta, come HTML5 o console (con un basso consumo di memoria)." - msgid "Signals" msgstr "Segnali" @@ -296,13 +225,6 @@ msgstr "" "Gli oggetti possono avere una serie di segnali definiti (simili ai delegati " "in altri linguaggi). Questo esempio mostra come connettersi a essi:" -msgid "" -"The method ``_node_entered_tree`` must be registered to the class using " -"``ClassDB::bind_method`` (explained before)." -msgstr "" -"Il metodo ``_node_entered_tree`` deve essere registrato nella classe " -"attraverso ``ClassDB::bind_method`` (spiegato in precedenza)." - msgid "" "Adding signals to a class is done in ``_bind_methods``, using the " "``ADD_SIGNAL`` macro, for example:" @@ -310,47 +232,14 @@ msgstr "" "L'aggiunta di segnali a una classe è effettuata in ``_bind_methods``, " "attraverso la macro ``ADD_SIGNAL``, ad esempio:" +msgid "" +"Godot provides dynamic casting between Object-derived classes, for example:" +msgstr "" +"Godot fornisce un casting dinamico tra classi derivate da Object, ad esempio:" + msgid "Notifications" msgstr "Notifiche" -msgid "" -"All objects in Godot have a :ref:`_notification " -"` method that allows it to " -"respond to engine level callbacks that may relate to it. More information " -"can be found on the :ref:`doc_godot_notifications` page." -msgstr "" -"Tutti gli oggetti in Godot hanno un metodo :ref:`_notification " -"` che consente di rispondere ai " -"callback a livello di motore che potrebbero riguardarli. Ulteriori " -"informazioni sono disponibili nella pagina :ref:`doc_godot_notifications`." - -msgid "References" -msgstr "Riferimenti" - -msgid "" -":ref:`RefCounted ` inherits from Object and holds a " -"reference count. It is the base for reference counted object types. " -"Declaring them must be done using Ref<> template. For example:" -msgstr "" -":ref:`RefCounted ` eredita da Object e contiene un " -"conteggio di riferimenti. È la base per i tipi di oggetto i quali " -"riferimenti sono conteggiati. La loro dichiarazione si deve effettuare " -"attraverso il template Ref<>. Ad esempio:" - -msgid "" -"``myref`` is reference counted. It will be freed when no more Ref<> " -"templates point to it." -msgstr "" -"``myref`` è conteggiato per riferimento. Verrà liberato quando nessun altro " -"template Ref<> vi punterà." - -msgid "" -"`core/object/reference.h `__" -msgstr "" -"`core/object/reference.h `__" - msgid "Resources" msgstr "Risorse" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/scripting_development.po b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/scripting_development.po index 993416ffb6..0d7e29e182 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/scripting_development.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/scripting_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/unit_testing.po b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/unit_testing.po index 7ed37425c4..5f3feca7c3 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/unit_testing.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/unit_testing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/variant_class.po b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/variant_class.po index 1777a1874a..e7742903fb 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/architecture/variant_class.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/architecture/variant_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -275,15 +275,6 @@ msgstr "" "contenere anche un dizionario o un array al suo interno, rendendola ancora " "più flessibile." -msgid "" -"Modifications to a container will modify all references to it. A Mutex " -"should be created to lock it if :ref:`multi-threaded access " -"` is desired." -msgstr "" -"Le modifiche a un contenitore modificheranno tutti i riferimenti ad esso. È " -"necessario creare un Mutex per bloccarlo se si desidera un :ref:`accesso su " -"più thread `." - msgid "" "`core/variant/dictionary.h `__" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/class_reference/index.po b/sphinx/po/it/LC_MESSAGES/engine_details/class_reference/index.po index b5df2b276a..59664fb2eb 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/class_reference/index.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/class_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po index c0fe131adf..c3f331771b 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -59,16 +59,6 @@ msgstr "" "Sistema di compilazione `SCons 4.0+ `_." -msgid "" -"`Android SDK `_ " -"(command-line tools are sufficient)." -msgstr "" -"`Android SDK `_ (gli " -"strumenti a riga di comando sono sufficienti)." - -msgid "Required SDK components will be automatically installed." -msgstr "I componenti SDK necessari saranno installati automaticamente." - msgid "" "On Linux, **do not use an Android SDK provided by your distribution's " "repositories** as it will often be outdated." @@ -89,13 +79,6 @@ msgstr "Gradle (sarà scaricato e installato automaticamente se manca)." msgid "JDK 17 (either OpenJDK or Oracle JDK)." msgstr "JDK 17 (OpenJDK o Oracle JDK)." -msgid "" -"You can download a build from `Adoptium `_." -msgstr "" -"È possibile scaricare una build da `Adoptium `_." - msgid "" "To get the Godot source code for compiling, see :ref:`doc_getting_source`." msgstr "" @@ -131,25 +114,6 @@ msgstr "" "sdk\"`` al proprio file ``.bashrc`` o ``.zshrc`` dove ``/path/to/android-" "sdk`` punta alla radice delle cartelle dell'SDK." -msgid "Install the necessary SDK components in this folder:" -msgstr "Installare i componenti necessari dell'SDK in questa cartella:" - -msgid "" -"Accept the SDK component licenses by running the following command where " -"``android_sdk_path`` is the path to the Android SDK, then answering all the " -"prompts with ``y``:" -msgstr "" -"Accettare le licenze dei componenti SDK eseguendo il seguente comando, dove " -"``android_sdk_path`` è il percorso all'SDK di Android, quindi rispondere a " -"tutti i messaggi con ``y``:" - -msgid "" -"Complete setup by running the following command where ``android_sdk_path`` " -"is the path to the Android SDK." -msgstr "" -"Completare la configurazione eseguendo il seguente comando, dove " -"``android_sdk_path`` è il percorso all'SDK di Android." - msgid "" "After setting up the SDK and environment variables, be sure to **restart " "your terminal** to apply the changes. If you are using an IDE with an " diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po index 2c6c9a5624..0ab882656f 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po index 31f5f0ef96..4f9dcaf21b 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -210,6 +210,16 @@ msgstr "" "abilitare :ref:`doc_data_paths_self_contained_mode` creando un file chiamato " "``._sc_`` o ``_sc_`` nella cartella ``bin/``." +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "" +"Facoltativamente, è possibile creare autonomamente le librerie godot-angle-" +"static seguendo i seguenti passaggi:" + +msgid "Run the following command:" +msgstr "Eseguire il seguente comando:" + msgid "Running a headless/server build" msgstr "Eseguire una compilazione headless/server" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po index fe67fec47b..f5c39a395f 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -145,6 +145,16 @@ msgstr "" "abilitare :ref:`doc_data_paths_self_contained_mode` creando un file chiamato " "``._sc_`` o ``_sc_`` nella cartella ``bin/``." +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "" +"Facoltativamente, è possibile creare autonomamente le librerie godot-angle-" +"static seguendo i seguenti passaggi:" + +msgid "Run the following command:" +msgstr "Eseguire il seguente comando:" + msgid "Automatic ``.app`` bundle creation" msgstr "Creazione automatica di pacchetto ``.app``" @@ -246,24 +256,6 @@ msgstr "" "Per supportare solo ARM64 (Apple Silicon) (file di dimensioni inferiori, ma " "meno compatibile con hardware più vecchio):" -msgid "" -"To create a ``.app`` bundle like in the official builds, you need to use the " -"template located in ``misc/dist/macos_template.app``. This process can be " -"automated by using the ``generate_bundle=yes`` option on the *last* SCons " -"command used to build export templates (so that all binaries can be " -"included). This option also takes care of calling ``lipo`` to create a " -"*Universal 2* binary from two separate ARM64 and x86_64 binaries (if both " -"were compiled beforehand)." -msgstr "" -"Per creare un pacchetto ``.app`` come nelle build ufficiali, è necessario " -"utilizzare il modello disponibile in ``misc/dist/macos_template.app``. È " -"possibile automatizzare questo processo attraverso l'opzione " -"``generate_bundle=yes`` nell'*ultimo* comando di SCons utilizzato per creare " -"i modelli di esportazione (affinché si possano includere tutti i binari). " -"Questa opzione si occupa anche di chiamare ``lipo`` per creare un file " -"binario *Universal 2* da due file binari separati per ARM64 e x86_64 (se " -"entrambi sono stati compilati in precedenza)." - msgid "" "You also need to include support for the MoltenVK Vulkan portability " "library. By default, it will be linked statically from your installation of " @@ -287,12 +279,8 @@ msgstr "" "collegamento dinamico è che consente di aggiornare MoltenVK senza dover " "ricompilare i modelli di esportazione." -msgid "" -"You can then zip the ``macos_template.app`` folder to reproduce the " -"``macos.zip`` template from the official Godot distribution:" -msgstr "" -"È quindi possibile comprimere la cartella ``macos_template.app`` per " -"riprodurre il modello ``macos.zip`` dalla distribuzione ufficiale di Godot:" +msgid "::" +msgstr "::" msgid "Cross-compiling for macOS from Linux" msgstr "Cross-compilazione per macOS da Linux" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po index 97d0efcd0a..f6423c502b 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po index 62f9a26da0..6e6da6c92a 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -31,9 +31,6 @@ msgstr "" "Per compilare i modelli di esportazione per il Web, è necessario quanto " "segue:" -msgid "`Emscripten 3.1.62+ `__." -msgstr "`Emscripten 3.1.62+ `__." - msgid "`Python 3.8+ `__." msgstr "`Python 3.8+ `__." diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po index 6824f16a71..da1cb423a2 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -343,29 +343,6 @@ msgstr "" "abilitare :ref:`doc_data_paths_self_contained_mode` creando un file chiamato " "``._sc_`` o ``_sc_`` nella cartella ``bin/``." -msgid "Compiling with support for Direct3D 12" -msgstr "Compilare con supporto per Direct3D 12" - -msgid "" -"By default, builds of Godot do not contain support for the Direct3D 12 " -"graphics API." -msgstr "" -"Come predefinito, le build di Godot non supportano l'API grafica Direct3D 12." - -msgid "" -"You can install the required dependencies by running ``python misc/scripts/" -"install_d3d12_sdk_windows.py`` in the Godot source repository. After running " -"this script, add the ``d3d12=yes`` SCons option to enable Direct3D 12 " -"support. This will use the default paths for the various dependencies, which " -"match the ones used in the script." -msgstr "" -"È possibile installare le dipendenze richieste eseguendo ``python misc/" -"scripts/install_d3d12_sdk_windows.py`` nel repository sorgente di Godot. " -"Dopo aver eseguito questo script, aggiungere l'opzione di SCons " -"``d3d12=yes`` per abilitare il supporto per Direct3D 12. Ciò utilizzerà i " -"percorsi predefiniti per le varie dipendenze, che corrispondono a quelli " -"utilizzati nello script." - msgid "" "You can find the detailed steps below if you wish to set up dependencies " "manually, but the above script handles everything for you (including the " @@ -489,6 +466,16 @@ msgstr "" "multi-arch. Le DLL verranno copiate nelle sottocartelle ``bin//`` " "appropriate e in fase di esecuzione verrà caricata quella corretta." +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "" +"Facoltativamente, è possibile creare autonomamente le librerie godot-angle-" +"static seguendo i seguenti passaggi:" + +msgid "Run the following command:" +msgstr "Eseguire il seguente comando:" + msgid "Compiling with ANGLE support" msgstr "Compilare con supporto ANGLE" @@ -509,30 +496,9 @@ msgstr "" "possibile utilizzarlo inserendo ``libEGL.dll`` e ``libGLESv2.dll`` accanto " "all'eseguibile." -msgid "" -"You can use dynamically linked ANGLE with export templates as well, rename " -"aforementioned DLLs to ``libEGL.{architecture}.dll`` and ``libGLESv2." -"{architecture}.dll`` and place them alongside export template executables, " -"and libraries will be automatically copied during the export process." -msgstr "" -"È possibile utilizzare ANGLE collegato dinamicamente anche con i modelli di " -"esportazione, rinominando le DLL sopra menzionate in ``libEGL." -"{architecture}.dll`` e ``libGLESv2.{architecture}.dll`` e posizionandole " -"accanto agli eseguibili dei modelli di esportazione; le librerie verranno " -"copiate automaticamente durante il processo di esportazione." - msgid "To compile Godot with statically linked ANGLE:" msgstr "Per compilare Godot con ANGLE collegato staticamente:" -msgid "" -"Download pre-built static libraries from `godot-angle-static library " -"`_, and unzip " -"them." -msgstr "" -"Scaricare le librerie statiche precompilate da `godot-angle-static library " -"`_ e " -"decomprimerle." - msgid "" "When building Godot, add ``angle_libs={path}`` to tell SCons where to look " "for the ANGLE libraries:" @@ -540,13 +506,6 @@ msgstr "" "Al momento della compilazione di Godot, aggiungere ``angle_libs={path}`` per " "indicare a SCons dove cercare le librerie ANGLE:" -msgid "" -"You can optionally build the godot-angle-static libraries yourself with the " -"following steps:" -msgstr "" -"Facoltativamente, è possibile creare autonomamente le librerie godot-angle-" -"static seguendo i seguenti passaggi:" - msgid "" "Clone the `godot-angle-static `_ directory and navigate to it." @@ -554,9 +513,6 @@ msgstr "" "Clonare la cartella `godot-angle-static `_ e accedervi." -msgid "Run the following command:" -msgstr "Eseguire il seguente comando:" - msgid "Development in Visual Studio" msgstr "Sviluppo in Visual Studio" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po index 182e15ff3b..553b8d6929 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po index e1d50c90e9..0e973d0dd6 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po index 16e86e9a03..0f394822a4 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/getting_source.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/getting_source.po index 4662eb0c08..7f8c0ec84b 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/getting_source.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/getting_source.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/index.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/index.po index d6ebe6cdc9..d9853417da 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/index.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po index be7f28de74..1a2db5c998 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -710,26 +710,6 @@ msgstr "" "piattaforma in questa stessa sezione del tutorial. Ogni piattaforma spiega " "come creare il proprio modello." -msgid "" -"The ``version.txt`` file should contain the corresponding Godot version " -"identifier. This file is used to install export templates in a version-" -"specific directory to avoid conflicts. For instance, if you are building " -"export templates for Godot 3.1.1, ``version.txt`` should contain " -"``3.1.1.stable`` on the first line (and nothing else). This version " -"identifier is based on the ``major``, ``minor``, ``patch`` (if present) and " -"``status`` lines of the `version.py file in the Godot Git repository " -"`__." -msgstr "" -"Il file ``version.txt`` dovrebbe contenere l'identificatore della versione " -"corrispondente di Godot. Questo file è utilizzato per installare i modelli " -"di esportazione in una cartella specifica alla versione, pur di evitare " -"conflitti. Ad esempio, se si stanno creando modelli di esportazione per " -"Godot 3.1.1, ``version.txt`` dovrebbe contenere ``3.1.1.stable`` sulla prima " -"riga (e nient'altro). Questo identificatore di versione si basa sulle righe " -"``major``, ``minor``, ``patch`` (se presente) e ``status`` del file " -"`version.py nel repository Git di Godot `__." - msgid "" "If you are developing for multiple platforms, macOS is definitely the most " "convenient host platform for cross-compilation, since you can cross-compile " diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po index 47995d9937..d8cb1890e7 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -134,14 +134,6 @@ msgid "**Performed in official builds:** Yes, but only for web builds" msgstr "" "**Effettuato in compilazioni ufficiali:** Sì, ma solo per le compilazioni web" -msgid "" -"Godot 3.1 onwards allows compiling using size optimizations (instead of " -"speed). To enable this, set the ``optimize`` flag to ``size``:" -msgstr "" -"Da Godot 3.1 in poi, è possibile compilare utilizzando un ottimizzazione di " -"dimensione (anziché di velocità). Per abilitare questa funzionalità, " -"impostare il flag ``optimize`` su ``size``:" - msgid "Some platforms such as WebAssembly already use this mode by default." msgstr "" "Alcune piattaforme, come WebAssembly, utilizzano già questa modalità come " diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po index ecbd1a8d60..e85c5755b7 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -189,24 +189,6 @@ msgstr "" msgid "Building & debugging the app module" msgstr "Compilazione e debug del modulo app" -msgid "" -"The ``app`` module requires the presence of a Godot project in its " -"``assets`` directory (``/platform/android/java/app/" -"assets``) to run. This is usually handled by the Godot Editor during the " -"export process. While developing in Android Studio, it's necessary to " -"manually add a Godot project under that directory to replicate the export " -"process. Once that's done, you can follow the instructions below to run/" -"debug the ``app`` module:" -msgstr "" -"Il modulo ``app`` richiede la presenza di un progetto Godot nella sua " -"cartella ``assets`` (``/platform/android/java/app/" -"assets``) per essere eseguito. Questa operazione è solitamente gestita " -"dall'editor Godot durante il processo di esportazione. Durante lo sviluppo " -"in Android Studio, è necessario aggiungere manualmente un progetto Godot in " -"questa cartella per replicare il processo di esportazione. Una volta fatto, " -"si possono seguire le istruzioni seguenti per l'esecuzione o il debug del " -"modulo ``app``:" - msgid "To build the ``app`` module:" msgstr "Per compilare il modulo ``app``:" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po index 8ab806a46d..4c1c66a53f 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po index 2805ea478a..fbf97fd33d 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po index 2c8e6a912d..9db24deceb 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po index 8f42bc2ff0..46d6e35030 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po index 206f169e90..c1987490a8 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po index 4d48518beb..8a3e83ac11 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po index 6ef6d5d38a..57d18c9d42 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po index b40b54c60d..f39a527c86 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po index f646b45bc3..8e9bddcc5b 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/index.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/index.po index 1bd854c377..1306f210b5 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/index.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/macos_debug.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/macos_debug.po index 9c772b29c7..27be672d64 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/macos_debug.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/macos_debug.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po new file mode 100644 index 0000000000..f8bcc78e4c --- /dev/null +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po @@ -0,0 +1,40 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: it\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Recommended profilers" +msgstr "Profiler raccomandati" + +msgid "`VerySleepy `__ (Windows only)" +msgstr "`VerySleepy `__ (solo Windows)" + +msgid "`HotSpot `__ (Linux only)" +msgstr "`HotSpot `__ (solo Linux)" + +msgid "`Xcode Instruments `__ (macOS only)" +msgstr "" +"`Xcode Instruments `__ (solo macOS)" + +msgid "Setting up Godot" +msgstr "Configurazione di Godot" + +msgid "VerySleepy" +msgstr "VerySleepy" + +msgid "Wait for the results window to appear." +msgstr "Attendi che venga visualizzata la finestra dei risultati." + +msgid "Your results window should now look something like this:" +msgstr "La finestra dei risultati dovrebbe ora apparire più o meno così:" + +msgid "HotSpot" +msgstr "HotSpot" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po new file mode 100644 index 0000000000..ea874d35e1 --- /dev/null +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po @@ -0,0 +1,15 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: it\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Configuration" +msgstr "Configurazione" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po index 98ae3bd452..a711879c9d 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -13,31 +13,3 @@ msgstr "" msgid "Using C++ profilers" msgstr "Utilizzo dei profiler di C++" - -msgid "Recommended profilers" -msgstr "Profiler raccomandati" - -msgid "`VerySleepy `__ (Windows only)" -msgstr "`VerySleepy `__ (solo Windows)" - -msgid "`HotSpot `__ (Linux only)" -msgstr "`HotSpot `__ (solo Linux)" - -msgid "`Xcode Instruments `__ (macOS only)" -msgstr "" -"`Xcode Instruments `__ (solo macOS)" - -msgid "Setting up Godot" -msgstr "Configurazione di Godot" - -msgid "VerySleepy" -msgstr "VerySleepy" - -msgid "Wait for the results window to appear." -msgstr "Attendi che venga visualizzata la finestra dei risultati." - -msgid "Your results window should now look something like this:" -msgstr "La finestra dei risultati dovrebbe ora apparire più o meno così:" - -msgid "HotSpot" -msgstr "HotSpot" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po index 6138216c8c..f212723717 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po index 1186283684..82b70ffd94 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po index a72dce9513..ae92fabf5e 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -50,15 +50,15 @@ msgstr "openSUSE" msgid "Solus" msgstr "Solus" -msgid "Android" -msgstr "Android" - msgid "iOS" msgstr "iOS" msgid "Web" msgstr "Web" +msgid "Android" +msgstr "Android" + msgid "Your Godot source directory tree should look like on the example below:" msgstr "" "L'albero delle cartella sorgente di Godot dovrebbe apparire come " diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po index 320636f373..f1f252b18f 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -76,48 +76,6 @@ msgstr "" msgid "core/math/a_star_grid_2d.cpp" msgstr "core/math/a_star_grid_2d.cpp" -msgid "" -"And finally, the changes reported by the API validation step should be added " -"to the relevant validation file. Because this was done during the " -"development of 4.3, this would be ``misc/extension_api_validation/4.2-" -"stable.expected`` (including changes not shown in this example):" -msgstr "" -"Infine, le modifiche segnalate dalla fase di convalida dell'API si devono " -"aggiungere al file di convalida pertinente. Poiché questo è stato fatto " -"durante lo sviluppo della versione 4.3, il file sarà ``misc/" -"extension_api_validation/4.2-stable.expected`` (incluse le modifiche non " -"mostrate in questo esempio):" - -msgid "misc/extension_api_validation/4.2-stable.expected" -msgstr "misc/extension_api_validation/4.2-stable.expected" - -msgid "" -"The instructions for how to add to that file are at the top of the file " -"itself." -msgstr "" -"Le istruzioni su come aggiungere elementi al file si trovano in cima al file " -"stesso." - -msgid "" -"If you get a \"Hash changed\" error for a method, it means that the " -"compatibility binding is missing or incorrect. Such lines shouldn't be added " -"to the ``.expected`` file, but fixed by binding the proper compatibility " -"method." -msgstr "" -"Se si verifica un errore \"Hash changed\" per un metodo, significa che il " -"vincolo di compatibilità è mancante o errato. Tali righe non si devono " -"aggiungere al file ``.expected``, ma corrette vincolando il metodo di " -"compatibilità appropriato." - -msgid "" -"And that's it! You might run into a bit more complicated cases, like " -"rearranging arguments, changing return types, etc., but this covers the " -"basic on how to use this system." -msgstr "" -"E questo è tutto! Ci si potrebbe imbattere in casi un po' più complicati, " -"come riorganizzare gli argomenti, cambiare i tipi di ritorno, ecc., ma " -"questo copre le basi su come utilizzare questo sistema." - msgid "" "For more information, see `pull request #76446 `_." diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/development/index.po b/sphinx/po/it/LC_MESSAGES/engine_details/development/index.po index a8829c24ed..389242aabf 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/development/index.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/development/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/editor/creating_icons.po b/sphinx/po/it/LC_MESSAGES/engine_details/editor/creating_icons.po index 0bc061f3b9..246c4de299 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/editor/creating_icons.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/editor/creating_icons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/editor/index.po b/sphinx/po/it/LC_MESSAGES/engine_details/editor/index.po index bd5b2d3b0a..cb63ca6bc7 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/editor/index.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po b/sphinx/po/it/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po index 1144d45eb1..cefa5ad807 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -103,51 +103,6 @@ msgstr "" "editor/editor_node.cpp>`__: File di inizializzazione principale dell'editor. " "Effettivamente la \"scena principale\" dell'editor." -msgid "" -"`editor/project_manager.cpp `__: Main Project Manager initialization " -"file. Effectively the \"main scene\" of the Project Manager." -msgstr "" -"`editor/project_manager.cpp `__: File di inizializzazione principale " -"del Gestore dei progetti. Effettivamente la \"scena principale\" del Gestore " -"dei progetti." - -msgid "" -"`editor/plugins/canvas_item_editor_plugin.cpp `__: The 2D editor viewport and related " -"functionality (toolbar at the top, editing modes, overlaid helpers/panels, " -"…)." -msgstr "" -"`editor/plugins/canvas_item_editor_plugin.cpp `__: la viewport dell'editor 2D e le relative " -"funzionalità (barra degli strumenti in alto, modalità di modifica, supporti/" -"pannelli sovrapposti, …)." - -msgid "" -"`editor/plugins/node_3d_editor_plugin.cpp `__: The 3D " -"editor viewport and related functionality (toolbar at the top, editing " -"modes, overlaid panels, …)." -msgstr "" -"`editor/plugins/node_3d_editor_plugin.cpp `__: La viewport " -"dell'editor 3D e le relative funzionalità (barra degli strumenti in alto, " -"modalità di modifica, pannelli sovrapposti, …)." - -msgid "" -"`editor/plugins/node_3d_editor_gizmos.cpp `__: Where the 3D " -"editor gizmos are defined and drawn. This file doesn't have a 2D counterpart " -"as 2D gizmos are drawn by the nodes themselves." -msgstr "" -"`editor/plugins/node_3d_editor_gizmos.cpp `__: dove sono " -"definiti e disegnati i gizmo dell'editor 3D. Questo file non ha una " -"controparte 2D, poiché i gizmo 2D sono disegnati dai nodi stessi." - msgid "Editor dependencies in ``scene/`` files" msgstr "Dipendenze dell'editor nei file ``scene/``" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po b/sphinx/po/it/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po index 6aa7a6f0d1..3ea4125984 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/file_formats/index.po b/sphinx/po/it/LC_MESSAGES/engine_details/file_formats/index.po index 065730e973..9dfe92a9e6 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/file_formats/index.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/file_formats/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/engine_details/file_formats/tscn.po b/sphinx/po/it/LC_MESSAGES/engine_details/file_formats/tscn.po index 76dbe59115..7288eb1c80 100644 --- a/sphinx/po/it/LC_MESSAGES/engine_details/file_formats/tscn.po +++ b/sphinx/po/it/LC_MESSAGES/engine_details/file_formats/tscn.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po b/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po index a6dd73aa22..5b2c784731 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po b/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po index 099ea0f17d..755f92cccf 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po b/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po index 848ac84660..7d3e56a6d3 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po b/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po index 8a397e2413..b64d7f315a 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po b/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po index fe619d677e..87b428587e 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po b/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po index 1361f5d027..1d5b82219c 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po b/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po index f2a9cdaf45..6cd7a89449 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/index.po b/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/index.po index ee36d3573c..26ec280431 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/index.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/first_2d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -96,13 +96,6 @@ msgstr "" msgid "You can find a completed version of this project at this location:" msgstr "È possibile trovare una versione completa di questo progetto qui:" -msgid "" -"https://github.com/godotengine/godot-demo-projects/tree/master/2d/" -"dodge_the_creeps" -msgstr "" -"https://github.com/godotengine/godot-demo-projects/tree/master/2d/" -"dodge_the_creeps" - msgid "Prerequisites" msgstr "Prerequisiti" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po b/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po index 32a3c5a46a..267c50fa9b 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po b/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po index f6285577d6..36cd7e9044 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po b/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po index 3f7d7ecaa8..dd26140738 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -290,13 +290,6 @@ msgstr "|image8|" msgid "image8" msgstr "image8" -msgid "" -"You can run the scene by pressing :kbd:`F6` and press the arrow keys to move " -"the character." -msgstr "" -"Puoi eseguire la scena premendo :kbd:`F6` e premere i tasti freccia per " -"muovere il personaggio." - msgid "|image9|" msgstr "|image9|" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po b/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po index 3cb2e1831a..6995b8fd39 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po b/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po index 9b105b42e9..cef13a751e 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -534,13 +534,6 @@ msgstr "genera un errore perché non c'è più un $Player!" msgid "Here is the complete ``main.gd`` script so far, for reference." msgstr "Ecco lo script ``main.gd`` completo fino ad ora, per riferimento." -msgid "" -"You can test the scene by pressing :kbd:`F6`. You should see the monsters " -"spawn and move in a straight line." -msgstr "" -"Puoi testare la scena premendo :kbd:`F6`. Dovresti vedere i mostri apparire " -"e muoversi in linea retta." - msgid "|image25|" msgstr "|image25|" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po b/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po index 1256dad870..dad0013dd1 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po b/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po index d31885a37b..b0a7cacd03 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po b/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po index 0cfa8d1a41..b423524279 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po b/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po index e8a2c760ca..852284759c 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/going_further.po b/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/going_further.po index 09408935d6..da834c45dd 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/going_further.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/going_further.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/index.po b/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/index.po index 4c2052c48f..96f7bdcb49 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/index.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/first_3d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -68,21 +68,6 @@ msgstr "Disegnare un'interfaccia utente per un gioco 3D." msgid "And more." msgstr "E altro ancora." -msgid "" -"This tutorial is for beginners who followed the complete getting started " -"series. We'll start slow with detailed instructions and shorten them as we " -"do similar steps. If you're an experienced programmer, you can browse the " -"complete demo's source code here: `Squash the Creep source code `__." -msgstr "" -"Questo tutorial è rivolto ai principianti che hanno seguito la serie " -"completa \"Per cominciare\". cominceremo lentamente con istruzioni " -"dettagliate e le abbrevieremo man mano che procederemo con passaggi simili. " -"Se sei un programmatore esperto, puoi consultare il codice sorgente completo " -"della demo qui: `Squash the Creep source code `__." - msgid "" "You can follow this series without having done the 2D one. However, if " "you're new to game development, we recommend you to start with 2D. 3D game " diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po b/sphinx/po/it/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po index 6edaa46053..7ee3b693cb 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po b/sphinx/po/it/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po index df192f13c7..e906dc476d 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/introduction/index.po b/sphinx/po/it/LC_MESSAGES/getting_started/introduction/index.po index c7def93151..bbda02abcc 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/introduction/index.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/introduction/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po b/sphinx/po/it/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po index d057d477a2..4020e0e060 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -196,27 +196,6 @@ msgstr "" "familiarità con concetti come classi e oggetti ti aiuterà a programmare " "efficientemente in Godot." -msgid "" -"If you are entirely new to programming, we recommend following the `CS50 " -"open courseware`_ from Harvard University. It's a great free course that " -"will teach you everything you need to know to be off to a good start. It " -"will save you countless hours and hurdles learning any game engine afterward." -msgstr "" -"Se sei completamente nuovo con la programmazione, ti consigliamo di seguire " -"il corso `CS50 open courseware`_ dell'Università di Harvard. È un ottimo " -"corso gratuito che ti insegnerà tutto ciò che devi sapere per partire con il " -"piede giusto. Ti farà risparmiare innumerevoli ore e ostacoli " -"nell'apprendimento di qualsiasi motore di gioco." - -msgid "" -"In CS50, you will learn multiple programming languages. Don't be afraid of " -"that: programming languages have many similarities. The skills you learn " -"with one language transfer well to others." -msgstr "" -"In CS50 imparerai diversi linguaggi di programmazione. Non preoccuparti: i " -"linguaggi di programmazione hanno molte somiglianze. Le competenze acquisite " -"con un linguaggio si trasferiscono facilmente anche agli altri." - msgid "" "We will provide you with more Godot-specific learning resources " "in :ref:`doc_learning_new_features`." diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po b/sphinx/po/it/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po index 5d50f6f6c5..e9a7cd4f24 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po b/sphinx/po/it/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po index 7554c0611c..c2a7031058 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/introduction/learning_new_features.po b/sphinx/po/it/LC_MESSAGES/getting_started/introduction/learning_new_features.po index 9e3cc3a318..823429eba2 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/introduction/learning_new_features.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/introduction/learning_new_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -126,22 +126,6 @@ msgstr "" "di giochi va oltre lo scopo della documentazione di Godot. Se sei nuovo con " "la programmazione, ti consigliamo due ottime risorse gratuite per iniziare:" -msgid "" -"Harvard university offers a free courseware to learn to program, `CS50 " -"`_. It will teach you programming fundamentals, " -"how code works, and how to think like a programmer. These skills are " -"essential to become a game developer and learn any game engine efficiently. " -"You can see this course as an investment that will save you time and trouble " -"when you learn to create games." -msgstr "" -"L'Università di Harvard offre un corso gratuito per imparare a programmare, " -"`CS50 `_. Ti insegnerà le basi della " -"programmazione, come funziona il codice e come pensare come un " -"programmatore. Queste competenze sono essenziali per diventare uno " -"sviluppatore di giochi e imparare a usare qualsiasi motore di gioco " -"efficientemente. Considera questo corso come un investimento che ti farà " -"risparmiare tempo e fatica quando imparerai a creare giochi." - msgid "" "If you prefer books, check out the free ebook `Automate The Boring Stuff " "With Python `_ by Al Sweigart." diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/index.po b/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/index.po index 281f86219a..f75e1e73d6 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/index.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/instancing.po b/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/instancing.po index 1c85373cc6..a6e1f710eb 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/instancing.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/instancing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po b/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po index 70ae523d83..2b8c623eff 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po b/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po index 3d6c693a97..6e868a585d 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po b/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po index 3be7b11f11..e6dfa3f965 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po b/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po index 226d70bc86..d9912c5e84 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/signals.po b/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/signals.po index 1d370d51c0..9ab406377e 100644 --- a/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/signals.po +++ b/sphinx/po/it/LC_MESSAGES/getting_started/step_by_step/signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/index.po b/sphinx/po/it/LC_MESSAGES/index.po index b3a9b11e0e..9329e4f646 100644 --- a/sphinx/po/it/LC_MESSAGES/index.po +++ b/sphinx/po/it/LC_MESSAGES/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -29,9 +29,6 @@ msgstr "Comunità" msgid "Class reference" msgstr "Riferimenti alle classi" -msgid "Godot Docs – *4.5* branch" -msgstr "Documentazione di Godot – ramo *4.5*" - msgid "" "Godot's documentation is available in various languages and versions. Expand " "the \"Read the Docs\" panel at the bottom of the sidebar to see the list." diff --git a/sphinx/po/it/LC_MESSAGES/sphinx.po b/sphinx/po/it/LC_MESSAGES/sphinx.po index 7aad144de7..5dcee4a9e5 100644 --- a/sphinx/po/it/LC_MESSAGES/sphinx.po +++ b/sphinx/po/it/LC_MESSAGES/sphinx.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_antialiasing.po b/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_antialiasing.po index 99ea0d7492..63b19c4b45 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_antialiasing.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po b/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po index 65ae50babb..d926daaa99 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_meshes.po b/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_meshes.po index 24abc8484f..9bde10289d 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_meshes.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_meshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_movement.po b/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_movement.po index 56c963e264..b69adfa9e0 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_movement.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_movement.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_parallax.po b/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_parallax.po index b9731a8b78..231471fea7 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_parallax.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_parallax.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po b/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po index 13e4ac5e2b..a5d6157b12 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_transforms.po b/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_transforms.po index 0f09c356a9..938a54b7ea 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_transforms.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/2d/2d_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/2d/canvas_layers.po b/sphinx/po/it/LC_MESSAGES/tutorials/2d/canvas_layers.po index 0d1d081fc8..c4a7262958 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/2d/canvas_layers.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/2d/canvas_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po b/sphinx/po/it/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po index 963c75279a..168373e36f 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/2d/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/2d/index.po index 77ecad56d8..d172c9cf87 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/2d/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/2d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/2d/introduction_to_2d.po b/sphinx/po/it/LC_MESSAGES/tutorials/2d/introduction_to_2d.po index be6fcc0390..0f76e01067 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/2d/introduction_to_2d.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/2d/introduction_to_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po b/sphinx/po/it/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po index 6dce221df5..d524a1f02b 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/2d/particle_systems_2d.po b/sphinx/po/it/LC_MESSAGES/tutorials/2d/particle_systems_2d.po index cd2f77f458..a4b051344c 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/2d/particle_systems_2d.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/2d/particle_systems_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/2d/using_tilemaps.po b/sphinx/po/it/LC_MESSAGES/tutorials/2d/using_tilemaps.po index d53f70f13f..1103998363 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/2d/using_tilemaps.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/2d/using_tilemaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/2d/using_tilesets.po b/sphinx/po/it/LC_MESSAGES/tutorials/2d/using_tilesets.po index 881b327461..6142276196 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/2d/using_tilesets.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/2d/using_tilesets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/3d_antialiasing.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/3d_antialiasing.po index 3512c4534a..b8967b1116 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/3d_antialiasing.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/3d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po index 53afd8f388..2be6526ab9 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/3d_text.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/3d_text.po index 8597981564..5188306500 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/3d_text.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/3d_text.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/csg_tools.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/csg_tools.po index 536ccb3e80..d9482a5714 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/csg_tools.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/csg_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po index 6f8b536b59..90e815f2eb 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po index f182874b94..5e049ca294 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/index.po index 9ea895e911..d4ce483655 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po index f8ad5d38cd..862bedfaff 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po index 02dd049cbb..3fac8a6589 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po index d6e650c4f9..cfc1a6e501 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po index 9d0f029b36..ad0999fdaa 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po index 147b842b4e..b76a992563 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/high_dynamic_range.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/high_dynamic_range.po index c87c4f64dc..978644c191 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/high_dynamic_range.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/high_dynamic_range.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/index.po index eb7a939aaa..c62dcea50a 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/introduction_to_3d.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/introduction_to_3d.po index 5e91851d81..1e2417dbfb 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/introduction_to_3d.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/introduction_to_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/lights_and_shadows.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/lights_and_shadows.po index 4b6a518e95..5d80297729 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/lights_and_shadows.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/mesh_lod.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/mesh_lod.po index fbf6c5b547..de4d266544 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/mesh_lod.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/mesh_lod.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/occlusion_culling.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/occlusion_culling.po index c55961c6bd..52471c3a04 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/occlusion_culling.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/occlusion_culling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/attractors.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/attractors.po index 494b17b15d..71380be56d 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/attractors.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/attractors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/collision.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/collision.po index 0e28104e11..42070c3d3c 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/collision.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/collision.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po index ef6b037cec..4a062f4cb9 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po index 13d29f4a6c..0e0de94152 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/index.po index bac5bace87..00ff43294a 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po index 22e4af811d..755eae9b50 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/properties.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/properties.po index bc9cbf3e92..05c485c7d5 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/properties.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/subemitters.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/subemitters.po index a3518ab569..a18c930c63 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/subemitters.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/subemitters.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/trails.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/trails.po index 922dda2c24..08840138e3 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/trails.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/trails.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/turbulence.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/turbulence.po index b72cceef17..cb699c1f12 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/turbulence.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/particles/turbulence.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po index 4c0d8f42ce..6c61f48b2e 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po index e31abcf325..c819038a6e 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -134,8 +134,5 @@ msgstr ":ref:`PackedInt32Array `" msgid "Setting up the ArrayMesh" msgstr "Preparazione dell'ArrayMesh" -msgid "Generating geometry" -msgstr "Generazione della geometria" - msgid "Saving" msgstr "Salvare" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po index e6664ec9aa..9492023b8f 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po index 3cda162144..6d25830aae 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po index 2c14129ae1..05396415af 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po index a18d60490c..980b3900e9 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/resolution_scaling.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/resolution_scaling.po index e5272a991a..7c3c73795b 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/resolution_scaling.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/resolution_scaling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/spring_arm.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/spring_arm.po index 591225b2ee..2c928eea5e 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/spring_arm.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/spring_arm.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/standard_material_3d.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/standard_material_3d.po index 5c4d27cbd7..c7e30b55b5 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/standard_material_3d.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/standard_material_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -368,19 +368,6 @@ msgstr "" "**Add:** il colore finale dell'oggetto è aggiunto al colore dello schermo, " "ideale per i bagliori o per alcuni effetti simili al fuoco." -msgid "" -"**Sub:** The final color of the object is subtracted from the color of the " -"screen." -msgstr "" -"**Sub:** il colore finale dell'oggetto è sottratto dal colore dello schermo." - -msgid "" -"**Mul:** The final color of the object is multiplied with the color of the " -"screen." -msgstr "" -"**Mul:** il colore finale dell'oggetto è moltiplicato per il colore dello " -"schermo." - msgid "" "**Premultiplied Alpha:** The color of the object is expected to have already " "been multiplied by the alpha. This behaves like **Add** when the alpha is " @@ -824,6 +811,13 @@ msgstr "" msgid "Bent normal map" msgstr "Mappa di normali piegate" +msgid "" +"*This is only available in the Forward+ and Mobile renderers, not the " +"Compatibility renderer.*" +msgstr "" +"*Questo è disponibile solo nei renderer Forward+ e Mobile, non nel renderer " +"Compatibilità.*" + msgid "" "A bent normal map describes the average direction of ambient lighting. " "Unlike a regular normal map, this is used to improve how a material reacts " @@ -1244,9 +1238,6 @@ msgstr "" msgid "Shadows" msgstr "Ombre" -msgid "Do Not Receive Shadows" -msgstr "Do Not Receive Shadows (non ricevere ombre)" - msgid "" "Lighting modifies the alpha so shadowed areas are opaque and non-shadowed " "areas are transparent. Useful for overlaying shadows onto a camera feed in " diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/using_decals.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/using_decals.po index afc7ccf3b0..65bd7e3e4a 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/using_decals.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/using_decals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/using_gridmaps.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/using_gridmaps.po index d5d829dd3c..96b5c49362 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/using_gridmaps.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/using_gridmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po index 8083d2a354..9416e17e33 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/using_transforms.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/using_transforms.po index 89b62eec24..7dcfc8f1a2 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/using_transforms.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/using_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -407,13 +407,6 @@ msgstr "" "angoli da una trasformazione?\"**. Ancora una volta, la risposta è: non si " "ottiene. Devi fare del tuo meglio per smettere di pensare in angoli." -msgid "" -"Imagine you need to shoot a bullet in the direction your player is facing. " -"Just use the forward axis (commonly ``Z`` or ``-Z``)." -msgstr "" -"Immagina di dover sparare un proiettile nella direzione in cui è rivolto il " -"tuo giocatore. Usa solo l'asse in avanti (comunemente ``Z`` o ``-Z``)." - msgid "" "Is the enemy looking at the player? Use the dot product for this (see " "the :ref:`doc_vector_math` tutorial for an explanation of the dot product):" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/variable_rate_shading.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/variable_rate_shading.po index f915218d50..c00f9e8499 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/variable_rate_shading.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/variable_rate_shading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/visibility_ranges.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/visibility_ranges.po index fb6d343d49..992a773314 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/visibility_ranges.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/visibility_ranges.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/3d/volumetric_fog.po b/sphinx/po/it/LC_MESSAGES/tutorials/3d/volumetric_fog.po index 70c3eae5ad..b00cb51918 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/3d/volumetric_fog.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/3d/volumetric_fog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/animation/2d_skeletons.po b/sphinx/po/it/LC_MESSAGES/tutorials/animation/2d_skeletons.po index af942c0d59..a0fc87e935 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/animation/2d_skeletons.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/animation/2d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/animation/animation_track_types.po b/sphinx/po/it/LC_MESSAGES/tutorials/animation/animation_track_types.po index cc01f9c64e..e5a8a73095 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/animation/animation_track_types.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/animation/animation_track_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/animation/animation_tree.po b/sphinx/po/it/LC_MESSAGES/tutorials/animation/animation_tree.po index 575baaf5da..2b4c812f4b 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/animation/animation_tree.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/animation/animation_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/animation/creating_movies.po b/sphinx/po/it/LC_MESSAGES/tutorials/animation/creating_movies.po index dc74befddc..0c82a6578b 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/animation/creating_movies.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/animation/creating_movies.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/animation/cutout_animation.po b/sphinx/po/it/LC_MESSAGES/tutorials/animation/cutout_animation.po index cf910a0ad1..54924e7440 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/animation/cutout_animation.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/animation/cutout_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/animation/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/animation/index.po index 864cc9a234..963cf9af57 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/animation/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/animation/introduction.po b/sphinx/po/it/LC_MESSAGES/tutorials/animation/introduction.po index 83005057fe..49e665f1fa 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/animation/introduction.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/animation/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/animation/playing_videos.po b/sphinx/po/it/LC_MESSAGES/tutorials/animation/playing_videos.po index 9f32a21bdb..553947576f 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/animation/playing_videos.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/animation/playing_videos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po index b70e47ba62..ba706c7060 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po index c3707a7dca..343036b1e0 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/import_process.po b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/import_process.po index 0dc17c87c2..944af3e0b5 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/import_process.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/import_process.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po index 4f4bfae786..8836e032df 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po index a7cd8e66e2..c7abc483d0 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po index 1ef619d73e..54b4f6def5 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po index c77a5c7239..ea4bff1440 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po index ccfdb349c1..097f5f21e7 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po index f511ca6a62..b69333958b 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po index 25fe3c8dba..f04df67b48 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po index 4e5c986d13..d2ece42b47 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -208,29 +208,6 @@ msgstr "" msgid "Import options" msgstr "Opzioni di importazione" -msgid "" -"In Godot 4.0, changing the texture filter and repeat mode is no longer done " -"in the import options." -msgstr "" -"In Godot 4.0, modificare il filtro della texture e la modalità di " -"ripetizione non si fa più nelle opzioni di importazione." - -msgid "" -"Instead, texture filter and repeat modes are changed in the CanvasItem " -"properties in 2D (with a project setting acting as a default), and in " -"a :ref:`per-material configuration in 3D " -"`. In custom shaders, filter and repeat " -"mode is changed on the ``sampler2D`` uniform using hints described in " -"the :ref:`doc_shading_language` documentation." -msgstr "" -"Invece, il filtro delle texture e le modalità di ripetizione si modificano " -"nelle proprietà di CanvasItem in 2D (con un'impostazione di progetto che " -"funge da predefinita) e in una :ref:`configurazione per ogni materiale in 3D " -"`. Negli shader personalizzati, il filtro " -"e la modalità di ripetizione si modificano nell'uniforme ``sampler2D`` " -"tramite le indicazioni descritte nella documentazione " -"di :ref:`doc_shading_language`." - msgid "" "Images are one of the largest assets in a game. To handle them efficiently, " "they need to be compressed. Godot offers several compression methods, " diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po index 14433e789b..59fc9ff7c8 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/index.po index 06adfc0a7b..7a54f4335f 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po index 46a3305701..3432f9212d 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/audio/audio_buses.po b/sphinx/po/it/LC_MESSAGES/tutorials/audio/audio_buses.po index baa42ede06..bca7241052 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/audio/audio_buses.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/audio/audio_buses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/audio/audio_effects.po b/sphinx/po/it/LC_MESSAGES/tutorials/audio/audio_effects.po index 361521bdfd..9bffe8a1eb 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/audio/audio_effects.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/audio/audio_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/audio/audio_streams.po b/sphinx/po/it/LC_MESSAGES/tutorials/audio/audio_streams.po index de989d1ef7..950f53df7e 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/audio/audio_streams.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/audio/audio_streams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/audio/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/audio/index.po index 6e07c3909d..83bf07e905 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/audio/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/audio/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/audio/recording_with_microphone.po b/sphinx/po/it/LC_MESSAGES/tutorials/audio/recording_with_microphone.po index b8f0241bc4..b35b7b13e1 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/audio/recording_with_microphone.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/audio/recording_with_microphone.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/audio/sync_with_audio.po b/sphinx/po/it/LC_MESSAGES/tutorials/audio/sync_with_audio.po index f61cbeca4c..092669ae63 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/audio/sync_with_audio.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/audio/sync_with_audio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/audio/text_to_speech.po b/sphinx/po/it/LC_MESSAGES/tutorials/audio/text_to_speech.po index 2bd73ce8cd..500be434f2 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/audio/text_to_speech.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/audio/text_to_speech.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po b/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po index 263525f73c..33fb687e8c 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/data_preferences.po b/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/data_preferences.po index dbe9aae50f..a9aa56c4e2 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/data_preferences.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/data_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po b/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po index b4bf683a22..40a7d44681 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/godot_notifications.po b/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/godot_notifications.po index 53805f8c33..9617434b51 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/godot_notifications.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/godot_notifications.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/index.po index 09283c8c61..1fdc7bb551 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po b/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po index 6e6b2f3a33..c6974b45af 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/logic_preferences.po b/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/logic_preferences.po index f3538fe0f1..13f208d493 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/logic_preferences.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/logic_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -95,29 +95,6 @@ msgstr "" "Allora, quando esattamente avviene il pre-caricamento rispetto al " "caricamento, e quando si dovrebbe usare l'uno o l'altro? Vediamo un esempio:" -msgid "" -"Preloading allows the script to handle all the loading the moment one loads " -"the script. Preloading is useful, but there are also times when one doesn't " -"wish for it. To distinguish these situations, there are a few things one can " -"consider:" -msgstr "" -"Il pre-caricamento consente allo script di gestire tutto il caricamento nel " -"momento in cui viene caricato. Il pre-caricamento è utile, ma ci sono anche " -"momenti in cui non è desiderato. Per distinguere queste situazioni, ci sono " -"un po' di aspetti da considerare:" - -msgid "" -"If one cannot determine when the script might load, then preloading a " -"resource, especially a scene or script, could result in further loads one " -"does not expect. This could lead to unintentional, variable-length load " -"times on top of the original script's load operations." -msgstr "" -"Se non è possibile determinare quando lo script verrà caricato, il pre-" -"caricamento di una risorsa, specialmente di una scena o di uno script, " -"potrebbe portare a ulteriori caricamenti inaspettati. Ciò potrebbe causare " -"tempi di caricamento variabili non intenzionali, oltre alle operazioni di " -"caricamento dello script originale." - msgid "" "If something else could replace the value (like a scene's exported " "initialization), then preloading the value has no meaning. This point isn't " @@ -146,38 +123,9 @@ msgstr "" "essere una proprietà, inizializzata tramite ``@export`` o ``load()`` (e " "forse nemmeno inizializzata subito)." -msgid "" -"If the script requires a great many dependencies, and one does not wish to " -"consume so much memory, then one may wish to, load and unload various " -"dependencies at runtime as circumstances change. If one preloads resources " -"into constants, then the only way to unload these resources would be to " -"unload the entire script. If they are instead loaded properties, then one " -"can set them to ``null`` and remove all references to the resource entirely " -"(which, as a :ref:`RefCounted `-extending type, will cause " -"the resources to delete themselves from memory)." -msgstr "" -"Se lo script richiede molte dipendenze e non si desidera consumare così " -"tanta memoria, è possibile caricare e scaricare diverse dipendenze in fase " -"di esecuzione, al variare delle circostanze. Se si precaricano risorse in " -"costanti, l'unico modo per scaricarle sarebbe scaricare l'intero script. Se " -"invece si caricano proprietà, è possibile impostarle a ``null`` e rimuovere " -"completamente tutti i riferimenti alla risorsa (il che, essendo un tipo che " -"estende :ref:`RefCounted `, causerà l'eliminazione delle " -"risorse dalla memoria)." - msgid "Large levels: static vs. dynamic" msgstr "Livelli grandi: statico vs dinamico" -msgid "" -"If one is creating a large level, which circumstances are most appropriate? " -"Should they create the level as one static space? Or should they load the " -"level in pieces and shift the world's content as needed?" -msgstr "" -"Se si sta creando un livello di grandi dimensioni, quali sono le circostanze " -"più appropriate? È meglio creare il livello come un unico spazio statico? " -"Oppure è meglio caricare il livello a pezzi e cambiare il contenuto del " -"mondo di gioco a seconda delle necessità?" - msgid "" "Well, the simple answer is, \"when the performance requires it.\" The " "dilemma associated with the two options is one of the age-old programming " @@ -214,46 +162,9 @@ msgstr "" "ambienti vasti e variegati o elementi generati proceduralmente spesso " "implementano queste strategie per evitare di sprecare la memoria." -msgid "" -"On the flip side, coding a dynamic system is more complex, i.e. uses more " -"programmed logic, which results in opportunities for errors and bugs. If one " -"isn't careful, they can develop a system that bloats the technical debt of " -"the application." -msgstr "" -"D'altro parte, creare un sistema dinamico è più complesso, ovvero utilizza " -"una logica più programmata, il che risulta in maggiori possibilità di errori " -"e bug. Se non si fa attenzione, si rischia di sviluppare un sistema che " -"appesantisce il debito tecnico dell'applicazione." - msgid "As such, the best options would be..." msgstr "Pertanto, le opzioni migliori sarebbero..." -msgid "To use a static level for smaller games." -msgstr "Di utilizzare un livello statico per i giochi più piccoli." - -msgid "" -"If one has the time/resources on a medium/large game, create a library or " -"plugin that can code the management of nodes and resources. If refined over " -"time, so as to improve usability and stability, then it could evolve into a " -"reliable tool across projects." -msgstr "" -"Se si ha tempo o risorse per un gioco di medie o grandi dimensioni, si può " -"creare una libreria o un'estensione per semplificare la gestione di nodi e " -"risorse. Se perfezionato nel tempo, in modo da migliorarne l'usabilità e la " -"stabilità, potrebbe evolversi in uno strumento affidabile anche per altri " -"progetti." - -msgid "" -"Code the dynamic logic for a medium/large game because one has the coding " -"skills, but not the time or resources to refine the code (game's gotta get " -"done). Could potentially refactor later to outsource the code into a plugin." -msgstr "" -"Implementare la logica dinamica per un gioco di medie o grandi dimensioni " -"perché si hanno le competenze di programmazione, ma non il tempo o le " -"risorse per perfezionare il codice (il gioco si deve completare). Si " -"potrebbe potenzialmente effettuare un refactoring in futuro per " -"esternalizzare il codice in un'estensione." - msgid "" "For an example of the various ways one can swap scenes around at runtime, " "please see the :ref:`\"Change scenes manually\" " diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/node_alternatives.po b/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/node_alternatives.po index 6f6462dc33..19b7f7746e 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/node_alternatives.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/node_alternatives.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/project_organization.po b/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/project_organization.po index f5fe38d2ab..ef5171038f 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/project_organization.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/project_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/scene_organization.po b/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/scene_organization.po index d5837966ab..0dc8fb4053 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/scene_organization.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/scene_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po b/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po index 4baf16bf90..c0e611b734 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/version_control_systems.po b/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/version_control_systems.po index 1e6329efb8..49e4cb56bf 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/version_control_systems.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/version_control_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -36,13 +36,6 @@ msgstr "" "stesso. Tuttavia, il controllo versione nell'editor richiede un'estensione " "per lo specifico VCS utilizzato." -msgid "" -"As of July 2023, there is only a Git plugin available, but the community may " -"create additional VCS plugins." -msgstr "" -"A partire da luglio 2023 è disponibile solo un plugin Git, ma la comunità " -"potrebbe creare ulteriori estensioni di VCS." - msgid "Official Git plugin" msgstr "Estensione Git ufficiale" @@ -83,13 +76,6 @@ msgstr "" "importante, poiché Godot 3.x e 4.0 potrebbero memorizzare credenziali " "sensibili in ``export_presets.cfg`` (a differenza di Godot 4.1 e successive)." -msgid "" -"If you are using Godot 3, check the ``3.5`` version of this documentation " -"page instead." -msgstr "" -"Se si sta utilizzando Godot 3, controllare invece la versione ``3.5`` di " -"questa pagina di documentazione." - msgid "" "There are some files and folders Godot automatically creates when opening a " "project in the editor for the first time. To avoid bloating your version " diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po b/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po index 8a5a384778..7631778da8 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/editor/command_line_tutorial.po b/sphinx/po/it/LC_MESSAGES/tutorials/editor/command_line_tutorial.po index fd1c4d6589..3617286637 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/editor/command_line_tutorial.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/editor/command_line_tutorial.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -233,9 +233,6 @@ msgstr "" "|release| Percorso a un progetto (```` deve contenere un file " "\"project.godot\")." -msgid "``scene ``" -msgstr "``scene ``" - msgid "|release| Path or UID of a scene in the project that should be started." msgstr "" "|release| Percorso o UID di una scena nel progetto che deve essere avviata." diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/editor/customizing_editor.po b/sphinx/po/it/LC_MESSAGES/tutorials/editor/customizing_editor.po index 934f5b6f91..8f284227e8 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/editor/customizing_editor.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/editor/customizing_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/editor/default_key_mapping.po b/sphinx/po/it/LC_MESSAGES/tutorials/editor/default_key_mapping.po index 0b69d5f55a..6fd4537369 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/editor/default_key_mapping.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/editor/default_key_mapping.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -67,9 +67,6 @@ msgstr "macOS" msgid "Editor setting" msgstr "Impostazioni dell'editor" -msgid "Open 2D Editor" -msgstr "Apri l'editor 2D" - msgid ":kbd:`Ctrl + F1`" msgstr ":kbd:`Ctrl + F1`" @@ -79,9 +76,6 @@ msgstr ":kbd:`Cmd + Ctrl + 1`" msgid "``editor/editor_2d``" msgstr "``editor/editor_2d``" -msgid "Open 3D Editor" -msgstr "Apri l'editor 3D" - msgid ":kbd:`Ctrl + F2`" msgstr ":kbd:`Ctrl + F2`" @@ -121,8 +115,8 @@ msgstr "Modalità senza distrazioni" msgid ":kbd:`Ctrl + Shift + F11`" msgstr ":kbd:`Ctrl + Shift + F11`" -msgid ":kbd:`Cmd + Ctrl + D`" -msgstr ":kbd:`Cmd + Ctrl + D`" +msgid ":kbd:`Cmd + Shift + D`" +msgstr ":kbd:`Cmd + Shift + D`" msgid "``editor/distraction_free_mode``" msgstr "``editor/distraction_free_mode``" @@ -1821,9 +1815,6 @@ msgstr "``animation_editor/duplicate_selection``" msgid "Duplicate Transposed" msgstr "Duplica trasposto" -msgid ":kbd:`Cmd + Shift + D`" -msgstr ":kbd:`Cmd + Shift + D`" - msgid "``animation_editor/duplicate_selection_transposed``" msgstr "``animation_editor/duplicate_selection_transposed``" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/editor/external_editor.po b/sphinx/po/it/LC_MESSAGES/tutorials/editor/external_editor.po index da6fcd0c67..d8ae1c63a1 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/editor/external_editor.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/editor/external_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -126,18 +126,12 @@ msgstr "Emacs" msgid "``emacs +{line}:{col} {file}``" msgstr "``emacs +{line}:{col} {file}``" -msgid "Sublime Text" -msgstr "Sublime Text" - msgid "``{project} {file}:{line}:{col}``" msgstr "``{project} {file}:{line}:{col}``" msgid "Visual Studio*" msgstr "Visual Studio*" -msgid "``/edit \"file\"``" -msgstr "``/edit \"file\"``" - msgid "" "\\*: Arguments are not automatically detected, so you must fill them in " "manually." diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/editor/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/editor/index.po index e110c9adfc..0d7e0f9017 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/editor/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/editor/inspector_dock.po b/sphinx/po/it/LC_MESSAGES/tutorials/editor/inspector_dock.po index 0e9480c506..0d16d1cf49 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/editor/inspector_dock.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/editor/inspector_dock.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/editor/managing_editor_features.po b/sphinx/po/it/LC_MESSAGES/tutorials/editor/managing_editor_features.po index daef854ff4..0ff26afb8d 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/editor/managing_editor_features.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/editor/managing_editor_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/editor/project_manager.po b/sphinx/po/it/LC_MESSAGES/tutorials/editor/project_manager.po index 1a2376f9a7..82090f56f2 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/editor/project_manager.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/editor/project_manager.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/editor/project_settings.po b/sphinx/po/it/LC_MESSAGES/tutorials/editor/project_settings.po index f1ee36754e..dafa8e77ee 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/editor/project_settings.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/editor/project_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/editor/script_editor.po b/sphinx/po/it/LC_MESSAGES/tutorials/editor/script_editor.po index e6d7bdf055..20d70c86f2 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/editor/script_editor.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/editor/script_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po b/sphinx/po/it/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po index 31c54f5808..fa27d13cd8 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/editor/using_the_android_editor.po b/sphinx/po/it/LC_MESSAGES/tutorials/editor/using_the_android_editor.po index 30fecb4fad..2fc3b0b252 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/editor/using_the_android_editor.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/editor/using_the_android_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -219,13 +219,6 @@ msgstr "Nessun supporto per C#/Mono." msgid "No support for external script editors." msgstr "Nessun supporto per editor di script esterni." -msgid "" -"While available, the *Vulkan Forward+* renderer is not recommended due to " -"severe performance issues." -msgstr "" -"Sebbene disponibile, il renderer *Vulkan Forward+* non è consigliato a causa " -"di severi problemi di prestazioni." - msgid "UX not optimized for Android phones form-factor." msgstr "L'UX non è ottimizzata per il fattore forma dei telefoni Android." diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/editor/using_the_web_editor.po b/sphinx/po/it/LC_MESSAGES/tutorials/editor/using_the_web_editor.po index 0c6d35d718..c23667722b 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/editor/using_the_web_editor.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/editor/using_the_web_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po b/sphinx/po/it/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po index 671e80b977..0cc35beccd 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/export/android_gradle_build.po b/sphinx/po/it/LC_MESSAGES/tutorials/export/android_gradle_build.po index d70b85382d..5fbe75656a 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/export/android_gradle_build.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/export/android_gradle_build.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po b/sphinx/po/it/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po index 60e86fea74..f6d2483a83 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_android.po b/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_android.po index c4b7ccc001..1a4266d75d 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_android.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -89,9 +89,6 @@ msgstr "" msgid "Android SDK Platform-Tools version 35.0.0 or later" msgstr "Android SDK Platform-Tools versione 35.0.0 or successiva" -msgid "Android SDK Build-Tools version 35.0.0" -msgstr "Android SDK Build-Tools versione 35.0.0" - msgid "Android SDK Platform 35" msgstr "Android SDK Platform 35" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po b/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po index 89e244d0db..f222daf058 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_ios.po b/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_ios.po index 8bdd74e4d3..9890127176 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_ios.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_linux.po b/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_linux.po index 26a5c1abef..cf7364b6c5 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_linux.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_macos.po b/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_macos.po index 83beccebb3..798e094a68 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_macos.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_visionos.po b/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_visionos.po index 4708a8ba2e..b164d4cc4f 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_visionos.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_web.po b/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_web.po index be96d5f3c4..66ba258c91 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_web.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_windows.po b/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_windows.po index f387a9a66c..21ed72972b 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_windows.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_pcks.po b/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_pcks.po index 1e17de6b21..28ef26a429 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_pcks.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_pcks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_projects.po b/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_projects.po index f1de628c52..86a8b599b4 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_projects.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/export/exporting_projects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/export/feature_tags.po b/sphinx/po/it/LC_MESSAGES/tutorials/export/feature_tags.po index 448911e252..07cd2c8eab 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/export/feature_tags.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/export/feature_tags.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/export/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/export/index.po index 9dbfc882ff..0a8a85ae46 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/export/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/export/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/export/one-click_deploy.po b/sphinx/po/it/LC_MESSAGES/tutorials/export/one-click_deploy.po index 62aae0d705..44cecf2a59 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/export/one-click_deploy.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/export/one-click_deploy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/export/running_on_macos.po b/sphinx/po/it/LC_MESSAGES/tutorials/export/running_on_macos.po index 95d0264ed5..8b7babe6b8 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/export/running_on_macos.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/export/running_on_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/i18n/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/i18n/index.po index e8a6243be6..16bc1d1d90 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/i18n/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/i18n/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/i18n/internationalizing_games.po b/sphinx/po/it/LC_MESSAGES/tutorials/i18n/internationalizing_games.po index 1eb66cb912..ecdc562f64 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/i18n/internationalizing_games.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/i18n/internationalizing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -55,15 +55,6 @@ msgstr "" msgid "Configuring the imported translation" msgstr "Configurazione della traduzione importata" -msgid "" -"Translations can get updated and re-imported when they change, but they " -"still have to be added to the project. This is done in **Project → Project " -"Settings → Localization**:" -msgstr "" -"Le traduzioni possono essere aggiornate e reimportate quando cambiano, ma " -"devono comunque essere state aggiunte al progetto. Ciò si fa in **Progetto → " -"Impostazioni del progetto → Localizzazione**:" - msgid "The above dialog is used to add or remove translations project-wide." msgstr "" "La finestra soprastante consente di aggiungere o rimuovere traduzioni in " @@ -81,9 +72,6 @@ msgstr "" "risorse a seconda della lingua attuale. Questo si può utilizzare per " "immagini localizzate, come cartelloni, o voci localizzate." -msgid "The **Remaps** tab can be used for this:" -msgstr "La scheda **Rimappature** si può utilizzare per questo:" - msgid "" "Select the resource to be remapped then add some alternatives for each " "locale." @@ -115,26 +103,6 @@ msgstr "" msgid "Automatically setting a language" msgstr "Impostazione automatica di una lingua" -msgid "" -"It is recommended to default to the user's preferred language which can be " -"obtained via :ref:`OS.get_locale_language() " -"`. If your game is not available in " -"that language, it will fall back to the :ref:`Fallback " -"` in " -"**Project Settings > Internationalization > Locale**, or to ``en`` if empty. " -"Nevertheless letting players change the language in game is recommended for " -"various reasons (e.g. translation quality or player preference)." -msgstr "" -"Si consiglia di impostare come predefinita la lingua preferita dall'utente, " -"ricavabile tramite :ref:`OS.get_locale_language() " -"`. Se il gioco non è disponibile in " -"quella lingua, sarà utilizzata l':ref:`Alternativa " -"` in " -"**Impostazioni progetto > Internazionalizzazione > Locale**, oppure ``en`` " -"se vuoto. Tuttavia, consentire ai giocatori di cambiare la lingua nel gioco " -"è consigliato per vari motivi (ad esempio, per la qualità della traduzione o " -"per le preferenze dei giocatori)." - msgid "Locale vs. language" msgstr "Localizzazione vs. lingua" @@ -169,18 +137,6 @@ msgstr "" "In genere, i giochi indie devono preoccuparsi solo della lingua, ma continua " "a leggere per maggiori informazioni." -msgid "" -"Why locales exist can be illustrated through the USA and Great Britain. Both " -"speak the same language (English), yet differ in many aspects: - Spelling: " -"E.g. gray (USA), grey (GB) - Use of words: E.g. eggplant (USA), aubergine " -"(GB) - Units or currencies: E.g. feet/inches (USA), metres/cm (GB)" -msgstr "" -"Il motivo per cui le localizzazioni esistono si può illustrare prendendo " -"come esempio gli Stati Uniti e la Gran Bretagna. Entrambi parlano la stessa " -"lingua (inglese), ma differiscono in molti aspetti: - Ortografia: gray " -"(USA), grey (GB) - Uso delle parole: eggplant (USA), aubergine (GB) - Unità " -"di misura o valute: feet/inches (USA), metres/cm (GB)" - msgid "" "It can get more complex however. Imagine you offer different content in " "Europe and in China (e.g. in an MMO). You will need to translate each of " @@ -195,33 +151,6 @@ msgstr "" msgid "Converting keys to text" msgstr "Conversione delle chiavi in testo" -msgid "" -"Some controls, such as :ref:`Button ` and :ref:`Label " -"`, will automatically fetch a translation if their text matches " -"a translation key. For example, if a label's text is " -"\"MAIN_SCREEN_GREETING1\" and that key exists in the current translation, " -"then the text will automatically be translated." -msgstr "" -"Alcuni controlli, come :ref:`Button ` e :ref:`Label " -"`, recuperano automaticamente una traduzione se il loro testo " -"corrisponde a una chiave di traduzione. Ad esempio, se il testo di " -"un'etichetta è \"MAIN_SCREEN_GREETING1\" e quella chiave esiste nella " -"traduzione attuale, il testo verrà tradotto automaticamente." - -msgid "" -"This automatic translation behavior may be undesirable in certain cases. For " -"instance, when using a Label to display a player's name, you most likely " -"don't want the player's name to be translated if it matches a translation " -"key. To disable automatic translation on a specific node, disable " -"**Localization > Auto Translate** in the inspector." -msgstr "" -"Questo comportamento di traduzione automatica potrebbe essere indesiderato " -"in certi casi. Ad esempio, quando si utilizza un'etichetta per visualizzare " -"il nome di un giocatore, molto probabilmente non si desidera che il nome del " -"giocatore venga tradotto se corrisponde a una chiave di traduzione. Per " -"disabilitare la traduzione automatica su un nodo specifico, disattivare " -"**Localizzazione > Traduzione automatica** nell'ispettore." - msgid "" "In code, the :ref:`Object.tr() ` function can be " "used. This will just look up the text in the translations and convert it if " @@ -336,13 +265,6 @@ msgstr "" msgid "This can be combined with a context if needed:" msgstr "Questo si può abbinare a un contesto, se necessario:" -msgid "" -"Providing pluralized translations is only supported " -"with :ref:`doc_localization_using_gettext`, not CSV." -msgstr "" -"La capacità di fornire traduzioni plurali è supportata solo " -"con :ref:`doc_localization_using_gettext`, non con CSV." - msgid "Making controls resizable" msgstr "Rendere i controlli ridimensionabili" @@ -442,9 +364,6 @@ msgstr "" "si possono aggiungere o rimuovere durante l'esecuzione; anche la lingua " "attuale si può cambiare durante l'esecuzione." -msgid "Bidirectional text and UI Mirroring" -msgstr "Testo bidirezionale e rispecchiamento dell'interfaccia" - msgid "" "Arabic and Hebrew are written from right to left (except for the numbers and " "Latin words mixed in), and the user interface for these languages should be " @@ -486,25 +405,6 @@ msgstr "" "Rispecchia l'ordine orizzontale dei controlli figlio nei contenitori, e " "degli elementi nei controlli Tree/ItemList." -msgid "" -"Uses mirrored order of the internal control elements (e.g. OptionButton " -"dropdown button, checkbox alignment, List column order, Tree item icons and " -"connecting line alignment, e.t.c.), in some cases mirrored controls use " -"separate theme styles." -msgstr "" -"Utilizza l'ordine rispecchiato degli elementi interni dei controlli (ad " -"esempio, il pulsante a discesa in OptionButton, l'allineamento nelle casella " -"di spunta, l'ordine delle colonne in List, l'allineamento di entrambe le " -"icone degli elementi e le linee di collegamento in Tree, ecc.); in alcuni " -"casi i controlli rispecchiati utilizzano stili di tema separati." - -msgid "" -"Coordinate system is not mirrored, and non-UI nodes (sprites, e.t.c) are not " -"affected." -msgstr "" -"Il sistema di coordinate non è rispecchiato e i nodi non dell'UI (sprite, " -"ecc.) non sono influenzati." - msgid "" "It is possible to override text and control layout direction by using the " "following control properties:" @@ -512,26 +412,6 @@ msgstr "" "È possibile sovrascrivere la direzione del testo e del layout in un " "controllo attraverso le seguenti proprietà:" -msgid "" -"``text_direction``, sets the base text direction. When set to \"auto\", " -"direction depends on the first strong directional character in the text " -"according to the Unicode Bidirectional Algorithm," -msgstr "" -"``text_direction`` imposta la direzione base del testo. Se impostata su " -"\"auto\", la direzione dipende dal primo carattere direzionale forte nel " -"testo, secondo l'algoritmo bidirezionale Unicode," - -msgid "``language``, overrides current project locale." -msgstr "``language``, sovrascrive la lingua attuale del progetto." - -msgid "" -"``structured_text_bidi_override`` property and ``_structured_text_parser`` " -"callback, enables special handling for structured text." -msgstr "" -"La proprietà ``structured_text_bidi_override`` e il callback " -"``_structured_text_parser`` consentono di gestire particolarmente il testo " -"strutturato." - msgid "``layout_direction``, overrides control mirroring." msgstr "``layout_direction``, sostituisce il rispecchiamento del controllo." @@ -557,16 +437,6 @@ msgstr "" "iteratori sui ritorni, ma questi dati non sono inclusi nei progetti " "esportati per impostazione predefinita." -msgid "" -"To include it, go to **Project → Project Settings**, enable " -"**Internationalization → Locale → Include Text Server Data**, then export " -"the project. Break iterator data is about 4 MB in size." -msgstr "" -"Per includerli, vai su **Progetto → Impostazioni del progetto**, abilita " -"**Internazionalizzazione → Impostazioni locali → Includi dati sul server di " -"testo**, quindi esporta il progetto. I dati dell'iteratore di ritorni a capo " -"hanno una dimensione di circa 4 MB." - msgid "Structured text BiDi override" msgstr "Sostituzione del BiDi di testo strutturato" @@ -645,19 +515,6 @@ msgstr "" "Potresti voler testare la traduzione di un progetto prima di pubblicarlo. " "Godot fornisce tre modi per farlo." -msgid "" -"First, in the Project Settings, under :menu:`Internationalization > Locale` " -"(with advanced settings enabled), there is a **Test** property. Set this " -"property to the locale code of the language you want to test. Godot will run " -"the project with that locale when the project is run (either from the editor " -"or when exported)." -msgstr "" -"Innanzitutto, nelle Impostazioni del progetto, " -"sotto :menu:`Internationalization > Locale` (con le impostazioni avanzate " -"abilitate), è presente la proprietà **Test**. Imposta questa proprietà sul " -"codice della lingua che desideri testare. Godot eseguirà il progetto con " -"quella lingua quando il progetto è eseguito (dall'editor o all'esportazione)." - msgid "" "Keep in mind that since this is a project setting, it will show up in " "version control when it is set to a non-empty value. Therefore, it should be " @@ -696,26 +553,6 @@ msgstr "" msgid "Translating the project name" msgstr "Tradurre il nome del progetto" -msgid "" -"The project name becomes the app name when exporting to different operating " -"systems and platforms. To specify the project name in more than one language " -"go to **Project > Project Settings> Application > Config**. From here click " -"on the button that says ``Localizable String (Size 0)``. Now there should be " -"a button below that which says ``Add Translation``. Click on that and it " -"will take you to a page where you can choose the language (and country if " -"needed) for your project name translation. After doing that you can now type " -"in the localized name." -msgstr "" -"Il nome del progetto diventa il nome dell'app quando si esporta su sistemi " -"operativi e piattaforme diversi. Per specificare il nome del progetto in più " -"lingue, andare su **Progetto > Impostazioni del progetto > Applicazione > " -"Configurazione**. Da qui, cliccare sul pulsante ``Stringa localizzabile " -"(dimensione 0)``. Ora dovrebbe esserci un pulsante sottostante con la " -"scritta ``Aggiungi traduzione``. Cliccandoci sopra si accederà a una pagina " -"in cui è possibile scegliere la lingua (e il paese, se necessario) per la " -"traduzione del nome del progetto. Dopodiché, si può digitare il nome " -"localizzato." - msgid "" "If you are unsure about the language code to use, refer to the :ref:`list of " "locale codes `." diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/i18n/locales.po b/sphinx/po/it/LC_MESSAGES/tutorials/i18n/locales.po index 38310f9be8..7d6e197027 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/i18n/locales.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/i18n/locales.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po b/sphinx/po/it/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po index 1b9ac143d0..c62a718723 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,17 +14,6 @@ msgstr "" msgid "Localization using gettext (PO files)" msgstr "Localizzazione tramite gettext (file PO)" -msgid "" -"In addition to importing translations in :ref:`CSV format " -"`, Godot also supports loading " -"translation files written in the GNU gettext format (text-based ``.po`` and " -"compiled ``.mo`` since Godot 4.0)." -msgstr "" -"Oltre a importare le traduzioni in formato :ref:`CSV " -"`, Godot supporta anche il caricamento " -"di file di traduzione scritti nel formato GNU gettext (``.po`` basato su " -"testo e ``.mo`` compilato a partire da Godot 4.0)." - msgid "" "For an introduction to gettext, check out `A Quick Gettext Tutorial `_. This can be significant " -"as it provides a lot of tools for translators, such as marking outdated " -"strings, finding strings that haven't been translated etc." -msgstr "" -"gettext è un formato standard, che si può modificare attraverso qualsiasi " -"editor di testo o editor di GUI come `Poedit `_. Questo " -"potrebbe importare, in quanto fornisce numerosi strumenti ai traduttori, " -"come la marcatura di stringhe obsolete, la ricerca di stringhe non ancora " -"tradotte, ecc." - -msgid "gettext supports plurals and context." -msgstr "gettext supporta plurali e contesto." - msgid "" "gettext is supported by translation platforms such as `Transifex `_ and `Weblate `_, which makes it " @@ -170,55 +144,6 @@ msgstr "Creare il modello PO" msgid "Automatic generation using the editor" msgstr "Generazione automatica utilizzando l'editor" -msgid "" -"Since Godot 4.0, the editor can generate a PO template automatically from " -"specified scene and GDScript files. This POT generation also supports " -"translation contexts and pluralization if used in a script, with the " -"optional second argument of ``tr()`` and the ``tr_n()`` method." -msgstr "" -"A partire da Godot 4.0, l'editor può generare automaticamente un modello PO " -"da file di scena e GDScript specificati. Questa generazione POT supporta " -"anche i contesti di traduzione e la pluralizzazione se utilizzata in uno " -"script, tramite il secondo argomento opzionale ``tr()`` e il metodo " -"``tr_n()``." - -msgid "" -"Open the Project Settings' **Localization > POT Generation** tab, then use " -"the **Add…** button to specify the path to your project's scenes and scripts " -"that contain localizable strings:" -msgstr "" -"Aprire la scheda **Localizzazione > Generazione POT** delle Impostazioni del " -"progetto, quindi premere il pulsante **Aggiungi…** per specificare il " -"percorso alle scene e agli script nel progetto che contengono stringhe " -"localizzabili:" - -msgid "" -"Creating a PO template in the Localization > POT Generation tab of the " -"Project Settings" -msgstr "" -"Creazione di un modello PO nella scheda Localizzazione > Generazione POT " -"delle Impostazioni del progetto" - -msgid "" -"Creating a PO template in the **Localization > POT Generation** tab of the " -"Project Settings" -msgstr "" -"Creazione di un modello PO nella scheda **Localizzazione > Generazione POT** " -"delle Impostazioni del progetto" - -msgid "" -"After adding at least one scene or script, click **Generate POT** in the top-" -"right corner, then specify the path to the output file. This file can be " -"placed anywhere in the project directory, but it's recommended to keep it in " -"a subdirectory such as ``locale``, as each locale will be defined in its own " -"file." -msgstr "" -"Dopo aver aggiunto almeno una scena o uno script, fai clic su **Genera POT** " -"nell'angolo in alto a destra, quindi specifica il percorso del file di " -"output. Questo file può essere posizionato ovunque nella directory del " -"progetto, ma è consigliabile salvarlo in una sottodirectory come ``locale``, " -"poiché ogni locale sarà definito in un file separato." - msgid "" "See :ref:`below ` for how to add " "comments for translators or exclude some strings from being added to the PO " @@ -262,14 +187,6 @@ msgstr "" "consigliabile mantenerlo in una sottocartella, poiché ogni localizzazione " "sarà definita in un file separato." -msgid "" -"Create a directory named ``locale`` in the project directory. In this " -"directory, save a file named ``messages.pot`` with the following contents:" -msgstr "" -"Creare una cartella denominata ``locale`` nella cartella del progetto. In " -"questa cartella, salvare un file denominato ``messages.pot`` con il seguente " -"contenuto:" - msgid "" "Messages in gettext are made of ``msgid`` and ``msgstr`` pairs. ``msgid`` is " "the source string (usually in English), ``msgstr`` will be the translated " @@ -316,19 +233,6 @@ msgstr "" msgid "Loading a messages file in Godot" msgstr "Caricare un file di messaggi in Godot" -msgid "" -"To register a messages file as a translation in a project, open the " -"**Project Settings**, then go to the **Localization** tab. In " -"**Translations**, click **Add…** then choose the ``.po`` or ``.mo`` file in " -"the file dialog. The locale will be inferred from the ``\"Language: " -"\\n\"`` property in the messages file." -msgstr "" -"Per registrare un file di messaggi come traduzione in un progetto, aprire le " -"**Impostazioni del progetto**, quindi andare alla scheda **Localizzazione**. " -"In **Traduzioni**, cliccare su **Aggiungi…**, quindi selezionare il file " -"``.po`` o ``.mo`` nella finestra di dialogo. La localizzazione verrà dedotta " -"dalla proprietà ``\"Language: \\n\"`` nel file di messaggi." - msgid "" "See :ref:`doc_internationalizing_games` for more information on importing " "and testing translations in Godot." diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po b/sphinx/po/it/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po index ca79d59fe7..50157139df 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -78,29 +78,6 @@ msgstr "KEY2" msgid "KEYN" msgstr "KEYN" -msgid "" -"The \"lang\" tags must represent a language, which must be one of " -"the :ref:`valid locales ` supported by the engine, or they must " -"start with an underscore (`_`), which means the related column is served as " -"comment and won't be imported. The \"KEY\" tags must be unique and represent " -"a string universally (they are usually in uppercase, to differentiate from " -"other strings). These keys will be replaced at runtime by the matching " -"translated string. Note that the case is important, \"KEY1\" and \"Key1\" " -"will be different keys. The top-left cell is ignored and can be left empty " -"or having any content. Here's an example:" -msgstr "" -"I tag \"lang\" devono rappresentare una lingua, che deve essere una " -"delle :ref:`localizzazioni valide ` supportate dal motore, " -"oppure devono iniziare con un trattino basso (`_`), il che significa che la " -"colonna associata serve per commentare e non sarà importata. I tag \"KEY\" " -"devono essere univoci e rappresentare una stringa in modo universale " -"(solitamente sono in maiuscolo, per distinguerli dalle altre stringhe). " -"Queste chiavi saranno sostituite in fase di esecuzione dalla stringa " -"tradotta corrispondente. Si noti che maiuscole e minuscole sono importanti: " -"\"KEY1\" e \"Key1\" saranno chiavi diverse. La cella in alto a sinistra è " -"ignorata e si può lasciare vuota o contenere qualsiasi contenuto. Ecco un " -"esempio:" - msgid "en" msgstr "en" @@ -200,17 +177,3 @@ msgstr "" "caricare all'esecuzione del gioco, specificato in project.godot (o nelle " "impostazioni del progetto). Godot consente anche di caricare e rimuovere le " "traduzioni durante l'esecuzione." - -msgid "" -"Select the ``.csv`` file and access the **Import** dock to define import " -"options. You can toggle the compression of the imported translations, and " -"select the delimiter to use when parsing the CSV file." -msgstr "" -"Selezionare il file ``.csv`` e accedere al pannello **Importazione** per " -"definire le opzioni di importazione. È possibile attivare la compressione " -"delle traduzioni importate e selezionare il delimitatore da utilizzare " -"durante l'analisi del file CSV." - -msgid "Be sure to click **Reimport** after any change to these options." -msgstr "" -"Assicurarsi di cliccare su **Reimporta** dopo ogni modifica a queste opzioni." diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/i18n/pseudolocalization.po b/sphinx/po/it/LC_MESSAGES/tutorials/i18n/pseudolocalization.po index 6ef03ae739..533c844a60 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/i18n/pseudolocalization.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/i18n/pseudolocalization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -52,19 +52,6 @@ msgstr "" msgid "Enabling and configuring pseudolocalization" msgstr "Abilitare e configurare la pseudolocalizzazione" -msgid "" -"Enabling pseudolocalization and the configurations related to it is as " -"simple as toggling a checkbox in the project settings. These settings can be " -"found in **Project → Project Settings → General → Internationalization → " -"Pseudolocalization** after enabling the **Advanced** toggle in the project " -"settings dialog:" -msgstr "" -"Per abilitare la pseudolocalizzazione e le relative configurazioni basta " -"attivare una casella di spunta nelle impostazioni del progetto. Queste " -"impostazioni si trovano in **Progetto → Impostazioni del progetto → Generale " -"→ Internazionalizzazione → Pseudolocalizzazione** dopo aver abilitato " -"l'opzione **Avanzate** nella finestra delle impostazioni del progetto:" - msgid "" "Pseudolocalization can also be :ref:`toggled at runtime from a script " "`." diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po b/sphinx/po/it/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po index abb144c009..b2ff98d8b6 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po b/sphinx/po/it/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po index baa43938eb..f0b7f5dd64 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po b/sphinx/po/it/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po index 8f043a43ae..190d878d4d 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/inputs/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/inputs/index.po index b64f087847..3d9cc71b21 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/inputs/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/inputs/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/inputs/input_examples.po b/sphinx/po/it/LC_MESSAGES/tutorials/inputs/input_examples.po index 923b68db32..110d4c16df 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/inputs/input_examples.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/inputs/input_examples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/inputs/inputevent.po b/sphinx/po/it/LC_MESSAGES/tutorials/inputs/inputevent.po index a0f055ed9b..efd56efe5e 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/inputs/inputevent.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/inputs/inputevent.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po b/sphinx/po/it/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po index 1beca21848..c586f0454d 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/io/background_loading.po b/sphinx/po/it/LC_MESSAGES/tutorials/io/background_loading.po index 539c54f984..11ad29f637 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/io/background_loading.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/io/background_loading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/io/binary_serialization_api.po b/sphinx/po/it/LC_MESSAGES/tutorials/io/binary_serialization_api.po index 14b36fdfd0..ebb3943611 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/io/binary_serialization_api.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/io/binary_serialization_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/io/data_paths.po b/sphinx/po/it/LC_MESSAGES/tutorials/io/data_paths.po index e4d02d3cc0..b95ccedac5 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/io/data_paths.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/io/data_paths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/io/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/io/index.po index f18f1e1c65..57e9ca5f0d 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/io/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/io/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po b/sphinx/po/it/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po index 311c239b67..40f086ec9e 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -311,24 +311,6 @@ msgstr "" "Il formato binario è preferibile perché è più veloce da scrivere e più " "piccolo, ma il formato testuale è più facile da debuggare." -msgid "" -"Since Godot 4.3, FBX scenes can also be loaded (but not saved) at runtime " -"using the :ref:`class_fbxdocument` and :ref:`class_fbxstate` classes. The " -"code to do so is the same as glTF, but you will need to replace all " -"instances of ``GLTFDocument`` and ``GLTFState`` with ``FBXDocument`` and " -"``FBXState`` in the code samples below. There are `known issues `__ with runtime FBX loading, so " -"using glTF instead is preferred for now." -msgstr "" -"A partire da Godot 4.3, è possibile anche caricare (ma non salvare) le scene " -"FBX in fase di esecuzione attraverso le classi :ref:`class_fbxdocument` " -"e :ref:`class_fbxstate`. Il codice per farlo è lo stesso di glTF, ma sarà " -"necessario sostituire tutte le istanze di ``GLTFDocument`` e ``GLTFState`` " -"con ``FBXDocument`` e ``FBXState`` negli esempi di codice seguenti. Ci sono " -"`problemi noti `__ con il " -"caricamento FBX in fase di esecuzione, quindi per ora è preferibile " -"utilizzare glTF." - msgid "" "Example of loading a glTF scene and appending its root node to the scene:" msgstr "" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/io/saving_games.po b/sphinx/po/it/LC_MESSAGES/tutorials/io/saving_games.po index ded4e8e7d4..4a4717ceb9 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/io/saving_games.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/io/saving_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/math/beziers_and_curves.po b/sphinx/po/it/LC_MESSAGES/tutorials/math/beziers_and_curves.po index 3c573609b4..475af954d3 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/math/beziers_and_curves.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/math/beziers_and_curves.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/math/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/math/index.po index d090055590..4cbed6f7f7 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/math/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/math/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/math/interpolation.po b/sphinx/po/it/LC_MESSAGES/tutorials/math/interpolation.po index 42adbe7f36..d397969657 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/math/interpolation.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/math/interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/math/matrices_and_transforms.po b/sphinx/po/it/LC_MESSAGES/tutorials/math/matrices_and_transforms.po index da117880bd..70079588ef 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/math/matrices_and_transforms.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/math/matrices_and_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/math/random_number_generation.po b/sphinx/po/it/LC_MESSAGES/tutorials/math/random_number_generation.po index 66374ec246..56383d1eb3 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/math/random_number_generation.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/math/random_number_generation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/math/vector_math.po b/sphinx/po/it/LC_MESSAGES/tutorials/math/vector_math.po index 0c1cf47913..e23047b71c 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/math/vector_math.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/math/vector_math.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/math/vectors_advanced.po b/sphinx/po/it/LC_MESSAGES/tutorials/math/vectors_advanced.po index f60ef05586..ae76535ce1 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/math/vectors_advanced.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/math/vectors_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/migrating/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/migrating/index.po index eed8f032b8..39bf2bf327 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/migrating/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/migrating/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po b/sphinx/po/it/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po index 74d9b49827..bef6a78342 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po b/sphinx/po/it/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po index eccd13fddf..795008db3e 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po b/sphinx/po/it/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po index 726fef61e4..19c3fb8fd1 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po b/sphinx/po/it/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po index 699c0bda3e..5d39a93f77 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po b/sphinx/po/it/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po index 5492702996..d03e589656 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po b/sphinx/po/it/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po index b16f2c251f..4720ede37b 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/index.po index 02af4d6247..009fbd206c 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po index 9edfecd2c7..0876e7fb0d 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po index 20f4b926a5..af6ba694b1 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po index 90d763715a..13d3d70b04 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po index ac89b15c67..287ca78bc5 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po index 7b9e60d100..1e84b72c21 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po index 77b26a9430..864cadcc33 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po index b8b590d791..ab6c3ef6d2 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po index 38d42c413c..00ef05cb69 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po index a1971276e4..9df784a52e 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po index 294aa24532..10a2b30a44 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po index c13ceaaf7d..e846048d23 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po index a27886783f..6244573ffc 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po index 72107d854c..f2426cf983 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po index 18c5b531dc..2e2ab1061b 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po index a7dbcdb887..d7505b3f70 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po index 327c297141..36e132fe86 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po index c443a0964f..01535e6721 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po index b1f2d0df79..a204634360 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po b/sphinx/po/it/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po index e344f0add5..52cb3080ed 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/networking/http_client_class.po b/sphinx/po/it/LC_MESSAGES/tutorials/networking/http_client_class.po index eb6f1d6acf..71b6c1c1e4 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/networking/http_client_class.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/networking/http_client_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/networking/http_request_class.po b/sphinx/po/it/LC_MESSAGES/tutorials/networking/http_request_class.po index b76c5a2015..201991f29a 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/networking/http_request_class.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/networking/http_request_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/networking/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/networking/index.po index babb729224..d671e541d8 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/networking/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/networking/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/networking/ssl_certificates.po b/sphinx/po/it/LC_MESSAGES/tutorials/networking/ssl_certificates.po index 71a1f4e483..93b940efb8 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/networking/ssl_certificates.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/networking/ssl_certificates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/networking/webrtc.po b/sphinx/po/it/LC_MESSAGES/tutorials/networking/webrtc.po index e162927925..e0a83e4dfc 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/networking/webrtc.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/networking/webrtc.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/networking/websocket.po b/sphinx/po/it/LC_MESSAGES/tutorials/networking/websocket.po index 836517fc3c..9658355ad9 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/networking/websocket.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/networking/websocket.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/performance/cpu_optimization.po b/sphinx/po/it/LC_MESSAGES/tutorials/performance/cpu_optimization.po index 9d551eeef7..a2f2cb8215 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/performance/cpu_optimization.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/performance/cpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/performance/general_optimization.po b/sphinx/po/it/LC_MESSAGES/tutorials/performance/general_optimization.po index 9dd29496cc..651bc3c39a 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/performance/general_optimization.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/performance/general_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/performance/gpu_optimization.po b/sphinx/po/it/LC_MESSAGES/tutorials/performance/gpu_optimization.po index e144e07ebb..08ebdac65f 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/performance/gpu_optimization.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/performance/gpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/performance/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/performance/index.po index a64cbeabdf..acecfc629c 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/performance/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/performance/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po b/sphinx/po/it/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po index 15a3e8628c..c31d10b35f 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -48,18 +48,6 @@ msgstr "" "Compatibilità. Tuttavia, gli oggetti non necessari continuano a ridurre le " "prestazioni." -msgid "" -"One way we can potentially reduce the amount to be rendered is to **take " -"advantage of occlusion**. Godot 4.0 and later offers a new approach to " -"occlusion culling using occluder nodes. See :ref:`doc_occlusion_culling` for " -"instructions on setting up occlusion culling in your scene." -msgstr "" -"Un modo per ridurre potenzialmente la quantità da renderizzare è **sfruttare " -"l'occlusione**. Godot 4.0 e versioni successive offrono un nuovo approccio " -"all'occlusion culling attraverso i nodi occlusori. " -"Consulta :ref:`doc_occlusion_culling` per istruzioni su come impostare " -"l'occlusion culling nella tua scena." - msgid "Transparent objects" msgstr "Oggetti trasparenti" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/performance/pipeline_compilations.po b/sphinx/po/it/LC_MESSAGES/tutorials/performance/pipeline_compilations.po index 13ec3b4347..ad66305c39 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/performance/pipeline_compilations.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/performance/pipeline_compilations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/performance/thread_safe_apis.po b/sphinx/po/it/LC_MESSAGES/tutorials/performance/thread_safe_apis.po index 3312bb5dbe..a2f24302eb 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/performance/thread_safe_apis.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/performance/thread_safe_apis.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -26,5 +26,8 @@ msgstr "Albero di scene" msgid "Rendering" msgstr "Renderer" +msgid "Physics" +msgstr "Fisica" + msgid "Resources" msgstr "Risorse" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/performance/using_multimesh.po b/sphinx/po/it/LC_MESSAGES/tutorials/performance/using_multimesh.po index d94579f7fb..27585ef293 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/performance/using_multimesh.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/performance/using_multimesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/performance/using_multiple_threads.po b/sphinx/po/it/LC_MESSAGES/tutorials/performance/using_multiple_threads.po index 8498306d5e..9e4e635dba 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/performance/using_multiple_threads.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/performance/using_multiple_threads.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/performance/using_servers.po b/sphinx/po/it/LC_MESSAGES/tutorials/performance/using_servers.po index 0436ae0627..b5b49c6e90 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/performance/using_servers.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/performance/using_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po b/sphinx/po/it/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po index 64c5339e8c..63e50cf405 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po b/sphinx/po/it/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po index e58f81f488..edd4dea1a3 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/performance/vertex_animation/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/performance/vertex_animation/index.po index 98186650cc..a80c3ca6e9 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/performance/vertex_animation/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/performance/vertex_animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po b/sphinx/po/it/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po index 56cc2aaabc..e179b659db 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po b/sphinx/po/it/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po index 0dbd9e7c92..527f9f2bbc 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/physics/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/physics/index.po index c846879b53..68eeb0345f 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/physics/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/physics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po b/sphinx/po/it/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po index e4400de4fc..e0874227f8 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po b/sphinx/po/it/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po index 980e084672..aeab8af9b9 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/physics/interpolation/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/physics/interpolation/index.po index 8b528f4b50..cadcfbd095 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/physics/interpolation/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/physics/interpolation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po b/sphinx/po/it/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po index fc4f420564..6ae324d495 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po b/sphinx/po/it/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po index 8585b43ee8..b30a39b69f 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po b/sphinx/po/it/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po index fe99c4fa8e..2288b7af96 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po b/sphinx/po/it/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po index 3f44209734..a6ad7db487 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/physics/large_world_coordinates.po b/sphinx/po/it/LC_MESSAGES/tutorials/physics/large_world_coordinates.po index ea69f6b81d..4f21716b12 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/physics/large_world_coordinates.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/physics/large_world_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/physics/physics_introduction.po b/sphinx/po/it/LC_MESSAGES/tutorials/physics/physics_introduction.po index c7cb15af92..1fe1d6442d 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/physics/physics_introduction.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/physics/physics_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/physics/ragdoll_system.po b/sphinx/po/it/LC_MESSAGES/tutorials/physics/ragdoll_system.po index d0d317d478..acd8ea43f2 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/physics/ragdoll_system.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/physics/ragdoll_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -17,163 +17,8 @@ msgstr "Sistema di ragdoll" msgid "Introduction" msgstr "Introduzione" -msgid "" -"Since version 3.1, Godot supports ragdoll physics. Ragdolls rely on physics " -"simulation to create realistic procedural animation. They are used for death " -"animations in many games." -msgstr "" -"Dalla versione 3.1, Godot supporta la fisica di ragdoll. I ragdoll dipendono " -"sulla simulazione della fisica per creare animazioni procedurali " -"realistiche. Sono utilizzati per le animazioni di morte in molti giochi." - -msgid "" -"You can download the Platformer3D demo on `GitHub `_ or using the " -"`Asset Library `_." -msgstr "" -"Puoi scaricare la demo di Platformer3D su `GitHub `_ oppure " -"attraverso la `Libreria dei contenuti `_." - -msgid "" -"Like many other features in the engine, there is a node to set up a ragdoll: " -"the :ref:`PhysicalBone3D ` node. To simplify the " -"setup, you can generate ``PhysicalBone`` nodes with the \"Create physical " -"skeleton\" feature in the skeleton node." -msgstr "" -"Come molte altre funzionalità del motore, c'è un nodo per impostare un " -"ragdoll: il nodo :ref:`PhysicalBone3D `. Per " -"semplificare la configurazione, è possibile generare nodi ``PhysicalBone`` " -"con la funzionalità \"Crea scheletro fisico\" nel nodo scheletro." - -msgid "" -"Open the platformer demo in Godot, and then the Robi scene. Select the " -"``Skeleton`` node. A skeleton button appears on the top bar menu:" -msgstr "" -"Apri la demo del platform in Godot, quindi la scena di Robi. Seleziona il " -"nodo ``Skeleton``. Un pulsante scheletro appare nel menu della barra " -"superiore:" - -msgid "" -"Click it and select the ``Create physical skeleton`` option. Godot will " -"generate ``PhysicalBone`` nodes and collision shapes for each bone in the " -"skeleton and pin joints to connect them together:" -msgstr "" -"Cliccaci sopra e seleziona l'opzione ``Crea scheletro fisico``. Godot " -"genererà nodi ``PhysicalBone`` e forme di collisione per ogni osso dello " -"scheletro e perni per collegarli tra loro:" - -msgid "" -"Some of the generated bones aren't necessary: the ``MASTER`` bone for " -"example. So we're going to clean up the skeleton by removing them." -msgstr "" -"Alcune delle ossa generate non sono necessarie: ad esempio l'osso " -"``MASTER``. Quindi ripuliremo lo scheletro rimuovendole." - -msgid "Cleaning up the skeleton" -msgstr "Ripulire lo scheletro" - -msgid "" -"Each ``PhysicalBone`` the engine needs to simulate has a performance cost, " -"so you want to remove every bone that is too small to make a difference in " -"the simulation, as well as all utility bones." -msgstr "" -"Ogni ``PhysicalBone`` che il motore ha bisogno di simulare ha un impatto " -"sulle prestazioni, quindi è opportuno rimuovere ogni osso troppo piccolo per " -"fare una differenza nella simulazione, così come tutte le ossa utilitarie." - -msgid "" -"For example, if we take a humanoid, you do not want to have physical bones " -"for each finger. You can use a single bone for the entire hand instead, or " -"one for the palm, one for the thumb, and a last one for the other four " -"fingers." -msgstr "" -"Ad esempio, se prendiamo un umanoide, non vogliamo avere ossa fisiche per " -"ogni dito. Possiamo usare un singolo osso per l'intera mano, oppure uno per " -"il palmo, uno per il pollice e un ultimo per le altre quattro dita." - -msgid "" -"Remove these physical bones: ``MASTER``, ``waist``, ``neck``, " -"``headtracker``. This gives us an optimized skeleton and makes it easier to " -"control the ragdoll." -msgstr "" -"Rimuovi queste ossa fisiche: ``MASTER``, ``waist``, ``neck``, " -"``headtracker``. Questo ci dà uno scheletro ottimizzato e rende più facile " -"controllare il ragdoll." - -msgid "Collision shape adjustment" -msgstr "Aggiustamento della forma di collisione" - -msgid "" -"The next task is adjusting the collision shape and the size of physical " -"bones to match the part of the body that each bone should simulate." -msgstr "" -"Il prossimo passo è adattare la forma di collisione e le dimensioni delle " -"ossa fisiche in modo che corrispondano alla parte del corpo che ogni osso " -"deve simulare." - -msgid "" -"Once you adjusted the collision shapes, your ragdoll is almost ready. You " -"just want to adjust the pin joints to get a better simulation. " -"``PhysicalBone`` nodes have an unconstrained pin joint assigned to them by " -"default. To change the pin joint, select the ``PhysicalBone`` and change the " -"constraint type in the ``Joint`` section. There, you can change the " -"constraint's orientation and its limits." -msgstr "" -"Una volta aggiustate le forme di collisione, il ragdoll è quasi pronto. " -"Basta solo regolare i giunti a perno per ottenere una simulazione migliore. " -"Ai nodi ``PhysicalBone`` è predefinito un giunto a perno non vincolato. Per " -"modificare il giunto a perno, seleziona ``PhysicalBone`` e modifica il tipo " -"di vincolo nella sezione ``Joint``. Qui puoi cambiare l'orientamento e i " -"limiti del vincolo." - msgid "This is the final result:" msgstr "Questo è il risultato finale:" -msgid "Simulating the ragdoll" -msgstr "Simulare la ragdoll" - -msgid "" -"The ragdoll is now ready to use. To start the simulation and play the " -"ragdoll animation, you need to call the ``physical_bones_start_simulation`` " -"method. Attach a script to the skeleton node and call the method in the " -"``_ready`` method:" -msgstr "" -"Il ragdoll è ora pronto per l'uso. Per avviare la simulazione e riprodurre " -"l'animazione del ragdoll, è necessario chiamare il metodo " -"``physical_bones_start_simulation``. Collega uno script al nodo scheletro e " -"chiamalo nel metodo ``_ready``:" - -msgid "" -"To stop the simulation, call the ``physical_bones_stop_simulation()`` method." -msgstr "" -"Per interrompere la simulazione, chiama il metodo " -"``physical_bones_stop_simulation()``." - -msgid "" -"You can also limit the simulation to only a few bones. To do so, pass the " -"bone names as a parameter. Here's an example of partial ragdoll simulation:" -msgstr "" -"Puoi anche limitare la simulazione a soltanto qualche osso. Per farlo, passa " -"i nomi delle ossa come parametro. Ecco un esempio di simulazione parziale di " -"ragdoll:" - msgid "Collision layer and mask" msgstr "Strato e maschera di collisione" - -msgid "" -"Make sure to set up your collision layers and masks properly so the " -"``CharacterBody3D``'s capsule doesn't get in the way of the physics " -"simulation:" -msgstr "" -"Assicurati di impostare correttamente gli strati e le maschere di collisione " -"in modo che la capsula di ``CharacterBody3D`` non si metta in mezzo la " -"simulazione della fisica:" - -msgid "" -"For more information, " -"read :ref:`doc_physics_introduction_collision_layers_and_masks`." -msgstr "" -"Per ulteriori informazioni, " -"leggere :ref:`doc_physics_introduction_collision_layers_and_masks`." diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/physics/ray-casting.po b/sphinx/po/it/LC_MESSAGES/tutorials/physics/ray-casting.po index 14aa23e610..f5e2c2ac08 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/physics/ray-casting.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/physics/ray-casting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/physics/rigid_body.po b/sphinx/po/it/LC_MESSAGES/tutorials/physics/rigid_body.po index ffb0ebb286..a43cdcb0e3 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/physics/rigid_body.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/physics/rigid_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/physics/soft_body.po b/sphinx/po/it/LC_MESSAGES/tutorials/physics/soft_body.po index 29d85af22a..f5faa7ebfe 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/physics/soft_body.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/physics/soft_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,74 +14,9 @@ msgstr "" msgid "Using SoftBody3D" msgstr "Utilizzare SoftBody3D" -msgid "Basic set-up" -msgstr "Configurazione di base" - -msgid "" -"Set the parameters to obtain the type of soft body you aim for. Try to keep " -"the ``Simulation Precision`` above 5, otherwise, the soft body may collapse." -msgstr "" -"Impostare i parametri per ottenere il tipo di corpo morbido desiderato. " -"Cercare di mantenere la ``Precisione della simulazione`` superiore a 5, " -"altrimenti il corpo morbido potrebbe collassare." - -msgid "" -"Handle some parameters with care, as some value can lead to strange results. " -"For example, if the shape is not completely closed and you set pressure to " -"more than 0, the softbody will fly around like a plastic bag under strong " -"wind." -msgstr "" -"Gestire alcuni parametri con cautela, poiché alcuni valori possono portare a " -"risultati strani. Ad esempio, se la forma non è completamente chiusa e si " -"imposta la pressione a un valore superiore a 0, il corpo morbido volerà in " -"giro come un sacchetto di plastica sotto un vento forte." - -msgid "Play the scene to view the simulation." -msgstr "Esegui la scena per vedere la simulazione." - -msgid "" -"To improve the simulation's result, increase the ``Simulation Precision``, " -"this will give significant improvement at the cost of performance." -msgstr "" -"Per migliorare il risultato della simulazione, aumentare la ``Precisione " -"della simulazione``; ciò produrrà un miglioramento significativo a scapito " -"delle prestazioni." - msgid "Cloak simulation" msgstr "Simulazione di un mantello" -msgid "Let's make a cloak in the Platformer3D demo." -msgstr "Creiamo un mantello nella demo di Platformer3D." - -msgid "" -"You can download the Platformer3D demo on `GitHub `_ or `the Asset " -"Library `_." -msgstr "" -"È possibile scaricare la demo di Platformer3D su `GitHub `_ o sulla " -"`Libreria dei contenuti `_." - -msgid "" -"Open the ``Player`` scene, add a ``SoftBody3D`` node and assign a " -"``PlaneMesh`` to it." -msgstr "" -"Aprire la scena ``Player``, aggiungere un nodo ``SoftBody3D`` e assegnargli " -"un ``PlaneMesh``." - -msgid "" -"Open the ``PlaneMesh`` properties and set the size(x: 0.5 y: 1) then set " -"``Subdivide Width`` and ``Subdivide Depth`` to 5. Adjust the " -"``SoftBody3D``'s position. You should end up with something like this:" -msgstr "" -"Aprire le proprietà di ``PlaneMesh`` e imposta size su (x: 0.5 y: 1), poi " -"impostare ``Subdivide Width`` e ``Subdivide Depth`` a 5. Regolare la " -"posizione di ``SoftBody3D``. Si dovrebbe ottenere qualcosa del genere:" - -msgid "Subdivision generates a more tessellated mesh for better simulations." -msgstr "" -"La suddivisione genera una mesh più tassellata per migliori simulazioni." - msgid "" "Add a :ref:`BoneAttachment3D ` node under the " "skeleton node and select the Neck bone to attach the cloak to the character " @@ -91,78 +26,9 @@ msgstr "" "nodo scheletro e selezionare l'osso del collo (Neck) per collegare il " "mantello allo scheletro del personaggio." -msgid "" -"``BoneAttachment3D`` node is to attach objects to a bone of an armature. The " -"attached object will follow the bone's movement, weapon of a character can " -"be attached this way." -msgstr "" -"Il nodo ``BoneAttachment3D`` serve per attaccare oggetti a un osso di " -"un'armatura. L'oggetto attaccato seguirà il movimento dell'osso; è possibile " -"attaccare l'arma di un personaggio in questo modo." - -msgid "" -"To create pinned joints, select the upper vertices in the ``SoftBody3D`` " -"node:" -msgstr "" -"Per creare giunti fissati, selezionare i vertici superiori nel nodo " -"``SoftBody3D``:" - -msgid "" -"The pinned joints can be found in ``SoftBody3D``'s ``Attachments`` property, " -"choose the ``BoneAttachment`` as the ``SpatialAttachment`` for each pinned " -"joints, the pinned joints are now attached to the neck." -msgstr "" -"I giunti fissati si trovano nella proprietà ``Attachments`` di " -"``SoftBody3D``, scegliere ``BoneAttachment`` come ``SpatialAttachment`` per " -"ciascun giunto fissato; i giunti fissati sono ora attaccati al collo." - -msgid "" -"Last step is to avoid clipping by adding the Kinematic Body `Player` to " -"``Parent Collision Ignore`` of the ``SoftBody3D``." -msgstr "" -"L'ultimo passaggio consiste nell'evitare il clipping, aggiungendo il corpo " -"cinematico `Player` a ``Parent Collision Ignore`` del ``SoftBody3D``." - msgid "Play the scene and the cloak should simulate correctly." msgstr "Eseguire la scena e il mantello dovrebbe simularsi correttamente." -msgid "" -"This covers the basic settings of softbody, experiment with the parameters " -"to achieve the effect you are aiming for when making your game." -msgstr "" -"Questo copre le impostazioni base di un corpo morbido. Sperimentare con i " -"parametri per ottenere l'effetto desiderato per il gioco." - -msgid "Using Imported Meshes" -msgstr "Utilizzare i mesh importati" - -msgid "" -"The **Save to File** option in the Advanced Import Settings dialog allows " -"you to save a mesh to a standalone resource file that you can then attach to " -"``SoftBody3D`` nodes." -msgstr "" -"L'opzione **Salva su file** nella finestra Impostazioni di importazione " -"avanzate consente di salvare una mesh in un file di risorse autonomo che è " -"possibile allegare ai nodi ``SoftBody3D``." - -msgid "" -"You may also want to disable LOD generation or change the LOD generation " -"options when importing a mesh for use with ``SoftBody3D``. The default " -"import settings will produce an LOD that merges adjacent faces that are " -"nearly flat with respect to each other, even at very close render distances. " -"This works well for static meshes, but is often undesirable for use with " -"``SoftBody3D`` if you want these faces to be able to bend and move with " -"respect to each other, instead of being rendered as a single plane." -msgstr "" -"Si consiglia inoltre di disabilitare la generazione dei LOD o di modificarne " -"le opzioni durante l'importazione di una mesh da utilizzare con " -"``SoftBody3D``. Le impostazioni predefinite produrranno un LOD che unisce " -"facce adiacenti quasi piatte tra loro, anche da molto vicino per il " -"rendering. Ciò funziona bene per le mesh statiche, ma è spesso sconsigliata " -"all'uso con ``SoftBody3D`` se si desidera che queste facce possano piegarsi " -"e muoversi l'una rispetto all'altra, anziché essere renderizzate come un " -"unico piano." - msgid "" "See :ref:`doc_importing_3d_scenes_import_configuration` " "and :ref:`doc_mesh_lod` for more details." diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po b/sphinx/po/it/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po index 47ce4124b2..249c0d57d4 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/physics/using_area_2d.po b/sphinx/po/it/LC_MESSAGES/tutorials/physics/using_area_2d.po index 0685b7381d..62dd36f3b5 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/physics/using_area_2d.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/physics/using_area_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/physics/using_character_body_2d.po b/sphinx/po/it/LC_MESSAGES/tutorials/physics/using_character_body_2d.po index cca997d628..96a50b2ecd 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/physics/using_character_body_2d.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/physics/using_character_body_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/physics/using_jolt_physics.po b/sphinx/po/it/LC_MESSAGES/tutorials/physics/using_jolt_physics.po index 38a3c4f5b6..8bfb0da528 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/physics/using_jolt_physics.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/physics/using_jolt_physics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po b/sphinx/po/it/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po index a97d63a909..255b9da389 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/platform/android/android_library.po b/sphinx/po/it/LC_MESSAGES/tutorials/platform/android/android_library.po index ffbb1564eb..cc5ea74367 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/platform/android/android_library.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/platform/android/android_library.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/platform/android/android_plugin.po b/sphinx/po/it/LC_MESSAGES/tutorials/platform/android/android_plugin.po index 39ef761c74..e6dea6104c 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/platform/android/android_plugin.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/platform/android/android_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/platform/android/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/platform/android/index.po index 28d118fbd0..e4b3df6bc5 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/platform/android/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/platform/android/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po b/sphinx/po/it/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po index 496ae2bfcd..941843bb0b 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po b/sphinx/po/it/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po new file mode 100644 index 0000000000..05396415af --- /dev/null +++ b/sphinx/po/it/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: it\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/platform/consoles.po b/sphinx/po/it/LC_MESSAGES/tutorials/platform/consoles.po index 1e832b5961..bda13856c3 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/platform/consoles.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/platform/consoles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/platform/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/platform/index.po index a576f1eb7d..475cb1016a 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/platform/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/platform/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/platform/ios/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/platform/ios/index.po index 742ed17cd1..cfb27df995 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/platform/ios/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/platform/ios/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po b/sphinx/po/it/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po index ad0d75439b..487cc64676 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po b/sphinx/po/it/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po index 51c949789d..149450f811 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po b/sphinx/po/it/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po index 2280ba6767..bde45483d9 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -195,13 +195,6 @@ msgstr "" ":ref:`Mostra immagine `: ``show-image--true``, ``show-image--false``" -msgid "" -":ref:`Fullsize `: ``fullsize--true``, ``fullsize--false``" -msgstr "" -":ref:`Dimensioni intere `: ``fullsize--true``, ``fullsize--false``" - msgid "" ":ref:`Use Filter `: ``use-filter--true``, ``use-filter--false``" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po b/sphinx/po/it/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po index 3f3b34a063..dbd0113ee2 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/platform/web/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/platform/web/index.po index fb66de0c9e..2c4157e0a5 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/platform/web/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/platform/web/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po b/sphinx/po/it/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po index 99c30dee3e..144544470e 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po b/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po index f2695837d0..cd5adbbd15 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -60,17 +60,6 @@ msgstr "" msgid "This would be a basic setup:" msgstr "Questa sarebbe una configurazione basilare:" -msgid "" -"For simple gizmos, inheriting :ref:`EditorNode3DGizmoPlugin " -"` is enough. If you want to store some per-" -"gizmo data or you are porting a Godot 3.0 gizmo to 3.1+, you should go with " -"the second approach." -msgstr "" -"Per i gizmo più semplici, basta ereditare :ref:`EditorNode3DGizmoPlugin " -"`. Se si desidera memorizzare dati per ogni " -"gizmo o si sta trasferendo un gizmo da Godot 3.0 alla versione 3.1+, è " -"consigliabile adottare il secondo approccio." - msgid "Simple approach" msgstr "Approccio semplice" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po b/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po index d83939fb12..218106009d 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/index.po index 780374fba1..437ecb2840 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po b/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po index ffa595ed76..5d88a484e3 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po b/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po index 9028b78a3f..2a212858ea 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po b/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po index f7afb6399f..de9d1aa522 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po b/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po index 4b388cc16e..fc9b848878 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -93,18 +93,6 @@ msgstr "" msgid "To continue with the example, use the following values:" msgstr "Per continuare con l'esempio, utilizzare i seguenti valori:" -msgid "" -"Unchecking the ``Activate now?`` option in C# is always required because, " -"like every other C# script, the EditorPlugin script needs to be compiled " -"which requires building the project. After building the project the plugin " -"can be enabled in the ``Plugins`` tab of ``Project Settings``." -msgstr "" -"Deselezionare l'opzione ``Attiva ora?`` in C# è sempre obbligatorio perché, " -"come ogni altro script C#, lo script EditorPlugin deve essere compilato, il " -"che richiede la compilazione del progetto. Dopo aver compilato il progetto, " -"l'estensione può essere abilitata nella scheda ``Estensioni`` di " -"``Impostazioni del progetto``." - msgid "You should end up with a directory structure like this:" msgstr "Dovresti ottenere una struttura di cartelle come questa:" @@ -185,18 +173,6 @@ msgstr "" "in molti progetti. Una buona soluzione a questo problema è creare " "un'estensione che aggiunga un nodo con un comportamento personalizzato." -msgid "" -"Nodes added via an EditorPlugin are \"CustomType\" nodes. While they work " -"with any scripting language, they have fewer features than :ref:`the Script " -"Class system `. If you are writing GDScript " -"or NativeScript, we recommend using Script Classes instead." -msgstr "" -"I nodi aggiunti tramite un EditorPlugin sono nodi \"CustomType\". Sebbene " -"funzionino con qualsiasi linguaggio di scripting, hanno meno funzionalità " -"rispetto al :ref:`sistema le classi di script " -"`. Se si scrive in GDScript o NativeScript, " -"si consiglia di utilizzare invece le classi di script." - msgid "" "To create a new node type, you can use the function :ref:`add_custom_type() " "` from " @@ -324,33 +300,6 @@ msgstr "" "dobbiamo crearne il contenuto. Questa non è altro che una scena standard di " "Godot: basta creare una nuova scena nell'editor e modificarla." -msgid "" -"For an editor dock, the root node **must** be a :ref:`Control " -"` or one of its child classes. For this tutorial, you can " -"create a single button. The name of the root node will also be the name that " -"appears on the dock tab, so be sure to give it a short and descriptive name. " -"Also, don't forget to add some text to your button." -msgstr "" -"Per un pannello dell'editor, il nodo radice **deve** essere un :ref:`Control " -"` o una delle sue classi figlie. Per questo tutorial, puoi " -"creare un singolo pulsante. Il nome del nodo radice sarà anche il nome che " -"apparirà nella scheda del pannello, quindi assicurati di assegnargli un nome " -"breve e descrittivo. Inoltre, non dimenticare di aggiungere del testo al " -"pulsante." - -msgid "" -"Save this scene as ``my_dock.tscn``. Now, we need to grab the scene we " -"created then add it as a dock in the editor. For this, you can rely on the " -"function :ref:`add_control_to_dock() " -"` from the :ref:`EditorPlugin " -"` class." -msgstr "" -"Salva questa scena come ``my_dock.tscn``. Ora dobbiamo importare la scena " -"che abbiamo creato e aggiungerla come pannello nell'editor. Per farlo, " -"possiamo usare la funzione :ref:`add_control_to_dock() " -"` della " -"classe :ref:`EditorPlugin `." - msgid "" "You need to select a dock position and define the control to add (which is " "the scene you just created). Don't forget to **remove the dock** when the " diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po b/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po index 85eba843d7..9066f1c4c6 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/plugins/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/plugins/index.po index 4d0601b631..79be3b443f 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/plugins/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/plugins/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po b/sphinx/po/it/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po index 790d5fcb5b..a73a30a398 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/rendering/compositor.po b/sphinx/po/it/LC_MESSAGES/tutorials/rendering/compositor.po index 3471b339c3..a009dab205 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/rendering/compositor.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/rendering/compositor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/rendering/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/rendering/index.po index 814cc47e4a..e2150319a2 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/rendering/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/rendering/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/rendering/jitter_stutter.po b/sphinx/po/it/LC_MESSAGES/tutorials/rendering/jitter_stutter.po index e98b931a39..2840ccab1d 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/rendering/jitter_stutter.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/rendering/jitter_stutter.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po b/sphinx/po/it/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po index 1dec31a6c4..409af13302 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/rendering/renderers.po b/sphinx/po/it/LC_MESSAGES/tutorials/rendering/renderers.po index af742f4ad9..602b0abfd1 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/rendering/renderers.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/rendering/renderers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/rendering/viewports.po b/sphinx/po/it/LC_MESSAGES/tutorials/rendering/viewports.po index f0c720da46..bd9685ab04 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/rendering/viewports.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/rendering/viewports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po index 2b0199b034..4948185e46 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -32,13 +32,6 @@ msgstr "" "GDScript ` e (ri)vedere la :ref:`sezione scripting " "` del tutorial passo per passo." -msgid "" -"C# is a high-level programming language developed by Microsoft. In Godot, it " -"is implemented with .NET 8.0." -msgstr "" -"C# è un linguaggio di programmazione di alto livello sviluppato da " -"Microsoft. In Godot, è implementato con .NET 8.0." - msgid "" "Projects written in C# using Godot 4 currently cannot be exported to the web " "platform. To use C# on the web platform, consider Godot 3 instead. Android " @@ -65,17 +58,6 @@ msgstr "" msgid "Prerequisites" msgstr "Prerequisiti" -msgid "" -"Godot bundles the parts of .NET needed to run already compiled games. " -"However, Godot does not bundle the tools required to build and compile " -"games, such as MSBuild and the C# compiler. These are included in the .NET " -"SDK, and need to be installed separately." -msgstr "" -"Godot include le parti di .NET necessarie per eseguire giochi già compilati. " -"Tuttavia, Godot non include gli strumenti necessari per la creazione e la " -"compilazione di giochi, come MSBuild e il compilatore C#. Questi sono " -"inclusi nell'SDK di .NET e devono essere installati separatamente." - msgid "" "In summary, you must have installed the .NET SDK **and** the .NET-enabled " "version of Godot." @@ -83,13 +65,6 @@ msgstr "" "In sintesi, è necessario aver installato l'SDK di .NET **e** la versione di " "Godot abilitata per .NET." -msgid "" -"Download and install the latest stable version of the SDK from the `.NET " -"download page `__." -msgstr "" -"Scaricare e installare l'ultima versione stabile dell'SDK dalla `pagina di " -"download .NET `__." - msgid "" "Be sure to install the 64-bit version of the SDK(s) if you are using the 64-" "bit version of Godot." @@ -553,14 +528,6 @@ msgstr "" "manualmente inserendo il riferimento al pacchetto nel file ``.csproj`` " "situato nella radice del progetto:" -msgid "" -"As of Godot 3.2.3, Godot automatically downloads and sets up newly added " -"NuGet packages the next time it builds the project." -msgstr "" -"A partire dalla versione Godot 3.2.3, Godot scarica e installa " -"automaticamente i nuovi pacchetti NuGet aggiunti la prossima volta che " -"compila il progetto." - msgid "Profiling your C# code" msgstr "Profilazione del codice C#" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po index 0acd5c2644..f7b2c1e18a 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po index 20e5b1607e..f3a62366e9 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po index 32c126be75..72aaf48dc7 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -293,13 +293,6 @@ msgstr "Colore fornito come valore rosso-verde-blu (alfa sarà sempre 1)." msgid "Nodes" msgstr "Nodi" -msgid "" -"Since Godot 4.0, nodes can be directly exported without having to use " -"NodePaths." -msgstr "" -"A partire da Godot 4.0, è possibile esportare i nodi direttamente senza " -"dover utilizzare NodePath." - msgid "" "A specific type of node can also be directly exported. The list of nodes " "shown after pressing \"Assign\" in the inspector is filtered to the " diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po index 5825016b30..cd4a2594c8 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po index 8235719659..b58b502cb8 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po index a34f22628a..00e25a1d20 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po index 62cce32934..52905d4e23 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po index d599076203..9904dd7931 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po index ebc7fc918d..806fb2cbe6 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po index 01c1faf2f3..a98f8c6994 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po index 5d867cdb30..f175a00559 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po index 4d73310bdc..ffe13c4aa5 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po index cf721d19d2..8122d9a8e8 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po index b1aa548827..66593a0691 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po index 759ddf11d8..7c0a243630 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po index af227271a2..915f071953 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po index 700ce97d29..c0298e8a20 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po index 98bace3c3a..6e2feb6844 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po index 3d1653f372..a2c88a3e46 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po index 085f3c6644..954031b552 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po index 1aa26fcab4..7058c25552 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po index 80e6f4aec5..51ed13e212 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po index 7ad7bd258f..2d4d7de9a9 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po index d0ab88941b..c56b80d38a 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po index 36537adbc0..2b67319003 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po index 985f0a0884..59020efd3a 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po index 1a4155a9e9..31a6a502fe 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po index 3e42ae0ecf..5286efa54b 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po index 59989d5516..1644ae761f 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po index 69cf106295..331531c6b8 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po index 6c7254a815..ab653fc35d 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/index.po index ff3406bc54..7c46ed0a3e 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/c_sharp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po index 34a9e33c8d..84cb7b65db 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po index 4d517c89f9..9b163fcbd2 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po new file mode 100644 index 0000000000..67dac26600 --- /dev/null +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: it\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Introduction" +msgstr "Introduzione" + +msgid "Debug" +msgstr "Debug" + +msgid "Compiling" +msgstr "Compilazione" + +msgid "Examples" +msgstr "Esempi" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po new file mode 100644 index 0000000000..05396415af --- /dev/null +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: it\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po new file mode 100644 index 0000000000..24ee33e4a8 --- /dev/null +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po @@ -0,0 +1,18 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: it\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Getting started" +msgstr "Per iniziare" + +msgid "Configuring an IDE" +msgstr "Configurare un IDE" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/core_types.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/core_types.po new file mode 100644 index 0000000000..418a56aaf5 --- /dev/null +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/core_types.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: it\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Core types" +msgstr "Tipi principali" + +msgid "Packed arrays" +msgstr "Array impacchettati" + +msgid "Variant class" +msgstr "Classe Variant" + +msgid "Object class" +msgstr "Classe Object" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po index 1e2bcd1775..6706dd88a3 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po index 8ea8aa9d86..dd30763555 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/index.po index a46239cc4c..12ef8b0212 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cpp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/creating_script_templates.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/creating_script_templates.po index 386bdef760..e5bc8f61aa 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/creating_script_templates.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/creating_script_templates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po index e6dab7ec09..7cb8a8cd4a 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po index 7d0c793583..488db423ad 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po index be2b0c4c4e..31d96de800 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/index.po index 42094dbb03..b3c0aef6c7 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po new file mode 100644 index 0000000000..add0978194 --- /dev/null +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po @@ -0,0 +1,21 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: it\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Usage" +msgstr "Utilizzo" + +msgid "Classes" +msgstr "Classi" + +msgid "Nodes" +msgstr "Nodi" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/output_panel.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/output_panel.po index a341d20dc9..fb1cae4ed5 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/output_panel.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/output_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po index fed5391257..a08b05bc45 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po index 7df4e91227..000068a277 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po index 7f670dd099..60c02c6ff0 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/filesystem.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/filesystem.po index e8dcbac394..1ad7ec3d69 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/filesystem.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/filesystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po index 84355906f0..69dae78103 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po index 3869b857b1..96d2665a45 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -107,9 +107,6 @@ msgstr "Compilazione" msgid "**debug**" msgstr "**debug**" -msgid "Build with debug symbols" -msgstr "Compila con simboli di debug" - msgid "**release**" msgstr "**release**" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdextension/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdextension/index.po index 083c1f0afb..f5f956a575 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdextension/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdextension/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po index 7f2a2ae9e6..ba7a0526c7 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po index 98c4dca1c3..98d4458f68 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po index 256c525691..5058d24822 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -1499,20 +1499,6 @@ msgstr "" msgid "Typed arrays" msgstr "Array tipizzati" -msgid "" -"Godot 4.0 added support for typed arrays. On write operations, Godot checks " -"that element values match the specified type, so the array cannot contain " -"invalid values. The GDScript static analyzer takes typed arrays into " -"account, however array methods like ``front()`` and ``back()`` still have " -"the ``Variant`` return type." -msgstr "" -"Godot 4.0 ha aggiunto il supporto per gli array tipizzati. Durante le " -"operazioni di scrittura, Godot verifica che i valori degli elementi " -"corrispondano al tipo specificato, in modo che l'array non contenga valori " -"non validi. L'analizzatore statico di GDScript tiene conto degli array " -"tipizzati, tuttavia metodi di array come ``front()`` e ``back()`` " -"restituiranno comunque il tipo ``Variant``." - msgid "" "Typed arrays have the syntax ``Array[Type]``, where ``Type`` can be any " "``Variant`` type, native or user class, or enum. Nested array types (like " @@ -3153,12 +3139,6 @@ msgstr "" "nulla. Questo porta al fatto che è possibile passare anche espressioni al " "costruttore base, non solo variabili, ad esempio:" -msgid "func _init():" -msgstr "func _init():" - -msgid "super(5)" -msgstr "super(5)" - msgid "Static constructor" msgstr "Costruttore statico" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po index f7423c6db0..ed043ee2f2 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po index 8d5093ee20..dbb644975c 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -336,13 +336,6 @@ msgstr "" msgid "Nodes" msgstr "Nodi" -msgid "" -"Since Godot 4.0, nodes can be directly exported as properties in a script " -"without having to use NodePaths:" -msgstr "" -"A partire da Godot 4.0, i nodi possono essere esportati direttamente come " -"proprietà in uno script senza dover utilizzare NodePath:" - msgid "" "Exporting NodePaths like in Godot 3.x is still possible, in case you need it:" msgstr "" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po index 8bfe88029d..41a00e1290 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po index c95449cfbd..0faf5ba81d 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/index.po index 6cc38f7c91..7b02087569 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po index 5a3bf1c34c..53001e97af 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -547,15 +547,6 @@ msgstr "" msgid "And the same callback, with type hints:" msgstr "E lo stesso callback, con suggerimenti di tipo:" -msgid "::" -msgstr "::" - -msgid "func _on_area_2d_body_entered(body: PhysicsBody2D) -> void:" -msgstr "func _on_area_2d_body_entered(body: PhysicsBody2D) -> void:" - -msgid "pass" -msgstr "pass" - msgid "Warning system" msgstr "Sistema di avvertimento" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po index 8bb858d77b..7afa9cff8c 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/groups.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/groups.po index cc584e4d43..0f24496357 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/groups.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/groups.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po index a09028d364..c0d13b05ba 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po index 0f30388def..c42d1cbc3d 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/index.po index a325fa4bc8..e112a52ccc 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po index a2973dab74..718eb616be 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/logging.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/logging.po index c3632c0c0c..4804511a34 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/logging.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/logging.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po index 5d8854921f..da54138cc4 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/other_languages.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/other_languages.po index 53dc119e7e..435279dbb8 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/other_languages.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/other_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/overridable_functions.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/overridable_functions.po index 572a72b8c6..4bda6e5150 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/overridable_functions.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/overridable_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/pausing_games.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/pausing_games.po index 7fe6bd3804..54e993e7a0 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/pausing_games.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/pausing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/resources.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/resources.po index 941c193f36..b81d180582 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/resources.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/resources.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/scene_tree.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/scene_tree.po index 3611611714..84d1e72bd1 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/scene_tree.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/scene_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po index 67f01684e6..8a7f2fcc6b 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/singletons_autoload.po b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/singletons_autoload.po index 0b6c03c41f..210007f95f 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/scripting/singletons_autoload.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/scripting/singletons_autoload.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po index 2f5f85f7ab..5e4164e5ad 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/compute_shaders.po b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/compute_shaders.po index 2eb7972770..564eede80c 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/compute_shaders.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/compute_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po index c8ae847e73..342d80bbfa 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po index ca33cfaf74..14c4702920 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/index.po index 5bd71ef987..7e52484bcd 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po index 08aa77c403..1bef5f52a4 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/making_trees.po b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/making_trees.po index 18f171e161..a8e7637afd 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/making_trees.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/making_trees.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po index 56a4864273..3bd1e501a5 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po index 9766bc60c5..e0c7d0cd2a 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -88,9 +88,6 @@ msgstr "" msgid "**light_only**" msgstr "**light_only**" -msgid "Only draw on light pass." -msgstr "Disegna solo nel passaggio di luce." - msgid "**skip_vertex_transform**" msgstr "**skip_vertex_transform**" @@ -147,55 +144,15 @@ msgstr "Integrato" msgid "in float **TIME**" msgstr "in float **TIME**" -msgid "" -"Global time since the engine has started, in seconds. It repeats after every " -"``3,600`` seconds (which can be changed with " -"the :ref:`rollover` setting). It's affected " -"by :ref:`time_scale` but not by pausing. " -"If you need a ``TIME`` variable that is not affected by time scale, add your " -"own :ref:`global shader uniform` and " -"update it each frame." -msgstr "" -"Tempo globale dall'avvio del motore, in secondi. Si ripete ogni ``3.600`` " -"secondi (che può essere modificato con " -"l'impostazione :ref:`rollover`). È influenzato " -"da :ref:`time_scale` ma non dalla pausa. " -"Se è necessaria una variabile ``TIME`` che non sia influenzata dalla scala " -"temporale, aggiungere il proprio :ref:`uniforme di shader globale " -"` da aggiornare a ogni frame." - msgid "in float **PI**" msgstr "in float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"Una costante ``PI`` (``3.141592``). Il rapporto tra la circonferenza di un " -"cerchio e il suo diametro, e la quantità di radianti in mezzo giro." - msgid "in float **TAU**" msgstr "in float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"Una costante ``TAU`` (``6.283185``). Equivalente a ``PI * 2`` e alla " -"quantità di radianti in un giro completo." - msgid "in float **E**" msgstr "in float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"Una costante ``E`` (``2.718281``). Numero di Eulero e base del logaritmo " -"naturale." - msgid "Vertex built-ins" msgstr "Variabili integrate di vertice" @@ -255,25 +212,9 @@ msgstr "" msgid "in mat4 **CANVAS_MATRIX**" msgstr "in mat4 **CANVAS_MATRIX**" -msgid "" -"World space to canvas space transform. In canvas space the origin is the " -"upper-left corner of the screen and coordinates ranging from ``(0.0, 0.0)`` " -"to viewport size." -msgstr "" -"Trasformazione da spazio mondiale a spazio del canvas. Nello spazio del " -"canvas, l'origine è l'angolo in alto a sinistra dello schermo e le " -"coordinate vanno da ``(0.0, 0.0)`` alle dimensioni della viewport." - msgid "in mat4 **SCREEN_MATRIX**" msgstr "in mat4 **SCREEN_MATRIX**" -msgid "" -"Canvas space to clip space. In clip space coordinates ranging from ``(-1.0, " -"-1.0)`` to ``(1.0, 1.0).``" -msgstr "" -"Spazio del canvas in spazio di clip. Nello spazio di clip, le coordinate " -"vanno da ``(-1.0, -1.0)`` a ``(1.0, 1.0).``" - msgid "in int **INSTANCE_ID**" msgstr "in int **INSTANCE_ID**" @@ -295,14 +236,6 @@ msgstr "Sempre ``false``." msgid "in vec2 **TEXTURE_PIXEL_SIZE**" msgstr "in vec2 **TEXTURE_PIXEL_SIZE**" -msgid "" -"Normalized pixel size of default 2D texture. For a Sprite2D with a texture " -"of size 64x32px, **TEXTURE_PIXEL_SIZE** = ``vec2(1/64, 1/32)``" -msgstr "" -"Dimensioni normalizzate dei pixel della texture 2D predefinita. Per uno " -"Sprite2D con una texture di 64x32px, **TEXTURE_PIXEL_SIZE** = ``vec2(1/64, " -"1/32)``" - msgid "inout vec2 **VERTEX**" msgstr "inout vec2 **VERTEX**" @@ -325,17 +258,6 @@ msgstr "" msgid "inout vec4 **COLOR**" msgstr "inout vec4 **COLOR**" -msgid "" -"Color from vertex primitive multiplied by " -"CanvasItem's :ref:`modulate` multiplied " -"by " -"CanvasItem's :ref:`self_modulate`." -msgstr "" -"Colore derivante dalla primitiva del vertice moltiplicato per " -"la :ref:`modulazione ` di CanvasItem " -"moltiplicato per la :ref:`modulazione a se stesso " -"` di CanvasItem." - msgid "inout float **POINT_SIZE**" msgstr "inout float **POINT_SIZE**" @@ -450,9 +372,6 @@ msgstr "" msgid "in vec2 **SCREEN_PIXEL_SIZE**" msgstr "in vec2 **SCREEN_PIXEL_SIZE**" -msgid "Size of individual pixels. Equal to inverse of resolution." -msgstr "Dimensioni dei singoli pixel. Equivale all'inverso della risoluzione." - msgid "in vec4 **REGION_RECT**" msgstr "in vec4 **REGION_RECT**" @@ -475,14 +394,6 @@ msgstr "sampler2D **TEXTURE**" msgid "Default 2D texture." msgstr "Texture 2D predefinita." -msgid "" -"Normalized pixel size of default 2D texture. For a Sprite2D with a texture " -"of size 64x32px, ``TEXTURE_PIXEL_SIZE`` = ``vec2(1/64, 1/32)``" -msgstr "" -"Dimensioni normalizzate dei pixel della texture 2D predefinita. Per uno " -"Sprite2D con una texture di 64x32px, ``TEXTURE_PIXEL_SIZE`` = ``vec2(1/64, " -"1/32)``" - msgid "sampler2D **SPECULAR_SHININESS_TEXTURE**" msgstr "sampler2D **SPECULAR_SHININESS_TEXTURE**" @@ -498,21 +409,9 @@ msgstr "Colore di lucidità speculare, come campionato dalla texture." msgid "in vec2 **UV**" msgstr "in vec2 **UV**" -msgid "" -"UV from the ``vertex()`` function. For Sprite2D with region enabled, this " -"will sample the entire texture. Use ``REGION_RECT`` instead to sample only " -"the region defined in the Sprite2D's properties." -msgstr "" -"UV dalla funzione ``vertex()``. Per Sprite2D con una regione abilitata, " -"questa campiona l'intera texture. Utilizzare invece ``REGION_RECT`` per " -"campionare solo la regione definita nelle proprietà di Sprite2D." - msgid "in vec2 **SCREEN_UV**" msgstr "in vec2 **SCREEN_UV**" -msgid "Screen UV coordinate for current pixel." -msgstr "Coordinate UV dello schermo per il pixel attuale." - msgid "sampler2D **SCREEN_TEXTURE**" msgstr "sampler2D **SCREEN_TEXTURE**" @@ -634,9 +533,6 @@ msgstr "" "UV dalla funzione ``vertex()``, equivalente all'UV nella funzione " "``fragment()``." -msgid "Current texture in use for CanvasItem." -msgstr "Texture attualmente in uso per il CanvasItem." - msgid "" "Normalized pixel size of ``TEXTURE``. For a Sprite2D with a ``TEXTURE`` of " "size ``64x32`` pixels, **TEXTURE_PIXEL_SIZE** = ``vec2(1/64, 1/32)``" @@ -716,18 +612,6 @@ msgstr "Moltiplica le ombre proiettate in questo punto per questo colore." msgid "SDF functions" msgstr "Funzioni SDF" -msgid "" -"There are a few additional functions implemented to sample an automatically " -"generated Signed Distance Field texture. These functions available for the " -"``fragment()`` and ``light()`` functions of CanvasItem shaders. Custom " -"functions may also use them as long as they called from supported functions." -msgstr "" -"Sono implementate alcune funzioni aggiuntive per campionare una texture con " -"Signed Distance Field generata automaticamente. Queste funzioni sono " -"disponibili per le funzioni ``fragment()`` e ``light()`` degli shader di " -"CanvasItem. Anche le funzioni personalizzate possono utilizzarle, purché " -"siano chiamate dalle funzioni supportate." - msgid "" "The signed distance field is generated from :ref:`class_LightOccluder2D` " "nodes present in the scene with the **SDF Collision** property enabled " diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po index a45552f4d7..1838959d1b 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,18 +14,6 @@ msgstr "" msgid "Fog shaders" msgstr "Shader di nebbia" -msgid "" -"Fog shaders are used to define how fog is added (or subtracted) from a scene " -"in a given area. Fog shaders are always used together with :ref:`FogVolumes " -"` and volumetric fog. Fog shaders only have one processing " -"function, the ``fog()`` function." -msgstr "" -"Gli shader di nebbia sono utilizzati per definire come la nebbia è aggiunta " -"(o sottratta) da una scena in una determinata area. Gli shader di nebbia " -"sono sempre utilizzati insieme a :ref:`FogVolumes ` e alla " -"nebbia volumetrica. Gli shader di nebbia hanno una sola funzione di " -"elaborazione, la funzione ``fog()``." - msgid "" "The resolution of the fog shaders depends on the resolution of the " "volumetric fog froxel grid. Accordingly, the level of detail that a fog " @@ -37,19 +25,6 @@ msgstr "" "shader di nebbia può aggiungere dipende da quanto vicino il :ref:`FogVolume " "` è dalla telecamera." -msgid "" -"Fog shaders are a special form of compute shader that is called once for " -"every froxel that is touched by an axis aligned bounding box of the " -"associated :ref:`FogVolume `. This means that froxels that " -"just barely touch a given :ref:`FogVolume ` will still be " -"used." -msgstr "" -"Gli shader di nebbia sono una forma speciale di shader di calcolo che " -"vengono chiamati una volta per ogni froxel in contatto con un AABB " -"del :ref:`FogVolume ` associato. Questo significa che i " -"froxel che a malapena sono in contatto con un determinato :ref:`FogVolume " -"` saranno comunque utilizzati." - msgid "Built-ins" msgstr "Variabili integrate" @@ -80,55 +55,15 @@ msgstr "Descrizione" msgid "in float **TIME**" msgstr "in float **TIME**" -msgid "" -"Global time since the engine has started, in seconds. It repeats after every " -"``3,600`` seconds (which can be changed with " -"the :ref:`rollover` setting). It's affected " -"by :ref:`time_scale` but not by pausing. " -"If you need a ``TIME`` variable that is not affected by time scale, add your " -"own :ref:`global shader uniform` and " -"update it each frame." -msgstr "" -"Tempo globale dall'avvio del motore, in secondi. Si ripete ogni ``3.600`` " -"secondi (che può essere modificato con " -"l'impostazione :ref:`rollover`). È influenzato " -"da :ref:`time_scale` ma non dalla pausa. " -"Se è necessaria una variabile ``TIME`` che non sia influenzata dalla scala " -"temporale, aggiungere il proprio :ref:`uniforme di shader globale " -"` da aggiornare a ogni frame." - msgid "in float **PI**" msgstr "in float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"Una costante ``PI`` (``3.141592``). Il rapporto tra la circonferenza di un " -"cerchio e il suo diametro, e la quantità di radianti in mezzo giro." - msgid "in float **TAU**" msgstr "in float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"Una costante ``TAU`` (``6.283185``). Equivalente a ``PI * 2`` e alla " -"quantità di radianti in un giro completo." - msgid "in float **E**" msgstr "in float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"Una costante ``E`` (``2.718281``). Numero di Eulero e base del logaritmo " -"naturale." - msgid "Fog built-ins" msgstr "Variabili integrate di nebbia" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/index.po index 5302a0e1aa..975f8e6e17 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po index a1e5e4a58a..ff02fbb04c 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,18 +14,6 @@ msgstr "" msgid "Particle shaders" msgstr "Shader di particelle" -msgid "" -"Particle shaders are a special type of shader that runs before the object is " -"drawn. They are used for calculating material properties such as color, " -"position, and rotation. They are drawn with any regular material for " -"CanvasItem or Spatial, depending on whether they are 2D or 3D." -msgstr "" -"Gli shader di particelle sono un tipo speciale di shader che è eseguito " -"prima del disegno dell'oggetto. Sono utilizzati per calcolare le proprietà " -"dei materiali come colore, posizione e rotazione. Vengono disegnati con " -"qualsiasi materiale standard per CanvasItem o Spatial, a seconda che siano " -"2D o 3D." - msgid "" "Particle shaders are unique because they are not used to draw the object " "itself; they are used to calculate particle properties, which are then used " @@ -129,55 +117,15 @@ msgstr "Integrato" msgid "in float **TIME**" msgstr "in float **TIME**" -msgid "" -"Global time since the engine has started, in seconds. It repeats after every " -"``3,600`` seconds (which can be changed with " -"the :ref:`rollover` setting). It's affected " -"by :ref:`time_scale` but not by pausing. " -"If you need a ``TIME`` variable that is not affected by time scale, add your " -"own :ref:`global shader uniform` and " -"update it each frame." -msgstr "" -"Tempo globale dall'avvio del motore, in secondi. Si ripete ogni ``3.600`` " -"secondi (che può essere modificato con " -"l'impostazione :ref:`rollover`). È influenzato " -"da :ref:`time_scale` ma non dalla pausa. " -"Se è necessaria una variabile ``TIME`` che non sia influenzata dalla scala " -"temporale, aggiungere il proprio :ref:`uniforme di shader globale " -"` da aggiornare a ogni frame." - msgid "in float **PI**" msgstr "in float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"Una costante ``PI`` (``3.141592``). Il rapporto tra la circonferenza di un " -"cerchio e il suo diametro, e la quantità di radianti in mezzo giro." - msgid "in float **TAU**" msgstr "in float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"Una costante ``TAU`` (``6.283185``). Equivalente a ``PI * 2`` e alla " -"quantità di radianti in un giro completo." - msgid "in float **E**" msgstr "in float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"Una costante ``E`` (``2.718281``). Numero di Eulero e base del logaritmo " -"naturale." - msgid "Start and Process built-ins" msgstr "Variabili integrate di inizio ed elaborazione" @@ -230,19 +178,9 @@ msgstr "Seed casuale utilizzato come base per la casualità." msgid "inout bool **ACTIVE**" msgstr "inout bool **ACTIVE**" -msgid "``true`` when the particle is active, can be set ``false``." -msgstr "" -"``true`` quando la particella è attiva, può essere impostato su ``false``." - msgid "inout vec4 **COLOR**" msgstr "inout vec4 **COLOR**" -msgid "" -"Particle color, can be written to and accessed in mesh's vertex function." -msgstr "" -"Il colore della particella, è scrivibile e accessibile nella funzione " -"vertice della mesh." - msgid "inout vec3 **VELOCITY**" msgstr "inout vec3 **VELOCITY**" @@ -258,22 +196,9 @@ msgstr "Trasformazione della particella." msgid "inout vec4 **CUSTOM**" msgstr "inout vec4 **CUSTOM**" -msgid "" -"Custom particle data. Accessible from shader of mesh as ``INSTANCE_CUSTOM``." -msgstr "" -"Dati personalizzati di particella. Accessibili dallo shader della mesh come " -"``INSTANCE_CUSTOM``." - msgid "inout float **MASS**" msgstr "inout float **MASS**" -msgid "" -"Particle mass, intended to be used with attractors. Equals ``1.0`` by " -"default." -msgstr "" -"Massa della particella, da utilizzare con gli attrattori. Predefinito a " -"``1.0``." - msgid "in vec4 **USERDATAX**" msgstr "in vec4 **USERDATAX**" @@ -290,56 +215,18 @@ msgstr "" msgid "in uint **FLAG_EMIT_POSITION**" msgstr "in uint **FLAG_EMIT_POSITION**" -msgid "" -"A flag for using on the last argument of ``emit_subparticle()`` function to " -"assign a position to a new particle's transform." -msgstr "" -"Un flag da utilizzare sull'ultimo argomento della funzione " -"``emit_subparticle()`` per assegnare una posizione alla trasformazione di " -"una nuova particella." - msgid "in uint **FLAG_EMIT_ROT_SCALE**" msgstr "in uint **FLAG_EMIT_ROT_SCALE**" -msgid "" -"A flag for using on the last argument of ``emit_subparticle()`` function to " -"assign the rotation and scale to a new particle's transform." -msgstr "" -"Un flag da utilizzare sull'ultimo argomento della funzione " -"``emit_subparticle()`` per assegnare la rotazione e la scala alla " -"trasformazione di una nuova particella." - msgid "in uint **FLAG_EMIT_VELOCITY**" msgstr "in uint **FLAG_EMIT_VELOCITY**" -msgid "" -"A flag for using on the last argument of ``emit_subparticle()`` function to " -"assign a velocity to a new particle." -msgstr "" -"Un flag da utilizzare sull'ultimo argomento della funzione " -"``emit_subparticle()`` per assegnare una velocità a una nuova particella." - msgid "in uint **FLAG_EMIT_COLOR**" msgstr "in uint **FLAG_EMIT_COLOR**" -msgid "" -"A flag for using on the last argument of ``emit_subparticle()`` function to " -"assign a color to a new particle." -msgstr "" -"Un flag da utilizzare sull'ultimo argomento della funzione " -"``emit_subparticle()`` per assegnare un colore a una nuova particella." - msgid "in uint **FLAG_EMIT_CUSTOM**" msgstr "in uint **FLAG_EMIT_CUSTOM**" -msgid "" -"A flag for using on the last argument of ``emit_subparticle()`` function to " -"assign a custom data vector to a new particle." -msgstr "" -"Un flag da utilizzare sull'ultimo argomento della funzione " -"``emit_subparticle()`` per assegnare un vettore di dati personalizzati a una " -"nuova particella." - msgid "in vec3 **EMITTER_VELOCITY**" msgstr "in vec3 **EMITTER_VELOCITY**" @@ -353,29 +240,9 @@ msgstr "" msgid "in float **INTERPOLATE_TO_END**" msgstr "in float **INTERPOLATE_TO_END**" -msgid "" -"Value of :ref:`interp_to_end` " -"(:ref:`3D`) property of " -"Particles node." -msgstr "" -"Valore della " -"proprietà :ref:`interp_to_end` " -"(:ref:`3D`) del nodo di " -"particelle." - msgid "in uint **AMOUNT_RATIO**" msgstr "in uint **AMOUNT_RATIO**" -msgid "" -"Value of :ref:`amount_ratio` " -"(:ref:`3D`) property of " -"Particles node." -msgstr "" -"Valore della " -"proprietà :ref:`amount_ratio` " -"(:ref:`3D`) del nodo di " -"particelle." - msgid "" "In order to use the ``COLOR`` variable in a StandardMaterial3D, set " "``vertex_color_use_as_albedo`` to ``true``. In a ShaderMaterial, access it " @@ -454,9 +321,6 @@ msgstr "Variabili integrate di elaborazione" msgid "in bool **RESTART**" msgstr "in bool **RESTART**" -msgid "``true`` if the current process frame is first for the particle." -msgstr "``true`` se il frame di processo attuale è il primo per la particella." - msgid "in bool **COLLIDED**" msgstr "in bool **COLLIDED**" @@ -477,13 +341,6 @@ msgstr "" msgid "in float **COLLISION_DEPTH**" msgstr "in float **COLLISION_DEPTH**" -msgid "" -"A length of normal of the last collision. If there is no collision detected " -"it is equal to ``0.0``." -msgstr "" -"Lunghezza della normale dell'ultima collisione. Se non viene rilevata alcuna " -"collisione, è uguale a ``0.0``." - msgid "in vec3 **ATTRACTOR_FORCE**" msgstr "in vec3 **ATTRACTOR_FORCE**" @@ -495,22 +352,6 @@ msgstr "" msgid "Process functions" msgstr "Funzioni di elaborazione" -msgid "" -"``emit_subparticle()`` is currently the only custom function supported by " -"particles shaders. It allows users to add a new particle with specified " -"parameters from a sub-emitter. The newly created particle will only use the " -"properties that match the ``flags`` parameter. For example, the following " -"code will emit a particle with a specified position, velocity, and color, " -"but unspecified rotation, scale, and custom value:" -msgstr "" -"``emit_subparticle()`` è attualmente l'unica funzione personalizzata " -"supportata dagli shader di particelle. Permette agli utenti di aggiungere " -"una nuova particella con parametri specificati da un sotto-emettitore. La " -"particella appena creata utilizzerà solo le proprietà che corrispondono al " -"parametro ``flags``. Ad esempio, il codice seguente emetterà una particella " -"specificando una posizione, velocità e colore, ma senza specificare una " -"rotazione, scala e valore personalizzato:" - msgid "" "bool **emit_subparticle** (mat4 xform, vec3 velocity, vec4 color, vec4 " "custom, uint flags)" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po index 428a68b813..a297f99ace 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po index 2f620e3711..2cc2fa337e 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -34,16 +34,6 @@ msgstr "" "(``#``). Non è una *parola chiave* del linguaggio shader (come ``if`` o " "``for``), ma un tipo speciale di token all'interno del linguaggio." -msgid "" -"From Godot 4.0 onwards, you can use a shader preprocessor within text-based " -"shaders. The syntax is similar to what most GLSL shader compilers support " -"(which in turn is similar to the C/C++ preprocessor)." -msgstr "" -"Da Godot 4.0 in poi, è possibile utilizzare un preprocessore di shader " -"all'interno di shader testuali. La sintassi è simile a quella supportata " -"dalla maggior parte dei compilatori di shader GLSL (che a sua volta è simile " -"al preprocessore C/C++)." - msgid "" "The shader preprocessor is not available in :ref:`visual shaders " "`. If you need to introduce preprocessor statements to a " diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po index bc0f1aff65..16cd93a2d6 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -394,18 +394,6 @@ msgstr "" "Le matrici si possono anche costruire da una matrice di un'altra dimensione. " "Esistono due regole:" -msgid "" -"1. If a larger matrix is constructed from a smaller matrix, the additional " -"rows and columns are set to the values they would have in an identity " -"matrix. 2. If a smaller matrix is constructed from a larger matrix, the top, " -"left submatrix of the larger matrix is used." -msgstr "" -"1. Se una matrice più grande viene costruita da una matrice più piccola, le " -"righe e le colonne aggiuntive vengono impostate ai valori che avrebbero in " -"una matrice di identità. 2. Se una matrice più piccola viene costruita da " -"una matrice più grande, viene utilizzata la sotto-matrice superiore sinistra " -"della matrice più grande." - msgid "Swizzling" msgstr "Swizzling" @@ -1479,17 +1467,6 @@ msgstr "" "Quando si utilizzano uniformi per istanza, esistono alcune restrizioni da " "tenere a mente:" -msgid "" -"**Per-instance uniforms do not support textures or arrays**, only regular " -"scalar and vector types. As a workaround, you can pass a texture array as a " -"regular uniform, then pass the index of the texture to be drawn using a per-" -"instance uniform." -msgstr "" -"**Le uniformi per istanza non supportano le texture**, soltanto i regolari " -"tipi scalari e vettori. Come alternativa, è possibile passare un array di " -"texture come regolare uniforme, quindi passare l'indice della texture da " -"disegnare tramite un'uniforme per istanza." - msgid "There is a practical maximum limit of 16 instance uniforms per shader." msgstr "" "Esiste un limite massimo pratico di 16 uniformi per istanza, per ogni shader." diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po index f804545e46..dcdd817763 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -217,25 +217,6 @@ msgstr "Integrato" msgid "in float **TIME**" msgstr "in float **TIME**" -msgid "" -"Global time since the engine has started, in seconds. It repeats after every " -"``3,600`` seconds (which can be changed with " -"the :ref:`rollover` setting). It's affected " -"by :ref:`time_scale` but not by pausing. " -"If you need a ``TIME`` variable that is not affected by time scale, add your " -"own :ref:`global shader uniform` and " -"update it each frame." -msgstr "" -"Tempo globale dall'avvio del motore, in secondi. Si ripete ogni ``3.600`` " -"secondi (che può essere modificato con " -"l'impostazione :ref:`rollover`). È influenzato " -"da :ref:`time_scale` ma non dalla pausa. " -"Se è necessaria una variabile ``TIME`` che non sia influenzata dalla scala " -"temporale, aggiungere il proprio :ref:`uniforme di shader globale " -"` da aggiornare a ogni frame." - msgid "in vec3 **POSITION**" msgstr "in vec3 **POSITION**" @@ -245,31 +226,15 @@ msgstr "Posizione della telecamera, nello spazio mondiale." msgid "samplerCube **RADIANCE**" msgstr "samplerCube **RADIANCE**" -msgid "" -"Radiance cubemap. Can only be read from during background pass. Check ``!" -"AT_CUBEMAP_PASS`` before using." -msgstr "" -"Cubemap di radianza. Può essere letta solo durante il passaggio dell sfondo. " -"Verificare ``!AT_CUBEMAP_PASS`` prima dell'uso." - msgid "in bool **AT_HALF_RES_PASS**" msgstr "in bool **AT_HALF_RES_PASS**" -msgid "``true`` when rendering to half resolution pass." -msgstr "``true`` quando si renderizza a metà risoluzione." - msgid "in bool **AT_QUARTER_RES_PASS**" msgstr "in bool **AT_QUARTER_RES_PASS**" -msgid "``true`` when rendering to quarter resolution pass." -msgstr "``true`` quando si renderizza a un quarto della risoluzione." - msgid "in bool **AT_CUBEMAP_PASS**" msgstr "in bool **AT_CUBEMAP_PASS**" -msgid "``true`` when rendering to radiance cubemap." -msgstr "``true`` durante il rendering della cubemap di radianza." - msgid "in bool **LIGHTX_ENABLED**" msgstr "in bool **LIGHTX_ENABLED**" @@ -311,56 +276,21 @@ msgstr "" msgid "in float **PI**" msgstr "in float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"Una costante ``PI`` (``3.141592``). Il rapporto tra la circonferenza di un " -"cerchio e il suo diametro, e la quantità di radianti in mezzo giro." - msgid "in float **TAU**" msgstr "in float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"Una costante ``TAU`` (``6.283185``). Equivalente a ``PI * 2`` e alla " -"quantità di radianti in un giro completo." - msgid "in float **E**" msgstr "in float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"Una costante ``E`` (``2.718281``). Numero di Eulero e base del logaritmo " -"naturale." - msgid "Sky built-ins" msgstr "Variabili integrate di cielo" msgid "in vec3 **EYEDIR**" msgstr "in vec3 **EYEDIR**" -msgid "" -"Normalized direction of current pixel. Use this as your basic direction for " -"procedural effects." -msgstr "" -"Direzione normalizzata del pixel attuale. Da utilizzare come direzione di " -"base per gli effetti procedurali." - msgid "in vec2 **SCREEN_UV**" msgstr "in vec2 **SCREEN_UV**" -msgid "" -"Screen UV coordinate for current pixel. Used to map a texture to the full " -"screen." -msgstr "" -"Coordinate UV dello schermo per il pixel attuale. Utilizzata per mappare una " -"texture a tutto schermo." - msgid "in vec2 **SKY_COORDS**" msgstr "in vec2 **SKY_COORDS**" @@ -370,23 +300,9 @@ msgstr "UV di sfera . Utilizzata per mappare una texture panoramica sul cielo." msgid "in vec4 **HALF_RES_COLOR**" msgstr "in vec4 **HALF_RES_COLOR**" -msgid "" -"Color value of corresponding pixel from half resolution pass. Uses linear " -"filter." -msgstr "" -"Valore di colore del pixel corrispondente da un passaggio a metà " -"risoluzione. Utilizza un filtro lineare." - msgid "in vec4 **QUARTER_RES_COLOR**" msgstr "in vec4 **QUARTER_RES_COLOR**" -msgid "" -"Color value of corresponding pixel from quarter resolution pass. Uses linear " -"filter." -msgstr "" -"Valore di colore del pixel corrispondente da un passaggio a un quarto della " -"risoluzione. Utilizza un filtro lineare." - msgid "out vec3 **COLOR**" msgstr "out vec3 **COLOR**" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po index fb96c5655d..f347f08d48 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,22 +14,6 @@ msgstr "" msgid "Spatial shaders" msgstr "Shader Spatial" -msgid "" -"Spatial shaders are used for shading 3D objects. They are the most complex " -"type of shader Godot offers. Spatial shaders are highly configurable with " -"different render modes and different rendering options (e.g. Subsurface " -"Scattering, Transmission, Ambient Occlusion, Rim lighting etc). Users can " -"optionally write vertex, fragment, and light processor functions to affect " -"how objects are drawn." -msgstr "" -"Gli shader di tipo Spatial sono utilizzati per ombreggiare oggetti 3D. Sono " -"il tipo di shader più complesso offerto da Godot. Gli shader spatial sono " -"altamente configurabili con diverse modalità di rendering e diverse opzioni " -"di rendering (ad esempio, Subsurface Scattering, Transmission, Ambient " -"Occlusion, Rim Lighting, ecc.). Gli utenti possono opzionalmente scrivere " -"funzioni processori di vertici, di frammenti e di luce per influenzare il " -"modo in cui gli oggetti sono disegnati." - msgid "Render modes" msgstr "Modalità di rendering" @@ -272,9 +256,6 @@ msgstr "Utilizza l'illuminazione basata sui vertici anziché quella per pixel." msgid "**particle_trails**" msgstr "**particle_trails**" -msgid "Enables the trails when used on particles geometry." -msgstr "Abilita le scie quando utilizzato sulla geometria di particelle." - msgid "**alpha_to_coverage**" msgstr "**alpha_to_coverage**" @@ -340,55 +321,15 @@ msgstr "Integrato" msgid "in float **TIME**" msgstr "in float **TIME**" -msgid "" -"Global time since the engine has started, in seconds. It repeats after every " -"``3,600`` seconds (which can be changed with " -"the :ref:`rollover` setting). It's affected " -"by :ref:`time_scale` but not by pausing. " -"If you need a ``TIME`` variable that is not affected by time scale, add your " -"own :ref:`global shader uniform` and " -"update it each frame." -msgstr "" -"Tempo globale dall'avvio del motore, in secondi. Si ripete ogni ``3.600`` " -"secondi (che può essere modificato con " -"l'impostazione :ref:`rollover`). È influenzato " -"da :ref:`time_scale` ma non dalla pausa. " -"Se è necessaria una variabile ``TIME`` che non sia influenzata dalla scala " -"temporale, aggiungere il proprio :ref:`uniforme di shader globale " -"` da aggiornare a ogni frame." - msgid "in float **PI**" msgstr "in float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"Una costante ``PI`` (``3.141592``). Il rapporto tra la circonferenza di un " -"cerchio e il suo diametro, e la quantità di radianti in mezzo giro." - msgid "in float **TAU**" msgstr "in float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"Una costante ``TAU`` (``6.283185``). Equivalente a ``PI * 2`` e alla " -"quantità di radianti in un giro completo." - msgid "in float **E**" msgstr "in float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"Una costante ``E`` (``2.718281``). Numero di Eulero e base del logaritmo " -"naturale." - msgid "in bool **OUTPUT_IS_SRGB**" msgstr "in bool **OUTPUT_IS_SRGB**" @@ -479,15 +420,6 @@ msgstr "**y**: Fase durante il ciclo di vita (da ``0.0`` a ``1.0``)." msgid "**z**: Animation frame." msgstr "**z**: Fotogramma di animazione." -msgid "" -"This allows you to easily adjust the shader to a particle system using " -"default particles material. When writing a custom particle shader, this " -"value can be used as desired." -msgstr "" -"Ciò permette di adattare facilmente lo shader a un sistema di particelle " -"utilizzando il materiale di particelle predefinito. Quando si crea uno " -"shader di particelle personalizzato, questo valore si può usare a piacere." - msgid "in vec2 **VIEWPORT_SIZE**" msgstr "in vec2 **VIEWPORT_SIZE**" @@ -509,13 +441,6 @@ msgstr "Trasformazione dallo spazio visivo allo spazio mondiale." msgid "in mat4 **MAIN_CAM_INV_VIEW_MATRIX**" msgstr "in mat4 **MAIN_CAM_INV_VIEW_MATRIX**" -msgid "" -"View space to world space transform of camera used to draw the current " -"viewport." -msgstr "" -"Trasformazione dallo spazio visivo allo spazio mondiale della telecamera " -"utilizzata per disegnare la viewport attuale." - msgid "in mat4 **INV_PROJECTION_MATRIX**" msgstr "in mat4 **INV_PROJECTION_MATRIX**" @@ -653,9 +578,6 @@ msgstr "Canale secondario degli UV." msgid "inout vec4 **COLOR**" msgstr "inout vec4 **COLOR**" -msgid "Color from vertices." -msgstr "Colore dai vertici." - msgid "out float **ROUGHNESS**" msgstr "out float **ROUGHNESS**" @@ -891,9 +813,6 @@ msgstr "" msgid "in vec2 **SCREEN_UV**" msgstr "in vec2 **SCREEN_UV**" -msgid "Screen UV coordinate for current pixel." -msgstr "Coordinate UV dello schermo per il pixel attuale." - msgid "sampler2D **DEPTH_TEXTURE**" msgstr "sampler2D **DEPTH_TEXTURE**" @@ -906,17 +825,6 @@ msgstr "" msgid "out float **DEPTH**" msgstr "out float **DEPTH**" -msgid "" -"Custom depth value (range of ``[0.0, 1.0]``). If ``DEPTH`` is being written " -"to in any shader branch, then you are responsible for setting the ``DEPTH`` " -"for **all** other branches. Otherwise, the graphics API will leave them " -"uninitialized." -msgstr "" -"Valore di profondità personalizzato (nell'intervallo di ``[0.0, 1.0]``). Se " -"si scrive su ``DEPTH`` in un ramo di uno shader, si è responsabili di " -"impostare ``DEPTH`` per **tutti** gli altri rami. Se no, l'API grafica li " -"lascerà non inizializzati." - msgid "" "Normal that comes from the ``vertex()`` function, in view space. If " "``skip_vertex_transform`` is enabled, it may not be in view space." @@ -964,13 +872,6 @@ msgstr "Albedo (bianco come predefinito). Colore di base." msgid "out float **ALPHA**" msgstr "out float **ALPHA**" -msgid "" -"Alpha (range of ``[0.0, 1.0]``). If read from or written to, the material " -"will go to the transparent pipeline." -msgstr "" -"Alfa (nell'intervallo di ``[0,0, 1,0]``). Se letto o scritto su, il " -"materiale sarà indirizzato alla pipeline trasparente." - msgid "out float **ALPHA_SCISSOR_THRESHOLD**" msgstr "out float **ALPHA_SCISSOR_THRESHOLD**" @@ -1035,9 +936,6 @@ msgstr "" msgid "out float **METALLIC**" msgstr "out float **METALLIC**" -msgid "Metallic (range of ``[0.0, 1.0]``)." -msgstr "Metallico (nell'intervallo di ``[0.0, 1.0]``)." - msgid "out float **SPECULAR**" msgstr "out float **SPECULAR**" @@ -1048,29 +946,12 @@ msgstr "" "Speculare (non fisicamente accurato da cambiare). Il valore predefinito è " "``0.5``. ``0.0`` disabilita i riflessi." -msgid "Roughness (range of ``[0.0, 1.0]``)." -msgstr "Rugosità (nell'intervallo di ``[0,0, 1,0]``)." - msgid "out float **RIM**" msgstr "out float **RIM**" -msgid "" -"Rim (range of ``[0.0, 1.0]``). If used, Godot calculates rim lighting. Rim " -"size depends on ``ROUGHNESS``." -msgstr "" -"Bordo (nell'intervallo di ``[0,0, 1,0]``). Se utilizzato, Godot calcola " -"l'illuminazione del bordo. La dimensione del bordo dipende da ``ROUGHNESS``." - msgid "out float **RIM_TINT**" msgstr "out float **RIM_TINT**" -msgid "" -"Rim Tint, range of ``0.0`` (white) to ``1.0`` (albedo). If used, Godot " -"calculates rim lighting." -msgstr "" -"Tinta del bordo, intervallo da ``0,0`` (bianco) a ``1,0`` (albedo). Se " -"utilizzato, Godot calcola l'illuminazione del bordo." - msgid "out float **CLEARCOAT**" msgstr "out float **CLEARCOAT**" @@ -1167,13 +1048,6 @@ msgstr "" msgid "out float **AO_LIGHT_AFFECT**" msgstr "out float **AO_LIGHT_AFFECT**" -msgid "" -"How much ambient occlusion affects direct light (range of ``[0.0, 1.0]``, " -"default ``0.0``)." -msgstr "" -"Quanto l'occlusione ambientale influisce sulla luce diretta (nell'intervallo " -"di ``[0.0, 1.0]``, predefinito su ``0.0``)." - msgid "out vec3 **EMISSION**" msgstr "out vec3 **EMISSION**" @@ -1370,13 +1244,6 @@ msgstr "out vec3 **SPECULAR_LIGHT**" msgid "Specular light result." msgstr "Risultato della luce speculare." -msgid "" -"Alpha (range of ``[0.0, 1.0]``). If written to, the material will go to the " -"transparent pipeline." -msgstr "" -"Alfa (nell'intervallo di ``[0.0, 1.0]``). Se ci si scrive, il materiale sarà " -"indirizzato alla pipeline trasparente." - msgid "" "Transparent materials also cannot cast shadows or appear in " "``hint_screen_texture`` and ``hint_depth_texture`` uniforms. This in turn " diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po index afc79aeb4e..77c2660af8 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po index 2b2f962e4e..32ddabdf8a 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/visual_shaders.po b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/visual_shaders.po index 6229a59a19..b5a3a32fd2 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/visual_shaders.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/visual_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po index bddf54169c..74868bf725 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po index 7c19f4982d..0908748199 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po index 4d301b8694..02ec563219 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po index b051d4642b..b41fc3a31d 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/troubleshooting.po b/sphinx/po/it/LC_MESSAGES/tutorials/troubleshooting.po index bbf79dd410..a6bbe7c9a9 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/troubleshooting.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/troubleshooting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -38,19 +38,6 @@ msgstr "Ci sono diverse soluzioni per questo:" msgid "The editor or project takes a very long time to start" msgstr "L'avvio dell'editor o del progetto richiede molto tempo" -msgid "" -"When using one of the Vulkan-based renderers (Forward+ or Mobile), the first " -"startup is expected to be relatively long. This is because shaders need to " -"be compiled before they can be cached. Shaders also need to be cached again " -"after updating Godot, after updating graphics drivers or after switching " -"graphics cards." -msgstr "" -"Quando si utilizza uno dei renderer basati su Vulkan (Forward+ o Mobile), il " -"primo avvio è previsto essere relativamente lungo. Questo perché gli shader " -"si devono compilare prima di essere memorizzati nella cache. Gli shader si " -"devono nuovamente memorizzare nella cache anche dopo aver aggiornato Godot, " -"dopo aver aggiornato i driver grafici o dopo aver cambiato scheda grafica." - msgid "" "If the issue persists after the first startup, this is a `known bug `__ on Windows when you have " diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po b/sphinx/po/it/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po index 3b85563287..0d45e3f77c 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -1608,21 +1608,6 @@ msgstr "``i``, ``I`` - Numeri romani minuscoli e maiuscoli." msgid "Text effects" msgstr "Effetti di testo" -msgid "" -"BBCode can also be used to create different text effects that can optionally " -"be animated. Five customizable effects are provided out of the box, and you " -"can easily create your own. By default, animated effects will " -"pause :ref:`when the SceneTree is paused `. You can " -"change this behavior by adjusting the RichTextLabel's **Process > Mode** " -"property." -msgstr "" -"Il BBCode si può anche utilizzare per creare diversi effetti di testo che si " -"possono opzionalmente animare. Sono inclusi cinque effetti personalizzabili, " -"ed è possibile crearne facilmente di propri. Come predefinito, gli effetti " -"animati si mettono in pausa :ref:`quando lo SceneTree è in pausa " -"`. È possibile cambiare questo comportamento regolando la " -"proprietà **Processo > Modalità** del RichTextLabel." - msgid "" "All examples below mention the default values for options in the listed tag " "format." diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/ui/control_node_gallery.po b/sphinx/po/it/LC_MESSAGES/tutorials/ui/control_node_gallery.po index fabaab9e60..1e91d144a4 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/ui/control_node_gallery.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/ui/control_node_gallery.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/ui/custom_gui_controls.po b/sphinx/po/it/LC_MESSAGES/tutorials/ui/custom_gui_controls.po index 1a0130df0d..e8d287a891 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/ui/custom_gui_controls.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/ui/custom_gui_controls.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/ui/gui_containers.po b/sphinx/po/it/LC_MESSAGES/tutorials/ui/gui_containers.po index 031a04fc53..0e634cb377 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/ui/gui_containers.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/ui/gui_containers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/ui/gui_navigation.po b/sphinx/po/it/LC_MESSAGES/tutorials/ui/gui_navigation.po index fa78f95930..dd58449dbf 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/ui/gui_navigation.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/ui/gui_navigation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/ui/gui_skinning.po b/sphinx/po/it/LC_MESSAGES/tutorials/ui/gui_skinning.po index 82eb10c3a6..646acab852 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/ui/gui_skinning.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/ui/gui_skinning.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po b/sphinx/po/it/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po index 47d0236d30..a91537e4ce 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/ui/gui_using_fonts.po b/sphinx/po/it/LC_MESSAGES/tutorials/ui/gui_using_fonts.po index ebc2cb4f85..b4d5d5e606 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/ui/gui_using_fonts.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/ui/gui_using_fonts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -60,9 +60,6 @@ msgstr "Font o raccolta OpenType (``.otf``, ``.otc``)" msgid "Web Open Font Format 1 (``.woff``)" msgstr "Web Open Font Format 1 (``.woff``)" -msgid "Web Open Font Format 2 (``.woff2``, since Godot 3.5)" -msgstr "Web Open Font Format 2 (``.woff2``, a partire da Godot 3.5)" - msgid "" "While ``.woff`` and especially ``.woff2`` tend to result in smaller file " "sizes, there is no universally \"better\" font format. In most situations, " diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po b/sphinx/po/it/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po index 98324c717d..33fe0677b8 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/ui/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/ui/index.po index 8edd55bb5a..8f4fcc1ae5 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/ui/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/ui/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/ui/size_and_anchors.po b/sphinx/po/it/LC_MESSAGES/tutorials/ui/size_and_anchors.po index ca565c6692..dd584419b7 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/ui/size_and_anchors.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/ui/size_and_anchors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po b/sphinx/po/it/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po index 756b0381ed..0ddb904942 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/xr/ar_passthrough.po b/sphinx/po/it/LC_MESSAGES/tutorials/xr/ar_passthrough.po index 9b8854141b..53e23eb769 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/xr/ar_passthrough.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/xr/ar_passthrough.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po b/sphinx/po/it/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po index ca49e7738c..edecf11f57 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/xr/deploying_to_android.po b/sphinx/po/it/LC_MESSAGES/tutorials/xr/deploying_to_android.po index d6f2df5068..428bc5a092 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/xr/deploying_to_android.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/xr/deploying_to_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/xr/index.po b/sphinx/po/it/LC_MESSAGES/tutorials/xr/index.po index 49e4211536..9aa70ee749 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/xr/index.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/xr/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po b/sphinx/po/it/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po index 35af392536..a944693a00 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po b/sphinx/po/it/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po index 1e13c8ed8b..ddc961febc 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po b/sphinx/po/it/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po index 477b926cb8..6a6d0b4ebb 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po b/sphinx/po/it/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po index 314352d3e6..58531d5551 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/xr/openxr_render_models.po b/sphinx/po/it/LC_MESSAGES/tutorials/xr/openxr_render_models.po index f4edccc1c3..088e5b7f14 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/xr/openxr_render_models.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/xr/openxr_render_models.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/xr/openxr_settings.po b/sphinx/po/it/LC_MESSAGES/tutorials/xr/openxr_settings.po index 20cbcbe37c..86245cafc5 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/xr/openxr_settings.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/xr/openxr_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po b/sphinx/po/it/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po new file mode 100644 index 0000000000..bb9f94a277 --- /dev/null +++ b/sphinx/po/it/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po @@ -0,0 +1,30 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: it\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Setup" +msgstr "Configura" + +msgid "Description" +msgstr "Descrizione" + +msgid "Enabled" +msgstr "Abilitato" + +msgid "Backend access" +msgstr "Accesso al backend" + +msgid "Enum" +msgstr "Enumerazione" + +msgid "Option" +msgstr "Opzione" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/xr/setting_up_xr.po b/sphinx/po/it/LC_MESSAGES/tutorials/xr/setting_up_xr.po index d336e1e119..a029bd79c5 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/xr/setting_up_xr.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/xr/setting_up_xr.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -177,17 +177,6 @@ msgstr "" msgid "OpenXR" msgstr "OpenXR" -msgid "" -"OpenXR is a new industry standard that allows different XR platforms to " -"present themselves through a standardised API to XR applications. This " -"standard is an open standard maintained by the Khronos Group and thus aligns " -"very well with Godot's interests." -msgstr "" -"OpenXR è un nuovo standard dell'industria che consente a diverse piattaforme " -"XR di presentarsi alle applicazioni XR tramite un'API standardizzata. Questo " -"standard è uno standard aperto gestito dal Khronos Group e quindi si allinea " -"molto bene agli interessi di Godot." - msgid "" "The Vulkan implementation of OpenXR is closely integrated with Vulkan, " "taking over part of the Vulkan system. This requires tight integration of " diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/xr/xr_action_map.po b/sphinx/po/it/LC_MESSAGES/tutorials/xr/xr_action_map.po index 3432ec28cd..6180f03a59 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/xr/xr_action_map.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/xr/xr_action_map.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po b/sphinx/po/it/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po index db280043fd..7c6df0961b 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/xr/xr_next_steps.po b/sphinx/po/it/LC_MESSAGES/tutorials/xr/xr_next_steps.po index 7f22a25f83..f12fcf98e2 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/xr/xr_next_steps.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/xr/xr_next_steps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/it/LC_MESSAGES/tutorials/xr/xr_room_scale.po b/sphinx/po/it/LC_MESSAGES/tutorials/xr/xr_room_scale.po index 17044eeaf0..85d7b5a237 100644 --- a/sphinx/po/it/LC_MESSAGES/tutorials/xr/xr_room_scale.po +++ b/sphinx/po/it/LC_MESSAGES/tutorials/xr/xr_room_scale.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/404.po b/sphinx/po/ja/LC_MESSAGES/404.po index f991dd7f7f..238793152f 100644 --- a/sphinx/po/ja/LC_MESSAGES/404.po +++ b/sphinx/po/ja/LC_MESSAGES/404.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/about/complying_with_licenses.po b/sphinx/po/ja/LC_MESSAGES/about/complying_with_licenses.po index 029af368cb..47b00922ad 100644 --- a/sphinx/po/ja/LC_MESSAGES/about/complying_with_licenses.po +++ b/sphinx/po/ja/LC_MESSAGES/about/complying_with_licenses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/about/docs_changelog.po b/sphinx/po/ja/LC_MESSAGES/about/docs_changelog.po index a78ae73b55..f35c4edfce 100644 --- a/sphinx/po/ja/LC_MESSAGES/about/docs_changelog.po +++ b/sphinx/po/ja/LC_MESSAGES/about/docs_changelog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -25,13 +25,17 @@ msgstr "" "` に対する多くの更新が含まれています。以下は、バージョン" "3.0以降に追加された新しいページのリストです。" -msgid "" -"This document only contains new pages so not all changes are reflected, many " -"pages have been substantially updated but are not reflected in this document." -msgstr "" -"このドキュメントには新しいページのみが含まれているため、すべての変更が反映さ" -"れているわけではありません。多くのチュートリアルは大幅に更新されていますが、" -"このドキュメントには反映されていません。" +msgid "Editor" +msgstr "エディタ" + +msgid "GDExtension" +msgstr "\\ GDExtension" + +msgid "Migrating" +msgstr "移行" + +msgid "Scripting" +msgstr "スクリプト" msgid "New pages since version 4.3" msgstr "バージョン4.3以降の新しいページ" @@ -54,9 +58,6 @@ msgstr "デバッグ" msgid ":ref:`doc_output_panel`" msgstr ":ref:`doc_output_panel`" -msgid "Editor" -msgstr "エディタ" - msgid ":ref:`doc_using_the_xr_editor`" msgstr ":ref:`doc_using_the_xr_editor`" @@ -117,18 +118,12 @@ msgstr "貢献" msgid ":ref:`doc_handling_compatibility_breakages`" msgstr ":ref:`doc_handling_compatibility_breakages`" -msgid "GDExtension" -msgstr "\\ GDExtension" - msgid ":ref:`doc_gdextension_file`" msgstr ":ref:`doc_gdextension_file`" msgid ":ref:`doc_godot_cpp_docs_system`" msgstr ":ref:`doc_godot_cpp_docs_system`" -msgid "Migrating" -msgstr "移行" - msgid ":ref:`doc_upgrading_to_godot_4.3`" msgstr ":ref:`doc_upgrading_to_godot_4.3`" @@ -261,9 +256,6 @@ msgstr ":ref:`doc_upgrading_to_godot_4`" msgid ":ref:`doc_large_world_coordinates`" msgstr ":ref:`doc_large_world_coordinates`" -msgid "Scripting" -msgstr "スクリプト" - msgid ":ref:`doc_custom_performance_monitors`" msgstr ":ref:`doc_custom_performance_monitors`" diff --git a/sphinx/po/ja/LC_MESSAGES/about/faq.po b/sphinx/po/ja/LC_MESSAGES/about/faq.po index c43d802c99..27e3d1c1ca 100644 --- a/sphinx/po/ja/LC_MESSAGES/about/faq.po +++ b/sphinx/po/ja/LC_MESSAGES/about/faq.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -663,36 +663,6 @@ msgstr "" "もし、\\ *本当に*\\ ポータブルな操作が必要な場合 (例: USB メモリでの使" "用)、 :ref:`doc_data_paths_self_contained_mode` のステップに従ってください。" -msgid "Why does Godot prioritize Vulkan and OpenGL over Direct3D?" -msgstr "Godot が Direct3D の代わりに Vulkan や OpenGL を使うのはなぜですか?" - -msgid "" -"Godot aims for cross-platform compatibility and open standards first and " -"foremost. OpenGL and Vulkan are the technologies that are both open and " -"available on (nearly) all platforms. Thanks to this design decision, a " -"project developed with Godot on Windows will run out of the box on Linux, " -"macOS, and more." -msgstr "" -"Godotは第一にクロスプラットフォームでの互換性とオープンスタンダードを目指して" -"います。OpenGLとVulkanは(ほぼ)すべてのプラットフォームで利用できる技術です。" -"このおかげで、Windows上のGodotで開発されたプロジェクトでもLinuxやmacOSなどで" -"実行することができます。" - -msgid "" -"While Vulkan and OpenGL remain our primary focus for their open standard and " -"cross-platform benefits, Godot 4.3 introduced experimental support for " -"Direct3D 12. This addition aims to enhance performance and compatibility on " -"platforms where Direct3D 12 is prevalent, such as Windows and Xbox. However, " -"Vulkan and OpenGL will continue as the default rendering drivers on all " -"platforms, including Windows." -msgstr "" -"Vulkan と OpenGL はオープン スタンダードとクロスプラットフォームの利点から引" -"き続き私たちの主なフォーカス対象ですが、Godot 4.3 では Direct3D 12 の実験的な" -"サポートが導入されました。この追加は、Windows や Xbox など、Direct3D 12 が普" -"及しているプラットフォームでのパフォーマンスと互換性の向上を目的としていま" -"す。ただし、Vulkan と OpenGL は、Windows を含むすべてのプラットフォームで引き" -"続きデフォルトのレンダリングドライバーとして使用されます。" - msgid "Why does Godot aim to keep its core feature set small?" msgstr "" "なぜGodotは基本的な機能をより少ないリソースで提供しようとしているのですか?" @@ -1050,47 +1020,9 @@ msgstr "" msgid "Is it possible to use Godot as a library?" msgstr "ライブラリとしてGodotを使用できますか?" -msgid "" -"Godot is meant to be used with its editor. We recommend you give it a try, " -"as it will most likely save you time in the long term. There are no plans to " -"make Godot usable as a library, as it would make the rest of the engine more " -"convoluted and difficult to use for casual users." -msgstr "" -"Godotはエディタを通じて使用されるように作られています。長い目で見れば時間の節" -"約になるはずなので、まずはエディタを試してみてください。Godotをライブラリとし" -"て使用可能にする計画は今のところありません。そうするとエンジンの他の部分がよ" -"り複雑になり、カジュアルユーザーにとって使うのが難しくなってしまうためです。" - -msgid "" -"If you want to use a rendering library, look into using an established " -"rendering engine instead. Keep in mind rendering engines usually have " -"smaller communities compared to Godot. This will make it more difficult to " -"find answers to your questions." -msgstr "" -"もしレンダリング ライブラリとして使用するのであれば、代わりに既存のレンダリン" -"グエンジンを検討してみてください。ただし、レンダリングエンジンは通常、Godot " -"と比較するとコミュニティが小さいことに注意してください。疑問の答えを見つける" -"のは、より難しくなるでしょう。" - msgid "What user interface toolkit does Godot use?" msgstr "Godot はどのユーザーインターフェースツールキットを使いますか?" -msgid "" -"Godot does not use a standard :abbr:`GUI (Graphical User Interface)` toolkit " -"like GTK, Qt or wxWidgets. Instead, Godot uses its own user interface " -"toolkit, rendered using OpenGL ES or Vulkan. This toolkit is exposed in the " -"form of Control nodes, which are used to render the editor (which is written " -"in C++). These Control nodes can also be used in projects from any scripting " -"language supported by Godot." -msgstr "" -"Godotは、GTK、Qt、wxWidgetsなどの標準の :abbr:`GUI (Graphical User " -"Interface)` ツールキットを使用しません。代わりに、Godotは、OpenGLESまたは" -"Vulkanを使用してレンダリングされた独自のユーザーインターフェイスツールキット" -"を使用します。このツールキットは、エディター (C ++で記述されている) のレンダ" -"リングに使用されるコントロールノードの形式で公開されます。これらのコントロー" -"ルノードは、Godotでサポートされている任意のスクリプト言語のプロジェクトでも使" -"用できます。" - msgid "" "This custom toolkit makes it possible to benefit from hardware acceleration " "and have a consistent appearance across all platforms. On top of that, it " @@ -1104,16 +1036,6 @@ msgstr "" "これは「自身で試験運用する」という意味でもありますが、Godot のエディタ自体が " "Godot の UI システムを特に複雑に応用しているものの一つです。" -msgid "" -"This custom UI toolkit :ref:`can't be used as a library " -"`, but you can still :ref:`use Godot to create " -"non-game applications by using the editor `." -msgstr "" -"このカスタムUIツールキットを\\ :ref:`ライブラリとして使用することはできませ" -"ん `\\ が、しかしエディタを使えばGodotで" -"\\ :ref:`ゲーム以外のアプリケーションを作成する " -"`\\ ことはできます。" - msgid "Why does Godot use the SCons build system?" msgstr "なぜGodotはSConsビルドシステムを使うのですか?" diff --git a/sphinx/po/ja/LC_MESSAGES/about/introduction.po b/sphinx/po/ja/LC_MESSAGES/about/introduction.po index 3cdc63fb69..8af4dec3ce 100644 --- a/sphinx/po/ja/LC_MESSAGES/about/introduction.po +++ b/sphinx/po/ja/LC_MESSAGES/about/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/about/list_of_features.po b/sphinx/po/ja/LC_MESSAGES/about/list_of_features.po index 1a9d787a7e..bb81cc1136 100644 --- a/sphinx/po/ja/LC_MESSAGES/about/list_of_features.po +++ b/sphinx/po/ja/LC_MESSAGES/about/list_of_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/about/release_policy.po b/sphinx/po/ja/LC_MESSAGES/about/release_policy.po index 3a849920f6..67704d6231 100644 --- a/sphinx/po/ja/LC_MESSAGES/about/release_policy.po +++ b/sphinx/po/ja/LC_MESSAGES/about/release_policy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -168,12 +168,6 @@ msgstr "**リリース日**" msgid "**Support level**" msgstr "**サポートレベル**" -msgid "Godot 4.5 (`master`)" -msgstr "Godot 4.5 (`master`)" - -msgid "Q3 2025 (estimate)" -msgstr "2025年 第3四半期 (予定)" - msgid "" "|unstable| *Development.* Receives new features, usability and performance " "improvements, as well as bug fixes, while under development." @@ -184,12 +178,6 @@ msgstr "" msgid "unstable" msgstr "不安定" -msgid "Godot 4.4" -msgstr "Godot 4.4" - -msgid "March 2025" -msgstr "2025年3月" - msgid "" "|supported| Receives fixes for bugs and security issues, as well as patches " "that enable platform support." @@ -200,17 +188,11 @@ msgstr "" msgid "supported" msgstr "サポート" -msgid "Godot 4.3" -msgstr "Godot 4.3" +msgid "Godot 4.4" +msgstr "Godot 4.4" -msgid "August 2024" -msgstr "2024年8月" - -msgid "Godot 4.2" -msgstr "Godot 4.2" - -msgid "November 2023" -msgstr "2023年11月" +msgid "March 2025" +msgstr "2025年3月" msgid "|partial| Receives fixes for security and platform support issues only." msgstr "" @@ -220,6 +202,21 @@ msgstr "" msgid "partial" msgstr "一部サポート" +msgid "Godot 4.3" +msgstr "Godot 4.3" + +msgid "August 2024" +msgstr "2024年8月" + +msgid "eol" +msgstr "サポート終了" + +msgid "Godot 4.2" +msgstr "Godot 4.2" + +msgid "November 2023" +msgstr "2023年11月" + msgid "Godot 4.1" msgstr "Godot 4.1" @@ -229,9 +226,6 @@ msgstr "2023年7月" msgid "|eol| No longer supported (last update: 4.1.4)." msgstr "|eol| サポート終了 (最後のアップデート: 4.1.4)。" -msgid "eol" -msgstr "サポート終了" - msgid "Godot 4.0" msgstr "Godot 4.0" diff --git a/sphinx/po/ja/LC_MESSAGES/about/system_requirements.po b/sphinx/po/ja/LC_MESSAGES/about/system_requirements.po index 6fb6a75f37..feccee147e 100644 --- a/sphinx/po/ja/LC_MESSAGES/about/system_requirements.po +++ b/sphinx/po/ja/LC_MESSAGES/about/system_requirements.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -425,9 +425,6 @@ msgid "" msgstr "" "*例 (Vulkan): Qualcomm Adreno 505, Mali-G71 MP2, Apple A12 (iPhone XR/XS)*" -msgid "*Example (Metal): Apple A11 (iPhone 8/X)*" -msgstr "*例 (Metal): Apple A11 (iPhone 8/X)*" - msgid "" "**Mobile renderer:** SoC featuring GPU with full Vulkan 1.0 support, or " "Metal 3 support (iOS/iPadOS)" diff --git a/sphinx/po/ja/LC_MESSAGES/community/asset_library/index.po b/sphinx/po/ja/LC_MESSAGES/community/asset_library/index.po index e0c0e2d4bd..8cef78c5df 100644 --- a/sphinx/po/ja/LC_MESSAGES/community/asset_library/index.po +++ b/sphinx/po/ja/LC_MESSAGES/community/asset_library/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po b/sphinx/po/ja/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po index e6c9dd52a2..23088b389c 100644 --- a/sphinx/po/ja/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po +++ b/sphinx/po/ja/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/community/asset_library/using_assetlib.po b/sphinx/po/ja/LC_MESSAGES/community/asset_library/using_assetlib.po index 10ff5ecc95..c60abe5cb5 100644 --- a/sphinx/po/ja/LC_MESSAGES/community/asset_library/using_assetlib.po +++ b/sphinx/po/ja/LC_MESSAGES/community/asset_library/using_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/community/asset_library/what_is_assetlib.po b/sphinx/po/ja/LC_MESSAGES/community/asset_library/what_is_assetlib.po index cc5ed54d0f..fbcf44f318 100644 --- a/sphinx/po/ja/LC_MESSAGES/community/asset_library/what_is_assetlib.po +++ b/sphinx/po/ja/LC_MESSAGES/community/asset_library/what_is_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/community/channels.po b/sphinx/po/ja/LC_MESSAGES/community/channels.po index 70d43b3474..fc4cb11c2d 100644 --- a/sphinx/po/ja/LC_MESSAGES/community/channels.po +++ b/sphinx/po/ja/LC_MESSAGES/community/channels.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/community/tutorials.po b/sphinx/po/ja/LC_MESSAGES/community/tutorials.po index 6ef417ce2a..778494fc53 100644 --- a/sphinx/po/ja/LC_MESSAGES/community/tutorials.po +++ b/sphinx/po/ja/LC_MESSAGES/community/tutorials.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -46,19 +46,6 @@ msgstr "" "UCxboW7x0jZqFdvMdCFKTMsQ/playlists>`_ は 、コミュニティで高く評価されており、" "初心者にはやさしい入門書としてよく勧められています。" -msgid "" -"GDQuest's *Learn GDScript From Zero* is a free and open source interactive " -"tutorial for absolute beginners to learn to program with Godot's GDScript " -"language. It is available as a `desktop application `_ or `in the browser `_." -msgstr "" -"GDQuestの *Learn GDScript From Zero* は完全な初心者がGodotのGDScript言語によ" -"るプログラムを学ぶための無料かつオープンソースのインタラクティブチュートリア" -"ルです。 `デスクトップアプリケーション `_ または `ブラウザ上で `_ 利用できます。" - msgid "" "Some tutorials mentioned below cover more advanced subjects, e.g. on 3D or " "shaders." diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po index 1cdf4c228d..9a4e9af933 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po index 7236d8b160..46142319b4 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/core_types.po b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/core_types.po index 8613e6cea4..58d73daeba 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/core_types.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/core_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -25,97 +25,15 @@ msgid "" "This reference will try to list them in order for their better understanding." msgstr "このリファレンスでは、理解を深めるためにそれらをリストしようとします。" -msgid "Definitions" -msgstr "定義" - -msgid "" -"For Unicode characters, CharType instead of wchar_t is used, because many " -"architectures have 4 bytes long wchar_t, where 2 bytes might be desired. " -"However, by default, this has not been forced and CharType maps directly to " -"wchar_t." -msgstr "" -"Unicode文字の場合、多くのアーキテクチャには4バイトの長いwchar_tがあり、2バイ" -"トが必要な場合があるため、wchar_tの代わりにCharTypeが使用されます。ただし、デ" -"フォルトでは、これは強制されておらず、CharTypeはwchar_tに直接マップされます。" - -msgid "Memory model" -msgstr "メモリモデル" - -msgid "" -"PC is a wonderful architecture. Computers often have gigabytes of RAM, " -"terabytes of storage and gigahertz of CPU, and when an application needs " -"more resources the OS will swap out the inactive ones. Other architectures " -"(like mobile or consoles) are in general more limited." -msgstr "" -"PCは素晴らしいアーキテクチャです。多くの場合、コンピューターにはギガバイトの" -"RAM、テラバイトのストレージ、ギガヘルツのCPUがあり、アプリケーションがさらに" -"リソースを必要とすると、OSは非アクティブなリソースをスワップアウトします。そ" -"の他のアーキテクチャ(モバイルやコンソールなど)は、一般的にもっと制限されてい" -"ます。" - -msgid "" -"The most common memory model is the heap, where an application will request " -"a region of memory, and the underlying OS will try to fit it somewhere and " -"return it. This often works best and is flexible, but over time and with " -"abuse, this can lead to segmentation." -msgstr "" -"最も一般的なメモリモデルはヒープです。ヒープは、アプリケーションがメモリの領" -"域を要求し、基盤となるOSがそれをどこかに適合させて返すことを試みます。これ" -"は、多くの場合、最適に機能し、柔軟性がありますが、時間が経つと乱用されると、" -"セグメンテーションにつながる可能性があります。" - -msgid "" -"Segmentation slowly creates holes that are too small for most common " -"allocations, so that memory is wasted. There is a lot of literature about " -"heap and segmentation, so this topic will not be developed further here. " -"Modern operating systems use paged memory, which helps mitigate the problem " -"of segmentation but doesn't solve it." -msgstr "" -"セグメンテーションでは、ほとんどの一般的な割り当てには小さすぎるホールがゆっ" -"くりと作成されるため、メモリが浪費されます。ヒープとセグメンテーションについ" -"ては多くの文献があるため、ここではこのトピックについては詳しく説明しません。" -"最近のオペレーティング・システムはページ・メモリーを使用するため、セグメン" -"テーションの問題は緩和されますが、解決されません。" - -msgid "" -"However, in many studies and tests, it is shown that given enough memory, if " -"the maximum allocation size is below a given threshold in proportion to the " -"maximum heap size and proportion of memory intended to be unused, " -"segmentation will not be a problem over time as it will remain constant. In " -"other words, leave 10-20% of your memory free and perform all small " -"allocations and you are fine." -msgstr "" -"ただし、多くの調査とテストでは、十分なメモリがある場合、最大ヒープサイズと未" -"使用のメモリの割合に比例して最大割り当てサイズが所定のしきい値を下回っていれ" -"ば、時間が経過してもセグメンテーションは一定のままで、問題にならないことが示" -"されています。つまり、メモリの10〜20%を空けて、小さな割り当てですべて実行す" -"れば大丈夫です。" - msgid "Allocating memory" msgstr "メモリの割り当て" -msgid "" -"Godot has many tools for tracking memory usage in a game, especially during " -"debug. Because of this, the regular C and C++ library calls should not be " -"used. Instead, a few other ones are provided." -msgstr "" -"Godot には、特にデバッグ中にゲーム内のメモリ使用量を追跡するための多くのツー" -"ルがあります。このため、通常のCおよびC++ライブラリ呼び出しは使用しないでくだ" -"さい。代わりに、他にもいくつか用意されています。" - msgid "For C-style allocation, Godot provides a few macros:" msgstr "Cスタイルの割り当てでは、Godotはいくつかのマクロを提供します:" msgid "For C++-style allocation, special macros are provided:" msgstr "C++スタイルの割り当てでは、特別なマクロが提供されます:" -msgid "" -"memnew/memdelete also use a little C++ magic and notify Objects right after " -"they are created, and right before they are deleted." -msgstr "" -"memnew/memdeleteはまた、小さなC++マジックを使用し、オブジェクトが作成された直" -"後に、そして削除される直前にオブジェクトに通知します。" - msgid "Containers" msgstr "コンテナ" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po index 0500b8a182..ee2065126d 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po index d119692277..0f754d7ffe 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po index 95c942e993..9959bc1463 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po index 7f68567513..f4d021f509 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po index e444b53322..914896b147 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po index c5cd613f24..5a08af8959 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/index.po b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/index.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/index.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po index a312c51113..0681003f60 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po index 5f3b350b2d..15d93d2aa7 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/object_class.po b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/object_class.po index c95af026ee..907a378189 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/object_class.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/object_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -17,50 +17,9 @@ msgstr "オブジェクトクラス" msgid "General definition" msgstr "一般的な定義" -msgid "This adds a lot of functionality to Objects. For example:" -msgstr "これにより、オブジェクトに多くの機能が追加されます。例:" - msgid "References:" msgstr "リファレンス:" -msgid "Registering an Object" -msgstr "オブジェクトの登録" - -msgid "" -"ClassDB is a static class that holds the entire list of registered classes " -"that inherit from Object, as well as dynamic bindings to all their methods " -"properties and integer constants." -msgstr "" -"ClassDB は、Objectから継承する登録済みクラスのリスト全体と、すべてのメソッド" -"プロパティと整数定数への動的バインディングを保持する静的クラスです。" - -msgid "Classes are registered by calling:" -msgstr "クラスは呼び出しによって登録されます:" - -msgid "" -"Registering it will allow the class to be instanced by scripts, code, or " -"creating them again when deserializing." -msgstr "" -"登録すると、クラスをスクリプト、コードでインスタンス化したり、デシリアライズ" -"時に再度作成したりできます。" - -msgid "Registering as virtual is the same but it can't be instanced." -msgstr "" -"仮想として登録することは同じですが、インスタンス化することはできません。" - -msgid "" -"Object-derived classes can override the static function ``static void " -"_bind_methods()``. When one class is registered, this static function is " -"called to register all the object methods, properties, constants, etc. It's " -"only called once. If an Object derived class is instanced but has not been " -"registered, it will be registered as virtual automatically." -msgstr "" -"オブジェクトから派生したクラスは、静的な関数である ``static void " -"_bind_methods()`` を上書きすることができます。1つのクラスが登録されると、この" -"静的関数が呼び出され、すべてのオブジェクトのメソッド、プロパティ、定数などが" -"登録されます。この関数は1回だけ呼び出されます。オブジェクト派生クラスがインス" -"タンス化されていても登録されていない場合は、仮想として自動的に登録されます。" - msgid "" "Inside ``_bind_methods``, there are a couple of things that can be done. " "Registering functions is one:" @@ -185,24 +144,6 @@ msgstr "" "また、 ``p_property`` を必要な名前と順番に比較しなければならないため、これは" "少し効率が悪くなります。" -msgid "Dynamic casting" -msgstr "動的キャスト" - -msgid "" -"Godot provides dynamic casting between Object-derived classes, for example:" -msgstr "Godotは、オブジェクト派生クラス間の動的キャストを提供します。例:" - -msgid "" -"If cast fails, NULL is returned. This system uses RTTI, but it also works " -"fine (although a bit slower) when RTTI is disabled. This is useful on " -"platforms where a small binary size is ideal, such as HTML5 or consoles " -"(with low memory footprint)." -msgstr "" -"キャストが失敗した場合は、NULL が返されます。このシステムは RTTI を使用します" -"が、RTTI が無効になっている場合dでも、少し遅くなりますが、正常に動作します。" -"これは、HTML5 やコンソール (メモリ使用量が少ない) など、バイナリ サイズが小さ" -"いプラットフォームで便利です。" - msgid "Signals" msgstr "シグナル" @@ -213,18 +154,15 @@ msgstr "" "クラスへのシグナルの追加は ``_bind_methods`` で行われ、``ADD_SIGNAL`` マクロ" "を使用します。例:" -msgid "Notifications" -msgstr "通知" - -msgid "References" -msgstr "参照" +msgid "Dynamic casting" +msgstr "動的キャスト" msgid "" -"``myref`` is reference counted. It will be freed when no more Ref<> " -"templates point to it." -msgstr "" -"``myref`` は参照カウントされます。Ref<>templates が参照を指定しなくなったとき" -"に解放されます。" +"Godot provides dynamic casting between Object-derived classes, for example:" +msgstr "Godotは、オブジェクト派生クラス間の動的キャストを提供します。例:" + +msgid "Notifications" +msgstr "通知" msgid "Resources" msgstr "リソース" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/scripting_development.po b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/scripting_development.po index 923537876e..cfea7d69d8 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/scripting_development.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/scripting_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/unit_testing.po b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/unit_testing.po index 44a54adde7..5cca6b3e36 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/unit_testing.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/unit_testing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/variant_class.po b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/variant_class.po index 9faac792ba..126b0d3954 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/variant_class.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/architecture/variant_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/class_reference/index.po b/sphinx/po/ja/LC_MESSAGES/engine_details/class_reference/index.po index 2cab7d98b8..d3d507555a 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/class_reference/index.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/class_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po index cc00a047e3..aec3af4186 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -40,13 +40,6 @@ msgstr "必要条件" msgid "For compiling under Windows, Linux or macOS, the following is required:" msgstr "Windows、Linux、またはmacOSでコンパイルするには、次のことが必要です:" -msgid "" -"`Android SDK `_ " -"(command-line tools are sufficient)." -msgstr "" -"`Android SDK `_ (コマン" -"ドライン ツールで十分です)。" - msgid "Gradle (will be downloaded and installed automatically if missing)." msgstr "" "Gradle(欠落している場合は自動的にダウンロードされ、インストールされます)。" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po index 24b31dbaf0..64fb0f5d3f 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po index 35ef04504a..f7ba8a28d5 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po index 1a44ff0f65..a996648bde 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po index d54574e625..55569e1e68 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po index 62bfa51224..fb497b7a0f 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po index fcdd137a68..c82a8b224b 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po index 0b037c02af..518a7da932 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po index 196d0bdca8..e4aea648a9 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/getting_source.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/getting_source.po index f75c4d3bb1..4adb598a2e 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/getting_source.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/getting_source.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/index.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/index.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/index.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po index b01f2db7f2..fec0079895 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -103,23 +103,3 @@ msgstr "" "これらを自分で作るには、このチュートリアル セクションにある、それぞれのプラッ" "トフォーム用の解説をお読みください。それぞれのプラットフォームにて、エクス" "ポート テンプレートの作成法が書かれています。" - -msgid "" -"The ``version.txt`` file should contain the corresponding Godot version " -"identifier. This file is used to install export templates in a version-" -"specific directory to avoid conflicts. For instance, if you are building " -"export templates for Godot 3.1.1, ``version.txt`` should contain " -"``3.1.1.stable`` on the first line (and nothing else). This version " -"identifier is based on the ``major``, ``minor``, ``patch`` (if present) and " -"``status`` lines of the `version.py file in the Godot Git repository " -"`__." -msgstr "" -"\\ ``version.txt`` ファイルには、対応する Godot のバージョン識別子を含める必" -"要があります。このファイルは、バージョン専用のディレクトリにエクスポート テン" -"プレートをインストールして、名前の衝突を避けるためにあります。一例として、も" -"し Godot 3.1.1 用のエクスポート テンプレートをビルドするなら、\\ " -"``version.txt``\\ の最初の行に\\ ``3.1.1.stable``\\ と書きます (それ以外は不" -"要)。このバージョン識別子を構成するのは、\\ ``メジャー``\\ 、\\ ``マイナー" -"``\\ 、\\ ``パッチ(ある場合)``\\ 、そして\\ `Godot の Git レポジトリにある " -"version.py `_\\ " -"ファイルの\\ ``status``\\ ラインです。" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po index d4028db0c2..0d2ddcf1e2 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po index 94e597c7fd..6c74e06ffc 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po index fafce7fae5..6e572daafd 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po index c7b2bc4c73..3975797e97 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po index 85046a459f..55e89621b1 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po index 7d56b3238d..31b6f0ecaf 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po index 1d1bf183da..c7d272a0b0 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po index 566c70f404..83fe839db8 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po index 96f3241460..efedfa375b 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po index 0dd07260c2..0273dfe305 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po index 6f27a914ea..e5099c6f4c 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/index.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/index.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/index.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/macos_debug.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/macos_debug.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/macos_debug.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/macos_debug.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po new file mode 100644 index 0000000000..c29e58f5c9 --- /dev/null +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po @@ -0,0 +1,15 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ja\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Setting up Godot" +msgstr "ゴドーの設定" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po new file mode 100644 index 0000000000..129a4d897a --- /dev/null +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po @@ -0,0 +1,15 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ja\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Configuration" +msgstr "構成" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po index 967aeec06a..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -10,6 +10,3 @@ msgstr "" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" - -msgid "Setting up Godot" -msgstr "ゴドーの設定" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po index 67f4b41387..e6cc71fa7d 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po index 6f5aae759e..5164f7ebe8 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -20,9 +20,6 @@ msgstr "macOS" msgid "Linux, \\*BSD" msgstr "X11 (Linux, \\*BSD)" -msgid "Android" -msgstr "Android" - msgid "iOS" msgstr "iOS" @@ -31,3 +28,6 @@ msgstr "検証レイヤーは現在、iOSではサポート **されていませ msgid "Web" msgstr "Web" + +msgid "Android" +msgstr "Android" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/development/index.po b/sphinx/po/ja/LC_MESSAGES/engine_details/development/index.po index 3b90738a1e..44abb4009b 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/development/index.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/development/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/editor/creating_icons.po b/sphinx/po/ja/LC_MESSAGES/engine_details/editor/creating_icons.po index 8b7853b2af..a14cd9709d 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/editor/creating_icons.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/editor/creating_icons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/editor/index.po b/sphinx/po/ja/LC_MESSAGES/engine_details/editor/index.po index 69a92cf8c2..8d85835cc6 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/editor/index.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po b/sphinx/po/ja/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po b/sphinx/po/ja/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/file_formats/index.po b/sphinx/po/ja/LC_MESSAGES/engine_details/file_formats/index.po index ef0ee9af56..3cc3e6c844 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/file_formats/index.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/file_formats/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/engine_details/file_formats/tscn.po b/sphinx/po/ja/LC_MESSAGES/engine_details/file_formats/tscn.po index 426edbef2f..8c7b194fb1 100644 --- a/sphinx/po/ja/LC_MESSAGES/engine_details/file_formats/tscn.po +++ b/sphinx/po/ja/LC_MESSAGES/engine_details/file_formats/tscn.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po b/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po index ec6edf7e37..86af40b461 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po b/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po index df53e1207b..266379e8d6 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po b/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po index 1a3663d98b..08b7050cf5 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po b/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po index cc651c5045..4f3cceac22 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po b/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po index 344efedc5d..b12a50486a 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po b/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po index d9e75a1a0e..b2bd451928 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po b/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po index 75005bdd26..ef707f6dbb 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/index.po b/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/index.po index 897b592d9e..201468efae 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/index.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/first_2d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -95,13 +95,6 @@ msgstr "" msgid "You can find a completed version of this project at this location:" msgstr "このプロジェクトの完成バージョンは、次の場所にあります:" -msgid "" -"https://github.com/godotengine/godot-demo-projects/tree/master/2d/" -"dodge_the_creeps" -msgstr "" -"https://github.com/godotengine/godot-demo-projects/tree/master/2d/" -"dodge_the_creeps" - msgid "Prerequisites" msgstr "前提条件" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po b/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po index d466df83ee..b1585b590f 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po b/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po index 5b0a01c9a2..38f25e1c9e 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po b/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po index 34816a569f..9cafd53f5d 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -374,13 +374,6 @@ msgstr "\\ |image8|" msgid "image8" msgstr "\\ image8" -msgid "" -"You can run the scene by pressing :kbd:`F6` and press the arrow keys to move " -"the character." -msgstr "" -":kbd:`F6` を押してシーンを実行し、矢印キーを押してキャラクターを移動すること" -"ができます。" - msgid "|image9|" msgstr "\\ |image9|" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po b/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po index 351a6c3f38..e3fe8b1210 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po b/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po index 6b9dcc67a4..fc6d39fb55 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -517,13 +517,6 @@ msgid "Here is the complete ``main.gd`` script so far, for reference." msgstr "" "参考までに、\\ ``main.gd``\\ スクリプトの完全なコードを以下に示します。" -msgid "" -"You can test the scene by pressing :kbd:`F6`. You should see the monsters " -"spawn and move in a straight line." -msgstr "" -":kbd:`F6` を押してシーンをテストすることができます。モンスターが出現して一直" -"線に移動するのが見えるはずです。" - msgid "|image25|" msgstr "\\ |image25|" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po b/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po index ef10668a4b..7abe06bf45 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po b/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po index b9b390d419..8bf14bcbba 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po b/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po index fd0d4e0a8e..9088caeb51 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po b/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po index 5a45b37285..8f88d3b9ed 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/going_further.po b/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/going_further.po index 6d1281c85c..836b3dceff 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/going_further.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/going_further.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/index.po b/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/index.po index 6575648130..3b5333f49b 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/index.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/first_3d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -75,21 +75,6 @@ msgstr "3D ゲームにユーザー インターフェイスを描画します msgid "And more." msgstr "などなど。" -msgid "" -"This tutorial is for beginners who followed the complete getting started " -"series. We'll start slow with detailed instructions and shorten them as we " -"do similar steps. If you're an experienced programmer, you can browse the " -"complete demo's source code here: `Squash the Creep source code `__." -msgstr "" -"このチュートリアルは、完全な入門シリーズに従った初心者のためのものです。この" -"チュートリアルでは、詳細な説明をゆっくりと始め、類似の手順を行うにつれて説明" -"を簡略化していきます。もしあなたが経験豊富なプログラマーなら、ここで完全なデ" -"モのソースコードを閲覧することができます。`Squash the Creep source code " -"`__." - msgid "" "You can follow this series without having done the 2D one. However, if " "you're new to game development, we recommend you to start with 2D. 3D game " diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po b/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po index b11dd92e38..43aad809b2 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po b/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po index 460d661421..95809d23c4 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/index.po b/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/index.po index 3fd3193f53..2aeaee567a 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/index.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po b/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po index c2be398e37..a7a69af2b1 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -189,27 +189,6 @@ msgstr "" "Godot はオブジェクト指向プログラミング パラダイムに基づいています。 クラスや" "オブジェクトなどの概念に慣れると、効率的にコーディングできるようになります。" -msgid "" -"If you are entirely new to programming, we recommend following the `CS50 " -"open courseware`_ from Harvard University. It's a great free course that " -"will teach you everything you need to know to be off to a good start. It " -"will save you countless hours and hurdles learning any game engine afterward." -msgstr "" -"プログラミングにまったく慣れていない場合は、ハーバード大学の `CS50 open " -"courseware`_ を参照することをお勧めします。 良いスタートを切るために知ってお" -"くべきことをすべて教えてくれる素晴らしい無料コースです。 それにより、後から" -"ゲーム エンジンを学習する際の数え切れないほどの時間とハードルを節約することで" -"きます。" - -msgid "" -"In CS50, you will learn multiple programming languages. Don't be afraid of " -"that: programming languages have many similarities. The skills you learn " -"with one language transfer well to others." -msgstr "" -"CS50では、複数のプログラミング言語を学びます。 心配しないでください: プログラ" -"ミング言語には多くの類似点があります。 1 つの言語で学んだスキルは、他の言語で" -"も活用できます。" - msgid "" "We will provide you with more Godot-specific learning resources " "in :ref:`doc_learning_new_features`." diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po b/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po index f027ab3748..58d6086176 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po b/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po index c7262a401c..4028611ad0 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/learning_new_features.po b/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/learning_new_features.po index f9e926cbe2..669acb2b13 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/learning_new_features.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/introduction/learning_new_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -120,21 +120,6 @@ msgstr "" "トの範囲を超えています。 プログラミングが初めての場合は、開始するために 2 つ" "の優れた無料リソースをお勧めします。" -msgid "" -"Harvard university offers a free courseware to learn to program, `CS50 " -"`_. It will teach you programming fundamentals, " -"how code works, and how to think like a programmer. These skills are " -"essential to become a game developer and learn any game engine efficiently. " -"You can see this course as an investment that will save you time and trouble " -"when you learn to create games." -msgstr "" -"ハーバード大学は、プログラミングを学ぶための無料のコースウェア `CS50 " -"`_ を提供しています。 プログラミングの基礎、コー" -"ドがどのように機能するか、プログラマーがどのように考えるかを教えてくれます。 " -"これらのスキルは、ゲーム開発者になったりどんなゲームエンジンでも効率的に学ぶ" -"際には不可欠です。 このコースはあなたにとって、ゲーム作成を学ぶ際の時間と手間" -"を節約する、投資とみなすことができます。" - msgid "" "If you prefer books, check out the free ebook `Automate The Boring Stuff " "With Python `_ by Al Sweigart." diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/index.po b/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/index.po index 2654f9dcea..ee8ff9ee12 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/index.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/instancing.po b/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/instancing.po index eec695f4cd..aae9f009d1 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/instancing.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/instancing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po b/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po index 398da2dfa9..6d69566790 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po b/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po index cbc88679dc..17811ed40b 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po b/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po index c3d8571cbc..398d9af6d3 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po b/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po index 999c697821..b288590870 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/signals.po b/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/signals.po index 33ac5dc5d5..9af0a95369 100644 --- a/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/signals.po +++ b/sphinx/po/ja/LC_MESSAGES/getting_started/step_by_step/signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/index.po b/sphinx/po/ja/LC_MESSAGES/index.po index d1d5ea834c..1cdd16112d 100644 --- a/sphinx/po/ja/LC_MESSAGES/index.po +++ b/sphinx/po/ja/LC_MESSAGES/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -29,9 +29,6 @@ msgstr "コミュニティ" msgid "Class reference" msgstr "クラス リファレンス" -msgid "Godot Docs – *4.5* branch" -msgstr "Godot Docs - *4.5* ブランチ" - msgid "" "Godot's documentation is available in various languages and versions. Expand " "the \"Read the Docs\" panel at the bottom of the sidebar to see the list." diff --git a/sphinx/po/ja/LC_MESSAGES/sphinx.po b/sphinx/po/ja/LC_MESSAGES/sphinx.po index 5e51811dc1..4f667f19ae 100644 --- a/sphinx/po/ja/LC_MESSAGES/sphinx.po +++ b/sphinx/po/ja/LC_MESSAGES/sphinx.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_antialiasing.po b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_antialiasing.po index 0da240f9c5..be785ee878 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_antialiasing.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po index 245b55b7f5..425af9dce5 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_meshes.po b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_meshes.po index c057197a49..7f3810a444 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_meshes.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_meshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_movement.po b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_movement.po index 0bf976c192..6e7c7ea4a7 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_movement.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_movement.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_parallax.po b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_parallax.po index f5780c8898..989e084c57 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_parallax.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_parallax.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po index 6cfc6f865e..073d1e133d 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_transforms.po b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_transforms.po index 6d0ddd96cf..187fb6910a 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_transforms.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/2d_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/canvas_layers.po b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/canvas_layers.po index 6562a40980..50b6fb7cc5 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/canvas_layers.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/canvas_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po index 9cb64f97f0..085e9f5ba3 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/index.po index 00b4e9ebbc..71acc71105 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/introduction_to_2d.po b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/introduction_to_2d.po index 2f001ef11f..b202dfd1ed 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/introduction_to_2d.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/introduction_to_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po index b6f67e98fa..ecfcd201a9 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/particle_systems_2d.po b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/particle_systems_2d.po index 3e658c968e..4bd97c9a9b 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/particle_systems_2d.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/particle_systems_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/using_tilemaps.po b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/using_tilemaps.po index 611afbec1c..672c163895 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/using_tilemaps.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/using_tilemaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/using_tilesets.po b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/using_tilesets.po index d50c1b8c6f..4e3ea62c38 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/2d/using_tilesets.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/2d/using_tilesets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -214,19 +214,6 @@ msgstr "アトラスのプロパティを変更した後にタイルを自動再 msgid "Using a collection of scenes" msgstr "シーンのコレクションを使用する" -msgid "" -"Since Godot 4.0, you can place actual *scenes* as tiles. This allows you to " -"use any collection of nodes as a tile. For example, you could use scene " -"tiles to place gameplay elements, such as shops the player may be able to " -"interact with. You could also use scene tiles to place AudioStreamPlayer2Ds " -"(for ambient sounds), particle effects, and more." -msgstr "" -"Godot 4.0からは、 *シーン* そのものをタイルとして設置することができます。これ" -"によってどのようなノードもタイルとして扱うことができます。例えば、シーンタイ" -"ルを使えばプレイヤーがインタラクトするショップのようなゲーム要素をタイルに並" -"べることができます。また、 AudioStreamPlayer2D (環境音に)、パーティクルエフェ" -"クトなども並べられます。" - msgid "" "Scene tiles come with a greater performance overhead compared to atlases, as " "every scene is instanced individually for every placed tile." diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/3d_antialiasing.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/3d_antialiasing.po index 54c9125b3a..3fc1b10789 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/3d_antialiasing.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/3d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po index 17dab232ca..57b4b57283 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/3d_text.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/3d_text.po index c8176285ac..bc46f746f0 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/3d_text.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/3d_text.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/csg_tools.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/csg_tools.po index 70eb8bb1de..bcc86e000a 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/csg_tools.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/csg_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po index e9a516099d..6f4818a2a9 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/index.po index d269eab896..00e2bd004d 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po index 5ff0f73694..c65016dd24 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po index 0381d5b971..84522580b0 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po index d79e600854..8bfd3a8082 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po index b0324426ff..6e32f5a21b 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po index b0324426ff..6e32f5a21b 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/high_dynamic_range.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/high_dynamic_range.po index 765c1546f7..89f415fa52 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/high_dynamic_range.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/high_dynamic_range.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/index.po index 11efbc845e..81767f16a8 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/introduction_to_3d.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/introduction_to_3d.po index c88c30c4a3..bfea4213a7 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/introduction_to_3d.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/introduction_to_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/lights_and_shadows.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/lights_and_shadows.po index d94cb11644..7285e9f580 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/lights_and_shadows.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/mesh_lod.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/mesh_lod.po index 0438bb6772..9910dab04a 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/mesh_lod.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/mesh_lod.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/occlusion_culling.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/occlusion_culling.po index a8a57356dd..1a03729890 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/occlusion_culling.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/occlusion_culling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/attractors.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/attractors.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/attractors.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/attractors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/collision.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/collision.po index d47499dd8e..dca91946ed 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/collision.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/collision.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/index.po index cfddf5e43a..61fce41284 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po index 706a616541..758f94097b 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/properties.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/properties.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/properties.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/subemitters.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/subemitters.po index 6977bbed8b..8c7529e9fb 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/subemitters.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/subemitters.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/trails.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/trails.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/trails.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/trails.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/turbulence.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/turbulence.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/turbulence.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/particles/turbulence.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po index b6f142c6e5..865146de61 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po index 602c6931fe..32d20fba4b 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -270,16 +270,6 @@ msgstr "" msgid "Put together, the full code looks like:" msgstr "完全なコードをまとめると次のようになります:" -msgid "" -"The code that goes in the middle can be whatever you want. Below we will " -"present some example code for generating a sphere." -msgstr "" -"中間にあるコードは、あなたが望むものなら何でも構いません。以下に、例として球" -"を生成するコードを示します。" - -msgid "Generating geometry" -msgstr "ジオメトリの生成" - msgid "" "Here is sample code for generating a sphere. Although the code is presented " "in GDScript, there is nothing Godot specific about the approach to " diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po index cb4c660907..f53eee4722 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po index 78d240dba4..d814e39f6d 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po index 9a436e950d..294413b0b4 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po index 3ef5224643..a817f74753 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/resolution_scaling.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/resolution_scaling.po index d47499dd8e..dca91946ed 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/resolution_scaling.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/resolution_scaling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/spring_arm.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/spring_arm.po index 1cdf4c228d..9a4e9af933 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/spring_arm.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/spring_arm.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/standard_material_3d.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/standard_material_3d.po index 9e5031c51b..4d0160d54c 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/standard_material_3d.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/standard_material_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -399,16 +399,6 @@ msgstr "" "**Add:** オブジェクトの最終的な色が画面の色に加算されます。フレアや火のような" "エフェクトに適しています。" -msgid "" -"**Sub:** The final color of the object is subtracted from the color of the " -"screen." -msgstr "**Sub:** オブジェクトの最終的な色が画面の色から減算されます。" - -msgid "" -"**Mul:** The final color of the object is multiplied with the color of the " -"screen." -msgstr "**Mul:** オブジェクトの最終的な色が画面の色と掛け合わされます。" - msgid "Cull Mode" msgstr "カリングモード" @@ -1073,9 +1063,6 @@ msgstr "" msgid "Shadows" msgstr "Shadows (シャドウ)" -msgid "Do Not Receive Shadows" -msgstr "Disable Receive Shadows (シャドウを受け取らない)" - msgid "" "Makes the object not receive any kind of shadow that would otherwise be cast " "onto it." @@ -1083,9 +1070,6 @@ msgstr "" "オブジェクトに投影されるあらゆる種類の影がオブジェクトに当たらないようにしま" "す。" -msgid "Use Shadow to Opacity" -msgstr "Use Shadow to Opacity (影を不透明度に使用)" - msgid "" "Lighting modifies the alpha so shadowed areas are opaque and non-shadowed " "areas are transparent. Useful for overlaying shadows onto a camera feed in " diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/using_decals.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/using_decals.po index cbfff9cce9..0dc4d65690 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/using_decals.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/using_decals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/using_gridmaps.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/using_gridmaps.po index 27c577980b..18daa37a2e 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/using_gridmaps.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/using_gridmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po index cc9c414549..68955777ef 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/using_transforms.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/using_transforms.po index 091d70b4f0..3a701fe157 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/using_transforms.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/using_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -376,13 +376,6 @@ msgstr "" "ればtransformから角度を取得できますか?」**\\ 。もう一度答えます: あなたはそ" "うしません。角度で考えるのをやめるために最善を尽くさなければなりません。" -msgid "" -"Imagine you need to shoot a bullet in the direction your player is facing. " -"Just use the forward axis (commonly ``Z`` or ``-Z``)." -msgstr "" -"プレイヤーが向いている方向に弾丸を撃つ必要があると想像してください。前方軸(通" -"常は ``Z`` または ``-Z``)を使用します。" - msgid "" "Is the enemy looking at the player? Use the dot product for this (see " "the :ref:`doc_vector_math` tutorial for an explanation of the dot product):" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/variable_rate_shading.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/variable_rate_shading.po index b441075109..d2f613a52b 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/variable_rate_shading.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/variable_rate_shading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/visibility_ranges.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/visibility_ranges.po index 82b08c77db..139fadb367 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/visibility_ranges.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/visibility_ranges.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/volumetric_fog.po b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/volumetric_fog.po index 17c4dad8f7..245450623b 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/3d/volumetric_fog.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/3d/volumetric_fog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/animation/2d_skeletons.po b/sphinx/po/ja/LC_MESSAGES/tutorials/animation/2d_skeletons.po index 9f51c0463a..79d6291e20 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/animation/2d_skeletons.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/animation/2d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/animation/animation_track_types.po b/sphinx/po/ja/LC_MESSAGES/tutorials/animation/animation_track_types.po index f330d1103d..cff8bf8e0d 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/animation/animation_track_types.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/animation/animation_track_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/animation/animation_tree.po b/sphinx/po/ja/LC_MESSAGES/tutorials/animation/animation_tree.po index f645538279..82840de560 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/animation/animation_tree.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/animation/animation_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/animation/creating_movies.po b/sphinx/po/ja/LC_MESSAGES/tutorials/animation/creating_movies.po index 812b586b36..1e7e8f9f10 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/animation/creating_movies.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/animation/creating_movies.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/animation/cutout_animation.po b/sphinx/po/ja/LC_MESSAGES/tutorials/animation/cutout_animation.po index 714cfb5628..99815ba041 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/animation/cutout_animation.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/animation/cutout_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/animation/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/animation/index.po index cd0c4b8dee..aa12198899 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/animation/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/animation/introduction.po b/sphinx/po/ja/LC_MESSAGES/tutorials/animation/introduction.po index 999075a10b..c517bf6850 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/animation/introduction.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/animation/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/animation/playing_videos.po b/sphinx/po/ja/LC_MESSAGES/tutorials/animation/playing_videos.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/animation/playing_videos.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/animation/playing_videos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po index d9787e61fd..859135bcc1 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po index 9e9bfb3508..460ca533fd 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/import_process.po b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/import_process.po index 2c8f963635..99413ffcf8 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/import_process.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/import_process.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po index 63c79f4c3c..eb5c887088 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -321,13 +321,6 @@ msgid "" "You want to configure material features not supported by your 3D application." msgstr "3Dアプリケーションでサポートされていないマテリアル機能を設定したい。" -msgid "" -"You want to use a different texture filtering mode, as this option is " -"configured in the material since Godot 4.0 (and not in the image)." -msgstr "" -"異なるテクスチャフィルタリングモードを使用したい。このオプションはGodot 4.0以" -"降、マテリアルで設定されます (画像では設定されません)。" - msgid "" "You want to replace one of the materials with an entirely different " "material, such as a custom shader." diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po index 30cec679c0..243d6f3597 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po index 25636c0d4e..e9ecbf129c 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -422,19 +422,6 @@ msgstr "" msgid "Using animation libraries" msgstr "アニメーションライブラリの使用" -msgid "" -"As of Godot 4.0, you can choose to import **only** animations from a glTF " -"file and nothing else. This is used in some asset pipelines to distribute " -"animations separately from models. For example, this allows you to use one " -"set of animations for several characters, without having to duplicate " -"animation data in every character." -msgstr "" -"Godot 4.0 以降では、glTFファイルからアニメーションのみをインポートし、それ以" -"外はインポートしないことを選択できます。これは一部のアセットパイプラインで、" -"モデルとは別にアニメーションを配布するために使用されます。たとえば、これによ" -"りすべてのキャラクターでアニメーションデータを複製することなく、複数のキャラ" -"クターに1セットのアニメーションを使用できます。" - msgid "" "To do so, select the glTF file in the FileSystem dock, then change the " "import mode to Animation Library in the Import dock:" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po index 15abda20f7..ecb3a09cf9 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po index f7ce8cd077..5b068adb47 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po index b42647a95b..39e64b8df0 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po index bff9f25480..cc47195120 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po index 1a8875134f..d20facea03 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -257,27 +257,6 @@ msgstr "" msgid "Import options" msgstr "インポートオプション" -msgid "" -"In Godot 4.0, changing the texture filter and repeat mode is no longer done " -"in the import options." -msgstr "" -"Godot 4.0から、テクスチャフィルターと繰り返しモードの変更はインポートオプショ" -"ンでは行えなくなりました。" - -msgid "" -"Instead, texture filter and repeat modes are changed in the CanvasItem " -"properties in 2D (with a project setting acting as a default), and in " -"a :ref:`per-material configuration in 3D " -"`. In custom shaders, filter and repeat " -"mode is changed on the ``sampler2D`` uniform using hints described in " -"the :ref:`doc_shading_language` documentation." -msgstr "" -"代わりに、テクスチャフィルターと繰り返しモードは、2DではCanvasItemプロパティ " -"(プロジェクト設定がデフォルトとして機能します) で設定でき、3Dでは :ref:`マテ" -"リアル単位の設定 ` で設定できます。カスタ" -"ムシェーダーでは :ref:`doc_shading_language` ドキュメントで説明されているヒン" -"トを使用して ``sampler2D`` ユニフォームで設定できます。" - msgid "Compress > Mode" msgstr "圧縮 > モード" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po index 88b2d527d5..37bb4ec352 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/index.po index 0fc4265e6e..8b86576b70 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po index d3a8122bc4..1de586d75c 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -46,16 +46,5 @@ msgstr "" "保存します。ボーンポーズがボーンレストと等しい場合、スケルトンがデフォルトの" "ポーズにあることを意味します。" -msgid "" -"Godot 3.x and Godot 4.0+ have different Bone Pose behaviors. In Godot 3.x, " -"Bone Pose is relative to Bone Rest, but in Godot 4.0+, it includes Bone " -"Rest. See this `article `__." -msgstr "" -"Godot 3.x と Godot 4.0+ では、ボーンポーズの動作が異なります。Godot 3.xでは" -"ボーンポーズはボーンレストに対して相対的ですが、Godot 4.0+ではボーンレストを" -"含みます。この `記事 `__ を参照してください。" - msgid "Bone Map" msgstr "ボーンマップ" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/audio/audio_buses.po b/sphinx/po/ja/LC_MESSAGES/tutorials/audio/audio_buses.po index 94410dcd12..32eb0498d1 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/audio/audio_buses.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/audio/audio_buses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/audio/audio_effects.po b/sphinx/po/ja/LC_MESSAGES/tutorials/audio/audio_effects.po index 60a77b46e7..9b253d452b 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/audio/audio_effects.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/audio/audio_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/audio/audio_streams.po b/sphinx/po/ja/LC_MESSAGES/tutorials/audio/audio_streams.po index d656e3e73e..cb0a1ffc40 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/audio/audio_streams.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/audio/audio_streams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/audio/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/audio/index.po index 179970820b..fbae6a12cc 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/audio/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/audio/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/audio/recording_with_microphone.po b/sphinx/po/ja/LC_MESSAGES/tutorials/audio/recording_with_microphone.po index b7ac384b8b..c1b906072d 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/audio/recording_with_microphone.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/audio/recording_with_microphone.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/audio/sync_with_audio.po b/sphinx/po/ja/LC_MESSAGES/tutorials/audio/sync_with_audio.po index 99cea0cbe2..14f88043da 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/audio/sync_with_audio.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/audio/sync_with_audio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/audio/text_to_speech.po b/sphinx/po/ja/LC_MESSAGES/tutorials/audio/text_to_speech.po index cacc8b690a..39bd08b673 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/audio/text_to_speech.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/audio/text_to_speech.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po b/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po index 93beec377c..7a66b63f31 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/data_preferences.po b/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/data_preferences.po index 7be3506e77..0532685836 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/data_preferences.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/data_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po b/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po index 8173751f08..6b28f79137 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/godot_notifications.po b/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/godot_notifications.po index 899c983c04..89088866a7 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/godot_notifications.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/godot_notifications.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/index.po index bb996f1dc9..347a6cc38a 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po b/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po index c095e21eff..61546b7c04 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/logic_preferences.po b/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/logic_preferences.po index e0c148b4b0..d21603f69a 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/logic_preferences.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/logic_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -83,27 +83,6 @@ msgstr "" "それでは、load と比較して preload が発生するのは正確にはいつですか?例を見て" "みましょう:" -msgid "" -"Preloading allows the script to handle all the loading the moment one loads " -"the script. Preloading is useful, but there are also times when one doesn't " -"wish for it. To distinguish these situations, there are a few things one can " -"consider:" -msgstr "" -"preload により、スクリプトは、スクリプトを読み込んだ瞬間にすべての読み込みを" -"処理できます。preload は便利ですが、それを望まない場合もあります。これらの状" -"況を区別するために、考慮できることがいくつかあります。" - -msgid "" -"If one cannot determine when the script might load, then preloading a " -"resource, especially a scene or script, could result in further loads one " -"does not expect. This could lead to unintentional, variable-length load " -"times on top of the original script's load operations." -msgstr "" -"スクリプトがいつロードされるかを判断できない場合、リソース、特にシーンまたは" -"スクリプトをプリロードすると、予期しない追加のロードが発生する可能性がありま" -"す。これにより、元のスクリプトのロード操作に加えて、意図しない可変長のロード" -"時間が発生する可能性があります。" - msgid "" "If something else could replace the value (like a scene's exported " "initialization), then preloading the value has no meaning. This point isn't " @@ -131,36 +110,9 @@ msgstr "" "として ``@export`` または ``load()`` を使用して初期化する必要があります (場合" "によっては、後から初期化されることもあります)。" -msgid "" -"If the script requires a great many dependencies, and one does not wish to " -"consume so much memory, then one may wish to, load and unload various " -"dependencies at runtime as circumstances change. If one preloads resources " -"into constants, then the only way to unload these resources would be to " -"unload the entire script. If they are instead loaded properties, then one " -"can set them to ``null`` and remove all references to the resource entirely " -"(which, as a :ref:`RefCounted `-extending type, will cause " -"the resources to delete themselves from memory)." -msgstr "" -"スクリプトに非常に多くの依存関係が必要で、メモリをあまり消費したくない場合" -"は、状況の変化に応じて実行時にさまざまな依存関係をロードおよびアンロードした" -"い場合があります。リソースを定数にプリロードする場合、これらのリソースをアン" -"ロードする唯一の方法は、スクリプト全体をアンロードすることです。代わりにロー" -"ドされたプロパティの場合は、それらを ``null`` に設定して、リソースへのすべて" -"の参照を完全に削除できます (:ref:`RefCounted ` 拡張型とし" -"て、リソースがメモリから削除されます)。" - msgid "Large levels: static vs. dynamic" msgstr "大きなレベル(ステージ): 静的レベル 対 動的レベル" -msgid "" -"If one is creating a large level, which circumstances are most appropriate? " -"Should they create the level as one static space? Or should they load the " -"level in pieces and shift the world's content as needed?" -msgstr "" -"大きなレベルを作成している場合、どの状況が最も適切ですか?レベルを1つの静的な" -"空間として作成する必要がありますか?または、レベルを断片的にロードし、必要に" -"応じてワールドのコンテンツをシフトする必要がありますか?" - msgid "" "Well, the simple answer is, \"when the performance requires it.\" The " "dilemma associated with the two options is one of the age-old programming " @@ -194,44 +146,9 @@ msgstr "" "された要素を持つゲームは、多くの場合、メモリの無駄を避けるためにこれらの戦略" "を実装します。" -msgid "" -"On the flip side, coding a dynamic system is more complex, i.e. uses more " -"programmed logic, which results in opportunities for errors and bugs. If one " -"isn't careful, they can develop a system that bloats the technical debt of " -"the application." -msgstr "" -"裏を返せば、動的システムのコーディングはより複雑です。つまり、より多くのプロ" -"グラムされたロジックを使用するため、エラーやバグが発生する可能性があります。" -"注意しないと、アプリケーションの技術的負債を膨らませるシステムを開発してしま" -"います。" - msgid "As such, the best options would be..." msgstr "そのため、最良のオプションは..." -msgid "To use a static level for smaller games." -msgstr "小さなゲームには静的レベルを使用する。" - -msgid "" -"If one has the time/resources on a medium/large game, create a library or " -"plugin that can code the management of nodes and resources. If refined over " -"time, so as to improve usability and stability, then it could evolve into a " -"reliable tool across projects." -msgstr "" -"中規模または大規模のゲームでは、時間/リソースが確保できる場合は、ノードとリ" -"ソースの管理をコーディングできるライブラリまたはプラグインを作成します。使い" -"やすさと安定性を改善するために時間の経過とともに改良されれば、プロジェクト全" -"体で信頼性の高いツールに進化する可能性があります。" - -msgid "" -"Code the dynamic logic for a medium/large game because one has the coding " -"skills, but not the time or resources to refine the code (game's gotta get " -"done). Could potentially refactor later to outsource the code into a plugin." -msgstr "" -"コーディングスキルはあるが、コードを絞り込むための時間やリソースは持っていな" -"いため、中規模/大規模ゲームの動的ロジックをコーディングします(ゲームを完成さ" -"せる必要があるので)。後でリファクタリングして、コードをプラグインにアウトソー" -"スできます。" - msgid "" "For an example of the various ways one can swap scenes around at runtime, " "please see the :ref:`\"Change scenes manually\" " diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/node_alternatives.po b/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/node_alternatives.po index da266056d0..564dbdbdc1 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/node_alternatives.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/node_alternatives.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/project_organization.po b/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/project_organization.po index 3f433a5f34..b5cf111856 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/project_organization.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/project_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/scene_organization.po b/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/scene_organization.po index 24706a74f8..19046e6798 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/scene_organization.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/scene_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po b/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po index 6cc3bb6362..7c296608ee 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/version_control_systems.po b/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/version_control_systems.po index 38d12d915d..394c169b2f 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/version_control_systems.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/version_control_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -36,13 +36,6 @@ msgstr "" "エディタでバージョン管理を行うには、使用している特定の VCS 用のプラグインが必" "要です。" -msgid "" -"As of July 2023, there is only a Git plugin available, but the community may " -"create additional VCS plugins." -msgstr "" -"2023年7月現在、利用可能なのは Git プラグインのみですが、コミュニティが追加の " -"VCS プラグインを作成する可能性があります。" - msgid "Official Git plugin" msgstr "公式Gitプラグイン" @@ -83,13 +76,6 @@ msgstr "" "4.0 では、機密性の高い資格情報が ``export_presets.cfg`` に保存される可能性が" "あるからです (Godot 4.1 以降とは異なります)。" -msgid "" -"If you are using Godot 3, check the ``3.5`` version of this documentation " -"page instead." -msgstr "" -"Godot 3 を使用している場合は、代わりにこのドキュメント ページの ``3.5`` バー" -"ジョンを確認してください。" - msgid "" "There are some files and folders Godot automatically creates when opening a " "project in the editor for the first time. To avoid bloating your version " diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po b/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po index 5e0fd3e2e7..b3e8256025 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/command_line_tutorial.po b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/command_line_tutorial.po index 7c1be2a0b2..250b61b30f 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/command_line_tutorial.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/command_line_tutorial.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/customizing_editor.po b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/customizing_editor.po index 7f761aec3c..890bad9a8b 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/customizing_editor.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/customizing_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/default_key_mapping.po b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/default_key_mapping.po index c1d07564bd..8bf088233d 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/default_key_mapping.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/default_key_mapping.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -52,18 +52,12 @@ msgstr "macOS" msgid "Editor setting" msgstr "エディタ設定" -msgid "Open 2D Editor" -msgstr "2Dエディタを開く" - msgid ":kbd:`Ctrl + F1`" msgstr ":kbd:`Ctrl + F1`" msgid "``editor/editor_2d``" msgstr "``editor/editor_2d``" -msgid "Open 3D Editor" -msgstr "3Dエディタを開く" - msgid ":kbd:`Ctrl + F2`" msgstr ":kbd:`Ctrl + F2`" @@ -97,8 +91,8 @@ msgstr "集中モード" msgid ":kbd:`Ctrl + Shift + F11`" msgstr ":kbd:`Ctrl + Shift + F11`" -msgid ":kbd:`Cmd + Ctrl + D`" -msgstr ":kbd:`Cmd + Ctrl + D`" +msgid ":kbd:`Cmd + Shift + D`" +msgstr ":kbd:`Cmd + Shift + D`" msgid "``editor/distraction_free_mode``" msgstr "``editor/distraction_free_mode``" @@ -1672,9 +1666,6 @@ msgstr "``animation_editor/duplicate_selection``" msgid "Duplicate Transposed" msgstr "転置して複製" -msgid ":kbd:`Cmd + Shift + D`" -msgstr ":kbd:`Cmd + Shift + D`" - msgid "``animation_editor/duplicate_selection_transposed``" msgstr "``animation_editor/duplicate_selection_transposed``" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/external_editor.po b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/external_editor.po index eb4cada369..9ed84ffc81 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/external_editor.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/external_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -127,9 +127,6 @@ msgstr "\\ Emacs" msgid "``emacs +{line}:{col} {file}``" msgstr "\\ ``emacs +{line}:{col} {file}``" -msgid "Sublime Text" -msgstr "\\ Sublime Text" - msgid "" "For Visual Studio Code on Windows, you will have to point to the " "``code.cmd`` file." diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/index.po index c37c513ab8..a2e528fc8d 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/inspector_dock.po b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/inspector_dock.po index d350746e5c..190254f7b2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/inspector_dock.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/inspector_dock.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/managing_editor_features.po b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/managing_editor_features.po index 74808168d7..3d3f9b14d6 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/managing_editor_features.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/managing_editor_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/project_manager.po b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/project_manager.po index 64e7cdd3d2..3dbd4224cc 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/project_manager.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/project_manager.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/project_settings.po b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/project_settings.po index c5d3e5c79b..7334928671 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/project_settings.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/project_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/script_editor.po b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/script_editor.po index 44e39733a0..7458fbea57 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/script_editor.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/script_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po index 6977bbed8b..8c7529e9fb 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/using_the_android_editor.po b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/using_the_android_editor.po index 1719ade583..d1a5eeccea 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/using_the_android_editor.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/using_the_android_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/using_the_web_editor.po b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/using_the_web_editor.po index d6d1cb856a..3471444c9d 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/using_the_web_editor.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/using_the_web_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po index 1719ade583..d1a5eeccea 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/export/android_gradle_build.po b/sphinx/po/ja/LC_MESSAGES/tutorials/export/android_gradle_build.po index 2fe1831438..f1a06c49ca 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/export/android_gradle_build.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/export/android_gradle_build.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po b/sphinx/po/ja/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po index 00ec1cc66b..2534da7c6c 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_android.po b/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_android.po index ff377f8bee..ddce84d7af 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_android.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po b/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po index d929d26421..137f07730b 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_ios.po b/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_ios.po index bb91a599d8..c531e93a29 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_ios.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_linux.po b/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_linux.po index f1b7b1b314..f771008b1a 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_linux.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_macos.po b/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_macos.po index ac1ae51ccd..da8c356c83 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_macos.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_visionos.po b/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_visionos.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_visionos.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_web.po b/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_web.po index 0b75e06e34..e6cf25cca5 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_web.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_windows.po b/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_windows.po index 89ea4b1c67..5ede3daf5a 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_windows.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_pcks.po b/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_pcks.po index 0ec98c1312..8b65463071 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_pcks.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_pcks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_projects.po b/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_projects.po index 55e2bc297b..fdb92520db 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_projects.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/export/exporting_projects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/export/feature_tags.po b/sphinx/po/ja/LC_MESSAGES/tutorials/export/feature_tags.po index 6fd46e1d20..c7eb179af3 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/export/feature_tags.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/export/feature_tags.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/export/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/export/index.po index 839caa1ec5..003963cfb7 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/export/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/export/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/export/one-click_deploy.po b/sphinx/po/ja/LC_MESSAGES/tutorials/export/one-click_deploy.po index 1fda77869d..688b5be10c 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/export/one-click_deploy.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/export/one-click_deploy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/export/running_on_macos.po b/sphinx/po/ja/LC_MESSAGES/tutorials/export/running_on_macos.po index c00ea0fb5b..7807401541 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/export/running_on_macos.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/export/running_on_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/i18n/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/i18n/index.po index 868f17d078..d897dd7c3c 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/i18n/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/i18n/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/i18n/internationalizing_games.po b/sphinx/po/ja/LC_MESSAGES/tutorials/i18n/internationalizing_games.po index 0e7ffe708f..88889f6d92 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/i18n/internationalizing_games.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/i18n/internationalizing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -20,15 +20,6 @@ msgstr "はじめに" msgid "Configuring the imported translation" msgstr "インポートされた翻訳の構成" -msgid "" -"Translations can get updated and re-imported when they change, but they " -"still have to be added to the project. This is done in **Project → Project " -"Settings → Localization**:" -msgstr "" -"翻訳は変更時に更新および再インポートできますが、プロジェクトに追加する必要が" -"あります。これは **プロジェクト → プロジェクト設定 → ローカライズ** で行いま" -"す:" - msgid "The above dialog is used to add or remove translations project-wide." msgstr "" "上記のダイアログは、プロジェクト全体の翻訳を追加または削除するために使用され" @@ -43,18 +34,6 @@ msgstr "例:" msgid "Converting keys to text" msgstr "キーをテキストに変換する" -msgid "" -"Some controls, such as :ref:`Button ` and :ref:`Label " -"`, will automatically fetch a translation if their text matches " -"a translation key. For example, if a label's text is " -"\"MAIN_SCREEN_GREETING1\" and that key exists in the current translation, " -"then the text will automatically be translated." -msgstr "" -"\\ :ref:`Button `\\ や\\ :ref:`Label `\\ などの一" -"部のコントロールは、テキストが翻訳キーと一致する場合に自動的に翻訳を取得しま" -"す。たとえば、ラベルのテキストが「MAIN_SCREEN_GREETING1」で、そのキーが現在の" -"翻訳に存在する場合、テキストは自動的に翻訳されます。" - msgid "" "In code, the :ref:`Object.tr() ` function can be " "used. This will just look up the text in the translations and convert it if " diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/i18n/locales.po b/sphinx/po/ja/LC_MESSAGES/tutorials/i18n/locales.po index 97225ebbd8..548ee317e5 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/i18n/locales.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/i18n/locales.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po b/sphinx/po/ja/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po index 984a570ffe..681070f26f 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po b/sphinx/po/ja/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po index fc4ddccb80..32d975e613 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -41,25 +41,6 @@ msgstr "\\ KEY2" msgid "KEYN" msgstr "\\ KEYN" -msgid "" -"The \"lang\" tags must represent a language, which must be one of " -"the :ref:`valid locales ` supported by the engine, or they must " -"start with an underscore (`_`), which means the related column is served as " -"comment and won't be imported. The \"KEY\" tags must be unique and represent " -"a string universally (they are usually in uppercase, to differentiate from " -"other strings). These keys will be replaced at runtime by the matching " -"translated string. Note that the case is important, \"KEY1\" and \"Key1\" " -"will be different keys. The top-left cell is ignored and can be left empty " -"or having any content. Here's an example:" -msgstr "" -"\"lang\" タグは、エンジンでサポートされている \\ :ref:`valid locales " -"` のいずれかの言語である必要があります。またはアンダースコア " -"(`_`) で始まる列はコメントとなりインポートされません。\"KEY\" タグは一意で、" -"文字列を普遍的に表す必要があります (通常は大文字で、他の文字列と区別します)。" -"ランタイムにおいて、これらのキーは一致した翻訳文字列により置き換えられます。" -"\"KEY1\" と \"Key1\" が異なるキーであるという事に注意して下さい。一番左上のセ" -"ルは無視され、 空白もしくは別のコンテンツを持っています。次に例を示します:" - msgid "en" msgstr "\\ en" @@ -155,17 +136,3 @@ msgstr "" "読み込むと、project.godot(またはプロジェクト設定)で指定された、ゲームの実行時" "に読み込む翻訳の一覧にも翻訳が追加されます。Godotでは、実行時に翻訳を読み込" "み、削除することもできます。" - -msgid "" -"Select the ``.csv`` file and access the **Import** dock to define import " -"options. You can toggle the compression of the imported translations, and " -"select the delimiter to use when parsing the CSV file." -msgstr "" -"``.csv`` ファイルを選択し、\\ **インポート** ドックにアクセスしてインポートオ" -"プションを定義します。インポートした翻訳の圧縮を切り替えて、CSVファイルの解析" -"時に使用する区切り文字を選択できます。" - -msgid "Be sure to click **Reimport** after any change to these options." -msgstr "" -"これらのオプションを変更した後は、必ず **再インポート** をクリックしてくださ" -"い。" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/i18n/pseudolocalization.po b/sphinx/po/ja/LC_MESSAGES/tutorials/i18n/pseudolocalization.po index 7f3f9a276e..b79f1d8922 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/i18n/pseudolocalization.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/i18n/pseudolocalization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po b/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po index 3cb42fee1e..2e9e7f9eb4 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -336,17 +336,6 @@ msgstr "" "イがオフになっていることに気付いた場合は、プロジェクト設定の **表示 > ウィン" "ドウ > 省エネルギー > 画面を常に点灯** のチェックを確認してください。" -msgid "" -"On Linux, power saving prevention requires the engine to be able to use D-" -"Bus. Check whether D-Bus is installed and reachable if running the project " -"within a Flatpak, as sandboxing restrictions may make this impossible by " -"default." -msgstr "" -"Linux では省電力モードを防止するには、エンジンが D-Bus を使用できる必要があり" -"ます。 Flatpak 内でプロジェクトを実行する場合は、サンドボックスの制限によりデ" -"フォルトでこれが不可能になる可能性があるため、D-Bus がインストールされてお" -"り、到達可能であるかどうかを確認してください。" - msgid "Troubleshooting" msgstr "トラブルシューティング" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po b/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po index 9d60d6546e..ef023aa1d6 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po b/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po index 3e5e0863ce..6ea5ed81f5 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/index.po index 08798d84f8..4bed29cb3a 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/input_examples.po b/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/input_examples.po index 2deed9613f..22c42ad71b 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/input_examples.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/input_examples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/inputevent.po b/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/inputevent.po index 27d3a7db9b..46c88d67dd 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/inputevent.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/inputevent.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po b/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po index fc716e91f1..646f992ec6 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/io/background_loading.po b/sphinx/po/ja/LC_MESSAGES/tutorials/io/background_loading.po index 4eaa577335..2fc4a77098 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/io/background_loading.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/io/background_loading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/io/binary_serialization_api.po b/sphinx/po/ja/LC_MESSAGES/tutorials/io/binary_serialization_api.po index b62eac80f0..c60201ac9c 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/io/binary_serialization_api.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/io/binary_serialization_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/io/data_paths.po b/sphinx/po/ja/LC_MESSAGES/tutorials/io/data_paths.po index dfaaa74fda..7409ac4078 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/io/data_paths.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/io/data_paths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/io/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/io/index.po index c814412266..a6cf50bdc0 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/io/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/io/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po b/sphinx/po/ja/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/io/saving_games.po b/sphinx/po/ja/LC_MESSAGES/tutorials/io/saving_games.po index 57c1800038..40c74ca3c8 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/io/saving_games.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/io/saving_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/math/beziers_and_curves.po b/sphinx/po/ja/LC_MESSAGES/tutorials/math/beziers_and_curves.po index 2c16ca81d2..1344d5e5c0 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/math/beziers_and_curves.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/math/beziers_and_curves.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/math/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/math/index.po index c9f9fdea5d..832f748994 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/math/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/math/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/math/interpolation.po b/sphinx/po/ja/LC_MESSAGES/tutorials/math/interpolation.po index 08f0f01243..a60e04e93b 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/math/interpolation.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/math/interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/math/matrices_and_transforms.po b/sphinx/po/ja/LC_MESSAGES/tutorials/math/matrices_and_transforms.po index 5f2ff8b8bb..010ff64bd5 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/math/matrices_and_transforms.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/math/matrices_and_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/math/random_number_generation.po b/sphinx/po/ja/LC_MESSAGES/tutorials/math/random_number_generation.po index dd497f5116..4f3c054e02 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/math/random_number_generation.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/math/random_number_generation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/math/vector_math.po b/sphinx/po/ja/LC_MESSAGES/tutorials/math/vector_math.po index e2564cbebe..901bea0f4d 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/math/vector_math.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/math/vector_math.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/math/vectors_advanced.po b/sphinx/po/ja/LC_MESSAGES/tutorials/math/vectors_advanced.po index 3712bda37e..d3a3a95066 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/math/vectors_advanced.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/math/vectors_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/index.po index 60a8c927ef..b397add0aa 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po b/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po index 3c8b3cdf16..17a0736abf 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po b/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po index 8a7c55ece2..63545b9548 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po b/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po index 0203a42efc..c9d2dc2efe 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po b/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po index db3a0bbdbc..dcea1c0247 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po b/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po index c8eaafba35..e41b9600f2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po b/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po index 354d839385..15a4eb90d6 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/index.po index 6828c16dd4..c8f64c8160 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po index bea8c2a48e..8433f8014b 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po index dc63b76a1d..82c95d92aa 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po index ba8c031213..7e79369901 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po b/sphinx/po/ja/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po index 2d3eea947c..b18842a551 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -163,23 +163,6 @@ msgstr "" "に、ピア、転送モードなどを設定するメソッドを追加します。また、ピアが接続また" "は切断したときに通知するシグナルも含まれています。" -msgid "" -"This class interface can abstract most types of network layers, topologies " -"and libraries. By default, Godot provides an implementation based on ENet " -"(:ref:`ENetMultiplayerPeer `), one based on " -"WebRTC (:ref:`WebRTCMultiplayerPeer `), and one " -"based on WebSocket (:ref:`WebSocketPeer `), but this " -"could be used to implement mobile APIs (for ad hoc WiFi, Bluetooth) or " -"custom device/console-specific networking APIs." -msgstr "" -"このクラスインターフェイスは、ほとんどの種類のネットワーク層、トポロジ、およ" -"びライブラリを抽象化できます。デフォルトでは、Godotは" -"ENet(:ref:`ENetMultiplayerPeer `)に基づいた実装、" -"WebRTC(:ref:`WebRTCMultiplayerPeer `)に基づいた" -"実装、およびWebSocket(:ref:`WebSocketPeer `)に基づいた実" -"装を提供しますが、これはモバイルAPI(アドホックWiFi、Bluetooth用)またはカスタ" -"ムデバイス/コンソール固有のネットワークAPIを実装するためにも使用できます。" - msgid "" "For most common cases, using this object directly is discouraged, as Godot " "provides even higher level networking facilities. This object is still made " diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/networking/http_client_class.po b/sphinx/po/ja/LC_MESSAGES/tutorials/networking/http_client_class.po index 432c8565b4..81530e017a 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/networking/http_client_class.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/networking/http_client_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/networking/http_request_class.po b/sphinx/po/ja/LC_MESSAGES/tutorials/networking/http_request_class.po index bc90294f7e..b67310e72d 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/networking/http_request_class.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/networking/http_request_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/networking/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/networking/index.po index 4ef84b6a37..ebebc4397c 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/networking/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/networking/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/networking/ssl_certificates.po b/sphinx/po/ja/LC_MESSAGES/tutorials/networking/ssl_certificates.po index 4cae286c0a..d05f974d0d 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/networking/ssl_certificates.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/networking/ssl_certificates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/networking/webrtc.po b/sphinx/po/ja/LC_MESSAGES/tutorials/networking/webrtc.po index 296c1ea1e3..a127763825 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/networking/webrtc.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/networking/webrtc.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/networking/websocket.po b/sphinx/po/ja/LC_MESSAGES/tutorials/networking/websocket.po index b8718d1a7d..11287212f2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/networking/websocket.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/networking/websocket.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/performance/cpu_optimization.po b/sphinx/po/ja/LC_MESSAGES/tutorials/performance/cpu_optimization.po index 7d83492cb5..8ec42e55d9 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/performance/cpu_optimization.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/performance/cpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/performance/general_optimization.po b/sphinx/po/ja/LC_MESSAGES/tutorials/performance/general_optimization.po index 5f73a42a81..d16a73f06e 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/performance/general_optimization.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/performance/general_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/performance/gpu_optimization.po b/sphinx/po/ja/LC_MESSAGES/tutorials/performance/gpu_optimization.po index d7db496311..3320d28fd6 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/performance/gpu_optimization.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/performance/gpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/performance/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/performance/index.po index c9bc54a8ae..ae28eed3f7 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/performance/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/performance/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po b/sphinx/po/ja/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po index a63cdccfc9..c8a2b9756a 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -60,18 +60,6 @@ msgstr "" "で Forward+ または互換性レンダリング方法を使用する場合にデフォルトで有効にな" "ります。ただし不要なオブジェクトによってパフォーマンスは低下し続けます。" -msgid "" -"One way we can potentially reduce the amount to be rendered is to **take " -"advantage of occlusion**. Godot 4.0 and later offers a new approach to " -"occlusion culling using occluder nodes. See :ref:`doc_occlusion_culling` for " -"instructions on setting up occlusion culling in your scene." -msgstr "" -"レンダリングする量を減らす可能性のある方法の 1 つは、**オクルージョンを活用す" -"る** ことです。Godot 4.0 以降では、オクルーダー ノードを使用したオクルージョ" -"ン カリングの新しいアプローチが提供されています。シーンでオクルージョン カリ" -"ングを設定する手順については、 :ref:`doc_occlusion_culling` を参照してくださ" -"い。" - msgid "" "In some cases, you may have to adapt your level design to add more occlusion " "opportunities. For example, you may have to add more walls to prevent the " diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/performance/pipeline_compilations.po b/sphinx/po/ja/LC_MESSAGES/tutorials/performance/pipeline_compilations.po index 24fb510d1d..9dbdfa2d54 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/performance/pipeline_compilations.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/performance/pipeline_compilations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/performance/thread_safe_apis.po b/sphinx/po/ja/LC_MESSAGES/tutorials/performance/thread_safe_apis.po index d86b7d1e8b..4053f38302 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/performance/thread_safe_apis.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/performance/thread_safe_apis.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -34,38 +34,9 @@ msgstr "" msgid "Global scope" msgstr "グローバル スコープ" -msgid "" -":ref:`Global Scope` singletons are all thread-safe. " -"Accessing servers from threads is supported (for RenderingServer and Physics " -"servers, ensure threaded or thread-safe operation is enabled in the project " -"settings!)." -msgstr "" -":ref:`Global Scope` シングルトンはすべてスレッドセーフで" -"す。スレッドからサーバーへのアクセスがサポートされています (RenderingServer " -"および Physics サーバーの場合、プロジェクト設定でスレッドまたはスレッドセーフ" -"操作が有効になっていることを確認してください)。" - -msgid "" -"This makes them ideal for code that creates dozens of thousands of instances " -"in servers and controls them from threads. Of course, it requires a bit more " -"code, as this is used directly and not within the scene tree." -msgstr "" -"これは、サーバーに数十万のインスタンスを作成し、スレッドから制御するコードに" -"最適です。もちろん、これはシーンツリー内ではなく直接使用されるため、多少の" -"コードが必要です。" - msgid "Scene tree" msgstr "シーンツリー" -msgid "" -"Interacting with the active scene tree is **NOT** thread-safe. Make sure to " -"use mutexes when sending data between threads. If you want to call functions " -"from a thread, the *call_deferred* function may be used:" -msgstr "" -"アクティブなシーン ツリーとのやり取りは、スレッドセーフではありません。スレッ" -"ド間でデータを送信するときは、必ずミューテックスを使用してください。スレッド" -"から関数を呼び出す場合は、*call_deferred* 関数を使用できます:" - msgid "" "However, creating scene chunks (nodes in tree arrangement) outside the " "active tree is fine. This way, parts of a scene can be built or instantiated " @@ -75,18 +46,6 @@ msgstr "" "ることは問題ありません。このようにして、シーンの一部をスレッドで構築またはイ" "ンスタンス化し、メインスレッドに追加できます:" -msgid "" -"Still, this is only really useful if you have **one** thread loading data. " -"Attempting to load or create scene chunks from multiple threads may work, " -"but you risk resources (which are only loaded once in Godot) tweaked by the " -"multiple threads, resulting in unexpected behaviors or crashes." -msgstr "" -"ただし、これはデータをロードするスレッドが\\ **1つ**\\ しかない場合にのみ本当" -"に役立ちます。複数のスレッドからシーンチャンクをロードまたは作成しようとする" -"と、一応は動作する場合もありますが、リソース(Godotで一度だけロードされる)が複" -"数のスレッドによって微調整され、それにより予期しない動作やクラッシュが発生す" -"るリスクがあります。" - msgid "" "Only use more than one thread to generate scene data if you *really* know " "what you are doing and you are sure that a single resource is not being used " @@ -101,70 +60,8 @@ msgstr "" msgid "Rendering" msgstr "レンダリング" -msgid "" -"Instancing nodes that render anything in 2D or 3D (such as Sprite) is *not* " -"thread-safe by default. To make rendering thread-safe, set " -"the :ref:`Rendering > Driver > Thread " -"Model` " -"project setting to **Multi-Threaded**." -msgstr "" -"2D または 3D で何かをレンダリングするノード (Sprite など) のインスタンス化" -"は、デフォルトではスレッドセーフではありません。レンダリングをスレッドセーフ" -"にするには、プロジェクト設定の :ref:`レンダリング > ドライバー > スレッドモデ" -"ル ` " -"を **Multi-Threaded** に設定します。" - -msgid "" -"Note that the Multi-Threaded thread model has several known bugs, so it may " -"not be usable in all scenarios." -msgstr "" -"マルチスレッドスレッドモデルにはいくつかの既知のバグがあるため、すべてのシナ" -"リオで使用できるわけではないことに注意してください。" - -msgid "" -"You should avoid calling functions involving direct interaction with the GPU " -"on other threads, such as creating new textures or modifying and retrieving " -"image data, these operations can lead to performance stalls because they " -"require synchronization with " -"the :ref:`RenderingServer`, as data needs to be " -"transmitted to or updated on the GPU." -msgstr "" -"新しいテクスチャの作成や画像データの変更と取得など、他のスレッドで GPU と直接" -"やり取りする関数を呼び出すことは避けてください。これらの操作は、データを GPU " -"に送信したり GPU 上で更新したりする必要があるた" -"め、:ref:`RenderingServer` との同期が必要になるため、" -"パフォーマンスの低下につながる可能性があります。" - -msgid "GDScript arrays, dictionaries" -msgstr "GDScriptの配列、辞書" - -msgid "" -"In GDScript, reading and writing elements from multiple threads is OK, but " -"anything that changes the container size (resizing, adding or removing " -"elements) requires locking a mutex." -msgstr "" -"GDScript では、複数のスレッドから要素を読み書きすることは問題ありませんが、コ" -"ンテナーのサイズを変更する場合 (要素のサイズ変更、追加、削除) はミューテック" -"スのロックが必要です。" +msgid "Physics" +msgstr "物理" msgid "Resources" msgstr "リソース" - -msgid "" -"Modifying a unique resource from multiple threads is not supported. However " -"handling references on multiple threads is supported, hence loading " -"resources on a thread is as well - scenes, textures, meshes, etc - can be " -"loaded and manipulated on a thread and then added to the active scene on the " -"main thread. The limitation here is as described above, one must be careful " -"not to load the same resource from multiple threads at once, therefore it is " -"easiest to use **one** thread for loading and modifying resources, and then " -"the main thread for adding them." -msgstr "" -"複数のスレッドから1つのリソースを変更することはサポートされていません。ただ" -"し、複数のスレッドでの参照の処理はサポートされているため、スレッドでのリソー" -"スの読み込みも可能です。シーン、テクスチャ、メッシュなどはスレッドで読み込ん" -"で操作し、メイン スレッドのアクティブ シーンに追加できます。ここでの制限は上" -"記のとおりです。複数のスレッドから同時に同じリソースを読み込まないように注意" -"する必要があります。したがって、リソースの読み込みと変更には **1 つの** ス" -"レッドを使用し、次にメイン スレッドを使用してリソースを追加するのが最も簡単で" -"す。" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/performance/using_multimesh.po b/sphinx/po/ja/LC_MESSAGES/tutorials/performance/using_multimesh.po index f7761fbaca..7c66eb5442 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/performance/using_multimesh.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/performance/using_multimesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/performance/using_multiple_threads.po b/sphinx/po/ja/LC_MESSAGES/tutorials/performance/using_multiple_threads.po index b014dad5a8..5aaf68c887 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/performance/using_multiple_threads.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/performance/using_multiple_threads.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/performance/using_servers.po b/sphinx/po/ja/LC_MESSAGES/tutorials/performance/using_servers.po index 9b5cd576f8..9c6757a076 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/performance/using_servers.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/performance/using_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po b/sphinx/po/ja/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po index c4d86d53b1..7aa3e72725 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po b/sphinx/po/ja/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po index 85240e53a7..99c15a3f23 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/performance/vertex_animation/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/performance/vertex_animation/index.po index 4a747a622a..5153fbc4a1 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/performance/vertex_animation/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/performance/vertex_animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po index dbdb245554..c2214d15aa 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po index 77af009376..bd4a39c422 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/index.po index 7291bab3fa..c6016416ba 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po index 898a0ffc1c..bd8a2f05c1 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/interpolation/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/interpolation/index.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/interpolation/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/interpolation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po index 1cdf4c228d..9a4e9af933 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po index 359e2a3f72..1ed50ab1a7 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/large_world_coordinates.po b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/large_world_coordinates.po index 7d2dabd675..b80cf3d24a 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/large_world_coordinates.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/large_world_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/physics_introduction.po b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/physics_introduction.po index ed738d5278..061c1b5fcf 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/physics_introduction.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/physics_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/ragdoll_system.po b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/ragdoll_system.po index 050f3fccb3..c098c9705f 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/ragdoll_system.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/ragdoll_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -17,175 +17,14 @@ msgstr "ラグドールシステム" msgid "Introduction" msgstr "はじめに" -msgid "" -"Since version 3.1, Godot supports ragdoll physics. Ragdolls rely on physics " -"simulation to create realistic procedural animation. They are used for death " -"animations in many games." -msgstr "" -"バージョン3.1以降、Godotはラグドール物理をサポートしています。 ラグドールは物" -"理シミュレーションに依存して、現実的な手続き型アニメーションを作成します。 多" -"くのゲームで死のアニメーションに使用されます。" - -msgid "" -"In this tutorial, we will be using the Platformer3D demo to set up a ragdoll." -msgstr "" -"このチュートリアルでは、Platformer3Dデモを使用してラグドールをセットアップし" -"ます。" - -msgid "" -"You can download the Platformer3D demo on `GitHub `_ or using the " -"`Asset Library `_." -msgstr "" -"Platformer3Dデモは、\\ `GitHub `_ から、または `Asset Library `_ を使用してダウンロードできます。" - msgid "Setting up the ragdoll" msgstr "ラグドールの設定" msgid "Creating physical bones" msgstr "物理ボーン(Physical Bone)の作成" -msgid "" -"Like many other features in the engine, there is a node to set up a ragdoll: " -"the :ref:`PhysicalBone3D ` node. To simplify the " -"setup, you can generate ``PhysicalBone`` nodes with the \"Create physical " -"skeleton\" feature in the skeleton node." -msgstr "" -"エンジンの他の多くの機能と同様に、ラグドールをセットアップするノードがありま" -"す: :ref:`PhysicalBone3D ` ノードです。 セットアップを" -"簡素化するために、スケルトンノードで[物理スケルトンを作成する]機能を使用して " -"``PhysicalBone`` ノードを生成できます。" - -msgid "" -"Open the platformer demo in Godot, and then the Robi scene. Select the " -"``Skeleton`` node. A skeleton button appears on the top bar menu:" -msgstr "" -"Godotでプラットフォーマーデモを開き、次にRobiのシーンを開きます。\\ " -"``Skeleton`` ノードを選択します。 スケルトンボタンがトップバーメニューに表示" -"されます:" - -msgid "" -"Click it and select the ``Create physical skeleton`` option. Godot will " -"generate ``PhysicalBone`` nodes and collision shapes for each bone in the " -"skeleton and pin joints to connect them together:" -msgstr "" -"それをクリックして、[物理スケルトンを作成する]オプションを選択します。 Godot" -"は ``PhysicalBone`` ノードとスケルトンの各ボーンの衝突形状を生成し、それらを" -"接続するためにジョイントを固定します:" - -msgid "" -"Some of the generated bones aren't necessary: the ``MASTER`` bone for " -"example. So we're going to clean up the skeleton by removing them." -msgstr "" -"生成されたボーンのいくつかは必要ありません: 例えば ``MASTER`` ボーン。 そのた" -"め、スケルトンを削除してクリーンアップします。" - -msgid "Cleaning up the skeleton" -msgstr "スケルトンのクリーンアップ" - -msgid "" -"Each ``PhysicalBone`` the engine needs to simulate has a performance cost, " -"so you want to remove every bone that is too small to make a difference in " -"the simulation, as well as all utility bones." -msgstr "" -"エンジンがシミュレートする必要のある ``PhysicalBone`` にはそれぞれパフォーマ" -"ンスコストがあるため、シミュレーションで違いを生むには小さすぎるすべてのボー" -"ンとすべてのユーティリティボーンを削除する必要があります。" - -msgid "" -"For example, if we take a humanoid, you do not want to have physical bones " -"for each finger. You can use a single bone for the entire hand instead, or " -"one for the palm, one for the thumb, and a last one for the other four " -"fingers." -msgstr "" -"たとえば、ヒューマノイドを使用する場合、各指に物理的なボーンは必要ありませ" -"ん。 代わりに、手全体に1つのボーンを使用するか、手のひらに1つ、親指に1つ、残" -"りの4つを他の4本の指に使用できます。" - -msgid "" -"Remove these physical bones: ``MASTER``, ``waist``, ``neck``, " -"``headtracker``. This gives us an optimized skeleton and makes it easier to " -"control the ragdoll." -msgstr "" -"これらの物理ボーンを削除します: ``MASTER``\\ 、\\ ``waist``\\ 、\\ " -"``neck``\\ 、\\ ``headtracker``\\ 。 これにより、最適化されたスケルトンが提供" -"され、ラグドールの制御が容易になります。" - -msgid "Collision shape adjustment" -msgstr "コリジョン形状の調整" - -msgid "" -"The next task is adjusting the collision shape and the size of physical " -"bones to match the part of the body that each bone should simulate." -msgstr "" -"次のタスクは、コリジョンの形状と物理ボーンのサイズを調整して、各ボーンがシ" -"ミュレートする身体の部分に一致させることです。" - -msgid "Joints adjustment" -msgstr "関節の調整" - -msgid "" -"Once you adjusted the collision shapes, your ragdoll is almost ready. You " -"just want to adjust the pin joints to get a better simulation. " -"``PhysicalBone`` nodes have an unconstrained pin joint assigned to them by " -"default. To change the pin joint, select the ``PhysicalBone`` and change the " -"constraint type in the ``Joint`` section. There, you can change the " -"constraint's orientation and its limits." -msgstr "" -"コリジョン形状を調整すると、ラグドールの準備がほぼ整います。 より良いシミュ" -"レーションを得るには、ピンジョイントを調整するだけです。\\ ``PhysicalBone`` " -"ノードには、デフォルトで制約のないピンジョイントが割り当てられています。 ピン" -"ジョイントを変更するには、\\ ``PhysicalBone`` を選択し、 \\ ``Joint`` セク" -"ションで拘束タイプを変更します。 そこで、拘束の方向と限界を変更できます。" - msgid "This is the final result:" msgstr "これが最終結果です:" -msgid "Simulating the ragdoll" -msgstr "ラグドールをシミュレートする" - -msgid "" -"The ragdoll is now ready to use. To start the simulation and play the " -"ragdoll animation, you need to call the ``physical_bones_start_simulation`` " -"method. Attach a script to the skeleton node and call the method in the " -"``_ready`` method:" -msgstr "" -"これでラグドールを使用する準備ができました。 シミュレーションを開始してラグ" -"ドールアニメーションを再生するには、\\ ``physical_bones_start_simulation`` メ" -"ソッドを呼び出す必要があります。 スクリプトをスケルトンノードにアタッチし、" -"\\ ``_ready`` メソッドでメソッドを呼び出します:" - -msgid "" -"To stop the simulation, call the ``physical_bones_stop_simulation()`` method." -msgstr "" -"シミュレーションを停止するには、\\ ``physical_bones_stop_simulation()`` メ" -"ソッドを呼び出します。" - -msgid "" -"You can also limit the simulation to only a few bones. To do so, pass the " -"bone names as a parameter. Here's an example of partial ragdoll simulation:" -msgstr "" -"シミュレーションをいくつかのボーンのみに制限することもできます。 そのために" -"は、ボーン名をパラメーターとして渡します。 部分的なラグドールシミュレーション" -"の例を次に示します:" - msgid "Collision layer and mask" msgstr "コリジョンレイヤーとマスク" - -msgid "" -"Make sure to set up your collision layers and masks properly so the " -"``CharacterBody3D``'s capsule doesn't get in the way of the physics " -"simulation:" -msgstr "" -"コリジョンレイヤーとマスクのプロパティを適切に設定して、\\ " -"``CharacterBody3D`` のカプセルが物理シミュレーションの邪魔にならないようにし" -"てください:" - -msgid "" -"For more information, " -"read :ref:`doc_physics_introduction_collision_layers_and_masks`." -msgstr "" -"詳細については、次を参照してくださ" -"い :ref:`doc_physics_introduction_collision_layers_and_masks`。" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/ray-casting.po b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/ray-casting.po index 01f4642dd8..1df50a6e10 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/ray-casting.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/ray-casting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/rigid_body.po b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/rigid_body.po index 6d9ddd2c29..4178f3e0b3 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/rigid_body.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/rigid_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/soft_body.po b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/soft_body.po index 46f3e6e7da..27b3bc79e8 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/soft_body.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/soft_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -11,77 +11,12 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" -msgid "" -"Soft bodies (or *soft-body dynamics*) simulate movement, changing shape and " -"other physical properties of deformable objects. This can for example be " -"used to simulate cloth or to create more realistic characters." -msgstr "" -"Soft Body(または\\ *Soft Bodyダイナミクス* )は、変形可能なオブジェクトの動" -"き、形状の変化、その他の物理的特性をシミュレートします。 これは、たとえば、布" -"をシミュレートしたり、よりリアルなキャラクターを作成するために使用できます。" - -msgid "Basic set-up" -msgstr "基本的なセットアップ" - -msgid "" -"A :ref:`SoftBody3D ` node is used for soft body " -"simulations." -msgstr "" -"\\ :ref:`SoftBody3D ` ノードは、ソフトボディのシミュレー" -"ションに使用されます。" - msgid "We will create a bouncy cube to demonstrate the setup of a soft body." msgstr "弾力のある立方体を作成して、ソフトボディのセットアップを示します。" -msgid "" -"Set the parameters to obtain the type of soft body you aim for. Try to keep " -"the ``Simulation Precision`` above 5, otherwise, the soft body may collapse." -msgstr "" -"パラメーターを設定して、目的のソフトボディのタイプを取得します。``Simulation " -"Precision`` を5以上に維持してください。そうしないと、ソフトボディが破たんする" -"可能性があります。" - -msgid "" -"Handle some parameters with care, as some value can lead to strange results. " -"For example, if the shape is not completely closed and you set pressure to " -"more than 0, the softbody will fly around like a plastic bag under strong " -"wind." -msgstr "" -"一部の値は奇妙な結果につながる可能性があるため、一部のパラメーターは注意して" -"処理してください。 たとえば、シェイプが完全に閉じられておらず、pressureを0よ" -"り大きい値に設定すると、ソフトボディは強風の下でビニール袋のように飛び回りま" -"す。" - -msgid "Play the scene to view the simulation." -msgstr "シーンを再生してシミュレーションを表示します。" - -msgid "" -"To improve the simulation's result, increase the ``Simulation Precision``, " -"this will give significant improvement at the cost of performance." -msgstr "" -"シミュレーションの結果を改善するために、\\ ``Simulation Precision`` を上げる" -"と、パフォーマンスを犠牲にして大幅に改善されます。" - msgid "Cloak simulation" msgstr "マントのシミュレーション" -msgid "Let's make a cloak in the Platformer3D demo." -msgstr "Platformer3Dのデモでマントを作りましょう。" - -msgid "" -"You can download the Platformer3D demo on `GitHub `_ or `the Asset " -"Library `_." -msgstr "" -"Platformer3Dデモは `GitHub `_ または `アセットライブラリ `_ でダウンロードできます。" - -msgid "Subdivision generates a more tessellated mesh for better simulations." -msgstr "" -"サブディビジョンでは、より優れたシミュレーションのために、よりテッセレーショ" -"ンされたメッシュが生成されます。" - msgid "" "Add a :ref:`BoneAttachment3D ` node under the " "skeleton node and select the Neck bone to attach the cloak to the character " @@ -91,28 +26,5 @@ msgstr "" "ドを追加し、Neckボーンを選択してマントをキャラクタースケルトンにアタッチしま" "す。" -msgid "" -"``BoneAttachment3D`` node is to attach objects to a bone of an armature. The " -"attached object will follow the bone's movement, weapon of a character can " -"be attached this way." -msgstr "" -"\\ ``BoneAttachment3D`` ノードは、オブジェクトをアーマチュアのボーンにアタッ" -"チします。 アタッチされたオブジェクトはボーンの動きに追従します。キャラクター" -"の武器はこの方法でアタッチできます。" - -msgid "" -"To create pinned joints, select the upper vertices in the ``SoftBody3D`` " -"node:" -msgstr "" -"ピンジョイントを作成するには、\\ ``SoftBody3D`` ノードの上部の頂点を選択しま" -"す:" - msgid "Play the scene and the cloak should simulate correctly." msgstr "シーンを再生すると、マントは正しくシミュレートされます。" - -msgid "" -"This covers the basic settings of softbody, experiment with the parameters " -"to achieve the effect you are aiming for when making your game." -msgstr "" -"これは、ソフトボディの基本設定をカバーし、ゲームを作成するときに目標とする効" -"果を達成するためのパラメーターを実験できます。" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po index 364dbcef69..db6d55ee9f 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/using_area_2d.po b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/using_area_2d.po index 6d81b84363..6d5361145d 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/using_area_2d.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/using_area_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/using_character_body_2d.po b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/using_character_body_2d.po index b723cb2633..0afd7523f5 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/using_character_body_2d.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/using_character_body_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/using_jolt_physics.po b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/using_jolt_physics.po index 1b4b571191..31560d76c4 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/physics/using_jolt_physics.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/physics/using_jolt_physics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po index b8c809bb06..a9b670fce0 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/android/android_library.po b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/android/android_library.po index 74a85643ae..f2b260e648 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/android/android_library.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/android/android_library.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/android/android_plugin.po b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/android/android_plugin.po index 59ac0ff58d..3207d12468 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/android/android_plugin.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/android/android_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/android/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/android/index.po index caf68cb06f..b752ee6476 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/android/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/android/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po new file mode 100644 index 0000000000..2db24f1e77 --- /dev/null +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ja\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/consoles.po b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/consoles.po index 4f728ca283..866c051fa1 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/consoles.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/consoles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/index.po index bda5428d2b..1946c4e049 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/ios/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/ios/index.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/ios/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/ios/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po index 0d9ad0ec57..cb7875e74c 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po index 3fd3f922dd..4820bf76ca 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po index d125912dfa..acff93a144 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po index 2100ec7eba..e368f4c574 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/web/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/web/index.po index c29cc690a0..4f7e80f9c5 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/web/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/web/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po index abf9277e42..cfde041bda 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po b/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po index f520ba0c46..c4226b9cbc 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po b/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po index 86d18840f6..448030eb04 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/index.po index 423923ec69..cb02a37a10 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po b/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po index 9cc418c932..b52babb3e1 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po b/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po index b20bb18382..1268ec5523 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po b/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po index d5db72fab6..ee4f498e25 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po b/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po index e94911fbf1..8e03140ca1 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -173,32 +173,6 @@ msgstr "" "必要があります。これは、標準のGodotシーンに他なりません。エディタで新しいシー" "ンを作成し、編集するだけです。" -msgid "" -"For an editor dock, the root node **must** be a :ref:`Control " -"` or one of its child classes. For this tutorial, you can " -"create a single button. The name of the root node will also be the name that " -"appears on the dock tab, so be sure to give it a short and descriptive name. " -"Also, don't forget to add some text to your button." -msgstr "" -"エディタドックの場合、ルートノードは **必ず** :ref:`Control ` " -"またはその子クラスでなければなりません。このチュートリアルでは、1つのボタンを" -"作成できます。ルートノードの名前は、ドックタブに表示される名前でもあるため、" -"必ず短くわかりやすい名前を付けてください。また、ボタンにテキストを追加するこ" -"とを忘れないでください。" - -msgid "" -"Save this scene as ``my_dock.tscn``. Now, we need to grab the scene we " -"created then add it as a dock in the editor. For this, you can rely on the " -"function :ref:`add_control_to_dock() " -"` from the :ref:`EditorPlugin " -"` class." -msgstr "" -"このシーンを ``my_dock.tscn`` として保存します。次に、作成したシーンを取得" -"し、エディタでドックとして追加する必要があります。このために、" -"\\ :ref:`EditorPlugin ` クラスの関" -"数 :ref:`add_control_to_dock() " -"` を使用できます。" - msgid "" "You need to select a dock position and define the control to add (which is " "the scene you just created). Don't forget to **remove the dock** when the " diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po b/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po index 3618e5672c..6cbb877d39 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/index.po index b198db9d09..f73c0e5bb4 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po b/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po index 3643e37f6d..667d5320cb 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/rendering/compositor.po b/sphinx/po/ja/LC_MESSAGES/tutorials/rendering/compositor.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/rendering/compositor.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/rendering/compositor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/rendering/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/rendering/index.po index 29f3639cf8..ddff871a00 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/rendering/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/rendering/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/rendering/jitter_stutter.po b/sphinx/po/ja/LC_MESSAGES/tutorials/rendering/jitter_stutter.po index 1cb0cbb9a1..86099aadfd 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/rendering/jitter_stutter.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/rendering/jitter_stutter.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po b/sphinx/po/ja/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po index dc2d69eb63..3a457b4f44 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/rendering/renderers.po b/sphinx/po/ja/LC_MESSAGES/tutorials/rendering/renderers.po index 0c72315a9f..bf0d3acc19 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/rendering/renderers.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/rendering/renderers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/rendering/viewports.po b/sphinx/po/ja/LC_MESSAGES/tutorials/rendering/viewports.po index 96b4141abe..83dca59035 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/rendering/viewports.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/rendering/viewports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po index 29d5ccecde..3e5bb167f3 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -57,17 +57,6 @@ msgstr "" msgid "Prerequisites" msgstr "前提条件" -msgid "" -"Godot bundles the parts of .NET needed to run already compiled games. " -"However, Godot does not bundle the tools required to build and compile " -"games, such as MSBuild and the C# compiler. These are included in the .NET " -"SDK, and need to be installed separately." -msgstr "" -"Godot には既にコンパイルされたゲームを実行するために必要な .NET の部分がバン" -"ドルされています。ただしGodot には、MSBuild や C# コンパイラなど、ゲームのビ" -"ルドとコンパイルに必要なツールはバンドルされていません。これらは .NET SDK に" -"含まれており、別途インストールする必要があります。" - msgid "" "In summary, you must have installed the .NET SDK **and** the .NET-enabled " "version of Godot." @@ -75,13 +64,6 @@ msgstr "" "要約すると、.NET SDK **および** .NET 対応バージョンの Godot をインストールし" "ておく必要があります。" -msgid "" -"Download and install the latest stable version of the SDK from the `.NET " -"download page `__." -msgstr "" -"`.NET ダウンロードページ `__ から SDK " -"の最新の安定バージョンをダウンロードしてインストールします。" - msgid "" "Be sure to install the 64-bit version of the SDK(s) if you are using the 64-" "bit version of Godot." @@ -532,13 +514,6 @@ msgstr "" "ます。プロジェクトのルートにある ``.csproj`` ファイルにパッケージ参照を追加す" "ることにより、手動で追加することもできます:" -msgid "" -"As of Godot 3.2.3, Godot automatically downloads and sets up newly added " -"NuGet packages the next time it builds the project." -msgstr "" -"Godot 3.2.3 以降では、Godot は次回プロジェクトをビルドするときに、新しく追加" -"された NuGet パッケージを自動的にダウンロードして設定します。" - msgid "Profiling your C# code" msgstr "C#コードのプロファイリング" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po index 5ded7dad51..ca2ac69e58 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po index 8015aead0b..251f3ae738 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po index 0c7a4993a4..f20fb425e7 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po index 9110a58e9d..1d4ee22c3f 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po index 309c62390b..ce0e5e7b1a 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po index 9b54e0ee71..3bee069916 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po index 47600754ff..93d018c612 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po index 8a546a5776..81897451ec 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po index d350746e5c..190254f7b2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po index d350746e5c..190254f7b2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po index d350746e5c..190254f7b2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po index d350746e5c..190254f7b2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po index d350746e5c..190254f7b2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po index d350746e5c..190254f7b2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po index d350746e5c..190254f7b2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po index d350746e5c..190254f7b2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po index d350746e5c..190254f7b2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po index d350746e5c..190254f7b2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po index d350746e5c..190254f7b2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po index d350746e5c..190254f7b2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po index d350746e5c..190254f7b2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po index d350746e5c..190254f7b2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po index d350746e5c..190254f7b2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po index d350746e5c..190254f7b2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po index d350746e5c..190254f7b2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po index d350746e5c..190254f7b2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po index d350746e5c..190254f7b2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po index d350746e5c..190254f7b2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po index d350746e5c..190254f7b2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po index d350746e5c..190254f7b2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po index 58ebb2621c..36500732ee 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/index.po index 112f271122..177afde426 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/c_sharp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po index dfa6adb9c9..650fc2a11c 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po new file mode 100644 index 0000000000..b10308d12e --- /dev/null +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ja\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Introduction" +msgstr "はじめに" + +msgid "Debug" +msgstr "デバッグ" + +msgid "Compiling" +msgstr "コンパイル" + +msgid "Examples" +msgstr "例" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po new file mode 100644 index 0000000000..2db24f1e77 --- /dev/null +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ja\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po new file mode 100644 index 0000000000..113dab2f6d --- /dev/null +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po @@ -0,0 +1,18 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ja\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Getting started" +msgstr "入門" + +msgid "Configuring an IDE" +msgstr "IDEの構成" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/core_types.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/core_types.po new file mode 100644 index 0000000000..79916774c6 --- /dev/null +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/core_types.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ja\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Core types" +msgstr "コアタイプ" + +msgid "Packed arrays" +msgstr "パック配列 (Packed arrays)" + +msgid "Variant class" +msgstr "バリアントクラス" + +msgid "Object class" +msgstr "オブジェクトクラス" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po index c096dec0e5..2dc1af614e 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -31,23 +31,6 @@ msgstr "" "概要で指定したリンクからサンプルを複製した場合、サブモジュールは自動的に初期" "化されません。次のコマンドを実行する必要があります。" -msgid "Building the C++ bindings" -msgstr "C++バインディングのビルド" - -msgid "" -"Now that we've downloaded our prerequisites, it is time to build the C++ " -"bindings." -msgstr "" -"前提条件に書かれた物をダウンロードしたので、C++バインディングを作成します。" - -msgid "" -"This step will take a while. When it is completed, you should have static " -"libraries that can be compiled into your project stored in ``godot-cpp/bin/" -"``." -msgstr "" -"この手順にはしばらく時間がかかります。完了後、プロジェクト内の \\ ``godot-" -"cpp/bin/`` に、コンパイルされた静的ライブラリが格納されているはずです。" - msgid "Creating a simple plugin" msgstr "シンプルなプラグインの作成" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po index eb74cff146..18c2153baa 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/index.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cpp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/creating_script_templates.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/creating_script_templates.po index c9f324cefa..6a3f3a2f0b 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/creating_script_templates.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/creating_script_templates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po index 57da90b09d..044df28346 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po index c45f6e738e..b7aac2c4fc 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po index 54ade2cf3c..bba575633d 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/index.po index 347c0a430d..5378b821fb 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po new file mode 100644 index 0000000000..72102fe6be --- /dev/null +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po @@ -0,0 +1,21 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ja\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Usage" +msgstr "使用法" + +msgid "Classes" +msgstr "クラス" + +msgid "Nodes" +msgstr "ノード" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/output_panel.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/output_panel.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/output_panel.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/output_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po index 47ead5919e..96e1a29f64 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po index 24b386fa9d..fac6306a6a 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po index b61cfd24da..9e91f3be23 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/filesystem.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/filesystem.po index ab5c978aba..684c240c2e 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/filesystem.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/filesystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po index 5b56def06e..0c870bdbd5 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po index a93c6a8d18..90302b2f91 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdextension/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdextension/index.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdextension/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdextension/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po index 5db83ebfd8..79c5ff0f93 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po index 28b7975755..39cade50d0 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -1378,19 +1378,6 @@ msgstr "" msgid "Typed arrays" msgstr "型付き配列 (Typed arrays)" -msgid "" -"Godot 4.0 added support for typed arrays. On write operations, Godot checks " -"that element values match the specified type, so the array cannot contain " -"invalid values. The GDScript static analyzer takes typed arrays into " -"account, however array methods like ``front()`` and ``back()`` still have " -"the ``Variant`` return type." -msgstr "" -"Godot 4.0では型付き配列のサポートが追加されました。書き込み操作の際、Godotは" -"要素の値が指定された型と一致するかどうかをチェックするため、配列に無効な値を" -"含めることはできません。 GDScript 静的アナライザーは型付き配列を考慮します" -"が、 ``front()`` や ``back()`` のような配列メソッドの戻り値は引き続き " -"``Variant`` 型になります。" - msgid "" "Typed arrays have the syntax ``Array[Type]``, where ``Type`` can be any " "``Variant`` type, native or user class, or enum. Nested array types (like " diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po index 2289ed03e1..72131d4f54 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po index 22c6fff9a9..4a365f6470 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -146,13 +146,6 @@ msgstr "RGBAの値として指定される通常の色。" msgid "Nodes" msgstr "ノード" -msgid "" -"Since Godot 4.0, nodes can be directly exported as properties in a script " -"without having to use NodePaths:" -msgstr "" -"Godot 4.0以降は、NodePathを使用せずにノードをスクリプト内のプロパティとして直" -"接エクスポートできるようになりました。" - msgid "" "Exporting NodePaths like in Godot 3.x is still possible, in case you need it:" msgstr "" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po index 62479d9635..d4a65fd877 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po index db1339909e..e3f1c4d934 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/index.po index 20e17ffee6..4f433e7bd9 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po index 2894b230b2..0246128c1d 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -354,9 +354,6 @@ msgstr "" "とをお勧めします。同じガイドラインに従うことで全員が協力しやすくなり、他の人" "が書いたコードを素早く読んで理解できるようになります。" -msgid "pass" -msgstr "\\ pass" - msgid "Warning system" msgstr "警告システム" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po index 00cb63d598..fd5716d29a 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/groups.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/groups.po index 8ce9964d69..8afba07069 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/groups.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/groups.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po index 2a0dec94a7..ab3204b077 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po index d4c375f415..bcfd69eaad 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/index.po index f1e20c3f46..f376a12110 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po index 12d46d9c5c..dfde549b26 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/logging.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/logging.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/logging.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/logging.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po index a6937e93bb..4b7e3c4c2a 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/other_languages.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/other_languages.po index 872e5102db..7144bece37 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/other_languages.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/other_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/overridable_functions.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/overridable_functions.po index 4854bb2af6..d95a798d41 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/overridable_functions.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/overridable_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/pausing_games.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/pausing_games.po index 65793a2ad8..273275056e 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/pausing_games.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/pausing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/resources.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/resources.po index 519169dc1c..d83f6a1d72 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/resources.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/resources.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/scene_tree.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/scene_tree.po index cb7933fdd8..d91fae6b61 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/scene_tree.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/scene_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po index 985b666192..145a1e0735 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/singletons_autoload.po b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/singletons_autoload.po index 538f620d58..db41754a08 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/singletons_autoload.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/scripting/singletons_autoload.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po index 97e83e2428..481a72e97f 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/compute_shaders.po b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/compute_shaders.po index 1917fe17d5..eb190e2fa8 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/compute_shaders.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/compute_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po index d809ec7f0d..9d9558f0d9 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po index 53211db791..ec8e29927f 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/index.po index d7acc39da8..3b5d79058b 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po index 8fe09745a7..6638e54416 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/making_trees.po b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/making_trees.po index 63033055c4..1c0d57cf13 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/making_trees.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/making_trees.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po index 97b880d2dc..7dab5ea6cf 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po index e2de7744f9..460bc33188 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -78,9 +78,6 @@ msgstr "" msgid "**light_only**" msgstr "\\ **light_only**" -msgid "Only draw on light pass." -msgstr "ライトパスでのみ描画します。" - msgid "**skip_vertex_transform**" msgstr "\\ **skip_vertex_transform**" @@ -105,23 +102,9 @@ msgstr "\\ in float **TIME**" msgid "in float **PI**" msgstr "\\ in float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"``PI`` 円周率の定数 (``3.141592``)。円の円周とその直径の比率、および半回転の" -"ラジアン量。" - msgid "in float **TAU**" msgstr "\\ in float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"定数 `TAU`` は円周率の2倍 (``6.283185``)。 ``PI * 2`` と、1回転のラジアン量に" -"相当します。" - msgid "in float **E**" msgstr "\\ in float **E**" @@ -188,13 +171,6 @@ msgstr "常に ``false``." msgid "in vec2 **TEXTURE_PIXEL_SIZE**" msgstr "\\ in vec2 **TEXTURE_PIXEL_SIZE**" -msgid "" -"Normalized pixel size of default 2D texture. For a Sprite2D with a texture " -"of size 64x32px, **TEXTURE_PIXEL_SIZE** = ``vec2(1/64, 1/32)``" -msgstr "" -"デフォルトの2Dテクスチャの正規化されたピクセルサイズ。サイズが64x32pxのテクス" -"チャを持つSprite2Dの場合、\\ **TEXTURE_PIXEL_SIZE** = ``vec2(1/64, 1/32)``" - msgid "inout vec2 **VERTEX**" msgstr "\\ inout vec2 **VERTEX**" @@ -231,9 +207,6 @@ msgstr "\\ in vec4 **FRAGCOORD**" msgid "in vec2 **SCREEN_PIXEL_SIZE**" msgstr "\\ in vec2 **SCREEN_PIXEL_SIZE**" -msgid "Size of individual pixels. Equal to inverse of resolution." -msgstr "個々のピクセルのサイズ。解像度の逆数に等しい。" - msgid "in vec2 **POINT_COORD**" msgstr "\\ in vec2 **POINT_COORD**" @@ -264,9 +237,6 @@ msgstr "\\ in vec2 **UV**" msgid "in vec2 **SCREEN_UV**" msgstr "\\ in vec2 **SCREEN_UV**" -msgid "Screen UV coordinate for current pixel." -msgstr "現在のピクセルのスクリーンUV座標。" - msgid "sampler2D **SCREEN_TEXTURE**" msgstr "\\ sampler2D **SCREEN_TEXTURE**" @@ -333,9 +303,6 @@ msgstr "\\ in vec3 **NORMAL**" msgid "in vec4 **COLOR**" msgstr "\\ in vec4 **COLOR**" -msgid "Current texture in use for CanvasItem." -msgstr "CanvasItemに使用されている現在のテクスチャ。" - msgid "UV for Point Sprite." msgstr "ポイントスプライトのUV。" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po index 2fc679ae5d..77c57af72f 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,17 +14,6 @@ msgstr "" msgid "Fog shaders" msgstr "Fogシェーダー" -msgid "" -"Fog shaders are used to define how fog is added (or subtracted) from a scene " -"in a given area. Fog shaders are always used together with :ref:`FogVolumes " -"` and volumetric fog. Fog shaders only have one processing " -"function, the ``fog()`` function." -msgstr "" -"Fogシェーダーは特定の領域のシーンからフォグを追加 (または削除) する方法を定義" -"するために使用されます。Fogシェーダーは常に :ref:`FogVolumes " -"` およびボリューメトリックフォグと一緒に使用されます。Fog" -"シェーダーにはプロセッサー関数が1つだけあり、それは ``fog()`` 関数です。" - msgid "" "The resolution of the fog shaders depends on the resolution of the " "volumetric fog froxel grid. Accordingly, the level of detail that a fog " @@ -35,19 +24,6 @@ msgstr "" "度に依存します。したがってFogシェーダーが追加できるLODは、:ref:`FogVolume " "` がカメラにどれだけ近いかによって決まります。" -msgid "" -"Fog shaders are a special form of compute shader that is called once for " -"every froxel that is touched by an axis aligned bounding box of the " -"associated :ref:`FogVolume `. This means that froxels that " -"just barely touch a given :ref:`FogVolume ` will still be " -"used." -msgstr "" -"Fogシェーダーは特別なコンピュートシェーダーで、関連する :ref:`FogVolume " -"` の軸に整列したバウンディング ボックスに触れる視錐台ボクセ" -"ルごとに 1 回呼び出されます。これは指定された :ref:`FogVolume " -"` にかろうじて触れる視錐台ボクセルが引き続き使用されることを" -"意味します。" - msgid "Built-ins" msgstr "ビルトイン" @@ -70,23 +46,9 @@ msgstr "\\ in float **TIME**" msgid "in float **PI**" msgstr "\\ in float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"``PI`` 円周率の定数 (``3.141592``)。円の円周とその直径の比率、および半回転の" -"ラジアン量。" - msgid "in float **TAU**" msgstr "\\ in float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"定数 `TAU`` は円周率の2倍 (``6.283185``)。 ``PI * 2`` と、1回転のラジアン量に" -"相当します。" - msgid "in float **E**" msgstr "\\ in float **E**" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/index.po index 7956084486..aef740d2d2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po index 9f7bbd3cb4..f40d3a79d6 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,17 +14,6 @@ msgstr "" msgid "Particle shaders" msgstr "Particleシェーダー" -msgid "" -"Particle shaders are a special type of shader that runs before the object is " -"drawn. They are used for calculating material properties such as color, " -"position, and rotation. They are drawn with any regular material for " -"CanvasItem or Spatial, depending on whether they are 2D or 3D." -msgstr "" -"Particleシェーダーはオブジェクトが描画される前に実行される特別なタイプの" -"シェーダーです。これらは、色、位置、回転などのマテリアルのプロパティを計算す" -"るために使用されます。これらは2Dか3Dかに応じて、CanvasItemまたはSpatialの通常" -"のマテリアルを使用して描画されます。" - msgid "" "Unlike other shader types, particle shaders keep the data that was output " "the previous frame. Therefore, particle shaders can be used for complex " @@ -101,23 +90,9 @@ msgstr "\\ in float **TIME**" msgid "in float **PI**" msgstr "\\ in float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"``PI`` 円周率の定数 (``3.141592``)。円の円周とその直径の比率、および半回転の" -"ラジアン量。" - msgid "in float **TAU**" msgstr "\\ in float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"定数 `TAU`` は円周率の2倍 (``6.283185``)。 ``PI * 2`` と、1回転のラジアン量に" -"相当します。" - msgid "in float **E**" msgstr "\\ in float **E**" @@ -173,20 +148,9 @@ msgstr "乱数のベースとして使用される乱数シード。" msgid "inout bool **ACTIVE**" msgstr "\\ inout bool **ACTIVE**" -msgid "``true`` when the particle is active, can be set ``false``." -msgstr "" -"パーティクルがアクティブな場合は ``true`` 。更新中に ``false`` に設定できま" -"す。" - msgid "inout vec4 **COLOR**" msgstr "\\ inout vec4 **COLOR**" -msgid "" -"Particle color, can be written to and accessed in mesh's vertex function." -msgstr "" -"パーティクルの色。書き込むことができ、メッシュのシェーダーからアクセスされま" -"す。" - msgid "inout vec3 **VELOCITY**" msgstr "\\ inout vec3 **VELOCITY**" @@ -205,13 +169,6 @@ msgstr "\\ inout vec4 **CUSTOM**" msgid "inout float **MASS**" msgstr "\\ inout float **MASS**" -msgid "" -"Particle mass, intended to be used with attractors. Equals ``1.0`` by " -"default." -msgstr "" -"パーティクルの質量。アトラクターの処理で使用されることを意図しています。デ" -"フォルトは ``1.0`` 。" - msgid "in vec4 **USERDATAX**" msgstr "\\in vec4 **USERDATAX**" @@ -317,9 +274,6 @@ msgstr "process()のビルトイン" msgid "in bool **RESTART**" msgstr "\\ in bool **RESTART**" -msgid "``true`` if the current process frame is first for the particle." -msgstr "現在のプロセスフレームがパーティクルの初回であるときは ``true`` 。" - msgid "in bool **COLLIDED**" msgstr "\\ in bool **COLLIDED**" @@ -332,12 +286,6 @@ msgstr "\\ in vec3 **COLLISION_NORMAL**" msgid "in float **COLLISION_DEPTH**" msgstr "\\ in float **COLLISION_DEPTH**" -msgid "" -"A length of normal of the last collision. If there is no collision detected " -"it is equal to ``0.0``." -msgstr "" -"最後の衝突時の法線の長さ。衝突が検出されていない場合 ``0.0`` になります。" - msgid "in vec3 **ATTRACTOR_FORCE**" msgstr "\\ in vec3 **ATTRACTOR_FORCE**" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po index f409cf34da..8400691dc5 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po index 6ded9bffa6..f0588827b2 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -33,15 +33,6 @@ msgstr "" "号 (``#``) で始まるステートメントです。これはシェーダー言語の *キーワード* " "(``if`` や ``for`` など) ではなく、言語内の特別な種類のトークンです。" -msgid "" -"From Godot 4.0 onwards, you can use a shader preprocessor within text-based " -"shaders. The syntax is similar to what most GLSL shader compilers support " -"(which in turn is similar to the C/C++ preprocessor)." -msgstr "" -"Godot 4.0 以降ではテキストベースのシェーダー内でシェーダープリプロセッサーを" -"使用できます。構文はほとんどのGLSLシェーダーコンパイラーがサポートするものと" -"似ています (つまりC/C++プリプロセッサーのものと似ています)。" - msgid "" "The shader preprocessor is not available in :ref:`visual shaders " "`. If you need to introduce preprocessor statements to a " diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po index be414a0b49..796e24f5d8 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -358,16 +358,6 @@ msgid "" msgstr "" "行列は別の次元の行列からも構築することもできます。ルールは 2 つあります:" -msgid "" -"1. If a larger matrix is constructed from a smaller matrix, the additional " -"rows and columns are set to the values they would have in an identity " -"matrix. 2. If a smaller matrix is constructed from a larger matrix, the top, " -"left submatrix of the larger matrix is used." -msgstr "" -"1. 小さな行列から、より大きな行列が構築される場合、追加の行と列は単位行列に含" -"まれる値に設定されます。 2. 大きな行列から、より小さな行列が構築される場合、" -"大きな行列の左上の部分行列が使用されます。" - msgid "Swizzling" msgstr "\\ Swizzling" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po index ace341b5ea..65281b7223 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -215,13 +215,6 @@ msgstr "ワールド空間内のカメラの位置。" msgid "samplerCube **RADIANCE**" msgstr "\\ samplerCube **RADIANCE**" -msgid "" -"Radiance cubemap. Can only be read from during background pass. Check ``!" -"AT_CUBEMAP_PASS`` before using." -msgstr "" -"放射キューブマップ。背景パス中でのみ読み取ることができます。使用前に ``!" -"AT_CUBEMAP_PASS`` をチェックしてください。" - msgid "in bool **AT_HALF_RES_PASS**" msgstr "\\ in bool **AT_HALF_RES_PASS**" @@ -265,23 +258,9 @@ msgstr "" msgid "in float **PI**" msgstr "\\ in float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"``PI`` 円周率の定数 (``3.141592``)。円の円周とその直径の比率、および半回転の" -"ラジアン量。" - msgid "in float **TAU**" msgstr "\\ in float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"定数 `TAU`` は円周率の2倍 (``6.283185``)。 ``PI * 2`` と、1回転のラジアン量に" -"相当します。" - msgid "in float **E**" msgstr "\\ in float **E**" @@ -291,23 +270,9 @@ msgstr "Skyビルトイン" msgid "in vec3 **EYEDIR**" msgstr "\\ in vec3 **EYEDIR**" -msgid "" -"Normalized direction of current pixel. Use this as your basic direction for " -"procedural effects." -msgstr "" -"現在のピクセルの正規化された方向。これをプロシージャルエフェクトのベースの方" -"向として使用します。" - msgid "in vec2 **SCREEN_UV**" msgstr "\\ in vec2 **SCREEN_UV**" -msgid "" -"Screen UV coordinate for current pixel. Used to map a texture to the full " -"screen." -msgstr "" -"現在のピクセルのスクリーンUV座標。テクスチャを全画面にマッピングするために使" -"用されます。" - msgid "in vec2 **SKY_COORDS**" msgstr "\\ in vec2 **SKY_COORDS**" @@ -318,19 +283,9 @@ msgstr "" msgid "in vec4 **HALF_RES_COLOR**" msgstr "\\ in vec4 **HALF_RES_COLOR**" -msgid "" -"Color value of corresponding pixel from half resolution pass. Uses linear " -"filter." -msgstr "1/2解像度パスからの対応するピクセルの色。リニアフィルターを使用。" - msgid "in vec4 **QUARTER_RES_COLOR**" msgstr "\\ in vec4 **QUARTER_RES_COLOR**" -msgid "" -"Color value of corresponding pixel from quarter resolution pass. Uses linear " -"filter." -msgstr "1/4解像度パスからの対応するピクセルの色。リニアフィルターを使用。" - msgid "out vec3 **COLOR**" msgstr "\\ out vec3 **COLOR**" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po index bbfbdadf97..77d2c0e4fb 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,21 +14,6 @@ msgstr "" msgid "Spatial shaders" msgstr "Spatial(3D)シェーダー" -msgid "" -"Spatial shaders are used for shading 3D objects. They are the most complex " -"type of shader Godot offers. Spatial shaders are highly configurable with " -"different render modes and different rendering options (e.g. Subsurface " -"Scattering, Transmission, Ambient Occlusion, Rim lighting etc). Users can " -"optionally write vertex, fragment, and light processor functions to affect " -"how objects are drawn." -msgstr "" -"Spatialシェーダーは、3Dオブジェクトのシェーディングに使用されます。 Godotが提" -"供するシェーダーの中で最も複雑なタイプです。Spatialシェーダーは、さまざまなレ" -"ンダリングモードとさまざまなレンダリングオプション(たとえば、サブサーフェース" -"散乱、透過、アンビエントオクルージョン、リム照明など)で高度に構成できます。オ" -"プションで、頂点、フラグメント、ライトプロセッサ関数を記述して、オブジェクト" -"の描画方法に影響を与えることができます。" - msgid "Render modes" msgstr "レンダリングモード" @@ -187,9 +172,6 @@ msgstr "\\ **vertex_lighting**" msgid "**particle_trails**" msgstr "\\ **particle_trails**" -msgid "Enables the trails when used on particles geometry." -msgstr "パーティクルで使用すると、トレイルが有効になります。" - msgid "**alpha_to_coverage**" msgstr "\\ **alpha_to_coverage**" @@ -224,23 +206,9 @@ msgstr "\\ in float **TIME**" msgid "in float **PI**" msgstr "\\ in float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"``PI`` 円周率の定数 (``3.141592``)。円の円周とその直径の比率、および半回転の" -"ラジアン量。" - msgid "in float **TAU**" msgstr "\\ in float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"定数 `TAU`` は円周率の2倍 (``6.283185``)。 ``PI * 2`` と、1回転のラジアン量に" -"相当します。" - msgid "in float **E**" msgstr "\\ in float **E**" @@ -278,15 +246,6 @@ msgstr "**x**: ラジアン単位の回転角度。" msgid "**z**: Animation frame." msgstr "**z**: アニメーションフレーム。" -msgid "" -"This allows you to easily adjust the shader to a particle system using " -"default particles material. When writing a custom particle shader, this " -"value can be used as desired." -msgstr "" -"これにより、デフォルトのパーティクルマテリアルを使用するとき、シェーダをパー" -"ティクルシステムに合わせて簡単に調整できます。カスタム パーティクルシェーダを" -"作成する場合、この値は必要に応じて使用できます。" - msgid "in vec2 **VIEWPORT_SIZE**" msgstr "\\ in vec2 **VIEWPORT_SIZE**" @@ -406,9 +365,6 @@ msgstr "UVセカンダリチャネル。" msgid "inout vec4 **COLOR**" msgstr "\\ inout vec4 **COLOR**" -msgid "Color from vertices." -msgstr "頂点からの色。" - msgid "out float **ROUGHNESS**" msgstr "\\ out float **ROUGHNESS**" @@ -533,9 +489,6 @@ msgstr "" msgid "in vec2 **SCREEN_UV**" msgstr "\\ in vec2 **SCREEN_UV**" -msgid "Screen UV coordinate for current pixel." -msgstr "現在のピクセルのスクリーンUV座標。" - msgid "sampler2D **DEPTH_TEXTURE**" msgstr "\\ sampler2D **DEPTH_TEXTURE**" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po index b20539229d..769a0116d6 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po index 733502d1ff..c55acfb416 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/visual_shaders.po b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/visual_shaders.po index 987297a2cc..0d6b2162c6 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/visual_shaders.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/visual_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po index 4f5de2b709..3706cb940e 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po index 791253182a..d734bbbe34 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po index 860bdc9060..08b615d63f 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po index 46eb138b9b..fac6dbe511 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/troubleshooting.po b/sphinx/po/ja/LC_MESSAGES/tutorials/troubleshooting.po index e0d7f21ac0..4d2874ddbb 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/troubleshooting.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/troubleshooting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po b/sphinx/po/ja/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po index 13ae778b54..71c135c82b 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -1298,20 +1298,6 @@ msgstr "``i`` , ``I`` - ローマ数字の小文字と大文字。" msgid "Text effects" msgstr "テキストエフェクト" -msgid "" -"BBCode can also be used to create different text effects that can optionally " -"be animated. Five customizable effects are provided out of the box, and you " -"can easily create your own. By default, animated effects will " -"pause :ref:`when the SceneTree is paused `. You can " -"change this behavior by adjusting the RichTextLabel's **Process > Mode** " -"property." -msgstr "" -"BBCode を使用して、アニメーションする様々なテキストエフェクトを作成することも" -"できます。5つのカスタマイズ可能なエフェクトが用意されており、さらに独自のエ" -"フェクトも簡単に作成できます。デフォルトでは :ref:`SceneTree がポーズされる " -"`と、アニメーションエフェクトも停止します。この動作は " -"RichTextLabel の **Process > Mode** プロパティで変更できます。" - msgid "" "All examples below mention the default values for options in the listed tag " "format." diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/ui/control_node_gallery.po b/sphinx/po/ja/LC_MESSAGES/tutorials/ui/control_node_gallery.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/ui/control_node_gallery.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/ui/control_node_gallery.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/ui/custom_gui_controls.po b/sphinx/po/ja/LC_MESSAGES/tutorials/ui/custom_gui_controls.po index 5593d35a46..2b29345680 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/ui/custom_gui_controls.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/ui/custom_gui_controls.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/ui/gui_containers.po b/sphinx/po/ja/LC_MESSAGES/tutorials/ui/gui_containers.po index 80edce9a46..484f2f149f 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/ui/gui_containers.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/ui/gui_containers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/ui/gui_navigation.po b/sphinx/po/ja/LC_MESSAGES/tutorials/ui/gui_navigation.po index 7a4a5e3170..fbfce2fcfb 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/ui/gui_navigation.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/ui/gui_navigation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/ui/gui_skinning.po b/sphinx/po/ja/LC_MESSAGES/tutorials/ui/gui_skinning.po index 8cd3cd2f28..6cbacec166 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/ui/gui_skinning.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/ui/gui_skinning.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po b/sphinx/po/ja/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/ui/gui_using_fonts.po b/sphinx/po/ja/LC_MESSAGES/tutorials/ui/gui_using_fonts.po index 240a9cf342..23e93997b3 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/ui/gui_using_fonts.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/ui/gui_using_fonts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po b/sphinx/po/ja/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po index a4cd577c02..28228bcbaf 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/ui/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/ui/index.po index 1429db9003..b68278d13b 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/ui/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/ui/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/ui/size_and_anchors.po b/sphinx/po/ja/LC_MESSAGES/tutorials/ui/size_and_anchors.po index e76b9d9359..1351d08553 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/ui/size_and_anchors.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/ui/size_and_anchors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po index 0a1c320f2d..3aea6ee9c5 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/ar_passthrough.po b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/ar_passthrough.po index d50dc21289..cf84b99fd0 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/ar_passthrough.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/ar_passthrough.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/deploying_to_android.po b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/deploying_to_android.po index 8287d558db..de95fcbac9 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/deploying_to_android.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/deploying_to_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/index.po b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/index.po index 3723ca4a97..227323b13e 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/index.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po index 8c2eb98f0a..571f1b0b31 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po index d0a899bfb5..2db24f1e77 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po index d6627b0216..d60269ad8c 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po index eb53d66a93..0dd7aea7f1 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/openxr_render_models.po b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/openxr_render_models.po index 5f7f9fd946..87a483bf65 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/openxr_render_models.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/openxr_render_models.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/openxr_settings.po b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/openxr_settings.po index bd72f5f15c..c576db50f5 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/openxr_settings.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/openxr_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po new file mode 100644 index 0000000000..ba676d8f79 --- /dev/null +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ja\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Setup" +msgstr "セットアップ" + +msgid "Description" +msgstr "説明" + +msgid "Enabled" +msgstr "有効" + +msgid "Enum" +msgstr "列挙型" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/setting_up_xr.po b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/setting_up_xr.po index 10bb78cde6..467939bc1f 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/setting_up_xr.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/setting_up_xr.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -20,16 +20,6 @@ msgstr "Godot XRシステムの説明" msgid "OpenXR" msgstr "OpenXR" -msgid "" -"OpenXR is a new industry standard that allows different XR platforms to " -"present themselves through a standardised API to XR applications. This " -"standard is an open standard maintained by the Khronos Group and thus aligns " -"very well with Godot's interests." -msgstr "" -"OpenXRは、標準化されたAPIを用いてXRアプリケーションに様々なXRプラットフォーム" -"を対応させられる新しい規格です。この規格はKhronosグループにより整備されたオー" -"プンな規格であり、そのためGodotの関心に非常によく一致しています。" - msgid "Setting up the XR scene" msgstr "XRシーンの設定" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/xr_action_map.po b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/xr_action_map.po index 28d9e2a067..e2c1969f4a 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/xr_action_map.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/xr_action_map.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po index 6977bbed8b..8c7529e9fb 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/xr_next_steps.po b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/xr_next_steps.po index e453e8216b..1629696c27 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/xr_next_steps.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/xr_next_steps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/xr_room_scale.po b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/xr_room_scale.po index b77e23bbe5..ac5bb8ba69 100644 --- a/sphinx/po/ja/LC_MESSAGES/tutorials/xr/xr_room_scale.po +++ b/sphinx/po/ja/LC_MESSAGES/tutorials/xr/xr_room_scale.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/404.po b/sphinx/po/ko/LC_MESSAGES/404.po index 7fe7e5c97b..d6c44bbcab 100644 --- a/sphinx/po/ko/LC_MESSAGES/404.po +++ b/sphinx/po/ko/LC_MESSAGES/404.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/about/complying_with_licenses.po b/sphinx/po/ko/LC_MESSAGES/about/complying_with_licenses.po index 5df8d3d101..f3ec3ca6ee 100644 --- a/sphinx/po/ko/LC_MESSAGES/about/complying_with_licenses.po +++ b/sphinx/po/ko/LC_MESSAGES/about/complying_with_licenses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/about/docs_changelog.po b/sphinx/po/ko/LC_MESSAGES/about/docs_changelog.po index 76f10a6c72..5db9b76f04 100644 --- a/sphinx/po/ko/LC_MESSAGES/about/docs_changelog.po +++ b/sphinx/po/ko/LC_MESSAGES/about/docs_changelog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,6 +14,18 @@ msgstr "" msgid "Documentation changelog" msgstr "문서 변경이력" +msgid "Editor" +msgstr "편집기" + +msgid "GDExtension" +msgstr "GDExtension" + +msgid "Migrating" +msgstr "마이그레이션하기" + +msgid "Scripting" +msgstr "스크립팅" + msgid "New pages since version 4.3" msgstr "버전 4.3 이후 새로운 페이지" @@ -35,9 +47,6 @@ msgstr "디버그" msgid ":ref:`doc_output_panel`" msgstr ":ref:`doc_output_panel`" -msgid "Editor" -msgstr "편집기" - msgid ":ref:`doc_using_the_xr_editor`" msgstr ":ref:`doc_using_the_xr_editor`" @@ -98,18 +107,12 @@ msgstr "기여하기" msgid ":ref:`doc_handling_compatibility_breakages`" msgstr ":ref:`doc_handling_compatibility_breakages`" -msgid "GDExtension" -msgstr "GDExtension" - msgid ":ref:`doc_gdextension_file`" msgstr ":ref:`doc_gdextension_file`" msgid ":ref:`doc_godot_cpp_docs_system`" msgstr ":ref:`doc_godot_cpp_docs_system`" -msgid "Migrating" -msgstr "마이그레이션하기" - msgid ":ref:`doc_upgrading_to_godot_4.3`" msgstr ":ref:`doc_upgrading_to_godot_4.3`" @@ -242,9 +245,6 @@ msgstr ":ref:`doc_upgrading_to_godot_4`" msgid ":ref:`doc_large_world_coordinates`" msgstr ":ref:`doc_large_world_coordinates`" -msgid "Scripting" -msgstr "스크립팅" - msgid ":ref:`doc_custom_performance_monitors`" msgstr ":ref:`doc_custom_performance_monitors`" diff --git a/sphinx/po/ko/LC_MESSAGES/about/faq.po b/sphinx/po/ko/LC_MESSAGES/about/faq.po index 50cb36ce48..ef441beb08 100644 --- a/sphinx/po/ko/LC_MESSAGES/about/faq.po +++ b/sphinx/po/ko/LC_MESSAGES/about/faq.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -567,18 +567,6 @@ msgstr "" "파일이 시스템 간에 전달되지 않습니다. 자세한 정보는 :ref:`doc_data_paths`\\ " "를 참조하세요." -msgid "" -"Godot aims for cross-platform compatibility and open standards first and " -"foremost. OpenGL and Vulkan are the technologies that are both open and " -"available on (nearly) all platforms. Thanks to this design decision, a " -"project developed with Godot on Windows will run out of the box on Linux, " -"macOS, and more." -msgstr "" -"Godot는 무엇보다도 플랫폼 간 호환성과 개방형 표준을 목표로 합니다. OpenGL과 " -"Vulkan은 개방적이고 (거의) 모든 플랫폼에서 사용할 수 있는 기술입니다. 이 디자" -"인 결정 덕분에 Windows에서 Godot로 개발된 프로젝트는 Linux, macOS 등에서 즉" -"시 실행됩니다." - msgid "Why does Godot aim to keep its core feature set small?" msgstr "왜 Godot는 주요 기능을 작게 유지하려고 하나요?" @@ -786,44 +774,9 @@ msgstr "" msgid "Is it possible to use Godot as a library?" msgstr "Godot를 라이브러리로 이용할 수 있을까요?" -msgid "" -"Godot is meant to be used with its editor. We recommend you give it a try, " -"as it will most likely save you time in the long term. There are no plans to " -"make Godot usable as a library, as it would make the rest of the engine more " -"convoluted and difficult to use for casual users." -msgstr "" -"Godot는 편집기와 함께 사용하게 되어 있습니다. 길게 보면 시간을 절약할 수 있으" -"므로 편집기를 사용하는 게 좋습니다. Godot를 라이브러리로 이용할 수 있도록 만" -"들면 엔진의 다른 부분이 더 복잡해지고 숙달되지 않은 사용자들이 쓰기 어려워지" -"기 때문에 그럴 계획은 없습니다." - -msgid "" -"If you want to use a rendering library, look into using an established " -"rendering engine instead. Keep in mind rendering engines usually have " -"smaller communities compared to Godot. This will make it more difficult to " -"find answers to your questions." -msgstr "" -"만약 렌더링 라이브러리를 원하신다면, 대신 기존 렌더링 엔진 사용을 고려해보세" -"요. 대부분의 렌더링 엔진 커뮤니티는 Godot보다 작다는 점을 명심하세요. 이 때문" -"에 질문에 대한 답을 찾기는 더 어려울 것입니다." - msgid "What user interface toolkit does Godot use?" msgstr "Godot는 어떤 유저 인터페이스 툴킷을 사용하나요?" -msgid "" -"Godot does not use a standard :abbr:`GUI (Graphical User Interface)` toolkit " -"like GTK, Qt or wxWidgets. Instead, Godot uses its own user interface " -"toolkit, rendered using OpenGL ES or Vulkan. This toolkit is exposed in the " -"form of Control nodes, which are used to render the editor (which is written " -"in C++). These Control nodes can also be used in projects from any scripting " -"language supported by Godot." -msgstr "" -"Godot는 GTK나 Qt, wxWidgets와 같은 표준 :abbr:`GUI (Graphical User " -"Interface)` 툴킷을 사용하지 않는 대신 OpenGL ES나 Vulcan으로 렌더링하는 자체 " -"유저 인터페이스 툴킷을 사용합니다. 이 툴킷은 (C++로 작성된) 편집기를 렌더링" -"할 때 사용되는 컨트롤 노드의 형태로 노출되어 있습니다. 물론 이 컨트롤 노드들" -"은 Godot가 지원하는 어느 스크립트 언어로든지 사용할 수 있습니다." - msgid "" "This custom toolkit makes it possible to benefit from hardware acceleration " "and have a consistent appearance across all platforms. On top of that, it " @@ -838,15 +791,6 @@ msgstr "" "own dog food) `__\\ " "를 하는 것이기도 합니다." -msgid "" -"This custom UI toolkit :ref:`can't be used as a library " -"`, but you can still :ref:`use Godot to create " -"non-game applications by using the editor `." -msgstr "" -"이 사용자 지정 UI 툴킷은 :ref:`라이브러리로 사용할 수 없지만 " -"`, :ref:`편집기를 이용하여 Godot로 비게임 애플" -"리케이션을 만들 ` 수는 있습니다." - msgid "Why does Godot use the SCons build system?" msgstr "왜 Godot는 SCons 빌드 시스템을 사용하지 않나요?" diff --git a/sphinx/po/ko/LC_MESSAGES/about/introduction.po b/sphinx/po/ko/LC_MESSAGES/about/introduction.po index 55a3d4e562..ba84033ca0 100644 --- a/sphinx/po/ko/LC_MESSAGES/about/introduction.po +++ b/sphinx/po/ko/LC_MESSAGES/about/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/about/list_of_features.po b/sphinx/po/ko/LC_MESSAGES/about/list_of_features.po index f1c0eb78bc..7b6ab1125c 100644 --- a/sphinx/po/ko/LC_MESSAGES/about/list_of_features.po +++ b/sphinx/po/ko/LC_MESSAGES/about/list_of_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/about/release_policy.po b/sphinx/po/ko/LC_MESSAGES/about/release_policy.po index c870ebe8c5..f6c2da529a 100644 --- a/sphinx/po/ko/LC_MESSAGES/about/release_policy.po +++ b/sphinx/po/ko/LC_MESSAGES/about/release_policy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -86,18 +86,6 @@ msgstr "불안정" msgid "supported" msgstr "지원됨" -msgid "Godot 4.3" -msgstr "Godot 4.3" - -msgid "August 2024" -msgstr "2024년 8월" - -msgid "Godot 4.2" -msgstr "Godot 4.2" - -msgid "November 2023" -msgstr "2023년 11월" - msgid "|partial| Receives fixes for security and platform support issues only." msgstr "" "|partial| 버그, 보안 및 플랫폼 지원 문제에 대한 수정 사항과 이전 버전과의 호" @@ -106,15 +94,27 @@ msgstr "" msgid "partial" msgstr "부분적" +msgid "Godot 4.3" +msgstr "Godot 4.3" + +msgid "August 2024" +msgstr "2024년 8월" + +msgid "eol" +msgstr "지원 종료" + +msgid "Godot 4.2" +msgstr "Godot 4.2" + +msgid "November 2023" +msgstr "2023년 11월" + msgid "Godot 4.1" msgstr "Godot 4.1" msgid "July 2023" msgstr "2023년 7월" -msgid "eol" -msgstr "지원 종료" - msgid "Godot 4.0" msgstr "Godot 4.0" diff --git a/sphinx/po/ko/LC_MESSAGES/about/system_requirements.po b/sphinx/po/ko/LC_MESSAGES/about/system_requirements.po index 034d5f2082..475960b3ed 100644 --- a/sphinx/po/ko/LC_MESSAGES/about/system_requirements.po +++ b/sphinx/po/ko/LC_MESSAGES/about/system_requirements.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -394,9 +394,6 @@ msgid "" msgstr "" "*예시 (Vulkan): Qualcomm Adreno 505, Mali-G71 MP2, Apple A12 (iPhone XR/XS)*" -msgid "*Example (Metal): Apple A11 (iPhone 8/X)*" -msgstr "*예시 (Metal): Apple A11 (iPhone 8/X)*" - msgid "" "**Mobile renderer:** SoC featuring GPU with full Vulkan 1.0 support, or " "Metal 3 support (iOS/iPadOS)" diff --git a/sphinx/po/ko/LC_MESSAGES/community/asset_library/index.po b/sphinx/po/ko/LC_MESSAGES/community/asset_library/index.po index bcf5564433..a6f6003770 100644 --- a/sphinx/po/ko/LC_MESSAGES/community/asset_library/index.po +++ b/sphinx/po/ko/LC_MESSAGES/community/asset_library/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po b/sphinx/po/ko/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po index 4c12b5b826..83aa4cf094 100644 --- a/sphinx/po/ko/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po +++ b/sphinx/po/ko/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/community/asset_library/using_assetlib.po b/sphinx/po/ko/LC_MESSAGES/community/asset_library/using_assetlib.po index a2a2ec7c92..0dd57f348f 100644 --- a/sphinx/po/ko/LC_MESSAGES/community/asset_library/using_assetlib.po +++ b/sphinx/po/ko/LC_MESSAGES/community/asset_library/using_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/community/asset_library/what_is_assetlib.po b/sphinx/po/ko/LC_MESSAGES/community/asset_library/what_is_assetlib.po index 41c8615c85..1c2a163580 100644 --- a/sphinx/po/ko/LC_MESSAGES/community/asset_library/what_is_assetlib.po +++ b/sphinx/po/ko/LC_MESSAGES/community/asset_library/what_is_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/community/channels.po b/sphinx/po/ko/LC_MESSAGES/community/channels.po index 3f3d5c2c8a..dda51cffa6 100644 --- a/sphinx/po/ko/LC_MESSAGES/community/channels.po +++ b/sphinx/po/ko/LC_MESSAGES/community/channels.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/community/tutorials.po b/sphinx/po/ko/LC_MESSAGES/community/tutorials.po index 390d733eff..e8bd115eeb 100644 --- a/sphinx/po/ko/LC_MESSAGES/community/tutorials.po +++ b/sphinx/po/ko/LC_MESSAGES/community/tutorials.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po index cf4b86d5a6..215c5fa84f 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po index 93659a9329..81c3945d7e 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po index 085b88b711..293a4f68eb 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/core_types.po b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/core_types.po index 616bba1f88..02f54fbfd1 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/core_types.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/core_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,8 +14,5 @@ msgstr "" msgid "Core types" msgstr "코어 유형" -msgid "Definitions" -msgstr "정의" - msgid "Comment" msgstr "주석" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po index 9579237211..81e9276e53 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po index f60779a3c2..deeb573cac 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po index 9c312aa3c0..b05025cf23 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po index f7e61aea0e..ffefd3a57b 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/index.po b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/index.po index b77472ffeb..82b28e8ce9 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/index.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po index c4498a4f8d..0bf4391d66 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po index f49f16beb8..9adce0ad80 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/object_class.po b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/object_class.po index 71ad7b8674..9427515389 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/object_class.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/object_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -20,8 +20,5 @@ msgstr "시그널" msgid "Notifications" msgstr "알림(Notification)" -msgid "References" -msgstr "참조" - msgid "Resources" msgstr "리소스" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/scripting_development.po b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/scripting_development.po index 8154c9d2c9..34c6b3f642 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/scripting_development.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/scripting_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/unit_testing.po b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/unit_testing.po index e5f2a51457..1d3d926193 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/unit_testing.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/unit_testing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/variant_class.po b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/variant_class.po index 12be369479..17d6a9831d 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/variant_class.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/architecture/variant_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/class_reference/index.po b/sphinx/po/ko/LC_MESSAGES/engine_details/class_reference/index.po index a53967d1a7..c50f12c851 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/class_reference/index.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/class_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po index fc4ffe1132..7cfb1bc8be 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -32,16 +32,6 @@ msgstr "요구 사항" msgid "For compiling under Windows, Linux or macOS, the following is required:" msgstr "Windows, Linux 또는 macOS에서 컴파일하려면 다음이 필요합니다:" -msgid "" -"`Android SDK `_ " -"(command-line tools are sufficient)." -msgstr "" -"`Android SDK `_ (명령줄 " -"툴로 충분합니다)." - -msgid "Required SDK components will be automatically installed." -msgstr "필요한 SDK 컴포넌트는 자동으로 설치됩니다." - msgid "" "On Linux, **do not use an Android SDK provided by your distribution's " "repositories** as it will often be outdated." @@ -62,25 +52,9 @@ msgstr "Gradle (누락된 경우 자동으로 다운로드 및 설치됩니다). msgid "JDK 17 (either OpenJDK or Oracle JDK)." msgstr "JDK 17 (OpenJDK 또는 Oracle JDK 중 하나)." -msgid "" -"You can download a build from `Adoptium `_." -msgstr "" -"`Adoptium `_\\ 에" -"서 빌드를 다운로드할 수 있습니다." - msgid "Setting up the buildsystem" msgstr "빌드시스템 설정하기" -msgid "" -"Accept the SDK component licenses by running the following command where " -"``android_sdk_path`` is the path to the Android SDK, then answering all the " -"prompts with ``y``:" -msgstr "" -"다음 명령을 실행하여 SDK 컴포넌트 라이선스에 동의합니다. 여기서 " -"``android_sdk_path``\\ 는 Android SDK의 경로이고, 모든 프롬프트에 ``y``\\ 로 " -"답합니다:" - msgid "Adding support for x86 devices" msgstr "x86 기기에 대한 지원 추가하기" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po index 7000acde21..62780e3d00 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po index 765aa7bcd4..0e599dd7a5 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po index 8a622ba5a2..d95a409e8d 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po index 0623b62a16..74845f750a 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -23,9 +23,6 @@ msgstr "" msgid "Requirements" msgstr "요구 사항" -msgid "`Emscripten 3.1.62+ `__." -msgstr "`Emscripten 3.1.62+ `__." - msgid "`Python 3.8+ `__." msgstr "`Python 3.8+ `__." diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po index f6a997a9f6..6e42d483a4 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po index ba873ed16e..2a22fca9cf 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po index 2ab31614c2..5fac684b54 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po index 74acc4c4d7..e753fbdc4c 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/getting_source.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/getting_source.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/getting_source.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/getting_source.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/index.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/index.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/index.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po index a41c19e363..cebd253301 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po index c90ad21119..6379aa6f1e 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po index 6aaf739dee..4502825d33 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po index da071487b7..97d1fc260d 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po index 6bbb460049..0b494286d1 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po index 4865bfd0a4..7c086cb5f3 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po index 8d06cb9f15..9955d639a9 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po index fb6c130bbf..b8be0fae60 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po index fd8f621cf0..21b92e1aab 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po index b01db295e1..8e260c63ce 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/index.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/index.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/index.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/macos_debug.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/macos_debug.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/macos_debug.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/macos_debug.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po new file mode 100644 index 0000000000..fc046a4f85 --- /dev/null +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po @@ -0,0 +1,18 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ko\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Recommended profilers" +msgstr "추천 프로파일러" + +msgid "Setting up Godot" +msgstr "Godot 설정하기" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po new file mode 100644 index 0000000000..4b96bd150e --- /dev/null +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ko\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po index 389f367525..29557b05cd 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -13,9 +13,3 @@ msgstr "" msgid "Using C++ profilers" msgstr "C++ 프로파일러 사용하기" - -msgid "Recommended profilers" -msgstr "추천 프로파일러" - -msgid "Setting up Godot" -msgstr "Godot 설정하기" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po index 6d322745c1..d666b09102 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po index a2e1554dc0..32dc1c4376 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -26,11 +26,11 @@ msgstr "Alpine Linux" msgid "Arch Linux" msgstr "Arch Linux" -msgid "Android" -msgstr "Android" - msgid "iOS" msgstr "iOS" msgid "Web" msgstr "웹" + +msgid "Android" +msgstr "Android" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po index f8bf64dcf1..d1a9269f35 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/development/index.po b/sphinx/po/ko/LC_MESSAGES/engine_details/development/index.po index 6eb36663f8..38f6716672 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/development/index.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/development/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/editor/creating_icons.po b/sphinx/po/ko/LC_MESSAGES/engine_details/editor/creating_icons.po index cfc2b2e57e..34b7a7d8b7 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/editor/creating_icons.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/editor/creating_icons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/editor/index.po b/sphinx/po/ko/LC_MESSAGES/engine_details/editor/index.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/editor/index.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po b/sphinx/po/ko/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po b/sphinx/po/ko/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po index 7f13332e61..faac7dbcc5 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/file_formats/index.po b/sphinx/po/ko/LC_MESSAGES/engine_details/file_formats/index.po index 7b49285600..3177387c35 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/file_formats/index.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/file_formats/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/engine_details/file_formats/tscn.po b/sphinx/po/ko/LC_MESSAGES/engine_details/file_formats/tscn.po index e24b36f5f8..3a78152109 100644 --- a/sphinx/po/ko/LC_MESSAGES/engine_details/file_formats/tscn.po +++ b/sphinx/po/ko/LC_MESSAGES/engine_details/file_formats/tscn.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po b/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po index 62df9cc75b..194b9e90ed 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po b/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po index 408e52adb0..1288ae9f01 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po b/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po index 56ceb0adc8..7d40b5e922 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po b/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po index 43a22154f9..7d2f7521ce 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po b/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po index cb4411e621..5aa8d66bf8 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po b/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po index 58c9435503..67cdd8f0ea 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po b/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po index 188581014d..760bab1f10 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/index.po b/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/index.po index 655dce404c..7bc3628032 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/index.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/first_2d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po b/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po index 80e8b6c592..2d19f2bbd2 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po b/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po index c84216da83..35e2d17729 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po b/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po index 6ff54f2e65..7db210e231 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -331,13 +331,6 @@ msgstr "" msgid "|image8|" msgstr "|image8|" -msgid "" -"You can run the scene by pressing :kbd:`F6` and press the arrow keys to move " -"the character." -msgstr "" -"씬을 실행하려면 :kbd:`F6` 키를 누르고, 화살표 키를 눌러 캐릭터를 이동시킬 수 " -"있습니다." - msgid "|image9|" msgstr "|image9|" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po b/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po index 0a52297b60..70d78f881a 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po b/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po index 60bcb8dc98..ed4761ec60 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -481,13 +481,6 @@ msgstr "메인 장면에서 ``Player`` 를 제거하면 다음 줄이 표시됩 msgid "gives an error because there is no $Player!" msgstr "$Player 가 없기 때문에 오류가 발생합니다!" -msgid "" -"You can test the scene by pressing :kbd:`F6`. You should see the monsters " -"spawn and move in a straight line." -msgstr "" -":kbd:`F6`\\ 을 눌러 장면을 테스트할 수 있습니다. 괴물이 소환되고 일직선으로 " -"움직이는 것을 볼 수 있을 것입니다." - msgid "" "For now, they bump and slide against one another when their paths cross. " "We'll address this in the next part." diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po b/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po index 9f9aa69619..d663d561ce 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po b/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po index e2865e961b..3eee267be8 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po b/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po index 91b57075a7..ae988ea9ca 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po b/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po index b0bbf214c9..f608514145 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/going_further.po b/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/going_further.po index 849a90e717..b36f2ae32e 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/going_further.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/going_further.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/index.po b/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/index.po index d038091142..fdd5171de6 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/index.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/first_3d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po b/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po index 91d6e1269d..809118b4be 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po b/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po index 9c2ed55a7e..69677771ac 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/index.po b/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/index.po index bb8e917841..445d02a883 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/index.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po b/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po index 15e7d7b7c9..89b0b53780 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -129,15 +129,6 @@ msgstr "" "Godot는 객체 지향 프로그래밍 패러다임을 기반으로 합니다. 클래스와 객체와 같" "은 개념에 익숙해지면 효율적으로 코딩하는 데 도움이 됩니다." -msgid "" -"In CS50, you will learn multiple programming languages. Don't be afraid of " -"that: programming languages have many similarities. The skills you learn " -"with one language transfer well to others." -msgstr "" -"CS50에서는 여러 프로그래밍 언어를 배우게 됩니다. 두려워하지 마세요! 프로그래" -"밍 언어는 많은 유사점을 가지고 있으며, 한 언어로 습득한 기술은 다른 언어에도 " -"잘 적용됩니다." - msgid "" "In the next part, you will get an overview of the engine's essential " "concepts." diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po b/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po index 3a0dea4d5e..d695ed62ee 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po b/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po index 9e46f774d4..de9a574bc1 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/learning_new_features.po b/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/learning_new_features.po index 2e0634e2d0..f8e1e9c405 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/learning_new_features.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/introduction/learning_new_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -84,21 +84,6 @@ msgstr "" "범위를 벗어납니다. 프로그래밍이 처음이라면, 시작하는 데 도움이 되는 두 가지 " "훌륭한 무료 자료를 추천합니다:" -msgid "" -"Harvard university offers a free courseware to learn to program, `CS50 " -"`_. It will teach you programming fundamentals, " -"how code works, and how to think like a programmer. These skills are " -"essential to become a game developer and learn any game engine efficiently. " -"You can see this course as an investment that will save you time and trouble " -"when you learn to create games." -msgstr "" -"하버드 대학은 프로그래밍을 배우기 위한 무료 코스웨어를 제공합니다: `CS50 " -"`_. 이 과정은 프로그래밍의 기초, 코드의 작동 원" -"리, 그리고 프로그래머처럼 사고하는 방법을 가르쳐 줄 것입니다. 이러한 기술은 " -"게임 개발자가 되고 어떤 게임 엔진을 효율적으로 배우기 위해 필수적입니다. 이 " -"과정을 통해 게임을 만드는 법을 배울 때 시간과 어려움을 줄일 수 있는 투자로 " -"볼 수 있습니다." - msgid "Learning with the community" msgstr "커뮤니티와 함께 배우기" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/index.po b/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/index.po index 4520ce9cf8..44eb3413cf 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/index.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/instancing.po b/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/instancing.po index 627eaacf2c..375b4c6376 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/instancing.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/instancing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po b/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po index 2142be8bcb..edf1d9fadb 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po b/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po index 6ef950c523..c64b730056 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po b/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po index 7f8814b142..2a71c3455f 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po b/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po index 928807854a..0e21bfa9e0 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/signals.po b/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/signals.po index 650fd60cf3..de801f8ebd 100644 --- a/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/signals.po +++ b/sphinx/po/ko/LC_MESSAGES/getting_started/step_by_step/signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/index.po b/sphinx/po/ko/LC_MESSAGES/index.po index 312fa909b7..d911b93e0d 100644 --- a/sphinx/po/ko/LC_MESSAGES/index.po +++ b/sphinx/po/ko/LC_MESSAGES/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -29,9 +29,6 @@ msgstr "커뮤니티" msgid "Class reference" msgstr "클래스 참조" -msgid "Godot Docs – *4.5* branch" -msgstr "Godot 문서 – *4.5* 브랜치" - msgid "" "Godot's documentation is available in various languages and versions. Expand " "the \"Read the Docs\" panel at the bottom of the sidebar to see the list." diff --git a/sphinx/po/ko/LC_MESSAGES/sphinx.po b/sphinx/po/ko/LC_MESSAGES/sphinx.po index b2914b5a4a..a41f165ac0 100644 --- a/sphinx/po/ko/LC_MESSAGES/sphinx.po +++ b/sphinx/po/ko/LC_MESSAGES/sphinx.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_antialiasing.po b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_antialiasing.po index 5b4466ad78..fe9ee9bf52 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_antialiasing.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po index cbf787f756..83bd4105ec 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_meshes.po b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_meshes.po index c3c56ea675..f3674a66c0 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_meshes.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_meshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_movement.po b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_movement.po index 79d41f38fb..95b358bbe0 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_movement.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_movement.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_parallax.po b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_parallax.po index 5eb15beac4..648844ea95 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_parallax.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_parallax.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po index 49140cd517..78f4fd81ee 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_transforms.po b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_transforms.po index 522d344a97..5e8070cfdf 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_transforms.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/2d_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/canvas_layers.po b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/canvas_layers.po index e0adadb416..dadf9aedce 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/canvas_layers.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/canvas_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po index 82b12c1ffd..3549643349 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/index.po index 19d23eecd3..134053480b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/introduction_to_2d.po b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/introduction_to_2d.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/introduction_to_2d.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/introduction_to_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po index 667e627cf4..f2cc303551 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/particle_systems_2d.po b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/particle_systems_2d.po index 26a2765e58..9f28709930 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/particle_systems_2d.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/particle_systems_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/using_tilemaps.po b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/using_tilemaps.po index b9ea856a3d..05ba864ad2 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/using_tilemaps.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/using_tilemaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/using_tilesets.po b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/using_tilesets.po index 16f43848ac..8ebb5ec0e1 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/2d/using_tilesets.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/2d/using_tilesets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/3d_antialiasing.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/3d_antialiasing.po index 90b0fdda34..8bf53df2a8 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/3d_antialiasing.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/3d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po index 9579237211..81e9276e53 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/3d_text.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/3d_text.po index dcea74cad5..a3a0cad346 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/3d_text.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/3d_text.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/csg_tools.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/csg_tools.po index 23f15c1c0a..bc2a919586 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/csg_tools.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/csg_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po index 4bf1aeaf4b..ebe53381d2 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/index.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po index bad2133ca6..e1d03acfe1 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po index e281d64843..6493586dae 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po index ca393a1555..a06bd4e413 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po index e2a233a204..da63f326c6 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po index 69297e61cf..2704a01d9c 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/high_dynamic_range.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/high_dynamic_range.po index 9579237211..81e9276e53 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/high_dynamic_range.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/high_dynamic_range.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/index.po index 96cc3bbae3..955ad3f48b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/introduction_to_3d.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/introduction_to_3d.po index f8f41068bc..380189a827 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/introduction_to_3d.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/introduction_to_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/lights_and_shadows.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/lights_and_shadows.po index eaca9e3de8..0fa6e9b8d9 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/lights_and_shadows.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/mesh_lod.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/mesh_lod.po index 1073169590..a33f22a627 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/mesh_lod.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/mesh_lod.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/occlusion_culling.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/occlusion_culling.po index 74c532741f..e33dd7317c 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/occlusion_culling.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/occlusion_culling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/attractors.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/attractors.po index 7ffe4fd518..0b7c01eaed 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/attractors.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/attractors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/collision.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/collision.po index 3ae7cbf62a..0b8830395e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/collision.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/collision.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po index c2af0a486a..18dd05cb12 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po index 425113de87..13e85122f1 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/index.po index 46254701c9..526794d7fd 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po index 33cc0b34e5..75714e8d8c 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/properties.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/properties.po index 5efb65ecea..715cb77cf4 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/properties.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/subemitters.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/subemitters.po index ddbe058767..77f8bbcee4 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/subemitters.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/subemitters.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/trails.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/trails.po index 66a1f98437..329147e81e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/trails.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/trails.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/turbulence.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/turbulence.po index 5729ec7d4c..327d50b621 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/turbulence.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/particles/turbulence.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po index 19568cf7a2..add6ab44eb 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po index 832c6b5164..2c86469a86 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -29,8 +29,5 @@ msgstr "4" msgid "5" msgstr "5" -msgid "Generating geometry" -msgstr "지오메트리 생성하기" - msgid "Saving" msgstr "저장하기" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po index 949c2ff6f3..c64eda81f6 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po index b4054aa141..ba4849c838 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/resolution_scaling.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/resolution_scaling.po index d1b3f96383..bf331fcef5 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/resolution_scaling.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/resolution_scaling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/spring_arm.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/spring_arm.po index 10ecd0bbd2..c6057a5ec7 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/spring_arm.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/spring_arm.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/standard_material_3d.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/standard_material_3d.po index 422894b3a3..3cbeaf3c5d 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/standard_material_3d.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/standard_material_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/using_decals.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/using_decals.po index 92af602973..330d921a00 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/using_decals.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/using_decals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/using_gridmaps.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/using_gridmaps.po index e5801723ff..f39dc798b3 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/using_gridmaps.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/using_gridmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po index 974ffe0c48..784ecc0b24 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/using_transforms.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/using_transforms.po index 823a6ffe04..4ab34f2f80 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/using_transforms.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/using_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/variable_rate_shading.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/variable_rate_shading.po index de9839e7bf..eccd01745b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/variable_rate_shading.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/variable_rate_shading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/visibility_ranges.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/visibility_ranges.po index d3e5a0cb3a..32fc35fed6 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/visibility_ranges.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/visibility_ranges.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/volumetric_fog.po b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/volumetric_fog.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/3d/volumetric_fog.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/3d/volumetric_fog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/animation/2d_skeletons.po b/sphinx/po/ko/LC_MESSAGES/tutorials/animation/2d_skeletons.po index 3299ad1563..ec61ceadb7 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/animation/2d_skeletons.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/animation/2d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/animation/animation_track_types.po b/sphinx/po/ko/LC_MESSAGES/tutorials/animation/animation_track_types.po index 2aa1277acb..4d98e2699b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/animation/animation_track_types.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/animation/animation_track_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/animation/animation_tree.po b/sphinx/po/ko/LC_MESSAGES/tutorials/animation/animation_tree.po index 39f043f674..a63bb8cb5b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/animation/animation_tree.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/animation/animation_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/animation/creating_movies.po b/sphinx/po/ko/LC_MESSAGES/tutorials/animation/creating_movies.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/animation/creating_movies.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/animation/creating_movies.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/animation/cutout_animation.po b/sphinx/po/ko/LC_MESSAGES/tutorials/animation/cutout_animation.po index 051afb5313..f44fdbd517 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/animation/cutout_animation.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/animation/cutout_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/animation/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/animation/index.po index 5827d16b7d..5bdac61200 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/animation/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/animation/introduction.po b/sphinx/po/ko/LC_MESSAGES/tutorials/animation/introduction.po index 446a3e6cfa..b24ea012b1 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/animation/introduction.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/animation/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/animation/playing_videos.po b/sphinx/po/ko/LC_MESSAGES/tutorials/animation/playing_videos.po index da994137ef..a186c6d18f 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/animation/playing_videos.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/animation/playing_videos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po index 38d633c120..f435927565 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po index 411a37abe6..dbfb5afec3 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/import_process.po b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/import_process.po index c888929fb7..4a53735921 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/import_process.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/import_process.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po index a070c98804..ee23fb7414 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po index dfcecf41fd..7584c34819 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po index 81febcb6bd..37a5d91607 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po index a3718b3f59..aaa80baf1b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po index ccece52c22..702eb441ab 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po index def5bdd5f6..12eff71fbf 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po index 21cac7b321..9729752fab 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po index 8456c1545b..873c2fc0cb 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po index 7e401e63b6..226b4a12e9 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/index.po index 65d59bbb58..e18b6059e9 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po index cac3126523..0d6d2f0410 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/audio/audio_buses.po b/sphinx/po/ko/LC_MESSAGES/tutorials/audio/audio_buses.po index 8adc1ea62f..ea39a6fbc6 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/audio/audio_buses.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/audio/audio_buses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/audio/audio_effects.po b/sphinx/po/ko/LC_MESSAGES/tutorials/audio/audio_effects.po index 56a5a63863..39394f1beb 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/audio/audio_effects.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/audio/audio_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/audio/audio_streams.po b/sphinx/po/ko/LC_MESSAGES/tutorials/audio/audio_streams.po index 9615eba324..6fef04d6ab 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/audio/audio_streams.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/audio/audio_streams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/audio/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/audio/index.po index 5761674d5d..12b694ca9c 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/audio/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/audio/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/audio/recording_with_microphone.po b/sphinx/po/ko/LC_MESSAGES/tutorials/audio/recording_with_microphone.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/audio/recording_with_microphone.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/audio/recording_with_microphone.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/audio/sync_with_audio.po b/sphinx/po/ko/LC_MESSAGES/tutorials/audio/sync_with_audio.po index 9579237211..81e9276e53 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/audio/sync_with_audio.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/audio/sync_with_audio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/audio/text_to_speech.po b/sphinx/po/ko/LC_MESSAGES/tutorials/audio/text_to_speech.po index 8483a97f3f..6fcdc254c6 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/audio/text_to_speech.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/audio/text_to_speech.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po b/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po index fd05b1acab..7bb4136d1e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/data_preferences.po b/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/data_preferences.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/data_preferences.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/data_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po b/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po index 31980f144d..281462fb48 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/godot_notifications.po b/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/godot_notifications.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/godot_notifications.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/godot_notifications.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/index.po index de126d4dee..130ac6f65d 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po b/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po index 1ac299b74e..86904c97f6 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/logic_preferences.po b/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/logic_preferences.po index bdb83eb092..385adfbe1a 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/logic_preferences.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/logic_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/node_alternatives.po b/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/node_alternatives.po index ba52836670..4818afbbc0 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/node_alternatives.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/node_alternatives.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/project_organization.po b/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/project_organization.po index 09e7faa82b..bf6c8efd77 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/project_organization.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/project_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/scene_organization.po b/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/scene_organization.po index b9393b80df..373b97e2b0 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/scene_organization.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/scene_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po b/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po index 8d5b20bed9..0588444839 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/version_control_systems.po b/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/version_control_systems.po index 2a1fe82440..551162e829 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/version_control_systems.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/version_control_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -21,13 +21,6 @@ msgstr "" "Godot는 VCS 친화적이 되기를 지향합니다. 그리고 최대한 읽기 쉽고 병합 가능한 " "파일을 생성합니다." -msgid "" -"As of July 2023, there is only a Git plugin available, but the community may " -"create additional VCS plugins." -msgstr "" -"2023 7월을 기준으로, Git 플러그인만이 사용가능합니다. 하지만, 커뮤니티가 추가" -"적인 VCS 플러그인들을 제작했을 수 있습니다." - msgid "Official Git plugin" msgstr "공식 Git 플러그인" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po b/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po index 800c921e60..9c84eab092 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/editor/command_line_tutorial.po b/sphinx/po/ko/LC_MESSAGES/tutorials/editor/command_line_tutorial.po index 4760f643d9..263dfd6c9f 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/editor/command_line_tutorial.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/editor/command_line_tutorial.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -130,9 +130,6 @@ msgstr "" msgid "``--path ``" msgstr "``--path <디렉터리>``" -msgid "``scene ``" -msgstr "``scene <경로>``" - msgid "``-u``, ``--upwards``" msgstr "``-u``, ``--upwards``" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/editor/customizing_editor.po b/sphinx/po/ko/LC_MESSAGES/tutorials/editor/customizing_editor.po index 6d3867aa45..bd4b829970 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/editor/customizing_editor.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/editor/customizing_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/editor/default_key_mapping.po b/sphinx/po/ko/LC_MESSAGES/tutorials/editor/default_key_mapping.po index 023b07c324..0670e7f960 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/editor/default_key_mapping.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/editor/default_key_mapping.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -54,18 +54,12 @@ msgstr "macOS" msgid "Editor setting" msgstr "편집기 설정" -msgid "Open 2D Editor" -msgstr "2D 편집기 열기" - msgid ":kbd:`Ctrl + F1`" msgstr ":kbd:`Ctrl + F1`" msgid "``editor/editor_2d``" msgstr "``editor/editor_2d``" -msgid "Open 3D Editor" -msgstr "3D 편집기 열기" - msgid ":kbd:`Ctrl + F2`" msgstr ":kbd:`Ctrl + F2`" @@ -96,9 +90,6 @@ msgstr "집중 모드" msgid ":kbd:`Ctrl + Shift + F11`" msgstr ":kbd:`Ctrl + Shift + F11`" -msgid ":kbd:`Cmd + Ctrl + D`" -msgstr ":kbd:`Cmd + Ctrl + D`" - msgid "``editor/distraction_free_mode``" msgstr "``editor/distraction_free_mode``" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/editor/external_editor.po b/sphinx/po/ko/LC_MESSAGES/tutorials/editor/external_editor.po index 203d9dfeff..4b47d305d6 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/editor/external_editor.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/editor/external_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/editor/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/editor/index.po index 7d50f41da8..fff79c0792 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/editor/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/editor/inspector_dock.po b/sphinx/po/ko/LC_MESSAGES/tutorials/editor/inspector_dock.po index f59d58347b..ae7d85119b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/editor/inspector_dock.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/editor/inspector_dock.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/editor/managing_editor_features.po b/sphinx/po/ko/LC_MESSAGES/tutorials/editor/managing_editor_features.po index 3b5229ed8d..7b5266c7a0 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/editor/managing_editor_features.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/editor/managing_editor_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/editor/project_manager.po b/sphinx/po/ko/LC_MESSAGES/tutorials/editor/project_manager.po index b0c6e8eff9..1f51fcea24 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/editor/project_manager.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/editor/project_manager.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/editor/project_settings.po b/sphinx/po/ko/LC_MESSAGES/tutorials/editor/project_settings.po index 364769a526..3f97e81084 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/editor/project_settings.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/editor/project_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/editor/script_editor.po b/sphinx/po/ko/LC_MESSAGES/tutorials/editor/script_editor.po index a9c0b6f7b4..a4c9f93d18 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/editor/script_editor.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/editor/script_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po b/sphinx/po/ko/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po index a1cb5f169c..efc0f3e2ad 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/editor/using_the_android_editor.po b/sphinx/po/ko/LC_MESSAGES/tutorials/editor/using_the_android_editor.po index 54a90e91e9..51c271450e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/editor/using_the_android_editor.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/editor/using_the_android_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -84,13 +84,6 @@ msgstr "C#/Mono 지원이 없습니다." msgid "No support for external script editors." msgstr "외부 스크립트 편집기를 위한 지원이 없습니다." -msgid "" -"While available, the *Vulkan Forward+* renderer is not recommended due to " -"severe performance issues." -msgstr "" -"*Vulkan Forward+* 렌더러는 사용 가능하지만 심각한 성능 문제로 인해 권장되지 " -"않습니다." - msgid "" "See the `list of open issues on GitHub related to the Android editor " "\n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po b/sphinx/po/ko/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po index 806ecccf00..7db8006ccf 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/export/android_gradle_build.po b/sphinx/po/ko/LC_MESSAGES/tutorials/export/android_gradle_build.po index e63e19999d..2beebdd611 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/export/android_gradle_build.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/export/android_gradle_build.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po b/sphinx/po/ko/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po index fba098e4ec..e45cf7d6fc 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_android.po b/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_android.po index c9e13bf973..bc6fc0a890 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_android.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po b/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po index da253fdb1b..52f3edfdbf 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_ios.po b/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_ios.po index ac313b0d79..272574750a 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_ios.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_linux.po b/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_linux.po index 65b9ee4812..59d3cc581c 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_linux.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_macos.po b/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_macos.po index e6143adbe4..8d8703de05 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_macos.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_visionos.po b/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_visionos.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_visionos.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_web.po b/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_web.po index 90f8695ec0..5c2a33ad60 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_web.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_windows.po b/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_windows.po index f955ad5ce2..37175a4b18 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_windows.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_pcks.po b/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_pcks.po index ce266c2d7e..047b8099bf 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_pcks.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_pcks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_projects.po b/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_projects.po index 7711380881..ab17a0c539 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_projects.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/export/exporting_projects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/export/feature_tags.po b/sphinx/po/ko/LC_MESSAGES/tutorials/export/feature_tags.po index 0fb51c98d4..594224b327 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/export/feature_tags.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/export/feature_tags.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/export/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/export/index.po index e561ca3604..e624c5e65e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/export/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/export/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/export/one-click_deploy.po b/sphinx/po/ko/LC_MESSAGES/tutorials/export/one-click_deploy.po index 19a57f67f5..f4f53ecaa7 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/export/one-click_deploy.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/export/one-click_deploy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/export/running_on_macos.po b/sphinx/po/ko/LC_MESSAGES/tutorials/export/running_on_macos.po index d7cc298098..46359d6ab0 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/export/running_on_macos.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/export/running_on_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/i18n/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/i18n/index.po index 56ac42c27d..ddaf67d39e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/i18n/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/i18n/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/i18n/internationalizing_games.po b/sphinx/po/ko/LC_MESSAGES/tutorials/i18n/internationalizing_games.po index 5158142a67..9461c13b85 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/i18n/internationalizing_games.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/i18n/internationalizing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -27,14 +27,6 @@ msgstr "" msgid "Configuring the imported translation" msgstr "가져온 번역 구성하기" -msgid "" -"Translations can get updated and re-imported when they change, but they " -"still have to be added to the project. This is done in **Project → Project " -"Settings → Localization**:" -msgstr "" -"번역은 변경될 때 업데이트되고 다시 가져올 수 있지만 여전히 프로젝트에 추가해" -"야 합니다. **프로젝트 → 프로젝트 설정 → 현지화**\\ 에서 완료합니다:" - msgid "The above dialog is used to add or remove translations project-wide." msgstr "" "위의 대화 상자는 프로젝트 전체적으로 번역을 추가 혹은 제거에 사용합니다." @@ -42,31 +34,9 @@ msgstr "" msgid "Localizing resources" msgstr "리소스 현지화하기" -msgid "The **Remaps** tab can be used for this:" -msgstr "**리맵** 탭이 이를 위해 사용됩니다:" - msgid "Automatically setting a language" msgstr "자동으로 언어 설정하기" -msgid "" -"It is recommended to default to the user's preferred language which can be " -"obtained via :ref:`OS.get_locale_language() " -"`. If your game is not available in " -"that language, it will fall back to the :ref:`Fallback " -"` in " -"**Project Settings > Internationalization > Locale**, or to ``en`` if empty. " -"Nevertheless letting players change the language in game is recommended for " -"various reasons (e.g. translation quality or player preference)." -msgstr "" -"디폴트로 :ref:`OS.get_locale_language() " -"`\\ 를 통해 얻을 수 있는 사용자가 선호하" -"는 언어로 설정하는 것을 권장합니다. 게임이 해당 언어로 사용할 수 없는 경우, " -"**프로젝트 설정 > 국제화 > 로케일**\\ 의 :ref:`폴백 " -"`\\ 으" -"로 , 또는 비어 있는 경우 ``en``\\ 으로 폴백됩니다. 그렇지만 (번역 품질이나 플" -"레이어 선호도 등) 여러 가지 이유로 플레이어가 게임 내에서 언어를 변경할 수 있" -"도록 하는 것이 좋습니다." - msgid "Locale vs. language" msgstr "로케일 대 언어" @@ -100,17 +70,6 @@ msgstr "" "인디 게임은 일반적으로 언어만 신경 쓰면 되지만, 자세한 정보는 계속 읽어보세" "요." -msgid "" -"Why locales exist can be illustrated through the USA and Great Britain. Both " -"speak the same language (English), yet differ in many aspects: - Spelling: " -"E.g. gray (USA), grey (GB) - Use of words: E.g. eggplant (USA), aubergine " -"(GB) - Units or currencies: E.g. feet/inches (USA), metres/cm (GB)" -msgstr "" -"로케일의 존재 이유는 미국과 영국을 통해 설명할 수 있습니다. 두 나라는 같은 언" -"어(영어)를 사용하지만 여러 측면에서 차이가 있습니다: - 철자: 예: gray (미" -"국), grey (영국) - 단어 사용: 예: eggplant (미국), aubergine (영국) - 단위 또" -"는 통화: 예: feet/inches (미국), meters/cm (영국)" - msgid "" "It can get more complex however. Imagine you offer different content in " "Europe and in China (e.g. in an MMO). You will need to translate each of " @@ -124,30 +83,6 @@ msgstr "" msgid "Converting keys to text" msgstr "키를 텍스트로 변환하기" -msgid "" -"Some controls, such as :ref:`Button ` and :ref:`Label " -"`, will automatically fetch a translation if their text matches " -"a translation key. For example, if a label's text is " -"\"MAIN_SCREEN_GREETING1\" and that key exists in the current translation, " -"then the text will automatically be translated." -msgstr "" -":ref:`Button `\\ 과 :ref:`Label `\\ 과 같은 일부 " -"컨트롤은 만약 그 텍스트가 번역 키와 일치하면 자동으로 번역을 가져옵니다. 예" -"로 들어, 레이블의 텍스트가 \"MAIN_SCREEN_GREETING1\"이고 해당 키가 현재 번역" -"에 존재한다면, 텍스트는 자동으로 번역됩니다." - -msgid "" -"This automatic translation behavior may be undesirable in certain cases. For " -"instance, when using a Label to display a player's name, you most likely " -"don't want the player's name to be translated if it matches a translation " -"key. To disable automatic translation on a specific node, disable " -"**Localization > Auto Translate** in the inspector." -msgstr "" -"이 자동 번역은 특정 상황에서는 바람직하지 않을 수 있습니다. 예를 들어, 레이블" -"을 사용하여 플레이어의 이름을 표시할 때, 플레이어의 이름이 번역 키와 일치하" -"면 번역되는 것을 원하지 않을 것입니다. 특정 노드에서 자동 번역을 비활성화하려" -"면 인스펙터에서 **현지화 > 자동 번역**\\ 을 비활성화하세요." - msgid "" "In code, the :ref:`Object.tr() ` function can be " "used. This will just look up the text in the translations and convert it if " diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/i18n/locales.po b/sphinx/po/ko/LC_MESSAGES/tutorials/i18n/locales.po index 2ca10b2e42..a95d36858e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/i18n/locales.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/i18n/locales.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po b/sphinx/po/ko/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po index 49a42fb686..99ce6ffc63 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po b/sphinx/po/ko/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po index 0413fd8039..b9c51cc79c 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -51,26 +51,6 @@ msgstr "KEY2" msgid "KEYN" msgstr "KEYN" -msgid "" -"The \"lang\" tags must represent a language, which must be one of " -"the :ref:`valid locales ` supported by the engine, or they must " -"start with an underscore (`_`), which means the related column is served as " -"comment and won't be imported. The \"KEY\" tags must be unique and represent " -"a string universally (they are usually in uppercase, to differentiate from " -"other strings). These keys will be replaced at runtime by the matching " -"translated string. Note that the case is important, \"KEY1\" and \"Key1\" " -"will be different keys. The top-left cell is ignored and can be left empty " -"or having any content. Here's an example:" -msgstr "" -"\"언어\" 태그는 언어를 나타내야 하며, 엔진에서 지원하는 :ref:`올바른 로케일 " -"` 중 하나여야 하며 그렇지 않으면 밑줄(`_`)로 시작해야 합니다. " -"이 경우 관련 열은 주석으로 처리되어 가져오지 않습니다. \"KEY\" 태그는 고유해" -"야 하며 모든 문자열을 나타내야 합니다 (일반적으로 다른 문자열과 구분하기 위" -"해 대문자로 표시). 이러한 키는 런타임에 일치하는 번역된 문자열로 대체됩니다. " -"대소문자를 구분해야 하며, \"KEY1\"과 \"Key1\"은 서로 다른 키입니다. 왼쪽 상" -"단 셀은 무시되며 비워 두거나 다른 내용을 포함할 수 있습니다. 다음은 예시입니" -"다:" - msgid "en" msgstr "en" @@ -151,14 +131,3 @@ msgstr "" "가져오기는 또한 게임을 실행할 때 project.godot (혹은 프로젝트 설정)에 명시된 " "로드할 번역 목록에 번역을 추가할 것입니다. Godot는 런타임에 번역을 로딩하거" "나 제거할 수 있도록 합니다." - -msgid "" -"Select the ``.csv`` file and access the **Import** dock to define import " -"options. You can toggle the compression of the imported translations, and " -"select the delimiter to use when parsing the CSV file." -msgstr "" -"가져오기 옵션을 정의하려면 ``.csv`` 파일을 선택하고 **Import** 독에 액세스하" -"세요. 가져올 파일의 압축 여부와 구분자의 종류를 선택할 수 있습니다." - -msgid "Be sure to click **Reimport** after any change to these options." -msgstr "옵션을 변경한 후에는 **Reimport** 를 눌러야 하는 점을 명심하세요." diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/i18n/pseudolocalization.po b/sphinx/po/ko/LC_MESSAGES/tutorials/i18n/pseudolocalization.po index 5c72219273..db0cc959dc 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/i18n/pseudolocalization.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/i18n/pseudolocalization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po b/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po index 6f111a79d5..21bfd3805f 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po b/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po b/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/index.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/input_examples.po b/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/input_examples.po index b61bbb3f17..cd7aaad65f 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/input_examples.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/input_examples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/inputevent.po b/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/inputevent.po index 7d18706bf2..d23f1c6136 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/inputevent.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/inputevent.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po b/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po index 462ce285b8..7f752e07e0 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/io/background_loading.po b/sphinx/po/ko/LC_MESSAGES/tutorials/io/background_loading.po index 8a60c06176..0c7b161e70 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/io/background_loading.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/io/background_loading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/io/binary_serialization_api.po b/sphinx/po/ko/LC_MESSAGES/tutorials/io/binary_serialization_api.po index a24a353323..7a589b0278 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/io/binary_serialization_api.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/io/binary_serialization_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/io/data_paths.po b/sphinx/po/ko/LC_MESSAGES/tutorials/io/data_paths.po index 6a3ab45b51..16855b5149 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/io/data_paths.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/io/data_paths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/io/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/io/index.po index 389d160e84..d307757197 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/io/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/io/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po b/sphinx/po/ko/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/io/saving_games.po b/sphinx/po/ko/LC_MESSAGES/tutorials/io/saving_games.po index a29fab4e18..24a92a1a76 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/io/saving_games.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/io/saving_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/math/beziers_and_curves.po b/sphinx/po/ko/LC_MESSAGES/tutorials/math/beziers_and_curves.po index ae64255e7c..9340431787 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/math/beziers_and_curves.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/math/beziers_and_curves.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/math/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/math/index.po index 59612e966a..fc5d956810 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/math/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/math/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/math/interpolation.po b/sphinx/po/ko/LC_MESSAGES/tutorials/math/interpolation.po index b841fc3beb..d893ba1604 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/math/interpolation.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/math/interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/math/matrices_and_transforms.po b/sphinx/po/ko/LC_MESSAGES/tutorials/math/matrices_and_transforms.po index c760f98543..9acc4ec2b9 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/math/matrices_and_transforms.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/math/matrices_and_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/math/random_number_generation.po b/sphinx/po/ko/LC_MESSAGES/tutorials/math/random_number_generation.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/math/random_number_generation.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/math/random_number_generation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/math/vector_math.po b/sphinx/po/ko/LC_MESSAGES/tutorials/math/vector_math.po index de9c72c61e..6a08d4d123 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/math/vector_math.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/math/vector_math.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/math/vectors_advanced.po b/sphinx/po/ko/LC_MESSAGES/tutorials/math/vectors_advanced.po index f5c3714eef..4d302851d4 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/math/vectors_advanced.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/math/vectors_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/index.po index 7e0b697663..9a372595b9 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po b/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po index 2d65ff956c..6c17c33446 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po b/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po index 616ab675e4..fb7a1ee6a4 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po b/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po index 95b64f7102..30d23ebf56 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po b/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po index a23493b403..3b05322676 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po b/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po index 08a8b26e74..f5d50714d5 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po b/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po index 3e37bbd21d..fd730e2866 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/index.po index 9fbaa8d9b9..4230d17fe5 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po index 550f36e26a..a247320388 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po index e4e4a194ec..642d2297a8 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po index 5bde0217b7..95cf2c5bde 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po index 520e2708d4..5382a7151f 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po index cf2a8abe35..6950b8eac3 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po index 1c4e7f1a56..8414673666 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po b/sphinx/po/ko/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po index 1f56eb5fb7..547ddcf840 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/networking/http_client_class.po b/sphinx/po/ko/LC_MESSAGES/tutorials/networking/http_client_class.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/networking/http_client_class.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/networking/http_client_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/networking/http_request_class.po b/sphinx/po/ko/LC_MESSAGES/tutorials/networking/http_request_class.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/networking/http_request_class.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/networking/http_request_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/networking/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/networking/index.po index 5655002727..2bb56fc2f8 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/networking/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/networking/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/networking/ssl_certificates.po b/sphinx/po/ko/LC_MESSAGES/tutorials/networking/ssl_certificates.po index 9579237211..81e9276e53 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/networking/ssl_certificates.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/networking/ssl_certificates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/networking/webrtc.po b/sphinx/po/ko/LC_MESSAGES/tutorials/networking/webrtc.po index c3514c546e..945cb65721 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/networking/webrtc.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/networking/webrtc.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/networking/websocket.po b/sphinx/po/ko/LC_MESSAGES/tutorials/networking/websocket.po index 529fe2aab3..6dedcb1935 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/networking/websocket.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/networking/websocket.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/performance/cpu_optimization.po b/sphinx/po/ko/LC_MESSAGES/tutorials/performance/cpu_optimization.po index 438eceaa10..796603ec29 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/performance/cpu_optimization.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/performance/cpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/performance/general_optimization.po b/sphinx/po/ko/LC_MESSAGES/tutorials/performance/general_optimization.po index 467339e490..e18c7961db 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/performance/general_optimization.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/performance/general_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/performance/gpu_optimization.po b/sphinx/po/ko/LC_MESSAGES/tutorials/performance/gpu_optimization.po index 75a2cbd077..406500d269 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/performance/gpu_optimization.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/performance/gpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/performance/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/performance/index.po index 2b0952a707..50e77fa03f 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/performance/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/performance/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po b/sphinx/po/ko/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po index 39588b4f24..eb7aac87e3 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/performance/pipeline_compilations.po b/sphinx/po/ko/LC_MESSAGES/tutorials/performance/pipeline_compilations.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/performance/pipeline_compilations.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/performance/pipeline_compilations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/performance/thread_safe_apis.po b/sphinx/po/ko/LC_MESSAGES/tutorials/performance/thread_safe_apis.po index 43bd2931f1..e7915f49b3 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/performance/thread_safe_apis.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/performance/thread_safe_apis.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -23,8 +23,8 @@ msgstr "씬 트리" msgid "Rendering" msgstr "렌더링" -msgid "GDScript arrays, dictionaries" -msgstr "GDScript 배열(arrays), 딕셔너리(dictionaries)" +msgid "Physics" +msgstr "물리" msgid "Resources" msgstr "리소스" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/performance/using_multimesh.po b/sphinx/po/ko/LC_MESSAGES/tutorials/performance/using_multimesh.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/performance/using_multimesh.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/performance/using_multimesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/performance/using_multiple_threads.po b/sphinx/po/ko/LC_MESSAGES/tutorials/performance/using_multiple_threads.po index 3792ea7538..47dd7f0691 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/performance/using_multiple_threads.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/performance/using_multiple_threads.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/performance/using_servers.po b/sphinx/po/ko/LC_MESSAGES/tutorials/performance/using_servers.po index 7f446e9d3e..c163d960de 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/performance/using_servers.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/performance/using_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po b/sphinx/po/ko/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po index e16e77e4d4..366d6b3f86 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po b/sphinx/po/ko/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/performance/vertex_animation/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/performance/vertex_animation/index.po index de2c4412c8..2636b85619 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/performance/vertex_animation/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/performance/vertex_animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po index 07a1a6362a..8fb7c7a252 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po index eb15508e4e..6033a9c4fe 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/index.po index eaf3058f9a..29b46a28a1 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po index 8f2056f965..5c0325a28a 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po index a52670607e..5abd84cca9 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/interpolation/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/interpolation/index.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/interpolation/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/interpolation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po index 9545e85f7c..ad623a9202 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po index cdf384942c..f69f3c01f3 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po index d781f9dfe0..afb80c4028 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/large_world_coordinates.po b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/large_world_coordinates.po index 440bff3525..b6bf0e997e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/large_world_coordinates.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/large_world_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/physics_introduction.po b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/physics_introduction.po index 9b554cca32..211a0b1e69 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/physics_introduction.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/physics_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/ragdoll_system.po b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/ragdoll_system.po index 101e06416c..52cf9dc823 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/ragdoll_system.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/ragdoll_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -17,52 +17,14 @@ msgstr "래그돌(Ragdoll) 시스템" msgid "Introduction" msgstr "소개" -msgid "" -"In this tutorial, we will be using the Platformer3D demo to set up a ragdoll." -msgstr "" -"이번 튜토리얼에서는 래그돌을 설치하기 위해 Platformer3D 데모를 사용합니다." - msgid "Setting up the ragdoll" msgstr "래그돌 설정하기" msgid "Creating physical bones" msgstr "물리적 본 만들기" -msgid "" -"Like many other features in the engine, there is a node to set up a ragdoll: " -"the :ref:`PhysicalBone3D ` node. To simplify the " -"setup, you can generate ``PhysicalBone`` nodes with the \"Create physical " -"skeleton\" feature in the skeleton node." -msgstr "" -"엔진 내 다른 특징들과 마찬가지로 래그돌을 설정하기 위한 :ref:`PhysicalBone3D " -"` 노드가 있습니다. 설정을 단순화 하기 위해서 스켈레톤 " -"노드의 \"물리 스켈레톤 만들기\" 기능으로``PhysicalBone`` 노드를 생성할 수 있" -"습니다." - -msgid "" -"Click it and select the ``Create physical skeleton`` option. Godot will " -"generate ``PhysicalBone`` nodes and collision shapes for each bone in the " -"skeleton and pin joints to connect them together:" -msgstr "" -"버튼을 클릭하고 ``Create physical skeleton`` 옵션을 선택하세요. Godot가 " -"``PhysicalBone`` 노드와 스켈레톤의 각 뼈에 대한 콜리전 모양과 핀 접합부를 생" -"성하여 서로 연결합니다." - -msgid "Cleaning up the skeleton" -msgstr "스켈레톤 정리하기" - -msgid "Collision shape adjustment" -msgstr "콜리전 모양 조정" - msgid "This is the final result:" msgstr "최종 결과물입니다:" msgid "Collision layer and mask" msgstr "콜리전 레이어와 마스크" - -msgid "" -"For more information, " -"read :ref:`doc_physics_introduction_collision_layers_and_masks`." -msgstr "" -"자세한 정보는 :ref:`doc_physics_introduction_collision_layers_and_masks`\\ " -"를 읽으세요." diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/ray-casting.po b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/ray-casting.po index c999014ee8..a4464a198d 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/ray-casting.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/ray-casting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/rigid_body.po b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/rigid_body.po index 00ed098aca..e8b84db6dc 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/rigid_body.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/rigid_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/soft_body.po b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/soft_body.po index da9fa8374d..806d253583 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/soft_body.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/soft_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -11,12 +11,6 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" -msgid "Basic set-up" -msgstr "기초 설정" - -msgid "Using Imported Meshes" -msgstr "가져온 메시 사용하기" - msgid "" "See :ref:`doc_importing_3d_scenes_import_configuration` " "and :ref:`doc_mesh_lod` for more details." diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/using_area_2d.po b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/using_area_2d.po index 87e2f81f3e..375b7d05d6 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/using_area_2d.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/using_area_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/using_character_body_2d.po b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/using_character_body_2d.po index d4d038a098..c98b3ced93 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/using_character_body_2d.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/using_character_body_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/using_jolt_physics.po b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/using_jolt_physics.po index ca13257b6c..0292508ab8 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/physics/using_jolt_physics.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/physics/using_jolt_physics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po index 1be951ba39..f877ab1fd0 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/android/android_library.po b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/android/android_library.po index 40a324cd1d..69c49ae59a 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/android/android_library.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/android/android_library.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/android/android_plugin.po b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/android/android_plugin.po index a679490b07..472964b6b4 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/android/android_plugin.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/android/android_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/android/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/android/index.po index 1efbcf77fb..94e1d6bde4 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/android/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/android/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po new file mode 100644 index 0000000000..4b96bd150e --- /dev/null +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ko\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/consoles.po b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/consoles.po index 35d76cabc6..33c977fe38 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/consoles.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/consoles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/index.po index 30a9fda69e..44660e526f 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/ios/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/ios/index.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/ios/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/ios/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po index 720a4966e9..4ab4e9e842 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po index 7e34ee8d58..d18703fab4 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po index 9a1c561258..2acedba9e8 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po index 8e559d3298..29790beee0 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/web/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/web/index.po index 6d322745c1..d666b09102 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/web/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/web/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po index 764f76e2f9..ce8340624b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po b/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po index 9579237211..81e9276e53 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po b/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po index e98e68e50b..ce7689c57a 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/index.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po b/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po b/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po b/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po b/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po index 195222e2e0..7342264da1 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -64,17 +64,6 @@ msgstr "" msgid "To continue with the example, use the following values:" msgstr "예제를 계속하려면, 다음 값을 사용하세요:" -msgid "" -"Unchecking the ``Activate now?`` option in C# is always required because, " -"like every other C# script, the EditorPlugin script needs to be compiled " -"which requires building the project. After building the project the plugin " -"can be enabled in the ``Plugins`` tab of ``Project Settings``." -msgstr "" -"다른 모든 C# 스크립트와 마찬가지로 EditorPlugin 스크립트를 컴파일해야 프로젝" -"트를 빌드해야 하기 때문에 C#에서 ``지금 활성화하시겠습니까?`` 옵션을 선택 취" -"소해야 합니다. 프로젝트를 빌드한 후 ``프로젝트 설정``\\ 의 ``플러그인`` 탭에" -"서 플러그인을 활성화할 수 있습니다." - msgid "You should end up with a directory structure like this:" msgstr "다음과 같은 디렉터리 구조로 끝나야 합니다:" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po b/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/index.po index 138a5840ab..91b5153858 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po b/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po index e9880e2775..e06e14fab0 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/rendering/compositor.po b/sphinx/po/ko/LC_MESSAGES/tutorials/rendering/compositor.po index d41fa80f3d..d375edf70b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/rendering/compositor.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/rendering/compositor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/rendering/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/rendering/index.po index e7685a2c50..49f147d979 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/rendering/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/rendering/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/rendering/jitter_stutter.po b/sphinx/po/ko/LC_MESSAGES/tutorials/rendering/jitter_stutter.po index ce53d3f8a4..56d53134c4 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/rendering/jitter_stutter.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/rendering/jitter_stutter.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po b/sphinx/po/ko/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po index ecc2d16e03..4882307b58 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/rendering/renderers.po b/sphinx/po/ko/LC_MESSAGES/tutorials/rendering/renderers.po index 07044c1b01..e90ff25eb8 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/rendering/renderers.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/rendering/renderers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/rendering/viewports.po b/sphinx/po/ko/LC_MESSAGES/tutorials/rendering/viewports.po index ce125c4c99..44bfc6b99e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/rendering/viewports.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/rendering/viewports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po index c1bf2ceb7e..d699c315f1 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -37,13 +37,6 @@ msgstr "" "요약하자면, .NET SDK와 .NET를 사용할 수 있는 버전의 Godot를 **둘 다** 설치해" "야 합니다." -msgid "" -"Download and install the latest stable version of the SDK from the `.NET " -"download page `__." -msgstr "" -"`.NET 다운로드 페이지 `__\\ 에서 SDK" -"의 최신 안정 버전을 다운로드하여 설치하세요." - msgid "" "Be sure to install the 64-bit version of the SDK(s) if you are using the 64-" "bit version of Godot." @@ -336,13 +329,6 @@ msgstr "" "용할 수 있습니다. 많은 IDE는 직접 패키지를 추가할 수 있습니다. 또한 프로젝트 " "루트에 있는 ``.csproj`` 파일에 패키지 참조를 수동으로 추가할 수 있습니다:" -msgid "" -"As of Godot 3.2.3, Godot automatically downloads and sets up newly added " -"NuGet packages the next time it builds the project." -msgstr "" -"Godot 버전 3.2.3부터는 프로젝트를 빌드한 후 새로 추가된 NuGet 패키지를 자동으" -"로 다운로드 및 설정합니다." - msgid "Profiling your C# code" msgstr "C# 코드 프로파일링" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po index ce80179d69..70106cf59e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po index 48e9a6dbaa..45a3d4614f 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po index acf6b2e672..a6165e5c66 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po index 91933d11c7..e9aaed3409 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po index f49e00c1d1..b36a265dc0 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po index 66c66c4e90..b09926b4f8 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po index fc1ce62a10..9f2a96b2a7 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po index 5b50243f8c..5efe7265a6 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po index f59d58347b..ae7d85119b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po index f59d58347b..ae7d85119b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po index f59d58347b..ae7d85119b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po index f59d58347b..ae7d85119b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po index f59d58347b..ae7d85119b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po index f59d58347b..ae7d85119b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po index f59d58347b..ae7d85119b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po index f59d58347b..ae7d85119b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po index f59d58347b..ae7d85119b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po index f59d58347b..ae7d85119b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po index f59d58347b..ae7d85119b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po index f59d58347b..ae7d85119b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po index f59d58347b..ae7d85119b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po index f59d58347b..ae7d85119b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po index f59d58347b..ae7d85119b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po index f59d58347b..ae7d85119b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po index f59d58347b..ae7d85119b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po index f59d58347b..ae7d85119b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po index f59d58347b..ae7d85119b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po index f59d58347b..ae7d85119b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po index f59d58347b..ae7d85119b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po index f59d58347b..ae7d85119b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/index.po index aa6d9478cf..31983692da 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/c_sharp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po index bd705fc307..01086f5d21 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po index 4608a132a1..515bdaf01e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po new file mode 100644 index 0000000000..7e5f9af374 --- /dev/null +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ko\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Introduction" +msgstr "소개" + +msgid "Debug" +msgstr "디버그" + +msgid "Compiling" +msgstr "컴파일링" + +msgid "Examples" +msgstr "예제" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po new file mode 100644 index 0000000000..4b96bd150e --- /dev/null +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ko\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po new file mode 100644 index 0000000000..3ce029855e --- /dev/null +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po @@ -0,0 +1,15 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ko\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Getting started" +msgstr "시작하기" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/core_types.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/core_types.po new file mode 100644 index 0000000000..f5663ea6f8 --- /dev/null +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/core_types.po @@ -0,0 +1,15 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ko\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Core types" +msgstr "코어 유형" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po index 1310361927..25d451131a 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po index 763ac13806..4696b2a92e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/index.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cpp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/creating_script_templates.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/creating_script_templates.po index 60998231f3..c5df379722 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/creating_script_templates.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/creating_script_templates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po index a5ee019c22..4ca952cfce 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po index 9579237211..81e9276e53 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po index 4adefbe930..6fd554cb0b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/index.po index 01e13c3703..c8dd64781f 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po new file mode 100644 index 0000000000..dfc8ec1217 --- /dev/null +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po @@ -0,0 +1,21 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ko\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Usage" +msgstr "사용례" + +msgid "Classes" +msgstr "클래스" + +msgid "Nodes" +msgstr "노드" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/output_panel.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/output_panel.po index 26a65e9669..fc22397e47 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/output_panel.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/output_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po index c93f8aa808..8690cd6fd4 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po index fcde8adde7..3d310a8d1c 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/filesystem.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/filesystem.po index 15b8c0f779..74d12a72b0 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/filesystem.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/filesystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po index 254a157ba9..f3595b3e65 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po index bfb934a1b7..510c78a189 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdextension/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdextension/index.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdextension/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdextension/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po index 9e184e5301..b4eed6ecff 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po index b4dc6ce653..7cf60be3df 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po index 0c557197f2..dccde655d8 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po index 745b3673fe..6271945e8a 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po index d3fddc712f..6e9bcdbe3a 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po index 0d873ef063..cd768f4475 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/index.po index 9cc4a3adfa..e4f159d113 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po index 3aa41a1edf..84ffd9c6bb 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -111,9 +111,6 @@ msgstr "" "합니다. 같은 가이드라인을 따른다면 모두가 함께 일하기 더 쉬워지고, 다른 사람" "의 코드를 더 빠르게 읽고 이해하게 될 것입니다." -msgid "pass" -msgstr "pass" - msgid "Warning system" msgstr "경고 시스템(Warning system)" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po index 8bd23d0d30..b50c1a7dcc 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/groups.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/groups.po index 21e9d0e5f5..1bb611c156 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/groups.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/groups.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po index 84c878db81..6e1cc06bb1 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po index ff98748f8f..117e230684 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/index.po index 93fe5d0b43..bc4208e0e8 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po index c9604e15ab..e92361c929 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/logging.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/logging.po index ea618a7b1b..9de32b9d45 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/logging.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/logging.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po index a1f7651474..2eb7e920aa 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/other_languages.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/other_languages.po index 96f5a27677..3e9ca05c5f 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/other_languages.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/other_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/overridable_functions.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/overridable_functions.po index 8984e4b282..c8aee61468 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/overridable_functions.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/overridable_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/pausing_games.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/pausing_games.po index 9579237211..81e9276e53 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/pausing_games.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/pausing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/resources.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/resources.po index eab1fcefc9..72e015867f 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/resources.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/resources.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/scene_tree.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/scene_tree.po index ddc91dcac9..842a0772c3 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/scene_tree.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/scene_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po index 2476d5f5a7..6563a660ad 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/singletons_autoload.po b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/singletons_autoload.po index ba99a509fc..c4d5b7bc4c 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/singletons_autoload.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/scripting/singletons_autoload.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -119,21 +119,6 @@ msgstr "" msgid "Creating the script" msgstr "스크립트 만들기" -msgid "" -"The next step is to add this script to the autoLoad list. Starting from the " -"menu, open **Project > Project Settings > Globals > Autoload** and select " -"the script by clicking the browse button or typing its path: ``res://" -"global.gd``. Press **Add** to add it to the autoload list and name it " -"\"Global\", which is required for scripts to access it by the name " -"\"Global\":" -msgstr "" -"다음 단계는 이 스크립트를 오토로드 목록에 추가하는 것입니다. 메뉴에서 **프로" -"젝트 > 프로젝트 설정 > 전역 > 오토로드**\\ 를 열고 찾아보기 버튼을 클릭하거" -"나 경로 ``res://global.gd``\\ 를 입력하여 스크립트를 선택하세요. **추가**\\ " -"를 눌러 오토로드 목록에 추가하고 스크립트 이름을 \"Global\"로 지정하세요. 스" -"크립트가 \"Global\"이라는 이름으로 해당 스크립트에 접근하려면 이 이름이 필수" -"입니다:" - msgid "" "Now whenever we run any scene in the project, this script will always be " "loaded." diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po index 9bda9224e7..4f723d9810 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/compute_shaders.po b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/compute_shaders.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/compute_shaders.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/compute_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po index c24ff0996d..6b76c3bb1b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po index 9579237211..81e9276e53 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/index.po index ca6932843f..9270fc04b5 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po index 9180ea6fc0..ae3cdf4acb 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/making_trees.po b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/making_trees.po index 516fe35e7b..a1d033a0d7 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/making_trees.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/making_trees.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po index 0388f8883d..62b85b387b 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po index b9f0da1784..4ecbc83d9f 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po index 388eba25d7..c9118fb776 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/index.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po index 524f0cb319..9c7b2d3bdd 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po index 92d1fb1737..3a62596701 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po index f8d9799a29..a44c0f4f2d 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po index 3428a378f7..b6547b77e5 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po index de9abed5fe..86953443ca 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po index c8bc2de2b8..be44e501cf 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po index 7c322cde97..4b6084bbfb 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/visual_shaders.po b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/visual_shaders.po index 03e9ab9144..0a32fccf7c 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/visual_shaders.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/visual_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po index df83e98d81..afad876619 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po index 27c0e61e68..c08a679874 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po index fcd45c7a07..4924699258 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/troubleshooting.po b/sphinx/po/ko/LC_MESSAGES/tutorials/troubleshooting.po index 20b115b49d..fe2a97f757 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/troubleshooting.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/troubleshooting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po b/sphinx/po/ko/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po index 0cdaccfd92..96c84bdf14 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/ui/control_node_gallery.po b/sphinx/po/ko/LC_MESSAGES/tutorials/ui/control_node_gallery.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/ui/control_node_gallery.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/ui/control_node_gallery.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/ui/custom_gui_controls.po b/sphinx/po/ko/LC_MESSAGES/tutorials/ui/custom_gui_controls.po index 2862be288a..4e7d87e345 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/ui/custom_gui_controls.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/ui/custom_gui_controls.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/ui/gui_containers.po b/sphinx/po/ko/LC_MESSAGES/tutorials/ui/gui_containers.po index 7694d6fd55..856365cdf1 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/ui/gui_containers.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/ui/gui_containers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/ui/gui_navigation.po b/sphinx/po/ko/LC_MESSAGES/tutorials/ui/gui_navigation.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/ui/gui_navigation.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/ui/gui_navigation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/ui/gui_skinning.po b/sphinx/po/ko/LC_MESSAGES/tutorials/ui/gui_skinning.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/ui/gui_skinning.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/ui/gui_skinning.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po b/sphinx/po/ko/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/ui/gui_using_fonts.po b/sphinx/po/ko/LC_MESSAGES/tutorials/ui/gui_using_fonts.po index 6e2fd41495..63782800c0 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/ui/gui_using_fonts.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/ui/gui_using_fonts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po b/sphinx/po/ko/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po index cda5a11393..0969f84a8f 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/ui/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/ui/index.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/ui/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/ui/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/ui/size_and_anchors.po b/sphinx/po/ko/LC_MESSAGES/tutorials/ui/size_and_anchors.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/ui/size_and_anchors.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/ui/size_and_anchors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po index 7d8fbe7c94..5a6d6ed1af 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/ar_passthrough.po b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/ar_passthrough.po index 65042a6211..38ddf04581 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/ar_passthrough.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/ar_passthrough.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po index 7daf3697e2..fe2608e959 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/deploying_to_android.po b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/deploying_to_android.po index 291f45ff3c..dab3413e77 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/deploying_to_android.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/deploying_to_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -117,19 +117,6 @@ msgstr "" "각 장치는 각자의 로더가 포함되어야 하므로 장치마다 별도의 내보내기 프리셋을 " "설정해야 합니다." -msgid "" -"Open **Project** and select **Export..**. Click on **Add..** and select " -"**Android**. Next change the name of the export preset for the device you're " -"setting this up for, say **Meta Quest**. And enable **Use Gradle Build**. If " -"you want to use one-click deploy (described below), ensure that **Runnable** " -"is enabled." -msgstr "" -"**프로젝트**\\ 를 열고 **내보내기**\\ 를 선택한 뒤, **추가** 버튼을 누르고 " -"**Android**\\ 를 선택하세요. 그리고 대상으로 하는 장치를 위한 내보내기 프리셋" -"의 이름을 설정하세요. 예를 들어 **Meta Quest**\\ 와 같이요. 그리고 **Gradle " -"빌드 사용**\\ 을 활성화하세요. 원클릭 배포를 사용하려면 **실행 가능**\\ 이 활" -"성화되어 있는지 확인하세요." - msgid "Running on your device from the Godot editor" msgstr "Godot 편집기에서 기기 실행하기" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/index.po b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/index.po index 8d5bac08c2..a9f6e12384 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/index.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po index e9998fe690..d6e194909c 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po index 67d344a2cd..eea3ec5aa7 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po index 5d25311c92..f07e0e4a26 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/openxr_render_models.po b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/openxr_render_models.po index 0f9c6fce1f..146b6aab16 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/openxr_render_models.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/openxr_render_models.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/openxr_settings.po b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/openxr_settings.po index f756fa9ddb..83ddbd4c65 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/openxr_settings.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/openxr_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po new file mode 100644 index 0000000000..175fc025a6 --- /dev/null +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ko\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Setup" +msgstr "설정" + +msgid "Description" +msgstr "설명" + +msgid "Enabled" +msgstr "활성화" + +msgid "Enum" +msgstr "열거형" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/setting_up_xr.po b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/setting_up_xr.po index 47000c7e35..2a4be703d4 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/setting_up_xr.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/setting_up_xr.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -115,16 +115,6 @@ msgstr "사용할 렌더러" msgid "OpenXR" msgstr "OpenXR" -msgid "" -"OpenXR is a new industry standard that allows different XR platforms to " -"present themselves through a standardised API to XR applications. This " -"standard is an open standard maintained by the Khronos Group and thus aligns " -"very well with Godot's interests." -msgstr "" -"OpenXR은 XR 응용 프로그램에서 표준화된 API를 사용함으로써 서로 다른 XR 플랫폼" -"에서 동작 가능하게 하는 새로운 산업 표준입니다. 이 표준은 Khronos 그룹에서 관" -"리하는 공개 표준이므로 Godot와 아주 잘 어울립니다." - msgid "" "The Vulkan implementation of OpenXR is closely integrated with Vulkan, " "taking over part of the Vulkan system. This requires tight integration of " diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/xr_action_map.po b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/xr_action_map.po index 9e602ff946..151af665a9 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/xr_action_map.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/xr_action_map.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po index a1cb5f169c..efc0f3e2ad 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/xr_next_steps.po b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/xr_next_steps.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/xr_next_steps.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/xr_next_steps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/xr_room_scale.po b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/xr_room_scale.po index d30085fcba..4b96bd150e 100644 --- a/sphinx/po/ko/LC_MESSAGES/tutorials/xr/xr_room_scale.po +++ b/sphinx/po/ko/LC_MESSAGES/tutorials/xr/xr_room_scale.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/404.po b/sphinx/po/pl/LC_MESSAGES/404.po index b5c005f217..dfedb049f6 100644 --- a/sphinx/po/pl/LC_MESSAGES/404.po +++ b/sphinx/po/pl/LC_MESSAGES/404.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/about/complying_with_licenses.po b/sphinx/po/pl/LC_MESSAGES/about/complying_with_licenses.po index 1ce81ceeff..7891e1046b 100644 --- a/sphinx/po/pl/LC_MESSAGES/about/complying_with_licenses.po +++ b/sphinx/po/pl/LC_MESSAGES/about/complying_with_licenses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/about/docs_changelog.po b/sphinx/po/pl/LC_MESSAGES/about/docs_changelog.po index 5ed457306d..13ca5b6bc2 100644 --- a/sphinx/po/pl/LC_MESSAGES/about/docs_changelog.po +++ b/sphinx/po/pl/LC_MESSAGES/about/docs_changelog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,6 +14,15 @@ msgstr "" msgid "Documentation changelog" msgstr "Dziennik zmian w dokumentacji" +msgid "Editor" +msgstr "Edytor" + +msgid "Migrating" +msgstr "Migrowanie" + +msgid "Scripting" +msgstr "Programowanie" + msgid "2D" msgstr "2D" @@ -23,9 +32,6 @@ msgstr "3D" msgid "Debug" msgstr "Debugowanie" -msgid "Editor" -msgstr "Edytor" - msgid "Performance" msgstr "Wydajność" @@ -44,9 +50,6 @@ msgstr "O Godocie" msgid "Contributing" msgstr "Wkład w rozwój Godota" -msgid "Migrating" -msgstr "Migrowanie" - msgid "XR" msgstr "XR" @@ -128,9 +131,6 @@ msgstr ":ref:`doc_upgrading_to_godot_4`" msgid ":ref:`doc_large_world_coordinates`" msgstr ":ref:`doc_large_world_coordinates`" -msgid "Scripting" -msgstr "Programowanie" - msgid ":ref:`doc_custom_performance_monitors`" msgstr ":ref:`doc_custom_performance_monitors`" diff --git a/sphinx/po/pl/LC_MESSAGES/about/faq.po b/sphinx/po/pl/LC_MESSAGES/about/faq.po index 9c4954fef0..c781e2ce47 100644 --- a/sphinx/po/pl/LC_MESSAGES/about/faq.po +++ b/sphinx/po/pl/LC_MESSAGES/about/faq.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -482,19 +482,6 @@ msgstr "" "jeśli skopiujesz folder zawierający plik wykonywalny Godota. " "Zobacz :ref:`doc_data_paths`, aby uzyskać więcej informacji." -msgid "" -"Godot aims for cross-platform compatibility and open standards first and " -"foremost. OpenGL and Vulkan are the technologies that are both open and " -"available on (nearly) all platforms. Thanks to this design decision, a " -"project developed with Godot on Windows will run out of the box on Linux, " -"macOS, and more." -msgstr "" -"Godot dąży przede wszystkim do niezależności od platformy oraz do wspierania " -"otwartych standardów. OpenGL i Vulkan są technologiami zarówno otwartymi jak " -"i dostępnymi (niemalże) na wszystkich platformach. Dzięki tej decyzji, " -"projekt rozwijany w Godot na Windowsie będzie działał od ręki na Linuksie, " -"macOS i innych systemach." - msgid "Why does Godot aim to keep its core feature set small?" msgstr "" "Dlaczego Godot dąży do tego ,aby jego podstawowe funkcje były niewielkie?" @@ -742,47 +729,9 @@ msgstr "" msgid "Is it possible to use Godot as a library?" msgstr "Czy jest możliwe używać Godota jako biblioteki?" -msgid "" -"Godot is meant to be used with its editor. We recommend you give it a try, " -"as it will most likely save you time in the long term. There are no plans to " -"make Godot usable as a library, as it would make the rest of the engine more " -"convoluted and difficult to use for casual users." -msgstr "" -"Godot jest zaprojektowany tak żeby używać go z jego edytorem. Zalecamy " -"sprawdzić go w użyciu ponieważ w dłuższej perspektywie zaoszczędzi wam czas. " -"Nie ma w planach uczynienia Godota użytecznego jako biblioteki ponieważ " -"uczyniłoby to resztę silnika bardziej zawiłą i trudną w użyciu dla " -"przeciętnych użytkowników." - -msgid "" -"If you want to use a rendering library, look into using an established " -"rendering engine instead. Keep in mind rendering engines usually have " -"smaller communities compared to Godot. This will make it more difficult to " -"find answers to your questions." -msgstr "" -"Jeżeli chesz użyć bibliotek renderowania, lepiej po prostu poszukaj silnika. " -"Pamiętaj jednak że mają one zazwyczaj mniejszą społeczność w porównaniu do " -"Godota. To może utrudnić znalezienie odpowiedzi na twoje pytania." - msgid "What user interface toolkit does Godot use?" msgstr "Jakiego zestawu narzędzi do obsługi interfejsu używa Godot?" -msgid "" -"Godot does not use a standard :abbr:`GUI (Graphical User Interface)` toolkit " -"like GTK, Qt or wxWidgets. Instead, Godot uses its own user interface " -"toolkit, rendered using OpenGL ES or Vulkan. This toolkit is exposed in the " -"form of Control nodes, which are used to render the editor (which is written " -"in C++). These Control nodes can also be used in projects from any scripting " -"language supported by Godot." -msgstr "" -"Godot nie używa standardowego :abbr:`GUI (Graphical User Interface)` zestawy " -"narzędzi jak GTK, Qt czy wxWidgets. Zamiast tego Godot używa własnego " -"zestawu narzędzi do interfejsu, renderowane używając OpenGL ES lub Vulcan. " -"Te zestawy narzędzi są dostępne w postaci Węzłów kontrolnych, które są " -"używane do renderowania edytora (napisanego w C++). Te Węzły Kontrolne mogą " -"także być używane w projektach za pomocą każdego języka skryptowego " -"wspieranego przez Godot." - msgid "" "This custom toolkit makes it possible to benefit from hardware acceleration " "and have a consistent appearance across all platforms. On top of that, it " @@ -797,16 +746,6 @@ msgstr "" "zewnętrznych edytorów/narzędzi , ponieważ sam edytor jest jednym z " "najbardziej złożonych użytkowników systemu interfejsu Godota." -msgid "" -"This custom UI toolkit :ref:`can't be used as a library " -"`, but you can still :ref:`use Godot to create " -"non-game applications by using the editor `." -msgstr "" -"Ten niestandardowy zestaw narzędzi interfejsu użytkownika :ref:`nie może być " -"używany jako biblioteka `, ale nadal " -"możesz :ref:`używać Godota do tworzenia aplikacji innych niż gry za pomocą " -"edytora `." - msgid "" "Godot uses the `SCons `__ build system. There are no " "plans to switch to a different build system in the near future. There are " diff --git a/sphinx/po/pl/LC_MESSAGES/about/introduction.po b/sphinx/po/pl/LC_MESSAGES/about/introduction.po index 6f934ef1b4..bd40ad2545 100644 --- a/sphinx/po/pl/LC_MESSAGES/about/introduction.po +++ b/sphinx/po/pl/LC_MESSAGES/about/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/about/list_of_features.po b/sphinx/po/pl/LC_MESSAGES/about/list_of_features.po index 973b978c50..00c6a526e4 100644 --- a/sphinx/po/pl/LC_MESSAGES/about/list_of_features.po +++ b/sphinx/po/pl/LC_MESSAGES/about/list_of_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/about/release_policy.po b/sphinx/po/pl/LC_MESSAGES/about/release_policy.po index 3fc9801b94..04b7f36ca7 100644 --- a/sphinx/po/pl/LC_MESSAGES/about/release_policy.po +++ b/sphinx/po/pl/LC_MESSAGES/about/release_policy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -95,15 +95,15 @@ msgstr "wspierana" msgid "partial" msgstr "partial" +msgid "eol" +msgstr "eol" + msgid "Godot 4.1" msgstr "Godot 4.1" msgid "July 2023" msgstr "Lipiec 2023" -msgid "eol" -msgstr "eol" - msgid "Godot 4.0" msgstr "Godot 4.0" diff --git a/sphinx/po/pl/LC_MESSAGES/about/system_requirements.po b/sphinx/po/pl/LC_MESSAGES/about/system_requirements.po index ec2e09112f..fe6483454e 100644 --- a/sphinx/po/pl/LC_MESSAGES/about/system_requirements.po +++ b/sphinx/po/pl/LC_MESSAGES/about/system_requirements.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -286,9 +286,6 @@ msgstr "" "*przykład (Vulkan): Qualcomm Adreno 505, Mali-G71 MP2, Apple A12 (iPhone XR/" "XS)*" -msgid "*Example (Metal): Apple A11 (iPhone 8/X)*" -msgstr "*przykład (Metal): Apple A11 (iPhone 8/X)*" - msgid "" "**Mobile renderer:** SoC featuring GPU with full Vulkan 1.0 support, or " "Metal 3 support (iOS/iPadOS)" diff --git a/sphinx/po/pl/LC_MESSAGES/community/asset_library/index.po b/sphinx/po/pl/LC_MESSAGES/community/asset_library/index.po index d94fdac063..7d2463ddf5 100644 --- a/sphinx/po/pl/LC_MESSAGES/community/asset_library/index.po +++ b/sphinx/po/pl/LC_MESSAGES/community/asset_library/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po b/sphinx/po/pl/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po index 397a0df549..59ec72d74d 100644 --- a/sphinx/po/pl/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po +++ b/sphinx/po/pl/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/community/asset_library/using_assetlib.po b/sphinx/po/pl/LC_MESSAGES/community/asset_library/using_assetlib.po index 62a26b9891..813518a46d 100644 --- a/sphinx/po/pl/LC_MESSAGES/community/asset_library/using_assetlib.po +++ b/sphinx/po/pl/LC_MESSAGES/community/asset_library/using_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/community/asset_library/what_is_assetlib.po b/sphinx/po/pl/LC_MESSAGES/community/asset_library/what_is_assetlib.po index a4e9e62f6c..28ed7395b1 100644 --- a/sphinx/po/pl/LC_MESSAGES/community/asset_library/what_is_assetlib.po +++ b/sphinx/po/pl/LC_MESSAGES/community/asset_library/what_is_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/community/channels.po b/sphinx/po/pl/LC_MESSAGES/community/channels.po index 8647783f21..b322cbfb1e 100644 --- a/sphinx/po/pl/LC_MESSAGES/community/channels.po +++ b/sphinx/po/pl/LC_MESSAGES/community/channels.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/community/tutorials.po b/sphinx/po/pl/LC_MESSAGES/community/tutorials.po index a2122eda12..4ecceff22b 100644 --- a/sphinx/po/pl/LC_MESSAGES/community/tutorials.po +++ b/sphinx/po/pl/LC_MESSAGES/community/tutorials.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po index 335e9540c9..6e88320a30 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po index 41dd46a8be..b54ad95e40 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po index 35674fc0d1..76bf8817ee 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/core_types.po b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/core_types.po index 61f008ab3f..b496a9cbcd 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/core_types.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/core_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -11,12 +11,6 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" -msgid "Definitions" -msgstr "Definicje" - -msgid "Memory model" -msgstr "Model pamięci" - msgid "Allocating memory" msgstr "Alokowanie pamięci" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po index f0cc7de084..3aeacbada7 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po index 7bb3766ab8..b27e98b810 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po index c1ee046c41..b4c7eea9f4 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po index f0cda58170..043c8614a9 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/index.po b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/index.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/index.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po index 37baadef27..dfacf4492d 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po index 48a3c00cc9..177c18f732 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/object_class.po b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/object_class.po index 6afe13ecca..854120ff55 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/object_class.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/object_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -35,18 +35,15 @@ msgstr "Na przykład:" msgid "Another example:" msgstr "Inny przykład:" -msgid "Dynamic casting" -msgstr "Dynamiczne rzutowanie" - msgid "Signals" msgstr "Sygnały" +msgid "Dynamic casting" +msgstr "Dynamiczne rzutowanie" + msgid "Notifications" msgstr "Powiadomienia" -msgid "References" -msgstr "Odniesienia" - msgid "Resources" msgstr "Zasoby" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/scripting_development.po b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/scripting_development.po index 497001f618..a0ab1baaaf 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/scripting_development.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/scripting_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/unit_testing.po b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/unit_testing.po index 24b9263b60..8069f914c8 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/unit_testing.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/unit_testing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/variant_class.po b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/variant_class.po index 173249fa41..7b57603ac5 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/variant_class.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/architecture/variant_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/class_reference/index.po b/sphinx/po/pl/LC_MESSAGES/engine_details/class_reference/index.po index 0e67a3392e..6ef4046aa2 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/class_reference/index.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/class_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po index cd0e4ab0c5..8dd476faae 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -23,11 +23,6 @@ msgstr "Wymagania" msgid "For compiling under Windows, Linux or macOS, the following is required:" msgstr "Kompilacja pod Windows, Linux lub macOS wymaga następujących kroków:" -msgid "" -"`Android SDK `_ " -"(command-line tools are sufficient)." -msgstr "`Android SDK `_." - msgid "Setting up the buildsystem" msgstr "Ustawianie systemu budowania" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po index 2c43bce9ee..594871fb52 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po index a2c88527ee..46d41ca52b 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po index 02fa53bee0..93322b6042 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po index a054090948..774e54cb5f 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po index 3428079a15..e6da9dd16a 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po index 5524a6401a..3e9577da76 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po index 064b909d95..3f16b2ec25 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po index 57d7b46309..002d6bc829 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/getting_source.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/getting_source.po index b7549c0dce..f37773d5ef 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/getting_source.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/getting_source.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/index.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/index.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/index.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po index 714ec8022a..309ea3e50b 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po index 150e8fa091..68ac61d5b9 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po index 3d07228d1c..8de1d11b36 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po index a45cbaa2ae..830cc9a182 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po index 1eff0079fb..663bfe41ef 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po index 036b039669..9e41ab67c6 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po index 8f6b4e89f1..b506ff4963 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po index 8b240df775..db7d13698e 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po index acaa211ac3..fa9bdca853 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po index 3c7ca5acc5..ca1d409b4e 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/index.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/index.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/index.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/macos_debug.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/macos_debug.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/macos_debug.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/macos_debug.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po new file mode 100644 index 0000000000..0415051e19 --- /dev/null +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po @@ -0,0 +1,18 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: pl\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "VerySleepy" +msgstr "VerySleepy" + +msgid "HotSpot" +msgstr "HotSpot" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po new file mode 100644 index 0000000000..01d82ad02b --- /dev/null +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po @@ -0,0 +1,15 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: pl\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Configuration" +msgstr "Konfiguracja" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po index d57d11f65c..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -10,9 +10,3 @@ msgstr "" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" - -msgid "VerySleepy" -msgstr "VerySleepy" - -msgid "HotSpot" -msgstr "HotSpot" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po index 86c3bd82e3..b0eac6b119 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po index e366e921f8..778803c66c 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po index 2b43c065ce..df275dd576 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -20,11 +20,11 @@ msgstr "macOS" msgid "Linux, \\*BSD" msgstr "Linux, \\*BSD" -msgid "Android" -msgstr "Android" - msgid "iOS" msgstr "iOS" msgid "Web" msgstr "Przeglądarka (HTML5)" + +msgid "Android" +msgstr "Android" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/development/index.po b/sphinx/po/pl/LC_MESSAGES/engine_details/development/index.po index 7754083c85..ddf0f7097a 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/development/index.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/development/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/editor/creating_icons.po b/sphinx/po/pl/LC_MESSAGES/engine_details/editor/creating_icons.po index 9e9420ddef..95556f3162 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/editor/creating_icons.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/editor/creating_icons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/editor/index.po b/sphinx/po/pl/LC_MESSAGES/engine_details/editor/index.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/editor/index.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po b/sphinx/po/pl/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po b/sphinx/po/pl/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/file_formats/index.po b/sphinx/po/pl/LC_MESSAGES/engine_details/file_formats/index.po index 93d5716267..330785dee9 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/file_formats/index.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/file_formats/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/engine_details/file_formats/tscn.po b/sphinx/po/pl/LC_MESSAGES/engine_details/file_formats/tscn.po index 49d14ae1d8..5d0b376be4 100644 --- a/sphinx/po/pl/LC_MESSAGES/engine_details/file_formats/tscn.po +++ b/sphinx/po/pl/LC_MESSAGES/engine_details/file_formats/tscn.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po b/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po index f1e9758835..97f6b0f0ea 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po b/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po index 681563b7d1..d5b7d07eb8 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po b/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po index d5b724296e..f2e91517c7 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po b/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po index 871c88550c..d2e60f6294 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po b/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po index 0069de707f..7699e01a68 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po b/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po index c9b9b1794f..2eef2aa5fe 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po b/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po index a2c7d90682..2ef77eb2e0 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/index.po b/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/index.po index c6439d63dc..bf96eb0494 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/index.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/first_2d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po b/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po index 13d859ae0b..e476db2a28 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po b/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po index e4a5bd501e..ebc57d037e 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po b/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po index 1d8a7c040b..a9fc61936d 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po b/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po index 57d2dcdcbd..8a9706ef24 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po b/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po index 3241437cac..2aca05ccd5 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po b/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po index 651b25b176..a4b3b3d3b8 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po b/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po index b438419190..e22e83c678 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po b/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po index c6302619ad..ca515680ad 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po b/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po index f53e76d9b0..9a819022d0 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/going_further.po b/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/going_further.po index 371cd55d8a..2adc0a3292 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/going_further.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/going_further.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/index.po b/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/index.po index c63e7961fa..308328fe43 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/index.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/first_3d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po b/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po index 37bb46c174..9f19253ef9 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po b/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po index 371657cd44..23f9d72b66 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/index.po b/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/index.po index e7e9296691..66c9905115 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/index.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po b/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po index cca3e2b7bb..8352dca4ea 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -120,15 +120,6 @@ msgstr "" "Godot opiera się na paradygmacie programowania obiektowego. Znajomość pojęć " "takich jak klasy i obiekty pomoże Ci efektywnie używać silnika." -msgid "" -"In CS50, you will learn multiple programming languages. Don't be afraid of " -"that: programming languages have many similarities. The skills you learn " -"with one language transfer well to others." -msgstr "" -"W CS50 nauczysz się wielu języków programowania. Nie bój się tego: języki " -"programowania mają wiele podobieństw. Umiejętności nabyte w jednym języku " -"dobrze sprawdzają się w innym." - msgid "" "We will provide you with more Godot-specific learning resources " "in :ref:`doc_learning_new_features`." diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po b/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po index 9d5e63de99..99f279a022 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po b/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po index 52982147da..e48f821d34 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/learning_new_features.po b/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/learning_new_features.po index 143243b1a6..e5f4c0c108 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/learning_new_features.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/introduction/learning_new_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/index.po b/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/index.po index de76f783b0..4d0e831ae5 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/index.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/instancing.po b/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/instancing.po index eb9cda729d..d3e9ae5737 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/instancing.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/instancing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po b/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po index c63eb12d39..c108fdd898 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po b/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po index fe44fc5760..cf21d700d8 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po b/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po index 6be1c00572..73cad2dd85 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po b/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po index 7eabc0cc44..4324b8ca54 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/signals.po b/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/signals.po index c2157dcc89..cdccc03218 100644 --- a/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/signals.po +++ b/sphinx/po/pl/LC_MESSAGES/getting_started/step_by_step/signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/index.po b/sphinx/po/pl/LC_MESSAGES/index.po index 9c35ae91ed..ec32d68e99 100644 --- a/sphinx/po/pl/LC_MESSAGES/index.po +++ b/sphinx/po/pl/LC_MESSAGES/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/sphinx.po b/sphinx/po/pl/LC_MESSAGES/sphinx.po index 55c43d6b86..abc82989e4 100644 --- a/sphinx/po/pl/LC_MESSAGES/sphinx.po +++ b/sphinx/po/pl/LC_MESSAGES/sphinx.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_antialiasing.po b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_antialiasing.po index 335e9540c9..6e88320a30 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_antialiasing.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po index f4c18c3ca6..ac783c3b8f 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_meshes.po b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_meshes.po index 335e9540c9..6e88320a30 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_meshes.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_meshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_movement.po b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_movement.po index bd60502648..33b393e6f5 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_movement.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_movement.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_parallax.po b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_parallax.po index edf66522b7..3eb25604f6 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_parallax.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_parallax.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po index d11d4ea412..f9becfd7ad 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_transforms.po b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_transforms.po index 8545f5b3d9..d65228a097 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_transforms.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/2d_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/canvas_layers.po b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/canvas_layers.po index c7b71d6be1..320f2e2431 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/canvas_layers.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/canvas_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po index 5610e7b662..3d9cf20774 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/index.po index 01962e8d74..42adaad93f 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/introduction_to_2d.po b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/introduction_to_2d.po index 03d1417ac0..ccc6f352b7 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/introduction_to_2d.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/introduction_to_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po index 1a131d8934..504c91c3a0 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/particle_systems_2d.po b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/particle_systems_2d.po index 62c4269e67..a0c619f28b 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/particle_systems_2d.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/particle_systems_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/using_tilemaps.po b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/using_tilemaps.po index d88759b58b..4e24e4fa71 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/using_tilemaps.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/using_tilemaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/using_tilesets.po b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/using_tilesets.po index 335e9540c9..6e88320a30 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/2d/using_tilesets.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/2d/using_tilesets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/3d_antialiasing.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/3d_antialiasing.po index b9e6e8425b..582865a955 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/3d_antialiasing.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/3d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po index 335e9540c9..6e88320a30 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/3d_text.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/3d_text.po index 31eaea1593..53e417a7fd 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/3d_text.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/3d_text.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/csg_tools.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/csg_tools.po index aafd7d5583..b336e8999a 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/csg_tools.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/csg_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po index d1c2a6b17b..22aee68872 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/index.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po index 1e43cc01d9..20f85955e2 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po index bf637ec6b6..ad25c63bcc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po index 2d1726e99a..9b49280b8b 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/high_dynamic_range.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/high_dynamic_range.po index 335e9540c9..6e88320a30 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/high_dynamic_range.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/high_dynamic_range.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/index.po index c0c730aa81..12f331d8c8 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/introduction_to_3d.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/introduction_to_3d.po index 73c773379a..38acec2ddd 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/introduction_to_3d.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/introduction_to_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/lights_and_shadows.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/lights_and_shadows.po index 335e9540c9..6e88320a30 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/lights_and_shadows.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/mesh_lod.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/mesh_lod.po index 335e9540c9..6e88320a30 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/mesh_lod.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/mesh_lod.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/occlusion_culling.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/occlusion_culling.po index a7c1ec0297..c58af402c7 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/occlusion_culling.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/occlusion_culling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/attractors.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/attractors.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/attractors.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/attractors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/collision.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/collision.po index a7c1ec0297..c58af402c7 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/collision.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/collision.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/index.po index 0110329cd5..61693217b7 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po index 186075f701..0e09c204ce 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/properties.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/properties.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/properties.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/subemitters.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/subemitters.po index bf637ec6b6..ad25c63bcc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/subemitters.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/subemitters.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/trails.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/trails.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/trails.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/trails.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/turbulence.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/turbulence.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/turbulence.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/particles/turbulence.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po index eff7a11664..9409670a3c 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po index 3e70dfbb84..81ec543947 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/resolution_scaling.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/resolution_scaling.po index dae3d323d3..3476ec55bf 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/resolution_scaling.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/resolution_scaling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/spring_arm.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/spring_arm.po index 335e9540c9..6e88320a30 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/spring_arm.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/spring_arm.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/standard_material_3d.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/standard_material_3d.po index 01ccc92d98..54a9e5ad09 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/standard_material_3d.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/standard_material_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/using_decals.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/using_decals.po index 8ff8b102be..3bc98e185f 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/using_decals.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/using_decals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/using_gridmaps.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/using_gridmaps.po index cf33d1b01e..8cd6ccf992 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/using_gridmaps.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/using_gridmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po index 0932ee7828..15a3e0bf53 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/using_transforms.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/using_transforms.po index dd546f9fab..5b193eb566 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/using_transforms.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/using_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/variable_rate_shading.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/variable_rate_shading.po index 094cf69df1..5139131119 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/variable_rate_shading.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/variable_rate_shading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/visibility_ranges.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/visibility_ranges.po index f043947b72..0b94c7004b 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/visibility_ranges.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/visibility_ranges.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/volumetric_fog.po b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/volumetric_fog.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/3d/volumetric_fog.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/3d/volumetric_fog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/animation/2d_skeletons.po b/sphinx/po/pl/LC_MESSAGES/tutorials/animation/2d_skeletons.po index 09c12b7e17..5fe1b334ad 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/animation/2d_skeletons.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/animation/2d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/animation/animation_track_types.po b/sphinx/po/pl/LC_MESSAGES/tutorials/animation/animation_track_types.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/animation/animation_track_types.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/animation/animation_track_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/animation/animation_tree.po b/sphinx/po/pl/LC_MESSAGES/tutorials/animation/animation_tree.po index 917f4a48c3..9ff48ef0e4 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/animation/animation_tree.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/animation/animation_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/animation/creating_movies.po b/sphinx/po/pl/LC_MESSAGES/tutorials/animation/creating_movies.po index 19fd01ea42..25ff836509 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/animation/creating_movies.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/animation/creating_movies.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/animation/cutout_animation.po b/sphinx/po/pl/LC_MESSAGES/tutorials/animation/cutout_animation.po index ee1b41da85..d4ec4c6270 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/animation/cutout_animation.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/animation/cutout_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/animation/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/animation/index.po index dcac101f83..0f474a828a 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/animation/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/animation/introduction.po b/sphinx/po/pl/LC_MESSAGES/tutorials/animation/introduction.po index e60e15eff7..37a17056b2 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/animation/introduction.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/animation/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/animation/playing_videos.po b/sphinx/po/pl/LC_MESSAGES/tutorials/animation/playing_videos.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/animation/playing_videos.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/animation/playing_videos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po index 823cc8ddd2..f0d71e35ab 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/import_process.po b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/import_process.po index 4f06f01bf3..a0ec2d5c47 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/import_process.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/import_process.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po index 08c10dc227..99aa9085f0 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po index bae7438f6b..cd895e8fde 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po index 58feba1538..f494073f48 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po index cdb4b57551..77b4fbaade 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po index 76d92a240e..e6df8240b6 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po index 6542921510..e44c7482a0 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po index 61e2823518..a919015862 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po index a8d6abfba4..d7d5131453 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po index f6a6b81e0d..d25a832cba 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/index.po index 36d584cc1f..20d04cbd47 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/audio/audio_buses.po b/sphinx/po/pl/LC_MESSAGES/tutorials/audio/audio_buses.po index 335e9540c9..6e88320a30 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/audio/audio_buses.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/audio/audio_buses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/audio/audio_effects.po b/sphinx/po/pl/LC_MESSAGES/tutorials/audio/audio_effects.po index f7a5e69893..586c2fe1f6 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/audio/audio_effects.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/audio/audio_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/audio/audio_streams.po b/sphinx/po/pl/LC_MESSAGES/tutorials/audio/audio_streams.po index 3b07031cf4..9b8ce30812 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/audio/audio_streams.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/audio/audio_streams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/audio/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/audio/index.po index 7d21723641..55d8da0eb8 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/audio/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/audio/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/audio/recording_with_microphone.po b/sphinx/po/pl/LC_MESSAGES/tutorials/audio/recording_with_microphone.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/audio/recording_with_microphone.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/audio/recording_with_microphone.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/audio/sync_with_audio.po b/sphinx/po/pl/LC_MESSAGES/tutorials/audio/sync_with_audio.po index 335e9540c9..6e88320a30 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/audio/sync_with_audio.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/audio/sync_with_audio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/audio/text_to_speech.po b/sphinx/po/pl/LC_MESSAGES/tutorials/audio/text_to_speech.po index a7c1ec0297..c58af402c7 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/audio/text_to_speech.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/audio/text_to_speech.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po b/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/data_preferences.po b/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/data_preferences.po index d5e95b5a8f..72376e65ef 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/data_preferences.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/data_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po b/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/godot_notifications.po b/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/godot_notifications.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/godot_notifications.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/godot_notifications.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/index.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po b/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po index 335e9540c9..6e88320a30 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/logic_preferences.po b/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/logic_preferences.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/logic_preferences.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/logic_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/node_alternatives.po b/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/node_alternatives.po index f7ab1b818f..43eef69542 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/node_alternatives.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/node_alternatives.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/project_organization.po b/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/project_organization.po index f9f9230d23..436bffa997 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/project_organization.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/project_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/scene_organization.po b/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/scene_organization.po index 10127dfb34..f7b18be888 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/scene_organization.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/scene_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po b/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po index 6e9bf2f4f6..29e304dbb6 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/version_control_systems.po b/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/version_control_systems.po index 335e9540c9..6e88320a30 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/version_control_systems.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/version_control_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po b/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po index 250cd99385..311ac3f890 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/command_line_tutorial.po b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/command_line_tutorial.po index 11e896b9f6..ff9a242b26 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/command_line_tutorial.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/command_line_tutorial.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/customizing_editor.po b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/customizing_editor.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/customizing_editor.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/customizing_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/default_key_mapping.po b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/default_key_mapping.po index 9dd4f1906c..2b7a14dc0c 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/default_key_mapping.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/default_key_mapping.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,18 +14,12 @@ msgstr "" msgid "macOS" msgstr "macOS" -msgid "Open 2D Editor" -msgstr "Otwórz edytor 2D" - msgid ":kbd:`Cmd + Ctrl + 1`" msgstr ":kbd:`Cmd + Ctrl + 1`" msgid "``editor/editor_2d``" msgstr "``editor/editor_2d``" -msgid "Open 3D Editor" -msgstr "Otwórz edytor 3D" - msgid ":kbd:`Cmd + Ctrl + 2`" msgstr ":kbd:`Cmd + Ctrl + 2`" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/external_editor.po b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/external_editor.po index 8ee2ab93a9..df7bc360f7 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/external_editor.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/external_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/index.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/inspector_dock.po b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/inspector_dock.po index 0f73f52aef..80ac3b1a7c 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/inspector_dock.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/inspector_dock.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/managing_editor_features.po b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/managing_editor_features.po index 335e9540c9..6e88320a30 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/managing_editor_features.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/managing_editor_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/project_manager.po b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/project_manager.po index 9aaa2e0f02..5af9e3f23b 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/project_manager.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/project_manager.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/project_settings.po b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/project_settings.po index 1b02ccba81..c4779acad3 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/project_settings.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/project_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/script_editor.po b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/script_editor.po index 927336b9c5..fe23642dab 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/script_editor.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/script_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po index bf637ec6b6..ad25c63bcc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/using_the_android_editor.po b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/using_the_android_editor.po index 5ef6a2bac3..483b37a48a 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/using_the_android_editor.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/using_the_android_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/using_the_web_editor.po b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/using_the_web_editor.po index 8cb9b7bd73..e2b6078437 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/using_the_web_editor.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/using_the_web_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po index 5ef6a2bac3..483b37a48a 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/export/android_gradle_build.po b/sphinx/po/pl/LC_MESSAGES/tutorials/export/android_gradle_build.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/export/android_gradle_build.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/export/android_gradle_build.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po b/sphinx/po/pl/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po index 5750b5149a..147b54b8b8 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_android.po b/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_android.po index 3eb141e8a4..e863a312ee 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_android.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po b/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po index e0c7306d80..c8c2c859f0 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_ios.po b/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_ios.po index fa227005be..b0b8d26b87 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_ios.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_linux.po b/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_linux.po index f6c21021dd..5961b3fa17 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_linux.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_macos.po b/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_macos.po index 4db31fb534..716c50227a 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_macos.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_visionos.po b/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_visionos.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_visionos.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_web.po b/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_web.po index 56353162dd..440cf9503c 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_web.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_windows.po b/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_windows.po index e41a518a37..70751a748d 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_windows.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_pcks.po b/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_pcks.po index a8cb88b16f..528a2669c5 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_pcks.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_pcks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_projects.po b/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_projects.po index dd2c424c08..ac3ad21962 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_projects.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/export/exporting_projects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/export/feature_tags.po b/sphinx/po/pl/LC_MESSAGES/tutorials/export/feature_tags.po index 9ca084d650..25a26f5651 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/export/feature_tags.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/export/feature_tags.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/export/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/export/index.po index 680b564288..6447b519c4 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/export/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/export/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/export/one-click_deploy.po b/sphinx/po/pl/LC_MESSAGES/tutorials/export/one-click_deploy.po index 2eac03931b..654b0aeed9 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/export/one-click_deploy.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/export/one-click_deploy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/export/running_on_macos.po b/sphinx/po/pl/LC_MESSAGES/tutorials/export/running_on_macos.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/export/running_on_macos.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/export/running_on_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/i18n/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/i18n/index.po index fd063c422a..ce9aadf7ab 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/i18n/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/i18n/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/i18n/internationalizing_games.po b/sphinx/po/pl/LC_MESSAGES/tutorials/i18n/internationalizing_games.po index 4289143b65..aca227ddb7 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/i18n/internationalizing_games.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/i18n/internationalizing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/i18n/locales.po b/sphinx/po/pl/LC_MESSAGES/tutorials/i18n/locales.po index 1c9c950223..f1dca721ce 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/i18n/locales.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/i18n/locales.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po b/sphinx/po/pl/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po index ab856067aa..4cf4fc52d2 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po b/sphinx/po/pl/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po index 77736d63e2..5b77309fa9 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/i18n/pseudolocalization.po b/sphinx/po/pl/LC_MESSAGES/tutorials/i18n/pseudolocalization.po index cc963c6d21..36c576cb52 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/i18n/pseudolocalization.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/i18n/pseudolocalization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po b/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po index f22a677cab..d143cf0b61 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po b/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po index a0efd03dbf..bf88f11541 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po b/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po index 3ae020cf83..3b7ab9160b 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/index.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/input_examples.po b/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/input_examples.po index 6daac08dae..4121ee023d 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/input_examples.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/input_examples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/inputevent.po b/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/inputevent.po index 148e9db41c..d06958b705 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/inputevent.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/inputevent.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po b/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po index cea7b3010a..5b16b33c09 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/io/background_loading.po b/sphinx/po/pl/LC_MESSAGES/tutorials/io/background_loading.po index b2c096e83a..df5c49e87e 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/io/background_loading.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/io/background_loading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/io/binary_serialization_api.po b/sphinx/po/pl/LC_MESSAGES/tutorials/io/binary_serialization_api.po index d4d65280be..c226f38fb9 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/io/binary_serialization_api.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/io/binary_serialization_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/io/data_paths.po b/sphinx/po/pl/LC_MESSAGES/tutorials/io/data_paths.po index 90f5dfd027..d18b040664 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/io/data_paths.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/io/data_paths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/io/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/io/index.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/io/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/io/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po b/sphinx/po/pl/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po index 283f223ed5..ed18c1c707 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/io/saving_games.po b/sphinx/po/pl/LC_MESSAGES/tutorials/io/saving_games.po index 3d077cd459..0e3d85b213 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/io/saving_games.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/io/saving_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/math/beziers_and_curves.po b/sphinx/po/pl/LC_MESSAGES/tutorials/math/beziers_and_curves.po index 27e0a91bc5..9a469e559e 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/math/beziers_and_curves.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/math/beziers_and_curves.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/math/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/math/index.po index 3dcdbfc655..48ead65830 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/math/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/math/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/math/interpolation.po b/sphinx/po/pl/LC_MESSAGES/tutorials/math/interpolation.po index b6158a1b6c..cffad238ab 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/math/interpolation.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/math/interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/math/matrices_and_transforms.po b/sphinx/po/pl/LC_MESSAGES/tutorials/math/matrices_and_transforms.po index 6225f8e2cc..001c3988e6 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/math/matrices_and_transforms.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/math/matrices_and_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/math/random_number_generation.po b/sphinx/po/pl/LC_MESSAGES/tutorials/math/random_number_generation.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/math/random_number_generation.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/math/random_number_generation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/math/vector_math.po b/sphinx/po/pl/LC_MESSAGES/tutorials/math/vector_math.po index 9a7fa2b9fe..b6aadbe94a 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/math/vector_math.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/math/vector_math.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/math/vectors_advanced.po b/sphinx/po/pl/LC_MESSAGES/tutorials/math/vectors_advanced.po index c7c1a8cfad..0e0eb73c48 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/math/vectors_advanced.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/math/vectors_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/index.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po b/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po index 894ed0ab5a..d12ef0f4e7 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po b/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po index 1f19abfb7e..ed099dfc4e 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po b/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po index 98125f5ecf..0f443e3172 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po b/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po index 26c0b823a8..d55f0294c0 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po b/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po index afcb1fc8a4..188f090f53 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po b/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po index af3c70e313..1144d684a8 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/index.po index 8548d470f0..9b3a927e61 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po index 911cf9a9e9..dca768380c 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po index 5162b254fa..fcdc1d5ac6 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po index b78b3d5d28..8e6b7eb9dc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po b/sphinx/po/pl/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po index d4b21d9123..cfe680328d 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/networking/http_client_class.po b/sphinx/po/pl/LC_MESSAGES/tutorials/networking/http_client_class.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/networking/http_client_class.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/networking/http_client_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/networking/http_request_class.po b/sphinx/po/pl/LC_MESSAGES/tutorials/networking/http_request_class.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/networking/http_request_class.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/networking/http_request_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/networking/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/networking/index.po index a7399809e4..834b39995b 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/networking/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/networking/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/networking/ssl_certificates.po b/sphinx/po/pl/LC_MESSAGES/tutorials/networking/ssl_certificates.po index 335e9540c9..6e88320a30 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/networking/ssl_certificates.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/networking/ssl_certificates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/networking/webrtc.po b/sphinx/po/pl/LC_MESSAGES/tutorials/networking/webrtc.po index e6ed6ef3bb..01e847c27f 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/networking/webrtc.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/networking/webrtc.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/networking/websocket.po b/sphinx/po/pl/LC_MESSAGES/tutorials/networking/websocket.po index 997a350797..39a1047247 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/networking/websocket.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/networking/websocket.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/performance/cpu_optimization.po b/sphinx/po/pl/LC_MESSAGES/tutorials/performance/cpu_optimization.po index 89d9dca819..40563675d4 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/performance/cpu_optimization.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/performance/cpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/performance/general_optimization.po b/sphinx/po/pl/LC_MESSAGES/tutorials/performance/general_optimization.po index c42ceff6ff..a912cb0bcc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/performance/general_optimization.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/performance/general_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/performance/gpu_optimization.po b/sphinx/po/pl/LC_MESSAGES/tutorials/performance/gpu_optimization.po index 8223eaf649..6e64b2c12c 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/performance/gpu_optimization.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/performance/gpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/performance/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/performance/index.po index e9b140680e..3b6b1267a2 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/performance/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/performance/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po b/sphinx/po/pl/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po index 4b14482723..0170ca784c 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/performance/pipeline_compilations.po b/sphinx/po/pl/LC_MESSAGES/tutorials/performance/pipeline_compilations.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/performance/pipeline_compilations.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/performance/pipeline_compilations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/performance/thread_safe_apis.po b/sphinx/po/pl/LC_MESSAGES/tutorials/performance/thread_safe_apis.po index 9a46adb25e..91cbe4f44e 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/performance/thread_safe_apis.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/performance/thread_safe_apis.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -17,5 +17,8 @@ msgstr "Wątki" msgid "Rendering" msgstr "Renderowanie" +msgid "Physics" +msgstr "Fizyka" + msgid "Resources" msgstr "Zasoby" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/performance/using_multimesh.po b/sphinx/po/pl/LC_MESSAGES/tutorials/performance/using_multimesh.po index 24d0df10f8..4ad82e90e3 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/performance/using_multimesh.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/performance/using_multimesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/performance/using_multiple_threads.po b/sphinx/po/pl/LC_MESSAGES/tutorials/performance/using_multiple_threads.po index 723b5febbf..1348c97f7b 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/performance/using_multiple_threads.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/performance/using_multiple_threads.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/performance/using_servers.po b/sphinx/po/pl/LC_MESSAGES/tutorials/performance/using_servers.po index fb2f08b4eb..7b34c5c5ed 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/performance/using_servers.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/performance/using_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po b/sphinx/po/pl/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po index cfbb266ef0..1f428050ab 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po b/sphinx/po/pl/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/performance/vertex_animation/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/performance/vertex_animation/index.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/performance/vertex_animation/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/performance/vertex_animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po index 831b10e655..e24168cc31 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po index 4e9099dcd8..01c702f2dd 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/index.po index 7bbdc3f76f..aecfb0391d 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po index 907d93189b..80f1de9d60 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/interpolation/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/interpolation/index.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/interpolation/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/interpolation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po index 335e9540c9..6e88320a30 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po index 0af84376a8..ebaccda647 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/large_world_coordinates.po b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/large_world_coordinates.po index 9f80ca9c97..7abea3f8ff 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/large_world_coordinates.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/large_world_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/physics_introduction.po b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/physics_introduction.po index 064b99871f..424db47529 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/physics_introduction.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/physics_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/ragdoll_system.po b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/ragdoll_system.po index b8837a319e..1b4177a2bf 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/ragdoll_system.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/ragdoll_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/ray-casting.po b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/ray-casting.po index eb8f2e57fa..959b47d9b8 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/ray-casting.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/ray-casting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/rigid_body.po b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/rigid_body.po index ba7c444a0d..5f0c11bdbd 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/rigid_body.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/rigid_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/soft_body.po b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/soft_body.po index fa7e14c04b..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/soft_body.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/soft_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -10,6 +10,3 @@ msgstr "" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" - -msgid "Basic set-up" -msgstr "Podstawowa składnia" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/using_area_2d.po b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/using_area_2d.po index 125d98d3c7..bcc9a1a7b7 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/using_area_2d.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/using_area_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/using_character_body_2d.po b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/using_character_body_2d.po index be670414e7..22b4a65be0 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/using_character_body_2d.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/using_character_body_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/using_jolt_physics.po b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/using_jolt_physics.po index d0c54231af..be491c79c9 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/physics/using_jolt_physics.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/physics/using_jolt_physics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po index ed1886a0e4..211ab70485 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/android/android_library.po b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/android/android_library.po index bcac2dec67..c63e6023db 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/android/android_library.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/android/android_library.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/android/android_plugin.po b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/android/android_plugin.po index 7a75f4172a..321ce93429 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/android/android_plugin.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/android/android_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/android/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/android/index.po index 4681303918..213a3ea672 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/android/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/android/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po new file mode 100644 index 0000000000..4434fa1449 --- /dev/null +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: pl\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/consoles.po b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/consoles.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/consoles.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/consoles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/index.po index 31dc3159d4..09be90d01a 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/ios/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/ios/index.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/ios/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/ios/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po index 3abffd8fc0..aa4642f47f 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po index aeaac05bd7..5c18a549c2 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po index 535a1bab83..6ac579cc69 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po index 82babb67a7..cad8bbda53 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/web/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/web/index.po index 86c3bd82e3..b0eac6b119 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/web/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/web/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po index 4ac7d6612c..d0c4ef047d 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po b/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po index c86e06b3f3..66bbbb65db 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po b/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po index 3c712bcedf..5dae94dcaf 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/index.po index 0fac0d8cef..47793ed4fa 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po b/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po b/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po b/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po b/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po index 6a024acffe..336f909f6c 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po b/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/index.po index 92b68c53dd..318f3ec424 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po b/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po index f5cc10414c..dfa56693ad 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/rendering/compositor.po b/sphinx/po/pl/LC_MESSAGES/tutorials/rendering/compositor.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/rendering/compositor.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/rendering/compositor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/rendering/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/rendering/index.po index 84e2b92637..5d179058f7 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/rendering/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/rendering/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/rendering/jitter_stutter.po b/sphinx/po/pl/LC_MESSAGES/tutorials/rendering/jitter_stutter.po index 17368a6abe..fc85424f91 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/rendering/jitter_stutter.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/rendering/jitter_stutter.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po b/sphinx/po/pl/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po index 3d38d483d2..a4b1d358b4 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/rendering/renderers.po b/sphinx/po/pl/LC_MESSAGES/tutorials/rendering/renderers.po index 39aefaa064..d70a3ae1a9 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/rendering/renderers.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/rendering/renderers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/rendering/viewports.po b/sphinx/po/pl/LC_MESSAGES/tutorials/rendering/viewports.po index 4df3736f12..0b3e945eb2 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/rendering/viewports.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/rendering/viewports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po index 298dcf2f31..549acc93e8 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po index 54bdf9da4e..93df9590ae 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po index 516d2cc331..605495ea60 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po index f1c310472d..a4520da167 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po index 9b330702c4..52dba60641 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po index 2b141cae44..6f6f85199b 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po index d4c1466a3d..de8dd6e878 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po index 29531958d4..96b400adbc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po index 29531958d4..96b400adbc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po index 29531958d4..96b400adbc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po index 29531958d4..96b400adbc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po index 29531958d4..96b400adbc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po index 29531958d4..96b400adbc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po index 29531958d4..96b400adbc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po index 29531958d4..96b400adbc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po index 29531958d4..96b400adbc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po index 29531958d4..96b400adbc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po index 29531958d4..96b400adbc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po index 29531958d4..96b400adbc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po index 29531958d4..96b400adbc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po index 29531958d4..96b400adbc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po index 29531958d4..96b400adbc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po index 29531958d4..96b400adbc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po index 29531958d4..96b400adbc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po index 29531958d4..96b400adbc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po index 29531958d4..96b400adbc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po index 29531958d4..96b400adbc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po index 29531958d4..96b400adbc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po index 29531958d4..96b400adbc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/index.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/c_sharp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po index 153b36f3dd..8d5c6b6466 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po index d239919a8f..a05fc61284 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po new file mode 100644 index 0000000000..c33bcfca13 --- /dev/null +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: pl\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Introduction" +msgstr "Wprowadzenie" + +msgid "Debug" +msgstr "Debugowanie" + +msgid "Compiling" +msgstr "Kompilowanie" + +msgid "Examples" +msgstr "Przykłady" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po new file mode 100644 index 0000000000..4434fa1449 --- /dev/null +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: pl\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po new file mode 100644 index 0000000000..7d68d9aa38 --- /dev/null +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po @@ -0,0 +1,18 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: pl\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Getting started" +msgstr "Jak rozpocząć" + +msgid "Configuring an IDE" +msgstr "Konfigurowanie IDE" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/core_types.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/core_types.po new file mode 100644 index 0000000000..73839b77a4 --- /dev/null +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/core_types.po @@ -0,0 +1,18 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: pl\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Variant class" +msgstr "Klasa Wariant" + +msgid "Object class" +msgstr "Obiekt klasy" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po index 0fc64731d9..d280e16246 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po index a0185628d1..8b3d5549ae 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/index.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cpp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/creating_script_templates.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/creating_script_templates.po index 9c608b8dac..3f863d78de 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/creating_script_templates.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/creating_script_templates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po index 6cf1774ef0..5328f2ed98 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po index 335e9540c9..6e88320a30 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po index 08ba066947..ab8ffc3bae 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/index.po index 2b45a86909..48fd2c5d14 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po new file mode 100644 index 0000000000..50e721b6cc --- /dev/null +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po @@ -0,0 +1,21 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: pl\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Usage" +msgstr "Użycie" + +msgid "Classes" +msgstr "Klasy" + +msgid "Nodes" +msgstr "Węzły" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/output_panel.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/output_panel.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/output_panel.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/output_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po index e5f091adf2..fd01e7f0b6 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po index 8f3c3e4d74..fc3f519841 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/filesystem.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/filesystem.po index 5092c28416..45efdcc563 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/filesystem.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/filesystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po index f14d06b3e3..2ed38910f0 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po index 486e4a61a1..3265cc7d0b 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdextension/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdextension/index.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdextension/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdextension/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po index 79dd7b59de..24a931cf15 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po index ec4a2d3522..97b2e27c5c 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po index 4c0a764dbf..ed0eb2bd27 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po index 84ab81429b..2a52e664c3 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po index 964d0ebf09..e0e8449cfb 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po index e0d218f128..d9d2d97e5d 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/index.po index 497001f618..a0ab1baaaf 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po index ed35c7a4e5..b9e06cd61f 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -20,8 +20,5 @@ msgstr "Co może być wskazówką dotyczącą typu" msgid "Example:" msgstr "Na przykład:" -msgid "pass" -msgstr "przejście" - msgid "Summary" msgstr "Podsumowanie" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/groups.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/groups.po index 05bc9e7425..1a513037d5 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/groups.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/groups.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po index cf0dfe4b8f..fdf7037c29 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/index.po index 45490b8f90..3aff12cbb7 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po index 5e39222969..0c3c880481 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/logging.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/logging.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/logging.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/logging.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po index dbec574a9d..9084a2c5b1 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/other_languages.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/other_languages.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/other_languages.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/other_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/overridable_functions.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/overridable_functions.po index 0bf7aefcf4..6bbd5ca286 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/overridable_functions.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/overridable_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/pausing_games.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/pausing_games.po index a128ac9970..eebba9719c 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/pausing_games.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/pausing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/resources.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/resources.po index 47742a0745..4ce4de02e8 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/resources.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/resources.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/scene_tree.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/scene_tree.po index b2ebc65171..87cedd999a 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/scene_tree.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/scene_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po index 335e9540c9..6e88320a30 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/singletons_autoload.po b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/singletons_autoload.po index 447f60ef0b..32587db778 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/singletons_autoload.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/scripting/singletons_autoload.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po index 2ce5fda72b..410f3b4095 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/compute_shaders.po b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/compute_shaders.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/compute_shaders.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/compute_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po index 31bf9a9322..8530182d4a 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po index 335e9540c9..6e88320a30 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/index.po index c15734d212..c9f6725454 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po index 1d5eba3a36..b05c89d3fd 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/making_trees.po b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/making_trees.po index fa822d50db..50602f3ab2 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/making_trees.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/making_trees.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po index af3ee2b319..248b17a828 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po index 0bf988828b..d22ef9840f 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po index acca9bda92..0e8c81986e 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/index.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po index c8db5dbe0b..9e5e5ee3d9 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po index 50bf49ad5f..11c5778b36 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po index 1115c88427..b564533ae3 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po index 8019ae2016..7c46159c6a 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po index 23604e6edd..fa7e4bde70 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po index b72a2aaee7..3de7466fa3 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po index 335e9540c9..6e88320a30 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/visual_shaders.po b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/visual_shaders.po index 7c118272ef..2172f16498 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/visual_shaders.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/visual_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po index 644fab0a8e..705326c65d 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po index 8a7f5667a1..5808c79b94 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po index 505addfe2b..cfee53117b 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/troubleshooting.po b/sphinx/po/pl/LC_MESSAGES/tutorials/troubleshooting.po index b1863e2150..02a08485b6 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/troubleshooting.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/troubleshooting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po b/sphinx/po/pl/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po index 195c1ed108..ac69d60b6c 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/ui/control_node_gallery.po b/sphinx/po/pl/LC_MESSAGES/tutorials/ui/control_node_gallery.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/ui/control_node_gallery.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/ui/control_node_gallery.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/ui/custom_gui_controls.po b/sphinx/po/pl/LC_MESSAGES/tutorials/ui/custom_gui_controls.po index e939bb5b8c..d6741d39c3 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/ui/custom_gui_controls.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/ui/custom_gui_controls.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/ui/gui_containers.po b/sphinx/po/pl/LC_MESSAGES/tutorials/ui/gui_containers.po index be6c28ba02..21f9188d72 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/ui/gui_containers.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/ui/gui_containers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/ui/gui_navigation.po b/sphinx/po/pl/LC_MESSAGES/tutorials/ui/gui_navigation.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/ui/gui_navigation.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/ui/gui_navigation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/ui/gui_skinning.po b/sphinx/po/pl/LC_MESSAGES/tutorials/ui/gui_skinning.po index 249edafad4..0f49892e10 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/ui/gui_skinning.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/ui/gui_skinning.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po b/sphinx/po/pl/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/ui/gui_using_fonts.po b/sphinx/po/pl/LC_MESSAGES/tutorials/ui/gui_using_fonts.po index 78717b78af..ecd6a4a51f 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/ui/gui_using_fonts.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/ui/gui_using_fonts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po b/sphinx/po/pl/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po index db8ed6254d..11fbbf0f9a 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/ui/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/ui/index.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/ui/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/ui/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/ui/size_and_anchors.po b/sphinx/po/pl/LC_MESSAGES/tutorials/ui/size_and_anchors.po index 172593ec51..a6776bacc0 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/ui/size_and_anchors.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/ui/size_and_anchors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/ar_passthrough.po b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/ar_passthrough.po index fbbb388e24..f65e554591 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/ar_passthrough.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/ar_passthrough.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/deploying_to_android.po b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/deploying_to_android.po index 4a75527657..5fbdc612b5 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/deploying_to_android.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/deploying_to_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/index.po b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/index.po index ed9d73dcd3..74691cdcc5 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/index.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po index 335e9540c9..6e88320a30 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po index 335e9540c9..6e88320a30 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/openxr_render_models.po b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/openxr_render_models.po index a3efc22757..e7258da83c 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/openxr_render_models.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/openxr_render_models.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/openxr_settings.po b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/openxr_settings.po index 5c1d84345f..3cd77cc54f 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/openxr_settings.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/openxr_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po new file mode 100644 index 0000000000..1262704cbe --- /dev/null +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po @@ -0,0 +1,27 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: pl\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Setup" +msgstr "Konfiguracja" + +msgid "Description" +msgstr "Opis" + +msgid "Enabled" +msgstr "Włączony" + +msgid "Enum" +msgstr "Wyliczenie" + +msgid "Option" +msgstr "Opcja" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/setting_up_xr.po b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/setting_up_xr.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/setting_up_xr.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/setting_up_xr.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/xr_action_map.po b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/xr_action_map.po index 52d3730439..af4b1c0475 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/xr_action_map.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/xr_action_map.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po index bf637ec6b6..ad25c63bcc 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/xr_next_steps.po b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/xr_next_steps.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/xr_next_steps.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/xr_next_steps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/xr_room_scale.po b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/xr_room_scale.po index dde5e8b191..4434fa1449 100644 --- a/sphinx/po/pl/LC_MESSAGES/tutorials/xr/xr_room_scale.po +++ b/sphinx/po/pl/LC_MESSAGES/tutorials/xr/xr_room_scale.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/404.po b/sphinx/po/pt_BR/LC_MESSAGES/404.po index c92a389d07..8e540d46cb 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/404.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/404.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/about/complying_with_licenses.po b/sphinx/po/pt_BR/LC_MESSAGES/about/complying_with_licenses.po index f2c4401f0a..f8cb8696b6 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/about/complying_with_licenses.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/about/complying_with_licenses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/about/docs_changelog.po b/sphinx/po/pt_BR/LC_MESSAGES/about/docs_changelog.po index c58694ae05..2a53308ec0 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/about/docs_changelog.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/about/docs_changelog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,6 +14,15 @@ msgstr "" msgid "Documentation changelog" msgstr "Alterações da Documentação" +msgid "Editor" +msgstr "Editor" + +msgid "GDExtension" +msgstr "GDExtension" + +msgid "Scripting" +msgstr "Scripting" + msgid "2D" msgstr "2D" @@ -23,9 +32,6 @@ msgstr "3D" msgid "Debug" msgstr "Depuração" -msgid "Editor" -msgstr "Editor" - msgid "Performance" msgstr "Desempenho" @@ -44,9 +50,6 @@ msgstr "Sobre" msgid "Contributing" msgstr "Contribuição" -msgid "GDExtension" -msgstr "GDExtension" - msgid "C#" msgstr "C#" @@ -65,9 +68,6 @@ msgstr "Animação" msgid "Assets pipeline" msgstr "Pipeline de assets" -msgid "Scripting" -msgstr "Scripting" - msgid "None." msgstr "Nenhum." diff --git a/sphinx/po/pt_BR/LC_MESSAGES/about/faq.po b/sphinx/po/pt_BR/LC_MESSAGES/about/faq.po index 702e8ca1f4..e52c9b6057 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/about/faq.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/about/faq.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -688,37 +688,6 @@ msgstr "" "uso em um pendrive USB), siga as etapas " "em :ref:`doc_data_paths_self_contained_mode`." -msgid "Why does Godot prioritize Vulkan and OpenGL over Direct3D?" -msgstr "Por que o Godot prioriza Vulkan e OpenGL ao invés do Direct3D?" - -msgid "" -"Godot aims for cross-platform compatibility and open standards first and " -"foremost. OpenGL and Vulkan are the technologies that are both open and " -"available on (nearly) all platforms. Thanks to this design decision, a " -"project developed with Godot on Windows will run out of the box on Linux, " -"macOS, and more." -msgstr "" -"Godot visa a compatibilidade entre plataformas e padrões livres em primeiro " -"lugar. OpenGL e Vulkan são as tecnologias abertas e disponíveis (quase) em " -"todas as plataformas. Graças a essa decisão de design, um projeto " -"desenvolvido com Godot no Windows funcionará sem problemas no Linux, macOS e " -"outros." - -msgid "" -"While Vulkan and OpenGL remain our primary focus for their open standard and " -"cross-platform benefits, Godot 4.3 introduced experimental support for " -"Direct3D 12. This addition aims to enhance performance and compatibility on " -"platforms where Direct3D 12 is prevalent, such as Windows and Xbox. However, " -"Vulkan and OpenGL will continue as the default rendering drivers on all " -"platforms, including Windows." -msgstr "" -"Apesar do Vulkan e OpenGL ainda serem nosso foco primário devido aos " -"benefícios de serem padrão aberto e de sereme multiplataforma, Godot 4.3 " -"introduziu suporte experimental ao Direct3D 12. Esta adição visa aprimorar o " -"desempenho e a compatibilidade em plataformas onde o Direct3D 12 é " -"predominante, como Windows e Xbox. Contudo, Vulkan e OpenGL continuará sendo " -"renderizador padrão para todas as plataformas, inclusive Windows." - msgid "Why does Godot aim to keep its core feature set small?" msgstr "" "Por que Godot pretende manter seu conjunto de recursos principais pequeno?" @@ -1002,48 +971,9 @@ msgstr "" msgid "Is it possible to use Godot as a library?" msgstr "É possível utilizar o Godot como uma biblioteca?" -msgid "" -"Godot is meant to be used with its editor. We recommend you give it a try, " -"as it will most likely save you time in the long term. There are no plans to " -"make Godot usable as a library, as it would make the rest of the engine more " -"convoluted and difficult to use for casual users." -msgstr "" -"O Godot é desenvolvido para ser usado com sua interface de edição. " -"Recomendamos que você experimente, pois provavelmente economizará tempo a " -"longo prazo. Não há planos de tornar o Godot utilizável como uma biblioteca, " -"pois isso tornaria o restante do motor mais complicado e difícil de usar " -"para usuários casuais." - -msgid "" -"If you want to use a rendering library, look into using an established " -"rendering engine instead. Keep in mind rendering engines usually have " -"smaller communities compared to Godot. This will make it more difficult to " -"find answers to your questions." -msgstr "" -"Se você deseja usar uma biblioteca de renderização, procure usar um " -"mecanismo de renderização estabelecido. Lembre-se de que os mecanismos de " -"renderização geralmente têm comunidades menores em comparação com o Godot. " -"Isso tornará mais difícil encontrar respostas para suas perguntas." - msgid "What user interface toolkit does Godot use?" msgstr "Qual kit de ferramentas de interface do usuário o Godot usa?" -msgid "" -"Godot does not use a standard :abbr:`GUI (Graphical User Interface)` toolkit " -"like GTK, Qt or wxWidgets. Instead, Godot uses its own user interface " -"toolkit, rendered using OpenGL ES or Vulkan. This toolkit is exposed in the " -"form of Control nodes, which are used to render the editor (which is written " -"in C++). These Control nodes can also be used in projects from any scripting " -"language supported by Godot." -msgstr "" -"O Godot não usa um kit de ferramentas :abbr:`GUI (Interface Gráfica de " -"Usuário)` padrão como GTK, Qt ou wxWidgets. Em vez disso, Godot usa seu " -"próprio kit de ferramentas de interface de usuário, renderizado usando " -"OpenGL ES ou Vulkan. Este kit de ferramentas é exposto na forma de nós de " -"Controle, que são usados para renderizar o editor (que é escrito em C++). " -"Estes nós de Controle também podem ser usados em projetos de qualquer " -"linguagem de scripting suportada pelo Godot." - msgid "" "This custom toolkit makes it possible to benefit from hardware acceleration " "and have a consistent appearance across all platforms. On top of that, it " @@ -1058,16 +988,6 @@ msgstr "" "própria comida de cachorro\", já que o próprio editor é um dos usuários mais " "complexos do sistema de UI do Godot." -msgid "" -"This custom UI toolkit :ref:`can't be used as a library " -"`, but you can still :ref:`use Godot to create " -"non-game applications by using the editor `." -msgstr "" -"Este kit de ferramentas de UI customizado :ref:`não pode ser usado como uma " -"biblioteca `, mas você ainda pode :ref:`usar o " -"Godot para criar aplicativos não-jogos usando o editor " -"`." - msgid "Why does Godot use the SCons build system?" msgstr "Por que Godot usa o sistema de construção SCons?" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/about/introduction.po b/sphinx/po/pt_BR/LC_MESSAGES/about/introduction.po index 6700491870..5c0321af8c 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/about/introduction.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/about/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/about/list_of_features.po b/sphinx/po/pt_BR/LC_MESSAGES/about/list_of_features.po index 70cee3d4d7..31bf800136 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/about/list_of_features.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/about/list_of_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/about/release_policy.po b/sphinx/po/pt_BR/LC_MESSAGES/about/release_policy.po index 78f6c8c9fa..61772a2e7f 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/about/release_policy.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/about/release_policy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/about/system_requirements.po b/sphinx/po/pt_BR/LC_MESSAGES/about/system_requirements.po index bdfe15a25c..89a1ff23a0 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/about/system_requirements.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/about/system_requirements.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -443,9 +443,6 @@ msgstr "" "*Exemplo (Vulkan): Qualcomm Adreno 630, Mali-G72 MP18, Apple G11P (iPhone XR/" "XS)*" -msgid "*Example (Metal): Apple A11 (iPhone 8/X)*" -msgstr "*Exemplo (Metal): Applet A7 (iPhone 5S)*" - msgid "" "**Mobile renderer:** SoC featuring GPU with full Vulkan 1.0 support, or " "Metal 3 support (iOS/iPadOS)" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/community/asset_library/index.po b/sphinx/po/pt_BR/LC_MESSAGES/community/asset_library/index.po index 733ac66bc8..35325488b3 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/community/asset_library/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/community/asset_library/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po b/sphinx/po/pt_BR/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po index 51aef78cb8..bd04eafb22 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/community/asset_library/using_assetlib.po b/sphinx/po/pt_BR/LC_MESSAGES/community/asset_library/using_assetlib.po index 1bd7f72e5a..78aa57c95a 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/community/asset_library/using_assetlib.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/community/asset_library/using_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/community/asset_library/what_is_assetlib.po b/sphinx/po/pt_BR/LC_MESSAGES/community/asset_library/what_is_assetlib.po index 9304039868..1be6b731ec 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/community/asset_library/what_is_assetlib.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/community/asset_library/what_is_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/community/channels.po b/sphinx/po/pt_BR/LC_MESSAGES/community/channels.po index 889d285ffe..4ea74bcd0c 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/community/channels.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/community/channels.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/community/tutorials.po b/sphinx/po/pt_BR/LC_MESSAGES/community/tutorials.po index 756d4f92d6..e539839558 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/community/tutorials.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/community/tutorials.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -37,19 +37,6 @@ msgstr "" msgid "Where to start" msgstr "Por onde começar" -msgid "" -"GDQuest's *Learn GDScript From Zero* is a free and open source interactive " -"tutorial for absolute beginners to learn to program with Godot's GDScript " -"language. It is available as a `desktop application `_ or `in the browser `_." -msgstr "" -"O *Learn GDScript From Zero* do GDQuest (Aprenda GDScript Do Zero) é um " -"tutorial interativo livre e de código aberto para iniciantes completos para " -"aprenderem a programar com a linguagem GDScript do Godot. Está disponível " -"como uma `aplicação desktop `_ " -"ou `no navegador `_." - msgid "Video tutorials" msgstr "Tutoriais em vídeo" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po index 25aa7879f1..f69d628799 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po index 484a4fd659..41f7e73088 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po index 438e38c23c..f8c98cfa09 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/core_types.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/core_types.po index 02b0e388e1..01841a4584 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/core_types.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/core_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -25,9 +25,6 @@ msgid "" "This reference will try to list them in order for their better understanding." msgstr "Esta referência tentará listá-los para melhor compreensão." -msgid "Definitions" -msgstr "Definições" - msgid "Allocating memory" msgstr "Alocando memória" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po index 511d854d92..8faea56b0a 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po index 1f82718a40..c70b8fc6c9 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po index 1ced05de89..c6baeb22b3 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po index 1c3f413769..f5538e88fa 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po index 5566c711c8..65653fc354 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po index 385614d651..a287f21e48 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/index.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/index.po index ff1415ca49..af17d56ac8 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po index fae0e0deea..90834b3aa8 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po index d7e7104389..005e41f3c6 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/object_class.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/object_class.po index 101dc7e9ef..8ab91dc0a0 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/object_class.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/object_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -20,9 +20,6 @@ msgstr "Definição geral" msgid "References:" msgstr "Referências:" -msgid "Registering an Object" -msgstr "Registrando um Objeto" - msgid "Constants" msgstr "Constantes" @@ -35,26 +32,12 @@ msgstr "Por exemplo:" msgid "Another example:" msgstr "Outro exemplo:" -msgid "" -"If cast fails, NULL is returned. This system uses RTTI, but it also works " -"fine (although a bit slower) when RTTI is disabled. This is useful on " -"platforms where a small binary size is ideal, such as HTML5 or consoles " -"(with low memory footprint)." -msgstr "" -"Se a conversão falhar, NULL será retornado. Este sistema usa o RTTI, mas " -"também funciona bem (embora um pouco mais lento) quando o RTTI está " -"desativado. Isso é útil em plataformas em que um tamanho binário muito " -"pequeno é ideal, como HTML5 ou consoles (com baixo consumo de memória)." - msgid "Signals" msgstr "Sinais" msgid "Notifications" msgstr "Notificações" -msgid "References" -msgstr "Referências" - msgid "Resources" msgstr "Recursos" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/scripting_development.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/scripting_development.po index deec7e74df..e15d309ffa 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/scripting_development.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/scripting_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/unit_testing.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/unit_testing.po index e74416428c..bbe5935fc2 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/unit_testing.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/unit_testing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/variant_class.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/variant_class.po index ed1e170416..13cff3808f 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/variant_class.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/architecture/variant_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/class_reference/index.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/class_reference/index.po index 223f9b8ef8..f40792cfee 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/class_reference/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/class_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po index 9829133a39..1f0bfb7e9f 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -20,20 +20,6 @@ msgstr "Observação" msgid "Requirements" msgstr "Requisitos" -msgid "" -"`Android SDK `_ " -"(command-line tools are sufficient)." -msgstr "" -"`Android SDK `_ " -"(ferramentas de linha de comando são suficientes)." - -msgid "" -"Complete setup by running the following command where ``android_sdk_path`` " -"is the path to the Android SDK." -msgstr "" -"Conclua a configuração executando o seguinte comando onde " -"``android_sdk_path`` é o caminho para o Android SDK." - msgid "Cleaning the generated export templates" msgstr "Limpando os modelos de exportação gerados" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po index 7e94a4ad0c..505fa0547b 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po index bfe92e50e5..d73b93d476 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po index f65e8034e1..bc3d9f87cb 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po index b39bf9114a..0f746c126d 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po index fca3fe2626..ea65e6aa54 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po index 9db25d2d7d..d322be3779 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po index f8a6402daa..70072a6b18 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po index f0abfabedd..3b019c11e4 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/getting_source.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/getting_source.po index 3e76ad7944..1d4a0eed83 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/getting_source.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/getting_source.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/index.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/index.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po index d1d9af4c09..9074f5b9a7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po index 61e2a96f7b..51b7a4c1f7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po index 596c0637ea..ed20d43df5 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po index b4adfbce77..0f56207565 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po index 030956dfcf..b059804b72 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po index 570195d254..126750a5c7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po index 129cbb6c48..ce45755820 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po index 7eec9cb705..6d75bb7b2e 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po index ffd389883e..18c6711350 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po index 540983579e..451de7cd20 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po index a7a39acf53..2721286adb 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po index c86da75fad..c803c50669 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/index.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/index.po index ea14b75e02..a61c52d88c 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/macos_debug.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/macos_debug.po index 9c4ae5505a..09c442e92f 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/macos_debug.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/macos_debug.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po new file mode 100644 index 0000000000..1bd42b77cf --- /dev/null +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po @@ -0,0 +1,22 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: pt_BR\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Xcode Instruments" +msgstr "Instrumentos Xcode" + +msgid "" +"At the bottom of the window you will see a call tree for all CPU threads " +"started, and the **Heaviest Stack Trace** overview." +msgstr "" +"Na parte inferior da janela, você verá uma árvore de chamadas para todos os " +"threads de CPU iniciados e a visão geral do **Heaviest Stack Trace**." diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po new file mode 100644 index 0000000000..d723747426 --- /dev/null +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po @@ -0,0 +1,15 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: pt_BR\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Configuration" +msgstr "Configuração" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po index c1b857fdab..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -10,24 +10,3 @@ msgstr "" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" - -msgid "" -"At the bottom of all tabs except **Summary**, you will also see a list of " -"CPU threads started by the engine among with the CPU utilization for each " -"thread. This lets you see threads that can be a bottleneck at a given point " -"in time." -msgstr "" -"Na parte inferior de todas as abas, exceto **Resumo**, você também verá uma " -"lista de partes_paralelizáveis(threads) de CPU iniciados pelo mecanismo " -"junto com a utilização da CPU para cada thread(parte_paralelizável). Isso " -"permite ver threads que podem ser um gargalo em um determinado momento." - -msgid "Xcode Instruments" -msgstr "Instrumentos Xcode" - -msgid "" -"At the bottom of the window you will see a call tree for all CPU threads " -"started, and the **Heaviest Stack Trace** overview." -msgstr "" -"Na parte inferior da janela, você verá uma árvore de chamadas para todos os " -"threads de CPU iniciados e a visão geral do **Heaviest Stack Trace**." diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po index 2a68262a81..864f2001e2 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po index 9d0d390bd4..592aa336f4 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -20,11 +20,11 @@ msgstr "macOS" msgid "Linux, \\*BSD" msgstr "Linux, \\*BSD" -msgid "Android" -msgstr "Android" - msgid "iOS" msgstr "iOS" msgid "Web" msgstr "Web" + +msgid "Android" +msgstr "Android" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/index.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/index.po index c8c6a05585..abd4dbc6cd 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/development/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/editor/creating_icons.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/editor/creating_icons.po index e06befddfe..08c67fa813 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/editor/creating_icons.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/editor/creating_icons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/editor/index.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/editor/index.po index 6e7bdb059c..3bcbc0cd50 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/editor/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po index 5fea3d55bd..6e02c5ee4f 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po index fbf70eda11..695695a401 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/file_formats/index.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/file_formats/index.po index 0f4386331b..880964ba54 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/file_formats/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/file_formats/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/file_formats/tscn.po b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/file_formats/tscn.po index 4df909ce9e..6a1f569fb8 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/engine_details/file_formats/tscn.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/engine_details/file_formats/tscn.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po index c10b9cb317..ef7df4e2a5 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po index 74d89d5dff..8fa3c0649e 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po index daaddcf8fd..cac1775a46 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po index 5d034b4700..a51ac2da3f 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po index d79fb1e45e..d2d7d6c952 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po index f5c9e693ef..17e8adbe58 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po index 43cbf64226..1ba0bb7e19 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/index.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/index.po index a7af699ae9..bb10bb9258 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_2d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po index eaf9798302..a1bcfc22ab 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po index f58430ba66..10405ebbfb 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po index 6d07c0d29f..9bc073efbe 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po index 0d1c6306dd..94b37f1f3e 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po index cad4c9a211..66bf7ad32e 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -403,13 +403,6 @@ msgstr "" msgid "Here is the complete ``main.gd`` script so far, for reference." msgstr "Aqui está o script ``main.gd`` completo até agora, para referência." -msgid "" -"You can test the scene by pressing :kbd:`F6`. You should see the monsters " -"spawn and move in a straight line." -msgstr "" -"Você pode testar a cena pressionando :kbd:`F6`. Você deve ver os monstros " -"surgirem e se moverem em linha reta." - msgid "|image25|" msgstr "|image25|" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po index 19fd750da2..1b16f9beaa 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po index 73bbf97cde..07e9f99287 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po index e4d869b562..90beca524c 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po index 6e84dcbcb7..4fa98e67ff 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/going_further.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/going_further.po index e1c5ef21f2..fc8aa92124 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/going_further.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/going_further.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/index.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/index.po index f4f3173802..bb1f3a3da8 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/first_3d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po index 0c5bfcd042..6b2efc7e8d 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po index cfbfc6165b..0112c4486c 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/index.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/index.po index 8fe0e9bd12..ff3f250d90 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po index 1650b425e7..7c3d1778a4 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -144,16 +144,6 @@ msgstr "" "Familiaridade com tais conceitos como classes e objetos ajudaram você a " "programar de forma eficiente." -msgid "" -"In CS50, you will learn multiple programming languages. Don't be afraid of " -"that: programming languages have many similarities. The skills you learn " -"with one language transfer well to others." -msgstr "" -"No curso CS50, você aprenderá diversas linguagens de programação. Porém não " -"se preocupe com isso, já que linguagens de programação utilizam conceitos " -"parecidos. As habilidade que você adquire com uma linguagem são " -"transferíveis para outras." - msgid "" "In the next part, you will get an overview of the engine's essential " "concepts." diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po index 4b3bbc1342..79a9607f24 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po index a85f96bcec..357cd1d54f 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/learning_new_features.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/learning_new_features.po index 8a6b012eb0..fc412393a8 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/learning_new_features.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/introduction/learning_new_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -88,22 +88,6 @@ msgstr "" "jogos pensam está fora do escopo da documentação do Godot. Se você for novo " "na programação, recomendamos dois recursos excelentes para começar:" -msgid "" -"Harvard university offers a free courseware to learn to program, `CS50 " -"`_. It will teach you programming fundamentals, " -"how code works, and how to think like a programmer. These skills are " -"essential to become a game developer and learn any game engine efficiently. " -"You can see this course as an investment that will save you time and trouble " -"when you learn to create games." -msgstr "" -"A Universidade Harvard oferece um curso gratuito para aprender a programar, " -"`CS50 `_. Este conteúdo irá te ensinar os " -"fundamentos da programação, como o código funciona e como os programadores " -"pensam. Estas habilidades são essenciais para se tornar um desenvolvedor de " -"jogos e para aprender de forma eficiente a utilizar qualquer game engine. " -"Você pode encarar este curso como um investimento que te poupará tempo e " -"dores de cabeça no processo de criação de jogos." - msgid "" "If you prefer books, check out the free ebook `Automate The Boring Stuff " "With Python `_ by Al Sweigart." diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/index.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/index.po index f10a38a40f..5c55d6542a 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/instancing.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/instancing.po index 513672ded6..22c45ea09e 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/instancing.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/instancing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po index bd3310bed6..1190470318 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po index 7935de325d..129a526af3 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po index bee5adb750..dacc69def3 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po index d959b6ac87..99d77b663a 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/signals.po b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/signals.po index 877c127546..d51edf5840 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/signals.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/getting_started/step_by_step/signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/index.po b/sphinx/po/pt_BR/LC_MESSAGES/index.po index 6a9fcc91d9..a0a279c7f4 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -29,9 +29,6 @@ msgstr "Comunidade" msgid "Class reference" msgstr "Referência de classe" -msgid "Godot Docs – *4.5* branch" -msgstr "Documentação do Godot — ramo *4.5*" - msgid "" "Godot's documentation is available in various languages and versions. Expand " "the \"Read the Docs\" panel at the bottom of the sidebar to see the list." diff --git a/sphinx/po/pt_BR/LC_MESSAGES/sphinx.po b/sphinx/po/pt_BR/LC_MESSAGES/sphinx.po index bf1872ee41..d82539d1c1 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/sphinx.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/sphinx.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_antialiasing.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_antialiasing.po index 95e28e18e8..4f40e07317 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_antialiasing.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po index 2bcdde7563..24baeb92b3 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -170,17 +170,6 @@ msgstr "" msgid "Directional light" msgstr "Directional light (Luz direcional)" -msgid "" -"New in Godot 4.0 is the ability to have directional lighting in 2D. " -"Directional lighting is used to represent sunlight or moonlight. Light rays " -"are casted parallel to each other, as if the sun or moon was infinitely far " -"away from the surface that is receiving the light." -msgstr "" -"Novo no Godot 4.0 é a capacidade de ter iluminação direcional em 2D. A " -"iluminação direcional é usada para representar a luz do sol ou da lua. Os " -"raios de luz são projetados paralelamente entre si, como se o sol ou a lua " -"estivesse infinitamente distante da superfície que recebe a luz." - msgid "" "**Height:** The light's virtual height with regards to normal mapping " "(``0.0`` = parallel to surfaces, ``1.0`` = perpendicular to surfaces). By " @@ -480,16 +469,6 @@ msgstr "" "mais os visuais, fazendo com que parte da luz seja refletida de volta para o " "visualizador." -msgid "" -"Both PointLight2D and DirectionalLight2D support normal mapping and specular " -"mapping. Since Godot 4.0, normal and specular maps can be assigned to any 2D " -"element, including nodes that inherit from Node2D or Control." -msgstr "" -"Tanto o PointLight2D quanto o DirectionalLight2D suportam mapeamento normal " -"e mapeamento especular. Desde o Godot 4.0, os mapas normal e especular podem " -"ser atribuídos a qualquer elemento 2D, incluindo nós que herdam de Node2D ou " -"Control." - msgid "" "A normal map represents the direction in which each pixel is \"pointing\" " "towards. This information is then used by the engine to correctly apply " diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_meshes.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_meshes.po index 3b082d17c1..8c027bc157 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_meshes.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_meshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_movement.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_movement.po index 2b2ac5be95..ec6d851c95 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_movement.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_movement.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_parallax.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_parallax.po index 6f66f5c5f2..769b4f26c8 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_parallax.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_parallax.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po index 49294d9041..0873667857 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_transforms.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_transforms.po index 10f5c7c511..5db127c2a6 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_transforms.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/2d_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/canvas_layers.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/canvas_layers.po index e312949847..36a47d7865 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/canvas_layers.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/canvas_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po index 4e438ec19e..269f5dc019 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/index.po index 76dbac13b5..d1140b7898 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/introduction_to_2d.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/introduction_to_2d.po index 3e4d705124..7be43e49bb 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/introduction_to_2d.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/introduction_to_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po index 9b1c187424..8c4f10aec7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/particle_systems_2d.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/particle_systems_2d.po index a0d3ac16d8..4f90d5166d 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/particle_systems_2d.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/particle_systems_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/using_tilemaps.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/using_tilemaps.po index 4038543ff1..efe4e79f3b 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/using_tilemaps.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/using_tilemaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/using_tilesets.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/using_tilesets.po index c08adb9279..23fcba6347 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/using_tilesets.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/2d/using_tilesets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -246,20 +246,6 @@ msgstr "" msgid "Recreating tiles automatically after changing atlas properties" msgstr "Recriando tiles automaticamente após alterar as propriedades do atlas" -msgid "" -"Since Godot 4.0, you can place actual *scenes* as tiles. This allows you to " -"use any collection of nodes as a tile. For example, you could use scene " -"tiles to place gameplay elements, such as shops the player may be able to " -"interact with. You could also use scene tiles to place AudioStreamPlayer2Ds " -"(for ambient sounds), particle effects, and more." -msgstr "" -"Desde o Godot 4.0, você pode colocar *cenas* reais como tiles. Isso permite " -"usar qualquer conjunto de nós como um tile. Por exemplo, você pode usar " -"tiles de cena para colocar elementos de jogabilidade, como lojas com as " -"quais o jogador pode interagir. Você também pode usar tiles de cena para " -"colocar AudioStreamPlayer2Ds (para sons ambientes), efeitos de partículas e " -"muito mais." - msgid "" "Scene tiles come with a greater performance overhead compared to atlases, as " "every scene is instanced individually for every placed tile." diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/3d_antialiasing.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/3d_antialiasing.po index cf654330bb..af45078b55 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/3d_antialiasing.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/3d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po index 3a0d5b63d2..fd76b0943f 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/3d_text.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/3d_text.po index b416fcf96e..0ad0f1e85c 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/3d_text.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/3d_text.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/csg_tools.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/csg_tools.po index 38c08876fa..c90f02ccb0 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/csg_tools.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/csg_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po index 09ac1b902c..2b82eb51b7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/index.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po index 18819836e0..7eff98b615 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po index 4e935c2f8c..aa3040ae7a 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po index 81c66b61d4..eb9e79ab9e 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po index 6f9b7efbf4..9a572cd9ae 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,16 +14,6 @@ msgstr "" msgid "Signed distance field global illumination (SDFGI)" msgstr "Iluminação global por Campo de Distância com Sinal (SDFGI)" -msgid "" -"Signed distance field global illumination (SDFGI) is a novel technique " -"available in Godot 4.0. It provides semi-real-time global illumination that " -"scales to any world size and works with procedurally generated levels." -msgstr "" -"A Iluminação global por Campo de Distância com Sinal (SDFGI) é uma técnica " -"inovadora disponível no Godot 4.0. Ela fornece iluminação global semi–em " -"tempo real que se adapta a qualquer tamanho de mundo e funciona com níveis " -"gerados proceduralmente." - msgid "" "SDFGI supports dynamic lights, but *not* dynamic occluders or dynamic " "emissive surfaces. Therefore, SDFGI provides better real-time ability " diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po index 3a83129bf4..d17e94ceeb 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/high_dynamic_range.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/high_dynamic_range.po index c13514805b..b062b1ce80 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/high_dynamic_range.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/high_dynamic_range.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/index.po index 62e8b410d6..6a5b8392e6 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/introduction_to_3d.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/introduction_to_3d.po index 3a49d777cd..5665030655 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/introduction_to_3d.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/introduction_to_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/lights_and_shadows.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/lights_and_shadows.po index 0b101943a5..fd9e5172ea 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/lights_and_shadows.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/mesh_lod.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/mesh_lod.po index c2ba875a6c..947e048aea 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/mesh_lod.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/mesh_lod.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/occlusion_culling.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/occlusion_culling.po index b181cd2e49..e2647b6434 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/occlusion_culling.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/occlusion_culling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/attractors.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/attractors.po index 5d977840c0..a28355bb55 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/attractors.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/attractors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -139,17 +139,6 @@ msgstr "" "afetado por um atrator se pelo menos uma das camadas de visibilidade do " "sistema estiver habilitada na cull mask do atrator." -msgid "" -"There is a `known issue `_ with GPU particle attractors that prevent the cull mask from " -"working properly in Godot 4.0. We will update the documentation as soon as " -"it is fixed." -msgstr "" -"Existe um `problema conhecido `_ com os atratores de partículas GPU que impede que a cull mask " -"funcione corretamente no Godot 4.0. Atualizaremos a documentação assim que o " -"problema for corrigido." - msgid "Box attractor in the node list" msgstr "Atrator Box na lista de nós" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/collision.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/collision.po index ba36debb6d..59c93b820d 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/collision.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/collision.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -47,17 +47,6 @@ msgstr "" "com um nó de colisão apenas se pelo menos uma das camadas de visibilidade do " "sistema estiver habilitada na cull mask do colisor." -msgid "" -"There is a `known issue `_ with GPU particle collision that prevent the cull mask from working " -"properly in Godot 4.0. We will update the documentation as soon as it is " -"fixed." -msgstr "" -"Há um `problema conhecido `_ com colisão de partículas GPU que impede a cull mask de funcionar " -"corretamente no Godot 4.0. Atualizaremos a documentação assim que isso for " -"corrigido." - msgid "" "Box collision nodes are shaped like a solid, rectangular box. You control " "their size with the ``Extents`` property. Box extents always measure half of " diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po index 2908d0371f..a0c01a18aa 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po index b43b4723f1..7f93a35771 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/index.po index 2c10e29ce3..1a4c2ed9fc 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po index 0d46f43ac6..62c7b0b698 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/properties.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/properties.po index 7d2d97bdcc..e7b6b828cf 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/properties.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/subemitters.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/subemitters.po index 94534147fc..c4e2ab3ae3 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/subemitters.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/subemitters.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/trails.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/trails.po index 06016aefc1..ee6eb17eed 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/trails.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/trails.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/turbulence.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/turbulence.po index 22d4ed3d99..e845fdaaa5 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/turbulence.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/particles/turbulence.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po index ff5cd4f54a..a675e706b8 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po index 0fdd4ebee4..7950dae7d6 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -245,16 +245,6 @@ msgstr "" msgid "Put together, the full code looks like:" msgstr "Juntos, o código completo se parece com:" -msgid "" -"The code that goes in the middle can be whatever you want. Below we will " -"present some example code for generating a sphere." -msgstr "" -"O código que vai no meio pode ser o que você quiser. A seguir apresentaremos " -"um exemplo de código para gerar uma esfera." - -msgid "Generating geometry" -msgstr "Gerando geometria" - msgid "" "Here is sample code for generating a sphere. Although the code is presented " "in GDScript, there is nothing Godot specific about the approach to " diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po index d1653d33e3..9972067dd3 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po index 7b906c36e1..1527ca6809 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po index 0c3d9aeead..a0ac1398c3 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po index d15f56d7d7..699ad5fe47 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/resolution_scaling.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/resolution_scaling.po index a61ee28bb9..a5891ac290 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/resolution_scaling.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/resolution_scaling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/spring_arm.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/spring_arm.po index 25aa7879f1..f69d628799 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/spring_arm.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/spring_arm.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/standard_material_3d.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/standard_material_3d.po index 8b71c8df77..b85bb3f5e1 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/standard_material_3d.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/standard_material_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -360,11 +360,6 @@ msgid "" msgstr "" "**Mix:** Modo de mesclagem padrão, alfa controla o quanto o objeto é visível." -msgid "" -"**Sub:** The final color of the object is subtracted from the color of the " -"screen." -msgstr "**Sub:** A cor final do objeto é subtraída da cor da tela." - msgid "" "**Premultiplied Alpha:** The color of the object is expected to have already " "been multiplied by the alpha. This behaves like **Add** when the alpha is " @@ -1117,9 +1112,6 @@ msgstr "" msgid "Shadows" msgstr "Sombras" -msgid "Do Not Receive Shadows" -msgstr "Não Receber Sombras" - msgid "" "Makes the object not receive any kind of shadow that would otherwise be cast " "onto it." @@ -1127,9 +1119,6 @@ msgstr "" "Faz com que o objeto não receba nenhum tipo de sombra que de outra forma " "seria lançada sobre ele." -msgid "Use Shadow to Opacity" -msgstr "Use sombra para opacidade" - msgid "" "Lighting modifies the alpha so shadowed areas are opaque and non-shadowed " "areas are transparent. Useful for overlaying shadows onto a camera feed in " diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/using_decals.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/using_decals.po index c2c82e2282..bb44bb7411 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/using_decals.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/using_decals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/using_gridmaps.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/using_gridmaps.po index 85eae0d3bc..893c3527fd 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/using_gridmaps.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/using_gridmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po index d8f8c29568..231835c813 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/using_transforms.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/using_transforms.po index 60ea08cafe..06bc362505 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/using_transforms.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/using_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -359,13 +359,6 @@ msgstr "" "uma transformação?\"**. A resposta novamente é: você não tem. Você deve " "fazer o seu melhor para parar de pensar em ângulos." -msgid "" -"Imagine you need to shoot a bullet in the direction your player is facing. " -"Just use the forward axis (commonly ``Z`` or ``-Z``)." -msgstr "" -"Imagine que você precisa atirar uma bala na direção que seu jogador está " -"virado. Basta utilizar o eixo dianteiro (geralmente ``Z`` ou ``-Z``)." - msgid "" "Is the enemy looking at the player? Use the dot product for this (see " "the :ref:`doc_vector_math` tutorial for an explanation of the dot product):" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/variable_rate_shading.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/variable_rate_shading.po index 4732ea8c8c..08d4a255b4 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/variable_rate_shading.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/variable_rate_shading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/visibility_ranges.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/visibility_ranges.po index 2bc4808b84..5709c63034 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/visibility_ranges.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/visibility_ranges.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/volumetric_fog.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/volumetric_fog.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/volumetric_fog.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/3d/volumetric_fog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/2d_skeletons.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/2d_skeletons.po index 88656f1eb5..4d4bac32b2 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/2d_skeletons.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/2d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/animation_track_types.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/animation_track_types.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/animation_track_types.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/animation_track_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/animation_tree.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/animation_tree.po index 07f9d1bf73..28aef666fb 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/animation_tree.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/animation_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/creating_movies.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/creating_movies.po index 13a42e9f8a..ffbc9958e5 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/creating_movies.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/creating_movies.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/cutout_animation.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/cutout_animation.po index c850e797fb..27d7be11bc 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/cutout_animation.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/cutout_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/index.po index 3f1334408f..5a13ad50da 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/introduction.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/introduction.po index 2ad1136f0d..38c9984963 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/introduction.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/playing_videos.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/playing_videos.po index acd36b58a4..8e7b2a5161 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/playing_videos.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/animation/playing_videos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po index c95b726b58..ea828e1072 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po index 7c7a95c674..7d091e2980 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/import_process.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/import_process.po index 19dd96d864..4bce9f9d67 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/import_process.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/import_process.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po index 2db7d5d3da..6f7a4155a5 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po index aa37dc695d..42e9ce7126 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po index 8934570ce7..7c8f9b9b35 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po index ea2fcc8fc5..0a792db24e 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po index 1a8fb8bf36..8fb20eeeed 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po index cc16e36648..ee9ccfe7e6 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po index 02d9a8c03b..972700bf2f 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po index bfd07be5ce..95cf54b4f3 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po index 53f9a53348..a7bb6e965b 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/index.po index b574da8200..62b178738a 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po index 67ae7b802f..3fd04f8e63 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/audio_buses.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/audio_buses.po index d86a44eb29..8166d1b773 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/audio_buses.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/audio_buses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/audio_effects.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/audio_effects.po index 66afaccca0..9397a8c36a 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/audio_effects.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/audio_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/audio_streams.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/audio_streams.po index e3239bdcff..ca76336f8c 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/audio_streams.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/audio_streams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/index.po index 4c5e9f774e..c54ea9492e 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/recording_with_microphone.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/recording_with_microphone.po index 04d2adc0c1..28d370f785 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/recording_with_microphone.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/recording_with_microphone.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/sync_with_audio.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/sync_with_audio.po index d9612eb77e..b784bf8120 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/sync_with_audio.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/sync_with_audio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/text_to_speech.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/text_to_speech.po index 515e114b4e..aded213a08 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/text_to_speech.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/audio/text_to_speech.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po index 482c81e52f..be6942a887 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/data_preferences.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/data_preferences.po index 9feb017f66..03b5e96c86 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/data_preferences.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/data_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po index b85e90369c..809447ffde 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/godot_notifications.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/godot_notifications.po index 48fb414d4e..fe1fbc534b 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/godot_notifications.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/godot_notifications.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/index.po index d7b76c1113..c715fa1722 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po index eab945d695..61a3726be4 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/logic_preferences.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/logic_preferences.po index 45a70764cf..2609f21bdf 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/logic_preferences.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/logic_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -68,29 +68,6 @@ msgstr "" "Então, quando exatamente ocorre o pré-carregamento versus carregamento, e " "quando se deve usar qualquer algum deles? Vejamos um exemplo:" -msgid "" -"Preloading allows the script to handle all the loading the moment one loads " -"the script. Preloading is useful, but there are also times when one doesn't " -"wish for it. To distinguish these situations, there are a few things one can " -"consider:" -msgstr "" -"O pré-carregamento permite que o script manuseie todo o carregamento no " -"momento em que se carrega o script. Pré-carregar é útil, mas também há " -"momentos em que não se deseja. Para distinguir estas situações há algumas " -"coisas que podemos considerar:" - -msgid "" -"If one cannot determine when the script might load, then preloading a " -"resource, especially a scene or script, could result in further loads one " -"does not expect. This could lead to unintentional, variable-length load " -"times on top of the original script's load operations." -msgstr "" -"Se não for possível determinar quando o script pode carregar, então pré-" -"carregar um recurso, especialmente uma cena ou script, pode resultar em " -"carregamentos adicionais inesperados. Isso pode levar a tempos de " -"carregamento não intencionais e de comprimento variável em cima das " -"operações de carregamento do script." - msgid "" "If something else could replace the value (like a scene's exported " "initialization), then preloading the value has no meaning. This point isn't " @@ -112,16 +89,6 @@ msgstr "" msgid "Large levels: static vs. dynamic" msgstr "Fases grandes: estática vs. dinâmica" -msgid "" -"If one is creating a large level, which circumstances are most appropriate? " -"Should they create the level as one static space? Or should they load the " -"level in pieces and shift the world's content as needed?" -msgstr "" -"Se alguém está criando uma fase grande, quais circunstâncias são mais " -"apropriadas? Eles deveriam criar a fase como um espaço estático? Ou eles " -"deveriam carregar a fase em pedaços e mudar o conteúdo do mundo conforme " -"necessário?" - msgid "" "The naive answer is to use a static level that loads everything at once. " "But, depending on the project, this could consume a large amount of memory. " @@ -147,44 +114,9 @@ msgstr "" "elementos gerados proceduralmente geralmente implementam estas estratégias " "para evitar o desperdício de memória." -msgid "" -"On the flip side, coding a dynamic system is more complex, i.e. uses more " -"programmed logic, which results in opportunities for errors and bugs. If one " -"isn't careful, they can develop a system that bloats the technical debt of " -"the application." -msgstr "" -"Por outro lado, codificar um sistema dinâmico é mais complexo, ou seja, usa " -"lógica mais programada, o que resulta em oportunidades para erros e bugs. Se " -"não tomar cuidado, é possível desenvolver um sistema que incha a dívida " -"técnica da aplicação." - msgid "As such, the best options would be..." msgstr "Sendo assim, as melhores opções seriam..." -msgid "To use a static level for smaller games." -msgstr "Para usar uma fase estática para jogos menores." - -msgid "" -"If one has the time/resources on a medium/large game, create a library or " -"plugin that can code the management of nodes and resources. If refined over " -"time, so as to improve usability and stability, then it could evolve into a " -"reliable tool across projects." -msgstr "" -"Se alguém tiver tempo/recursos em um jogo médio/grande, crie uma biblioteca " -"ou plugin que possa codificar a gestão de nós e recursos. Se aperfeiçoada ao " -"longo do tempo, de modo a melhorar a usabilidade e estabilidade, então ela " -"pode evoluir para uma ferramenta confiável em todos os projetos." - -msgid "" -"Code the dynamic logic for a medium/large game because one has the coding " -"skills, but not the time or resources to refine the code (game's gotta get " -"done). Could potentially refactor later to outsource the code into a plugin." -msgstr "" -"Codificar a lógica dinâmica para um jogo médio/grande porque se tem as " -"habilidades de codificação, mas não o tempo ou recursos para refinar o " -"código (o jogo tem que ser feito). Poderia potencialmente refatorar mais " -"tarde para terceirizar o código em um plugin." - msgid "" "For an example of the various ways one can swap scenes around at runtime, " "please see the :ref:`\"Change scenes manually\" " diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/node_alternatives.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/node_alternatives.po index 135933071a..92a3abfbf8 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/node_alternatives.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/node_alternatives.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/project_organization.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/project_organization.po index 3861771f3c..809ff89375 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/project_organization.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/project_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/scene_organization.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/scene_organization.po index 8b29da526f..0e243df4d8 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/scene_organization.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/scene_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po index 50ee5a6160..5da1f8d006 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/version_control_systems.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/version_control_systems.po index 4cb474a0e5..ecfb6dc557 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/version_control_systems.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/version_control_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -21,13 +21,6 @@ msgstr "" "O Godot tem como objetivo ser compatível com sistemas de controle de versão " "(VCS) e gerar principalmente arquivos legíveis e mescláveis." -msgid "" -"As of July 2023, there is only a Git plugin available, but the community may " -"create additional VCS plugins." -msgstr "" -"Em julho de 2023, há apenas um plugin de Git disponível, mas a comunidade " -"pode criar plugins de VCS adicionais." - msgid "Official Git plugin" msgstr "Plugin oficial do Git" @@ -59,13 +52,6 @@ msgstr "" "pois o Godot 3.x e 4.0 podem armazenar credenciais sensíveis no arquivo " "``export_presets.cfg`` (diferente do Godot 4.1 e versões posteriores)." -msgid "" -"If you are using Godot 3, check the ``3.5`` version of this documentation " -"page instead." -msgstr "" -"Se você estiver usando o Godot 3, consulte a versão ``3.5`` desta página de " -"documentação." - msgid "" "There are some files and folders Godot automatically creates when opening a " "project in the editor for the first time. To avoid bloating your version " diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po index 8bc4cc98a2..4df4c2ea6b 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/command_line_tutorial.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/command_line_tutorial.po index cb59e352f9..6c5e2cd651 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/command_line_tutorial.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/command_line_tutorial.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/customizing_editor.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/customizing_editor.po index fbf51dd5b7..b94d50b0d7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/customizing_editor.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/customizing_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/default_key_mapping.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/default_key_mapping.po index 8b1ca32f06..e4b56bc229 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/default_key_mapping.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/default_key_mapping.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -53,18 +53,12 @@ msgstr "macOS" msgid "Editor setting" msgstr "Opção do editor" -msgid "Open 2D Editor" -msgstr "Abrir Editor 2D" - msgid ":kbd:`Ctrl + F1`" msgstr ":kbd:`Ctrl + F1`" msgid "``editor/editor_2d``" msgstr "``editor/editor_2d``" -msgid "Open 3D Editor" -msgstr "Abrir Editor 3D" - msgid ":kbd:`Ctrl + F2`" msgstr ":kbd:`Ctrl + F2`" @@ -95,8 +89,8 @@ msgstr "Modo Sem Distrações" msgid ":kbd:`Ctrl + Shift + F11`" msgstr ":kbd:`Ctrl + Shift + F11`" -msgid ":kbd:`Cmd + Ctrl + D`" -msgstr ":kbd:`Cmd + Ctrl + D`" +msgid ":kbd:`Cmd + Shift + D`" +msgstr ":kbd:`Cmd + Shift + D`" msgid "``editor/distraction_free_mode``" msgstr "``editor/distraction_free_mode``" @@ -1609,9 +1603,6 @@ msgstr "``animation_editor/duplicate_selection``" msgid "Duplicate Transposed" msgstr "Duplicar Transposta" -msgid ":kbd:`Cmd + Shift + D`" -msgstr ":kbd:`Cmd + Shift + D`" - msgid "``animation_editor/duplicate_selection_transposed``" msgstr "``animation_editor/duplicate_selection_transposed``" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/external_editor.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/external_editor.po index eadc69a1c2..2a51c5a678 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/external_editor.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/external_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/index.po index 6e82acb998..7f8ea40cf1 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/inspector_dock.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/inspector_dock.po index 730d5a8aa2..3fe0dfaae9 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/inspector_dock.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/inspector_dock.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/managing_editor_features.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/managing_editor_features.po index f94e1a89b8..e1cd4f3c94 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/managing_editor_features.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/managing_editor_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/project_manager.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/project_manager.po index 0875d2bd72..017b8ee1c7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/project_manager.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/project_manager.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/project_settings.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/project_settings.po index 4e5b8be79f..b32201afae 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/project_settings.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/project_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/script_editor.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/script_editor.po index c96b378baa..bebc4854e4 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/script_editor.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/script_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po index 327608b81a..5cff33241d 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/using_the_android_editor.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/using_the_android_editor.po index ee4e9713e2..428ba7aee3 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/using_the_android_editor.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/using_the_android_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/using_the_web_editor.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/using_the_web_editor.po index b16a3f058c..4d8931d2f5 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/using_the_web_editor.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/using_the_web_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po index 56301969b0..ff4a7c44f8 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/android_gradle_build.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/android_gradle_build.po index fb787c724a..944140d13e 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/android_gradle_build.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/android_gradle_build.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po index 8e031c86e6..23ec00aef8 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_android.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_android.po index 81865d35f3..c84731b1b4 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_android.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po index c823115728..1894a0532a 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_ios.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_ios.po index 0d6c6f2697..5e1dfc278e 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_ios.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_linux.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_linux.po index 6431e25b68..dbf6ccd3b4 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_linux.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_macos.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_macos.po index 4423cc2dc6..b35affbefe 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_macos.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_visionos.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_visionos.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_visionos.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_web.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_web.po index 5992c687a6..3e84388765 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_web.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_windows.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_windows.po index e4e6582d5a..6c9e9a24ba 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_windows.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_pcks.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_pcks.po index cb363545d4..ce709b49d4 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_pcks.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_pcks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_projects.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_projects.po index e35488b56a..145532b688 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_projects.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/exporting_projects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/feature_tags.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/feature_tags.po index be754ae1fe..084fe5fba6 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/feature_tags.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/feature_tags.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/index.po index 8660c358de..467461422b 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/one-click_deploy.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/one-click_deploy.po index 2e1318ff63..e9aae3bbb7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/one-click_deploy.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/one-click_deploy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/running_on_macos.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/running_on_macos.po index 9616ed1703..ce54af3fc0 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/running_on_macos.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/export/running_on_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/i18n/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/i18n/index.po index 1c40f7db20..d4df0a9978 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/i18n/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/i18n/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/i18n/internationalizing_games.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/i18n/internationalizing_games.po index 29241fe648..de6ad40893 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/i18n/internationalizing_games.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/i18n/internationalizing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -32,15 +32,6 @@ msgstr "" msgid "Configuring the imported translation" msgstr "Configurando a tradução importada" -msgid "" -"Translations can get updated and re-imported when they change, but they " -"still have to be added to the project. This is done in **Project → Project " -"Settings → Localization**:" -msgstr "" -"As traduções podem ser atualizadas e reimportadas quando são alteradas, mas " -"ainda precisam ser adicionadas ao projeto. Isso é feito em **Projeto → " -"Configurações do projeto → Localização**:" - msgid "The above dialog is used to add or remove translations project-wide." msgstr "" "A caixa de diálogo acima é usada para adicionar ou remover traduções em todo " @@ -55,19 +46,6 @@ msgstr "Exemplos:" msgid "Converting keys to text" msgstr "Convertendo chaves em texto" -msgid "" -"Some controls, such as :ref:`Button ` and :ref:`Label " -"`, will automatically fetch a translation if their text matches " -"a translation key. For example, if a label's text is " -"\"MAIN_SCREEN_GREETING1\" and that key exists in the current translation, " -"then the text will automatically be translated." -msgstr "" -"Alguns controles, como :ref:`Button ` e :ref:`Label " -"` irão automaticamente buscar uma tradução se o seu texto " -"corresponder a uma chave de tradução. Por exemplo, se o texto de um rótulo " -"for \"MAIN_SCREEN_GREETING1\" e essa chave existir na tradução atual, o " -"texto será traduzido automaticamente." - msgid "" "In code, the :ref:`Object.tr() ` function can be " "used. This will just look up the text in the translations and convert it if " diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/i18n/locales.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/i18n/locales.po index f8b20b4477..093bd68ce3 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/i18n/locales.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/i18n/locales.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po index ef83dc3132..6f2706bca8 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -122,19 +122,6 @@ msgstr "" msgid "Loading a messages file in Godot" msgstr "Carregando um arquivo de mensagens no Godot" -msgid "" -"To register a messages file as a translation in a project, open the " -"**Project Settings**, then go to the **Localization** tab. In " -"**Translations**, click **Add…** then choose the ``.po`` or ``.mo`` file in " -"the file dialog. The locale will be inferred from the ``\"Language: " -"\\n\"`` property in the messages file." -msgstr "" -"Para registrar um arquivo de mensagens como uma tradução em um projeto, abra " -"as **Configurações do Projeto** e vá para a aba **Localização**. Em " -"**Traduções**, clique em **Adicionar…** e escolha o arquivo ``.po`` na caixa " -"de diálogo do arquivo. O locale será inferido da propriedade ``\"Language: " -"\\n\"`` no arquivo de mensagens." - msgid "" "See :ref:`doc_internationalizing_games` for more information on importing " "and testing translations in Godot." diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po index faf1e03ce0..479a3f4d8c 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -139,17 +139,3 @@ msgstr "" "quando o jogo for iniciado, especificado em project.godot (ou nas " "configurações do projeto). Godot permite carregar e remover traduções em " "tempo de execução também." - -msgid "" -"Select the ``.csv`` file and access the **Import** dock to define import " -"options. You can toggle the compression of the imported translations, and " -"select the delimiter to use when parsing the CSV file." -msgstr "" -"Selecione o arquivo ``.csv`` e acesse a dock **Importar** para definir as " -"opções de importação. Você pode alternar a compressão das traduções " -"importadas e selecionar o delimitador para usar ao analisar o arquivo CSV." - -msgid "Be sure to click **Reimport** after any change to these options." -msgstr "" -"Certifique-se de clicar em **Reimportar** após qualquer alteração nessas " -"opções." diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/i18n/pseudolocalization.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/i18n/pseudolocalization.po index 25aa7879f1..f69d628799 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/i18n/pseudolocalization.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/i18n/pseudolocalization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po index 09a69dd092..571b0a57fd 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po index 1073775297..355b75e37c 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po index 72df60c297..110ed3f4ae 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/index.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/input_examples.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/input_examples.po index 2641e193c6..a5b033a3bd 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/input_examples.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/input_examples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/inputevent.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/inputevent.po index 2f302302d0..9a6abd7be9 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/inputevent.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/inputevent.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po index fc92bdcb77..da3d0de81e 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/io/background_loading.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/io/background_loading.po index d92cfdd481..d9a2c48282 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/io/background_loading.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/io/background_loading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/io/binary_serialization_api.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/io/binary_serialization_api.po index 84f5983220..1b42368f1e 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/io/binary_serialization_api.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/io/binary_serialization_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/io/data_paths.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/io/data_paths.po index 42d7fc6a71..0be7e3e521 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/io/data_paths.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/io/data_paths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/io/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/io/index.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/io/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/io/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/io/saving_games.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/io/saving_games.po index aaa78fcbb3..1509aaad33 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/io/saving_games.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/io/saving_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/beziers_and_curves.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/beziers_and_curves.po index da76dca0c6..fd4da4a4b3 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/beziers_and_curves.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/beziers_and_curves.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/index.po index d68f7590f9..4fe0aeb4cf 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/interpolation.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/interpolation.po index 745c5ea5ef..5a9fc87199 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/interpolation.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/matrices_and_transforms.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/matrices_and_transforms.po index b2a78b3709..7aba2c6fcf 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/matrices_and_transforms.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/matrices_and_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/random_number_generation.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/random_number_generation.po index d17a0e12bc..1d25995a9b 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/random_number_generation.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/random_number_generation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/vector_math.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/vector_math.po index 99cdeea054..7d09bfb4d9 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/vector_math.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/vector_math.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/vectors_advanced.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/vectors_advanced.po index 0a5f0774b9..5b49dffcc7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/vectors_advanced.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/math/vectors_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/index.po index 602439b176..122a280889 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po index 2cd010e8b1..116a4e3716 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po index e14346a942..bef8b3e7f3 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po index e4c1dd29d7..c51a6aa763 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po index 1f23c0da79..3001360ae9 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po index 6a5a3440c8..2749247281 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po index 0bb6a38131..285e386cd1 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/index.po index a15a5b67d7..644e866164 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po index 1e910df2f5..8bb270d78e 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po index 33a4ab5182..b5e7bc66d7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/http_client_class.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/http_client_class.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/http_client_class.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/http_client_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/http_request_class.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/http_request_class.po index ff1968c44c..9c3891d333 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/http_request_class.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/http_request_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/index.po index 97df486517..ab8c13a9bc 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/ssl_certificates.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/ssl_certificates.po index 25aa7879f1..f69d628799 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/ssl_certificates.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/ssl_certificates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/webrtc.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/webrtc.po index 6d94e60ecb..26229b6dbd 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/webrtc.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/webrtc.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/websocket.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/websocket.po index 9f1c79934d..2044b434f3 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/websocket.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/networking/websocket.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/cpu_optimization.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/cpu_optimization.po index 80261f846b..dab3e6a6fd 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/cpu_optimization.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/cpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/general_optimization.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/general_optimization.po index 3f6e8f2848..99f2cef643 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/general_optimization.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/general_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/gpu_optimization.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/gpu_optimization.po index dbf812cbcf..dabdf16c21 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/gpu_optimization.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/gpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/index.po index 61d52e0a3e..67e54238f0 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po index c8f7b0e240..756ca46082 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/pipeline_compilations.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/pipeline_compilations.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/pipeline_compilations.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/pipeline_compilations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/thread_safe_apis.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/thread_safe_apis.po index e9a0acff4d..980132d42d 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/thread_safe_apis.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/thread_safe_apis.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -32,41 +32,9 @@ msgstr "" msgid "Global scope" msgstr "Escopo global" -msgid "" -":ref:`Global Scope` singletons are all thread-safe. " -"Accessing servers from threads is supported (for RenderingServer and Physics " -"servers, ensure threaded or thread-safe operation is enabled in the project " -"settings!)." -msgstr "" -":ref:`Global Scope` singletons(padrão: único) são todos " -"parte_paralelizável segura(thread-safe). O acesso a servidores a partir de " -"partes_paralelizáveis é suportado (para servidores RenderingServer e " -"Physics, certifique-se de que a operação threaded ou thread-safe esteja " -"habilitada nas configurações do projeto!)." - -msgid "" -"This makes them ideal for code that creates dozens of thousands of instances " -"in servers and controls them from threads. Of course, it requires a bit more " -"code, as this is used directly and not within the scene tree." -msgstr "" -"Isso os torna ideais para códigos que criam dezenas de milhares de " -"instâncias em servidores e as controlam a partir de partes_paralelizáveis. " -"Claro, isso requer um pouco mais de código, pois é usado diretamente e não " -"na árvore de cena." - msgid "Scene tree" msgstr "Árvore de cena" -msgid "" -"Interacting with the active scene tree is **NOT** thread-safe. Make sure to " -"use mutexes when sending data between threads. If you want to call functions " -"from a thread, the *call_deferred* function may be used:" -msgstr "" -"Interagir com a árvore de cena ativa **NÃO** é seguro para " -"partes_paralelizáveis. Certifique-se de usar mutexes ao enviar dados entre " -"threads(partes_paralelizáveis). Se você quiser chamar funções de um thread, " -"a função *call_deferred* pode ser usada:" - msgid "" "However, creating scene chunks (nodes in tree arrangement) outside the " "active tree is fine. This way, parts of a scene can be built or instantiated " @@ -77,19 +45,6 @@ msgstr "" "construídas ou instanciadas em uma parte_paralelizavel(thread), e depois " "adicionadas na parte principal_paralelizavel principal(main thread):" -msgid "" -"Still, this is only really useful if you have **one** thread loading data. " -"Attempting to load or create scene chunks from multiple threads may work, " -"but you risk resources (which are only loaded once in Godot) tweaked by the " -"multiple threads, resulting in unexpected behaviors or crashes." -msgstr "" -"Ainda assim, isso só é realmente útil se você tiver **uma** " -"parte_paralelizável carregando dados. Tentar carregar ou criar partes da " -"cena a partir de várias partes_paralelizáveis pode funcionar, mas você corre " -"o risco de que recursos (que são carregados apenas uma vez no Godot) sejam " -"modificados pelas várias partes_paralelizáveis, resultando em comportamentos " -"inesperados ou falhas." - msgid "" "Only use more than one thread to generate scene data if you *really* know " "what you are doing and you are sure that a single resource is not being used " @@ -106,55 +61,8 @@ msgstr "" msgid "Rendering" msgstr "Renderização" -msgid "" -"You should avoid calling functions involving direct interaction with the GPU " -"on other threads, such as creating new textures or modifying and retrieving " -"image data, these operations can lead to performance stalls because they " -"require synchronization with " -"the :ref:`RenderingServer`, as data needs to be " -"transmitted to or updated on the GPU." -msgstr "" -"Você deve evitar chamar funções que envolvam interação direta com a GPU em " -"outras partes_paralelizáveis, como criar novas texturas ou modificar e " -"recuperar dados de imagem, essas operações podem levar a travamentos de " -"desempenho porque requerem sincronização com " -"o :ref:`RenderingServer`, pois os dados precisam ser " -"transmitidos ou atualizados na GPU." - -msgid "GDScript arrays, dictionaries" -msgstr "GDScript matrizes, dicionários" - -msgid "" -"In GDScript, reading and writing elements from multiple threads is OK, but " -"anything that changes the container size (resizing, adding or removing " -"elements) requires locking a mutex." -msgstr "" -"No GDScript, ler e escrever elementos de várias partes_paralelizáveis é " -"aceitável, mas qualquer coisa que altere o tamanho do contêiner " -"(redimensionamento, adição ou remoção de elementos) requer o bloqueio de um " -"mutex." +msgid "Physics" +msgstr "Física" msgid "Resources" msgstr "Recursos" - -msgid "" -"Modifying a unique resource from multiple threads is not supported. However " -"handling references on multiple threads is supported, hence loading " -"resources on a thread is as well - scenes, textures, meshes, etc - can be " -"loaded and manipulated on a thread and then added to the active scene on the " -"main thread. The limitation here is as described above, one must be careful " -"not to load the same resource from multiple threads at once, therefore it is " -"easiest to use **one** thread for loading and modifying resources, and then " -"the main thread for adding them." -msgstr "" -"Modificar um recurso único a partir de várias partes_paralelizaveis(threads) " -"não é suportado. No entanto, manipular referências em múltiplas " -"partes_paralelizaveis é suportado, o que permite o carregamento de recursos " -"em uma parte_paralelizavel — cenas, texturas, malhas, etc. — que podem ser " -"carregados e manipulados em uma parte_paralelizavel e depois adicionados à " -"cena ativa na parte_paralelizavel principal(main thread). A limitação aqui, " -"conforme descrito acima, é que deve-se ter cuidado para não carregar o mesmo " -"recurso a partir de várias partes_paralelizaveis ao mesmo tempo. Portanto, é " -"mais fácil usar uma parte_paralelizavel para carregar e modificar recursos " -"e, em seguida, a parte_paralelizavel principal(main thread) para adicioná-" -"los." diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/using_multimesh.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/using_multimesh.po index d6feab7d0f..552c833711 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/using_multimesh.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/using_multimesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/using_multiple_threads.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/using_multiple_threads.po index d58aa5e12e..930e887c38 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/using_multiple_threads.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/using_multiple_threads.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/using_servers.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/using_servers.po index 7d606983d5..c69f6a40c7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/using_servers.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/using_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po index f1bcba7a90..cfaaebf5ae 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po index 8bdce65eb9..4bb4f811b4 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/vertex_animation/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/vertex_animation/index.po index 6bceb58d0b..b23375f424 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/vertex_animation/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/performance/vertex_animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po index eb16f4f92a..2d518a2413 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po index 8f5475b9b7..66c05e29d7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/index.po index f360c2292c..6de1be265c 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po index 8561bf042d..0ed0a9c1fe 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/interpolation/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/interpolation/index.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/interpolation/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/interpolation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po index 25aa7879f1..f69d628799 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po index e6ef7564f2..f18c20306f 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po index ddef759bb6..39b72c64de 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/large_world_coordinates.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/large_world_coordinates.po index 0de4fcee24..be5d075fc2 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/large_world_coordinates.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/large_world_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/physics_introduction.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/physics_introduction.po index db0f900601..9ffd8cefe0 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/physics_introduction.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/physics_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/ragdoll_system.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/ragdoll_system.po index 29db80c78d..3329b8418f 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/ragdoll_system.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/ragdoll_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -23,36 +23,8 @@ msgstr "Configurando o ragdoll" msgid "Creating physical bones" msgstr "Criando ossos físicos" -msgid "Cleaning up the skeleton" -msgstr "Limpando o esqueleto" - -msgid "Collision shape adjustment" -msgstr "Ajuste da forma de colisão" - -msgid "" -"The next task is adjusting the collision shape and the size of physical " -"bones to match the part of the body that each bone should simulate." -msgstr "" -"A próxima tarefa é ajustar a forma de colisão e o tamanho dos ossos físicos " -"para corresponder à parte do corpo que cada osso deve simular." - -msgid "Joints adjustment" -msgstr "Ajuste das articulações" - msgid "This is the final result:" msgstr "Este é o resultado final:" -msgid "" -"To stop the simulation, call the ``physical_bones_stop_simulation()`` method." -msgstr "" -"Para parar a simulação, chame o método ``physical_bones_stop_simulation()``." - msgid "Collision layer and mask" msgstr "Camadas e Máscaras de colisão" - -msgid "" -"For more information, " -"read :ref:`doc_physics_introduction_collision_layers_and_masks`." -msgstr "" -"Para mais informações, " -"leia :ref:`doc_physics_introduction_collision_layers_and_masks`." diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/ray-casting.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/ray-casting.po index ff8a6c8d63..827a46502f 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/ray-casting.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/ray-casting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/rigid_body.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/rigid_body.po index b6c19d0875..d99c647bb2 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/rigid_body.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/rigid_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/soft_body.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/soft_body.po index 8ce1483f0e..8033144aa0 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/soft_body.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/soft_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -11,45 +11,10 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" -msgid "" -"Soft bodies (or *soft-body dynamics*) simulate movement, changing shape and " -"other physical properties of deformable objects. This can for example be " -"used to simulate cloth or to create more realistic characters." -msgstr "" -"Corpos moles (ou *dinâmica de corpo mole*) simulam movimento, alterando a " -"forma e outras propriedades físicas de objetos deformáveis. Isso pode, por " -"exemplo, ser usado para simular tecido ou para criar personagens mais " -"realistas." - -msgid "Basic set-up" -msgstr "Configuração básica" - msgid "We will create a bouncy cube to demonstrate the setup of a soft body." msgstr "" "Vamos criar um cubo saltitante para demonstrar a configuração de um corpo " "mole." -msgid "" -"Set the parameters to obtain the type of soft body you aim for. Try to keep " -"the ``Simulation Precision`` above 5, otherwise, the soft body may collapse." -msgstr "" -"Defina os parâmetros para obter o tipo de corpo macio que você deseja. Tente " -"manter a ``Simulation Precision`` acima de 5, caso contrário, o corpo mole " -"pode entrar em colapso." - -msgid "" -"Handle some parameters with care, as some value can lead to strange results. " -"For example, if the shape is not completely closed and you set pressure to " -"more than 0, the softbody will fly around like a plastic bag under strong " -"wind." -msgstr "" -"Manuseie alguns parâmetros com cuidado, pois alguns valores podem levar a " -"resultados estranhos. Por exemplo, se a forma não estiver completamente " -"fechada e você definir a pressão para mais de 0, o softbody voará como um " -"saco plástico sob vento forte." - -msgid "Play the scene to view the simulation." -msgstr "Execute a cena para ver a simulação." - msgid "Cloak simulation" msgstr "Simulação de capa" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/using_area_2d.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/using_area_2d.po index 23d8727b4f..e2fcbfaf63 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/using_area_2d.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/using_area_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/using_character_body_2d.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/using_character_body_2d.po index b9a1343943..bcce288227 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/using_character_body_2d.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/using_character_body_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/using_jolt_physics.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/using_jolt_physics.po index 1ff16d2a94..6f13cb91aa 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/using_jolt_physics.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/physics/using_jolt_physics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po index 97325fac7f..ba8d37988d 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/android/android_library.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/android/android_library.po index e8fb1bae7f..5065f4712c 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/android/android_library.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/android/android_library.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/android/android_plugin.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/android/android_plugin.po index ddef34de11..933c0aa0a1 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/android/android_plugin.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/android/android_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/android/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/android/index.po index 777901f1de..c20a39cb56 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/android/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/android/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po new file mode 100644 index 0000000000..fbf33a2a77 --- /dev/null +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: pt_BR\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/consoles.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/consoles.po index 4cea439e8f..dd06fed6ae 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/consoles.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/consoles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/index.po index e2148f411e..c741094c4b 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/ios/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/ios/index.po index 7a6b4b4a79..06c6a1838a 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/ios/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/ios/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po index d4811dd356..b5ec1f83d3 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po index 7f0f881c5a..b60fd4f2b1 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po index e9d250a097..edf079f394 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po index 22561b1b56..e08e2013e8 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/web/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/web/index.po index 03683af244..ecaef3415b 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/web/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/web/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po index e62e0461f4..1c1c2dee71 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po index b52aca00f3..0c9f592698 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po index e187717353..d7b8534501 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/index.po index 253bf0f58e..6578441ea0 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po index b1958a4b76..b59a279ec9 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po index 8507b91b59..aee549610f 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po index 2a877459bd..225483604c 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po index 4d08d21a9e..ce797c9e96 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -88,18 +88,6 @@ msgstr "" "você a estiver usando em muitos projetos. Uma boa solução para isso é criar " "um plugin que adicione um nó com um comportamento personalizado." -msgid "" -"Nodes added via an EditorPlugin are \"CustomType\" nodes. While they work " -"with any scripting language, they have fewer features than :ref:`the Script " -"Class system `. If you are writing GDScript " -"or NativeScript, we recommend using Script Classes instead." -msgstr "" -"Os nós adicionados por meio de um EditorPlugin são nós \"CustomType\". " -"Embora trabalhem com qualquer linguagem de script, eles têm menos recursos " -"do que :ref:`o sistema Script Class `. Se " -"você estiver escrevendo GDScript ou NativeScript, recomendamos o uso de " -"classes de script." - msgid "" "Now, we need to add it as a custom type so it shows on the **Create New " "Node** dialog. For that, change the ``custom_node.gd`` script to the " @@ -171,32 +159,6 @@ msgstr "" "criar o conteúdo do painel. Isso nada mais é do que uma cena padrão do " "Godot: basta criar uma nova cena no editor e editá-la." -msgid "" -"For an editor dock, the root node **must** be a :ref:`Control " -"` or one of its child classes. For this tutorial, you can " -"create a single button. The name of the root node will also be the name that " -"appears on the dock tab, so be sure to give it a short and descriptive name. " -"Also, don't forget to add some text to your button." -msgstr "" -"Para um painel do editor, o nó raiz **deve** ser um :ref:`Control " -"` ou uma de suas classes filhas. Para este tutorial, você " -"pode criar um único botão. O nome do nó raiz também será o nome que aparece " -"na guia painel, portanto, certifique-se de fornecer um nome curto e " -"descritivo. Além disso, não se esqueça de adicionar algum texto ao seu botão." - -msgid "" -"Save this scene as ``my_dock.tscn``. Now, we need to grab the scene we " -"created then add it as a dock in the editor. For this, you can rely on the " -"function :ref:`add_control_to_dock() " -"` from the :ref:`EditorPlugin " -"` class." -msgstr "" -"Salve esta cena como ``my_dock.tscn``. Agora, precisamos pegar a cena que " -"criamos e adicioná-la como um encaixe no editor. Para isso, você pode contar " -"com a função :ref:`add_control_to_dock() " -"` da " -"classe :ref:`EditorPlugin `." - msgid "Checking the results" msgstr "Verificando os resultados" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po index e5f58a3d67..4da06bd47e 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/index.po index 95b13b26a0..9ba71dd4b2 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po index 7ff906dfbb..b0c7c65132 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/rendering/compositor.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/rendering/compositor.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/rendering/compositor.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/rendering/compositor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/rendering/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/rendering/index.po index e4db5ea6ef..08b7b25946 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/rendering/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/rendering/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/rendering/jitter_stutter.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/rendering/jitter_stutter.po index 3f46600381..9a63c6eb8c 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/rendering/jitter_stutter.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/rendering/jitter_stutter.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po index 7a31f59412..0c6d932d07 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/rendering/renderers.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/rendering/renderers.po index 59917264c7..ff32b4c1bb 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/rendering/renderers.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/rendering/renderers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/rendering/viewports.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/rendering/viewports.po index 5174f80c81..b2ff080064 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/rendering/viewports.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/rendering/viewports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po index cad41be71b..5b48e7770d 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -195,12 +195,5 @@ msgstr "" "referência do pacote no arquivo ``.csproj`` localizado na pasta principal do " "projeto:" -msgid "" -"As of Godot 3.2.3, Godot automatically downloads and sets up newly added " -"NuGet packages the next time it builds the project." -msgstr "" -"A partir da versão 3.2.3, o Godot automaticamente baixa e instala os últimos " -"pacotes NuGet na próxima vez que ele compila o projeto." - msgid "Profiling your C# code" msgstr "Perfilando seu código C#" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po index 664c29f101..f32c6eac39 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po index 81355f1877..334903612d 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po index 9467536f06..039db251b8 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po index 62416d0039..0606c14f64 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po index b003126288..e84e55c952 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po index a99e1c9d83..fabc9ed652 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po index 819a0aefe7..d7ab3a25ad 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po index 90f0d1dbf4..ab983e6ba7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po index 90f0d1dbf4..ab983e6ba7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po index 90f0d1dbf4..ab983e6ba7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po index 90f0d1dbf4..ab983e6ba7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po index 90f0d1dbf4..ab983e6ba7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po index 90f0d1dbf4..ab983e6ba7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po index 90f0d1dbf4..ab983e6ba7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po index 90f0d1dbf4..ab983e6ba7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po index 90f0d1dbf4..ab983e6ba7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po index 90f0d1dbf4..ab983e6ba7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po index 90f0d1dbf4..ab983e6ba7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po index 90f0d1dbf4..ab983e6ba7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po index 90f0d1dbf4..ab983e6ba7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po index 90f0d1dbf4..ab983e6ba7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po index 90f0d1dbf4..ab983e6ba7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po index 90f0d1dbf4..ab983e6ba7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po index 90f0d1dbf4..ab983e6ba7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po index 90f0d1dbf4..ab983e6ba7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po index 90f0d1dbf4..ab983e6ba7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po index 90f0d1dbf4..ab983e6ba7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po index 90f0d1dbf4..ab983e6ba7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po index 90f0d1dbf4..ab983e6ba7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/index.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/c_sharp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po index cb675f676d..78e463b208 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po index fb244a1632..e0ac549933 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po new file mode 100644 index 0000000000..3e698fee94 --- /dev/null +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: pt_BR\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Introduction" +msgstr "Introdução" + +msgid "Debug" +msgstr "Depuração" + +msgid "Compiling" +msgstr "Compilando" + +msgid "Examples" +msgstr "Exemplos" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po new file mode 100644 index 0000000000..fbf33a2a77 --- /dev/null +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: pt_BR\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po new file mode 100644 index 0000000000..bea9ebc2d2 --- /dev/null +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po @@ -0,0 +1,18 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: pt_BR\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Getting started" +msgstr "Primeiros passos" + +msgid "Configuring an IDE" +msgstr "Configurando uma IDE" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/core_types.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/core_types.po new file mode 100644 index 0000000000..7ae56054c6 --- /dev/null +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/core_types.po @@ -0,0 +1,21 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: pt_BR\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Core types" +msgstr "Core types" + +msgid "Variant class" +msgstr "Classe Variant" + +msgid "Object class" +msgstr "Classe de objeto" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po index 0512f4d097..331787aaa0 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po index f44a2dcf55..7693509a03 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/index.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cpp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/creating_script_templates.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/creating_script_templates.po index 3213de79e2..2d86a32637 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/creating_script_templates.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/creating_script_templates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po index bdd16f80dd..f5b3e51e37 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po index 25aa7879f1..f69d628799 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po index cebab246d5..c332f010f7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/index.po index 104081a933..c480b5159c 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po new file mode 100644 index 0000000000..6ca2a4984f --- /dev/null +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po @@ -0,0 +1,21 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: pt_BR\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Usage" +msgstr "Uso" + +msgid "Classes" +msgstr "Classes" + +msgid "Nodes" +msgstr "Nós" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/output_panel.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/output_panel.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/output_panel.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/output_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po index 8c5ccb2714..becdba9228 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po index 1b8cfd1d81..c2306778f8 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/filesystem.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/filesystem.po index 5a13a79aa1..64b3dd7eac 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/filesystem.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/filesystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po index 2528777ba8..7a986958e0 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po index c1338b045f..e0b2b6a2d1 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdextension/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdextension/index.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdextension/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdextension/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po index d6fb99b76e..de57276d68 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po index 3e89c8b91c..a559445278 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po index 48feb747a6..8d7a388204 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po index e41cdcad82..b75aa7935c 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po index b210c3286b..729c795f93 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po index 4e349793ad..889bb11aac 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/index.po index 884fb43192..536a233ad2 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po index e824fdcb98..16e627ecbc 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -120,9 +120,6 @@ msgstr "" "mesmas diretrizes, e acelera a leitura e o entendimento do código de outras " "pessoas." -msgid "pass" -msgstr "pass" - msgid "Warning system" msgstr "Sistema de alertas" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po index f1c0927ab3..27a0ec31bc 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/groups.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/groups.po index ce25be015f..87c2c250d1 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/groups.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/groups.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po index aad0778fe9..8be685ee95 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po index 90776ebb43..6b9e7844f0 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/index.po index c2bc445f74..2e792757ce 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po index abc0bc6da1..a5f1ea6927 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/logging.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/logging.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/logging.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/logging.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po index bff887a067..f346acd3f8 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/other_languages.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/other_languages.po index 81c6ea7152..95bdae7fad 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/other_languages.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/other_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/overridable_functions.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/overridable_functions.po index 0fcd41e6d6..e285011c6d 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/overridable_functions.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/overridable_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/pausing_games.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/pausing_games.po index 23429b1458..0b88c19128 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/pausing_games.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/pausing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/resources.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/resources.po index dd5533643a..43d8cf8eba 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/resources.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/resources.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/scene_tree.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/scene_tree.po index 3b76dc94b3..5b8c749d7d 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/scene_tree.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/scene_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po index 2fa8ea403f..ea8962c5df 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/singletons_autoload.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/singletons_autoload.po index 293c651bb5..ea6d201c4b 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/singletons_autoload.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/scripting/singletons_autoload.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po index fe0f28773d..40f7f6dead 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/compute_shaders.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/compute_shaders.po index a6fd6b1169..0541f856f7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/compute_shaders.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/compute_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po index 193520db78..0d4e0843e1 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po index d5bcba8c8e..452e4c99fe 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/index.po index 7dca84dc5b..8549ddd2f5 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po index 7aea209c8a..81b26e5cc9 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/making_trees.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/making_trees.po index 03710712aa..d665cfb3f7 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/making_trees.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/making_trees.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po index a69d419c0d..d0c118031e 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po index 3057047e07..e9efe7065d 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po index 1e784288b5..62cc2bc044 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/index.po index c4baa94a52..3652ae25d8 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po index 496e8d25f0..f476789b82 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po index b93923d29d..31023d97e3 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po index 7128f6f33b..fb90e82dee 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po index 5759b9d078..7e51cc69b6 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po index ac62be3b86..1e6582f9d3 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po index 5e4699a23c..65b78daa06 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po index 96ae63c15f..89ec8e8193 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/visual_shaders.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/visual_shaders.po index 7ae6a68888..1bfcc6c797 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/visual_shaders.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/visual_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po index 64f3d3f632..d77b8b9e59 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po index 52c66d07a1..b09e688205 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po index 416ae992a3..eec0cb1f2d 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po index 96abd2fdc3..bacda8dde5 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/troubleshooting.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/troubleshooting.po index afd67684c9..0dbe766980 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/troubleshooting.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/troubleshooting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po index e57538f2ad..db166370c0 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/control_node_gallery.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/control_node_gallery.po index bd433f6156..85f445dda0 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/control_node_gallery.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/control_node_gallery.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/custom_gui_controls.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/custom_gui_controls.po index f3555ee2bd..8aa0ec6b0b 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/custom_gui_controls.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/custom_gui_controls.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/gui_containers.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/gui_containers.po index 3021c4baab..d73fcd8252 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/gui_containers.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/gui_containers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/gui_navigation.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/gui_navigation.po index a89fdbcf9f..5eed62801d 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/gui_navigation.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/gui_navigation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/gui_skinning.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/gui_skinning.po index 6108b661db..2a83c00b71 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/gui_skinning.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/gui_skinning.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po index d8d22696f6..8759835ae1 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/gui_using_fonts.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/gui_using_fonts.po index f8a1ce16b5..db0710ac62 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/gui_using_fonts.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/gui_using_fonts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,9 +14,6 @@ msgstr "" msgid "Web Open Font Format 1 (``.woff``)" msgstr "Web Open Font Format 1 (``.woff``)" -msgid "Web Open Font Format 2 (``.woff2``, since Godot 3.5)" -msgstr "Web Open Font Format 2 (``.woff2``, desde o Godot 3.5)" - msgid "Mipmaps" msgstr "Mipmaps" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po index 56cbd11f45..b07d1df7e6 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/index.po index 6866674784..c0cd4cfc41 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/size_and_anchors.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/size_and_anchors.po index 8c3e8d8e34..c41375aa30 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/size_and_anchors.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/ui/size_and_anchors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/ar_passthrough.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/ar_passthrough.po index e58027ba87..f2c1a14a0e 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/ar_passthrough.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/ar_passthrough.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/deploying_to_android.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/deploying_to_android.po index c563226f79..f61d91143d 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/deploying_to_android.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/deploying_to_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/index.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/index.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/index.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po index c9e0825f03..45af061cf3 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po index 25aa7879f1..f69d628799 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po index 25aa7879f1..f69d628799 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/openxr_render_models.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/openxr_render_models.po index 31f424b4f3..7e5ea6fbc3 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/openxr_render_models.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/openxr_render_models.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/openxr_settings.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/openxr_settings.po index f2f656847e..1269014e58 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/openxr_settings.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/openxr_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po new file mode 100644 index 0000000000..940596b58e --- /dev/null +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: pt_BR\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Setup" +msgstr "Configurar" + +msgid "Description" +msgstr "Descrição" + +msgid "Enabled" +msgstr "Habilitado" + +msgid "Option" +msgstr "Opção" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/setting_up_xr.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/setting_up_xr.po index 51c9fa66c6..390ebddc27 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/setting_up_xr.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/setting_up_xr.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/xr_action_map.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/xr_action_map.po index 489b892e43..5ca43fc9a0 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/xr_action_map.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/xr_action_map.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po index dfe1322774..b52c5decdb 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/xr_next_steps.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/xr_next_steps.po index acfc552c38..fbf33a2a77 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/xr_next_steps.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/xr_next_steps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/xr_room_scale.po b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/xr_room_scale.po index b5cf55d3c6..34b063b05c 100644 --- a/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/xr_room_scale.po +++ b/sphinx/po/pt_BR/LC_MESSAGES/tutorials/xr/xr_room_scale.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/404.po b/sphinx/po/ru/LC_MESSAGES/404.po index a239b25a1a..582cd4d8de 100644 --- a/sphinx/po/ru/LC_MESSAGES/404.po +++ b/sphinx/po/ru/LC_MESSAGES/404.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/about/complying_with_licenses.po b/sphinx/po/ru/LC_MESSAGES/about/complying_with_licenses.po index de0a8f0360..57cc603239 100644 --- a/sphinx/po/ru/LC_MESSAGES/about/complying_with_licenses.po +++ b/sphinx/po/ru/LC_MESSAGES/about/complying_with_licenses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/about/docs_changelog.po b/sphinx/po/ru/LC_MESSAGES/about/docs_changelog.po index 661126e397..43c3bcb675 100644 --- a/sphinx/po/ru/LC_MESSAGES/about/docs_changelog.po +++ b/sphinx/po/ru/LC_MESSAGES/about/docs_changelog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -25,13 +25,17 @@ msgstr "" "обновлений в :ref:`справочнике классов `. Ниже приведён " "список новых страниц, добавленных с версии 3.0." -msgid "" -"This document only contains new pages so not all changes are reflected, many " -"pages have been substantially updated but are not reflected in this document." -msgstr "" -"Этот документ содержит только новые страницы, поэтому в нём отражены не все " -"изменения. Многие страницы были существенно обновлены, но не отражены в этом " -"документе." +msgid "Editor" +msgstr "Редактор" + +msgid "GDExtension" +msgstr "GDExtension" + +msgid "Migrating" +msgstr "Переход" + +msgid "Scripting" +msgstr "Написание скриптов" msgid "New pages since version 4.3" msgstr "Новые страницы с версии 4.3" @@ -54,9 +58,6 @@ msgstr "Отладка" msgid ":ref:`doc_output_panel`" msgstr ":ref:`doc_output_panel`" -msgid "Editor" -msgstr "Редактор" - msgid ":ref:`doc_using_the_xr_editor`" msgstr ":ref:`doc_using_the_xr_editor`" @@ -117,18 +118,12 @@ msgstr "Вклад в развитие" msgid ":ref:`doc_handling_compatibility_breakages`" msgstr ":ref:`doc_handling_compatibility_breakages`" -msgid "GDExtension" -msgstr "GDExtension" - msgid ":ref:`doc_gdextension_file`" msgstr ":ref:`doc_gdextension_file`" msgid ":ref:`doc_godot_cpp_docs_system`" msgstr ":ref:`doc_godot_cpp_docs_system`" -msgid "Migrating" -msgstr "Переход" - msgid ":ref:`doc_upgrading_to_godot_4.3`" msgstr ":ref:`doc_upgrading_to_godot_4.3`" @@ -261,9 +256,6 @@ msgstr ":ref:`doc_upgrading_to_godot_4`" msgid ":ref:`doc_large_world_coordinates`" msgstr ":ref:`doc_large_world_coordinates`" -msgid "Scripting" -msgstr "Написание скриптов" - msgid ":ref:`doc_custom_performance_monitors`" msgstr ":ref:`doc_custom_performance_monitors`" diff --git a/sphinx/po/ru/LC_MESSAGES/about/faq.po b/sphinx/po/ru/LC_MESSAGES/about/faq.po index 44a568f568..b1ddcc3623 100644 --- a/sphinx/po/ru/LC_MESSAGES/about/faq.po +++ b/sphinx/po/ru/LC_MESSAGES/about/faq.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -700,37 +700,6 @@ msgstr "" "накопителе), выполните действия, описанные " "в :ref:`doc_data_paths_self_contained_mode`." -msgid "Why does Godot prioritize Vulkan and OpenGL over Direct3D?" -msgstr "Почему Godot использует Vulkan или OpenGL вместо Direct3D?" - -msgid "" -"Godot aims for cross-platform compatibility and open standards first and " -"foremost. OpenGL and Vulkan are the technologies that are both open and " -"available on (nearly) all platforms. Thanks to this design decision, a " -"project developed with Godot on Windows will run out of the box on Linux, " -"macOS, and more." -msgstr "" -"Прежде всего, Godot стремится к кроссплатформенности и открытым стандартам. " -"OpenGL и Vulkan - технологии, открытые и доступные на (почти) всех " -"платформах. Благодаря этому, проект, созданный с Godot на Windows, будет " -"готов к работе на Linux, macOS и др." - -msgid "" -"While Vulkan and OpenGL remain our primary focus for their open standard and " -"cross-platform benefits, Godot 4.3 introduced experimental support for " -"Direct3D 12. This addition aims to enhance performance and compatibility on " -"platforms where Direct3D 12 is prevalent, such as Windows and Xbox. However, " -"Vulkan and OpenGL will continue as the default rendering drivers on all " -"platforms, including Windows." -msgstr "" -"В то время как Vulkan и OpenGL остаются нашим основным фокусом из-за их " -"открытых стандартных и кроссплатформенных преимуществ, Godot 4.3 представил " -"экспериментальную поддержку Direct3D 12. Это дополнение направлено на " -"повышение производительности и совместимости на платформах, где Direct3D 12 " -"распространен, таких как Windows и Xbox. Однако Vulkan и OpenGL продолжат " -"оставаться драйверами рендеринга по умолчанию на всех платформах, включая " -"Windows." - msgid "Why does Godot aim to keep its core feature set small?" msgstr "" "Почему Godot стремится сохранить свой набор основных функций маленьким?" @@ -1107,48 +1076,9 @@ msgstr "" msgid "Is it possible to use Godot as a library?" msgstr "Можно ли использовать Godot как библиотеку?" -msgid "" -"Godot is meant to be used with its editor. We recommend you give it a try, " -"as it will most likely save you time in the long term. There are no plans to " -"make Godot usable as a library, as it would make the rest of the engine more " -"convoluted and difficult to use for casual users." -msgstr "" -"Godot предназначен для использования с его редактором. Мы рекомендуем вам " -"попробовать редактор, так как это, скорее всего, сэкономит вам время в " -"долгосрочной перспективе. Нет никаких планов использовать Godot в качестве " -"библиотеки, поскольку это сделало бы остальную часть движка более запутанной " -"и трудной для использования обычными пользователями." - -msgid "" -"If you want to use a rendering library, look into using an established " -"rendering engine instead. Keep in mind rendering engines usually have " -"smaller communities compared to Godot. This will make it more difficult to " -"find answers to your questions." -msgstr "" -"Если вы хотите использовать библиотеку отрисовки, рассмотрите возможность " -"использования установленного движка рендеринга. Имейте в виду, что движки " -"рендеринга обычно имеют меньшие сообщества по сравнению с Godot. Это " -"затруднит поиск ответов на ваши вопросы." - msgid "What user interface toolkit does Godot use?" msgstr "Какой инструментарий пользовательского интерфейса использует Godot?" -msgid "" -"Godot does not use a standard :abbr:`GUI (Graphical User Interface)` toolkit " -"like GTK, Qt or wxWidgets. Instead, Godot uses its own user interface " -"toolkit, rendered using OpenGL ES or Vulkan. This toolkit is exposed in the " -"form of Control nodes, which are used to render the editor (which is written " -"in C++). These Control nodes can also be used in projects from any scripting " -"language supported by Godot." -msgstr "" -"Godot не использует стандартный набор инструментов :abbr:`ГИП (графический " -"интерфейс пользователя)`, наподобие GTK, Qt или wxWidgets. Вместо этого " -"Godot использует собственный набор инструментов пользовательского " -"интерфейса, отрисовывающий с помощью OpenGL ES или Vulkan. Этот " -"инструментарий представлен в виде узлов Control, которые используются для " -"визуализации редактора (написанного на C++). Эти узлы управления также можно " -"использовать в проектах на любом языке сценариев, поддерживаемом Godot." - msgid "" "This custom toolkit makes it possible to benefit from hardware acceleration " "and have a consistent appearance across all platforms. On top of that, it " @@ -1161,17 +1091,6 @@ msgstr "" "Вдобавок ко всему, ему не нужно иметь дело с оговорками лицензирования LGPL, " "которые идут с GTK или Qt." -msgid "" -"This custom UI toolkit :ref:`can't be used as a library " -"`, but you can still :ref:`use Godot to create " -"non-game applications by using the editor `." -msgstr "" -"Этот собственный набор инструментов пользовательского " -"интерфейса :ref:`нельзя использовать в качестве библиотеки " -"`, но вы все равно можете :ref:`использовать " -"Godot для создания неигровых приложений с помощью редактора " -"`." - msgid "Why does Godot use the SCons build system?" msgstr "Почему Godot использует систему сборки SCons?" diff --git a/sphinx/po/ru/LC_MESSAGES/about/introduction.po b/sphinx/po/ru/LC_MESSAGES/about/introduction.po index 664e0a2413..c2efede840 100644 --- a/sphinx/po/ru/LC_MESSAGES/about/introduction.po +++ b/sphinx/po/ru/LC_MESSAGES/about/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/about/list_of_features.po b/sphinx/po/ru/LC_MESSAGES/about/list_of_features.po index e7c7ebabf3..0dd4084392 100644 --- a/sphinx/po/ru/LC_MESSAGES/about/list_of_features.po +++ b/sphinx/po/ru/LC_MESSAGES/about/list_of_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/about/release_policy.po b/sphinx/po/ru/LC_MESSAGES/about/release_policy.po index cee39f3f85..017387a51c 100644 --- a/sphinx/po/ru/LC_MESSAGES/about/release_policy.po +++ b/sphinx/po/ru/LC_MESSAGES/about/release_policy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -174,12 +174,6 @@ msgstr "**Дата выпуска**" msgid "**Support level**" msgstr "**Уровень поддержки**" -msgid "Godot 4.5 (`master`)" -msgstr "Godot 4.5 (`master`)" - -msgid "Q3 2025 (estimate)" -msgstr "Q3 2025 (приблизительно)" - msgid "" "|unstable| *Development.* Receives new features, usability and performance " "improvements, as well as bug fixes, while under development." @@ -191,12 +185,6 @@ msgstr "" msgid "unstable" msgstr "не стабильный" -msgid "Godot 4.4" -msgstr "Godot 4.4" - -msgid "March 2025" -msgstr "Март 2025" - msgid "" "|supported| Receives fixes for bugs and security issues, as well as patches " "that enable platform support." @@ -207,17 +195,11 @@ msgstr "" msgid "supported" msgstr "поддерживается" -msgid "Godot 4.3" -msgstr "Godot 4.3" +msgid "Godot 4.4" +msgstr "Godot 4.4" -msgid "August 2024" -msgstr "Август 2024" - -msgid "Godot 4.2" -msgstr "Godot 4.2" - -msgid "November 2023" -msgstr "Ноябрь 2023" +msgid "March 2025" +msgstr "Март 2025" msgid "|partial| Receives fixes for security and platform support issues only." msgstr "" @@ -227,6 +209,21 @@ msgstr "" msgid "partial" msgstr "частичный" +msgid "Godot 4.3" +msgstr "Godot 4.3" + +msgid "August 2024" +msgstr "Август 2024" + +msgid "eol" +msgstr "Конец поддержки" + +msgid "Godot 4.2" +msgstr "Godot 4.2" + +msgid "November 2023" +msgstr "Ноябрь 2023" + msgid "Godot 4.1" msgstr "Godot 4.1" @@ -236,9 +233,6 @@ msgstr "Июль 2023" msgid "|eol| No longer supported (last update: 4.1.4)." msgstr "|eol| Больше не поддерживается (последнее обновление: 4.1.4)." -msgid "eol" -msgstr "Конец поддержки" - msgid "Godot 4.0" msgstr "Godot 4.0" diff --git a/sphinx/po/ru/LC_MESSAGES/about/system_requirements.po b/sphinx/po/ru/LC_MESSAGES/about/system_requirements.po index dc1701ce55..be263464a4 100644 --- a/sphinx/po/ru/LC_MESSAGES/about/system_requirements.po +++ b/sphinx/po/ru/LC_MESSAGES/about/system_requirements.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -428,9 +428,6 @@ msgstr "" "*Пример (Vulkan): Qualcomm Adreno 505, Mali-G71 MP2, Apple A12 (iPhone XR/" "XS)*" -msgid "*Example (Metal): Apple A11 (iPhone 8/X)*" -msgstr "*Пример (Metal): Apple A11 (iPhone 8/X)*" - msgid "" "**Mobile renderer:** SoC featuring GPU with full Vulkan 1.0 support, or " "Metal 3 support (iOS/iPadOS)" diff --git a/sphinx/po/ru/LC_MESSAGES/community/asset_library/index.po b/sphinx/po/ru/LC_MESSAGES/community/asset_library/index.po index 698a8614f5..bc5ec450ca 100644 --- a/sphinx/po/ru/LC_MESSAGES/community/asset_library/index.po +++ b/sphinx/po/ru/LC_MESSAGES/community/asset_library/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po b/sphinx/po/ru/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po index 935ead2d94..d8be7a95a3 100644 --- a/sphinx/po/ru/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po +++ b/sphinx/po/ru/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/community/asset_library/using_assetlib.po b/sphinx/po/ru/LC_MESSAGES/community/asset_library/using_assetlib.po index c49b665dcc..73697149af 100644 --- a/sphinx/po/ru/LC_MESSAGES/community/asset_library/using_assetlib.po +++ b/sphinx/po/ru/LC_MESSAGES/community/asset_library/using_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/community/asset_library/what_is_assetlib.po b/sphinx/po/ru/LC_MESSAGES/community/asset_library/what_is_assetlib.po index 2da72ae683..4db234e36c 100644 --- a/sphinx/po/ru/LC_MESSAGES/community/asset_library/what_is_assetlib.po +++ b/sphinx/po/ru/LC_MESSAGES/community/asset_library/what_is_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/community/channels.po b/sphinx/po/ru/LC_MESSAGES/community/channels.po index 2e48c76fcd..5d95a2b2dc 100644 --- a/sphinx/po/ru/LC_MESSAGES/community/channels.po +++ b/sphinx/po/ru/LC_MESSAGES/community/channels.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/community/tutorials.po b/sphinx/po/ru/LC_MESSAGES/community/tutorials.po index d10425a765..f4248098be 100644 --- a/sphinx/po/ru/LC_MESSAGES/community/tutorials.po +++ b/sphinx/po/ru/LC_MESSAGES/community/tutorials.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -46,19 +46,6 @@ msgstr "" "UCxboW7x0jZqFdvMdCFKTMsQ/playlists>`_ положительно оценены сообществом и " "часто рекомендуются как хорошие вступительные уроки для начинающих." -msgid "" -"GDQuest's *Learn GDScript From Zero* is a free and open source interactive " -"tutorial for absolute beginners to learn to program with Godot's GDScript " -"language. It is available as a `desktop application `_ or `in the browser `_." -msgstr "" -"*Learn GDScript From Zero* от GDQuest - это бесплатные интерактивные уроки с " -"открытым исходным кодом для начинающих программистов, которое поможет им " -"научиться программировать на языке GDScript от Godot. Доступно в виде " -"`настольного приложения `_ или " -"`в браузере `_." - msgid "" "Some tutorials mentioned below cover more advanced subjects, e.g. on 3D or " "shaders." diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po index d32c6c9348..e01efe07fb 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po index 8da2ca16d0..d3d90a097c 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po index 5f5a68702d..0e552cec53 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/core_types.po b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/core_types.po index 6d6d36491b..ddc8b265a3 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/core_types.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/core_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -25,142 +25,9 @@ msgid "" "This reference will try to list them in order for their better understanding." msgstr "Эта справка попытается перечислить их для лучшего понимания." -msgid "Definitions" -msgstr "Определения" - -msgid "" -"Godot uses the standard C99 datatypes, such as ``uint8_t``, ``uint32_t``, " -"``int64_t``, etc. which are nowadays supported by every compiler. " -"Reinventing the wheel for those is not fun, as it makes code more difficult " -"to read." -msgstr "" -"Godot использует стандартные типы данных C99, такие как ``uint8_t``, " -"``uint32_t``, ``int64_t`` и т. д., которые в настоящее время поддерживаются " -"всеми компиляторами. Изобретать велосипед для них — не самое приятное " -"занятие, поскольку это затрудняет чтение кода." - -msgid "" -"In general, care is not taken to use the most efficient datatype for a given " -"task unless using large structures or arrays. ``int`` is used through most " -"of the code unless necessary. This is done because nowadays every device has " -"at least a 32-bit bus and can do such operations in one cycle. It makes code " -"more readable too." -msgstr "" -"Как правило, не уделяется должного внимания выбору наиболее эффективного " -"типа данных для конкретной задачи, за исключением случаев применения больших " -"структур или массивов. ``int`` используется в большей части кода, если в " -"этом нет необходимости. Это обусловлено тем, что в настоящее время каждое " -"устройство имеет как минимум 32-битную шину и может выполнять такие операции " -"за один цикл. Это также делает код более читабельным." - -msgid "" -"For files or memory sizes, ``size_t`` is used, which is guaranteed to be 64-" -"bit." -msgstr "" -"Для размеров файлов или памяти используется ``size_t``, который " -"гарантированно будет 64-битным." - -msgid "" -"For Unicode characters, CharType instead of wchar_t is used, because many " -"architectures have 4 bytes long wchar_t, where 2 bytes might be desired. " -"However, by default, this has not been forced and CharType maps directly to " -"wchar_t." -msgstr "" -"Для строк Юникода, вместо wchar_t используется CharType, поскольку многие " -"архитектуры имеют 4 байтовое wchar_t, где 2 байта могут быть " -"предпочтительнее. Хотя, по умолчанию, это не обязательно и CharType напрямую " -"переводится в wchar_t." - -msgid "" -"`core/typedefs.h `__" -msgstr "" -"`core/typedefs.h `__" - -msgid "Memory model" -msgstr "Модель памяти" - -msgid "" -"PC is a wonderful architecture. Computers often have gigabytes of RAM, " -"terabytes of storage and gigahertz of CPU, and when an application needs " -"more resources the OS will swap out the inactive ones. Other architectures " -"(like mobile or consoles) are in general more limited." -msgstr "" -"PC чудесная архитектура. Компьютеры часто содержат гигабайты RAM, терабайты " -"данных и гигагерцы CPU, и когда приложению нужно больше ресурсов OS просто " -"отдает неактивные. Другие архитектуры (такие как мобильные телефоны или " -"консоли) в целом более ограниченны." - -msgid "" -"The most common memory model is the heap, where an application will request " -"a region of memory, and the underlying OS will try to fit it somewhere and " -"return it. This often works best and is flexible, but over time and with " -"abuse, this can lead to segmentation." -msgstr "" -"Самая частая модель памяти это куча, где приложение будет запрашивать " -"область в памяти, а основная OS будет пытаться выделить её где-нибудь и " -"вернуть указатель. Это часто работает превосходно и гибко, но с течением " -"времени могут происходить ошибки, что ведёт к сегментации." - -msgid "" -"Segmentation slowly creates holes that are too small for most common " -"allocations, so that memory is wasted. There is a lot of literature about " -"heap and segmentation, so this topic will not be developed further here. " -"Modern operating systems use paged memory, which helps mitigate the problem " -"of segmentation but doesn't solve it." -msgstr "" -"Сегментация медленно создаёт дыры в памяти которые слишком мелкие для " -"возможных аллокаций, что ведет к расходу памяти. Существует много литературы " -"описывающие кучу и сегментацию, так что эта тема будет раскрыта подробнее " -"здесь. Современные операционные системы используют страничную память, что " -"помогает смягчать проблему сегментации но не разрешает её." - -msgid "" -"However, in many studies and tests, it is shown that given enough memory, if " -"the maximum allocation size is below a given threshold in proportion to the " -"maximum heap size and proportion of memory intended to be unused, " -"segmentation will not be a problem over time as it will remain constant. In " -"other words, leave 10-20% of your memory free and perform all small " -"allocations and you are fine." -msgstr "" -"Хотя, во многих исследованиях и тестах, было показано что даже взяв " -"достаточно памяти, при максимальном размере аллокации меньшему чем порог " -"пропорциональный максимальному размеру кучи и пропорциональный " -"неиспользуемой памяти, сегментация не будет доставлять проблем со временем и " -"будет оставаться константой. Другими словами, оставляя 10-20% вашей памяти " -"свободной и выполняя лишь маленькие аллокации все будет в порядке." - -msgid "" -"Godot ensures that all objects that can be allocated dynamically are small " -"(less than a few kB at most). But what happens if an allocation is too large " -"(like an image or mesh geometry or large array)? In this case Godot has the " -"option to use a dynamic memory pool. This memory needs to be locked to be " -"accessed, and if an allocation runs out of memory, the pool will be " -"rearranged and compacted on demand. Depending on the need of the game, the " -"programmer can configure the dynamic memory pool size." -msgstr "" -"Godot гарантирует, что все динамически выделяемые объекты имеют небольшой " -"размер (максимум несколько килобайт). Но что произойдёт, если выделяемая " -"память окажется слишком большой (например, изображение, геометрическая сетка " -"или большой массив)? В этом случае Godot может использовать динамический пул " -"памяти (dynamic memory pool). Для доступа к этой памяти необходимо " -"заблокировать её, и если выделенная память исчерпается, пул будет " -"перераспределен и сжат по требованию. В зависимости от требований игры, " -"программист может настроить размер динамического пула памяти." - msgid "Allocating memory" msgstr "Выделение памяти" -msgid "" -"Godot has many tools for tracking memory usage in a game, especially during " -"debug. Because of this, the regular C and C++ library calls should not be " -"used. Instead, a few other ones are provided." -msgstr "" -"Godot имеет много инструментов для отслеживания использования памяти в игре, " -"особенно во время отладки. Из-за этого, обычные вызовы библиотек C и C++ не " -"должны быть использованы. Вместо них, даны некоторые другие." - msgid "For C-style allocation, Godot provides a few macros:" msgstr "Для аллокации в стиле C, Godot предоставляет пару макросов:" @@ -181,69 +48,6 @@ msgstr "" "Они эквивалентны ``new``, ``delete``, ``new[]`` и ``delete[]`` " "соответственно." -msgid "" -"memnew/memdelete also use a little C++ magic and notify Objects right after " -"they are created, and right before they are deleted." -msgstr "" -"memnew/memdelete также использует маленькую магию C++ и оповещают Объекты " -"которые они создают, перед их удалением." - -msgid "" -"For dynamic memory, use one of Godot's sequence types such as ``Vector<>`` " -"or ``LocalVector<>``. ``Vector<>`` behaves much like an STL " -"``std::vector<>``, but is simpler and uses Copy-On-Write (CoW) semantics. " -"CoW copies of ``Vector<>`` can safely access the same data from different " -"threads, but several threads cannot access the same ``Vector<>`` instance " -"safely. It can be safely passed via public API if it has a ``Packed`` alias." -msgstr "" -"Для динамической памяти используйте один из последовательных типов Godot, " -"например, ``Vector<>`` или ``LocalVector<>``. ``Vector<>`` ведёт себя во " -"многом подобно STL ``std::vector<>``, но проще и использует семантику " -"Копирования-при-Записи (CoW). Копии ``Vector<>`` в CoW могут безопасно " -"обращаться к одним и тем же данным из разных потоков, но несколько потоков " -"не могут безопасно обращаться к одному и тому же экземпляру ``Vector<>``. " -"Его можно безопасно передать через открытый API, если у него есть псевдоним " -"``Packed``." - -msgid "" -"The ``Packed*Array`` :ref:`types ` are aliases " -"for specific ``Vector<*>`` types (e.g., ``PackedByteArray``, " -"``PackedInt32Array``) that are accessible via GDScript. Outside of core, " -"prefer using the ``Packed*Array`` aliases for functions exposed to scripts, " -"and ``Vector<>`` for other occasions." -msgstr "" -"Типы ``Packed*Array`` :ref:`types ` — это " -"псевдонимы для определённых типов ``Vector<*>`` (например, " -"``PackedByteArray``, ``PackedInt32Array``), доступных через GDScript. За " -"пределами ядра предпочтительнее использовать псевдонимы ``Packed*Array`` для " -"функций, предоставляемых скриптам, и ``Vector<>`` для других случаев." - -msgid "" -"``LocalVector<>`` is much more like ``std::vector`` than ``Vector<>``. It is " -"non-CoW, with less overhead. It is intended for internal use where the " -"benefits of CoW are not needed. Note that neither ``LocalVector<>`` nor " -"``Vector<>`` are drop-in replacements for each other. They are two unrelated " -"types with similar interfaces, both using a buffer as their storage strategy." -msgstr "" -"``LocalVector<>`` гораздо больше похож на ``std::vector``, чем на " -"``Vector<>``. Он не относится к CoW и требует меньших накладных расходов. Он " -"предназначен для внутреннего использования, когда преимущества CoW не " -"требуются. Обратите внимание, что ни ``LocalVector<>``, ни ``Vector<>`` не " -"являются взаимозаменяемыми. Это два неродственных типа с похожими " -"интерфейсами, и оба используют буфер в качестве стратегии хранения." - -msgid "" -"``List<>`` is another Godot sequence type, using a doubly-linked list as its " -"storage strategy. Prefer ``Vector<>`` (or ``LocalVector<>``) over ``List<>`` " -"unless you're sure you need it, as cache locality and memory fragmentation " -"tend to be more important with small collections." -msgstr "" -"``List<>`` — ещё один тип последовательности Godot, использующий двусвязный " -"список в качестве стратегии хранения. Предпочитайте ``Vector<>`` (или " -"``LocalVector<>``) вместо ``List<>``, если вы не уверены, что это вам нужно, " -"поскольку локальность кэша и фрагментация памяти, как правило, важнее для " -"небольших коллекций." - msgid "" "`core/os/memory.h `__" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po index 63959ec5e1..ec788e23ce 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po index 64ae559139..a62ba258d6 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po index 526e298c40..1342d3c751 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po index 311c9dd000..6683fa25b6 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po index 058a59e006..dec149c4a1 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po index a040fa51fa..53e565221c 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/index.po b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/index.po index 8b1aa656d3..989cab049b 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/index.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po index 1c4e74c57a..0018dda48f 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po index 83281abf93..204dc051a5 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/object_class.po b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/object_class.po index d3b446331b..a7e9b0c78a 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/object_class.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/object_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -24,20 +24,6 @@ msgstr "" msgid "General definition" msgstr "Общее определение" -msgid "" -":ref:`Object ` is the base class for almost everything. Most " -"classes in Godot inherit directly or indirectly from it. Objects provide " -"reflection and editable properties, and declaring them is a matter of using " -"a single macro like this:" -msgstr "" -":ref:`Object ` — базовый класс практически для всего. " -"Большинство классов в Godot наследуются от него напрямую или косвенно. " -"Объекты предоставляют рефлексию и редактируемые свойства, а их объявление " -"осуществляется с помощью одного макроса, например:" - -msgid "This adds a lot of functionality to Objects. For example:" -msgstr "Это значительно расширяет функциональность Objects. Например:" - msgid "References:" msgstr "Источники:" @@ -48,45 +34,6 @@ msgstr "" "`core/object/object.h `__" -msgid "Registering an Object" -msgstr "Регистрация Object" - -msgid "" -"ClassDB is a static class that holds the entire list of registered classes " -"that inherit from Object, as well as dynamic bindings to all their methods " -"properties and integer constants." -msgstr "" -"ClassDB это статический класс который хранит полный лист зарегистрированных " -"классов наследуемых от Object, и динамические связки для всех их методов " -"свойств и целочисленных констант." - -msgid "Classes are registered by calling:" -msgstr "Классы регистрируются через вызов:" - -msgid "" -"Registering it will allow the class to be instanced by scripts, code, or " -"creating them again when deserializing." -msgstr "" -"Регистрация позволяет классу быть инстанцируемым из скриптов, кода, или " -"созданием их снова при десериализации." - -msgid "Registering as virtual is the same but it can't be instanced." -msgstr "Регистрация как виртуальный такое же но не может быть инстанцируемо." - -msgid "" -"Object-derived classes can override the static function ``static void " -"_bind_methods()``. When one class is registered, this static function is " -"called to register all the object methods, properties, constants, etc. It's " -"only called once. If an Object derived class is instanced but has not been " -"registered, it will be registered as virtual automatically." -msgstr "" -"Классы наследника Object могут быть перезаписаны в статической функции " -"``static void _bind_methods()``. Когда один из классов регистрируется, эта " -"статическая функция вызывается для регистрации все его методов, свойств, " -"констант, итд. Она вызывается лишь единожды. Если класс наследник Object " -"инстанцируется не будучи зарегистрированным, он будет автоматически " -"зарегистрирован как виртуальный." - msgid "" "Inside ``_bind_methods``, there are a couple of things that can be done. " "Registering functions is one:" @@ -255,26 +202,6 @@ msgstr "" "Это также менее эффективно поскольку ``p_property`` должно быть " "последовательно сравнено со списком имен." -msgid "Dynamic casting" -msgstr "Динамическое приведение" - -msgid "" -"Godot provides dynamic casting between Object-derived classes, for example:" -msgstr "" -"Godot позволяет динамическое приведение между классами наследниками Object, " -"к примеру:" - -msgid "" -"If cast fails, NULL is returned. This system uses RTTI, but it also works " -"fine (although a bit slower) when RTTI is disabled. This is useful on " -"platforms where a small binary size is ideal, such as HTML5 or consoles " -"(with low memory footprint)." -msgstr "" -"Если приведение неудачно, возвращается NULL. Эта система использует RTTI, но " -"также может хорошо работать (может немного медленно) когда RTTI отключено. " -"Это полезно для платформ где маленькие размеры бинарного файла " -"предпочтительнее, такое как HTML5 или консоли(с медленным доступом к памяти)." - msgid "Signals" msgstr "Сигналы" @@ -285,13 +212,6 @@ msgstr "" "Для объектов можно определить набор сигналов (аналогично делегатам в других " "языках). В этом примере показано, как к ним подключиться:" -msgid "" -"The method ``_node_entered_tree`` must be registered to the class using " -"``ClassDB::bind_method`` (explained before)." -msgstr "" -"Метод ``_node_entered_tree`` должен быть зарегистрирован в классе с помощью " -"``ClassDB::bind_method`` (объяснялось ранее)." - msgid "" "Adding signals to a class is done in ``_bind_methods``, using the " "``ADD_SIGNAL`` macro, for example:" @@ -299,46 +219,18 @@ msgstr "" "Добавление сигналов в класс делается в ``_bind_methods``, через " "использование макроса ``ADD_SIGNAL`` например:" +msgid "Dynamic casting" +msgstr "Динамическое приведение" + +msgid "" +"Godot provides dynamic casting between Object-derived classes, for example:" +msgstr "" +"Godot позволяет динамическое приведение между классами наследниками Object, " +"к примеру:" + msgid "Notifications" msgstr "Уведомления" -msgid "" -"All objects in Godot have a :ref:`_notification " -"` method that allows it to " -"respond to engine level callbacks that may relate to it. More information " -"can be found on the :ref:`doc_godot_notifications` page." -msgstr "" -"У всех объектов Godot есть метод :ref:`_notification " -"`, который позволяет им " -"реагировать на обратные вызовы уровня движка, которые могут к ним " -"относиться. Подробнее см. на странице :ref:`doc_godot_notifications`." - -msgid "References" -msgstr "Ссылки" - -msgid "" -":ref:`RefCounted ` inherits from Object and holds a " -"reference count. It is the base for reference counted object types. " -"Declaring them must be done using Ref<> template. For example:" -msgstr "" -":ref:`RefCounted ` наследует от Object и содержит счётчик " -"ссылок. Он является базовым для типов объектов с подсчётом ссылок. Их " -"объявление должно осуществляться с использованием шаблона Ref<>. Например:" - -msgid "" -"``myref`` is reference counted. It will be freed when no more Ref<> " -"templates point to it." -msgstr "" -"``myref`` считает ссылки. Он может быть освобождён когда нет больше шаблонов " -"Ref<> указывающих на него." - -msgid "" -"`core/object/reference.h `__" -msgstr "" -"`core/object/reference.h `__" - msgid "Resources" msgstr "Ресурсы" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/scripting_development.po b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/scripting_development.po index 41ef6ba037..1bd675bcde 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/scripting_development.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/scripting_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/unit_testing.po b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/unit_testing.po index 5d93071add..0a399910f5 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/unit_testing.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/unit_testing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/variant_class.po b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/variant_class.po index f53b22b3c7..a6efbc6c40 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/variant_class.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/architecture/variant_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -271,15 +271,6 @@ msgstr "" "содержит массив вариантов. Конечно, вариант также может содержать словарь " "или массив внутри, что делает его ещё более гибким." -msgid "" -"Modifications to a container will modify all references to it. A Mutex " -"should be created to lock it if :ref:`multi-threaded access " -"` is desired." -msgstr "" -"Изменения в контейнере приведут к изменению всех ссылок на него. Если " -"требуется :ref:`multi-threaded access `, следует " -"создать мьютекс для его блокировки." - msgid "" "`core/variant/dictionary.h `__" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/class_reference/index.po b/sphinx/po/ru/LC_MESSAGES/engine_details/class_reference/index.po index 38a8f9e3f9..f0e69cc288 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/class_reference/index.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/class_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po index 9690c6ac7b..d768b1a895 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -56,16 +56,6 @@ msgstr "`Python 3.8+ `_." msgid "`SCons 4.0+ `_ build system." msgstr "`SCons 4.0+ `_ система сборки." -msgid "" -"`Android SDK `_ " -"(command-line tools are sufficient)." -msgstr "" -"`Android SDK `_ " -"(достаточно лишь \"command-line tools\")." - -msgid "Required SDK components will be automatically installed." -msgstr "Необходимые компоненты SDK будут установлены автоматически." - msgid "" "On Linux, **do not use an Android SDK provided by your distribution's " "repositories** as it will often be outdated." @@ -86,13 +76,6 @@ msgstr "Gradle (будет загружен и установлен автома msgid "JDK 17 (either OpenJDK or Oracle JDK)." msgstr "JDK 17 (либо OpenJDK, либо Oracle JDK)." -msgid "" -"You can download a build from `Adoptium `_." -msgstr "" -"Вы можете загрузить сборку с сайта `Adoptium `_." - msgid "" "To get the Godot source code for compiling, see :ref:`doc_getting_source`." msgstr "" @@ -137,25 +120,6 @@ msgstr "" "sdk\"`` в файл ``.bashrc`` или ``.zshrc``, где ``/path/to/android-sdk`` " "указывает на корень каталогов SDK." -msgid "Install the necessary SDK components in this folder:" -msgstr "Установите необходимые компоненты SDK в эту папку:" - -msgid "" -"Accept the SDK component licenses by running the following command where " -"``android_sdk_path`` is the path to the Android SDK, then answering all the " -"prompts with ``y``:" -msgstr "" -"Примите лицензии компонентов SDK, выполнив следующую команду, где " -"``android_sdk_path`` — это путь к Android SDK, а затем ответьте на все " -"запросы ``y``:" - -msgid "" -"Complete setup by running the following command where ``android_sdk_path`` " -"is the path to the Android SDK." -msgstr "" -"Завершите настройку, выполнив следующую команду, где ``android_sdk_path`` — " -"это путь к Android SDK." - msgid "" "After setting up the SDK and environment variables, be sure to **restart " "your terminal** to apply the changes. If you are using an IDE with an " diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po index 61c1d71582..09a9c4848c 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po index 18a39ca242..5618a62dd1 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -208,6 +208,16 @@ msgstr "" "включить :ref:`doc_data_paths_self_contained_mode`, создав файл с именем " "``._sc_`` или ``_sc_`` в папке ``bin/``." +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "" +"При желании вы можете самостоятельно собрать библиотеки godot-angle-static, " +"выполнив следующие шаги:" + +msgid "Run the following command:" +msgstr "Выполните следующую команду:" + msgid "Running a headless/server build" msgstr "Запуск headless/серверной сборки" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po index f50cb9f70a..72c697904c 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -143,6 +143,16 @@ msgstr "" "включить :ref:`doc_data_paths_self_contained_mode`, создав файл с именем " "``._sc_`` или ``_sc_`` в папке ``bin/``." +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "" +"При желании вы можете самостоятельно собрать библиотеки godot-angle-static, " +"выполнив следующие шаги:" + +msgid "Run the following command:" +msgstr "Выполните следующую команду:" + msgid "Automatic ``.app`` bundle creation" msgstr "Автоматическое создание ``.app``-бандла" @@ -245,23 +255,6 @@ msgstr "" "Для поддержки только ARM64 (Apple Silicon) (меньший размер файла, но меньшая " "совместимость со старым оборудованием):" -msgid "" -"To create a ``.app`` bundle like in the official builds, you need to use the " -"template located in ``misc/dist/macos_template.app``. This process can be " -"automated by using the ``generate_bundle=yes`` option on the *last* SCons " -"command used to build export templates (so that all binaries can be " -"included). This option also takes care of calling ``lipo`` to create a " -"*Universal 2* binary from two separate ARM64 and x86_64 binaries (if both " -"were compiled beforehand)." -msgstr "" -"Чтобы создать ``.app``-бандл, как в официальных сборках, вам нужно " -"использовать шаблон, расположенный в ``misc/dist/macos_template.app``. Этот " -"процесс можно автоматизировать, используя опцию ``generate_bundle=yes`` в " -"*последней* команде SCons, использованной для сборки шаблонов экспорта " -"(чтобы все бинарные файлы могли быть включены). Эта опция также заботится о " -"вызове ``lipo`` для создания *Universal 2* бинарного файла из двух отдельных " -"бинарников для ARM64 и x86_64 (если оба были предварительно скомпилированы)." - msgid "" "You also need to include support for the MoltenVK Vulkan portability " "library. By default, it will be linked statically from your installation of " @@ -285,12 +278,8 @@ msgstr "" "преимущество динамической linking заключается в том, что она позволяет " "обновлять MoltenVK без необходимости перекомпиляции шаблонов экспорта." -msgid "" -"You can then zip the ``macos_template.app`` folder to reproduce the " -"``macos.zip`` template from the official Godot distribution:" -msgstr "" -"Затем вы можете заархивировать папку ``macos_template.app``, чтобы " -"воспроизвести шаблон ``macos.zip`` из официального дистрибутива Godot:" +msgid "::" +msgstr "::" msgid "Cross-compiling for macOS from Linux" msgstr "Кросс-компиляция для macOS из Linux" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po index c892ecc9f9..b11a5ddb09 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po index 984a9ba10a..305243b167 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -29,9 +29,6 @@ msgstr "Требования" msgid "To compile export templates for the Web, the following is required:" msgstr "Для составления шаблонов экспорта для Web необходимо следующее:" -msgid "`Emscripten 3.1.62+ `__." -msgstr "`Emscripten 3.1.62+ `__." - msgid "`Python 3.8+ `__." msgstr "`Python 3.8+ `__." diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po index 7df0b17288..532aef22b4 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -338,28 +338,6 @@ msgstr "" "включить :ref:`doc_data_paths_self_contained_mode`, создав файл с именем " "``._sc_`` или ``_sc_`` в папке ``bin/``." -msgid "Compiling with support for Direct3D 12" -msgstr "Компиляция с поддержкой Direct3D 12" - -msgid "" -"By default, builds of Godot do not contain support for the Direct3D 12 " -"graphics API." -msgstr "" -"По умолчанию сборки Godot не содержат поддержки графического API Direct3D 12." - -msgid "" -"You can install the required dependencies by running ``python misc/scripts/" -"install_d3d12_sdk_windows.py`` in the Godot source repository. After running " -"this script, add the ``d3d12=yes`` SCons option to enable Direct3D 12 " -"support. This will use the default paths for the various dependencies, which " -"match the ones used in the script." -msgstr "" -"Вы можете установить необходимые зависимости, запустив ``python misc/scripts/" -"install_d3d12_sdk_windows.py`` в исходном репозитории Godot. После запуска " -"этого скрипта добавьте параметр ``d3d12=yes`` SCons, чтобы включить " -"поддержку Direct3D 12. При этом будут использоваться пути по умолчанию для " -"различных зависимостей, соответствующие используемым в скрипте." - msgid "" "You can find the detailed steps below if you wish to set up dependencies " "manually, but the above script handles everything for you (including the " @@ -482,6 +460,16 @@ msgstr "" "соответствующие подкаталоги ``bin//``, и во время выполнения будет " "загружена нужная." +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "" +"При желании вы можете самостоятельно собрать библиотеки godot-angle-static, " +"выполнив следующие шаги:" + +msgid "Run the following command:" +msgstr "Выполните следующую команду:" + msgid "Compiling with ANGLE support" msgstr "Компиляция с поддержкой ANGLE" @@ -503,30 +491,9 @@ msgstr "" "использовать его, поместив ``libEGL.dll`` и ``libGLESv2.dll`` рядом с " "исполняемым файлом." -msgid "" -"You can use dynamically linked ANGLE with export templates as well, rename " -"aforementioned DLLs to ``libEGL.{architecture}.dll`` and ``libGLESv2." -"{architecture}.dll`` and place them alongside export template executables, " -"and libraries will be automatically copied during the export process." -msgstr "" -"Вы также можете использовать динамически связанный ANGLE с шаблонами " -"экспорта, переименовать вышеупомянутые DLL-файлы в ``libEGL." -"{architecture}.dll`` и ``libGLESv2.{architecture}.dll`` и поместить их рядом " -"с исполняемыми файлами шаблонов экспорта, и библиотеки будут автоматически " -"скопированы в процессе экспорта." - msgid "To compile Godot with statically linked ANGLE:" msgstr "Чтобы скомпилировать Godot со статически скомпонованным ANGLE:" -msgid "" -"Download pre-built static libraries from `godot-angle-static library " -"`_, and unzip " -"them." -msgstr "" -"Загрузите предварительно скомпилированные готовые статические библиотеки из " -"`godot-angle-static library `_ и разархивируйте их." - msgid "" "When building Godot, add ``angle_libs={path}`` to tell SCons where to look " "for the ANGLE libraries:" @@ -534,13 +501,6 @@ msgstr "" "При сборке Godot добавьте ``angle_libs={path}``, чтобы указать SCons, где " "искать библиотеки ANGLE:" -msgid "" -"You can optionally build the godot-angle-static libraries yourself with the " -"following steps:" -msgstr "" -"При желании вы можете самостоятельно собрать библиотеки godot-angle-static, " -"выполнив следующие шаги:" - msgid "" "Clone the `godot-angle-static `_ directory and navigate to it." @@ -548,9 +508,6 @@ msgstr "" "Клонируйте каталог `godot-angle-static `_ и перейдите в него." -msgid "Run the following command:" -msgstr "Выполните следующую команду:" - msgid "Development in Visual Studio" msgstr "Разработка в Visual Studio" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po index 2a3b68a200..81ee54e3b7 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po index ca77f5bd80..7985b29e20 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po index 707e4cda7d..01c1ae4bed 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/getting_source.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/getting_source.po index c1929f0ab3..5db1257707 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/getting_source.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/getting_source.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/index.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/index.po index d3564f4a3b..d70aa5c744 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/index.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po index 4695243a68..ec16d8d54f 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -720,25 +720,6 @@ msgstr "" "этом же разделе руководства. Для каждой платформы объясняется, как создать " "свой собственный шаблон." -msgid "" -"The ``version.txt`` file should contain the corresponding Godot version " -"identifier. This file is used to install export templates in a version-" -"specific directory to avoid conflicts. For instance, if you are building " -"export templates for Godot 3.1.1, ``version.txt`` should contain " -"``3.1.1.stable`` on the first line (and nothing else). This version " -"identifier is based on the ``major``, ``minor``, ``patch`` (if present) and " -"``status`` lines of the `version.py file in the Godot Git repository " -"`__." -msgstr "" -"Файл ``version.txt`` должен содержать соответствующий идентификатор версии " -"Godot. Этот файл используется для установки шаблонов экспорта в каталог, " -"соответствующий версии, во избежание конфликтов. Например, если вы собираете " -"шаблоны экспорта для Godot 3.1.1, файл ``version.txt`` должен содержать " -"``3.1.1.stable`` в первой строке (и ничего больше). Этот идентификатор " -"версии основан на строках ``major``, ``minor``, ``patch`` (если есть) и " -"``status`` файла `version.py в Git-репозитории Godot `__." - msgid "" "If you are developing for multiple platforms, macOS is definitely the most " "convenient host platform for cross-compilation, since you can cross-compile " diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po index ab61d3570f..2cdd14a15f 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -135,14 +135,6 @@ msgstr "Оптимизация по размеру, а не по скорост msgid "**Performed in official builds:** Yes, but only for web builds" msgstr "**Применяется в официальных сборках:** Да, но только для веб-сборок" -msgid "" -"Godot 3.1 onwards allows compiling using size optimizations (instead of " -"speed). To enable this, set the ``optimize`` flag to ``size``:" -msgstr "" -"Godot, новее 3.1 позволяет компилировать с использованием оптимизаций по " -"размеру (вместо скорости). Чтобы включить эту возможность, установите флаг " -"``optimize`` в значение ``size``:" - msgid "Some platforms such as WebAssembly already use this mode by default." msgstr "" "Некоторые платформы, такие как WebAssembly, уже используют этот режим по " diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po index 934cd11324..797c98e0bc 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -188,22 +188,6 @@ msgstr "" msgid "Building & debugging the app module" msgstr "Сборка и отладка модуля приложения" -msgid "" -"The ``app`` module requires the presence of a Godot project in its " -"``assets`` directory (``/platform/android/java/app/" -"assets``) to run. This is usually handled by the Godot Editor during the " -"export process. While developing in Android Studio, it's necessary to " -"manually add a Godot project under that directory to replicate the export " -"process. Once that's done, you can follow the instructions below to run/" -"debug the ``app`` module:" -msgstr "" -"Для запуска модуля ``app`` требуется наличие проекта Godot в каталоге " -"``assets`` (``<корневой каталог Godot>/platform/android/java/app/assets``). " -"Обычно этим занимается редактор Godot во время экспорта. При разработке в " -"Android Studio необходимо вручную добавить проект Godot в этот каталог, " -"чтобы воспроизвести процесс экспорта. После этого вы можете следовать " -"инструкциям ниже для запуска/отладки модуля ``app``:" - msgid "To build the ``app`` module:" msgstr "Чтобы собрать модуль ``app``:" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po index 240e7654c7..badf471a9e 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po index cf0c12ecb2..0e39ecfdee 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po index 8716f58e72..997cdc5352 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po index 3f9d33a834..9be8abb0aa 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po index 2e0c105cfa..e7cd88f77e 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po index eb9e73149c..5514b7845a 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po index 3c68693061..e42dc1e378 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po index 88b5a16ceb..c95f5415f4 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po index c59baf8df4..d97243a50d 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/index.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/index.po index d37c3290e4..b0731cc062 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/index.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/macos_debug.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/macos_debug.po index a595eb4fb5..e6400ad29b 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/macos_debug.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/macos_debug.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po new file mode 100644 index 0000000000..9ea1a7d7a2 --- /dev/null +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po @@ -0,0 +1,261 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ru\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Recommended profilers" +msgstr "Рекомендуемые профилировщики" + +msgid "`VerySleepy `__ (Windows only)" +msgstr "" +"`VerySleepy `__ (только для Windows)" + +msgid "`HotSpot `__ (Linux only)" +msgstr "`HotSpot `__ (только для Linux)" + +msgid "`Xcode Instruments `__ (macOS only)" +msgstr "" +"`Xcode Instruments `__ (только для macOS)" + +msgid "" +"These profilers may not be the most powerful or flexible options, but their " +"standalone operation and limited feature set tends to make them easier to " +"use." +msgstr "" +"Эти профилировщики, возможно, не самые мощные или гибкие варианты, но их " +"автономная работа и ограниченный набор функций, как правило, делают их более " +"простыми в использовании." + +msgid "Setting up Godot" +msgstr "Настройка Godot" + +msgid "" +"To get useful profiling information, it is **absolutely required** to use a " +"Godot build that includes debugging symbols. Official binaries do not " +"include debugging symbols, since these would make the download size " +"significantly larger." +msgstr "" +"Для получения полезной информации о профилировании **абсолютно необходимо** " +"использовать сборку Godot, включающую отладочные символы. Официальные " +"исполняемые файлы не содержат отладочных символов, поскольку они значительно " +"увеличат размер загружаемого файла." + +msgid "" +"To get profiling data that best matches the production environment (but with " +"debugging symbols), you should compile binaries with the ``production=yes " +"debug_symbols=yes`` SCons options." +msgstr "" +"Чтобы получить данные профилирования, которые наилучшим образом " +"соответствуют производственной среде (но с отладочными символами), следует " +"скомпилировать двоичные файлы с параметрами ``production=yes " +"debug_symbols=yes`` SCons." + +msgid "" +"It is possible to run a profiler on less optimized builds (e.g. " +"``target=template_debug`` without LTO), but results will naturally be less " +"representative of real world conditions." +msgstr "" +"Можно запустить профилировщик на менее оптимизированных сборках (например, " +"``target=template_debug`` без LTO), но результаты, естественно, будут менее " +"репрезентативны для реальных условий." + +msgid "" +"Do *not* strip debugging symbols on the binaries using the ``strip`` command " +"after compiling the binaries. Otherwise, you will no longer get useful " +"profiling information when running a profiler." +msgstr "" +"*Не* удаляйте отладочную символику из двоичных файлов с помощью команды " +"``strip`` после их компиляции. В противном случае вы больше не получите " +"полезной информации о профилировании при запуске профилировщика." + +msgid "Benchmarking startup/shutdown times" +msgstr "Сравнительный анализ времени запуска/выключения" + +msgid "" +"See :ref:`doc_command_line_tutorial` for more command line arguments " +"supported by Godot." +msgstr "" +"Дополнительные аргументы командной строки, поддерживаемые Godot, см. " +"в :ref:`doc_command_line_tutorial`." + +msgid "Profiler-specific instructions" +msgstr "Инструкции, специфичные для профилировщика" + +msgid "VerySleepy" +msgstr "VerySleepy" + +msgid "" +"Start the Godot editor or your project first. If you start the Project " +"Manager, make sure to edit or run a project first. Otherwise, the profiler " +"will not track the child process since the Project Manager will spawn a " +"child process for every project edited or run." +msgstr "" +"Сначала запустите редактор Godot или свой проект. При запуске Менеджера " +"Проектов обязательно сначала отредактируйте или запустите проект. В " +"противном случае профилировщик не будет отслеживать дочерний процесс, " +"поскольку Менеджер Проектов будет создавать дочерний процесс для каждого " +"редактируемого или запускаемого проекта." + +msgid "" +"Open VerySleepy and select the Godot executable in the list of processes on " +"the left:" +msgstr "" +"Откройте VerySleepy и выберите исполняемый файл Godot в списке процессов " +"слева:" + +msgid "Click the **Profile All** button on the right to start profiling." +msgstr "" +"Нажмите кнопку **Profile All (Профилировать все)** справа, чтобы начать " +"профилирование." + +msgid "" +"Perform the actions you wish to profile in the editor or project. When " +"you're done, click **Stop** (*not* Abort)." +msgstr "" +"Выполните действия, которые вы хотите профилировать, в редакторе или " +"проекте. После завершения нажмите кнопку **Stop (Остановить)** (*не* Abort " +"(Прервать))." + +msgid "Wait for the results window to appear." +msgstr "Дождитесь появления окна с результатами." + +msgid "" +"Once the results window appears, filter the view to remove external modules " +"(such as the graphics driver). You can filter by module by finding a line " +"whose **Module** matches the Godot executable name, right-clicking that line " +"then choosing **Filter Module to ** in the dropdown " +"that appears." +msgstr "" +"Когда появится окно с результатами, отфильтруйте результаты, чтобы удалить " +"внешние модули (например, графический драйвер). Вы можете отфильтровать по " +"модулю, найдя строку, в которой **Module** совпадает с именем исполняемого " +"файла Godot, щёлкнув по ней правой кнопкой мыши и выбрав **Filter Module to " +"<имя исполняемого файла Godot>** в раскрывающемся списке." + +msgid "Your results window should now look something like this:" +msgstr "Теперь окно с результатами должно выглядеть примерно так:" + +msgid "HotSpot" +msgstr "HotSpot" + +msgid "Open HotSpot. Click **Record Data**:" +msgstr "Откройте HotSpot. Нажмите **Record Data (Запись данных)**:" + +msgid "" +"In the next window, specify the path to the Godot binary that includes debug " +"symbols." +msgstr "" +"В следующем окне укажите путь к исполняемому файлу Godot, включающему " +"отладочные символы." + +msgid "" +"Specify command line arguments to run a specific project, with or without " +"the editor." +msgstr "" +"Укажите аргументы командной строки для запуска определенного проекта, с " +"редактором или без него." + +msgid "" +"Click **Start Recording** and perform the actions you wish to profile in the " +"editor/project." +msgstr "" +"Нажмите **Start Recording (Начать запись)** и выполните действия, которые вы " +"хотите профилировать в редакторе/проекте." + +msgid "" +"Click **View Results** and wait for the profiling visualization to be " +"generated:" +msgstr "" +"Нажмите **View Results (Просмотреть результаты)** и дождитесь создания " +"визуализации профилирования:" + +msgid "" +"Use the tabs at the top to navigate between the different views. These views " +"show the same data, but in different ways. The **Flame Graph** tab is a good " +"way to see which functions take up the most time at a glance. These " +"functions are therefore the most important ones to optimize, since " +"optimizing them will improve performance the most." +msgstr "" +"Используйте вкладки в верхней части экрана для навигации между различными " +"представлениями. Эти представления отображают одни и те же данные, но по-" +"разному. Вкладка **Flame Graph** — хороший способ быстро увидеть, какие " +"функции занимают больше всего времени. Поэтому эти функции наиболее важны " +"для оптимизации, поскольку их оптимизация максимально повышает " +"производительность." + +msgid "" +"If you don't want the startup procedure to be included in the profile, you " +"can also attach HotSpot to a running process by clicking **Record Data** " +"then setting the **Launch Application** dropdown option to **Attach To " +"Process(es)**." +msgstr "" +"Если вы не хотите, чтобы процедура запуска была включена в профиль, вы также " +"можете прикрепить HotSpot к запущенному процессу, нажав **Record Data " +"(Записать данные)**, а затем установив в раскрывающемся списке **Launch " +"Application (Запустить приложение)** значение **Attach To Process(es) " +"(Прикрепить к процессу(ам))**." + +msgid "" +"This process attachment-based workflow is similar to the one used by " +"VerySleepy." +msgstr "" +"Этот рабочий процесс, основанный на вложениях, похож на тот, который " +"используется в VerySleepy." + +msgid "Xcode Instruments" +msgstr "Инструменты Xcode" + +msgid "" +"Open Xcode. Select **Open Developer Tool** - **Instruments** from the " +"**Xcode** app menu:" +msgstr "" +"Откройте Xcode. Выберите **Open Developer Tool (Открыть инструмент " +"разработчика)** - **Instruments** в меню приложения **Xcode**:" + +msgid "Double-click on **Time Profiler** in the **Instruments** window:" +msgstr "Дважды щелкните **Time Profiler** в окне **Instruments**:" + +msgid "" +"You can also attach the Time Profiler to a running process by selecting it " +"from the **Target** menu." +msgstr "" +"Вы также можете прикрепить Time Profiler к запущенному процессу, выбрав его " +"в меню **Target**." + +msgid "" +"Click the **Start an immediate mode recording** button to start profiling." +msgstr "" +"Нажмите кнопку **Start an immediate mode recording (Начать запись в " +"немедленном режиме)**, чтобы начать профилирование." + +msgid "" +"Perform the actions you wish to profile in the editor or project. When " +"you're done, click the **Stop** button." +msgstr "" +"Выполните действия, которые вы хотите профилировать в редакторе или проекте. " +"Когда закончите, нажмите кнопку **Стоп**." + +msgid "Wait for the results to appear." +msgstr "Подождите, пока появятся результаты." + +msgid "" +"At the bottom of the window you will see a call tree for all CPU threads " +"started, and the **Heaviest Stack Trace** overview." +msgstr "" +"В нижней части окна вы увидите дерево вызовов для всех запущенных потоков " +"ЦП, а также обзор **Heaviest Stack Trace**." + +msgid "" +"You can use the timeline at the top of the window to display details for the " +"specific time period." +msgstr "" +"Вы можете использовать временную шкалу в верхней части окна для отображения " +"подробностей за определенный период времени." diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po new file mode 100644 index 0000000000..63114e9d3e --- /dev/null +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po @@ -0,0 +1,15 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ru\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Configuration" +msgstr "Конфигурация" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po index 6f13001e7d..950840c729 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -31,326 +31,3 @@ msgstr "" "`, но использование профилировщика C++ может оказаться " "полезным в случаях, когда профилировщик GDScript недостаточно точен или в " "нем отсутствует информация из-за ошибок в профилировщике." - -msgid "Recommended profilers" -msgstr "Рекомендуемые профилировщики" - -msgid "`VerySleepy `__ (Windows only)" -msgstr "" -"`VerySleepy `__ (только для Windows)" - -msgid "`HotSpot `__ (Linux only)" -msgstr "`HotSpot `__ (только для Linux)" - -msgid "`Xcode Instruments `__ (macOS only)" -msgstr "" -"`Xcode Instruments `__ (только для macOS)" - -msgid "" -"These profilers may not be the most powerful or flexible options, but their " -"standalone operation and limited feature set tends to make them easier to " -"use." -msgstr "" -"Эти профилировщики, возможно, не самые мощные или гибкие варианты, но их " -"автономная работа и ограниченный набор функций, как правило, делают их более " -"простыми в использовании." - -msgid "Setting up Godot" -msgstr "Настройка Godot" - -msgid "" -"To get useful profiling information, it is **absolutely required** to use a " -"Godot build that includes debugging symbols. Official binaries do not " -"include debugging symbols, since these would make the download size " -"significantly larger." -msgstr "" -"Для получения полезной информации о профилировании **абсолютно необходимо** " -"использовать сборку Godot, включающую отладочные символы. Официальные " -"исполняемые файлы не содержат отладочных символов, поскольку они значительно " -"увеличат размер загружаемого файла." - -msgid "" -"To get profiling data that best matches the production environment (but with " -"debugging symbols), you should compile binaries with the ``production=yes " -"debug_symbols=yes`` SCons options." -msgstr "" -"Чтобы получить данные профилирования, которые наилучшим образом " -"соответствуют производственной среде (но с отладочными символами), следует " -"скомпилировать двоичные файлы с параметрами ``production=yes " -"debug_symbols=yes`` SCons." - -msgid "" -"It is possible to run a profiler on less optimized builds (e.g. " -"``target=template_debug`` without LTO), but results will naturally be less " -"representative of real world conditions." -msgstr "" -"Можно запустить профилировщик на менее оптимизированных сборках (например, " -"``target=template_debug`` без LTO), но результаты, естественно, будут менее " -"репрезентативны для реальных условий." - -msgid "" -"Do *not* strip debugging symbols on the binaries using the ``strip`` command " -"after compiling the binaries. Otherwise, you will no longer get useful " -"profiling information when running a profiler." -msgstr "" -"*Не* удаляйте отладочную символику из двоичных файлов с помощью команды " -"``strip`` после их компиляции. В противном случае вы больше не получите " -"полезной информации о профилировании при запуске профилировщика." - -msgid "Benchmarking startup/shutdown times" -msgstr "Сравнительный анализ времени запуска/выключения" - -msgid "" -"If you're looking into optimizing Godot's startup/shutdown performance, you " -"can tell the profiler to use the ``--quit`` command line option on the Godot " -"binary. This will exit Godot just after it finished starting. The ``--quit`` " -"option works with ``--editor``, ``--project-manager`` or ``--path `` (which runs a project directly)." -msgstr "" -"Если вы хотите оптимизировать производительность запуска и завершения Godot, " -"вы можете указать профилировщику использовать параметр командной строки ``--" -"quit`` для исполняемого файла Godot. Это завершит работу Godot сразу после " -"его запуска. Параметр ``--quit`` работает с ``--editor``, ``--project-" -"manager`` или ``--path <путь к каталогу проекта>`` (который запускает проект " -"напрямую)." - -msgid "" -"See :ref:`doc_command_line_tutorial` for more command line arguments " -"supported by Godot." -msgstr "" -"Дополнительные аргументы командной строки, поддерживаемые Godot, см. " -"в :ref:`doc_command_line_tutorial`." - -msgid "Profiler-specific instructions" -msgstr "Инструкции, специфичные для профилировщика" - -msgid "VerySleepy" -msgstr "VerySleepy" - -msgid "" -"Start the Godot editor or your project first. If you start the Project " -"Manager, make sure to edit or run a project first. Otherwise, the profiler " -"will not track the child process since the Project Manager will spawn a " -"child process for every project edited or run." -msgstr "" -"Сначала запустите редактор Godot или свой проект. При запуске Менеджера " -"Проектов обязательно сначала отредактируйте или запустите проект. В " -"противном случае профилировщик не будет отслеживать дочерний процесс, " -"поскольку Менеджер Проектов будет создавать дочерний процесс для каждого " -"редактируемого или запускаемого проекта." - -msgid "" -"Open VerySleepy and select the Godot executable in the list of processes on " -"the left:" -msgstr "" -"Откройте VerySleepy и выберите исполняемый файл Godot в списке процессов " -"слева:" - -msgid "Click the **Profile All** button on the right to start profiling." -msgstr "" -"Нажмите кнопку **Profile All (Профилировать все)** справа, чтобы начать " -"профилирование." - -msgid "" -"Perform the actions you wish to profile in the editor or project. When " -"you're done, click **Stop** (*not* Abort)." -msgstr "" -"Выполните действия, которые вы хотите профилировать, в редакторе или " -"проекте. После завершения нажмите кнопку **Stop (Остановить)** (*не* Abort " -"(Прервать))." - -msgid "Wait for the results window to appear." -msgstr "Дождитесь появления окна с результатами." - -msgid "" -"Once the results window appears, filter the view to remove external modules " -"(such as the graphics driver). You can filter by module by finding a line " -"whose **Module** matches the Godot executable name, right-clicking that line " -"then choosing **Filter Module to ** in the dropdown " -"that appears." -msgstr "" -"Когда появится окно с результатами, отфильтруйте результаты, чтобы удалить " -"внешние модули (например, графический драйвер). Вы можете отфильтровать по " -"модулю, найдя строку, в которой **Module** совпадает с именем исполняемого " -"файла Godot, щёлкнув по ней правой кнопкой мыши и выбрав **Filter Module to " -"<имя исполняемого файла Godot>** в раскрывающемся списке." - -msgid "Your results window should now look something like this:" -msgstr "Теперь окно с результатами должно выглядеть примерно так:" - -msgid "HotSpot" -msgstr "HotSpot" - -msgid "Open HotSpot. Click **Record Data**:" -msgstr "Откройте HotSpot. Нажмите **Record Data (Запись данных)**:" - -msgid "" -"In the next window, specify the path to the Godot binary that includes debug " -"symbols." -msgstr "" -"В следующем окне укажите путь к исполняемому файлу Godot, включающему " -"отладочные символы." - -msgid "" -"Specify command line arguments to run a specific project, with or without " -"the editor." -msgstr "" -"Укажите аргументы командной строки для запуска определенного проекта, с " -"редактором или без него." - -msgid "" -"The path to the working directory can be anything if an absolute path is " -"used for the ``--path`` command line argument. Otherwise, it must be set to " -"that the relative path to the project is valid." -msgstr "" -"Путь к рабочему каталогу может быть любым, если в аргументе командной строки " -"``--path`` указан абсолютный путь. В противном случае необходимо указать, " -"что относительный путь к проекту является допустимым." - -msgid "" -"Make sure **Elevate Privileges** is checked if you have administrative " -"privileges. While not essential for profiling Godot, this will ensure all " -"events can be captured. Otherwise, some events may be missing in the " -"capture. Your settings should now look something like this:" -msgstr "" -"Убедитесь, что опция **Elevate Privileges (Повышение привилегий)** " -"установлена, если у вас есть права администратора. Хотя это не является " -"обязательным для профилирования Godot, это обеспечит регистрацию всех " -"событий. В противном случае некоторые события могут быть пропущены. Ваши " -"настройки должны выглядеть примерно так:" - -msgid "" -"Click **Start Recording** and perform the actions you wish to profile in the " -"editor/project." -msgstr "" -"Нажмите **Start Recording (Начать запись)** и выполните действия, которые вы " -"хотите профилировать в редакторе/проекте." - -msgid "" -"Quit the editor/project normally or use the **Stop Profiling** button in " -"HotSpot to stop profiling early. Stopping profiling early can result in " -"cleaner profiles if you're not interested in the engine's quit procedure." -msgstr "" -"Завершите работу редактора/проекта обычным способом или воспользуйтесь " -"кнопкой **Stop Profiling (Остановить профилирование)** в HotSpot, чтобы " -"остановить профилирование раньше времени. Ранняя остановка профилирования " -"может привести к получению более чистых профилей, если вас не интересует " -"процедура завершения работы движка." - -msgid "" -"Click **View Results** and wait for the profiling visualization to be " -"generated:" -msgstr "" -"Нажмите **View Results (Просмотреть результаты)** и дождитесь создания " -"визуализации профилирования:" - -msgid "" -"Use the tabs at the top to navigate between the different views. These views " -"show the same data, but in different ways. The **Flame Graph** tab is a good " -"way to see which functions take up the most time at a glance. These " -"functions are therefore the most important ones to optimize, since " -"optimizing them will improve performance the most." -msgstr "" -"Используйте вкладки в верхней части экрана для навигации между различными " -"представлениями. Эти представления отображают одни и те же данные, но по-" -"разному. Вкладка **Flame Graph** — хороший способ быстро увидеть, какие " -"функции занимают больше всего времени. Поэтому эти функции наиболее важны " -"для оптимизации, поскольку их оптимизация максимально повышает " -"производительность." - -msgid "" -"At the bottom of all tabs except **Summary**, you will also see a list of " -"CPU threads started by the engine among with the CPU utilization for each " -"thread. This lets you see threads that can be a bottleneck at a given point " -"in time." -msgstr "" -"В нижней части всех вкладок, кроме **Summary (Сводки)**, вы также увидите " -"список потоков ЦП, запущенных движком, а также загрузку ЦП каждым потоком. " -"Это позволяет увидеть потоки, которые могут быть узким местом в определённый " -"момент времени." - -msgid "" -"If you don't want the startup procedure to be included in the profile, you " -"can also attach HotSpot to a running process by clicking **Record Data** " -"then setting the **Launch Application** dropdown option to **Attach To " -"Process(es)**." -msgstr "" -"Если вы не хотите, чтобы процедура запуска была включена в профиль, вы также " -"можете прикрепить HotSpot к запущенному процессу, нажав **Record Data " -"(Записать данные)**, а затем установив в раскрывающемся списке **Launch " -"Application (Запустить приложение)** значение **Attach To Process(es) " -"(Прикрепить к процессу(ам))**." - -msgid "" -"This process attachment-based workflow is similar to the one used by " -"VerySleepy." -msgstr "" -"Этот рабочий процесс, основанный на вложениях, похож на тот, который " -"используется в VerySleepy." - -msgid "Xcode Instruments" -msgstr "Инструменты Xcode" - -msgid "" -"Open Xcode. Select **Open Developer Tool** - **Instruments** from the " -"**Xcode** app menu:" -msgstr "" -"Откройте Xcode. Выберите **Open Developer Tool (Открыть инструмент " -"разработчика)** - **Instruments** в меню приложения **Xcode**:" - -msgid "Double-click on **Time Profiler** in the **Instruments** window:" -msgstr "Дважды щелкните **Time Profiler** в окне **Instruments**:" - -msgid "" -"In the Time Profiler window, click on the **Target** menu, select **Choose " -"target...** and specify the path to the Godot binary, command line arguments " -"and environment variables in the next window." -msgstr "" -"В окне Time Profiler нажмите на меню **Target (Цель)**, выберите **Choose " -"target... (Выберите цель)** и укажите путь к двоичному файлу Godot, " -"аргументы командной строки и переменные окружения в следующем окне." - -msgid "" -"You can also attach the Time Profiler to a running process by selecting it " -"from the **Target** menu." -msgstr "" -"Вы также можете прикрепить Time Profiler к запущенному процессу, выбрав его " -"в меню **Target**." - -msgid "" -"Click the **Start an immediate mode recording** button to start profiling." -msgstr "" -"Нажмите кнопку **Start an immediate mode recording (Начать запись в " -"немедленном режиме)**, чтобы начать профилирование." - -msgid "" -"Perform the actions you wish to profile in the editor or project. When " -"you're done, click the **Stop** button." -msgstr "" -"Выполните действия, которые вы хотите профилировать в редакторе или проекте. " -"Когда закончите, нажмите кнопку **Стоп**." - -msgid "Wait for the results to appear." -msgstr "Подождите, пока появятся результаты." - -msgid "" -"At the bottom of the window you will see a call tree for all CPU threads " -"started, and the **Heaviest Stack Trace** overview." -msgstr "" -"В нижней части окна вы увидите дерево вызовов для всех запущенных потоков " -"ЦП, а также обзор **Heaviest Stack Trace**." - -msgid "" -"Select **Hide system libraries** in the **Call Tree** menu (at the bottom of " -"window) to remove external modules." -msgstr "" -"Выберите **Скрыть системные библиотеки** (Hide system libraries) в меню " -"**Дерево вызовов** (Call Tree) (в нижней части окна), чтобы удалить внешние " -"модули." - -msgid "" -"You can use the timeline at the top of the window to display details for the " -"specific time period." -msgstr "" -"Вы можете использовать временную шкалу в верхней части окна для отображения " -"подробностей за определенный период времени." diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po index e93d985930..1c20bef5f3 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po index 6a04b0cc8f..ab5b4aa15c 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po index f2045e949f..2f9b60bee7 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -158,16 +158,6 @@ msgstr "" "ошибки валидации. Это поможет предотвратить зависание системы при " "возникновении ошибки валидации." -msgid "Android" -msgstr "Android" - -msgid "" -"After enabling validation layers on Android, a developer can see errors and " -"warning messages in the ``adb logcat`` output." -msgstr "" -"После включения уровней проверки на Android разработчик может увидеть ошибки " -"и предупреждающие сообщения в выводе ``adb logcat``." - msgid "iOS" msgstr "iOS" @@ -184,6 +174,16 @@ msgstr "" "Уровни проверки **не** поддерживаются на веб-платформе, поскольку там нет " "поддержки Vulkan." +msgid "Android" +msgstr "Android" + +msgid "" +"After enabling validation layers on Android, a developer can see errors and " +"warning messages in the ``adb logcat`` output." +msgstr "" +"После включения уровней проверки на Android разработчик может увидеть ошибки " +"и предупреждающие сообщения в выводе ``adb logcat``." + msgid "Enabling validation layers" msgstr "Включение уровней проверки" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po index 46cfafe114..6d158b0c2e 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -100,47 +100,6 @@ msgstr "" msgid "core/math/a_star_grid_2d.cpp" msgstr "core/math/a_star_grid_2d.cpp" -msgid "" -"And finally, the changes reported by the API validation step should be added " -"to the relevant validation file. Because this was done during the " -"development of 4.3, this would be ``misc/extension_api_validation/4.2-" -"stable.expected`` (including changes not shown in this example):" -msgstr "" -"И наконец, изменения, выявленные на этапе валидации API, следует добавить в " -"соответствующий файл валидации. Поскольку это было сделано во время " -"разработки версии 4.3, это будет ``misc/extension_api_validation/4.2-" -"stable.expected`` (включая изменения, не показанные в этом примере):" - -msgid "misc/extension_api_validation/4.2-stable.expected" -msgstr "misc/extension_api_validation/4.2-stable.expected" - -msgid "" -"The instructions for how to add to that file are at the top of the file " -"itself." -msgstr "" -"Инструкции по добавлению данных в этот файл находятся в верхней части самого " -"файла." - -msgid "" -"If you get a \"Hash changed\" error for a method, it means that the " -"compatibility binding is missing or incorrect. Such lines shouldn't be added " -"to the ``.expected`` file, but fixed by binding the proper compatibility " -"method." -msgstr "" -"Если для метода возникает ошибка \"Hash changed\" (Хеш изменён), это " -"означает, что привязка совместимости отсутствует или неверна. Такие строки " -"не следует добавлять в файл ``.expected``, а следует исправить, привязав " -"соответствующий метод совместимости." - -msgid "" -"And that's it! You might run into a bit more complicated cases, like " -"rearranging arguments, changing return types, etc., but this covers the " -"basic on how to use this system." -msgstr "" -"Вот и всё! Возможно, вам придётся столкнуться с более сложными случаями, " -"такими как переупорядочивание аргументов, изменение типов возвращаемых " -"данных и т. д., но здесь описаны основы использования этой системы." - msgid "" "For more information, see `pull request #76446 `_." diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/development/index.po b/sphinx/po/ru/LC_MESSAGES/engine_details/development/index.po index c768165d49..998ee44f90 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/development/index.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/development/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/editor/creating_icons.po b/sphinx/po/ru/LC_MESSAGES/engine_details/editor/creating_icons.po index 3b72e9d81f..4d5d32a2af 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/editor/creating_icons.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/editor/creating_icons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/editor/index.po b/sphinx/po/ru/LC_MESSAGES/engine_details/editor/index.po index cf97f3f850..1992d8f3a2 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/editor/index.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po b/sphinx/po/ru/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po index 8316cd6b47..4eba2ac8be 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -99,50 +99,6 @@ msgstr "" "editor/editor_node.cpp>`__: Основной файл инициализации редактора. " "Фактически, \"главная сцена\" редактора." -msgid "" -"`editor/project_manager.cpp `__: Main Project Manager initialization " -"file. Effectively the \"main scene\" of the Project Manager." -msgstr "" -"`editor/project_manager.cpp `__: Файл инициализации основного " -"менеджера проектов. Фактически, это \"главная сцена\" менеджера проектов." - -msgid "" -"`editor/plugins/canvas_item_editor_plugin.cpp `__: The 2D editor viewport and related " -"functionality (toolbar at the top, editing modes, overlaid helpers/panels, " -"…)." -msgstr "" -"`editor/plugins/canvas_item_editor_plugin.cpp `__: Окно просмотра 2D-редактора и связанные с " -"ним функции (панель инструментов вверху, режимы редактирования, наложенные " -"помощники/панели, …)." - -msgid "" -"`editor/plugins/node_3d_editor_plugin.cpp `__: The 3D " -"editor viewport and related functionality (toolbar at the top, editing " -"modes, overlaid panels, …)." -msgstr "" -"`editor/plugins/node_3d_editor_plugin.cpp `__: Окно " -"просмотра 3D-редактора и связанные с ним функции (панель инструментов " -"вверху, режимы редактирования, наложенные панели и т. д.)." - -msgid "" -"`editor/plugins/node_3d_editor_gizmos.cpp `__: Where the 3D " -"editor gizmos are defined and drawn. This file doesn't have a 2D counterpart " -"as 2D gizmos are drawn by the nodes themselves." -msgstr "" -"`editor/plugins/node_3d_editor_gizmos.cpp `__: Здесь " -"определяются и отрисовываются gizmos 3D-редактора. У этого файла нет 2D " -"аналога, поскольку 2D gizmos отрисовываются самими узлами." - msgid "Editor dependencies in ``scene/`` files" msgstr "Зависимости редактора в файлах ``scene/``" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po b/sphinx/po/ru/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po index 2c63457b39..35a7ce0c8c 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/file_formats/index.po b/sphinx/po/ru/LC_MESSAGES/engine_details/file_formats/index.po index 2111ccd21d..c93e638973 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/file_formats/index.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/file_formats/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/engine_details/file_formats/tscn.po b/sphinx/po/ru/LC_MESSAGES/engine_details/file_formats/tscn.po index 80e7d00c10..9d6f77d6c8 100644 --- a/sphinx/po/ru/LC_MESSAGES/engine_details/file_formats/tscn.po +++ b/sphinx/po/ru/LC_MESSAGES/engine_details/file_formats/tscn.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po b/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po index b302441b0c..9621c41eb5 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po b/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po index 817e7fc99f..cbd7c919f0 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po b/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po index 87a0a85802..4934af0679 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po b/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po index b238902703..8fdc8d92ab 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po b/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po index aad2bc3a83..bbb7a59540 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po b/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po index 6835bca9ad..a7fad04bdd 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po b/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po index 08f600d32c..f4aacf3fba 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/index.po b/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/index.po index 60e1267935..841d64197f 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/index.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/first_2d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -95,13 +95,6 @@ msgstr "" msgid "You can find a completed version of this project at this location:" msgstr "Вы можете найти завершенную версию этого проекта в этом месте:" -msgid "" -"https://github.com/godotengine/godot-demo-projects/tree/master/2d/" -"dodge_the_creeps" -msgstr "" -"https://github.com/godotengine/godot-demo-projects/tree/master/2d/" -"dodge_the_creeps" - msgid "Prerequisites" msgstr "Требования" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po b/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po index eed3a50961..dc6aca67b8 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po b/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po index dc0dd49420..d8b97ad1d4 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po b/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po index 08ea6fef38..a906e169fe 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -379,13 +379,6 @@ msgstr "|image8|" msgid "image8" msgstr "изображение8" -msgid "" -"You can run the scene by pressing :kbd:`F6` and press the arrow keys to move " -"the character." -msgstr "" -"Вы можете запустить сцену, нажав :kbd:`F6` и нажимать клавиши со стрелками " -"для перемещения персонажа." - msgid "|image9|" msgstr "|image9|" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po b/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po index 5e30773dfd..693e35a214 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po b/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po index ae050b9fc5..55d72af767 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -535,13 +535,6 @@ msgstr "выдаст ошибку, потому, что $Player не сущес msgid "Here is the complete ``main.gd`` script so far, for reference." msgstr "Вот, для справки, полный скрипт ``main.gd``." -msgid "" -"You can test the scene by pressing :kbd:`F6`. You should see the monsters " -"spawn and move in a straight line." -msgstr "" -"Вы можете протестировать сцену, нажав :kbd:`F6`. Вы должны увидеть, что " -"монстры появляются и движутся по прямой линии." - msgid "|image25|" msgstr "|image25|" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po b/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po index 46ea783317..2d15e81bbc 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po b/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po index 20d2ae4b34..b457a53234 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po b/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po index 991b623dd6..0a9cbd7fff 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po b/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po index c83fd45003..14383edddf 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/going_further.po b/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/going_further.po index 390c4ae640..6f9876d46d 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/going_further.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/going_further.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/index.po b/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/index.po index 8467a7a9ed..54fa2018b7 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/index.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/first_3d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -77,21 +77,6 @@ msgstr "Рисовать пользовательский интерфейс 3D- msgid "And more." msgstr "И многому другому." -msgid "" -"This tutorial is for beginners who followed the complete getting started " -"series. We'll start slow with detailed instructions and shorten them as we " -"do similar steps. If you're an experienced programmer, you can browse the " -"complete demo's source code here: `Squash the Creep source code `__." -msgstr "" -"Это руководство предназначено для новичков, прошедших всю серию вводных " -"уроков. Мы начнём с подробных инструкций и будем сокращать их по мере " -"выполнения аналогичных шагов. Если вы опытный программист, вы можете " -"ознакомиться с полным исходным кодом демо-версии здесь: `Squash the Creep " -"source code `__." - msgid "" "You can follow this series without having done the 2D one. However, if " "you're new to game development, we recommend you to start with 2D. 3D game " diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po b/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po index 266c3cb300..232932fa5d 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po b/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po index e98640453d..a91f86f398 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/index.po b/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/index.po index bafcabbad3..2d0ff81846 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/index.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po b/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po index ce9ba6a9f4..04c8add684 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -196,27 +196,6 @@ msgstr "" "Понимание таких понятий, как классы и объекты, поможет вам эффективно писать " "код." -msgid "" -"If you are entirely new to programming, we recommend following the `CS50 " -"open courseware`_ from Harvard University. It's a great free course that " -"will teach you everything you need to know to be off to a good start. It " -"will save you countless hours and hurdles learning any game engine afterward." -msgstr "" -"Если вы новичок в программировании, мы рекомендуем пройти курс `CS50 open " -"courseware`_ от Гарвардского университета. Это отличный бесплатный курс, " -"который научит вас всему, что вам нужно знать. Это сэкономит вам " -"бесчисленное количество часов и избавит от проблем в дальнейшем изучении " -"любого игрового движка." - -msgid "" -"In CS50, you will learn multiple programming languages. Don't be afraid of " -"that: programming languages have many similarities. The skills you learn " -"with one language transfer well to others." -msgstr "" -"В CS50 вы изучите несколько языков программирования. Не бойтесь этого: языки " -"программирования имеют много общего. Навыки, которые вы приобретаете с " -"помощью одного языка, хорошо переносятся на другие." - msgid "" "We will provide you with more Godot-specific learning resources " "in :ref:`doc_learning_new_features`." diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po b/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po index 4c4a53cf86..dc3b477cc3 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po b/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po index 963b135a70..9f25f8e755 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/learning_new_features.po b/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/learning_new_features.po index c1e3120cac..506cbfc924 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/learning_new_features.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/introduction/learning_new_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -123,22 +123,6 @@ msgstr "" "выходит за рамки документации Godot. Если вы новичок в программировании, то " "мы рекомендуем два отличных бесплатных ресурса для начала:" -msgid "" -"Harvard university offers a free courseware to learn to program, `CS50 " -"`_. It will teach you programming fundamentals, " -"how code works, and how to think like a programmer. These skills are " -"essential to become a game developer and learn any game engine efficiently. " -"You can see this course as an investment that will save you time and trouble " -"when you learn to create games." -msgstr "" -"Гарвардский университет предлагает бесплатный курс обучения программированию " -"`CS50 `_. Он научит вас основам " -"программирования, тому, как работает код и как мыслить как программист. Эти " -"навыки необходимы для того, чтобы стать разработчиком игр и эффективно " -"изучать любой игровой движок. Вы можете рассматривать этот курс как " -"инвестицию, которая позволит сэкономить ваше время и избежать ошибок во " -"время создания игры." - msgid "" "If you prefer books, check out the free ebook `Automate The Boring Stuff " "With Python `_ by Al Sweigart." diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/index.po b/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/index.po index a6a4dac660..f3c73e819e 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/index.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/instancing.po b/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/instancing.po index 417a622420..7e62549e53 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/instancing.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/instancing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po b/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po index 3d955a2ec9..58960680ed 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po b/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po index 97b5a77e1e..dd23a8e029 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po b/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po index 0ce9081c43..429d160cd4 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po b/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po index 005d4cea48..6c8c824278 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/signals.po b/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/signals.po index fc22f3221a..1859364550 100644 --- a/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/signals.po +++ b/sphinx/po/ru/LC_MESSAGES/getting_started/step_by_step/signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/index.po b/sphinx/po/ru/LC_MESSAGES/index.po index f465b0de87..5fb78729e3 100644 --- a/sphinx/po/ru/LC_MESSAGES/index.po +++ b/sphinx/po/ru/LC_MESSAGES/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -29,9 +29,6 @@ msgstr "Сообщество" msgid "Class reference" msgstr "Справочник по классам" -msgid "Godot Docs – *4.5* branch" -msgstr "Godot Docs – ветка *4.5*" - msgid "" "Godot's documentation is available in various languages and versions. Expand " "the \"Read the Docs\" panel at the bottom of the sidebar to see the list." diff --git a/sphinx/po/ru/LC_MESSAGES/sphinx.po b/sphinx/po/ru/LC_MESSAGES/sphinx.po index bdaa1bf6a5..e560889f04 100644 --- a/sphinx/po/ru/LC_MESSAGES/sphinx.po +++ b/sphinx/po/ru/LC_MESSAGES/sphinx.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_antialiasing.po b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_antialiasing.po index 92fb0d7877..82c0e95b96 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_antialiasing.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po index 7af3d68aca..98cc39b62a 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -226,18 +226,6 @@ msgstr "" msgid "Directional light" msgstr "Направленный свет" -msgid "" -"New in Godot 4.0 is the ability to have directional lighting in 2D. " -"Directional lighting is used to represent sunlight or moonlight. Light rays " -"are casted parallel to each other, as if the sun or moon was infinitely far " -"away from the surface that is receiving the light." -msgstr "" -"В Godot 4.0 была реализована возможность использования направленного " -"освещения в 2D. Направленное освещение используется для представления " -"солнечного или лунного света. Световые лучи отбрасываются параллельно друг " -"другу, как будто солнце или луна находятся бесконечно далеко от поверхности, " -"получающей свет." - msgid "DirectionalLight2D offers the following properties:" msgstr "DirectionalLight2D имеет следующие свойства:" @@ -551,16 +539,6 @@ msgstr "" "попиксельной основе). Карты отражений также помогают улучшить визуальные " "эффекты, заставляя часть света отражаться обратно к зрителю." -msgid "" -"Both PointLight2D and DirectionalLight2D support normal mapping and specular " -"mapping. Since Godot 4.0, normal and specular maps can be assigned to any 2D " -"element, including nodes that inherit from Node2D or Control." -msgstr "" -"PointLight2D и DirectionalLight2D поддерживают нормальное отображение и " -"зеркальное отображение. Начиная с Godot 4.0, нормальные и зеркальные карты " -"могут быть назначены любому 2D-элементу, включая узлы, которые наследуются " -"от Node2D или Control." - msgid "" "A normal map represents the direction in which each pixel is \"pointing\" " "towards. This information is then used by the engine to correctly apply " diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_meshes.po b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_meshes.po index 333c391248..dbfd9b2b1a 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_meshes.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_meshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_movement.po b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_movement.po index e49b1d8b83..6edb99c2fa 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_movement.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_movement.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_parallax.po b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_parallax.po index 614564a51c..cafdb26afc 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_parallax.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_parallax.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po index 60171c92cc..612d511927 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_transforms.po b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_transforms.po index 2c21fd410c..6d1d4c61fd 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_transforms.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/2d_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/canvas_layers.po b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/canvas_layers.po index 86f0e65f27..62e396d0b2 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/canvas_layers.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/canvas_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po index 26504f71bb..bba5f022e0 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/index.po index 61c1d08f62..20712e4b14 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/introduction_to_2d.po b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/introduction_to_2d.po index 5bf1d9f588..c8f2c5ff15 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/introduction_to_2d.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/introduction_to_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po index f1c99313b2..364b405c74 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/particle_systems_2d.po b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/particle_systems_2d.po index 05839c0041..f5b28256e7 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/particle_systems_2d.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/particle_systems_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/using_tilemaps.po b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/using_tilemaps.po index 579c4281be..a75c53a8d8 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/using_tilemaps.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/using_tilemaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/using_tilesets.po b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/using_tilesets.po index 4ff6d1ad6a..19101bdf1f 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/2d/using_tilesets.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/2d/using_tilesets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -292,20 +292,6 @@ msgstr "Автоматическое пересоздание тайлов по msgid "Using a collection of scenes" msgstr "Наборы сцен" -msgid "" -"Since Godot 4.0, you can place actual *scenes* as tiles. This allows you to " -"use any collection of nodes as a tile. For example, you could use scene " -"tiles to place gameplay elements, such as shops the player may be able to " -"interact with. You could also use scene tiles to place AudioStreamPlayer2Ds " -"(for ambient sounds), particle effects, and more." -msgstr "" -"Начиная с Godot 4.0, вы можете размещать настоящие *сцены* как тайла. Это " -"позволяет вам использовать любую коллекцию узлов в качестве тайла. Например, " -"вы можете использовать тайлы сцены для размещения элементов игрового " -"процесса, таких как магазины, с которыми игрок может взаимодействовать. Вы " -"также можете использовать тайлы сцены для размещения AudioStreamPlayer2D-ов " -"(для окружающих звуков), эффектов частиц и многого другого." - msgid "" "Scene tiles come with a greater performance overhead compared to atlases, as " "every scene is instanced individually for every placed tile." diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/3d_antialiasing.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/3d_antialiasing.po index 9330a5a368..a4d63fcdbd 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/3d_antialiasing.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/3d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po index 997937dee6..34bde75cd8 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/3d_text.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/3d_text.po index 6c7566f7d9..e1e0fec4f5 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/3d_text.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/3d_text.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/csg_tools.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/csg_tools.po index 611d75361d..55f522c44b 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/csg_tools.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/csg_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po index 0d4f7df5a5..ab1821dd74 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -1328,21 +1328,6 @@ msgstr "Использование свечения в 2D" msgid "There are 2 ways to use glow in 2D:" msgstr "Существует два способа использования свечения в 2D:" -msgid "" -"Since Godot 4.2, you can enable HDR for 2D rendering when using the Forward+ " -"and Mobile rendering methods. This has a performance cost, but it allows for " -"a greater dynamic range. This also allows you to control which objects glow " -"using their individual **Modulate** or **Self Modulate** properties (use the " -"RAW mode in the color picker). Enabling HDR can also reduce banding in the " -"2D rendering output." -msgstr "" -"Начиная с Godot 4.2, вы можете включить HDR для 2D-рендеринга при " -"использовании методов рендеринга Forward+ и Mobile. Это влияет на " -"производительность, но обеспечивает больший динамический диапазон. Это также " -"позволяет контролировать свечение объектов через их свойства **Modulate** " -"или **Self Modulate** (используйте режим RAW в палитре цветов). Включение " -"HDR также может уменьшить полосатость в 2D-рендеринге." - msgid "" "To enable HDR in 2D, open the Project Settings, enable :ref:`Rendering > " "Viewport > HDR 2D` " @@ -1379,15 +1364,6 @@ msgstr "" msgid "Example of using glow in a 2D scene" msgstr "Пример использования свечения в 2D-сцене" -msgid "" -"Example of using glow in a 2D scene. HDR 2D is enabled, while coins and the " -"bullet have their **Modulate** property increased to overbright values using " -"the RAW mode in the color picker." -msgstr "" -"Пример использования свечения в 2D-сцене. HDR 2D включен, монеты и пуля " -"имеют увеличенные значения свойства **Modulate** до пересвеченных величин с " -"использованием режима RAW в палитре цветов." - msgid "" "The 2D renderer renders in linear color space if the :ref:`Rendering > " "Viewport > HDR 2D` " diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po index 67eb7dfb23..cf29f10b3a 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/index.po index 5b839f851d..7a493e318a 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po index 55a29cca82..e2132f8117 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po index adc28b2afc..fafca4c46c 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po index 9c4b470d4b..c953e2b486 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -43,26 +43,6 @@ msgstr "" "использовать :ref:`doc_reflection_probes` вместе с ними в интерьерах (или " "небо в экстерьерах)." -msgid "" -"As they are baked, they have fewer problems than VoxelGI and SDFGI regarding " -"light bleeding, and indirect light will often look better. The downside is " -"that baking lightmaps takes longer compared to baking VoxelGI. While baking " -"VoxelGI can be done in a matter of seconds, baking lightmaps can take " -"several minutes if not more. This can slow down iteration speed " -"significantly, so it is recommended to bake lightmaps only when you actually " -"need to see changes in lighting. Since Godot 4.0, lightmaps are baked on the " -"GPU, making light baking faster if you have a mid-range or high-end " -"dedicated GPU." -msgstr "" -"Благодаря запеканию, lightmaps имеют меньше проблем с \"растеканием света\" " -"(light bleeding) по сравнению с VoxelGI и SDFGI, а непрямое освещение часто " -"выглядит лучше. Недостаток в том, что запекание lightmaps занимает больше " -"времени. В то время как VoxelGI запекается за секунды, lightmaps могут " -"требовать несколько минут или больше. Это замедляет итерации, поэтому " -"рекомендуется запекать lightmaps только при необходимости. Начиная с Godot " -"4.0, запекание выполняется на GPU, что ускоряет процесс при наличии средне- " -"или высокопроизводительной видеокарты." - msgid "" "Baking lightmaps will also reserve baked materials' UV2 slot, which means " "you can no longer use it for other purposes in materials (either in the " @@ -1034,19 +1014,6 @@ msgstr "" msgid "JNLM (Non-Local Means with Joint Filtering)" msgstr "JNLM (Нелокальные средства с совместной фильтрацией)" -msgid "" -"JNLM is the default denoising method and is included in Godot. It uses a " -"simple but efficient denoising algorithm known as *non-local means*. JNLM " -"runs on the GPU using a compute shader, and is compatible with any GPU that " -"can run Godot 4's Vulkan-based rendering methods. No additional setup is " -"required." -msgstr "" -"JNLM — метод шумоподавления по умолчанию, включённый в Godot. Он использует " -"простой, но эффективный алгоритм шумоподавления, известный как *non-local " -"means*. JNLM выполняется на GPU с использованием compute-шейдера и совместим " -"с любым GPU, способным запускать рендеринг Godot 4 на основе Vulkan. " -"Дополнительная настройка не требуется." - msgid "" "JNLM's denoising can be adjusted using the **Denoiser Strength** property " "that is visible when **Use Denoiser** enabled. Higher values can be more " diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po index 9db8893c87..d58e51284a 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,16 +14,6 @@ msgstr "" msgid "Signed distance field global illumination (SDFGI)" msgstr "Глобальное освещение на основе полей знаковых расстояний (SDFGI)" -msgid "" -"Signed distance field global illumination (SDFGI) is a novel technique " -"available in Godot 4.0. It provides semi-real-time global illumination that " -"scales to any world size and works with procedurally generated levels." -msgstr "" -"Signed distance field global illumination (SDFGI) — это новая технология, " -"доступная в Godot 4.0. Она обеспечивает полуреалтаймовое глобальное " -"освещение, которое работает со сценами любого масштаба и поддерживает " -"процедурно генерируемые уровни." - msgid "" "SDFGI supports dynamic lights, but *not* dynamic occluders or dynamic " "emissive surfaces. Therefore, SDFGI provides better real-time ability " diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po index 2e565d1f1e..ac7907fd5b 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/high_dynamic_range.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/high_dynamic_range.po index e8600ba485..2ff12ad821 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/high_dynamic_range.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/high_dynamic_range.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/index.po index 8dd4b7b498..d62ffd7c01 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/introduction_to_3d.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/introduction_to_3d.po index cb4adb2715..ffba2bca31 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/introduction_to_3d.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/introduction_to_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/lights_and_shadows.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/lights_and_shadows.po index 4f9039b87d..21394b188e 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/lights_and_shadows.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/mesh_lod.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/mesh_lod.po index eab7de2e66..a0dd99cc7f 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/mesh_lod.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/mesh_lod.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/occlusion_culling.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/occlusion_culling.po index 55749eceda..cfb65b2a2d 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/occlusion_culling.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/occlusion_culling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/attractors.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/attractors.po index 3831729e47..4ad12c98f6 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/attractors.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/attractors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -150,17 +150,6 @@ msgstr "" "воздействию аттрактора только в том случае, если хотя бы один из слоев " "видимости системы включен в маске отбраковки аттрактора." -msgid "" -"There is a `known issue `_ with GPU particle attractors that prevent the cull mask from " -"working properly in Godot 4.0. We will update the documentation as soon as " -"it is fixed." -msgstr "" -"Существует `известная проблема `_ с аттракторами частиц GPU, которая мешает правильной работе маски " -"отбраковки в Godot 4.0. Мы обновим документацию, как только она будет " -"исправлена." - msgid "Box attractors" msgstr "Кубические аттракторы" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/collision.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/collision.po index 312299f8b7..d5b200ccee 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/collision.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/collision.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -61,17 +61,6 @@ msgstr "" "том случае, если хотя бы один из слоев видимости системы включен в маске " "отсечения коллайдера." -msgid "" -"There is a `known issue `_ with GPU particle collision that prevent the cull mask from working " -"properly in Godot 4.0. We will update the documentation as soon as it is " -"fixed." -msgstr "" -"Существует `известная проблема `_ со столкновением частиц GPU, которая мешает корректной работе маски " -"отбраковки в Godot 4.0. Мы обновим документацию, как только она будет " -"исправлена." - msgid "Box collision" msgstr "Кубическое столкновение" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po index 7a9067691d..7fefef6c80 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po index 5e960c8c3d..9e93aeab0c 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/index.po index 22aa4ca303..855513a38e 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po index 512d9d1a62..b17358b186 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/properties.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/properties.po index f1b47b2aba..f91d7e4e1c 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/properties.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/subemitters.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/subemitters.po index 8d8a014cd5..a37cea498a 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/subemitters.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/subemitters.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/trails.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/trails.po index c21f83b219..3278a331cb 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/trails.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/trails.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/turbulence.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/turbulence.po index 2f0c3977f0..56b7723445 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/turbulence.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/particles/turbulence.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po index eede7f2221..ec552002d2 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po index 664132f3a8..c1487d6f56 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -274,16 +274,6 @@ msgstr "" msgid "Put together, the full code looks like:" msgstr "В совокупности полный код выглядит следующим образом:" -msgid "" -"The code that goes in the middle can be whatever you want. Below we will " -"present some example code for generating a sphere." -msgstr "" -"Код, который находится в середине, может быть любым, каким вы захотите. Ниже " -"мы приведем пример кода для генерации сферы." - -msgid "Generating geometry" -msgstr "Создаём геометрию" - msgid "" "Here is sample code for generating a sphere. Although the code is presented " "in GDScript, there is nothing Godot specific about the approach to " diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po index c963dd4498..00262b8331 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po index 7f280acc3c..9a89693059 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po index 42f0751ccc..4b80ba501a 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po index 5a40903ec9..4c1dd1669c 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/resolution_scaling.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/resolution_scaling.po index 032b50a2bf..3c00dde1ea 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/resolution_scaling.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/resolution_scaling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/spring_arm.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/spring_arm.po index c89efe4dfa..85e84f0660 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/spring_arm.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/spring_arm.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/standard_material_3d.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/standard_material_3d.po index ad0de5a384..492329abc9 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/standard_material_3d.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/standard_material_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -404,17 +404,6 @@ msgstr "" "**Add (Аддитивный):** Итоговый цвет объекта добавляется к цвету экрана. " "Полезно для бликов и огненных эффектов." -msgid "" -"**Sub:** The final color of the object is subtracted from the color of the " -"screen." -msgstr "**Sub:** Окончательный цвет объекта вычитается из цвета экрана." - -msgid "" -"**Mul:** The final color of the object is multiplied with the color of the " -"screen." -msgstr "" -"**Mul (Мультипликативный):** Итоговый цвет объекта умножается на цвет экрана." - msgid "" "**Premultiplied Alpha:** The color of the object is expected to have already " "been multiplied by the alpha. This behaves like **Add** when the alpha is " @@ -850,6 +839,13 @@ msgstr "" msgid "Bent normal map" msgstr "Карта изогнутых нормалей" +msgid "" +"*This is only available in the Forward+ and Mobile renderers, not the " +"Compatibility renderer.*" +msgstr "" +"*Это доступно только в Forward+ и Mobile renderers, а не в Compatibility " +"renderer.*" + msgid "" "A bent normal map describes the average direction of ambient lighting. " "Unlike a regular normal map, this is used to improve how a material reacts " @@ -1288,18 +1284,12 @@ msgstr "" msgid "Shadows" msgstr "Тени" -msgid "Do Not Receive Shadows" -msgstr "Не получать тени" - msgid "" "Makes the object not receive any kind of shadow that would otherwise be cast " "onto it." msgstr "" "Заставляет объект не принимать тени которые иначе были бы отброшены на него." -msgid "Use Shadow to Opacity" -msgstr "Используйте тень для непрозрачности" - msgid "" "Lighting modifies the alpha so shadowed areas are opaque and non-shadowed " "areas are transparent. Useful for overlaying shadows onto a camera feed in " diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/using_decals.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/using_decals.po index 852776466d..8279a4a63c 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/using_decals.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/using_decals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/using_gridmaps.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/using_gridmaps.po index d34b7193d3..b363f13251 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/using_gridmaps.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/using_gridmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po index 05d100a562..d58fcdc2be 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/using_transforms.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/using_transforms.po index d451bdf7c4..a065559601 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/using_transforms.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/using_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -402,13 +402,6 @@ msgstr "" "трансформации?\"**. И снова ответ: вам это не нужно. Вы должны любыми " "способами избегать мыслей об углах." -msgid "" -"Imagine you need to shoot a bullet in the direction your player is facing. " -"Just use the forward axis (commonly ``Z`` or ``-Z``)." -msgstr "" -"Представьте, что вам нужно выстрелить в направлении, в котором смотрит ваш " -"игрок. Просто используйте ось, направленную вперёд (обычно ``Z`` или ``-Z``)." - msgid "" "Is the enemy looking at the player? Use the dot product for this (see " "the :ref:`doc_vector_math` tutorial for an explanation of the dot product):" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/variable_rate_shading.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/variable_rate_shading.po index 4137d6c61f..ce00555d42 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/variable_rate_shading.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/variable_rate_shading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/visibility_ranges.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/visibility_ranges.po index 2d309daa1b..e84257ce27 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/visibility_ranges.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/visibility_ranges.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -185,13 +185,6 @@ msgstr "" "настроить следующие свойства в разделе **Диапазон видимости (Visibility " "Range)**:" -msgid "" -"**Begin:** The instance will be hidden when the camera is closer to the " -"instance's *origin* than this value (in 3D units)." -msgstr "" -"**Ближняя граница (Begin):** Объект будет скрыт, если камера находится " -"*ближе* к его *центру (origin)*, чем указанное значение (в 3D-единицах)." - msgid "" "**Begin Margin:** The hysteresis or alpha fade transition distance to use " "for the close-up transition (in 3D units). The behavior of this property " @@ -201,13 +194,6 @@ msgstr "" "гистерезиса или альфа-плавления для смены при приближении (в 3D-единицах). " "Поведение этого свойства зависит от **Режима перехода (Fade Mode)**." -msgid "" -"**End:** The instance will be hidden when the camera is further away from " -"the instance's *origin* than this value (in 3D units)." -msgstr "" -"**Дальняя граница (End):** Объект будет скрыт, если камера находится " -"*дальше* от его *центра (origin)*, чем указанное значение (в 3D-единицах)." - msgid "" "**End Margin:** The hysteresis or alpha fade transition distance to use for " "the far-away transition (in 3D units). The behavior of this property depends " diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/volumetric_fog.po b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/volumetric_fog.po index 269fcd9721..04f5a208c8 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/3d/volumetric_fog.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/3d/volumetric_fog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -274,18 +274,6 @@ msgstr "" "среды не будут затемняться туманом, но свет всё ещё сможет делать туман ярче " "в определённых областях." -msgid "" -"This can be done by setting volumetric fog density to the lowest permitted " -"value *greater than zero* (``0.0001``), then increasing the **Volumetric Fog " -"Energy** property on lights to much higher values than the default to " -"compensate. Values between ``10000`` and ``100000`` usually work well for " -"this." -msgstr "" -"Для этого установите плотность тумана в минимально допустимое значение " -"*больше нуля* (``0.0001``), затем увеличьте **Volumetric Fog Energy** на " -"источниках света до значений значительно выше стандартных. Значения между " -"``10000`` и ``100000`` обычно работают хорошо." - msgid "Balancing performance and quality" msgstr "Баланс производительности и качества" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/animation/2d_skeletons.po b/sphinx/po/ru/LC_MESSAGES/tutorials/animation/2d_skeletons.po index 1566c06d9b..c7326a767a 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/animation/2d_skeletons.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/animation/2d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/animation/animation_track_types.po b/sphinx/po/ru/LC_MESSAGES/tutorials/animation/animation_track_types.po index 8b551ead4d..5bb5161500 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/animation/animation_track_types.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/animation/animation_track_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/animation/animation_tree.po b/sphinx/po/ru/LC_MESSAGES/tutorials/animation/animation_tree.po index 4c08e7e4fb..ddb5f65dbd 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/animation/animation_tree.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/animation/animation_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -39,17 +39,6 @@ msgstr "" "ограничена, поскольку можно установить только фиксированное время перехода с " "плавным переходом." -msgid "" -":ref:`AnimationTree ` is a new node introduced in Godot " -"3.1 to deal with advanced transitions. It replaces the ancient " -"``AnimationTreePlayer``, while adding a huge amount of features and " -"flexibility." -msgstr "" -":ref:`AnimationTree ` — новый узел, представленный в " -"Godot 3.1 для работы с расширенными переходами. Он заменяет устаревший " -"``AnimationTreePlayer``, добавляя при этом огромное количество функций и " -"гибкости." - msgid "AnimationTree and AnimationPlayer" msgstr "AnimationTree и AnimationPlayer" @@ -602,21 +591,6 @@ msgstr "" msgid "For better blending" msgstr "Для лучшего смешивания" -msgid "" -"In Godot 4.0+, in order for the blending results to be deterministic " -"(reproducible and always consistent), the blended property values must have " -"a specific initial value. For example, in the case of two animations to be " -"blended, if one animation has a property track and the other does not, the " -"blended animation is calculated as if the latter animation had a property " -"track with the initial value." -msgstr "" -"В Godot 4.0+, чтобы результаты смешивания были детерминированными " -"(воспроизводимыми и всегда согласованными), значения свойств смешивания " -"должны иметь определенное начальное значение. Например, в случае смешивания " -"двух анимаций, если одна анимация имеет дорожку свойств, а другая - нет, " -"смешанная анимация вычисляется так, как если бы последняя анимация обладала " -"дорожкой свойств с начальным значением первой анимации." - msgid "" "When using Position/Rotation/Scale 3D tracks for Skeleton3D bones, the " "initial value is Bone Rest. For other properties, the initial value is ``0`` " diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/animation/creating_movies.po b/sphinx/po/ru/LC_MESSAGES/tutorials/animation/creating_movies.po index 2c7fe36df2..14454ad9ad 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/animation/creating_movies.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/animation/creating_movies.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/animation/cutout_animation.po b/sphinx/po/ru/LC_MESSAGES/tutorials/animation/cutout_animation.po index eaa882a91b..b7ff2808a0 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/animation/cutout_animation.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/animation/cutout_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/animation/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/animation/index.po index e852ca4e83..e8061d9e9b 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/animation/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/animation/introduction.po b/sphinx/po/ru/LC_MESSAGES/tutorials/animation/introduction.po index 6568df8e2c..91194d7990 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/animation/introduction.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/animation/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/animation/playing_videos.po b/sphinx/po/ru/LC_MESSAGES/tutorials/animation/playing_videos.po index 5d8becf76f..b0a213ba2b 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/animation/playing_videos.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/animation/playing_videos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -102,17 +102,6 @@ msgstr "" msgid "Handling resizing and different aspect ratios" msgstr "Управление изменением размера и различных соотношений сторон" -msgid "" -"By default in Godot 4.0, the VideoStreamPlayer will automatically be resized " -"to match the video's resolution. You can make it follow " -"usual :ref:`class_Control` sizing by enabling **Expand** on the " -"VideoStreamPlayer node." -msgstr "" -"По умолчанию в Godot 4.0 размер VideoStreamPlayer будет автоматически " -"изменен в соответствии с разрешением видео. Вы можете привести его к " -"обычному размеру :ref:`class_Control`, включив **Expand** на узле " -"VideoStreamPlayer." - msgid "" "To adjust how the VideoStreamPlayer node resizes depending on window size, " "adjust the anchors using the **Layout** menu at the top of the 2D editor " diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po index aa2fdbe55f..e6d6de9ea4 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po index 425e8b0bd5..2f0f38825d 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/import_process.po b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/import_process.po index 64c7266de5..9916ffdd7d 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/import_process.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/import_process.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po index 279e047fa7..e940cd6167 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -379,13 +379,6 @@ msgstr "" "Вы хотите настроить характеристики материала, не поддерживаемые вашим 3D-" "приложением." -msgid "" -"You want to use a different texture filtering mode, as this option is " -"configured in the material since Godot 4.0 (and not in the image)." -msgstr "" -"Вы хотите использовать другой режим фильтрации текстур, так как эта опция " -"настраивается в материале, начиная с Godot 4.0 (а не в изображении)." - msgid "" "You want to replace one of the materials with an entirely different " "material, such as a custom shader." diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po index e9c1c4c774..47fbbd2990 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po index f0ad820bc5..50c1b44062 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -383,18 +383,6 @@ msgstr "" msgid "**FBX**" msgstr "**FBX**" -msgid "" -"**Importer** Which import method is used. ubfx handles fbx files as fbx " -"files. FBX2glTF converts FBX files to glTF on import and requires additional " -"setup. FBX2glTF is not recommended unless you have a specific rason to use " -"it over ufbx or working with a different file format." -msgstr "" -"**Importer** Используемый метод импорта. ubfx обрабатывает файлы fbx как " -"файлы fbx. FBX2glTF преобразует файлы FBX в glTF при импорте и требует " -"дополнительной настройки. FBX2glTF не рекомендуется использовать, если у вас " -"нет особых причин использовать его поверх UFBX или работать с другим " -"форматом файлов." - msgid "" "**Allow Geometry Helper Nodes** enables or disables geometry helper nodes" msgstr "" @@ -655,19 +643,6 @@ msgstr "" msgid "Using animation libraries" msgstr "Использование анимационных библиотек" -msgid "" -"As of Godot 4.0, you can choose to import **only** animations from a glTF " -"file and nothing else. This is used in some asset pipelines to distribute " -"animations separately from models. For example, this allows you to use one " -"set of animations for several characters, without having to duplicate " -"animation data in every character." -msgstr "" -"Начиная с Godot 4.0, вы можете импортировать **только** анимацию из файла " -"glTF и ничего больше. Это используется в некоторых процессах разработки " -"ресурсов для распределения анимации отдельно от моделей. Например, это " -"позволяет использовать один набор анимаций для нескольких персонажей, не " -"дублируя данные анимации для каждого персонажа." - msgid "" "To do so, select the glTF file in the FileSystem dock, then change the " "import mode to Animation Library in the Import dock:" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po index 7e329bcc06..d944f69440 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po index 06696156c6..7b7d6a8dbc 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po index 53ad0bdf45..d449ec3962 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po index dfa5defb4d..bb385f65e0 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po index 68d67102aa..9ea87696a4 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -339,28 +339,6 @@ msgstr "" msgid "Import options" msgstr "Опции импорта" -msgid "" -"In Godot 4.0, changing the texture filter and repeat mode is no longer done " -"in the import options." -msgstr "" -"В Godot 4.0 изменение фильтра текстур и режима повторения больше не " -"выполняется в параметрах импорта." - -msgid "" -"Instead, texture filter and repeat modes are changed in the CanvasItem " -"properties in 2D (with a project setting acting as a default), and in " -"a :ref:`per-material configuration in 3D " -"`. In custom shaders, filter and repeat " -"mode is changed on the ``sampler2D`` uniform using hints described in " -"the :ref:`doc_shading_language` documentation." -msgstr "" -"Вместо этого режимы фильтрации и повторения текстур изменяются в свойствах " -"CanvasItem в 2D (при этом настройки проекта действуют по умолчанию) и " -"в :ref:`конфигурации для каждого материала в 3D " -"`. В пользовательских шейдерах режим " -"фильтрации и повторения изменяется в униформе ``sampler2D`` с использованием " -"подсказок, описанных в документации :ref:`doc_shading_language`." - msgid "Compress > Mode" msgstr "Сжатие > Режим" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po index a6430d440c..ab66de6fab 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/index.po index 2420312cda..295e190143 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po index a1ce62e7b8..cd67e85793 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -47,17 +47,6 @@ msgstr "" "как Bone Rest. Если Bone Pose равен Bone Rest, это означает, что скелет " "находится в позе по умолчанию." -msgid "" -"Godot 3.x and Godot 4.0+ have different Bone Pose behaviors. In Godot 3.x, " -"Bone Pose is relative to Bone Rest, but in Godot 4.0+, it includes Bone " -"Rest. See this `article `__." -msgstr "" -"В Godot 3.x и Godot 4.0+ поведение Bone Pose различается. В Godot 3.x Bone " -"Pose определяется относительно Bone Rest, но в Godot 4.0+ он включает Bone " -"Rest. См. эту `статью `__." - msgid "" "Skeletal models have different Bone Rests depending on the environment from " "which they were exported. For example, the bones of a glTF model output from " @@ -71,15 +60,6 @@ msgstr "" "параметр «Bone Rest rotation». Однако существуют модели скелетов без Bone " "Rest rotations, например, модель glTF, выведенная из Maya." -msgid "" -"To share animations in Godot, it is necessary to match Bone Rests as well as " -"Bone Names to remove unwanted tracks in some cases. In Godot 4.0+, you can " -"do that using the scene importer." -msgstr "" -"Для обмена анимациями в Godot необходимо сопоставлять опоры костей и их " -"названия, чтобы в некоторых случаях удалить нежелательные следы. В Godot " -"4.0+ это можно сделать с помощью импортера сцен." - msgid "Options for Retargeting" msgstr "Варианты Retargeting (ретаргетинга, перенаправление)" @@ -182,21 +162,6 @@ msgstr "" msgid "Unimportant Positions" msgstr "Unimportant Positions (Неважные позиции)" -msgid "" -"Removes Position tracks other than ``root_bone`` and ``scale_base_bone`` " -"defined in :ref:`class_skeletonprofile` from the animations. " -"In :ref:`class_skeletonprofilehumanoid`, this means that to remove Position " -"tracks other than \"Root\" and \"Hips\". Since Godot 4.0+, animations " -"include Bone Rest in the Transform value. If you disable this option, the " -"animation may change the body shape unpredictably." -msgstr "" -"Removes Position tracks (удаляет треки положения) из анимации, кроме " -"``root_bone`` и ``scale_base_bone``, определённые " -"в :ref:`class_skeletonprofile`. В :ref:`class_skeletonprofilehumanoid` это " -"означает, что нужно удалить все треки положения, кроме «Root» и «Hips». " -"Начиная с Godot 4.0+, анимации включают Bone Rest в значение Transform. Если " -"отключить эту опцию, анимация может непредсказуемо изменить форму тела." - msgid "Unmapped Bones" msgstr "Unmapped Bones (Неотображённые кости)" @@ -327,20 +292,6 @@ msgstr "" "Унифицирует опоры костей моделей, перезаписывая их в соответствии с " "эталонными позами, определенными в :ref:`class_skeletonprofile`." -msgid "" -"This is the most important option for sharing animations in Godot 4.0+, but " -"be aware that this option can produce horrible results **if the original " -"Bone Rest set externally is important**. If you want to share animations " -"with keeping the original Bone Rest, consider to use the `Realtime Retarget " -"Module `__." -msgstr "" -"Это наиболее важная опция для совместного использования анимации в Godot " -"4.0+, но имейте в виду, что эта опция может привести к ужасным результатам, " -"**если важен исходный внешний набор опор для костей**. Если вы хотите " -"поделиться анимацией с сохранением оригинального кадра, подумайте о том, " -"чтобы использовать `Модуль ретаргетинга в реальном времени `__." - msgid "Fix Silhouette" msgstr "Fix Silhouette (Исправить силуэт)" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/audio/audio_buses.po b/sphinx/po/ru/LC_MESSAGES/tutorials/audio/audio_buses.po index 5815339025..b004a00144 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/audio/audio_buses.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/audio/audio_buses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/audio/audio_effects.po b/sphinx/po/ru/LC_MESSAGES/tutorials/audio/audio_effects.po index e779e76cd2..fcdf0c63fe 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/audio/audio_effects.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/audio/audio_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/audio/audio_streams.po b/sphinx/po/ru/LC_MESSAGES/tutorials/audio/audio_streams.po index 735c9bccc6..7c51226237 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/audio/audio_streams.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/audio/audio_streams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/audio/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/audio/index.po index a1abae76ef..b5e83241ae 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/audio/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/audio/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/audio/recording_with_microphone.po b/sphinx/po/ru/LC_MESSAGES/tutorials/audio/recording_with_microphone.po index 2072273a7a..15098a994f 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/audio/recording_with_microphone.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/audio/recording_with_microphone.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/audio/sync_with_audio.po b/sphinx/po/ru/LC_MESSAGES/tutorials/audio/sync_with_audio.po index aaaf7dd957..57a68de392 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/audio/sync_with_audio.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/audio/sync_with_audio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/audio/text_to_speech.po b/sphinx/po/ru/LC_MESSAGES/tutorials/audio/text_to_speech.po index 09e97de455..eb00094641 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/audio/text_to_speech.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/audio/text_to_speech.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po b/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po index 3cd73a54d2..865654279b 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/data_preferences.po b/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/data_preferences.po index bba60282c8..5a7c8c2eb6 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/data_preferences.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/data_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po b/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po index a22a4eed26..b5b0f51117 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/godot_notifications.po b/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/godot_notifications.po index 2fe3d059e8..f76efc9a23 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/godot_notifications.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/godot_notifications.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/index.po index bd54d2989e..b7cdf1e779 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po b/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po index 2a5bc507a6..c9e7f9bec1 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/logic_preferences.po b/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/logic_preferences.po index 81b7739020..657c4bbe66 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/logic_preferences.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/logic_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -94,29 +94,6 @@ msgstr "" "Итак, когда именно происходит предварительная загрузка во время загрузки и " "когда следует ее использовать? Посмотрим на пример:" -msgid "" -"Preloading allows the script to handle all the loading the moment one loads " -"the script. Preloading is useful, but there are also times when one doesn't " -"wish for it. To distinguish these situations, there are a few things one can " -"consider:" -msgstr "" -"Предварительная загрузка позволяет скрипту обрабатывать всю загрузку в " -"момент загрузки скрипта. Предварительная загрузка полезна, но бывают случаи, " -"когда этого не хочется. Чтобы различать эти ситуации, следует учесть " -"несколько вещей:" - -msgid "" -"If one cannot determine when the script might load, then preloading a " -"resource, especially a scene or script, could result in further loads one " -"does not expect. This could lead to unintentional, variable-length load " -"times on top of the original script's load operations." -msgstr "" -"Если невозможно определить, когда может загрузиться сценарий, то " -"предварительная загрузка ресурса, особенно сцены или сценария, может " -"привести к дальнейшим загрузкам, которых нельзя было ожидать. Это может " -"привести к непреднамеренной загрузке переменной длины поверх операций " -"загрузки исходного сценария." - msgid "" "If something else could replace the value (like a scene's exported " "initialization), then preloading the value has no meaning. This point isn't " @@ -146,39 +123,9 @@ msgstr "" "быть свойством, инициализированным либо с помощью ``export``, либо ``load`` " "(и, возможно, даже не инициализированного до более позднего времени)." -msgid "" -"If the script requires a great many dependencies, and one does not wish to " -"consume so much memory, then one may wish to, load and unload various " -"dependencies at runtime as circumstances change. If one preloads resources " -"into constants, then the only way to unload these resources would be to " -"unload the entire script. If they are instead loaded properties, then one " -"can set them to ``null`` and remove all references to the resource entirely " -"(which, as a :ref:`RefCounted `-extending type, will cause " -"the resources to delete themselves from memory)." -msgstr "" -"Если для сценария требуется очень много зависимостей, и кто-то не желает " -"расходовать так много памяти, то может потребоваться загружать и выгружать " -"различные зависимости во время выполнения по мере изменения обстоятельств. " -"Если предварительно загрузить ресурсы в константы, то единственный способ " -"выгрузить эти ресурсы — это выгрузить весь сценарий. Если вместо этого, " -"ресурсы это загруженные свойства, то можно установить для них значение как " -"``null`` и полностью удалить все ссылки на ресурс (что, как расширяющийся " -"тип :ref:`RefCounted `, приведет к самоудалению ресурсов " -"из памяти)." - msgid "Large levels: static vs. dynamic" msgstr "Большие уровни: статические против динамических" -msgid "" -"If one is creating a large level, which circumstances are most appropriate? " -"Should they create the level as one static space? Or should they load the " -"level in pieces and shift the world's content as needed?" -msgstr "" -"Если кто-нибудь создает большой уровень, какие обстоятельства являются " -"самыми подходящими? Должны ли они создавать уровень как одно статичное " -"пространство? Или они должны загружать уровень по частям и перемещать " -"содержимое мира по мере необходимости?" - msgid "" "Well, the simple answer is, \"when the performance requires it.\" The " "dilemma associated with the two options is one of the age-old programming " @@ -214,45 +161,9 @@ msgstr "" "разнообразными средами или процедурно генерируемыми элементами часто " "реализуют эти стратегии, чтобы избежать траты памяти." -msgid "" -"On the flip side, coding a dynamic system is more complex, i.e. uses more " -"programmed logic, which results in opportunities for errors and bugs. If one " -"isn't careful, they can develop a system that bloats the technical debt of " -"the application." -msgstr "" -"С другой стороны, кодирование динамической системы является более сложным, " -"т.к. использует больше программируемой логики, которая приводит к " -"возможностям для ошибок и багов. Если кто-то не будет осторожен, то может " -"быть разработана система, которая раздувает технический долг приложения." - msgid "As such, the best options would be..." msgstr "Таким образом, лучшими вариантами были бы ..." -msgid "To use a static level for smaller games." -msgstr "Использование статических уровней для небольших игр." - -msgid "" -"If one has the time/resources on a medium/large game, create a library or " -"plugin that can code the management of nodes and resources. If refined over " -"time, so as to improve usability and stability, then it could evolve into a " -"reliable tool across projects." -msgstr "" -"Если у вас есть время/ресурсы для средней/большой игры, создайте библиотеку " -"или плагин, который может кодировать управление узлами и ресурсами. Если со " -"временем доработать его, чтобы улучшить удобство использования и " -"стабильность, то он может превратиться в надежный инструмент для всех " -"проектов." - -msgid "" -"Code the dynamic logic for a medium/large game because one has the coding " -"skills, but not the time or resources to refine the code (game's gotta get " -"done). Could potentially refactor later to outsource the code into a plugin." -msgstr "" -"Программируйте динамическую логику для средней/большой игры, если у вас есть " -"навыки программирования, но нет времени или ресурсов для улучшения кода " -"(игра должна быть завершена). Позже потенциально можно провести рефакторинг, " -"чтобы создать из кода плагин." - msgid "" "For an example of the various ways one can swap scenes around at runtime, " "please see the :ref:`\"Change scenes manually\" " diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/node_alternatives.po b/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/node_alternatives.po index f82324c9c8..c2815c3142 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/node_alternatives.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/node_alternatives.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/project_organization.po b/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/project_organization.po index c8d6fc5bff..9fd0533b92 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/project_organization.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/project_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/scene_organization.po b/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/scene_organization.po index fe29c5e671..8d3defa7a1 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/scene_organization.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/scene_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po b/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po index 848aa6bb00..29f70280c2 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/version_control_systems.po b/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/version_control_systems.po index 8c10d183b2..5381fb80af 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/version_control_systems.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/version_control_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -36,13 +36,6 @@ msgstr "" "редакторе. Однако для контроля версий в редакторе требуется плагин для " "конкретной системы управления версиями, которую вы используете." -msgid "" -"As of July 2023, there is only a Git plugin available, but the community may " -"create additional VCS plugins." -msgstr "" -"По состоянию на июль 2023 года доступен только плагин Git, но сообщество " -"может создавать дополнительные плагины контроля версий." - msgid "Official Git plugin" msgstr "Официальный плагин для Git" @@ -83,13 +76,6 @@ msgstr "" "и 4.0 могут хранить конфиденциальные учетные данные в файле " "``export_presets.cfg`` (в отличие от Godot 4.1 и более поздних версий)." -msgid "" -"If you are using Godot 3, check the ``3.5`` version of this documentation " -"page instead." -msgstr "" -"Если вы используете Godot 3, вместо этого проверьте версию ``3.5`` на этой " -"странице документации." - msgid "" "There are some files and folders Godot automatically creates when opening a " "project in the editor for the first time. To avoid bloating your version " diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po b/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po index c32be0d837..1e7bc26e99 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/command_line_tutorial.po b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/command_line_tutorial.po index 233ac1aa97..870087ac28 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/command_line_tutorial.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/command_line_tutorial.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -238,9 +238,6 @@ msgid "" "file)." msgstr "Путь к проекту ( должен содержать файл 'project.godot')." -msgid "``scene ``" -msgstr "``scene ``" - msgid "|release| Path or UID of a scene in the project that should be started." msgstr "|release| Путь или UID сцены в проекте, которую следует запустить." diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/customizing_editor.po b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/customizing_editor.po index 92d908dd9f..95fa9e2ba2 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/customizing_editor.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/customizing_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/default_key_mapping.po b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/default_key_mapping.po index 774bae01f9..24ad7016a7 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/default_key_mapping.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/default_key_mapping.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -69,9 +69,6 @@ msgstr "macOS" msgid "Editor setting" msgstr "Настройки редактора" -msgid "Open 2D Editor" -msgstr "Открыть 2D-редактор" - msgid ":kbd:`Ctrl + F1`" msgstr ":kbd:`Ctrl + F1`" @@ -81,9 +78,6 @@ msgstr ":kbd:`Cmd + Ctrl + 1`" msgid "``editor/editor_2d``" msgstr "``editor/editor_2d``" -msgid "Open 3D Editor" -msgstr "Открыть 3D-редактор" - msgid ":kbd:`Ctrl + F2`" msgstr ":kbd:`Ctrl + F2`" @@ -123,8 +117,8 @@ msgstr "Режим без отвлечения" msgid ":kbd:`Ctrl + Shift + F11`" msgstr ":kbd:`Ctrl + Shift + F11`" -msgid ":kbd:`Cmd + Ctrl + D`" -msgstr ":kbd:`Cmd + Ctrl + D`" +msgid ":kbd:`Cmd + Shift + D`" +msgstr ":kbd:`Cmd + Shift + D`" msgid "``editor/distraction_free_mode``" msgstr "``editor/distraction_free_mode``" @@ -1823,9 +1817,6 @@ msgstr "``animation_editor/duplicate_selection``" msgid "Duplicate Transposed" msgstr "Дублировать и транспонировать" -msgid ":kbd:`Cmd + Shift + D`" -msgstr ":kbd:`Cmd + Shift + D`" - msgid "``animation_editor/duplicate_selection_transposed``" msgstr "``animation_editor/duplicate_selection_transposed``" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/external_editor.po b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/external_editor.po index 774f9ba60d..5c3eb04a3e 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/external_editor.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/external_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -130,18 +130,12 @@ msgstr "Emаcs" msgid "``emacs +{line}:{col} {file}``" msgstr "``emacs +{строка}:{кол} {файл}``" -msgid "Sublime Text" -msgstr "Возвышенный текст" - msgid "``{project} {file}:{line}:{col}``" msgstr "``{project} {file}:{line}:{col}``" msgid "Visual Studio*" msgstr "Visual Studio* (Визуальная Студия)" -msgid "``/edit \"file\"``" -msgstr "``/edit \"file\"``" - msgid "" "\\*: Arguments are not automatically detected, so you must fill them in " "manually." diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/index.po index 0a947d0fad..a80117e4b0 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/inspector_dock.po b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/inspector_dock.po index 29a8d69ab0..9b820c6a5f 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/inspector_dock.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/inspector_dock.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/managing_editor_features.po b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/managing_editor_features.po index 919c9b2bf0..8ee6d5a7b3 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/managing_editor_features.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/managing_editor_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/project_manager.po b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/project_manager.po index d0cb38734b..d3e14dfa03 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/project_manager.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/project_manager.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/project_settings.po b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/project_settings.po index 7d8ee81cbe..16a959c6a9 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/project_settings.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/project_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/script_editor.po b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/script_editor.po index 9e526f6f2d..576e84adbe 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/script_editor.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/script_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po index fd640c107b..a7fb844745 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/using_the_android_editor.po b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/using_the_android_editor.po index e514a48b83..7768cb65e1 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/using_the_android_editor.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/using_the_android_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -237,13 +237,6 @@ msgstr "C#/Mono не поддерживается." msgid "No support for external script editors." msgstr "Внешние редакторы сценариев не поддерживаются." -msgid "" -"While available, the *Vulkan Forward+* renderer is not recommended due to " -"severe performance issues." -msgstr "" -"Несмотря на доступность рендерера *Vulkan Forward+*, его использование не " -"рекомендуется из-за серьезных проблем с производительностью." - msgid "UX not optimized for Android phones form-factor." msgstr "UX не оптимизирован для форм-фактора телефонов Android." diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/using_the_web_editor.po b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/using_the_web_editor.po index e76d97a8c3..e9f958806f 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/using_the_web_editor.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/using_the_web_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po index 1a4023aa56..9451336d4f 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/export/android_gradle_build.po b/sphinx/po/ru/LC_MESSAGES/tutorials/export/android_gradle_build.po index 4c5a38f849..fd1565ff19 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/export/android_gradle_build.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/export/android_gradle_build.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po b/sphinx/po/ru/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po index 34cb9a87e2..2263640c1a 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_android.po b/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_android.po index 4e819655be..7f596a2545 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_android.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -89,9 +89,6 @@ msgstr "" msgid "Android SDK Platform-Tools version 35.0.0 or later" msgstr "Android SDK Platform-Tools версии 35.0.0 или новее" -msgid "Android SDK Build-Tools version 35.0.0" -msgstr "Android SDK Build-Tools версии 35.0.0" - msgid "Android SDK Platform 35" msgstr "Android SDK Platform 35" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po b/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po index 2a021a7975..5c98db6052 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_ios.po b/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_ios.po index cfb5dbc79f..d75494987d 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_ios.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_linux.po b/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_linux.po index d540b70015..1d0ce88c5d 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_linux.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_macos.po b/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_macos.po index 9af881cd3d..3e4c89d92b 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_macos.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_visionos.po b/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_visionos.po index ab944e9789..fe052c86e9 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_visionos.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_web.po b/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_web.po index df618791b1..d728d92df3 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_web.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -148,20 +148,6 @@ msgstr "" msgid "WebGL version" msgstr "Версия WebGL" -msgid "" -"Godot 4.0 and later can only target WebGL 2.0 (using the Compatibility " -"rendering method). Forward+/Mobile are not supported on the web platform, as " -"these rendering methods are designed around modern low-level graphics APIs. " -"Godot currently does not support WebGPU, which is a prerequisite for " -"allowing Forward+/Mobile to run on the web platform." -msgstr "" -"Godot 4.0 и более поздние версии поддерживают только WebGL 2.0 (с " -"использованием метода рендеринга Compatibility). Forward+/Mobile не " -"поддерживаются на веб-платформе, поскольку эти методы рендеринга разработаны " -"на основе современных низкоуровневых графических API. Godot в настоящее " -"время не поддерживает WebGPU, что является необходимым условием для запуска " -"Forward+/Mobile на веб-платформе." - msgid "" "See `Can I use WebGL 2.0 `__ for a list of " "browser versions supporting WebGL 2.0. Note that Safari has several issues " diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_windows.po b/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_windows.po index 135b8aadb3..1ef7b7f6cc 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_windows.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_pcks.po b/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_pcks.po index eceb73f3fd..8352d7d959 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_pcks.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_pcks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_projects.po b/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_projects.po index dc516e3126..b015ea4923 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_projects.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/export/exporting_projects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/export/feature_tags.po b/sphinx/po/ru/LC_MESSAGES/tutorials/export/feature_tags.po index be7968f1ef..5a6e8dd39b 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/export/feature_tags.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/export/feature_tags.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/export/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/export/index.po index 369a58a9f0..a7ae5b4409 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/export/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/export/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/export/one-click_deploy.po b/sphinx/po/ru/LC_MESSAGES/tutorials/export/one-click_deploy.po index 2f014c3016..25135cecec 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/export/one-click_deploy.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/export/one-click_deploy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/export/running_on_macos.po b/sphinx/po/ru/LC_MESSAGES/tutorials/export/running_on_macos.po index 895bf93fce..d265d21711 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/export/running_on_macos.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/export/running_on_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/i18n/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/i18n/index.po index e07a55a55a..a60e59c5cd 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/i18n/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/i18n/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/i18n/internationalizing_games.po b/sphinx/po/ru/LC_MESSAGES/tutorials/i18n/internationalizing_games.po index 4efcc15054..8148e276df 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/i18n/internationalizing_games.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/i18n/internationalizing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -55,15 +55,6 @@ msgstr "" msgid "Configuring the imported translation" msgstr "Настройка импортированного перевода" -msgid "" -"Translations can get updated and re-imported when they change, but they " -"still have to be added to the project. This is done in **Project → Project " -"Settings → Localization**:" -msgstr "" -"Переводы могут обновляться и повторно импортироваться при их изменении, но " -"они все равно должны быть добавлены в проект. Это делается в разделе " -"**Проект → Настройки проекта → Локализация**:" - msgid "The above dialog is used to add or remove translations project-wide." msgstr "" "Приведенное выше диалоговое окно используется для добавления или удаления " @@ -81,9 +72,6 @@ msgstr "" "текущего языка. Это можно использовать для локализации изображений, или " "локализации звуков." -msgid "The **Remaps** tab can be used for this:" -msgstr "Для этого можно использовать вкладку **Переназначения** (**Remaps**):" - msgid "" "Select the resource to be remapped then add some alternatives for each " "locale." @@ -115,26 +103,6 @@ msgstr "" msgid "Automatically setting a language" msgstr "Автоматическая установка языка" -msgid "" -"It is recommended to default to the user's preferred language which can be " -"obtained via :ref:`OS.get_locale_language() " -"`. If your game is not available in " -"that language, it will fall back to the :ref:`Fallback " -"` in " -"**Project Settings > Internationalization > Locale**, or to ``en`` if empty. " -"Nevertheless letting players change the language in game is recommended for " -"various reasons (e.g. translation quality or player preference)." -msgstr "" -"Рекомендуется использовать предпочитаемый пользователем язык по умолчанию, " -"который можно получить с помощью :ref:`OS.get_locale_language() " -"`. Если игра недоступна на этом языке, " -"она будет переключена на :ref:`Fallback " -"` в " -"разделе **Project Settings > Internationalization > Locale**, или на ``en``, " -"если он пуст. Тем не менее, по разным причинам (например, из-за качества " -"перевода или предпочтений игроков) рекомендуется разрешить игрокам менять " -"язык в игре." - msgid "Locale vs. language" msgstr "Локаль vs. языка" @@ -169,19 +137,6 @@ msgstr "" "Инди-играм, как правило, важен только язык, но читайте дальше, чтобы узнать " "больше." -msgid "" -"Why locales exist can be illustrated through the USA and Great Britain. Both " -"speak the same language (English), yet differ in many aspects: - Spelling: " -"E.g. gray (USA), grey (GB) - Use of words: E.g. eggplant (USA), aubergine " -"(GB) - Units or currencies: E.g. feet/inches (USA), metres/cm (GB)" -msgstr "" -"Причины существования локальных различий можно проиллюстрировать на примере " -"США и Великобритании. Обе страны говорят на одном языке (English), но во " -"многом различаются: - Орфография: например, gray (США), grey " -"(Великобритания). - Использование слов: например, eggplant (США), aubergine " -"(Великобритания). - Единицы измерения или валюты: например, футы/дюймы " -"(США), метры/см (Великобритания)" - msgid "" "It can get more complex however. Imagine you offer different content in " "Europe and in China (e.g. in an MMO). You will need to translate each of " @@ -196,32 +151,6 @@ msgstr "" msgid "Converting keys to text" msgstr "Преобразование ключей в текст" -msgid "" -"Some controls, such as :ref:`Button ` and :ref:`Label " -"`, will automatically fetch a translation if their text matches " -"a translation key. For example, if a label's text is " -"\"MAIN_SCREEN_GREETING1\" and that key exists in the current translation, " -"then the text will automatically be translated." -msgstr "" -"Некоторые элементы управления, такие как :ref:`Button ` " -"и :ref:`Label `, автоматически получают перевод, если их текст " -"соответствует ключу перевода. Например, если текст метки имеет значение " -"\"MAIN_SCREEN_GREETING1\" и этот ключ существует в текущем переводе, то " -"текст будет автоматически переведен." - -msgid "" -"This automatic translation behavior may be undesirable in certain cases. For " -"instance, when using a Label to display a player's name, you most likely " -"don't want the player's name to be translated if it matches a translation " -"key. To disable automatic translation on a specific node, disable " -"**Localization > Auto Translate** in the inspector." -msgstr "" -"Такое автоматическое поведение перевода может быть нежелательным в некоторых " -"случаях. Например, при использовании узла Label для отображения имени игрока " -"вы, скорее всего, не захотите, чтобы имя игрока переводилось, если оно " -"соответствует ключу перевода. Чтобы отключить автоматический перевод на " -"определенном узле, отключите «Локализация» > «Автоперевод» в инспекторе." - msgid "" "In code, the :ref:`Object.tr() ` function can be " "used. This will just look up the text in the translations and convert it if " @@ -336,13 +265,6 @@ msgstr "" msgid "This can be combined with a context if needed:" msgstr "При необходимости это можно объединить с контекстом:" -msgid "" -"Providing pluralized translations is only supported " -"with :ref:`doc_localization_using_gettext`, not CSV." -msgstr "" -"Предоставление переводов во множественном числе поддерживается только с " -"помощью :ref:`doc_localization_using_gettext`, а не CSV." - msgid "Making controls resizable" msgstr "Изменение размеров элементов управления" @@ -441,9 +363,6 @@ msgstr "" "Переводы можно добавлять и удалять во время выполнения; текущий язык также " "можно изменить во время выполнения." -msgid "Bidirectional text and UI Mirroring" -msgstr "Двунаправленный текст и Зеркалирование Пользовательского Интерфейса" - msgid "" "Arabic and Hebrew are written from right to left (except for the numbers and " "Latin words mixed in), and the user interface for these languages should be " @@ -484,25 +403,6 @@ msgstr "" "Mirrors отображает горизонтальный порядок дочерних элементов управления в " "контейнерах и элементов в элементах управления Tree/ItemList." -msgid "" -"Uses mirrored order of the internal control elements (e.g. OptionButton " -"dropdown button, checkbox alignment, List column order, Tree item icons and " -"connecting line alignment, e.t.c.), in some cases mirrored controls use " -"separate theme styles." -msgstr "" -"Использует зеркальный порядок внутренних элементов управления (например, " -"кнопка раскрывающегося списка OptionButton, выравнивание флажков, порядок " -"столбцов списка, значки элементов дерева и выравнивание соединительных линий " -"и т. д.), в некоторых случаях зеркальные элементы управления используют " -"отдельные стили темы." - -msgid "" -"Coordinate system is not mirrored, and non-UI nodes (sprites, e.t.c) are not " -"affected." -msgstr "" -"Система координат не зеркальна, и узлы, не относящиеся к пользовательскому " -"интерфейсу (спрайты и т. д.), не затрагиваются." - msgid "" "It is possible to override text and control layout direction by using the " "following control properties:" @@ -510,27 +410,6 @@ msgstr "" "Можно переопределить текст и управлять направлением макета, используя " "следующие свойства элемента управления:" -msgid "" -"``text_direction``, sets the base text direction. When set to \"auto\", " -"direction depends on the first strong directional character in the text " -"according to the Unicode Bidirectional Algorithm," -msgstr "" -"``text_direction`` — задаёт базовое направление текста. При значении " -"\"auto\" направление определяется первым чётким символом направления в " -"тексте в соответствии с Unicode Bidirectional Algorithm (Двунаправленный " -"алгоритм Unicode)," - -msgid "``language``, overrides current project locale." -msgstr "``language``, переопределяет текущую локаль проекта." - -msgid "" -"``structured_text_bidi_override`` property and ``_structured_text_parser`` " -"callback, enables special handling for structured text." -msgstr "" -"``structured_text_bidi_override`` свойство и обратный вызов " -"``_structured_text_parser`` позволяют выполнять специальную обработку " -"структурированного текста." - msgid "``layout_direction``, overrides control mirroring." msgstr "``layout_direction``, переопределяет управление зеркалированием." @@ -557,16 +436,6 @@ msgstr "" "включает данные правил ICU и итераторов переноса на основе словаря, но эти " "данные по умолчанию не включаются в экспортируемые проекты." -msgid "" -"To include it, go to **Project → Project Settings**, enable " -"**Internationalization → Locale → Include Text Server Data**, then export " -"the project. Break iterator data is about 4 MB in size." -msgstr "" -"Чтобы включить его, перейдите в раздел **Project → Project Settings**, " -"включите **Internationalization → Locale → Include Text Server Data**, а " -"затем экспортируйте проект. Размер данных итератора прерывания составляет " -"около 4 МБ." - msgid "Structured text BiDi override" msgstr "Переопределение структурированного текста BiDi" @@ -644,18 +513,6 @@ msgstr "" "Возможно, вам захочется протестировать перевод проекта перед его " "публикацией. Godot предлагает три способа сделать это." -msgid "" -"First, in the Project Settings, under :menu:`Internationalization > Locale` " -"(with advanced settings enabled), there is a **Test** property. Set this " -"property to the locale code of the language you want to test. Godot will run " -"the project with that locale when the project is run (either from the editor " -"or when exported)." -msgstr "" -"Во-первых, в Project Settings, в разделе :menu:`Internationalization > " -"Locale` (при включенных расширенных настройках), есть свойство **Test**. " -"Задайте для него код локали языка, который вы хотите протестировать. Godot " -"запустит проект с этой локалью при запуске (из редактора или при экспорте)." - msgid "" "Keep in mind that since this is a project setting, it will show up in " "version control when it is set to a non-empty value. Therefore, it should be " @@ -694,25 +551,6 @@ msgstr "" msgid "Translating the project name" msgstr "Перевод названия проекта" -msgid "" -"The project name becomes the app name when exporting to different operating " -"systems and platforms. To specify the project name in more than one language " -"go to **Project > Project Settings> Application > Config**. From here click " -"on the button that says ``Localizable String (Size 0)``. Now there should be " -"a button below that which says ``Add Translation``. Click on that and it " -"will take you to a page where you can choose the language (and country if " -"needed) for your project name translation. After doing that you can now type " -"in the localized name." -msgstr "" -"Название проекта становится названием приложения при экспорте в различные " -"операционные системы и платформы. Чтобы указать название проекта на " -"нескольких языках, перейдите в раздел **Project > Project Settings> " -"Application > Config**. Нажмите кнопку ``Localizable String (Size 0)``. Под " -"ней должна появиться кнопка ``Add Translation``. Нажмите на неё, и вы " -"перейдёте на страницу, где можно выбрать язык (и страну, если необходимо) " -"для перевода названия проекта. После этого можно ввести локализованное " -"название." - msgid "" "If you are unsure about the language code to use, refer to the :ref:`list of " "locale codes `." diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/i18n/locales.po b/sphinx/po/ru/LC_MESSAGES/tutorials/i18n/locales.po index 4aba222063..2efb1ca53a 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/i18n/locales.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/i18n/locales.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po b/sphinx/po/ru/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po index 1368324ba8..34e0a164db 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,17 +14,6 @@ msgstr "" msgid "Localization using gettext (PO files)" msgstr "Локализация с помощью gettext (PO-файлы)" -msgid "" -"In addition to importing translations in :ref:`CSV format " -"`, Godot also supports loading " -"translation files written in the GNU gettext format (text-based ``.po`` and " -"compiled ``.mo`` since Godot 4.0)." -msgstr "" -"Помимо импорта переводов в формате :ref:`CSV format " -"`, Godot также поддерживает загрузку " -"файлов переводов, написанных в формате GNU gettext (текстовые ``.po`` и " -"скомпилированные ``.mo`` начиная с Godot 4.0)." - msgid "" "For an introduction to gettext, check out `A Quick Gettext Tutorial `_. This can be significant " -"as it provides a lot of tools for translators, such as marking outdated " -"strings, finding strings that haven't been translated etc." -msgstr "" -"gettext — это стандартный формат, который можно редактировать в любом " -"текстовом редакторе или графическом редакторе, например, `Poedit `_. Это может быть важно, поскольку он предоставляет множество " -"инструментов для переводчиков, таких как отметка устаревших строк, поиск " -"непереведенных строк и т. д." - -msgid "gettext supports plurals and context." -msgstr "gettext поддерживает множественное число и контекст." - msgid "" "gettext is supported by translation platforms such as `Transifex `_ and `Weblate `_, which makes it " @@ -170,54 +144,6 @@ msgstr "Создание шаблона PO" msgid "Automatic generation using the editor" msgstr "Автоматическая генерация с помощью редактора" -msgid "" -"Since Godot 4.0, the editor can generate a PO template automatically from " -"specified scene and GDScript files. This POT generation also supports " -"translation contexts and pluralization if used in a script, with the " -"optional second argument of ``tr()`` and the ``tr_n()`` method." -msgstr "" -"Начиная с Godot 4.0, редактор может автоматически генерировать шаблон PO из " -"указанных файлов сцены и GDScript. Эта генерация POT также поддерживает " -"контексты перевода и образование множественного числа при использовании в " -"скрипте с помощью необязательного второго аргумента ``tr()`` и метода " -"``tr_n()``." - -msgid "" -"Open the Project Settings' **Localization > POT Generation** tab, then use " -"the **Add…** button to specify the path to your project's scenes and scripts " -"that contain localizable strings:" -msgstr "" -"Откройте вкладку **Localization > POT Generation** в настройках проекта, " -"затем используйте кнопку **Add…**, чтобы указать путь к сценам и скриптам " -"вашего проекта, содержащим локализуемые строки:" - -msgid "" -"Creating a PO template in the Localization > POT Generation tab of the " -"Project Settings" -msgstr "" -"Создание шаблона PO на вкладке \"Localization > POT Generation\" в Project " -"Settings" - -msgid "" -"Creating a PO template in the **Localization > POT Generation** tab of the " -"Project Settings" -msgstr "" -"Создание шаблона PO на вкладке **Localization > POT Generation** в Project " -"Settings" - -msgid "" -"After adding at least one scene or script, click **Generate POT** in the top-" -"right corner, then specify the path to the output file. This file can be " -"placed anywhere in the project directory, but it's recommended to keep it in " -"a subdirectory such as ``locale``, as each locale will be defined in its own " -"file." -msgstr "" -"После добавления хотя бы одной сцены или скрипта нажмите кнопку **Generate " -"POT** в правом верхнем углу, а затем укажите путь к выходному файлу. Этот " -"файл можно разместить в любом месте каталога проекта, но рекомендуется " -"хранить его в подкаталоге, например ``locale``, поскольку каждая локаль " -"будет определена в отдельном файле." - msgid "" "See :ref:`below ` for how to add " "comments for translators or exclude some strings from being added to the PO " @@ -259,13 +185,6 @@ msgstr "" "каталога проекта, но рекомендуется хранить его в подкаталоге, так как каждая " "локаль будет определена в отдельном файле." -msgid "" -"Create a directory named ``locale`` in the project directory. In this " -"directory, save a file named ``messages.pot`` with the following contents:" -msgstr "" -"Создайте каталог ``locale`` в каталоге проекта. В этом каталоге сохраните " -"файл ``messages.pot`` со следующим содержимым:" - msgid "" "Messages in gettext are made of ``msgid`` and ``msgstr`` pairs. ``msgid`` is " "the source string (usually in English), ``msgstr`` will be the translated " @@ -312,19 +231,6 @@ msgstr "" msgid "Loading a messages file in Godot" msgstr "Загрузка файла сообщений в Godot" -msgid "" -"To register a messages file as a translation in a project, open the " -"**Project Settings**, then go to the **Localization** tab. In " -"**Translations**, click **Add…** then choose the ``.po`` or ``.mo`` file in " -"the file dialog. The locale will be inferred from the ``\"Language: " -"\\n\"`` property in the messages file." -msgstr "" -"Чтобы зарегистрировать файл сообщений в качестве перевода в проекте, " -"откройте **Project Settings** и перейдите на вкладку **Localization**. В " -"разделе **Translations** нажмите **Add…** и выберите файл ``.po`` или " -"``.mo`` в диалоговом окне файла. Локаль будет определена из свойства " -"``\"Language: \\n\"`` в файле сообщений." - msgid "" "See :ref:`doc_internationalizing_games` for more information on importing " "and testing translations in Godot." diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po b/sphinx/po/ru/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po index ab4b42d367..259ed23509 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -78,28 +78,6 @@ msgstr "KEY2" msgid "KEYN" msgstr "KEYN" -msgid "" -"The \"lang\" tags must represent a language, which must be one of " -"the :ref:`valid locales ` supported by the engine, or they must " -"start with an underscore (`_`), which means the related column is served as " -"comment and won't be imported. The \"KEY\" tags must be unique and represent " -"a string universally (they are usually in uppercase, to differentiate from " -"other strings). These keys will be replaced at runtime by the matching " -"translated string. Note that the case is important, \"KEY1\" and \"Key1\" " -"will be different keys. The top-left cell is ignored and can be left empty " -"or having any content. Here's an example:" -msgstr "" -"Теги «lang» должны представлять язык, который должен быть одним " -"из :ref:`допустимых локалей `, поддерживаемых движком, или " -"начинаться с символа подчёркивания (`_`), что означает, что соответствующий " -"столбец рассматривается как комментарий и не будет импортирован. Теги «KEY» " -"должны быть уникальными и представлять собой строку универсально (обычно они " -"написаны заглавными буквами, чтобы отличать их от других строк). Эти ключи " -"будут заменены во время выполнения соответствующей переведённой строкой. " -"Обратите внимание, что регистр важен: «KEY1» и «Key1» будут разными ключами. " -"Верхняя левая ячейка игнорируется и может быть пустой или содержать любое " -"содержимое. Вот пример:" - msgid "en" msgstr "en" @@ -196,17 +174,3 @@ msgstr "" "Импорт также добавит перевод в список переводов, загружаемых при запуске " "игры, указанный в project.godot (или в настройках проекта). Godot также " "позволяет загружать и удалять переводы во время выполнения." - -msgid "" -"Select the ``.csv`` file and access the **Import** dock to define import " -"options. You can toggle the compression of the imported translations, and " -"select the delimiter to use when parsing the CSV file." -msgstr "" -"Выберите файл ``.csv``и перейдите в панель **Import**, чтобы определить " -"параметры импорта. Вы можете переключить сжатие импортированных переводов и " -"выбрать разделитель, который будет использоваться при синтаксическом анализе " -"файла CSV." - -msgid "Be sure to click **Reimport** after any change to these options." -msgstr "" -"Не забудьте нажать **Reimport** после любого изменения этих параметров." diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/i18n/pseudolocalization.po b/sphinx/po/ru/LC_MESSAGES/tutorials/i18n/pseudolocalization.po index daa7b55a2d..6e7eae7112 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/i18n/pseudolocalization.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/i18n/pseudolocalization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -50,19 +50,6 @@ msgstr "" msgid "Enabling and configuring pseudolocalization" msgstr "Включение и настройка псевдолокализации" -msgid "" -"Enabling pseudolocalization and the configurations related to it is as " -"simple as toggling a checkbox in the project settings. These settings can be " -"found in **Project → Project Settings → General → Internationalization → " -"Pseudolocalization** after enabling the **Advanced** toggle in the project " -"settings dialog:" -msgstr "" -"Включить псевдолокализацию и связанные с ней настройки так же просто, как " -"установить флажок в настройках проекта. Эти настройки можно найти в разделе " -"**Project → Project Settings → General → Internationalization → " -"Pseudolocalization**, включив переключатель **Advanced** в диалоговом окне " -"настроек проекта:" - msgid "" "Pseudolocalization can also be :ref:`toggled at runtime from a script " "`." diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po b/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po index 3b849f3eba..faa132cbc9 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -378,17 +378,6 @@ msgstr "" "отключает дисплей при игре с геймпадом, проверьте значение параметра " "**Display > Window > Energy Saving > Keep Screen On** в настройках проекта." -msgid "" -"On Linux, power saving prevention requires the engine to be able to use D-" -"Bus. Check whether D-Bus is installed and reachable if running the project " -"within a Flatpak, as sandboxing restrictions may make this impossible by " -"default." -msgstr "" -"В Linux для предотвращения энергосбережения требуется, чтобы движок " -"поддерживал D-Bus. Проверьте, установлен ли D-Bus и доступен ли он, если " -"проект запускается в Flatpak, так как ограничения песочницы могут сделать " -"это невозможным по умолчанию." - msgid "Troubleshooting" msgstr "Устранение неполадок" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po b/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po index aada8e724b..39be942ffa 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po b/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po index da93b735c9..6f140e3f50 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/index.po index 9462958632..9f6c254418 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/input_examples.po b/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/input_examples.po index 66c3918e17..11186d359e 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/input_examples.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/input_examples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/inputevent.po b/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/inputevent.po index 9f66aab333..f11028be9b 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/inputevent.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/inputevent.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po b/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po index f7cf06f701..701663f738 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/io/background_loading.po b/sphinx/po/ru/LC_MESSAGES/tutorials/io/background_loading.po index f0680ca31d..46b76581e1 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/io/background_loading.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/io/background_loading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/io/binary_serialization_api.po b/sphinx/po/ru/LC_MESSAGES/tutorials/io/binary_serialization_api.po index e7cf26e5a5..bd5aab066e 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/io/binary_serialization_api.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/io/binary_serialization_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/io/data_paths.po b/sphinx/po/ru/LC_MESSAGES/tutorials/io/data_paths.po index 36e0b80577..c7af4e2768 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/io/data_paths.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/io/data_paths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/io/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/io/index.po index afcbe6646f..dcf7eb6dac 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/io/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/io/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po b/sphinx/po/ru/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po index 5ca07443db..2a7a802d9d 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -309,24 +309,6 @@ msgstr "" "двоичном (``.glb``) формате. Предпочтительнее двоичный формат, поскольку он " "быстрее пишется и компактнее, но текстовый формат проще отлаживать." -msgid "" -"Since Godot 4.3, FBX scenes can also be loaded (but not saved) at runtime " -"using the :ref:`class_fbxdocument` and :ref:`class_fbxstate` classes. The " -"code to do so is the same as glTF, but you will need to replace all " -"instances of ``GLTFDocument`` and ``GLTFState`` with ``FBXDocument`` and " -"``FBXState`` in the code samples below. There are `known issues `__ with runtime FBX loading, so " -"using glTF instead is preferred for now." -msgstr "" -"Начиная с Godot 4.3, сцены FBX также можно загружать (но не сохранять) во " -"время выполнения с помощью классов :ref:`class_fbxdocument` " -"и :ref:`class_fbxstate`. Код для этого такой же, как у glTF, но вам нужно " -"будет заменить все экземпляры ``GLTFDocument`` и ``GLTFState`` на " -"``FBXDocument`` и ``FBXState`` в примерах кода ниже. Существуют `известные " -"проблемы `__ с загрузкой " -"FBX во время выполнения, поэтому на данный момент предпочтительнее " -"использовать glTF." - msgid "" "Example of loading a glTF scene and appending its root node to the scene:" msgstr "Пример загрузки сцены glTF и добавления ее корневого узла к сцене:" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/io/saving_games.po b/sphinx/po/ru/LC_MESSAGES/tutorials/io/saving_games.po index 1e1fd9b212..26fc4af291 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/io/saving_games.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/io/saving_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/math/beziers_and_curves.po b/sphinx/po/ru/LC_MESSAGES/tutorials/math/beziers_and_curves.po index 7fc72a1221..414776fc4b 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/math/beziers_and_curves.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/math/beziers_and_curves.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/math/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/math/index.po index ec90955fc1..05bd969400 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/math/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/math/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/math/interpolation.po b/sphinx/po/ru/LC_MESSAGES/tutorials/math/interpolation.po index 20025f2839..54239e8824 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/math/interpolation.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/math/interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/math/matrices_and_transforms.po b/sphinx/po/ru/LC_MESSAGES/tutorials/math/matrices_and_transforms.po index fe9397888c..35b89300d1 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/math/matrices_and_transforms.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/math/matrices_and_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/math/random_number_generation.po b/sphinx/po/ru/LC_MESSAGES/tutorials/math/random_number_generation.po index 3e044f0cec..2b92fd4cb9 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/math/random_number_generation.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/math/random_number_generation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/math/vector_math.po b/sphinx/po/ru/LC_MESSAGES/tutorials/math/vector_math.po index e75a9a036b..005db36ccc 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/math/vector_math.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/math/vector_math.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/math/vectors_advanced.po b/sphinx/po/ru/LC_MESSAGES/tutorials/math/vectors_advanced.po index 01d1c76f0c..a8b65b2b21 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/math/vectors_advanced.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/math/vectors_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/index.po index 6a89c2aa82..1bcb2b2d2b 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po b/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po index 313479077d..419b99c525 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po b/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po index 15509260bc..66ebde801f 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po b/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po index d5df797d05..1e7a3186b1 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po b/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po index 056da173b5..3b4335a55c 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po b/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po index 38c8756ad1..bcb4cc05e0 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po b/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po index 8b79788772..facec1b56c 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/index.po index 1878897e35..24f3c3eeec 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po index cefeba4ff2..cc310174ed 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po index 69bafbf3bb..bcf591d707 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po index 5265e88f10..e0fa6e9454 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po index 7478a16ed6..fdd388140d 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po index 1d6be897c4..1c2ac9a1d2 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po index 25862c5f21..b02488f31c 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po index 212ee1ae7b..5d3da517b8 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po index 7d6a1f6dda..5a883a9757 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po index 30378ae28d..5310fdbea9 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po index 88107f5523..15538cc713 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po index 867624f101..ad90b381ba 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po index aa9263d9b9..9d8568781d 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po index d4d79b1969..74d9cdf23c 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po index e6dc6cac1c..35427d0462 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po index ed76a22c4b..a3ff70dd79 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po index 8b3664ac65..2cf8374be6 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po index cc36bc2cdb..3cdf93abad 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po index 20f6e8575c..67521e204c 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po b/sphinx/po/ru/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po index c5c2b53e1a..3af012b504 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -212,24 +212,6 @@ msgstr "" "режима передачи и т. д. Она также включает в себя сигналы, которые позволят " "вам знать, когда участник сети подключается или отключается." -msgid "" -"This class interface can abstract most types of network layers, topologies " -"and libraries. By default, Godot provides an implementation based on ENet " -"(:ref:`ENetMultiplayerPeer `), one based on " -"WebRTC (:ref:`WebRTCMultiplayerPeer `), and one " -"based on WebSocket (:ref:`WebSocketPeer `), but this " -"could be used to implement mobile APIs (for ad hoc WiFi, Bluetooth) or " -"custom device/console-specific networking APIs." -msgstr "" -"Интерфейс этого класса может абстрагировать большинство типов сетевых " -"уровней, топологий и библиотек. По умолчанию Godot предоставляет реализацию " -"на основе ENet (:ref:`ENetMultiplayerPeer `), на " -"основе WebRTC (:ref:`WebRTCMultiplayerPeer `) и " -"на основе WebSocket (:ref:`WebSocketPeer `), но его " -"также можно использовать для реализации мобильных API (для ad hoc Wi-Fi, " -"Bluetooth) или пользовательских сетевых API, специфичных для устройств/" -"консолей." - msgid "" "For most common cases, using this object directly is discouraged, as Godot " "provides even higher level networking facilities. This object is still made " diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/networking/http_client_class.po b/sphinx/po/ru/LC_MESSAGES/tutorials/networking/http_client_class.po index d886bacc7a..7df17aebe1 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/networking/http_client_class.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/networking/http_client_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/networking/http_request_class.po b/sphinx/po/ru/LC_MESSAGES/tutorials/networking/http_request_class.po index 59f8b7edaf..6dd079d446 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/networking/http_request_class.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/networking/http_request_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/networking/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/networking/index.po index 03d286e2bf..cd3c171512 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/networking/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/networking/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/networking/ssl_certificates.po b/sphinx/po/ru/LC_MESSAGES/tutorials/networking/ssl_certificates.po index 76462092d3..0f6ba659c7 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/networking/ssl_certificates.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/networking/ssl_certificates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/networking/webrtc.po b/sphinx/po/ru/LC_MESSAGES/tutorials/networking/webrtc.po index b8a2e43d9c..dbd9aed734 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/networking/webrtc.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/networking/webrtc.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/networking/websocket.po b/sphinx/po/ru/LC_MESSAGES/tutorials/networking/websocket.po index 387f471bfa..24d1753fd2 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/networking/websocket.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/networking/websocket.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/performance/cpu_optimization.po b/sphinx/po/ru/LC_MESSAGES/tutorials/performance/cpu_optimization.po index dddce8514b..d88d9b5144 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/performance/cpu_optimization.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/performance/cpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/performance/general_optimization.po b/sphinx/po/ru/LC_MESSAGES/tutorials/performance/general_optimization.po index 259a7b80c1..0a53c0acd8 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/performance/general_optimization.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/performance/general_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/performance/gpu_optimization.po b/sphinx/po/ru/LC_MESSAGES/tutorials/performance/gpu_optimization.po index 18a331a1c9..682c2acce1 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/performance/gpu_optimization.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/performance/gpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/performance/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/performance/index.po index acabb92fe2..d3d453514e 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/performance/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/performance/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po b/sphinx/po/ru/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po index 119e9a2763..4dc31e46c1 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -64,18 +64,6 @@ msgstr "" "в Godot по умолчанию при использовании методов рендеринга Forward+ или " "Compatibility. Однако ненужные объекты всё равно снижают производительность." -msgid "" -"One way we can potentially reduce the amount to be rendered is to **take " -"advantage of occlusion**. Godot 4.0 and later offers a new approach to " -"occlusion culling using occluder nodes. See :ref:`doc_occlusion_culling` for " -"instructions on setting up occlusion culling in your scene." -msgstr "" -"Один из способов потенциально уменьшить объём рендеринга — это " -"**использовать окклюзию**. Godot 4.0 и более поздние версии предлагают новый " -"подход к отсечению окклюзии с помощью узлов окклюдера. Инструкции по " -"настройке отсечения окклюзии в вашей сцене см. в " -"документе :ref:`doc_occlusion_culling`." - msgid "" "In some cases, you may have to adapt your level design to add more occlusion " "opportunities. For example, you may have to add more walls to prevent the " diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/performance/pipeline_compilations.po b/sphinx/po/ru/LC_MESSAGES/tutorials/performance/pipeline_compilations.po index 7e64e23b9f..c02f581cbf 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/performance/pipeline_compilations.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/performance/pipeline_compilations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/performance/thread_safe_apis.po b/sphinx/po/ru/LC_MESSAGES/tutorials/performance/thread_safe_apis.po index 9ac8fe6436..d6434003ce 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/performance/thread_safe_apis.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/performance/thread_safe_apis.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -35,38 +35,9 @@ msgstr "" msgid "Global scope" msgstr "Глобальная область" -msgid "" -":ref:`Global Scope` singletons are all thread-safe. " -"Accessing servers from threads is supported (for RenderingServer and Physics " -"servers, ensure threaded or thread-safe operation is enabled in the project " -"settings!)." -msgstr "" -"Все синглтоны :ref:`Global Scope` потокобезопасны. " -"Поддерживается доступ к серверам из потоков (для серверов RenderingServer и " -"Physics убедитесь, что в настройках проекта включена потоковая или " -"потокобезопасная работа!)." - -msgid "" -"This makes them ideal for code that creates dozens of thousands of instances " -"in servers and controls them from threads. Of course, it requires a bit more " -"code, as this is used directly and not within the scene tree." -msgstr "" -"Это делает их отличными для кода который создаёт многие тысячи экземпляров в " -"серверах и контролирует их из потоков. Конечно, это требует немного больше " -"кода, так как они используются напрямую, а не через дерево сцены." - msgid "Scene tree" msgstr "Дерево сцены" -msgid "" -"Interacting with the active scene tree is **NOT** thread-safe. Make sure to " -"use mutexes when sending data between threads. If you want to call functions " -"from a thread, the *call_deferred* function may be used:" -msgstr "" -"Взаимодействие с деревом активной сцены **НЕ** потоко-безопасно. Обязательно " -"используйте мьютексы при передаче данных между потоками. Если вы хотите " -"вызывать функции из потока, можно использовать функцию *call_deferred*:" - msgid "" "However, creating scene chunks (nodes in tree arrangement) outside the " "active tree is fine. This way, parts of a scene can be built or instantiated " @@ -76,18 +47,6 @@ msgstr "" "дерева допустимо. Таким образом, части сцены можно собирать или создавать в " "потоке, а затем добавлять в главном потоке:" -msgid "" -"Still, this is only really useful if you have **one** thread loading data. " -"Attempting to load or create scene chunks from multiple threads may work, " -"but you risk resources (which are only loaded once in Godot) tweaked by the " -"multiple threads, resulting in unexpected behaviors or crashes." -msgstr "" -"Тем не менее, это действительно полезно только при загрузке данных **одним** " -"потоком. Попытка загрузить или создать фрагменты сцены из нескольких потоков " -"может сработать, но вы рискуете, что ресурсы (которые в Godot загружаются " -"только один раз) будут изменены несколькими потоками, что приведёт к " -"неожиданному поведению или сбоям." - msgid "" "Only use more than one thread to generate scene data if you *really* know " "what you are doing and you are sure that a single resource is not being used " @@ -103,72 +62,8 @@ msgstr "" msgid "Rendering" msgstr "Отрисовка" -msgid "" -"Instancing nodes that render anything in 2D or 3D (such as Sprite) is *not* " -"thread-safe by default. To make rendering thread-safe, set " -"the :ref:`Rendering > Driver > Thread " -"Model` " -"project setting to **Multi-Threaded**." -msgstr "" -"Создание экземпляров узлов, которые рендерят что-либо в 2D или 3D (например, " -"спрайт), по умолчанию *не* потоко-безопасно. Чтобы сделать рендеринг потоко-" -"безопасным, установите для параметра проекта :ref:`Rendering > Driver > " -"Thread Model` значение **Multi-Threaded**." - -msgid "" -"Note that the Multi-Threaded thread model has several known bugs, so it may " -"not be usable in all scenarios." -msgstr "" -"Обратите внимание, что Multi-Threaded (много-поточная) модель потоков имеет " -"несколько известных ошибок, поэтому ее нельзя использовать во всех сценариях." - -msgid "" -"You should avoid calling functions involving direct interaction with the GPU " -"on other threads, such as creating new textures or modifying and retrieving " -"image data, these operations can lead to performance stalls because they " -"require synchronization with " -"the :ref:`RenderingServer`, as data needs to be " -"transmitted to or updated on the GPU." -msgstr "" -"Следует избегать вызова функций, предполагающих прямое взаимодействие с " -"графическим процессором в других потоках, таких как создание новых текстур " -"или изменение и извлечение данных изображения. Эти операции могут привести к " -"снижению производительности, поскольку требуют синхронизации " -"с :ref:`RenderingServer`, поскольку данные необходимо " -"передавать на графический процессор или обновлять на нем." - -msgid "GDScript arrays, dictionaries" -msgstr "GDScript массивы, словари" - -msgid "" -"In GDScript, reading and writing elements from multiple threads is OK, but " -"anything that changes the container size (resizing, adding or removing " -"elements) requires locking a mutex." -msgstr "" -"В GDScript чтение и запись элементов из нескольких потоков допустимы, но " -"все, что изменяет размер контейнера (изменение размера, добавление или " -"удаление элементов), требует блокировки мьютекса." +msgid "Physics" +msgstr "Физика" msgid "Resources" msgstr "Ресурсы" - -msgid "" -"Modifying a unique resource from multiple threads is not supported. However " -"handling references on multiple threads is supported, hence loading " -"resources on a thread is as well - scenes, textures, meshes, etc - can be " -"loaded and manipulated on a thread and then added to the active scene on the " -"main thread. The limitation here is as described above, one must be careful " -"not to load the same resource from multiple threads at once, therefore it is " -"easiest to use **one** thread for loading and modifying resources, and then " -"the main thread for adding them." -msgstr "" -"Изменение уникального ресурса из нескольких потоков не поддерживается. " -"Однако работа со ссылками в нескольких потоках поддерживается, поэтому " -"загрузка ресурсов в поток также поддерживается - сцены, текстуры, сетки и " -"т.д. могут быть загружены и обработаны в потоке, а затем добавлены в " -"активную сцену в основном потоке. Ограничением здесь является то, что, как " -"описано выше, нужно быть осторожным, чтобы не загрузить один и тот же ресурс " -"из нескольких потоков одновременно, поэтому проще всего использовать **один " -"поток** для загрузки и изменения ресурсов, а затем основной поток для их " -"добавления." diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/performance/using_multimesh.po b/sphinx/po/ru/LC_MESSAGES/tutorials/performance/using_multimesh.po index b8f6920138..534df5ee19 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/performance/using_multimesh.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/performance/using_multimesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/performance/using_multiple_threads.po b/sphinx/po/ru/LC_MESSAGES/tutorials/performance/using_multiple_threads.po index 60bf0713d9..55b96d1de4 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/performance/using_multiple_threads.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/performance/using_multiple_threads.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/performance/using_servers.po b/sphinx/po/ru/LC_MESSAGES/tutorials/performance/using_servers.po index 083c8f9634..7939a3ccc1 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/performance/using_servers.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/performance/using_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po b/sphinx/po/ru/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po index 7c1148ae30..12fa150d3b 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po b/sphinx/po/ru/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po index 62688fa500..29c4d54409 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/performance/vertex_animation/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/performance/vertex_animation/index.po index 513728eb6c..fa12781f95 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/performance/vertex_animation/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/performance/vertex_animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po index 5909ca98a2..a90415910b 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po index 301c04669b..c029b5b117 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/index.po index 038c9c583d..59a084a575 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po index 6646bb5525..30ad65ca8a 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po index ec9fa647bd..dffbdbd639 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/interpolation/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/interpolation/index.po index e247de7695..adf12659dc 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/interpolation/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/interpolation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po index 0038f8805f..894113838c 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po index 5c7f928432..2254490cc7 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po index 1e2e2d63c0..c669a0e831 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po index 4cd1fc450b..008f765b16 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/large_world_coordinates.po b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/large_world_coordinates.po index d8ad140df4..5075b4b314 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/large_world_coordinates.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/large_world_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/physics_introduction.po b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/physics_introduction.po index f26eb528a9..5a2cc57a35 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/physics_introduction.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/physics_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/ragdoll_system.po b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/ragdoll_system.po index 1511a7cd46..67e3142229 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/ragdoll_system.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/ragdoll_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -18,29 +18,13 @@ msgid "Introduction" msgstr "Введение" msgid "" -"Since version 3.1, Godot supports ragdoll physics. Ragdolls rely on physics " -"simulation to create realistic procedural animation. They are used for death " -"animations in many games." -msgstr "" -"Начиная с версии 3.1, Godot поддерживает физику ragdoll'ов. Для создания " -"реалистичной процедурной анимации ragdoll'ы используют физическое " -"моделирование. Они используются для анимации смерти во многих играх." - -msgid "" -"In this tutorial, we will be using the Platformer3D demo to set up a ragdoll." -msgstr "" -"В этом руководстве мы будем использовать пример Platformer3D для настройки " -"ragdoll'ов." - -msgid "" -"You can download the Platformer3D demo on `GitHub `_ or using the " "`Asset Library `_." msgstr "" -"Демонстрационную версию Platformer3D можно загрузить на GitHub или с " -"помощью библиотеки Asset Library ." +"Вы можете загрузить демоверсию Platformer 3D на `GitHub `_ или с помощью " +"`Asset Library `_." msgid "Setting up the ragdoll" msgstr "Настройка ragdoll'а" @@ -48,147 +32,8 @@ msgstr "Настройка ragdoll'а" msgid "Creating physical bones" msgstr "Создание физических костей" -msgid "" -"Like many other features in the engine, there is a node to set up a ragdoll: " -"the :ref:`PhysicalBone3D ` node. To simplify the " -"setup, you can generate ``PhysicalBone`` nodes with the \"Create physical " -"skeleton\" feature in the skeleton node." -msgstr "" -"Как и для многих других возможностей движка, существует узел для настройки " -"ragdoll'а: :ref:`PhysicalBone3D `. Для упрощения " -"настройки Вы можете создать узлы ``PhysicalBone`` через функцию \"Создать " -"физический скелет\" в узле ``Skeleton3D``." - -msgid "" -"Open the platformer demo in Godot, and then the Robi scene. Select the " -"``Skeleton`` node. A skeleton button appears on the top bar menu:" -msgstr "" -"Откройте демо платформера в Godot, а затем сцену Robi. Выберите узел " -"``Skeleton``. В меню верхней панели появится кнопка скелета:" - -msgid "" -"Click it and select the ``Create physical skeleton`` option. Godot will " -"generate ``PhysicalBone`` nodes and collision shapes for each bone in the " -"skeleton and pin joints to connect them together:" -msgstr "" -"Щелкните его и выберите опцию ``Создать физический скелет``. Godot будет " -"генерировать узлы ``PhysicalBone`` и формы столкновений для каждой кости " -"скелета и соединит их между собой:" - -msgid "" -"Some of the generated bones aren't necessary: the ``MASTER`` bone for " -"example. So we're going to clean up the skeleton by removing them." -msgstr "" -"Некоторые из созданных костей не являются необходимыми: например, " -"кость``MASTER``. Мы очистим скелет, удалив её." - -msgid "Cleaning up the skeleton" -msgstr "Очистка скелета" - -msgid "" -"Each ``PhysicalBone`` the engine needs to simulate has a performance cost, " -"so you want to remove every bone that is too small to make a difference in " -"the simulation, as well as all utility bones." -msgstr "" -"Каждая ``PhysicalBone``, которую должен моделировать движок, ухудшает " -"производительность, поэтому вы скорее всего захотите удалить каждую кость, " -"которая слишком мала, чтобы оказывать влияние на моделирование, а также все " -"вспомогательные кости." - -msgid "" -"For example, if we take a humanoid, you do not want to have physical bones " -"for each finger. You can use a single bone for the entire hand instead, or " -"one for the palm, one for the thumb, and a last one for the other four " -"fingers." -msgstr "" -"Например, если мы берем гуманоида, вам не нужно иметь физические кости для " -"каждого пальца. Вместо этого Вы можете использовать единственную кость для " -"всей руки, или одну для ладони, одну для большого пальца и последнюю для " -"остальных четырех пальцев." - -msgid "" -"Remove these physical bones: ``MASTER``, ``waist``, ``neck``, " -"``headtracker``. This gives us an optimized skeleton and makes it easier to " -"control the ragdoll." -msgstr "" -"Удалите эти физические кости: ``MASTER``, ``waist``, ``neck``, " -"``headtracker``. Это даст нам оптимизированный скелет и облегчит управление " -"ragdoll'ом." - -msgid "Collision shape adjustment" -msgstr "Настройка форм столкновений" - -msgid "" -"The next task is adjusting the collision shape and the size of physical " -"bones to match the part of the body that each bone should simulate." -msgstr "" -"Следующая задача — настроить форму столкновений и размеры физических костей " -"так, чтобы они соответствовали частям тела, которые должна моделировать " -"каждая кость." - -msgid "Joints adjustment" -msgstr "Настройка суставов" - -msgid "" -"Once you adjusted the collision shapes, your ragdoll is almost ready. You " -"just want to adjust the pin joints to get a better simulation. " -"``PhysicalBone`` nodes have an unconstrained pin joint assigned to them by " -"default. To change the pin joint, select the ``PhysicalBone`` and change the " -"constraint type in the ``Joint`` section. There, you can change the " -"constraint's orientation and its limits." -msgstr "" -"Как только Вы настроили формы столкновения, Ваша кукла почти готова. Вы " -"просто хотите настроить суставы для более качественного моделирования. У " -"узлов ``PhysicalBone`` есть неограниченный сустав, назначенный на них по " -"умолчанию. Чтобы изменить сустав, выберите ``PhysicalBone`` и поменяйте тип " -"ограничения в разделе ``Joint``. Там Вы можете изменить ориентацию " -"ограничения и ее пределы." - msgid "This is the final result:" msgstr "Это и есть финальный результат:" -msgid "Simulating the ragdoll" -msgstr "Моделирование ragdoll'а" - -msgid "" -"The ragdoll is now ready to use. To start the simulation and play the " -"ragdoll animation, you need to call the ``physical_bones_start_simulation`` " -"method. Attach a script to the skeleton node and call the method in the " -"``_ready`` method:" -msgstr "" -"Теперь ragdoll готов к использованию. Чтобы запустить симуляцию и " -"воспроизвести анимацию ragdoll'а, необходимо вызвать метод " -"``physical_bones_start_simulation``. Присоедините скрипт к узлу скелета и " -"вызовите метод в ``_ready``:" - -msgid "" -"To stop the simulation, call the ``physical_bones_stop_simulation()`` method." -msgstr "" -"Чтобы остановить симуляцию, вызовите метод " -"``physical_bones_stop_simulation()``." - -msgid "" -"You can also limit the simulation to only a few bones. To do so, pass the " -"bone names as a parameter. Here's an example of partial ragdoll simulation:" -msgstr "" -"Можно также ограничить симуляцию только несколькими костями. Для этого " -"передайте имена костей в качестве параметра. Вот пример частичной симуляции " -"ragdoll'а:" - msgid "Collision layer and mask" msgstr "Слой столкновения и маска" - -msgid "" -"Make sure to set up your collision layers and masks properly so the " -"``CharacterBody3D``'s capsule doesn't get in the way of the physics " -"simulation:" -msgstr "" -"Обязательно правильно настройте слои и маски столкновений, чтобы капсула " -"``CharacterBody3D`` не мешала физической симуляции:" - -msgid "" -"For more information, " -"read :ref:`doc_physics_introduction_collision_layers_and_masks`." -msgstr "" -"Для получения дополнительной информации " -"см. :ref:`doc_physics_introduction_collision_layers_and_masks`." diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/ray-casting.po b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/ray-casting.po index e077352376..47a0b8676a 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/ray-casting.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/ray-casting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/rigid_body.po b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/rigid_body.po index fdc608314c..acd1f1a319 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/rigid_body.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/rigid_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/soft_body.po b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/soft_body.po index 266dd4dad4..f32ee80ffb 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/soft_body.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/soft_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,102 +14,13 @@ msgstr "" msgid "Using SoftBody3D" msgstr "Использование SoftBody3D" -msgid "" -"Soft bodies (or *soft-body dynamics*) simulate movement, changing shape and " -"other physical properties of deformable objects. This can for example be " -"used to simulate cloth or to create more realistic characters." -msgstr "" -"Мягкие тела (или *soft-body dynamics*) моделируют движение, изменение формы " -"и другие физические свойства деформируемых объектов. Это может " -"использоваться, например, для имитации ткани или для создания более " -"реалистичных персонажей." - -msgid "Basic set-up" -msgstr "Базовая настройка" - -msgid "" -"A :ref:`SoftBody3D ` node is used for soft body " -"simulations." -msgstr "" -"Узел :ref:`SoftBody3D ` используется для моделирования " -"мягких тел." - msgid "We will create a bouncy cube to demonstrate the setup of a soft body." msgstr "" "Мы создадим упругий куб, чтобы продемонстрировать устройство мягкого тела." -msgid "" -"Create a new scene with a ``Node3D`` node as root. Then, create a " -"``SoftBody3D`` node. Add a ``CubeMesh`` in the ``mesh`` property of the node " -"in the inspector and increase the subdivision of the mesh for simulation." -msgstr "" -"Создайте новую сцену с корневым узлом ``Node3D``. Затем создайте узел " -"``SoftBody3D``. Добавьте ``CubeMesh`` в свойство ``mesh`` узла в инспекторе " -"и увеличьте уровень подразделения сетки для симуляции." - -msgid "" -"Set the parameters to obtain the type of soft body you aim for. Try to keep " -"the ``Simulation Precision`` above 5, otherwise, the soft body may collapse." -msgstr "" -"Задайте параметры для получения желаемого типа мягкого тела. Старайтесь " -"поддерживать ``Simulation Precision`` выше 5, иначе мягкое тело может " -"разрушиться." - -msgid "" -"Handle some parameters with care, as some value can lead to strange results. " -"For example, if the shape is not completely closed and you set pressure to " -"more than 0, the softbody will fly around like a plastic bag under strong " -"wind." -msgstr "" -"Обращайтесь с некоторыми параметрами осторожно, так как некоторые значения " -"могут привести к странным результатам. Например, если форма не полностью " -"замкнута, а давление больше нуля, мягкое тело будет летать, как " -"полиэтиленовый пакет под сильным ветром." - -msgid "Play the scene to view the simulation." -msgstr "Запустите сцену, чтобы просмотреть симуляцию." - -msgid "" -"To improve the simulation's result, increase the ``Simulation Precision``, " -"this will give significant improvement at the cost of performance." -msgstr "" -"Чтобы улучшить результат моделирования, увеличьте ``Simulation Precision``, " -"это даст значительное улучшение за счет производительности." - msgid "Cloak simulation" msgstr "Моделирование плаща" -msgid "Let's make a cloak in the Platformer3D demo." -msgstr "Давайте создадим плащ в демо-версии Platformer3D." - -msgid "" -"You can download the Platformer3D demo on `GitHub `_ or `the Asset " -"Library `_." -msgstr "" -"Демонстрационную версию Platformer3D можно загрузить на GitHub или в " -"Asset Library ." - -msgid "" -"Open the ``Player`` scene, add a ``SoftBody3D`` node and assign a " -"``PlaneMesh`` to it." -msgstr "" -"Откройте сцену ``Player``, добавьте узел ``SoftBody3D`` и назначьте ему " -"``PlaneMesh``." - -msgid "" -"Open the ``PlaneMesh`` properties and set the size(x: 0.5 y: 1) then set " -"``Subdivide Width`` and ``Subdivide Depth`` to 5. Adjust the " -"``SoftBody3D``'s position. You should end up with something like this:" -msgstr "" -"Откройте свойства ``PlaneMesh`` и задайте размер (x: 0.5 y: 1), а затем " -"установите ``Subdivide Width`` и ``Subdivide Depth`` на 5. Отрегулируйте " -"положение ``SoftBody3D``. Должно получиться что-то вроде этого:" - -msgid "Subdivision generates a more tessellated mesh for better simulations." -msgstr "Подразделение создает более мозаичную сетку для лучшего моделирования." - msgid "" "Add a :ref:`BoneAttachment3D ` node under the " "skeleton node and select the Neck bone to attach the cloak to the character " @@ -118,79 +29,9 @@ msgstr "" "Добавьте узел :ref:`BoneAttachment3D ` под узлом " "скелета и выберите кость шеи, чтобы прикрепить плащ к скелету персонажа." -msgid "" -"``BoneAttachment3D`` node is to attach objects to a bone of an armature. The " -"attached object will follow the bone's movement, weapon of a character can " -"be attached this way." -msgstr "" -"Узел ``BoneAttachment3D`` предназначен для прикрепления объектов к кости " -"арматуры. Прикреплённый объект будет следовать за движением кости; таким " -"образом можно прикрепить оружие персонажа." - -msgid "" -"To create pinned joints, select the upper vertices in the ``SoftBody3D`` " -"node:" -msgstr "" -"Чтобы создать штифтовые соединения, выберите верхние вершины в узле " -"``SoftBody3D``:" - -msgid "" -"The pinned joints can be found in ``SoftBody3D``'s ``Attachments`` property, " -"choose the ``BoneAttachment`` as the ``SpatialAttachment`` for each pinned " -"joints, the pinned joints are now attached to the neck." -msgstr "" -"Закрепленные суставы можно найти в свойстве ``Attachments`` объекта " -"``SoftBody3D``, выберите ``BoneAttachment`` в качестве ``SpatialAttachment`` " -"для каждого закрепленного сустава, теперь закрепленные суставы прикреплены к " -"шее." - -msgid "" -"Last step is to avoid clipping by adding the Kinematic Body `Player` to " -"``Parent Collision Ignore`` of the ``SoftBody3D``." -msgstr "" -"Последний шаг — избежать обрезки, добавив Kinematic Body `Player` в ``Parent " -"Collision Ignore`` ``SoftBody3D``." - msgid "Play the scene and the cloak should simulate correctly." msgstr "Воспроизведите сцену, и плащ должен симулироваться правильно." -msgid "" -"This covers the basic settings of softbody, experiment with the parameters " -"to achieve the effect you are aiming for when making your game." -msgstr "" -"Здесь рассматриваются основные настройки мягкого тела, экспериментируйте с " -"параметрами, чтобы добиться желаемого эффекта при создании игры." - -msgid "Using Imported Meshes" -msgstr "Использование импортированных Сеток" - -msgid "" -"The **Save to File** option in the Advanced Import Settings dialog allows " -"you to save a mesh to a standalone resource file that you can then attach to " -"``SoftBody3D`` nodes." -msgstr "" -"Параметр **Save to File** в диалоговом окне Advanced Import Settings " -"позволяет сохранить сетку в отдельный файл ресурсов, который затем можно " -"прикрепить к узлам ``SoftBody3D``." - -msgid "" -"You may also want to disable LOD generation or change the LOD generation " -"options when importing a mesh for use with ``SoftBody3D``. The default " -"import settings will produce an LOD that merges adjacent faces that are " -"nearly flat with respect to each other, even at very close render distances. " -"This works well for static meshes, but is often undesirable for use with " -"``SoftBody3D`` if you want these faces to be able to bend and move with " -"respect to each other, instead of being rendered as a single plane." -msgstr "" -"Вы также можете отключить генерацию уровня детализации (LOD) или изменить " -"параметры генерации при импорте сетки для использования в ``SoftBody3D``. " -"Настройки импорта по умолчанию создадут LOD, объединяющий смежные грани, " -"которые практически плоские относительно друг друга, даже на очень близких " -"расстояниях рендеринга. Это хорошо подходит для статических сеток, но часто " -"нежелательно для использования в ``SoftBody3D``, если вы хотите, чтобы грани " -"могли изгибаться и двигаться относительно друг друга, а не визуализироваться " -"как одна плоскость." - msgid "" "See :ref:`doc_importing_3d_scenes_import_configuration` " "and :ref:`doc_mesh_lod` for more details." diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po index 7c829d5a5d..071517cd35 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/using_area_2d.po b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/using_area_2d.po index b307f4fb5a..369b9f82e7 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/using_area_2d.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/using_area_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/using_character_body_2d.po b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/using_character_body_2d.po index 2f12c1fa2d..c792c08019 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/using_character_body_2d.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/using_character_body_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/using_jolt_physics.po b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/using_jolt_physics.po index f9d5095487..68f60c60d4 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/physics/using_jolt_physics.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/physics/using_jolt_physics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -28,19 +28,6 @@ msgstr "" "Роуве с упором на игры и VR-приложения. Ранее он был доступен в качестве " "расширения, но теперь встроен в Godot." -msgid "" -"It is important to note that the built-in Jolt Physics module is considered " -"**not finished**, **experimental**, and **lacks feature parity** with both " -"Godot Physics and the Godot Jolt extension. Behavior may change as it is " -"developed further. Please keep that in mind when choosing what to use for " -"your project." -msgstr "" -"Важно отметить, что встроенный модуль Jolt Physics считается " -"**незаконченным**, **экспериментальным** и **не имеет функционального " -"соответствия** ни с Godot Physics, ни с расширением Godot Jolt. Поведение " -"модуля может измениться по мере его дальнейшей разработки. Пожалуйста, " -"учитывайте это при выборе модуля для своего проекта." - msgid "" "The existing extension is now considered in maintenance mode. That means bug " "fixes will be merged, and it will be kept compatible with new versions of " @@ -450,15 +437,6 @@ msgstr "" msgid "Area3D and SoftBody3D" msgstr "Area3D и SoftBody3D" -msgid "" -"Jolt does not currently support any interactions " -"between :ref:`class_SoftBody3D` and :ref:`class_Area3D`, such as overlap " -"events, or the wind properties found on :ref:`class_Area3D`." -msgstr "" -"В настоящее время Jolt не поддерживает никаких взаимодействий " -"между :ref:`class_SoftBody3D` и :ref:`class_Area3D`, таких как события " -"перекрытия или свойства ветра, найденные в :ref:`class_Area3D`." - msgid "WorldBoundaryShape3D" msgstr "WorldBoundaryShape3D" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po index ecd9811d73..a6e1489f3e 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/android/android_library.po b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/android/android_library.po index f11b4a0107..aec01e61d1 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/android/android_library.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/android/android_library.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/android/android_plugin.po b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/android/android_plugin.po index 5948e8d471..3dbee0c006 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/android/android_plugin.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/android/android_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/android/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/android/index.po index 07cbb3249a..0711466b81 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/android/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/android/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po index 61f180728d..3f21d8eaf4 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po new file mode 100644 index 0000000000..549a8ba7c2 --- /dev/null +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ru\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/consoles.po b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/consoles.po index 5a9d435722..49751f6b1f 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/consoles.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/consoles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/index.po index 45138a6b07..997e9ea4d5 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/ios/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/ios/index.po index 5bf39000e8..033a2af6c1 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/ios/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/ios/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po index 65a165c420..04b76036d7 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po index 1de9055a6d..3c48ea0fa9 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po index cbf975228a..d065bc0013 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -188,13 +188,6 @@ msgstr "" ":ref:`Show Image `: ``show-image--true``, ``show-image--false``" -msgid "" -":ref:`Fullsize `: ``fullsize--true``, ``fullsize--false``" -msgstr "" -":ref:`Fullsize `: ``fullsize--true``, ``fullsize--false``" - msgid "" ":ref:`Use Filter `: ``use-filter--true``, ``use-filter--false``" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po index 70b10baaf4..f94685efa8 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/web/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/web/index.po index 79b5f25d64..a15b16ba4f 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/web/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/web/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po index 7e2005236b..f2bccc2f76 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po b/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po index c5272d2ff7..48c9376bc6 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -60,17 +60,6 @@ msgstr "" msgid "This would be a basic setup:" msgstr "Вот базовая настройка:" -msgid "" -"For simple gizmos, inheriting :ref:`EditorNode3DGizmoPlugin " -"` is enough. If you want to store some per-" -"gizmo data or you are porting a Godot 3.0 gizmo to 3.1+, you should go with " -"the second approach." -msgstr "" -"Для простых гизмо достаточно наследования :ref:`EditorNode3DGizmoPlugin " -"`. Если вы хотите хранить данные для каждого " -"гизмо или портируете гизмо Godot 3.0 на версию 3.1 и выше, следует " -"использовать второй подход." - msgid "Simple approach" msgstr "Простой подход" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po b/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po index cb411c83db..8ffb4cafc9 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/index.po index 4aff18e720..63fedb5d3a 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po b/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po index a86bcce3be..dc90f88fb9 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po b/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po index 8cb9302423..69dac377a0 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po b/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po index 6762485a9c..5d5dd0e8c6 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po b/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po index a2c010a2a8..c49a19a7a2 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -91,17 +91,6 @@ msgstr "" msgid "To continue with the example, use the following values:" msgstr "Чтобы продолжить пример, используйте следующие значения:" -msgid "" -"Unchecking the ``Activate now?`` option in C# is always required because, " -"like every other C# script, the EditorPlugin script needs to be compiled " -"which requires building the project. After building the project the plugin " -"can be enabled in the ``Plugins`` tab of ``Project Settings``." -msgstr "" -"Снятие флажка ``Activate now?`` в C# обязательно, поскольку, как и любой " -"другой скрипт C#, скрипт EditorPlugin требует компиляции, что требует сборки " -"проекта. После сборки проекта плагин можно включить на вкладке ``Plugins`` в " -"разделе ``Project Settings``." - msgid "You should end up with a directory structure like this:" msgstr "" "В конечном итоге вы должны получить такую структуру каталогов, как эта:" @@ -181,18 +170,6 @@ msgstr "" "Хорошее решение — создать плагин, добавляющий узел с пользовательским " "поведением." -msgid "" -"Nodes added via an EditorPlugin are \"CustomType\" nodes. While they work " -"with any scripting language, they have fewer features than :ref:`the Script " -"Class system `. If you are writing GDScript " -"or NativeScript, we recommend using Script Classes instead." -msgstr "" -"Узлы, добавляемые через EditorPlugin, относятся к типу \"CustomType\". Хотя " -"они работают с любым языком скриптов, их функционал ограничен, чем " -"у :ref:`the Script Class system `. Если вы " -"пишете код на GDScript или NativeScript, мы рекомендуем использовать классы " -"скриптов." - msgid "" "To create a new node type, you can use the function :ref:`add_custom_type() " "` from " @@ -318,32 +295,6 @@ msgstr "" "его содержимое. Это всего лишь стандартная сцена Godot: просто создайте " "новую сцену в редакторе и отредактируйте её." -msgid "" -"For an editor dock, the root node **must** be a :ref:`Control " -"` or one of its child classes. For this tutorial, you can " -"create a single button. The name of the root node will also be the name that " -"appears on the dock tab, so be sure to give it a short and descriptive name. " -"Also, don't forget to add some text to your button." -msgstr "" -"Для док-станции редактора корневой узел **должен** быть :ref:`Control " -"` или одним из его дочерних классов. В этом руководстве вы " -"можете создать одну кнопку. Имя корневого узла будет также отображаться на " -"вкладке док-станции, поэтому обязательно дайте ему короткое и описательное " -"имя. Также не забудьте добавить текст к кнопке." - -msgid "" -"Save this scene as ``my_dock.tscn``. Now, we need to grab the scene we " -"created then add it as a dock in the editor. For this, you can rely on the " -"function :ref:`add_control_to_dock() " -"` from the :ref:`EditorPlugin " -"` class." -msgstr "" -"Сохраните эту сцену как ``my_dock.tscn``. Теперь нам нужно загрузить " -"созданную сцену и добавить её в качестве док-панели в редакторе. Для этого " -"можно использовать функцию :ref:`add_control_to_dock() " -"` из " -"класса :ref:`EditorPlugin `." - msgid "" "You need to select a dock position and define the control to add (which is " "the scene you just created). Don't forget to **remove the dock** when the " diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po b/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po index cc151847eb..f80137ed85 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/index.po index cc94c0738f..fac1c917a3 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po b/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po index ada55e77ed..18befac678 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/rendering/compositor.po b/sphinx/po/ru/LC_MESSAGES/tutorials/rendering/compositor.po index b91c46d6a8..b5db52f164 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/rendering/compositor.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/rendering/compositor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/rendering/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/rendering/index.po index 6314ab0c8b..6c26dc3a0b 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/rendering/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/rendering/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/rendering/jitter_stutter.po b/sphinx/po/ru/LC_MESSAGES/tutorials/rendering/jitter_stutter.po index 28967f0da5..9a5eeaab81 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/rendering/jitter_stutter.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/rendering/jitter_stutter.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po b/sphinx/po/ru/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po index 5f44a2e0b7..0a0364079c 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/rendering/renderers.po b/sphinx/po/ru/LC_MESSAGES/tutorials/rendering/renderers.po index 5ee1a491e1..d9468ac664 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/rendering/renderers.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/rendering/renderers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/rendering/viewports.po b/sphinx/po/ru/LC_MESSAGES/tutorials/rendering/viewports.po index e2ad2cccdd..5d080ea7ce 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/rendering/viewports.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/rendering/viewports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po index 9e657c3e50..8cb78f255e 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -32,13 +32,6 @@ msgstr "" "(пере)посетить раздел :ref:`Скриптинг` в пошаговом " "руководстве." -msgid "" -"C# is a high-level programming language developed by Microsoft. In Godot, it " -"is implemented with .NET 8.0." -msgstr "" -"C# - это высоко-уровневый язык программирования, разработанный Microsoft. В " -"Godot, это язык внедрён при помощи .NET 8.0." - msgid "" "Projects written in C# using Godot 4 currently cannot be exported to the web " "platform. To use C# on the web platform, consider Godot 3 instead. Android " @@ -65,17 +58,6 @@ msgstr "" msgid "Prerequisites" msgstr "Требования" -msgid "" -"Godot bundles the parts of .NET needed to run already compiled games. " -"However, Godot does not bundle the tools required to build and compile " -"games, such as MSBuild and the C# compiler. These are included in the .NET " -"SDK, and need to be installed separately." -msgstr "" -"Godot включает части .NET, необходимые для запуска уже скомпилированных игр. " -"Однако Godot не включает инструменты, требуемые для сборки и компиляции игр, " -"такие как MSBuild и компилятор C#. Они входят в состав .NET SDK и должны " -"быть установлены отдельно." - msgid "" "In summary, you must have installed the .NET SDK **and** the .NET-enabled " "version of Godot." @@ -83,13 +65,6 @@ msgstr "" "Таким образом, у вас должны быть установлены .NET SDK и версия Godot с " "поддержкой .NET." -msgid "" -"Download and install the latest stable version of the SDK from the `.NET " -"download page `__." -msgstr "" -"Скачайте и установите последнюю стабильную версию SDK с `.NET download page " -"`__." - msgid "" "Be sure to install the 64-bit version of the SDK(s) if you are using the 64-" "bit version of Godot." @@ -588,13 +563,6 @@ msgstr "" "вручную, добавив ссылку на пакет в ``.csproj`` файл, который расположен в " "корне проекта:" -msgid "" -"As of Godot 3.2.3, Godot automatically downloads and sets up newly added " -"NuGet packages the next time it builds the project." -msgstr "" -"Начиная с Godot 3.2.3, Godot автоматически загружает и устанавливает недавно " -"добавленные пакеты NuGet при следующей сборке проекта." - msgid "Profiling your C# code" msgstr "Профилирование вашего C# кода" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po index bcbe5c7572..a71f57cabd 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po index c17636b91b..984d1ad049 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po index c2ead0fd88..9061d559e7 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -298,13 +298,6 @@ msgstr "" msgid "Nodes" msgstr "Узлы" -msgid "" -"Since Godot 4.0, nodes can be directly exported without having to use " -"NodePaths." -msgstr "" -"Начиная с Godot 4.0 узлы можно экспортировать напрямую, без использования " -"NodePaths." - msgid "" "A specific type of node can also be directly exported. The list of nodes " "shown after pressing \"Assign\" in the inspector is filtered to the " diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po index bd08cd6480..129aa27d2b 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po index af5f1e9191..bce3506d2c 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po index 76e0fd1c57..9418213282 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po index 8354ab384f..031bc8a13b 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po index ef19cea8a7..223a3c5601 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po index 02b296b454..4e2e4d877e 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po index fe30838c47..51a292efee 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po index 9fd105ef3b..e4502ad38d 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po index a112bbd5ef..7abe80f407 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po index e1b7ef7320..aef1b6e1a5 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po index 5e2fd7df74..062158eeb2 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po index f58b610808..db1cfe8414 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po index 6ce4ed0850..dbe3399749 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po index 895d2c5529..b66cb76552 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po index 64ebcb63db..71639a57ba 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po index 782373e1ac..9bc2a46b93 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po index cd43907e02..9213a4c564 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po index 8a2b412574..df36878814 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po index 210c19bd4f..6e3f8ee23b 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po index 1bcf770b67..e019ce381d 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po index ed2f85a130..bdc04f6459 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po index 01101b0362..bb54777e1e 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po index dc309c7459..9ca51610ee 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po index 40a6f93c5a..8bc6e6cc06 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po index 740e2a074d..92f8dfb9af 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po index 0e91e384be..b165321e51 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po index 43e0ed3886..97992ff527 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po index 879facebdd..b7bbc3b16b 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/index.po index fcad12547f..6e14606373 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/c_sharp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po index 0284a37cf5..0edfa4b36c 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po index 6208dc8497..e064437b8b 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -195,12 +195,3 @@ msgstr "" "расширение также должно быть скомпилировано для чисел с плавающей запятой " "двойной точности и использовать файл ``extension_api.json``, сгенерированный " "вашей сборкой движка. Подробности см. в :ref:`doc_large_world_coordinates`." - -msgid "" -"Generally speaking, if you build a custom version of Godot, you should " -"generate an ``extension_api.json`` from it for your GDExtensions, because it " -"may have some differences from official Godot builds." -msgstr "" -"В общем случае, если вы создаете пользовательскую версию Godot, вам следует " -"сгенерировать ``extension_api.json`` для ваших GDExtensions, поскольку она " -"может иметь некоторые отличия от официальных сборок Godot." diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po new file mode 100644 index 0000000000..6642fd4f15 --- /dev/null +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ru\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Introduction" +msgstr "Введение" + +msgid "Debug" +msgstr "Отладка" + +msgid "Compiling" +msgstr "Компиляция" + +msgid "Examples" +msgstr "Примеры" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po new file mode 100644 index 0000000000..549a8ba7c2 --- /dev/null +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ru\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po new file mode 100644 index 0000000000..4d1bfce566 --- /dev/null +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po @@ -0,0 +1,18 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ru\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Getting started" +msgstr "Начало работы" + +msgid "Configuring an IDE" +msgstr "Настройка IDE" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/core_types.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/core_types.po new file mode 100644 index 0000000000..2798e80d23 --- /dev/null +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/core_types.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ru\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Core types" +msgstr "Основные типы" + +msgid "Packed arrays" +msgstr "Упакованные массивы" + +msgid "Variant class" +msgstr "Класс Variant" + +msgid "Object class" +msgstr "Класс Object" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po index 17e65f91ba..8f10881b22 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -195,67 +195,6 @@ msgstr "" msgid "This will initialize the repository in your project folder." msgstr "Так вы инициализируете репозиторий в вашей папке проекта." -msgid "Building the C++ bindings" -msgstr "Сборка привязок C++" - -msgid "" -"Now that we've downloaded our prerequisites, it is time to build the C++ " -"bindings." -msgstr "" -"Теперь, когда вы загрузили все, что нужно, настало время собрать привязки C+" -"+." - -msgid "" -"The repository contains a copy of the metadata for the current Godot " -"release, but if you need to build these bindings for a newer version of " -"Godot, call the Godot executable:" -msgstr "" -"Репозиторий содержит копию метаданных для текущего релиза Godot, но если вам " -"нужно собрать эти привязки для более новой версии Godot, вызовите " -"исполняемый файл Godot:" - -msgid "" -"The resulting ``extension_api.json`` file will be created in the " -"executable's directory. Copy it to the project folder and add " -"``custom_api_file=`` to the scons command below." -msgstr "" -"Результирующий файл ``extension_api.json`` будет создан в директории " -"исполняемого файла. Скопируйте его в папку проекта и добавьте " -"``custom_api_file=<ПУТЬ_К_ФАЙЛУ>`` в команду scons ниже." - -msgid "" -"To generate and compile the bindings, use this command (replacing " -"```` with ``windows``, ``linux`` or ``macos`` depending on your " -"OS):" -msgstr "" -"Чтобы сгенерировать и скомпилировать привязки, используйте эту команду " -"(замените ``<платформа>`` на ``windows``, ``linux`` или ``macos`` в " -"зависимости от вашей ОС):" - -msgid "" -"The build process automatically detects the number of CPU threads to use for " -"parallel builds. To specify a number of CPU threads to use, add ``-jN`` at " -"the end of the SCons command line where ``N`` is the number of CPU threads " -"to use." -msgstr "" -"Процесс сборки автоматически определяет количество потоков CPU для " -"параллельной сборки. Чтобы указать количество потоков CPU, добавьте ``-jN`` " -"в конце командной строки SCons, где ``N`` — количество используемых потоков " -"CPU." - -msgid "" -"This step will take a while. When it is completed, you should have static " -"libraries that can be compiled into your project stored in ``godot-cpp/bin/" -"``." -msgstr "" -"Этот шаг займёт некоторое время. По завершении у вас должны быть статические " -"библиотеки, которые можно скомпилировать в ваш проект, хранящиеся в ``godot-" -"cpp/bin/``." - -msgid "You may need to add ``bits=64`` to the command on Windows or Linux." -msgstr "" -"Вам может потребоваться добавить ``bits=64`` к команде на Windows или Linux." - msgid "Creating a simple plugin" msgstr "Создание простого плагина" @@ -472,13 +411,6 @@ msgstr "" msgid "You should now be able to find the module in ``demo/bin/``." msgstr "Теперь вы должны найти модуль в ``demo/bin/``." -msgid "" -"When building for iOS, package the module as a static `.xcframework`, you " -"can use following commands to do so:" -msgstr "" -"При сборке для iOS упакуйте модуль как статический `.xcframework`. Для этого " -"можно использовать следующие команды:" - msgid "" "Here, we've compiled both godot-cpp and our gdexample library as debug " "builds. For optimized builds, you should compile them using the " @@ -537,17 +469,6 @@ msgstr "" "экспортироваться при экспорте проекта, что означает, что пакет данных не " "будет содержать библиотеки, несовместимые с целевой платформой." -msgid "" -"Finally, the ``dependencies`` section allows you to name additional dynamic " -"libraries that should be included as well. This is important when your " -"GDExtension plugin implements someone else's library and requires you to " -"supply a third-party dynamic library with your project." -msgstr "" -"Наконец, раздел ``dependencies`` позволяет указать дополнительные " -"динамические библиотеки, которые так же будут включены. Это важно, когда ваш " -"плагин GDExtension реализует чью-то библиотеку и требует предоставления " -"сторонней динамической библиотеки вместе с проектом." - msgid "Here is another overview to check the correct file structure:" msgstr "Вот ещё один обзор для проверки правильной структуры файлов:" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po index f218cd20c2..f2e2fb7bc7 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/index.po index 46216c2361..c269844a5d 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cpp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/creating_script_templates.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/creating_script_templates.po index 682e8679d9..5b55c776b5 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/creating_script_templates.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/creating_script_templates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po index 2a7bb7132d..1378652cf0 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po index 7ee30d38a6..971887453c 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -28,14 +28,6 @@ msgstr "" "различные значения с помощью графиков, отображающих их динамику. Данные для " "этих графиков берутся из синглтона движка :ref:`class_Performance`." -msgid "" -"Since Godot 4.0, you can declare custom values to be displayed in the " -"Monitors tab. Example use cases for custom performance monitors include:" -msgstr "" -"Начиная с Godot 4.0, вы можете задавать пользовательские значения для " -"отображения на вкладке «Monitors». Примеры использования пользовательских " -"мониторов производительности:" - msgid "" "Displaying performance metrics that are specific to your project. For " "instance, in a voxel game, you could create a performance monitor to track " diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po index d15eb9e179..89e46df771 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/index.po index 49a93bff47..41dd0e7279 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po new file mode 100644 index 0000000000..5797ed9beb --- /dev/null +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po @@ -0,0 +1,21 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ru\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Usage" +msgstr "Использование" + +msgid "Classes" +msgstr "Классы" + +msgid "Nodes" +msgstr "Узлы" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/output_panel.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/output_panel.po index 75a9706a2b..70b9ea9cce 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/output_panel.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/output_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po index ea451458c0..8b485a763d 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po index 7cc180b8ef..69d4ffed07 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po index 56623b4767..53ddd2f429 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/filesystem.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/filesystem.po index abf0adad88..6b0248f493 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/filesystem.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/filesystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po index bc4ff89587..310164f285 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po index 768757d87e..0f922dba6e 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -210,15 +210,9 @@ msgstr "Build (сборка)" msgid "**debug**" msgstr "**debug**" -msgid "Build with debug symbols" -msgstr "Сборка с отладочными символами" - msgid "**release**" msgstr "**release**" -msgid "Optimized build without debug symbols" -msgstr "Оптимизированная сборка без отладочных символов" - msgid "**editor**" msgstr "**editor**" @@ -285,37 +279,5 @@ msgstr "" msgid "For example:" msgstr "Например:" -msgid "" -"The path should point to a 16 by 16 pixel SVG image. Read the guide " -"for :ref:`creating icons ` for more information." -msgstr "" -"Путь должен указывать на SVG-изображение размером 16x16 пикселей. Подробнее " -"см. в руководстве по :ref:`creating icons `." - msgid "Dependencies section" msgstr "Раздел зависимостей" - -msgid "" -"In this section you set the paths of the GDExtension dependencies. This is " -"used internally to export the dependencies when exporting your game " -"executable. You are able to set which dependency is loaded depending on the " -"feature flags of the exported executable. In addition, you are able to set " -"an optional subdirectory to move your dependencies into. If no path is " -"supplied Godot will move the libraries into the same directory as your game " -"executable." -msgstr "" -"В этом разделе задаются пути к зависимостям GDExtension. Это используется " -"для внутреннего экспорта зависимостей при экспорте исполняемого файла игры. " -"Вы можете указать, какая зависимость будет загружена в зависимости от флагов " -"функций экспортируемого исполняемого файла. Кроме того, вы можете указать " -"необязательный подкаталог для перемещения зависимостей. Если путь не указан, " -"Godot переместит библиотеки в тот же каталог, что и исполняемый файл игры." - -msgid "" -"In MacOS it is necessary to have shared libraries inside a folder called " -"``Frameworks`` with a directory structure like this: ``Game.app/Contents/" -"Frameworks``." -msgstr "" -"В MacOS необходимо иметь общие библиотеки внутри папки с названием " -"``Frameworks`` со структурой каталогов примерно следующего вида: ``Game.app/" -"Contents/Frameworks``." diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdextension/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdextension/index.po index b2bfa2059d..b131673e48 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdextension/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdextension/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po index a5bd35981b..f77ccf0b86 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po index ad210c526d..f752fbf129 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po index e0beef5993..d531736525 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -1490,19 +1490,6 @@ msgstr "" msgid "Typed arrays" msgstr "Типизированные массивы" -msgid "" -"Godot 4.0 added support for typed arrays. On write operations, Godot checks " -"that element values match the specified type, so the array cannot contain " -"invalid values. The GDScript static analyzer takes typed arrays into " -"account, however array methods like ``front()`` and ``back()`` still have " -"the ``Variant`` return type." -msgstr "" -"В Godot 4.0 добавлена поддержка типизированных массивов. При операциях " -"записи Godot проверяет соответствие значений элементов указанному типу, " -"чтобы массив не содержал недопустимых значений. Статический анализатор " -"GDScript учитывает типизированные массивы, однако методы массивов, такие как " -"``front()`` и ``back()``, по-прежнему возвращают тип ``Variant``." - msgid "" "Typed arrays have the syntax ``Array[Type]``, where ``Type`` can be any " "``Variant`` type, native or user class, or enum. Nested array types (like " @@ -3108,12 +3095,6 @@ msgstr "" "базовому конструктору можно передавать не только переменные, но и выражения, " "например:" -msgid "func _init():" -msgstr "функция _init():" - -msgid "super(5)" -msgstr "супер(5)" - msgid "Static constructor" msgstr "Статический конструктор" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po index a86636bd06..2e5cd47dff 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po index 8d0eeb46fd..14c747e698 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -333,13 +333,6 @@ msgstr "" msgid "Nodes" msgstr "Узлы" -msgid "" -"Since Godot 4.0, nodes can be directly exported as properties in a script " -"without having to use NodePaths:" -msgstr "" -"Начиная с Godot 4.0 узлы можно напрямую экспортировать как свойства в " -"скрипте без необходимости использования NodePaths:" - msgid "" "Exporting NodePaths like in Godot 3.x is still possible, in case you need it:" msgstr "" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po index 1231e10722..28fa2a644a 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po index d42718f274..8ff3d85a2f 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/index.po index 69992ee152..3974f47791 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po index 21d01cd626..0b8a586f65 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -546,15 +546,6 @@ msgstr "" msgid "And the same callback, with type hints:" msgstr "И тот же обратный вызов, с подсказками типов:" -msgid "::" -msgstr "::" - -msgid "func _on_area_2d_body_entered(body: PhysicsBody2D) -> void:" -msgstr "func _on_area_2d_body_entered(body: PhysicsBody2D) -> void:" - -msgid "pass" -msgstr "pass" - msgid "Warning system" msgstr "Система предупреждений" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po index 96ccf9ab81..9aa25ee3a1 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/groups.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/groups.po index 05b121e60e..6f6254b59b 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/groups.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/groups.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po index e9747b284b..23a0da8740 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po index 65cb7496d9..a0a17bc932 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/index.po index 936f57ea38..a1f815dcd3 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po index aacd68307a..068aafaa2b 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/logging.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/logging.po index 980008019b..2fe6284c6f 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/logging.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/logging.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po index f507ffc32e..3142ec588b 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/other_languages.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/other_languages.po index 3b4f55def3..46771ef49b 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/other_languages.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/other_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/overridable_functions.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/overridable_functions.po index 6d86d69a88..451ec24410 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/overridable_functions.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/overridable_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/pausing_games.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/pausing_games.po index 57729e5d3f..8e1f05c6b3 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/pausing_games.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/pausing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/resources.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/resources.po index 7ae7f8b76b..592243ab3f 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/resources.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/resources.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/scene_tree.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/scene_tree.po index 5cca0e10d8..9a6f98c4ec 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/scene_tree.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/scene_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po index c845c90d2f..b813f04d03 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/singletons_autoload.po b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/singletons_autoload.po index 4f65b12f58..e703aa95c7 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/singletons_autoload.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/scripting/singletons_autoload.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -242,21 +242,6 @@ msgstr "" "Откройте окно **Script** и создайте новый скрипт с именем ``global.gd``. " "Убедитесь, что он наследует ``Node``:" -msgid "" -"The next step is to add this script to the autoLoad list. Starting from the " -"menu, open **Project > Project Settings > Globals > Autoload** and select " -"the script by clicking the browse button or typing its path: ``res://" -"global.gd``. Press **Add** to add it to the autoload list and name it " -"\"Global\", which is required for scripts to access it by the name " -"\"Global\":" -msgstr "" -"Следующий шаг — добавить этот скрипт в список автозагрузки. В меню откройте " -"**Проект > Настройки проекта > Глобальные переменные > Автозагрузка** и " -"выберите скрипт, нажав кнопку обзора или введя путь к нему: ``res://" -"global.gd``. Нажмите **Добавить**, чтобы добавить его в список автозагрузки, " -"и назовите его \"Global\", что необходимо для того, чтобы скрипты могли " -"обращаться к нему по имени \"Global\":" - msgid "" "Now whenever we run any scene in the project, this script will always be " "loaded." diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po index 41025050ae..012894b147 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/compute_shaders.po b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/compute_shaders.po index dcde979be7..b060049235 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/compute_shaders.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/compute_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po index 5973d43e42..5dec8272bd 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po index ad589f8394..7efea780c0 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/index.po index 2551727922..26718dd041 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po index 3969c6eea8..9e1d4e2924 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/making_trees.po b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/making_trees.po index ee667774fe..d28b14f6be 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/making_trees.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/making_trees.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po index cb7d216a37..8d70ea91d9 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po index 4eaf4470e3..a55e3ee3c8 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -89,9 +89,6 @@ msgstr "" msgid "**light_only**" msgstr "**lіght_only**" -msgid "Only draw on light pass." -msgstr "Отрисовывать только при проходе освещения." - msgid "**skip_vertex_transform**" msgstr "**skіp_vertex_transform**" @@ -146,56 +143,15 @@ msgstr "Встроенный" msgid "in float **TIME**" msgstr "в плавающем **TIME**" -msgid "" -"Global time since the engine has started, in seconds. It repeats after every " -"``3,600`` seconds (which can be changed with " -"the :ref:`rollover` setting). It's affected " -"by :ref:`time_scale` but not by pausing. " -"If you need a ``TIME`` variable that is not affected by time scale, add your " -"own :ref:`global shader uniform` and " -"update it each frame." -msgstr "" -"Глобальное время с момента запуска движка, в секундах. Оно повторяется " -"каждые ``3600`` секунд (это можно изменить с помощью " -"параметра :ref:`rollover`). На него влияет " -"параметр :ref:`time_scale`, но не пауза. " -"Если вам нужна переменная ``TIME``, не зависящая от масштаба времени, " -"добавьте свою собственную переменную :ref:`global shader " -"uniform` и обновляйте её в каждом " -"кадре." - msgid "in float **PI**" msgstr "в float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"Константа ``PI`` (``3.141592``). Отношение длины окружности к её диаметру и " -"количеству радиан в полуобороте." - msgid "in float **TAU**" msgstr "в float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"Константа ``TAU`` (``6.283185``). Эквивалент ``PI * 2`` и количество " -"радианов в полном обороте." - msgid "in float **E**" msgstr "В float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"Константа ``E`` (``2,718281``). Число Эйлера и основание натурального " -"логарифма." - msgid "Vertex built-ins" msgstr "Вершинные встроенные константы" @@ -255,26 +211,9 @@ msgstr "" msgid "in mat4 **CANVAS_MATRIX**" msgstr "in mat4 **CANVAS_MATRIX**" -msgid "" -"World space to canvas space transform. In canvas space the origin is the " -"upper-left corner of the screen and coordinates ranging from ``(0.0, 0.0)`` " -"to viewport size." -msgstr "" -"Преобразование из мирового пространства в пространство холста. В " -"пространстве холста началом координат является верхний левый угол экрана, а " -"координаты находятся в диапазоне от ``(0.0, 0.0)`` до размера области " -"просмотра." - msgid "in mat4 **SCREEN_MATRIX**" msgstr "in mat4 **SCREEN_MATRIX**" -msgid "" -"Canvas space to clip space. In clip space coordinates ranging from ``(-1.0, " -"-1.0)`` to ``(1.0, 1.0).``" -msgstr "" -"Пространство холста в пространство обрезки. В пространстве обрезки " -"координаты находятся в диапазоне от ``(-1.0, -1.0)`` до ``(1.0, 1.0).``" - msgid "in int **INSTANCE_ID**" msgstr "in int **INSTANCE_ID**" @@ -296,13 +235,6 @@ msgstr "Всегда ``false``." msgid "in vec2 **TEXTURE_PIXEL_SIZE**" msgstr "in vec2 **TEXTURE_PIXEL_SIZE**" -msgid "" -"Normalized pixel size of default 2D texture. For a Sprite2D with a texture " -"of size 64x32px, **TEXTURE_PIXEL_SIZE** = ``vec2(1/64, 1/32)``" -msgstr "" -"Нормализованный размер пикселя 2D-текстуры по умолчанию. Для Sprite2D с " -"текстурой размером 64x32px, **TEXTURE_PIXEL_SIZE** = ``vec2(1/64, 1/32)``" - msgid "inout vec2 **VERTEX**" msgstr "inout vec2 **VERTEX**" @@ -324,17 +256,6 @@ msgstr "Нормализованные текстурные координаты msgid "inout vec4 **COLOR**" msgstr "inout vec4 **COLOR**" -msgid "" -"Color from vertex primitive multiplied by " -"CanvasItem's :ref:`modulate` multiplied " -"by " -"CanvasItem's :ref:`self_modulate`." -msgstr "" -"Цвет из примитива вершины, умноженный " -"на :ref:`modulate` CanvasItem, " -"умноженный на :ref:`self_modulate` " -"CanvasItem." - msgid "inout float **POINT_SIZE**" msgstr "inout float **POINT_SIZE**" @@ -449,9 +370,6 @@ msgstr "" msgid "in vec2 **SCREEN_PIXEL_SIZE**" msgstr "in vec2 **SCREEN_PIXEL_SIZE**" -msgid "Size of individual pixels. Equal to inverse of resolution." -msgstr "Размер отдельных пикселей. Равно обратному разрешению." - msgid "in vec4 **REGION_RECT**" msgstr "in vec4 **REGION_RECT**" @@ -474,14 +392,6 @@ msgstr "sampler2D **TEXTURE**" msgid "Default 2D texture." msgstr "2D текстура по умолчанию." -msgid "" -"Normalized pixel size of default 2D texture. For a Sprite2D with a texture " -"of size 64x32px, ``TEXTURE_PIXEL_SIZE`` = ``vec2(1/64, 1/32)``" -msgstr "" -"Нормализованный размер пикселя стандартной 2D-текстуры. Для Sprite2D с " -"текстурой размером 64x32 пикселя, ``TEXTURE_PIXEL_SIZE`` = ``vec2(1/64, " -"1/32)``" - msgid "sampler2D **SPECULAR_SHININESS_TEXTURE**" msgstr "sampler2D **SPECULAR_SHININESS_TEXTURE**" @@ -497,21 +407,9 @@ msgstr "Цвет зеркального блеска, взятый из текс msgid "in vec2 **UV**" msgstr "vec2 **UV**" -msgid "" -"UV from the ``vertex()`` function. For Sprite2D with region enabled, this " -"will sample the entire texture. Use ``REGION_RECT`` instead to sample only " -"the region defined in the Sprite2D's properties." -msgstr "" -"UV-развёртка из функции ``vertex()``. Для Sprite2D с включённой областью это " -"будет означать выборку всей текстуры. Используйте ``REGION_RECT``, чтобы " -"выбрать только область, заданную в свойствах Sprite2D." - msgid "in vec2 **SCREEN_UV**" msgstr "vec2 **SCREEN_UV**" -msgid "Screen UV coordinate for current pixel." -msgstr "Экранная UV-координата для текущего пикселя." - msgid "sampler2D **SCREEN_TEXTURE**" msgstr "sampler2D **SCREEN_TEXTURE**" @@ -630,9 +528,6 @@ msgid "" "``fragment()`` function." msgstr "UV из функции ``vertex()``, эквивалентно UV в функции ``fragment()``." -msgid "Current texture in use for CanvasItem." -msgstr "Текущая текстура, используемая для CanvasItem." - msgid "" "Normalized pixel size of ``TEXTURE``. For a Sprite2D with a ``TEXTURE`` of " "size ``64x32`` pixels, **TEXTURE_PIXEL_SIZE** = ``vec2(1/64, 1/32)``" @@ -714,18 +609,6 @@ msgstr "Умножение теней, отбрасываемые в этой т msgid "SDF functions" msgstr "SDF функции" -msgid "" -"There are a few additional functions implemented to sample an automatically " -"generated Signed Distance Field texture. These functions available for the " -"``fragment()`` and ``light()`` functions of CanvasItem shaders. Custom " -"functions may also use them as long as they called from supported functions." -msgstr "" -"Реализовано несколько дополнительных функций для сэмплирования автоматически " -"сгенерированной текстуры Signed Distance Field. Эти функции доступны для " -"функций ``fragment()`` и ``light()`` шейдеров CanvasItem. Пользовательские " -"функции также могут использовать их, если они вызываются из поддерживаемых " -"функций." - msgid "" "The signed distance field is generated from :ref:`class_LightOccluder2D` " "nodes present in the scene with the **SDF Collision** property enabled " diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po index e3f0197bde..a704ab94ba 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,17 +14,6 @@ msgstr "" msgid "Fog shaders" msgstr "Шейдеры тумана" -msgid "" -"Fog shaders are used to define how fog is added (or subtracted) from a scene " -"in a given area. Fog shaders are always used together with :ref:`FogVolumes " -"` and volumetric fog. Fog shaders only have one processing " -"function, the ``fog()`` function." -msgstr "" -"Шейдеры тумана используются для определения того, как туман добавляется (или " -"удаляется) из сцены в заданной области. Шейдеры тумана всегда используются " -"вместе с :ref:`FogVolumes ` и объёмным туманом. Шейдеры " -"тумана имеют только одну функцию обработки — ``fog()``." - msgid "" "The resolution of the fog shaders depends on the resolution of the " "volumetric fog froxel grid. Accordingly, the level of detail that a fog " @@ -36,20 +25,6 @@ msgstr "" "тумана, зависит от того, насколько близко :ref:`FogVolume ` " "находится к камере." -msgid "" -"Fog shaders are a special form of compute shader that is called once for " -"every froxel that is touched by an axis aligned bounding box of the " -"associated :ref:`FogVolume `. This means that froxels that " -"just barely touch a given :ref:`FogVolume ` will still be " -"used." -msgstr "" -"Шейдеры тумана — это особая форма вычислительного шейдера, который " -"вызывается один раз для каждого froxel, соприкасающегося с ограничивающим " -"прямоугольником, выровненным по оси, соответствующего :ref:`FogVolume " -"`. Это означает, что froxel, едва соприкасающиеся с " -"заданным :ref:`FogVolume `, будут по-прежнему " -"использоваться." - msgid "Built-ins" msgstr "Встроенные функции" @@ -80,56 +55,15 @@ msgstr "Описание" msgid "in float **TIME**" msgstr "в плавающем **TIME**" -msgid "" -"Global time since the engine has started, in seconds. It repeats after every " -"``3,600`` seconds (which can be changed with " -"the :ref:`rollover` setting). It's affected " -"by :ref:`time_scale` but not by pausing. " -"If you need a ``TIME`` variable that is not affected by time scale, add your " -"own :ref:`global shader uniform` and " -"update it each frame." -msgstr "" -"Глобальное время с момента запуска движка, в секундах. Оно повторяется " -"каждые ``3600`` секунд (это можно изменить с помощью " -"параметра :ref:`rollover`). На него влияет " -"параметр :ref:`time_scale`, но не пауза. " -"Если вам нужна переменная ``TIME``, не зависящая от масштаба времени, " -"добавьте свою собственную переменную :ref:`global shader " -"uniform` и обновляйте её в каждом " -"кадре." - msgid "in float **PI**" msgstr "в float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"Константа ``PI`` (``3.141592``). Отношение длины окружности к её диаметру и " -"количеству радиан в полуобороте." - msgid "in float **TAU**" msgstr "в float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"Константа ``TAU`` (``6.283185``). Эквивалент ``PI * 2`` и количество " -"радианов в полном обороте." - msgid "in float **E**" msgstr "В float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"Константа ``E`` (``2,718281``). Число Эйлера и основание натурального " -"логарифма." - msgid "Fog built-ins" msgstr "Встроенные противотуманные фары" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/index.po index 373940cb56..087fd611ea 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po index ebb4524dba..3a6672cf9f 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,17 +14,6 @@ msgstr "" msgid "Particle shaders" msgstr "Шейдеры частиц (particle)" -msgid "" -"Particle shaders are a special type of shader that runs before the object is " -"drawn. They are used for calculating material properties such as color, " -"position, and rotation. They are drawn with any regular material for " -"CanvasItem or Spatial, depending on whether they are 2D or 3D." -msgstr "" -"Шейдеры частиц - это особый тип шейдеров, которые запускаются до отрисовки " -"объекта. Они используются для вычисления свойств материала, таких как цвет, " -"положение и вращение. Они рисуются вместе с любым обычным материалом для " -"CanvasItem или Spatial, в зависимости от того, являются ли они 2D или 3D." - msgid "" "Particle shaders are unique because they are not used to draw the object " "itself; they are used to calculate particle properties, which are then used " @@ -128,56 +117,15 @@ msgstr "Встроенный" msgid "in float **TIME**" msgstr "в плавающем **TIME**" -msgid "" -"Global time since the engine has started, in seconds. It repeats after every " -"``3,600`` seconds (which can be changed with " -"the :ref:`rollover` setting). It's affected " -"by :ref:`time_scale` but not by pausing. " -"If you need a ``TIME`` variable that is not affected by time scale, add your " -"own :ref:`global shader uniform` and " -"update it each frame." -msgstr "" -"Глобальное время с момента запуска движка, в секундах. Оно повторяется " -"каждые ``3600`` секунд (это можно изменить с помощью " -"параметра :ref:`rollover`). На него влияет " -"параметр :ref:`time_scale`, но не пауза. " -"Если вам нужна переменная ``TIME``, не зависящая от масштаба времени, " -"добавьте свою собственную переменную :ref:`global shader " -"uniform` и обновляйте её в каждом " -"кадре." - msgid "in float **PI**" msgstr "в float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"Константа ``PI`` (``3.141592``). Отношение длины окружности к её диаметру и " -"количеству радиан в полуобороте." - msgid "in float **TAU**" msgstr "в float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"Константа ``TAU`` (``6.283185``). Эквивалент ``PI * 2`` и количество " -"радианов в полном обороте." - msgid "in float **E**" msgstr "В float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"Константа ``E`` (``2,718281``). Число Эйлера и основание натурального " -"логарифма." - msgid "Start and Process built-ins" msgstr "Встроенные Start и Process" @@ -232,18 +180,9 @@ msgstr "" msgid "inout bool **ACTIVE**" msgstr "inout bool **ACTIVE**" -msgid "``true`` when the particle is active, can be set ``false``." -msgstr "``true``, когда частица активна, может быть установлено ``false``." - msgid "inout vec4 **COLOR**" msgstr "inout vec4 **COLOR**" -msgid "" -"Particle color, can be written to and accessed in mesh's vertex function." -msgstr "" -"Цвет частицы можно записать и получить к нему доступ в вершинной функции " -"сетки." - msgid "inout vec3 **VELOCITY**" msgstr "inout vec3 **VELOCITY**" @@ -259,22 +198,9 @@ msgstr "Преобразование частиц." msgid "inout vec4 **CUSTOM**" msgstr "inout vec4 **CUSTOM**" -msgid "" -"Custom particle data. Accessible from shader of mesh as ``INSTANCE_CUSTOM``." -msgstr "" -"Пользовательские данные частиц. Доступны из шейдера сетки как " -"``INSTANCE_CUSTOM``." - msgid "inout float **MASS**" msgstr "inout float **MASS**" -msgid "" -"Particle mass, intended to be used with attractors. Equals ``1.0`` by " -"default." -msgstr "" -"Масса частицы, предназначенная для использования с аттракторами. По " -"умолчанию равна ``1.0``." - msgid "in vec4 **USERDATAX**" msgstr "in vec4 **USERDATAX**" @@ -291,53 +217,18 @@ msgstr "" msgid "in uint **FLAG_EMIT_POSITION**" msgstr "in uint **FLAG_EMIT_POSITION**" -msgid "" -"A flag for using on the last argument of ``emit_subparticle()`` function to " -"assign a position to a new particle's transform." -msgstr "" -"Флаг для использования в последнем аргументе функции ``emit_subparticle()`` " -"для назначения позиции преобразованию новой частицы." - msgid "in uint **FLAG_EMIT_ROT_SCALE**" msgstr "in uint **FLAG_EMIT_ROT_SCALE**" -msgid "" -"A flag for using on the last argument of ``emit_subparticle()`` function to " -"assign the rotation and scale to a new particle's transform." -msgstr "" -"Флаг для использования в последнем аргументе функции ``emit_subparticle()`` " -"для назначения поворота и масштаба преобразованию новой частицы." - msgid "in uint **FLAG_EMIT_VELOCITY**" msgstr "in uint **FLAG_EMIT_VELOCITY**" -msgid "" -"A flag for using on the last argument of ``emit_subparticle()`` function to " -"assign a velocity to a new particle." -msgstr "" -"Флаг для использования в последнем аргументе функции ``emit_subparticle()`` " -"для назначения скорости новой частице." - msgid "in uint **FLAG_EMIT_COLOR**" msgstr "in uint **FLAG_EMIT_COLOR**" -msgid "" -"A flag for using on the last argument of ``emit_subparticle()`` function to " -"assign a color to a new particle." -msgstr "" -"Флаг для использования в последнем аргументе функции ``emit_subparticle()`` " -"для назначения цвета новой частице." - msgid "in uint **FLAG_EMIT_CUSTOM**" msgstr "in uint **FLAG_EMIT_CUSTOM**" -msgid "" -"A flag for using on the last argument of ``emit_subparticle()`` function to " -"assign a custom data vector to a new particle." -msgstr "" -"Флаг для использования в последнем аргументе функции ``emit_subparticle()`` " -"для назначения пользовательского вектора данных новой частице." - msgid "in vec3 **EMITTER_VELOCITY**" msgstr "in vec3 **EMITTER_VELOCITY**" @@ -351,27 +242,9 @@ msgstr "" msgid "in float **INTERPOLATE_TO_END**" msgstr "in float **INTERPOLATE_TO_END**" -msgid "" -"Value of :ref:`interp_to_end` " -"(:ref:`3D`) property of " -"Particles node." -msgstr "" -"Значение " -"свойства :ref:`interp_to_end` " -"(:ref:`3D`) узла Particles." - msgid "in uint **AMOUNT_RATIO**" msgstr "in uint **AMOUNT_RATIO**" -msgid "" -"Value of :ref:`amount_ratio` " -"(:ref:`3D`) property of " -"Particles node." -msgstr "" -"Значение " -"свойства :ref:`amount_ratio` " -"(:ref:`3D`) узла Particles." - msgid "" "In order to use the ``COLOR`` variable in a StandardMaterial3D, set " "``vertex_color_use_as_albedo`` to ``true``. In a ShaderMaterial, access it " @@ -450,9 +323,6 @@ msgstr "Встроенные константы функции Process" msgid "in bool **RESTART**" msgstr "in bool **RESTART**" -msgid "``true`` if the current process frame is first for the particle." -msgstr "``true``, если текущий кадр процесса является первым для частицы." - msgid "in bool **COLLIDED**" msgstr "in bool **COLLIDED**" @@ -472,13 +342,6 @@ msgstr "" msgid "in float **COLLISION_DEPTH**" msgstr "in float **COLLISION_DEPTH**" -msgid "" -"A length of normal of the last collision. If there is no collision detected " -"it is equal to ``0.0``." -msgstr "" -"Длина нормали последнего столкновения. Если столкновение не обнаружено, она " -"равна ``0.0``." - msgid "in vec3 **ATTRACTOR_FORCE**" msgstr "in vec3 **ATTRACTOR_FORCE**" @@ -489,22 +352,6 @@ msgstr "" msgid "Process functions" msgstr "Функции процесса" -msgid "" -"``emit_subparticle()`` is currently the only custom function supported by " -"particles shaders. It allows users to add a new particle with specified " -"parameters from a sub-emitter. The newly created particle will only use the " -"properties that match the ``flags`` parameter. For example, the following " -"code will emit a particle with a specified position, velocity, and color, " -"but unspecified rotation, scale, and custom value:" -msgstr "" -"``emit_subparticle()`` в настоящее время — единственная пользовательская " -"функция, поддерживаемая шейдерами частиц. Она позволяет пользователям " -"добавлять новую частицу с заданными параметрами из подэмиттера. Вновь " -"созданная частица будет использовать только те свойства, которые " -"соответствуют параметру ``flags``. Например, следующий код создаст частицу с " -"заданным положением, скоростью и цветом, но без заданных угла поворота, " -"масштаба и настраиваемого значения:" - msgid "" "bool **emit_subparticle** (mat4 xform, vec3 velocity, vec4 color, vec4 " "custom, uint flags)" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po index 761ff76679..5a1e775732 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po index 5fb8fbfad7..81095d4a0e 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -34,16 +34,6 @@ msgstr "" "*ключевое слово* языка шейдеров (такое как ``if`` или ``for``), а особый вид " "лексем внутри языка." -msgid "" -"From Godot 4.0 onwards, you can use a shader preprocessor within text-based " -"shaders. The syntax is similar to what most GLSL shader compilers support " -"(which in turn is similar to the C/C++ preprocessor)." -msgstr "" -"Начиная с Godot 4.0, вы можете использовать шейдерный препроцессор в " -"текстовых шейдерах. Синтаксис похож на тот, который поддерживают большинство " -"компиляторов шейдеров GLSL (которые, в свою очередь, похожи на препроцессор " -"C/C++)." - msgid "" "The shader preprocessor is not available in :ref:`visual shaders " "`. If you need to introduce preprocessor statements to a " diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po index 9c95875ee9..5c6e6b3bcb 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -392,17 +392,6 @@ msgstr "" "Матрицы также могут быть построены из матрицы другой размерности. Существует " "два правила:" -msgid "" -"1. If a larger matrix is constructed from a smaller matrix, the additional " -"rows and columns are set to the values they would have in an identity " -"matrix. 2. If a smaller matrix is constructed from a larger matrix, the top, " -"left submatrix of the larger matrix is used." -msgstr "" -"1. Если из меньшей матрицы строится большая матрица, то дополнительные " -"строки и столбцы принимают значения, которые они имели бы в матрице " -"тождеств. 2. Если меньшая матрица строится из большей матрицы, используется " -"верхняя, левая подматрица большей матрицы." - msgid "Swizzling" msgstr "Перестановка" @@ -1468,17 +1457,6 @@ msgstr "" "При использовании uniform-переменной для каждого экземпляра есть некоторые " "ограничения, о которых вы должны знать:" -msgid "" -"**Per-instance uniforms do not support textures or arrays**, only regular " -"scalar and vector types. As a workaround, you can pass a texture array as a " -"regular uniform, then pass the index of the texture to be drawn using a per-" -"instance uniform." -msgstr "" -"**Униформы для каждого экземпляра не поддерживают текстуры и массивы**, " -"только обычные скалярные и векторные типы. В качестве обходного решения " -"можно передать массив текстур как обычную униформу, а затем передать индекс " -"текстуры для отрисовки с помощью униформы для каждого экземпляра." - msgid "There is a practical maximum limit of 16 instance uniforms per shader." msgstr "" "Максимальный практический предел - 16 экземпляров uniform-переменной на " diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po index 3b73481c70..4fe4ac6188 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -238,26 +238,6 @@ msgstr "Встроенный" msgid "in float **TIME**" msgstr "в плавающем **TIME**" -msgid "" -"Global time since the engine has started, in seconds. It repeats after every " -"``3,600`` seconds (which can be changed with " -"the :ref:`rollover` setting). It's affected " -"by :ref:`time_scale` but not by pausing. " -"If you need a ``TIME`` variable that is not affected by time scale, add your " -"own :ref:`global shader uniform` and " -"update it each frame." -msgstr "" -"Глобальное время с момента запуска движка, в секундах. Оно повторяется " -"каждые ``3600`` секунд (это можно изменить с помощью " -"параметра :ref:`rollover`). На него влияет " -"параметр :ref:`time_scale`, но не пауза. " -"Если вам нужна переменная ``TIME``, не зависящая от масштаба времени, " -"добавьте свою собственную переменную :ref:`global shader " -"uniform` и обновляйте её в каждом " -"кадре." - msgid "in vec3 **POSITION**" msgstr "in vec3 **POSITION**" @@ -267,31 +247,15 @@ msgstr "Положение камеры в мировом пространств msgid "samplerCube **RADIANCE**" msgstr "samplerCube **RADIANCE**" -msgid "" -"Radiance cubemap. Can only be read from during background pass. Check ``!" -"AT_CUBEMAP_PASS`` before using." -msgstr "" -"Кубическая карта Radiance. Чтение возможно только во время фонового прохода. " -"Перед использованием проверьте ``!AT_CUBEMAP_PASS``." - msgid "in bool **AT_HALF_RES_PASS**" msgstr "in bool **AT_HALF_RES_PASS**" -msgid "``true`` when rendering to half resolution pass." -msgstr "``true`` при рендеринге с половинным разрешением." - msgid "in bool **AT_QUARTER_RES_PASS**" msgstr "in bool **AT_QUARTER_RES_PASS**" -msgid "``true`` when rendering to quarter resolution pass." -msgstr "``true`` при рендеринге с разрешением в четверть прохода." - msgid "in bool **AT_CUBEMAP_PASS**" msgstr "in bool **AT_CUBEMAP_PASS**" -msgid "``true`` when rendering to radiance cubemap." -msgstr "``true`` при рендеринге в кубическую карту сияния." - msgid "in bool **LIGHTX_ENABLED**" msgstr "in bool **LIGHTX_ENABLED**" @@ -333,56 +297,21 @@ msgstr "" msgid "in float **PI**" msgstr "в float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"Константа ``PI`` (``3.141592``). Отношение длины окружности к её диаметру и " -"количеству радиан в полуобороте." - msgid "in float **TAU**" msgstr "в float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"Константа ``TAU`` (``6.283185``). Эквивалент ``PI * 2`` и количество " -"радианов в полном обороте." - msgid "in float **E**" msgstr "В float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"Константа ``E`` (``2,718281``). Число Эйлера и основание натурального " -"логарифма." - msgid "Sky built-ins" msgstr "Встроенные модули Sky" msgid "in vec3 **EYEDIR**" msgstr "in vec3 **EYEDIR**" -msgid "" -"Normalized direction of current pixel. Use this as your basic direction for " -"procedural effects." -msgstr "" -"Нормализованное направление текущего пикселя. Используйте его в качестве " -"базового направления для процедурных эффектов." - msgid "in vec2 **SCREEN_UV**" msgstr "vec2 **SCREEN_UV**" -msgid "" -"Screen UV coordinate for current pixel. Used to map a texture to the full " -"screen." -msgstr "" -"Экранная UV-координата текущего пикселя. Используется для наложения текстуры " -"на весь экран." - msgid "in vec2 **SKY_COORDS**" msgstr "in vec2 **SKY_COORDS**" @@ -394,23 +323,9 @@ msgstr "" msgid "in vec4 **HALF_RES_COLOR**" msgstr "in vec4 **HALF_RES_COLOR**" -msgid "" -"Color value of corresponding pixel from half resolution pass. Uses linear " -"filter." -msgstr "" -"Значение цвета соответствующего пикселя при половинном разрешении. " -"Использует линейный фильтр." - msgid "in vec4 **QUARTER_RES_COLOR**" msgstr "in vec4 **QUARTER_RES_COLOR**" -msgid "" -"Color value of corresponding pixel from quarter resolution pass. Uses linear " -"filter." -msgstr "" -"Значение цвета соответствующего пикселя при проходе с разрешением в " -"четверть. Использует линейный фильтр." - msgid "out vec3 **COLOR**" msgstr "out vec3 **COLOR**" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po index 69884c6e4e..e32ac6825a 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,22 +14,6 @@ msgstr "" msgid "Spatial shaders" msgstr "Шейдеры Spatial" -msgid "" -"Spatial shaders are used for shading 3D objects. They are the most complex " -"type of shader Godot offers. Spatial shaders are highly configurable with " -"different render modes and different rendering options (e.g. Subsurface " -"Scattering, Transmission, Ambient Occlusion, Rim lighting etc). Users can " -"optionally write vertex, fragment, and light processor functions to affect " -"how objects are drawn." -msgstr "" -"Пространственные шейдеры используются для затенения 3D-объектов. Это самый " -"сложный тип шейдеров, который предлагает Godot. Пространственные шейдеры " -"очень хорошо настраиваются, в них можно использовать различные режимы " -"рендеринга и различные опции рендеринга (например, Subsurface Scattering, " -"Transmission, Ambient Occlusion, Rim lighting и т. д.). Пользователи могут " -"писать функции вершинного, фрагментного и светового процессоров, чтобы " -"влиять на отрисовку объектов." - msgid "Render modes" msgstr "Режимы визуализации" @@ -279,9 +263,6 @@ msgstr "Используйте вершинное освещение вмест msgid "**particle_trails**" msgstr "**particle_trails**" -msgid "Enables the trails when used on particles geometry." -msgstr "Включает следы при использовании в геометрии частиц." - msgid "**alpha_to_coverage**" msgstr "**alpha_to_coverage**" @@ -346,56 +327,15 @@ msgstr "Встроенный" msgid "in float **TIME**" msgstr "в плавающем **TIME**" -msgid "" -"Global time since the engine has started, in seconds. It repeats after every " -"``3,600`` seconds (which can be changed with " -"the :ref:`rollover` setting). It's affected " -"by :ref:`time_scale` but not by pausing. " -"If you need a ``TIME`` variable that is not affected by time scale, add your " -"own :ref:`global shader uniform` and " -"update it each frame." -msgstr "" -"Глобальное время с момента запуска движка, в секундах. Оно повторяется " -"каждые ``3600`` секунд (это можно изменить с помощью " -"параметра :ref:`rollover`). На него влияет " -"параметр :ref:`time_scale`, но не пауза. " -"Если вам нужна переменная ``TIME``, не зависящая от масштаба времени, " -"добавьте свою собственную переменную :ref:`global shader " -"uniform` и обновляйте её в каждом " -"кадре." - msgid "in float **PI**" msgstr "в float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"Константа ``PI`` (``3.141592``). Отношение длины окружности к её диаметру и " -"количеству радиан в полуобороте." - msgid "in float **TAU**" msgstr "в float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"Константа ``TAU`` (``6.283185``). Эквивалент ``PI * 2`` и количество " -"радианов в полном обороте." - msgid "in float **E**" msgstr "В float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"Константа ``E`` (``2,718281``). Число Эйлера и основание натурального " -"логарифма." - msgid "in bool **OUTPUT_IS_SRGB**" msgstr "в bool (логическом формате) **OUTPUT_IS_SRGB**" @@ -485,15 +425,6 @@ msgstr "**y**: Фаза в течение жизни (от ``0.0`` до ``1.0``) msgid "**z**: Animation frame." msgstr "**z**: Кадр анимации." -msgid "" -"This allows you to easily adjust the shader to a particle system using " -"default particles material. When writing a custom particle shader, this " -"value can be used as desired." -msgstr "" -"Это позволяет легко настроить шейдер на систему частиц, использующую " -"материал частиц по умолчанию. При написании собственного шейдера частиц это " -"значение можно использовать по своему усмотрению." - msgid "in vec2 **VIEWPORT_SIZE**" msgstr "в vec2 **VIEWPORT_SIZE**" @@ -515,13 +446,6 @@ msgstr "Преобразование из пространства вида в msgid "in mat4 **MAIN_CAM_INV_VIEW_MATRIX**" msgstr "в mat4 **MAIN_CAM_INV_VIEW_MATRIX**" -msgid "" -"View space to world space transform of camera used to draw the current " -"viewport." -msgstr "" -"Преобразование пространства вида в мировое пространство камеры, используемое " -"для отрисовки текущего окна просмотра." - msgid "in mat4 **INV_PROJECTION_MATRIX**" msgstr "в mat4 **INV_PROJECTION_MATRIX**" @@ -658,9 +582,6 @@ msgstr "Вторичный UV-канал." msgid "inout vec4 **COLOR**" msgstr "inout vec4 **COLOR**" -msgid "Color from vertices." -msgstr "Цвет из вершин." - msgid "out float **ROUGHNESS**" msgstr "out float **ROUGHNESS**" @@ -894,9 +815,6 @@ msgstr "" msgid "in vec2 **SCREEN_UV**" msgstr "vec2 **SCREEN_UV**" -msgid "Screen UV coordinate for current pixel." -msgstr "Экранная UV-координата для текущего пикселя." - msgid "sampler2D **DEPTH_TEXTURE**" msgstr "sampler2D **DEPTH_TEXTURE**" @@ -909,17 +827,6 @@ msgstr "" msgid "out float **DEPTH**" msgstr "out float **DEPTH**" -msgid "" -"Custom depth value (range of ``[0.0, 1.0]``). If ``DEPTH`` is being written " -"to in any shader branch, then you are responsible for setting the ``DEPTH`` " -"for **all** other branches. Otherwise, the graphics API will leave them " -"uninitialized." -msgstr "" -"Пользовательское значение глубины (диапазон ``[0.0, 1.0]``). Если ``DEPTH`` " -"записывается в какой-либо ветке шейдера, то вы отвечаете за установку " -"``DEPTH`` для **всех** остальных веток. В противном случае графический API " -"оставит их неинициализированными." - msgid "" "Normal that comes from the ``vertex()`` function, in view space. If " "``skip_vertex_transform`` is enabled, it may not be in view space." @@ -966,13 +873,6 @@ msgstr "Альбедо (по умолчанию белый). Базовый цв msgid "out float **ALPHA**" msgstr "out float **ALPHA**" -msgid "" -"Alpha (range of ``[0.0, 1.0]``). If read from or written to, the material " -"will go to the transparent pipeline." -msgstr "" -"Альфа (диапазон ``[0.0, 1.0]``). При чтении или записи материал попадёт в " -"прозрачный конвейер." - msgid "out float **ALPHA_SCISSOR_THRESHOLD**" msgstr "out float **ALPHA_SCISSOR_THRESHOLD**" @@ -1035,9 +935,6 @@ msgstr "" msgid "out float **METALLIC**" msgstr "out float **METALLIC**" -msgid "Metallic (range of ``[0.0, 1.0]``)." -msgstr "Металлический (диапазон ``[0.0, 1.0]``)." - msgid "out float **SPECULAR**" msgstr "out float **SPECULAR**" @@ -1048,29 +945,12 @@ msgstr "" "Зеркальный (физически некорректно изменять). Значение по умолчанию: ``0.5``. " "``0.0`` отключает отражения." -msgid "Roughness (range of ``[0.0, 1.0]``)." -msgstr "Шероховатость (диапазон ``[0.0, 1.0]``)." - msgid "out float **RIM**" msgstr "out float **RIM**" -msgid "" -"Rim (range of ``[0.0, 1.0]``). If used, Godot calculates rim lighting. Rim " -"size depends on ``ROUGHNESS``." -msgstr "" -"Обод (диапазон ``[0.0, 1.0]``). При использовании Godot рассчитывает " -"освещённость обода. Размер обода зависит от параметра ``ROUGHNESS``." - msgid "out float **RIM_TINT**" msgstr "out float **RIM_TINT**" -msgid "" -"Rim Tint, range of ``0.0`` (white) to ``1.0`` (albedo). If used, Godot " -"calculates rim lighting." -msgstr "" -"Оттенок контура, диапазон от ``0,0`` (белый) до ``1,0`` (альбедо). При " -"использовании Godot рассчитывает краевое освещение." - msgid "out float **CLEARCOAT**" msgstr "out float **CLEARCOAT**" @@ -1170,13 +1050,6 @@ msgstr "" msgid "out float **AO_LIGHT_AFFECT**" msgstr "out float **AO_LIGHT_AFFECT**" -msgid "" -"How much ambient occlusion affects direct light (range of ``[0.0, 1.0]``, " -"default ``0.0``)." -msgstr "" -"Степень влияния фонового преграждения на прямой свет (диапазон ``[0.0, " -"1.0]``, по умолчанию ``0.0``)." - msgid "out vec3 **EMISSION**" msgstr "out vec3 **EMISSION**" @@ -1370,13 +1243,6 @@ msgstr "out vec3 **SPECULAR_LIGHT**" msgid "Specular light result." msgstr "Результат зеркального света." -msgid "" -"Alpha (range of ``[0.0, 1.0]``). If written to, the material will go to the " -"transparent pipeline." -msgstr "" -"Альфа (диапазон ``[0.0, 1.0]``). При записи материал будет передан в " -"прозрачный pipeline." - msgid "" "Transparent materials also cannot cast shadows or appear in " "``hint_screen_texture`` and ``hint_depth_texture`` uniforms. This in turn " diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po index 1ce91f1543..b947b1cd33 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po index a4bfd7035d..6a6a1f7929 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/visual_shaders.po b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/visual_shaders.po index 1beb06f206..b1b6495ba1 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/visual_shaders.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/visual_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po index 130852fc11..5096166ee1 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po index f155e2153b..0ef25199fc 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po index 777c553923..77b28017a0 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po index 9d4fdf98bd..ba3e430af0 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/troubleshooting.po b/sphinx/po/ru/LC_MESSAGES/tutorials/troubleshooting.po index ce5229362f..3aed988d65 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/troubleshooting.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/troubleshooting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -155,20 +155,6 @@ msgstr "" msgid "The editor or project takes a very long time to start" msgstr "Редактор или проект очень долго открывается" -msgid "" -"When using one of the Vulkan-based renderers (Forward+ or Mobile), the first " -"startup is expected to be relatively long. This is because shaders need to " -"be compiled before they can be cached. Shaders also need to be cached again " -"after updating Godot, after updating graphics drivers or after switching " -"graphics cards." -msgstr "" -"При использовании одного из рендереров на базе Vulkan (Forward+ или Mobile) " -"первый запуск, как ожидается, будет относительно долгим. Это связано с тем, " -"что шейдеры необходимо скомпилировать перед тем, как их можно будет " -"кэшировать. Шейдеры также необходимо кэшировать снова после обновления " -"Godot, после обновления графических драйверов или после переключения " -"графических карт." - msgid "" "If the issue persists after the first startup, this is a `known bug `__ on Windows when you have " diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po b/sphinx/po/ru/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po index 142fb14f23..303fd0fa8c 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -1592,21 +1592,6 @@ msgstr "``i``, ``I`` - Строчные и прописные римские ц msgid "Text effects" msgstr "Текстовые эффекты" -msgid "" -"BBCode can also be used to create different text effects that can optionally " -"be animated. Five customizable effects are provided out of the box, and you " -"can easily create your own. By default, animated effects will " -"pause :ref:`when the SceneTree is paused `. You can " -"change this behavior by adjusting the RichTextLabel's **Process > Mode** " -"property." -msgstr "" -"BBCode также можно использовать для создания различных текстовых эффектов, " -"которые при необходимости можно анимировать. Пять настраиваемых эффектов " -"доступны в стандартной комплектации, и вы можете легко создать свой " -"собственный. По умолчанию анимированные эффекты приостанавливаются :ref:`при " -"приостановке SceneTree `. Вы можете изменить это " -"поведение, настроив свойство **Process > Mode** объекта RichTextLabel." - msgid "" "All examples below mention the default values for options in the listed tag " "format." diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/ui/control_node_gallery.po b/sphinx/po/ru/LC_MESSAGES/tutorials/ui/control_node_gallery.po index c7fa1f3cfa..78e1b36917 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/ui/control_node_gallery.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/ui/control_node_gallery.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/ui/custom_gui_controls.po b/sphinx/po/ru/LC_MESSAGES/tutorials/ui/custom_gui_controls.po index dc57320bcd..f32a50b5d1 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/ui/custom_gui_controls.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/ui/custom_gui_controls.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/ui/gui_containers.po b/sphinx/po/ru/LC_MESSAGES/tutorials/ui/gui_containers.po index 5d3b3c09fc..cefd50eeb4 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/ui/gui_containers.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/ui/gui_containers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/ui/gui_navigation.po b/sphinx/po/ru/LC_MESSAGES/tutorials/ui/gui_navigation.po index ae31b6066a..1773cb0de5 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/ui/gui_navigation.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/ui/gui_navigation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/ui/gui_skinning.po b/sphinx/po/ru/LC_MESSAGES/tutorials/ui/gui_skinning.po index c6c21fef62..d1c7b0daa4 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/ui/gui_skinning.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/ui/gui_skinning.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po b/sphinx/po/ru/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po index 0d4b66a135..369b475d68 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/ui/gui_using_fonts.po b/sphinx/po/ru/LC_MESSAGES/tutorials/ui/gui_using_fonts.po index 13f61ff40d..4e6af9badc 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/ui/gui_using_fonts.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/ui/gui_using_fonts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -118,9 +118,6 @@ msgstr "OpenType Font или Collection (``.otf``, ``.otc``)" msgid "Web Open Font Format 1 (``.woff``)" msgstr "Web Open Font Format 1 (``.woff``)" -msgid "Web Open Font Format 2 (``.woff2``, since Godot 3.5)" -msgstr "Web Open Font Format 2 (``.woff2``, начиная с Godot 3.5)" - msgid "" "While ``.woff`` and especially ``.woff2`` tend to result in smaller file " "sizes, there is no universally \"better\" font format. In most situations, " diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po b/sphinx/po/ru/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po index 344435145d..498e7cc2fc 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/ui/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/ui/index.po index e3c5762cd3..c680e00c55 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/ui/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/ui/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/ui/size_and_anchors.po b/sphinx/po/ru/LC_MESSAGES/tutorials/ui/size_and_anchors.po index c43140ceb3..13a1128969 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/ui/size_and_anchors.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/ui/size_and_anchors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po index c072937d6a..e37e667881 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/ar_passthrough.po b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/ar_passthrough.po index d27ab60da1..86a2413ba2 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/ar_passthrough.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/ar_passthrough.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po index db99d6af1d..2a5e927793 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/deploying_to_android.po b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/deploying_to_android.po index 90128132bd..05280baf8c 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/deploying_to_android.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/deploying_to_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -144,30 +144,6 @@ msgstr "" "Вам потребуется настроить отдельный пресет экспорта для каждого устройства, " "поскольку для каждого устройства потребуется собственный загрузчик." -msgid "" -"Open **Project** and select **Export..**. Click on **Add..** and select " -"**Android**. Next change the name of the export preset for the device you're " -"setting this up for, say **Meta Quest**. And enable **Use Gradle Build**. If " -"you want to use one-click deploy (described below), ensure that **Runnable** " -"is enabled." -msgstr "" -"Откройте **Проект** и выберите **Экспорт..**. Нажмите **Добавить..** и " -"выберите **Android**. Затем измените имя шаблона экспорта для устройства, " -"для которого вы его настраиваете, например, **Meta Quest**. И включите " -"**Использовать сборку Gradle**. Если вы хотите использовать развёртывание в " -"один клик (описанное ниже), убедитесь, что включен параметр **Runnable**." - -msgid "" -"If the vendors plugins were installed correctly you should find entries for " -"the different headsets under **XR Features**. Change the **XR Mode** to " -"**OpenXR**, then select the entry for your headset if you see one. If you " -"don't see one enable the Khronos plugin." -msgstr "" -"Если плагины поставщика установлены правильно, вы найдёте записи для " -"различных гарнитур в разделе **XR Features**. Измените **XR Mode** на " -"**OpenXR**, затем выберите запись для вашей гарнитуры, если она есть. Если " -"её нет, включите плагин Khronos." - msgid "" "Scroll to the bottom of the list and you'll find additional XR feature " "sections, currently only **Meta XR Features**, **Pico XR Features**, " diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/index.po b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/index.po index a9d0de1d03..c02675f7a5 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/index.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po index d8cb3bcdd5..58bea1208a 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po index 38685bcc4d..d0474f4803 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po index 28d894ebd8..5432872946 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po index 21d2a8303f..dafd00046f 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/openxr_render_models.po b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/openxr_render_models.po index 72facc2fd0..86f0f9c68f 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/openxr_render_models.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/openxr_render_models.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/openxr_settings.po b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/openxr_settings.po index 4b593d8c21..810c5d28a7 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/openxr_settings.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/openxr_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po new file mode 100644 index 0000000000..4939df21e3 --- /dev/null +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po @@ -0,0 +1,30 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ru\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Setup" +msgstr "Настройка" + +msgid "Description" +msgstr "Описание" + +msgid "Enabled" +msgstr "Enabled" + +msgid "Backend access" +msgstr "Внутренний доступ" + +msgid "Enum" +msgstr "Перечисление" + +msgid "Option" +msgstr "Опция" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/setting_up_xr.po b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/setting_up_xr.po index 58496a25c4..0e1db3563a 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/setting_up_xr.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/setting_up_xr.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -173,17 +173,6 @@ msgstr "" msgid "OpenXR" msgstr "OpenXR" -msgid "" -"OpenXR is a new industry standard that allows different XR platforms to " -"present themselves through a standardised API to XR applications. This " -"standard is an open standard maintained by the Khronos Group and thus aligns " -"very well with Godot's interests." -msgstr "" -"OpenXR — это новый отраслевой стандарт, который позволяет различным XR-" -"платформам представлять себя XR-приложениям через стандартизированный API. " -"Этот стандарт является открытым стандартом, поддерживаемым Khronos Group, и " -"поэтому очень хорошо согласуется с интересами Godot." - msgid "" "The Vulkan implementation of OpenXR is closely integrated with Vulkan, " "taking over part of the Vulkan system. This requires tight integration of " diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/xr_action_map.po b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/xr_action_map.po index 6d4ea1125a..9401d5ce1f 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/xr_action_map.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/xr_action_map.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -285,15 +285,6 @@ msgstr "1" msgid "my_first_action_set" msgstr "my_first_action_set" -msgid "" -"This is the internal name of the action set. OpenXR doesn't specify specific " -"restrictions on this name other then size, however some XR runtimes will not " -"like spaces or special characters." -msgstr "" -"Это внутреннее имя набора действий. OpenXR не устанавливает конкретных " -"ограничений на это имя, кроме размера, однако некоторые среды выполнения XR " -"не поддерживают пробелы или специальные символы." - msgid "2" msgstr "2" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po index 15a0335f41..a0727dae3a 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/xr_next_steps.po b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/xr_next_steps.po index 4d91c2eda0..4ace1ab575 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/xr_next_steps.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/xr_next_steps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/xr_room_scale.po b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/xr_room_scale.po index 5e5f82454e..d1dcfe902b 100644 --- a/sphinx/po/ru/LC_MESSAGES/tutorials/xr/xr_room_scale.po +++ b/sphinx/po/ru/LC_MESSAGES/tutorials/xr/xr_room_scale.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/404.po b/sphinx/po/ta/LC_MESSAGES/404.po index 859fef6bb9..fe38c3336f 100644 --- a/sphinx/po/ta/LC_MESSAGES/404.po +++ b/sphinx/po/ta/LC_MESSAGES/404.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/about/complying_with_licenses.po b/sphinx/po/ta/LC_MESSAGES/about/complying_with_licenses.po index 3af71b8f6a..0707decc92 100644 --- a/sphinx/po/ta/LC_MESSAGES/about/complying_with_licenses.po +++ b/sphinx/po/ta/LC_MESSAGES/about/complying_with_licenses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/about/docs_changelog.po b/sphinx/po/ta/LC_MESSAGES/about/docs_changelog.po index 367cbe00f8..cdbf216a39 100644 --- a/sphinx/po/ta/LC_MESSAGES/about/docs_changelog.po +++ b/sphinx/po/ta/LC_MESSAGES/about/docs_changelog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -25,12 +25,17 @@ msgstr "" "ஆகியவை அடங்கும்: குறிப்பு: `வகுப்பு குறிப்பு `. பதிப்பு 3.0 " "முதல் சேர்க்கப்பட்ட புதிய பக்கங்களின் பட்டியல் கீழே." -msgid "" -"This document only contains new pages so not all changes are reflected, many " -"pages have been substantially updated but are not reflected in this document." -msgstr "" -"இந்த ஆவணத்தில் புதிய பக்கங்கள் மட்டுமே உள்ளன, எனவே எல்லா மாற்றங்களும் பிரதிபலிக்கவில்லை, " -"பல பக்கங்கள் கணிசமாக புதுப்பிக்கப்பட்டுள்ளன, ஆனால் அவை இந்த ஆவணத்தில் பிரதிபலிக்கவில்லை." +msgid "Editor" +msgstr "திருத்தி" + +msgid "GDExtension" +msgstr "Gdextension" + +msgid "Migrating" +msgstr "இடம்பெயர்வு" + +msgid "Scripting" +msgstr "ச்கிரிப்டிங்" msgid "New pages since version 4.3" msgstr "பதிப்பு 4.3 முதல் புதிய பக்கங்கள்" @@ -53,9 +58,6 @@ msgstr "பிழைத்திருத்தம்" msgid ":ref:`doc_output_panel`" msgstr ": குறிப்பு: `doc_output_panel`" -msgid "Editor" -msgstr "திருத்தி" - msgid ":ref:`doc_using_the_xr_editor`" msgstr ": ref: `doc_using_the_xr_editor`" @@ -116,18 +118,12 @@ msgstr "பங்களிப்பு" msgid ":ref:`doc_handling_compatibility_breakages`" msgstr ": Ref: `doc_handling_compatibility_breakages`" -msgid "GDExtension" -msgstr "Gdextension" - msgid ":ref:`doc_gdextension_file`" msgstr ": Ref: `doc_gdextension_file`" msgid ":ref:`doc_godot_cpp_docs_system`" msgstr ": Ref: `doc_godot_cpp_docs_system`" -msgid "Migrating" -msgstr "இடம்பெயர்வு" - msgid ":ref:`doc_upgrading_to_godot_4.3`" msgstr ": ref: `doc_uprading_to_godot_4.3`" @@ -260,9 +256,6 @@ msgstr ": ref: `doc_uprading_to_godot_4`" msgid ":ref:`doc_large_world_coordinates`" msgstr ": குறிப்பு: `doc_large_world_coordinates`" -msgid "Scripting" -msgstr "ச்கிரிப்டிங்" - msgid ":ref:`doc_custom_performance_monitors`" msgstr ": குறிப்பு: `doc_custom_performance_monitors`" diff --git a/sphinx/po/ta/LC_MESSAGES/about/faq.po b/sphinx/po/ta/LC_MESSAGES/about/faq.po index 8fdfc4d3d9..60715e5ab1 100644 --- a/sphinx/po/ta/LC_MESSAGES/about/faq.po +++ b/sphinx/po/ta/LC_MESSAGES/about/faq.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -525,38 +525,6 @@ msgstr "" "* உண்மை * சிறிய செயல்பாடு விரும்பினால் (எ.கா. ஒரு யூ.எச்.பி குச்சியில் பயன்படுத்த), " "படிகளைப் பின்பற்றவும்: குறிப்பு: `doc_data_paths_elf_elf_contained_mode`." -msgid "Why does Godot prioritize Vulkan and OpenGL over Direct3D?" -msgstr "" -"டைரக்ட் 3 டி மீது கோடோட் ஏன் வல்கன் மற்றும் ஓபன்சிஎல் ஆகியவற்றுக்கு முன்னுரிமை அளிக்கிறார்?" - -msgid "" -"Godot aims for cross-platform compatibility and open standards first and " -"foremost. OpenGL and Vulkan are the technologies that are both open and " -"available on (nearly) all platforms. Thanks to this design decision, a " -"project developed with Godot on Windows will run out of the box on Linux, " -"macOS, and more." -msgstr "" -"கோடோட் குறுக்கு-தளம் பொருந்தக்கூடிய தன்மை மற்றும் திறந்த தரங்களை முதன்மையாகவும் முன்னிலை " -"வகிக்கவும் நோக்கமாகக் கொண்டுள்ளது. ஓபன்சிஎல் மற்றும் வல்கன் ஆகியவை அனைத்து தளங்களிலும் " -"திறந்த மற்றும் கிடைக்கக்கூடிய தொழில்நுட்பங்கள். இந்த வடிவமைப்பு முடிவுக்கு நன்றி, " -"சாளரங்களில் கோடோட்டுடன் உருவாக்கப்பட்ட ஒரு திட்டம் லினக்ச், மேகோச் மற்றும் பலவற்றில் " -"பெட்டியிலிருந்து வெளியேறும்." - -msgid "" -"While Vulkan and OpenGL remain our primary focus for their open standard and " -"cross-platform benefits, Godot 4.3 introduced experimental support for " -"Direct3D 12. This addition aims to enhance performance and compatibility on " -"platforms where Direct3D 12 is prevalent, such as Windows and Xbox. However, " -"Vulkan and OpenGL will continue as the default rendering drivers on all " -"platforms, including Windows." -msgstr "" -"வல்கன் மற்றும் ஓபன்சிஎல் ஆகியவை அவற்றின் திறந்த தரநிலை மற்றும் குறுக்கு-தளம் நன்மைகளுக்காக " -"எங்கள் முதன்மை மையமாக இருக்கும்போது, கோடோட் 4.3 டைரக்ட் 3 டி 12 க்கான சோதனை ஆதரவை " -"அறிமுகப்படுத்தியது. இந்த சேர்த்தல் சாளரங்கள் மற்றும் எக்ச்பாக்ச் போன்ற டைரக்ட் 3 டி 12 பரவலாக " -"இருக்கும் தளங்களில் செயல்திறன் மற்றும் பொருந்தக்கூடிய தன்மையை மேம்படுத்துவதை நோக்கமாகக் " -"கொண்டுள்ளது. இருப்பினும், சாளரங்கள் உட்பட அனைத்து தளங்களிலும் இயல்புநிலை வழங்குதல் " -"இயக்கிகளாக வல்கன் மற்றும் ஓபன்சிஎல் தொடரும்." - msgid "Why does Godot aim to keep its core feature set small?" msgstr "கோடோட் அதன் முக்கிய அம்சத்தை சிறியதாக வைத்திருப்பதை ஏன் நோக்கமாகக் கொண்டுள்ளது?" @@ -912,47 +880,9 @@ msgstr "" msgid "Is it possible to use Godot as a library?" msgstr "கோடோட்டை ஒரு நூலகமாகப் பயன்படுத்த முடியுமா?" -msgid "" -"Godot is meant to be used with its editor. We recommend you give it a try, " -"as it will most likely save you time in the long term. There are no plans to " -"make Godot usable as a library, as it would make the rest of the engine more " -"convoluted and difficult to use for casual users." -msgstr "" -"கோடோட் அதன் எடிட்டருடன் பயன்படுத்தப்பட வேண்டும். இதை முயற்சித்துப் பார்க்க பரிந்துரைக்கிறோம், " -"ஏனெனில் இது நீண்ட காலத்திற்கு உங்கள் நேரத்தை மிச்சப்படுத்தும். கோடோட்டை ஒரு நூலகமாகப் " -"பயன்படுத்தக்கூடிய திட்டங்கள் எதுவும் இல்லை, ஏனெனில் இது மீதமுள்ள இயந்திரத்தை மேலும் " -"சுருண்டதாகவும், சாதாரண பயனர்களைப் பயன்படுத்துவது கடினம்." - -msgid "" -"If you want to use a rendering library, look into using an established " -"rendering engine instead. Keep in mind rendering engines usually have " -"smaller communities compared to Godot. This will make it more difficult to " -"find answers to your questions." -msgstr "" -"நீங்கள் ஒரு வழங்குதல் நூலகத்தைப் பயன்படுத்த விரும்பினால், அதற்கு பதிலாக நிறுவப்பட்ட " -"வழங்குதல் இயந்திரத்தைப் பயன்படுத்துவதைப் பாருங்கள். கோடோட்டுடன் ஒப்பிடும்போது வழங்குதல் " -"என்சின்கள் பொதுவாக சிறிய சமூகங்களைக் கொண்டுள்ளன என்பதை நினைவில் கொள்ளுங்கள். இது உங்கள் " -"கேள்விகளுக்கான பதில்களைக் கண்டுபிடிப்பது மிகவும் கடினம்." - msgid "What user interface toolkit does Godot use?" msgstr "கோடோட் என்ன பயனர் இடைமுக கருவித்தொகுப்பைப் பயன்படுத்துகிறது?" -msgid "" -"Godot does not use a standard :abbr:`GUI (Graphical User Interface)` toolkit " -"like GTK, Qt or wxWidgets. Instead, Godot uses its own user interface " -"toolkit, rendered using OpenGL ES or Vulkan. This toolkit is exposed in the " -"form of Control nodes, which are used to render the editor (which is written " -"in C++). These Control nodes can also be used in projects from any scripting " -"language supported by Godot." -msgstr "" -"கோடோட் ஒரு தரத்தைப் பயன்படுத்துவதில்லை: ஏபிபிஆர்: `சி.யு.ஐ (வரைகலை பயனர் இடைமுகம்)` " -"சி.டி.கே, க்யூடி அல்லது டபிள்யூ.எக்ச். அதற்கு பதிலாக, கோடோட் அதன் சொந்த பயனர் இடைமுக " -"கருவித்தொகுப்பைப் பயன்படுத்துகிறது, இது ஓபன்சிஎல் எச் அல்லது வல்கானைப் பயன்படுத்தி " -"வழங்கப்படுகிறது. இந்த கருவித்தொகுப்பு கட்டுப்பாட்டு முனைகளின் வடிவத்தில் " -"அம்பலப்படுத்தப்படுகிறது, அவை எடிட்டரை வழங்க பயன்படுகிறது (இது சி ++ இல் " -"எழுதப்பட்டுள்ளது). இந்த கட்டுப்பாட்டு முனைகள் கோடோட் ஆதரிக்கும் எந்த ச்கிரிப்டிங் " -"மொழியிலிருந்தும் திட்டங்களிலும் பயன்படுத்தப்படலாம்." - msgid "" "This custom toolkit makes it possible to benefit from hardware acceleration " "and have a consistent appearance across all platforms. On top of that, it " @@ -966,15 +896,6 @@ msgstr "" "கோடோட் \"அதன் சொந்த நாய் உணவை சாப்பிடுவது\", ஏனெனில் கோடோட்டின் இடைமுகம் அமைப்பின் " "மிகவும் சிக்கலான பயனர்களில் ஆசிரியர் ஒருவர்." -msgid "" -"This custom UI toolkit :ref:`can't be used as a library " -"`, but you can still :ref:`use Godot to create " -"non-game applications by using the editor `." -msgstr "" -"இந்த தனிப்பயன் இடைமுகம் கருவித்தொகுப்பு: ref: `ஒரு நூலகமாகப் பயன்படுத்த முடியாது " -"`, ஆனால் நீங்கள் இன்னும் செய்யலாம்: Ref: `எடிட்டரைப் " -"பயன்படுத்தி விளையாட்டு அல்லாத பயன்பாடுகளை உருவாக்க கோடோட்டைப் பயன்படுத்தவும்" - msgid "Why does Godot use the SCons build system?" msgstr "கோடோட் ஏன் ச்கோன்கள் உருவாக்கும் முறையைப் பயன்படுத்துகிறார்?" diff --git a/sphinx/po/ta/LC_MESSAGES/about/introduction.po b/sphinx/po/ta/LC_MESSAGES/about/introduction.po index ec4b737c07..9071cced60 100644 --- a/sphinx/po/ta/LC_MESSAGES/about/introduction.po +++ b/sphinx/po/ta/LC_MESSAGES/about/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/about/list_of_features.po b/sphinx/po/ta/LC_MESSAGES/about/list_of_features.po index adfacae8c8..83b055dbc1 100644 --- a/sphinx/po/ta/LC_MESSAGES/about/list_of_features.po +++ b/sphinx/po/ta/LC_MESSAGES/about/list_of_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/about/release_policy.po b/sphinx/po/ta/LC_MESSAGES/about/release_policy.po index d69430c8f6..e4d4f1c169 100644 --- a/sphinx/po/ta/LC_MESSAGES/about/release_policy.po +++ b/sphinx/po/ta/LC_MESSAGES/about/release_policy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -170,12 +170,6 @@ msgstr "** வெளியீட்டு தேதி **" msgid "**Support level**" msgstr "** உதவி நிலை **" -msgid "Godot 4.5 (`master`)" -msgstr "கோடோட் 4.5 (`மாச்டர்`)" - -msgid "Q3 2025 (estimate)" -msgstr "அணை 2025 (மதிப்பீடு)" - msgid "" "|unstable| *Development.* Receives new features, usability and performance " "improvements, as well as bug fixes, while under development." @@ -186,12 +180,6 @@ msgstr "" msgid "unstable" msgstr "நிலையற்றது" -msgid "Godot 4.4" -msgstr "கோடோட் 4.4" - -msgid "March 2025" -msgstr "மார்ச் 2025" - msgid "" "|supported| Receives fixes for bugs and security issues, as well as patches " "that enable platform support." @@ -202,17 +190,11 @@ msgstr "" msgid "supported" msgstr "ஆதரிக்கப்பட்டது" -msgid "Godot 4.3" -msgstr "கோடோட் 4.3" +msgid "Godot 4.4" +msgstr "கோடோட் 4.4" -msgid "August 2024" -msgstr "ஆகச்ட் 2024" - -msgid "Godot 4.2" -msgstr "கோடோட் 4.2" - -msgid "November 2023" -msgstr "நவம்பர் 2023" +msgid "March 2025" +msgstr "மார்ச் 2025" msgid "|partial| Receives fixes for security and platform support issues only." msgstr "" @@ -222,6 +204,21 @@ msgstr "" msgid "partial" msgstr "பகுதி" +msgid "Godot 4.3" +msgstr "கோடோட் 4.3" + +msgid "August 2024" +msgstr "ஆகச்ட் 2024" + +msgid "eol" +msgstr "EOL" + +msgid "Godot 4.2" +msgstr "கோடோட் 4.2" + +msgid "November 2023" +msgstr "நவம்பர் 2023" + msgid "Godot 4.1" msgstr "கோடோட் 4.1" @@ -231,9 +228,6 @@ msgstr "சூலை 2023" msgid "|eol| No longer supported (last update: 4.1.4)." msgstr "| EOL | இனி ஆதரிக்கப்படாது (கடைசி புதுப்பிப்பு: 4.1.4)." -msgid "eol" -msgstr "EOL" - msgid "Godot 4.0" msgstr "கோடோட் 4.0" diff --git a/sphinx/po/ta/LC_MESSAGES/about/system_requirements.po b/sphinx/po/ta/LC_MESSAGES/about/system_requirements.po index e3ea74adc7..5015e7b9d1 100644 --- a/sphinx/po/ta/LC_MESSAGES/about/system_requirements.po +++ b/sphinx/po/ta/LC_MESSAGES/about/system_requirements.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -377,9 +377,6 @@ msgstr "" "*எடுத்துக்காட்டு (வல்கன்): குவால்காம் அட்ரினோ 505, மாலி-சி 71 எம்பி 2, ஆப்பிள் ஏ 12 " "(ஐபோன் எக்ச்ஆர்/எக்ச்எச்)*" -msgid "*Example (Metal): Apple A11 (iPhone 8/X)*" -msgstr "*எடுத்துக்காட்டு (உலோகம்): ஆப்பிள் ஏ 11 (ஐபோன் 8/x)*" - msgid "" "**Mobile renderer:** SoC featuring GPU with full Vulkan 1.0 support, or " "Metal 3 support (iOS/iPadOS)" diff --git a/sphinx/po/ta/LC_MESSAGES/community/asset_library/index.po b/sphinx/po/ta/LC_MESSAGES/community/asset_library/index.po index 85cdc9c423..4b00a22a5e 100644 --- a/sphinx/po/ta/LC_MESSAGES/community/asset_library/index.po +++ b/sphinx/po/ta/LC_MESSAGES/community/asset_library/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po b/sphinx/po/ta/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po index d7a4bf02ed..dcaeb3bcdd 100644 --- a/sphinx/po/ta/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po +++ b/sphinx/po/ta/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/community/asset_library/using_assetlib.po b/sphinx/po/ta/LC_MESSAGES/community/asset_library/using_assetlib.po index f504bfd9ef..83ff2bd9c1 100644 --- a/sphinx/po/ta/LC_MESSAGES/community/asset_library/using_assetlib.po +++ b/sphinx/po/ta/LC_MESSAGES/community/asset_library/using_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/community/asset_library/what_is_assetlib.po b/sphinx/po/ta/LC_MESSAGES/community/asset_library/what_is_assetlib.po index 7910d06e0b..5cfe1d52c8 100644 --- a/sphinx/po/ta/LC_MESSAGES/community/asset_library/what_is_assetlib.po +++ b/sphinx/po/ta/LC_MESSAGES/community/asset_library/what_is_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/community/channels.po b/sphinx/po/ta/LC_MESSAGES/community/channels.po index 28b2289061..59b7b501c5 100644 --- a/sphinx/po/ta/LC_MESSAGES/community/channels.po +++ b/sphinx/po/ta/LC_MESSAGES/community/channels.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/community/tutorials.po b/sphinx/po/ta/LC_MESSAGES/community/tutorials.po index 06374ba199..01d7711040 100644 --- a/sphinx/po/ta/LC_MESSAGES/community/tutorials.po +++ b/sphinx/po/ta/LC_MESSAGES/community/tutorials.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -46,19 +46,6 @@ msgstr "" "playlists>` _ ஆகியவற்றின் கோடோட் வீடியோ டுடோரியல்கள் சமூகத்தில் நன்கு கருதப்படுகின்றன, " "மேலும் ஆரம்பத்தில் ஒரு சிறந்த அறிமுகமாக பரிந்துரைக்கப்படுகின்றன." -msgid "" -"GDQuest's *Learn GDScript From Zero* is a free and open source interactive " -"tutorial for absolute beginners to learn to program with Godot's GDScript " -"language. It is available as a `desktop application `_ or `in the browser `_." -msgstr "" -"GDQuest இன் * சீரோவிலிருந்து GDSCRIPT ஐக் கற்றுக்கொள்ளுங்கள் * என்பது முழுமையான " -"தொடக்கக்காரர்களுக்கான இலவச மற்றும் திறந்த மூல ஊடாடும் டுடோரியல் ஆகும், இது கோடோட்டின் " -"GDSCRIPT மொழியுடன் நிரல் செய்ய கற்றுக்கொள்ள வேண்டும். இது `டெச்க்டாப் பயன்பாடாக ` _ அல்லது `உலாவியில் ` _." - msgid "" "Some tutorials mentioned below cover more advanced subjects, e.g. on 3D or " "shaders." diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po index 19061a850a..4237a14b7b 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po index 987ae14644..075ea5663e 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po index 5a6d95658f..084ba7f46c 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/core_types.po b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/core_types.po index 359c659a06..e51ae3de2e 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/core_types.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/core_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -25,141 +25,9 @@ msgid "" "This reference will try to list them in order for their better understanding." msgstr "இந்த குறிப்பு அவர்களின் சிறந்த புரிதலுக்காக அவற்றை பட்டியலிட முயற்சிக்கும்." -msgid "Definitions" -msgstr "வரையறைகள்" - -msgid "" -"Godot uses the standard C99 datatypes, such as ``uint8_t``, ``uint32_t``, " -"``int64_t``, etc. which are nowadays supported by every compiler. " -"Reinventing the wheel for those is not fun, as it makes code more difficult " -"to read." -msgstr "" -"கோடோட் `` uint8_t``, `` uint32_t``, `` int64_t`` போன்ற நிலையான C99 " -"தரவுத்தொகுப்புகளைப் பயன்படுத்துகிறது, அவை இப்போதெல்லாம் ஒவ்வொரு தொகுப்பாளரால் " -"ஆதரிக்கப்படுகின்றன. அவற்றுக்கான சக்கரத்தை மீண்டும் கண்டுபிடிப்பது வேடிக்கையானது அல்ல, " -"ஏனெனில் இது குறியீட்டைப் படிக்க மிகவும் கடினமாக உள்ளது." - -msgid "" -"In general, care is not taken to use the most efficient datatype for a given " -"task unless using large structures or arrays. ``int`` is used through most " -"of the code unless necessary. This is done because nowadays every device has " -"at least a 32-bit bus and can do such operations in one cycle. It makes code " -"more readable too." -msgstr "" -"பொதுவாக, பெரிய கட்டமைப்புகள் அல்லது வரிசைகளைப் பயன்படுத்தாவிட்டால் கொடுக்கப்பட்ட பணிக்கு " -"மிகவும் திறமையான தரவுத்தொகுப்பைப் பயன்படுத்த கவனமாக இருக்காது. `` int`` " -"தேவைப்படாவிட்டால் பெரும்பாலான குறியீட்டின் மூலம் பயன்படுத்தப்படுகிறது. இது " -"செய்யப்படுகிறது, ஏனெனில் இப்போதெல்லாம் ஒவ்வொரு சாதனத்திலும் குறைந்தது 32 பிட் பச் உள்ளது, " -"மேலும் இதுபோன்ற செயல்பாடுகளை ஒரு சுழற்சியில் செய்ய முடியும். இது குறியீட்டை மேலும் " -"படிக்கக்கூடியதாக ஆக்குகிறது." - -msgid "" -"For files or memory sizes, ``size_t`` is used, which is guaranteed to be 64-" -"bit." -msgstr "" -"கோப்புகள் அல்லது நினைவக அளவுகளுக்கு, `` size_t`` பயன்படுத்தப்படுகிறது, இது 64-பிட் " -"என்று பொறுப்பு அளிக்கப்படுகிறது." - -msgid "" -"For Unicode characters, CharType instead of wchar_t is used, because many " -"architectures have 4 bytes long wchar_t, where 2 bytes might be desired. " -"However, by default, this has not been forced and CharType maps directly to " -"wchar_t." -msgstr "" -"யூனிகோட் எழுத்துக்களுக்கு, WCHAR_T க்கு பதிலாக சார்ட்டைப் பயன்படுத்தப்படுகிறது, ஏனெனில் " -"பல கட்டமைப்புகள் 4 பைட்டுகள் நீளமான WCHAR_T ஐக் கொண்டுள்ளன, அங்கு 2 பைட்டுகள் " -"விரும்பப்படலாம். இருப்பினும், இயல்புநிலையாக, இது கட்டாயப்படுத்தப்படவில்லை மற்றும் சார்ட்டைப் " -"வரைபடங்களை நேரடியாக WCHAR_T க்கு." - -msgid "" -"`core/typedefs.h `__" -msgstr "" -"`core/typedefs.h __ __> __" - -msgid "Memory model" -msgstr "நினைவக மாதிரி" - -msgid "" -"PC is a wonderful architecture. Computers often have gigabytes of RAM, " -"terabytes of storage and gigahertz of CPU, and when an application needs " -"more resources the OS will swap out the inactive ones. Other architectures " -"(like mobile or consoles) are in general more limited." -msgstr "" -"பிசி ஒரு அற்புதமான கட்டமைப்பு. கணினிகளில் பெரும்பாலும் சிகாபைட் ரேம், டெராபைட் " -"சேமிப்பு மற்றும் சிபியு இன் சிகாஎர்ட்ச் ஆகியவை உள்ளன, மேலும் ஒரு பயன்பாட்டிற்கு அதிக " -"ஆதாரங்கள் தேவைப்படும்போது OS செயலற்றவற்றை மாற்றும். பிற கட்டமைப்புகள் (மொபைல் அல்லது " -"கன்சோல்கள் போன்றவை) பொதுவாக மிகவும் குறைவாகவே உள்ளன." - -msgid "" -"The most common memory model is the heap, where an application will request " -"a region of memory, and the underlying OS will try to fit it somewhere and " -"return it. This often works best and is flexible, but over time and with " -"abuse, this can lead to segmentation." -msgstr "" -"மிகவும் பொதுவான நினைவக மாதிரி குவியல் ஆகும், அங்கு ஒரு பயன்பாடு நினைவகத்தின் " -"பகுதியைக் கோரும், மேலும் அடிப்படை OS அதை எங்காவது பொருத்தி திருப்பித் தர முயற்சிக்கும். " -"இது பெரும்பாலும் சிறப்பாக செயல்படுகிறது மற்றும் நெகிழ்வானது, ஆனால் காலப்போக்கில் மற்றும் " -"துச்பிரயோகத்துடன், இது பிரிவுக்கு வழிவகுக்கும்." - -msgid "" -"Segmentation slowly creates holes that are too small for most common " -"allocations, so that memory is wasted. There is a lot of literature about " -"heap and segmentation, so this topic will not be developed further here. " -"Modern operating systems use paged memory, which helps mitigate the problem " -"of segmentation but doesn't solve it." -msgstr "" -"பிரிவு மெதுவாக மிகவும் பொதுவான ஒதுக்கீடுகளுக்கு மிகச் சிறிய துளைகளை " -"உருவாக்குகிறது, இதனால் நினைவகம் வீணாகிறது. குவியல் மற்றும் பிரிவு பற்றி நிறைய " -"இலக்கியங்கள் உள்ளன, எனவே இந்த தலைப்பு இங்கு மேலும் உருவாக்கப்படாது. நவீன இயக்க முறைமைகள் " -"பேச் நினைவகத்தைப் பயன்படுத்துகின்றன, இது பிரிவின் சிக்கலைத் தணிக்க உதவுகிறது, ஆனால் அதை " -"தீர்க்காது." - -msgid "" -"However, in many studies and tests, it is shown that given enough memory, if " -"the maximum allocation size is below a given threshold in proportion to the " -"maximum heap size and proportion of memory intended to be unused, " -"segmentation will not be a problem over time as it will remain constant. In " -"other words, leave 10-20% of your memory free and perform all small " -"allocations and you are fine." -msgstr "" -"இருப்பினும், பல ஆய்வுகள் மற்றும் சோதனைகளில், அதிகபட்ச ஒதுக்கீடு அளவு கொடுக்கப்பட்ட " -"வாசலுக்குக் கீழே இருந்தால், அதிகபட்ச குவியல் அளவு மற்றும் பயன்படுத்தப்படாத நினைவகத்தின் " -"விகிதத்திற்கு விகிதத்தில் கொடுக்கப்பட்ட வாசலுக்குக் கீழே இருந்தால், பிரித்தல் காலப்போக்கில் " -"ஒரு பிரச்சினையாக இருக்காது அது மாறாமல் இருக்கும். வேறு வார்த்தைகளில் கூறுவதானால், " -"உங்கள் நினைவகத்தின் 10-20% ஐ இலவசமாக விட்டுவிட்டு, அனைத்து சிறிய ஒதுக்கீடுகளையும் " -"செய்யுங்கள், நீங்கள் நன்றாக இருக்கிறீர்கள்." - -msgid "" -"Godot ensures that all objects that can be allocated dynamically are small " -"(less than a few kB at most). But what happens if an allocation is too large " -"(like an image or mesh geometry or large array)? In this case Godot has the " -"option to use a dynamic memory pool. This memory needs to be locked to be " -"accessed, and if an allocation runs out of memory, the pool will be " -"rearranged and compacted on demand. Depending on the need of the game, the " -"programmer can configure the dynamic memory pool size." -msgstr "" -"மாறும் வகையில் ஒதுக்கக்கூடிய அனைத்து பொருட்களும் சிறியவை என்பதை கோடோட் உறுதி செய்கிறது " -"(அதிகபட்சம் ஒரு சில KB க்கும் குறைவானது). ஒரு ஒதுக்கீடு மிகப் பெரியதாக இருந்தால் (ஒரு " -"படம் அல்லது கண்ணி வடிவியல் அல்லது பெரிய வரிசை போன்றவை) என்ன ஆகும்? இந்த வழக்கில் கோடோட் " -"ஒரு மாறும் நினைவக குளத்தைப் பயன்படுத்த விருப்பம் உள்ளது. இந்த நினைவகத்தை அணுக பூட்டப்பட " -"வேண்டும், மேலும் ஒரு ஒதுக்கீடு நினைவகத்திலிருந்து வெளியேறினால், குளம் மறுசீரமைக்கப்பட்டு " -"தேவைக்கேற்ப சுருக்கப்படும். விளையாட்டின் தேவையைப் பொறுத்து, புரோகிராமர் மாறும் நினைவக " -"பூல் அளவை உள்ளமைக்க முடியும்." - msgid "Allocating memory" msgstr "நினைவகத்தை ஒதுக்குகிறது" -msgid "" -"Godot has many tools for tracking memory usage in a game, especially during " -"debug. Because of this, the regular C and C++ library calls should not be " -"used. Instead, a few other ones are provided." -msgstr "" -"ஒரு விளையாட்டில் நினைவக பயன்பாட்டைக் கண்காணிக்க கோடோட் பல கருவிகளைக் கொண்டுள்ளது, " -"குறிப்பாக பிழைத்திருத்தத்தின் போது. இதன் காரணமாக, வழக்கமான சி மற்றும் சி ++ நூலக " -"அழைப்புகள் பயன்படுத்தப்படக்கூடாது. அதற்கு பதிலாக, இன்னும் சில வழங்கப்படுகின்றன." - msgid "For C-style allocation, Godot provides a few macros:" msgstr "சி-பாணி ஒதுக்கீட்டிற்கு, கோடோட் ஒரு சில மேக்ரோக்களை வழங்குகிறது:" @@ -180,65 +48,6 @@ msgstr "" "இவை `` புதிய``, `` நீக்கு``, `` புதிய [] ``, மற்றும் `` முறையே நீக்குதல் [] " "`ஆகியவற்றிற்கு சமமானவை." -msgid "" -"memnew/memdelete also use a little C++ magic and notify Objects right after " -"they are created, and right before they are deleted." -msgstr "" -"மெம்னியூ/மெம்டெலெட் ஒரு சிறிய சி ++ மந்திரத்தையும் பயன்படுத்துகிறது மற்றும் பொருள்களை " -"உருவாக்கிய உடனேயே அறிவிக்கவும், அவை நீக்கப்படுவதற்கு முன்பே." - -msgid "" -"For dynamic memory, use one of Godot's sequence types such as ``Vector<>`` " -"or ``LocalVector<>``. ``Vector<>`` behaves much like an STL " -"``std::vector<>``, but is simpler and uses Copy-On-Write (CoW) semantics. " -"CoW copies of ``Vector<>`` can safely access the same data from different " -"threads, but several threads cannot access the same ``Vector<>`` instance " -"safely. It can be safely passed via public API if it has a ``Packed`` alias." -msgstr "" -"மாறும் நினைவகத்திற்கு, கோடோட்டின் வரிசை வகைகளில் ஒன்றான `` `` `` அல்லது `` " -"லோக்கல்வெக்டர் <> `` போன்ற ஒன்றைப் பயன்படுத்தவும். `` திசையன் <> `` ஒரு எச்.டி.எல் `` " -"எச்.டி.டி :: திசையன் <> `` போன்றவற்றைப் போல செயல்படுகிறது, ஆனால் இது எளிமையானது " -"மற்றும் நகல்-எழுதும் (மாடு) சொற்பொருளைப் பயன்படுத்துகிறது. `` திசையன் <> `` இன் மாடு " -"நகல்கள் வெவ்வேறு நூல்களிலிருந்து ஒரே தரவை பாதுகாப்பாக அணுக முடியும், ஆனால் பல நூல்கள் " -"ஒரே `` திசையன் <> `` உதாரணத்தை பாதுகாப்பாக அணுக முடியாது. `` பேக் செய்யப்பட்ட` " -"'மாற்றுப்பெயரைக் கொண்டிருந்தால் அதை பொது பநிஇ வழியாக பாதுகாப்பாக அனுப்ப முடியும்." - -msgid "" -"The ``Packed*Array`` :ref:`types ` are aliases " -"for specific ``Vector<*>`` types (e.g., ``PackedByteArray``, " -"``PackedInt32Array``) that are accessible via GDScript. Outside of core, " -"prefer using the ``Packed*Array`` aliases for functions exposed to scripts, " -"and ``Vector<>`` for other occasions." -msgstr "" -"`` பேக் செய்யப்பட்ட*வரிசை``. கோருக்கு வெளியே, ச்கிரிப்ட்களுக்கு வெளிப்படும் " -"செயல்பாடுகளுக்கு `` பேக் செய்யப்பட்ட*வரிசை`` மாற்றுப்பெயர்களைப் பயன்படுத்தவும், மற்றும் பிற " -"சந்தர்ப்பங்களில் `` திசையன் <> ``." - -msgid "" -"``LocalVector<>`` is much more like ``std::vector`` than ``Vector<>``. It is " -"non-CoW, with less overhead. It is intended for internal use where the " -"benefits of CoW are not needed. Note that neither ``LocalVector<>`` nor " -"``Vector<>`` are drop-in replacements for each other. They are two unrelated " -"types with similar interfaces, both using a buffer as their storage strategy." -msgstr "" -"`` `` `` `` `திசையன் <>` `ஐ விட` `எச்.டி :: திசையன்` போன்றது. இது மோச்ட் அல்லாதது, " -"குறைந்த மேல்நிலை. இது பசுவின் நன்மைகள் தேவையில்லை என்று உள் பயன்பாட்டிற்காக " -"வடிவமைக்கப்பட்டுள்ளது. `` உள்ளக வெக்டர் <> `` அல்லது `` திசையன் <> `` ஒருவருக்கொருவர் " -"மாற்றியமைக்காது என்பதை நினைவில் கொள்க. அவை ஒத்த இடைமுகங்களைக் கொண்ட இரண்டு தொடர்பில்லாத " -"வகைகள், இரண்டும் அவற்றின் சேமிப்பக மூலோபாயமாக ஒரு இடையகத்தைப் பயன்படுத்துகின்றன." - -msgid "" -"``List<>`` is another Godot sequence type, using a doubly-linked list as its " -"storage strategy. Prefer ``Vector<>`` (or ``LocalVector<>``) over ``List<>`` " -"unless you're sure you need it, as cache locality and memory fragmentation " -"tend to be more important with small collections." -msgstr "" -"`` பட்டியல் <> `` என்பது மற்றொரு கோடோட் வரிசை வகை, இரட்டிப்பாக-இணைக்கப்பட்ட பட்டியலை " -"அதன் சேமிப்பக மூலோபாயமாகப் பயன்படுத்துகிறது. `` பட்டியல் <> `` `` `` `` லோக்கல்வெக்டர் " -"<> `)` `` `லோக்கல்வெக்டர் <>`) ஐ விரும்புங்கள், ஏனெனில் உங்களுக்கு இது தேவை என்று " -"உறுதியாக இல்லாவிட்டால், கேச் வட்டாரமும் நினைவக துண்டு துண்டும் சிறிய சேகரிப்புகளுடன் " -"மிகவும் முக்கியத்துவம் வாய்ந்தவை." - msgid "" "`core/os/memory.h `__" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po index 74e29a6daf..65e53d3d11 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po index deac6f58d4..7cffdbff01 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po index aba4df4faf..18260f70f1 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po index 96067c7ab7..8a876ccaca 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po index 2a78255fe1..2f631793c2 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po index 8c82b3f126..a5bf17b532 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/index.po b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/index.po index 377b3e8df2..169546ef5b 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/index.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po index a45690ee27..364993ffca 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po index e92ab564b2..e4972263f9 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/object_class.po b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/object_class.po index 6830f8c0de..fba976b479 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/object_class.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/object_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -24,21 +24,6 @@ msgstr "" msgid "General definition" msgstr "பொது வரையறை" -msgid "" -":ref:`Object ` is the base class for almost everything. Most " -"classes in Godot inherit directly or indirectly from it. Objects provide " -"reflection and editable properties, and declaring them is a matter of using " -"a single macro like this:" -msgstr "" -": குறிப்பு: `பொருள் ` என்பது கிட்டத்தட்ட எல்லாவற்றிற்கும் அடிப்படை " -"வகுப்பு. கோடோட்டில் உள்ள பெரும்பாலான வகுப்புகள் அதிலிருந்து நேரடியாகவோ அல்லது " -"மறைமுகமாகவோ பெறுகின்றன. பொருள்கள் பிரதிபலிப்பு மற்றும் திருத்தக்கூடிய பண்புகளை " -"வழங்குகின்றன, மேலும் அவற்றை அறிவிப்பது இது போன்ற ஒரு மேக்ரோவைப் பயன்படுத்துவது ஒரு " -"விசயம்:" - -msgid "This adds a lot of functionality to Objects. For example:" -msgstr "இது பொருள்களுக்கு நிறைய செயல்பாடுகளைச் சேர்க்கிறது. உதாரணமாக:" - msgid "References:" msgstr "குறிப்புகள்:" @@ -47,44 +32,6 @@ msgid "" "object/object.h>`__" msgstr "`கோர்/பொருள்/பொருள்." -msgid "Registering an Object" -msgstr "ஒரு பொருளை பதிவு செய்தல்" - -msgid "" -"ClassDB is a static class that holds the entire list of registered classes " -"that inherit from Object, as well as dynamic bindings to all their methods " -"properties and integer constants." -msgstr "" -"ClassDB என்பது ஒரு நிலையான வகுப்பாகும், இது பொருளிலிருந்து பெறப்பட்ட பதிவுசெய்யப்பட்ட " -"வகுப்புகளின் முழு பட்டியலையும், அதே போல் அவற்றின் அனைத்து முறைகள் பண்புகள் மற்றும் முழு " -"எண் மாறிலிகளுக்கும் மாறும் பிணைப்புகளையும் வைத்திருக்கிறது." - -msgid "Classes are registered by calling:" -msgstr "அழைப்பதன் மூலம் வகுப்புகள் பதிவு செய்யப்பட்டுள்ளன:" - -msgid "" -"Registering it will allow the class to be instanced by scripts, code, or " -"creating them again when deserializing." -msgstr "" -"அதைப் பதிவுசெய்வது ச்கிரிப்ட்கள், குறியீடு அல்லது தேய்மானமயமாக்கும்போது அவற்றை மீண்டும் " -"உருவாக்க வகுப்பை நிறுவ அனுமதிக்கும்." - -msgid "Registering as virtual is the same but it can't be instanced." -msgstr "மெய்நிகர் என பதிவு செய்வது ஒன்றே, ஆனால் அதை நிறுவ முடியாது." - -msgid "" -"Object-derived classes can override the static function ``static void " -"_bind_methods()``. When one class is registered, this static function is " -"called to register all the object methods, properties, constants, etc. It's " -"only called once. If an Object derived class is instanced but has not been " -"registered, it will be registered as virtual automatically." -msgstr "" -"பொருள்-பெறப்பட்ட வகுப்புகள் நிலையான செயல்பாட்டை `` நிலையான வெற்றிட _BIND_METHODS () " -"``. ஒரு வகுப்பு பதிவு செய்யப்படும்போது, இந்த நிலையான செயல்பாடு அனைத்து பொருள் " -"முறைகள், பண்புகள், மாறிலிகள் போன்றவற்றை பதிவு செய்ய அழைக்கப்படுகிறது. இது ஒரு முறை " -"மட்டுமே அழைக்கப்படுகிறது. ஒரு பொருள் பெறப்பட்ட வகுப்பு நிறுவப்பட்டாலும் பதிவு " -"செய்யப்படாவிட்டால், அது தானாகவே மெய்நிகர் என பதிவு செய்யப்படும்." - msgid "" "Inside ``_bind_methods``, there are a couple of things that can be done. " "Registering functions is one:" @@ -249,26 +196,6 @@ msgstr "" "சீரியல் வரிசையில் விரும்பிய பெயர்களுடன் `` p_property`` ஒப்பிட வேண்டும் என்பதால் இதுவும் " "கொஞ்சம் குறைவான செயல்திறன் கொண்டது." -msgid "Dynamic casting" -msgstr "மாறும் வார்ப்பு" - -msgid "" -"Godot provides dynamic casting between Object-derived classes, for example:" -msgstr "" -"கோடோட் பொருள்-பெறப்பட்ட வகுப்புகளுக்கு இடையில் மாறும் வார்ப்பை வழங்குகிறது, " -"எடுத்துக்காட்டாக:" - -msgid "" -"If cast fails, NULL is returned. This system uses RTTI, but it also works " -"fine (although a bit slower) when RTTI is disabled. This is useful on " -"platforms where a small binary size is ideal, such as HTML5 or consoles " -"(with low memory footprint)." -msgstr "" -"நடிகர்கள் தோல்வியுற்றால், சுழியம் திரும்பும். இந்த அமைப்பு RTTI ஐப் பயன்படுத்துகிறது, " -"ஆனால் RTTI முடக்கப்பட்டிருக்கும் போது இது நன்றாக வேலை செய்கிறது (சற்று மெதுவாக " -"இருந்தாலும்). HTML5 அல்லது கன்சோல்கள் (குறைந்த நினைவக தடம் கொண்ட) போன்ற சிறிய பைனரி " -"அளவு சிறந்ததாக இருக்கும் தளங்களில் இது பயனுள்ளதாக இருக்கும்." - msgid "Signals" msgstr "சமிக்ஞைகள்" @@ -280,13 +207,6 @@ msgstr "" "பிரதிநிதிகளைப் போலவே). இந்த எடுத்துக்காட்டு அவற்றை எவ்வாறு இணைப்பது என்பதைக் " "காட்டுகிறது:" -msgid "" -"The method ``_node_entered_tree`` must be registered to the class using " -"``ClassDB::bind_method`` (explained before)." -msgstr "" -"`` Classdb :: bind_method`` ஐப் பயன்படுத்தி `_Node_Entered_tree`` முறை வகுப்பில் " -"பதிவு செய்யப்பட வேண்டும் (இதற்கு முன் விளக்கப்பட்டுள்ளது)." - msgid "" "Adding signals to a class is done in ``_bind_methods``, using the " "``ADD_SIGNAL`` macro, for example:" @@ -294,43 +214,18 @@ msgstr "" "ஒரு வகுப்பிற்கு சமிக்ஞைகளைச் சேர்ப்பது `_BIND_METHODS`` இல் செய்யப்படுகிறது, " "எடுத்துக்காட்டாக,` `add_signal`` மேக்ரோவைப் பயன்படுத்துகிறது:" +msgid "Dynamic casting" +msgstr "மாறும் வார்ப்பு" + +msgid "" +"Godot provides dynamic casting between Object-derived classes, for example:" +msgstr "" +"கோடோட் பொருள்-பெறப்பட்ட வகுப்புகளுக்கு இடையில் மாறும் வார்ப்பை வழங்குகிறது, " +"எடுத்துக்காட்டாக:" + msgid "Notifications" msgstr "அறிவிப்புகள்" -msgid "" -"All objects in Godot have a :ref:`_notification " -"` method that allows it to " -"respond to engine level callbacks that may relate to it. More information " -"can be found on the :ref:`doc_godot_notifications` page." -msgstr "" -"கோடோட்டில் உள்ள அனைத்து பொருள்களுக்கும் ஒரு: குறிப்பு: `_ குறிப்பானல் " -"` அதனுடன் தொடர்புடைய இயந்திர நிலை " -"கால்பேக்குகளுக்கு பதிலளிக்க அனுமதிக்கும் முறை. மேலும் தகவல்களை: ref: " -"`doc_godot_notifications` பக்கத்தில் காணலாம்." - -msgid "References" -msgstr "குறிப்புகள்" - -msgid "" -":ref:`RefCounted ` inherits from Object and holds a " -"reference count. It is the base for reference counted object types. " -"Declaring them must be done using Ref<> template. For example:" -msgstr "" -". குறிப்பு கணக்கிடப்பட்ட பொருள் வகைகளுக்கான அடிப்படை இது. அவற்றை அறிவிப்பது ref <> " -"வார்ப்புருவைப் பயன்படுத்தி செய்யப்பட வேண்டும். உதாரணமாக:" - -msgid "" -"``myref`` is reference counted. It will be freed when no more Ref<> " -"templates point to it." -msgstr "" -"`` myref`` என்பது குறிப்பு கணக்கிடப்படுகிறது. இனி ரெஃப் <> வார்ப்புருக்கள் அதை " -"சுட்டிக்காட்டும்போது அது விடுவிக்கப்படும்." - -msgid "" -"`core/object/reference.h `__" -msgstr "`கோர்/பொருள்/குறிப்பு." - msgid "Resources" msgstr "வளங்கள்" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/scripting_development.po b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/scripting_development.po index d24532fd8f..93b367009c 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/scripting_development.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/scripting_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/unit_testing.po b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/unit_testing.po index d85c6710b6..73e1f2bc71 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/unit_testing.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/unit_testing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/variant_class.po b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/variant_class.po index 9a96b4780f..37c656aabc 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/variant_class.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/architecture/variant_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -266,15 +266,6 @@ msgstr "" "கொண்டுள்ளது. நிச்சயமாக, ஒரு மாறுபாடு ஒரு அகராதி அல்லது ஒரு வரிசையை உள்ளே " "வைத்திருக்க முடியும், இது இன்னும் நெகிழ்வானதாக இருக்கும்." -msgid "" -"Modifications to a container will modify all references to it. A Mutex " -"should be created to lock it if :ref:`multi-threaded access " -"` is desired." -msgstr "" -"ஒரு கொள்கலனுக்கான மாற்றங்கள் அதற்கான அனைத்து குறிப்புகளையும் மாற்றியமைக்கும். அதைப் பூட்ட " -"ஒரு மியூடெக்ச் உருவாக்கப்பட வேண்டும்: ref: `மல்டி-திரிக்கப்பட்ட அணுகல் " -"` விரும்பப்படுகிறது." - msgid "" "`core/variant/dictionary.h `__" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/class_reference/index.po b/sphinx/po/ta/LC_MESSAGES/engine_details/class_reference/index.po index 625b175bb8..43ea8a5912 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/class_reference/index.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/class_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po index 54e03909f9..698b1c3b64 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -57,16 +57,6 @@ msgid "`SCons 4.0+ `_ build system." msgstr "" "`ச்கான் 4.0+ _ _ அமைப்பை உருவாக்குங்கள்." -msgid "" -"`Android SDK `_ " -"(command-line tools are sufficient)." -msgstr "" -"`Android Sdk ` _ (கட்டளை-" -"வரி கருவிகள் போதுமானவை)." - -msgid "Required SDK components will be automatically installed." -msgstr "தேவையான SDK கூறுகள் தானாக நிறுவப்படும்." - msgid "" "On Linux, **do not use an Android SDK provided by your distribution's " "repositories** as it will often be outdated." @@ -87,13 +77,6 @@ msgstr "கிரேடில் (காணாமல் போனால் ப msgid "JDK 17 (either OpenJDK or Oracle JDK)." msgstr "JDK 17 (OpenJDK அல்லது ஆரக்கிள் JDK)." -msgid "" -"You can download a build from `Adoptium `_." -msgstr "" -"நீங்கள் `தத்தெடுப்பு ` " -"_ இலிருந்து ஒரு கட்டமைப்பைப் பதிவிறக்கலாம்." - msgid "" "To get the Godot source code for compiling, see :ref:`doc_getting_source`." msgstr "தொகுக்க கோடோட் மூலக் குறியீட்டைப் பெற, காண்க: குறிப்பு: `doc_getting_source`." @@ -134,25 +117,6 @@ msgstr "" "லினக்ச் அல்லது மேகோச்: உங்கள் `` .Bashrc`` அல்லது `` .ZSHRC`` எங்கே ``/பாதை/to/to/" "android-sdk `` எச்.டி.கே கோப்பகங்களின் வேரை சுட்டிக்காட்டுகிறது." -msgid "Install the necessary SDK components in this folder:" -msgstr "இந்த கோப்புறையில் தேவையான SDK கூறுகளை நிறுவவும்:" - -msgid "" -"Accept the SDK component licenses by running the following command where " -"``android_sdk_path`` is the path to the Android SDK, then answering all the " -"prompts with ``y``:" -msgstr "" -"பின்வரும் கட்டளையை இயக்குவதன் மூலம் SDK கூறு உரிமங்களை ஏற்றுக்கொள்ளுங்கள், அங்கு `` " -"android_sdk_path`` என்பது ஆண்ட்ராய்டு SDK க்கான பாதை, பின்னர் அனைத்து " -"அறிவுறுத்தல்களுக்கும் பதிலளித்தல் `` y``:" - -msgid "" -"Complete setup by running the following command where ``android_sdk_path`` " -"is the path to the Android SDK." -msgstr "" -"பின்வரும் கட்டளையை இயக்குவதன் மூலம் முழுமையான அமைப்பை `` Android_sdk_path`` என்பது " -"ஆண்ட்ராய்டு SDK க்கான பாதை." - msgid "" "After setting up the SDK and environment variables, be sure to **restart " "your terminal** to apply the changes. If you are using an IDE with an " diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po index 96ff615ebe..582a3adec4 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po index cea0f26ca6..0fb0c69a0e 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -201,6 +201,14 @@ msgstr "" "எடிட்டர் அமைப்புகளைப் பயன்படுத்த விரும்பினால், நீங்கள் இயக்கலாம்: ref: " "`Doc_data_paths_eff_antained_mode`.` `. `கோப்புறை." +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "பின்வரும் படிகளுடன் கோடோட்-கோண-நிலையான நூலகங்களை நீங்கள் விருப்பமாக உருவாக்கலாம்:" + +msgid "Run the following command:" +msgstr "பின்வரும் கட்டளையை இயக்கவும்:" + msgid "Running a headless/server build" msgstr "எட்லெச்/சர்வர் உருவாக்கத்தை இயக்குகிறது" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po index db46f955fa..6d92a4a060 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -136,6 +136,14 @@ msgstr "" "எடிட்டர் அமைப்புகளைப் பயன்படுத்த விரும்பினால், நீங்கள் இயக்கலாம்: ref: " "`Doc_data_paths_eff_antained_mode`.` `. `கோப்புறை." +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "பின்வரும் படிகளுடன் கோடோட்-கோண-நிலையான நூலகங்களை நீங்கள் விருப்பமாக உருவாக்கலாம்:" + +msgid "Run the following command:" +msgstr "பின்வரும் கட்டளையை இயக்கவும்:" + msgid "Automatic ``.app`` bundle creation" msgstr "தானியங்கி `` .ஆப்`` மூட்டை உருவாக்கம்" @@ -236,23 +244,6 @@ msgstr "" "ARM64 (ஆப்பிள் சிலிக்கான்) ஐ மட்டுமே ஆதரிக்க மட்டுமே (சிறிய கோப்பு அளவு, ஆனால் பழைய " "வன்பொருளுடன் குறைவாக இணக்கமானது):" -msgid "" -"To create a ``.app`` bundle like in the official builds, you need to use the " -"template located in ``misc/dist/macos_template.app``. This process can be " -"automated by using the ``generate_bundle=yes`` option on the *last* SCons " -"command used to build export templates (so that all binaries can be " -"included). This option also takes care of calling ``lipo`` to create a " -"*Universal 2* binary from two separate ARM64 and x86_64 binaries (if both " -"were compiled beforehand)." -msgstr "" -"உத்தியோகபூர்வ கட்டமைப்பைப் போலவே `` .ஆப்` `மூட்டையை உருவாக்க, நீங்கள்` `masc/" -"macos_template.app`` இல் அமைந்துள்ள வார்ப்புருவைப் பயன்படுத்த வேண்டும். ஏற்றுமதி " -"வார்ப்புருக்களை உருவாக்கப் பயன்படுத்தப்படும் * கடைசி * SCONS கட்டளையில் `` " -"`cenerate_bundle = ஆம்`` விருப்பத்தைப் பயன்படுத்துவதன் மூலம் இந்த செயல்முறையை " -"தானியக்கமாக்கலாம் (இதனால் அனைத்து பைனரிகளும் சேர்க்கப்படலாம்). இந்த விருப்பம் இரண்டு " -"தனித்தனி ARM64 மற்றும் X86_64 பைனரிகளிலிருந்து ஒரு * யுனிவர்சல் 2 * பைனரியை " -"உருவாக்க `` லிபோ`` ஐ அழைப்பதை கவனித்துக்கொள்கிறது (இரண்டும் முன்பே தொகுக்கப்பட்டால்)." - msgid "" "You also need to include support for the MoltenVK Vulkan portability " "library. By default, it will be linked statically from your installation of " @@ -274,12 +265,8 @@ msgstr "" "எளிதாக்குகிறது. மாறும் இணைப்பின் முக்கிய தலைகீழ் என்னவென்றால், ஏற்றுமதி வார்ப்புருக்களை " "மீண்டும் தொகுக்காமல் மோல்டென்வ்கைப் புதுப்பிக்க இது அனுமதிக்கிறது." -msgid "" -"You can then zip the ``macos_template.app`` folder to reproduce the " -"``macos.zip`` template from the official Godot distribution:" -msgstr "" -"அதிகாரப்பூர்வ கோடோட் விநியோகத்திலிருந்து `` Macos.zip`` வார்ப்புருவை மீண்டும் உருவாக்க " -"நீங்கள் `` Macos_template.app`` கோப்புறையை சிப் செய்யலாம்:" +msgid "::" +msgstr "::" msgid "Cross-compiling for macOS from Linux" msgstr "லினக்சிலிருந்து MACOS க்கு குறுக்கு ஒப்பந்தம்" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po index e25546a94b..7a351da95b 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po index 953d640a29..55dc1faef6 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -29,9 +29,6 @@ msgstr "தேவைகள்" msgid "To compile export templates for the Web, the following is required:" msgstr "வலைக்கான ஏற்றுமதி வார்ப்புருக்களை தொகுக்க, பின்வருபவை தேவை:" -msgid "`Emscripten 3.1.62+ `__." -msgstr "`Emscripten 3.1.62+ ____." - msgid "`Python 3.8+ `__." msgstr "`பைதான் 3.8+ ____." diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po index 3d75b7e469..5d489afcb5 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -329,29 +329,6 @@ msgstr "" "எடிட்டர் அமைப்புகளைப் பயன்படுத்த விரும்பினால், நீங்கள் இயக்கலாம்: ref: " "`Doc_data_paths_eff_antained_mode`.` `. `கோப்புறை." -msgid "Compiling with support for Direct3D 12" -msgstr "டைரக்ட் 3 டி 12 க்கான ஆதரவுடன் தொகுத்தல்" - -msgid "" -"By default, builds of Godot do not contain support for the Direct3D 12 " -"graphics API." -msgstr "" -"இயல்பாக, கோடோட்டின் கட்டமைப்புகள் டைரக்ட் 3 டி 12 கிராபிக்ச் ஏபிஐக்கான ஆதரவைக் " -"கொண்டிருக்கவில்லை." - -msgid "" -"You can install the required dependencies by running ``python misc/scripts/" -"install_d3d12_sdk_windows.py`` in the Godot source repository. After running " -"this script, add the ``d3d12=yes`` SCons option to enable Direct3D 12 " -"support. This will use the default paths for the various dependencies, which " -"match the ones used in the script." -msgstr "" -"கோடோட் மூல களஞ்சியத்தில் `` பைதான் மற்றவை/ச்கிரிப்டுகள்/நிறுவல்_டி " -"3D12_SDK_WINDOWS.PY`` ஐ இயக்குவதன் மூலம் தேவையான சார்புகளை நிறுவலாம். இந்த " -"ச்கிரிப்டை இயக்கிய பிறகு, நேரடி 3 டி 12 ஆதரவை இயக்க `` d3d12 = ஆம்`` ச்கான்ச் " -"விருப்பத்தைச் சேர்க்கவும். இது பல்வேறு சார்புகளுக்கான இயல்புநிலை பாதைகளைப் பயன்படுத்தும், " -"இது ச்கிரிப்டில் பயன்படுத்தப்படும்வற்றுடன் பொருந்துகிறது." - msgid "" "You can find the detailed steps below if you wish to set up dependencies " "manually, but the above script handles everything for you (including the " @@ -468,6 +445,14 @@ msgstr "" "செய்கிறீர்கள். டி.எல்.எல் கள் பொருத்தமான `` பின்//`` துணை அடைவுகளுக்கு " "நகலெடுக்கப்படும், மேலும் இயக்க நேரத்தில் சரியானது ஏற்றப்படும்." +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "பின்வரும் படிகளுடன் கோடோட்-கோண-நிலையான நூலகங்களை நீங்கள் விருப்பமாக உருவாக்கலாம்:" + +msgid "Run the following command:" +msgstr "பின்வரும் கட்டளையை இயக்கவும்:" + msgid "Compiling with ANGLE support" msgstr "கோண ஆதரவுடன் தொகுத்தல்" @@ -488,28 +473,9 @@ msgstr "" "libegl.dll`` மற்றும் `` libglesv2.dll`` ஆகியவற்றை இயக்கக்கூடியவற்றுடன் வைப்பதன் மூலம் " "அதைப் பயன்படுத்தலாம்." -msgid "" -"You can use dynamically linked ANGLE with export templates as well, rename " -"aforementioned DLLs to ``libEGL.{architecture}.dll`` and ``libGLESv2." -"{architecture}.dll`` and place them alongside export template executables, " -"and libraries will be automatically copied during the export process." -msgstr "" -"ஏற்றுமதி வார்ப்புருக்களுடன் நீங்கள் மாறும் இணைக்கப்பட்ட கோணத்தைப் பயன்படுத்தலாம், மேற்கூறிய " -"டி.எல்.எல் களை `` லிபெக்ல். {architecture} .dll`` மற்றும் `` libglesv2. ஏற்றுமதி " -"செயல்பாட்டின் போது தானாக நகலெடுக்கப்படும்." - msgid "To compile Godot with statically linked ANGLE:" msgstr "சட்டப்பூர்வமாக இணைக்கப்பட்ட கோணத்துடன் கோடோட்டை தொகுக்க:" -msgid "" -"Download pre-built static libraries from `godot-angle-static library " -"`_, and unzip " -"them." -msgstr "" -"`கோடோட்-கிராம்-ச்டேடிக் நூலகத்திலிருந்து முன்பே கட்டப்பட்ட நிலையான நூலகங்களைப் " -"பதிவிறக்கவும் ` _, " -"அவற்றை அவிழ்த்து விடுங்கள்." - msgid "" "When building Godot, add ``angle_libs={path}`` to tell SCons where to look " "for the ANGLE libraries:" @@ -517,11 +483,6 @@ msgstr "" "கோடோட்டை உருவாக்கும் போது, கோண நூலகங்களை எங்கு தேட வேண்டும் என்று ச்கோன்களைக் கூற `` " "`angal_libs = {path}` `சேர்க்கவும்:" -msgid "" -"You can optionally build the godot-angle-static libraries yourself with the " -"following steps:" -msgstr "பின்வரும் படிகளுடன் கோடோட்-கோண-நிலையான நூலகங்களை நீங்கள் விருப்பமாக உருவாக்கலாம்:" - msgid "" "Clone the `godot-angle-static `_ directory and navigate to it." @@ -529,9 +490,6 @@ msgstr "" "`கோடோட்-அங்கிள்-ச்டாடிக் ` _ " "கோப்பகம் மற்றும் அதற்கு செல்லவும்." -msgid "Run the following command:" -msgstr "பின்வரும் கட்டளையை இயக்கவும்:" - msgid "Development in Visual Studio" msgstr "விசுவல் ச்டுடியோவில் வளர்ச்சி" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po index ed93ae58b0..d0451999cf 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po index a5a7c7f270..03f7619ddb 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po index cff1acba0f..f6e64af2a0 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/getting_source.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/getting_source.po index 2ff356f986..2d0b54758b 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/getting_source.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/getting_source.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/index.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/index.po index 5a4c41d393..8085e8e8ce 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/index.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po index 9ae51272ab..832e19b40a 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -698,24 +698,6 @@ msgstr "" "வழிமுறைகளைப் பின்பற்றவும். ஒவ்வொரு தளமும் அதன் சொந்த வார்ப்புருவை எவ்வாறு உருவாக்குவது " "என்பதை விளக்குகிறது." -msgid "" -"The ``version.txt`` file should contain the corresponding Godot version " -"identifier. This file is used to install export templates in a version-" -"specific directory to avoid conflicts. For instance, if you are building " -"export templates for Godot 3.1.1, ``version.txt`` should contain " -"``3.1.1.stable`` on the first line (and nothing else). This version " -"identifier is based on the ``major``, ``minor``, ``patch`` (if present) and " -"``status`` lines of the `version.py file in the Godot Git repository " -"`__." -msgstr "" -"`` பதிப்பு. Txt`` கோப்பில் தொடர்புடைய கோடோட் பதிப்பு அடையாளங்காட்டியைக் கொண்டிருக்க " -"வேண்டும். மோதல்களைத் தவிர்க்க பதிப்பு-குறிப்பிட்ட கோப்பகத்தில் ஏற்றுமதி வார்ப்புருக்களை " -"நிறுவ இந்த கோப்பு பயன்படுத்தப்படுகிறது. உதாரணமாக, நீங்கள் கோடோட் 3.1.1 க்கான ஏற்றுமதி " -"வார்ப்புருக்களை உருவாக்குகிறீர்கள் என்றால், `` பதிப்பு. இந்த பதிப்பு அடையாளங்காட்டி `` " -"மேசர்`, `` சிறிய``, `பேட்ச்`` (இருந்தால்) மற்றும் கோடோட் அறிவிலி களஞ்சியத்தில் உள்ள` " -"`நிலை`` வரிகளின் கோடுகள் `__." - msgid "" "If you are developing for multiple platforms, macOS is definitely the most " "convenient host platform for cross-compilation, since you can cross-compile " diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po index 775f772931..ea25e5e136 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -129,13 +129,6 @@ msgid "**Performed in official builds:** Yes, but only for web builds" msgstr "" "** அதிகாரப்பூர்வ கட்டடங்களில் நிகழ்த்தப்பட்டது: ** ஆம், ஆனால் வலை உருவாக்கங்களுக்கு மட்டுமே" -msgid "" -"Godot 3.1 onwards allows compiling using size optimizations (instead of " -"speed). To enable this, set the ``optimize`` flag to ``size``:" -msgstr "" -"கோடோட் 3.1 முதல் அளவு மேம்படுத்தல்களைப் பயன்படுத்தி தொகுக்க அனுமதிக்கிறது (வேகத்திற்கு " -"பதிலாக). இதை இயக்க, `` உகந்த`` கொடியை `` அளவு`` என அமைக்கவும்:" - msgid "Some platforms such as WebAssembly already use this mode by default." msgstr "" "வெபாசெம்பிளி போன்ற சில தளங்கள் ஏற்கனவே இந்த பயன்முறையை இயல்பாகவே பயன்படுத்துகின்றன." diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po index 2615a62a6c..350b6d3946 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -188,22 +188,6 @@ msgstr "" msgid "Building & debugging the app module" msgstr "பயன்பாட்டு தொகுதியை உருவாக்குதல் மற்றும் பிழைத்திருத்துதல்" -msgid "" -"The ``app`` module requires the presence of a Godot project in its " -"``assets`` directory (``/platform/android/java/app/" -"assets``) to run. This is usually handled by the Godot Editor during the " -"export process. While developing in Android Studio, it's necessary to " -"manually add a Godot project under that directory to replicate the export " -"process. Once that's done, you can follow the instructions below to run/" -"debug the ``app`` module:" -msgstr "" -"`` App`` தொகுதிக்கு அதன் `` சொத்துக்கள்`` கோப்பகத்தில் (`<கோடோட் ரூட் அடைவு>/இயங்குதளம்/" -"ஆண்ட்ராய்டு/சாவா/பயன்பாடு/சொத்துக்கள்``) ஒரு கோடோட் திட்டம் இருக்க வேண்டும். இது பொதுவாக " -"ஏற்றுமதி செயல்பாட்டின் போது கோடோட் எடிட்டரால் கையாளப்படுகிறது. ஆண்ட்ராய்டு ச்டுடியோவில் " -"உருவாகும்போது, ஏற்றுமதி செயல்முறையை பிரதிபலிக்க அந்த கோப்பகத்தின் கீழ் ஒரு கோடோட் " -"திட்டத்தை கைமுறையாக சேர்க்க வேண்டியது தேவை. அது முடிந்ததும், `` app`` தொகுதியை இயக்க/" -"பிழைத்திருத்த கீழேயுள்ள வழிமுறைகளைப் பின்பற்றலாம்:" - msgid "To build the ``app`` module:" msgstr "`` App`` தொகுதியை உருவாக்க:" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po index 21fb2f946a..37352ba0e5 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po index f31db9e680..b8454e7289 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po index 23c7f88c2a..5ce1a14fb0 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po index 565298589b..55e1378904 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po index c21b326079..c5c2fde0e1 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po index dd7c529d15..8264a03d84 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po index d36918f265..34f9bad1d5 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po index 90a2f7a937..d12a7d69e6 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po index 414f00268e..4b19797d45 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/index.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/index.po index 8cb1337dd0..895b6653fd 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/index.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/macos_debug.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/macos_debug.po index c5fcf1b2ca..9738b1b829 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/macos_debug.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/macos_debug.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po new file mode 100644 index 0000000000..2f5f5ba4b6 --- /dev/null +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po @@ -0,0 +1,249 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ta\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Recommended profilers" +msgstr "பரிந்துரைக்கப்பட்ட விவரக்குறிப்புகள்" + +msgid "`VerySleepy `__ (Windows only)" +msgstr "`Veresleepy __ (விண்டோச் மட்டும்)" + +msgid "`HotSpot `__ (Linux only)" +msgstr "`ஆட்ச்பாட் ` __ (லினக்ச் மட்டும்)" + +msgid "`Xcode Instruments `__ (macOS only)" +msgstr "`Xcode கருவிகள் __ (MACOS மட்டும்)" + +msgid "" +"These profilers may not be the most powerful or flexible options, but their " +"standalone operation and limited feature set tends to make them easier to " +"use." +msgstr "" +"இந்த சுயவிவரங்கள் மிகவும் சக்திவாய்ந்த அல்லது நெகிழ்வான விருப்பங்களாக இருக்காது, ஆனால் " +"அவற்றின் முழுமையான செயல்பாடு மற்றும் வரையறுக்கப்பட்ட அம்சத் தொகுப்பு அவற்றைப் பயன்படுத்த " +"எளிதாக்குகின்றன." + +msgid "Setting up Godot" +msgstr "கோடோட்டை அமைத்தல்" + +msgid "" +"To get useful profiling information, it is **absolutely required** to use a " +"Godot build that includes debugging symbols. Official binaries do not " +"include debugging symbols, since these would make the download size " +"significantly larger." +msgstr "" +"பயனுள்ள விவரக்குறிப்பு தகவல்களைப் பெற, பிழைத்திருத்த சின்னங்களை உள்ளடக்கிய ஒரு கோடோட் " +"கட்டமைப்பைப் பயன்படுத்துவது ** முற்றிலும் தேவை **. உத்தியோகபூர்வ பைனரிகளில் " +"பிழைத்திருத்த சின்னங்கள் இல்லை, ஏனெனில் இவை பதிவிறக்க அளவை கணிசமாக பெரிதாக்கும்." + +msgid "" +"To get profiling data that best matches the production environment (but with " +"debugging symbols), you should compile binaries with the ``production=yes " +"debug_symbols=yes`` SCons options." +msgstr "" +"உற்பத்திச் சூழலுடன் (ஆனால் பிழைத்திருத்த சின்னங்களுடன்) பொருந்தக்கூடிய விவரக்குறிப்பு " +"தரவைப் பெற, நீங்கள் `` விளைவாக்கம் = ஆம் பிழைத்திருத்த_சம்போல்ச் = ஆம்`` ச்கோன்ச் " +"விருப்பங்களுடன் பைனரிகளை தொகுக்க வேண்டும்." + +msgid "" +"It is possible to run a profiler on less optimized builds (e.g. " +"``target=template_debug`` without LTO), but results will naturally be less " +"representative of real world conditions." +msgstr "" +"குறைந்த உகந்த கட்டடங்களில் (எ.கா. `` `இலக்கு = வார்ப்புரு_டெபக்`` எல்.டி.ஓ இல்லாமல்) ஒரு " +"சுயவிவரத்தை இயக்க முடியும், ஆனால் முடிவுகள் இயற்கையாகவே உண்மையான உலக நிலைமைகளின் " +"பிரதிநிதியாக இருக்கும்." + +msgid "" +"Do *not* strip debugging symbols on the binaries using the ``strip`` command " +"after compiling the binaries. Otherwise, you will no longer get useful " +"profiling information when running a profiler." +msgstr "" +"பைனரிகளைத் தொகுத்த பிறகு `` ச்ட்ரிப்`` கட்டளையைப் பயன்படுத்தி பைனரிகளில் பிழைத்திருத்த " +"சின்னங்களை * செய்ய வேண்டாம். இல்லையெனில், சுயவிவரத்தை இயக்கும் போது நீங்கள் இனி பயனுள்ள " +"விவரக்குறிப்பு தகவல்களைப் பெற மாட்டீர்கள்." + +msgid "Benchmarking startup/shutdown times" +msgstr "தரப்படுத்தல் தொடக்க/பணிநிறுத்தம் நேரங்கள்" + +msgid "" +"See :ref:`doc_command_line_tutorial` for more command line arguments " +"supported by Godot." +msgstr "" +"காண்க: குறிப்பு: கோடோட் ஆதரிக்கும் மேலும் கட்டளை வரி வாதங்களுக்கு " +"`doc_command_line_tutorial`." + +msgid "Profiler-specific instructions" +msgstr "சுயவிவர-குறிப்பிட்ட வழிமுறைகள்" + +msgid "VerySleepy" +msgstr "மிக விரைவான" + +msgid "" +"Start the Godot editor or your project first. If you start the Project " +"Manager, make sure to edit or run a project first. Otherwise, the profiler " +"will not track the child process since the Project Manager will spawn a " +"child process for every project edited or run." +msgstr "" +"கோடோட் எடிட்டர் அல்லது உங்கள் திட்டத்தை முதலில் தொடங்கவும். நீங்கள் திட்ட மேலாளரைத் " +"தொடங்கினால், முதலில் ஒரு திட்டத்தைத் திருத்த அல்லது இயக்க உறுதிசெய்க. இல்லையெனில், " +"விவரித்த அல்லது இயங்கும் ஒவ்வொரு திட்டத்திற்கும் திட்ட மேலாளர் ஒரு குழந்தை செயல்முறையை " +"உருவாக்கும் என்பதால் சுயவிவரக் குழந்தை செயல்முறையை கண்காணிக்காது." + +msgid "" +"Open VerySleepy and select the Godot executable in the list of processes on " +"the left:" +msgstr "" +"மிக விரக்தியைத் திறந்து, இடதுபுறத்தில் உள்ள செயல்முறைகளின் பட்டியலில் இயங்கக்கூடிய கோடோட் " +"தேர்ந்தெடுக்கவும்:" + +msgid "Click the **Profile All** button on the right to start profiling." +msgstr "" +"விவரக்குறிப்பைத் தொடங்க வலதுபுறத்தில் உள்ள ** சுயவிவரம் ** பொத்தானைக் சொடுக்கு செய்க." + +msgid "" +"Perform the actions you wish to profile in the editor or project. When " +"you're done, click **Stop** (*not* Abort)." +msgstr "" +"எடிட்டர் அல்லது திட்டத்தில் நீங்கள் சுயவிவரப்படுத்த விரும்பும் செயல்களைச் செய்யுங்கள். நீங்கள் " +"முடித்ததும், ** நிறுத்து ** (*இல்லை*கருக்கலைப்பு) என்பதைக் சொடுக்கு செய்க." + +msgid "Wait for the results window to appear." +msgstr "முடிவுகள் சாளரம் தோன்றும் வரை காத்திருங்கள்." + +msgid "" +"Once the results window appears, filter the view to remove external modules " +"(such as the graphics driver). You can filter by module by finding a line " +"whose **Module** matches the Godot executable name, right-clicking that line " +"then choosing **Filter Module to ** in the dropdown " +"that appears." +msgstr "" +"முடிவுகள் சாளரம் தோன்றியதும், வெளிப்புற தொகுதிகளை அகற்ற பார்வையை வடிகட்டவும் " +"(கிராபிக்ச் இயக்கி போன்றவை). கோடோட் இயங்கக்கூடிய பெயருடன் பொருந்தக்கூடிய ஒரு வரியைக் " +"கண்டுபிடிப்பதன் மூலம் நீங்கள் தொகுதி மூலம் வடிகட்டலாம், அந்த வரியை வலது சொடுக்கு செய்து " +"பின்னர் ** வடிகட்டி தொகுதியை <கோடோட் இயங்கக்கூடிய பெயர்> ** என்று தோன்றும்." + +msgid "Your results window should now look something like this:" +msgstr "உங்கள் முடிவுகள் சாளரம் இப்போது இதுபோன்றதாக இருக்க வேண்டும்:" + +msgid "HotSpot" +msgstr "ஆட்ச்பாட்" + +msgid "Open HotSpot. Click **Record Data**:" +msgstr "திறந்த ஆட்ச்பாட். ** பதிவு தரவைப் பதிவுசெய்க **:" + +msgid "" +"In the next window, specify the path to the Godot binary that includes debug " +"symbols." +msgstr "" +"அடுத்த சாளரத்தில், பிழைத்திருத்த சின்னங்களை உள்ளடக்கிய கோடோட் பைனரிக்கான பாதையை " +"குறிப்பிடவும்." + +msgid "" +"Specify command line arguments to run a specific project, with or without " +"the editor." +msgstr "" +"எடிட்டருடன் அல்லது இல்லாமல் ஒரு குறிப்பிட்ட திட்டத்தை இயக்க கட்டளை வரி வாதங்களைக் " +"குறிப்பிடவும்." + +msgid "" +"Click **Start Recording** and perform the actions you wish to profile in the " +"editor/project." +msgstr "" +"** பதிவுசெய்க ** என்பதைக் சொடுக்கு செய்து, ஆசிரியர்/திட்டத்தில் நீங்கள் சுயவிவரப்படுத்த " +"விரும்பும் செயல்களைச் செய்யுங்கள்." + +msgid "" +"Click **View Results** and wait for the profiling visualization to be " +"generated:" +msgstr "" +"** முடிவுகளைக் காண்க ** மற்றும் விவரக்குறிப்பு காட்சிப்படுத்தல் உருவாக்கப்படும் வரை " +"காத்திருங்கள்:" + +msgid "" +"Use the tabs at the top to navigate between the different views. These views " +"show the same data, but in different ways. The **Flame Graph** tab is a good " +"way to see which functions take up the most time at a glance. These " +"functions are therefore the most important ones to optimize, since " +"optimizing them will improve performance the most." +msgstr "" +"வெவ்வேறு பார்வைகளுக்கு இடையில் செல்ல மேலே உள்ள தாவல்களைப் பயன்படுத்தவும். இந்த காட்சிகள் " +"ஒரே தரவைக் காட்டுகின்றன, ஆனால் வெவ்வேறு வழிகளில். ** சுடர் வரைபடம் ** தாவல் ஒரு " +"பார்வையில் எந்த செயல்பாடுகள் அதிக நேரம் எடுக்கும் என்பதைப் பார்க்க ஒரு சிறந்த வழியாகும். " +"எனவே இந்த செயல்பாடுகள் மேம்படுத்த மிக முக்கியமானவை, ஏனெனில் அவற்றை மேம்படுத்துவது " +"செயல்திறனை மிகவும் மேம்படுத்தும்." + +msgid "" +"If you don't want the startup procedure to be included in the profile, you " +"can also attach HotSpot to a running process by clicking **Record Data** " +"then setting the **Launch Application** dropdown option to **Attach To " +"Process(es)**." +msgstr "" +"தொடக்க செயல்முறை சுயவிவரத்தில் சேர்க்கப்படுவதை நீங்கள் விரும்பவில்லை என்றால், ** தரவைப் " +"பதிவுசெய்வதன் மூலம் இயங்கும் செயல்முறைக்கு ஆட்ச்பாட்டை இணைக்கலாம் ** பின்னர் ** துவக்க " +"பயன்பாடு ** கீழ்தோன்றும் விருப்பத்தை ** செயலாக்குவதற்கு இணைக்கவும் (எச்) **." + +msgid "" +"This process attachment-based workflow is similar to the one used by " +"VerySleepy." +msgstr "" +"இந்த செயல்முறை இணைப்பு அடிப்படையிலான பணிப்பாய்வு மிக அருமையானது பயன்படுத்தியதைப் " +"போன்றது." + +msgid "Xcode Instruments" +msgstr "Xcode கருவிகள்" + +msgid "" +"Open Xcode. Select **Open Developer Tool** - **Instruments** from the " +"**Xcode** app menu:" +msgstr "" +"Xcode ஐத் திறக்கவும். ** XCODE ** பயன்பாட்டு மெனுவிலிருந்து ** திறந்திருக்கும் " +"உருவாக்குபவர் கருவியைத் தேர்ந்தெடுக்கவும் ** - ** கருவிகள் **" + +msgid "Double-click on **Time Profiler** in the **Instruments** window:" +msgstr "" +"** கருவிகள் ** சாளரத்தில் ** நேர விவரக்குறிப்பு ** இல் இருமுறை சொடுக்கு செய்யவும்:" + +msgid "" +"You can also attach the Time Profiler to a running process by selecting it " +"from the **Target** menu." +msgstr "" +"** இலக்கு ** மெனுவிலிருந்து அதைத் தேர்ந்தெடுப்பதன் மூலம் இயங்கும் செயல்முறைக்கு நேர " +"சுயவிவரத்தை இணைக்கலாம்." + +msgid "" +"Click the **Start an immediate mode recording** button to start profiling." +msgstr "விவரக்குறிப்பைத் தொடங்க ** உடனடி பயன்முறை பதிவு ** பொத்தானைத் தொடங்கவும்." + +msgid "" +"Perform the actions you wish to profile in the editor or project. When " +"you're done, click the **Stop** button." +msgstr "" +"எடிட்டர் அல்லது திட்டத்தில் நீங்கள் சுயவிவரப்படுத்த விரும்பும் செயல்களைச் செய்யுங்கள். நீங்கள் " +"முடித்ததும், ** நிறுத்து ** பொத்தானைக் சொடுக்கு செய்க." + +msgid "Wait for the results to appear." +msgstr "முடிவுகள் தோன்றும் வரை காத்திருங்கள்." + +msgid "" +"At the bottom of the window you will see a call tree for all CPU threads " +"started, and the **Heaviest Stack Trace** overview." +msgstr "" +"சாளரத்தின் அடிப்பகுதியில் நீங்கள் தொடங்கிய அனைத்து சிபியு நூல்களுக்கும் ஒரு அழைப்பு " +"மரத்தைக் காண்பீர்கள், மேலும் ** கனமான அடுக்கு ட்ரேச் ** கண்ணோட்டம்." + +msgid "" +"You can use the timeline at the top of the window to display details for the " +"specific time period." +msgstr "" +"குறிப்பிட்ட காலத்திற்கு விவரங்களைக் காண்பிக்க சாளரத்தின் மேற்புறத்தில் உள்ள காலவரிசையைப் " +"பயன்படுத்தலாம்." diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po new file mode 100644 index 0000000000..fbfb28eaf8 --- /dev/null +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po @@ -0,0 +1,15 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ta\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Configuration" +msgstr "உள்ளமைவு" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po index ada86b2fe9..f5e74a7f14 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -30,309 +30,3 @@ msgstr "" "A: Ref: `உள்ளமைக்கப்பட்ட GDSCRIPT SPROLER ` எடிட்டரில் உள்ளது, " "ஆனால் C ++ சுயவிவரத்தைப் பயன்படுத்துவது Gdscript சுயவிவரான் போதுமான துல்லியமாக " "இல்லாத அல்லது சுயவிவரத்தில் உள்ள பிழைகள் காரணமாக தகவல்களைக் காணவில்லை." - -msgid "Recommended profilers" -msgstr "பரிந்துரைக்கப்பட்ட விவரக்குறிப்புகள்" - -msgid "`VerySleepy `__ (Windows only)" -msgstr "`Veresleepy __ (விண்டோச் மட்டும்)" - -msgid "`HotSpot `__ (Linux only)" -msgstr "`ஆட்ச்பாட் ` __ (லினக்ச் மட்டும்)" - -msgid "`Xcode Instruments `__ (macOS only)" -msgstr "`Xcode கருவிகள் __ (MACOS மட்டும்)" - -msgid "" -"These profilers may not be the most powerful or flexible options, but their " -"standalone operation and limited feature set tends to make them easier to " -"use." -msgstr "" -"இந்த சுயவிவரங்கள் மிகவும் சக்திவாய்ந்த அல்லது நெகிழ்வான விருப்பங்களாக இருக்காது, ஆனால் " -"அவற்றின் முழுமையான செயல்பாடு மற்றும் வரையறுக்கப்பட்ட அம்சத் தொகுப்பு அவற்றைப் பயன்படுத்த " -"எளிதாக்குகின்றன." - -msgid "Setting up Godot" -msgstr "கோடோட்டை அமைத்தல்" - -msgid "" -"To get useful profiling information, it is **absolutely required** to use a " -"Godot build that includes debugging symbols. Official binaries do not " -"include debugging symbols, since these would make the download size " -"significantly larger." -msgstr "" -"பயனுள்ள விவரக்குறிப்பு தகவல்களைப் பெற, பிழைத்திருத்த சின்னங்களை உள்ளடக்கிய ஒரு கோடோட் " -"கட்டமைப்பைப் பயன்படுத்துவது ** முற்றிலும் தேவை **. உத்தியோகபூர்வ பைனரிகளில் " -"பிழைத்திருத்த சின்னங்கள் இல்லை, ஏனெனில் இவை பதிவிறக்க அளவை கணிசமாக பெரிதாக்கும்." - -msgid "" -"To get profiling data that best matches the production environment (but with " -"debugging symbols), you should compile binaries with the ``production=yes " -"debug_symbols=yes`` SCons options." -msgstr "" -"உற்பத்திச் சூழலுடன் (ஆனால் பிழைத்திருத்த சின்னங்களுடன்) பொருந்தக்கூடிய விவரக்குறிப்பு " -"தரவைப் பெற, நீங்கள் `` விளைவாக்கம் = ஆம் பிழைத்திருத்த_சம்போல்ச் = ஆம்`` ச்கோன்ச் " -"விருப்பங்களுடன் பைனரிகளை தொகுக்க வேண்டும்." - -msgid "" -"It is possible to run a profiler on less optimized builds (e.g. " -"``target=template_debug`` without LTO), but results will naturally be less " -"representative of real world conditions." -msgstr "" -"குறைந்த உகந்த கட்டடங்களில் (எ.கா. `` `இலக்கு = வார்ப்புரு_டெபக்`` எல்.டி.ஓ இல்லாமல்) ஒரு " -"சுயவிவரத்தை இயக்க முடியும், ஆனால் முடிவுகள் இயற்கையாகவே உண்மையான உலக நிலைமைகளின் " -"பிரதிநிதியாக இருக்கும்." - -msgid "" -"Do *not* strip debugging symbols on the binaries using the ``strip`` command " -"after compiling the binaries. Otherwise, you will no longer get useful " -"profiling information when running a profiler." -msgstr "" -"பைனரிகளைத் தொகுத்த பிறகு `` ச்ட்ரிப்`` கட்டளையைப் பயன்படுத்தி பைனரிகளில் பிழைத்திருத்த " -"சின்னங்களை * செய்ய வேண்டாம். இல்லையெனில், சுயவிவரத்தை இயக்கும் போது நீங்கள் இனி பயனுள்ள " -"விவரக்குறிப்பு தகவல்களைப் பெற மாட்டீர்கள்." - -msgid "Benchmarking startup/shutdown times" -msgstr "தரப்படுத்தல் தொடக்க/பணிநிறுத்தம் நேரங்கள்" - -msgid "" -"If you're looking into optimizing Godot's startup/shutdown performance, you " -"can tell the profiler to use the ``--quit`` command line option on the Godot " -"binary. This will exit Godot just after it finished starting. The ``--quit`` " -"option works with ``--editor``, ``--project-manager`` or ``--path `` (which runs a project directly)." -msgstr "" -"கோடோட்டின் தொடக்க/பணிநிறுத்தம் செயல்திறனை மேம்படுத்துவதை நீங்கள் கவனிக்கிறீர்கள் என்றால், " -"கோடோட் பைனரியில் `` --quit`` கட்டளை வரி விருப்பத்தைப் பயன்படுத்துமாறு சுயவிவரத்திடம் " -"சொல்லலாம். இது ஆரம்பத்தில் முடிந்ததும் கோடோட் வெளியேறும். `` --Quit`` விருப்பம் `` --" -"editor``, ``-திட்ட-மேலாளர்` அல்லது ``--பாதைக்கான திட்ட அடைவு> `` (இது ஒரு திட்டத்தை " -"நேரடியாக இயக்குகிறது) உடன் வேலை செய்கிறது." - -msgid "" -"See :ref:`doc_command_line_tutorial` for more command line arguments " -"supported by Godot." -msgstr "" -"காண்க: குறிப்பு: கோடோட் ஆதரிக்கும் மேலும் கட்டளை வரி வாதங்களுக்கு " -"`doc_command_line_tutorial`." - -msgid "Profiler-specific instructions" -msgstr "சுயவிவர-குறிப்பிட்ட வழிமுறைகள்" - -msgid "VerySleepy" -msgstr "மிக விரைவான" - -msgid "" -"Start the Godot editor or your project first. If you start the Project " -"Manager, make sure to edit or run a project first. Otherwise, the profiler " -"will not track the child process since the Project Manager will spawn a " -"child process for every project edited or run." -msgstr "" -"கோடோட் எடிட்டர் அல்லது உங்கள் திட்டத்தை முதலில் தொடங்கவும். நீங்கள் திட்ட மேலாளரைத் " -"தொடங்கினால், முதலில் ஒரு திட்டத்தைத் திருத்த அல்லது இயக்க உறுதிசெய்க. இல்லையெனில், " -"விவரித்த அல்லது இயங்கும் ஒவ்வொரு திட்டத்திற்கும் திட்ட மேலாளர் ஒரு குழந்தை செயல்முறையை " -"உருவாக்கும் என்பதால் சுயவிவரக் குழந்தை செயல்முறையை கண்காணிக்காது." - -msgid "" -"Open VerySleepy and select the Godot executable in the list of processes on " -"the left:" -msgstr "" -"மிக விரக்தியைத் திறந்து, இடதுபுறத்தில் உள்ள செயல்முறைகளின் பட்டியலில் இயங்கக்கூடிய கோடோட் " -"தேர்ந்தெடுக்கவும்:" - -msgid "Click the **Profile All** button on the right to start profiling." -msgstr "" -"விவரக்குறிப்பைத் தொடங்க வலதுபுறத்தில் உள்ள ** சுயவிவரம் ** பொத்தானைக் சொடுக்கு செய்க." - -msgid "" -"Perform the actions you wish to profile in the editor or project. When " -"you're done, click **Stop** (*not* Abort)." -msgstr "" -"எடிட்டர் அல்லது திட்டத்தில் நீங்கள் சுயவிவரப்படுத்த விரும்பும் செயல்களைச் செய்யுங்கள். நீங்கள் " -"முடித்ததும், ** நிறுத்து ** (*இல்லை*கருக்கலைப்பு) என்பதைக் சொடுக்கு செய்க." - -msgid "Wait for the results window to appear." -msgstr "முடிவுகள் சாளரம் தோன்றும் வரை காத்திருங்கள்." - -msgid "" -"Once the results window appears, filter the view to remove external modules " -"(such as the graphics driver). You can filter by module by finding a line " -"whose **Module** matches the Godot executable name, right-clicking that line " -"then choosing **Filter Module to ** in the dropdown " -"that appears." -msgstr "" -"முடிவுகள் சாளரம் தோன்றியதும், வெளிப்புற தொகுதிகளை அகற்ற பார்வையை வடிகட்டவும் " -"(கிராபிக்ச் இயக்கி போன்றவை). கோடோட் இயங்கக்கூடிய பெயருடன் பொருந்தக்கூடிய ஒரு வரியைக் " -"கண்டுபிடிப்பதன் மூலம் நீங்கள் தொகுதி மூலம் வடிகட்டலாம், அந்த வரியை வலது சொடுக்கு செய்து " -"பின்னர் ** வடிகட்டி தொகுதியை <கோடோட் இயங்கக்கூடிய பெயர்> ** என்று தோன்றும்." - -msgid "Your results window should now look something like this:" -msgstr "உங்கள் முடிவுகள் சாளரம் இப்போது இதுபோன்றதாக இருக்க வேண்டும்:" - -msgid "HotSpot" -msgstr "ஆட்ச்பாட்" - -msgid "Open HotSpot. Click **Record Data**:" -msgstr "திறந்த ஆட்ச்பாட். ** பதிவு தரவைப் பதிவுசெய்க **:" - -msgid "" -"In the next window, specify the path to the Godot binary that includes debug " -"symbols." -msgstr "" -"அடுத்த சாளரத்தில், பிழைத்திருத்த சின்னங்களை உள்ளடக்கிய கோடோட் பைனரிக்கான பாதையை " -"குறிப்பிடவும்." - -msgid "" -"Specify command line arguments to run a specific project, with or without " -"the editor." -msgstr "" -"எடிட்டருடன் அல்லது இல்லாமல் ஒரு குறிப்பிட்ட திட்டத்தை இயக்க கட்டளை வரி வாதங்களைக் " -"குறிப்பிடவும்." - -msgid "" -"The path to the working directory can be anything if an absolute path is " -"used for the ``--path`` command line argument. Otherwise, it must be set to " -"that the relative path to the project is valid." -msgstr "" -"``--path`` கட்டளை வரி வாதத்திற்கு ஒரு முழுமையான பாதை பயன்படுத்தப்பட்டால், வேலை " -"கோப்பகத்திற்கான பாதை எதுவும் இருக்கலாம். இல்லையெனில், திட்டத்திற்கான ஒப்பீட்டு பாதை " -"செல்லுபடியாகும் என்பதற்கு இது அமைக்கப்பட வேண்டும்." - -msgid "" -"Make sure **Elevate Privileges** is checked if you have administrative " -"privileges. While not essential for profiling Godot, this will ensure all " -"events can be captured. Otherwise, some events may be missing in the " -"capture. Your settings should now look something like this:" -msgstr "" -"உங்களுக்கு நிர்வாக சலுகைகள் இருந்தால் ** உயர்த்தப்பட்ட சலுகைகள் ** சரிபார்க்கப்படுவதை " -"உறுதிசெய்க. கோடோட்டை விவரக்குறிப்புக்கு அவசியமில்லை என்றாலும், எல்லா நிகழ்வுகளையும் " -"கைப்பற்ற முடியும் என்பதை இது உறுதி செய்யும். இல்லையெனில், பிடிப்பில் சில நிகழ்வுகள் " -"காணாமல் போகலாம். உங்கள் அமைப்புகள் இப்போது இதுபோன்றதாக இருக்க வேண்டும்:" - -msgid "" -"Click **Start Recording** and perform the actions you wish to profile in the " -"editor/project." -msgstr "" -"** பதிவுசெய்க ** என்பதைக் சொடுக்கு செய்து, ஆசிரியர்/திட்டத்தில் நீங்கள் சுயவிவரப்படுத்த " -"விரும்பும் செயல்களைச் செய்யுங்கள்." - -msgid "" -"Quit the editor/project normally or use the **Stop Profiling** button in " -"HotSpot to stop profiling early. Stopping profiling early can result in " -"cleaner profiles if you're not interested in the engine's quit procedure." -msgstr "" -"பொதுவாக எடிட்டர்/திட்டத்தை விட்டு வெளியேறுங்கள் அல்லது ஆரம்பத்தில் விவரக்குறிப்பை நிறுத்த " -"** ஆட்ச்பாட்டில் உள்ள ** ச்டாப் விவரக்குறிப்பு ** பொத்தானைப் பயன்படுத்தவும். ஆரம்பத்தில் " -"விவரக்குறிப்பை நிறுத்துவது இயந்திரத்தின் வெளியேறும் நடைமுறையில் உங்களுக்கு ஆர்வம் " -"காட்டவில்லை என்றால் தூய்மையான சுயவிவரங்களை ஏற்படுத்தும்." - -msgid "" -"Click **View Results** and wait for the profiling visualization to be " -"generated:" -msgstr "" -"** முடிவுகளைக் காண்க ** மற்றும் விவரக்குறிப்பு காட்சிப்படுத்தல் உருவாக்கப்படும் வரை " -"காத்திருங்கள்:" - -msgid "" -"Use the tabs at the top to navigate between the different views. These views " -"show the same data, but in different ways. The **Flame Graph** tab is a good " -"way to see which functions take up the most time at a glance. These " -"functions are therefore the most important ones to optimize, since " -"optimizing them will improve performance the most." -msgstr "" -"வெவ்வேறு பார்வைகளுக்கு இடையில் செல்ல மேலே உள்ள தாவல்களைப் பயன்படுத்தவும். இந்த காட்சிகள் " -"ஒரே தரவைக் காட்டுகின்றன, ஆனால் வெவ்வேறு வழிகளில். ** சுடர் வரைபடம் ** தாவல் ஒரு " -"பார்வையில் எந்த செயல்பாடுகள் அதிக நேரம் எடுக்கும் என்பதைப் பார்க்க ஒரு சிறந்த வழியாகும். " -"எனவே இந்த செயல்பாடுகள் மேம்படுத்த மிக முக்கியமானவை, ஏனெனில் அவற்றை மேம்படுத்துவது " -"செயல்திறனை மிகவும் மேம்படுத்தும்." - -msgid "" -"At the bottom of all tabs except **Summary**, you will also see a list of " -"CPU threads started by the engine among with the CPU utilization for each " -"thread. This lets you see threads that can be a bottleneck at a given point " -"in time." -msgstr "" -"** சுருக்கம் ** தவிர அனைத்து தாவல்களின் அடிப்பகுதியில், ஒவ்வொரு நூலுக்கும் சிபியு " -"பயன்பாட்டுடன் இயந்திரத்தால் தொடங்கப்பட்ட சிபியு நூல்களின் பட்டியலையும் நீங்கள் காண்பீர்கள். ஒரு " -"குறிப்பிட்ட நேரத்தில் ஒரு தடையாக இருக்கக்கூடிய நூல்களைக் காண இது உங்களை அனுமதிக்கிறது." - -msgid "" -"If you don't want the startup procedure to be included in the profile, you " -"can also attach HotSpot to a running process by clicking **Record Data** " -"then setting the **Launch Application** dropdown option to **Attach To " -"Process(es)**." -msgstr "" -"தொடக்க செயல்முறை சுயவிவரத்தில் சேர்க்கப்படுவதை நீங்கள் விரும்பவில்லை என்றால், ** தரவைப் " -"பதிவுசெய்வதன் மூலம் இயங்கும் செயல்முறைக்கு ஆட்ச்பாட்டை இணைக்கலாம் ** பின்னர் ** துவக்க " -"பயன்பாடு ** கீழ்தோன்றும் விருப்பத்தை ** செயலாக்குவதற்கு இணைக்கவும் (எச்) **." - -msgid "" -"This process attachment-based workflow is similar to the one used by " -"VerySleepy." -msgstr "" -"இந்த செயல்முறை இணைப்பு அடிப்படையிலான பணிப்பாய்வு மிக அருமையானது பயன்படுத்தியதைப் " -"போன்றது." - -msgid "Xcode Instruments" -msgstr "Xcode கருவிகள்" - -msgid "" -"Open Xcode. Select **Open Developer Tool** - **Instruments** from the " -"**Xcode** app menu:" -msgstr "" -"Xcode ஐத் திறக்கவும். ** XCODE ** பயன்பாட்டு மெனுவிலிருந்து ** திறந்திருக்கும் " -"உருவாக்குபவர் கருவியைத் தேர்ந்தெடுக்கவும் ** - ** கருவிகள் **" - -msgid "Double-click on **Time Profiler** in the **Instruments** window:" -msgstr "" -"** கருவிகள் ** சாளரத்தில் ** நேர விவரக்குறிப்பு ** இல் இருமுறை சொடுக்கு செய்யவும்:" - -msgid "" -"In the Time Profiler window, click on the **Target** menu, select **Choose " -"target...** and specify the path to the Godot binary, command line arguments " -"and environment variables in the next window." -msgstr "" -"நேர சுயவிவர சாளரத்தில், ** இலக்கு ** மெனுவைக் சொடுக்கு செய்து, ** இலக்கைத் " -"தேர்ந்தெடுங்கள் ... ** மற்றும் அடுத்த சாளரத்தில் கோடோட் பைனரி, கட்டளை வரி வாதங்கள் மற்றும் " -"சுற்றுச்சூழல் மாறிகள் ஆகியவற்றிற்கான பாதையை குறிப்பிடவும்." - -msgid "" -"You can also attach the Time Profiler to a running process by selecting it " -"from the **Target** menu." -msgstr "" -"** இலக்கு ** மெனுவிலிருந்து அதைத் தேர்ந்தெடுப்பதன் மூலம் இயங்கும் செயல்முறைக்கு நேர " -"சுயவிவரத்தை இணைக்கலாம்." - -msgid "" -"Click the **Start an immediate mode recording** button to start profiling." -msgstr "விவரக்குறிப்பைத் தொடங்க ** உடனடி பயன்முறை பதிவு ** பொத்தானைத் தொடங்கவும்." - -msgid "" -"Perform the actions you wish to profile in the editor or project. When " -"you're done, click the **Stop** button." -msgstr "" -"எடிட்டர் அல்லது திட்டத்தில் நீங்கள் சுயவிவரப்படுத்த விரும்பும் செயல்களைச் செய்யுங்கள். நீங்கள் " -"முடித்ததும், ** நிறுத்து ** பொத்தானைக் சொடுக்கு செய்க." - -msgid "Wait for the results to appear." -msgstr "முடிவுகள் தோன்றும் வரை காத்திருங்கள்." - -msgid "" -"At the bottom of the window you will see a call tree for all CPU threads " -"started, and the **Heaviest Stack Trace** overview." -msgstr "" -"சாளரத்தின் அடிப்பகுதியில் நீங்கள் தொடங்கிய அனைத்து சிபியு நூல்களுக்கும் ஒரு அழைப்பு " -"மரத்தைக் காண்பீர்கள், மேலும் ** கனமான அடுக்கு ட்ரேச் ** கண்ணோட்டம்." - -msgid "" -"Select **Hide system libraries** in the **Call Tree** menu (at the bottom of " -"window) to remove external modules." -msgstr "" -"வெளிப்புற தொகுதிகளை அகற்ற ** அழைப்பு மரம் ** பட்டியலில் (சாளரத்தின் அடிப்பகுதியில்) ** " -"கணினி நூலகங்களை மறைக்க ** என்பதைத் தேர்ந்தெடுக்கவும்." - -msgid "" -"You can use the timeline at the top of the window to display details for the " -"specific time period." -msgstr "" -"குறிப்பிட்ட காலத்திற்கு விவரங்களைக் காண்பிக்க சாளரத்தின் மேற்புறத்தில் உள்ள காலவரிசையைப் " -"பயன்படுத்தலாம்." diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po index dc78b298fb..da7cf67c5d 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po index acafa6867c..462a26600e 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po index ed7612b19d..fd1ec8bd19 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -152,16 +152,6 @@ msgstr "" "விட்டு வெளியேறும் `` --gpu-abort`` ஐயும் நீங்கள் குறிப்பிடலாம். சரிபார்ப்பு பிழை " "ஏற்பட்டால் இது உங்கள் கணினி உறைவதைத் தடுக்கலாம்." -msgid "Android" -msgstr "ஆண்ட்ராய்டு" - -msgid "" -"After enabling validation layers on Android, a developer can see errors and " -"warning messages in the ``adb logcat`` output." -msgstr "" -"ஆண்ட்ராய்டு இல் சரிபார்ப்பு அடுக்குகளை இயக்கிய பிறகு, ஒரு உருவாக்குபவர் `` adb " -"logcat`` வெளியீட்டில் பிழைகள் மற்றும் எச்சரிக்கை செய்திகளைக் காணலாம்." - msgid "iOS" msgstr "ஐஇமு" @@ -178,6 +168,16 @@ msgstr "" "சரிபார்ப்பு அடுக்குகள் ** அல்ல ** வலை மேடையில் ஆதரிக்கப்படுகின்றன, ஏனெனில் அங்கு " "வல்கனுக்கு எந்த ஆதரவும் இல்லை." +msgid "Android" +msgstr "ஆண்ட்ராய்டு" + +msgid "" +"After enabling validation layers on Android, a developer can see errors and " +"warning messages in the ``adb logcat`` output." +msgstr "" +"ஆண்ட்ராய்டு இல் சரிபார்ப்பு அடுக்குகளை இயக்கிய பிறகு, ஒரு உருவாக்குபவர் `` adb " +"logcat`` வெளியீட்டில் பிழைகள் மற்றும் எச்சரிக்கை செய்திகளைக் காணலாம்." + msgid "Enabling validation layers" msgstr "சரிபார்ப்பு அடுக்குகளை செயல்படுத்துகிறது" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po index 4b52e4b639..505d8bf099 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -96,44 +96,6 @@ msgstr "" msgid "core/math/a_star_grid_2d.cpp" msgstr "கோர்/கணிதம்/A_STAR_GRID_2D.CPP" -msgid "" -"And finally, the changes reported by the API validation step should be added " -"to the relevant validation file. Because this was done during the " -"development of 4.3, this would be ``misc/extension_api_validation/4.2-" -"stable.expected`` (including changes not shown in this example):" -msgstr "" -"இறுதியாக, பநிஇ சரிபார்ப்பு படி மூலம் அறிவிக்கப்பட்ட மாற்றங்கள் தொடர்புடைய சரிபார்ப்பு " -"கோப்பில் சேர்க்கப்பட வேண்டும். இது 4.3 இன் வளர்ச்சியின் போது செய்யப்பட்டதால், இது `` misc/" -"extriss_api_validation/4.2-stable.spected`` (இந்த எடுத்துக்காட்டில் காட்டப்படாத " -"மாற்றங்கள் உட்பட):" - -msgid "misc/extension_api_validation/4.2-stable.expected" -msgstr "misc/existion_api_validation/4.2-stable.cpected" - -msgid "" -"The instructions for how to add to that file are at the top of the file " -"itself." -msgstr "அந்த கோப்பில் எவ்வாறு சேர்ப்பது என்பதற்கான வழிமுறைகள் கோப்பின் மேலேயும் உள்ளன." - -msgid "" -"If you get a \"Hash changed\" error for a method, it means that the " -"compatibility binding is missing or incorrect. Such lines shouldn't be added " -"to the ``.expected`` file, but fixed by binding the proper compatibility " -"method." -msgstr "" -"ஒரு முறைக்கு \"ஆச் மாற்றப்பட்ட\" பிழையைப் பெற்றால், பொருந்தக்கூடிய பிணைப்பு காணவில்லை " -"அல்லது தவறானது என்று பொருள். இத்தகைய வரிகளை `` .எச்பசெட்` கோப்பில் சேர்க்கக்கூடாது, " -"ஆனால் சரியான பொருந்தக்கூடிய முறையை பிணைப்பதன் மூலம் சரி செய்யப்படுகிறது." - -msgid "" -"And that's it! You might run into a bit more complicated cases, like " -"rearranging arguments, changing return types, etc., but this covers the " -"basic on how to use this system." -msgstr "" -"அதுதான்! வாதங்களை மறுசீரமைத்தல், வருவாய் வகைகளை மாற்றுவது போன்றவற்றைப் போன்ற சற்று " -"சிக்கலான நிகழ்வுகளில் நீங்கள் இயங்கலாம், ஆனால் இது இந்த அமைப்பை எவ்வாறு பயன்படுத்துவது " -"என்பதற்கான அடிப்படையை உள்ளடக்கியது." - msgid "" "For more information, see `pull request #76446 `_." diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/development/index.po b/sphinx/po/ta/LC_MESSAGES/engine_details/development/index.po index 9534be8b74..fc6a76e883 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/development/index.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/development/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/editor/creating_icons.po b/sphinx/po/ta/LC_MESSAGES/engine_details/editor/creating_icons.po index 7275170dd5..fe2674c0b0 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/editor/creating_icons.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/editor/creating_icons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/editor/index.po b/sphinx/po/ta/LC_MESSAGES/engine_details/editor/index.po index f1b5a7cbe5..d28e029f88 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/editor/index.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po b/sphinx/po/ta/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po index 30c6d59f64..1c5bffc0e1 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -97,46 +97,6 @@ msgid "" "\"main scene\" of the editor." msgstr ". எடிட்டரின் \"முக்கிய காட்சி\" திறம்பட." -msgid "" -"`editor/project_manager.cpp `__: Main Project Manager initialization " -"file. Effectively the \"main scene\" of the Project Manager." -msgstr "" -"`ஆசிரியர்/project_manager.cpp __: முதன்மை திட்ட மேலாளர் துவக்கக் கோப்பு. திட்ட " -"மேலாளரின் \"முக்கிய காட்சி\" திறம்பட." - -msgid "" -"`editor/plugins/canvas_item_editor_plugin.cpp `__: The 2D editor viewport and related " -"functionality (toolbar at the top, editing modes, overlaid helpers/panels, " -"…)." -msgstr "" -"`எடிட்டர்/செருகுநிரல்கள்/கேன்வாச்_இடெம்_ப்ளூகின். முறைகள், மேலெழுதப்பட்ட உதவியாளர்கள்/" -"பேனல்கள்,…)." - -msgid "" -"`editor/plugins/node_3d_editor_plugin.cpp `__: The 3D " -"editor viewport and related functionality (toolbar at the top, editing " -"modes, overlaid panels, …)." -msgstr "" -"`எடிட்டர்/செருகுநிரல்கள்/node_3d_editor_plugin.cpp ` " -"__: 3 டி எடிட்டர் பார்வை மற்றும் தொடர்புடைய செயல்பாடு முறைகள், மேலெழுதப்பட்ட பேனல்கள்,…)." - -msgid "" -"`editor/plugins/node_3d_editor_gizmos.cpp `__: Where the 3D " -"editor gizmos are defined and drawn. This file doesn't have a 2D counterpart " -"as 2D gizmos are drawn by the nodes themselves." -msgstr "" -"`எடிட்டர்/செருகுநிரல்கள்/node_3d_editor_gizmos.cpp ` __: " -"எங்கே 3DITOR GIZMOS வரையறுக்கப்படுகிறது. இந்த கோப்பில் 2 டி எதிர்முனை இல்லை, ஏனெனில் " -"2 டி கிச்மோச் முனைகளால் வரையப்படுகிறது." - msgid "Editor dependencies in ``scene/`` files" msgstr "`` காட்சி/`` கோப்புகளில் ஆசிரியர் சார்பு" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po b/sphinx/po/ta/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po index f486bd1c14..478adee71a 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/file_formats/index.po b/sphinx/po/ta/LC_MESSAGES/engine_details/file_formats/index.po index 64b8e79bd1..6f4e3d7aff 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/file_formats/index.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/file_formats/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/engine_details/file_formats/tscn.po b/sphinx/po/ta/LC_MESSAGES/engine_details/file_formats/tscn.po index 25650cf656..dc9c970861 100644 --- a/sphinx/po/ta/LC_MESSAGES/engine_details/file_formats/tscn.po +++ b/sphinx/po/ta/LC_MESSAGES/engine_details/file_formats/tscn.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po b/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po index 29ecc697f9..10ac07a290 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po b/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po index 1d364ab029..6a352c108b 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po b/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po index cfe2b6a601..b0526f684d 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po b/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po index 8b55727e9d..d6799e62f8 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po b/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po index 9b6f7a9e92..fe1de130bb 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po b/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po index 3b4ec9fa55..b5b2e448f7 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po b/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po index b99fc7a794..fb62a72476 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/index.po b/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/index.po index 79babddbd5..122173f0ce 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/index.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/first_2d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -95,13 +95,6 @@ msgstr "" msgid "You can find a completed version of this project at this location:" msgstr "இந்த திட்டத்தின் நிறைவு செய்யப்பட்ட பதிப்பை இந்த இடத்தில் காணலாம்:" -msgid "" -"https://github.com/godotengine/godot-demo-projects/tree/master/2d/" -"dodge_the_creeps" -msgstr "" -"https://github.com/godotengine/godot-demo-projects/tree/master/2d/" -"dodge_the_creeps" - msgid "Prerequisites" msgstr "முன்நிபந்தனைகள்" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po b/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po index c223758a0d..c72a638db1 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po b/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po index c76f44eaf4..b99668c0a4 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po b/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po index 060baaf584..c201c5c401 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -376,13 +376,6 @@ msgstr "| படம் 8 |" msgid "image8" msgstr "படம் 8" -msgid "" -"You can run the scene by pressing :kbd:`F6` and press the arrow keys to move " -"the character." -msgstr "" -"அழுத்துவதன் மூலம் நீங்கள் காட்சியை இயக்கலாம்: KBD: `F6` மற்றும் கதாபாத்திரத்தை நகர்த்த அம்பு " -"விசைகளை அழுத்தவும்." - msgid "|image9|" msgstr "| படம் 9 |" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po b/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po index ddd8847240..a06fe8081b 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po b/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po index f7672a1d5e..820933bf81 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -523,13 +523,6 @@ msgstr "$ பிளேயர் இல்லாததால் பிழைய msgid "Here is the complete ``main.gd`` script so far, for reference." msgstr "குறிப்புக்கு இதுவரை முழுமையான `` main.gd`` ச்கிரிப்ட் இங்கே." -msgid "" -"You can test the scene by pressing :kbd:`F6`. You should see the monsters " -"spawn and move in a straight line." -msgstr "" -"அழுத்துவதன் மூலம் காட்சியை சோதிக்கலாம்: KBD: `F6`. அரக்கர்கள் உருவாகி ஒரு நேர் கோட்டில் " -"நகர்வதை நீங்கள் காண வேண்டும்." - msgid "|image25|" msgstr "| image25 |" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po b/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po index 8cdeecf57b..3bf9607bf0 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po b/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po index eca27cda9a..7077f4c864 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po b/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po index a7ebfe628e..b280847323 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po b/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po index 5b8eac78da..7a3baacc9f 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/going_further.po b/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/going_further.po index 804daac358..897f327e36 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/going_further.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/going_further.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/index.po b/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/index.po index 0463c149db..f6f7c0c78b 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/index.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/first_3d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -76,21 +76,6 @@ msgstr "3D விளையாட்டில் பயனர் இடைமு msgid "And more." msgstr "மேலும்." -msgid "" -"This tutorial is for beginners who followed the complete getting started " -"series. We'll start slow with detailed instructions and shorten them as we " -"do similar steps. If you're an experienced programmer, you can browse the " -"complete demo's source code here: `Squash the Creep source code `__." -msgstr "" -"This tutorial is க்கு beginners who followed the complete getting started " -"series. We'll தொடங்கு slow with detailed instructions and shorten them அச் we " -"do similar steps. If you're an experienced programmer, you can browse the " -"complete demo's மூலம் குறியீடு here: `Squash the Creep மூலம் குறியீடு `__." - msgid "" "You can follow this series without having done the 2D one. However, if " "you're new to game development, we recommend you to start with 2D. 3D game " diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po b/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po index 806f855dd0..25c9f28b84 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po b/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po index b98145ad20..6d090a3352 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/index.po b/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/index.po index 5f5eae2cdf..b59103f284 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/index.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po b/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po index 58f62eec4b..3bc8da78a1 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -193,27 +193,6 @@ msgstr "" "கோடோட் பொருள் சார்ந்த நிரலாக்க முன்னுதாரணத்தை நம்பியுள்ளது. வகுப்புகள் மற்றும் பொருள்கள் " "போன்ற கருத்துகளுடன் வசதியாக இருப்பது உங்களுக்கு திறமையாக குறியிட உதவும்." -msgid "" -"If you are entirely new to programming, we recommend following the `CS50 " -"open courseware`_ from Harvard University. It's a great free course that " -"will teach you everything you need to know to be off to a good start. It " -"will save you countless hours and hurdles learning any game engine afterward." -msgstr "" -"நீங்கள் நிரலாக்கத்திற்கு முற்றிலும் புதியவராக இருந்தால், ஆர்வர்ட் பல்கலைக்கழகத்திலிருந்து " -"`சிஎச் 50 திறந்த பாடநெறி`_ ஐப் பின்பற்ற பரிந்துரைக்கிறோம். இது ஒரு சிறந்த இலவச " -"பாடமாகும், இது ஒரு நல்ல தொடக்கத்திற்கு வர நீங்கள் தெரிந்து கொள்ள வேண்டிய அனைத்தையும் " -"உங்களுக்குக் கற்பிக்கும். இது எண்ணற்ற மணிநேரங்களை மிச்சப்படுத்தும் மற்றும் பின்னர் எந்த " -"விளையாட்டு இயந்திரத்தையும் கற்றுக்கொள்வது." - -msgid "" -"In CS50, you will learn multiple programming languages. Don't be afraid of " -"that: programming languages have many similarities. The skills you learn " -"with one language transfer well to others." -msgstr "" -"CS50 இல், நீங்கள் பல நிரலாக்க மொழிகளைக் கற்றுக்கொள்வீர்கள். அதைப் பற்றி பயப்பட வேண்டாம்: " -"நிரலாக்க மொழிகளில் பல ஒற்றுமைகள் உள்ளன. ஒரு மொழியுடன் நீங்கள் கற்றுக் கொள்ளும் திறன்கள் " -"மற்றவர்களுக்கு நன்கு மாற்றப்படுகின்றன." - msgid "" "We will provide you with more Godot-specific learning resources " "in :ref:`doc_learning_new_features`." diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po b/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po index 469536e82b..892b9acd96 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po b/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po index 9004ca86db..63e3848727 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/learning_new_features.po b/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/learning_new_features.po index af54219984..9a4c2364bb 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/learning_new_features.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/introduction/learning_new_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -119,22 +119,6 @@ msgstr "" "என்பது கோடோட்டின் ஆவணங்களின் எல்லைக்கு அப்பாற்பட்டது. நீங்கள் நிரலாக்கத்திற்கு புதியவர் " "என்றால், நீங்கள் தொடங்குவதற்கு இரண்டு சிறந்த இலவச ஆதாரங்களை நாங்கள் பரிந்துரைக்கிறோம்:" -msgid "" -"Harvard university offers a free courseware to learn to program, `CS50 " -"`_. It will teach you programming fundamentals, " -"how code works, and how to think like a programmer. These skills are " -"essential to become a game developer and learn any game engine efficiently. " -"You can see this course as an investment that will save you time and trouble " -"when you learn to create games." -msgstr "" -"ஆர்வர்ட் பல்கலைக்கழகம் நிரலுக்கு கற்றுக்கொள்ள ஒரு இலவச பாடநெறியை வழங்குகிறது, `CS50 " -"` _. இது நிரலாக்க அடிப்படைகள், குறியீடு எவ்வாறு " -"இயங்குகிறது மற்றும் ஒரு புரோகிராமரைப் போல எப்படி சிந்திக்க வேண்டும் என்பதை இது " -"உங்களுக்குக் கற்பிக்கும். விளையாட்டு உருவாக்குநராக மாறுவதற்கும் எந்தவொரு விளையாட்டு " -"இயந்திரத்தையும் திறம்பட கற்றுக்கொள்ள இந்த திறன்கள் தேவை. இந்த பாடத்திட்டத்தை நீங்கள் ஒரு " -"முதலீடாகக் காணலாம், இது விளையாட்டுகளை உருவாக்க கற்றுக் கொள்ளும்போது உங்கள் நேரத்தையும் " -"சிக்கலையும் மிச்சப்படுத்தும்." - msgid "" "If you prefer books, check out the free ebook `Automate The Boring Stuff " "With Python `_ by Al Sweigart." diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/index.po b/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/index.po index a61d2a7f12..f2e9d3784f 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/index.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/instancing.po b/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/instancing.po index b6cf2ab246..500f44079a 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/instancing.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/instancing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po b/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po index aceffd800e..d34cd6931e 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po b/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po index b712a9cc70..37f698a40e 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po b/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po index 5891fcde89..deed7aecad 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po b/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po index a7f808d0b0..78dbd9949d 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/signals.po b/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/signals.po index ae7d33ce74..5b2b8f8e09 100644 --- a/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/signals.po +++ b/sphinx/po/ta/LC_MESSAGES/getting_started/step_by_step/signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/index.po b/sphinx/po/ta/LC_MESSAGES/index.po index 8be8f9a807..f5686fed85 100644 --- a/sphinx/po/ta/LC_MESSAGES/index.po +++ b/sphinx/po/ta/LC_MESSAGES/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -29,9 +29,6 @@ msgstr "சமூகம்" msgid "Class reference" msgstr "வகுப்பு குறிப்பு" -msgid "Godot Docs – *4.5* branch" -msgstr "கோடோட் டாக்ச் - * 4.5 * கிளை" - msgid "" "Godot's documentation is available in various languages and versions. Expand " "the \"Read the Docs\" panel at the bottom of the sidebar to see the list." diff --git a/sphinx/po/ta/LC_MESSAGES/sphinx.po b/sphinx/po/ta/LC_MESSAGES/sphinx.po index 1e6b752b97..a0ed2fd67b 100644 --- a/sphinx/po/ta/LC_MESSAGES/sphinx.po +++ b/sphinx/po/ta/LC_MESSAGES/sphinx.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_antialiasing.po b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_antialiasing.po index a4c8546eb6..e02f4bb1cb 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_antialiasing.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po index 1b43f1dcb5..b051226f6f 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -217,17 +217,6 @@ msgstr "" msgid "Directional light" msgstr "திசை ஒளி" -msgid "" -"New in Godot 4.0 is the ability to have directional lighting in 2D. " -"Directional lighting is used to represent sunlight or moonlight. Light rays " -"are casted parallel to each other, as if the sun or moon was infinitely far " -"away from the surface that is receiving the light." -msgstr "" -"கோடோட் 4.0 இல் புதியது 2d இல் திசை விளக்குகள் கொண்டிருக்கும் திறன் ஆகும். சூரிய ஒளி " -"அல்லது நிலவொளியைக் குறிக்க திசை விளக்குகள் பயன்படுத்தப்படுகின்றன. ஒளி கதிர்கள் " -"ஒருவருக்கொருவர் இணையாக வைக்கப்படுகின்றன, சூரியன் அல்லது சந்திரன் ஒளியைப் பெறும் " -"மேற்பரப்பில் இருந்து எண்ணற்ற தொலைவில் இருப்பது போல." - msgid "DirectionalLight2D offers the following properties:" msgstr "Directalight2d பின்வரும் பண்புகளை வழங்குகிறது:" @@ -526,16 +515,6 @@ msgstr "" "உதவும். சில ஒளியை பார்வையாளருக்குத் திரும்பப் செய்வதன் மூலம் காட்சிகளை மேம்படுத்த " "ச்பெசுலர் வரைபடங்கள் மேலும் உதவுகின்றன." -msgid "" -"Both PointLight2D and DirectionalLight2D support normal mapping and specular " -"mapping. Since Godot 4.0, normal and specular maps can be assigned to any 2D " -"element, including nodes that inherit from Node2D or Control." -msgstr "" -"பாயிண்ட்லைட் 2 டி மற்றும் டைரக்ட்அல்லைட் 2 டி இரண்டும் சாதாரண மேப்பிங் மற்றும் ஏகப்பட்ட " -"மேப்பிங்கை ஆதரிக்கின்றன. கோடோட் 4.0 என்பதால், எந்தவொரு 2 டி உறுப்புக்கும் இயல்பான மற்றும் " -"ஏகப்பட்ட வரைபடங்கள் ஒதுக்கப்படலாம், இதில் Node2D அல்லது கட்டுப்பாட்டிலிருந்து பெறப்பட்ட " -"முனைகள் அடங்கும்." - msgid "" "A normal map represents the direction in which each pixel is \"pointing\" " "towards. This information is then used by the engine to correctly apply " diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_meshes.po b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_meshes.po index 910e179c9b..2e1f92c36d 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_meshes.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_meshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_movement.po b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_movement.po index 8120a55666..c074c285f2 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_movement.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_movement.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_parallax.po b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_parallax.po index cdcc5e3605..266d85325b 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_parallax.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_parallax.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po index c9fb8eb1ec..b5118c914a 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_transforms.po b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_transforms.po index de9c928923..fe88a24bee 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_transforms.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/2d_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/canvas_layers.po b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/canvas_layers.po index 67f64c1270..3f6d71a90e 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/canvas_layers.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/canvas_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po index 3a3cf82472..554dffaadb 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/index.po index 51d7d8dc00..afadd9edf5 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/introduction_to_2d.po b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/introduction_to_2d.po index 542801f618..927d809e47 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/introduction_to_2d.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/introduction_to_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po index 200f2a3528..36f7c21b91 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/particle_systems_2d.po b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/particle_systems_2d.po index d7db61859c..04264345ee 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/particle_systems_2d.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/particle_systems_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/using_tilemaps.po b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/using_tilemaps.po index e7c35a1fff..d815e9bffe 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/using_tilemaps.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/using_tilemaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/using_tilesets.po b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/using_tilesets.po index c3bce9fd81..697a1bf92e 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/2d/using_tilesets.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/2d/using_tilesets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -274,19 +274,6 @@ msgstr "அட்லச் பண்புகளை மாற்றிய பி msgid "Using a collection of scenes" msgstr "காட்சிகளின் தொகுப்பைப் பயன்படுத்துதல்" -msgid "" -"Since Godot 4.0, you can place actual *scenes* as tiles. This allows you to " -"use any collection of nodes as a tile. For example, you could use scene " -"tiles to place gameplay elements, such as shops the player may be able to " -"interact with. You could also use scene tiles to place AudioStreamPlayer2Ds " -"(for ambient sounds), particle effects, and more." -msgstr "" -"கோடோட் 4.0 என்பதால், நீங்கள் உண்மையான * காட்சிகளை * ஓடுகளாக வைக்கலாம். எந்தவொரு " -"முனைகளின் தொகுப்பையும் ஓடு பயன்படுத்த இது உங்களை அனுமதிக்கிறது. எடுத்துக்காட்டாக, " -"விளையாட்டு ஓடுகளை நீங்கள் பயன்படுத்தலாம், விளையாட்டு கூறுகளை வைக்க, அதாவது பிளேயர் " -"தொடர்பு கொள்ளக்கூடிய கடைகள் போன்றவை. ஆடியோச்ட்ரீஆம்ப்ளேயர் 2 டி (சுற்றுப்புற ஒலிகளுக்கு), " -"துகள் விளைவுகள் மற்றும் பலவற்றை வைக்க நீங்கள் காட்சி ஓடுகளைப் பயன்படுத்தலாம்." - msgid "" "Scene tiles come with a greater performance overhead compared to atlases, as " "every scene is instanced individually for every placed tile." diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/3d_antialiasing.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/3d_antialiasing.po index e217692bff..2e2c71bce5 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/3d_antialiasing.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/3d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po index 60ffbb7390..69d7e3ed67 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/3d_text.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/3d_text.po index 979cfe3e6e..ef5b3e1c0a 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/3d_text.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/3d_text.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/csg_tools.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/csg_tools.po index 4e488cf1cc..f472470e91 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/csg_tools.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/csg_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po index b118ec4df0..bdd78a5d69 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -1313,21 +1313,6 @@ msgstr "2D இல் பளபளப்பைப் பயன்படுத் msgid "There are 2 ways to use glow in 2D:" msgstr "2D இல் பளபளப்பைப் பயன்படுத்த 2 வழிகள் உள்ளன:" -msgid "" -"Since Godot 4.2, you can enable HDR for 2D rendering when using the Forward+ " -"and Mobile rendering methods. This has a performance cost, but it allows for " -"a greater dynamic range. This also allows you to control which objects glow " -"using their individual **Modulate** or **Self Modulate** properties (use the " -"RAW mode in the color picker). Enabling HDR can also reduce banding in the " -"2D rendering output." -msgstr "" -"கோடோட் 4.2 முதல், முன்னோக்கி+ மற்றும் மொபைல் வழங்குதல் முறைகளைப் பயன்படுத்தும் போது 2 டி " -"ரெண்டரிங்கிற்கு எச்.டி.ஆரை இயக்கலாம். இது செயல்திறன் செலவைக் கொண்டுள்ளது, ஆனால் இது அதிக " -"மாறும் வரம்பை அனுமதிக்கிறது. அவற்றின் தனிப்பட்ட ** மாடுலேட் ** அல்லது ** தன்வய மாடுலேட் " -"** பண்புகளைப் பயன்படுத்தி எந்தெந்த பொருள்களைப் பற்றிக் கொள்ள இது உங்களை அனுமதிக்கிறது " -"(வண்ண பிக்கரில் மூல பயன்முறையைப் பயன்படுத்தவும்). எச்.டி.ஆரை இயக்குவது 2 டி வழங்குதல் " -"வெளியீட்டில் பேண்டிங் குறைக்கலாம்." - msgid "" "To enable HDR in 2D, open the Project Settings, enable :ref:`Rendering > " "Viewport > HDR 2D` " @@ -1363,15 +1348,6 @@ msgstr "" msgid "Example of using glow in a 2D scene" msgstr "2 டி காட்சியில் பளபளப்பைப் பயன்படுத்துவதற்கான எடுத்துக்காட்டு" -msgid "" -"Example of using glow in a 2D scene. HDR 2D is enabled, while coins and the " -"bullet have their **Modulate** property increased to overbright values using " -"the RAW mode in the color picker." -msgstr "" -"2 டி காட்சியில் பளபளப்பைப் பயன்படுத்துவதற்கான எடுத்துக்காட்டு. எச்டிஆர் 2 டி இயக்கப்பட்டது, " -"அதே நேரத்தில் நாணயங்களும் புல்லட் அவற்றின் ** மாடுலேட் ** சொத்து வண்ண பிக்கரில் மூல " -"பயன்முறையைப் பயன்படுத்தி ஓவர் பிரைட் மதிப்புகளுக்கு அதிகரித்துள்ளன." - msgid "" "The 2D renderer renders in linear color space if the :ref:`Rendering > " "Viewport > HDR 2D` " diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po index ab4ab82577..0dd9164cb5 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/index.po index 6f67779bb2..048c8e5db3 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po index 8706ccb7b3..5ebba982e5 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po index d436356c8c..940087ae94 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po index 674dcfc1c9..f77c86faa1 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -41,26 +41,6 @@ msgstr "" "எனவே பயன்படுத்துதல்: குறிப்பு: `doc_reflection_probes` அதனுடன் உட்புறங்களில் (அல்லது " "வெளிப்புறங்களில் வானத்தைப் பயன்படுத்துவது) நல்ல தரத்தைப் பெறுவதற்கான தேவை." -msgid "" -"As they are baked, they have fewer problems than VoxelGI and SDFGI regarding " -"light bleeding, and indirect light will often look better. The downside is " -"that baking lightmaps takes longer compared to baking VoxelGI. While baking " -"VoxelGI can be done in a matter of seconds, baking lightmaps can take " -"several minutes if not more. This can slow down iteration speed " -"significantly, so it is recommended to bake lightmaps only when you actually " -"need to see changes in lighting. Since Godot 4.0, lightmaps are baked on the " -"GPU, making light baking faster if you have a mid-range or high-end " -"dedicated GPU." -msgstr "" -"அவை சுடப்படுவதால், ஒளி இரத்தப்போக்கு தொடர்பாக வோக்சல்கி மற்றும் எச்.டி.எஃப்.சி.ஐ.யை விட " -"அவர்களுக்கு குறைவான பிரச்சினைகள் உள்ளன, மேலும் மறைமுக ஒளி பெரும்பாலும் சிறப்பாக " -"இருக்கும். தீங்கு என்னவென்றால், பேக்கிங் வொக்செல்கியுடன் ஒப்பிடும்போது பேக்கிங் லைட்மாப்ச் அதிக " -"நேரம் எடுக்கும். வோக்சல்கியை பேக்கிங் செய்ய முடியும் என்றாலும், சைல்ட்மாப்புகளை பேக்கிங் " -"செய்வது பல நிமிடங்கள் ஆகலாம். இது மறு செய்கை வேகத்தை கணிசமாகக் குறைக்கும், எனவே நீங்கள் " -"உண்மையில் விளக்குகளில் மாற்றங்களைக் காண வேண்டியிருக்கும் போது மட்டுமே லைட்மாப்புகளை சுட " -"பரிந்துரைக்கப்படுகிறது. கோடோட் 4.0 என்பதால், சி.பீ.யில் லைட்மாப்கள் சுடப்படுகின்றன, " -"உங்களிடம் இடைப்பட்ட அல்லது உயர்நிலை அர்ப்பணிப்பு சி.பீ." - msgid "" "Baking lightmaps will also reserve baked materials' UV2 slot, which means " "you can no longer use it for other purposes in materials (either in the " @@ -1014,19 +994,6 @@ msgstr "" msgid "JNLM (Non-Local Means with Joint Filtering)" msgstr "JNLM (கூட்டு வடிகட்டலுடன் உள்ளக அல்லாத வழிமுறைகள்)" -msgid "" -"JNLM is the default denoising method and is included in Godot. It uses a " -"simple but efficient denoising algorithm known as *non-local means*. JNLM " -"runs on the GPU using a compute shader, and is compatible with any GPU that " -"can run Godot 4's Vulkan-based rendering methods. No additional setup is " -"required." -msgstr "" -"JNLM என்பது இயல்புநிலை டோனோயிங் முறை மற்றும் கோடோட்டில் சேர்க்கப்பட்டுள்ளது. இது *உள்ளூர் " -"அல்லாத வழிமுறைகள் *எனப்படும் எளிய ஆனால் திறமையான டெனோயிங் வழிமுறையைப் " -"பயன்படுத்துகிறது. JNLM ஒரு கம்ப்யூட் சேடரைப் பயன்படுத்தி சி.பீ.யுவில் இயங்குகிறது, " -"மேலும் கோடோட் 4 இன் வல்கன் அடிப்படையிலான வழங்குதல் முறைகளை இயக்கக்கூடிய எந்த " -"சி.பீ.யுடனும் இணக்கமானது. கூடுதல் அமைப்பு தேவையில்லை." - msgid "" "JNLM's denoising can be adjusted using the **Denoiser Strength** property " "that is visible when **Use Denoiser** enabled. Higher values can be more " diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po index 169227d818..dbb9a3ef84 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,16 +14,6 @@ msgstr "" msgid "Signed distance field global illumination (SDFGI)" msgstr "கையொப்பமிடப்பட்ட தூர புலம் உலகளாவிய வெளிச்சம் (எச்.டி.எஃப்.சி.ஐ)" -msgid "" -"Signed distance field global illumination (SDFGI) is a novel technique " -"available in Godot 4.0. It provides semi-real-time global illumination that " -"scales to any world size and works with procedurally generated levels." -msgstr "" -"கையொப்பமிடப்பட்ட தூர புலம் உலகளாவிய வெளிச்சம் (எச்.டி.எஃப்.சி.ஐ) என்பது கோடோட் 4.0 இல் " -"கிடைக்கும் ஒரு புதிய நுட்பமாகும். இது எந்தவொரு உலக அளவிற்கும் அளவிடப்படும் மற்றும் " -"நடைமுறை ரீதியாக உருவாக்கப்பட்ட நிலைகளுடன் வேலை செய்யும் அரை-உண்மையான நேர உலகளாவிய " -"வெளிச்சத்தை வழங்குகிறது." - msgid "" "SDFGI supports dynamic lights, but *not* dynamic occluders or dynamic " "emissive surfaces. Therefore, SDFGI provides better real-time ability " diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po index 0555144806..2d2c113a9b 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/high_dynamic_range.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/high_dynamic_range.po index 7ae7be5895..1f7161f227 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/high_dynamic_range.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/high_dynamic_range.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/index.po index 4a148f76cf..fd68bcbaf0 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/introduction_to_3d.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/introduction_to_3d.po index 549b02f407..51d6c3681f 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/introduction_to_3d.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/introduction_to_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/lights_and_shadows.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/lights_and_shadows.po index ef9588ca54..0dad43957f 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/lights_and_shadows.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/mesh_lod.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/mesh_lod.po index 047769c46c..d26ef99fbe 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/mesh_lod.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/mesh_lod.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/occlusion_culling.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/occlusion_culling.po index d410430c4c..a507240de9 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/occlusion_culling.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/occlusion_culling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/attractors.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/attractors.po index 7d5de298c3..43d560d784 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/attractors.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/attractors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -145,15 +145,6 @@ msgstr "" "அடுக்குகளில் குறைந்தபட்சம் ஒன்று இயக்கப்பட்டிருந்தால் மட்டுமே ஒரு துகள் அமைப்பு ஒரு " "ஈர்ப்பாளரால் பாதிக்கப்படுகிறது." -msgid "" -"There is a `known issue `_ with GPU particle attractors that prevent the cull mask from " -"working properly in Godot 4.0. We will update the documentation as soon as " -"it is fixed." -msgstr "" -"`அறியப்பட்ட சிக்கல் ` _ சி.பீ. " -"ஆவணங்கள் சரி செய்யப்பட்டவுடன் அதை புதுப்பிப்போம்." - msgid "Box attractors" msgstr "பெட்டி ஈர்ப்பாளர்கள்" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/collision.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/collision.po index e625c3410e..b027268b62 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/collision.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/collision.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -59,16 +59,6 @@ msgstr "" "என்பதை `` குல் மாச்க்` சொத்து கட்டுப்படுத்துகிறது: ref: `தெரிவுநிலை அடுக்குகள் " "`. ஒரு துகள் அமைப்பு மோதல் முனையுடன் மோதுகிறது." -msgid "" -"There is a `known issue `_ with GPU particle collision that prevent the cull mask from working " -"properly in Godot 4.0. We will update the documentation as soon as it is " -"fixed." -msgstr "" -"`அறியப்பட்ட சிக்கல் ` _ " -"சி.பீ.யூ துகள் மோதலுடன் குல் முகமூடி கோடோட் 4.0 இல் சரியாக வேலை செய்வதைத் தடுக்கிறது. " -"ஆவணங்கள் சரி செய்யப்பட்டவுடன் அதை புதுப்பிப்போம்." - msgid "Box collision" msgstr "பெட்டி மோதல்" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po index abe751482a..1940ecfee9 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po index 1a43dff830..5eb4f9bfbe 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/index.po index c8cbe1cadb..e8d4b8edbf 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po index a0a5400ab3..31386eac39 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/properties.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/properties.po index 4f705310ca..49912beac8 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/properties.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/subemitters.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/subemitters.po index 9a0aa8d001..5690f9633f 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/subemitters.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/subemitters.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/trails.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/trails.po index a2611d88f9..96ecbc2f21 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/trails.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/trails.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/turbulence.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/turbulence.po index 3a556817bd..a7108f30b8 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/turbulence.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/particles/turbulence.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po index 847eb0ef8f..0b37737a98 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po index b86a13067b..dd40a7f9de 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -264,16 +264,6 @@ msgstr "" msgid "Put together, the full code looks like:" msgstr "ஒன்றாகச் சென்று, முழு குறியீடு போல் தெரிகிறது:" -msgid "" -"The code that goes in the middle can be whatever you want. Below we will " -"present some example code for generating a sphere." -msgstr "" -"நடுவில் செல்லும் குறியீடு நீங்கள் எதை வேண்டுமானாலும் இருக்கலாம். ஒரு கோளத்தை " -"உருவாக்குவதற்கான சில எடுத்துக்காட்டு குறியீட்டை கீழே வழங்குவோம்." - -msgid "Generating geometry" -msgstr "வடிவவியலை உருவாக்குதல்" - msgid "" "Here is sample code for generating a sphere. Although the code is presented " "in GDScript, there is nothing Godot specific about the approach to " diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po index 7a5b6ebc8a..2b302d264c 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po index d77dab7893..8bed784dcf 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po index 5dbeb62da5..49ebb0b375 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po index 96783265b0..9d966583f2 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/resolution_scaling.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/resolution_scaling.po index 4adef1c62b..b978e47b39 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/resolution_scaling.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/resolution_scaling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/spring_arm.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/spring_arm.po index aa21963a61..6d21960bad 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/spring_arm.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/spring_arm.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/standard_material_3d.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/standard_material_3d.po index d2162e52b8..f01d4968cd 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/standard_material_3d.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/standard_material_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -398,16 +398,6 @@ msgstr "" "** சேர்: ** பொருளின் இறுதி நிறம் திரையின் நிறத்தில் சேர்க்கப்படுகிறது, எரிப்புகளுக்கு " "நல்லது அல்லது சில தீ போன்ற விளைவுகள்." -msgid "" -"**Sub:** The final color of the object is subtracted from the color of the " -"screen." -msgstr "** துணை: ** பொருளின் இறுதி நிறம் திரையின் நிறத்திலிருந்து கழிக்கப்படுகிறது." - -msgid "" -"**Mul:** The final color of the object is multiplied with the color of the " -"screen." -msgstr "** MUL: ** பொருளின் இறுதி நிறம் திரையின் நிறத்துடன் பெருக்கப்படுகிறது." - msgid "" "**Premultiplied Alpha:** The color of the object is expected to have already " "been multiplied by the alpha. This behaves like **Add** when the alpha is " @@ -826,6 +816,13 @@ msgstr "" msgid "Bent normal map" msgstr "சாதாரண வரைபடத்தை வளைத்தது" +msgid "" +"*This is only available in the Forward+ and Mobile renderers, not the " +"Compatibility renderer.*" +msgstr "" +"*இது முன்னோக்கி+ மற்றும் மொபைல் ரெண்டரர்களில் மட்டுமே கிடைக்கிறது, பொருந்தக்கூடிய ரெண்டரர் " +"அல்ல.*" + msgid "" "A bent normal map describes the average direction of ambient lighting. " "Unlike a regular normal map, this is used to improve how a material reacts " @@ -1258,17 +1255,11 @@ msgstr "" msgid "Shadows" msgstr "நிழல்கள்" -msgid "Do Not Receive Shadows" -msgstr "நிழல்களைப் பெற வேண்டாம்" - msgid "" "Makes the object not receive any kind of shadow that would otherwise be cast " "onto it." msgstr "பொருள் எந்தவொரு நிழலையும் பெறக்கூடாது, இல்லையெனில் அதன் மீது செலுத்தப்படும்." -msgid "Use Shadow to Opacity" -msgstr "ஒளிபுகாநிலைக்கு நிழலைப் பயன்படுத்துங்கள்" - msgid "" "Lighting modifies the alpha so shadowed areas are opaque and non-shadowed " "areas are transparent. Useful for overlaying shadows onto a camera feed in " diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/using_decals.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/using_decals.po index 9d9a9ef445..f031dda2ad 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/using_decals.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/using_decals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/using_gridmaps.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/using_gridmaps.po index 1a5056a39a..a4379db899 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/using_gridmaps.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/using_gridmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po index 0e36553729..28988cb71b 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/using_transforms.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/using_transforms.po index e65486af39..f4a1a72a5a 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/using_transforms.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/using_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -400,13 +400,6 @@ msgstr "" "நான் எவ்வாறு கோணங்களைப் பெறுவது?\" **. மீண்டும் பதில்: நீங்கள் இல்லை. கோணங்களில் சிந்திப்பதை " "நிறுத்த நீங்கள் உங்களால் முடிந்த அனைத்தையும் செய்ய வேண்டும்." -msgid "" -"Imagine you need to shoot a bullet in the direction your player is facing. " -"Just use the forward axis (commonly ``Z`` or ``-Z``)." -msgstr "" -"உங்கள் வீரர் எதிர்கொள்ளும் திசையில் ஒரு புல்லட்டை சுட வேண்டும் என்று கற்பனை செய்து பாருங்கள். " -"முன்னோக்கி அச்சைப் பயன்படுத்தவும் (பொதுவாக `` z`` அல்லது `` -z``)." - msgid "" "Is the enemy looking at the player? Use the dot product for this (see " "the :ref:`doc_vector_math` tutorial for an explanation of the dot product):" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/variable_rate_shading.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/variable_rate_shading.po index b8fc63a926..10c03d2b68 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/variable_rate_shading.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/variable_rate_shading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/visibility_ranges.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/visibility_ranges.po index 335adaf1c8..336990e8ea 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/visibility_ranges.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/visibility_ranges.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -190,13 +190,6 @@ msgstr "" "வடிவியல்இமின்ச்டன்ச் 3 டி இன் ** தெரிவுநிலை வரம்பு ** பிரிவு: பின்வரும் பண்புகளை நீங்கள் " "சரிசெய்யலாம்:" -msgid "" -"**Begin:** The instance will be hidden when the camera is closer to the " -"instance's *origin* than this value (in 3D units)." -msgstr "" -"** தொடங்கு: ** இந்த மதிப்பை விட (3D அலகுகளில்) கேமரா " -"நிகழ்வின்*தோற்றத்திற்கு*நெருக்கமாக இருக்கும்போது நிகழ்வு மறைக்கப்படும்." - msgid "" "**Begin Margin:** The hysteresis or alpha fade transition distance to use " "for the close-up transition (in 3D units). The behavior of this property " @@ -206,13 +199,6 @@ msgstr "" "அல்லது ஆல்பா மங்கலான மாற்றம் தூரம். இந்த சொத்தின் நடத்தை ** மங்கலான பயன்முறை ** ஐப் " "பொறுத்தது." -msgid "" -"**End:** The instance will be hidden when the camera is further away from " -"the instance's *origin* than this value (in 3D units)." -msgstr "" -"** முடிவு: ** இந்த மதிப்பை விட (3D அலகுகளில்) நிகழ்வு*தோற்றத்திலிருந்து*கேமரா மேலும் " -"விலகி இருக்கும்போது நிகழ்வு மறைக்கப்படும்." - msgid "" "**End Margin:** The hysteresis or alpha fade transition distance to use for " "the far-away transition (in 3D units). The behavior of this property depends " diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/volumetric_fog.po b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/volumetric_fog.po index fd28e0a9cc..7e6797bf1a 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/3d/volumetric_fog.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/3d/volumetric_fog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -276,19 +276,6 @@ msgstr "" "இனி மூடுபனி மூலம் இருட்டாகாது, ஆனால் ஒளி இன்னும் குறிப்பிட்ட பகுதிகளில் மூடுபனியை " "பிரகாசமாக்க முடியும்." -msgid "" -"This can be done by setting volumetric fog density to the lowest permitted " -"value *greater than zero* (``0.0001``), then increasing the **Volumetric Fog " -"Energy** property on lights to much higher values than the default to " -"compensate. Values between ``10000`` and ``100000`` usually work well for " -"this." -msgstr "" -"அளவீட்டு மூடுபனி அடர்த்தியை பூச்சியத்தை விட மிகக் குறைந்த அனுமதிக்கப்பட்ட மதிப்புக்கு*(`` " -"0.0001``) அமைப்பதன் மூலம் இதைச் செய்யலாம், பின்னர் ** வால்யூமெட்ரிக் மூடுபனி ஆற்றல் ** " -"விளக்குகளில் உள்ள சொத்தை ஈடுசெய்ய இயல்புநிலையை விட அதிக மதிப்புகளுக்கு அதிகரிப்பதன் " -"மூலம் இதைச் செய்யலாம். `` 10000`` மற்றும் `` 100000` இடையேயான மதிப்புகள் பொதுவாக " -"இதற்கு நன்றாக வேலை செய்கின்றன." - msgid "Balancing performance and quality" msgstr "செயல்திறன் மற்றும் தரத்தை சமநிலைப்படுத்துதல்" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/animation/2d_skeletons.po b/sphinx/po/ta/LC_MESSAGES/tutorials/animation/2d_skeletons.po index 008a4f2d66..be9300963e 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/animation/2d_skeletons.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/animation/2d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/animation/animation_track_types.po b/sphinx/po/ta/LC_MESSAGES/tutorials/animation/animation_track_types.po index 167e86c26a..81dfe458c0 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/animation/animation_track_types.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/animation/animation_track_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/animation/animation_tree.po b/sphinx/po/ta/LC_MESSAGES/tutorials/animation/animation_tree.po index a764abf031..3347ac3097 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/animation/animation_tree.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/animation/animation_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -38,15 +38,6 @@ msgstr "" "குறைவாகவே உள்ளது, ஏனெனில் நீங்கள் ஒரு நிலையான குறுக்கு-மலம் மாற்றம் நேரத்தை மட்டுமே " "அமைக்க முடியும்." -msgid "" -":ref:`AnimationTree ` is a new node introduced in Godot " -"3.1 to deal with advanced transitions. It replaces the ancient " -"``AnimationTreePlayer``, while adding a huge amount of features and " -"flexibility." -msgstr "" -". இது பண்டைய `` அனிமேசன் ட்ரீ பிளேயர்`` ஐ மாற்றுகிறது, அதே நேரத்தில் ஒரு பெரிய " -"அளவிலான அம்சங்களையும் நெகிழ்வுத்தன்மையையும் சேர்க்கிறது." - msgid "AnimationTree and AnimationPlayer" msgstr "அனிமேசன் ட்ரீ மற்றும் அனிமேசன் பிளேயர்" @@ -587,20 +578,6 @@ msgstr "" msgid "For better blending" msgstr "சிறந்த கலப்புக்கு" -msgid "" -"In Godot 4.0+, in order for the blending results to be deterministic " -"(reproducible and always consistent), the blended property values must have " -"a specific initial value. For example, in the case of two animations to be " -"blended, if one animation has a property track and the other does not, the " -"blended animation is calculated as if the latter animation had a property " -"track with the initial value." -msgstr "" -"கோடோட் 4.0+ இல், கலப்பு முடிவுகள் தீர்மானகரமானதாக இருக்க (இனப்பெருக்கம் செய்யக்கூடிய " -"மற்றும் எப்போதும் சீரானவை), கலப்பு சொத்து மதிப்புகள் ஒரு குறிப்பிட்ட ஆரம்ப மதிப்பைக் " -"கொண்டிருக்க வேண்டும். எடுத்துக்காட்டாக, இரண்டு அனிமேசன்கள் கலக்கப்பட வேண்டிய விசயத்தில், " -"ஒரு அனிமேசனில் ஒரு சொத்து தடமும் மற்றொன்று இல்லையென்றால், கலப்பு அனிமேசன் பிந்தைய " -"அனிமேசனில் ஆரம்ப மதிப்புடன் ஒரு சொத்து தடத்தைக் கொண்டிருப்பதைப் போல கணக்கிடப்படுகிறது." - msgid "" "When using Position/Rotation/Scale 3D tracks for Skeleton3D bones, the " "initial value is Bone Rest. For other properties, the initial value is ``0`` " diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/animation/creating_movies.po b/sphinx/po/ta/LC_MESSAGES/tutorials/animation/creating_movies.po index 7860c1a846..0e42462224 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/animation/creating_movies.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/animation/creating_movies.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/animation/cutout_animation.po b/sphinx/po/ta/LC_MESSAGES/tutorials/animation/cutout_animation.po index be848888f8..7d419a2b3d 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/animation/cutout_animation.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/animation/cutout_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/animation/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/animation/index.po index eaaa3f0af3..3da5f68dab 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/animation/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/animation/introduction.po b/sphinx/po/ta/LC_MESSAGES/tutorials/animation/introduction.po index b389fe494f..779d1392b5 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/animation/introduction.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/animation/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/animation/playing_videos.po b/sphinx/po/ta/LC_MESSAGES/tutorials/animation/playing_videos.po index 8ae65bb203..2a1a029e5e 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/animation/playing_videos.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/animation/playing_videos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -96,16 +96,6 @@ msgstr "" msgid "Handling resizing and different aspect ratios" msgstr "மறுஅளவிடுதல் மற்றும் வெவ்வேறு அம்ச விகிதங்களைக் கையாளுதல்" -msgid "" -"By default in Godot 4.0, the VideoStreamPlayer will automatically be resized " -"to match the video's resolution. You can make it follow " -"usual :ref:`class_Control` sizing by enabling **Expand** on the " -"VideoStreamPlayer node." -msgstr "" -"கோடோட் 4.0 இல் இயல்பாக, வீடியோவின் தெளிவுத்திறனுடன் பொருந்துமாறு வீடியோச்ட்ரீஆம்ப்ளேயர் " -"தானாகவே மறுஅளவிடப்படும். நீங்கள் அதை வழக்கமாக பின்பற்றலாம்: ref: `class_control` " -"அளவிடுதல் ** VideoStreamPlayer முனையில் ** ஐ விரிவாக்குவதன் மூலம்." - msgid "" "To adjust how the VideoStreamPlayer node resizes depending on window size, " "adjust the anchors using the **Layout** menu at the top of the 2D editor " diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po index 22f71c67d0..4781017a32 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po index 579fffa9e8..f1194c365f 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/import_process.po b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/import_process.po index 4ead760957..acd34dc0b4 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/import_process.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/import_process.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po index 9b5f6ae49c..66903e2291 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -339,13 +339,6 @@ msgid "" "You want to configure material features not supported by your 3D application." msgstr "உங்கள் 3D பயன்பாட்டால் ஆதரிக்கப்படாத பொருள் அம்சங்களை உள்ளமைக்க விரும்புகிறீர்கள்." -msgid "" -"You want to use a different texture filtering mode, as this option is " -"configured in the material since Godot 4.0 (and not in the image)." -msgstr "" -"நீங்கள் வேறு அமைப்பு வடிகட்டுதல் பயன்முறையைப் பயன்படுத்த விரும்புகிறீர்கள், ஏனெனில் இந்த " -"விருப்பம் கோடோட் 4.0 முதல் பொருளில் கட்டமைக்கப்பட்டுள்ளது (மற்றும் படத்தில் இல்லை)." - msgid "" "You want to replace one of the materials with an entirely different " "material, such as a custom shader." diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po index 6c812822c6..c3a6e2ed04 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po index 8e1499a837..a42a4d2074 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -365,18 +365,6 @@ msgstr "" msgid "**FBX**" msgstr "** FBX **" -msgid "" -"**Importer** Which import method is used. ubfx handles fbx files as fbx " -"files. FBX2glTF converts FBX files to glTF on import and requires additional " -"setup. FBX2glTF is not recommended unless you have a specific rason to use " -"it over ufbx or working with a different file format." -msgstr "" -"** இறக்குமதியாளர் ** எந்த இறக்குமதி முறை பயன்படுத்தப்படுகிறது. UBFX FBX கோப்புகளை " -"FBX கோப்புகளாகக் கையாளுகிறது. FBX2GLTF FBX கோப்புகளை இறக்குமதியில் GLTF ஆக " -"மாற்றுகிறது மற்றும் கூடுதல் அமைப்பு தேவைப்படுகிறது. UFBX க்கு மேல் பயன்படுத்த ஒரு " -"குறிப்பிட்ட ரேசன் உங்களிடம் இல்லாவிட்டால் அல்லது வேறு கோப்பு வடிவத்துடன் பணிபுரியாவிட்டால் " -"FBX2GLTF பரிந்துரைக்கப்படாது." - msgid "" "**Allow Geometry Helper Nodes** enables or disables geometry helper nodes" msgstr "" @@ -621,19 +609,6 @@ msgstr "" msgid "Using animation libraries" msgstr "அனிமேசன் நூலகங்களைப் பயன்படுத்துதல்" -msgid "" -"As of Godot 4.0, you can choose to import **only** animations from a glTF " -"file and nothing else. This is used in some asset pipelines to distribute " -"animations separately from models. For example, this allows you to use one " -"set of animations for several characters, without having to duplicate " -"animation data in every character." -msgstr "" -"கோடோட் 4.0 இன் படி, நீங்கள் ஒரு GLTF கோப்பிலிருந்து ** மட்டும் ** அனிமேசன்களை இறக்குமதி " -"செய்ய தேர்வு செய்யலாம், வேறு எதுவும் இல்லை. மாதிரிகளிலிருந்து தனித்தனியாக அனிமேசன்களை " -"விநியோகிக்க சில சொத்து குழாய்களில் இது பயன்படுத்தப்படுகிறது. எடுத்துக்காட்டாக, ஒவ்வொரு " -"எழுத்திலும் அனிமேசன் தரவை நகலெடுக்காமல், பல எழுத்துக்களுக்கு ஒரு அனிமேசன்களைப் " -"பயன்படுத்த இது உங்களை அனுமதிக்கிறது." - msgid "" "To do so, select the glTF file in the FileSystem dock, then change the " "import mode to Animation Library in the Import dock:" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po index f5c3933bac..b00e588342 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po index a8da1de99f..cfbe7e6c7a 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po index f41d6d01b3..b5c2499367 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po index f4d8332720..a72ece2b2c 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po index ff0df928a4..df2964fc50 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -327,27 +327,6 @@ msgstr "" msgid "Import options" msgstr "இறக்குமதி விருப்பங்கள்" -msgid "" -"In Godot 4.0, changing the texture filter and repeat mode is no longer done " -"in the import options." -msgstr "" -"கோடோட் 4.0 இல், அமைப்பு வடிகட்டி மற்றும் மீண்டும் பயன்முறையை மாற்றுவது இறக்குமதி " -"விருப்பங்களில் இனி செய்யப்படாது." - -msgid "" -"Instead, texture filter and repeat modes are changed in the CanvasItem " -"properties in 2D (with a project setting acting as a default), and in " -"a :ref:`per-material configuration in 3D " -"`. In custom shaders, filter and repeat " -"mode is changed on the ``sampler2D`` uniform using hints described in " -"the :ref:`doc_shading_language` documentation." -msgstr "" -"அதற்கு பதிலாக, அமைப்பு வடிகட்டி மற்றும் மீண்டும் முறைகள் 2D இல் உள்ள கேன்வாசிட்டெம் " -"பண்புகளில் மாற்றப்படுகின்றன (திட்ட அமைப்பை இயல்புநிலையாக செயல்படுகின்றன), மற்றும் A: " -"ref: `3D இல் ஒரு பொருள் உள்ளமைவு `. தனிப்பயன் " -"சேடர்களில், வடிகட்டி மற்றும் மீண்டும் பயன்முறை `` sampler2d`` சீருடையில் விவரிக்கப்பட்டுள்ள " -"குறிப்புகளைப் பயன்படுத்தி மாற்றப்படுகிறது: ref: `doc_shading_language` ஆவணங்கள்." - msgid "Compress > Mode" msgstr "சுருக்க> பயன்முறை" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po index 5f2e9ecdbb..bcc74e4c57 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/index.po index 755fb1db05..6ed2043a79 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po index 47b1d2cf59..49b6982e99 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -46,17 +46,6 @@ msgstr "" "சேமிக்கிறது. எலும்பு போச் எலும்பு ஓய்வுக்கு சமமாக இருந்தால், எலும்புக்கூடு இயல்புநிலை " "போசில் உள்ளது என்று பொருள்." -msgid "" -"Godot 3.x and Godot 4.0+ have different Bone Pose behaviors. In Godot 3.x, " -"Bone Pose is relative to Bone Rest, but in Godot 4.0+, it includes Bone " -"Rest. See this `article `__." -msgstr "" -"கோடோட் 3.x மற்றும் கோடோட் 4.0+ வெவ்வேறு எலும்பு போச் நடத்தைகளைக் கொண்டுள்ளன. கோடோட் 3.x " -"இல், எலும்பு போச் எலும்பு ஓய்வுடன் தொடர்புடையது, ஆனால் கோடோட் 4.0+ இல், எலும்பு ஓய்வு " -"அடங்கும். இந்த `கட்டுரையைப் பார்க்கவும் __." - msgid "" "Skeletal models have different Bone Rests depending on the environment from " "which they were exported. For example, the bones of a glTF model output from " @@ -70,15 +59,6 @@ msgstr "" "இருப்பினும், மாயாவிலிருந்து சி.எல்.டி.எஃப் மாதிரி வெளியீடு போன்ற எலும்பு ஓய்வு " "சுழற்சிகள் இல்லாமல் எலும்பு மாதிரிகள் உள்ளன." -msgid "" -"To share animations in Godot, it is necessary to match Bone Rests as well as " -"Bone Names to remove unwanted tracks in some cases. In Godot 4.0+, you can " -"do that using the scene importer." -msgstr "" -"கோடோட்டில் அனிமேசன்களைப் பகிர்ந்து கொள்ள, சில சந்தர்ப்பங்களில் தேவையற்ற தடங்களை அகற்ற " -"எலும்பு ஓய்வு மற்றும் எலும்பு பெயர்களைப் பொருத்துவது தேவை. கோடோட் 4.0+ இல், காட்சி " -"இறக்குமதியாளரைப் பயன்படுத்தி நீங்கள் அதைச் செய்யலாம்." - msgid "Options for Retargeting" msgstr "மறுசீரமைப்பிற்கான விருப்பங்கள்" @@ -176,21 +156,6 @@ msgstr "" msgid "Unimportant Positions" msgstr "முக்கியமற்ற நிலைகள்" -msgid "" -"Removes Position tracks other than ``root_bone`` and ``scale_base_bone`` " -"defined in :ref:`class_skeletonprofile` from the animations. " -"In :ref:`class_skeletonprofilehumanoid`, this means that to remove Position " -"tracks other than \"Root\" and \"Hips\". Since Godot 4.0+, animations " -"include Bone Rest in the Transform value. If you disable this option, the " -"animation may change the body shape unpredictably." -msgstr "" -"`` ரூட்_போன்`` மற்றும் `` scale_base_bone`` தவிர வேறு நிலை தடங்களை நீக்குகிறது: " -"ref: `class_skeletonProfile` அனிமேசன்களிலிருந்து. இல்: குறிப்பு: " -"`class_skeletonprofilehumanoid`, இதன் பொருள்\" ரூட் \"மற்றும்\" இடுப்பு \"தவிர " -"வேறு நிலை தடங்களை அகற்ற வேண்டும். கோடோட் 4.0+ முதல், அனிமேசன்களில் உருமாற்ற மதிப்பில் " -"எலும்பு ஓய்வு அடங்கும். இந்த விருப்பத்தை நீங்கள் முடக்கினால், அனிமேசன் உடல் வடிவத்தை கணிக்க " -"முடியாத வகையில் மாற்றக்கூடும்." - msgid "Unmapped Bones" msgstr "தடையற்ற எலும்புகள்" @@ -317,19 +282,6 @@ msgstr "" "மாதிரிகள் 'எலும்பு வரையறுக்கப்பட்ட குறிப்புகளுடன் பொருந்தக்கூடிய வகையில் மேலெழுதுவதன் " "மூலம் ஒன்றிணைகிறது: ref: `class_skeletonProfile` இல் வரையறுக்கப்பட்டுள்ளது." -msgid "" -"This is the most important option for sharing animations in Godot 4.0+, but " -"be aware that this option can produce horrible results **if the original " -"Bone Rest set externally is important**. If you want to share animations " -"with keeping the original Bone Rest, consider to use the `Realtime Retarget " -"Module `__." -msgstr "" -"கோடோட் 4.0+ இல் அனிமேசன்களைப் பகிர்வதற்கான மிக முக்கியமான வழி இது, ஆனால் இந்த விருப்பம் " -"பயங்கரமான முடிவுகளைத் தரும் என்பதை அறிந்து கொள்ளுங்கள் ** அசல் எலும்பு ஓய்வு " -"வெளிப்புறமாக அமைக்கப்பட்டால் ** **. அசல் எலும்பு ஓய்வுடன் அனிமேசன்களைப் பகிர " -"விரும்பினால், `நிகழ்நேர மறுசீரமைப்பு தொகுதி __. __." - msgid "Fix Silhouette" msgstr "நிழல் சரிசெய்யவும்" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/audio/audio_buses.po b/sphinx/po/ta/LC_MESSAGES/tutorials/audio/audio_buses.po index a1c2b500f5..7d5c10aa86 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/audio/audio_buses.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/audio/audio_buses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/audio/audio_effects.po b/sphinx/po/ta/LC_MESSAGES/tutorials/audio/audio_effects.po index de84df1269..73e7281dae 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/audio/audio_effects.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/audio/audio_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/audio/audio_streams.po b/sphinx/po/ta/LC_MESSAGES/tutorials/audio/audio_streams.po index f748a1dc8a..d0bcf90fbc 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/audio/audio_streams.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/audio/audio_streams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/audio/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/audio/index.po index c58b5f2d32..9bcf519292 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/audio/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/audio/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/audio/recording_with_microphone.po b/sphinx/po/ta/LC_MESSAGES/tutorials/audio/recording_with_microphone.po index ecbbdbcf88..b3736c18c7 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/audio/recording_with_microphone.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/audio/recording_with_microphone.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/audio/sync_with_audio.po b/sphinx/po/ta/LC_MESSAGES/tutorials/audio/sync_with_audio.po index fad5897e36..908837c972 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/audio/sync_with_audio.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/audio/sync_with_audio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/audio/text_to_speech.po b/sphinx/po/ta/LC_MESSAGES/tutorials/audio/text_to_speech.po index 459ca36903..999bf177fc 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/audio/text_to_speech.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/audio/text_to_speech.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po b/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po index af3d73d5c1..877bd8ef54 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/data_preferences.po b/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/data_preferences.po index 4f2c40f278..6049b7e629 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/data_preferences.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/data_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po b/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po index ad39aab9c6..18ff4522b4 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/godot_notifications.po b/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/godot_notifications.po index 7df98c3ce8..956a809e9d 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/godot_notifications.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/godot_notifications.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/index.po index 04f63cc30b..3851be1b49 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po b/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po index e69bb5a211..1b1fb25d75 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/logic_preferences.po b/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/logic_preferences.po index 6aff466d9d..b9d850192a 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/logic_preferences.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/logic_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -92,28 +92,6 @@ msgstr "" "எனவே, ஏற்றுவதற்கு எதிராக முன் ஏற்றுதல் எப்போது நிகழ்கிறது, மேலும் ஒருவர் எப்போது " "பயன்படுத்த வேண்டும்? ஒரு உதாரணத்தைப் பார்ப்போம்:" -msgid "" -"Preloading allows the script to handle all the loading the moment one loads " -"the script. Preloading is useful, but there are also times when one doesn't " -"wish for it. To distinguish these situations, there are a few things one can " -"consider:" -msgstr "" -"முன் ஏற்றுதல் ச்கிரிப்டை ஏற்றும் தருணத்தில் அனைத்து ஏற்றுதலையும் கையாள ச்கிரிப்டை " -"அனுமதிக்கிறது. முன் ஏற்றுதல் பயனுள்ளதாக இருக்கும், ஆனால் ஒருவர் அதை விரும்பாத நேரங்களும் " -"உள்ளன. இந்த சூழ்நிலைகளை வேறுபடுத்துவதற்கு, ஒருவர் கருத்தில் கொள்ளக்கூடிய சில விசயங்கள் " -"உள்ளன:" - -msgid "" -"If one cannot determine when the script might load, then preloading a " -"resource, especially a scene or script, could result in further loads one " -"does not expect. This could lead to unintentional, variable-length load " -"times on top of the original script's load operations." -msgstr "" -"ச்கிரிப்ட் எப்போது ஏற்றப்படலாம் என்பதை ஒருவர் தீர்மானிக்க முடியாவிட்டால், ஒரு வளத்தை முன்பே " -"ஏற்றுவது, குறிப்பாக ஒரு காட்சி அல்லது ச்கிரிப்ட், ஒருவர் எதிர்பார்க்காத மேலும் சுமைகளை " -"ஏற்படுத்தக்கூடும். இது அசல் ச்கிரிப்டின் சுமை செயல்பாடுகளின் மேல் தற்செயலான, மாறி-நீள " -"சுமை நேரங்களுக்கு வழிவகுக்கும்." - msgid "" "If something else could replace the value (like a scene's exported " "initialization), then preloading the value has no meaning. This point isn't " @@ -141,36 +119,9 @@ msgstr "" "சொத்தாக இருக்க வேண்டும், ஒரு ``@ஏற்றுமதி` அல்லது `` சுமை () `` (மற்றும் பின்னர் கூட " "துவக்கப்படவில்லை) ஆகியவற்றைப் பயன்படுத்தி துவக்கப்படுகிறது." -msgid "" -"If the script requires a great many dependencies, and one does not wish to " -"consume so much memory, then one may wish to, load and unload various " -"dependencies at runtime as circumstances change. If one preloads resources " -"into constants, then the only way to unload these resources would be to " -"unload the entire script. If they are instead loaded properties, then one " -"can set them to ``null`` and remove all references to the resource entirely " -"(which, as a :ref:`RefCounted `-extending type, will cause " -"the resources to delete themselves from memory)." -msgstr "" -"ச்கிரிப்டுக்கு பல சார்புநிலைகள் தேவைப்பட்டால், ஒருவர் இவ்வளவு நினைவகத்தை உட்கொள்ள " -"விரும்பவில்லை என்றால், சூழ்நிலைகள் மாறும்போது இயக்க நேரத்தில் பல்வேறு சார்புகளை ஏற்றவும், " -"இறக்கவும் விரும்பலாம். ஒருவர் வளங்களை மாறிலிகளாக ஏற்றினால், இந்த வளங்களை இறக்குவதற்கான " -"ஒரே வழி முழு ச்கிரிப்டையும் இறக்குவதாகும். அவை அதற்கு பதிலாக ஏற்றப்பட்ட பண்புகள் என்றால், " -"ஒருவர் அவற்றை `` பூச்ய`` க்கு அமைத்து, வளத்திற்கான அனைத்து குறிப்புகளையும் முழுவதுமாக " -"அகற்றலாம் (இது ஒரு: ref: `Refcounted `-விரிவாக்க வகை, வளங்களை " -"நீக்கிவிடும் நினைவிலிருந்து தங்களை)." - msgid "Large levels: static vs. dynamic" msgstr "பெரிய நிலைகள்: நிலையான எதிராக மாறும்" -msgid "" -"If one is creating a large level, which circumstances are most appropriate? " -"Should they create the level as one static space? Or should they load the " -"level in pieces and shift the world's content as needed?" -msgstr "" -"ஒருவர் ஒரு பெரிய மட்டத்தை உருவாக்கினால், எந்த சூழ்நிலைகள் மிகவும் பொருத்தமானவை? அவர்கள் " -"ஒரு நிலையான இடமாக அளவை உருவாக்க வேண்டுமா? அல்லது அவை அளவை துண்டுகளாக ஏற்றி, உலகின் " -"உள்ளடக்கத்தை தேவைக்கேற்ப மாற்ற வேண்டுமா?" - msgid "" "Well, the simple answer is, \"when the performance requires it.\" The " "dilemma associated with the two options is one of the age-old programming " @@ -205,44 +156,9 @@ msgstr "" "கூறுகள் கொண்ட விளையாட்டுகள் பெரும்பாலும் நினைவகத்தை வீணாக்குவதைத் தவிர்க்க இந்த உத்திகளை " "செயல்படுத்துகின்றன." -msgid "" -"On the flip side, coding a dynamic system is more complex, i.e. uses more " -"programmed logic, which results in opportunities for errors and bugs. If one " -"isn't careful, they can develop a system that bloats the technical debt of " -"the application." -msgstr "" -"ஃபிளிப் பக்கத்தில், ஒரு மாறும் அமைப்பை குறியீடாக்குவது மிகவும் சிக்கலானது, அதாவது " -"மேலும் திட்டமிடப்பட்ட தர்க்கத்தைப் பயன்படுத்துகிறது, இதன் விளைவாக பிழைகள் மற்றும் பிழைகள் " -"வாய்ப்புகள் ஏற்படுகின்றன. ஒருவர் கவனமாக இல்லாவிட்டால், பயன்பாட்டின் தொழில்நுட்பக் கடனை " -"பூக்கும் ஒரு அமைப்பை அவர்கள் உருவாக்க முடியும்." - msgid "As such, the best options would be..." msgstr "எனவே, சிறந்த விருப்பங்கள் ..." -msgid "To use a static level for smaller games." -msgstr "சிறிய விளையாட்டுகளுக்கு நிலையான அளவைப் பயன்படுத்த." - -msgid "" -"If one has the time/resources on a medium/large game, create a library or " -"plugin that can code the management of nodes and resources. If refined over " -"time, so as to improve usability and stability, then it could evolve into a " -"reliable tool across projects." -msgstr "" -"ஒருவருக்கு ஒரு நடுத்தர/பெரிய விளையாட்டில் நேரம்/வளங்கள் இருந்தால், முனைகள் மற்றும் " -"வளங்களின் நிர்வாகத்தை குறியிடக்கூடிய ஒரு நூலகம் அல்லது சொருகி உருவாக்கவும். " -"காலப்போக்கில் சுத்திகரிக்கப்பட்டால், பயன்பாட்டினை மற்றும் ச்திரத்தன்மையை மேம்படுத்துவதற்காக, " -"அது திட்டங்களில் நம்பகமான கருவியாக உருவாகலாம்." - -msgid "" -"Code the dynamic logic for a medium/large game because one has the coding " -"skills, but not the time or resources to refine the code (game's gotta get " -"done). Could potentially refactor later to outsource the code into a plugin." -msgstr "" -"ஒரு நடுத்தர/பெரிய விளையாட்டுக்கான மாறும் தர்க்கத்தை குறியிடவும், ஏனெனில் ஒருவருக்கு " -"குறியீட்டு திறன் உள்ளது, ஆனால் குறியீட்டைச் செம்மைப்படுத்துவதற்கான நேரம் அல்லது ஆதாரங்கள் " -"அல்ல (விளையாட்டின் கோட்டா முடிந்தது). குறியீட்டை ஒரு சொருகி என்று அவுட்சோர்ச் செய்ய " -"பின்னர் மறுசீரமைப்பு செய்ய முடியும்." - msgid "" "For an example of the various ways one can swap scenes around at runtime, " "please see the :ref:`\"Change scenes manually\" " diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/node_alternatives.po b/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/node_alternatives.po index ed3c289132..0b5e175b14 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/node_alternatives.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/node_alternatives.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/project_organization.po b/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/project_organization.po index 47f0105cfd..357311443f 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/project_organization.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/project_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/scene_organization.po b/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/scene_organization.po index 41d3e5a544..86d8338ed5 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/scene_organization.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/scene_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po b/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po index 8b95fac229..40f38c10bd 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/version_control_systems.po b/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/version_control_systems.po index 70efdf1933..a684b57591 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/version_control_systems.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/version_control_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -36,13 +36,6 @@ msgstr "" "இருப்பினும், எடிட்டரில் பதிப்பு கட்டுப்பாட்டுக்கு நீங்கள் பயன்படுத்தும் குறிப்பிட்ட " "வி.சி.க்களுக்கு ஒரு சொருகி தேவைப்படுகிறது." -msgid "" -"As of July 2023, there is only a Git plugin available, but the community may " -"create additional VCS plugins." -msgstr "" -"சூலை 2023 நிலவரப்படி, ஒரு அறிவிலி சொருகி மட்டுமே கிடைக்கிறது, ஆனால் சமூகம் கூடுதல் " -"வி.சி.எச் செருகுநிரல்களை உருவாக்கக்கூடும்." - msgid "Official Git plugin" msgstr "அதிகாரப்பூர்வ அறிவிலி சொருகி" @@ -83,13 +76,6 @@ msgstr "" "ஏனெனில் கோடோட் 3.x மற்றும் 4.0 ஆகியவை முக்கியமான நற்சான்றிதழ்களை `` " "export_presets.cfg`` (கோடோட் 4.1 மற்றும் அதற்குப் பிறகு) இல் சேமிக்கக்கூடும்." -msgid "" -"If you are using Godot 3, check the ``3.5`` version of this documentation " -"page instead." -msgstr "" -"நீங்கள் கோடோட் 3 ஐப் பயன்படுத்துகிறீர்கள் என்றால், அதற்கு பதிலாக இந்த ஆவணப்படுத்தல் பக்கத்தின் " -"`` 3.5`` பதிப்பை சரிபார்க்கவும்." - msgid "" "There are some files and folders Godot automatically creates when opening a " "project in the editor for the first time. To avoid bloating your version " diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po b/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po index dd79e39cd4..4834073662 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/command_line_tutorial.po b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/command_line_tutorial.po index 8863bcef79..3f29e5cd44 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/command_line_tutorial.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/command_line_tutorial.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -237,9 +237,6 @@ msgstr "" "| வெளியீடு | ஒரு திட்டத்திற்கான பாதை (`` `` ஒரு 'திட்டத்தை' கோடோட் " "'கோப்பைக் கொண்டிருக்க வேண்டும்)." -msgid "``scene ``" -msgstr "`` காட்சி <பாதை> ``" - msgid "|release| Path or UID of a scene in the project that should be started." msgstr "| வெளியீடு | தொடங்க வேண்டிய திட்டத்தின் ஒரு காட்சியின் பாதை அல்லது யுஐடி." diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/customizing_editor.po b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/customizing_editor.po index 019f929b6c..3bad634d8f 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/customizing_editor.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/customizing_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/default_key_mapping.po b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/default_key_mapping.po index c74d1f397b..9a6b176cb6 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/default_key_mapping.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/default_key_mapping.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -69,9 +69,6 @@ msgstr "மேகோச்" msgid "Editor setting" msgstr "ஆசிரியர் அமைப்பு" -msgid "Open 2D Editor" -msgstr "திறந்த 2 டி எடிட்டர்" - msgid ":kbd:`Ctrl + F1`" msgstr ": KBD: `Ctrl + F1`" @@ -81,9 +78,6 @@ msgstr ": KBD: `CMD + கட்டுப்பாடு + 1`" msgid "``editor/editor_2d``" msgstr "`` எடிட்டர்/எடிட்டர்_2 டி``" -msgid "Open 3D Editor" -msgstr "திறந்த 3D எடிட்டர்" - msgid ":kbd:`Ctrl + F2`" msgstr ": KBD: `Ctrl + F2`" @@ -123,8 +117,8 @@ msgstr "கவனச்சிதறல் இல்லாத பயன்மு msgid ":kbd:`Ctrl + Shift + F11`" msgstr ": KBD: `Ctrl + உயர்த்து + F11`" -msgid ":kbd:`Cmd + Ctrl + D`" -msgstr ": KBD: `CMD + கட்டுப்பாடு + D`" +msgid ":kbd:`Cmd + Shift + D`" +msgstr ": KBD: `CMD + உயர்த்து + D`" msgid "``editor/distraction_free_mode``" msgstr "`` எடிட்டர்/கவனச்சிதறல்_பிரீ_மோட்``" @@ -1822,9 +1816,6 @@ msgstr "`` அனிமேசன்_டிட்டர்/டூம்லிக msgid "Duplicate Transposed" msgstr "நகல் மாற்றப்பட்டது" -msgid ":kbd:`Cmd + Shift + D`" -msgstr ": KBD: `CMD + உயர்த்து + D`" - msgid "``animation_editor/duplicate_selection_transposed``" msgstr "`` animation_editor/duciplical_selection_transopes``" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/external_editor.po b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/external_editor.po index 1c68198481..cd27f56261 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/external_editor.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/external_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -127,18 +127,12 @@ msgstr "எமாக்கள்" msgid "``emacs +{line}:{col} {file}``" msgstr "`` emacs +{line}: {col} {file} ``" -msgid "Sublime Text" -msgstr "விழுமிய உரை" - msgid "``{project} {file}:{line}:{col}``" msgstr "`{{project} {file}: {line}: {col}` `" msgid "Visual Studio*" msgstr "விசுவல் ச்டுடியோ*" -msgid "``/edit \"file\"``" -msgstr "``/\"கோப்பைத் திருத்து\" ``" - msgid "" "\\*: Arguments are not automatically detected, so you must fill them in " "manually." diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/index.po index 2c94fb01fa..db8c8f7e8f 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/inspector_dock.po b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/inspector_dock.po index fcfc2a04f8..6e9085e5d6 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/inspector_dock.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/inspector_dock.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/managing_editor_features.po b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/managing_editor_features.po index 8c97da0389..7ea75af685 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/managing_editor_features.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/managing_editor_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/project_manager.po b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/project_manager.po index 8ddc758e48..c9065be832 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/project_manager.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/project_manager.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/project_settings.po b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/project_settings.po index 29d6c24cfe..e1b0172ffc 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/project_settings.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/project_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/script_editor.po b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/script_editor.po index 335fdb21a3..a36d7c49a4 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/script_editor.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/script_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po index fe725c4164..d094904330 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/using_the_android_editor.po b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/using_the_android_editor.po index a4043fbbb7..be1a480345 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/using_the_android_editor.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/using_the_android_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -229,13 +229,6 @@ msgstr "சி#/மோனோ உதவி இல்லை." msgid "No support for external script editors." msgstr "வெளிப்புற ச்கிரிப்ட் எடிட்டர்களுக்கு உதவி இல்லை." -msgid "" -"While available, the *Vulkan Forward+* renderer is not recommended due to " -"severe performance issues." -msgstr "" -"கிடைக்கும்போது, கடுமையான செயல்திறன் சிக்கல்கள் காரணமாக * வல்கன் ஃபார்வர்ட்+ * ரெண்டரர் " -"பரிந்துரைக்கப்படவில்லை." - msgid "UX not optimized for Android phones form-factor." msgstr "ஆண்ட்ராய்டு தொலைபேசிகள் படிவ-காரணிக்கு யுஎக்ச் உகந்ததாக இல்லை." diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/using_the_web_editor.po b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/using_the_web_editor.po index 7b68453b29..dbdb1d8a7c 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/using_the_web_editor.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/using_the_web_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po index 87beea69b5..caf5e9c663 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/export/android_gradle_build.po b/sphinx/po/ta/LC_MESSAGES/tutorials/export/android_gradle_build.po index e853331016..bee9b7f3f4 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/export/android_gradle_build.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/export/android_gradle_build.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po b/sphinx/po/ta/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po index baf429e06c..45064c396c 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_android.po b/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_android.po index df7fb3c728..64a226d0e6 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_android.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -85,9 +85,6 @@ msgstr "" msgid "Android SDK Platform-Tools version 35.0.0 or later" msgstr "ஆண்ட்ராய்டு SDK இயங்குதள-கருவிகள் பதிப்பு 35.0.0 அல்லது அதற்குப் பிறகு" -msgid "Android SDK Build-Tools version 35.0.0" -msgstr "ஆண்ட்ராய்டு SDK பில்ட்-டூல்ச் பதிப்பு 35.0.0" - msgid "Android SDK Platform 35" msgstr "ஆண்ட்ராய்டு SDK இயங்குதளம் 35" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po b/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po index 9f446f0a06..2ec877254d 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_ios.po b/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_ios.po index e5e2425eb8..5719b7f187 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_ios.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_linux.po b/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_linux.po index 1939692646..0b69de1d89 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_linux.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_macos.po b/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_macos.po index 94d25552c4..100216efb0 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_macos.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_visionos.po b/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_visionos.po index bb66977759..0f98d59c3f 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_visionos.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_web.po b/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_web.po index a05936cbff..fc4b5f4211 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_web.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -140,19 +140,6 @@ msgstr "" msgid "WebGL version" msgstr "Webgl பதிப்பு" -msgid "" -"Godot 4.0 and later can only target WebGL 2.0 (using the Compatibility " -"rendering method). Forward+/Mobile are not supported on the web platform, as " -"these rendering methods are designed around modern low-level graphics APIs. " -"Godot currently does not support WebGPU, which is a prerequisite for " -"allowing Forward+/Mobile to run on the web platform." -msgstr "" -"கோடோட் 4.0 மற்றும் அதற்குப் பிறகு வெப்சிஎல் 2.0 ஐ மட்டுமே குறிவைக்க முடியும் " -"(பொருந்தக்கூடிய வழங்குதல் முறையைப் பயன்படுத்தி). ஃபார்வர்ட்+/மொபைல் வலை தளத்தில் " -"ஆதரிக்கப்படவில்லை, ஏனெனில் இந்த வழங்குதல் முறைகள் நவீன குறைந்த-நிலை கிராபிக்ச் ஏபிஐக்களைச் " -"சுற்றி வடிவமைக்கப்பட்டுள்ளன. கோடோட் தற்போது வெப்சிபுவை ஆதரிக்கவில்லை, இது வலை மேடையில் " -"முன்னோக்கி+/மொபைலை இயக்க அனுமதிப்பதற்கான முன்நிபந்தனையாகும்." - msgid "" "See `Can I use WebGL 2.0 `__ for a list of " "browser versions supporting WebGL 2.0. Note that Safari has several issues " diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_windows.po b/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_windows.po index a0eb51a7da..eb73b0e7c1 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_windows.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_pcks.po b/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_pcks.po index 35ac31c8bf..570cbb6f9b 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_pcks.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_pcks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_projects.po b/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_projects.po index 9441113682..3aef6933f3 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_projects.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/export/exporting_projects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/export/feature_tags.po b/sphinx/po/ta/LC_MESSAGES/tutorials/export/feature_tags.po index fda6d7b30c..d1e68ef81f 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/export/feature_tags.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/export/feature_tags.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/export/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/export/index.po index 88745952ca..1f50f69c56 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/export/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/export/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/export/one-click_deploy.po b/sphinx/po/ta/LC_MESSAGES/tutorials/export/one-click_deploy.po index e62c93c983..b507e14509 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/export/one-click_deploy.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/export/one-click_deploy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/export/running_on_macos.po b/sphinx/po/ta/LC_MESSAGES/tutorials/export/running_on_macos.po index d3e7eb1c79..ee581bff5a 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/export/running_on_macos.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/export/running_on_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/i18n/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/i18n/index.po index ec49d0f832..f30e16e68d 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/i18n/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/i18n/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/i18n/internationalizing_games.po b/sphinx/po/ta/LC_MESSAGES/tutorials/i18n/internationalizing_games.po index 462b9bc147..b07c9d62c6 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/i18n/internationalizing_games.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/i18n/internationalizing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -56,14 +56,6 @@ msgstr "" msgid "Configuring the imported translation" msgstr "இறக்குமதி செய்யப்பட்ட மொழிபெயர்ப்பை உள்ளமைத்தல்" -msgid "" -"Translations can get updated and re-imported when they change, but they " -"still have to be added to the project. This is done in **Project → Project " -"Settings → Localization**:" -msgstr "" -"மொழிபெயர்ப்புகள் மாறும்போது புதுப்பிக்கப்பட்டு மீண்டும் இறக்குமதி செய்ய முடியும், ஆனால் அவை " -"இன்னும் திட்டத்தில் சேர்க்கப்பட வேண்டும். இது ** திட்ட → திட்ட அமைப்புகள் → உள்ளூராக்கல் **:" - msgid "The above dialog is used to add or remove translations project-wide." msgstr "" "திட்ட அளவிலான மொழிபெயர்ப்புகளைச் சேர்க்க அல்லது அகற்ற மேலே உள்ள உரையாடல் " @@ -81,9 +73,6 @@ msgstr "" "கோடோட்டுக்கு அறிவுறுத்தவும் முடியும். விளையாட்டு விளம்பர பலகைகள் அல்லது " "உள்ளூர்மயமாக்கப்பட்ட குரல்கள் போன்ற உள்ளூர்மயமாக்கப்பட்ட படங்களுக்கு இதைப் பயன்படுத்தலாம்." -msgid "The **Remaps** tab can be used for this:" -msgstr "** ரீமேப்ச் ** தாவலை இதற்குப் பயன்படுத்தலாம்:" - msgid "" "Select the resource to be remapped then add some alternatives for each " "locale." @@ -114,25 +103,6 @@ msgstr "" msgid "Automatically setting a language" msgstr "தானாக ஒரு மொழியை அமைத்தல்" -msgid "" -"It is recommended to default to the user's preferred language which can be " -"obtained via :ref:`OS.get_locale_language() " -"`. If your game is not available in " -"that language, it will fall back to the :ref:`Fallback " -"` in " -"**Project Settings > Internationalization > Locale**, or to ``en`` if empty. " -"Nevertheless letting players change the language in game is recommended for " -"various reasons (e.g. translation quality or player preference)." -msgstr "" -"பயனரின் விருப்பமான மொழிக்கு இயல்புநிலைக்கு பரிந்துரைக்கப்படுகிறது, இது மூலம் பெறலாம்: " -"குறிப்பு: `os.get_locale_language () `. " -"அந்த மொழியில் உங்கள் விளையாட்டு கிடைக்கவில்லை என்றால், அது பின்வாங்கும்: ref: `குறைவானது " -"` ** திட்ட அமைப்புகள்> சர்வதேசமயமாக்கல்> லோகேல் ** அல்லது `` en`` காலியாக " -"இருந்தால். ஆயினும்கூட, வீரர்களை விளையாட்டில் மொழியை மாற்ற அனுமதிப்பது பல்வேறு " -"காரணங்களுக்காக பரிந்துரைக்கப்படுகிறது (எ.கா. மொழிபெயர்ப்பு தகுதி அல்லது பிளேயர் " -"விருப்பம்)." - msgid "Locale vs. language" msgstr "லோகேல் வெர்சச் மொழி" @@ -166,18 +136,6 @@ msgstr "" "இண்டி விளையாட்டுகள் பொதுவாக மொழியைப் பற்றி மட்டுமே அக்கறை கொள்ள வேண்டும், ஆனால் மேலும் " "தகவலுக்கு படிக்கவும்." -msgid "" -"Why locales exist can be illustrated through the USA and Great Britain. Both " -"speak the same language (English), yet differ in many aspects: - Spelling: " -"E.g. gray (USA), grey (GB) - Use of words: E.g. eggplant (USA), aubergine " -"(GB) - Units or currencies: E.g. feet/inches (USA), metres/cm (GB)" -msgstr "" -"அமெரிக்கா மற்றும் கிரேட் பிரிட்டன் மூலம் ஏன் இடங்கள் உள்ளன என்பதை விளக்க முடியும். இருவரும் " -"ஒரே மொழியை (ஆங்கிலம்) பேசுகிறார்கள், ஆனால் பல அம்சங்களில் வேறுபடுகிறார்கள்: - " -"எழுத்துப்பிழை: எ.கா. சாம்பல் (அமெரிக்கா), சாம்பல் (சிபி) - சொற்களின் பயன்பாடு: எ.கா. " -"கத்தரிக்காய் (அமெரிக்கா), ஆபெர்கின் (சிபி) - அலகுகள் அல்லது நாணயங்கள்: எ.கா. அடி/" -"அங்குலங்கள் (அமெரிக்கா), மீட்டர்/செ.மீ (சிபி)" - msgid "" "It can get more complex however. Imagine you offer different content in " "Europe and in China (e.g. in an MMO). You will need to translate each of " @@ -192,31 +150,6 @@ msgstr "" msgid "Converting keys to text" msgstr "விசைகளை உரையாக மாற்றும்" -msgid "" -"Some controls, such as :ref:`Button ` and :ref:`Label " -"`, will automatically fetch a translation if their text matches " -"a translation key. For example, if a label's text is " -"\"MAIN_SCREEN_GREETING1\" and that key exists in the current translation, " -"then the text will automatically be translated." -msgstr "" -"சில கட்டுப்பாடுகள், போன்றவை: ref: `பொத்தான் ` மற்றும்: Ref: `லேபிள் " -"`, அவற்றின் உரை மொழிபெயர்ப்பு விசையுடன் பொருந்தினால் தானாகவே " -"மொழிபெயர்ப்பைப் பெறும். எடுத்துக்காட்டாக, ஒரு லேபிளின் உரை \"main_creen_greeting1\" " -"மற்றும் தற்போதைய மொழிபெயர்ப்பில் அந்த விசை இருந்தால், உரை தானாக மொழிபெயர்க்கப்படும்." - -msgid "" -"This automatic translation behavior may be undesirable in certain cases. For " -"instance, when using a Label to display a player's name, you most likely " -"don't want the player's name to be translated if it matches a translation " -"key. To disable automatic translation on a specific node, disable " -"**Localization > Auto Translate** in the inspector." -msgstr "" -"இந்த தானியங்கி மொழிபெயர்ப்பு நடத்தை சில சந்தர்ப்பங்களில் விரும்பத்தகாததாக இருக்கலாம். " -"உதாரணமாக, ஒரு வீரரின் பெயரைக் காண்பிக்க ஒரு லேபிளைப் பயன்படுத்தும் போது, மொழிபெயர்ப்பு " -"விசையுடன் பொருந்தினால் பிளேயரின் பெயர் மொழிபெயர்க்கப்படுவதை நீங்கள் விரும்புவதில்லை. ஒரு " -"குறிப்பிட்ட முனையில் தானியங்கி மொழிபெயர்ப்பை முடக்க, இன்ச்பெக்டரில் ** உள்ளூராக்கல்> ஆட்டோ " -"மொழிபெயர்ப்பு ** ஐ முடக்கு." - msgid "" "In code, the :ref:`Object.tr() ` function can be " "used. This will just look up the text in the translations and convert it if " @@ -327,13 +260,6 @@ msgstr "" msgid "This can be combined with a context if needed:" msgstr "தேவைப்பட்டால் இதை ஒரு சூழலுடன் இணைக்க முடியும்:" -msgid "" -"Providing pluralized translations is only supported " -"with :ref:`doc_localization_using_gettext`, not CSV." -msgstr "" -"பன்மைமயமாக்கப்பட்ட மொழிபெயர்ப்புகளை வழங்குவது மட்டுமே ஆதரிக்கப்படுகிறது: குறிப்பு: " -"`doc_localization_using_gettext`, காபிம அல்ல." - msgid "Making controls resizable" msgstr "கட்டுப்பாடுகளை மறுசீரமைக்கக்கூடியதாக ஆக்குகிறது" @@ -425,9 +351,6 @@ msgstr "" "குறிப்பு: `மொழிபெயர்ப்பாளர் `. இயக்க நேரத்தில் " "மொழிபெயர்ப்புகளைச் சேர்க்கலாம் அல்லது அகற்றலாம்; தற்போதைய மொழியை இயக்க நேரத்தில் மாற்றலாம்." -msgid "Bidirectional text and UI Mirroring" -msgstr "இருதரப்பு உரை மற்றும் இடைமுகம் பிரதிபலிப்பு" - msgid "" "Arabic and Hebrew are written from right to left (except for the numbers and " "Latin words mixed in), and the user interface for these languages should be " @@ -466,24 +389,6 @@ msgstr "" "கொள்கலன்களில் குழந்தையின் கிடைமட்ட வரிசையையும், மரம்/உருப்படி பட்டியல் கட்டுப்பாடுகளிலும் " "உள்ள பொருட்களின் கிடைமட்ட வரிசை." -msgid "" -"Uses mirrored order of the internal control elements (e.g. OptionButton " -"dropdown button, checkbox alignment, List column order, Tree item icons and " -"connecting line alignment, e.t.c.), in some cases mirrored controls use " -"separate theme styles." -msgstr "" -"உள் கட்டுப்பாட்டு கூறுகளின் பிரதிபலித்த வரிசையைப் பயன்படுத்துகிறது (எ.கா. விருப்பப்படி " -"கீழ்தோன்றும் பொத்தானை, தேர்வுப்பெட்டி சீரமைப்பு, பட்டியல் நெடுவரிசை ஒழுங்கு, மர உருப்படி " -"சின்னங்கள் மற்றும் இணைக்கும் வரி சீரமைப்பு, E.T.C.), சில சந்தர்ப்பங்களில் பிரதிபலித்த " -"கட்டுப்பாடுகள் தனித்தனி கருப்பொருள் பாணிகளைப் பயன்படுத்துகின்றன." - -msgid "" -"Coordinate system is not mirrored, and non-UI nodes (sprites, e.t.c) are not " -"affected." -msgstr "" -"ஒருங்கிணைப்பு அமைப்பு பிரதிபலிக்கவில்லை, மற்றும் யுஐ அல்லாத முனைகள் (ச்ப்ரைட்ச், ஈ.டி.சி) " -"பாதிக்கப்படவில்லை." - msgid "" "It is possible to override text and control layout direction by using the " "following control properties:" @@ -491,25 +396,6 @@ msgstr "" "பின்வரும் கட்டுப்பாட்டு பண்புகளைப் பயன்படுத்துவதன் மூலம் உரை மற்றும் தளவமைப்பு திசையை " "மேலெழுத முடியும்:" -msgid "" -"``text_direction``, sets the base text direction. When set to \"auto\", " -"direction depends on the first strong directional character in the text " -"according to the Unicode Bidirectional Algorithm," -msgstr "" -"`` Text_direction``, அடிப்படை உரை திசையை அமைக்கிறது. \"ஆட்டோ\" என அமைக்கப்பட்டால், " -"திசை யூனிகோட் இருதரப்பு வழிமுறையின் படி உரையில் உள்ள முதல் வலுவான திசை தன்மையைப் " -"பொறுத்தது," - -msgid "``language``, overrides current project locale." -msgstr "`` மொழி``, தற்போதைய திட்ட இருப்பிடத்தை மீறுகிறது." - -msgid "" -"``structured_text_bidi_override`` property and ``_structured_text_parser`` " -"callback, enables special handling for structured text." -msgstr "" -"`` கட்டமைக்கப்பட்ட_டெக்ச்ட்_பிட்_ஓவர்ரைடு`` சொத்து மற்றும் `` _STRUCTURED_TEXT_PARSER`` " -"திரும்பப்பெறுதல், கட்டமைக்கப்பட்ட உரைக்கு சிறப்பு கையாளுதலை செயல்படுத்துகிறது." - msgid "``layout_direction``, overrides control mirroring." msgstr "`` லேஅவுட் டிரெக்சன்``, கட்டுப்பாட்டு பிரதிபலிப்பை மேலெழுதவும்." @@ -537,15 +423,6 @@ msgstr "" "உள்ளடக்கியது, ஆனால் இந்த தரவு முன்னிருப்பாக ஏற்றுமதி செய்யப்பட்ட திட்டங்களில் " "சேர்க்கப்படவில்லை." -msgid "" -"To include it, go to **Project → Project Settings**, enable " -"**Internationalization → Locale → Include Text Server Data**, then export " -"the project. Break iterator data is about 4 MB in size." -msgstr "" -"அதைச் சேர்க்க, ** திட்ட → திட்ட அமைப்புகள் **, ** பன்னாட்டுமயமாக்கல் → லோகேல் உரை உரை " -"சேவையக தரவைச் சேர்க்கவும் **, பின்னர் திட்டத்தை ஏற்றுமதி செய்யுங்கள். பிரேக் ஐடரேட்டர் தரவு " -"சுமார் 4 எம்பி அளவு." - msgid "Structured text BiDi override" msgstr "கட்டமைக்கப்பட்ட உரை பிடி மேலெழுதும்" @@ -619,18 +496,6 @@ msgstr "" "ஒரு திட்டத்தின் மொழிபெயர்ப்பை வெளியிடுவதற்கு முன்பு அதை சோதிக்க விரும்பலாம். இதைச் செய்ய " "கோடோட் மூன்று வழிகளை வழங்குகிறது." -msgid "" -"First, in the Project Settings, under :menu:`Internationalization > Locale` " -"(with advanced settings enabled), there is a **Test** property. Set this " -"property to the locale code of the language you want to test. Godot will run " -"the project with that locale when the project is run (either from the editor " -"or when exported)." -msgstr "" -"முதலாவதாக, திட்ட அமைப்புகளில், கீழ்: மெனு: `சர்வதேசமயமாக்கல்> லோகேல்` (மேம்பட்ட " -"அமைப்புகள் இயக்கப்பட்டவை), ஒரு ** சோதனை ** சொத்து உள்ளது. நீங்கள் சோதிக்க விரும்பும் " -"மொழியின் லோகேல் குறியீட்டிற்கு இந்த சொத்தை அமைக்கவும். திட்டம் இயங்கும்போது " -"(எடிட்டரிலிருந்து அல்லது ஏற்றுமதி செய்யும் போது) கோடோட் அந்த இடத்துடன் திட்டத்தை இயக்கும்." - msgid "" "Keep in mind that since this is a project setting, it will show up in " "version control when it is set to a non-empty value. Therefore, it should be " @@ -668,25 +533,6 @@ msgstr "" msgid "Translating the project name" msgstr "திட்ட பெயரை மொழிபெயர்க்கிறது" -msgid "" -"The project name becomes the app name when exporting to different operating " -"systems and platforms. To specify the project name in more than one language " -"go to **Project > Project Settings> Application > Config**. From here click " -"on the button that says ``Localizable String (Size 0)``. Now there should be " -"a button below that which says ``Add Translation``. Click on that and it " -"will take you to a page where you can choose the language (and country if " -"needed) for your project name translation. After doing that you can now type " -"in the localized name." -msgstr "" -"வெவ்வேறு இயக்க முறைமைகள் மற்றும் தளங்களுக்கு ஏற்றுமதி செய்யும் போது திட்டத்தின் பெயர் " -"பயன்பாட்டு பெயராக மாறும். திட்டத்தின் பெயரை ஒன்றுக்கு மேற்பட்ட மொழிகளில் குறிப்பிட ** " -"திட்ட> திட்ட அமைப்புகள்> பயன்பாடு> கட்டமைப்பு ** க்குச் செல்லவும். இங்கிருந்து `` " -"உள்ளூர்மயமாக்கக்கூடிய சரம் (அளவு 0) `` என்று சொல்லும் பொத்தானைக் சொடுக்கு செய்க. `` " -"மொழிபெயர்ப்பைச் சேர்`` என்று சொல்லும் ஒரு பொத்தானை இப்போது கீழே இருக்க வேண்டும். அதைக் " -"சொடுக்கு செய்து, உங்கள் திட்ட பெயர் மொழிபெயர்ப்புக்கு மொழியை (தேவைப்பட்டால்) " -"தேர்வுசெய்யக்கூடிய ஒரு பக்கத்திற்கு இது உங்களை அழைத்துச் செல்லும். அதைச் செய்த பிறகு நீங்கள் " -"இப்போது உள்ளூர்மயமாக்கப்பட்ட பெயரைத் தட்டச்சு செய்யலாம்." - msgid "" "If you are unsure about the language code to use, refer to the :ref:`list of " "locale codes `." diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/i18n/locales.po b/sphinx/po/ta/LC_MESSAGES/tutorials/i18n/locales.po index 272675217f..109e299c85 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/i18n/locales.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/i18n/locales.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po b/sphinx/po/ta/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po index 0dcb01ca24..6e8f12b512 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,17 +14,6 @@ msgstr "" msgid "Localization using gettext (PO files)" msgstr "உரைபெறு (PO கோப்புகள்) ஐப் பயன்படுத்தி உள்ளூர்மயமாக்கல்" -msgid "" -"In addition to importing translations in :ref:`CSV format " -"`, Godot also supports loading " -"translation files written in the GNU gettext format (text-based ``.po`` and " -"compiled ``.mo`` since Godot 4.0)." -msgstr "" -"மொழிபெயர்ப்புகளை இறக்குமதி செய்வதோடு மட்டுமல்ல: `சி.எச்.வி வடிவம் " -"`, கியூனு கெட் எக்ச்ட் வடிவத்தில் எழுதப்பட்ட " -"மொழிபெயர்ப்பு கோப்புகளை ஏற்றுவதையும் கோடோட் ஆதரிக்கிறார் (உரை அடிப்படையிலான `.po`` " -"மற்றும்` `.mo```." - msgid "" "For an introduction to gettext, check out `A Quick Gettext Tutorial `_. This can be significant " -"as it provides a lot of tools for translators, such as marking outdated " -"strings, finding strings that haven't been translated etc." -msgstr "" -"உரைபெறு என்பது ஒரு நிலையான வடிவமாகும், இது `Poedit ` _ " -"போன்ற எந்த உரை எடிட்டர் அல்லது GUI ஆசிரியர்களைப் பயன்படுத்தி திருத்தப்படலாம். காலாவதியான " -"சரங்களைக் குறிப்பது, மொழிபெயர்க்கப்படாத சரங்களைக் கண்டுபிடிப்பது போன்ற " -"மொழிபெயர்ப்பாளர்களுக்கு இது நிறைய கருவிகளை வழங்குவதால் இது குறிப்பிடத்தக்கதாக இருக்கும்." - -msgid "gettext supports plurals and context." -msgstr "உரைபெறு பன்மை மற்றும் சூழலை ஆதரிக்கிறது." - msgid "" "gettext is supported by translation platforms such as `Transifex `_ and `Weblate `_, which makes it " @@ -163,53 +138,6 @@ msgstr "PO வார்ப்புருவை உருவாக்குத msgid "Automatic generation using the editor" msgstr "எடிட்டரைப் பயன்படுத்தி தானியங்கி தலைமுறை" -msgid "" -"Since Godot 4.0, the editor can generate a PO template automatically from " -"specified scene and GDScript files. This POT generation also supports " -"translation contexts and pluralization if used in a script, with the " -"optional second argument of ``tr()`` and the ``tr_n()`` method." -msgstr "" -"கோடோட் 4.0 என்பதால், குறிப்பிட்ட காட்சி மற்றும் சி.டி.எச்ச்கிரிப்ட் கோப்புகளிலிருந்து " -"தானாகவே ஒரு பிஓ வார்ப்புருவை ஆசிரியர் உருவாக்க முடியும். `` Tr () `` மற்றும் `` " -"tr_n () `` முறையின் விருப்பமான இரண்டாவது வாதத்துடன், ச்கிரிப்ட்டில் பயன்படுத்தப்பட்டால் " -"மொழிபெயர்ப்பு சூழல்களையும் பன்முகப்படுத்தலையும் இந்த பானை உருவாக்கம் ஆதரிக்கிறது." - -msgid "" -"Open the Project Settings' **Localization > POT Generation** tab, then use " -"the **Add…** button to specify the path to your project's scenes and scripts " -"that contain localizable strings:" -msgstr "" -"திட்ட அமைப்புகளின் '** உள்ளூர்மயமாக்கல்> பானை உருவாக்கம் ** தாவலைத் திறந்து, பின்னர் உங்கள் " -"திட்டத்தின் காட்சிகள் மற்றும் உள்ளூர்மயமாக்கக்கூடிய சரங்களைக் கொண்ட ச்கிரிப்ட்களுக்கான பாதையை " -"குறிப்பிட ** சேர்… ** பொத்தானைப் பயன்படுத்தவும்:" - -msgid "" -"Creating a PO template in the Localization > POT Generation tab of the " -"Project Settings" -msgstr "" -"திட்ட அமைப்புகளின் உள்ளூர்மயமாக்கல்> பானை தலைமுறை தாவலில் ஒரு PO வார்ப்புருவை " -"உருவாக்குதல்" - -msgid "" -"Creating a PO template in the **Localization > POT Generation** tab of the " -"Project Settings" -msgstr "" -"திட்ட அமைப்புகளின் ** உள்ளூராக்கல்> பானை உருவாக்கம் ** தாவலில் ஒரு PO வார்ப்புருவை " -"உருவாக்குதல்" - -msgid "" -"After adding at least one scene or script, click **Generate POT** in the top-" -"right corner, then specify the path to the output file. This file can be " -"placed anywhere in the project directory, but it's recommended to keep it in " -"a subdirectory such as ``locale``, as each locale will be defined in its own " -"file." -msgstr "" -"குறைந்தது ஒரு காட்சி அல்லது ச்கிரிப்டைச் சேர்த்த பிறகு, மேல்-வலது மூலையில் ** பானை " -"உருவாக்க ** என்பதைக் சொடுக்கு செய்து, வெளியீட்டு கோப்பிற்கான பாதையை குறிப்பிடவும். இந்த " -"கோப்பை திட்ட கோப்பகத்தில் எங்கும் வைக்கலாம், ஆனால் ஒவ்வொரு இடமும் அதன் சொந்த கோப்பில் " -"வரையறுக்கப்படும் என்பதால், அதை `` லோகேல்` போன்ற துணை அடைவில் வைத்திருக்க " -"பரிந்துரைக்கப்படுகிறது." - msgid "" "See :ref:`below ` for how to add " "comments for translators or exclude some strings from being added to the PO " @@ -251,13 +179,6 @@ msgstr "" "வைக்கலாம், ஆனால் ஒவ்வொரு இடமும் அதன் சொந்த கோப்பில் வரையறுக்கப்படும் என்பதால், அதை ஒரு " "துணை அடைவில் வைத்திருக்க பரிந்துரைக்கப்படுகிறது." -msgid "" -"Create a directory named ``locale`` in the project directory. In this " -"directory, save a file named ``messages.pot`` with the following contents:" -msgstr "" -"திட்ட கோப்பகத்தில் `` லோகேல்`` என்ற கோப்பகத்தை உருவாக்கவும். இந்த கோப்பகத்தில், பின்வரும் " -"உள்ளடக்கங்களுடன் `` செய்திகள்.போட்`` என்ற கோப்பை சேமிக்கவும்:" - msgid "" "Messages in gettext are made of ``msgid`` and ``msgstr`` pairs. ``msgid`` is " "the source string (usually in English), ``msgstr`` will be the translated " @@ -303,19 +224,6 @@ msgstr "" msgid "Loading a messages file in Godot" msgstr "கோடோட்டில் ஒரு செய்திகளை ஏற்றுகிறது" -msgid "" -"To register a messages file as a translation in a project, open the " -"**Project Settings**, then go to the **Localization** tab. In " -"**Translations**, click **Add…** then choose the ``.po`` or ``.mo`` file in " -"the file dialog. The locale will be inferred from the ``\"Language: " -"\\n\"`` property in the messages file." -msgstr "" -"ஒரு திட்டத்தில் மொழிபெயர்ப்பாக ஒரு செய்திகளை பதிவு செய்ய, ** திட்ட அமைப்புகள் ** ஐத் " -"திறந்து, பின்னர் ** உள்ளூர்மயமாக்கல் ** தாவலுக்குச் செல்லவும். ** மொழிபெயர்ப்புகளில் **, " -"** சேர்… ** என்பதைக் சொடுக்கு செய்க… ** பின்னர் கோப்பு உரையாடலில் `` .போ`` அல்லது " -"`.mo`` கோப்பைத் தேர்வுசெய்க. செய்திகள் கோப்பில் உள்ள `` \"மொழி: \\ n\" `` " -"சொத்திலிருந்து லோகேல் ஊகிக்கப்படும்." - msgid "" "See :ref:`doc_internationalizing_games` for more information on importing " "and testing translations in Godot." diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po b/sphinx/po/ta/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po index e4e84132a0..0b425e0fa9 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -77,28 +77,6 @@ msgstr "விசை 2" msgid "KEYN" msgstr "கெய்ன்" -msgid "" -"The \"lang\" tags must represent a language, which must be one of " -"the :ref:`valid locales ` supported by the engine, or they must " -"start with an underscore (`_`), which means the related column is served as " -"comment and won't be imported. The \"KEY\" tags must be unique and represent " -"a string universally (they are usually in uppercase, to differentiate from " -"other strings). These keys will be replaced at runtime by the matching " -"translated string. Note that the case is important, \"KEY1\" and \"Key1\" " -"will be different keys. The top-left cell is ignored and can be left empty " -"or having any content. Here's an example:" -msgstr "" -"\"லாங்\" குறிச்சொற்கள் ஒரு மொழியைக் குறிக்க வேண்டும், அதில் ஒன்றாக இருக்க வேண்டும்: ref: " -"`செல்லுபடியாகும் இடங்கள் ` இயந்திரத்தால் ஆதரிக்கப்படுகின்றன, அல்லது அவை " -"அடிக்கோடிட்டு (`_`) உடன் தொடங்க வேண்டும், அதாவது தொடர்புடைய நெடுவரிசை கருத்தாக " -"வழங்கப்பட்டது மற்றும் இறக்குமதி செய்யப்படாது. \"விசை\" குறிச்சொற்கள் தனித்துவமாக இருக்க " -"வேண்டும் மற்றும் உலகளவில் ஒரு சரத்தை குறிக்க வேண்டும் (அவை பொதுவாக பிற சரங்களிலிருந்து " -"வேறுபடுவதற்கு பெரிய எழுத்தில் இருக்கும்). பொருந்தக்கூடிய மொழிபெயர்க்கப்பட்ட சரம் மூலம் " -"இந்த விசைகள் இயக்க நேரத்தில் மாற்றப்படும். வழக்கு முக்கியமானது என்பதை நினைவில் கொள்க, " -"\"KEY1\" மற்றும் \"KEY1\" ஆகியவை வெவ்வேறு விசைகளாக இருக்கும். மேல்-இடது செல் " -"புறக்கணிக்கப்படுகிறது மற்றும் காலியாக அல்லது எந்த உள்ளடக்கத்தையும் கொண்டிருக்கலாம். இங்கே " -"ஒரு எடுத்துக்காட்டு:" - msgid "en" msgstr "என்" @@ -196,18 +174,3 @@ msgstr "" "இறக்குமதி செய்வது திட்டத்தில் குறிப்பிடப்பட்டுள்ள விளையாட்டு இயங்கும்போது ஏற்றுவதற்கான " "மொழிபெயர்ப்புகளின் பட்டியலிலும் மொழிபெயர்ப்பையும் சேர்க்கும். இயக்க நேரத்திலும் " "மொழிபெயர்ப்புகளை ஏற்றவும் அகற்றவும் கோடோட் அனுமதிக்கிறது." - -msgid "" -"Select the ``.csv`` file and access the **Import** dock to define import " -"options. You can toggle the compression of the imported translations, and " -"select the delimiter to use when parsing the CSV file." -msgstr "" -"இறக்குமதி விருப்பங்களை வரையறுக்க `` .csv`` கோப்பைத் தேர்ந்தெடுத்து ** இறக்குமதி ** " -"கப்பல்துறையை அணுகவும். இறக்குமதி செய்யப்பட்ட மொழிபெயர்ப்புகளின் சுருக்கத்தை நீங்கள் " -"மாற்றலாம், மேலும் காபிம கோப்பை பாகுபடுத்தும்போது பயன்படுத்த டிலிமிட்டரைத் " -"தேர்ந்தெடுக்கவும்." - -msgid "Be sure to click **Reimport** after any change to these options." -msgstr "" -"இந்த விருப்பங்களில் எந்த மாற்றத்திற்குப் பிறகு ** ** relifort ** ஐக் சொடுக்கு செய்ய " -"மறக்காதீர்கள்." diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/i18n/pseudolocalization.po b/sphinx/po/ta/LC_MESSAGES/tutorials/i18n/pseudolocalization.po index beae5e386a..82d2ecf36c 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/i18n/pseudolocalization.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/i18n/pseudolocalization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -49,18 +49,6 @@ msgstr "" msgid "Enabling and configuring pseudolocalization" msgstr "சூடோலோகலைசேசனை இயக்குதல் மற்றும் கட்டமைத்தல்" -msgid "" -"Enabling pseudolocalization and the configurations related to it is as " -"simple as toggling a checkbox in the project settings. These settings can be " -"found in **Project → Project Settings → General → Internationalization → " -"Pseudolocalization** after enabling the **Advanced** toggle in the project " -"settings dialog:" -msgstr "" -"சூடோலோகலைசேசன் மற்றும் அதனுடன் தொடர்புடைய உள்ளமைவுகளை இயக்குவது திட்ட அமைப்புகளில் ஒரு " -"தேர்வுப்பெட்டியை மாற்றுவது போல எளிது. இந்த அமைப்புகளை ** திட்ட → திட்ட அமைப்புகள் → " -"பொது → பன்னாட்டுமயமாக்கல் → சூடோலோகலைசேசன் ** திட்ட அமைப்புகள் உரையாடலில் ** மேம்பட்ட " -"** மாற்றத்தை இயக்கிய பிறகு:" - msgid "" "Pseudolocalization can also be :ref:`toggled at runtime from a script " "`." diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po b/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po index f84c6c583d..293c17a155 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -366,17 +366,6 @@ msgstr "" "கவனித்தால், திட்ட அமைப்புகளில் ** காட்சி> சாளரம்> ஆற்றல் சேமிப்பு> திரையை ** இல் " "வைத்திருங்கள்." -msgid "" -"On Linux, power saving prevention requires the engine to be able to use D-" -"Bus. Check whether D-Bus is installed and reachable if running the project " -"within a Flatpak, as sandboxing restrictions may make this impossible by " -"default." -msgstr "" -"லினக்சில், மின் சேமிப்பு தடுப்பு இயந்திரத்திற்கு டி-பசைப் பயன்படுத்த வேண்டும். ஒரு " -"பிளாட்பேக்கிற்குள் திட்டத்தை இயக்கினால் டி-பியூச் நிறுவப்பட்டதா மற்றும் அடைய முடியுமா " -"என்று சரிபார்க்கவும், ஏனெனில் சாண்ட்பாக்சிங் கட்டுப்பாடுகள் இயல்புநிலையாக இதை " -"சாத்தியமற்றதாக மாற்றக்கூடும்." - msgid "Troubleshooting" msgstr "சரிசெய்தல்" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po b/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po index b6610beba4..b66c5f615d 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po b/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po index 927c27a2f6..088da27532 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/index.po index debbce72de..04c9961f66 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/input_examples.po b/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/input_examples.po index 4f8b6998cc..0065d8e757 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/input_examples.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/input_examples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/inputevent.po b/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/inputevent.po index f6f2f4b46a..cc8b8ecf93 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/inputevent.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/inputevent.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po b/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po index 713598d48f..b8f8a08674 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/io/background_loading.po b/sphinx/po/ta/LC_MESSAGES/tutorials/io/background_loading.po index 9f0a09f73e..f45aeab9d2 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/io/background_loading.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/io/background_loading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/io/binary_serialization_api.po b/sphinx/po/ta/LC_MESSAGES/tutorials/io/binary_serialization_api.po index a15679da35..03a703456d 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/io/binary_serialization_api.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/io/binary_serialization_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/io/data_paths.po b/sphinx/po/ta/LC_MESSAGES/tutorials/io/data_paths.po index e6b897facc..012c456e64 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/io/data_paths.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/io/data_paths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/io/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/io/index.po index b0f6003bbe..d4598055c1 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/io/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/io/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po b/sphinx/po/ta/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po index 0aa6879cd6..d8890dcfd9 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -303,23 +303,6 @@ msgstr "" "பைனரி வடிவத்தை எழுதுவது வேகமாகவும் சிறியதாகவும் இருப்பதால் விரும்பப்பட வேண்டும், ஆனால் " "உரை வடிவம் பிழைத்திருத்தத்திற்கு எளிதானது." -msgid "" -"Since Godot 4.3, FBX scenes can also be loaded (but not saved) at runtime " -"using the :ref:`class_fbxdocument` and :ref:`class_fbxstate` classes. The " -"code to do so is the same as glTF, but you will need to replace all " -"instances of ``GLTFDocument`` and ``GLTFState`` with ``FBXDocument`` and " -"``FBXState`` in the code samples below. There are `known issues `__ with runtime FBX loading, so " -"using glTF instead is preferred for now." -msgstr "" -"கோடோட் 4.3 முதல், fbx காட்சிகளை இயக்க நேரத்தில் ஏற்றலாம் (ஆனால் சேமிக்கப்படவில்லை): ref: " -"`class_fbxdocument` மற்றும்: ref:` class_fbxstate` வகுப்புகள். அவ்வாறு செய்வதற்கான " -"குறியீடு GLTF ஐப் போன்றது, ஆனால் நீங்கள் `` gltfdocument`` மற்றும் `` gltfstate` " -"ஆகியவற்றின் அனைத்து நிகழ்வுகளையும் `` fbxdocument`` மற்றும் `` fbxstate`` " -"ஆகியவற்றுடன் மாற்ற வேண்டும். அறியப்பட்ட சிக்கல்கள் __ இயக்கநேர FBX ஏற்றுதல் மூலம் __, எனவே GLTF ஐப் " -"பயன்படுத்துவதற்கு பதிலாக இப்போது விரும்பப்படுகிறது." - msgid "" "Example of loading a glTF scene and appending its root node to the scene:" msgstr "" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/io/saving_games.po b/sphinx/po/ta/LC_MESSAGES/tutorials/io/saving_games.po index 4dc87d5028..8a0212945a 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/io/saving_games.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/io/saving_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/math/beziers_and_curves.po b/sphinx/po/ta/LC_MESSAGES/tutorials/math/beziers_and_curves.po index f8cf714a7d..5d753ed7fc 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/math/beziers_and_curves.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/math/beziers_and_curves.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/math/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/math/index.po index 649458dfc8..eaedc47a8b 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/math/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/math/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/math/interpolation.po b/sphinx/po/ta/LC_MESSAGES/tutorials/math/interpolation.po index 2aad4b6ac0..877574f842 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/math/interpolation.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/math/interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/math/matrices_and_transforms.po b/sphinx/po/ta/LC_MESSAGES/tutorials/math/matrices_and_transforms.po index 79e2de8515..5f1adb2571 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/math/matrices_and_transforms.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/math/matrices_and_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/math/random_number_generation.po b/sphinx/po/ta/LC_MESSAGES/tutorials/math/random_number_generation.po index edeb286fd4..9f49911f2f 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/math/random_number_generation.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/math/random_number_generation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/math/vector_math.po b/sphinx/po/ta/LC_MESSAGES/tutorials/math/vector_math.po index 6ccde22f80..ba6f01af20 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/math/vector_math.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/math/vector_math.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/math/vectors_advanced.po b/sphinx/po/ta/LC_MESSAGES/tutorials/math/vectors_advanced.po index 643958a4c5..9839edb7d8 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/math/vectors_advanced.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/math/vectors_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/index.po index e484cc89bf..ce46b68942 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po b/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po index 6ba0773e46..4b21a2f82e 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po b/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po index 083659cc40..f0b932c4bc 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po b/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po index 504cc2e8d2..7781936a1b 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po b/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po index 79190020f0..7817fba7f7 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po b/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po index 42f5db57e9..b713a633c4 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po b/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po index 142730a709..0e7d9f47d3 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/index.po index ae1594482b..ff8a166d7d 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po index c9d950d692..0bb8a371bb 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po index c8c584ee57..07b0127493 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po index 408c6a8f0b..fca6cb8717 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po index 9b8705fb82..f7829b83a7 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po index 86b5582ceb..c3eef78bc0 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po index f5c9297c30..942eb03eec 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po index 68f2a2a50a..681974790c 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po index 5d56cab04a..b6315ba5b6 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po index 5ae016302b..a606520afe 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po index a31f38047b..384242294a 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po index c0cd11a4f2..d41859c6fc 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po index f52fec8c42..ed7eb7cc40 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po index c91be343a1..48d830e303 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po index 1faf57c1a0..becddb07d8 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po index ad7e93af6e..308474a929 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po index 15a7b60a64..591ebe3307 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po index 498a1c879e..c792656de1 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po index 7c4d1118d0..de773431c6 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po b/sphinx/po/ta/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po index 895b74ac58..ae265f3953 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -205,24 +205,6 @@ msgstr "" "அமைப்பதற்கான முறைகளைச் சேர்க்கிறது. இதில் சகாக்கள் இணைக்கும்போது அல்லது துண்டிக்கும்போது " "உங்களுக்குத் தெரியப்படுத்தும் சமிக்ஞைகளும் இதில் அடங்கும்." -msgid "" -"This class interface can abstract most types of network layers, topologies " -"and libraries. By default, Godot provides an implementation based on ENet " -"(:ref:`ENetMultiplayerPeer `), one based on " -"WebRTC (:ref:`WebRTCMultiplayerPeer `), and one " -"based on WebSocket (:ref:`WebSocketPeer `), but this " -"could be used to implement mobile APIs (for ad hoc WiFi, Bluetooth) or " -"custom device/console-specific networking APIs." -msgstr "" -"இந்த வகுப்பு இடைமுகம் பெரும்பாலான வகையான பிணைய அடுக்குகள், இடவியல் மற்றும் நூலகங்களை " -"சுருக்க முடியும். இயல்பாக, கோடோட் ENET ஐ அடிப்படையாகக் கொண்ட ஒரு செயலாக்கத்தை " -"வழங்குகிறது (: Ref: `enetmultiplayerpeer `), இது " -"WEBRTC ஐ அடிப்படையாகக் கொண்ட ஒன்று (: ref: `webRtcmultiplayerpeer " -"` `) மற்றும் ஒரு அடிப்படையிலானவை " -"class_websocketpeer> `), ஆனால் இது மொபைல் பநிஇ களை (தற்காலிக வைஃபை, " -"புளூடூத்துக்கு) அல்லது தனிப்பயன் சாதனம்/கன்சோல்-குறிப்பிட்ட நெட்வொர்க்கிங் பநிஇ களை " -"செயல்படுத்த பயன்படுத்தப்படலாம்." - msgid "" "For most common cases, using this object directly is discouraged, as Godot " "provides even higher level networking facilities. This object is still made " diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/networking/http_client_class.po b/sphinx/po/ta/LC_MESSAGES/tutorials/networking/http_client_class.po index 5f40e09550..a1dfa17a2d 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/networking/http_client_class.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/networking/http_client_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/networking/http_request_class.po b/sphinx/po/ta/LC_MESSAGES/tutorials/networking/http_request_class.po index 2faaced536..cbadec1c23 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/networking/http_request_class.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/networking/http_request_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/networking/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/networking/index.po index d1fc998a5d..ca215a7967 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/networking/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/networking/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/networking/ssl_certificates.po b/sphinx/po/ta/LC_MESSAGES/tutorials/networking/ssl_certificates.po index 779a55b657..a4c62906e7 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/networking/ssl_certificates.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/networking/ssl_certificates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/networking/webrtc.po b/sphinx/po/ta/LC_MESSAGES/tutorials/networking/webrtc.po index 0210f8e8bd..5518428e47 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/networking/webrtc.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/networking/webrtc.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/networking/websocket.po b/sphinx/po/ta/LC_MESSAGES/tutorials/networking/websocket.po index 74b86256f3..d220578ac7 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/networking/websocket.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/networking/websocket.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/performance/cpu_optimization.po b/sphinx/po/ta/LC_MESSAGES/tutorials/performance/cpu_optimization.po index f0c344d9ce..e6126dc205 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/performance/cpu_optimization.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/performance/cpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/performance/general_optimization.po b/sphinx/po/ta/LC_MESSAGES/tutorials/performance/general_optimization.po index 509f12cc28..a088b77c98 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/performance/general_optimization.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/performance/general_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/performance/gpu_optimization.po b/sphinx/po/ta/LC_MESSAGES/tutorials/performance/gpu_optimization.po index e6f4584bbf..dfb2fc0eb2 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/performance/gpu_optimization.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/performance/gpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/performance/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/performance/index.po index b028e00274..6503c3b4b2 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/performance/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/performance/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po b/sphinx/po/ta/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po index c342065b39..04352c0e3d 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -63,17 +63,6 @@ msgstr "" "முறைகளைப் பயன்படுத்தும் போது கோடோட்டில் இயல்புநிலையாக இயக்கப்படுகிறது. இருப்பினும், " "தேவையற்ற பொருள்கள் இன்னும் செயல்திறனைக் குறைத்து வருகின்றன." -msgid "" -"One way we can potentially reduce the amount to be rendered is to **take " -"advantage of occlusion**. Godot 4.0 and later offers a new approach to " -"occlusion culling using occluder nodes. See :ref:`doc_occlusion_culling` for " -"instructions on setting up occlusion culling in your scene." -msgstr "" -"வழங்கப்பட வேண்டிய தொகையை நாம் குறைக்கக்கூடிய ஒரு வழி, ** மறைவைப் பயன்படுத்திக் " -"கொள்ளுங்கள் **. கோடோட் 4.0 மற்றும் பின்னர் மறைமுக முனைகளைப் பயன்படுத்தி மறைவுக்கு ஒரு " -"புதிய அணுகுமுறையை வழங்குகிறது. காண்க: குறிப்பு: `Doc_occlusion_culling` உங்கள் " -"காட்சியில் மறைவை அமைப்பதற்கான வழிமுறைகளுக்கு." - msgid "" "In some cases, you may have to adapt your level design to add more occlusion " "opportunities. For example, you may have to add more walls to prevent the " diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/performance/pipeline_compilations.po b/sphinx/po/ta/LC_MESSAGES/tutorials/performance/pipeline_compilations.po index 7e7aed01b1..43b3549491 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/performance/pipeline_compilations.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/performance/pipeline_compilations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/performance/thread_safe_apis.po b/sphinx/po/ta/LC_MESSAGES/tutorials/performance/thread_safe_apis.po index 8fadfd8942..8829c24fc0 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/performance/thread_safe_apis.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/performance/thread_safe_apis.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -33,40 +33,9 @@ msgstr "" msgid "Global scope" msgstr "உலகளாவிய நோக்கம்" -msgid "" -":ref:`Global Scope` singletons are all thread-safe. " -"Accessing servers from threads is supported (for RenderingServer and Physics " -"servers, ensure threaded or thread-safe operation is enabled in the project " -"settings!)." -msgstr "" -": குறிப்பு: `உலகளாவிய நோக்கம் ` சிங்கிள்டன்கள் அனைத்தும் நூல்-" -"பாதுகாப்பானது. நூல்களிலிருந்து சேவையகங்களை அணுகுவது ஆதரிக்கப்படுகிறது (ரெண்டரிங்சர் " -"மற்றும் இயற்பியல் சேவையகங்களுக்கு, திட்ட அமைப்புகளில் திரிக்கப்பட்ட அல்லது நூல்-பாதுகாப்பான " -"செயல்பாடு இயக்கப்பட்டிருப்பதை உறுதிசெய்க!)." - -msgid "" -"This makes them ideal for code that creates dozens of thousands of instances " -"in servers and controls them from threads. Of course, it requires a bit more " -"code, as this is used directly and not within the scene tree." -msgstr "" -"இது சேவையகங்களில் டசன் கணக்கான ஆயிரக்கணக்கான நிகழ்வுகளை உருவாக்கி அவற்றை " -"நூல்களிலிருந்து கட்டுப்படுத்தும் குறியீட்டிற்கு ஏற்றதாக அமைகிறது. நிச்சயமாக, இதற்கு " -"இன்னும் கொஞ்சம் குறியீடு தேவைப்படுகிறது, ஏனெனில் இது நேரடியாகப் பயன்படுத்தப்படுகிறது " -"மற்றும் காட்சி மரத்திற்குள் அல்ல." - msgid "Scene tree" msgstr "காட்சி மரம்" -msgid "" -"Interacting with the active scene tree is **NOT** thread-safe. Make sure to " -"use mutexes when sending data between threads. If you want to call functions " -"from a thread, the *call_deferred* function may be used:" -msgstr "" -"செயலில் உள்ள காட்சி மரத்துடன் தொடர்புகொள்வது ** அல்ல ** நூல்-பாதுகாப்பானது. நூல்களுக்கு " -"இடையில் தரவை அனுப்பும்போது மியூடெக்சைப் பயன்படுத்துவதை உறுதிசெய்க. நீங்கள் ஒரு " -"நூலிலிருந்து செயல்பாடுகளை அழைக்க விரும்பினால், * call_defered * செயல்பாடு " -"பயன்படுத்தப்படலாம்:" - msgid "" "However, creating scene chunks (nodes in tree arrangement) outside the " "active tree is fine. This way, parts of a scene can be built or instantiated " @@ -76,18 +45,6 @@ msgstr "" "உருவாக்குவது நன்றாக உள்ளது. இந்த வழியில், ஒரு காட்சியின் பகுதிகளை ஒரு நூலில் கட்டலாம் " "அல்லது உடனடிப்படுத்தலாம், பின்னர் முதன்மையான நூலில் சேர்க்கலாம்:" -msgid "" -"Still, this is only really useful if you have **one** thread loading data. " -"Attempting to load or create scene chunks from multiple threads may work, " -"but you risk resources (which are only loaded once in Godot) tweaked by the " -"multiple threads, resulting in unexpected behaviors or crashes." -msgstr "" -"இருப்பினும், உங்களிடம் ** ஒன்று ** நூல் ஏற்றும் தரவு இருந்தால் மட்டுமே இது மிகவும் " -"பயனுள்ளதாக இருக்கும். பல நூல்களிலிருந்து காட்சி துண்டுகளை ஏற்ற அல்லது உருவாக்க " -"முயற்சிப்பது வேலை செய்யக்கூடும், ஆனால் நீங்கள் வளங்களை ஆபத்தில் ஆழ்த்துகிறீர்கள் (அவை " -"கோடோட்டில் ஒரு முறை மட்டுமே ஏற்றப்படுகின்றன) பல நூல்களால் மாற்றியமைக்கப்படுகின்றன, இதன் " -"விளைவாக எதிர்பாராத நடத்தைகள் அல்லது செயலிழப்புகள் ஏற்படுகின்றன." - msgid "" "Only use more than one thread to generate scene data if you *really* know " "what you are doing and you are sure that a single resource is not being used " @@ -103,68 +60,8 @@ msgstr "" msgid "Rendering" msgstr "வழங்குதல்" -msgid "" -"Instancing nodes that render anything in 2D or 3D (such as Sprite) is *not* " -"thread-safe by default. To make rendering thread-safe, set " -"the :ref:`Rendering > Driver > Thread " -"Model` " -"project setting to **Multi-Threaded**." -msgstr "" -"2 டி அல்லது 3 டி (ச்ப்ரைட் போன்றவை) எதையும் வழங்கும் நிறுவல் முனைகள் இயல்புநிலையாக * " -"நூல்-பாதுகாப்பானது அல்ல. வழங்குதல் நூல்-பாதுகாப்பாக செய்ய, அதை அமைக்கவும்: Ref: " -"`ரெண்டரிங்> இயக்கி> நூல் மாதிரி ` திட்ட அமைப்பு ** மல்டி-த்ரெட் **." - -msgid "" -"Note that the Multi-Threaded thread model has several known bugs, so it may " -"not be usable in all scenarios." -msgstr "" -"பல-திரிக்கப்பட்ட நூல் மாதிரியில் பல அறியப்பட்ட பிழைகள் உள்ளன என்பதை நினைவில் கொள்க, எனவே " -"இது எல்லா சூழ்நிலைகளிலும் பயன்படுத்தப்படாது." - -msgid "" -"You should avoid calling functions involving direct interaction with the GPU " -"on other threads, such as creating new textures or modifying and retrieving " -"image data, these operations can lead to performance stalls because they " -"require synchronization with " -"the :ref:`RenderingServer`, as data needs to be " -"transmitted to or updated on the GPU." -msgstr "" -"புதிய அமைப்புகளை உருவாக்குதல் அல்லது படத் தரவை மாற்றியமைத்தல் மற்றும் மீட்டெடுப்பது போன்ற " -"பிற நூல்களில் சி.பீ.யுடன் நேரடி தொடர்பு சம்பந்தப்பட்ட செயல்பாடுகளை நீங்கள் தவிர்க்க வேண்டும், " -"இந்த செயல்பாடுகள் செயல்திறன் ச்டால்களுக்கு வழிவகுக்கும், ஏனெனில் அவை ஒத்திசைவு " -"தேவைப்படுகின்றன: ref: `ரெண்டரிங்சர்வர் `, GPU இல் தரவு " -"அனுப்பப்பட வேண்டும் அல்லது புதுப்பிக்கப்பட வேண்டும்." - -msgid "GDScript arrays, dictionaries" -msgstr "GDSCRIPT வரிசைகள், அகராதிகள்" - -msgid "" -"In GDScript, reading and writing elements from multiple threads is OK, but " -"anything that changes the container size (resizing, adding or removing " -"elements) requires locking a mutex." -msgstr "" -"GDSCRIPT இல், பல நூல்களிலிருந்து கூறுகளைப் படிப்பது மற்றும் எழுதுவது சரி, ஆனால் " -"கொள்கலன் அளவை மாற்றும் எதையும் (கூறுகளை மறுஅளவிடுதல், சேர்ப்பது அல்லது அகற்றுதல்) ஒரு " -"மியூடெக்ச் பூட்ட வேண்டும்." +msgid "Physics" +msgstr "இயற்பியல்" msgid "Resources" msgstr "வளங்கள்" - -msgid "" -"Modifying a unique resource from multiple threads is not supported. However " -"handling references on multiple threads is supported, hence loading " -"resources on a thread is as well - scenes, textures, meshes, etc - can be " -"loaded and manipulated on a thread and then added to the active scene on the " -"main thread. The limitation here is as described above, one must be careful " -"not to load the same resource from multiple threads at once, therefore it is " -"easiest to use **one** thread for loading and modifying resources, and then " -"the main thread for adding them." -msgstr "" -"பல நூல்களிலிருந்து ஒரு தனித்துவமான வளத்தை மாற்றியமைப்பது ஆதரிக்கப்படவில்லை. இருப்பினும் " -"பல நூல்களில் குறிப்புகளைக் கையாளுதல் ஆதரிக்கப்படுகிறது, எனவே ஒரு நூலில் வளங்களை " -"ஏற்றுவதும் ஆகும் - காட்சிகள், கட்டமைப்புகள், மெச்கள் போன்றவை - ஒரு நூலில் ஏற்றப்பட்டு " -"கையாளலாம், பின்னர் முதன்மையான நூலில் செயலில் உள்ள காட்சியில் சேர்க்கலாம். இங்குள்ள வரம்பு " -"மேலே விவரிக்கப்பட்டுள்ளது, ஒரே வளத்தை ஒரே நேரத்தில் பல நூல்களிலிருந்து ஏற்றாமல் கவனமாக " -"இருக்க வேண்டும், எனவே வளங்களை ஏற்றுவதற்கும் மாற்றுவதற்கும் ** ஒரு ** நூலைப் " -"பயன்படுத்துவது எளிதானது, பின்னர் அவற்றைச் சேர்ப்பதற்கான முக்கிய நூல் ." diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/performance/using_multimesh.po b/sphinx/po/ta/LC_MESSAGES/tutorials/performance/using_multimesh.po index 135938496e..796f73705d 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/performance/using_multimesh.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/performance/using_multimesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/performance/using_multiple_threads.po b/sphinx/po/ta/LC_MESSAGES/tutorials/performance/using_multiple_threads.po index c52a8434e6..96a33e655a 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/performance/using_multiple_threads.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/performance/using_multiple_threads.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/performance/using_servers.po b/sphinx/po/ta/LC_MESSAGES/tutorials/performance/using_servers.po index 874bd0dcab..6bfd04acf0 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/performance/using_servers.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/performance/using_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po b/sphinx/po/ta/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po index 02f5198710..653076db7a 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po b/sphinx/po/ta/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po index 642d21a9f3..798665a752 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/performance/vertex_animation/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/performance/vertex_animation/index.po index baa018f12e..4a85896893 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/performance/vertex_animation/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/performance/vertex_animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po index 5db415ace4..7ca7a592ce 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po index 290fbb3144..f6486ddc30 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/index.po index 4b5affa2fb..d18dbb7b4f 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po index db5a0c35a0..dc0c4ef4ea 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po index 37f6f682ff..3bfa12c628 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/interpolation/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/interpolation/index.po index 88e54aeb76..65b4a6cf3d 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/interpolation/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/interpolation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po index 62386ba731..234f69a8fa 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po index 5c65892688..4d47b32def 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po index e992ea8bdb..a2feb53b4b 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po index 494c98c495..41399ca14a 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/large_world_coordinates.po b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/large_world_coordinates.po index dc17f618cc..0bef5f4517 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/large_world_coordinates.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/large_world_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/physics_introduction.po b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/physics_introduction.po index 02cdbd1062..2bcafab9d1 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/physics_introduction.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/physics_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/ragdoll_system.po b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/ragdoll_system.po index 7d30c45453..dcf4058ce5 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/ragdoll_system.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/ragdoll_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -18,26 +18,14 @@ msgid "Introduction" msgstr "அறிமுகம்" msgid "" -"Since version 3.1, Godot supports ragdoll physics. Ragdolls rely on physics " -"simulation to create realistic procedural animation. They are used for death " -"animations in many games." -msgstr "" -"பதிப்பு 3.1 முதல், கோடோட் ராக்டோல் இயற்பியலை ஆதரிக்கிறார். யதார்த்தமான நடைமுறை " -"அனிமேசனை உருவாக்க ராக்டோல்ச் இயற்பியல் உருவகப்படுத்துதலை நம்பியுள்ளது. அவை பல " -"விளையாட்டுகளில் மரண அனிமேசன்களுக்கு பயன்படுத்தப்படுகின்றன." - -msgid "" -"In this tutorial, we will be using the Platformer3D demo to set up a ragdoll." -msgstr "இந்த டுடோரியலில், ராக்டோலை அமைக்க பிளேட்டர் 3 டி டெமோவைப் பயன்படுத்துவோம்." - -msgid "" -"You can download the Platformer3D demo on `GitHub `_ or using the " "`Asset Library `_." msgstr "" -"நீங்கள் `Github _ அல்லது` சொத்து நூலகம் `_." +"நீங்கள் இயங்குதள 3D டெமோவை `github _ _ _` சொத்து நூலகம் ` node. To simplify the " -"setup, you can generate ``PhysicalBone`` nodes with the \"Create physical " -"skeleton\" feature in the skeleton node." -msgstr "" -"எஞ்சினில் உள்ள பல அம்சங்களைப் போலவே, ஒரு ராக்டோலை அமைக்க ஒரு முனை உள்ளது: தி: ரெஃப்: " -"`இயற்பியல் எலும்பு 3 டி ` முனை. அமைப்பை எளிமைப்படுத்த, நீங்கள் " -"எலும்புக்கூடு முனையில் \"இயற்பியல் எலும்புக்கூட்டை உருவாக்கு\" அம்சத்துடன் `` இயற்பியல் " -"எலும்பு` முனைகளை உருவாக்கலாம்." - -msgid "" -"Open the platformer demo in Godot, and then the Robi scene. Select the " -"``Skeleton`` node. A skeleton button appears on the top bar menu:" -msgstr "" -"கோடோட்டில் இயங்குதள டெமோவைத் திறக்கவும், பின்னர் ராபி காட்சி. `` எலும்புக்கூடு`` " -"முனையைத் தேர்ந்தெடுக்கவும். மேல் பட்டி பட்டியலில் ஒரு எலும்புக்கூடு பொத்தான் தோன்றும்:" - -msgid "" -"Click it and select the ``Create physical skeleton`` option. Godot will " -"generate ``PhysicalBone`` nodes and collision shapes for each bone in the " -"skeleton and pin joints to connect them together:" -msgstr "" -"அதைக் சொடுக்கு செய்து `` உடல் எலும்புக்கூட்டை உருவாக்கு` விருப்பத்தைத் தேர்ந்தெடுக்கவும். " -"கோடோட் எலும்புக்கூடு மற்றும் முள் மூட்டுகளில் உள்ள ஒவ்வொரு எலும்புக்கும் `` இயற்பியல் " -"எலும்பு`` முனைகள் மற்றும் மோதல் வடிவங்களை உருவாக்கும்:" - -msgid "" -"Some of the generated bones aren't necessary: the ``MASTER`` bone for " -"example. So we're going to clean up the skeleton by removing them." -msgstr "" -"உருவாக்கப்பட்ட சில எலும்புகள் தேவையில்லை: எடுத்துக்காட்டாக `` மாச்டர்` `எலும்பு. எனவே " -"எலும்புக்கூட்டை அகற்றுவதன் மூலம் அவற்றை தூய்மை செய்யப் போகிறோம்." - -msgid "Cleaning up the skeleton" -msgstr "எலும்புக்கூட்டை தூய்மை செய்தல்" - -msgid "" -"Each ``PhysicalBone`` the engine needs to simulate has a performance cost, " -"so you want to remove every bone that is too small to make a difference in " -"the simulation, as well as all utility bones." -msgstr "" -"ஒவ்வொரு `` இயற்பியல் எலும்பு`` எஞ்சின் உருவகப்படுத்தப்பட வேண்டியவை செயல்திறன் செலவைக் " -"கொண்டுள்ளன, எனவே உருவகப்படுத்துதலில் வித்தியாசத்தை ஏற்படுத்த மிகவும் சிறிய ஒவ்வொரு " -"எலும்பையும் அகற்ற விரும்புகிறீர்கள், அதே போல் அனைத்து பயன்பாட்டு எலும்புகளும்." - -msgid "" -"For example, if we take a humanoid, you do not want to have physical bones " -"for each finger. You can use a single bone for the entire hand instead, or " -"one for the palm, one for the thumb, and a last one for the other four " -"fingers." -msgstr "" -"உதாரணமாக, நாங்கள் ஒரு மனித உருவத்தை எடுத்துக் கொண்டால், ஒவ்வொரு விரலுக்கும் உடல் " -"எலும்புகள் இருக்க விரும்பவில்லை. அதற்கு பதிலாக முழு கைக்கும் ஒரு எலும்பைப் " -"பயன்படுத்தலாம், அல்லது உள்ளங்கைக்கு ஒன்று, கட்டைவிரலுக்கு ஒன்று, மற்ற நான்கு விரல்களுக்கு " -"கடைசி ஒன்றைப் பயன்படுத்தலாம்." - -msgid "" -"Remove these physical bones: ``MASTER``, ``waist``, ``neck``, " -"``headtracker``. This gives us an optimized skeleton and makes it easier to " -"control the ragdoll." -msgstr "" -"இந்த உடல் எலும்புகளை அகற்றவும்: `` மாச்டர்``, `` இடுப்பு``, `` கழுத்து``, `` " -"எட்ராக்கர்``. இது எங்களுக்கு ஒரு உகந்த எலும்புக்கூட்டை அளிக்கிறது மற்றும் ராக்டோலைக் " -"கட்டுப்படுத்துவதை எளிதாக்குகிறது." - -msgid "Collision shape adjustment" -msgstr "மோதல் வடிவ சரிசெய்தல்" - -msgid "" -"The next task is adjusting the collision shape and the size of physical " -"bones to match the part of the body that each bone should simulate." -msgstr "" -"ஒவ்வொரு எலும்பும் உருவகப்படுத்த வேண்டிய உடலின் பகுதியுடன் பொருந்தக்கூடிய மோதல் " -"வடிவத்தையும் உடல் எலும்புகளின் அளவையும் சரிசெய்வது அடுத்த பணி." - -msgid "Joints adjustment" -msgstr "மூட்டுகள் சரிசெய்தல்" - -msgid "" -"Once you adjusted the collision shapes, your ragdoll is almost ready. You " -"just want to adjust the pin joints to get a better simulation. " -"``PhysicalBone`` nodes have an unconstrained pin joint assigned to them by " -"default. To change the pin joint, select the ``PhysicalBone`` and change the " -"constraint type in the ``Joint`` section. There, you can change the " -"constraint's orientation and its limits." -msgstr "" -"மோதல் வடிவங்களை நீங்கள் சரிசெய்தவுடன், உங்கள் ராக்டோல் கிட்டத்தட்ட தயாராக உள்ளது. சிறந்த " -"உருவகப்படுத்துதலைப் பெற நீங்கள் முள் மூட்டுகளை சரிசெய்ய விரும்புகிறீர்கள். `` இயற்பியல் " -"எலும்பு`` முனைகள் இயல்புநிலையாக அவர்களுக்கு ஒதுக்கப்பட்ட கட்டுப்படுத்தப்படாத முள் கூட்டு " -"உள்ளன. முள் கூட்டு மாற்ற, `` இயற்பியல் எலும்பு`` என்பதைத் தேர்ந்தெடுத்து `` கூட்டு`` " -"பிரிவில் கட்டுப்பாட்டு வகையை மாற்றவும். அங்கு, நீங்கள் கட்டுப்பாட்டின் நோக்குநிலையையும் அதன் " -"வரம்புகளையும் மாற்றலாம்." - msgid "This is the final result:" msgstr "இது இறுதி முடிவு:" -msgid "Simulating the ragdoll" -msgstr "ராக்டோலை உருவகப்படுத்துதல்" - -msgid "" -"The ragdoll is now ready to use. To start the simulation and play the " -"ragdoll animation, you need to call the ``physical_bones_start_simulation`` " -"method. Attach a script to the skeleton node and call the method in the " -"``_ready`` method:" -msgstr "" -"ராக்டோல் இப்போது பயன்படுத்த தயாராக உள்ளது. உருவகப்படுத்துதலைத் தொடங்கவும், ராக்டோல் " -"அனிமேசனை இயக்கவும், நீங்கள் `` borchite_bones_start_simulation` `முறையை அழைக்க " -"வேண்டும். எலும்புக்கூடு முனைக்கு ஒரு ச்கிரிப்டை இணைத்து, `` _ready`` முறையில் முறையை " -"அழைக்கவும்:" - -msgid "" -"To stop the simulation, call the ``physical_bones_stop_simulation()`` method." -msgstr "" -"உருவகப்படுத்துதலை நிறுத்த, `` physical_bones_stop_simulation () `` முறையை " -"அழைக்கவும்." - -msgid "" -"You can also limit the simulation to only a few bones. To do so, pass the " -"bone names as a parameter. Here's an example of partial ragdoll simulation:" -msgstr "" -"உருவகப்படுத்துதலை ஒரு சில எலும்புகளுக்கு மட்டுமே கட்டுப்படுத்தலாம். அவ்வாறு செய்ய, " -"எலும்பு பெயர்களை ஒரு அளவுருவாக அனுப்பவும். பகுதி ராக்டோல் உருவகப்படுத்துதலின் " -"எடுத்துக்காட்டு இங்கே:" - msgid "Collision layer and mask" msgstr "மோதல் அடுக்கு மற்றும் முகமூடி" - -msgid "" -"Make sure to set up your collision layers and masks properly so the " -"``CharacterBody3D``'s capsule doesn't get in the way of the physics " -"simulation:" -msgstr "" -"உங்கள் மோதல் அடுக்குகளையும் முகமூடிகளையும் சரியாக அமைப்பதை உறுதிசெய்து கொள்ளுங்கள், " -"இதனால் `` `` `` `` `` `` `` `` `` `` `` `` capsics உருவகப்படுத்துதலின் வழியில் " -"கிடைக்காது:" - -msgid "" -"For more information, " -"read :ref:`doc_physics_introduction_collision_layers_and_masks`." -msgstr "" -"மேலும் தகவலுக்கு, படிக்க: குறிப்பு: " -"`doc_physics_introduction_collision_layers_and_masks`." diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/ray-casting.po b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/ray-casting.po index b0fc61cee2..2810a87230 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/ray-casting.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/ray-casting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/rigid_body.po b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/rigid_body.po index 58a8007fa1..2e4f359c67 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/rigid_body.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/rigid_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/soft_body.po b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/soft_body.po index 6c759f1dbc..449854980b 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/soft_body.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/soft_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,102 +14,12 @@ msgstr "" msgid "Using SoftBody3D" msgstr "SoftBody3D ஐப் பயன்படுத்துதல்" -msgid "" -"Soft bodies (or *soft-body dynamics*) simulate movement, changing shape and " -"other physical properties of deformable objects. This can for example be " -"used to simulate cloth or to create more realistic characters." -msgstr "" -"மென்மையான உடல்கள் (அல்லது *மென்மையான-உடல் இயக்கவியல் *) இயக்கத்தை உருவகப்படுத்துகின்றன, " -"வடிவத்தை மாற்றுவது மற்றும் சிதைக்கக்கூடிய பொருள்களின் பிற இயற்பியல் பண்புகள். உதாரணமாக " -"துணியை உருவகப்படுத்த அல்லது மிகவும் யதார்த்தமான எழுத்துக்களை உருவாக்க இது " -"பயன்படுத்தப்படலாம்." - -msgid "Basic set-up" -msgstr "அடிப்படை அமைவு" - -msgid "" -"A :ref:`SoftBody3D ` node is used for soft body " -"simulations." -msgstr "" -"ப: குறிப்பு: `softbody3d ` மென்மையான உடல் " -"உருவகப்படுத்துதல்களுக்கு முனை பயன்படுத்தப்படுகிறது." - msgid "We will create a bouncy cube to demonstrate the setup of a soft body." msgstr "மென்மையான உடலின் அமைப்பை நிரூபிக்க ஒரு பவுன்சி கனசதுரத்தை உருவாக்குவோம்." -msgid "" -"Create a new scene with a ``Node3D`` node as root. Then, create a " -"``SoftBody3D`` node. Add a ``CubeMesh`` in the ``mesh`` property of the node " -"in the inspector and increase the subdivision of the mesh for simulation." -msgstr "" -"`` Node3d`` முனை மூலம் ஒரு புதிய காட்சியை வேராக உருவாக்கவும். பின்னர், ஒரு `` " -"softbody3d`` முனையை உருவாக்கவும். இன்ச்பெக்டரில் உள்ள முனையின் `` கண்ணி`` சொத்தில் ஒரு " -"`` கியூபேமேச்`` சேர்த்து உருவகப்படுத்துதலுக்காக கண்ணி உட்பிரிவை அதிகரிக்கவும்." - -msgid "" -"Set the parameters to obtain the type of soft body you aim for. Try to keep " -"the ``Simulation Precision`` above 5, otherwise, the soft body may collapse." -msgstr "" -"நீங்கள் நோக்கமாகக் கொண்ட மென்மையான உடலின் வகையைப் பெற அளவுருக்களை அமைக்கவும். 5 க்கு மேல் " -"`` உருவகப்படுத்துதல் துல்லியம்`` வைக்க முயற்சி செய்யுங்கள், இல்லையெனில், மென்மையான உடல் " -"சரிந்துவிடும்." - -msgid "" -"Handle some parameters with care, as some value can lead to strange results. " -"For example, if the shape is not completely closed and you set pressure to " -"more than 0, the softbody will fly around like a plastic bag under strong " -"wind." -msgstr "" -"சில மதிப்புகள் விசித்திரமான முடிவுகளுக்கு வழிவகுக்கும் என்பதால், சில அளவுருக்களை " -"கவனத்துடன் கையாளவும். எடுத்துக்காட்டாக, வடிவம் முழுவதுமாக மூடப்படாவிட்டால், நீங்கள் 0 க்கு " -"மேல் அழுத்தத்தை அமைத்தால், மென்மையானது வலுவான காற்றின் கீழ் ஒரு பிளாச்டிக் பையைப் போல " -"பறக்கும்." - -msgid "Play the scene to view the simulation." -msgstr "உருவகப்படுத்துதலைக் காண காட்சியை விளையாடுங்கள்." - -msgid "" -"To improve the simulation's result, increase the ``Simulation Precision``, " -"this will give significant improvement at the cost of performance." -msgstr "" -"உருவகப்படுத்துதலின் முடிவை மேம்படுத்த, `` உருவகப்படுத்துதல் துல்லியம்`` ஐ அதிகரிக்க, " -"இது செயல்திறன் செலவில் குறிப்பிடத்தக்க முன்னேற்றத்தை அளிக்கும்." - msgid "Cloak simulation" msgstr "ஆடை உருவகப்படுத்துதல்" -msgid "Let's make a cloak in the Platformer3D demo." -msgstr "இயங்குதளம் 3 டி டெமோவில் ஒரு ஆடை உருவாக்குவோம்." - -msgid "" -"You can download the Platformer3D demo on `GitHub `_ or `the Asset " -"Library `_." -msgstr "" -"நீங்கள் `Github _ அல்லது` சொத்து நூலகம் `_." - -msgid "" -"Open the ``Player`` scene, add a ``SoftBody3D`` node and assign a " -"``PlaneMesh`` to it." -msgstr "" -"`` பிளேயர்`` காட்சியைத் திறந்து, ஒரு `` SoftBody3D`` முனையைச் சேர்த்து, அதற்கு ஒரு " -"`` பிளானேமேச்`` ஐ ஒதுக்கவும்." - -msgid "" -"Open the ``PlaneMesh`` properties and set the size(x: 0.5 y: 1) then set " -"``Subdivide Width`` and ``Subdivide Depth`` to 5. Adjust the " -"``SoftBody3D``'s position. You should end up with something like this:" -msgstr "" -"`` பிளானேமேச்`` பண்புகளைத் திறந்து அளவை அமைக்கவும் (x: 0.5 y: 1) பின்னர் `` " -"துணைப்பிரிவு அகலம்` மற்றும் `` துணைப்பிரிவு ஆழத்தை 5 ஆக அமைக்கவும். `` Softbody3d`` " -"இன் நிலையை சரிசெய்யவும். இதுபோன்ற ஒன்றை நீங்கள் முடிக்க வேண்டும்:" - -msgid "Subdivision generates a more tessellated mesh for better simulations." -msgstr "" -"துணைப்பிரிவு சிறந்த உருவகப்படுத்துதல்களுக்கு மிகவும் டெசெலேட்டட் கண்ணி உருவாக்குகிறது." - msgid "" "Add a :ref:`BoneAttachment3D ` node under the " "skeleton node and select the Neck bone to attach the cloak to the character " @@ -118,77 +28,9 @@ msgstr "" "A: ref: `boneattachment3d ` எலும்புக்கூடு முனையின் கீழ் " "முனை மற்றும் கழுத்து எலும்பைத் தேர்ந்தெடுத்து எழுத்து எலும்புக்கூட்டுடன் ஆடைகளை இணைக்கவும்." -msgid "" -"``BoneAttachment3D`` node is to attach objects to a bone of an armature. The " -"attached object will follow the bone's movement, weapon of a character can " -"be attached this way." -msgstr "" -"`` Boneattachment3d`` முனை என்பது ஒரு ஆர்மேச்சரின் எலும்புடன் பொருட்களை இணைப்பதாகும். " -"இணைக்கப்பட்ட பொருள் எலும்பின் இயக்கத்தைப் பின்பற்றும், ஒரு பாத்திரத்தின் ஆயுதத்தை இந்த வழியில் " -"இணைக்க முடியும்." - -msgid "" -"To create pinned joints, select the upper vertices in the ``SoftBody3D`` " -"node:" -msgstr "" -"பின் செய்யப்பட்ட மூட்டுகளை உருவாக்க, `` softbody3d`` முனையில் மேல் செங்குத்துகளைத் " -"தேர்ந்தெடுக்கவும்:" - -msgid "" -"The pinned joints can be found in ``SoftBody3D``'s ``Attachments`` property, " -"choose the ``BoneAttachment`` as the ``SpatialAttachment`` for each pinned " -"joints, the pinned joints are now attached to the neck." -msgstr "" -"பின் செய்யப்பட்ட மூட்டுகளை `` softbodbody3d`` இன் `இணைப்புகள்`` சொத்தில் காணலாம்,` " -"`போனெட் டாக்மென்ட்`` ஐத் தேர்வுசெய்க` `ச்பேடியாலட்டாக்மென்ட்`` ஒவ்வொரு பின் செய்யப்பட்ட " -"மூட்டுகளுக்கும், பின் செய்யப்பட்ட மூட்டுகள் இப்போது கழுத்துடன் இணைக்கப்பட்டுள்ளன." - -msgid "" -"Last step is to avoid clipping by adding the Kinematic Body `Player` to " -"``Parent Collision Ignore`` of the ``SoftBody3D``." -msgstr "" -"`` SoftBody3d`` இன் `` பெற்றோர் மோதல் `புறக்கணிப்பு` பிளேயரை 'சேர்ப்பதன் மூலம் " -"கிளிப்பிங் செய்வதைத் தவிர்ப்பது கடைசி கட்டமாகும்." - msgid "Play the scene and the cloak should simulate correctly." msgstr "காட்சியை விளையாடுங்கள், ஆடை சரியாக உருவகப்படுத்த வேண்டும்." -msgid "" -"This covers the basic settings of softbody, experiment with the parameters " -"to achieve the effect you are aiming for when making your game." -msgstr "" -"இது சாப்ட்போடியின் அடிப்படை அமைப்புகளை உள்ளடக்கியது, உங்கள் விளையாட்டை உருவாக்கும் போது " -"நீங்கள் நோக்கமாகக் கொண்ட விளைவை அடைய அளவுருக்களுடன் ஆய்வு செய்யுங்கள்." - -msgid "Using Imported Meshes" -msgstr "இறக்குமதி செய்யப்பட்ட மெச்களைப் பயன்படுத்துதல்" - -msgid "" -"The **Save to File** option in the Advanced Import Settings dialog allows " -"you to save a mesh to a standalone resource file that you can then attach to " -"``SoftBody3D`` nodes." -msgstr "" -"மேம்பட்ட இறக்குமதி அமைப்புகள் உரையாடலில் ** கோப்பில் சேமி ** விருப்பம் ஒரு தனித்துவமான " -"வள கோப்பில் ஒரு கண்ணி சேமிக்க உங்களை அனுமதிக்கிறது, பின்னர் நீங்கள் `` Softbody3d`` " -"முனைகளுடன் இணைக்கலாம்." - -msgid "" -"You may also want to disable LOD generation or change the LOD generation " -"options when importing a mesh for use with ``SoftBody3D``. The default " -"import settings will produce an LOD that merges adjacent faces that are " -"nearly flat with respect to each other, even at very close render distances. " -"This works well for static meshes, but is often undesirable for use with " -"``SoftBody3D`` if you want these faces to be able to bend and move with " -"respect to each other, instead of being rendered as a single plane." -msgstr "" -"`` SoftBody3d`` உடன் பயன்படுத்த ஒரு கண்ணி இறக்குமதி செய்யும் போது LOD தலைமுறையை " -"முடக்க அல்லது LOD தலைமுறை விருப்பங்களை மாற்றவும் விரும்பலாம். இயல்புநிலை இறக்குமதி " -"அமைப்புகள் ஒரு LOD ஐ உருவாக்கும், இது அருகிலுள்ள முகங்களை ஒன்றிணைக்கும், அவை " -"ஒருவருக்கொருவர் தொடர்பாக கிட்டத்தட்ட தட்டையானவை, மிக நெருக்கமான வழங்குதல் தூரங்களில் " -"கூட. இது நிலையான மெச்களுக்கு நன்றாக வேலை செய்கிறது, ஆனால் இந்த முகங்கள் ஒற்றை " -"விமானமாக வழங்கப்படுவதற்குப் பதிலாக, ஒருவருக்கொருவர் வளைந்து, நகர்த்த முடியும் என்று " -"நீங்கள் விரும்பினால், `` SoftBody3D`` உடன் பயன்படுத்த பெரும்பாலும் விரும்பத்தகாதது." - msgid "" "See :ref:`doc_importing_3d_scenes_import_configuration` " "and :ref:`doc_mesh_lod` for more details." diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po index 5077efaf87..bb22af026d 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/using_area_2d.po b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/using_area_2d.po index 1f9e355682..35a4243656 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/using_area_2d.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/using_area_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/using_character_body_2d.po b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/using_character_body_2d.po index 9689b88b1e..d1b51c1388 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/using_character_body_2d.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/using_character_body_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/using_jolt_physics.po b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/using_jolt_physics.po index ac3c3cf7c6..ab41ac29c2 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/physics/using_jolt_physics.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/physics/using_jolt_physics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -28,18 +28,6 @@ msgstr "" "ரூவ் உருவாக்கியுள்ளார். முன்னதாக இது ஒரு நீட்டிப்பாக கிடைத்தது, ஆனால் இப்போது கோடோட்டில் " "கட்டமைக்கப்பட்டுள்ளது." -msgid "" -"It is important to note that the built-in Jolt Physics module is considered " -"**not finished**, **experimental**, and **lacks feature parity** with both " -"Godot Physics and the Godot Jolt extension. Behavior may change as it is " -"developed further. Please keep that in mind when choosing what to use for " -"your project." -msgstr "" -"உள்ளமைக்கப்பட்ட சோல்ட் இயற்பியல் தொகுதி ** முடிக்கப்படவில்லை **, ** சோதனை **, மற்றும் ** " -"கோடோட் இயற்பியல் மற்றும் கோடோட் சோல்ட் நீட்டிப்பு ஆகிய இரண்டிலும் அம்ச சமநிலை ** இல்லை " -"என்பதை கவனத்தில் கொள்ள வேண்டும். நடத்தை மேலும் உருவாக்கப்படுவதால் அது மாறக்கூடும். உங்கள் " -"திட்டத்திற்கு எதைப் பயன்படுத்த வேண்டும் என்பதைத் தேர்ந்தெடுக்கும்போது அதை நினைவில் கொள்ளுங்கள்." - msgid "" "The existing extension is now considered in maintenance mode. That means bug " "fixes will be merged, and it will be kept compatible with new versions of " @@ -426,15 +414,6 @@ msgstr "" msgid "Area3D and SoftBody3D" msgstr "ஏரியா 3 டி மற்றும் சாஃப்ட் பாடி 3 டி" -msgid "" -"Jolt does not currently support any interactions " -"between :ref:`class_SoftBody3D` and :ref:`class_Area3D`, such as overlap " -"events, or the wind properties found on :ref:`class_Area3D`." -msgstr "" -"இடையே எந்தவொரு தொடர்புகளையும் சால்ட் தற்போது ஆதரிக்கவில்லை: ref: `class_softbody3d` " -"மற்றும்: ref:` class_area3d`, ஒன்றுடன் ஒன்று நிகழ்வுகள் அல்லது காணப்படும் காற்றின் " -"பண்புகள்: ref: `class_area3d`." - msgid "WorldBoundaryShape3D" msgstr "WorldWoundaryShape3d" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po index dc7d129796..06897059ef 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/android/android_library.po b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/android/android_library.po index 0874ed8322..1b5bdc5eec 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/android/android_library.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/android/android_library.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/android/android_plugin.po b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/android/android_plugin.po index cab9e520a2..c1bbcd8ead 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/android/android_plugin.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/android/android_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/android/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/android/index.po index df0a7238e0..1e237e1a13 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/android/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/android/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po index 3ccd0ddb20..7848cb5978 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po new file mode 100644 index 0000000000..b3dcc8af36 --- /dev/null +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ta\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/consoles.po b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/consoles.po index ae3beb9eae..35ea219c53 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/consoles.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/consoles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/index.po index 5243073318..b91fe5530a 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/ios/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/ios/index.po index 58abdc7604..46e7b404bb 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/ios/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/ios/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po index e7f7a1fcc9..2e80707c4f 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po index cd3ce6d54d..b292e55761 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po index 839eac2c54..0b137e5be5 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -185,13 +185,6 @@ msgstr "" ":ref:`Show படம் `: ``show-image--true``, ``show-image--false``" -msgid "" -":ref:`Fullsize `: ``fullsize--true``, ``fullsize--false``" -msgstr "" -":ref:`Fullsize `: ``fullsize--true``, ``fullsize--false``" - msgid "" ":ref:`Use Filter `: ``use-filter--true``, ``use-filter--false``" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po index 1b7c9e6496..8ba22c95a7 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/web/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/web/index.po index aa8fe9ea8d..8a297b4738 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/web/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/web/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po index 6159355cc9..00df8e2100 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po b/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po index 9d97e6480e..a2bf1d240f 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -60,17 +60,6 @@ msgstr "" msgid "This would be a basic setup:" msgstr "இது ஒரு அடிப்படை அமைப்பாக இருக்கும்:" -msgid "" -"For simple gizmos, inheriting :ref:`EditorNode3DGizmoPlugin " -"` is enough. If you want to store some per-" -"gizmo data or you are porting a Godot 3.0 gizmo to 3.1+, you should go with " -"the second approach." -msgstr "" -"எளிமையான கிச்மோசுக்கு, மரபுரிமை: குறிப்பு: `Itimitornode3dgizmoplugin " -"` போதுமானது. நீங்கள் சில கிச்மோ தரவை சேமிக்க " -"விரும்பினால் அல்லது நீங்கள் ஒரு கோடோட் 3.0 கிச்மோவை 3.1+ க்கு அனுப்புகிறீர்கள் என்றால், " -"நீங்கள் இரண்டாவது அணுகுமுறையுடன் செல்ல வேண்டும்." - msgid "Simple approach" msgstr "எளிய அணுகுமுறை" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po b/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po index e379ef760a..8d9a9b357b 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/index.po index 9ec0725221..be7d75137c 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po b/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po index 332d52840a..ff5a08f5e3 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po b/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po index 958b14ad74..7f6cc36638 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po b/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po index f791827503..fac9e980dd 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po b/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po index 54d74a08c6..2ebb66ea59 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -91,17 +91,6 @@ msgstr "" msgid "To continue with the example, use the following values:" msgstr "எடுத்துக்காட்டுடன் தொடர, பின்வரும் மதிப்புகளைப் பயன்படுத்தவும்:" -msgid "" -"Unchecking the ``Activate now?`` option in C# is always required because, " -"like every other C# script, the EditorPlugin script needs to be compiled " -"which requires building the project. After building the project the plugin " -"can be enabled in the ``Plugins`` tab of ``Project Settings``." -msgstr "" -"`` இப்போது செயல்படுங்கள்? `` சி# இல் விருப்பத்தை தேர்வு செய்வது எப்போதுமே " -"தேவைப்படுகிறது, ஏனெனில் மற்ற சி# ச்கிரிப்டைப் போலவே, எடிட்டர் பிளூகின் ச்கிரிப்டையும் " -"தொகுக்க வேண்டும், இது திட்டத்தை உருவாக்க வேண்டும். திட்டத்தை உருவாக்கிய பிறகு, `` திட்ட " -"அமைப்புகள்`` இன் `` செருகுநிரல்கள்` தாவலில் சொருகி இயக்கப்படலாம்." - msgid "You should end up with a directory structure like this:" msgstr "இது போன்ற ஒரு அடைவு கட்டமைப்போடு நீங்கள் முடிவடைய வேண்டும்:" @@ -178,18 +167,6 @@ msgstr "" "திட்டங்களில் அதைப் பயன்படுத்துகிறீர்கள் என்றால். தனிப்பயன் நடத்தை கொண்ட ஒரு முனையைச் சேர்க்கும் " "ஒரு சொருகி தயாரிப்பது இதற்கு ஒரு நல்ல தீர்வு." -msgid "" -"Nodes added via an EditorPlugin are \"CustomType\" nodes. While they work " -"with any scripting language, they have fewer features than :ref:`the Script " -"Class system `. If you are writing GDScript " -"or NativeScript, we recommend using Script Classes instead." -msgstr "" -"ஒரு எடிட்டர் பிளூகின் வழியாக சேர்க்கப்பட்ட முனைகள் \"தனிப்பயன் வகை\" முனைகள். அவை " -"எந்தவொரு ச்கிரிப்டிங் மொழியுடனும் பணிபுரியும் போது, அவை குறைவான அம்சங்களைக் கொண்டுள்ளன: " -"குறிப்பு: `ச்கிரிப்ட் வகுப்பு அமைப்பு `. நீங்கள் " -"GDSCRIPT அல்லது NATIVESCRIPT ஐ எழுதுகிறீர்கள் என்றால், அதற்கு பதிலாக ச்கிரிப்ட் " -"வகுப்புகளைப் பயன்படுத்த பரிந்துரைக்கிறோம்." - msgid "" "To create a new node type, you can use the function :ref:`add_custom_type() " "` from " @@ -313,32 +290,6 @@ msgstr "" "உள்ளடக்கங்களை உருவாக்க வேண்டும். இது ஒரு நிலையான கோடோட் காட்சியைத் தவிர வேறொன்றுமில்லை: " "எடிட்டரில் ஒரு புதிய காட்சியை உருவாக்கி அதைத் திருத்தவும்." -msgid "" -"For an editor dock, the root node **must** be a :ref:`Control " -"` or one of its child classes. For this tutorial, you can " -"create a single button. The name of the root node will also be the name that " -"appears on the dock tab, so be sure to give it a short and descriptive name. " -"Also, don't forget to add some text to your button." -msgstr "" -"ஒரு எடிட்டர் கப்பல்துறைக்கு, ரூட் முனை ** இருக்க வேண்டும் ** ஒரு: குறிப்பு: `கட்டுப்பாடு " -"` அல்லது அதன் குழந்தை வகுப்புகளில் ஒன்று. இந்த டுடோரியலுக்கு, நீங்கள் " -"ஒரு பொத்தானை உருவாக்கலாம். ரூட் முனையின் பெயர் கப்பல்துறை தாவலில் தோன்றும் பெயராகவும் " -"இருக்கும், எனவே அதற்கு ஒரு குறுகிய மற்றும் விளக்கமான பெயரைக் கொடுக்க மறக்காதீர்கள். " -"மேலும், உங்கள் பொத்தானில் சில உரையைச் சேர்க்க மறக்காதீர்கள்." - -msgid "" -"Save this scene as ``my_dock.tscn``. Now, we need to grab the scene we " -"created then add it as a dock in the editor. For this, you can rely on the " -"function :ref:`add_control_to_dock() " -"` from the :ref:`EditorPlugin " -"` class." -msgstr "" -"இந்த காட்சியை `` my_dock.tscn`` என சேமிக்கவும். இப்போது, நாங்கள் உருவாக்கிய காட்சியைப் " -"பிடிக்க வேண்டும், பின்னர் அதை எடிட்டரில் ஒரு கப்பல்துறையாக சேர்க்க வேண்டும். இதற்காக, நீங்கள் " -"செயல்பாட்டை நம்பலாம்: ref: `add_control_to_dock () " -"` இலிருந்து: ref: " -"`editorplugin ` வகுப்பு." - msgid "" "You need to select a dock position and define the control to add (which is " "the scene you just created). Don't forget to **remove the dock** when the " diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po b/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po index 14330c0c83..7869910b8e 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/index.po index 4d0cef8da7..4060d83ef6 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po b/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po index 6ea176a290..3e850961e2 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/rendering/compositor.po b/sphinx/po/ta/LC_MESSAGES/tutorials/rendering/compositor.po index 23e5af12c4..011cdf5523 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/rendering/compositor.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/rendering/compositor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/rendering/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/rendering/index.po index d2fd8af91b..382636254a 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/rendering/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/rendering/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/rendering/jitter_stutter.po b/sphinx/po/ta/LC_MESSAGES/tutorials/rendering/jitter_stutter.po index 682a1273e6..fab4ec1278 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/rendering/jitter_stutter.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/rendering/jitter_stutter.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po b/sphinx/po/ta/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po index 842c8d1648..45c52374da 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/rendering/renderers.po b/sphinx/po/ta/LC_MESSAGES/tutorials/rendering/renderers.po index 83e3ad173e..6d2f11cfe3 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/rendering/renderers.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/rendering/renderers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/rendering/viewports.po b/sphinx/po/ta/LC_MESSAGES/tutorials/rendering/viewports.po index 8c192db471..9b6f7c2d35 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/rendering/viewports.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/rendering/viewports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po index 1ea5e7ba83..498c23d35e 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -30,13 +30,6 @@ msgstr "" "எவ்வாறு பயன்படுத்துவது `, பற்றி படியுங்கள்: குறிப்பு: `சி# " "மற்றும் சி.டி.எச்ச்கிரிப்ட் பநிஇ ." -msgid "" -"C# is a high-level programming language developed by Microsoft. In Godot, it " -"is implemented with .NET 8.0." -msgstr "" -"சி# என்பது மைக்ரோசாப்ட் உருவாக்கிய உயர் மட்ட நிரலாக்க மொழியாகும். கோடோட்டில், இது .NET " -"8.0 உடன் செயல்படுத்தப்படுகிறது." - msgid "" "Projects written in C# using Godot 4 currently cannot be exported to the web " "platform. To use C# on the web platform, consider Godot 3 instead. Android " @@ -62,17 +55,6 @@ msgstr "" msgid "Prerequisites" msgstr "முன்நிபந்தனைகள்" -msgid "" -"Godot bundles the parts of .NET needed to run already compiled games. " -"However, Godot does not bundle the tools required to build and compile " -"games, such as MSBuild and the C# compiler. These are included in the .NET " -"SDK, and need to be installed separately." -msgstr "" -"ஏற்கனவே தொகுக்கப்பட்ட விளையாட்டுகளை இயக்கத் தேவையான .net இன் பகுதிகளை கோடோட் " -"தொகுக்கிறது. இருப்பினும், MSBuild மற்றும் சி# கம்பைலர் போன்ற விளையாட்டுகளை உருவாக்க " -"மற்றும் தொகுக்க தேவையான கருவிகளை கோடோட் தொகுக்கவில்லை. இவை .NET SDK இல் " -"சேர்க்கப்பட்டுள்ளன, மேலும் அவை தனித்தனியாக நிறுவப்பட வேண்டும்." - msgid "" "In summary, you must have installed the .NET SDK **and** the .NET-enabled " "version of Godot." @@ -80,12 +62,6 @@ msgstr "" "சுருக்கமாக, நீங்கள் .net sdk ** மற்றும் ** கோடோட்டின் நெட்-இயக்கப்பட்ட பதிப்பை " "நிறுவியிருக்க வேண்டும்." -msgid "" -"Download and install the latest stable version of the SDK from the `.NET " -"download page `__." -msgstr "" -"`.NET பதிவிறக்கப் பக்கத்திலிருந்து __. __." - msgid "" "Be sure to install the 64-bit version of the SDK(s) if you are using the 64-" "bit version of Godot." @@ -572,13 +548,6 @@ msgstr "" "திட்ட மூலத்தில் அமைந்துள்ள `` .csproj`` கோப்பில் தொகுப்பு குறிப்பைச் சேர்ப்பதன் மூலம் " "அவற்றைச் சேர்க்கலாம்:" -msgid "" -"As of Godot 3.2.3, Godot automatically downloads and sets up newly added " -"NuGet packages the next time it builds the project." -msgstr "" -"கோடோட் 3.2.3 இன் படி, கோடோட் தானாகவே பதிவிறக்கம் செய்து புதிதாக சேர்க்கப்பட்ட நுசெட் " -"தொகுப்புகளை அடுத்த முறை திட்டத்தை உருவாக்கும் போது அமைக்கிறது." - msgid "Profiling your C# code" msgstr "உங்கள் சி# குறியீட்டை விவரக்குறிப்பு" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po index 009e9f156d..d2732f691d 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po index 34ba3b75a4..5799e21cfe 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po index 74492e0aa7..8ce7ff2317 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -287,12 +287,6 @@ msgstr "சிவப்பு-பச்சை-நீல மதிப்பாக msgid "Nodes" msgstr "முனைகள்" -msgid "" -"Since Godot 4.0, nodes can be directly exported without having to use " -"NodePaths." -msgstr "" -"கோடோட் 4.0 என்பதால், நோட்பாதுகளைப் பயன்படுத்தாமல் முனைகளை நேரடியாக ஏற்றுமதி செய்யலாம்." - msgid "" "A specific type of node can also be directly exported. The list of nodes " "shown after pressing \"Assign\" in the inspector is filtered to the " diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po index e852790b4f..9183c5ee7e 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po index 79a5791615..0e492ad5d1 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po index b1a05680d8..8a755ab4a6 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po index b298a2e6c5..e792892f06 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po index 08c54a5052..1ac1943b85 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po index 58d072ddfc..75ccc388c4 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po index 695350208d..6fc6babb8c 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po index ed48da691e..0d094622a0 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po index 4aafc0c54b..00285ffdd5 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po index 65034317fb..1413d0d0ff 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po index 64c5590e9f..cb9d9e599d 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po index c949cffa48..f0cd7742c1 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po index 43300c7d1f..92face57ac 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po index c17a727cfd..ef2880131b 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po index 8896e00ca7..9ea474f9fa 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po index 43e4e030bb..c305f270a2 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po index fe955ef90b..88d1e78c66 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po index d15c115946..1c767d7e48 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po index 1902c738f1..2fdfecd21e 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po index 0417ce333b..d9ccab28f9 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po index aeb2b1cafe..ada8fade14 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po index b324aa93d7..22c9c0360f 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po index 4539e131cb..b3bd5816bf 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po index 43a7749081..86b7d5587c 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po index 1cc53beadb..5be11562e8 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po index a143076585..95181ff589 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po index 823eab92da..350504cce7 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po index efd915c1ac..bc9dca7fb1 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/index.po index 9013b6e20e..753c93469a 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/c_sharp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po index 9ffd3272e2..5fd70b0248 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po index e9b48ae7ff..b03d3fb693 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -186,12 +186,3 @@ msgstr "" "மிதவைகளுக்காக தொகுக்கப்பட வேண்டும் மற்றும் உங்கள் தனிப்பயன் எஞ்சின் உருவாக்கத்தால் " "உருவாக்கப்பட்ட `` Extand_API.JSON`` கோப்பைப் பயன்படுத்த வேண்டும். காண்க: குறிப்பு: " "விவரங்களுக்கு `doc_large_world_coordinates`." - -msgid "" -"Generally speaking, if you build a custom version of Godot, you should " -"generate an ``extension_api.json`` from it for your GDExtensions, because it " -"may have some differences from official Godot builds." -msgstr "" -"பொதுவாக, நீங்கள் கோடோட்டின் தனிப்பயன் பதிப்பை உருவாக்கினால், உங்கள் gdextensions க்காக " -"அதிலிருந்து ஒரு `` `extrant_api.json`` ஐ உருவாக்க வேண்டும், ஏனெனில் இது " -"உத்தியோகபூர்வ கோடோட் கட்டமைப்பிலிருந்து சில வேறுபாடுகள் இருக்கலாம்." diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po new file mode 100644 index 0000000000..aac522fc5a --- /dev/null +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ta\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Introduction" +msgstr "அறிமுகம்" + +msgid "Debug" +msgstr "பிழைத்திருத்தம்" + +msgid "Compiling" +msgstr "தொகுத்தல்" + +msgid "Examples" +msgstr "எடுத்துக்காட்டுகள்" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po new file mode 100644 index 0000000000..b3dcc8af36 --- /dev/null +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ta\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po new file mode 100644 index 0000000000..421dc50f94 --- /dev/null +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po @@ -0,0 +1,18 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ta\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Getting started" +msgstr "தொடங்குதல்" + +msgid "Configuring an IDE" +msgstr "ஒரு IDE ஐ கட்டமைத்தல்" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/core_types.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/core_types.po new file mode 100644 index 0000000000..abfa8ea408 --- /dev/null +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/core_types.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ta\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Core types" +msgstr "மைய வகைகள்" + +msgid "Packed arrays" +msgstr "நிரம்பிய வரிசைகள்" + +msgid "Variant class" +msgstr "மாறுபாடு வகுப்பு" + +msgid "Object class" +msgstr "பொருள் வகுப்பு" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po index cf7ffcabc2..8ffec7f274 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -192,66 +192,6 @@ msgstr "" msgid "This will initialize the repository in your project folder." msgstr "இது உங்கள் திட்ட கோப்புறையில் களஞ்சியத்தைத் தொடங்கும்." -msgid "Building the C++ bindings" -msgstr "சி ++ பிணைப்புகளை உருவாக்குதல்" - -msgid "" -"Now that we've downloaded our prerequisites, it is time to build the C++ " -"bindings." -msgstr "" -"இப்போது நாங்கள் எங்கள் முன்நிபந்தனைகளை பதிவிறக்கம் செய்துள்ளோம், சி ++ பிணைப்புகளை " -"உருவாக்குவதற்கான நேரம் இது." - -msgid "" -"The repository contains a copy of the metadata for the current Godot " -"release, but if you need to build these bindings for a newer version of " -"Godot, call the Godot executable:" -msgstr "" -"களஞ்சியத்தில் தற்போதைய கோடோட் வெளியீட்டிற்கான மெட்டாடேட்டாவின் நகல் உள்ளது, ஆனால் கோடோட்டின் " -"புதிய பதிப்பிற்காக இந்த பிணைப்புகளை நீங்கள் உருவாக்க வேண்டும் என்றால், கோடோட் " -"இயங்கக்கூடியதாக அழைக்கவும்:" - -msgid "" -"The resulting ``extension_api.json`` file will be created in the " -"executable's directory. Copy it to the project folder and add " -"``custom_api_file=`` to the scons command below." -msgstr "" -"இதன் விளைவாக `` Extanse_Api.json`` கோப்பு இயங்கக்கூடிய கோப்பகத்தில் உருவாக்கப்படும். " -"திட்டக் கோப்புறையில் நகலெடுத்து, கீழே உள்ள ச்கான்ச் கட்டளையில் `` Custom_api_file = " -" `` சேர்க்கவும்." - -msgid "" -"To generate and compile the bindings, use this command (replacing " -"```` with ``windows``, ``linux`` or ``macos`` depending on your " -"OS):" -msgstr "" -"பிணைப்புகளை உருவாக்கி தொகுக்க, இந்த கட்டளையைப் பயன்படுத்தவும் (`` <இயங்குதள> `` " -"விண்டோச்``, `` லினக்ச்`` அல்லது `` மேகோச்`` உடன் உங்கள் OS ஐப் பொறுத்து):" - -msgid "" -"The build process automatically detects the number of CPU threads to use for " -"parallel builds. To specify a number of CPU threads to use, add ``-jN`` at " -"the end of the SCons command line where ``N`` is the number of CPU threads " -"to use." -msgstr "" -"உருவாக்க செயல்முறை தானாகவே இணையான கட்டமைப்புகளுக்கு பயன்படுத்த சிபியு நூல்களின் " -"எண்ணிக்கையை கண்டறிகிறது. பயன்படுத்த பல சிபியு நூல்களைக் குறிப்பிட, ச்கான்ச் கட்டளை " -"வரியின் முடிவில் `` -jn`` ஐச் சேர்க்கவும், அங்கு `` n`` என்பது பயன்படுத்த வேண்டிய " -"சிபியு நூல்களின் எண்ணிக்கை." - -msgid "" -"This step will take a while. When it is completed, you should have static " -"libraries that can be compiled into your project stored in ``godot-cpp/bin/" -"``." -msgstr "" -"இந்த நடவடிக்கை சிறிது நேரம் ஆகும். இது முடிந்ததும், `` கோடோட்-சிபிபி/பின்/`` இல் " -"சேமிக்கப்பட்ட உங்கள் திட்டத்தில் தொகுக்கக்கூடிய நிலையான நூலகங்கள் உங்களிடம் இருக்க வேண்டும்." - -msgid "You may need to add ``bits=64`` to the command on Windows or Linux." -msgstr "" -"சாளரங்கள் அல்லது லினக்சில் உள்ள கட்டளையில் `` பிட்கள் = 64`` ஐ நீங்கள் சேர்க்க " -"வேண்டியிருக்கலாம்." - msgid "Creating a simple plugin" msgstr "எளிய சொருகி உருவாக்குதல்" @@ -468,13 +408,6 @@ msgstr "" msgid "You should now be able to find the module in ``demo/bin/``." msgstr "நீங்கள் இப்போது `` டெமோ/பின்/<இயங்குதள> `` இல் தொகுதியைக் கண்டுபிடிக்க முடியும்." -msgid "" -"When building for iOS, package the module as a static `.xcframework`, you " -"can use following commands to do so:" -msgstr "" -"ஐஇமு ஐ உருவாக்கும்போது, தொகுதியை நிலையான `.xcframework` என தொகுக்கவும், அவ்வாறு " -"செய்ய பின்வரும் கட்டளைகளைப் பயன்படுத்தலாம்:" - msgid "" "Here, we've compiled both godot-cpp and our gdexample library as debug " "builds. For optimized builds, you should compile them using the " @@ -531,16 +464,6 @@ msgstr "" "ஏற்றுமதி செய்யும் போது அந்தக் கோப்பு ஏற்றுமதி செய்யப்படும் * இது * வெறும் * என்பதும் " "வழிவகுக்கும், அதாவது டேட்டா பேக்கில் இலக்கு தளத்துடன் பொருந்தாத நூலகங்கள் இருக்காது." -msgid "" -"Finally, the ``dependencies`` section allows you to name additional dynamic " -"libraries that should be included as well. This is important when your " -"GDExtension plugin implements someone else's library and requires you to " -"supply a third-party dynamic library with your project." -msgstr "" -"இறுதியாக, `` சார்புநிலைகள்`` பிரிவு கூடுதல் மாறும் நூலகங்களுக்கும் பெயரிட " -"அனுமதிக்கிறது. உங்கள் gdextension சொருகி வேறொருவரின் நூலகத்தை செயல்படுத்தும்போது இது " -"முக்கியமானது, மேலும் உங்கள் திட்டத்துடன் மூன்றாம் தரப்பு மாறும் நூலகத்தை வழங்க வேண்டும்." - msgid "Here is another overview to check the correct file structure:" msgstr "சரியான கோப்பு கட்டமைப்பைச் சரிபார்க்க மற்றொரு கண்ணோட்டம் இங்கே:" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po index 752b65356f..116ec47369 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/index.po index 9dfdf1d56d..a0fa098aeb 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cpp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/creating_script_templates.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/creating_script_templates.po index c840d716af..6878af2a74 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/creating_script_templates.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/creating_script_templates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po index 8ef117a021..74c157f577 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po index a75e15d108..3b1e964c0d 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -29,14 +29,6 @@ msgstr "" "வரைபடங்களுக்கான தரவு இயந்திரத்திலிருந்து பெறப்படுகிறது: குறிப்பு: " "`class_performance` சிங்கிள்டன்." -msgid "" -"Since Godot 4.0, you can declare custom values to be displayed in the " -"Monitors tab. Example use cases for custom performance monitors include:" -msgstr "" -"கோடோட் 4.0 என்பதால், தனிப்பயன் மதிப்புகள் மானிட்டர்கள் தாவலில் காண்பிக்கப்படுவதை நீங்கள் " -"அறிவிக்கலாம். எடுத்துக்காட்டு தனிப்பயன் செயல்திறன் கண்காணிப்பாளர்களுக்கான வழக்குகள் " -"பின்வருமாறு:" - msgid "" "Displaying performance metrics that are specific to your project. For " "instance, in a voxel game, you could create a performance monitor to track " diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po index 73a5264660..62d5ff35a0 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/index.po index 7e2a2c66e2..b4f0f77618 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po new file mode 100644 index 0000000000..077e2defd8 --- /dev/null +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po @@ -0,0 +1,21 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ta\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Usage" +msgstr "பயன்பாடு" + +msgid "Classes" +msgstr "வகுப்புகள்" + +msgid "Nodes" +msgstr "முனைகள்" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/output_panel.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/output_panel.po index 7d8c11ed26..3d22246cbb 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/output_panel.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/output_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po index f10d8cd959..1739ab9696 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po index 57350be458..9e38b22820 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po index 23a2e91124..786e911579 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/filesystem.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/filesystem.po index d4f4c7443d..b07e444552 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/filesystem.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/filesystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po index afaacdbc1d..e0e129e980 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po index a8f56e5af7..256afeaf0e 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -209,15 +209,9 @@ msgstr "உருவாக்கு" msgid "**debug**" msgstr "** பிழைத்திருத்தம் **" -msgid "Build with debug symbols" -msgstr "பிழைத்திருத்த சின்னங்களுடன் உருவாக்குங்கள்" - msgid "**release**" msgstr "** வெளியீடு **" -msgid "Optimized build without debug symbols" -msgstr "பிழைத்திருத்த சின்னங்கள் இல்லாமல் உகந்த கட்டடம்" - msgid "**editor**" msgstr "** ஆசிரியர் **" @@ -284,37 +278,5 @@ msgstr "" msgid "For example:" msgstr "உதாரணமாக:" -msgid "" -"The path should point to a 16 by 16 pixel SVG image. Read the guide " -"for :ref:`creating icons ` for more information." -msgstr "" -"பாதை 16 ஆல் 16 படப்புள்ளி எச்.வி.சி படத்தை சுட்டிக்காட்ட வேண்டும். இதற்கான வழிகாட்டியைப் " -"படியுங்கள்: குறிப்பு: `ஐகான்களை உருவாக்குதல் ` மேலும் தகவலுக்கு." - msgid "Dependencies section" msgstr "சார்பு பிரிவு" - -msgid "" -"In this section you set the paths of the GDExtension dependencies. This is " -"used internally to export the dependencies when exporting your game " -"executable. You are able to set which dependency is loaded depending on the " -"feature flags of the exported executable. In addition, you are able to set " -"an optional subdirectory to move your dependencies into. If no path is " -"supplied Godot will move the libraries into the same directory as your game " -"executable." -msgstr "" -"இந்த பிரிவில் நீங்கள் gdextension சார்புகளின் பாதைகளை அமைத்துள்ளீர்கள். உங்கள் விளையாட்டை " -"இயக்கக்கூடிய ஏற்றுமதி செய்யும் போது சார்புகளை ஏற்றுமதி செய்ய இது உள்நாட்டில் " -"பயன்படுத்தப்படுகிறது. ஏற்றுமதி செய்யப்பட்ட இயங்கக்கூடிய அம்சக் கொடிகளைப் பொறுத்து எந்த " -"சார்பு ஏற்றப்படுகிறது என்பதை நீங்கள் அமைக்க முடியும். கூடுதலாக, உங்கள் சார்புகளை " -"நகர்த்துவதற்கு நீங்கள் ஒரு விருப்ப துணை அடைப்பை அமைக்க முடியும். எந்தவொரு பாதையும் " -"வழங்கவில்லை என்றால், கோடோட் நூலகங்களை உங்கள் விளையாட்டு இயங்கக்கூடிய அதே கோப்பகத்திற்கு " -"நகர்த்தும்." - -msgid "" -"In MacOS it is necessary to have shared libraries inside a folder called " -"``Frameworks`` with a directory structure like this: ``Game.app/Contents/" -"Frameworks``." -msgstr "" -"MACOS இல், இது போன்ற ஒரு அடைவு கட்டமைப்பைக் கொண்டு `` கட்டமைப்புகள்` என்ற கோப்புறையில் " -"நூலகங்களை பகிர்ந்து கொள்ள வேண்டியது அவசியம்: `` கேம்.ஆப்/உள்ளடக்கங்கள்/கட்டமைப்புகள்``." diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdextension/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdextension/index.po index f8cd8cbec5..7ce2e17387 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdextension/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdextension/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po index f69c6acfcb..6890622ee2 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po index a4a57a2ab0..99cc587681 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po index 58e0a0391d..ac2364e501 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -1444,19 +1444,6 @@ msgstr "" msgid "Typed arrays" msgstr "தட்டச்சு செய்யப்பட்ட வரிசைகள்" -msgid "" -"Godot 4.0 added support for typed arrays. On write operations, Godot checks " -"that element values match the specified type, so the array cannot contain " -"invalid values. The GDScript static analyzer takes typed arrays into " -"account, however array methods like ``front()`` and ``back()`` still have " -"the ``Variant`` return type." -msgstr "" -"கோடோட் 4.0 தட்டச்சு செய்யப்பட்ட வரிசைகளுக்கு உதவி சேர்த்தது. எழுதும் செயல்பாடுகளில், " -"உறுப்பு மதிப்புகள் குறிப்பிட்ட வகையுடன் பொருந்துகின்றன என்பதை கோடோட் சரிபார்க்கிறார், " -"எனவே வரிசையில் தவறான மதிப்புகள் இருக்க முடியாது. GDSCRIPT நிலையான பகுப்பாய்வி " -"தட்டச்சு செய்யப்பட்ட வரிசைகளை கணக்கில் எடுத்துக்கொள்கிறது, இருப்பினும் `` முன் () `` " -"மற்றும் `` பின் () `` போன்ற வரிசை முறைகள் `` மாறுபாடு`` திரும்பும் வகையைக் கொண்டுள்ளன." - msgid "" "Typed arrays have the syntax ``Array[Type]``, where ``Type`` can be any " "``Variant`` type, native or user class, or enum. Nested array types (like " @@ -3024,12 +3011,6 @@ msgstr "" "செய்யாவிட்டாலும் கூட. மாறிகள் மட்டுமல்லாமல், அடிப்படை கட்டமைப்பாளருக்கும் நீங்கள் " "வெளிப்பாடுகளை அனுப்ப முடியும் என்ற உண்மையை இது நம்மைக் கொண்டுவருகிறது, எ.கா.:" -msgid "func _init():" -msgstr "func _init ():" - -msgid "super(5)" -msgstr "சூப்பர் (5)" - msgid "Static constructor" msgstr "நிலையான கட்டமைப்பாளர்" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po index 10b203c587..98d622dcfb 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po index 1b749a932b..dd1e6d59a9 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -316,13 +316,6 @@ msgstr "" msgid "Nodes" msgstr "முனைகள்" -msgid "" -"Since Godot 4.0, nodes can be directly exported as properties in a script " -"without having to use NodePaths:" -msgstr "" -"கோடோட் 4.0 என்பதால், முனைகளை நேரடியாக ஒரு ச்கிரிப்டில் பண்புகளாக ஏற்றுமதி செய்யலாம், " -"இது நோட்பாதுகளைப் பயன்படுத்தாமல்:" - msgid "" "Exporting NodePaths like in Godot 3.x is still possible, in case you need it:" msgstr "" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po index f9e152e808..82a804c7b2 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po index 9fdb4d1e30..f67ea35317 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/index.po index 69559ead24..9a90062f13 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po index 3e854f9019..860038d605 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -528,15 +528,6 @@ msgstr "" msgid "And the same callback, with type hints:" msgstr "வகை குறிப்புகளுடன் அதே கால்பேக்:" -msgid "::" -msgstr "::" - -msgid "func _on_area_2d_body_entered(body: PhysicsBody2D) -> void:" -msgstr "func _on_area_2d_body_entered (உடல்: இயற்பியல் பாடி 2 டி) -> வெற்றிடமானது:" - -msgid "pass" -msgstr "கணவாய்" - msgid "Warning system" msgstr "எச்சரிக்கை அமைப்பு" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po index e30c93b9a0..f4982ca7a2 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/groups.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/groups.po index 33b119b13c..d282032ebe 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/groups.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/groups.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po index 141cd02c21..f78bf1e838 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po index 7428f6376b..b61f4baf6e 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/index.po index 7a4dbeec93..58a87c079b 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po index 8ef4a771a8..b797150662 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/logging.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/logging.po index 37756dfed0..af9e3c4969 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/logging.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/logging.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po index d3fde54fc8..e15adfd385 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/other_languages.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/other_languages.po index 6dcc4ecec0..0f0f611000 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/other_languages.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/other_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/overridable_functions.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/overridable_functions.po index 8c3bd9f7a5..628c2021d2 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/overridable_functions.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/overridable_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/pausing_games.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/pausing_games.po index dbf8d51c02..2bc187cfa2 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/pausing_games.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/pausing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/resources.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/resources.po index f7dcebd6c8..86e5ad4e6d 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/resources.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/resources.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/scene_tree.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/scene_tree.po index 7fb3acf0a0..15a4e8eeed 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/scene_tree.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/scene_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po index f7c7bd9be3..d35e05bd12 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/singletons_autoload.po b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/singletons_autoload.po index 2f2f94eb83..799d3a24c0 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/singletons_autoload.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/scripting/singletons_autoload.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -236,21 +236,6 @@ msgstr "" "** ச்கிரிப்ட் ** சாளரத்தைத் திறந்து `` global.gd`` என்ற புதிய ச்கிரிப்டை உருவாக்கவும். " "இது `` node`` இலிருந்து பெறப்படுவதை உறுதிசெய்க:" -msgid "" -"The next step is to add this script to the autoLoad list. Starting from the " -"menu, open **Project > Project Settings > Globals > Autoload** and select " -"the script by clicking the browse button or typing its path: ``res://" -"global.gd``. Press **Add** to add it to the autoload list and name it " -"\"Global\", which is required for scripts to access it by the name " -"\"Global\":" -msgstr "" -"அடுத்த கட்டம் இந்த ச்கிரிப்டை ஆட்டோலோட் பட்டியலில் சேர்க்க வேண்டும். மெனுவிலிருந்து தொடங்கி, " -"** திட்டம்> திட்ட அமைப்புகள்> குளோபல்ச்> ஆட்டோலோட் ** மற்றும் உலாவல் பொத்தானைக் சொடுக்கு " -"செய்வதன் மூலம் அல்லது அதன் பாதையைத் தட்டச்சு செய்வதன் மூலம் ச்கிரிப்டைத் தேர்ந்தெடுக்கவும்: `` " -"res: // global.gd``. அதை ஆட்டோலோட் பட்டியலில் சேர்க்க ** ** ஐ அழுத்தவும், அதற்கு " -"\"உலகளாவிய\" என்று பெயரிடுங்கள், இது ச்கிரிப்ட்களுக்கு \"உலகளாவிய\" என்ற பெயரில் அணுக " -"வேண்டும்:" - msgid "" "Now whenever we run any scene in the project, this script will always be " "loaded." diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po index 4242a37780..a86c4b01a2 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/compute_shaders.po b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/compute_shaders.po index 5ca8578b4c..843b9ccaa3 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/compute_shaders.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/compute_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po index 05d00723a4..9ea8592625 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po index cf442d14b4..255793e21d 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/index.po index 9560da3967..483d811f6c 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po index 9a6b0e69a9..136c7c0b7e 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/making_trees.po b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/making_trees.po index b836b1a25a..cef8e12886 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/making_trees.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/making_trees.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po index 757224b305..f560d193be 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po index 99f5aaed3e..fce751b84a 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -85,9 +85,6 @@ msgstr "முடிவு வெறும் ஆல்பிடோ. பொர msgid "**light_only**" msgstr "** லைட்_ஒன் **" -msgid "Only draw on light pass." -msgstr "ஒளி பாசில் மட்டுமே வரையவும்." - msgid "**skip_vertex_transform**" msgstr "** skip_vertex_transform **" @@ -139,54 +136,15 @@ msgstr "உள்ளமைக்கப்பட்ட" msgid "in float **TIME**" msgstr "மிதவையில் ** நேரம் **" -msgid "" -"Global time since the engine has started, in seconds. It repeats after every " -"``3,600`` seconds (which can be changed with " -"the :ref:`rollover` setting). It's affected " -"by :ref:`time_scale` but not by pausing. " -"If you need a ``TIME`` variable that is not affected by time scale, add your " -"own :ref:`global shader uniform` and " -"update it each frame." -msgstr "" -"இயந்திரம் தொடங்கியதிலிருந்து உலகளாவிய நேரம், நொடிகளில். ஒவ்வொரு `` 3,600`` " -"விநாடிகளுக்குப் பிறகு இது மீண்டும் நிகழ்கிறது (இதை மாற்றலாம்: rew: `ரோல்ஓவர் " -"` " -"அமைப்பு). இது பாதிக்கப்படுகிறது: ref: `time_scale " -"` ஆனால் இடைநிறுத்துவதன் மூலம் அல்ல. நேர அளவால் " -"பாதிக்கப்படாத `` நேரம்`` மாறுபாடு உங்களுக்குத் தேவைப்பட்டால், உங்கள் சொந்தத்தைச் சேர்க்கவும்: " -"குறிப்பு: `உலகளாவிய சேடர் சீருடை ` ஒவ்வொரு " -"சட்டகத்தையும் புதுப்பிக்கவும்." - msgid "in float **PI**" msgstr "மிதவை ** பை **" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"A `` pi`` மாறிலி (`` 3.141592``). ஒரு வட்டத்தின் சுற்றளவு அதன் விட்டம் மற்றும் " -"ரேடியன்களின் அளவு பாதி திரும்பும் விகிதம்." - msgid "in float **TAU**" msgstr "மிதவையில் ** த அயு **" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"A `` tau`` மாறிலி (`` 6.283185``). `` பை * 2`` க்கு சமமான மற்றும் முழு " -"திருப்பத்தில் ரேடியன்களின் அளவு." - msgid "in float **E**" msgstr "மிதவையில் ** இ **" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"ஒரு `` E`` மாறிலி (`` 2.718281``). யூலரின் எண் மற்றும் இயற்கை மடக்கையின் அடிப்படை." - msgid "Vertex built-ins" msgstr "வெர்டெக்ச் பில்ட்-இன்ச்" @@ -244,24 +202,9 @@ msgstr "" msgid "in mat4 **CANVAS_MATRIX**" msgstr "MAT4 ** Canvas_matrix ** இல்" -msgid "" -"World space to canvas space transform. In canvas space the origin is the " -"upper-left corner of the screen and coordinates ranging from ``(0.0, 0.0)`` " -"to viewport size." -msgstr "" -"கேன்வாச் விண்வெளி உருமாற்றத்திற்கு உலக இடம். கேன்வாச் ச்பேசில் தோற்றம் திரையின் மேல்-இடது " -"மூலையாகும், மேலும் `` (0.0, 0.0) `` `முதல் அளவிலான அளவு வரை ஒருங்கிணைக்கிறது." - msgid "in mat4 **SCREEN_MATRIX**" msgstr "MAT4 ** Screen_Matrix ** இல்" -msgid "" -"Canvas space to clip space. In clip space coordinates ranging from ``(-1.0, " -"-1.0)`` to ``(1.0, 1.0).``" -msgstr "" -"இடத்தை கிளிப் செய்ய கேன்வாச் இடம். கிளிப் விண்வெளி ஒருங்கிணைப்புகளில் `` (-1.0, -1.0) " -"`` முதல் `` (1.0, 1.0) வரை .``" - msgid "in int **INSTANCE_ID**" msgstr "int ** instance_id **" @@ -283,13 +226,6 @@ msgstr "எப்போதும் `` பொய்``." msgid "in vec2 **TEXTURE_PIXEL_SIZE**" msgstr "VEC2 ** stecture_pixel_size ** இல்" -msgid "" -"Normalized pixel size of default 2D texture. For a Sprite2D with a texture " -"of size 64x32px, **TEXTURE_PIXEL_SIZE** = ``vec2(1/64, 1/32)``" -msgstr "" -"இயல்புநிலை 2 டி அமைப்பின் இயல்பாக்கப்பட்ட படப்புள்ளி அளவு. 64x32px அளவின் அமைப்பைக் கொண்ட " -"ஒரு ச்ப்ரைட் 2 டி க்கு, ** stecture_pixel_size ** = `` vec2 (1/64, 1/32) `` `" - msgid "inout vec2 **VERTEX**" msgstr "vec2 ** vertex **" @@ -311,16 +247,6 @@ msgstr "இயல்பாக்கப்பட்ட அமைப்பு ஆ msgid "inout vec4 **COLOR**" msgstr "VEC4 ** வண்ணம் **" -msgid "" -"Color from vertex primitive multiplied by " -"CanvasItem's :ref:`modulate` multiplied " -"by " -"CanvasItem's :ref:`self_modulate`." -msgstr "" -"கேன்வாசிட்டெமால் பெருக்கப்படும் வெர்டெக்சிலிருந்து வண்ணம்: ref: `மாடுலேட் " -"` கேன்வாசிடெமால் பெருக்கப்படுகிறது: ref: " -"`சுய_மொடூட் `." - msgid "inout float **POINT_SIZE**" msgstr "inout float ** point_size **" @@ -427,9 +353,6 @@ msgstr "" msgid "in vec2 **SCREEN_PIXEL_SIZE**" msgstr "VEC2 ** Screen_Pixel_Size ** இல்" -msgid "Size of individual pixels. Equal to inverse of resolution." -msgstr "தனிப்பட்ட பிக்சல்களின் அளவு. தீர்மானத்தின் தலைகீழ் சமம்." - msgid "in vec4 **REGION_RECT**" msgstr "VEC4 ** Rection_Rect ** இல்" @@ -452,13 +375,6 @@ msgstr "sampler2d ** அமைப்பு **" msgid "Default 2D texture." msgstr "இயல்புநிலை 2 டி அமைப்பு." -msgid "" -"Normalized pixel size of default 2D texture. For a Sprite2D with a texture " -"of size 64x32px, ``TEXTURE_PIXEL_SIZE`` = ``vec2(1/64, 1/32)``" -msgstr "" -"இயல்புநிலை 2 டி அமைப்பின் இயல்பாக்கப்பட்ட படப்புள்ளி அளவு. 64x32px அளவின் அமைப்பைக் கொண்ட " -"ஒரு SPRITE2D க்கு, `` stecture_pixel_size`` = `` vec2 (1/64, 1/32) ``" - msgid "sampler2D **SPECULAR_SHININESS_TEXTURE**" msgstr "sampler2d ** seploral_hininess_texture **" @@ -474,22 +390,9 @@ msgstr "எக்சுலர் சினினச் நிறம், அம msgid "in vec2 **UV**" msgstr "VEC2 ** UV ** இல்" -msgid "" -"UV from the ``vertex()`` function. For Sprite2D with region enabled, this " -"will sample the entire texture. Use ``REGION_RECT`` instead to sample only " -"the region defined in the Sprite2D's properties." -msgstr "" -"`` வெர்டெக்ச் () `` செயல்பாட்டிலிருந்து புற ஊதா. பிராந்தியத்தை இயக்கப்பட்ட SPRITE2D " -"க்கு, இது முழு அமைப்பையும் மாதிரியாகக் கொண்டிருக்கும். ச்ப்ரைட் 2 டி பண்புகளில் " -"வரையறுக்கப்பட்ட பகுதியை மட்டுமே மாதிரியாக மாற்றுவதற்கு பதிலாக `` பிராந்திய_ரெக்ட்` ஐப் " -"பயன்படுத்தவும்." - msgid "in vec2 **SCREEN_UV**" msgstr "VEC2 ** Screen_uv ** இல்" -msgid "Screen UV coordinate for current pixel." -msgstr "தற்போதைய பிக்சலுக்கான திரை யு.வி ஒருங்கிணைப்பு." - msgid "sampler2D **SCREEN_TEXTURE**" msgstr "sampler2d ** screen_texture **" @@ -607,9 +510,6 @@ msgstr "" "`` Vertex () `` செயல்பாட்டிலிருந்து புற ஊதா, `` துண்டு () `` செயல்பாட்டில் உள்ள UV " "க்கு சமம்." -msgid "Current texture in use for CanvasItem." -msgstr "கேன்வாசிட்டெமுக்கு பயன்பாட்டில் உள்ள தற்போதைய அமைப்பு." - msgid "" "Normalized pixel size of ``TEXTURE``. For a Sprite2D with a ``TEXTURE`` of " "size ``64x32`` pixels, **TEXTURE_PIXEL_SIZE** = ``vec2(1/64, 1/32)``" @@ -690,17 +590,6 @@ msgstr "இந்த வண்ணத்தில் இந்த கட்டத msgid "SDF functions" msgstr "SDF செயல்பாடுகள்" -msgid "" -"There are a few additional functions implemented to sample an automatically " -"generated Signed Distance Field texture. These functions available for the " -"``fragment()`` and ``light()`` functions of CanvasItem shaders. Custom " -"functions may also use them as long as they called from supported functions." -msgstr "" -"தானாக உருவாக்கப்பட்ட கையொப்பமிடப்பட்ட தூர புல அமைப்பை மாதிரியாக மாற்ற சில கூடுதல் " -"செயல்பாடுகள் செயல்படுத்தப்படுகின்றன. இந்த செயல்பாடுகள் `` துண்டு () `` மற்றும் `` ஒளி () " -"`` கேன்வாசிடெம் சேடர்களின் செயல்பாடுகளுக்கு கிடைக்கின்றன. தனிப்பயன் செயல்பாடுகள் " -"ஆதரிக்கப்பட்ட செயல்பாடுகளிலிருந்து அழைக்கும் வரை அவற்றைப் பயன்படுத்தலாம்." - msgid "" "The signed distance field is generated from :ref:`class_LightOccluder2D` " "nodes present in the scene with the **SDF Collision** property enabled " diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po index 63a86ac3cd..1f35b8bae6 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,18 +14,6 @@ msgstr "" msgid "Fog shaders" msgstr "மூடுபனி சேடர்கள்" -msgid "" -"Fog shaders are used to define how fog is added (or subtracted) from a scene " -"in a given area. Fog shaders are always used together with :ref:`FogVolumes " -"` and volumetric fog. Fog shaders only have one processing " -"function, the ``fog()`` function." -msgstr "" -"ஒரு குறிப்பிட்ட பகுதியில் ஒரு காட்சியில் இருந்து மூடுபனி எவ்வாறு சேர்க்கப்படுகிறது " -"(அல்லது கழிக்கப்படுகிறது) என்பதை வரையறுக்க மூடுபனி சேடர்கள் பயன்படுத்தப்படுகின்றன. " -"மூடுபனி சேடர்கள் எப்போதும் இதனுடன் பயன்படுத்தப்படுகின்றன: குறிப்பு: `ஃபோக்வோலூம்கள் " -"` மற்றும் வால்யூமெட்ரிக் மூடுபனி. மூடுபனி சேடர்களுக்கு ஒரு செயலாக்க " -"செயல்பாடு மட்டுமே உள்ளது, `` மூடுபனி () `` செயல்பாடு." - msgid "" "The resolution of the fog shaders depends on the resolution of the " "volumetric fog froxel grid. Accordingly, the level of detail that a fog " @@ -36,19 +24,6 @@ msgstr "" "அதன்படி, ஒரு மூடுபனி நிழல் சேர்க்கக்கூடிய விவரங்களின் நிலை எவ்வளவு நெருக்கமாக உள்ளது " "என்பதைப் பொறுத்தது: ref: `fogvolume ` கேமராவுக்கு." -msgid "" -"Fog shaders are a special form of compute shader that is called once for " -"every froxel that is touched by an axis aligned bounding box of the " -"associated :ref:`FogVolume `. This means that froxels that " -"just barely touch a given :ref:`FogVolume ` will still be " -"used." -msgstr "" -"மூடுபனி சேடர்கள் என்பது கம்ப்யூட் சேடரின் ஒரு சிறப்பு வடிவமாகும், இது ஒவ்வொரு " -"ஃப்ராக்சலுக்கும் ஒரு முறை அழைக்கப்படுகிறது, இது ஒரு அச்சு சீரமைக்கப்பட்ட எல்லைப் பெட்டியால் " -"தொட்டது: குறிப்பு: `ஃபோக்வோலூம் `. இதன் பொருள் கொடுக்கப்பட்ட " -"ஃப்ராக்சல்கள் கொடுக்கப்பட்டவை: குறிப்பு: `ஃபோக்வோலூம் ` இன்னும் " -"பயன்படுத்தப்படும்." - msgid "Built-ins" msgstr "உள்ளமைக்கப்பட்டவை" @@ -77,54 +52,15 @@ msgstr "விவரம்" msgid "in float **TIME**" msgstr "மிதவையில் ** நேரம் **" -msgid "" -"Global time since the engine has started, in seconds. It repeats after every " -"``3,600`` seconds (which can be changed with " -"the :ref:`rollover` setting). It's affected " -"by :ref:`time_scale` but not by pausing. " -"If you need a ``TIME`` variable that is not affected by time scale, add your " -"own :ref:`global shader uniform` and " -"update it each frame." -msgstr "" -"இயந்திரம் தொடங்கியதிலிருந்து உலகளாவிய நேரம், நொடிகளில். ஒவ்வொரு `` 3,600`` " -"விநாடிகளுக்குப் பிறகு இது மீண்டும் நிகழ்கிறது (இதை மாற்றலாம்: rew: `ரோல்ஓவர் " -"` " -"அமைப்பு). இது பாதிக்கப்படுகிறது: ref: `time_scale " -"` ஆனால் இடைநிறுத்துவதன் மூலம் அல்ல. நேர அளவால் " -"பாதிக்கப்படாத `` நேரம்`` மாறுபாடு உங்களுக்குத் தேவைப்பட்டால், உங்கள் சொந்தத்தைச் சேர்க்கவும்: " -"குறிப்பு: `உலகளாவிய சேடர் சீருடை ` ஒவ்வொரு " -"சட்டகத்தையும் புதுப்பிக்கவும்." - msgid "in float **PI**" msgstr "மிதவை ** பை **" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"A `` pi`` மாறிலி (`` 3.141592``). ஒரு வட்டத்தின் சுற்றளவு அதன் விட்டம் மற்றும் " -"ரேடியன்களின் அளவு பாதி திரும்பும் விகிதம்." - msgid "in float **TAU**" msgstr "மிதவையில் ** த அயு **" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"A `` tau`` மாறிலி (`` 6.283185``). `` பை * 2`` க்கு சமமான மற்றும் முழு " -"திருப்பத்தில் ரேடியன்களின் அளவு." - msgid "in float **E**" msgstr "மிதவையில் ** இ **" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"ஒரு `` E`` மாறிலி (`` 2.718281``). யூலரின் எண் மற்றும் இயற்கை மடக்கையின் அடிப்படை." - msgid "Fog built-ins" msgstr "மூடுபனி உள்ளமைக்கப்பட்டவை" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/index.po index c099b74f38..8642c2d72c 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po index 011aa440ea..ab2447e693 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,17 +14,6 @@ msgstr "" msgid "Particle shaders" msgstr "துகள் சேடர்கள்" -msgid "" -"Particle shaders are a special type of shader that runs before the object is " -"drawn. They are used for calculating material properties such as color, " -"position, and rotation. They are drawn with any regular material for " -"CanvasItem or Spatial, depending on whether they are 2D or 3D." -msgstr "" -"துகள் சேடர்கள் என்பது ஒரு சிறப்பு வகை சேடர் ஆகும், இது பொருள் வரையப்படுவதற்கு முன்பு " -"இயங்கும். வண்ணம், நிலை மற்றும் சுழற்சி போன்ற பொருள் பண்புகளை கணக்கிட அவை " -"பயன்படுத்தப்படுகின்றன. அவை 2 டி அல்லது 3 டி என்பதை பொறுத்து கேன்வாசிட்டெம் அல்லது " -"இடஞ்சார்ந்த எந்தவொரு வழக்கமான பொருளையும் கொண்டு வரையப்படுகின்றன." - msgid "" "Particle shaders are unique because they are not used to draw the object " "itself; they are used to calculate particle properties, which are then used " @@ -124,54 +113,15 @@ msgstr "உள்ளமைக்கப்பட்ட" msgid "in float **TIME**" msgstr "மிதவையில் ** நேரம் **" -msgid "" -"Global time since the engine has started, in seconds. It repeats after every " -"``3,600`` seconds (which can be changed with " -"the :ref:`rollover` setting). It's affected " -"by :ref:`time_scale` but not by pausing. " -"If you need a ``TIME`` variable that is not affected by time scale, add your " -"own :ref:`global shader uniform` and " -"update it each frame." -msgstr "" -"இயந்திரம் தொடங்கியதிலிருந்து உலகளாவிய நேரம், நொடிகளில். ஒவ்வொரு `` 3,600`` " -"விநாடிகளுக்குப் பிறகு இது மீண்டும் நிகழ்கிறது (இதை மாற்றலாம்: rew: `ரோல்ஓவர் " -"` " -"அமைப்பு). இது பாதிக்கப்படுகிறது: ref: `time_scale " -"` ஆனால் இடைநிறுத்துவதன் மூலம் அல்ல. நேர அளவால் " -"பாதிக்கப்படாத `` நேரம்`` மாறுபாடு உங்களுக்குத் தேவைப்பட்டால், உங்கள் சொந்தத்தைச் சேர்க்கவும்: " -"குறிப்பு: `உலகளாவிய சேடர் சீருடை ` ஒவ்வொரு " -"சட்டகத்தையும் புதுப்பிக்கவும்." - msgid "in float **PI**" msgstr "மிதவை ** பை **" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"A `` pi`` மாறிலி (`` 3.141592``). ஒரு வட்டத்தின் சுற்றளவு அதன் விட்டம் மற்றும் " -"ரேடியன்களின் அளவு பாதி திரும்பும் விகிதம்." - msgid "in float **TAU**" msgstr "மிதவையில் ** த அயு **" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"A `` tau`` மாறிலி (`` 6.283185``). `` பை * 2`` க்கு சமமான மற்றும் முழு " -"திருப்பத்தில் ரேடியன்களின் அளவு." - msgid "in float **E**" msgstr "மிதவையில் ** இ **" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"ஒரு `` E`` மாறிலி (`` 2.718281``). யூலரின் எண் மற்றும் இயற்கை மடக்கையின் அடிப்படை." - msgid "Start and Process built-ins" msgstr "உள்ளமைக்கப்பட்ட மற்றும் செயலாக்க" @@ -224,16 +174,9 @@ msgstr "சீரற்ற விதை சீரற்ற தளமாக ப msgid "inout bool **ACTIVE**" msgstr "inout bool ** செயலில் **" -msgid "``true`` when the particle is active, can be set ``false``." -msgstr "`` உண்மை`` துகள் செயலில் இருக்கும்போது, `` தவறு`` அமைக்கலாம்." - msgid "inout vec4 **COLOR**" msgstr "VEC4 ** வண்ணம் **" -msgid "" -"Particle color, can be written to and accessed in mesh's vertex function." -msgstr "துகள் வண்ணம், மெசின் வெர்டெக்ச் செயல்பாட்டில் எழுதப்பட்டு அணுகலாம்." - msgid "inout vec3 **VELOCITY**" msgstr "VEC3 ** விரைவு **" @@ -249,18 +192,9 @@ msgstr "துகள் உருமாற்றம்." msgid "inout vec4 **CUSTOM**" msgstr "VEC4 ** தனிப்பயன் **" -msgid "" -"Custom particle data. Accessible from shader of mesh as ``INSTANCE_CUSTOM``." -msgstr "தனிப்பயன் துகள் தரவு. கண்ணின் சேடரிலிருந்து `` Instance_custom`` என அணுகலாம்." - msgid "inout float **MASS**" msgstr "மிதவை ** மாச் **" -msgid "" -"Particle mass, intended to be used with attractors. Equals ``1.0`` by " -"default." -msgstr "துகள் நிறை, ஈர்ப்பவர்களுடன் பயன்படுத்தப்பட வேண்டும். இயல்பாக `` 1.0`` க்கு சமம்." - msgid "in vec4 **USERDATAX**" msgstr "VEC4 ** USERDATAX ** இல்" @@ -276,53 +210,18 @@ msgstr "" msgid "in uint **FLAG_EMIT_POSITION**" msgstr "UINT ** flag_emit_position ** இல்" -msgid "" -"A flag for using on the last argument of ``emit_subparticle()`` function to " -"assign a position to a new particle's transform." -msgstr "" -"ஒரு புதிய துகள் உருமாற்றத்திற்கு ஒரு நிலையை ஒதுக்க `` emit_subparticle () `` " -"செயல்பாட்டின் கடைசி வாதத்தைப் பயன்படுத்துவதற்கான ஒரு கொடி." - msgid "in uint **FLAG_EMIT_ROT_SCALE**" msgstr "UINT ** flag_emit_rot_scale ** இல்" -msgid "" -"A flag for using on the last argument of ``emit_subparticle()`` function to " -"assign the rotation and scale to a new particle's transform." -msgstr "" -"ஒரு புதிய துகள் உருமாற்றத்திற்கு சுழற்சி மற்றும் அளவைக் குறிக்க `` emit_subparticle " -"() `` செயல்பாட்டின் கடைசி வாதத்தைப் பயன்படுத்துவதற்கான ஒரு கொடி." - msgid "in uint **FLAG_EMIT_VELOCITY**" msgstr "UINT ** flag_emit_velocity ** இல்" -msgid "" -"A flag for using on the last argument of ``emit_subparticle()`` function to " -"assign a velocity to a new particle." -msgstr "" -"ஒரு புதிய துகள் ஒரு வேகத்தை ஒதுக்க `` emit_subparticle () `` செயல்பாட்டின் கடைசி " -"வாதத்தைப் பயன்படுத்துவதற்கான கொடி." - msgid "in uint **FLAG_EMIT_COLOR**" msgstr "UINT ** flag_emit_color ** இல்" -msgid "" -"A flag for using on the last argument of ``emit_subparticle()`` function to " -"assign a color to a new particle." -msgstr "" -"புதிய துகள் ஒரு வண்ணத்தை ஒதுக்க `` emit_subparticle () `` செயல்பாட்டின் கடைசி " -"வாதத்தைப் பயன்படுத்துவதற்கான கொடி." - msgid "in uint **FLAG_EMIT_CUSTOM**" msgstr "UINT ** flag_emit_custom ** இல்" -msgid "" -"A flag for using on the last argument of ``emit_subparticle()`` function to " -"assign a custom data vector to a new particle." -msgstr "" -"தனிப்பயன் தரவு திசையனை ஒரு புதிய துகள்களுக்கு ஒதுக்க `` emit_subparticle () `` " -"செயல்பாட்டின் கடைசி வாதத்தைப் பயன்படுத்துவதற்கான ஒரு கொடி." - msgid "in vec3 **EMITTER_VELOCITY**" msgstr "VEC3 ** EMITOR_VELOCITY ** இல்" @@ -336,27 +235,9 @@ msgstr "" msgid "in float **INTERPOLATE_TO_END**" msgstr "மிதவையில் ** Interpolate_to_end **" -msgid "" -"Value of :ref:`interp_to_end` " -"(:ref:`3D`) property of " -"Particles node." -msgstr "" -"இதன் மதிப்பு: ref: `interp_to_end ` " -"(: ref: `3d `) துகள்களின் " -"சொத்து." - msgid "in uint **AMOUNT_RATIO**" msgstr "UINT ** தொகை_ராட்டியோ ** இல்" -msgid "" -"Value of :ref:`amount_ratio` " -"(:ref:`3D`) property of " -"Particles node." -msgstr "" -"இதன் மதிப்பு: குறிப்பு: `தொகை_ராட்டியோ " -"` (: ref: `3d " -"`) துகள்களின் சொத்து." - msgid "" "In order to use the ``COLOR`` variable in a StandardMaterial3D, set " "``vertex_color_use_as_albedo`` to ``true``. In a ShaderMaterial, access it " @@ -435,9 +316,6 @@ msgstr "உள்ளமைக்கப்பட்ட செயல்முற msgid "in bool **RESTART**" msgstr "பூல் ** மறுதொடக்கம் **" -msgid "``true`` if the current process frame is first for the particle." -msgstr "தற்போதைய செயல்முறை சட்டகம் துகள் முதலில் இருந்தால் `` உண்மை``." - msgid "in bool **COLLIDED**" msgstr "பூல் ** மோதியது **" @@ -457,13 +335,6 @@ msgstr "" msgid "in float **COLLISION_DEPTH**" msgstr "மிதவையில் ** மோதல்_டெப்ட் **" -msgid "" -"A length of normal of the last collision. If there is no collision detected " -"it is equal to ``0.0``." -msgstr "" -"கடைசி மோதலின் இயல்பான நீளம். மோதல் எதுவும் கண்டறியப்படவில்லை என்றால், அது `` 0.0`` க்கு " -"சமம்." - msgid "in vec3 **ATTRACTOR_FORCE**" msgstr "VEC3 ** ASTAIR_FORCE ** இல்" @@ -473,21 +344,6 @@ msgstr "அந்த துகள் மீது இந்த நேரத் msgid "Process functions" msgstr "செயல்முறை செயல்பாடுகள்" -msgid "" -"``emit_subparticle()`` is currently the only custom function supported by " -"particles shaders. It allows users to add a new particle with specified " -"parameters from a sub-emitter. The newly created particle will only use the " -"properties that match the ``flags`` parameter. For example, the following " -"code will emit a particle with a specified position, velocity, and color, " -"but unspecified rotation, scale, and custom value:" -msgstr "" -"`` emit_subparticle () `` தற்போது துகள்கள் சேடர்களால் ஆதரிக்கப்படும் ஒரே தனிப்பயன் " -"செயல்பாடு. துணை உமிழ்ப்பிலிருந்து குறிப்பிட்ட அளவுருக்கள் கொண்ட புதிய துகள் சேர்க்க " -"பயனர்களை இது அனுமதிக்கிறது. புதிதாக உருவாக்கப்பட்ட துகள் `` கொடிகள்`` அளவுருவுடன் " -"பொருந்தக்கூடிய பண்புகளை மட்டுமே பயன்படுத்தும். எடுத்துக்காட்டாக, பின்வரும் குறியீடு ஒரு " -"குறிப்பிட்ட நிலை, விரைவு மற்றும் வண்ணத்துடன் ஒரு துகள் வெளியிடும், ஆனால் குறிப்பிடப்படாத " -"சுழற்சி, அளவு மற்றும் தனிப்பயன் மதிப்பு:" - msgid "" "bool **emit_subparticle** (mat4 xform, vec3 velocity, vec4 color, vec4 " "custom, uint flags)" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po index ec7086a43f..baf64abc1c 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po index 582dd9cd0d..fb44f56764 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -33,15 +33,6 @@ msgstr "" "(``#``). இது சேடர் மொழியின் * முக்கிய சொல் அல்ல (`` if` அல்லது `` `` போன்றவை), ஆனால் " "மொழிக்குள் ஒரு சிறப்பு வகை கிள்ளாக்கு." -msgid "" -"From Godot 4.0 onwards, you can use a shader preprocessor within text-based " -"shaders. The syntax is similar to what most GLSL shader compilers support " -"(which in turn is similar to the C/C++ preprocessor)." -msgstr "" -"கோடோட் 4.0 முதல், நீங்கள் உரை அடிப்படையிலான சேடர்களுக்குள் ஒரு சேடர் ப்ரொபிராக்சரைப் " -"பயன்படுத்தலாம். தொடரியல் பெரும்பாலான சி.எல்.எச்.எல் சேடர் கம்பைலர்கள் ஆதரிப்பதைப் போன்றது " -"(இது சி/சி ++ ப்ரொபிராசசருக்கு ஒத்ததாகும்)." - msgid "" "The shader preprocessor is not available in :ref:`visual shaders " "`. If you need to introduce preprocessor statements to a " diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po index 3f22cec854..0499b5e88c 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -382,17 +382,6 @@ msgid "" msgstr "" "மற்றொரு பரிமாணத்தின் மேட்ரிக்சிலிருந்து மெட்ரிக்குகள் கட்டப்படலாம். இரண்டு விதிகள் உள்ளன:" -msgid "" -"1. If a larger matrix is constructed from a smaller matrix, the additional " -"rows and columns are set to the values they would have in an identity " -"matrix. 2. If a smaller matrix is constructed from a larger matrix, the top, " -"left submatrix of the larger matrix is used." -msgstr "" -"1. ஒரு சிறிய மேட்ரிக்சிலிருந்து ஒரு பெரிய மேட்ரிக்ச் கட்டப்பட்டால், கூடுதல் வரிசைகள் " -"மற்றும் நெடுவரிசைகள் ஒரு அடையாள மேட்ரிக்சில் அவை வைத்திருக்கும் மதிப்புகளுக்கு " -"அமைக்கப்படுகின்றன. 2. ஒரு பெரிய மேட்ரிக்சிலிருந்து ஒரு சிறிய மேட்ரிக்ச் கட்டப்பட்டால், " -"பெரிய மேட்ரிக்சின் மேல், இடது சப்மேட்ரிக்ச் பயன்படுத்தப்படுகிறது." - msgid "Swizzling" msgstr "ச்விச்லிங்" @@ -1416,17 +1405,6 @@ msgstr "" "ஒவ்வொரு-நிலை சீருடைகளைப் பயன்படுத்தும் போது, நீங்கள் அறிந்திருக்க வேண்டிய சில " "கட்டுப்பாடுகள் உள்ளன:" -msgid "" -"**Per-instance uniforms do not support textures or arrays**, only regular " -"scalar and vector types. As a workaround, you can pass a texture array as a " -"regular uniform, then pass the index of the texture to be drawn using a per-" -"instance uniform." -msgstr "" -"** ஒவ்வொரு-நிலை சீருடைகள் அமைப்புகள் அல்லது வரிசைகளை ஆதரிக்காது **, வழக்கமான " -"அளவிடுதல் மற்றும் திசையன் வகைகள் மட்டுமே. ஒரு பணித்தொகுப்பாக, நீங்கள் ஒரு அமைப்பு " -"வரிசையை ஒரு வழக்கமான சீருடையாக அனுப்பலாம், பின்னர் ஒரு முன் சீருடையைப் பயன்படுத்தி " -"வரையப்பட்ட அமைப்பின் குறியீட்டை அனுப்பலாம்." - msgid "There is a practical maximum limit of 16 instance uniforms per shader." msgstr "ஒரு சேடருக்கு 16 நிகழ்வு சீருடைகள் நடைமுறை அதிகபட்ச வரம்பு உள்ளது." diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po index 28d9533f6d..f843718b65 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -226,25 +226,6 @@ msgstr "உள்ளமைக்கப்பட்ட" msgid "in float **TIME**" msgstr "மிதவையில் ** நேரம் **" -msgid "" -"Global time since the engine has started, in seconds. It repeats after every " -"``3,600`` seconds (which can be changed with " -"the :ref:`rollover` setting). It's affected " -"by :ref:`time_scale` but not by pausing. " -"If you need a ``TIME`` variable that is not affected by time scale, add your " -"own :ref:`global shader uniform` and " -"update it each frame." -msgstr "" -"இயந்திரம் தொடங்கியதிலிருந்து உலகளாவிய நேரம், நொடிகளில். ஒவ்வொரு `` 3,600`` " -"விநாடிகளுக்குப் பிறகு இது மீண்டும் நிகழ்கிறது (இதை மாற்றலாம்: rew: `ரோல்ஓவர் " -"` " -"அமைப்பு). இது பாதிக்கப்படுகிறது: ref: `time_scale " -"` ஆனால் இடைநிறுத்துவதன் மூலம் அல்ல. நேர அளவால் " -"பாதிக்கப்படாத `` நேரம்`` மாறுபாடு உங்களுக்குத் தேவைப்பட்டால், உங்கள் சொந்தத்தைச் சேர்க்கவும்: " -"குறிப்பு: `உலகளாவிய சேடர் சீருடை ` ஒவ்வொரு " -"சட்டகத்தையும் புதுப்பிக்கவும்." - msgid "in vec3 **POSITION**" msgstr "VEC3 ** நிலை ** இல்" @@ -254,31 +235,15 @@ msgstr "கேமரா நிலை, உலக இடத்தில்." msgid "samplerCube **RADIANCE**" msgstr "samplercube ** ஒளி **" -msgid "" -"Radiance cubemap. Can only be read from during background pass. Check ``!" -"AT_CUBEMAP_PASS`` before using." -msgstr "" -"ரேடியன்ச் க்யூப்மேப். பின்னணி பாசின் போது மட்டுமே படிக்க முடியும். பயன்படுத்துவதற்கு முன் " -"``!" - msgid "in bool **AT_HALF_RES_PASS**" msgstr "பூல் ** at_half_res_pass ** இல்" -msgid "``true`` when rendering to half resolution pass." -msgstr "`` உண்மை`` அரை தெளிவுத்திறன் பாசுக்கு வழங்கும்போது." - msgid "in bool **AT_QUARTER_RES_PASS**" msgstr "பூல் ** at_quarter_res_pass ** இல்" -msgid "``true`` when rendering to quarter resolution pass." -msgstr "`` உண்மை`` காலாண்டு தெளிவுத்திறன் பாசுக்கு வழங்கும்போது." - msgid "in bool **AT_CUBEMAP_PASS**" msgstr "பூல் ** at_cubemap_pass ** இல்" -msgid "``true`` when rendering to radiance cubemap." -msgstr "`` உண்மை`` ரேடியன்ச் க்யூப்மேப்பிற்கு வழங்கும்போது." - msgid "in bool **LIGHTX_ENABLED**" msgstr "bool ** lightx_enabled **" @@ -320,55 +285,21 @@ msgstr "" msgid "in float **PI**" msgstr "மிதவை ** பை **" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"A `` pi`` மாறிலி (`` 3.141592``). ஒரு வட்டத்தின் சுற்றளவு அதன் விட்டம் மற்றும் " -"ரேடியன்களின் அளவு பாதி திரும்பும் விகிதம்." - msgid "in float **TAU**" msgstr "மிதவையில் ** த அயு **" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"A `` tau`` மாறிலி (`` 6.283185``). `` பை * 2`` க்கு சமமான மற்றும் முழு " -"திருப்பத்தில் ரேடியன்களின் அளவு." - msgid "in float **E**" msgstr "மிதவையில் ** இ **" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"ஒரு `` E`` மாறிலி (`` 2.718281``). யூலரின் எண் மற்றும் இயற்கை மடக்கையின் அடிப்படை." - msgid "Sky built-ins" msgstr "ச்கை பில்ட்-இன்ச்" msgid "in vec3 **EYEDIR**" msgstr "vec3 ** iedir ** இல்" -msgid "" -"Normalized direction of current pixel. Use this as your basic direction for " -"procedural effects." -msgstr "" -"தற்போதைய பிக்சலின் இயல்பாக்கப்பட்ட திசை. நடைமுறை விளைவுகளுக்கு இதை உங்கள் அடிப்படை " -"திசையாகப் பயன்படுத்தவும்." - msgid "in vec2 **SCREEN_UV**" msgstr "VEC2 ** Screen_uv ** இல்" -msgid "" -"Screen UV coordinate for current pixel. Used to map a texture to the full " -"screen." -msgstr "" -"தற்போதைய பிக்சலுக்கான திரை யு.வி ஒருங்கிணைப்பு. முழுத் திரையில் ஒரு அமைப்பை " -"வரைபடமாக்க பயன்படுகிறது." - msgid "in vec2 **SKY_COORDS**" msgstr "VEC2 ** sky_coords ** இல்" @@ -378,23 +309,9 @@ msgstr "கோளம் புற ஊதா. வானத்திற்கு msgid "in vec4 **HALF_RES_COLOR**" msgstr "VEC4 ** Harm_RES_COLOR ** இல்" -msgid "" -"Color value of corresponding pixel from half resolution pass. Uses linear " -"filter." -msgstr "" -"அரை தெளிவுத்திறன் பாசிலிருந்து தொடர்புடைய பிக்சலின் வண்ண மதிப்பு. நேரியல் வடிகட்டியைப் " -"பயன்படுத்துகிறது." - msgid "in vec4 **QUARTER_RES_COLOR**" msgstr "VEC4 ** warder_res_color ** இல்" -msgid "" -"Color value of corresponding pixel from quarter resolution pass. Uses linear " -"filter." -msgstr "" -"காலாண்டு தெளிவுத்திறன் பாசிலிருந்து தொடர்புடைய பிக்சலின் வண்ண மதிப்பு. நேரியல் " -"வடிகட்டியைப் பயன்படுத்துகிறது." - msgid "out vec3 **COLOR**" msgstr "அவுட் VEC3 ** வண்ணம் **" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po index 01055e3e0f..beb14d5870 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,21 +14,6 @@ msgstr "" msgid "Spatial shaders" msgstr "இடஞ்சார்ந்த சேடர்கள்" -msgid "" -"Spatial shaders are used for shading 3D objects. They are the most complex " -"type of shader Godot offers. Spatial shaders are highly configurable with " -"different render modes and different rendering options (e.g. Subsurface " -"Scattering, Transmission, Ambient Occlusion, Rim lighting etc). Users can " -"optionally write vertex, fragment, and light processor functions to affect " -"how objects are drawn." -msgstr "" -"3D பொருள்களை நிழலாடுவதற்கு இடஞ்சார்ந்த சேடர்கள் பயன்படுத்தப்படுகின்றன. அவை சேடர் கோடோட் " -"சலுகைகளின் மிகவும் சிக்கலான வகை. இடஞ்சார்ந்த சேடர்கள் வெவ்வேறு வழங்குதல் முறைகள் மற்றும் " -"வெவ்வேறு வழங்குதல் விருப்பங்களுடன் (எ.கா. மேற்பரப்பு சிதறல், பரிமாற்றம், சுற்றுப்புற " -"இடையூறு, விளிம்பு விளக்குகள் போன்றவை) மிகவும் கட்டமைக்கப்படுகின்றன. பொருள்கள் எவ்வாறு " -"வரையப்படுகின்றன என்பதைப் பாதிக்க பயனர்கள் விருப்பமாக வெர்டெக்ச், துண்டு மற்றும் ஒளி செயலி " -"செயல்பாடுகளை எழுதலாம்." - msgid "Render modes" msgstr "முறைகளை வழங்கவும்" @@ -276,9 +261,6 @@ msgstr "" msgid "**particle_trails**" msgstr "** துகள்_ டிரெயில்கள் **" -msgid "Enables the trails when used on particles geometry." -msgstr "துகள்கள் வடிவவியலில் பயன்படுத்தும்போது தடங்களை செயல்படுத்துகிறது." - msgid "**alpha_to_coverage**" msgstr "** ஆல்பா_டோ_கோவர்ச் **" @@ -340,54 +322,15 @@ msgstr "உள்ளமைக்கப்பட்ட" msgid "in float **TIME**" msgstr "மிதவையில் ** நேரம் **" -msgid "" -"Global time since the engine has started, in seconds. It repeats after every " -"``3,600`` seconds (which can be changed with " -"the :ref:`rollover` setting). It's affected " -"by :ref:`time_scale` but not by pausing. " -"If you need a ``TIME`` variable that is not affected by time scale, add your " -"own :ref:`global shader uniform` and " -"update it each frame." -msgstr "" -"இயந்திரம் தொடங்கியதிலிருந்து உலகளாவிய நேரம், நொடிகளில். ஒவ்வொரு `` 3,600`` " -"விநாடிகளுக்குப் பிறகு இது மீண்டும் நிகழ்கிறது (இதை மாற்றலாம்: rew: `ரோல்ஓவர் " -"` " -"அமைப்பு). இது பாதிக்கப்படுகிறது: ref: `time_scale " -"` ஆனால் இடைநிறுத்துவதன் மூலம் அல்ல. நேர அளவால் " -"பாதிக்கப்படாத `` நேரம்`` மாறுபாடு உங்களுக்குத் தேவைப்பட்டால், உங்கள் சொந்தத்தைச் சேர்க்கவும்: " -"குறிப்பு: `உலகளாவிய சேடர் சீருடை ` ஒவ்வொரு " -"சட்டகத்தையும் புதுப்பிக்கவும்." - msgid "in float **PI**" msgstr "மிதவை ** பை **" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"A `` pi`` மாறிலி (`` 3.141592``). ஒரு வட்டத்தின் சுற்றளவு அதன் விட்டம் மற்றும் " -"ரேடியன்களின் அளவு பாதி திரும்பும் விகிதம்." - msgid "in float **TAU**" msgstr "மிதவையில் ** த அயு **" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"A `` tau`` மாறிலி (`` 6.283185``). `` பை * 2`` க்கு சமமான மற்றும் முழு " -"திருப்பத்தில் ரேடியன்களின் அளவு." - msgid "in float **E**" msgstr "மிதவையில் ** இ **" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"ஒரு `` E`` மாறிலி (`` 2.718281``). யூலரின் எண் மற்றும் இயற்கை மடக்கையின் அடிப்படை." - msgid "in bool **OUTPUT_IS_SRGB**" msgstr "bool ** output_is_srgb ** இல்" @@ -474,15 +417,6 @@ msgstr "** ஒய் **: வாழ்நாளில் கட்டம் (`` 0 msgid "**z**: Animation frame." msgstr "** சட் **: அனிமேசன் சட்டகம்." -msgid "" -"This allows you to easily adjust the shader to a particle system using " -"default particles material. When writing a custom particle shader, this " -"value can be used as desired." -msgstr "" -"இயல்புநிலை துகள்கள் பொருளைப் பயன்படுத்தி ஒரு துகள் அமைப்புக்கு சேடரை எளிதாக சரிசெய்ய " -"இது உங்களை அனுமதிக்கிறது. தனிப்பயன் துகள் சேடரை எழுதும் போது, இந்த மதிப்பை " -"விரும்பியபடி பயன்படுத்தலாம்." - msgid "in vec2 **VIEWPORT_SIZE**" msgstr "VEC2 ** viewport_size ** இல்" @@ -504,13 +438,6 @@ msgstr "உலக விண்வெளி உருமாற்றத்தி msgid "in mat4 **MAIN_CAM_INV_VIEW_MATRIX**" msgstr "MAT4 ** Main_cam_inv_view_matrix ** இல்" -msgid "" -"View space to world space transform of camera used to draw the current " -"viewport." -msgstr "" -"தற்போதைய காட்சியமைப்பை வரையப் பயன்படுத்தப்படும் கேமராவின் உலக விண்வெளி உருமாற்றத்திற்கான " -"இடத்தைக் காண்க." - msgid "in mat4 **INV_PROJECTION_MATRIX**" msgstr "Mat4 ** inv_projection_matrix ** இல்" @@ -642,9 +569,6 @@ msgstr "புற ஊதா இரண்டாம் நிலை சேனல msgid "inout vec4 **COLOR**" msgstr "VEC4 ** வண்ணம் **" -msgid "Color from vertices." -msgstr "செங்குத்துகளிலிருந்து நிறம்." - msgid "out float **ROUGHNESS**" msgstr "வெளியே மிதவை ** கடினத்தன்மை **" @@ -870,9 +794,6 @@ msgstr "கோடோட்டில் அகற்றப்பட்டது." msgid "in vec2 **SCREEN_UV**" msgstr "VEC2 ** Screen_uv ** இல்" -msgid "Screen UV coordinate for current pixel." -msgstr "தற்போதைய பிக்சலுக்கான திரை யு.வி ஒருங்கிணைப்பு." - msgid "sampler2D **DEPTH_TEXTURE**" msgstr "sampler2d ** bell_texture **" @@ -883,16 +804,6 @@ msgstr "கோடோட்டில் அகற்றப்பட்டது." msgid "out float **DEPTH**" msgstr "வெளியே மிதவை ** ஆழம் **" -msgid "" -"Custom depth value (range of ``[0.0, 1.0]``). If ``DEPTH`` is being written " -"to in any shader branch, then you are responsible for setting the ``DEPTH`` " -"for **all** other branches. Otherwise, the graphics API will leave them " -"uninitialized." -msgstr "" -"தனிப்பயன் ஆழ மதிப்பு (`` [0.0, 1.0] ``) வரம்பு. எந்தவொரு சேடர் கிளையிலும் `` ஆழம்` " -"`எழுதப்பட்டால், அனைத்து ** மற்ற கிளைகளுக்கும்` `ஆழம்`` அமைப்பதற்கு நீங்கள் பொறுப்பு. " -"இல்லையெனில், கிராபிக்ச் பநிஇ அவர்களை ஆதிக்கம் செய்யாமல் விட்டுவிடும்." - msgid "" "Normal that comes from the ``vertex()`` function, in view space. If " "``skip_vertex_transform`` is enabled, it may not be in view space." @@ -937,13 +848,6 @@ msgstr "ஆல்பிடோ (இயல்புநிலை வெள்ளை msgid "out float **ALPHA**" msgstr "வெளியே மிதவை ** ஆல்பா **" -msgid "" -"Alpha (range of ``[0.0, 1.0]``). If read from or written to, the material " -"will go to the transparent pipeline." -msgstr "" -"ஆல்பா (`` [0.0, 1.0] ``) வரம்பு. இருந்து படித்தால் அல்லது எழுதப்பட்டால், பொருள் " -"வெளிப்படையான குழாய்க்குச் செல்லும்." - msgid "out float **ALPHA_SCISSOR_THRESHOLD**" msgstr "அவுட் மிதவை ** ஆல்பா_சிசோர்_நெர்சோல்ட் **" @@ -1006,9 +910,6 @@ msgstr "" msgid "out float **METALLIC**" msgstr "வெளியே மிதவை ** மெட்டாலிக் **" -msgid "Metallic (range of ``[0.0, 1.0]``)." -msgstr "உலோகம் (`` [0.0, 1.0] ``) வரம்பு." - msgid "out float **SPECULAR**" msgstr "அவுட் மிதவை ** ஏகப்பட்ட **" @@ -1019,29 +920,12 @@ msgstr "" "ஏகப்பட்ட (மாற்றத்திற்கு உடல் ரீதியாக துல்லியமாக இல்லை). இயல்புநிலை `` 0.5``. `` 0.0`` " "பிரதிபலிப்புகளை முடக்குகிறது." -msgid "Roughness (range of ``[0.0, 1.0]``)." -msgstr "கடினத்தன்மை (`` [0.0, 1.0] ``) வரம்பு." - msgid "out float **RIM**" msgstr "வெளியே மிதவை ** ரிம் **" -msgid "" -"Rim (range of ``[0.0, 1.0]``). If used, Godot calculates rim lighting. Rim " -"size depends on ``ROUGHNESS``." -msgstr "" -"விளிம்பு (`` [0.0, 1.0] ``) வரம்பு. பயன்படுத்தினால், கோடோட் விளிம்பு விளக்குகளை " -"கணக்கிடுகிறது. விளிம்பு அளவு `` கடினத்தன்மை`` சார்ந்துள்ளது." - msgid "out float **RIM_TINT**" msgstr "அவுட் மிதவை ** rim_tint **" -msgid "" -"Rim Tint, range of ``0.0`` (white) to ``1.0`` (albedo). If used, Godot " -"calculates rim lighting." -msgstr "" -"ரிம் டின்ட், `` 0.0`` (வெள்ளை) வரையிலான வரம்பு `` 1.0`` (ஆல்பிடோ). பயன்படுத்தினால், " -"கோடோட் விளிம்பு விளக்குகளை கணக்கிடுகிறது." - msgid "out float **CLEARCOAT**" msgstr "வெளியே மிதவை ** கிளியர் கோட் **" @@ -1131,13 +1015,6 @@ msgstr "சுற்றுப்புற மறுப்பின் வலி msgid "out float **AO_LIGHT_AFFECT**" msgstr "வெளியே மிதவை ** ao_light_affect **" -msgid "" -"How much ambient occlusion affects direct light (range of ``[0.0, 1.0]``, " -"default ``0.0``)." -msgstr "" -"நேரடி ஒளியை எவ்வளவு சுற்றுப்புற மறைவு பாதிக்கிறது (`` [0.0, 1.0] ``, இயல்புநிலை " -"`0.0``)." - msgid "out vec3 **EMISSION**" msgstr "அவுட் VEC3 ** உமிழ்வு **" @@ -1328,13 +1205,6 @@ msgstr "OUT VEC3 ** Seploral_light **" msgid "Specular light result." msgstr "ஏகப்பட்ட ஒளி முடிவு." -msgid "" -"Alpha (range of ``[0.0, 1.0]``). If written to, the material will go to the " -"transparent pipeline." -msgstr "" -"ஆல்பா (`` [0.0, 1.0] ``) வரம்பு. எழுதப்பட்டால், பொருள் வெளிப்படையான குழாய்க்குச் " -"செல்லும்." - msgid "" "Transparent materials also cannot cast shadows or appear in " "``hint_screen_texture`` and ``hint_depth_texture`` uniforms. This in turn " diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po index 4805edb8dd..88d0ea465a 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po index e66275d32b..194d39e633 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/visual_shaders.po b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/visual_shaders.po index df183b3079..a5d66c4df5 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/visual_shaders.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/visual_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po index 8bddb892b4..e25a1e84ee 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po index bf7bfe797f..38f126795c 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po index 55ce90c893..fd40fa564d 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po index c1e7307c71..4ce31cbe08 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/troubleshooting.po b/sphinx/po/ta/LC_MESSAGES/tutorials/troubleshooting.po index 5dfa03b8ac..a36a85e24f 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/troubleshooting.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/troubleshooting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -147,19 +147,6 @@ msgstr "" msgid "The editor or project takes a very long time to start" msgstr "ஆசிரியர் அல்லது திட்டம் தொடங்க மிக நீண்ட நேரம் எடுக்கும்" -msgid "" -"When using one of the Vulkan-based renderers (Forward+ or Mobile), the first " -"startup is expected to be relatively long. This is because shaders need to " -"be compiled before they can be cached. Shaders also need to be cached again " -"after updating Godot, after updating graphics drivers or after switching " -"graphics cards." -msgstr "" -"வல்கன் அடிப்படையிலான ரெண்டரர்களில் ஒன்றைப் பயன்படுத்தும் போது (முன்னோக்கி+ அல்லது மொபைல்), " -"முதல் தொடக்கமானது ஒப்பீட்டளவில் நீளமாக இருக்கும் என்று எதிர்பார்க்கப்படுகிறது. ஏனென்றால், " -"சேடர்கள் தற்காலிகமாக சேமிக்கப்படுவதற்கு முன்பு தொகுக்கப்பட வேண்டும். கோடோட்டைப் " -"புதுப்பித்தபின், கிராபிக்ச் டிரைவர்களைப் புதுப்பித்த பிறகு அல்லது கிராபிக்ச் கார்டுகளை " -"மாற்றிய பின் சேடர்களை மீண்டும் தற்காலிக சேமித்து வைக்க வேண்டும்." - msgid "" "If the issue persists after the first startup, this is a `known bug `__ on Windows when you have " diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po b/sphinx/po/ta/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po index febc3e5bed..ff835f02a8 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -1548,21 +1548,6 @@ msgstr "`` i``, `` நான்` - கீழ் மற்றும் மேல msgid "Text effects" msgstr "உரை விளைவுகள்" -msgid "" -"BBCode can also be used to create different text effects that can optionally " -"be animated. Five customizable effects are provided out of the box, and you " -"can easily create your own. By default, animated effects will " -"pause :ref:`when the SceneTree is paused `. You can " -"change this behavior by adjusting the RichTextLabel's **Process > Mode** " -"property." -msgstr "" -"விருப்பமாக அனிமேசன் செய்யக்கூடிய வெவ்வேறு உரை விளைவுகளை உருவாக்க BBCODE ஐப் " -"பயன்படுத்தலாம். தனிப்பயனாக்கக்கூடிய ஐந்து விளைவுகள் பெட்டியின் வெளியே வழங்கப்படுகின்றன, " -"மேலும் நீங்கள் உங்கள் சொந்தத்தை எளிதாக உருவாக்கலாம். இயல்பாக, அனிமேசன் விளைவுகள் " -"இடைநிறுத்தப்படும்: குறிப்பு: `காட்சி இடைநிறுத்தப்படும்போது `. " -"ரிச்ச்டெக்ச்ட்லேபலின் ** செயல்முறை> பயன்முறை ** சொத்தை சரிசெய்வதன் மூலம் இந்த நடத்தையை " -"மாற்றலாம்." - msgid "" "All examples below mention the default values for options in the listed tag " "format." diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/ui/control_node_gallery.po b/sphinx/po/ta/LC_MESSAGES/tutorials/ui/control_node_gallery.po index 714d7f4bde..ad504a2e77 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/ui/control_node_gallery.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/ui/control_node_gallery.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/ui/custom_gui_controls.po b/sphinx/po/ta/LC_MESSAGES/tutorials/ui/custom_gui_controls.po index e1895bd073..f8492cd867 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/ui/custom_gui_controls.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/ui/custom_gui_controls.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/ui/gui_containers.po b/sphinx/po/ta/LC_MESSAGES/tutorials/ui/gui_containers.po index 577887f6da..4e92f584e6 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/ui/gui_containers.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/ui/gui_containers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/ui/gui_navigation.po b/sphinx/po/ta/LC_MESSAGES/tutorials/ui/gui_navigation.po index f0d04bd2fb..83197ee0b3 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/ui/gui_navigation.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/ui/gui_navigation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/ui/gui_skinning.po b/sphinx/po/ta/LC_MESSAGES/tutorials/ui/gui_skinning.po index e74c19ce7b..48b9747c24 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/ui/gui_skinning.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/ui/gui_skinning.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po b/sphinx/po/ta/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po index 8d325ceaeb..8733eb5694 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/ui/gui_using_fonts.po b/sphinx/po/ta/LC_MESSAGES/tutorials/ui/gui_using_fonts.po index 11fcab33f5..7008c12370 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/ui/gui_using_fonts.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/ui/gui_using_fonts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -116,9 +116,6 @@ msgstr "Opentype எழுத்துரு அல்லது சேகரி msgid "Web Open Font Format 1 (``.woff``)" msgstr "வலை திறந்த எழுத்துரு வடிவமைப்பு 1 (`` .வோஃப்``)" -msgid "Web Open Font Format 2 (``.woff2``, since Godot 3.5)" -msgstr "வலை திறந்த எழுத்துரு வடிவம் 2 (`` .வோஃப் 2``, கோடோட் 3.5 முதல்)" - msgid "" "While ``.woff`` and especially ``.woff2`` tend to result in smaller file " "sizes, there is no universally \"better\" font format. In most situations, " diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po b/sphinx/po/ta/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po index 0cfb5c4500..4fb641f769 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/ui/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/ui/index.po index 29c63d8ef0..0b1dc4fb0b 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/ui/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/ui/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/ui/size_and_anchors.po b/sphinx/po/ta/LC_MESSAGES/tutorials/ui/size_and_anchors.po index 41cf0a388d..346b66d5c1 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/ui/size_and_anchors.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/ui/size_and_anchors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po index 470da7c041..73190b492b 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/ar_passthrough.po b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/ar_passthrough.po index 8e675f6680..b248469146 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/ar_passthrough.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/ar_passthrough.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po index 5ee5be6848..9d65ade121 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/deploying_to_android.po b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/deploying_to_android.po index de342877d9..cddb3d64e6 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/deploying_to_android.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/deploying_to_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -145,31 +145,6 @@ msgstr "" "ஒவ்வொரு சாதனத்திற்கும் தனி ஏற்றுமதி முன்னமைவை நீங்கள் அமைக்க வேண்டும், ஏனெனில் ஒவ்வொரு " "சாதனத்திற்கும் அதன் சொந்த ஏற்றி சேர்க்கப்பட வேண்டும்." -msgid "" -"Open **Project** and select **Export..**. Click on **Add..** and select " -"**Android**. Next change the name of the export preset for the device you're " -"setting this up for, say **Meta Quest**. And enable **Use Gradle Build**. If " -"you want to use one-click deploy (described below), ensure that **Runnable** " -"is enabled." -msgstr "" -"** திட்டம் ** ஐத் திறந்து ** ஏற்றுமதி .. ** என்பதைத் தேர்ந்தெடுக்கவும். ** சேர் என்பதைக் " -"சொடுக்கு செய்க .. ** மற்றும் ** ஆண்ட்ராய்டு ** ஐத் தேர்ந்தெடுக்கவும். அடுத்து நீங்கள் இதை " -"அமைக்கும் சாதனத்திற்கான ஏற்றுமதி முன்னமைவின் பெயரை மாற்றவும், ** மேவு குவெச்ட் ** " -"சொல்லுங்கள். ** கிரேடில் கட்டமைப்பைப் பயன்படுத்தவும் **. நீங்கள் ஒரு சொடுக்கு " -"வரிசைப்படுத்தலைப் பயன்படுத்த விரும்பினால் (கீழே விவரிக்கப்பட்டுள்ளது), ** இயக்கக்கூடிய ** " -"இயக்கப்பட்டிருப்பதை உறுதிசெய்க." - -msgid "" -"If the vendors plugins were installed correctly you should find entries for " -"the different headsets under **XR Features**. Change the **XR Mode** to " -"**OpenXR**, then select the entry for your headset if you see one. If you " -"don't see one enable the Khronos plugin." -msgstr "" -"விற்பனையாளர்களின் செருகுநிரல்கள் சரியாக நிறுவப்பட்டிருந்தால், ** xr நற்பொருத்தங்கள் ** இன் " -"கீழ் வெவ்வேறு எட்செட்களுக்கான உள்ளீடுகளைக் கண்டுபிடிக்க வேண்டும். ** xr பயன்முறையை ** ** " -"Openxr ** ஆக மாற்றவும், பின்னர் நீங்கள் ஒன்றைக் கண்டால் உங்கள் எட்செட்டுக்கான உள்ளீட்டைத் " -"தேர்ந்தெடுக்கவும். நீங்கள் காணவில்லை என்றால், க்ரோனோச் சொருகி இயக்கவும்." - msgid "" "Scroll to the bottom of the list and you'll find additional XR feature " "sections, currently only **Meta XR Features**, **Pico XR Features**, " diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/index.po b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/index.po index 4823557034..0e65d69faf 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/index.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po index 27b557d9c6..201bfbc2b4 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po index ccf2934b9e..44366e4135 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po index 8d9cbc544e..21a22a992b 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po index 3fd0807ac5..5d9e8a2bbe 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/openxr_render_models.po b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/openxr_render_models.po index 234045bcb9..ed50e22f8b 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/openxr_render_models.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/openxr_render_models.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/openxr_settings.po b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/openxr_settings.po index 2a23ac8935..70f23a7eda 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/openxr_settings.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/openxr_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po new file mode 100644 index 0000000000..7369f3a3c9 --- /dev/null +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po @@ -0,0 +1,30 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: ta\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Setup" +msgstr "அமைவு" + +msgid "Description" +msgstr "விவரம்" + +msgid "Enabled" +msgstr "இயக்கப்பட்டது" + +msgid "Backend access" +msgstr "பின்தளத்தில் அணுகல்" + +msgid "Enum" +msgstr "Enum" + +msgid "Option" +msgstr "சூதம்" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/setting_up_xr.po b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/setting_up_xr.po index 4e3f50f31e..79cf33c5e4 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/setting_up_xr.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/setting_up_xr.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -164,17 +164,6 @@ msgstr "" msgid "OpenXR" msgstr "Openxr" -msgid "" -"OpenXR is a new industry standard that allows different XR platforms to " -"present themselves through a standardised API to XR applications. This " -"standard is an open standard maintained by the Khronos Group and thus aligns " -"very well with Godot's interests." -msgstr "" -"ஓபன்எக்ச்ஆர் என்பது ஒரு புதிய தொழில் தரமாகும், இது வெவ்வேறு எக்ச்ஆர் இயங்குதளங்களை " -"தரப்படுத்தப்பட்ட பநிஇ முதல் எக்ச்ஆர் பயன்பாடுகள் மூலம் தங்களை முன்வைக்க அனுமதிக்கிறது. இந்த " -"தரநிலை க்ரோனோச் குழுவால் பராமரிக்கப்படும் ஒரு திறந்த தரமாகும், இதனால் கோடோட்டின் " -"நலன்களுடன் நன்றாக ஒத்துப்போகிறது." - msgid "" "The Vulkan implementation of OpenXR is closely integrated with Vulkan, " "taking over part of the Vulkan system. This requires tight integration of " diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/xr_action_map.po b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/xr_action_map.po index 033915fbbf..21bc6823a6 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/xr_action_map.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/xr_action_map.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -276,15 +276,6 @@ msgstr "1" msgid "my_first_action_set" msgstr "my_first_action_set" -msgid "" -"This is the internal name of the action set. OpenXR doesn't specify specific " -"restrictions on this name other then size, however some XR runtimes will not " -"like spaces or special characters." -msgstr "" -"இது செயல் தொகுப்பின் உள் பெயர். OpenXR இந்த பெயரில் குறிப்பிட்ட கட்டுப்பாடுகளை " -"குறிப்பிடவில்லை, இருப்பினும் சில எக்ச்ஆர் ரன் டைம்கள் இடைவெளிகள் அல்லது சிறப்பு " -"எழுத்துக்களை விரும்பாது." - msgid "2" msgstr "2" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po index d314c4e8fe..e5c6afe373 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/xr_next_steps.po b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/xr_next_steps.po index 440c955713..c2936414ca 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/xr_next_steps.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/xr_next_steps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/xr_room_scale.po b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/xr_room_scale.po index ca60864482..a58a62a18c 100644 --- a/sphinx/po/ta/LC_MESSAGES/tutorials/xr/xr_room_scale.po +++ b/sphinx/po/ta/LC_MESSAGES/tutorials/xr/xr_room_scale.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/404.po b/sphinx/po/tr/LC_MESSAGES/404.po index 677fa81102..4c0236a040 100644 --- a/sphinx/po/tr/LC_MESSAGES/404.po +++ b/sphinx/po/tr/LC_MESSAGES/404.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/about/complying_with_licenses.po b/sphinx/po/tr/LC_MESSAGES/about/complying_with_licenses.po index 33d26a7994..5db8b9362c 100644 --- a/sphinx/po/tr/LC_MESSAGES/about/complying_with_licenses.po +++ b/sphinx/po/tr/LC_MESSAGES/about/complying_with_licenses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/about/docs_changelog.po b/sphinx/po/tr/LC_MESSAGES/about/docs_changelog.po index e5b108797f..54c998af05 100644 --- a/sphinx/po/tr/LC_MESSAGES/about/docs_changelog.po +++ b/sphinx/po/tr/LC_MESSAGES/about/docs_changelog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -25,13 +25,17 @@ msgstr "" "` 'nde birçok güncelleme içerir. Aşağıda 3.0 sürümünden " "bu yana eklenen yeni sayfaların bir listesi bulunmaktadır." -msgid "" -"This document only contains new pages so not all changes are reflected, many " -"pages have been substantially updated but are not reflected in this document." -msgstr "" -"Bu belge sadece yeni sayfaları içerdiğinden tüm değişiklikler " -"yansıtılmamıştır, birçok sayfa önemli ölçüde güncellenmiştir ancak bu " -"belgeye yansıtılmamıştır." +msgid "Editor" +msgstr "Düzenleyici" + +msgid "GDExtension" +msgstr "GDExtension" + +msgid "Migrating" +msgstr "Geçiş" + +msgid "Scripting" +msgstr "Betiklendirme" msgid "2D" msgstr "2B" @@ -42,9 +46,6 @@ msgstr "3B" msgid "Debug" msgstr "Hata Ayıklama" -msgid "Editor" -msgstr "Düzenleyici" - msgid "Performance" msgstr "Performans" @@ -63,12 +64,6 @@ msgstr "Hakkında" msgid "Contributing" msgstr "Katkıda Bulunma" -msgid "GDExtension" -msgstr "GDExtension" - -msgid "Migrating" -msgstr "Geçiş" - msgid "XR" msgstr "XR" @@ -177,9 +172,6 @@ msgstr ":ref:`doc_upgrading_to_godot_4`" msgid ":ref:`doc_large_world_coordinates`" msgstr ":ref:`doc_large_world_coordinates`" -msgid "Scripting" -msgstr "Betiklendirme" - msgid ":ref:`doc_custom_performance_monitors`" msgstr ":ref:`doc_custom_performance_monitors`" diff --git a/sphinx/po/tr/LC_MESSAGES/about/faq.po b/sphinx/po/tr/LC_MESSAGES/about/faq.po index 8af09b850a..0c533a2adf 100644 --- a/sphinx/po/tr/LC_MESSAGES/about/faq.po +++ b/sphinx/po/tr/LC_MESSAGES/about/faq.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -645,23 +645,6 @@ msgstr "" "için) :ref:`doc_data_paths_self_contained_mode` adresindeki adımları takip " "edin." -msgid "Why does Godot prioritize Vulkan and OpenGL over Direct3D?" -msgstr "" -"Godot neden Direct3D yerine Vulkan veya OpenGL kullanımına öncelik veriyor?" - -msgid "" -"Godot aims for cross-platform compatibility and open standards first and " -"foremost. OpenGL and Vulkan are the technologies that are both open and " -"available on (nearly) all platforms. Thanks to this design decision, a " -"project developed with Godot on Windows will run out of the box on Linux, " -"macOS, and more." -msgstr "" -"Godot her şeyin üstünde önce platformlar arası uyumluluğu ve açık " -"standartları hedeflemektedir. OpenGL ve Vulkan hem açık hem de (neredeyse) " -"tüm platformlarda kullanılabilen teknolojilerdir. Bu tasarım kararı " -"sayesinde, Windows'ta Godot ile geliştirilen bir proje Linux, macOS ve daha " -"fazlasında hiç zorlanmadan çalışacaktır." - msgid "Why does Godot aim to keep its core feature set small?" msgstr "Godot neden çekirdek özelliklerini küçük tutmayı hedefliyor?" @@ -1024,48 +1007,9 @@ msgstr "" msgid "Is it possible to use Godot as a library?" msgstr "Godot'yu bir kütüphane olarak kullanmak mümkün müdür?" -msgid "" -"Godot is meant to be used with its editor. We recommend you give it a try, " -"as it will most likely save you time in the long term. There are no plans to " -"make Godot usable as a library, as it would make the rest of the engine more " -"convoluted and difficult to use for casual users." -msgstr "" -"Godot, kendi düzenleyicisi ile birlikte kullanılmak üzere tasarlanmıştır. " -"Uzun vadede size zaman kazandıracağı için, bunu denemenizi öneririz. " -"Godot'yu bir kütüphane olarak kullanılabilir hale getirme planları yoktur, " -"çünkü bu motorun geri kalanını sıradan kullanıcılar için daha karmaşık ve " -"kullanımı zor hale getirecektir." - -msgid "" -"If you want to use a rendering library, look into using an established " -"rendering engine instead. Keep in mind rendering engines usually have " -"smaller communities compared to Godot. This will make it more difficult to " -"find answers to your questions." -msgstr "" -"Bir işleme (rendering) kitaplığı kullanmak istiyorsanız, bunun yerine " -"oturmuş bir işleme motorunu kullanmaya bakın. Ancak işleme motorlarının, " -"Godot'ya kıyasla, genellikle daha küçük topluluklara sahip olduğunu " -"unutmayın. Bu da sorularınıza cevap bulmayı zorlaştıracaktır." - msgid "What user interface toolkit does Godot use?" msgstr "Godot hangi kullanıcı arayüzü araçtakımını kullanıyor?" -msgid "" -"Godot does not use a standard :abbr:`GUI (Graphical User Interface)` toolkit " -"like GTK, Qt or wxWidgets. Instead, Godot uses its own user interface " -"toolkit, rendered using OpenGL ES or Vulkan. This toolkit is exposed in the " -"form of Control nodes, which are used to render the editor (which is written " -"in C++). These Control nodes can also be used in projects from any scripting " -"language supported by Godot." -msgstr "" -"Godot, GTK, Qt veya wxWidgets gibi standart bir :abbr:`GUI (Grafiksel " -"Kullanıcı Arayüzü)` araçtakımı kullanmaz. Bunun yerine Godot, OpenGL ES veya " -"Vulkan kullanılarak işlenen kendi kullanıcı arayüzü araçtakımını kullanır. " -"Bu araçtakımı, (C++ ile yazılmış) düzenleyiciyi işlemek için kullanılan " -"denetim (Control) düğümleri biçiminde sunulur. Bu denetim düğümleri, Godot " -"tarafından desteklenen herhangi bir betik dili kullanılarak projelerin " -"içinde de kullanılabilir." - msgid "" "This custom toolkit makes it possible to benefit from hardware acceleration " "and have a consistent appearance across all platforms. On top of that, it " @@ -1080,16 +1024,6 @@ msgstr "" "UI sisteminin en karmaşık kullanıcılarından biri olmasından dolayı, " "Godot'nun bir \"kendin pişir kendin ye\" olduğu anlamına gelir." -msgid "" -"This custom UI toolkit :ref:`can't be used as a library " -"`, but you can still :ref:`use Godot to create " -"non-game applications by using the editor `." -msgstr "" -"Bu özel kullanıcı arayüzü (UI) araçtakımı :ref:`bir kitaplık olarak " -"kullanılamaz `, ancak yine de :ref:`Godot'nun " -"düzenleyicisini kullanarak oyun-olmayan uygulamalar oluşturabilirsiniz " -"`." - msgid "Why does Godot use the SCons build system?" msgstr "Godot neden SCons derleme sistemini kullanıyor?" diff --git a/sphinx/po/tr/LC_MESSAGES/about/introduction.po b/sphinx/po/tr/LC_MESSAGES/about/introduction.po index f2b8bafcdd..bad22c257f 100644 --- a/sphinx/po/tr/LC_MESSAGES/about/introduction.po +++ b/sphinx/po/tr/LC_MESSAGES/about/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/about/list_of_features.po b/sphinx/po/tr/LC_MESSAGES/about/list_of_features.po index f60e81909d..c0d755a19b 100644 --- a/sphinx/po/tr/LC_MESSAGES/about/list_of_features.po +++ b/sphinx/po/tr/LC_MESSAGES/about/list_of_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/about/release_policy.po b/sphinx/po/tr/LC_MESSAGES/about/release_policy.po index 487f6f9809..4a16ffa3ee 100644 --- a/sphinx/po/tr/LC_MESSAGES/about/release_policy.po +++ b/sphinx/po/tr/LC_MESSAGES/about/release_policy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -180,24 +180,24 @@ msgstr "" msgid "supported" msgstr "supported" +msgid "partial" +msgstr "partial" + +msgid "eol" +msgstr "eol" + msgid "Godot 4.2" msgstr "Godot 4.2" msgid "November 2023" msgstr "Kasım 2023" -msgid "partial" -msgstr "partial" - msgid "Godot 4.1" msgstr "Godot 4.1" msgid "July 2023" msgstr "Temmuz 2023" -msgid "eol" -msgstr "eol" - msgid "Godot 4.0" msgstr "Godot 4.0" diff --git a/sphinx/po/tr/LC_MESSAGES/about/system_requirements.po b/sphinx/po/tr/LC_MESSAGES/about/system_requirements.po index adfd4f49ff..e34de798df 100644 --- a/sphinx/po/tr/LC_MESSAGES/about/system_requirements.po +++ b/sphinx/po/tr/LC_MESSAGES/about/system_requirements.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/community/asset_library/index.po b/sphinx/po/tr/LC_MESSAGES/community/asset_library/index.po index ca323da09e..c9b83819ff 100644 --- a/sphinx/po/tr/LC_MESSAGES/community/asset_library/index.po +++ b/sphinx/po/tr/LC_MESSAGES/community/asset_library/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po b/sphinx/po/tr/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po index 290ad9925b..b0baef432f 100644 --- a/sphinx/po/tr/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po +++ b/sphinx/po/tr/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/community/asset_library/using_assetlib.po b/sphinx/po/tr/LC_MESSAGES/community/asset_library/using_assetlib.po index 69b17dba75..da94f5c3e6 100644 --- a/sphinx/po/tr/LC_MESSAGES/community/asset_library/using_assetlib.po +++ b/sphinx/po/tr/LC_MESSAGES/community/asset_library/using_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/community/asset_library/what_is_assetlib.po b/sphinx/po/tr/LC_MESSAGES/community/asset_library/what_is_assetlib.po index 00d70c154a..d7226f7cd2 100644 --- a/sphinx/po/tr/LC_MESSAGES/community/asset_library/what_is_assetlib.po +++ b/sphinx/po/tr/LC_MESSAGES/community/asset_library/what_is_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/community/channels.po b/sphinx/po/tr/LC_MESSAGES/community/channels.po index 8c3392e1c2..a20eb46c98 100644 --- a/sphinx/po/tr/LC_MESSAGES/community/channels.po +++ b/sphinx/po/tr/LC_MESSAGES/community/channels.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/community/tutorials.po b/sphinx/po/tr/LC_MESSAGES/community/tutorials.po index 5c9bda5611..6a3664b173 100644 --- a/sphinx/po/tr/LC_MESSAGES/community/tutorials.po +++ b/sphinx/po/tr/LC_MESSAGES/community/tutorials.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -46,20 +46,6 @@ msgstr "" "playlists>`_ 'in Godot video eğitimleri, toplulukta iyi karşılanır ve " "genellikle yeni başlayanlar için nazik bir giriş olarak önerilir." -msgid "" -"GDQuest's *Learn GDScript From Zero* is a free and open source interactive " -"tutorial for absolute beginners to learn to program with Godot's GDScript " -"language. It is available as a `desktop application `_ or `in the browser `_." -msgstr "" -"GDQuest'in *Learn GDScript From Zero*, Godot'un GDScript dili ile " -"programlamayı öğrenmek için tamamen yeni başlayanlar için ücretsiz ve açık " -"kaynaklı etkileşimli bir eğitimdir. `masaüstü uygulaması `_ ya da `tarayıcı sayfası `_ olarak mevcuttur. (Türkçe dil seçeneği " -"de mevcut)." - msgid "Video tutorials" msgstr "Video öğreticiler" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po index 7770e38524..f3603f9326 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po index 2a5d43281a..34580cbdc2 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po index 02c375c768..c8bb651b68 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/core_types.po b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/core_types.po index b2720bc4bd..5d4e90bf41 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/core_types.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/core_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -27,118 +27,15 @@ msgstr "" "Bu başvuru belgesi, daha iyi anlaşılabilmeleri için bunları sırayla " "listelemeye çalışacaktır." -msgid "Definitions" -msgstr "Tanımlamalar" - -msgid "" -"Godot uses the standard C99 datatypes, such as ``uint8_t``, ``uint32_t``, " -"``int64_t``, etc. which are nowadays supported by every compiler. " -"Reinventing the wheel for those is not fun, as it makes code more difficult " -"to read." -msgstr "" -"Godot, günümüzde her derleyici tarafından desteklenen ``uint8_t``, " -"``uint32_t``, ``int64_t`` gibi standart C99 veri tiplerini kullanır. Bunlar " -"için tekerleği yeniden icat etmek eğlenceli değildir, çünkü kodun okunmasını " -"daha zor hale getirir." - -msgid "" -"For Unicode characters, CharType instead of wchar_t is used, because many " -"architectures have 4 bytes long wchar_t, where 2 bytes might be desired. " -"However, by default, this has not been forced and CharType maps directly to " -"wchar_t." -msgstr "" -"Unicode karakterler için \"wchar_t\" yerine \"CharType\" kullanılır, çünkü " -"birçok mimaride 4 bayt uzunluğunda \"wchar_t\" vardır, oysa özel olarak 2 " -"bayt istenebilir. Ancak, varsayılan olarak, bu zorlanmamıştır ve " -"\"CharType\" doğrudan \"wchar_t\" 'ye haritalanır." - -msgid "" -"`core/typedefs.h `__" -msgstr "" -"`core/typedefs.h `__" - -msgid "Memory model" -msgstr "Bellek modeli" - -msgid "" -"PC is a wonderful architecture. Computers often have gigabytes of RAM, " -"terabytes of storage and gigahertz of CPU, and when an application needs " -"more resources the OS will swap out the inactive ones. Other architectures " -"(like mobile or consoles) are in general more limited." -msgstr "" -"PC harika bir mimaridir. Bilgisayarlarda genellikle gigabaytlarca RAM, " -"terabaytlarca depolama alanı ve gigahertz hızlarda CPU bulunur ve bir " -"uygulama daha fazla kaynağa ihtiyaç duyduğunda işletim sistemi etkin " -"olmayanları yer değiştirir. Diğer mimariler (mobil veya konsollar gibi) " -"genel olarak daha sınırlıdır." - -msgid "" -"The most common memory model is the heap, where an application will request " -"a region of memory, and the underlying OS will try to fit it somewhere and " -"return it. This often works best and is flexible, but over time and with " -"abuse, this can lead to segmentation." -msgstr "" -"En yaygın bellek modeli, bir uygulamanın bir bellek bölgesi talep edeceği ve " -"altta yatan işletim sisteminin bunu bir yere sığdırmaya ve geri döndürmeye " -"çalışacağı öbektir (heap). Bu genellikle en iyi şekilde çalışır ve esnektir, " -"ancak zamanla ve kötüye kullanımla bu, bölünmelere yol açabilir." - -msgid "" -"Segmentation slowly creates holes that are too small for most common " -"allocations, so that memory is wasted. There is a lot of literature about " -"heap and segmentation, so this topic will not be developed further here. " -"Modern operating systems use paged memory, which helps mitigate the problem " -"of segmentation but doesn't solve it." -msgstr "" -"Bölünmeler (segmentation) yavaşça en yaygın yer ayırmalar için çok küçük " -"kalan delikler oluşturur, böylece bellek boşa harcanır. Öbek ve bölünme " -"hakkında çok fazla yazılı bilgi vardır, bu nedenle bu konu burada daha fazla " -"geliştirilmeyecektir. Modern işletim sistemleri, bölünme sorununu " -"hafifletmeye yardımcı olan ancak çözmeyen sayfalı bellek kullanır." - -msgid "" -"However, in many studies and tests, it is shown that given enough memory, if " -"the maximum allocation size is below a given threshold in proportion to the " -"maximum heap size and proportion of memory intended to be unused, " -"segmentation will not be a problem over time as it will remain constant. In " -"other words, leave 10-20% of your memory free and perform all small " -"allocations and you are fine." -msgstr "" -"Bununla birlikte, birçok çalışma ve testte, yeterli bellek verildiğinde, en " -"fazla yer ayırma boyutunun en fazla öbek boyutu ve kullanılmaması amaçlanan " -"bellek oranıyla orantılı olarak belirli bir eşiğin altında olması durumunda, " -"zaman içinde sabit kalacağı için bölünmenin bir sorun olmayacağı " -"gösterilmiştir. Başka bir deyişle, belleğinizin %10-20'sini boş bırakın ve " -"hep küçük yer ayırmalar gerçekleştirin ve sorun yaşamazsınız." - msgid "Allocating memory" msgstr "Bellek yeri ayırma" -msgid "" -"Godot has many tools for tracking memory usage in a game, especially during " -"debug. Because of this, the regular C and C++ library calls should not be " -"used. Instead, a few other ones are provided." -msgstr "" -"Godot, özellikle hata ayıklama sırasında bir oyundaki bellek kullanımını " -"izlemek için birçok araca sahiptir. Bu nedenle, normal C ve C++ kütüphane " -"çağrıları kullanılmamalıdır. Bunun yerine, başka birkaç tane daha " -"sağlanmıştır." - msgid "For C-style allocation, Godot provides a few macros:" msgstr "C tarzı yer ayırma için Godot birkaç makro sağlar:" msgid "For C++-style allocation, special macros are provided:" msgstr "C++ tarzı yer ayırma için özel makrolar sağlanmıştır:" -msgid "" -"memnew/memdelete also use a little C++ magic and notify Objects right after " -"they are created, and right before they are deleted." -msgstr "" -"memnew/memdelete ayrıca küçük bir C++ sihri kullanır ve nesneleri " -"oluşturulduktan hemen sonra ve silinmeden hemen önce bilgilendirir." - msgid "" "`core/os/memory.h `__" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po index 42ddffe172..4f9028b6b1 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po index e735191bf5..5d34e2d891 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po index 07a5add0af..5462bb5879 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po index 3114e4dde8..bd295d2251 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po index 749753c7f4..9990d8cf90 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po index c393a0be3d..a367eea572 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/index.po b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/index.po index cd5d7b5f1f..ef07275beb 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/index.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po index 568571d341..e0ffa60117 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po index 27fa24a8eb..0010572554 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/object_class.po b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/object_class.po index 20b78fcd66..3777621801 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/object_class.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/object_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -24,20 +24,6 @@ msgstr "" msgid "General definition" msgstr "Genel tanım" -msgid "" -":ref:`Object ` is the base class for almost everything. Most " -"classes in Godot inherit directly or indirectly from it. Objects provide " -"reflection and editable properties, and declaring them is a matter of using " -"a single macro like this:" -msgstr "" -":ref:`Object ` (nesne) neredeyse her şey için temel sınıftır. " -"Godot'daki çoğu sınıf doğrudan veya dolaylı olarak ondan miras alır. " -"Object'ler yansıma ve düzenlenebilir özellikler sağlar ve bunları bildirmek " -"şunun gibi tek bir makro kullanmaktan ibarettir:" - -msgid "This adds a lot of functionality to Objects. For example:" -msgstr "Bu, Object'e birçok işlevsellik katar. Örneğin:" - msgid "References:" msgstr "Başvurular:" @@ -48,45 +34,6 @@ msgstr "" "`core/object/object.h `__" -msgid "Registering an Object" -msgstr "Yeni bir nesnenin kaydedilmesi" - -msgid "" -"ClassDB is a static class that holds the entire list of registered classes " -"that inherit from Object, as well as dynamic bindings to all their methods " -"properties and integer constants." -msgstr "" -"ClassDB, Object'ten miras alan kayıtlı tüm sınıfların tam listesinin yanı " -"sıra tüm yöntem özelliklerine ve tamsayı sabitlerine dinamik bağları tutan " -"statik bir sınıftır." - -msgid "Classes are registered by calling:" -msgstr "Sınıfların kaydı şunu çağırarak yapılabilir:" - -msgid "" -"Registering it will allow the class to be instanced by scripts, code, or " -"creating them again when deserializing." -msgstr "" -"Kaydedilmesi, bu sınıfın betik dosyaları ve kodlar tarafından örneklenmesine " -"veya serileştirme sırasında yeniden oluşturulmasına izin verecektir." - -msgid "Registering as virtual is the same but it can't be instanced." -msgstr "Sanal sınıf olarak kaydetmek de aynıdır ancak bunlar örneklenemez." - -msgid "" -"Object-derived classes can override the static function ``static void " -"_bind_methods()``. When one class is registered, this static function is " -"called to register all the object methods, properties, constants, etc. It's " -"only called once. If an Object derived class is instanced but has not been " -"registered, it will be registered as virtual automatically." -msgstr "" -"Object'den-türetilmiş sınıflar ``static void _bind_methods()`` statik " -"fonksiyonunun üzerine yazabilir. Bir sınıf kaydedildiğinde, bu statik " -"fonksiyon tüm nesne yöntemlerini, özelliklerini, sabitlerini vb. kaydetmek " -"için çağrılır. Yalnızca bir kez çağrılır. Object türevi bir sınıf " -"örneklenmiş ancak kaydedilmemişse, otomatik olarak sanal olarak " -"kaydedilecektir." - msgid "" "Inside ``_bind_methods``, there are a couple of things that can be done. " "Registering functions is one:" @@ -263,26 +210,6 @@ msgstr "" "Bu aynı zamanda biraz daha az verimlidir çünkü ``p_property`` değeri seri " "sıralamayla istenen isimlerle karşılaştırılmalıdır." -msgid "Dynamic casting" -msgstr "Dinamik tip atama" - -msgid "" -"Godot provides dynamic casting between Object-derived classes, for example:" -msgstr "" -"Örneğin Godot, Object-türevi sınıflar arasında dinamik tip ataması (cast) " -"sağlar:" - -msgid "" -"If cast fails, NULL is returned. This system uses RTTI, but it also works " -"fine (although a bit slower) when RTTI is disabled. This is useful on " -"platforms where a small binary size is ideal, such as HTML5 or consoles " -"(with low memory footprint)." -msgstr "" -"Atama başarısız olursa NULL döndürülür. Bu sistem RTTI kullanır, ancak RTTI " -"devre dışı bırakıldığında da (biraz daha yavaş olsa da) iyi çalışır. Bu, " -"HTML5 veya konsollar (düşük bellek ayak izine sahip) gibi küçük ikili " -"boyutun ideal olduğu platformlarda kullanışlıdır." - msgid "Signals" msgstr "Sinyaller" @@ -293,13 +220,6 @@ msgstr "" "Nesneler tanımlanmış bir dizi sinyale sahip olabilir (diğer dillerdeki " "Delegelere benzer). Bu örnekte bunlara nasıl bağlanılacağı gösterilmektedir:" -msgid "" -"The method ``_node_entered_tree`` must be registered to the class using " -"``ClassDB::bind_method`` (explained before)." -msgstr "" -"``_node_entered_tree`` yöntemi ``ClassDB::bind_method`` kullanılarak sınıfa " -"kaydedilmelidir (daha önce açıklanmıştı)." - msgid "" "Adding signals to a class is done in ``_bind_methods``, using the " "``ADD_SIGNAL`` macro, for example:" @@ -307,46 +227,18 @@ msgstr "" "Bir sınıfa sinyal eklemek, ``_bind_methods`` içinde ``ADD_SIGNAL`` makrosu " "kullanılarak yapılır, örneğin :" +msgid "Dynamic casting" +msgstr "Dinamik tip atama" + +msgid "" +"Godot provides dynamic casting between Object-derived classes, for example:" +msgstr "" +"Örneğin Godot, Object-türevi sınıflar arasında dinamik tip ataması (cast) " +"sağlar:" + msgid "Notifications" msgstr "Bildirimler" -msgid "" -"All objects in Godot have a :ref:`_notification " -"` method that allows it to " -"respond to engine level callbacks that may relate to it. More information " -"can be found on the :ref:`doc_godot_notifications` page." -msgstr "" -"Godot'taki tüm nesneler, kendisiyle ilgili olabilecek motor seviyesindeki " -"geri çağırmalara (callback) yanıt vermesini sağlayan bir :ref:`_notification " -"` yöntemine sahiptir. Daha fazla " -"bilgi :ref:`doc_godot_notifications` sayfasında bulunabilir." - -msgid "References" -msgstr "Başvurular" - -msgid "" -":ref:`RefCounted ` inherits from Object and holds a " -"reference count. It is the base for reference counted object types. " -"Declaring them must be done using Ref<> template. For example:" -msgstr "" -":ref:`RefCounted `, Object'ten miras alır ve bir başvuru " -"sayısı tutar. Başvuru sayımlı nesne türleri için temeldir. Bunların " -"bildirimi \"Ref<>\" şablonu kullanılarak yapılmalıdır. Örneğin:" - -msgid "" -"``myref`` is reference counted. It will be freed when no more Ref<> " -"templates point to it." -msgstr "" -"``myref`` başvuru sayımlıdır. Hiçbir \"Ref<>\" şablonu ona işaret " -"etmediğinde serbest bırakılacaktır." - -msgid "" -"`core/object/reference.h `__" -msgstr "" -"`core/object/reference.h `__" - msgid "Resources" msgstr "Kaynaklar" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/scripting_development.po b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/scripting_development.po index d273ac6160..6f8e58377e 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/scripting_development.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/scripting_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/unit_testing.po b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/unit_testing.po index e23dff4164..5e48187edf 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/unit_testing.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/unit_testing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/variant_class.po b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/variant_class.po index ebe1503585..b13644fe2f 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/variant_class.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/architecture/variant_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/class_reference/index.po b/sphinx/po/tr/LC_MESSAGES/engine_details/class_reference/index.po index 7adc480ff5..3b58065744 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/class_reference/index.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/class_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po index d0b4637c24..a2fb361843 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -52,16 +52,6 @@ msgstr "" "Windows, Linux veya macOS altında derleme yapmak için aşağıdakiler " "gereklidir:" -msgid "" -"`Android SDK `_ " -"(command-line tools are sufficient)." -msgstr "" -"`Android SDK `_ (komut " -"satırı araçları yeterlidir)." - -msgid "Required SDK components will be automatically installed." -msgstr "Gerekli SDK bileşenleri otomatik olarak yüklenecektir." - msgid "" "On Linux, **do not use an Android SDK provided by your distribution's " "repositories** as it will often be outdated." @@ -82,13 +72,6 @@ msgstr "Gradle (eksikse otomatik olarak indirilecek ve yüklenecektir)." msgid "JDK 17 (either OpenJDK or Oracle JDK)." msgstr "JDK 17 (OpenJDK veya Oracle JDK)." -msgid "" -"You can download a build from `Adoptium `_." -msgstr "" -"Bir derlemesini `Adoptium `_ adresinden indirebilirsiniz." - msgid "" "To get the Godot source code for compiling, see :ref:`doc_getting_source`." msgstr "" @@ -132,25 +115,6 @@ msgstr "" "``.bashrc`` veya ``.zshrc`` dosyanıza ekleyin; burada ``/path/to/android-" "sdk`` SDK klasör kökünü gösterir." -msgid "Install the necessary SDK components in this folder:" -msgstr "Gerekli SDK bileşenlerini bu klasöre yükleyin:" - -msgid "" -"Accept the SDK component licenses by running the following command where " -"``android_sdk_path`` is the path to the Android SDK, then answering all the " -"prompts with ``y``:" -msgstr "" -"Aşağıdaki komutu çalıştırarak SDK bileşen lisanslarını kabul edin; burada " -"``android_sdk_path`` Android SDK'nın yoludur ve ardından tüm istemleri ``y`` " -"ile yanıtlayın:" - -msgid "" -"Complete setup by running the following command where ``android_sdk_path`` " -"is the path to the Android SDK." -msgstr "" -"Aşağıdaki komutu çalıştırarak kurulumu tamamlayın; burada " -"``android_sdk_path`` Android SDK'nın yoludur." - msgid "" "After setting up the SDK and environment variables, be sure to **restart " "your terminal** to apply the changes. If you are using an IDE with an " diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po index 4eef9ed38c..64e62ca17f 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po index 560267345e..96e20131ac 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -189,6 +189,13 @@ msgstr "" "adlı bir dosya oluşturarak :ref:`doc_data_paths_self_contained_mode`u " "etkinleştirebilirsiniz." +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "" +"İsteğe bağlı olarak godot-angle-static kütüphanelerini aşağıdaki adımlarla " +"kendiniz oluşturabilirsiniz:" + msgid "Running a headless/server build" msgstr "Başsız/sunucu derlemesi çalıştırma" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po index be009b3277..c7dfbc0f91 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -84,6 +84,13 @@ msgstr "" "adlı bir dosya oluşturarak :ref:`doc_data_paths_self_contained_mode`u " "etkinleştirebilirsiniz." +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "" +"İsteğe bağlı olarak godot-angle-static kütüphanelerini aşağıdaki adımlarla " +"kendiniz oluşturabilirsiniz:" + msgid "Running a headless/server build" msgstr "Başsız/sunucu derlemesi çalıştırma" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po index 41e5b51786..00600a732e 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po index 85b00241ab..42ddbcb6ed 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -206,16 +206,6 @@ msgstr "" "adlı bir dosya oluşturarak :ref:`doc_data_paths_self_contained_mode`u " "etkinleştirebilirsiniz." -msgid "Compiling with support for Direct3D 12" -msgstr "Direct3D 12 desteği ile derleme" - -msgid "" -"By default, builds of Godot do not contain support for the Direct3D 12 " -"graphics API." -msgstr "" -"Varsayılan olarak, Godot derlemeleri Direct3D 12 grafik API'si için destek " -"içermez." - msgid "" "`godot-nir-static library `_. We compile the Mesa libraries you will need into a static " @@ -317,6 +307,13 @@ msgstr "" "etkinleştirirsiniz. DLL'ler uygun ``bin//`` alt dizinlerine " "kopyalanacak ve çalışma zamanında doğru olan yüklenecektir." +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "" +"İsteğe bağlı olarak godot-angle-static kütüphanelerini aşağıdaki adımlarla " +"kendiniz oluşturabilirsiniz:" + msgid "Compiling with ANGLE support" msgstr "ANGLE desteği ile derleme" @@ -337,37 +334,9 @@ msgstr "" "çalıştırılabilir dosyanın yanına ``libEGL.dll`` ve ``libGLESv2.dll`` " "dosyalarını yerleştirerek kullanabilirsiniz." -msgid "" -"You can use dynamically linked ANGLE with export templates as well, rename " -"aforementioned DLLs to ``libEGL.{architecture}.dll`` and ``libGLESv2." -"{architecture}.dll`` and place them alongside export template executables, " -"and libraries will be automatically copied during the export process." -msgstr "" -"Dinamik olarak bağlı ANGLE'ı dışa aktarma şablonlarıyla birlikte de " -"kullanabilirsiniz, yukarıda bahsedilen DLL'leri ``libEGL.{mimari}.dll`` ve " -"``libGLESv2.{mimari}.dll`` olarak yeniden adlandırın ve dışa aktarma şablonu " -"yürütülebilir dosyalarının yanına yerleştirin; dışa aktarma işlemi sırasında " -"kütüphaneler otomatik olarak kopyalanacaktır." - msgid "To compile Godot with statically linked ANGLE:" msgstr "Godot'u statik olarak bağlı ANGLE ile derlemek için:" -msgid "" -"Download pre-built static libraries from `godot-angle-static library " -"`_, and unzip " -"them." -msgstr "" -"Önceden oluşturulmuş statik kütüphaneleri `godot-angle-static library " -"`_ adresinden " -"indirin ve açın." - -msgid "" -"You can optionally build the godot-angle-static libraries yourself with the " -"following steps:" -msgstr "" -"İsteğe bağlı olarak godot-angle-static kütüphanelerini aşağıdaki adımlarla " -"kendiniz oluşturabilirsiniz:" - msgid "" "Clone the `godot-angle-static `_ directory and navigate to it." diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po index abee9e4669..ed6c65aada 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po index 96192d3e1a..b56bea4d33 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po index 3900387bd3..899e66e9f6 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/getting_source.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/getting_source.po index d7ff182469..9b12cb1767 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/getting_source.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/getting_source.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/index.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/index.po index f6ceee44a5..0578a5f97e 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/index.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po index 1d09756787..fb58742b01 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -591,25 +591,6 @@ msgstr "" "ayrıntılı talimatları izleyin. Her platform kendi şablonunun nasıl " "oluşturulacağını açıklamaktadır." -msgid "" -"The ``version.txt`` file should contain the corresponding Godot version " -"identifier. This file is used to install export templates in a version-" -"specific directory to avoid conflicts. For instance, if you are building " -"export templates for Godot 3.1.1, ``version.txt`` should contain " -"``3.1.1.stable`` on the first line (and nothing else). This version " -"identifier is based on the ``major``, ``minor``, ``patch`` (if present) and " -"``status`` lines of the `version.py file in the Godot Git repository " -"`__." -msgstr "" -"``versiyon.txt`` dosyası ilgili Godot sürüm tanımlayıcısını içermelidir. Bu " -"dosya, çakışmaları önlemek amacıyla dışa aktarma şablonlarını sürüme-özgü " -"bir dizine yüklemek için kullanılır. Örneğin, Godot 3.1.1 için dışa aktarma " -"şablonları oluşturuyorsanız, ``version.txt`` ilk satırda ``3.1.1.stable`` " -"içermelidir (ve başka hiçbir şey değil). Bu sürüm tanımlayıcısı, `Godot Git " -"deposundaki version.py `__ dosyasının ``major``, ``minor``, ``patch`` (varsa) ve " -"``status`` satırlarını temel alır." - msgid "" "If you are developing for multiple platforms, macOS is definitely the most " "convenient host platform for cross-compilation, since you can cross-compile " diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po index ff70b99365..fcbf13c966 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -120,14 +120,6 @@ msgid "**Performed in official builds:** Yes, but only for web builds" msgstr "" "**Resmi yapılarda gerçekleştirilir:** Evet, ancak yalnızca web yapıları için" -msgid "" -"Godot 3.1 onwards allows compiling using size optimizations (instead of " -"speed). To enable this, set the ``optimize`` flag to ``size``:" -msgstr "" -"Godot 3.1 ve sonrası hız yerine boyut optimizasyonlarını kullanarak " -"derlemeye izin verir. Bunu etkinleştirmek için ``optimize`` bayrağını " -"``size`` olarak ayarlayın:" - msgid "Some platforms such as WebAssembly already use this mode by default." msgstr "" "WebAssembly gibi bazı platformlar zaten varsayılan olarak bu modu " diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po index 3b4642d58c..381d0aebc0 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -174,23 +174,6 @@ msgstr "" msgid "Building & debugging the app module" msgstr "App modülünü oluşturma ve hata ayıklama" -msgid "" -"The ``app`` module requires the presence of a Godot project in its " -"``assets`` directory (``/platform/android/java/app/" -"assets``) to run. This is usually handled by the Godot Editor during the " -"export process. While developing in Android Studio, it's necessary to " -"manually add a Godot project under that directory to replicate the export " -"process. Once that's done, you can follow the instructions below to run/" -"debug the ``app`` module:" -msgstr "" -"``app`` modülünün çalışması için ``assets`` dizininde (``/" -"platform/android/java/app/assets``) bir Godot projesinin bulunması gerekir. " -"Bu genellikle dışa aktarma işlemi sırasında Godot Editor tarafından " -"gerçekleştirilir. Android Studio'da geliştirme yaparken, dışa aktarma " -"işleminin benzerini yapmak için bu dizinin altına elle bir Godot projesi " -"eklemek gerekir. Bu işlem tamamlandıktan sonra, ``app`` modülünü " -"çalıştırmak / hata ayıklamak için aşağıdaki talimatları takip edebilirsiniz:" - msgid "To build the ``app`` module:" msgstr "``app`` modülünü oluşturmak için:" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po index fe6eb1617f..0553987d19 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po index 8a72978dd7..f7780d9df5 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po index 672cb8b947..2e7ce98dc0 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po index 0f1cb80276..dbc01c8ebf 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po index 0a3523af22..bf87129492 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po index b232b8b8f1..c02c7f4986 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po index af51285ad1..868b20ef40 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po index c78bc25877..7aad7f1dbc 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po index 5c4470247c..320018f602 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/index.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/index.po index b867310a43..4324b066b3 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/index.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/macos_debug.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/macos_debug.po index fa6ae99c4c..4192ab49d9 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/macos_debug.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/macos_debug.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po new file mode 100644 index 0000000000..be182ad938 --- /dev/null +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po @@ -0,0 +1,256 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: tr\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Recommended profilers" +msgstr "Önerilen profil çıkarıcılar" + +msgid "`VerySleepy `__ (Windows only)" +msgstr "`VerySleepy `__ (sadece Windows)" + +msgid "`HotSpot `__ (Linux only)" +msgstr "`HotSpot `__ (sadece Linux)" + +msgid "`Xcode Instruments `__ (macOS only)" +msgstr "" +"`Xcode Instruments `__ (sadece macOS)" + +msgid "" +"These profilers may not be the most powerful or flexible options, but their " +"standalone operation and limited feature set tends to make them easier to " +"use." +msgstr "" +"Bu profil çıkarıcılar en güçlü veya esnek seçenekler olmayabilir, ancak " +"bağımsız çalışmaları ve sınırlı özellik setleri kullanımlarını kolaylaştırma " +"eğilimindedir." + +msgid "Setting up Godot" +msgstr "Godot'nun Ayarlanması" + +msgid "" +"To get useful profiling information, it is **absolutely required** to use a " +"Godot build that includes debugging symbols. Official binaries do not " +"include debugging symbols, since these would make the download size " +"significantly larger." +msgstr "" +"Yararlı profilleme bilgileri elde etmek için, hata ayıklama sembolleri " +"içeren bir Godot derlemesi kullanmak **kesinlikle gereklidir**. Resmi ikili " +"dosyalar hata ayıklama sembollerini içermez, çünkü bunlar indirme boyutunu " +"önemli ölçüde artırır." + +msgid "" +"To get profiling data that best matches the production environment (but with " +"debugging symbols), you should compile binaries with the ``production=yes " +"debug_symbols=yes`` SCons options." +msgstr "" +"Üretim ortamına (ancak hata ayıklama sembolleriyle) en iyi uyan profil " +"çıkarma verilerini elde etmek için, ikili dosyaları ``production=yes " +"debug_symbols=yes`` SCons seçenekleriyle derlemelisiniz." + +msgid "" +"It is possible to run a profiler on less optimized builds (e.g. " +"``target=template_debug`` without LTO), but results will naturally be less " +"representative of real world conditions." +msgstr "" +"Daha az optimize edilmiş yapılarda (örneğin LTO olmadan " +"``target=template_debug``) bir profil çıkarıcı çalıştırmak mümkündür, ancak " +"sonuçlar doğal olarak gerçek dünya koşullarını daha az temsil edecektir." + +msgid "" +"Do *not* strip debugging symbols on the binaries using the ``strip`` command " +"after compiling the binaries. Otherwise, you will no longer get useful " +"profiling information when running a profiler." +msgstr "" +"İkilileri derledikten sonra ``strip`` komutunu kullanarak ikililerdeki hata " +"ayıklama sembollerini *sıyırmayın*. Aksi takdirde, bir profil çıkarıcı " +"çalıştırırken artık yararlı profilleme bilgileri elde edemezsiniz." + +msgid "Benchmarking startup/shutdown times" +msgstr "Başlatma/kapatma sürelerinin kıyaslanması" + +msgid "" +"See :ref:`doc_command_line_tutorial` for more command line arguments " +"supported by Godot." +msgstr "" +"Godot tarafından desteklenen daha fazla komut satırı argümanı " +"için :ref:`doc_command_line_tutorial` sayfasına bakın." + +msgid "Profiler-specific instructions" +msgstr "Profil-çıkarıcıya-özel talimatlar" + +msgid "VerySleepy" +msgstr "VerySleepy" + +msgid "" +"Start the Godot editor or your project first. If you start the Project " +"Manager, make sure to edit or run a project first. Otherwise, the profiler " +"will not track the child process since the Project Manager will spawn a " +"child process for every project edited or run." +msgstr "" +"Önce Godot düzenleyicisini veya projenizi başlatın. Proje Yöneticisi'ni " +"başlatırsanız, önce bir projeyi düzenlediğinizden veya çalıştırdığınızdan " +"emin olun. Aksi takdirde, Proje Yöneticisi düzenlenen veya çalıştırılan her " +"proje için bir alt süreç oluşturacaktır ama profil oluşturucu bu alt süreci " +"izlemeyecektir." + +msgid "" +"Open VerySleepy and select the Godot executable in the list of processes on " +"the left:" +msgstr "" +"VerySleepy'yi açın ve soldaki işlemler listesinden Godot yürütülebilir " +"dosyasını seçin:" + +msgid "Click the **Profile All** button on the right to start profiling." +msgstr "" +"Profil oluşturmaya başlamak için sağdaki **Profile All** düğmesine tıklayın." + +msgid "" +"Perform the actions you wish to profile in the editor or project. When " +"you're done, click **Stop** (*not* Abort)." +msgstr "" +"Düzenleyicide veya projede profilini oluşturmak istediğiniz eylemleri " +"gerçekleştirin. İşiniz bittiğinde **Stop** seçeneğine tıklayın (*Abort* " +"değil) ." + +msgid "Wait for the results window to appear." +msgstr "Sonuçlar penceresinin görünmesini bekleyin." + +msgid "" +"Once the results window appears, filter the view to remove external modules " +"(such as the graphics driver). You can filter by module by finding a line " +"whose **Module** matches the Godot executable name, right-clicking that line " +"then choosing **Filter Module to ** in the dropdown " +"that appears." +msgstr "" +"Sonuçlar penceresi göründüğünde, harici modülleri (grafik sürücüsü gibi) " +"kaldırmak için görünümü filtreleyin. Modüle göre filtrelemeyi, **Module** " +"değerinin Godot yürütülebilir dosyasının adıyla eşleştiği bir satır bulup bu " +"satıra sağ tıklayarak ve ardından beliren açılır menüden **Filter Module to " +"** seçeneğini belirleyerek yapabilirsiniz." + +msgid "Your results window should now look something like this:" +msgstr "Sonuçlar pencereniz şimdi bunun gibi bir şeye benzemelidir:" + +msgid "HotSpot" +msgstr "HotSpot" + +msgid "Open HotSpot. Click **Record Data**:" +msgstr "HotSpot'u açın. **Record Data** ögesine tıklayın:" + +msgid "" +"In the next window, specify the path to the Godot binary that includes debug " +"symbols." +msgstr "" +"Bir sonraki pencerede, hata ayıklama sembollerini içeren Godot ikili " +"dosyasının yolunu belirtin." + +msgid "" +"Specify command line arguments to run a specific project, with or without " +"the editor." +msgstr "" +"Belirli bir projeyi düzenleyici ile veya düzenleyici olmadan çalıştırmak " +"için komut satırı argümanlarını belirtin." + +msgid "" +"Click **Start Recording** and perform the actions you wish to profile in the " +"editor/project." +msgstr "" +"**Start Recording** ögesine tıklayın ve düzenleyicide/projede profil " +"oluşturmak istediğiniz eylemleri gerçekleştirin." + +msgid "" +"Click **View Results** and wait for the profiling visualization to be " +"generated:" +msgstr "" +"**View Results** ögesine tıklayın ve profil oluşturma görselleştirmesinin " +"oluşturulmasını bekleyin:" + +msgid "" +"Use the tabs at the top to navigate between the different views. These views " +"show the same data, but in different ways. The **Flame Graph** tab is a good " +"way to see which functions take up the most time at a glance. These " +"functions are therefore the most important ones to optimize, since " +"optimizing them will improve performance the most." +msgstr "" +"Farklı görünümler arasında gezinmek için üst kısımdaki sekmeleri kullanın. " +"Bu görünümler aynı verileri farklı şekillerde gösterir. **Flame Graph** " +"sekmesi, hangi fonksiyonların en çok zaman aldığını bir bakışta görmek için " +"iyi bir yoldur. Bu nedenle, bu fonksiyonlar optimize edilmesi gereken en " +"önemli fonksiyonlardır, çünkü performansı en çok bunların optimize edilmesi " +"artıracaktır." + +msgid "" +"If you don't want the startup procedure to be included in the profile, you " +"can also attach HotSpot to a running process by clicking **Record Data** " +"then setting the **Launch Application** dropdown option to **Attach To " +"Process(es)**." +msgstr "" +"Başlatma prosedürünün profile dahil edilmesini istemiyorsanız, **Record " +"Data** seçeneğine tıklayıp ardından **Launch Application** açılır seçeneğini " +"**Attach To Process(es)** olarak ayarlayarak HotSpot'u çalışan bir işleme de " +"iliştirebilirsiniz." + +msgid "" +"This process attachment-based workflow is similar to the one used by " +"VerySleepy." +msgstr "" +"Bu süreç-iliştirme-tabanlı iş akışı VerySleepy tarafından kullanılana benzer." + +msgid "Xcode Instruments" +msgstr "Xcode Araçları" + +msgid "" +"Open Xcode. Select **Open Developer Tool** - **Instruments** from the " +"**Xcode** app menu:" +msgstr "" +"Xcode'u açın. **Xcode** uygulama menüsünden **Open Developer Tool** - " +"**Instruments** ögesini seçin:" + +msgid "Double-click on **Time Profiler** in the **Instruments** window:" +msgstr "**Instruments** penceresinde **Time Profiler** üzerine çift tıklayın:" + +msgid "" +"You can also attach the Time Profiler to a running process by selecting it " +"from the **Target** menu." +msgstr "" +"Time Profiler'ı, **Target** menüsünden seçerek çalışan bir sürece de " +"iliştirebilirsiniz." + +msgid "" +"Click the **Start an immediate mode recording** button to start profiling." +msgstr "" +"Profil oluşturmayı başlatmak için **Start an immediate mode recording** " +"düğmesine tıklayın." + +msgid "" +"Perform the actions you wish to profile in the editor or project. When " +"you're done, click the **Stop** button." +msgstr "" +"Düzenleyicide veya projede profilini oluşturmak istediğiniz eylemleri " +"gerçekleştirin. İşiniz bittiğinde **Stop** düğmesine tıklayın." + +msgid "Wait for the results to appear." +msgstr "Sonuçların görünmesini bekleyin." + +msgid "" +"At the bottom of the window you will see a call tree for all CPU threads " +"started, and the **Heaviest Stack Trace** overview." +msgstr "" +"Pencerenin altında, başlatılan tüm CPU iş parçacıkları için bir çağrı ağacı " +"ve **Heaviest Stack Trace** genel görünümü göreceksiniz." + +msgid "" +"You can use the timeline at the top of the window to display details for the " +"specific time period." +msgstr "" +"Belirli bir zaman dilimine ilişkin ayrıntıları görüntülemek için pencerenin " +"üst kısmındaki zaman çizelgesini kullanabilirsiniz." diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po new file mode 100644 index 0000000000..45c8af80d2 --- /dev/null +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: tr\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po index 2b7b64c34b..f93673b8a7 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -31,318 +31,3 @@ msgstr "" "` vardır, ancak GDScript profil çıkarıcının yeterince " "doğru olmadığı veya profil çıkarıcıdaki hatalar nedeniyle eksik bilgi olduğu " "durumlarda C++ profil çıkarıcı kullanmak yararlı olabilir." - -msgid "Recommended profilers" -msgstr "Önerilen profil çıkarıcılar" - -msgid "`VerySleepy `__ (Windows only)" -msgstr "`VerySleepy `__ (sadece Windows)" - -msgid "`HotSpot `__ (Linux only)" -msgstr "`HotSpot `__ (sadece Linux)" - -msgid "`Xcode Instruments `__ (macOS only)" -msgstr "" -"`Xcode Instruments `__ (sadece macOS)" - -msgid "" -"These profilers may not be the most powerful or flexible options, but their " -"standalone operation and limited feature set tends to make them easier to " -"use." -msgstr "" -"Bu profil çıkarıcılar en güçlü veya esnek seçenekler olmayabilir, ancak " -"bağımsız çalışmaları ve sınırlı özellik setleri kullanımlarını kolaylaştırma " -"eğilimindedir." - -msgid "Setting up Godot" -msgstr "Godot'nun Ayarlanması" - -msgid "" -"To get useful profiling information, it is **absolutely required** to use a " -"Godot build that includes debugging symbols. Official binaries do not " -"include debugging symbols, since these would make the download size " -"significantly larger." -msgstr "" -"Yararlı profilleme bilgileri elde etmek için, hata ayıklama sembolleri " -"içeren bir Godot derlemesi kullanmak **kesinlikle gereklidir**. Resmi ikili " -"dosyalar hata ayıklama sembollerini içermez, çünkü bunlar indirme boyutunu " -"önemli ölçüde artırır." - -msgid "" -"To get profiling data that best matches the production environment (but with " -"debugging symbols), you should compile binaries with the ``production=yes " -"debug_symbols=yes`` SCons options." -msgstr "" -"Üretim ortamına (ancak hata ayıklama sembolleriyle) en iyi uyan profil " -"çıkarma verilerini elde etmek için, ikili dosyaları ``production=yes " -"debug_symbols=yes`` SCons seçenekleriyle derlemelisiniz." - -msgid "" -"It is possible to run a profiler on less optimized builds (e.g. " -"``target=template_debug`` without LTO), but results will naturally be less " -"representative of real world conditions." -msgstr "" -"Daha az optimize edilmiş yapılarda (örneğin LTO olmadan " -"``target=template_debug``) bir profil çıkarıcı çalıştırmak mümkündür, ancak " -"sonuçlar doğal olarak gerçek dünya koşullarını daha az temsil edecektir." - -msgid "" -"Do *not* strip debugging symbols on the binaries using the ``strip`` command " -"after compiling the binaries. Otherwise, you will no longer get useful " -"profiling information when running a profiler." -msgstr "" -"İkilileri derledikten sonra ``strip`` komutunu kullanarak ikililerdeki hata " -"ayıklama sembollerini *sıyırmayın*. Aksi takdirde, bir profil çıkarıcı " -"çalıştırırken artık yararlı profilleme bilgileri elde edemezsiniz." - -msgid "Benchmarking startup/shutdown times" -msgstr "Başlatma/kapatma sürelerinin kıyaslanması" - -msgid "" -"If you're looking into optimizing Godot's startup/shutdown performance, you " -"can tell the profiler to use the ``--quit`` command line option on the Godot " -"binary. This will exit Godot just after it finished starting. The ``--quit`` " -"option works with ``--editor``, ``--project-manager`` or ``--path `` (which runs a project directly)." -msgstr "" -"Godot'nun başlama/kapanma performansını optimize etmek istiyorsanız, profil " -"oluşturucuya Godot ikilisi üzerinde ``--quit`` komut satırı seçeneğini " -"kullanmasını söyleyebilirsiniz. Bu, Godot'yu başlatmayı bitirdikten hemen " -"sonra kapatacaktır. ``--quit`` seçeneği ``--editor``, ``--project-manager`` " -"veya ``--path `` (projeyi doğrudan çalıştırır) ile " -"çalışır." - -msgid "" -"See :ref:`doc_command_line_tutorial` for more command line arguments " -"supported by Godot." -msgstr "" -"Godot tarafından desteklenen daha fazla komut satırı argümanı " -"için :ref:`doc_command_line_tutorial` sayfasına bakın." - -msgid "Profiler-specific instructions" -msgstr "Profil-çıkarıcıya-özel talimatlar" - -msgid "VerySleepy" -msgstr "VerySleepy" - -msgid "" -"Start the Godot editor or your project first. If you start the Project " -"Manager, make sure to edit or run a project first. Otherwise, the profiler " -"will not track the child process since the Project Manager will spawn a " -"child process for every project edited or run." -msgstr "" -"Önce Godot düzenleyicisini veya projenizi başlatın. Proje Yöneticisi'ni " -"başlatırsanız, önce bir projeyi düzenlediğinizden veya çalıştırdığınızdan " -"emin olun. Aksi takdirde, Proje Yöneticisi düzenlenen veya çalıştırılan her " -"proje için bir alt süreç oluşturacaktır ama profil oluşturucu bu alt süreci " -"izlemeyecektir." - -msgid "" -"Open VerySleepy and select the Godot executable in the list of processes on " -"the left:" -msgstr "" -"VerySleepy'yi açın ve soldaki işlemler listesinden Godot yürütülebilir " -"dosyasını seçin:" - -msgid "Click the **Profile All** button on the right to start profiling." -msgstr "" -"Profil oluşturmaya başlamak için sağdaki **Profile All** düğmesine tıklayın." - -msgid "" -"Perform the actions you wish to profile in the editor or project. When " -"you're done, click **Stop** (*not* Abort)." -msgstr "" -"Düzenleyicide veya projede profilini oluşturmak istediğiniz eylemleri " -"gerçekleştirin. İşiniz bittiğinde **Stop** seçeneğine tıklayın (*Abort* " -"değil) ." - -msgid "Wait for the results window to appear." -msgstr "Sonuçlar penceresinin görünmesini bekleyin." - -msgid "" -"Once the results window appears, filter the view to remove external modules " -"(such as the graphics driver). You can filter by module by finding a line " -"whose **Module** matches the Godot executable name, right-clicking that line " -"then choosing **Filter Module to ** in the dropdown " -"that appears." -msgstr "" -"Sonuçlar penceresi göründüğünde, harici modülleri (grafik sürücüsü gibi) " -"kaldırmak için görünümü filtreleyin. Modüle göre filtrelemeyi, **Module** " -"değerinin Godot yürütülebilir dosyasının adıyla eşleştiği bir satır bulup bu " -"satıra sağ tıklayarak ve ardından beliren açılır menüden **Filter Module to " -"** seçeneğini belirleyerek yapabilirsiniz." - -msgid "Your results window should now look something like this:" -msgstr "Sonuçlar pencereniz şimdi bunun gibi bir şeye benzemelidir:" - -msgid "HotSpot" -msgstr "HotSpot" - -msgid "Open HotSpot. Click **Record Data**:" -msgstr "HotSpot'u açın. **Record Data** ögesine tıklayın:" - -msgid "" -"In the next window, specify the path to the Godot binary that includes debug " -"symbols." -msgstr "" -"Bir sonraki pencerede, hata ayıklama sembollerini içeren Godot ikili " -"dosyasının yolunu belirtin." - -msgid "" -"Specify command line arguments to run a specific project, with or without " -"the editor." -msgstr "" -"Belirli bir projeyi düzenleyici ile veya düzenleyici olmadan çalıştırmak " -"için komut satırı argümanlarını belirtin." - -msgid "" -"The path to the working directory can be anything if an absolute path is " -"used for the ``--path`` command line argument. Otherwise, it must be set to " -"that the relative path to the project is valid." -msgstr "" -"Eğer ``--path`` komut satırı argümanı için mutlak bir yol kullanılmışsa, " -"çalışma dizininin yolu herhangi bir şey olabilir. Aksi takdirde, projenin " -"göreli yolu geçerli olacak şekilde ayarlanmalıdır." - -msgid "" -"Make sure **Elevate Privileges** is checked if you have administrative " -"privileges. While not essential for profiling Godot, this will ensure all " -"events can be captured. Otherwise, some events may be missing in the " -"capture. Your settings should now look something like this:" -msgstr "" -"Eğer yönetici haklarınız varsa, **Hakları Yükselt** seçeneğinin seçili " -"olduğundan emin olun. Godot'nun profil çıkarması için gerekli olmasa da, bu " -"bütün olayların yakalandığından emin olur. Aksi takdirde, bazı olaylar " -"yakalamada eksik kalabilirler. Ayarlarınız şimdi bunun gibi görünmelidir:" - -msgid "" -"Click **Start Recording** and perform the actions you wish to profile in the " -"editor/project." -msgstr "" -"**Start Recording** ögesine tıklayın ve düzenleyicide/projede profil " -"oluşturmak istediğiniz eylemleri gerçekleştirin." - -msgid "" -"Quit the editor/project normally or use the **Stop Profiling** button in " -"HotSpot to stop profiling early. Stopping profiling early can result in " -"cleaner profiles if you're not interested in the engine's quit procedure." -msgstr "" -"Düzenleyiciden/projeden normal şekilde çıkın veya profil oluşturmayı erken " -"durdurmak için HotSpot'taki **Stop Profiling** düğmesini kullanın. " -"Profillemeyi erken durdurmak, motorun kapanma süreciyle ilgilenmiyorsanız " -"daha temiz profillerle sonuçlanabilir." - -msgid "" -"Click **View Results** and wait for the profiling visualization to be " -"generated:" -msgstr "" -"**View Results** ögesine tıklayın ve profil oluşturma görselleştirmesinin " -"oluşturulmasını bekleyin:" - -msgid "" -"Use the tabs at the top to navigate between the different views. These views " -"show the same data, but in different ways. The **Flame Graph** tab is a good " -"way to see which functions take up the most time at a glance. These " -"functions are therefore the most important ones to optimize, since " -"optimizing them will improve performance the most." -msgstr "" -"Farklı görünümler arasında gezinmek için üst kısımdaki sekmeleri kullanın. " -"Bu görünümler aynı verileri farklı şekillerde gösterir. **Flame Graph** " -"sekmesi, hangi fonksiyonların en çok zaman aldığını bir bakışta görmek için " -"iyi bir yoldur. Bu nedenle, bu fonksiyonlar optimize edilmesi gereken en " -"önemli fonksiyonlardır, çünkü performansı en çok bunların optimize edilmesi " -"artıracaktır." - -msgid "" -"At the bottom of all tabs except **Summary**, you will also see a list of " -"CPU threads started by the engine among with the CPU utilization for each " -"thread. This lets you see threads that can be a bottleneck at a given point " -"in time." -msgstr "" -"**Summary** hariç tüm sekmelerin altında, her bir iş parçacığı için CPU " -"kullanımıyla birlikte motor tarafından başlatılan CPU iş parçacıklarının bir " -"listesini de göreceksiniz. Bu, belirli bir zamanda darboğaz oluşturabilecek " -"iş parçacıklarını görmenizi sağlar." - -msgid "" -"If you don't want the startup procedure to be included in the profile, you " -"can also attach HotSpot to a running process by clicking **Record Data** " -"then setting the **Launch Application** dropdown option to **Attach To " -"Process(es)**." -msgstr "" -"Başlatma prosedürünün profile dahil edilmesini istemiyorsanız, **Record " -"Data** seçeneğine tıklayıp ardından **Launch Application** açılır seçeneğini " -"**Attach To Process(es)** olarak ayarlayarak HotSpot'u çalışan bir işleme de " -"iliştirebilirsiniz." - -msgid "" -"This process attachment-based workflow is similar to the one used by " -"VerySleepy." -msgstr "" -"Bu süreç-iliştirme-tabanlı iş akışı VerySleepy tarafından kullanılana benzer." - -msgid "Xcode Instruments" -msgstr "Xcode Araçları" - -msgid "" -"Open Xcode. Select **Open Developer Tool** - **Instruments** from the " -"**Xcode** app menu:" -msgstr "" -"Xcode'u açın. **Xcode** uygulama menüsünden **Open Developer Tool** - " -"**Instruments** ögesini seçin:" - -msgid "Double-click on **Time Profiler** in the **Instruments** window:" -msgstr "**Instruments** penceresinde **Time Profiler** üzerine çift tıklayın:" - -msgid "" -"In the Time Profiler window, click on the **Target** menu, select **Choose " -"target...** and specify the path to the Godot binary, command line arguments " -"and environment variables in the next window." -msgstr "" -"Time Profiler penceresinde **Target** menüsüne tıklayın, **Choose " -"target...** ögesini seçin ve bir sonraki pencerede Godot ikili dosyasının " -"yolunu, komut satırı argümanlarını ve ortam değişkenlerini belirtin." - -msgid "" -"You can also attach the Time Profiler to a running process by selecting it " -"from the **Target** menu." -msgstr "" -"Time Profiler'ı, **Target** menüsünden seçerek çalışan bir sürece de " -"iliştirebilirsiniz." - -msgid "" -"Click the **Start an immediate mode recording** button to start profiling." -msgstr "" -"Profil oluşturmayı başlatmak için **Start an immediate mode recording** " -"düğmesine tıklayın." - -msgid "" -"Perform the actions you wish to profile in the editor or project. When " -"you're done, click the **Stop** button." -msgstr "" -"Düzenleyicide veya projede profilini oluşturmak istediğiniz eylemleri " -"gerçekleştirin. İşiniz bittiğinde **Stop** düğmesine tıklayın." - -msgid "Wait for the results to appear." -msgstr "Sonuçların görünmesini bekleyin." - -msgid "" -"At the bottom of the window you will see a call tree for all CPU threads " -"started, and the **Heaviest Stack Trace** overview." -msgstr "" -"Pencerenin altında, başlatılan tüm CPU iş parçacıkları için bir çağrı ağacı " -"ve **Heaviest Stack Trace** genel görünümü göreceksiniz." - -msgid "" -"Select **Hide system libraries** in the **Call Tree** menu (at the bottom of " -"window) to remove external modules." -msgstr "" -"Harici modülleri kaldırmak için **Call Tree** menüsünden (pencerenin " -"altında) **Hide system libraries** ögesini seçin." - -msgid "" -"You can use the timeline at the top of the window to display details for the " -"specific time period." -msgstr "" -"Belirli bir zaman dilimine ilişkin ayrıntıları görüntülemek için pencerenin " -"üst kısmındaki zaman çizelgesini kullanabilirsiniz." diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po index eea4bfa7e4..2dedb322df 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po index b6ee9d0601..d9cf4778aa 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po index 86caf7cf40..ac3cb1713b 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -160,16 +160,6 @@ msgstr "" "belirtebilirsiniz. Bu, bir doğrulama hatası oluştuğunda sisteminizin " "donmasını önleyebilir." -msgid "Android" -msgstr "Android" - -msgid "" -"After enabling validation layers on Android, a developer can see errors and " -"warning messages in the ``adb logcat`` output." -msgstr "" -"Android'de doğrulama katmanlarını etkinleştirdikten sonra, bir geliştirici " -"``adb logcat`` çıktısında hataları ve uyarı mesajlarını görebilir." - msgid "iOS" msgstr "iOS" @@ -186,6 +176,16 @@ msgstr "" "Doğrulama katmanları web platformunda **desteklenmez**, çünkü orada Vulkan " "desteği yoktur." +msgid "Android" +msgstr "Android" + +msgid "" +"After enabling validation layers on Android, a developer can see errors and " +"warning messages in the ``adb logcat`` output." +msgstr "" +"Android'de doğrulama katmanlarını etkinleştirdikten sonra, bir geliştirici " +"``adb logcat`` çıktısında hataları ve uyarı mesajlarını görebilir." + msgid "Enabling validation layers" msgstr "Doğrulama katmanlarını etkinleştirme" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po index 0091b4978d..4dd00ca498 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -69,45 +69,6 @@ msgstr "" "uyumluluk yöntemleri eklediğimiz ``.cpp`` dosyasına dahil edilmelidir, yani " "``core/math/a_star_grid_2d.cpp`` için:" -msgid "" -"And finally, the changes reported by the API validation step should be added " -"to the relevant validation file. Because this was done during the " -"development of 4.3, this would be ``misc/extension_api_validation/4.2-" -"stable.expected`` (including changes not shown in this example):" -msgstr "" -"Ve son olarak, API doğrulama adımı tarafından bildirilen değişiklikler " -"ilgili doğrulama dosyasına eklenmelidir. Bu 4.3'ün geliştirilmesi sırasında " -"yapıldığından, bu ``misc/extension_api_validation/4.2-stable.expected`` " -"olacaktır (bu örnekte gösterilmeyen değişiklikler dahil):" - -msgid "" -"The instructions for how to add to that file are at the top of the file " -"itself." -msgstr "" -"Bu dosyaya nasıl ekleneceğine ilişkin talimatlar dosyanın içinde en üstünde " -"yer almaktadır." - -msgid "" -"If you get a \"Hash changed\" error for a method, it means that the " -"compatibility binding is missing or incorrect. Such lines shouldn't be added " -"to the ``.expected`` file, but fixed by binding the proper compatibility " -"method." -msgstr "" -"Bir yöntem için \"Hash changed\" hatası alırsanız, bu uyumluluk bağının " -"eksik veya yanlış olduğu anlamına gelir. Bu tür satırlar ``.expected`` " -"dosyasına eklenmemeli, ancak uygun uyumluluk yöntemi bağlanarak " -"düzeltilmelidir." - -msgid "" -"And that's it! You might run into a bit more complicated cases, like " -"rearranging arguments, changing return types, etc., but this covers the " -"basic on how to use this system." -msgstr "" -"Ve işte bu kadar! Argümanların yerini yeniden düzenlemek, dönüş türlerini " -"değiştirmek gibi biraz daha karmaşık durumlarla karşılaşabilirsiniz, ancak " -"burada en azından bu sistemin nasıl kullanılacağına ilişkin temel bilgileri " -"kapsamış olduk." - msgid "" "For more information, see `pull request #76446 `_." diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/development/index.po b/sphinx/po/tr/LC_MESSAGES/engine_details/development/index.po index 30c9106f53..be90816d04 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/development/index.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/development/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/editor/creating_icons.po b/sphinx/po/tr/LC_MESSAGES/engine_details/editor/creating_icons.po index 6a60e4a519..ec85989e64 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/editor/creating_icons.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/editor/creating_icons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/editor/index.po b/sphinx/po/tr/LC_MESSAGES/engine_details/editor/index.po index efc3c2da41..fab13ff97b 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/editor/index.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po b/sphinx/po/tr/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po index 8b6b806c5f..1f5b197c79 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -101,50 +101,6 @@ msgstr "" "editor/editor_node.cpp>`__: Ana düzenleyici başlatma dosyası. Etkin olarak " "düzenleyicinin \"ana sahnesi\"." -msgid "" -"`editor/project_manager.cpp `__: Main Project Manager initialization " -"file. Effectively the \"main scene\" of the Project Manager." -msgstr "" -"`editor/project_manager.cpp `__: Ana Proje Yöneticisi başlatma " -"dosyası. Etkin olarak Proje Yöneticisinin \"ana sahnesi\"." - -msgid "" -"`editor/plugins/canvas_item_editor_plugin.cpp `__: The 2D editor viewport and related " -"functionality (toolbar at the top, editing modes, overlaid helpers/panels, " -"…)." -msgstr "" -"`editor/plugins/canvas_item_editor_plugin.cpp `__: 2B düzenleyici çerçevesi ve ilgili " -"işlevler (üstteki araç çubuğu, düzenleme modları, üst üste bindirilmiş " -"yardımcılar/paneller, ...)." - -msgid "" -"`editor/plugins/node_3d_editor_plugin.cpp `__: The 3D " -"editor viewport and related functionality (toolbar at the top, editing " -"modes, overlaid panels, …)." -msgstr "" -"`editor/plugins/node_3d_editor_plugin.cpp `__: 3B " -"düzenleyici çerçevesi ve ilgili işlevler (üstteki araç çubuğu, düzenleme " -"modları, üst üste bindirilmiş paneller, ...)." - -msgid "" -"`editor/plugins/node_3d_editor_gizmos.cpp `__: Where the 3D " -"editor gizmos are defined and drawn. This file doesn't have a 2D counterpart " -"as 2D gizmos are drawn by the nodes themselves." -msgstr "" -"`editor/plugins/node_3d_editor_gizmos.cpp `__: 3B " -"düzenleyici aletlerin tanımlandığı ve çizildiği yer. Bu dosyanın 2B " -"karşılığı yoktur çünkü 2B aletler düğümlerin kendileri tarafından çizilir." - msgid "Editor dependencies in ``scene/`` files" msgstr "``scene/`` dosyalarındaki düzenleyici bağımlılıkları" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po b/sphinx/po/tr/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po index 93d1b2b1a1..78ebeb6110 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/file_formats/index.po b/sphinx/po/tr/LC_MESSAGES/engine_details/file_formats/index.po index 7970053d59..e3eff086b3 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/file_formats/index.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/file_formats/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/engine_details/file_formats/tscn.po b/sphinx/po/tr/LC_MESSAGES/engine_details/file_formats/tscn.po index 71ffb01d36..f61f2a51ae 100644 --- a/sphinx/po/tr/LC_MESSAGES/engine_details/file_formats/tscn.po +++ b/sphinx/po/tr/LC_MESSAGES/engine_details/file_formats/tscn.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po b/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po index f8a2ff5f93..d039c24d13 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po b/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po index 332ade61d2..c50a5862eb 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po b/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po index 20e66f53b5..835f8349b3 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po b/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po index 5e54488b07..e2469b65e0 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po b/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po index 8bddeb2b69..403cfd3c5d 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po b/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po index 657c67bdbf..3c8444ea88 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po b/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po index c1e2fc446e..5a17f3b187 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/index.po b/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/index.po index f281759744..7792c81a83 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/index.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/first_2d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -97,13 +97,6 @@ msgstr "" msgid "You can find a completed version of this project at this location:" msgstr "Bu projenin tamamlanmış bir sürümünü şu adreste bulabilirsiniz:" -msgid "" -"https://github.com/godotengine/godot-demo-projects/tree/master/2d/" -"dodge_the_creeps" -msgstr "" -"https://github.com/godotengine/godot-demo-projects/tree/master/2d/" -"dodge_the_creeps" - msgid "Prerequisites" msgstr "Gereksinimler" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po b/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po index 41ddb496b0..6b9f57056f 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po b/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po index 5c75cdeab4..f1b2fec4f9 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po b/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po index a5b1be1277..fe280d4c2d 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -374,13 +374,6 @@ msgstr "|image8|" msgid "image8" msgstr "image8" -msgid "" -"You can run the scene by pressing :kbd:`F6` and press the arrow keys to move " -"the character." -msgstr "" -"Sahneyi :kbd:`F6` tuşuna basarak çalıştırabilir ve karakteri hareket " -"ettirmek için ok tuşlarına basabilirsiniz." - msgid "|image9|" msgstr "|image9|" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po b/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po index 5885d4b140..fd6fe313c1 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po b/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po index 2872a0a85e..bc145f8e8f 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -527,13 +527,6 @@ msgstr "hata verir çünkü \"$Player\" yoktur!" msgid "Here is the complete ``main.gd`` script so far, for reference." msgstr "İşte başvuru için şimdiye kadar ki ``main.gd`` betiğinin tamamı." -msgid "" -"You can test the scene by pressing :kbd:`F6`. You should see the monsters " -"spawn and move in a straight line." -msgstr "" -"Sahneyi :kbd:`F6` tuşuna basarak deneyebilirsiniz. Canavarların doğduğunu ve " -"düz bir çizgide hareket ettiklerini görmelisiniz." - msgid "|image25|" msgstr "|image25|" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po b/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po index dc1d743031..ecf7d9da4c 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po b/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po index fb01d9cfda..1158c57217 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po b/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po index 0a2edb351b..c7b42027f5 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po b/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po index 86813c06f1..7c858eadb6 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/going_further.po b/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/going_further.po index cda4de253c..fd16d043ef 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/going_further.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/going_further.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/index.po b/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/index.po index 603f37a63c..1a0ca0a816 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/index.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/first_3d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po b/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po index 82b41deb17..8c8d82cfcd 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po b/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po index 99219fb1c4..3d3b708c68 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/index.po b/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/index.po index b7d8997723..0d0c8124bc 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/index.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po b/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po index 9ef5df285a..b906ff4f16 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -149,27 +149,6 @@ msgstr "" "gibi kavramlar konusunda rahat olmanız, verimli bir şekilde kod yazmanıza " "yardımcı olacaktır." -msgid "" -"If you are entirely new to programming, we recommend following the `CS50 " -"open courseware`_ from Harvard University. It's a great free course that " -"will teach you everything you need to know to be off to a good start. It " -"will save you countless hours and hurdles learning any game engine afterward." -msgstr "" -"Programlama konusunda tamamen yeniyseniz, Harvard Üniversitesi'nin `CS50 " -"açık kurs yazılımını`_ takip etmenizi öneririz (İngilizce). İyi bir " -"başlangıç yapmak için bilmeniz gereken her şeyi size öğretecek harika bir " -"ücretsiz kurstur. Daha sonrasında herhangi bir oyun motorunu öğrenirken sizi " -"sayısız saat ve engelden kurtaracaktır." - -msgid "" -"In CS50, you will learn multiple programming languages. Don't be afraid of " -"that: programming languages have many similarities. The skills you learn " -"with one language transfer well to others." -msgstr "" -"CS50'de birden fazla programlama dili öğreneceksiniz. Bundan korkmayın: " -"programlama dilleri birçok benzerliğe sahiptir. Bir dilde öğrendiğiniz " -"beceriler diğerlerine de aktarılabilir." - msgid "" "We will provide you with more Godot-specific learning resources " "in :ref:`doc_learning_new_features`." diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po b/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po index 6f533a781f..a9c17042a0 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po b/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po index c6d26669ad..d8c1aebe42 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/learning_new_features.po b/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/learning_new_features.po index bf20ba2d6b..620a20be77 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/learning_new_features.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/introduction/learning_new_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -128,23 +128,6 @@ msgstr "" "Godot'nun belgelerinin kapsamı dışındadır. Programlama konusunda yeniyseniz, " "başlamanız için iki mükemmel ücretsiz kaynak öneriyoruz:" -msgid "" -"Harvard university offers a free courseware to learn to program, `CS50 " -"`_. It will teach you programming fundamentals, " -"how code works, and how to think like a programmer. These skills are " -"essential to become a game developer and learn any game engine efficiently. " -"You can see this course as an investment that will save you time and trouble " -"when you learn to create games." -msgstr "" -"Harvard Üniversitesi programlamayı öğrenmek için ücretsiz bir çevrimiçi " -"eğitim kursu sunuyor, `CS50 `_ (İngilizce). " -"Size programlamanın temellerini, kodun nasıl çalıştığını ve nasıl bir " -"programcı gibi düşüneceğinizi öğretecektir. Bu beceriler, bir oyun " -"geliştiricisi olmak ve herhangi bir oyun motorunu verimli bir şekilde " -"öğrenmek için gereklidir. Bu kursu, oyun oluşturmayı öğrenirken size " -"zamandan kazandırıp ve zahmetten kurtaracak bir yatırım olarak " -"görebilirsiniz." - msgid "" "If you prefer books, check out the free ebook `Automate The Boring Stuff " "With Python `_ by Al Sweigart." diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/index.po b/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/index.po index 153da39706..5073128e57 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/index.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/instancing.po b/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/instancing.po index 559e148877..7a47fb4582 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/instancing.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/instancing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po b/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po index 199c9e3c05..61cf31fc8d 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po b/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po index 5ebd1c5714..04dcde4951 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po b/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po index f07301ab5a..ce806cd447 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po b/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po index f4543dbacb..a68b2cab6c 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/signals.po b/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/signals.po index e3130e2773..af7f90f61a 100644 --- a/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/signals.po +++ b/sphinx/po/tr/LC_MESSAGES/getting_started/step_by_step/signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/index.po b/sphinx/po/tr/LC_MESSAGES/index.po index 1b61a8cb5a..653f1ed8f9 100644 --- a/sphinx/po/tr/LC_MESSAGES/index.po +++ b/sphinx/po/tr/LC_MESSAGES/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -29,9 +29,6 @@ msgstr "Topluluk" msgid "Class reference" msgstr "Sınıf referansı" -msgid "Godot Docs – *4.5* branch" -msgstr "Godot Belgeleri - *master* dalı" - msgid "" "Godot's documentation is available in various languages and versions. Expand " "the \"Read the Docs\" panel at the bottom of the sidebar to see the list." diff --git a/sphinx/po/tr/LC_MESSAGES/sphinx.po b/sphinx/po/tr/LC_MESSAGES/sphinx.po index 41da4983a1..22066650c7 100644 --- a/sphinx/po/tr/LC_MESSAGES/sphinx.po +++ b/sphinx/po/tr/LC_MESSAGES/sphinx.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_antialiasing.po b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_antialiasing.po index 8de31dc9b5..fb7b58be81 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_antialiasing.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po index 79b7167b84..2315bbcf1e 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -218,17 +218,6 @@ msgstr "" msgid "Directional light" msgstr "Yönlü ışık" -msgid "" -"New in Godot 4.0 is the ability to have directional lighting in 2D. " -"Directional lighting is used to represent sunlight or moonlight. Light rays " -"are casted parallel to each other, as if the sun or moon was infinitely far " -"away from the surface that is receiving the light." -msgstr "" -"Godot 4.0'daki yeni özellik, 2B'de yönlü aydınlatmaya sahip olabilmektir. " -"Yönlü aydınlatma, güneş ışığını veya ay ışığını temsil etmek için " -"kullanılır. Işık ışınları, sanki güneş veya ay ışığı alan yüzeyden sonsuz " -"uzaktaymış gibi birbirine paralel olarak oluşturulur." - msgid "DirectionalLight2D offers the following properties:" msgstr "DirectionalLight2D aşağıdaki özellikleri sunar:" @@ -540,16 +529,6 @@ msgstr "" "izleyiciye geri yansımasını sağlayarak görselleri iyileştirmeye yardımcı " "olur." -msgid "" -"Both PointLight2D and DirectionalLight2D support normal mapping and specular " -"mapping. Since Godot 4.0, normal and specular maps can be assigned to any 2D " -"element, including nodes that inherit from Node2D or Control." -msgstr "" -"Hem PointLight2D hem de DirectionalLight2D normal haritalamasını ve yansıtma " -"haritalamasını destekler. Godot 4.0'dan bu yana, Node2D veya Control'den " -"miras alan düğümler de dahil olmak üzere herhangi bir 2B ögeye normal ve " -"yansıtma haritaları atanabilir." - msgid "" "A normal map represents the direction in which each pixel is \"pointing\" " "towards. This information is then used by the engine to correctly apply " diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_meshes.po b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_meshes.po index 76c46374e2..022798fddb 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_meshes.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_meshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_movement.po b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_movement.po index 18e20a064b..af14474fcf 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_movement.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_movement.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_parallax.po b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_parallax.po index 660011df97..a7f84b39dc 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_parallax.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_parallax.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po index dc868635e4..4f3b822455 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_transforms.po b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_transforms.po index 55be0d93af..fa5fd12cd0 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_transforms.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/2d_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/canvas_layers.po b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/canvas_layers.po index 51f46d2638..ffe0b6debe 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/canvas_layers.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/canvas_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po index 37d0ae8b91..8de2a18162 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/index.po index a697d9e24b..ad001e583c 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/introduction_to_2d.po b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/introduction_to_2d.po index 776edeb385..a087d9832f 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/introduction_to_2d.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/introduction_to_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po index 4a674438c5..ef9298a303 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/particle_systems_2d.po b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/particle_systems_2d.po index dd0f0ecc65..2b9b92e9d6 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/particle_systems_2d.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/particle_systems_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/using_tilemaps.po b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/using_tilemaps.po index 0efc62a50e..1b51acb989 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/using_tilemaps.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/using_tilemaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/using_tilesets.po b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/using_tilesets.po index 013a9dc733..eb3206ce60 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/2d/using_tilesets.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/2d/using_tilesets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -229,21 +229,6 @@ msgstr "" msgid "Using a collection of scenes" msgstr "Bir sahne koleksiyonu kullanma" -msgid "" -"Since Godot 4.0, you can place actual *scenes* as tiles. This allows you to " -"use any collection of nodes as a tile. For example, you could use scene " -"tiles to place gameplay elements, such as shops the player may be able to " -"interact with. You could also use scene tiles to place AudioStreamPlayer2Ds " -"(for ambient sounds), particle effects, and more." -msgstr "" -"Godot 4.0'dan bu yana, gerçek *sahneleri* karolar olarak " -"yerleştirebilirsiniz. Bu, herhangi bir düğüm koleksiyonunu karo olarak " -"kullanmanıza olanak tanır. Örneğin, oyuncunun etkileşime girebileceği " -"mağazalar gibi oyun ögelerini yerleştirmek için sahne karolarını " -"kullanabilirsiniz. Ayrıca AudioStreamPlayer2D'leri (ortam sesleri için), " -"parçacık efektlerini ve daha fazlasını yerleştirmek için sahne karolarını " -"kullanabilirsiniz." - msgid "" "Scene tiles come with a greater performance overhead compared to atlases, as " "every scene is instanced individually for every placed tile." diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/3d_antialiasing.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/3d_antialiasing.po index 9894839e7d..849e352108 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/3d_antialiasing.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/3d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po index c0b8fa3182..9ed71bd2c4 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/3d_text.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/3d_text.po index c42ae0d8e1..370e5ef1aa 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/3d_text.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/3d_text.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/csg_tools.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/csg_tools.po index 78fbb6d9d3..28071b21dd 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/csg_tools.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/csg_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po index 395d8dc95c..a51d31414c 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/index.po index f1922366c7..4bc4f2c18c 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po index 6144be5303..dc3d5f144c 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po index a8c2227f54..ad6a1d2a61 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po index 5e23755fcb..2f4cbcd3b7 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/high_dynamic_range.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/high_dynamic_range.po index ccc89e77a8..74efab5005 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/high_dynamic_range.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/high_dynamic_range.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/index.po index 574df76a57..9f04025e48 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/introduction_to_3d.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/introduction_to_3d.po index f3f024f0a9..bdf8b01f59 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/introduction_to_3d.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/introduction_to_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/lights_and_shadows.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/lights_and_shadows.po index b3bdc6e3eb..f5242a8d4a 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/lights_and_shadows.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/mesh_lod.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/mesh_lod.po index 746b64e976..2525b0bc25 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/mesh_lod.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/mesh_lod.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/occlusion_culling.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/occlusion_culling.po index bd9fb85399..2740f72945 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/occlusion_culling.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/occlusion_culling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/attractors.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/attractors.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/attractors.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/attractors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/collision.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/collision.po index c96105ff50..d881ba2307 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/collision.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/collision.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po index e4f5929d3a..8f19f6e7f9 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/index.po index 8e7df39c4a..bb67107b82 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po index 7af2cde740..81d7a78e3f 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/properties.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/properties.po index d3545d9abe..906f02d6ff 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/properties.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/subemitters.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/subemitters.po index a8c2227f54..ad6a1d2a61 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/subemitters.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/subemitters.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/trails.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/trails.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/trails.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/trails.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/turbulence.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/turbulence.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/turbulence.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/particles/turbulence.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po index 9a7bcd604c..5d0322bb93 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po index 3450801631..257096e578 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po index 39bc9a3c4c..0a94b2b023 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po index 9e1eec5e3d..195412ef89 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/resolution_scaling.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/resolution_scaling.po index c96105ff50..d881ba2307 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/resolution_scaling.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/resolution_scaling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/spring_arm.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/spring_arm.po index 746b64e976..2525b0bc25 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/spring_arm.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/spring_arm.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/standard_material_3d.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/standard_material_3d.po index 9268c29608..00f22c87f4 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/standard_material_3d.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/standard_material_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/using_decals.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/using_decals.po index 27d25f2049..b335033404 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/using_decals.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/using_decals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/using_gridmaps.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/using_gridmaps.po index bd24dd4958..51db920df3 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/using_gridmaps.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/using_gridmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po index 4748027083..c96c61215e 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/using_transforms.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/using_transforms.po index 2e40b902a2..b27a105a28 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/using_transforms.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/using_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -391,13 +391,6 @@ msgstr "" "açılarını geri nasıl elde edebilirim? \"**. Cevap yine şu: alamazsınız. " "Açılarla düşünmeyi bırakmak için elinizden geleni yapmalısınız." -msgid "" -"Imagine you need to shoot a bullet in the direction your player is facing. " -"Just use the forward axis (commonly ``Z`` or ``-Z``)." -msgstr "" -"Oyuncunuzun baktığı yöne doğru bir mermi ateşlemeniz gerektiğini düşünün. " -"Sadece ileri ekseni kullanın (genellikle ``Z`` veya ``-Z``)." - msgid "" "Is the enemy looking at the player? Use the dot product for this (see " "the :ref:`doc_vector_math` tutorial for an explanation of the dot product):" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/variable_rate_shading.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/variable_rate_shading.po index c062b1bc29..dee8275997 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/variable_rate_shading.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/variable_rate_shading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/visibility_ranges.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/visibility_ranges.po index c67efecb10..a90651b49e 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/visibility_ranges.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/visibility_ranges.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/volumetric_fog.po b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/volumetric_fog.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/3d/volumetric_fog.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/3d/volumetric_fog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/animation/2d_skeletons.po b/sphinx/po/tr/LC_MESSAGES/tutorials/animation/2d_skeletons.po index 0e98c13fef..9a4c4861b0 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/animation/2d_skeletons.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/animation/2d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/animation/animation_track_types.po b/sphinx/po/tr/LC_MESSAGES/tutorials/animation/animation_track_types.po index 4df4af8c55..d01918c313 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/animation/animation_track_types.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/animation/animation_track_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/animation/animation_tree.po b/sphinx/po/tr/LC_MESSAGES/tutorials/animation/animation_tree.po index a98483f590..967844c41c 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/animation/animation_tree.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/animation/animation_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/animation/creating_movies.po b/sphinx/po/tr/LC_MESSAGES/tutorials/animation/creating_movies.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/animation/creating_movies.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/animation/creating_movies.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/animation/cutout_animation.po b/sphinx/po/tr/LC_MESSAGES/tutorials/animation/cutout_animation.po index 7c9d0a56fb..ffcc077c92 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/animation/cutout_animation.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/animation/cutout_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/animation/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/animation/index.po index 3ee9c4975d..1e9889c395 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/animation/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/animation/introduction.po b/sphinx/po/tr/LC_MESSAGES/tutorials/animation/introduction.po index cd95efc9c1..19269d111b 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/animation/introduction.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/animation/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/animation/playing_videos.po b/sphinx/po/tr/LC_MESSAGES/tutorials/animation/playing_videos.po index e46630e70e..9a9729f566 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/animation/playing_videos.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/animation/playing_videos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po index 98d45bb087..810216a2a0 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/import_process.po b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/import_process.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/import_process.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/import_process.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po index 0928c9111f..44d999fe16 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po index efc47aeaa3..bf61109f70 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po index 7b74a0d1d2..b3bf410b0d 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po index 877580ae6d..7c79a97e35 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/index.po index f119daa820..83843c37bb 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/audio/audio_buses.po b/sphinx/po/tr/LC_MESSAGES/tutorials/audio/audio_buses.po index 09c34b12bd..26d142cd63 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/audio/audio_buses.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/audio/audio_buses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/audio/audio_effects.po b/sphinx/po/tr/LC_MESSAGES/tutorials/audio/audio_effects.po index 81c450de35..ebc96d3bdc 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/audio/audio_effects.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/audio/audio_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/audio/audio_streams.po b/sphinx/po/tr/LC_MESSAGES/tutorials/audio/audio_streams.po index 740e300027..d98f601c2f 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/audio/audio_streams.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/audio/audio_streams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/audio/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/audio/index.po index 81d8d52d64..52c54388f4 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/audio/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/audio/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/audio/recording_with_microphone.po b/sphinx/po/tr/LC_MESSAGES/tutorials/audio/recording_with_microphone.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/audio/recording_with_microphone.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/audio/recording_with_microphone.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/audio/sync_with_audio.po b/sphinx/po/tr/LC_MESSAGES/tutorials/audio/sync_with_audio.po index 746b64e976..2525b0bc25 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/audio/sync_with_audio.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/audio/sync_with_audio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/audio/text_to_speech.po b/sphinx/po/tr/LC_MESSAGES/tutorials/audio/text_to_speech.po index e3702d5a94..190b4b4c29 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/audio/text_to_speech.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/audio/text_to_speech.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po b/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po index 35dcdbfec8..7c847ba1fb 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/data_preferences.po b/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/data_preferences.po index ed30120a1a..db392efa04 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/data_preferences.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/data_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po b/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po index f4546ea891..bb2bb1ef9e 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/godot_notifications.po b/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/godot_notifications.po index d01eaaa93f..d5cdc75337 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/godot_notifications.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/godot_notifications.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/index.po index 29b62c0b65..0f1d468ede 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po b/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po index e9635c292d..1c7cd5aa90 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/logic_preferences.po b/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/logic_preferences.po index a412cd7813..91b801f2c4 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/logic_preferences.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/logic_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -84,28 +84,6 @@ msgstr "" "Peki, normal yüklemeye karşı ön yükleme tam olarak ne zaman gerçekleşir ve " "ne zaman ikisinden biri kullanılmalıdır? Bir örnek görelim:" -msgid "" -"Preloading allows the script to handle all the loading the moment one loads " -"the script. Preloading is useful, but there are also times when one doesn't " -"wish for it. To distinguish these situations, there are a few things one can " -"consider:" -msgstr "" -"Ön yükleme, betik yüklendiği anda tüm yüklemenin betik tarafından " -"yapılmasını sağlar. Ön yükleme yararlıdır, ancak kişinin bunu istemediği " -"zamanlar da vardır. Bu durumları ayırt etmek için göz önünde " -"bulundurulabilecek birkaç şey vardır:" - -msgid "" -"If one cannot determine when the script might load, then preloading a " -"resource, especially a scene or script, could result in further loads one " -"does not expect. This could lead to unintentional, variable-length load " -"times on top of the original script's load operations." -msgstr "" -"Betiğin ne zaman yükleneceği belirlenemiyorsa, bu durumda bir kaynağın, " -"özellikle de bir sahne veya betiğin önceden yüklenmesi, beklenmeyen başka " -"yüklemelere neden olabilir. Bu da orijinal betiğin yükleme işlemlerine ek " -"olarak istenmeyen, değişken-uzunlukta yükleme sürelerine yol açabilir." - msgid "" "If something else could replace the value (like a scene's exported " "initialization), then preloading the value has no meaning. This point isn't " @@ -134,38 +112,9 @@ msgstr "" "olmalı, ya bir ``@export`` ya da bir ``load()`` kullanılarak başlatılmalıdır " "(ve belki de daha sonraya kadar başlatılmamalıdır)." -msgid "" -"If the script requires a great many dependencies, and one does not wish to " -"consume so much memory, then one may wish to, load and unload various " -"dependencies at runtime as circumstances change. If one preloads resources " -"into constants, then the only way to unload these resources would be to " -"unload the entire script. If they are instead loaded properties, then one " -"can set them to ``null`` and remove all references to the resource entirely " -"(which, as a :ref:`RefCounted `-extending type, will cause " -"the resources to delete themselves from memory)." -msgstr "" -"Kod çok sayıda bağımlılık gerektiriyorsa, ve kişi bu kadar çok fazla bellek " -"tüketmek istemiyorsa, çalışma zamanında çeşitli bağımlılıkları koşullar " -"değiştikçe yüklemek ve kaldırmak isteyebilir. Kaynaklar sabitlere ön " -"yüklenirse, bu kaynakları kaldırmanın tek yolu tüm betiği kaldırmak " -"olacaktır. Bunun yerine normal yüklenen özelliklerse, bunları ``null`` " -"olarak ayarlayabilir ve kaynağa yapılan tüm referansları tamamen " -"kaldırabilirsiniz (bir :ref:`RefCounted ` -genişletme türü " -"olarak, kaynakların kendilerini bellekten silmelerine neden olur)." - msgid "Large levels: static vs. dynamic" msgstr "Büyük seviyeler: statik ve dinamik karşılaştırması" -msgid "" -"If one is creating a large level, which circumstances are most appropriate? " -"Should they create the level as one static space? Or should they load the " -"level in pieces and shift the world's content as needed?" -msgstr "" -"Eğer biri büyük bir seviye oluşturuyorsa, hangi koşullar en uygunudur? " -"Seviyeyi tek bir statik alan olarak mı oluşturmalılar? Yoksa seviyeyi " -"parçalar halinde yüklemeli ve dünyanın içeriğini gerektiğinde mi " -"değiştirmeli mi?" - msgid "" "Well, the simple answer is, \"when the performance requires it.\" The " "dilemma associated with the two options is one of the age-old programming " @@ -202,45 +151,9 @@ msgstr "" "oluşturulmuş ögelere sahip oyunlar, bellek israfını önlemek için genellikle " "bu stratejileri uyarlar." -msgid "" -"On the flip side, coding a dynamic system is more complex, i.e. uses more " -"programmed logic, which results in opportunities for errors and bugs. If one " -"isn't careful, they can develop a system that bloats the technical debt of " -"the application." -msgstr "" -"Diğer taraftan, dinamik bir sistemin kodlanması daha karmaşıktır, yani daha " -"fazla programlanmış mantık kullanır, bu da sorunlar ve hatalar için " -"fırsatlarla sonuçlanır. Eğer dikkatli olunmazsa, uygulamanın teknik borcunu " -"şişiren bir sistem geliştirilebilir." - msgid "As such, the best options would be..." msgstr "Bu nedenle, en iyi seçenekler..." -msgid "To use a static level for smaller games." -msgstr "Daha küçük oyunlar için statik bir seviye kullanmak." - -msgid "" -"If one has the time/resources on a medium/large game, create a library or " -"plugin that can code the management of nodes and resources. If refined over " -"time, so as to improve usability and stability, then it could evolve into a " -"reliable tool across projects." -msgstr "" -"Orta/büyük ölçekli bir oyunda zaman/kaynak varsa, düğümlerin ve kaynakların " -"yönetimini kodlayabilen bir kütüphane veya eklenti oluşturmak. " -"Kullanılabilirliği ve kararlılığı artırmak için zaman ayrılıp " -"geliştirilirse, projeler arasında güvenilir bir araca dönüşebilir." - -msgid "" -"Code the dynamic logic for a medium/large game because one has the coding " -"skills, but not the time or resources to refine the code (game's gotta get " -"done). Could potentially refactor later to outsource the code into a plugin." -msgstr "" -"Orta/büyük ölçekli bir oyun için, kodlama becerisine sahipsiniz ancak kodu " -"iyileştirmek için zamanınız veya kaynağınız yoksa (oyunun tamamlanması " -"gerekiyorsa), dinamik mantığı kodlamak. Potansiyel olarak daha sonra dış " -"kaynak olarak kullanmak için kodu yeniden düzenleyip bir eklentiye " -"çevirebilirsiniz." - msgid "" "For an example of the various ways one can swap scenes around at runtime, " "please see the :ref:`\"Change scenes manually\" " diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/node_alternatives.po b/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/node_alternatives.po index 6d9c7f3ac3..ef881edca1 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/node_alternatives.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/node_alternatives.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/project_organization.po b/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/project_organization.po index 0a78a54b84..532f89011d 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/project_organization.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/project_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/scene_organization.po b/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/scene_organization.po index 81b82649b5..c66cd5aabd 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/scene_organization.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/scene_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po b/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po index 7c181ef923..1e57978fd9 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/version_control_systems.po b/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/version_control_systems.po index 49716f986f..40a7c6afd8 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/version_control_systems.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/version_control_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -37,13 +37,6 @@ msgstr "" "kullanımını da destekler. Ancak, düzenleyicideki sürüm kontrolü, " "kullandığınız belirli bir VCS için bir eklenti gerektirir." -msgid "" -"As of July 2023, there is only a Git plugin available, but the community may " -"create additional VCS plugins." -msgstr "" -"Temmuz 2023 itibariyle yalnızca bir Git eklentisi mevcuttur, ancak topluluk " -"ek VCS eklentileri oluşturabilir." - msgid "Official Git plugin" msgstr "Resmi Git eklentisi" @@ -84,13 +77,6 @@ msgstr "" "hassas kimlik bilgilerini ``export_presets.cfg`` dosyasında " "saklayabildiğinden (Godot 4.1 ve sonrasının aksine) bu çok önemlidir." -msgid "" -"If you are using Godot 3, check the ``3.5`` version of this documentation " -"page instead." -msgstr "" -"Godot 3 kullanıyorsanız, bunun yerine bu belge sayfasının ``3.5`` sürümünü " -"kontrol edin." - msgid "" "There are some files and folders Godot automatically creates when opening a " "project in the editor for the first time. To avoid bloating your version " diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po b/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po index c1e903c528..974a6effc1 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/command_line_tutorial.po b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/command_line_tutorial.po index 2d7ac2d3d4..1bbbccb43b 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/command_line_tutorial.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/command_line_tutorial.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/customizing_editor.po b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/customizing_editor.po index 3116409881..658f3134bb 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/customizing_editor.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/customizing_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/default_key_mapping.po b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/default_key_mapping.po index 5d47484ea5..41c591a6d9 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/default_key_mapping.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/default_key_mapping.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -54,18 +54,12 @@ msgstr "macOS" msgid "Editor setting" msgstr "Düzenleyici ayarı" -msgid "Open 2D Editor" -msgstr "2B Düzenleyiciyi Aç" - msgid ":kbd:`Ctrl + F1`" msgstr ":kbd:`Ctrl + F1`" msgid "``editor/editor_2d``" msgstr "``editor/editor_2d``" -msgid "Open 3D Editor" -msgstr "3B Düzenleyiciyi Aç" - msgid ":kbd:`Ctrl + F2`" msgstr ":kbd:`Ctrl + F2`" @@ -99,8 +93,8 @@ msgstr "Dikkat Dağıtmayan Kip" msgid ":kbd:`Ctrl + Shift + F11`" msgstr ":kbd:`Ctrl + Shift + F11`" -msgid ":kbd:`Cmd + Ctrl + D`" -msgstr ":kbd:`Cmd + Ctrl + D`" +msgid ":kbd:`Cmd + Shift + D`" +msgstr ":kbd:`Cmd + Shift + D`" msgid "``editor/distraction_free_mode``" msgstr "``editor/distraction_free_mode``" @@ -1674,9 +1668,6 @@ msgstr "``animation_editor/duplicate_selection``" msgid "Duplicate Transposed" msgstr "Tersine Çevrilmiş olarak Kopyasını oluştur" -msgid ":kbd:`Cmd + Shift + D`" -msgstr ":kbd:`Cmd + Shift + D`" - msgid "``animation_editor/duplicate_selection_transposed``" msgstr "``animation_editor/duplicate_selection_transposed``" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/external_editor.po b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/external_editor.po index 90122f368b..6f9ef335ac 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/external_editor.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/external_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -129,9 +129,6 @@ msgstr "Emacs" msgid "``emacs +{line}:{col} {file}``" msgstr "``emacs +{line}:{col} {file}``" -msgid "Sublime Text" -msgstr "Sublime Text" - msgid "" "For Visual Studio Code on Windows, you will have to point to the " "``code.cmd`` file." diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/index.po index 563191198c..2a0e1b62fd 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/inspector_dock.po b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/inspector_dock.po index efbada6471..ee29f46ac1 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/inspector_dock.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/inspector_dock.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/managing_editor_features.po b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/managing_editor_features.po index fe773f2e30..f3d27c52e2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/managing_editor_features.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/managing_editor_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/project_manager.po b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/project_manager.po index 0cad8029e0..383cd33edc 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/project_manager.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/project_manager.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/project_settings.po b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/project_settings.po index a3877ef32f..7f54106f55 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/project_settings.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/project_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/script_editor.po b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/script_editor.po index d4425eef6a..1a51fe5358 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/script_editor.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/script_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po index a8c2227f54..ad6a1d2a61 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/using_the_android_editor.po b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/using_the_android_editor.po index ca4442001d..c19e24b54d 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/using_the_android_editor.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/using_the_android_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/using_the_web_editor.po b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/using_the_web_editor.po index 9ab5ca1ddd..a9a38059ca 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/using_the_web_editor.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/using_the_web_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po index ef8022f8e1..5300189778 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/export/android_gradle_build.po b/sphinx/po/tr/LC_MESSAGES/tutorials/export/android_gradle_build.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/export/android_gradle_build.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/export/android_gradle_build.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po b/sphinx/po/tr/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_android.po b/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_android.po index 50296c0483..434b552c49 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_android.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po b/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po index 19f1b01c5a..ca69e19615 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_ios.po b/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_ios.po index 84b818d74e..21e527a600 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_ios.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_linux.po b/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_linux.po index 07f7de8c41..2e08fddc61 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_linux.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_macos.po b/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_macos.po index 2901e188b2..e6299b15fd 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_macos.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_visionos.po b/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_visionos.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_visionos.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_web.po b/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_web.po index 67dc035bad..d8a9a0aab0 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_web.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_windows.po b/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_windows.po index ae2ca94953..7b1a15c830 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_windows.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_pcks.po b/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_pcks.po index fe764fa3e8..e151b90237 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_pcks.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_pcks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_projects.po b/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_projects.po index 1ccbb53039..7a3cff6015 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_projects.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/export/exporting_projects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/export/feature_tags.po b/sphinx/po/tr/LC_MESSAGES/tutorials/export/feature_tags.po index af5099acea..b02a9a7eb3 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/export/feature_tags.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/export/feature_tags.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/export/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/export/index.po index c167b84fe1..478cddf5d9 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/export/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/export/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/export/one-click_deploy.po b/sphinx/po/tr/LC_MESSAGES/tutorials/export/one-click_deploy.po index 8d6ac0829c..0e2b08c4e7 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/export/one-click_deploy.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/export/one-click_deploy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/export/running_on_macos.po b/sphinx/po/tr/LC_MESSAGES/tutorials/export/running_on_macos.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/export/running_on_macos.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/export/running_on_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/i18n/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/i18n/index.po index 56fe0cac60..550ec6fafa 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/i18n/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/i18n/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/i18n/internationalizing_games.po b/sphinx/po/tr/LC_MESSAGES/tutorials/i18n/internationalizing_games.po index 49e039aa0b..12f1319e1d 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/i18n/internationalizing_games.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/i18n/internationalizing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/i18n/locales.po b/sphinx/po/tr/LC_MESSAGES/tutorials/i18n/locales.po index d124fa8bb7..27a4d0c288 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/i18n/locales.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/i18n/locales.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po b/sphinx/po/tr/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po index cfcc5030de..7a746ac04b 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po b/sphinx/po/tr/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po index e6c11f11ac..db876bc2a1 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/i18n/pseudolocalization.po b/sphinx/po/tr/LC_MESSAGES/tutorials/i18n/pseudolocalization.po index 746b64e976..2525b0bc25 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/i18n/pseudolocalization.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/i18n/pseudolocalization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po b/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po index 676c7a544d..0deb39eddb 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po b/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po b/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po index b24647e758..4e21fdf9aa 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/index.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/input_examples.po b/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/input_examples.po index 06b3cd3562..2f556aeb5a 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/input_examples.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/input_examples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/inputevent.po b/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/inputevent.po index bab5123a9b..b301d1c916 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/inputevent.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/inputevent.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po b/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po index 8e2648e0f9..8d5d5d624e 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/io/background_loading.po b/sphinx/po/tr/LC_MESSAGES/tutorials/io/background_loading.po index ddbbcfbb84..024b1d1109 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/io/background_loading.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/io/background_loading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/io/binary_serialization_api.po b/sphinx/po/tr/LC_MESSAGES/tutorials/io/binary_serialization_api.po index c1a976306f..1f2a6c3062 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/io/binary_serialization_api.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/io/binary_serialization_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/io/data_paths.po b/sphinx/po/tr/LC_MESSAGES/tutorials/io/data_paths.po index e0a497d068..3089e13ebf 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/io/data_paths.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/io/data_paths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/io/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/io/index.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/io/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/io/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po b/sphinx/po/tr/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po index e3577320d6..b1486a09a4 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/io/saving_games.po b/sphinx/po/tr/LC_MESSAGES/tutorials/io/saving_games.po index 3e5ccb0d02..ace880ed85 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/io/saving_games.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/io/saving_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/math/beziers_and_curves.po b/sphinx/po/tr/LC_MESSAGES/tutorials/math/beziers_and_curves.po index 3774f9a63f..9f0eeec816 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/math/beziers_and_curves.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/math/beziers_and_curves.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/math/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/math/index.po index 3646d765ba..c906ec5919 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/math/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/math/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/math/interpolation.po b/sphinx/po/tr/LC_MESSAGES/tutorials/math/interpolation.po index 5ca14351f1..998e85dbe0 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/math/interpolation.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/math/interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/math/matrices_and_transforms.po b/sphinx/po/tr/LC_MESSAGES/tutorials/math/matrices_and_transforms.po index eb6ad2670d..cf8ec0fa59 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/math/matrices_and_transforms.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/math/matrices_and_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/math/random_number_generation.po b/sphinx/po/tr/LC_MESSAGES/tutorials/math/random_number_generation.po index 085d921417..348a98b1ad 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/math/random_number_generation.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/math/random_number_generation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/math/vector_math.po b/sphinx/po/tr/LC_MESSAGES/tutorials/math/vector_math.po index d5f5cedb05..226c49227c 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/math/vector_math.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/math/vector_math.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/math/vectors_advanced.po b/sphinx/po/tr/LC_MESSAGES/tutorials/math/vectors_advanced.po index 7c450db043..a2b633cfd8 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/math/vectors_advanced.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/math/vectors_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/index.po index 4016afd3aa..480e844d8f 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po b/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po index b80af52157..afeb037faf 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po b/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po index edd345cbea..076765bc80 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po b/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po index 3f058cde1c..d10b2ab682 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po b/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po index 443f81f8b8..737b8ea445 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po b/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po index 561db71691..c283de6210 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po b/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po index b392c4d96c..bd59da1736 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/index.po index 2803a8373c..ff706ae9ec 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po index c8e20bf062..a19d1626aa 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po b/sphinx/po/tr/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po index 6a81a692dd..b7c5762b99 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/networking/http_client_class.po b/sphinx/po/tr/LC_MESSAGES/tutorials/networking/http_client_class.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/networking/http_client_class.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/networking/http_client_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/networking/http_request_class.po b/sphinx/po/tr/LC_MESSAGES/tutorials/networking/http_request_class.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/networking/http_request_class.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/networking/http_request_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/networking/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/networking/index.po index b3e8f4b6c4..de37a44f84 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/networking/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/networking/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/networking/ssl_certificates.po b/sphinx/po/tr/LC_MESSAGES/tutorials/networking/ssl_certificates.po index 746b64e976..2525b0bc25 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/networking/ssl_certificates.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/networking/ssl_certificates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/networking/webrtc.po b/sphinx/po/tr/LC_MESSAGES/tutorials/networking/webrtc.po index 1cb1444d73..6ff828f23b 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/networking/webrtc.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/networking/webrtc.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/networking/websocket.po b/sphinx/po/tr/LC_MESSAGES/tutorials/networking/websocket.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/networking/websocket.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/networking/websocket.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/performance/cpu_optimization.po b/sphinx/po/tr/LC_MESSAGES/tutorials/performance/cpu_optimization.po index cc1e2da678..3c5254f9b3 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/performance/cpu_optimization.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/performance/cpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/performance/general_optimization.po b/sphinx/po/tr/LC_MESSAGES/tutorials/performance/general_optimization.po index 2d20a1f4a0..8b115a1f43 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/performance/general_optimization.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/performance/general_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/performance/gpu_optimization.po b/sphinx/po/tr/LC_MESSAGES/tutorials/performance/gpu_optimization.po index 3717147666..c07db767d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/performance/gpu_optimization.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/performance/gpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/performance/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/performance/index.po index bd05e80d68..d3c4df948b 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/performance/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/performance/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po b/sphinx/po/tr/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po index 516de2fa7d..3b1eaf8b2b 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/performance/pipeline_compilations.po b/sphinx/po/tr/LC_MESSAGES/tutorials/performance/pipeline_compilations.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/performance/pipeline_compilations.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/performance/pipeline_compilations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/performance/thread_safe_apis.po b/sphinx/po/tr/LC_MESSAGES/tutorials/performance/thread_safe_apis.po index e7b43510f7..f66a495bf4 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/performance/thread_safe_apis.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/performance/thread_safe_apis.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -17,5 +17,8 @@ msgstr "İş parçacıkları" msgid "Rendering" msgstr "İşleme" +msgid "Physics" +msgstr "Fizik" + msgid "Resources" msgstr "Kaynaklar" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/performance/using_multimesh.po b/sphinx/po/tr/LC_MESSAGES/tutorials/performance/using_multimesh.po index 64103c4a97..a4ab92d8e4 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/performance/using_multimesh.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/performance/using_multimesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/performance/using_multiple_threads.po b/sphinx/po/tr/LC_MESSAGES/tutorials/performance/using_multiple_threads.po index 762fe41d6e..a3a3303478 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/performance/using_multiple_threads.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/performance/using_multiple_threads.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/performance/using_servers.po b/sphinx/po/tr/LC_MESSAGES/tutorials/performance/using_servers.po index 8e63ed80ca..618fb02059 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/performance/using_servers.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/performance/using_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po b/sphinx/po/tr/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po index 93a24e07a1..ec2657a250 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po b/sphinx/po/tr/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/performance/vertex_animation/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/performance/vertex_animation/index.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/performance/vertex_animation/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/performance/vertex_animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po index d5e6594968..0fb6e15db1 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po index 17cb02b7fb..cd6e79be9e 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/index.po index 7f93cc77ba..342272a242 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po index 3aab2ed543..fa624ef737 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/interpolation/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/interpolation/index.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/interpolation/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/interpolation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po index 746b64e976..2525b0bc25 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po index 6ab22ba8bd..10baf4ec8c 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/large_world_coordinates.po b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/large_world_coordinates.po index bc8f405dcc..1cab35b737 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/large_world_coordinates.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/large_world_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/physics_introduction.po b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/physics_introduction.po index a7dde80aef..102480b266 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/physics_introduction.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/physics_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/ragdoll_system.po b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/ragdoll_system.po index d9b155bd3f..2525b0bc25 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/ragdoll_system.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/ragdoll_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -13,6 +13,3 @@ msgstr "" msgid "Introduction" msgstr "Giriş" - -msgid "Collision shape adjustment" -msgstr "Çarpışma şekli ayarlamaları" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/ray-casting.po b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/ray-casting.po index 86076091fe..73858ab038 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/ray-casting.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/ray-casting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/rigid_body.po b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/rigid_body.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/rigid_body.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/rigid_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/soft_body.po b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/soft_body.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/soft_body.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/soft_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/using_area_2d.po b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/using_area_2d.po index baf870392a..e74254bf94 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/using_area_2d.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/using_area_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/using_character_body_2d.po b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/using_character_body_2d.po index e95378d587..11daa6cff9 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/using_character_body_2d.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/using_character_body_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/using_jolt_physics.po b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/using_jolt_physics.po index ae42d1d9ba..9c6bcc74b7 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/physics/using_jolt_physics.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/physics/using_jolt_physics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po index 243da4b2d5..546c4857ee 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/android/android_library.po b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/android/android_library.po index 20f3aaeaae..df2cbaf28f 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/android/android_library.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/android/android_library.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/android/android_plugin.po b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/android/android_plugin.po index 2390307461..189b4ec305 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/android/android_plugin.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/android/android_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/android/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/android/index.po index c571a6139d..6674bb22f2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/android/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/android/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po new file mode 100644 index 0000000000..45c8af80d2 --- /dev/null +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: tr\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/consoles.po b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/consoles.po index 473297a80f..6abfcf7479 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/consoles.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/consoles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/index.po index bfe089d969..d8c5429ece 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/ios/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/ios/index.po index b89bade20d..e9b5120fee 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/ios/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/ios/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po index 65dc539a44..5eda8a9fc5 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po index 02a0113e14..cad4279e53 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po index 35d7d071ef..4df999d8e1 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po index be1acb3364..c3e1b595be 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/web/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/web/index.po index 7c8eb5325b..5f2fca91ee 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/web/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/web/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po b/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po index 746b64e976..2525b0bc25 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po b/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po index 2c0b136200..1db8135c36 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/index.po index 10e298c1e8..9cd75ab53f 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po b/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po index 0ab141d933..089ccd4074 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po b/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po index 376f8f0a3b..490765b08a 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po b/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po index de354811e6..ece67e6f53 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po b/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po index 2bba8d46f6..64fe19bd72 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po b/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po index 1348a55bbc..16b9ed92f3 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/index.po index 57fed68d05..5f411f61ea 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po b/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po index 35971b0206..220ecd7139 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/rendering/compositor.po b/sphinx/po/tr/LC_MESSAGES/tutorials/rendering/compositor.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/rendering/compositor.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/rendering/compositor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/rendering/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/rendering/index.po index 610c007fe2..891827054c 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/rendering/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/rendering/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/rendering/jitter_stutter.po b/sphinx/po/tr/LC_MESSAGES/tutorials/rendering/jitter_stutter.po index ee13635236..5e2e0001f1 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/rendering/jitter_stutter.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/rendering/jitter_stutter.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po b/sphinx/po/tr/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po index e2b6275566..7ee0a17f0f 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/rendering/renderers.po b/sphinx/po/tr/LC_MESSAGES/tutorials/rendering/renderers.po index 3dc5e2d73a..cfaab621ef 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/rendering/renderers.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/rendering/renderers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/rendering/viewports.po b/sphinx/po/tr/LC_MESSAGES/tutorials/rendering/viewports.po index 63ecef8995..fba674aefe 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/rendering/viewports.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/rendering/viewports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po index 937efa9d7e..cd6660df91 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po index 588b5c0fd6..a6bef5bd04 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po index 3a11bc38b4..8fa88d3f19 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po index f5b8677cb4..6160458714 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po index fa3f3b8dc0..00edd8cc7f 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po index a95c87a4c9..135a8a2f36 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po index 3e9d26c92b..6136c41f4c 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po index 3747c86768..7b75257730 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po index b14e8f221f..46dcfcf688 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po index b14e8f221f..46dcfcf688 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po index b14e8f221f..46dcfcf688 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po index b14e8f221f..46dcfcf688 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po index b14e8f221f..46dcfcf688 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po index b14e8f221f..46dcfcf688 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po index b14e8f221f..46dcfcf688 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po index b14e8f221f..46dcfcf688 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po index b14e8f221f..46dcfcf688 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po index b14e8f221f..46dcfcf688 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po index b14e8f221f..46dcfcf688 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po index b14e8f221f..46dcfcf688 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po index b14e8f221f..46dcfcf688 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po index b14e8f221f..46dcfcf688 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po index b14e8f221f..46dcfcf688 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po index b14e8f221f..46dcfcf688 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po index b14e8f221f..46dcfcf688 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po index b14e8f221f..46dcfcf688 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po index b14e8f221f..46dcfcf688 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po index b14e8f221f..46dcfcf688 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po index b14e8f221f..46dcfcf688 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po index b14e8f221f..46dcfcf688 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/index.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/c_sharp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po new file mode 100644 index 0000000000..31f48cdf65 --- /dev/null +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: tr\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Introduction" +msgstr "Giriş" + +msgid "Debug" +msgstr "Hata Ayıklama" + +msgid "Compiling" +msgstr "Derleme" + +msgid "Examples" +msgstr "Örnekler" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po new file mode 100644 index 0000000000..45c8af80d2 --- /dev/null +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: tr\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po new file mode 100644 index 0000000000..bbd15b2b93 --- /dev/null +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po @@ -0,0 +1,18 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: tr\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Getting started" +msgstr "Başlarken" + +msgid "Configuring an IDE" +msgstr "Bir IDE Yapılandırma" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/core_types.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/core_types.po new file mode 100644 index 0000000000..8d05c9f0dc --- /dev/null +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/core_types.po @@ -0,0 +1,21 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: tr\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Core types" +msgstr "Çekirdek tipler" + +msgid "Variant class" +msgstr "Variant sınıfı" + +msgid "Object class" +msgstr "Object sınıfı" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po index dbdad280d9..efd6808342 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po index 8f9d4224e1..7883ade61f 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/index.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cpp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/creating_script_templates.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/creating_script_templates.po index c1b433df15..e6e0c2c799 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/creating_script_templates.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/creating_script_templates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po index a549b71b4e..eeeb823bc9 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po index 746b64e976..2525b0bc25 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po index 2a79f19400..d7137c4c84 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/index.po index b68da04e4e..bdb35bb68c 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po new file mode 100644 index 0000000000..8468aafe18 --- /dev/null +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po @@ -0,0 +1,21 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: tr\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Usage" +msgstr "Kullanımı" + +msgid "Classes" +msgstr "Sınıflar" + +msgid "Nodes" +msgstr "Düğümler" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/output_panel.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/output_panel.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/output_panel.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/output_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po index 718d9a5df3..78570cca96 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po index c49f358802..9211027e76 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/filesystem.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/filesystem.po index 746b64e976..2525b0bc25 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/filesystem.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/filesystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po index 16d0cdcab0..c5e8353fa1 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po index 78f487b14c..b4da917b0c 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdextension/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdextension/index.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdextension/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdextension/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po index 26de07ea30..4de75a0d5c 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po index 5aa97a5f22..2ce6e4ed44 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po index 7e138b83b0..9cd1fcff43 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po index f5b8677cb4..6160458714 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po index 3c51f2dc55..3d78315524 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po index c16ab0242b..c195e48bd3 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/index.po index 32d1d2e88e..200c1360d3 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po index 3be6406a05..6bd592c6f5 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -17,8 +17,5 @@ msgstr "Bir tip ipucu ne olabilir" msgid "Example:" msgstr "Örnek:" -msgid "pass" -msgstr "pass" - msgid "Summary" msgstr "Özet" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/groups.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/groups.po index 86016945c9..b20854c3ff 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/groups.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/groups.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po index 00ddc3ba5c..5180faeb1c 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po index 6ab2c88936..65f6d9b8b8 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/index.po index 13733c37ff..e3ae5ba0d1 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po index 7f4ec3ed10..b0244bd694 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/logging.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/logging.po index 44eea25d0e..c948cb3731 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/logging.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/logging.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po index 65ba256816..cba348f792 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/other_languages.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/other_languages.po index 3d4747bc4b..886ed98490 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/other_languages.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/other_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/overridable_functions.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/overridable_functions.po index bb1c4babfe..6c061fcc43 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/overridable_functions.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/overridable_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/pausing_games.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/pausing_games.po index f1a78d8ac3..07cbf86394 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/pausing_games.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/pausing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/resources.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/resources.po index fbeba4fad6..4f0ebaa269 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/resources.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/resources.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/scene_tree.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/scene_tree.po index 5de8068b1e..9ca798b26f 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/scene_tree.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/scene_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po index 746b64e976..2525b0bc25 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/singletons_autoload.po b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/singletons_autoload.po index 746b64e976..2525b0bc25 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/singletons_autoload.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/scripting/singletons_autoload.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po index 0355459e8e..608abb4b50 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/compute_shaders.po b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/compute_shaders.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/compute_shaders.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/compute_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po index 253ae3cd9e..9fca41f01d 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po index 746b64e976..2525b0bc25 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/index.po index b51e03ec7f..139eaeacba 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po index e413a202aa..68e3d84f11 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/making_trees.po b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/making_trees.po index f1657c77d1..f225ace6cb 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/making_trees.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/making_trees.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po index 746b64e976..2525b0bc25 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po index fcd9e666b4..ad9c4558ba 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po index 7fb976c986..b299c966b9 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/index.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po index fc67497262..8a2aec862d 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po index def24dae16..e90acd9304 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po index ac4e2d0279..90c9251b2c 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po index e0d6e77a28..a58c625693 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po index 292e670fcc..fa49160211 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po index 8232f237df..ddf9e62425 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po index 05d7b69a1f..ea132df14a 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po index 746b64e976..2525b0bc25 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/visual_shaders.po b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/visual_shaders.po index 8c55ea9cd0..03c1b6d344 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/visual_shaders.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/visual_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po index 3d3ac8fd31..93ec5b1f61 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po index 481ba50707..3a2c79ecfe 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/troubleshooting.po b/sphinx/po/tr/LC_MESSAGES/tutorials/troubleshooting.po index 8e6da72047..b1e6654209 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/troubleshooting.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/troubleshooting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po b/sphinx/po/tr/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po index 8c382c5c5b..7028fc3333 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/ui/control_node_gallery.po b/sphinx/po/tr/LC_MESSAGES/tutorials/ui/control_node_gallery.po index db7c5ec942..efb4c0a386 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/ui/control_node_gallery.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/ui/control_node_gallery.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/ui/custom_gui_controls.po b/sphinx/po/tr/LC_MESSAGES/tutorials/ui/custom_gui_controls.po index 58b8252057..1843dec89b 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/ui/custom_gui_controls.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/ui/custom_gui_controls.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/ui/gui_containers.po b/sphinx/po/tr/LC_MESSAGES/tutorials/ui/gui_containers.po index a804a85d0a..d9bf142847 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/ui/gui_containers.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/ui/gui_containers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/ui/gui_navigation.po b/sphinx/po/tr/LC_MESSAGES/tutorials/ui/gui_navigation.po index fc0fcf235f..1ba082d51c 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/ui/gui_navigation.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/ui/gui_navigation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/ui/gui_skinning.po b/sphinx/po/tr/LC_MESSAGES/tutorials/ui/gui_skinning.po index 1f83df505e..71d1c7e9db 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/ui/gui_skinning.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/ui/gui_skinning.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po b/sphinx/po/tr/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po index 8ed07445fd..084a62213a 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/ui/gui_using_fonts.po b/sphinx/po/tr/LC_MESSAGES/tutorials/ui/gui_using_fonts.po index 93ccf8c938..21f9a0693a 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/ui/gui_using_fonts.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/ui/gui_using_fonts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po b/sphinx/po/tr/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po index 5904981e71..fc92ea5e59 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/ui/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/ui/index.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/ui/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/ui/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/ui/size_and_anchors.po b/sphinx/po/tr/LC_MESSAGES/tutorials/ui/size_and_anchors.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/ui/size_and_anchors.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/ui/size_and_anchors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po index 2ed8a821e2..129356ef3e 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/ar_passthrough.po b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/ar_passthrough.po index 0e0e898233..04b6b5be4d 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/ar_passthrough.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/ar_passthrough.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po index d1b88e0be1..da3d46f1ec 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/deploying_to_android.po b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/deploying_to_android.po index 8f5e66b540..2583832e77 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/deploying_to_android.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/deploying_to_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/index.po b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/index.po index 1e387fd2dd..d5a9f749b8 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/index.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po index 9f3223f812..efed8c5bff 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po index 58ff1e156b..cf7ee35263 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po index 746b64e976..2525b0bc25 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/openxr_render_models.po b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/openxr_render_models.po index 912403fbc0..3db3ca663f 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/openxr_render_models.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/openxr_render_models.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/openxr_settings.po b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/openxr_settings.po index ed68b33151..31774c1a5a 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/openxr_settings.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/openxr_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po new file mode 100644 index 0000000000..a5339c3ac9 --- /dev/null +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: tr\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Setup" +msgstr "Kurulum" + +msgid "Description" +msgstr "Tanım" + +msgid "Enabled" +msgstr "Etkin" + +msgid "Option" +msgstr "Seçenek" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/setting_up_xr.po b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/setting_up_xr.po index 003b344bf5..eec0ed518d 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/setting_up_xr.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/setting_up_xr.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/xr_action_map.po b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/xr_action_map.po index e9138fabac..d597568712 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/xr_action_map.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/xr_action_map.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po index a8c2227f54..ad6a1d2a61 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/xr_next_steps.po b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/xr_next_steps.po index 7c076e5678..45c8af80d2 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/xr_next_steps.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/xr_next_steps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/xr_room_scale.po b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/xr_room_scale.po index 4ccce7e1dd..69b3eab2ec 100644 --- a/sphinx/po/tr/LC_MESSAGES/tutorials/xr/xr_room_scale.po +++ b/sphinx/po/tr/LC_MESSAGES/tutorials/xr/xr_room_scale.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/404.po b/sphinx/po/uk/LC_MESSAGES/404.po index b050ae9e35..5935aa5187 100644 --- a/sphinx/po/uk/LC_MESSAGES/404.po +++ b/sphinx/po/uk/LC_MESSAGES/404.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/about/complying_with_licenses.po b/sphinx/po/uk/LC_MESSAGES/about/complying_with_licenses.po index ddb3e5c8a5..ab59e03b85 100644 --- a/sphinx/po/uk/LC_MESSAGES/about/complying_with_licenses.po +++ b/sphinx/po/uk/LC_MESSAGES/about/complying_with_licenses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/about/docs_changelog.po b/sphinx/po/uk/LC_MESSAGES/about/docs_changelog.po index d27f63533b..0c7c3cbbed 100644 --- a/sphinx/po/uk/LC_MESSAGES/about/docs_changelog.po +++ b/sphinx/po/uk/LC_MESSAGES/about/docs_changelog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -25,12 +25,17 @@ msgstr "" "у :ref:`class reference `. Нижче наведено список нових " "сторінок, доданих з версії 3.0." -msgid "" -"This document only contains new pages so not all changes are reflected, many " -"pages have been substantially updated but are not reflected in this document." -msgstr "" -"Цей документ містить лише нові сторінки, тому не всі зміни відображені, " -"багато сторінок були суттєво оновлені, але не відображені в цьому документі." +msgid "Editor" +msgstr "Редактор" + +msgid "GDExtension" +msgstr "GDеxtension" + +msgid "Migrating" +msgstr "Міграція" + +msgid "Scripting" +msgstr "Скрипти" msgid "New pages since version 4.3" msgstr "Нові сторінки з версії 4.3" @@ -53,9 +58,6 @@ msgstr "Діагностика" msgid ":ref:`doc_output_panel`" msgstr ":ref:`doc_output_panel`" -msgid "Editor" -msgstr "Редактор" - msgid ":ref:`doc_using_the_xr_editor`" msgstr ":ref:`doc_using_the_xr_editor`" @@ -116,18 +118,12 @@ msgstr "Участь у розробці" msgid ":ref:`doc_handling_compatibility_breakages`" msgstr ":ref:`doc_handling_compatibility_breakages`" -msgid "GDExtension" -msgstr "GDеxtension" - msgid ":ref:`doc_gdextension_file`" msgstr ":ref:`doc_gdextension_file`" msgid ":ref:`doc_godot_cpp_docs_system`" msgstr ":ref:`doc_godot_cpp_docs_system`" -msgid "Migrating" -msgstr "Міграція" - msgid ":ref:`doc_upgrading_to_godot_4.3`" msgstr ":ref:`doc_upgrading_to_godot_4.3`" @@ -265,9 +261,6 @@ msgstr ":ref:`doc_upgrading_to_godot_4`" msgid ":ref:`doc_large_world_coordinates`" msgstr ":ref:`doc_large_world_coordinates`" -msgid "Scripting" -msgstr "Скрипти" - msgid ":ref:`doc_custom_performance_monitors`" msgstr ":ref:`doc_custom_performance_monitors`" diff --git a/sphinx/po/uk/LC_MESSAGES/about/faq.po b/sphinx/po/uk/LC_MESSAGES/about/faq.po index bc6b18a692..f8fb2eac78 100644 --- a/sphinx/po/uk/LC_MESSAGES/about/faq.po +++ b/sphinx/po/uk/LC_MESSAGES/about/faq.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -686,37 +686,6 @@ msgstr "" "USB-накопичувачі), виконайте кроки " "в :ref:`doc_data_paths_self_contained_mode`." -msgid "Why does Godot prioritize Vulkan and OpenGL over Direct3D?" -msgstr "Чому Godot надає пріоритет Vulkan і OpenGL над Direct3D?" - -msgid "" -"Godot aims for cross-platform compatibility and open standards first and " -"foremost. OpenGL and Vulkan are the technologies that are both open and " -"available on (nearly) all platforms. Thanks to this design decision, a " -"project developed with Godot on Windows will run out of the box on Linux, " -"macOS, and more." -msgstr "" -"Godot прагне до крос-платформної сумісності та відкритих стандартів в першу " -"чергу. OpenGL та Vulkan - це технології, які є відкритими та доступними на " -"(майже) всіх платформах. Завдяки такому дизайнерському рішенню, проект, " -"розроблений за допомогою Godot на Windows, буде працювати з коробки на " -"Linux, macOS тощо." - -msgid "" -"While Vulkan and OpenGL remain our primary focus for their open standard and " -"cross-platform benefits, Godot 4.3 introduced experimental support for " -"Direct3D 12. This addition aims to enhance performance and compatibility on " -"platforms where Direct3D 12 is prevalent, such as Windows and Xbox. However, " -"Vulkan and OpenGL will continue as the default rendering drivers on all " -"platforms, including Windows." -msgstr "" -"Хоча Vulkan і OpenGL залишаються нашою основною увагою через їхні переваги " -"відкритого стандарту та кросплатформенності, у Godot 4.3 представлена " -"експериментальна підтримка Direct3D 12. Це доповнення має на меті покращити " -"продуктивність і сумісність на платформах, на яких поширений Direct3D 12, " -"наприклад Windows і Xbox. Однак Vulkan і OpenGL залишаться драйверами " -"рендерингу за замовчуванням на всіх платформах, включаючи Windows." - msgid "Why does Godot aim to keep its core feature set small?" msgstr "Чому Godot зберігає невеликий набір основних функцій?" @@ -1088,49 +1057,10 @@ msgstr "" msgid "Is it possible to use Godot as a library?" msgstr "Чи можливо використовувати Godot як бібліотеку ?" -msgid "" -"Godot is meant to be used with its editor. We recommend you give it a try, " -"as it will most likely save you time in the long term. There are no plans to " -"make Godot usable as a library, as it would make the rest of the engine more " -"convoluted and difficult to use for casual users." -msgstr "" -"У Godot інтегрований редактор. Ми рекомендуємо вам спробувати його, так як в " -"далекій перспективі він збереже вам велику кількість вашого часу. Ми не " -"плануємо випускати Godot в якості бібліотеки, оскільки це може зробити інші " -"частини рушія заплутаними і зробити сам рушій незручним для використання." - -msgid "" -"If you want to use a rendering library, look into using an established " -"rendering engine instead. Keep in mind rendering engines usually have " -"smaller communities compared to Godot. This will make it more difficult to " -"find answers to your questions." -msgstr "" -"Вам подобаються графічні бібліотеки ? Зверніть увагу на популярний графічний " -"рушій. Пам'ятайте, що звичайні рушії зазвичай мають меншу спільноту у " -"порівнянні з Godot. У зв'зку з цим у вас можуть виникнути проблеми з пошуком " -"відповідей на ваші запитання." - msgid "What user interface toolkit does Godot use?" msgstr "" "Який набір інструментів користувальницького інтерфейсу використовує Godot?" -msgid "" -"Godot does not use a standard :abbr:`GUI (Graphical User Interface)` toolkit " -"like GTK, Qt or wxWidgets. Instead, Godot uses its own user interface " -"toolkit, rendered using OpenGL ES or Vulkan. This toolkit is exposed in the " -"form of Control nodes, which are used to render the editor (which is written " -"in C++). These Control nodes can also be used in projects from any scripting " -"language supported by Godot." -msgstr "" -"Godot не використовує стандартний набір інструментів :abbr:`GUI (Графічного " -"Інтерфейсу Користувача)`, як GTK, Qt або wxWidgets. Натомість Godot " -"використовує власний набір інструментів користувальницького інтерфейсу, " -"відтворений за допомогою OpenGL ES або Vulkan. Цей набір інструментів " -"представлений у вигляді вузлів керування, які використовуються для " -"візуалізації редактора (який написаний на C++). Ці вузли управління також " -"можуть бути використані в проєктах на будь-якій скриптовій мові, що " -"підтримується Godot." - msgid "" "This custom toolkit makes it possible to benefit from hardware acceleration " "and have a consistent appearance across all platforms. On top of that, it " @@ -1145,17 +1075,6 @@ msgstr "" "власну собачу їжу», оскільки сам редактор є одним із найскладніших " "користувачів системи інтерфейсу Godot." -msgid "" -"This custom UI toolkit :ref:`can't be used as a library " -"`, but you can still :ref:`use Godot to create " -"non-game applications by using the editor `." -msgstr "" -"Цей набір інструментів для користувацького інтерфейсу " -"користувача :ref:`can't be used as a library " -"`, але ти все ще можеш :ref:`use Godot to " -"create non-game applications by using the editor " -"`." - msgid "Why does Godot use the SCons build system?" msgstr "Чому Godot використовує систему збірки SCons?" diff --git a/sphinx/po/uk/LC_MESSAGES/about/introduction.po b/sphinx/po/uk/LC_MESSAGES/about/introduction.po index 5128a19930..8102f5f9d9 100644 --- a/sphinx/po/uk/LC_MESSAGES/about/introduction.po +++ b/sphinx/po/uk/LC_MESSAGES/about/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/about/list_of_features.po b/sphinx/po/uk/LC_MESSAGES/about/list_of_features.po index 370d17f490..d37c6e30c4 100644 --- a/sphinx/po/uk/LC_MESSAGES/about/list_of_features.po +++ b/sphinx/po/uk/LC_MESSAGES/about/list_of_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/about/release_policy.po b/sphinx/po/uk/LC_MESSAGES/about/release_policy.po index c3d98d4f0b..58909ae0be 100644 --- a/sphinx/po/uk/LC_MESSAGES/about/release_policy.po +++ b/sphinx/po/uk/LC_MESSAGES/about/release_policy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -172,12 +172,6 @@ msgstr "** Дата виходу **" msgid "**Support level**" msgstr "** Рівень підтримки **" -msgid "Godot 4.5 (`master`)" -msgstr "Godot 4.5 (`master`)" - -msgid "Q3 2025 (estimate)" -msgstr "3-й квартал 2025 року (орієнтовно)" - msgid "" "|unstable| *Development.* Receives new features, usability and performance " "improvements, as well as bug fixes, while under development." @@ -189,12 +183,6 @@ msgstr "" msgid "unstable" msgstr "нестабільний" -msgid "Godot 4.4" -msgstr "Godot 4.4" - -msgid "March 2025" -msgstr "Березень 2025 року" - msgid "" "|supported| Receives fixes for bugs and security issues, as well as patches " "that enable platform support." @@ -205,17 +193,11 @@ msgstr "" msgid "supported" msgstr "підтримується" -msgid "Godot 4.3" -msgstr "Godot 4.3" +msgid "Godot 4.4" +msgstr "Godot 4.4" -msgid "August 2024" -msgstr "Серпень 2024" - -msgid "Godot 4.2" -msgstr "Godot 4.2" - -msgid "November 2023" -msgstr "Листопад 2023" +msgid "March 2025" +msgstr "Березень 2025 року" msgid "|partial| Receives fixes for security and platform support issues only." msgstr "" @@ -225,6 +207,21 @@ msgstr "" msgid "partial" msgstr "Часткова" +msgid "Godot 4.3" +msgstr "Godot 4.3" + +msgid "August 2024" +msgstr "Серпень 2024" + +msgid "eol" +msgstr "не підтримується" + +msgid "Godot 4.2" +msgstr "Godot 4.2" + +msgid "November 2023" +msgstr "Листопад 2023" + msgid "Godot 4.1" msgstr "Godot 4.1" @@ -234,9 +231,6 @@ msgstr "Липень 2023 року" msgid "|eol| No longer supported (last update: 4.1.4)." msgstr "|eol| Більше не підтримується (останнє оновлення: 4.1.4)." -msgid "eol" -msgstr "не підтримується" - msgid "Godot 4.0" msgstr "Godot 4.0" diff --git a/sphinx/po/uk/LC_MESSAGES/about/system_requirements.po b/sphinx/po/uk/LC_MESSAGES/about/system_requirements.po index 8b99b6b126..22dd40e735 100644 --- a/sphinx/po/uk/LC_MESSAGES/about/system_requirements.po +++ b/sphinx/po/uk/LC_MESSAGES/about/system_requirements.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -439,9 +439,6 @@ msgstr "" "*Приклад (Vulkan): Qualcomm Adreno 505, Mali-G71 MP2, Apple A12 (iPhone XR/" "XS)*" -msgid "*Example (Metal): Apple A11 (iPhone 8/X)*" -msgstr "*Приклад (метал): Apple A11 (iPhone 8/X)*" - msgid "" "**Mobile renderer:** SoC featuring GPU with full Vulkan 1.0 support, or " "Metal 3 support (iOS/iPadOS)" diff --git a/sphinx/po/uk/LC_MESSAGES/community/asset_library/index.po b/sphinx/po/uk/LC_MESSAGES/community/asset_library/index.po index b89e171ef5..0270194ba4 100644 --- a/sphinx/po/uk/LC_MESSAGES/community/asset_library/index.po +++ b/sphinx/po/uk/LC_MESSAGES/community/asset_library/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po b/sphinx/po/uk/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po index 0fca96671d..7266f3170c 100644 --- a/sphinx/po/uk/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po +++ b/sphinx/po/uk/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/community/asset_library/using_assetlib.po b/sphinx/po/uk/LC_MESSAGES/community/asset_library/using_assetlib.po index 094b2fb3dd..021ebae0a4 100644 --- a/sphinx/po/uk/LC_MESSAGES/community/asset_library/using_assetlib.po +++ b/sphinx/po/uk/LC_MESSAGES/community/asset_library/using_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/community/asset_library/what_is_assetlib.po b/sphinx/po/uk/LC_MESSAGES/community/asset_library/what_is_assetlib.po index 784bc205e3..1e4078fb70 100644 --- a/sphinx/po/uk/LC_MESSAGES/community/asset_library/what_is_assetlib.po +++ b/sphinx/po/uk/LC_MESSAGES/community/asset_library/what_is_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/community/channels.po b/sphinx/po/uk/LC_MESSAGES/community/channels.po index 765e2d18f9..1dc0b18120 100644 --- a/sphinx/po/uk/LC_MESSAGES/community/channels.po +++ b/sphinx/po/uk/LC_MESSAGES/community/channels.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/community/tutorials.po b/sphinx/po/uk/LC_MESSAGES/community/tutorials.po index 75de6fc364..6cb7f763cd 100644 --- a/sphinx/po/uk/LC_MESSAGES/community/tutorials.po +++ b/sphinx/po/uk/LC_MESSAGES/community/tutorials.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -46,19 +46,6 @@ msgstr "" "UCxboW7x0jZqFdvMdCFKTMsQ/playlists>`_ добре оцінюються в спільноті та часто " "рекомендуються як легкий вступ для початківців." -msgid "" -"GDQuest's *Learn GDScript From Zero* is a free and open source interactive " -"tutorial for absolute beginners to learn to program with Godot's GDScript " -"language. It is available as a `desktop application `_ or `in the browser `_." -msgstr "" -"*Вивчіть GDScript з нуля* від GDQuest — це безкоштовний інтерактивний " -"посібник із відкритим вихідним кодом для абсолютних початківців, щоб " -"навчитися програмувати мовою GDScript Godot. Він доступний як `настільна " -"програма `_ або `у браузері " -"`_." - msgid "" "Some tutorials mentioned below cover more advanced subjects, e.g. on 3D or " "shaders." diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po index ca6c9d760d..4f7f360ad7 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po index fede1cfd59..491d8fc021 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po index 18ba6cc87e..8efb602b62 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/core_types.po b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/core_types.po index 58705b125b..c635396fb5 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/core_types.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/core_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -25,141 +25,9 @@ msgid "" "This reference will try to list them in order for their better understanding." msgstr "У цьому довіднику спробуємо перерахувати їх для кращого розуміння." -msgid "Definitions" -msgstr "Визначення" - -msgid "" -"Godot uses the standard C99 datatypes, such as ``uint8_t``, ``uint32_t``, " -"``int64_t``, etc. which are nowadays supported by every compiler. " -"Reinventing the wheel for those is not fun, as it makes code more difficult " -"to read." -msgstr "" -"Godot використовує стандартні типи даних C99, такі як ``uint8_t``, " -"``uint32_t``, ``int64_t`` тощо, які сьогодні підтримуються кожним " -"компілятором. Перевинаходити колесо для них не весело, оскільки це ускладнює " -"читання коду." - -msgid "" -"In general, care is not taken to use the most efficient datatype for a given " -"task unless using large structures or arrays. ``int`` is used through most " -"of the code unless necessary. This is done because nowadays every device has " -"at least a 32-bit bus and can do such operations in one cycle. It makes code " -"more readable too." -msgstr "" -"Загалом, не вживається заходів для використання найефективнішого типу даних " -"для даного завдання, окрім випадків використання великих структур або " -"масивів. ``int`` використовується в більшій частині коду, якщо в цьому немає " -"потреби. Це робиться тому, що в наш час кожен пристрій має щонайменше 32-" -"бітну шину і може виконувати такі операції за один цикл. Це також робить код " -"більш читабельним." - -msgid "" -"For files or memory sizes, ``size_t`` is used, which is guaranteed to be 64-" -"bit." -msgstr "" -"Для розмірів файлів або пам'яті використовується ``size_t``, який " -"гарантовано має 64-бітний розмір." - -msgid "" -"For Unicode characters, CharType instead of wchar_t is used, because many " -"architectures have 4 bytes long wchar_t, where 2 bytes might be desired. " -"However, by default, this has not been forced and CharType maps directly to " -"wchar_t." -msgstr "" -"Для символів Unicode використовується CharType замість wchar_t, оскільки " -"багато архітектур мають 4 байти wchar_t, де 2 байти можуть бути бажаними. " -"Однак за замовчуванням це не було примусово, і CharType відображається " -"безпосередньо на wchar_t." - -msgid "" -"`core/typedefs.h `__" -msgstr "" -"`core/typedefs.h `__" - -msgid "Memory model" -msgstr "Модель пам'яті" - -msgid "" -"PC is a wonderful architecture. Computers often have gigabytes of RAM, " -"terabytes of storage and gigahertz of CPU, and when an application needs " -"more resources the OS will swap out the inactive ones. Other architectures " -"(like mobile or consoles) are in general more limited." -msgstr "" -"ПК — чудова архітектура. Комп’ютери часто мають гігабайти оперативної " -"пам’яті, терабайти пам’яті та гігагерці ЦП, і коли програмі потрібно більше " -"ресурсів, ОС замінить неактивні. Інші архітектури (наприклад, мобільні або " -"консолі) загалом більш обмежені." - -msgid "" -"The most common memory model is the heap, where an application will request " -"a region of memory, and the underlying OS will try to fit it somewhere and " -"return it. This often works best and is flexible, but over time and with " -"abuse, this can lead to segmentation." -msgstr "" -"Найпоширенішою моделлю пам’яті є купа, де програма запитує область пам’яті, " -"а базова ОС намагатиметься її десь вмістити та повертати. Це часто працює " -"найкраще та є гнучким, але з часом і через зловживання це може призвести до " -"сегментації." - -msgid "" -"Segmentation slowly creates holes that are too small for most common " -"allocations, so that memory is wasted. There is a lot of literature about " -"heap and segmentation, so this topic will not be developed further here. " -"Modern operating systems use paged memory, which helps mitigate the problem " -"of segmentation but doesn't solve it." -msgstr "" -"Сегментація повільно створює діри, які є занадто малими для більшості " -"поширених розподілів, тому пам’ять витрачається даремно. Існує багато " -"літератури про купу та сегментацію, тому ця тема не буде розвиватися далі. " -"Сучасні операційні системи використовують сторінкову пам’ять, що допомагає " -"пом’якшити проблему сегментації, але не вирішує її." - -msgid "" -"However, in many studies and tests, it is shown that given enough memory, if " -"the maximum allocation size is below a given threshold in proportion to the " -"maximum heap size and proportion of memory intended to be unused, " -"segmentation will not be a problem over time as it will remain constant. In " -"other words, leave 10-20% of your memory free and perform all small " -"allocations and you are fine." -msgstr "" -"Однак у багатьох дослідженнях і тестах було показано, що за наявності " -"достатньої кількості пам’яті, якщо максимальний розмір виділення нижче " -"заданого порогу пропорційно максимальному розміру купи та частці пам’яті, " -"яка має бути невикористаною, сегментація не буде проблемою з часом. оскільки " -"він залишатиметься постійним. Іншими словами, залиште 10-20% пам’яті вільною " -"та виконайте всі невеликі розподіли, і все гаразд." - -msgid "" -"Godot ensures that all objects that can be allocated dynamically are small " -"(less than a few kB at most). But what happens if an allocation is too large " -"(like an image or mesh geometry or large array)? In this case Godot has the " -"option to use a dynamic memory pool. This memory needs to be locked to be " -"accessed, and if an allocation runs out of memory, the pool will be " -"rearranged and compacted on demand. Depending on the need of the game, the " -"programmer can configure the dynamic memory pool size." -msgstr "" -"Godot гарантує, що всі об'єкти, які можна розподілити динамічно, є малими " -"(щонайбільше менше кількох кБ). Але що станеться, якщо розподіл занадто " -"великий (наприклад, зображення, геометрія сітки або великий масив)? У цьому " -"випадку Godot має можливість використовувати динамічний пул пам'яті. Цю " -"пам'ять потрібно заблокувати для доступу, і якщо розподіл вичерпає пам'ять, " -"пул буде переупорядковано та стиснуто на вимогу. Залежно від потреб гри, " -"програміст може налаштувати розмір динамічного пулу пам'яті." - msgid "Allocating memory" msgstr "Виділення пам'яті" -msgid "" -"Godot has many tools for tracking memory usage in a game, especially during " -"debug. Because of this, the regular C and C++ library calls should not be " -"used. Instead, a few other ones are provided." -msgstr "" -"Godot має багато інструментів для відстеження використання пам’яті в грі, " -"особливо під час налагодження. Через це не слід використовувати звичайні " -"виклики бібліотек C і C++. Натомість надано кілька інших." - msgid "For C-style allocation, Godot provides a few macros:" msgstr "Для розподілу в стилі C Godot надає кілька макросів:" @@ -179,68 +47,6 @@ msgid "" msgstr "" "Вони еквівалентні відповідно ``new``, ``delete``, ``new[]`` та ``delete[]``." -msgid "" -"memnew/memdelete also use a little C++ magic and notify Objects right after " -"they are created, and right before they are deleted." -msgstr "" -"memnew/memdelete також використовує трохи магії C++ і сповіщає об’єкти " -"відразу після їх створення та безпосередньо перед їх видаленням." - -msgid "" -"For dynamic memory, use one of Godot's sequence types such as ``Vector<>`` " -"or ``LocalVector<>``. ``Vector<>`` behaves much like an STL " -"``std::vector<>``, but is simpler and uses Copy-On-Write (CoW) semantics. " -"CoW copies of ``Vector<>`` can safely access the same data from different " -"threads, but several threads cannot access the same ``Vector<>`` instance " -"safely. It can be safely passed via public API if it has a ``Packed`` alias." -msgstr "" -"Для динамічної пам’яті використовуйте один із типів послідовності Godot, " -"наприклад ``Vector<>`` або ``LocalVector<>``. ``Vector<>`` поводиться так " -"само, як STL ``std::vector<>``, але він простіший і використовує семантику " -"Copy-On-Write (CoW). Копії CoW ``Vector<>`` можуть безпечно отримувати " -"доступ до тих самих даних з різних потоків, але кілька потоків не можуть " -"безпечно отримати доступ до того самого екземпляра ``Vector<>``. Його можна " -"безпечно передати через публічний API, якщо він має псевдонім ``Packed``." - -msgid "" -"The ``Packed*Array`` :ref:`types ` are aliases " -"for specific ``Vector<*>`` types (e.g., ``PackedByteArray``, " -"``PackedInt32Array``) that are accessible via GDScript. Outside of core, " -"prefer using the ``Packed*Array`` aliases for functions exposed to scripts, " -"and ``Vector<>`` for other occasions." -msgstr "" -"``Packed*Array`` :ref:`types ` є псевдонімами " -"для конкретних типів ``Vector<*>`` (наприклад, ``PackedByteArray``, " -"``PackedInt32Array``), які доступні через GDScript. За межами ядра віддайте " -"перевагу використанню псевдонімів ``Packed*Array`` для функцій, які " -"піддаються сценаріям, і ``Vector<>`` для інших випадків." - -msgid "" -"``LocalVector<>`` is much more like ``std::vector`` than ``Vector<>``. It is " -"non-CoW, with less overhead. It is intended for internal use where the " -"benefits of CoW are not needed. Note that neither ``LocalVector<>`` nor " -"``Vector<>`` are drop-in replacements for each other. They are two unrelated " -"types with similar interfaces, both using a buffer as their storage strategy." -msgstr "" -"``LocalVector<>`` більше схожий на ``std::vector``, ніж ``Vector<>``. Це не " -"CoW, з меншими накладними витратами. Він призначений для внутрішнього " -"використання, де переваги CoW не потрібні. Зауважте, що ні " -"``LocalVector<>``, ні ``Vector<>`` не замінюють один одного. Це два " -"непов’язані типи з подібними інтерфейсами, обидва використовують буфер як " -"стратегію зберігання." - -msgid "" -"``List<>`` is another Godot sequence type, using a doubly-linked list as its " -"storage strategy. Prefer ``Vector<>`` (or ``LocalVector<>``) over ``List<>`` " -"unless you're sure you need it, as cache locality and memory fragmentation " -"tend to be more important with small collections." -msgstr "" -"``List<>`` — ще один тип послідовності Godot, який використовує подвійний " -"зв’язаний список як стратегію зберігання. Віддавайте перевагу ``Vector<>`` " -"(або ``LocalVector<>``) над ``List<>``, якщо ви не впевнені, що він вам " -"потрібен, оскільки локальність кешу та фрагментація пам’яті, як правило, " -"більш важливі для малих колекцій." - msgid "" "`core/os/memory.h `__" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po index 7283a0d1ff..c64ca971ee 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po index 8d72921b06..af7d967dfb 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po index 030145a5a6..b61d08ac51 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po index a807631e5a..038b4340ff 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po index a997af7b73..edb5417937 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po index 8dd955d3c6..4db0c1ce77 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/index.po b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/index.po index 8f5e7324cd..edb5c5c267 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/index.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po index f022f02e88..f94d489d88 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po index e309986bea..96a4161d5f 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/object_class.po b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/object_class.po index bc92b5e88d..09f79994cb 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/object_class.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/object_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -24,20 +24,6 @@ msgstr "" msgid "General definition" msgstr "Загальне визначення" -msgid "" -":ref:`Object ` is the base class for almost everything. Most " -"classes in Godot inherit directly or indirectly from it. Objects provide " -"reflection and editable properties, and declaring them is a matter of using " -"a single macro like this:" -msgstr "" -":ref:`Object ` є базовим класом майже для всього. Більшість " -"класів у Godot прямо чи опосередковано успадковують від нього. Об’єкти " -"надають відображення та властивості, які можна редагувати, а їх оголошення — " -"це питання використання одного макросу, подібного до цього:" - -msgid "This adds a lot of functionality to Objects. For example:" -msgstr "Це додає Objects велику функціональність. Наприклад:" - msgid "References:" msgstr "Посилання:" @@ -48,45 +34,6 @@ msgstr "" "`core/object/object.h `__" -msgid "Registering an Object" -msgstr "Реєстрація об'єкта" - -msgid "" -"ClassDB is a static class that holds the entire list of registered classes " -"that inherit from Object, as well as dynamic bindings to all their methods " -"properties and integer constants." -msgstr "" -"ClassDB — це статичний клас, який містить увесь список зареєстрованих " -"класів, успадкованих від Object, а також динамічні прив’язки до всіх їхніх " -"властивостей методів і цілочисельних констант." - -msgid "Classes are registered by calling:" -msgstr "Реєстрація на заняття здійснюється за телефонами:" - -msgid "" -"Registering it will allow the class to be instanced by scripts, code, or " -"creating them again when deserializing." -msgstr "" -"Його реєстрація дозволить створювати екземпляри класу за допомогою " -"сценаріїв, коду або створювати їх повторно під час десеріалізації." - -msgid "Registering as virtual is the same but it can't be instanced." -msgstr "Реєстрація як віртуальна — це те саме, але її не можна створити." - -msgid "" -"Object-derived classes can override the static function ``static void " -"_bind_methods()``. When one class is registered, this static function is " -"called to register all the object methods, properties, constants, etc. It's " -"only called once. If an Object derived class is instanced but has not been " -"registered, it will be registered as virtual automatically." -msgstr "" -"Похідні від об’єктів класи можуть перевизначати статичну функцію ``static " -"void _bind_methods()``. Коли зареєстровано один клас, ця статична функція " -"викликається для реєстрації всіх методів об’єкта, властивостей, констант " -"тощо. Вона викликається лише один раз. \\ Якщо створений екземпляр похідного " -"класу Object, але не зареєстрований, він буде автоматично зареєстрований як " -"віртуальний." - msgid "" "Inside ``_bind_methods``, there are a couple of things that can be done. " "Registering functions is one:" @@ -257,26 +204,6 @@ msgstr "" "Це також трохи менш ефективно, оскільки ``p_property`` потрібно порівнювати " "з бажаними іменами в послідовному порядку." -msgid "Dynamic casting" -msgstr "Динамічний кастинг" - -msgid "" -"Godot provides dynamic casting between Object-derived classes, for example:" -msgstr "" -"Godot забезпечує динамічне приведення між класами, похідними від об’єктів, " -"наприклад:" - -msgid "" -"If cast fails, NULL is returned. This system uses RTTI, but it also works " -"fine (although a bit slower) when RTTI is disabled. This is useful on " -"platforms where a small binary size is ideal, such as HTML5 or consoles " -"(with low memory footprint)." -msgstr "" -"Якщо приведення не вдається, повертається NULL. Ця система використовує " -"RTTI, але вона також працює добре (хоча трохи повільніше), коли RTTI " -"вимкнено. Це корисно на платформах, де ідеально підходить малий двійковий " -"розмір, наприклад HTML5 або консолі (з малим обсягом пам’яті)." - msgid "Signals" msgstr "Сигнали" @@ -287,13 +214,6 @@ msgstr "" "Для об’єктів може бути визначений набір сигналів (подібно до делегатів в " "інших мовах). Цей приклад показує, як підключитися до них:" -msgid "" -"The method ``_node_entered_tree`` must be registered to the class using " -"``ClassDB::bind_method`` (explained before)." -msgstr "" -"Метод ``_node_entered_tree`` має бути зареєстрований у класі за допомогою " -"``ClassDB::bind_method`` (пояснено раніше)." - msgid "" "Adding signals to a class is done in ``_bind_methods``, using the " "``ADD_SIGNAL`` macro, for example:" @@ -301,46 +221,18 @@ msgstr "" "Додавання сигналів до класу виконується в ``_bind_methods`` за допомогою " "макросу ``ADD_SIGNAL``, наприклад:" +msgid "Dynamic casting" +msgstr "Динамічний кастинг" + +msgid "" +"Godot provides dynamic casting between Object-derived classes, for example:" +msgstr "" +"Godot забезпечує динамічне приведення між класами, похідними від об’єктів, " +"наприклад:" + msgid "Notifications" msgstr "Сповіщення" -msgid "" -"All objects in Godot have a :ref:`_notification " -"` method that allows it to " -"respond to engine level callbacks that may relate to it. More information " -"can be found on the :ref:`doc_godot_notifications` page." -msgstr "" -"Усі об’єкти в Godot мають метод :ref:`_notification " -"`, який дозволяє йому відповідати " -"на зворотні виклики рівня механізму, які можуть бути пов’язані з ним. Більше " -"інформації можна знайти на сторінці :ref:`doc_godot_notifications`." - -msgid "References" -msgstr "Посилання" - -msgid "" -":ref:`RefCounted ` inherits from Object and holds a " -"reference count. It is the base for reference counted object types. " -"Declaring them must be done using Ref<> template. For example:" -msgstr "" -":ref:`RefCounted ` успадковується від Object і містить " -"кількість посилань. Це основа для підрахованих типів об’єктів. Оголошувати " -"їх потрібно за допомогою шаблону Ref<>. Наприклад:" - -msgid "" -"``myref`` is reference counted. It will be freed when no more Ref<> " -"templates point to it." -msgstr "" -"``myref`` враховує посилання. Його буде звільнено, коли на нього більше не " -"вказуватимуть шаблони Ref<>." - -msgid "" -"`core/object/reference.h `__" -msgstr "" -"`core/object/reference.h `__" - msgid "Resources" msgstr "Ресурси" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/scripting_development.po b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/scripting_development.po index 526eb2fcf8..999ee6d674 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/scripting_development.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/scripting_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/unit_testing.po b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/unit_testing.po index eef3f38ecb..d1a85824d4 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/unit_testing.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/unit_testing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/variant_class.po b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/variant_class.po index 238e8b8cb0..03b33116d4 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/variant_class.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/architecture/variant_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -272,15 +272,6 @@ msgstr "" "лише масив варіантів. Звичайно, варіант також може містити всередині словник " "або масив, що робить його ще більш гнучким." -msgid "" -"Modifications to a container will modify all references to it. A Mutex " -"should be created to lock it if :ref:`multi-threaded access " -"` is desired." -msgstr "" -"Зміни в контейнері змінять усі посилання на нього. Необхідно створити Mutex, " -"щоб заблокувати його, якщо потрібен :ref:`multi-threaded access " -"`." - msgid "" "`core/variant/dictionary.h `__" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/class_reference/index.po b/sphinx/po/uk/LC_MESSAGES/engine_details/class_reference/index.po index a0fee98abb..e2ce215262 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/class_reference/index.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/class_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po index 3f2282f720..3cbb7beaab 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -57,16 +57,6 @@ msgid "`SCons 4.0+ `_ build system." msgstr "" "`SCons 4.0+ `_ будувати систему." -msgid "" -"`Android SDK `_ " -"(command-line tools are sufficient)." -msgstr "" -"`Android SDK `_ " -"(достатньо інструментів командного рядка)." - -msgid "Required SDK components will be automatically installed." -msgstr "Необхідні компоненти SDK будуть встановлені автоматично." - msgid "" "On Linux, **do not use an Android SDK provided by your distribution's " "repositories** as it will often be outdated." @@ -87,13 +77,6 @@ msgstr "Gradle (буде завантажено та встановлено ав msgid "JDK 17 (either OpenJDK or Oracle JDK)." msgstr "JDK 17 (або OpenJDK, або Oracle JDK)." -msgid "" -"You can download a build from `Adoptium `_." -msgstr "" -"Ви можете завантажити збірку з `Adoptium `_." - msgid "" "To get the Godot source code for compiling, see :ref:`doc_getting_source`." msgstr "" @@ -137,25 +120,6 @@ msgstr "" "sdk\"`` до ``.bashrc`` або ``.zshrc``, ``to``/path/to/android-sdk `` вказує " "на корінь каталогів SDK." -msgid "Install the necessary SDK components in this folder:" -msgstr "Встановіть необхідні компоненти SDK у цю папку:" - -msgid "" -"Accept the SDK component licenses by running the following command where " -"``android_sdk_path`` is the path to the Android SDK, then answering all the " -"prompts with ``y``:" -msgstr "" -"Прийміть ліцензії на компонент SDK, виконавши таку команду, де " -"``android_sdk_path`` — це шлях до Android SDK, а потім відповівши на всі " -"підказки ``y``:" - -msgid "" -"Complete setup by running the following command where ``android_sdk_path`` " -"is the path to the Android SDK." -msgstr "" -"Завершіть налаштування, виконавши таку команду, де ``android_sdk_path`` – це " -"шлях до Android SDK." - msgid "" "After setting up the SDK and environment variables, be sure to **restart " "your terminal** to apply the changes. If you are using an IDE with an " diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po index 4a7c74d042..1f56017980 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po index 3cb42b68a0..e43896fbb5 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -210,6 +210,16 @@ msgstr "" "ввімкнути :ref:`doc_data_paths_self_contained_mode`, створивши файл під " "назвою ``._sc_`` або ``_sc_`` у ``bin/`` папка." +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "" +"За бажанням ви можете самостійно створити бібліотеки godot-angle-static, " +"виконавши наступні дії:" + +msgid "Run the following command:" +msgstr "Виконайте таку команду:" + msgid "Running a headless/server build" msgstr "Запуск безголової/серверної збірки" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po index eaef453a92..ee961b3068 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -140,6 +140,16 @@ msgstr "" "ввімкнути :ref:`doc_data_paths_self_contained_mode`, створивши файл під " "назвою ``._sc_`` або ``_sc_`` у ``bin/`` папка." +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "" +"За бажанням ви можете самостійно створити бібліотеки godot-angle-static, " +"виконавши наступні дії:" + +msgid "Run the following command:" +msgstr "Виконайте таку команду:" + msgid "Automatic ``.app`` bundle creation" msgstr "Автоматичне створення пакета ``.app``" @@ -243,24 +253,6 @@ msgstr "" "Для підтримки лише ARM64 (Apple Silicon) (менший розмір файлу, але менша " "сумісність зі старішим обладнанням):" -msgid "" -"To create a ``.app`` bundle like in the official builds, you need to use the " -"template located in ``misc/dist/macos_template.app``. This process can be " -"automated by using the ``generate_bundle=yes`` option on the *last* SCons " -"command used to build export templates (so that all binaries can be " -"included). This option also takes care of calling ``lipo`` to create a " -"*Universal 2* binary from two separate ARM64 and x86_64 binaries (if both " -"were compiled beforehand)." -msgstr "" -"Щоб створити пакет ``.app``, як в офіційних збірках, вам потрібно " -"використовувати шаблон, розташований у ``misc/dist/macos_template.app``. Цей " -"процес можна автоматизувати, використовуючи опцію ``generate_bundle=yes`` в " -"*останній* команді SCons, яка використовується для створення шаблонів " -"експорту (щоб можна було включити всі бінарні файли). Ця опція також " -"забезпечує виклик ``lipo`` для створення бінарного файлу *Universal 2* з " -"двох окремих бінарних файлів ARM64 та x86_64 (якщо обидва були скомпільовані " -"заздалегідь)." - msgid "" "You also need to include support for the MoltenVK Vulkan portability " "library. By default, it will be linked statically from your installation of " @@ -283,12 +275,8 @@ msgstr "" "зв’язування полягає в тому, що воно дозволяє оновлювати MoltenVK без " "необхідності перекомпілювати шаблони експорту." -msgid "" -"You can then zip the ``macos_template.app`` folder to reproduce the " -"``macos.zip`` template from the official Godot distribution:" -msgstr "" -"Потім ви можете стиснути папку ``macos_template.app``, щоб відтворити шаблон " -"``macos.zip`` з офіційного дистрибутива Godot:" +msgid "::" +msgstr "::" msgid "Cross-compiling for macOS from Linux" msgstr "Крос-компіляція для macOS з Linux" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po index 9201550860..bd979a9f93 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po index c911ca247f..ba75de35ff 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -29,9 +29,6 @@ msgstr "Вимоги" msgid "To compile export templates for the Web, the following is required:" msgstr "Для компіляції шаблонів експорту для Інтернету необхідно:" -msgid "`Emscripten 3.1.62+ `__." -msgstr "`Emscripten 3.1.62+ `__." - msgid "`Python 3.8+ `__." msgstr "`Python 3.8+ `__." diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po index 76938d63d0..c802253cb7 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -334,29 +334,6 @@ msgstr "" "ввімкнути :ref:`doc_data_paths_self_contained_mode`, створивши файл під " "назвою ``._sc_`` або ``_sc_`` у ``bin/`` папка." -msgid "Compiling with support for Direct3D 12" -msgstr "Компіляція з підтримкою Direct3D 12" - -msgid "" -"By default, builds of Godot do not contain support for the Direct3D 12 " -"graphics API." -msgstr "" -"За замовчуванням збірки Godot не містять підтримки графічного API Direct3D " -"12." - -msgid "" -"You can install the required dependencies by running ``python misc/scripts/" -"install_d3d12_sdk_windows.py`` in the Godot source repository. After running " -"this script, add the ``d3d12=yes`` SCons option to enable Direct3D 12 " -"support. This will use the default paths for the various dependencies, which " -"match the ones used in the script." -msgstr "" -"Ви можете встановити необхідні залежності, запустивши ``python misc/scripts/" -"install_d3d12_sdk_windows.py`` у сховищі вихідних кодів Godot. Після запуску " -"цього сценарію додайте параметр ``d3d12=yes`` SCons, щоб увімкнути підтримку " -"Direct3D 12. Буде використано шляхи за замовчуванням для різних залежностей, " -"які збігаються з тими, що використовуються в сценарії." - msgid "" "You can find the detailed steps below if you wish to set up dependencies " "manually, but the above script handles everything for you (including the " @@ -476,6 +453,16 @@ msgstr "" "до кількох архівів. DLL-файли будуть скопійовані до відповідних підкаталогів " "``bin//``, а під час виконання буде завантажено правильний." +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "" +"За бажанням ви можете самостійно створити бібліотеки godot-angle-static, " +"виконавши наступні дії:" + +msgid "Run the following command:" +msgstr "Виконайте таку команду:" + msgid "Compiling with ANGLE support" msgstr "Компіляція з підтримкою ANGLE" @@ -497,30 +484,9 @@ msgstr "" "використовувати його, розмістивши ``libEGL.dll`` і ``libGLESv2.dll`` поруч " "із виконуваним файлом." -msgid "" -"You can use dynamically linked ANGLE with export templates as well, rename " -"aforementioned DLLs to ``libEGL.{architecture}.dll`` and ``libGLESv2." -"{architecture}.dll`` and place them alongside export template executables, " -"and libraries will be automatically copied during the export process." -msgstr "" -"Ви також можете використовувати динамічно зв’язаний ANGLE із шаблонами " -"експорту, перейменувати вищезазначені DLL на ``libEGL.{architecture}.dll`` і " -"``libGLESv2.{architecture}.dll`` і розмістити їх поруч із виконуваними " -"файлами шаблонів експорту, і бібліотеки будуть автоматично копіювати під час " -"процесу експорту." - msgid "To compile Godot with statically linked ANGLE:" msgstr "Щоб скомпілювати Godot зі статично пов’язаним ANGLE:" -msgid "" -"Download pre-built static libraries from `godot-angle-static library " -"`_, and unzip " -"them." -msgstr "" -"Завантажте попередньо зібрані статичні бібліотеки з `godot-angle-static " -"library `_ та " -"розпакуйте їх." - msgid "" "When building Godot, add ``angle_libs={path}`` to tell SCons where to look " "for the ANGLE libraries:" @@ -528,13 +494,6 @@ msgstr "" "Під час збірки Godot додайте ``angle_libs={path}``, щоб вказати SCons, де " "шукати бібліотеки ANGLE:" -msgid "" -"You can optionally build the godot-angle-static libraries yourself with the " -"following steps:" -msgstr "" -"За бажанням ви можете самостійно створити бібліотеки godot-angle-static, " -"виконавши наступні дії:" - msgid "" "Clone the `godot-angle-static `_ directory and navigate to it." @@ -542,9 +501,6 @@ msgstr "" "Склонуйте каталог `godot-angle-static `_ і перейдіть до нього." -msgid "Run the following command:" -msgstr "Виконайте таку команду:" - msgid "Development in Visual Studio" msgstr "Розробка в Visual Studio" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po index d64f497b77..c6ea86df02 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po index 9586015985..b2b452783d 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po index 2d50a98071..2c1a4e7ce4 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/getting_source.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/getting_source.po index 28e613ed4c..b5dfb8216b 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/getting_source.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/getting_source.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/index.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/index.po index 1c1d0ec15d..cf4f995d91 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/index.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po index acae08cefb..f4e798774c 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -715,25 +715,6 @@ msgstr "" "платформи в тому самому розділі підручника. Кожна платформа пояснює, як " "створити власний шаблон." -msgid "" -"The ``version.txt`` file should contain the corresponding Godot version " -"identifier. This file is used to install export templates in a version-" -"specific directory to avoid conflicts. For instance, if you are building " -"export templates for Godot 3.1.1, ``version.txt`` should contain " -"``3.1.1.stable`` on the first line (and nothing else). This version " -"identifier is based on the ``major``, ``minor``, ``patch`` (if present) and " -"``status`` lines of the `version.py file in the Godot Git repository " -"`__." -msgstr "" -"Файл ``version.txt`` має містити відповідний ідентифікатор версії Godot. Цей " -"файл використовується для встановлення шаблонів експорту в каталог певної " -"версії, щоб уникнути конфліктів. Наприклад, якщо ви створюєте шаблони " -"експорту для Godot 3.1.1, ``version.txt`` має містити ``3.1.1.stable`` у " -"першому рядку (і нічого більше). Цей ідентифікатор версії базується на " -"рядках ``major``, ``minor``, ``patch`` (якщо є) і ``status`` файлу " -"`version.py у сховищі Godot Git `__." - msgid "" "If you are developing for multiple platforms, macOS is definitely the most " "convenient host platform for cross-compilation, since you can cross-compile " diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po index 6d91a4c241..e553f31230 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -133,14 +133,6 @@ msgstr "Оптимізація за розміром замість швидко msgid "**Performed in official builds:** Yes, but only for web builds" msgstr "**Виконується в офіційних збірках:** Так, але лише для веб-версій" -msgid "" -"Godot 3.1 onwards allows compiling using size optimizations (instead of " -"speed). To enable this, set the ``optimize`` flag to ``size``:" -msgstr "" -"Godot 3.1 і вище дозволяє компілювати за допомогою оптимізації розміру " -"(замість швидкості). Щоб увімкнути це, встановіть прапорець ``optimize`` на " -"``size``:" - msgid "Some platforms such as WebAssembly already use this mode by default." msgstr "" "Деякі платформи, такі як WebAssembly, уже використовують цей режим за " diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po index c43ad40acb..3a5fb1c0a5 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -189,22 +189,6 @@ msgstr "" msgid "Building & debugging the app module" msgstr "Створення та налагодження модуля програми" -msgid "" -"The ``app`` module requires the presence of a Godot project in its " -"``assets`` directory (``/platform/android/java/app/" -"assets``) to run. This is usually handled by the Godot Editor during the " -"export process. While developing in Android Studio, it's necessary to " -"manually add a Godot project under that directory to replicate the export " -"process. Once that's done, you can follow the instructions below to run/" -"debug the ``app`` module:" -msgstr "" -"Модуль ``app`` вимагає наявності проекту Godot у його каталозі ``assets`` " -"(``<кореневий каталог Godot``/platform/android/java/app/assets``). Зазвичай " -"це виконує редактор Godot під час процесу експорту. Під час розробки в " -"Android Studio необхідно вручну додати проект Godot у цей каталог, щоб " -"відтворити процес експорту. Коли це буде зроблено, ви можете виконати " -"наведені нижче інструкції, щоб запустити/налагодити модуль ``app``:" - msgid "To build the ``app`` module:" msgstr "Щоб створити модуль ``app``:" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po index 6ae3d3c9ef..162bd4c147 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po index cfb601fe59..0e63eb5419 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po index 1f55e51e4c..b0952e24b1 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po index 9b64465dad..2c5eef3c1b 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po index 0b7531b30d..56e0e871a9 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po index 3e61395cf9..dcdb27879e 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po index d550272165..c79393ef99 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po index 9b46ef8df1..ed20756faa 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po index 92f6f118e5..89602eeb79 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/index.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/index.po index a3c9119491..bd532ce678 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/index.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/macos_debug.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/macos_debug.po index b81866cb4a..7d3d0a561e 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/macos_debug.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/macos_debug.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po new file mode 100644 index 0000000000..5e45c59172 --- /dev/null +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po @@ -0,0 +1,256 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: uk\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Recommended profilers" +msgstr "Рекомендовані профайлери" + +msgid "`VerySleepy `__ (Windows only)" +msgstr "" +"`VerySleepy `__ (тільки для Windows)" + +msgid "`HotSpot `__ (Linux only)" +msgstr "`HotSpot `__ (тільки для Linux)" + +msgid "`Xcode Instruments `__ (macOS only)" +msgstr "" +"`Xcode Instruments `__ (лише для macOS)" + +msgid "" +"These profilers may not be the most powerful or flexible options, but their " +"standalone operation and limited feature set tends to make them easier to " +"use." +msgstr "" +"Ці профайлери можуть бути не найпотужнішими чи найгнучкішими варіантами, але " +"їхня автономна робота та обмежений набір функцій, як правило, роблять їх " +"зручнішими у використанні." + +msgid "Setting up Godot" +msgstr "Налаштування Godot" + +msgid "" +"To get useful profiling information, it is **absolutely required** to use a " +"Godot build that includes debugging symbols. Official binaries do not " +"include debugging symbols, since these would make the download size " +"significantly larger." +msgstr "" +"Щоб отримати корисну інформацію профілювання, **абсолютно необхідно** " +"використовувати збірку Godot, яка містить символи налагодження. Офіційні " +"двійкові файли не включають символи налагодження, оскільки вони значно " +"збільшать розмір завантаження." + +msgid "" +"To get profiling data that best matches the production environment (but with " +"debugging symbols), you should compile binaries with the ``production=yes " +"debug_symbols=yes`` SCons options." +msgstr "" +"Щоб отримати дані профілювання, які найкраще відповідають робочому " +"середовищу (але з символами налагодження), вам слід скомпілювати двійкові " +"файли з параметрами ``production=yes debug_symbols=yes`` SCons." + +msgid "" +"It is possible to run a profiler on less optimized builds (e.g. " +"``target=template_debug`` without LTO), but results will naturally be less " +"representative of real world conditions." +msgstr "" +"Можна запустити профайлер на менш оптимізованих збірках (наприклад, " +"``target=template_debug`` без LTO), але результати, природно, будуть менш " +"репрезентативними для умов реального світу." + +msgid "" +"Do *not* strip debugging symbols on the binaries using the ``strip`` command " +"after compiling the binaries. Otherwise, you will no longer get useful " +"profiling information when running a profiler." +msgstr "" +"*Не* видаляйте символи налагодження у двійкових файлах за допомогою команди " +"``strip`` після компіляції двійкових файлів. Інакше ви більше не " +"отримуватимете корисну інформацію профілювання під час запуску профайлера." + +msgid "Benchmarking startup/shutdown times" +msgstr "Порівняльний аналіз часу запуску/вимкнення" + +msgid "" +"See :ref:`doc_command_line_tutorial` for more command line arguments " +"supported by Godot." +msgstr "" +"Перегляньте :ref:`doc_command_line_tutorial` більше аргументів командного " +"рядка, які підтримує Godot." + +msgid "Profiler-specific instructions" +msgstr "Спеціальні інструкції профайлера" + +msgid "VerySleepy" +msgstr "Дуже Сонний" + +msgid "" +"Start the Godot editor or your project first. If you start the Project " +"Manager, make sure to edit or run a project first. Otherwise, the profiler " +"will not track the child process since the Project Manager will spawn a " +"child process for every project edited or run." +msgstr "" +"Спочатку запустіть редактор Godot або свій проект. Якщо ви запускаєте " +"менеджер проектів, переконайтеся, що спочатку відредагували або запустили " +"проект. В іншому випадку профайлер не відстежуватиме дочірній процес, " +"оскільки менеджер проекту створюватиме дочірній процес для кожного " +"редагованого або запущеного проекту." + +msgid "" +"Open VerySleepy and select the Godot executable in the list of processes on " +"the left:" +msgstr "" +"Відкрийте VerySleepy і виберіть виконуваний файл Godot у списку процесів " +"ліворуч:" + +msgid "Click the **Profile All** button on the right to start profiling." +msgstr "" +"Натисніть кнопку **Профілювати всі** праворуч, щоб почати профілювання." + +msgid "" +"Perform the actions you wish to profile in the editor or project. When " +"you're done, click **Stop** (*not* Abort)." +msgstr "" +"Виконайте дії, які ви хочете профілювати, у редакторі чи проекті. Коли " +"закінчите, натисніть **Зупинити** (*а не* Перервати)." + +msgid "Wait for the results window to appear." +msgstr "Дочекайтеся появи вікна з результатами." + +msgid "" +"Once the results window appears, filter the view to remove external modules " +"(such as the graphics driver). You can filter by module by finding a line " +"whose **Module** matches the Godot executable name, right-clicking that line " +"then choosing **Filter Module to ** in the dropdown " +"that appears." +msgstr "" +"Коли з’явиться вікно результатів, відфільтруйте подання, щоб видалити " +"зовнішні модулі (наприклад, графічний драйвер). Ви можете відфільтрувати за " +"модулем, знайшовши рядок, у якому **Модуль** збігається з назвою " +"виконуваного файлу Godot, клацнувши правою кнопкою миші цей рядок і вибравши " +"**Фільтрувати модуль до <ім’я виконуваного файлу Godot>** у спадному списку, " +"що з’явиться." + +msgid "Your results window should now look something like this:" +msgstr "Тепер вікно результатів має виглядати приблизно так:" + +msgid "HotSpot" +msgstr "hotSpot" + +msgid "Open HotSpot. Click **Record Data**:" +msgstr "Відкрийте HotSpot. Натисніть **Записати дані**:" + +msgid "" +"In the next window, specify the path to the Godot binary that includes debug " +"symbols." +msgstr "" +"У наступному вікні вкажіть шлях до двійкового файлу Godot, який містить " +"символи налагодження." + +msgid "" +"Specify command line arguments to run a specific project, with or without " +"the editor." +msgstr "" +"Укажіть аргументи командного рядка для запуску конкретного проекту, з " +"редактором або без нього." + +msgid "" +"Click **Start Recording** and perform the actions you wish to profile in the " +"editor/project." +msgstr "" +"Натисніть **Почати запис** і виконайте дії, які ви бажаєте профілювати, у " +"редакторі/проекті." + +msgid "" +"Click **View Results** and wait for the profiling visualization to be " +"generated:" +msgstr "" +"Натисніть **Переглянути результати** та зачекайте, поки буде створено " +"візуалізацію профілювання:" + +msgid "" +"Use the tabs at the top to navigate between the different views. These views " +"show the same data, but in different ways. The **Flame Graph** tab is a good " +"way to see which functions take up the most time at a glance. These " +"functions are therefore the most important ones to optimize, since " +"optimizing them will improve performance the most." +msgstr "" +"Використовуйте вкладки вгорі, щоб переходити між різними видами. Ці " +"перегляди показують однакові дані, але різними способами. Вкладка **Flame " +"Graph** — це хороший спосіб одразу побачити, які функції займають найбільше " +"часу. Тому ці функції є найважливішими для оптимізації, оскільки їхня " +"оптимізація найбільше покращить продуктивність." + +msgid "" +"If you don't want the startup procedure to be included in the profile, you " +"can also attach HotSpot to a running process by clicking **Record Data** " +"then setting the **Launch Application** dropdown option to **Attach To " +"Process(es)**." +msgstr "" +"Якщо ви не бажаєте, щоб процедура запуску була включена в профіль, ви також " +"можете приєднати HotSpot до запущеного процесу, клацнувши **Записати дані**, " +"а потім установивши для параметра спадного меню **Запустити програму** " +"значення **Приєднати до процесу (es)**." + +msgid "" +"This process attachment-based workflow is similar to the one used by " +"VerySleepy." +msgstr "" +"Цей робочий процес, заснований на підключенні процесу, подібний до того, " +"який використовує VerySleepy." + +msgid "Xcode Instruments" +msgstr "Інструменти Xcode" + +msgid "" +"Open Xcode. Select **Open Developer Tool** - **Instruments** from the " +"**Xcode** app menu:" +msgstr "" +"Відкрийте Xcode. Виберіть **Open Developer Tool** - **Instruments** у меню " +"програми **Xcode**:" + +msgid "Double-click on **Time Profiler** in the **Instruments** window:" +msgstr "Двічі клацніть **Time Profiler** у вікні **Instruments**:" + +msgid "" +"You can also attach the Time Profiler to a running process by selecting it " +"from the **Target** menu." +msgstr "" +"Ви також можете приєднати Time Profiler до запущеного процесу, вибравши його " +"в меню **Target**." + +msgid "" +"Click the **Start an immediate mode recording** button to start profiling." +msgstr "" +"Натисніть кнопку **Почати негайний режим запису**, щоб почати профілювання." + +msgid "" +"Perform the actions you wish to profile in the editor or project. When " +"you're done, click the **Stop** button." +msgstr "" +"Виконайте дії, які ви хочете профілювати, у редакторі чи проекті. Коли " +"закінчите, натисніть кнопку **Зупинити**." + +msgid "Wait for the results to appear." +msgstr "Дочекайтеся появи результатів." + +msgid "" +"At the bottom of the window you will see a call tree for all CPU threads " +"started, and the **Heaviest Stack Trace** overview." +msgstr "" +"У нижній частині вікна ви побачите дерево викликів для всіх запущених " +"потоків процесора та огляд **Найважчого стека**." + +msgid "" +"You can use the timeline at the top of the window to display details for the " +"specific time period." +msgstr "" +"Ви можете використовувати шкалу часу у верхній частині вікна, щоб " +"відобразити деталі за певний період часу." diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po new file mode 100644 index 0000000000..1de2737f83 --- /dev/null +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po @@ -0,0 +1,15 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: uk\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Configuration" +msgstr "Налаштування" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po index 729dc4c531..d2974124a7 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -31,318 +31,3 @@ msgstr "" "використання профайлера C++ може бути корисним у випадках, коли профайлер " "GDScript недостатньо точний або в ньому відсутня інформація через помилки в " "профайлері." - -msgid "Recommended profilers" -msgstr "Рекомендовані профайлери" - -msgid "`VerySleepy `__ (Windows only)" -msgstr "" -"`VerySleepy `__ (тільки для Windows)" - -msgid "`HotSpot `__ (Linux only)" -msgstr "`HotSpot `__ (тільки для Linux)" - -msgid "`Xcode Instruments `__ (macOS only)" -msgstr "" -"`Xcode Instruments `__ (лише для macOS)" - -msgid "" -"These profilers may not be the most powerful or flexible options, but their " -"standalone operation and limited feature set tends to make them easier to " -"use." -msgstr "" -"Ці профайлери можуть бути не найпотужнішими чи найгнучкішими варіантами, але " -"їхня автономна робота та обмежений набір функцій, як правило, роблять їх " -"зручнішими у використанні." - -msgid "Setting up Godot" -msgstr "Налаштування Godot" - -msgid "" -"To get useful profiling information, it is **absolutely required** to use a " -"Godot build that includes debugging symbols. Official binaries do not " -"include debugging symbols, since these would make the download size " -"significantly larger." -msgstr "" -"Щоб отримати корисну інформацію профілювання, **абсолютно необхідно** " -"використовувати збірку Godot, яка містить символи налагодження. Офіційні " -"двійкові файли не включають символи налагодження, оскільки вони значно " -"збільшать розмір завантаження." - -msgid "" -"To get profiling data that best matches the production environment (but with " -"debugging symbols), you should compile binaries with the ``production=yes " -"debug_symbols=yes`` SCons options." -msgstr "" -"Щоб отримати дані профілювання, які найкраще відповідають робочому " -"середовищу (але з символами налагодження), вам слід скомпілювати двійкові " -"файли з параметрами ``production=yes debug_symbols=yes`` SCons." - -msgid "" -"It is possible to run a profiler on less optimized builds (e.g. " -"``target=template_debug`` without LTO), but results will naturally be less " -"representative of real world conditions." -msgstr "" -"Можна запустити профайлер на менш оптимізованих збірках (наприклад, " -"``target=template_debug`` без LTO), але результати, природно, будуть менш " -"репрезентативними для умов реального світу." - -msgid "" -"Do *not* strip debugging symbols on the binaries using the ``strip`` command " -"after compiling the binaries. Otherwise, you will no longer get useful " -"profiling information when running a profiler." -msgstr "" -"*Не* видаляйте символи налагодження у двійкових файлах за допомогою команди " -"``strip`` після компіляції двійкових файлів. Інакше ви більше не " -"отримуватимете корисну інформацію профілювання під час запуску профайлера." - -msgid "Benchmarking startup/shutdown times" -msgstr "Порівняльний аналіз часу запуску/вимкнення" - -msgid "" -"If you're looking into optimizing Godot's startup/shutdown performance, you " -"can tell the profiler to use the ``--quit`` command line option on the Godot " -"binary. This will exit Godot just after it finished starting. The ``--quit`` " -"option works with ``--editor``, ``--project-manager`` or ``--path `` (which runs a project directly)." -msgstr "" -"Якщо ви бажаєте оптимізувати продуктивність запуску/вимкнення Godot, ви " -"можете сказати профайлеру використовувати параметр командного рядка ``--" -"quit`` у двійковому файлі Godot. Це призведе до виходу з Godot одразу після " -"завершення запуску. Параметр ``--quit`` працює з ``--editor``, ``--project-" -"manager`` або ``--path <шлях до каталогу проекту>`` (який безпосередньо " -"запускає проект)." - -msgid "" -"See :ref:`doc_command_line_tutorial` for more command line arguments " -"supported by Godot." -msgstr "" -"Перегляньте :ref:`doc_command_line_tutorial` більше аргументів командного " -"рядка, які підтримує Godot." - -msgid "Profiler-specific instructions" -msgstr "Спеціальні інструкції профайлера" - -msgid "VerySleepy" -msgstr "Дуже Сонний" - -msgid "" -"Start the Godot editor or your project first. If you start the Project " -"Manager, make sure to edit or run a project first. Otherwise, the profiler " -"will not track the child process since the Project Manager will spawn a " -"child process for every project edited or run." -msgstr "" -"Спочатку запустіть редактор Godot або свій проект. Якщо ви запускаєте " -"менеджер проектів, переконайтеся, що спочатку відредагували або запустили " -"проект. В іншому випадку профайлер не відстежуватиме дочірній процес, " -"оскільки менеджер проекту створюватиме дочірній процес для кожного " -"редагованого або запущеного проекту." - -msgid "" -"Open VerySleepy and select the Godot executable in the list of processes on " -"the left:" -msgstr "" -"Відкрийте VerySleepy і виберіть виконуваний файл Godot у списку процесів " -"ліворуч:" - -msgid "Click the **Profile All** button on the right to start profiling." -msgstr "" -"Натисніть кнопку **Профілювати всі** праворуч, щоб почати профілювання." - -msgid "" -"Perform the actions you wish to profile in the editor or project. When " -"you're done, click **Stop** (*not* Abort)." -msgstr "" -"Виконайте дії, які ви хочете профілювати, у редакторі чи проекті. Коли " -"закінчите, натисніть **Зупинити** (*а не* Перервати)." - -msgid "Wait for the results window to appear." -msgstr "Дочекайтеся появи вікна з результатами." - -msgid "" -"Once the results window appears, filter the view to remove external modules " -"(such as the graphics driver). You can filter by module by finding a line " -"whose **Module** matches the Godot executable name, right-clicking that line " -"then choosing **Filter Module to ** in the dropdown " -"that appears." -msgstr "" -"Коли з’явиться вікно результатів, відфільтруйте подання, щоб видалити " -"зовнішні модулі (наприклад, графічний драйвер). Ви можете відфільтрувати за " -"модулем, знайшовши рядок, у якому **Модуль** збігається з назвою " -"виконуваного файлу Godot, клацнувши правою кнопкою миші цей рядок і вибравши " -"**Фільтрувати модуль до <ім’я виконуваного файлу Godot>** у спадному списку, " -"що з’явиться." - -msgid "Your results window should now look something like this:" -msgstr "Тепер вікно результатів має виглядати приблизно так:" - -msgid "HotSpot" -msgstr "hotSpot" - -msgid "Open HotSpot. Click **Record Data**:" -msgstr "Відкрийте HotSpot. Натисніть **Записати дані**:" - -msgid "" -"In the next window, specify the path to the Godot binary that includes debug " -"symbols." -msgstr "" -"У наступному вікні вкажіть шлях до двійкового файлу Godot, який містить " -"символи налагодження." - -msgid "" -"Specify command line arguments to run a specific project, with or without " -"the editor." -msgstr "" -"Укажіть аргументи командного рядка для запуску конкретного проекту, з " -"редактором або без нього." - -msgid "" -"The path to the working directory can be anything if an absolute path is " -"used for the ``--path`` command line argument. Otherwise, it must be set to " -"that the relative path to the project is valid." -msgstr "" -"Шлях до робочого каталогу може бути будь-яким, якщо для аргументу командного " -"рядка ``--path`` використовується абсолютний шлях. В іншому випадку має бути " -"встановлено, що відносний шлях до проекту є дійсним." - -msgid "" -"Make sure **Elevate Privileges** is checked if you have administrative " -"privileges. While not essential for profiling Godot, this will ensure all " -"events can be captured. Otherwise, some events may be missing in the " -"capture. Your settings should now look something like this:" -msgstr "" -"Переконайтеся, що **Elevate Privileges** позначено, якщо у вас є права " -"адміністратора. Хоча це не є обов’язковим для профілювання Godot, це " -"забезпечить можливість фіксації всіх подій. В іншому випадку деякі події " -"можуть бути відсутніми в записі. Тепер ваші налаштування мають виглядати " -"приблизно так:" - -msgid "" -"Click **Start Recording** and perform the actions you wish to profile in the " -"editor/project." -msgstr "" -"Натисніть **Почати запис** і виконайте дії, які ви бажаєте профілювати, у " -"редакторі/проекті." - -msgid "" -"Quit the editor/project normally or use the **Stop Profiling** button in " -"HotSpot to stop profiling early. Stopping profiling early can result in " -"cleaner profiles if you're not interested in the engine's quit procedure." -msgstr "" -"Закрийте редактор/проект у звичайний спосіб або скористайтеся кнопкою " -"**Зупинити профілювання** в HotSpot, щоб завчасно припинити профілювання. " -"Рання зупинка профілювання може призвести до чистіших профілів, якщо вас не " -"цікавить процедура виходу з двигуна." - -msgid "" -"Click **View Results** and wait for the profiling visualization to be " -"generated:" -msgstr "" -"Натисніть **Переглянути результати** та зачекайте, поки буде створено " -"візуалізацію профілювання:" - -msgid "" -"Use the tabs at the top to navigate between the different views. These views " -"show the same data, but in different ways. The **Flame Graph** tab is a good " -"way to see which functions take up the most time at a glance. These " -"functions are therefore the most important ones to optimize, since " -"optimizing them will improve performance the most." -msgstr "" -"Використовуйте вкладки вгорі, щоб переходити між різними видами. Ці " -"перегляди показують однакові дані, але різними способами. Вкладка **Flame " -"Graph** — це хороший спосіб одразу побачити, які функції займають найбільше " -"часу. Тому ці функції є найважливішими для оптимізації, оскільки їхня " -"оптимізація найбільше покращить продуктивність." - -msgid "" -"At the bottom of all tabs except **Summary**, you will also see a list of " -"CPU threads started by the engine among with the CPU utilization for each " -"thread. This lets you see threads that can be a bottleneck at a given point " -"in time." -msgstr "" -"Унизу всіх вкладок, окрім **Підсумку**, ви також побачите список потоків ЦП, " -"запущених механізмом, а також використання ЦП для кожного потоку. Це дає " -"змогу побачити потоки, які можуть бути вузьким місцем у певний момент часу." - -msgid "" -"If you don't want the startup procedure to be included in the profile, you " -"can also attach HotSpot to a running process by clicking **Record Data** " -"then setting the **Launch Application** dropdown option to **Attach To " -"Process(es)**." -msgstr "" -"Якщо ви не бажаєте, щоб процедура запуску була включена в профіль, ви також " -"можете приєднати HotSpot до запущеного процесу, клацнувши **Записати дані**, " -"а потім установивши для параметра спадного меню **Запустити програму** " -"значення **Приєднати до процесу (es)**." - -msgid "" -"This process attachment-based workflow is similar to the one used by " -"VerySleepy." -msgstr "" -"Цей робочий процес, заснований на підключенні процесу, подібний до того, " -"який використовує VerySleepy." - -msgid "Xcode Instruments" -msgstr "Інструменти Xcode" - -msgid "" -"Open Xcode. Select **Open Developer Tool** - **Instruments** from the " -"**Xcode** app menu:" -msgstr "" -"Відкрийте Xcode. Виберіть **Open Developer Tool** - **Instruments** у меню " -"програми **Xcode**:" - -msgid "Double-click on **Time Profiler** in the **Instruments** window:" -msgstr "Двічі клацніть **Time Profiler** у вікні **Instruments**:" - -msgid "" -"In the Time Profiler window, click on the **Target** menu, select **Choose " -"target...** and specify the path to the Godot binary, command line arguments " -"and environment variables in the next window." -msgstr "" -"У вікні Time Profiler клацніть меню **Target**, виберіть **Choose " -"target...** і в наступному вікні вкажіть шлях до двійкового файлу Godot, " -"аргументів командного рядка та змінних середовища." - -msgid "" -"You can also attach the Time Profiler to a running process by selecting it " -"from the **Target** menu." -msgstr "" -"Ви також можете приєднати Time Profiler до запущеного процесу, вибравши його " -"в меню **Target**." - -msgid "" -"Click the **Start an immediate mode recording** button to start profiling." -msgstr "" -"Натисніть кнопку **Почати негайний режим запису**, щоб почати профілювання." - -msgid "" -"Perform the actions you wish to profile in the editor or project. When " -"you're done, click the **Stop** button." -msgstr "" -"Виконайте дії, які ви хочете профілювати, у редакторі чи проекті. Коли " -"закінчите, натисніть кнопку **Зупинити**." - -msgid "Wait for the results to appear." -msgstr "Дочекайтеся появи результатів." - -msgid "" -"At the bottom of the window you will see a call tree for all CPU threads " -"started, and the **Heaviest Stack Trace** overview." -msgstr "" -"У нижній частині вікна ви побачите дерево викликів для всіх запущених " -"потоків процесора та огляд **Найважчого стека**." - -msgid "" -"Select **Hide system libraries** in the **Call Tree** menu (at the bottom of " -"window) to remove external modules." -msgstr "" -"Виберіть **Приховати системні бібліотеки** в меню **Дерево викликів** (внизу " -"вікна), щоб видалити зовнішні модулі." - -msgid "" -"You can use the timeline at the top of the window to display details for the " -"specific time period." -msgstr "" -"Ви можете використовувати шкалу часу у верхній частині вікна, щоб " -"відобразити деталі за певний період часу." diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po index f76ed9581f..8fd7ad3d58 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po index 4b19334f28..716647db6a 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po index d0d8d7e170..9cd438fa82 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -156,16 +156,6 @@ msgstr "" "щойно станеться помилка перевірки. Це може запобігти зависанню вашої " "системи, якщо станеться помилка перевірки." -msgid "Android" -msgstr "Android" - -msgid "" -"After enabling validation layers on Android, a developer can see errors and " -"warning messages in the ``adb logcat`` output." -msgstr "" -"Після ввімкнення рівнів перевірки на Android розробник може бачити помилки " -"та попередження у виводі ``adb logcat``." - msgid "iOS" msgstr "iOS" @@ -182,6 +172,16 @@ msgstr "" "Шари перевірки **не** підтримуються на веб-платформі, оскільки там немає " "підтримки Vulkan." +msgid "Android" +msgstr "Android" + +msgid "" +"After enabling validation layers on Android, a developer can see errors and " +"warning messages in the ``adb logcat`` output." +msgstr "" +"Після ввімкнення рівнів перевірки на Android розробник може бачити помилки " +"та попередження у виводі ``adb logcat``." + msgid "Enabling validation layers" msgstr "Увімкнення шарів перевірки" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po index 92b54c1f01..1a7ca0f472 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -98,46 +98,6 @@ msgstr "" msgid "core/math/a_star_grid_2d.cpp" msgstr "core/math/a_star_grid_2d.cpp" -msgid "" -"And finally, the changes reported by the API validation step should be added " -"to the relevant validation file. Because this was done during the " -"development of 4.3, this would be ``misc/extension_api_validation/4.2-" -"stable.expected`` (including changes not shown in this example):" -msgstr "" -"І, нарешті, зміни, про які повідомляє етап перевірки API, слід додати до " -"відповідного файлу перевірки. Оскільки це було зроблено під час розробки " -"4.3, це буде ``misc/extension_api_validation/4.2-stable.expected`` " -"(включаючи зміни, не показані в цьому прикладі):" - -msgid "misc/extension_api_validation/4.2-stable.expected" -msgstr "misc/extension_api_validation/4.2-stable.expected" - -msgid "" -"The instructions for how to add to that file are at the top of the file " -"itself." -msgstr "" -"Інструкції щодо додавання до цього файлу знаходяться у верхній частині " -"самого файлу." - -msgid "" -"If you get a \"Hash changed\" error for a method, it means that the " -"compatibility binding is missing or incorrect. Such lines shouldn't be added " -"to the ``.expected`` file, but fixed by binding the proper compatibility " -"method." -msgstr "" -"Якщо ви отримуєте помилку «Хеш змінено» для методу, це означає, що прив’язка " -"сумісності відсутня або неправильна. Такі рядки не слід додавати до файлу " -"``.expected``, а виправляти шляхом прив’язки належного методу сумісності." - -msgid "" -"And that's it! You might run into a bit more complicated cases, like " -"rearranging arguments, changing return types, etc., but this covers the " -"basic on how to use this system." -msgstr "" -"І все! Ви можете зіткнутися з дещо складнішими випадками, як-от " -"перевпорядкування аргументів, зміна типів повернення тощо, але тут " -"охоплюються основи використання цієї системи." - msgid "" "For more information, see `pull request #76446 `_." diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/development/index.po b/sphinx/po/uk/LC_MESSAGES/engine_details/development/index.po index db05966e70..c5bac79a8d 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/development/index.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/development/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/editor/creating_icons.po b/sphinx/po/uk/LC_MESSAGES/engine_details/editor/creating_icons.po index d0005ec6ad..6d7a93fcbf 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/editor/creating_icons.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/editor/creating_icons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/editor/index.po b/sphinx/po/uk/LC_MESSAGES/engine_details/editor/index.po index 7bb7bc655c..b58309235a 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/editor/index.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po b/sphinx/po/uk/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po index bb5c787b47..9c1cab33ac 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -98,50 +98,6 @@ msgstr "" "editor/editor_node.cpp>`__: Головний файл ініціалізації редактора. Фактично " "\"головна сцена\" редактора." -msgid "" -"`editor/project_manager.cpp `__: Main Project Manager initialization " -"file. Effectively the \"main scene\" of the Project Manager." -msgstr "" -"`editor/project_manager.cpp `__: Головний файл ініціалізації менеджера " -"проектів. Фактично \"головна сцена\" менеджера проекту." - -msgid "" -"`editor/plugins/canvas_item_editor_plugin.cpp `__: The 2D editor viewport and related " -"functionality (toolbar at the top, editing modes, overlaid helpers/panels, " -"…)." -msgstr "" -"`editor/plugins/canvas_item_editor_plugin.cpp `__: вікно перегляду 2D-редактора та " -"відповідні функції (панель інструментів угорі, редагування режими, накладені " -"помічники/панелі, …)." - -msgid "" -"`editor/plugins/node_3d_editor_plugin.cpp `__: The 3D " -"editor viewport and related functionality (toolbar at the top, editing " -"modes, overlaid panels, …)." -msgstr "" -"`editor/plugins/node_3d_editor_plugin.cpp `__: Вікно " -"перегляду 3D-редактора та пов'язана з ним функціональність (панель " -"інструментів у верхній частині, режими редагування, накладені панелі, ...)." - -msgid "" -"`editor/plugins/node_3d_editor_gizmos.cpp `__: Where the 3D " -"editor gizmos are defined and drawn. This file doesn't have a 2D counterpart " -"as 2D gizmos are drawn by the nodes themselves." -msgstr "" -"`editor/plugins/node_3d_editor_gizmos.cpp `__: де " -"визначаються та малюються гізмо 3D-редактора. Цей файл не має 2D аналога, " -"оскільки 2D gizmos малюються самими вузлами." - msgid "Editor dependencies in ``scene/`` files" msgstr "Залежності редактора у файлах ``scene/``" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po b/sphinx/po/uk/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po index db38c22ead..495ddd1a52 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/file_formats/index.po b/sphinx/po/uk/LC_MESSAGES/engine_details/file_formats/index.po index b53df886ef..60bd84bbf5 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/file_formats/index.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/file_formats/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/engine_details/file_formats/tscn.po b/sphinx/po/uk/LC_MESSAGES/engine_details/file_formats/tscn.po index ada82dda11..2575d60496 100644 --- a/sphinx/po/uk/LC_MESSAGES/engine_details/file_formats/tscn.po +++ b/sphinx/po/uk/LC_MESSAGES/engine_details/file_formats/tscn.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po b/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po index 7462fc80ee..e29483cabb 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po b/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po index 7e0fd362ea..5bbce79762 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po b/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po index 47d981a36b..07cc4bfd6e 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po b/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po index 6349a9bc06..7977191687 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po b/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po index 4b7ae06609..c1a0acb87d 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po b/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po index 668f3635fe..33ab4dca43 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po b/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po index a852227f05..fda0d9ce47 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/index.po b/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/index.po index cb6151dad7..77e2d5d5c7 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/index.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/first_2d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -95,13 +95,6 @@ msgstr "" msgid "You can find a completed version of this project at this location:" msgstr "Ви можете знайти завершену версію цього проекту в цьому місці:" -msgid "" -"https://github.com/godotengine/godot-demo-projects/tree/master/2d/" -"dodge_the_creeps" -msgstr "" -"https://github.com/godotengine/godot-demo-projects/tree/master/2d/" -"dodge_the_creeps" - msgid "Prerequisites" msgstr "Передумови" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po b/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po index 02e323eda1..4bc10a1a7f 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po b/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po index cda3c24f47..98880a40cd 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po b/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po index 224f91a63a..65719c7206 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -378,13 +378,6 @@ msgstr "|image8|" msgid "image8" msgstr "image8" -msgid "" -"You can run the scene by pressing :kbd:`F6` and press the arrow keys to move " -"the character." -msgstr "" -"Ви можете запустити сцену, натиснувши :kbd:`F6` та скористатися клавішами зі " -"стрілками для переміщення персонажа." - msgid "|image9|" msgstr "|image9|" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po b/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po index 0568595b86..48f8b6fea9 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po b/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po index 16c7a22319..7c427a1b17 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -535,13 +535,6 @@ msgstr "дасть помилку, тому що тут нема $Player!" msgid "Here is the complete ``main.gd`` script so far, for reference." msgstr "Ось повний скрипт ``main.gd`` для довідки." -msgid "" -"You can test the scene by pressing :kbd:`F6`. You should see the monsters " -"spawn and move in a straight line." -msgstr "" -"Ви можете перевірити сцену, натиснувши :kbd:`F6`. Ви повинні побачити як " -"монстри появляються і рухатися по прямій лінії." - msgid "|image25|" msgstr "|image25|" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po b/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po index 1a51f4197f..06db3fc658 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po b/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po index 18065c7186..9306449475 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po b/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po index 0825af0cc3..31475e16b1 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po b/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po index 164af6b2f8..ee51d7bcde 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/going_further.po b/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/going_further.po index 468afd4212..fb9c75cc38 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/going_further.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/going_further.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/index.po b/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/index.po index f353c5eee3..eda3c7a420 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/index.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/first_3d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -76,21 +76,6 @@ msgstr "Малювати інтерфейс користувача в 3D-грі. msgid "And more." msgstr "Та інше." -msgid "" -"This tutorial is for beginners who followed the complete getting started " -"series. We'll start slow with detailed instructions and shorten them as we " -"do similar steps. If you're an experienced programmer, you can browse the " -"complete demo's source code here: `Squash the Creep source code `__." -msgstr "" -"Цей посібник призначений для початківців, які пройшли повну серію «Початок " -"роботи». Ми почнемо повільно з детальних інструкцій і скоротимо їх, " -"виконуючи схожі кроки. Якщо ви досвідчений програміст, ви можете переглянути " -"повний вихідний код демоверсії тут: `Вихідний код Squash the Creep `__." - msgid "" "You can follow this series without having done the 2D one. However, if " "you're new to game development, we recommend you to start with 2D. 3D game " diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po b/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po index b345326a78..a34c8e4991 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po b/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po index c80c54e32c..767c39715a 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/index.po b/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/index.po index ddb022f3fc..2220f04994 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/index.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po b/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po index 0341c90120..d76caa5327 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -197,27 +197,6 @@ msgstr "" "Знайомство з такими поняттями, як класи та об’єкти, допоможе вам ефективно " "кодувати в ньому." -msgid "" -"If you are entirely new to programming, we recommend following the `CS50 " -"open courseware`_ from Harvard University. It's a great free course that " -"will teach you everything you need to know to be off to a good start. It " -"will save you countless hours and hurdles learning any game engine afterward." -msgstr "" -"Якщо ви зовсім новачок у програмуванні, ми рекомендуємо ознайомитися з " -"`відкритим курсом CS50`_ Гарвардського університету. Це чудовий безкоштовний " -"курс, який навчить вас усього, що вам потрібно знати, для успішного початку. " -"Він заощадить вам незліченну кількість годин і дозволить уникнути чимало " -"перешкод у вивченні будь-якого ігрового рушія." - -msgid "" -"In CS50, you will learn multiple programming languages. Don't be afraid of " -"that: programming languages have many similarities. The skills you learn " -"with one language transfer well to others." -msgstr "" -"У CS50 ви будете вивчати кілька мов програмування. Не бійтеся цього: мови " -"програмування мають багато спільного. Навички, які ви вивчаєте з однією " -"мовою, добре передаються на інші." - msgid "" "We will provide you with more Godot-specific learning resources " "in :ref:`doc_learning_new_features`." diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po b/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po index d47b8319ae..17a9672dcf 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po b/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po index fba22b1b16..b5b2de76a3 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/learning_new_features.po b/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/learning_new_features.po index 08160b1046..fd5491bc12 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/learning_new_features.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/introduction/learning_new_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -122,22 +122,6 @@ msgstr "" "виходить за рамки документації Godot. Якщо ви новачок у програмуванні, ми " "рекомендуємо два чудові безкоштовні ресурси, для початку:" -msgid "" -"Harvard university offers a free courseware to learn to program, `CS50 " -"`_. It will teach you programming fundamentals, " -"how code works, and how to think like a programmer. These skills are " -"essential to become a game developer and learn any game engine efficiently. " -"You can see this course as an investment that will save you time and trouble " -"when you learn to create games." -msgstr "" -"Гарвардський університет пропонує безкоштовну програму навчання " -"програмуванню `CS50 `_. Тут ви навчитеся " -"основам програмування, принципам роботи коду та тому, як мислити як " -"програміст. Ці навички необхідні, щоб стати розробником ігор і ефективно " -"вивчати будь-який ігровий рушій. Ви можете розглядати цей курс як " -"інвестицію, яка заощадить вам час у вирішенні проблем, коли ви навчитеся " -"створювати ігри." - msgid "" "If you prefer books, check out the free ebook `Automate The Boring Stuff " "With Python `_ by Al Sweigart." diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/index.po b/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/index.po index 064fb11d3c..8000305894 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/index.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/instancing.po b/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/instancing.po index b127011c20..c2571d0ab0 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/instancing.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/instancing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po b/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po index 34955b3a59..1a008d47f2 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po b/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po index 6443e31d29..a3db83fa27 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po b/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po index 3eae603b1b..89f209b24e 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po b/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po index 71caf80c46..6e62b5ddb6 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/signals.po b/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/signals.po index f7707ae7a6..81d6db66f0 100644 --- a/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/signals.po +++ b/sphinx/po/uk/LC_MESSAGES/getting_started/step_by_step/signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/index.po b/sphinx/po/uk/LC_MESSAGES/index.po index 31b3fd63d7..8632c43260 100644 --- a/sphinx/po/uk/LC_MESSAGES/index.po +++ b/sphinx/po/uk/LC_MESSAGES/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -29,9 +29,6 @@ msgstr "Спільнота" msgid "Class reference" msgstr "Довідник з класів" -msgid "Godot Docs – *4.5* branch" -msgstr "Документація Годо – гілка *4.5*" - msgid "" "Godot's documentation is available in various languages and versions. Expand " "the \"Read the Docs\" panel at the bottom of the sidebar to see the list." diff --git a/sphinx/po/uk/LC_MESSAGES/sphinx.po b/sphinx/po/uk/LC_MESSAGES/sphinx.po index 89aee62bc0..ca0c46a6f5 100644 --- a/sphinx/po/uk/LC_MESSAGES/sphinx.po +++ b/sphinx/po/uk/LC_MESSAGES/sphinx.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_antialiasing.po b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_antialiasing.po index 4f34d212cf..3a190c2e02 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_antialiasing.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po index d9794a2a1f..49edafd0ed 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -226,17 +226,6 @@ msgstr "" msgid "Directional light" msgstr "Спрямоване світло" -msgid "" -"New in Godot 4.0 is the ability to have directional lighting in 2D. " -"Directional lighting is used to represent sunlight or moonlight. Light rays " -"are casted parallel to each other, as if the sun or moon was infinitely far " -"away from the surface that is receiving the light." -msgstr "" -"Новим у Godot 4.0 є можливість мати спрямоване освітлення у 2D. Спрямоване " -"освітлення використовується для зображення сонячного або місячного світла. " -"Світлові промені йдуть паралельно один одному, ніби сонце або місяць " -"знаходяться на нескінченній відстані від поверхні, яка приймає світло." - msgid "DirectionalLight2D offers the following properties:" msgstr "DirectionalLight2D пропонує такі властивості:" @@ -550,16 +539,6 @@ msgstr "" "допомагають покращити візуальні ефекти, змушуючи частину світла відбиватися " "назад до глядача." -msgid "" -"Both PointLight2D and DirectionalLight2D support normal mapping and specular " -"mapping. Since Godot 4.0, normal and specular maps can be assigned to any 2D " -"element, including nodes that inherit from Node2D or Control." -msgstr "" -"І PointLight2D, і DirectionalLight2D підтримують нормальне та дзеркальне " -"відображення. Починаючи з Godot 4.0, нормальні та дзеркальні карти можна " -"призначити будь-якому 2D-елементу, включаючи вузли, які успадковують від " -"Node2D або Control." - msgid "" "A normal map represents the direction in which each pixel is \"pointing\" " "towards. This information is then used by the engine to correctly apply " diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_meshes.po b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_meshes.po index bce585442b..5b6327cc35 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_meshes.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_meshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_movement.po b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_movement.po index 49da6307a2..eae463cbe9 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_movement.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_movement.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_parallax.po b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_parallax.po index 30de9e8aa9..8bf2ad8cac 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_parallax.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_parallax.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po index 02658b3e1e..90d7170104 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_transforms.po b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_transforms.po index f084754a6e..42ed8447fd 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_transforms.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/2d_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/canvas_layers.po b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/canvas_layers.po index db90fc6ec4..6a478deda5 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/canvas_layers.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/canvas_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po index 639d63c1ca..ca5ac48e42 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/index.po index 7de33f8514..231aae902b 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/introduction_to_2d.po b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/introduction_to_2d.po index 3cf9fc4158..8a5266a0e5 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/introduction_to_2d.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/introduction_to_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po index 5083fda7ce..2d97a073ee 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/particle_systems_2d.po b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/particle_systems_2d.po index c4b1bac3e5..754fc89cf5 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/particle_systems_2d.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/particle_systems_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/using_tilemaps.po b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/using_tilemaps.po index cab80a6aaa..68d038d0db 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/using_tilemaps.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/using_tilemaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/using_tilesets.po b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/using_tilesets.po index 3c7060dd9b..f4297902ea 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/2d/using_tilesets.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/2d/using_tilesets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -290,20 +290,6 @@ msgstr "Автоматичне повторне створення плиток msgid "Using a collection of scenes" msgstr "Використання колекції сцен" -msgid "" -"Since Godot 4.0, you can place actual *scenes* as tiles. This allows you to " -"use any collection of nodes as a tile. For example, you could use scene " -"tiles to place gameplay elements, such as shops the player may be able to " -"interact with. You could also use scene tiles to place AudioStreamPlayer2Ds " -"(for ambient sounds), particle effects, and more." -msgstr "" -"Починаючи з Godot 4.0, ви можете розміщувати справжні *сцени* як плитки. Це " -"дозволяє використовувати будь-яку колекцію вузлів як плитку. Наприклад, ви " -"можете використовувати плитки сцени для розміщення елементів ігрового " -"процесу, таких як магазини, з якими гравець може взаємодіяти. Ви також " -"можете використовувати плитки сцени для розміщення AudioStreamPlayer2D (для " -"навколишніх звуків), ефектів частинок тощо." - msgid "" "Scene tiles come with a greater performance overhead compared to atlases, as " "every scene is instanced individually for every placed tile." diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/3d_antialiasing.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/3d_antialiasing.po index bda4bf614e..d16efd7e83 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/3d_antialiasing.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/3d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po index 5139f0560c..ef255d9045 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/3d_text.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/3d_text.po index 5f61868e72..a64c980bc3 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/3d_text.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/3d_text.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/csg_tools.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/csg_tools.po index 6999fe55ac..8223323091 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/csg_tools.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/csg_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po index 8749bd0461..5decb21917 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -1362,21 +1362,6 @@ msgstr "Використання світіння в 2D" msgid "There are 2 ways to use glow in 2D:" msgstr "Є 2 способи використання світіння в 2D:" -msgid "" -"Since Godot 4.2, you can enable HDR for 2D rendering when using the Forward+ " -"and Mobile rendering methods. This has a performance cost, but it allows for " -"a greater dynamic range. This also allows you to control which objects glow " -"using their individual **Modulate** or **Self Modulate** properties (use the " -"RAW mode in the color picker). Enabling HDR can also reduce banding in the " -"2D rendering output." -msgstr "" -"Починаючи з Godot 4.2, ви можете ввімкнути HDR для 2D-візуалізації за " -"допомогою методів візуалізації Forward+ і Mobile. Це зменшує продуктивність, " -"але забезпечує більший динамічний діапазон. Це також дозволяє контролювати, " -"які об’єкти світяться, використовуючи їхні індивідуальні властивості " -"**Modulate** або **Self Modulate** (використовуйте режим RAW у палітрі " -"кольорів). Увімкнення HDR також може зменшити смуги на виході 2D-рендерінгу." - msgid "" "To enable HDR in 2D, open the Project Settings, enable :ref:`Rendering > " "Viewport > HDR 2D` " @@ -1413,15 +1398,6 @@ msgstr "" msgid "Example of using glow in a 2D scene" msgstr "Приклад використання світіння у 2D сцені" -msgid "" -"Example of using glow in a 2D scene. HDR 2D is enabled, while coins and the " -"bullet have their **Modulate** property increased to overbright values using " -"the RAW mode in the color picker." -msgstr "" -"Приклад використання світіння у 2D сцені. HDR 2D увімкнено, а властивість " -"**Modulate** монет і куль збільшується до надто яскравих значень за " -"допомогою режиму RAW у палітрі кольорів." - msgid "" "The 2D renderer renders in linear color space if the :ref:`Rendering > " "Viewport > HDR 2D` " diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po index 437f264ce2..3b732fe75a 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/index.po index e5753a4085..96c7d27e87 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po index d670e6fa7f..32d94c306b 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po index 3e69f75151..1486213ea2 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po index c079b4c71e..a57397afa7 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -43,28 +43,6 @@ msgstr "" "ним на інтер’єрах (або використання Sky на екстер’єрах) є вимогою для " "отримання гарної якості." -msgid "" -"As they are baked, they have fewer problems than VoxelGI and SDFGI regarding " -"light bleeding, and indirect light will often look better. The downside is " -"that baking lightmaps takes longer compared to baking VoxelGI. While baking " -"VoxelGI can be done in a matter of seconds, baking lightmaps can take " -"several minutes if not more. This can slow down iteration speed " -"significantly, so it is recommended to bake lightmaps only when you actually " -"need to see changes in lighting. Since Godot 4.0, lightmaps are baked on the " -"GPU, making light baking faster if you have a mid-range or high-end " -"dedicated GPU." -msgstr "" -"Коли вони запікаються, вони мають менше проблем, ніж VoxelGI та SDFGI щодо " -"легкої кровотечі, і непряме світло часто виглядає краще. Недоліком є те, що " -"запікання карт світла займає більше часу порівняно з запіканням VoxelGI. " -"Хоча запікання VoxelGI можна виконати за лічені секунди, запікання карт " -"світла може зайняти кілька хвилин, якщо не більше. Це може значно " -"сповільнити швидкість ітерації, тому рекомендується запікати карти " -"освітлення лише тоді, коли вам дійсно потрібно побачити зміни в освітленні. " -"Починаючи з Godot 4.0, світлові карти запікаються на графічному процесорі, " -"що робить процес освітлення швидшим, якщо у вас є виділений графічний " -"процесор середнього або високого рівня." - msgid "" "Baking lightmaps will also reserve baked materials' UV2 slot, which means " "you can no longer use it for other purposes in materials (either in the " @@ -1061,20 +1039,6 @@ msgstr "" msgid "JNLM (Non-Local Means with Joint Filtering)" msgstr "JNLM (нелокальні засоби зі спільною фільтрацією)" -msgid "" -"JNLM is the default denoising method and is included in Godot. It uses a " -"simple but efficient denoising algorithm known as *non-local means*. JNLM " -"runs on the GPU using a compute shader, and is compatible with any GPU that " -"can run Godot 4's Vulkan-based rendering methods. No additional setup is " -"required." -msgstr "" -"JNLM є стандартним методом усунення шумів і включений у Godot. Він " -"використовує простий, але ефективний алгоритм усунення шумів, відомий як " -"*нелокальні засоби*. JNLM працює на графічному процесорі за допомогою " -"обчислювального шейдера та сумісний з будь-яким графічним процесором, який " -"може запускати методи візуалізації Godot 4 на основі Vulkan. Додаткове " -"налаштування не потрібно." - msgid "" "JNLM's denoising can be adjusted using the **Denoiser Strength** property " "that is visible when **Use Denoiser** enabled. Higher values can be more " diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po index e265d53c4f..bac93320a6 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,16 +14,6 @@ msgstr "" msgid "Signed distance field global illumination (SDFGI)" msgstr "Глобальне освітлення поля відстані зі знаком (SDFGI)" -msgid "" -"Signed distance field global illumination (SDFGI) is a novel technique " -"available in Godot 4.0. It provides semi-real-time global illumination that " -"scales to any world size and works with procedurally generated levels." -msgstr "" -"Глобальне освітлення дистанційного поля зі знаком (SDFGI) — це нова техніка, " -"доступна в Godot 4.0. Він забезпечує глобальне освітлення в напівреальному " -"часі, яке масштабується до будь-якого розміру світу та працює з процедурно " -"згенерованими рівнями." - msgid "" "SDFGI supports dynamic lights, but *not* dynamic occluders or dynamic " "emissive surfaces. Therefore, SDFGI provides better real-time ability " diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po index 74b90ff9fe..70a8dbf9f7 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/high_dynamic_range.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/high_dynamic_range.po index 2ea82d9808..a2ea43119c 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/high_dynamic_range.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/high_dynamic_range.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/index.po index c13d90d96a..e0d5acd432 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/introduction_to_3d.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/introduction_to_3d.po index 0e08b35e60..92be722966 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/introduction_to_3d.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/introduction_to_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/lights_and_shadows.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/lights_and_shadows.po index b0a33d1f0a..0b6a4e2ad5 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/lights_and_shadows.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/mesh_lod.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/mesh_lod.po index f1649e28a4..4d63cc70a9 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/mesh_lod.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/mesh_lod.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/occlusion_culling.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/occlusion_culling.po index 2f33b58e0e..b3a8208afb 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/occlusion_culling.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/occlusion_culling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/attractors.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/attractors.po index 4d3955afdd..5fac56443a 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/attractors.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/attractors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -145,16 +145,6 @@ msgstr "" "системи. Атрактор впливає на систему частинок, лише якщо принаймні один із " "шарів видимості системи ввімкнено в масці відбракування атрактора." -msgid "" -"There is a `known issue `_ with GPU particle attractors that prevent the cull mask from " -"working properly in Godot 4.0. We will update the documentation as soon as " -"it is fixed." -msgstr "" -"Існує `відома проблема `_ " -"з атракторами частинок GPU, які перешкоджають належній роботі маски " -"відбракування в Godot 4.0. Ми оновимо документацію, щойно це буде виправлено." - msgid "Box attractors" msgstr "Ящикові атрактори" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/collision.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/collision.po index cd64e9485d..8e88f36124 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/collision.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/collision.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -59,16 +59,6 @@ msgstr "" "Система частинок стикається з вузлом зіткнення, лише якщо принаймні один із " "шарів видимості системи ввімкнено в масці відбракування колайдера." -msgid "" -"There is a `known issue `_ with GPU particle collision that prevent the cull mask from working " -"properly in Godot 4.0. We will update the documentation as soon as it is " -"fixed." -msgstr "" -"Існує `відома проблема `_ " -"із зіткненням частинок GPU, яка перешкоджає належній роботі маски " -"відбракування в Godot 4.0. Ми оновимо документацію, щойно це буде виправлено." - msgid "Box collision" msgstr "Зіткнення ящиків" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po index ddeb667b27..9e3bd16170 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po index c30defb6e0..15e9988f83 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/index.po index a4aee1fcea..b18b97f665 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po index f71c914a88..5117474ad6 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/properties.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/properties.po index 15b12a4b09..26e4ec63a3 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/properties.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/subemitters.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/subemitters.po index 6c796dc462..3fc470995a 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/subemitters.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/subemitters.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/trails.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/trails.po index 4a53e03f93..32f60ac539 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/trails.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/trails.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/turbulence.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/turbulence.po index 03cb4c2696..49872e2fba 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/turbulence.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/particles/turbulence.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po index 4d655e1169..ccb92f59cf 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po index 16fed4dca5..10e75a0982 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -269,16 +269,6 @@ msgstr "" msgid "Put together, the full code looks like:" msgstr "В сукупності повний код виглядає так:" -msgid "" -"The code that goes in the middle can be whatever you want. Below we will " -"present some example code for generating a sphere." -msgstr "" -"Код в середині, може бути інший, залежно від вашого бажання. Нижче ми " -"наведемо кілька прикладів коду для генерування сфери." - -msgid "Generating geometry" -msgstr "Генерування геометрії" - msgid "" "Here is sample code for generating a sphere. Although the code is presented " "in GDScript, there is nothing Godot specific about the approach to " diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po index 005ace554a..8ab772ece5 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po index 2e53ec910b..9384150707 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po index 2389610a92..23ddb2c11c 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po index 4d04daa3ee..ff05cdbac4 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/resolution_scaling.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/resolution_scaling.po index f1cca3a523..a1bcb6eebb 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/resolution_scaling.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/resolution_scaling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/spring_arm.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/spring_arm.po index ee3582ea4c..db6b2e13c2 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/spring_arm.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/spring_arm.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/standard_material_3d.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/standard_material_3d.po index f0842abf1d..c993b4b75b 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/standard_material_3d.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/standard_material_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -404,16 +404,6 @@ msgstr "" "**Додати:** Остаточний колір об’єкта додається до кольору екрана, добре для " "відблисків або ефектів, схожих на вогонь." -msgid "" -"**Sub:** The final color of the object is subtracted from the color of the " -"screen." -msgstr "**Sub:** Кінцевий колір об’єкта віднімається від кольору екрана." - -msgid "" -"**Mul:** The final color of the object is multiplied with the color of the " -"screen." -msgstr "**Sub:** Кінцевий колір об’єкта віднімається від кольору екрана." - msgid "" "**Premultiplied Alpha:** The color of the object is expected to have already " "been multiplied by the alpha. This behaves like **Add** when the alpha is " @@ -841,6 +831,13 @@ msgstr "" msgid "Bent normal map" msgstr "Зігнута карта нормалей" +msgid "" +"*This is only available in the Forward+ and Mobile renderers, not the " +"Compatibility renderer.*" +msgstr "" +"*Це доступно лише в програмах візуалізації Forward+ і Mobile, а не в системі " +"візуалізації Compatibility.*" + msgid "" "A bent normal map describes the average direction of ambient lighting. " "Unlike a regular normal map, this is used to improve how a material reacts " @@ -1283,17 +1280,11 @@ msgstr "" msgid "Shadows" msgstr "Тіні" -msgid "Do Not Receive Shadows" -msgstr "Не отримувати тіні" - msgid "" "Makes the object not receive any kind of shadow that would otherwise be cast " "onto it." msgstr "Тіні від інших об'єктів не будуть показані на цьому об'єкті." -msgid "Use Shadow to Opacity" -msgstr "Використовувати тінь для непрозорості" - msgid "" "Lighting modifies the alpha so shadowed areas are opaque and non-shadowed " "areas are transparent. Useful for overlaying shadows onto a camera feed in " diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/using_decals.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/using_decals.po index 692487c2fc..0c9a840732 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/using_decals.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/using_decals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/using_gridmaps.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/using_gridmaps.po index a04510c81c..6f5d23dca8 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/using_gridmaps.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/using_gridmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po index 79646da4c9..977cebc4a4 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/using_transforms.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/using_transforms.po index 93841df8ba..f2d68707aa 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/using_transforms.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/using_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -394,13 +394,6 @@ msgstr "" "Ви можете подумати: **„Добре, а як мені отримати кути з матриці перетворення?" "**. Якщо стисло — то ніяк. Вам потрібно перестати думати про кути." -msgid "" -"Imagine you need to shoot a bullet in the direction your player is facing. " -"Just use the forward axis (commonly ``Z`` or ``-Z``)." -msgstr "" -"Уявімо, вам потрібно вистрілити кулю в напрямку, куди дивиться ваш персонаж. " -"Просто використайте його вісь уперед (зазвичай це ``Z`` або ``-Z``)." - msgid "" "Is the enemy looking at the player? Use the dot product for this (see " "the :ref:`doc_vector_math` tutorial for an explanation of the dot product):" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/variable_rate_shading.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/variable_rate_shading.po index 3a7a590d30..d5858d4883 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/variable_rate_shading.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/variable_rate_shading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/visibility_ranges.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/visibility_ranges.po index 3b1b45e152..1b135a7dd7 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/visibility_ranges.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/visibility_ranges.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -194,13 +194,6 @@ msgstr "" "налаштувати такі властивості в розділі **Діапазон видимості** " "GeometryInstance3D:" -msgid "" -"**Begin:** The instance will be hidden when the camera is closer to the " -"instance's *origin* than this value (in 3D units)." -msgstr "" -"**Початок:** екземпляр буде приховано, коли камера буде ближче до *початку* " -"екземпляра, ніж це значення (у 3D-одиницях)." - msgid "" "**Begin Margin:** The hysteresis or alpha fade transition distance to use " "for the close-up transition (in 3D units). The behavior of this property " @@ -210,13 +203,6 @@ msgstr "" "використовується для переходу великим планом (у 3D-елементах). Поведінка " "цієї властивості залежить від **Fade Mode**." -msgid "" -"**End:** The instance will be hidden when the camera is further away from " -"the instance's *origin* than this value (in 3D units)." -msgstr "" -"**Кінець:** екземпляр буде приховано, якщо камера знаходиться далі від " -"*початку* екземпляра, ніж це значення (у 3D-одиницях)." - msgid "" "**End Margin:** The hysteresis or alpha fade transition distance to use for " "the far-away transition (in 3D units). The behavior of this property depends " diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/volumetric_fog.po b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/volumetric_fog.po index 48fca94bfc..77790d4a70 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/3d/volumetric_fog.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/3d/volumetric_fog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -283,19 +283,6 @@ msgstr "" "частини навколишнього середовища більше не будуть затемнені туманом, але " "світло все одно зможе зробити туман яскравішим у певних областях." -msgid "" -"This can be done by setting volumetric fog density to the lowest permitted " -"value *greater than zero* (``0.0001``), then increasing the **Volumetric Fog " -"Energy** property on lights to much higher values than the default to " -"compensate. Values between ``10000`` and ``100000`` usually work well for " -"this." -msgstr "" -"Це можна зробити, встановивши об’ємну щільність туману на найнижче дозволене " -"значення *більше нуля* (``0,0001``), а потім збільшивши властивість " -"**Об’ємна енергія туману** на освітленні до значно вищих значень, ніж " -"стандартні, щоб компенсувати. Значення від ``10000`` до ``100000`` зазвичай " -"добре підходять для цього." - msgid "Balancing performance and quality" msgstr "Баланс продуктивності та якості" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/animation/2d_skeletons.po b/sphinx/po/uk/LC_MESSAGES/tutorials/animation/2d_skeletons.po index 257bb3433f..08aa76f5fd 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/animation/2d_skeletons.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/animation/2d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/animation/animation_track_types.po b/sphinx/po/uk/LC_MESSAGES/tutorials/animation/animation_track_types.po index b0bc14c119..ada8f774e5 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/animation/animation_track_types.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/animation/animation_track_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/animation/animation_tree.po b/sphinx/po/uk/LC_MESSAGES/tutorials/animation/animation_tree.po index c2527f3fca..50694f676c 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/animation/animation_tree.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/animation/animation_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -38,17 +38,6 @@ msgstr "" "обмежена, оскільки ви можете встановити лише фіксований час переходу між " "анімаціями." -msgid "" -":ref:`AnimationTree ` is a new node introduced in Godot " -"3.1 to deal with advanced transitions. It replaces the ancient " -"``AnimationTreePlayer``, while adding a huge amount of features and " -"flexibility." -msgstr "" -":ref:`AnimationTree ` — це новий вузол, представлений у " -"Godot 3.1 для роботи з розширеними переходами. Він замінює стародавній " -"``AnimationTreePlayer``, додаючи при цьому величезну кількість функцій та " -"гнучкості." - msgid "AnimationTree and AnimationPlayer" msgstr "AnimationTree та AnimationPlayer" @@ -594,21 +583,6 @@ msgstr "" msgid "For better blending" msgstr "Для кращого змішування" -msgid "" -"In Godot 4.0+, in order for the blending results to be deterministic " -"(reproducible and always consistent), the blended property values must have " -"a specific initial value. For example, in the case of two animations to be " -"blended, if one animation has a property track and the other does not, the " -"blended animation is calculated as if the latter animation had a property " -"track with the initial value." -msgstr "" -"У Godot 4.0+, щоб результати змішування були детермінованими (відтворюваними " -"та завжди узгодженими), значення змішаних властивостей повинні мати певне " -"початкове значення. Наприклад, у випадку двох анімацій, які потрібно " -"змішати, якщо одна анімація має доріжку властивостей, а інша — ні, змішана " -"анімація обчислюється так, якби остання анімація мала доріжку властивостей " -"із початковим значенням." - msgid "" "When using Position/Rotation/Scale 3D tracks for Skeleton3D bones, the " "initial value is Bone Rest. For other properties, the initial value is ``0`` " diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/animation/creating_movies.po b/sphinx/po/uk/LC_MESSAGES/tutorials/animation/creating_movies.po index 99a2df8cfd..a6729e3e69 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/animation/creating_movies.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/animation/creating_movies.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/animation/cutout_animation.po b/sphinx/po/uk/LC_MESSAGES/tutorials/animation/cutout_animation.po index 2653a75e0b..b3a2c8b885 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/animation/cutout_animation.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/animation/cutout_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/animation/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/animation/index.po index 28d98e9306..84ba795ca1 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/animation/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/animation/introduction.po b/sphinx/po/uk/LC_MESSAGES/tutorials/animation/introduction.po index be75a2bba9..e1c8cc149c 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/animation/introduction.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/animation/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/animation/playing_videos.po b/sphinx/po/uk/LC_MESSAGES/tutorials/animation/playing_videos.po index 54f07a6d4f..e879ed5a08 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/animation/playing_videos.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/animation/playing_videos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -103,17 +103,6 @@ msgstr "" msgid "Handling resizing and different aspect ratios" msgstr "Робота зі зміною розміру та різними співвідношеннями сторін" -msgid "" -"By default in Godot 4.0, the VideoStreamPlayer will automatically be resized " -"to match the video's resolution. You can make it follow " -"usual :ref:`class_Control` sizing by enabling **Expand** on the " -"VideoStreamPlayer node." -msgstr "" -"За замовчуванням у Godot 4.0 розмір VideoStreamPlayer буде автоматично " -"змінено відповідно до роздільної здатності відео. Ви можете зробити так, щоб " -"він відповідав звичайному розміру :ref:`class_Control`, увімкнувши " -"**Expand** у вузлі VideoStreamPlayer." - msgid "" "To adjust how the VideoStreamPlayer node resizes depending on window size, " "adjust the anchors using the **Layout** menu at the top of the 2D editor " diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po index 2537550beb..5474b8f7d7 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po index 842ae5b483..746e59d601 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/import_process.po b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/import_process.po index e389570020..63dc44a144 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/import_process.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/import_process.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po index 69bbd3d875..0056f6e112 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -375,13 +375,6 @@ msgstr "" "Ви хочете налаштувати функції матеріалу, які не підтримуються вашою 3D-" "програмою." -msgid "" -"You want to use a different texture filtering mode, as this option is " -"configured in the material since Godot 4.0 (and not in the image)." -msgstr "" -"Ви хочете використовувати інший режим фільтрації текстури, оскільки цей " -"параметр налаштовано в матеріалі з Godot 4.0 (а не на зображенні)." - msgid "" "You want to replace one of the materials with an entirely different " "material, such as a custom shader." diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po index 78fc15563a..4df5d99a2f 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po index 62070cf780..73b16570e6 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -382,18 +382,6 @@ msgstr "" msgid "**FBX**" msgstr "**FBX**" -msgid "" -"**Importer** Which import method is used. ubfx handles fbx files as fbx " -"files. FBX2glTF converts FBX files to glTF on import and requires additional " -"setup. FBX2glTF is not recommended unless you have a specific rason to use " -"it over ufbx or working with a different file format." -msgstr "" -"**Імпортер** Який метод імпорту використовується. ubfx обробляє файли fbx як " -"файли fbx. FBX2glTF перетворює файли FBX на glTF під час імпорту та потребує " -"додаткового налаштування. FBX2glTF не рекомендується використовувати, якщо у " -"вас немає спеціального інструменту для використання його через ufbx або " -"роботи з іншим форматом файлу." - msgid "" "**Allow Geometry Helper Nodes** enables or disables geometry helper nodes" msgstr "" @@ -647,19 +635,6 @@ msgstr "" msgid "Using animation libraries" msgstr "Використання бібліотек анімації" -msgid "" -"As of Godot 4.0, you can choose to import **only** animations from a glTF " -"file and nothing else. This is used in some asset pipelines to distribute " -"animations separately from models. For example, this allows you to use one " -"set of animations for several characters, without having to duplicate " -"animation data in every character." -msgstr "" -"Починаючи з Godot 4.0, ви можете імпортувати **лише** анімацію з файлу glTF " -"і нічого більше. Це використовується в деяких конвеєрах ресурсів для " -"розповсюдження анімацій окремо від моделей. Наприклад, це дозволяє " -"використовувати один набір анімацій для кількох персонажів без дублювання " -"даних анімації для кожного персонажа." - msgid "" "To do so, select the glTF file in the FileSystem dock, then change the " "import mode to Animation Library in the Import dock:" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po index 493e195d3a..9fd3efe27e 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po index fb56c4a3bb..d284a6e6a3 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po index bcd4ac2dbf..55785b83fd 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po index 4a00ba643e..304f511604 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po index 15f9e8ad0b..0ba624a970 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -338,28 +338,6 @@ msgstr "" msgid "Import options" msgstr "Параметри імпортування" -msgid "" -"In Godot 4.0, changing the texture filter and repeat mode is no longer done " -"in the import options." -msgstr "" -"У Godot 4.0 зміна фільтра текстури та режиму повторення більше не " -"виконується в параметрах імпорту." - -msgid "" -"Instead, texture filter and repeat modes are changed in the CanvasItem " -"properties in 2D (with a project setting acting as a default), and in " -"a :ref:`per-material configuration in 3D " -"`. In custom shaders, filter and repeat " -"mode is changed on the ``sampler2D`` uniform using hints described in " -"the :ref:`doc_shading_language` documentation." -msgstr "" -"Натомість фільтр текстури та режими повторення змінюються у властивостях " -"CanvasItem у 2D (з налаштуванням проекту, що діють як за замовчуванням), і " -"в :ref:`per-material configuration in 3D " -"`. У користувальницьких шейдерах режим " -"фільтрації та повторення змінено на уніформі ``sampler2D`` за допомогою " -"підказок, описаних у документації :ref:`doc_shading_language`." - msgid "Compress > Mode" msgstr "Стиснути > Режим" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po index ff7132f57a..b8c91df610 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/index.po index cd43b8749b..9d177307d1 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po index 92a4466ce0..7b7fdb9eda 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -46,17 +46,6 @@ msgstr "" "як Bone Rest. Якщо Bone Pose дорівнює Bone Rest, це означає, що Скелет " "знаходиться в стандартній позі." -msgid "" -"Godot 3.x and Godot 4.0+ have different Bone Pose behaviors. In Godot 3.x, " -"Bone Pose is relative to Bone Rest, but in Godot 4.0+, it includes Bone " -"Rest. See this `article `__." -msgstr "" -"Godot 3.x і Godot 4.0+ мають різні поведінки пози кістки. У Godot 3.x поза " -"кістки є відносною до Bone Rest, але в Godot 4.0+ вона включає Bone Rest. " -"Перегляньте цю `статтю `__." - msgid "" "Skeletal models have different Bone Rests depending on the environment from " "which they were exported. For example, the bones of a glTF model output from " @@ -69,15 +58,6 @@ msgstr "" "мають «Edit Bone Orientation» як обертання Bone Rest. Однак існують скелетні " "моделі без будь-яких обертань Bone Rest, як-от модель glTF, виведена з Maya." -msgid "" -"To share animations in Godot, it is necessary to match Bone Rests as well as " -"Bone Names to remove unwanted tracks in some cases. In Godot 4.0+, you can " -"do that using the scene importer." -msgstr "" -"Щоб поділитися анімацією в Godot, необхідно зіставити Bone Rest, а також " -"Bone Names, щоб у деяких випадках видалити небажані сліди. У Godot 4.0+ це " -"можна зробити за допомогою імпортера сцен." - msgid "Options for Retargeting" msgstr "Варіанти ретаргетингу" @@ -178,21 +158,6 @@ msgstr "" msgid "Unimportant Positions" msgstr "Неважливі посади" -msgid "" -"Removes Position tracks other than ``root_bone`` and ``scale_base_bone`` " -"defined in :ref:`class_skeletonprofile` from the animations. " -"In :ref:`class_skeletonprofilehumanoid`, this means that to remove Position " -"tracks other than \"Root\" and \"Hips\". Since Godot 4.0+, animations " -"include Bone Rest in the Transform value. If you disable this option, the " -"animation may change the body shape unpredictably." -msgstr "" -"Видаляє з анімації треки позиції, крім ``root_bone`` і ``scale_base_bone``, " -"визначені в :ref:`class_skeletonprofile`. " -"У :ref:`class_skeletonprofilehumanoid` це означає, що для видалення доріжок " -"позиції, крім «Корінь» і «Стегна». Починаючи з Godot 4.0+, анімації " -"включають Bone Rest у значення Transform. Якщо вимкнути цю опцію, анімація " -"може непередбачувано змінити форму тіла." - msgid "Unmapped Bones" msgstr "Некартовані кістки" @@ -318,20 +283,6 @@ msgstr "" "Уніфікує опори для кісток моделей, перезаписуючи їх відповідно до еталонних " "поз, визначених у :ref:`class_skeletonprofile`." -msgid "" -"This is the most important option for sharing animations in Godot 4.0+, but " -"be aware that this option can produce horrible results **if the original " -"Bone Rest set externally is important**. If you want to share animations " -"with keeping the original Bone Rest, consider to use the `Realtime Retarget " -"Module `__." -msgstr "" -"Це найважливіший параметр для обміну анімаціями в Godot 4.0+, але майте на " -"увазі, що цей параметр може призвести до жахливих результатів, **якщо " -"важливий зовнішній вихідний Bone Rest**. Якщо ви хочете поділитися " -"анімаціями, зберігаючи оригінальний Bone Rest, подумайте про використання " -"`Realtime Retarget Module `__." - msgid "Fix Silhouette" msgstr "Виправити силует" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/audio/audio_buses.po b/sphinx/po/uk/LC_MESSAGES/tutorials/audio/audio_buses.po index 8b2796a73d..6d9b3b6362 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/audio/audio_buses.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/audio/audio_buses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/audio/audio_effects.po b/sphinx/po/uk/LC_MESSAGES/tutorials/audio/audio_effects.po index bf7142a521..4b706dd609 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/audio/audio_effects.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/audio/audio_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/audio/audio_streams.po b/sphinx/po/uk/LC_MESSAGES/tutorials/audio/audio_streams.po index b0ad4ec5d4..cf0460a533 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/audio/audio_streams.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/audio/audio_streams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/audio/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/audio/index.po index e483b5dae1..2b29fc29c2 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/audio/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/audio/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/audio/recording_with_microphone.po b/sphinx/po/uk/LC_MESSAGES/tutorials/audio/recording_with_microphone.po index 6f87917a83..fd86181b13 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/audio/recording_with_microphone.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/audio/recording_with_microphone.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/audio/sync_with_audio.po b/sphinx/po/uk/LC_MESSAGES/tutorials/audio/sync_with_audio.po index b67da22ab9..e8fbaf208b 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/audio/sync_with_audio.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/audio/sync_with_audio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/audio/text_to_speech.po b/sphinx/po/uk/LC_MESSAGES/tutorials/audio/text_to_speech.po index e7fcb13dc9..489885ce0e 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/audio/text_to_speech.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/audio/text_to_speech.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po b/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po index 8e7e885c88..59d66e6f0e 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/data_preferences.po b/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/data_preferences.po index 1daa86fbb8..9afc4ef5ab 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/data_preferences.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/data_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po b/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po index e49bfa23a2..b95db8cb03 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/godot_notifications.po b/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/godot_notifications.po index 94e4c3f86d..abe3187787 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/godot_notifications.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/godot_notifications.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/index.po index 011130a71c..f366b3065e 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po b/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po index 84003a560d..ef337be66a 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/logic_preferences.po b/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/logic_preferences.po index 61aef95876..7173fb0644 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/logic_preferences.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/logic_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -94,28 +94,6 @@ msgstr "" "Отже, коли саме відбувається попереднє завантаження порівняно із простим " "завантаженням, і коли слід використовувати кожне з них? Подивимось приклад:" -msgid "" -"Preloading allows the script to handle all the loading the moment one loads " -"the script. Preloading is useful, but there are also times when one doesn't " -"wish for it. To distinguish these situations, there are a few things one can " -"consider:" -msgstr "" -"Попереднє завантаження дозволяє скрипту обробляти все завантаження в момент " -"завантаження скрипта. Попереднє завантаження корисно, але бувають випадки, " -"коли ніхто цього не бажає. Щоб розрізнити ці ситуації, можна розглянути " -"кілька ситуацій:" - -msgid "" -"If one cannot determine when the script might load, then preloading a " -"resource, especially a scene or script, could result in further loads one " -"does not expect. This could lead to unintentional, variable-length load " -"times on top of the original script's load operations." -msgstr "" -"Якщо не вдається визначити, коли скрипт може завантажитися, то попереднє " -"завантаження ресурсу, особливо сцени чи скрипта, може призвести до подальших " -"завантажень, яких ми не очікуємо. Це може призвести до ненавмисного " -"завантаження змінних поверх операцій завантаження оригінального скрипта." - msgid "" "If something else could replace the value (like a scene's exported " "initialization), then preloading the value has no meaning. This point isn't " @@ -144,38 +122,9 @@ msgstr "" "ініціалізована за допомогою ``@export`` або ``load()`` (і, можливо, навіть " "не ініціалізована пізніше)." -msgid "" -"If the script requires a great many dependencies, and one does not wish to " -"consume so much memory, then one may wish to, load and unload various " -"dependencies at runtime as circumstances change. If one preloads resources " -"into constants, then the only way to unload these resources would be to " -"unload the entire script. If they are instead loaded properties, then one " -"can set them to ``null`` and remove all references to the resource entirely " -"(which, as a :ref:`RefCounted `-extending type, will cause " -"the resources to delete themselves from memory)." -msgstr "" -"Якщо скрипт потребує великої кількості залежностей, і ви не бажаєте " -"споживати стільки пам’яті, тоді ви можете завантажувати та вивантажувати " -"різні залежності під час виконання, коли обставини зміняться. Якщо " -"попередньо завантажити ресурси в константи, то єдиним способом вивантажити " -"ці ресурси буде вивантажити весь скрипт. Якщо натомість це завантажені " -"властивості, тоді можна встановити для них значення ``null`` і повністю " -"видалити всі посилання на ресурс (що, оскільки тип " -"розширення :ref:`RefCounted `, призведе до видалення " -"ресурсів себе з пам'яті)." - msgid "Large levels: static vs. dynamic" msgstr "Великі рівні: статичний та динамічний" -msgid "" -"If one is creating a large level, which circumstances are most appropriate? " -"Should they create the level as one static space? Or should they load the " -"level in pieces and shift the world's content as needed?" -msgstr "" -"Якщо хтось створює великий рівень, які обставини є найбільш доречними? Чи " -"повинні вони створювати рівень як один статичний простір? Або вони повинні " -"завантажувати рівень по шматочках і переміщувати вміст світу за потреби?" - msgid "" "Well, the simple answer is, \"when the performance requires it.\" The " "dilemma associated with the two options is one of the age-old programming " @@ -210,44 +159,9 @@ msgstr "" "середовищем, або процедурно сформованими елементами, часто реалізують ці " "стратегії, щоб уникнути марнотратства пам'яті." -msgid "" -"On the flip side, coding a dynamic system is more complex, i.e. uses more " -"programmed logic, which results in opportunities for errors and bugs. If one " -"isn't careful, they can develop a system that bloats the technical debt of " -"the application." -msgstr "" -"З іншого боку, кодування динамічної системи є складнішим, тобто використовує " -"більше програмованої логіки, що призводить до можливостей для помилок та " -"збоїв. Якщо хтось не буде обережним, вони можуть створити систему, яка " -"роздує технічний борг програми." - msgid "As such, the best options would be..." msgstr "Таким чином, найкращими варіантами будуть ..." -msgid "To use a static level for smaller games." -msgstr "Використовувати статичний рівень для ігор менших розмірів." - -msgid "" -"If one has the time/resources on a medium/large game, create a library or " -"plugin that can code the management of nodes and resources. If refined over " -"time, so as to improve usability and stability, then it could evolve into a " -"reliable tool across projects." -msgstr "" -"Якщо у вас є час/ресурси для середньої/великої гри, створіть бібліотеку або " -"плагін, який може кодувати управління вузлами та ресурсами. Якщо його " -"вдосконалити з часом, щоб покращити зручність використання та стабільність, " -"він міг би стати надійним інструментом для різних проєктів." - -msgid "" -"Code the dynamic logic for a medium/large game because one has the coding " -"skills, but not the time or resources to refine the code (game's gotta get " -"done). Could potentially refactor later to outsource the code into a plugin." -msgstr "" -"Кодуйте динамічну логіку для середньої/великої гри, якщо маєте навички " -"кодування, але не час або ресурси для вдосконалення коду (гру потрібно " -"завершити). Пізніше це може потенційно рефакторировать, щоб передати код на " -"плагін." - msgid "" "For an example of the various ways one can swap scenes around at runtime, " "please see the :ref:`\"Change scenes manually\" " diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/node_alternatives.po b/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/node_alternatives.po index 60d1afce65..038ed66c83 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/node_alternatives.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/node_alternatives.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/project_organization.po b/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/project_organization.po index 1e68003f4f..3f882f9b79 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/project_organization.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/project_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/scene_organization.po b/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/scene_organization.po index 522e1c96ca..735f395bb4 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/scene_organization.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/scene_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po b/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po index 03fc08f17f..2469b19c12 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/version_control_systems.po b/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/version_control_systems.po index 0e273cd84d..13b4242f23 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/version_control_systems.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/version_control_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -36,13 +36,6 @@ msgstr "" "редакторі. Однак для контролю версій у редакторі потрібен плагін для певного " "VCS, який ви використовуєте." -msgid "" -"As of July 2023, there is only a Git plugin available, but the community may " -"create additional VCS plugins." -msgstr "" -"Станом на липень 2023 року доступний лише плагін Git, але спільнота може " -"створювати додаткові плагіни VCS." - msgid "Official Git plugin" msgstr "Офіційний плагін Git" @@ -83,13 +76,6 @@ msgstr "" "можуть зберігати конфіденційні облікові дані в ``export_presets.cfg`` (на " "відміну від Godot 4.1 і пізніших версій)." -msgid "" -"If you are using Godot 3, check the ``3.5`` version of this documentation " -"page instead." -msgstr "" -"Якщо ви використовуєте Godot 3, перевірте натомість версію ``3.5`` цієї " -"сторінки документації." - msgid "" "There are some files and folders Godot automatically creates when opening a " "project in the editor for the first time. To avoid bloating your version " diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po b/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po index 41375bbb3f..08138fdc6a 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/command_line_tutorial.po b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/command_line_tutorial.po index 253d0560ff..84c5ad2fb5 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/command_line_tutorial.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/command_line_tutorial.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -241,9 +241,6 @@ msgid "" msgstr "" "|release| Шлях до проекту (```` має містити файл 'project.godot')." -msgid "``scene ``" -msgstr "``scene ``" - msgid "|release| Path or UID of a scene in the project that should be started." msgstr "|release| Шлях або UID сцени в проєкті, яку слід запустити." diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/customizing_editor.po b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/customizing_editor.po index 80c0ac307a..9e99b95158 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/customizing_editor.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/customizing_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/default_key_mapping.po b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/default_key_mapping.po index 3c6164213f..786b6959f7 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/default_key_mapping.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/default_key_mapping.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -69,9 +69,6 @@ msgstr "macOS" msgid "Editor setting" msgstr "Параметри редактора" -msgid "Open 2D Editor" -msgstr "Відкрити 2D редактор" - msgid ":kbd:`Ctrl + F1`" msgstr ":kbd:`Ctrl + F1`" @@ -81,9 +78,6 @@ msgstr ":kbd:`Cmd + Ctrl + 1`" msgid "``editor/editor_2d``" msgstr "``editor/editor_2d``" -msgid "Open 3D Editor" -msgstr "Відкрити 3D редактор" - msgid ":kbd:`Ctrl + F2`" msgstr ":kbd:`Ctrl + F2`" @@ -123,8 +117,8 @@ msgstr "Режим без відволікання" msgid ":kbd:`Ctrl + Shift + F11`" msgstr ":kbd:`Ctrl + Shift + F11`" -msgid ":kbd:`Cmd + Ctrl + D`" -msgstr ":kbd:`Cmd + Ctrl + D`" +msgid ":kbd:`Cmd + Shift + D`" +msgstr ":kbd:`Cmd + Shift + D`" msgid "``editor/distraction_free_mode``" msgstr "``editor/distraction_free_mode``" @@ -1822,9 +1816,6 @@ msgstr "``animation_editor/duplicate_selection``" msgid "Duplicate Transposed" msgstr "Дублювати транспоноване" -msgid ":kbd:`Cmd + Shift + D`" -msgstr ":kbd:`Cmd + Shift + D`" - msgid "``animation_editor/duplicate_selection_transposed``" msgstr "``animation_editor/duplicate_selection_transposed``" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/external_editor.po b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/external_editor.po index de37aed60f..d9cfab39db 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/external_editor.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/external_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -128,18 +128,12 @@ msgstr "emacs" msgid "``emacs +{line}:{col} {file}``" msgstr "``emacs +{line}:{col} {file}``" -msgid "Sublime Text" -msgstr "Піднесений текст" - msgid "``{project} {file}:{line}:{col}``" msgstr "``{project} {file}:{line}:{col}``" msgid "Visual Studio*" msgstr "Visual Studio*" -msgid "``/edit \"file\"``" -msgstr "``/edit \"file\"``" - msgid "" "\\*: Arguments are not automatically detected, so you must fill them in " "manually." diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/index.po index 988fdc8e63..f8c0a2a8c6 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/inspector_dock.po b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/inspector_dock.po index 51c4ddef50..2e19218c8a 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/inspector_dock.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/inspector_dock.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/managing_editor_features.po b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/managing_editor_features.po index b636f65c04..838263c161 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/managing_editor_features.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/managing_editor_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/project_manager.po b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/project_manager.po index 73a53f116e..7799427b2f 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/project_manager.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/project_manager.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/project_settings.po b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/project_settings.po index 47428f3b4a..da8ef84943 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/project_settings.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/project_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/script_editor.po b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/script_editor.po index 187df6e74d..6f78dc5aab 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/script_editor.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/script_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po index cb116123c3..124a49d7c0 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/using_the_android_editor.po b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/using_the_android_editor.po index 26c1633885..c3737f0d2e 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/using_the_android_editor.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/using_the_android_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -236,13 +236,6 @@ msgstr "Не підтримується C#/Mono." msgid "No support for external script editors." msgstr "Немає підтримки зовнішніх редакторів скриптів." -msgid "" -"While available, the *Vulkan Forward+* renderer is not recommended due to " -"severe performance issues." -msgstr "" -"Поки доступний, рендерер *Vulkan Forward+* не рекомендується через серйозні " -"проблеми з продуктивністю." - msgid "UX not optimized for Android phones form-factor." msgstr "UX не оптимізований для форм-фактора телефонів Android." diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/using_the_web_editor.po b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/using_the_web_editor.po index 8702991934..112f37b762 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/using_the_web_editor.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/using_the_web_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po index 1eee1e731b..94b5faedac 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/export/android_gradle_build.po b/sphinx/po/uk/LC_MESSAGES/tutorials/export/android_gradle_build.po index 21af63dae6..addcb4d0d2 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/export/android_gradle_build.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/export/android_gradle_build.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po b/sphinx/po/uk/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po index af046254ae..f5f2bb03e8 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_android.po b/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_android.po index c518b23940..07bddac1e0 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_android.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -89,9 +89,6 @@ msgstr "" msgid "Android SDK Platform-Tools version 35.0.0 or later" msgstr "Інструменти платформи Android SDK версії 35.0.0 або пізнішої" -msgid "Android SDK Build-Tools version 35.0.0" -msgstr "Android SDK Build-Tools версія 34.0.0" - msgid "Android SDK Platform 35" msgstr "Платформа Android SDK 35" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po b/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po index 9d363cdfff..660ae52d3a 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_ios.po b/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_ios.po index 181730fb6d..3225973a9a 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_ios.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_linux.po b/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_linux.po index 02f6c2e077..6684840bef 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_linux.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_macos.po b/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_macos.po index 0767000e18..ee8e8402ff 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_macos.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_visionos.po b/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_visionos.po index cabaf558d6..a90fcb8f93 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_visionos.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_web.po b/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_web.po index 28a70bcb19..9ad1975d85 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_web.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -149,19 +149,6 @@ msgstr "" msgid "WebGL version" msgstr "Версії WebGL" -msgid "" -"Godot 4.0 and later can only target WebGL 2.0 (using the Compatibility " -"rendering method). Forward+/Mobile are not supported on the web platform, as " -"these rendering methods are designed around modern low-level graphics APIs. " -"Godot currently does not support WebGPU, which is a prerequisite for " -"allowing Forward+/Mobile to run on the web platform." -msgstr "" -"Godot 4.0 і новіші версії можуть націлюватися лише на WebGL 2.0 (з " -"використанням методу рендеринга сумісності). Forward+/Mobile не " -"підтримуються на веб-платформі, оскільки ці методи візуалізації розроблені " -"навколо сучасних низькорівневих графічних API. Зараз Godot не підтримує " -"WebGPU, що є необхідною умовою для роботи Forward+/Mobile на веб-платформі." - msgid "" "See `Can I use WebGL 2.0 `__ for a list of " "browser versions supporting WebGL 2.0. Note that Safari has several issues " diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_windows.po b/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_windows.po index 2f5f644af4..03dcd6c0d9 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_windows.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_pcks.po b/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_pcks.po index 285f33cb25..5923aa3819 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_pcks.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_pcks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_projects.po b/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_projects.po index a345be92e1..7fb2f73287 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_projects.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/export/exporting_projects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/export/feature_tags.po b/sphinx/po/uk/LC_MESSAGES/tutorials/export/feature_tags.po index 9414b4e24b..aaf289608e 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/export/feature_tags.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/export/feature_tags.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/export/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/export/index.po index 41a55d018e..432cb6e5cc 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/export/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/export/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/export/one-click_deploy.po b/sphinx/po/uk/LC_MESSAGES/tutorials/export/one-click_deploy.po index 44a5402b19..096ab8db10 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/export/one-click_deploy.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/export/one-click_deploy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/export/running_on_macos.po b/sphinx/po/uk/LC_MESSAGES/tutorials/export/running_on_macos.po index 7fe7ea55e3..fadef6cb66 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/export/running_on_macos.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/export/running_on_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/i18n/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/i18n/index.po index 4889520ee9..a3a806b214 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/i18n/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/i18n/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/i18n/internationalizing_games.po b/sphinx/po/uk/LC_MESSAGES/tutorials/i18n/internationalizing_games.po index db0e2ba4d5..913528f329 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/i18n/internationalizing_games.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/i18n/internationalizing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -56,15 +56,6 @@ msgstr "" msgid "Configuring the imported translation" msgstr "Налаштування імпортованого перекладу" -msgid "" -"Translations can get updated and re-imported when they change, but they " -"still have to be added to the project. This is done in **Project → Project " -"Settings → Localization**:" -msgstr "" -"Переклади можуть оновлюватися та повторно імпортуватися, при їх заміні, але " -"їх все одно потрібно додати до проекту. Це робиться в **Проект → Параметри " -"проекту → Локалізація**:" - msgid "The above dialog is used to add or remove translations project-wide." msgstr "" "Наведене вище діалогове вікно використовується для додавання, або видалення, " @@ -82,9 +73,6 @@ msgstr "" "(ресурсів) залежно від поточної мови. Це може бути використано для " "локалізованих зображень, таких як ігрові білборди або локалізовані голоси." -msgid "The **Remaps** tab can be used for this:" -msgstr "Для цього можна використовувати вкладку **Remaps**:" - msgid "" "Select the resource to be remapped then add some alternatives for each " "locale." @@ -115,25 +103,6 @@ msgstr "" msgid "Automatically setting a language" msgstr "Автоматичне налаштування мови" -msgid "" -"It is recommended to default to the user's preferred language which can be " -"obtained via :ref:`OS.get_locale_language() " -"`. If your game is not available in " -"that language, it will fall back to the :ref:`Fallback " -"` in " -"**Project Settings > Internationalization > Locale**, or to ``en`` if empty. " -"Nevertheless letting players change the language in game is recommended for " -"various reasons (e.g. translation quality or player preference)." -msgstr "" -"Рекомендується за замовчуванням вибрати мову, яку користувач надає перевагу, " -"яку можна отримати через :ref:`OS.get_locale_language() " -"`. Якщо ваша гра недоступна цією мовою, " -"вона повернеться до :ref:`Fallback " -"` у " -"**Project Settings > Internationalization > Locale** або до ``en``, якщо " -"пусто. Проте дозволити гравцям змінювати мову в грі рекомендується з різних " -"причин (наприклад, якість перекладу чи переваги гравця)." - msgid "Locale vs. language" msgstr "Локаль проти мови" @@ -167,18 +136,6 @@ msgstr "" "Інді-ігри зазвичай потребують лише мови, але читайте далі, щоб дізнатися " "більше." -msgid "" -"Why locales exist can be illustrated through the USA and Great Britain. Both " -"speak the same language (English), yet differ in many aspects: - Spelling: " -"E.g. gray (USA), grey (GB) - Use of words: E.g. eggplant (USA), aubergine " -"(GB) - Units or currencies: E.g. feet/inches (USA), metres/cm (GB)" -msgstr "" -"Чому існують локалі, можна проілюструвати на прикладі США та Великої " -"Британії. Обидва говорять однією мовою (англійською), але відрізняються " -"багатьма аспектами: - Правопис: напр. сірий (США), сірий (Великобританія) - " -"використання слів: напр. баклажани (США), баклажани (Великобританія) – " -"одиниці або валюти: напр. фути/дюйми (США), метри/см (ГБ)" - msgid "" "It can get more complex however. Imagine you offer different content in " "Europe and in China (e.g. in an MMO). You will need to translate each of " @@ -192,32 +149,6 @@ msgstr "" msgid "Converting keys to text" msgstr "Перетворення ключів на текст" -msgid "" -"Some controls, such as :ref:`Button ` and :ref:`Label " -"`, will automatically fetch a translation if their text matches " -"a translation key. For example, if a label's text is " -"\"MAIN_SCREEN_GREETING1\" and that key exists in the current translation, " -"then the text will automatically be translated." -msgstr "" -"Деякі елементи керування, такі як :ref:`Button ` і :ref:`Label " -"`, автоматично отримуватимуть переклад, якщо їх текст " -"відповідає ключу перекладу. Наприклад, якщо текст мітки є " -"\"MAIN_SCREEN_GREETING1\" і цей ключ існує в поточному перекладі, то текст " -"буде автоматично перекладений." - -msgid "" -"This automatic translation behavior may be undesirable in certain cases. For " -"instance, when using a Label to display a player's name, you most likely " -"don't want the player's name to be translated if it matches a translation " -"key. To disable automatic translation on a specific node, disable " -"**Localization > Auto Translate** in the inspector." -msgstr "" -"Така поведінка автоматичного перекладу може бути небажаною у певних " -"випадках. Наприклад, якщо ви використовуєте мітку для відображення імені " -"гравця, ви, найімовірніше, не хочете, щоб ім'я гравця перекладалося, якщо " -"воно збігається з клавішею перекладу. Щоб вимкнути автоматичний переклад на " -"певному вузлі, вимкніть **Локалізація > Автоматичний переклад** в інспекторі." - msgid "" "In code, the :ref:`Object.tr() ` function can be " "used. This will just look up the text in the translations and convert it if " @@ -330,13 +261,6 @@ msgstr "" msgid "This can be combined with a context if needed:" msgstr "За потреби це можна поєднати з контекстом:" -msgid "" -"Providing pluralized translations is only supported " -"with :ref:`doc_localization_using_gettext`, not CSV." -msgstr "" -"Переклад у формі множини підтримується " -"лише :ref:`doc_localization_using_gettext`, а не CSV." - msgid "Making controls resizable" msgstr "Контроль розміру" @@ -434,9 +358,6 @@ msgstr "" "додавати або видаляти під час виконання; поточну мову також можна змінити " "під час виконання." -msgid "Bidirectional text and UI Mirroring" -msgstr "Двонаправлений текст і віддзеркалення інтерфейсу користувача" - msgid "" "Arabic and Hebrew are written from right to left (except for the numbers and " "Latin words mixed in), and the user interface for these languages should be " @@ -476,25 +397,6 @@ msgstr "" "Віддзеркалює горизонтальний порядок дочірніх елементів керування в " "контейнерах і елементи в елементах керування Tree/ItemList." -msgid "" -"Uses mirrored order of the internal control elements (e.g. OptionButton " -"dropdown button, checkbox alignment, List column order, Tree item icons and " -"connecting line alignment, e.t.c.), in some cases mirrored controls use " -"separate theme styles." -msgstr "" -"Використовує дзеркальний порядок внутрішніх елементів керування (наприклад, " -"кнопка спадного списку OptionButton, вирівнювання прапорців, порядок " -"стовпців у списку, піктограми елементів дерева та вирівнювання сполучних " -"ліній тощо), у деяких випадках дзеркальні елементи керування використовують " -"окремі стилі теми." - -msgid "" -"Coordinate system is not mirrored, and non-UI nodes (sprites, e.t.c) are not " -"affected." -msgstr "" -"Система координат не віддзеркалюється, і вузли, що не належать до інтерфейсу " -"користувача (спрайти тощо), не впливають." - msgid "" "It is possible to override text and control layout direction by using the " "following control properties:" @@ -502,25 +404,6 @@ msgstr "" "Можна змінити текст і керувати напрямком макета за допомогою таких " "властивостей елемента керування:" -msgid "" -"``text_direction``, sets the base text direction. When set to \"auto\", " -"direction depends on the first strong directional character in the text " -"according to the Unicode Bidirectional Algorithm," -msgstr "" -"``text_direction``, встановлює основний напрямок тексту. Якщо встановлено " -"значення «авто», напрямок залежить від першого сильного спрямованого символу " -"в тексті відповідно до двонаправленого алгоритму Unicode," - -msgid "``language``, overrides current project locale." -msgstr "``мова``, замінює поточну мову проекту." - -msgid "" -"``structured_text_bidi_override`` property and ``_structured_text_parser`` " -"callback, enables special handling for structured text." -msgstr "" -"Властивість ``structured_text_bidi_override`` і ``_structured_text_parser`` " -"зворотний виклик, дозволяють спеціальну обробку структурованого тексту." - msgid "``layout_direction``, overrides control mirroring." msgstr "``layout_direction``, замінює дзеркальне відображення керування." @@ -547,15 +430,6 @@ msgstr "" "ICU та дані ітератора розриву на основі словника, але ці дані за " "замовчуванням не включаються до експортованих проектів." -msgid "" -"To include it, go to **Project → Project Settings**, enable " -"**Internationalization → Locale → Include Text Server Data**, then export " -"the project. Break iterator data is about 4 MB in size." -msgstr "" -"Щоб додати його, перейдіть до **Проект → Налаштування проекту**, увімкніть " -"**Інтернаціоналізація → Локаль → Включити дані текстового сервера**, а потім " -"експортуйте проєкт. Розмір даних ітератора розриву становить приблизно 4 МБ." - msgid "Structured text BiDi override" msgstr "Перевизначення структурованого тексту BiDi" @@ -633,19 +507,6 @@ msgstr "" "Можливо, вам варто протестувати переклад проєкту перед його публікацією. " "Godot пропонує три способи зробити це." -msgid "" -"First, in the Project Settings, under :menu:`Internationalization > Locale` " -"(with advanced settings enabled), there is a **Test** property. Set this " -"property to the locale code of the language you want to test. Godot will run " -"the project with that locale when the project is run (either from the editor " -"or when exported)." -msgstr "" -"Спочатку в налаштуваннях проєкту, в розділі :menu:`Internationalization > " -"Locale` (якщо ввімкнено розширені налаштування), є властивість **Test**. " -"Встановіть для цієї властивості код локалі мови, яку ви хочете протестувати. " -"Godot запустить проєкт з цією локаллю під час запуску проєкту (або з " -"редактора, або під час експорту)." - msgid "" "Keep in mind that since this is a project setting, it will show up in " "version control when it is set to a non-empty value. Therefore, it should be " @@ -682,24 +543,6 @@ msgstr "" msgid "Translating the project name" msgstr "Переклад назви проекту" -msgid "" -"The project name becomes the app name when exporting to different operating " -"systems and platforms. To specify the project name in more than one language " -"go to **Project > Project Settings> Application > Config**. From here click " -"on the button that says ``Localizable String (Size 0)``. Now there should be " -"a button below that which says ``Add Translation``. Click on that and it " -"will take you to a page where you can choose the language (and country if " -"needed) for your project name translation. After doing that you can now type " -"in the localized name." -msgstr "" -"Назва проекту стає назвою програми під час експорту в інші операційні " -"системи та платформи. Щоб указати назву проекту кількома мовами, перейдіть " -"до **Проект > Параметри проекту > Програма > Конфігурація**. Звідси " -"натисніть кнопку з написом ``Локалізований рядок (розмір 0)``. Тепер під " -"цією має бути кнопка «Додати переклад». Натисніть на це, і ви перейдете на " -"сторінку, де ви зможете вибрати мову (і країну, якщо потрібно) для перекладу " -"назви вашого проекту. Після цього ви можете ввести локалізовану назву." - msgid "" "If you are unsure about the language code to use, refer to the :ref:`list of " "locale codes `." diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/i18n/locales.po b/sphinx/po/uk/LC_MESSAGES/tutorials/i18n/locales.po index 19b61b97d5..a29a529789 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/i18n/locales.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/i18n/locales.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po b/sphinx/po/uk/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po index f78bf71653..d08e9c4414 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,17 +14,6 @@ msgstr "" msgid "Localization using gettext (PO files)" msgstr "Локалізація за допомогою gettext (PO-файли)" -msgid "" -"In addition to importing translations in :ref:`CSV format " -"`, Godot also supports loading " -"translation files written in the GNU gettext format (text-based ``.po`` and " -"compiled ``.mo`` since Godot 4.0)." -msgstr "" -"Окрім імпорту перекладів у форматі :ref:`CSV format " -"`, Godot також підтримує завантаження " -"файлів перекладів, написаних у форматі GNU gettext (текстовий ``.po`` та " -"скомпільований ``.mo``, починаючи з Godot 4.0)." - msgid "" "For an introduction to gettext, check out `A Quick Gettext Tutorial `_. This can be significant " -"as it provides a lot of tools for translators, such as marking outdated " -"strings, finding strings that haven't been translated etc." -msgstr "" -"gettext — це стандартний формат, який можна редагувати за допомогою будь-" -"якого текстового редактора або графічних редакторів, таких як `Poedit " -"`_. Це може бути важливим, оскільки надає багато " -"інструментів для перекладачів, таких як позначка застарілих рядків, пошук " -"рядків, які не були перекладені тощо." - -msgid "gettext supports plurals and context." -msgstr "gettext підтримує форми множини та контекст." - msgid "" "gettext is supported by translation platforms such as `Transifex `_ and `Weblate `_, which makes it " @@ -170,53 +144,6 @@ msgstr "Створення шаблону замовлення на замовл msgid "Automatic generation using the editor" msgstr "Автоматична генерація за допомогою редактора" -msgid "" -"Since Godot 4.0, the editor can generate a PO template automatically from " -"specified scene and GDScript files. This POT generation also supports " -"translation contexts and pluralization if used in a script, with the " -"optional second argument of ``tr()`` and the ``tr_n()`` method." -msgstr "" -"Починаючи з Godot 4.0, редактор може автоматично генерувати шаблон PO з " -"указаної сцени та файлів GDScript. Це покоління POT також підтримує " -"контексти перекладу та множину, якщо використовується в сценарії, з " -"додатковим другим аргументом ``tr()`` і ``tr_n()`` методом." - -msgid "" -"Open the Project Settings' **Localization > POT Generation** tab, then use " -"the **Add…** button to specify the path to your project's scenes and scripts " -"that contain localizable strings:" -msgstr "" -"Відкрийте вкладку **Локалізація > Створення POT** у налаштуваннях проекту, а " -"потім скористайтеся кнопкою **Додати…**, щоб указати шлях до сцен і " -"сценаріїв вашого проекту, які містять рядки, які можна локалізувати:" - -msgid "" -"Creating a PO template in the Localization > POT Generation tab of the " -"Project Settings" -msgstr "" -"Створення шаблону POT на вкладці «Локалізація» > «Генерація POT» у " -"налаштуваннях проекту" - -msgid "" -"Creating a PO template in the **Localization > POT Generation** tab of the " -"Project Settings" -msgstr "" -"Створення шаблону замовлення на замовлення на вкладці **Локалізація > " -"Створення POT** у налаштуваннях проекту" - -msgid "" -"After adding at least one scene or script, click **Generate POT** in the top-" -"right corner, then specify the path to the output file. This file can be " -"placed anywhere in the project directory, but it's recommended to keep it in " -"a subdirectory such as ``locale``, as each locale will be defined in its own " -"file." -msgstr "" -"Після додавання принаймні однієї сцени або сценарію натисніть **Створити " -"POT** у верхньому правому куті, а потім укажіть шлях до вихідного файлу. Цей " -"файл можна розмістити будь-де в каталозі проекту, але рекомендується " -"зберігати його в підкаталозі, наприклад ``locale``, оскільки кожна локаль " -"буде визначена в окремому файлі." - msgid "" "See :ref:`below ` for how to add " "comments for translators or exclude some strings from being added to the PO " @@ -259,13 +186,6 @@ msgstr "" "зберігати його в підкаталозі, оскільки кожна локаль буде визначена в " "окремому файлі." -msgid "" -"Create a directory named ``locale`` in the project directory. In this " -"directory, save a file named ``messages.pot`` with the following contents:" -msgstr "" -"Створіть каталог під назвою ``locale`` у каталозі проекту. У цьому каталозі " -"збережіть файл із назвою ``messages.pot`` із таким вмістом:" - msgid "" "Messages in gettext are made of ``msgid`` and ``msgstr`` pairs. ``msgid`` is " "the source string (usually in English), ``msgstr`` will be the translated " @@ -310,19 +230,6 @@ msgstr "" msgid "Loading a messages file in Godot" msgstr "Завантаження файлу повідомлень у Godot" -msgid "" -"To register a messages file as a translation in a project, open the " -"**Project Settings**, then go to the **Localization** tab. In " -"**Translations**, click **Add…** then choose the ``.po`` or ``.mo`` file in " -"the file dialog. The locale will be inferred from the ``\"Language: " -"\\n\"`` property in the messages file." -msgstr "" -"Щоб зареєструвати файл повідомлень як переклад у проекті, відкрийте " -"**Параметри проекту**, а потім перейдіть на вкладку **Локалізація**. У " -"розділі **Переклади** натисніть кнопку **Додати...** і виберіть файл ``.po`` " -"чи ``.mo`` в діалоговому вікні. Локалізація буде визначена на основі " -"властивості ``\"Language: \\n\"`` у файлі повідомлень." - msgid "" "See :ref:`doc_internationalizing_games` for more information on importing " "and testing translations in Godot." diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po b/sphinx/po/uk/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po index b752c3d060..b36b0bfb46 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -78,28 +78,6 @@ msgstr "КЛЮЧ2" msgid "KEYN" msgstr "КЛЮЧN" -msgid "" -"The \"lang\" tags must represent a language, which must be one of " -"the :ref:`valid locales ` supported by the engine, or they must " -"start with an underscore (`_`), which means the related column is served as " -"comment and won't be imported. The \"KEY\" tags must be unique and represent " -"a string universally (they are usually in uppercase, to differentiate from " -"other strings). These keys will be replaced at runtime by the matching " -"translated string. Note that the case is important, \"KEY1\" and \"Key1\" " -"will be different keys. The top-left cell is ignored and can be left empty " -"or having any content. Here's an example:" -msgstr "" -"Теги «lang» мають представляти мову, яка має бути однією з :ref:`дійсних " -"локалей `, підтримуваних механізмом, або вони мають починатися " -"з підкреслення (`_`), що означає, що відповідний стовпець є служить як " -"коментар і не буде імпортовано. Теги \"KEY\" мають бути унікальними та " -"універсально представляти рядок (зазвичай вони написані у верхньому " -"регістрі, щоб відрізнити їх від інших рядків). Ці ключі буде замінено під " -"час виконання на відповідний перекладений рядок. Зауважте, що регістр " -"важливий, «KEY1» і «Key1» будуть різними ключами. Верхня ліва комірка " -"ігнорується, її можна залишити порожньою або мати будь-який вміст. Ось " -"приклад:" - msgid "en" msgstr "en" @@ -197,17 +175,3 @@ msgstr "" "під час запуску гри, як зазначено у project.godot (або в налаштуваннях " "проєкту). Godot дозволяє також завантажувати та видаляти переклади під час " "виконання." - -msgid "" -"Select the ``.csv`` file and access the **Import** dock to define import " -"options. You can toggle the compression of the imported translations, and " -"select the delimiter to use when parsing the CSV file." -msgstr "" -"Виберіть ``.csv`` файл та перейдіть до панелі **Імпорт**, щоб визначити " -"параметри імпорту. Ви можете переключити стиснення імпортованих перекладів " -"та вибрати роздільник, який використовуватиметься при розборі файлу CSV." - -msgid "Be sure to click **Reimport** after any change to these options." -msgstr "" -"Не забудьте натиснути **Reimport** (Переімпортувати) після будь-яких змін " -"цих параметрів." diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/i18n/pseudolocalization.po b/sphinx/po/uk/LC_MESSAGES/tutorials/i18n/pseudolocalization.po index bce08304e6..a5ecf726fc 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/i18n/pseudolocalization.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/i18n/pseudolocalization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -50,19 +50,6 @@ msgstr "" msgid "Enabling and configuring pseudolocalization" msgstr "Увімкнення та налаштування псевдолокалізації" -msgid "" -"Enabling pseudolocalization and the configurations related to it is as " -"simple as toggling a checkbox in the project settings. These settings can be " -"found in **Project → Project Settings → General → Internationalization → " -"Pseudolocalization** after enabling the **Advanced** toggle in the project " -"settings dialog:" -msgstr "" -"Увімкнути псевдолокалізацію та пов’язані з нею конфігурації так само просто, " -"як перемкнути прапорець у налаштуваннях проекту. Ці параметри можна знайти в " -"**Проект → Параметри проекту → Загальні → Інтернаціоналізація → " -"Псевдолокалізація** після ввімкнення перемикача **Додатково** у діалоговому " -"вікні параметрів проекту:" - msgid "" "Pseudolocalization can also be :ref:`toggled at runtime from a script " "`." diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po b/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po index 5642980c50..833f350262 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -379,17 +379,6 @@ msgstr "" "Вікно > Енергозбереження > Залишати екран увімкненим** у налаштуваннях " "проекту." -msgid "" -"On Linux, power saving prevention requires the engine to be able to use D-" -"Bus. Check whether D-Bus is installed and reachable if running the project " -"within a Flatpak, as sandboxing restrictions may make this impossible by " -"default." -msgstr "" -"У Linux запобігання енергозбереженню вимагає, щоб механізм міг " -"використовувати D-Bus. Перевірте, чи D-Bus встановлено та доступний, якщо " -"проект виконується у Flatpak, оскільки обмеження ізольованого програмного " -"середовища можуть зробити це неможливим за замовчуванням." - msgid "Troubleshooting" msgstr "Вирішення проблем" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po b/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po index dd35bc12dc..4b2e6eec81 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po b/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po index 98c837ae52..30ef4747a4 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/index.po index 97cffd823c..611e47f11f 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/input_examples.po b/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/input_examples.po index 3e3e86f339..0e631d9ec6 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/input_examples.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/input_examples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/inputevent.po b/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/inputevent.po index 6a0f79b81c..146ed6f8c2 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/inputevent.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/inputevent.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po b/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po index ff61a8b9e3..b21e92099b 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/io/background_loading.po b/sphinx/po/uk/LC_MESSAGES/tutorials/io/background_loading.po index ff0c8cccf5..322796751e 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/io/background_loading.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/io/background_loading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/io/binary_serialization_api.po b/sphinx/po/uk/LC_MESSAGES/tutorials/io/binary_serialization_api.po index e608858cb9..b8b67eb5f9 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/io/binary_serialization_api.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/io/binary_serialization_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/io/data_paths.po b/sphinx/po/uk/LC_MESSAGES/tutorials/io/data_paths.po index e8c013d6dd..a9251da060 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/io/data_paths.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/io/data_paths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/io/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/io/index.po index 1445969426..16bff11d75 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/io/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/io/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po b/sphinx/po/uk/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po index a0c1d87369..b7a6525ee1 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -312,24 +312,6 @@ msgstr "" "(``.glb``) форматах. Слід віддати перевагу двійковому формату, оскільки він " "швидший для запису та менший, але текстовий формат легше налагодити." -msgid "" -"Since Godot 4.3, FBX scenes can also be loaded (but not saved) at runtime " -"using the :ref:`class_fbxdocument` and :ref:`class_fbxstate` classes. The " -"code to do so is the same as glTF, but you will need to replace all " -"instances of ``GLTFDocument`` and ``GLTFState`` with ``FBXDocument`` and " -"``FBXState`` in the code samples below. There are `known issues `__ with runtime FBX loading, so " -"using glTF instead is preferred for now." -msgstr "" -"Починаючи з Godot 4.3, сцени FBX також можна завантажувати (але не " -"зберігати) під час виконання за допомогою класів :ref:`class_fbxdocument` " -"та :ref:`class_fbxstate`. Код для цього такий самий, як і в glTF, але вам " -"потрібно буде замінити всі екземпляри ``GLTFDocument`` та ``GLTFState`` на " -"``FBXDocument`` та ``FBXState`` у наведених нижче прикладах коду. Існують " -"`відомі проблеми `__ із " -"завантаженням FBX під час виконання, тому наразі перевага надається " -"використанню glTF." - msgid "" "Example of loading a glTF scene and appending its root node to the scene:" msgstr "" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/io/saving_games.po b/sphinx/po/uk/LC_MESSAGES/tutorials/io/saving_games.po index d6494ec49f..2a8fc723d4 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/io/saving_games.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/io/saving_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/math/beziers_and_curves.po b/sphinx/po/uk/LC_MESSAGES/tutorials/math/beziers_and_curves.po index f1666c8e6a..fc284b629a 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/math/beziers_and_curves.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/math/beziers_and_curves.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/math/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/math/index.po index f91aad5c63..f53a3ec069 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/math/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/math/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/math/interpolation.po b/sphinx/po/uk/LC_MESSAGES/tutorials/math/interpolation.po index 4680c6c251..df93f344fe 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/math/interpolation.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/math/interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/math/matrices_and_transforms.po b/sphinx/po/uk/LC_MESSAGES/tutorials/math/matrices_and_transforms.po index c72e14df45..1e04edf954 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/math/matrices_and_transforms.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/math/matrices_and_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/math/random_number_generation.po b/sphinx/po/uk/LC_MESSAGES/tutorials/math/random_number_generation.po index 812f111bd2..5826931783 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/math/random_number_generation.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/math/random_number_generation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/math/vector_math.po b/sphinx/po/uk/LC_MESSAGES/tutorials/math/vector_math.po index c67ad5d3df..31ead47dd3 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/math/vector_math.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/math/vector_math.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/math/vectors_advanced.po b/sphinx/po/uk/LC_MESSAGES/tutorials/math/vectors_advanced.po index fd98535fce..593dd11d94 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/math/vectors_advanced.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/math/vectors_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/index.po index 8eaea8f0af..96aadcb887 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po b/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po index 5543be7bbc..29e72bd2be 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po b/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po index b833621883..8e6a29a008 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po b/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po index d4b090b945..1354c72778 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po b/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po index 4c6096c194..e755b10457 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po b/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po index 67a7541ced..508e258c73 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po b/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po index 0f773143e0..37ba538c10 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/index.po index b436beaf47..4194403a3c 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po index 7a0c66d68b..3fb1cd4f59 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po index 804f23d2f7..67d0aec44f 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po index 95fc793e8e..b6d400fbf5 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po index 981dd9bde8..a4e7bc3e39 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po index ca46758c85..e21b0f8785 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po index 9dc647dcde..221a075b65 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po index 06d38bd0a1..8ee98864be 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po index cf91e990d9..99212906ab 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po index 889ee4c26b..3d24596718 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po index c4d677772f..7be2b943a5 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po index 31402d1786..65c0bd2fa6 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po index a589ad9061..26b4c81103 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po index 5c84b10ca2..589ab1b501 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po index 0da1dd5eff..7b4c6a13d0 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po index 7db7a5dc0f..2ca8425a60 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po index cae40ed1dc..31fc65eb63 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po index 4d18272078..c9cadc392c 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po index d9cfa35768..d0d22f8410 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po b/sphinx/po/uk/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po index fc60746cab..19d0ace1e5 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -209,23 +209,6 @@ msgstr "" "передачі тощо. Він також включає сигнали, які повідомлять вам, коли " "однорангові вузли підключаються, чи відключаються." -msgid "" -"This class interface can abstract most types of network layers, topologies " -"and libraries. By default, Godot provides an implementation based on ENet " -"(:ref:`ENetMultiplayerPeer `), one based on " -"WebRTC (:ref:`WebRTCMultiplayerPeer `), and one " -"based on WebSocket (:ref:`WebSocketPeer `), but this " -"could be used to implement mobile APIs (for ad hoc WiFi, Bluetooth) or " -"custom device/console-specific networking APIs." -msgstr "" -"Цей інтерфейс класу може абстрагувати більшість типів мережевих рівнів, " -"топологій і бібліотек. За замовчуванням Godot надає реалізацію на основі " -"ENet (:ref:`ENetMultiplayerPeer `), одну на " -"основі WebRTC (:ref:`WebRTCMultiplayerPeer `) і " -"одну на основі WebSocket (:ref:`WebSocketPeer `), але " -"це можна використовувати для реалізації мобільних API (для ad hoc WiFi, " -"Bluetooth) або користувацьких мережевих API для пристрою/консолі." - msgid "" "For most common cases, using this object directly is discouraged, as Godot " "provides even higher level networking facilities. This object is still made " diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/networking/http_client_class.po b/sphinx/po/uk/LC_MESSAGES/tutorials/networking/http_client_class.po index 9838beae81..df9b1410bd 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/networking/http_client_class.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/networking/http_client_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/networking/http_request_class.po b/sphinx/po/uk/LC_MESSAGES/tutorials/networking/http_request_class.po index 124f8f5fdf..10b4a2501b 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/networking/http_request_class.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/networking/http_request_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/networking/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/networking/index.po index 736e0a32f7..de916bed29 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/networking/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/networking/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/networking/ssl_certificates.po b/sphinx/po/uk/LC_MESSAGES/tutorials/networking/ssl_certificates.po index 7243ba8093..328ffa7414 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/networking/ssl_certificates.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/networking/ssl_certificates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/networking/webrtc.po b/sphinx/po/uk/LC_MESSAGES/tutorials/networking/webrtc.po index f5206c982f..a40f80d36f 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/networking/webrtc.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/networking/webrtc.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/networking/websocket.po b/sphinx/po/uk/LC_MESSAGES/tutorials/networking/websocket.po index 732b083a64..37994938e4 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/networking/websocket.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/networking/websocket.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/performance/cpu_optimization.po b/sphinx/po/uk/LC_MESSAGES/tutorials/performance/cpu_optimization.po index 2bd8762199..4a0725efdc 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/performance/cpu_optimization.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/performance/cpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/performance/general_optimization.po b/sphinx/po/uk/LC_MESSAGES/tutorials/performance/general_optimization.po index c6a3d82b59..861d2a4ffd 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/performance/general_optimization.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/performance/general_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/performance/gpu_optimization.po b/sphinx/po/uk/LC_MESSAGES/tutorials/performance/gpu_optimization.po index 8afa7cf8dc..685a5ee85f 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/performance/gpu_optimization.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/performance/gpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/performance/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/performance/index.po index 7ceea40995..3ca1bc1d6d 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/performance/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/performance/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po b/sphinx/po/uk/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po index 22c94938d2..61ed4bf74c 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -64,18 +64,6 @@ msgstr "" "під час використання методів візуалізації Forward+ або Compatibility. Однак " "непотрібні об’єкти все ще знижують продуктивність." -msgid "" -"One way we can potentially reduce the amount to be rendered is to **take " -"advantage of occlusion**. Godot 4.0 and later offers a new approach to " -"occlusion culling using occluder nodes. See :ref:`doc_occlusion_culling` for " -"instructions on setting up occlusion culling in your scene." -msgstr "" -"Один із способів потенційно зменшити кількість відтворюваних зображень — " -"**використати перевагу оклюзії**. Godot 4.0 і новіші версії пропонують новий " -"підхід до видалення оклюзії за допомогою вузлів оклюзії. " -"Перегляньте :ref:`doc_occlusion_culling` для отримання інструкцій щодо " -"налаштування відсічення оклюзії у вашій сцені." - msgid "" "In some cases, you may have to adapt your level design to add more occlusion " "opportunities. For example, you may have to add more walls to prevent the " diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/performance/pipeline_compilations.po b/sphinx/po/uk/LC_MESSAGES/tutorials/performance/pipeline_compilations.po index f82722e3b6..59f715bf9f 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/performance/pipeline_compilations.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/performance/pipeline_compilations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/performance/thread_safe_apis.po b/sphinx/po/uk/LC_MESSAGES/tutorials/performance/thread_safe_apis.po index 1dd26b6161..bbafa2a348 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/performance/thread_safe_apis.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/performance/thread_safe_apis.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -34,38 +34,9 @@ msgstr "" msgid "Global scope" msgstr "Глобальна область" -msgid "" -":ref:`Global Scope` singletons are all thread-safe. " -"Accessing servers from threads is supported (for RenderingServer and Physics " -"servers, ensure threaded or thread-safe operation is enabled in the project " -"settings!)." -msgstr "" -":ref:`Global Scope` синглтони є потокобезпечними. " -"Підтримується доступ до серверів із потоків (для серверів RenderingServer і " -"Physics переконайтеся, що в налаштуваннях проекту ввімкнено потокову або " -"потокобезпечну роботу!)." - -msgid "" -"This makes them ideal for code that creates dozens of thousands of instances " -"in servers and controls them from threads. Of course, it requires a bit more " -"code, as this is used directly and not within the scene tree." -msgstr "" -"Це робить їх ідеальними для коду, який створює десятки тисяч екземплярів на " -"серверах і керує ними з потоків. Звичайно, для цього потрібно трохи більше " -"коду, оскільки він використовується безпосередньо, а не в дереві сцени." - msgid "Scene tree" msgstr "Дерево сцени" -msgid "" -"Interacting with the active scene tree is **NOT** thread-safe. Make sure to " -"use mutexes when sending data between threads. If you want to call functions " -"from a thread, the *call_deferred* function may be used:" -msgstr "" -"Взаємодія з деревом активної сцени є **НЕ** потокобезпечною. Під час " -"надсилання даних між потоками обов’язково використовуйте м’ютекси. Якщо ви " -"хочете викликати функції з потоку, можна використати функцію *call_deferred*:" - msgid "" "However, creating scene chunks (nodes in tree arrangement) outside the " "active tree is fine. This way, parts of a scene can be built or instantiated " @@ -75,18 +46,6 @@ msgstr "" "деревом є нормальним. Таким чином, частини сцени можуть бути створені або " "створені в потоці, а потім додані в головному потоці:" -msgid "" -"Still, this is only really useful if you have **one** thread loading data. " -"Attempting to load or create scene chunks from multiple threads may work, " -"but you risk resources (which are only loaded once in Godot) tweaked by the " -"multiple threads, resulting in unexpected behaviors or crashes." -msgstr "" -"Тим не менш, це дійсно корисно, лише якщо у вас є **один** потік даних для " -"завантаження. Спроба завантажити або створити фрагменти сцени з кількох " -"потоків може спрацювати, але ви ризикуєте, що ресурси (які завантажуються " -"лише один раз у Godot) будуть налаштовані кількома потоками, що призведе до " -"неочікуваної поведінки або збоїв." - msgid "" "Only use more than one thread to generate scene data if you *really* know " "what you are doing and you are sure that a single resource is not being used " @@ -102,72 +61,8 @@ msgstr "" msgid "Rendering" msgstr "Рендеринг" -msgid "" -"Instancing nodes that render anything in 2D or 3D (such as Sprite) is *not* " -"thread-safe by default. To make rendering thread-safe, set " -"the :ref:`Rendering > Driver > Thread " -"Model` " -"project setting to **Multi-Threaded**." -msgstr "" -"Вузли створення екземплярів, які відображають будь-що у 2D або 3D " -"(наприклад, Sprite), за замовчуванням є *не* потокобезпечними. Щоб зробити " -"візуалізацію потоково-безпечною, установіть для параметра " -"проекту :ref:`Rendering > Driver > Thread " -"Model` " -"значення **Multi-Threaded**." - -msgid "" -"Note that the Multi-Threaded thread model has several known bugs, so it may " -"not be usable in all scenarios." -msgstr "" -"Зауважте, що багатопотокова модель потоку має кілька відомих помилок, тому " -"її можна використовувати не в усіх сценаріях." - -msgid "" -"You should avoid calling functions involving direct interaction with the GPU " -"on other threads, such as creating new textures or modifying and retrieving " -"image data, these operations can lead to performance stalls because they " -"require synchronization with " -"the :ref:`RenderingServer`, as data needs to be " -"transmitted to or updated on the GPU." -msgstr "" -"Слід уникати виклику функцій, що передбачають безпосередню взаємодію з " -"графічним процесором в інших потоках, таких як створення нових текстур або " -"модифікація та отримання даних зображення, ці операції можуть призвести до " -"падіння продуктивності, оскільки вони вимагають синхронізації " -"з :ref:`RenderingServer`, оскільки дані потрібно " -"передавати на графічний процесор або оновлювати на ньому." - -msgid "GDScript arrays, dictionaries" -msgstr "Масиви GDScript, словники" - -msgid "" -"In GDScript, reading and writing elements from multiple threads is OK, but " -"anything that changes the container size (resizing, adding or removing " -"elements) requires locking a mutex." -msgstr "" -"У GDScript можна читати та записувати елементи з кількох потоків, але все, " -"що змінює розмір контейнера (зміна розміру, додавання або видалення " -"елементів), потребує блокування м’ютексу." +msgid "Physics" +msgstr "Фізика" msgid "Resources" msgstr "Ресурси" - -msgid "" -"Modifying a unique resource from multiple threads is not supported. However " -"handling references on multiple threads is supported, hence loading " -"resources on a thread is as well - scenes, textures, meshes, etc - can be " -"loaded and manipulated on a thread and then added to the active scene on the " -"main thread. The limitation here is as described above, one must be careful " -"not to load the same resource from multiple threads at once, therefore it is " -"easiest to use **one** thread for loading and modifying resources, and then " -"the main thread for adding them." -msgstr "" -"Модифікація унікального ресурсу з декількох потоків не підтримується. Проте " -"робота з посиланнями у декількох потоках підтримується, отже, завантаження " -"ресурсів у потоці також підтримується - сцени, текстури, сіті тощо можуть " -"бути завантажені та оброблені у потоці, а потім додані до активної сцени у " -"головному потоці. Обмеження тут таке, як описано вище, потрібно бути " -"обережним, щоб не завантажувати один і той самий ресурс з декількох потоків " -"одночасно, тому найпростіше використовувати **один** потік для завантаження " -"і модифікації ресурсів, а потім основний потік для їхнього додавання." diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/performance/using_multimesh.po b/sphinx/po/uk/LC_MESSAGES/tutorials/performance/using_multimesh.po index 4f670f0fbd..7bbd0baae8 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/performance/using_multimesh.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/performance/using_multimesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/performance/using_multiple_threads.po b/sphinx/po/uk/LC_MESSAGES/tutorials/performance/using_multiple_threads.po index 2a86efc650..7589bc3ebf 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/performance/using_multiple_threads.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/performance/using_multiple_threads.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/performance/using_servers.po b/sphinx/po/uk/LC_MESSAGES/tutorials/performance/using_servers.po index c78ff3e9ae..a2fbf89ffd 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/performance/using_servers.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/performance/using_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po b/sphinx/po/uk/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po index 6856d457aa..89595d79bc 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po b/sphinx/po/uk/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po index e1bc48437e..6e6f614bd2 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/performance/vertex_animation/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/performance/vertex_animation/index.po index 6035d16a2a..6beb0b1d8e 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/performance/vertex_animation/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/performance/vertex_animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po index 0fe063fe91..42dda60545 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po index b3fab0c182..a112f751b2 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/index.po index 04c268beb2..8d41926091 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po index bb87418f5f..1561f86b10 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po index f71bb4e479..c19137bd65 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/interpolation/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/interpolation/index.po index 8f60a954eb..7985139b80 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/interpolation/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/interpolation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po index dbb0f085f9..81461ad69d 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po index 1d2d69a1cc..2eba6777b4 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po index 411c8299e0..df06695cce 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po index 7655ed3dcc..72c8941f39 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/large_world_coordinates.po b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/large_world_coordinates.po index 4daf9fd543..2868ce71b1 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/large_world_coordinates.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/large_world_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/physics_introduction.po b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/physics_introduction.po index 362e74db1b..82f7615115 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/physics_introduction.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/physics_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/ragdoll_system.po b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/ragdoll_system.po index 64a04d1eb1..a78a6b88de 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/ragdoll_system.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/ragdoll_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -18,29 +18,14 @@ msgid "Introduction" msgstr "Вступ" msgid "" -"Since version 3.1, Godot supports ragdoll physics. Ragdolls rely on physics " -"simulation to create realistic procedural animation. They are used for death " -"animations in many games." -msgstr "" -"Починаючи з версії 3.1, Godot підтримує фізику ragdoll. Ragdolls " -"покладаються на симуляцію фізики для створення реалістичної процедурної " -"анімації. Вони використовуються для анімації смерті в багатьох іграх." - -msgid "" -"In this tutorial, we will be using the Platformer3D demo to set up a ragdoll." -msgstr "" -"У цьому підручнику ми будемо використовувати демонстрацію Platformer3D, щоб " -"налаштувати ragdoll." - -msgid "" -"You can download the Platformer3D demo on `GitHub `_ or using the " "`Asset Library `_." msgstr "" -"Ви можете завантажити демоверсію Platformer3D на `GitHub `_ або за " -"допомогою `Бібліотеки ресурсів `_." +"Ви можете завантажити демо-версію Platformer 3D на `GitHub `_ або " +"за допомогою `Бібліотеки ресурсів `_." msgid "Setting up the ragdoll" msgstr "Налаштування регдолла" @@ -48,143 +33,8 @@ msgstr "Налаштування регдолла" msgid "Creating physical bones" msgstr "Створення фізичних кісток" -msgid "" -"Like many other features in the engine, there is a node to set up a ragdoll: " -"the :ref:`PhysicalBone3D ` node. To simplify the " -"setup, you can generate ``PhysicalBone`` nodes with the \"Create physical " -"skeleton\" feature in the skeleton node." -msgstr "" -"Як і багато інших функцій механізму, існує вузол для налаштування ragdoll: " -"вузол :ref:`PhysicalBone3D `. Щоб спростити " -"налаштування, ви можете створити вузли ``PhysicalBone`` за допомогою функції " -"«Створити фізичний скелет» у вузлі скелета." - -msgid "" -"Open the platformer demo in Godot, and then the Robi scene. Select the " -"``Skeleton`` node. A skeleton button appears on the top bar menu:" -msgstr "" -"Відкрийте демонстрацію платформера в Godot, а потім сцену Robi. Виберіть " -"вузол ``Skeleton``. У меню верхньої панелі з’явиться кнопка-скелет:" - -msgid "" -"Click it and select the ``Create physical skeleton`` option. Godot will " -"generate ``PhysicalBone`` nodes and collision shapes for each bone in the " -"skeleton and pin joints to connect them together:" -msgstr "" -"Клацніть його та виберіть опцію ``Створити фізичний скелет``. Godot створить " -"вузли ``PhysicalBone`` і форми зіткнень для кожної кістки в скелеті та " -"штифтових суглобах, щоб з’єднати їх разом:" - -msgid "" -"Some of the generated bones aren't necessary: the ``MASTER`` bone for " -"example. So we're going to clean up the skeleton by removing them." -msgstr "" -"Деякі зі згенерованих кісток не потрібні: наприклад, кістка ``MASTER``. " -"Отже, ми збираємося очистити скелет, видаливши їх." - -msgid "Cleaning up the skeleton" -msgstr "Очищення скелета" - -msgid "" -"Each ``PhysicalBone`` the engine needs to simulate has a performance cost, " -"so you want to remove every bone that is too small to make a difference in " -"the simulation, as well as all utility bones." -msgstr "" -"Кожна ``PhysicalBone``, яку двигун повинен симулювати, має вартість " -"продуктивності, тому ви хочете видалити кожну кістку, яка надто мала, щоб " -"вплинути на симуляцію, а також усі корисні кістки." - -msgid "" -"For example, if we take a humanoid, you do not want to have physical bones " -"for each finger. You can use a single bone for the entire hand instead, or " -"one for the palm, one for the thumb, and a last one for the other four " -"fingers." -msgstr "" -"Наприклад, якщо ми візьмемо гуманоїда, ви не хочете мати фізичні кістки для " -"кожного пальця. Натомість ви можете використовувати одну кістку для всієї " -"руки або одну для долоні, одну для великого пальця та останню для інших " -"чотирьох пальців." - -msgid "" -"Remove these physical bones: ``MASTER``, ``waist``, ``neck``, " -"``headtracker``. This gives us an optimized skeleton and makes it easier to " -"control the ragdoll." -msgstr "" -"Видаліть ці фізичні кістки: ``MASTER``, ``waist``, ``neck``, " -"``headtracker``. Це дає нам оптимізований скелет і полегшує керування " -"регдоллом." - -msgid "Collision shape adjustment" -msgstr "Коригування форми зіткнення" - -msgid "" -"The next task is adjusting the collision shape and the size of physical " -"bones to match the part of the body that each bone should simulate." -msgstr "" -"Наступним завданням є налаштування форми зіткнення та розміру фізичних " -"кісток відповідно до частини тіла, яку кожна кістка має імітувати." - -msgid "Joints adjustment" -msgstr "Коригування суглобів" - -msgid "" -"Once you adjusted the collision shapes, your ragdoll is almost ready. You " -"just want to adjust the pin joints to get a better simulation. " -"``PhysicalBone`` nodes have an unconstrained pin joint assigned to them by " -"default. To change the pin joint, select the ``PhysicalBone`` and change the " -"constraint type in the ``Joint`` section. There, you can change the " -"constraint's orientation and its limits." -msgstr "" -"Після того, як ви відкоригували форми зіткнень, ваша рагдолл майже готова. " -"Ви просто хочете відрегулювати штифтові з’єднання, щоб отримати кращу " -"імітацію. Вузли ``PhysicalBone`` мають необмежене штифтове з’єднання, " -"призначене їм за замовчуванням. Щоб змінити штифт, виберіть ``PhysicalBone`` " -"і змініть тип обмеження в розділі ``Joint``. Там ви можете змінити " -"орієнтацію обмеження та його межі." - msgid "This is the final result:" msgstr "Ось кінцевий результат:" -msgid "Simulating the ragdoll" -msgstr "Імітація регдолла" - -msgid "" -"The ragdoll is now ready to use. To start the simulation and play the " -"ragdoll animation, you need to call the ``physical_bones_start_simulation`` " -"method. Attach a script to the skeleton node and call the method in the " -"``_ready`` method:" -msgstr "" -"Регдолл готовий до використання. Щоб запустити симуляцію та відтворити " -"анімацію ragdoll, потрібно викликати метод " -"``physical_bones_start_simulation``. Приєднайте скрипт до каркасного вузла " -"та викличте метод у методі ``_ready``:" - -msgid "" -"To stop the simulation, call the ``physical_bones_stop_simulation()`` method." -msgstr "" -"Щоб зупинити симуляцію, викличте метод ``physical_bones_stop_simulation()``." - -msgid "" -"You can also limit the simulation to only a few bones. To do so, pass the " -"bone names as a parameter. Here's an example of partial ragdoll simulation:" -msgstr "" -"Ви також можете обмежити симуляцію лише кількома кістками. Для цього " -"передайте назви кісток як параметр. Ось приклад часткової симуляції ragdoll:" - msgid "Collision layer and mask" msgstr "Шар і маска зіткнення" - -msgid "" -"Make sure to set up your collision layers and masks properly so the " -"``CharacterBody3D``'s capsule doesn't get in the way of the physics " -"simulation:" -msgstr "" -"Обов’язково правильно налаштуйте шари та маски зіткнень, щоб капсула " -"``CharacterBody3D`` не заважала симуляції фізики:" - -msgid "" -"For more information, " -"read :ref:`doc_physics_introduction_collision_layers_and_masks`." -msgstr "" -"Для отримання додаткової інформації " -"прочитайте :ref:`doc_physics_introduction_collision_layers_and_masks`." diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/ray-casting.po b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/ray-casting.po index cd8d60e6bb..791b3243fa 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/ray-casting.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/ray-casting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/rigid_body.po b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/rigid_body.po index 6f4f734c76..08121f525b 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/rigid_body.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/rigid_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/soft_body.po b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/soft_body.po index 3a163238df..eb1f368c52 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/soft_body.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/soft_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,102 +14,13 @@ msgstr "" msgid "Using SoftBody3D" msgstr "Використання SoftBody3D" -msgid "" -"Soft bodies (or *soft-body dynamics*) simulate movement, changing shape and " -"other physical properties of deformable objects. This can for example be " -"used to simulate cloth or to create more realistic characters." -msgstr "" -"М’які тіла (або *динаміка м’яких тіл*) імітують рух, зміну форми та інші " -"фізичні властивості об’єктів, що деформуються. Це можна, наприклад, " -"використовувати для імітації тканини або створення більш реалістичних " -"персонажів." - -msgid "Basic set-up" -msgstr "Базове налаштування" - -msgid "" -"A :ref:`SoftBody3D ` node is used for soft body " -"simulations." -msgstr "" -"Вузол :ref:`SoftBody3D ` використовується для моделювання " -"м’яких тіл." - msgid "We will create a bouncy cube to demonstrate the setup of a soft body." msgstr "" "Ми створимо стрибучий куб, щоб продемонструвати налаштування м’якого тіла." -msgid "" -"Create a new scene with a ``Node3D`` node as root. Then, create a " -"``SoftBody3D`` node. Add a ``CubeMesh`` in the ``mesh`` property of the node " -"in the inspector and increase the subdivision of the mesh for simulation." -msgstr "" -"Створіть нову сцену з кореневим вузлом ``Node3D``. Потім створіть вузол " -"``SoftBody3D``. Додайте ``CubeMesh`` до властивості ``mesh`` вузла в " -"інспекторі та збільште поділ сітки для симуляції." - -msgid "" -"Set the parameters to obtain the type of soft body you aim for. Try to keep " -"the ``Simulation Precision`` above 5, otherwise, the soft body may collapse." -msgstr "" -"Встановіть параметри, щоб отримати тип м'якого тіла, який ви прагнете. " -"Намагайтеся підтримувати ``Simulation Precision`` вище 5, інакше м’яке тіло " -"може зруйнуватися." - -msgid "" -"Handle some parameters with care, as some value can lead to strange results. " -"For example, if the shape is not completely closed and you set pressure to " -"more than 0, the softbody will fly around like a plastic bag under strong " -"wind." -msgstr "" -"Будьте обережні з деякими параметрами, оскільки деякі значення можуть " -"призвести до дивних результатів. Наприклад, якщо фігура не повністю закрита, " -"і ви встановлюєте тиск більше 0, м’яке тіло буде літати навколо, як " -"поліетиленовий пакет під сильним вітром." - -msgid "Play the scene to view the simulation." -msgstr "Відтворіть сцену, щоб переглянути симуляцію." - -msgid "" -"To improve the simulation's result, increase the ``Simulation Precision``, " -"this will give significant improvement at the cost of performance." -msgstr "" -"Щоб покращити результат симуляції, збільште ``Simulation Precision``, це " -"дасть значне покращення за рахунок продуктивності." - msgid "Cloak simulation" msgstr "Симуляція плаща" -msgid "Let's make a cloak in the Platformer3D demo." -msgstr "Давайте зробимо плащ у демоверсії Platformer3D." - -msgid "" -"You can download the Platformer3D demo on `GitHub `_ or `the Asset " -"Library `_." -msgstr "" -"Ви можете завантажити демоверсію Platformer3D на `GitHub `_ або `Бібліотека " -"активів `_." - -msgid "" -"Open the ``Player`` scene, add a ``SoftBody3D`` node and assign a " -"``PlaneMesh`` to it." -msgstr "" -"Відкрийте сцену ``Player``, додайте вузол ``SoftBody3D`` та призначте йому " -"``PlaneMesh``." - -msgid "" -"Open the ``PlaneMesh`` properties and set the size(x: 0.5 y: 1) then set " -"``Subdivide Width`` and ``Subdivide Depth`` to 5. Adjust the " -"``SoftBody3D``'s position. You should end up with something like this:" -msgstr "" -"Відкрийте властивості ``PlaneMesh`` та встановіть розмір (x: 0.5 y: 1), " -"потім встановіть ``Subdivide Width`` та ``Subdivide Depth`` на 5. " -"Відрегулюйте положення ``SoftBody3D``. Ви повинні отримати щось подібне:" - -msgid "Subdivision generates a more tessellated mesh for better simulations." -msgstr "Subdivision генерує мозаїчну сітку для кращого моделювання." - msgid "" "Add a :ref:`BoneAttachment3D ` node under the " "skeleton node and select the Neck bone to attach the cloak to the character " @@ -118,78 +29,9 @@ msgstr "" "Додайте вузол :ref:`BoneAttachment3D ` під вузлом " "скелета та виберіть кістку шиї, щоб прикріпити плащ до скелета персонажа." -msgid "" -"``BoneAttachment3D`` node is to attach objects to a bone of an armature. The " -"attached object will follow the bone's movement, weapon of a character can " -"be attached this way." -msgstr "" -"Вузол ``BoneAttachment3D`` призначений для прикріплення об’єктів до кістки " -"арматури. Прикріплений предмет буде слідувати за рухом кістки, таким чином " -"можна прикріпити зброю персонажа." - -msgid "" -"To create pinned joints, select the upper vertices in the ``SoftBody3D`` " -"node:" -msgstr "" -"Щоб створити закріплені з'єднання, виберіть верхні вершини у вузлі " -"``SoftBody3D``:" - -msgid "" -"The pinned joints can be found in ``SoftBody3D``'s ``Attachments`` property, " -"choose the ``BoneAttachment`` as the ``SpatialAttachment`` for each pinned " -"joints, the pinned joints are now attached to the neck." -msgstr "" -"Закріплені з'єднання можна знайти у властивості ``Attachments`` класу " -"``SoftBody3D``, виберіть ``BoneAttachment`` як ``SpatialAttachment`` для " -"кожного закріпленого з'єднання, тепер закріплені з'єднання прикріплені до " -"шиї." - -msgid "" -"Last step is to avoid clipping by adding the Kinematic Body `Player` to " -"``Parent Collision Ignore`` of the ``SoftBody3D``." -msgstr "" -"Останній крок – уникнути відсікання, додавши кінематичний елемент `Player` " -"до поля ``Parent Collision Ignore`` елемента ``SoftBody3D``." - msgid "Play the scene and the cloak should simulate correctly." msgstr "Розіграйте сцену, і плащ повинен правильно імітувати." -msgid "" -"This covers the basic settings of softbody, experiment with the parameters " -"to achieve the effect you are aiming for when making your game." -msgstr "" -"Це охоплює основні налаштування softbody, експериментуйте з параметрами, щоб " -"досягти ефекту, якого ви прагнете, створюючи свою гру." - -msgid "Using Imported Meshes" -msgstr "Використання імпортованих сіток" - -msgid "" -"The **Save to File** option in the Advanced Import Settings dialog allows " -"you to save a mesh to a standalone resource file that you can then attach to " -"``SoftBody3D`` nodes." -msgstr "" -"Опція **Зберегти у файл** у діалоговому вікні Додаткові налаштування імпорту " -"дозволяє зберегти сітку в окремий файл ресурсів, який потім можна приєднати " -"до вузлів ``SoftBody3D``." - -msgid "" -"You may also want to disable LOD generation or change the LOD generation " -"options when importing a mesh for use with ``SoftBody3D``. The default " -"import settings will produce an LOD that merges adjacent faces that are " -"nearly flat with respect to each other, even at very close render distances. " -"This works well for static meshes, but is often undesirable for use with " -"``SoftBody3D`` if you want these faces to be able to bend and move with " -"respect to each other, instead of being rendered as a single plane." -msgstr "" -"Ви також можете вимкнути генерацію LOD або змінити параметри генерації LOD " -"під час імпорту сітки для використання з ``SoftBody3D``. Налаштування " -"імпорту за замовчуванням створять LOD, який об'єднує суміжні грані, майже " -"плоскі одна відносно одної, навіть на дуже близьких відстанях рендерингу. Це " -"добре працює для статичних сіток, але часто небажано для використання з " -"``SoftBody3D``, якщо ви хочете, щоб ці грані могли згинатися та рухатися " -"одна відносно одної, замість того, щоб рендеритися як одна площина." - msgid "" "See :ref:`doc_importing_3d_scenes_import_configuration` " "and :ref:`doc_mesh_lod` for more details." diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po index 4708011acc..4fd9b82c78 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/using_area_2d.po b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/using_area_2d.po index 71f001fd4c..c872d76472 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/using_area_2d.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/using_area_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/using_character_body_2d.po b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/using_character_body_2d.po index 85f7ebcef3..41ef8d5919 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/using_character_body_2d.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/using_character_body_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/using_jolt_physics.po b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/using_jolt_physics.po index d3d9c7a87a..29dabaa29d 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/physics/using_jolt_physics.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/physics/using_jolt_physics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -28,19 +28,6 @@ msgstr "" "та VR-додатки. Раніше він був доступний як розширення, але тепер вбудований " "у Godot." -msgid "" -"It is important to note that the built-in Jolt Physics module is considered " -"**not finished**, **experimental**, and **lacks feature parity** with both " -"Godot Physics and the Godot Jolt extension. Behavior may change as it is " -"developed further. Please keep that in mind when choosing what to use for " -"your project." -msgstr "" -"Важливо зазначити, що вбудований модуль Jolt Physics вважається " -"**незавершеним**, **експериментальним** та **не має паритету функцій** як з " -"Godot Physics, так і з розширенням Godot Jolt. Поведінка може змінюватися в " -"міру його подальшого розвитку. Будь ласка, пам’ятайте про це, вибираючи, що " -"використовувати для свого проєкту." - msgid "" "The existing extension is now considered in maintenance mode. That means bug " "fixes will be merged, and it will be kept compatible with new versions of " @@ -446,15 +433,6 @@ msgstr "" msgid "Area3D and SoftBody3D" msgstr "Area3D та SoftBody3D" -msgid "" -"Jolt does not currently support any interactions " -"between :ref:`class_SoftBody3D` and :ref:`class_Area3D`, such as overlap " -"events, or the wind properties found on :ref:`class_Area3D`." -msgstr "" -"Jolt наразі не підтримує жодної взаємодії між :ref:`class_SoftBody3D` " -"та :ref:`class_Area3D`, такої як події перекриття або властивості вітру, " -"знайдені на :ref:`class_Area3D`." - msgid "WorldBoundaryShape3D" msgstr "WorldBoundaryShape3D" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po index 2d855503b7..34b1a82de9 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/android/android_library.po b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/android/android_library.po index 7de20085f7..8dc8863d30 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/android/android_library.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/android/android_library.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/android/android_plugin.po b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/android/android_plugin.po index 1298e93a84..dd1bba7a16 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/android/android_plugin.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/android/android_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/android/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/android/index.po index 2022f25686..c4ff4859c6 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/android/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/android/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po index 3e02f3ff9a..23d261709f 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po new file mode 100644 index 0000000000..4f7a337e06 --- /dev/null +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: uk\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/consoles.po b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/consoles.po index 2162dfabe6..9ace6b4af8 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/consoles.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/consoles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/index.po index 40c98a777b..c9f2bbb8b7 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/ios/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/ios/index.po index a5885981fb..00f66a3093 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/ios/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/ios/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po index 39fb4dbf9b..71f8bff3fe 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po index 75068dc1d7..5298dbf90f 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po index be7cf85ad0..8056040e65 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -186,13 +186,6 @@ msgstr "" ":ref:`Show Image `: ``show-image--true``, ``show-image--false``" -msgid "" -":ref:`Fullsize `: ``fullsize--true``, ``fullsize--false``" -msgstr "" -":ref:`Fullsize `: ``fullsize--true``, ``fullsize--false``" - msgid "" ":ref:`Use Filter `: ``use-filter--true``, ``use-filter--false``" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po index 5534e5ad45..b584ace95a 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/web/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/web/index.po index f4a571903b..3ceb7cf3fc 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/web/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/web/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po index b4734e8156..d6ad773bed 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po b/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po index 95ad112e7e..8ae321a44c 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -58,16 +58,6 @@ msgstr "" msgid "This would be a basic setup:" msgstr "Це буде базове налаштування:" -msgid "" -"For simple gizmos, inheriting :ref:`EditorNode3DGizmoPlugin " -"` is enough. If you want to store some per-" -"gizmo data or you are porting a Godot 3.0 gizmo to 3.1+, you should go with " -"the second approach." -msgstr "" -"Для простих гізмо достатньо успадкувати :ref:`EditorNode3DGizmoPlugin " -"`. Якщо ви хочете зберігати деякі дані гізмо " -"або портуєте гізмо Godot 3.0 на 3.1+, вам слід скористатися другим підходом." - msgid "Simple approach" msgstr "Простий підхід" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po b/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po index c493779d3d..f086551b89 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/index.po index 337ab5772d..bec1fc9d2f 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po b/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po index f3f4afaff1..ad677f4093 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po b/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po index 9dc0e035b6..da6260eb47 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po b/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po index 8abe65e48a..16573f25e6 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po b/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po index e495759311..6ba20ac024 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -91,17 +91,6 @@ msgstr "" msgid "To continue with the example, use the following values:" msgstr "Щоб продовжити приклад, використовуйте такі значення:" -msgid "" -"Unchecking the ``Activate now?`` option in C# is always required because, " -"like every other C# script, the EditorPlugin script needs to be compiled " -"which requires building the project. After building the project the plugin " -"can be enabled in the ``Plugins`` tab of ``Project Settings``." -msgstr "" -"Зніміть прапорець ``Активувати зараз?`` у C# завжди потрібно, оскільки, як і " -"будь-який інший скрипт C#, скрипт EditorPlugin потрібно скомпілювати, що " -"вимагає створення проекту. Після створення проекту плагін можна ввімкнути на " -"вкладці ``Плагіни`` ``Налаштування проекту``." - msgid "You should end up with a directory structure like this:" msgstr "Ви маєте отримати таку структуру каталогу:" @@ -179,18 +168,6 @@ msgstr "" "Хорошим рішенням для цього є створення плагіна, який додає вузол зі " "спеціальною поведінкою." -msgid "" -"Nodes added via an EditorPlugin are \"CustomType\" nodes. While they work " -"with any scripting language, they have fewer features than :ref:`the Script " -"Class system `. If you are writing GDScript " -"or NativeScript, we recommend using Script Classes instead." -msgstr "" -"Вузли, додані через EditorPlugin, є вузлами \"CustomType\". Хоча вони " -"працюють з будь-якою мовою сценаріїв, вони мають менше функцій, " -"ніж :ref:`the Script Class system `. Якщо ви " -"пишете GDScript або NativeScript, ми рекомендуємо замість них " -"використовувати Script Classes." - msgid "" "To create a new node type, you can use the function :ref:`add_custom_type() " "` from " @@ -318,32 +295,6 @@ msgstr "" "створити вміст док-станції. Це не що інше, як стандартна сцена Godot: просто " "створіть нову сцену в редакторі, а потім відредагуйте її." -msgid "" -"For an editor dock, the root node **must** be a :ref:`Control " -"` or one of its child classes. For this tutorial, you can " -"create a single button. The name of the root node will also be the name that " -"appears on the dock tab, so be sure to give it a short and descriptive name. " -"Also, don't forget to add some text to your button." -msgstr "" -"Для док-станції редактора кореневий вузол **має** бути :ref:`Control " -"` або одним із його дочірніх класів. Для цього підручника ви " -"можете створити одну кнопку. Ім’я кореневого вузла також буде ім’ям, яке " -"з’явиться на вкладці док-станції, тому обов’язково вкажіть йому коротке й " -"описове ім’я. Крім того, не забудьте додати текст до вашої кнопки." - -msgid "" -"Save this scene as ``my_dock.tscn``. Now, we need to grab the scene we " -"created then add it as a dock in the editor. For this, you can rely on the " -"function :ref:`add_control_to_dock() " -"` from the :ref:`EditorPlugin " -"` class." -msgstr "" -"Збережіть цю сцену як ``my_dock.tscn``. Тепер нам потрібно захопити створену " -"сцену, а потім додати її як док-станцію в редакторі. Для цього ви можете " -"покластися на функцію :ref:`add_control_to_dock() " -"` з класу :ref:`EditorPlugin " -"`." - msgid "" "You need to select a dock position and define the control to add (which is " "the scene you just created). Don't forget to **remove the dock** when the " diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po b/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po index e4a82b7dd0..7be2ec8ea0 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/index.po index fbf5e91f4e..f193b4b53a 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po b/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po index a28598c476..60a4b867df 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/rendering/compositor.po b/sphinx/po/uk/LC_MESSAGES/tutorials/rendering/compositor.po index 6175a3d1e5..75553221ff 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/rendering/compositor.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/rendering/compositor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/rendering/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/rendering/index.po index e39951a93f..6173f0519e 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/rendering/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/rendering/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/rendering/jitter_stutter.po b/sphinx/po/uk/LC_MESSAGES/tutorials/rendering/jitter_stutter.po index 2bd19bded4..e7ab7f1096 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/rendering/jitter_stutter.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/rendering/jitter_stutter.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po b/sphinx/po/uk/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po index f711b17f88..a9981b1686 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/rendering/renderers.po b/sphinx/po/uk/LC_MESSAGES/tutorials/rendering/renderers.po index 0df517cc13..a54c7ca61e 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/rendering/renderers.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/rendering/renderers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/rendering/viewports.po b/sphinx/po/uk/LC_MESSAGES/tutorials/rendering/viewports.po index 4242767b75..a699427eb6 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/rendering/viewports.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/rendering/viewports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po index fe41c7ff5f..94e7576b00 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -31,13 +31,6 @@ msgstr "" "between the C# and the GDScript API `, і (знову) " "відвідайте :ref:`Scripting section ` покрокового посібника." -msgid "" -"C# is a high-level programming language developed by Microsoft. In Godot, it " -"is implemented with .NET 8.0." -msgstr "" -"C# — мова програмування високого рівня, розроблена Microsoft. У Godot це " -"реалізовано за допомогою .NET 8.0." - msgid "" "Projects written in C# using Godot 4 currently cannot be exported to the web " "platform. To use C# on the web platform, consider Godot 3 instead. Android " @@ -64,17 +57,6 @@ msgstr "" msgid "Prerequisites" msgstr "Передумови" -msgid "" -"Godot bundles the parts of .NET needed to run already compiled games. " -"However, Godot does not bundle the tools required to build and compile " -"games, such as MSBuild and the C# compiler. These are included in the .NET " -"SDK, and need to be installed separately." -msgstr "" -"Godot об’єднує частини .NET, необхідні для запуску вже скомпільованих ігор. " -"Однак Godot не містить інструментів, необхідних для створення та компіляції " -"ігор, таких як MSBuild і компілятор C#. Вони входять до .NET SDK і їх " -"потрібно інсталювати окремо." - msgid "" "In summary, you must have installed the .NET SDK **and** the .NET-enabled " "version of Godot." @@ -82,13 +64,6 @@ msgstr "" "Підсумовуючи, ви повинні інсталювати .NET SDK **і** версію Godot із " "підтримкою .NET." -msgid "" -"Download and install the latest stable version of the SDK from the `.NET " -"download page `__." -msgstr "" -"Завантажте та встановіть останню стабільну версію SDK зі сторінки " -"завантаження `.NET `__." - msgid "" "Be sure to install the 64-bit version of the SDK(s) if you are using the 64-" "bit version of Godot." @@ -584,13 +559,6 @@ msgstr "" "додавати пакети безпосередньо. Їх також можна додати вручну, додавши " "посилання на пакет у файл ``.csproj``, що знаходиться в корені проєкту:" -msgid "" -"As of Godot 3.2.3, Godot automatically downloads and sets up newly added " -"NuGet packages the next time it builds the project." -msgstr "" -"Від Godot 3.2.3, Godot автоматично завантажує та налаштовує нещодавно додані " -"пакети NuGet під час наступного створення проєкту." - msgid "Profiling your C# code" msgstr "Профілювання коду C #" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po index ad13f2956f..ea30c03bb1 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po index 3ea4cbabf6..1408e290b6 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po index d4faf3e973..8e4d20d8f1 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -296,13 +296,6 @@ msgstr "" msgid "Nodes" msgstr "Вузли" -msgid "" -"Since Godot 4.0, nodes can be directly exported without having to use " -"NodePaths." -msgstr "" -"Починаючи з Godot 4.0, вузли можна експортувати безпосередньо без " -"використання NodePaths." - msgid "" "A specific type of node can also be directly exported. The list of nodes " "shown after pressing \"Assign\" in the inspector is filtered to the " diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po index d3edcb76b7..16e526f4da 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po index 4d21309c73..da2c6a4c8a 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po index 525791b100..39ef88b260 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po index 7f7386ab26..41d40952f0 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po index f2c42165ba..990a74a022 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po index 2a951c962d..9f80f0bfb1 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po index caef3249a9..c2109fd814 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po index fe3acf5876..9f58afe693 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po index 4511491ff5..a1df38951c 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po index 7e91ac20c8..f7cde10ef4 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po index f63519e62b..dbd5cce6c0 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po index d8ed3712aa..8e3279f55a 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po index 0f813643b6..f773ca79f2 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po index b5fdfdd72e..fcd9ccd64e 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po index e0dae14842..f45160250a 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po index 4d7ae359e5..21efeb60fc 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po index aac69ae6ae..71a5cd7f76 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po index 373ae3caaa..eb27a05edf 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po index ea66d9b8f8..ae97ca2681 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po index 2d28fead94..79df69e637 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po index bb43aa6ca0..762897d029 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po index 92efdaff40..68a8bb63b1 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po index 0865c505c3..6caab53998 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po index febdd6e85c..67b4928cb6 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po index 9dbdea0272..83cdfc1dc1 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po index 766e05d517..f063dff319 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po index 2215dfd849..3c14785b66 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po index df5687e0c8..680406482f 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/index.po index e2bb40ee55..182a906457 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/c_sharp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po index 1a51cfe9df..b289037ccd 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po index e089441106..d10b96eecd 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -191,12 +191,3 @@ msgstr "" "для чисел з плаваючою точкою подвійної точності та використовувати файл " "``extension_api.json``, згенерований вашою спеціальною збіркою двигуна. " "Перегляньте :ref:`doc_large_world_coordinates` для деталей." - -msgid "" -"Generally speaking, if you build a custom version of Godot, you should " -"generate an ``extension_api.json`` from it for your GDExtensions, because it " -"may have some differences from official Godot builds." -msgstr "" -"Загалом кажучи, якщо ви створюєте спеціальну версію Godot, вам слід " -"згенерувати з неї ``extension_api.json`` для ваших GDExtensions, оскільки " -"він може мати деякі відмінності від офіційних збірок Godot." diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po new file mode 100644 index 0000000000..1c6135a7e8 --- /dev/null +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: uk\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Introduction" +msgstr "Вступ" + +msgid "Debug" +msgstr "Діагностика" + +msgid "Compiling" +msgstr "Компілювання" + +msgid "Examples" +msgstr "Приклади" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po new file mode 100644 index 0000000000..4f7a337e06 --- /dev/null +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: uk\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po new file mode 100644 index 0000000000..f8ae4a5053 --- /dev/null +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po @@ -0,0 +1,18 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: uk\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Getting started" +msgstr "Перші кроки" + +msgid "Configuring an IDE" +msgstr "Налаштування IDE" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/core_types.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/core_types.po new file mode 100644 index 0000000000..7785af4a8a --- /dev/null +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/core_types.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: uk\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Core types" +msgstr "Типи сердечників" + +msgid "Packed arrays" +msgstr "Упаковані масиви" + +msgid "Variant class" +msgstr "Клас Variant" + +msgid "Object class" +msgstr "Клас об’єкта" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po index 195211ca38..94b6a0d9b3 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -195,67 +195,6 @@ msgstr "" msgid "This will initialize the repository in your project folder." msgstr "Це ініціалізує репозиторій у вашій папці проекту." -msgid "Building the C++ bindings" -msgstr "Побудова прив'язок C++" - -msgid "" -"Now that we've downloaded our prerequisites, it is time to build the C++ " -"bindings." -msgstr "" -"Тепер, коли ми завантажили наші передумови, настав час створювати прив’язки " -"C++." - -msgid "" -"The repository contains a copy of the metadata for the current Godot " -"release, but if you need to build these bindings for a newer version of " -"Godot, call the Godot executable:" -msgstr "" -"Репозиторій містить копію метаданих для поточного випуску Godot, але якщо " -"вам потрібно створити ці зв’язки для новішої версії Godot, викличте " -"виконуваний файл Godot:" - -msgid "" -"The resulting ``extension_api.json`` file will be created in the " -"executable's directory. Copy it to the project folder and add " -"``custom_api_file=`` to the scons command below." -msgstr "" -"Отриманий файл ``extension_api.json`` буде створено в каталозі виконуваного " -"файлу. Скопіюйте його до папки проекту та додайте " -"``custom_api_file=`` до команди scons нижче." - -msgid "" -"To generate and compile the bindings, use this command (replacing " -"```` with ``windows``, ``linux`` or ``macos`` depending on your " -"OS):" -msgstr "" -"Щоб створити та скомпілювати прив’язки, використовуйте цю команду (замінивши " -"``<платформа>`` на ``windows``, ``linux`` або ``macos`` залежно від вашої " -"ОС):" - -msgid "" -"The build process automatically detects the number of CPU threads to use for " -"parallel builds. To specify a number of CPU threads to use, add ``-jN`` at " -"the end of the SCons command line where ``N`` is the number of CPU threads " -"to use." -msgstr "" -"Процес збірки автоматично визначає кількість потоків ЦП, які потрібно " -"використовувати для паралельних збірок. Щоб вказати кількість потоків ЦП для " -"використання, додайте ``-jN`` в кінці командного рядка SCons, де ``N`` — це " -"кількість потоків ЦП для використання." - -msgid "" -"This step will take a while. When it is completed, you should have static " -"libraries that can be compiled into your project stored in ``godot-cpp/bin/" -"``." -msgstr "" -"Цей крок займе деякий час. Після завершення у вас повинні бути статичні " -"бібліотеки, які можна скомпілювати у ваш проект, які зберігаються в ``godot-" -"cpp/bin/``." - -msgid "You may need to add ``bits=64`` to the command on Windows or Linux." -msgstr "" -"Можливо, вам знадобиться додати ``bits=64`` до команди в Windows або Linux." - msgid "Creating a simple plugin" msgstr "Створення простого додатка" @@ -473,13 +412,6 @@ msgstr "" msgid "You should now be able to find the module in ``demo/bin/``." msgstr "Тепер ви зможете знайти модуль у ``demo/bin/``." -msgid "" -"When building for iOS, package the module as a static `.xcframework`, you " -"can use following commands to do so:" -msgstr "" -"Під час створення для iOS запакуйте модуль як статичний `.xcframework`, для " -"цього можна використати такі команди:" - msgid "" "Here, we've compiled both godot-cpp and our gdexample library as debug " "builds. For optimized builds, you should compile them using the " @@ -539,17 +471,6 @@ msgstr "" "проекту буде експортовано *тільки* файл, що означає, що пакет даних не " "міститиме бібліотек, несумісних із цільовою платформою." -msgid "" -"Finally, the ``dependencies`` section allows you to name additional dynamic " -"libraries that should be included as well. This is important when your " -"GDExtension plugin implements someone else's library and requires you to " -"supply a third-party dynamic library with your project." -msgstr "" -"Нарешті, у розділі ``залежностей`` можна назвати додаткові динамічні " -"бібліотеки, які також слід включити. Це важливо, коли ваш плагін GDExtension " -"реалізує чужу бібліотеку та вимагає від вас надати сторонню динамічну " -"бібліотеку з вашим проектом." - msgid "Here is another overview to check the correct file structure:" msgstr "Ось ще один огляд, щоб перевірити правильну структуру файлу:" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po index 32999b8b54..ad2494c051 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/index.po index 093d1857f7..af751bb064 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cpp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/creating_script_templates.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/creating_script_templates.po index 7090928cd4..a28005c60e 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/creating_script_templates.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/creating_script_templates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po index d239205689..5d07916afb 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po index 7a55976524..e30e9f464f 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -28,14 +28,6 @@ msgstr "" "допомогою графіків, що показують їх зміну з часом. Дані для цих графіків " "отримано з синглтона :ref:`class_Performance` двигуна." -msgid "" -"Since Godot 4.0, you can declare custom values to be displayed in the " -"Monitors tab. Example use cases for custom performance monitors include:" -msgstr "" -"Починаючи з Godot 4.0, ви можете оголошувати власні значення для " -"відображення на вкладці «Монітори». Приклади використання спеціальних " -"моніторів продуктивності включають:" - msgid "" "Displaying performance metrics that are specific to your project. For " "instance, in a voxel game, you could create a performance monitor to track " diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po index c6f64b84a5..d3662aef06 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/index.po index 8d51d1f8d2..e48f9dd673 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po new file mode 100644 index 0000000000..9a2e32a6bc --- /dev/null +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po @@ -0,0 +1,21 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: uk\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Usage" +msgstr "Використання" + +msgid "Classes" +msgstr "Класи" + +msgid "Nodes" +msgstr "Вузли" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/output_panel.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/output_panel.po index 13151a112e..80d761bfc9 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/output_panel.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/output_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po index 17ccecec2e..eca6ce68aa 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po index 927a0a3559..b138e9daf1 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po index 3fba15634a..3ceb11aa09 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/filesystem.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/filesystem.po index 0f3097e103..de3d18206b 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/filesystem.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/filesystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po index da28b83efb..187ec92401 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po index c0b504ef12..e09be3cb7c 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -209,15 +209,9 @@ msgstr "Збірки" msgid "**debug**" msgstr "**debug**" -msgid "Build with debug symbols" -msgstr "Створюй документи" - msgid "**release**" msgstr "**release**" -msgid "Optimized build without debug symbols" -msgstr "Оптимізована збірка без символів налагодження" - msgid "**editor**" msgstr "**editor**" @@ -284,38 +278,5 @@ msgstr "" msgid "For example:" msgstr "Приклад:" -msgid "" -"The path should point to a 16 by 16 pixel SVG image. Read the guide " -"for :ref:`creating icons ` for more information." -msgstr "" -"Шлях має вказувати на зображення SVG розміром 16 на 16 пікселів. Прочитайте " -"посібник для :ref:`creating icons ` для отримання " -"додаткової інформації." - msgid "Dependencies section" msgstr "Розділ залежностей" - -msgid "" -"In this section you set the paths of the GDExtension dependencies. This is " -"used internally to export the dependencies when exporting your game " -"executable. You are able to set which dependency is loaded depending on the " -"feature flags of the exported executable. In addition, you are able to set " -"an optional subdirectory to move your dependencies into. If no path is " -"supplied Godot will move the libraries into the same directory as your game " -"executable." -msgstr "" -"У цьому розділі ви встановлюєте шляхи залежностей GDExtension. Це " -"використовується внутрішньо для експорту залежностей під час експорту " -"виконуваного файлу гри. Ви можете встановити, яку залежність завантажувати " -"залежно від прапорів функцій експортованого виконуваного файлу. Крім того, " -"ви можете встановити необов’язковий підкаталог для переміщення своїх " -"залежностей. Якщо шлях не вказано, Godot перемістить бібліотеки в той самий " -"каталог, що й виконуваний файл гри." - -msgid "" -"In MacOS it is necessary to have shared libraries inside a folder called " -"``Frameworks`` with a directory structure like this: ``Game.app/Contents/" -"Frameworks``." -msgstr "" -"У MacOS необхідно мати спільні бібліотеки в папці під назвою ``Frameworks`` " -"із такою структурою каталогів: ``Game.app/Contents/Frameworks``." diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdextension/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdextension/index.po index b4ec5b9c31..040585d9fb 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdextension/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdextension/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po index 3914581e1d..f9149e3855 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po index 4d47bfdf94..37bd8baf85 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po index faea31110a..b3b03873e9 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -1479,19 +1479,6 @@ msgstr "" msgid "Typed arrays" msgstr "Типізовані масиви" -msgid "" -"Godot 4.0 added support for typed arrays. On write operations, Godot checks " -"that element values match the specified type, so the array cannot contain " -"invalid values. The GDScript static analyzer takes typed arrays into " -"account, however array methods like ``front()`` and ``back()`` still have " -"the ``Variant`` return type." -msgstr "" -"Godot 4.0 додав підтримку типізованих масивів. Під час запису Godot " -"перевіряє, чи значення елементів відповідають указаному типу, тому масив не " -"може містити недійсні значення. Статичний аналізатор GDScript враховує " -"введені масиви, однак такі методи масиву, як ``front()`` і ``back()``, все " -"ще мають тип повернення ``Variant``." - msgid "" "Typed arrays have the syntax ``Array[Type]``, where ``Type`` can be any " "``Variant`` type, native or user class, or enum. Nested array types (like " @@ -3086,12 +3073,6 @@ msgstr "" "факту, що базовому конструктору можна передавати не лише змінні, а й вирази, " "наприклад:" -msgid "func _init():" -msgstr "func _init():" - -msgid "super(5)" -msgstr "super(5)" - msgid "Static constructor" msgstr "Статичний конструктор" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po index 1acf17ede0..64801e57b4 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po index d11d374d52..ddd783d49d 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -329,13 +329,6 @@ msgstr "" msgid "Nodes" msgstr "Вузли" -msgid "" -"Since Godot 4.0, nodes can be directly exported as properties in a script " -"without having to use NodePaths:" -msgstr "" -"Починаючи з Godot 4.0, вузли можна безпосередньо експортувати як властивості " -"в скрипт без використання NodePaths:" - msgid "" "Exporting NodePaths like in Godot 3.x is still possible, in case you need it:" msgstr "" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po index 6e83b5ef09..96238a2c41 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po index 51ac5f1876..d084160bb7 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/index.po index 639f45f4ca..4226dd9b9b 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po index b9b351d1ce..56ad3690dc 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -534,15 +534,6 @@ msgstr "" msgid "And the same callback, with type hints:" msgstr "І той самий зворотний виклик, з підказками типу:" -msgid "::" -msgstr "::" - -msgid "func _on_area_2d_body_entered(body: PhysicsBody2D) -> void:" -msgstr "func _on_area_2d_body_entered(body: PhysicsBody2D) -> void:" - -msgid "pass" -msgstr "pass" - msgid "Warning system" msgstr "Система попередження" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po index d8841a8fe7..1a57c1d43e 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/groups.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/groups.po index 81eb3ea5bf..0568ed8d1f 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/groups.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/groups.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po index 69fcebddf7..4e2ab955b2 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po index 19782b0f49..6792b913e8 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/index.po index 318202766b..936a28b15f 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po index b203ce7da7..adcb5e99a6 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/logging.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/logging.po index f0e38d9048..2d4c6c160d 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/logging.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/logging.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po index 931b893dfe..11fe18871f 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/other_languages.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/other_languages.po index b287f4eaa5..330f2633a6 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/other_languages.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/other_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/overridable_functions.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/overridable_functions.po index cb5c2e1524..4d1f9de56d 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/overridable_functions.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/overridable_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/pausing_games.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/pausing_games.po index 92ffcd7732..2d9a5f2b10 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/pausing_games.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/pausing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/resources.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/resources.po index 62a79fe4ac..4846d03e47 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/resources.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/resources.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/scene_tree.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/scene_tree.po index 163e373884..d046b4c713 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/scene_tree.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/scene_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po index 356c272d29..b880302b1b 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/singletons_autoload.po b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/singletons_autoload.po index 66e6690815..c8deaa61bf 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/singletons_autoload.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/scripting/singletons_autoload.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -240,21 +240,6 @@ msgstr "" "Відкрийте вікно **Скрипт** і створіть новий скрипт під назвою ``global.gd``. " "Переконайтеся, що він успадковує від ``Node``:" -msgid "" -"The next step is to add this script to the autoLoad list. Starting from the " -"menu, open **Project > Project Settings > Globals > Autoload** and select " -"the script by clicking the browse button or typing its path: ``res://" -"global.gd``. Press **Add** to add it to the autoload list and name it " -"\"Global\", which is required for scripts to access it by the name " -"\"Global\":" -msgstr "" -"Наступним кроком буде додавання цього скрипта до списку автозавантаження. " -"Починаючи з меню, відкрийте **Проект > Параметри проекту > Глобальні " -"параметри > Автозавантаження** та виберіть скрипт, натиснувши кнопку " -"перегляду або ввівши шлях до нього: ``res://global.gd``. Натисніть **Add**, " -"щоб додати його до списку автозавантаження та назвати його «Global», що " -"потрібно для сценаріїв для доступу до нього під назвою «Global»:" - msgid "" "Now whenever we run any scene in the project, this script will always be " "loaded." diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po index afcc50c1a8..26223ffb88 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/compute_shaders.po b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/compute_shaders.po index 243e30a8bc..d7d3fc09c8 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/compute_shaders.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/compute_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po index 5788072e3d..dd006b9e42 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po index c725134217..057a2eabb4 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/index.po index e7869b131b..899a59820d 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po index c5e30f53b7..83f8a6f7db 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/making_trees.po b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/making_trees.po index aacc92a5ca..166cbc31ac 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/making_trees.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/making_trees.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po index e8dbd5bbe1..beb3bb8564 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po index 6bf6053310..d0071f861a 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -86,9 +86,6 @@ msgstr "Результат - просто альбедо. У матеріалі msgid "**light_only**" msgstr "**Light_only**" -msgid "Only draw on light pass." -msgstr "Малюйте тільки на світлому проході." - msgid "**skip_vertex_transform**" msgstr "**Skip_vertex_transform**" @@ -142,55 +139,15 @@ msgstr "Вбудований" msgid "in float **TIME**" msgstr "In float **TIME**" -msgid "" -"Global time since the engine has started, in seconds. It repeats after every " -"``3,600`` seconds (which can be changed with " -"the :ref:`rollover` setting). It's affected " -"by :ref:`time_scale` but not by pausing. " -"If you need a ``TIME`` variable that is not affected by time scale, add your " -"own :ref:`global shader uniform` and " -"update it each frame." -msgstr "" -"Глобальний час із моменту запуску двигуна, у секундах. Він повторюється " -"кожні ``3600`` секунд (що можна змінити за допомогою " -"параметра :ref:`rollover`). На нього " -"впливає :ref:`time_scale`, але не пауза. " -"Якщо вам потрібна змінна ``TIME``, на яку не впливає шкала часу, додайте " -"власний :ref:`global shader uniform` і " -"оновлюйте його кожного кадру." - msgid "in float **PI**" msgstr "у float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"Константа ``PI`` (``3,141592``). Відношення довжини кола до його діаметра та " -"кількості радіан на півоберта." - msgid "in float **TAU**" msgstr "у float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"Константа ``TAU`` (``6,283185``). Еквівалент ``PI * 2`` і кількість радіан у " -"повному оберті." - msgid "in float **E**" msgstr "у float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"Константа ``E`` (``2,718281``). Число Ейлера та основа натурального " -"логарифма." - msgid "Vertex built-ins" msgstr "Вбудовані вершини" @@ -248,25 +205,9 @@ msgstr "" msgid "in mat4 **CANVAS_MATRIX**" msgstr "In mat4 **CANVAS_MATRIX**" -msgid "" -"World space to canvas space transform. In canvas space the origin is the " -"upper-left corner of the screen and coordinates ranging from ``(0.0, 0.0)`` " -"to viewport size." -msgstr "" -"Перетворення світового простору в простір полотна. У просторі полотна " -"початок координат – це верхній лівий кут екрана та координати в діапазоні " -"від ``(0.0, 0.0)`` до розміру вікна перегляду." - msgid "in mat4 **SCREEN_MATRIX**" msgstr "In mat4 **SCREEN_MATRIX**" -msgid "" -"Canvas space to clip space. In clip space coordinates ranging from ``(-1.0, " -"-1.0)`` to ``(1.0, 1.0).``" -msgstr "" -"Простір полотна до простору кліпу. У просторі кліпу координати від ``(-1.0, " -"-1.0)`` до ``(1.0, 1.0).``" - msgid "in int **INSTANCE_ID**" msgstr "In int **INSTANCE_ID**" @@ -288,14 +229,6 @@ msgstr "Завжди``false``." msgid "in vec2 **TEXTURE_PIXEL_SIZE**" msgstr "In vec2 **TEXTURE_PIXEL_SIZE**" -msgid "" -"Normalized pixel size of default 2D texture. For a Sprite2D with a texture " -"of size 64x32px, **TEXTURE_PIXEL_SIZE** = ``vec2(1/64, 1/32)``" -msgstr "" -"Нормалізований розмір пікселів двовимірної текстури за замовчуванням. Для " -"Sprite2D із текстурою розміром 64x32 пікселів **TEXTURE_PIXEL_SIZE** = " -"``vec2(1/64, 1/32)``" - msgid "inout vec2 **VERTEX**" msgstr "Inout vec2 **VERTEX**" @@ -317,17 +250,6 @@ msgstr "Нормалізовані координати текстури. Діа msgid "inout vec4 **COLOR**" msgstr "Inout vec4 **COLOR**" -msgid "" -"Color from vertex primitive multiplied by " -"CanvasItem's :ref:`modulate` multiplied " -"by " -"CanvasItem's :ref:`self_modulate`." -msgstr "" -"Колір із примітиву вершини, помножений " -"на :ref:`modulate` CanvasItem, " -"помножений на :ref:`self_modulate` " -"CanvasItem." - msgid "inout float **POINT_SIZE**" msgstr "Inout float **POINT_SIZE**" @@ -437,9 +359,6 @@ msgstr "" msgid "in vec2 **SCREEN_PIXEL_SIZE**" msgstr "In vec2 **SCREEN_PIXEL_SIZE**" -msgid "Size of individual pixels. Equal to inverse of resolution." -msgstr "Розмір окремих пікселів. Дорівнює оберненій роздільній здатності." - msgid "in vec4 **REGION_RECT**" msgstr "in vec4 **REGION_RECT**" @@ -462,14 +381,6 @@ msgstr "Sampler2D **TEXTURE**" msgid "Default 2D texture." msgstr "Двовимірна текстура за замовчуванням." -msgid "" -"Normalized pixel size of default 2D texture. For a Sprite2D with a texture " -"of size 64x32px, ``TEXTURE_PIXEL_SIZE`` = ``vec2(1/64, 1/32)``" -msgstr "" -"Нормалізований розмір пікселів двовимірної текстури за замовчуванням. Для " -"Sprite2D із текстурою розміром 64x32 пікселів, ``TEXTURE_PIXEL_SIZE`` = " -"``vec2(1/64, 1/32)``" - msgid "sampler2D **SPECULAR_SHININESS_TEXTURE**" msgstr "Sampler2D **SPECULAR_SHININESS_TEXTURE**" @@ -485,21 +396,9 @@ msgstr "Колір дзеркального блиску, взятий із те msgid "in vec2 **UV**" msgstr "In vec2 **UV**" -msgid "" -"UV from the ``vertex()`` function. For Sprite2D with region enabled, this " -"will sample the entire texture. Use ``REGION_RECT`` instead to sample only " -"the region defined in the Sprite2D's properties." -msgstr "" -"UV з функції ``vertex()``. Для Sprite2D з увімкненою областю це призведе до " -"вибірки всієї текстури. Використовуйте ``REGION_RECT`` для вибірки лише " -"області, визначеної у властивостях Sprite2D." - msgid "in vec2 **SCREEN_UV**" msgstr "In vec2 **SCREEN_UV**" -msgid "Screen UV coordinate for current pixel." -msgstr "УФ-координата екрана для поточного пікселя." - msgid "sampler2D **SCREEN_TEXTURE**" msgstr "Sampler2D **SCREEN_TEXTURE**" @@ -618,9 +517,6 @@ msgid "" "``fragment()`` function." msgstr "UV від функції ``vertex()``, еквівалентне UV у функції ``fragment()``." -msgid "Current texture in use for CanvasItem." -msgstr "Поточна текстура, яка використовується для CanvasItem." - msgid "" "Normalized pixel size of ``TEXTURE``. For a Sprite2D with a ``TEXTURE`` of " "size ``64x32`` pixels, **TEXTURE_PIXEL_SIZE** = ``vec2(1/64, 1/32)``" @@ -701,17 +597,6 @@ msgstr "Помножте тіні, що відкидаються в цій то msgid "SDF functions" msgstr "Функції SDF" -msgid "" -"There are a few additional functions implemented to sample an automatically " -"generated Signed Distance Field texture. These functions available for the " -"``fragment()`` and ``light()`` functions of CanvasItem shaders. Custom " -"functions may also use them as long as they called from supported functions." -msgstr "" -"Є кілька додаткових функцій, реалізованих для вибірки автоматично створеної " -"текстури Signed Distance Field. Ці функції доступні для функцій " -"``fragment()`` і ``light()`` шейдерів CanvasItem. Настроювані функції також " -"можуть використовувати їх, якщо вони викликані з підтримуваних функцій." - msgid "" "The signed distance field is generated from :ref:`class_LightOccluder2D` " "nodes present in the scene with the **SDF Collision** property enabled " diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po index a0e6ce4585..31a37a1792 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,17 +14,6 @@ msgstr "" msgid "Fog shaders" msgstr "Туманні шейдери" -msgid "" -"Fog shaders are used to define how fog is added (or subtracted) from a scene " -"in a given area. Fog shaders are always used together with :ref:`FogVolumes " -"` and volumetric fog. Fog shaders only have one processing " -"function, the ``fog()`` function." -msgstr "" -"Шейдери туману використовуються для визначення того, як туман додається (або " -"віднімається) від сцени в певній області. Туманні шейдери завжди " -"використовуються разом із :ref:`FogVolumes ` та об’ємним " -"туманом. Шейдери туману мають лише одну функцію обробки, функцію ``fog()``." - msgid "" "The resolution of the fog shaders depends on the resolution of the " "volumetric fog froxel grid. Accordingly, the level of detail that a fog " @@ -36,19 +25,6 @@ msgstr "" "може додати туманний шейдер, залежить від того, наскільки " "близько :ref:`FogVolume ` знаходиться до камери." -msgid "" -"Fog shaders are a special form of compute shader that is called once for " -"every froxel that is touched by an axis aligned bounding box of the " -"associated :ref:`FogVolume `. This means that froxels that " -"just barely touch a given :ref:`FogVolume ` will still be " -"used." -msgstr "" -"Туманні шейдери — це спеціальна форма обчислювального шейдера, яка " -"викликається один раз для кожного фрокселя, якого торкається вирівняна по " -"осі обмежувальна рамка пов’язаного :ref:`FogVolume `. Це " -"означає, що фрокселі, які ледве торкаються заданого :ref:`FogVolume " -"`, все одно будуть використовуватися." - msgid "Built-ins" msgstr "Вбудовані" @@ -79,55 +55,15 @@ msgstr "Опис" msgid "in float **TIME**" msgstr "In float **TIME**" -msgid "" -"Global time since the engine has started, in seconds. It repeats after every " -"``3,600`` seconds (which can be changed with " -"the :ref:`rollover` setting). It's affected " -"by :ref:`time_scale` but not by pausing. " -"If you need a ``TIME`` variable that is not affected by time scale, add your " -"own :ref:`global shader uniform` and " -"update it each frame." -msgstr "" -"Глобальний час із моменту запуску двигуна, у секундах. Він повторюється " -"кожні ``3600`` секунд (що можна змінити за допомогою " -"параметра :ref:`rollover`). На нього " -"впливає :ref:`time_scale`, але не пауза. " -"Якщо вам потрібна змінна ``TIME``, на яку не впливає шкала часу, додайте " -"власний :ref:`global shader uniform` і " -"оновлюйте його кожного кадру." - msgid "in float **PI**" msgstr "у float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"Константа ``PI`` (``3,141592``). Відношення довжини кола до його діаметра та " -"кількості радіан на півоберта." - msgid "in float **TAU**" msgstr "у float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"Константа ``TAU`` (``6,283185``). Еквівалент ``PI * 2`` і кількість радіан у " -"повному оберті." - msgid "in float **E**" msgstr "у float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"Константа ``E`` (``2,718281``). Число Ейлера та основа натурального " -"логарифма." - msgid "Fog built-ins" msgstr "Вбудовані протитуманки" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/index.po index fcb8adea8f..607cc4af67 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po index 5740c9072c..bc64485b89 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,17 +14,6 @@ msgstr "" msgid "Particle shaders" msgstr "Частичні шейдери" -msgid "" -"Particle shaders are a special type of shader that runs before the object is " -"drawn. They are used for calculating material properties such as color, " -"position, and rotation. They are drawn with any regular material for " -"CanvasItem or Spatial, depending on whether they are 2D or 3D." -msgstr "" -"Частичні шейдери — це особливий тип шейдерів, який запускається перед " -"малюванням об’єкта. Вони використовуються для розрахунку властивостей " -"матеріалу, таких як колір, положення та обертання. Вони малюються будь-яким " -"звичайним матеріалом для CanvasItem або Spatial, залежно від того, 2D чи 3D." - msgid "" "Particle shaders are unique because they are not used to draw the object " "itself; they are used to calculate particle properties, which are then used " @@ -128,55 +117,15 @@ msgstr "Вбудований" msgid "in float **TIME**" msgstr "In float **TIME**" -msgid "" -"Global time since the engine has started, in seconds. It repeats after every " -"``3,600`` seconds (which can be changed with " -"the :ref:`rollover` setting). It's affected " -"by :ref:`time_scale` but not by pausing. " -"If you need a ``TIME`` variable that is not affected by time scale, add your " -"own :ref:`global shader uniform` and " -"update it each frame." -msgstr "" -"Глобальний час із моменту запуску двигуна, у секундах. Він повторюється " -"кожні ``3600`` секунд (що можна змінити за допомогою " -"параметра :ref:`rollover`). На нього " -"впливає :ref:`time_scale`, але не пауза. " -"Якщо вам потрібна змінна ``TIME``, на яку не впливає шкала часу, додайте " -"власний :ref:`global shader uniform` і " -"оновлюйте його кожного кадру." - msgid "in float **PI**" msgstr "у float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"Константа ``PI`` (``3,141592``). Відношення довжини кола до його діаметра та " -"кількості радіан на півоберта." - msgid "in float **TAU**" msgstr "у float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"Константа ``TAU`` (``6,283185``). Еквівалент ``PI * 2`` і кількість радіан у " -"повному оберті." - msgid "in float **E**" msgstr "у float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"Константа ``E`` (``2,718281``). Число Ейлера та основа натурального " -"логарифма." - msgid "Start and Process built-ins" msgstr "Вбудовані функції запуску та обробки" @@ -229,17 +178,9 @@ msgstr "Випадкове початкове число використову msgid "inout bool **ACTIVE**" msgstr "Inout bool **ACTIVE**" -msgid "``true`` when the particle is active, can be set ``false``." -msgstr "``true``, коли частка активна, можна встановити ``false``." - msgid "inout vec4 **COLOR**" msgstr "Inout vec4 **COLOR**" -msgid "" -"Particle color, can be written to and accessed in mesh's vertex function." -msgstr "" -"Колір частинок, можна записати та отримати доступ у функції вершини сітки." - msgid "inout vec3 **VELOCITY**" msgstr "Inout vec3 **VELOCITY**" @@ -255,22 +196,9 @@ msgstr "Перетворення частинок." msgid "inout vec4 **CUSTOM**" msgstr "Inout vec4 **CUSTOM**" -msgid "" -"Custom particle data. Accessible from shader of mesh as ``INSTANCE_CUSTOM``." -msgstr "" -"Спеціальні дані про частинки. Доступний із шейдера сітки як " -"``INSTANCE_CUSTOM``." - msgid "inout float **MASS**" msgstr "Inout float **MASS**" -msgid "" -"Particle mass, intended to be used with attractors. Equals ``1.0`` by " -"default." -msgstr "" -"Маса частинок, призначена для використання з атракторами. За замовчуванням " -"дорівнює ``1.0``." - msgid "in vec4 **USERDATAX**" msgstr "In vec4 **USERDATAX**" @@ -287,55 +215,18 @@ msgstr "" msgid "in uint **FLAG_EMIT_POSITION**" msgstr "In uint **FLAG_EMIT_POSITION**" -msgid "" -"A flag for using on the last argument of ``emit_subparticle()`` function to " -"assign a position to a new particle's transform." -msgstr "" -"Прапорець для використання в останньому аргументі функції " -"``emit_subparticle()`` для призначення позиції новому перетворенню частинки." - msgid "in uint **FLAG_EMIT_ROT_SCALE**" msgstr "In uint **FLAG_EMIT_ROT_SCALE**" -msgid "" -"A flag for using on the last argument of ``emit_subparticle()`` function to " -"assign the rotation and scale to a new particle's transform." -msgstr "" -"Прапорець для використання в останньому аргументі функції " -"``emit_subparticle()`` для призначення повороту та масштабу новому " -"перетворенню частинки." - msgid "in uint **FLAG_EMIT_VELOCITY**" msgstr "In uint **FLAG_EMIT_VELOCITY**" -msgid "" -"A flag for using on the last argument of ``emit_subparticle()`` function to " -"assign a velocity to a new particle." -msgstr "" -"Прапорець для використання в останньому аргументі функції " -"``emit_subparticle()`` для призначення швидкості новій частинці." - msgid "in uint **FLAG_EMIT_COLOR**" msgstr "In uint **FLAG_EMIT_COLOR**" -msgid "" -"A flag for using on the last argument of ``emit_subparticle()`` function to " -"assign a color to a new particle." -msgstr "" -"Прапорець для використання в останньому аргументі функції " -"``emit_subparticle()`` для призначення кольору новій частинці." - msgid "in uint **FLAG_EMIT_CUSTOM**" msgstr "In uint **FLAG_EMIT_CUSTOM**" -msgid "" -"A flag for using on the last argument of ``emit_subparticle()`` function to " -"assign a custom data vector to a new particle." -msgstr "" -"Прапорець для використання в останньому аргументі функції " -"``emit_subparticle()`` для призначення спеціального вектора даних новій " -"частинці." - msgid "in vec3 **EMITTER_VELOCITY**" msgstr "In vec3 **EMITTER_VELOCITY**" @@ -349,27 +240,9 @@ msgstr "" msgid "in float **INTERPOLATE_TO_END**" msgstr "In float **INTERPOLATE_TO_END**" -msgid "" -"Value of :ref:`interp_to_end` " -"(:ref:`3D`) property of " -"Particles node." -msgstr "" -"Значення " -"властивості :ref:`interp_to_end` " -"(:ref:`3D`) вузла Particles." - msgid "in uint **AMOUNT_RATIO**" msgstr "In uint **AMOUNT_RATIO**" -msgid "" -"Value of :ref:`amount_ratio` " -"(:ref:`3D`) property of " -"Particles node." -msgstr "" -"Значення " -"властивості :ref:`amount_ratio` " -"(:ref:`3D`) вузла Particles." - msgid "" "In order to use the ``COLOR`` variable in a StandardMaterial3D, set " "``vertex_color_use_as_albedo`` to ``true``. In a ShaderMaterial, access it " @@ -448,9 +321,6 @@ msgstr "Вбудовані процеси" msgid "in bool **RESTART**" msgstr "In bool **RESTART**" -msgid "``true`` if the current process frame is first for the particle." -msgstr "``true``, якщо поточний кадр процесу є першим для частинки." - msgid "in bool **COLLIDED**" msgstr "In bool **COLLIDED**" @@ -470,13 +340,6 @@ msgstr "" msgid "in float **COLLISION_DEPTH**" msgstr "In float **COLLISION_DEPTH**" -msgid "" -"A length of normal of the last collision. If there is no collision detected " -"it is equal to ``0.0``." -msgstr "" -"Довжина нормалі останнього зіткнення. Якщо зіткнення не виявлено, воно " -"дорівнює ``0.0``." - msgid "in vec3 **ATTRACTOR_FORCE**" msgstr "In vec3 **ATTRACTOR_FORCE**" @@ -486,22 +349,6 @@ msgstr "Сумарна сила атракторів на цю частинку msgid "Process functions" msgstr "Функції процесу" -msgid "" -"``emit_subparticle()`` is currently the only custom function supported by " -"particles shaders. It allows users to add a new particle with specified " -"parameters from a sub-emitter. The newly created particle will only use the " -"properties that match the ``flags`` parameter. For example, the following " -"code will emit a particle with a specified position, velocity, and color, " -"but unspecified rotation, scale, and custom value:" -msgstr "" -"``emit_subparticle()`` наразі є єдиною спеціальною функцією, яка " -"підтримується шейдерами частинок. Це дозволяє користувачам додавати нову " -"частинку з заданими параметрами з субемітера. Новостворена частинка " -"використовуватиме лише ті властивості, які відповідають параметру ``flags``. " -"Наприклад, наведений нижче код випромінює частинку з указаним положенням, " -"швидкістю та кольором, але невизначеним обертанням, масштабом і спеціальним " -"значенням:" - msgid "" "bool **emit_subparticle** (mat4 xform, vec3 velocity, vec4 color, vec4 " "custom, uint flags)" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po index ea25dcafd2..0ef05f2bb0 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po index d78cb51234..590ca2f199 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -33,16 +33,6 @@ msgstr "" "символом решетки (``#``). Це не *ключове слово* мови шейдерів (наприклад, " "``if`` або ``for``), а особливий вид токена в мові." -msgid "" -"From Godot 4.0 onwards, you can use a shader preprocessor within text-based " -"shaders. The syntax is similar to what most GLSL shader compilers support " -"(which in turn is similar to the C/C++ preprocessor)." -msgstr "" -"Починаючи з Godot 4.0 і далі, ви можете використовувати препроцесор шейдерів " -"у текстових шейдерах. Синтаксис схожий на той, який підтримує більшість " -"компіляторів шейдерів GLSL (який, у свою чергу, подібний до препроцесора C/C+" -"+)." - msgid "" "The shader preprocessor is not available in :ref:`visual shaders " "`. If you need to introduce preprocessor statements to a " diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po index bcddf761cd..073072923a 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -381,17 +381,6 @@ msgid "" msgstr "" "Матриці також можуть бути побудовані з матриці іншого виміру. Є два правила:" -msgid "" -"1. If a larger matrix is constructed from a smaller matrix, the additional " -"rows and columns are set to the values they would have in an identity " -"matrix. 2. If a smaller matrix is constructed from a larger matrix, the top, " -"left submatrix of the larger matrix is used." -msgstr "" -"1. Якщо більша матриця будується з меншої матриці, додаткові рядки та " -"стовпці встановлюються на значення, які вони мали б в одиничній матриці. 2. " -"Якщо менша матриця будується з більшої матриці, використовується верхня, " -"ліва підматриця більшої матриці." - msgid "Swizzling" msgstr "розпивання" @@ -1448,17 +1437,6 @@ msgstr "" "Під час використання уніформи для окремих інстанцій є деякі обмеження, про " "які вам слід знати:" -msgid "" -"**Per-instance uniforms do not support textures or arrays**, only regular " -"scalar and vector types. As a workaround, you can pass a texture array as a " -"regular uniform, then pass the index of the texture to be drawn using a per-" -"instance uniform." -msgstr "" -"**Уніформи на екземпляр не підтримують текстури або масиви**, тільки " -"звичайні скалярні та векторні типи. Як обхідний шлях, ви можете передати " -"масив текстур як звичайну уніформу, а потім передати індекс текстури, що " -"малюється, за допомогою уніформи на екземпляр." - msgid "There is a practical maximum limit of 16 instance uniforms per shader." msgstr "" "Практичний максимальний ліміт становить 16 екземплярів уніформи на шейдер." diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po index ddb798b2eb..216facd80e 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -235,25 +235,6 @@ msgstr "Вбудований" msgid "in float **TIME**" msgstr "In float **TIME**" -msgid "" -"Global time since the engine has started, in seconds. It repeats after every " -"``3,600`` seconds (which can be changed with " -"the :ref:`rollover` setting). It's affected " -"by :ref:`time_scale` but not by pausing. " -"If you need a ``TIME`` variable that is not affected by time scale, add your " -"own :ref:`global shader uniform` and " -"update it each frame." -msgstr "" -"Глобальний час із моменту запуску двигуна, у секундах. Він повторюється " -"кожні ``3600`` секунд (що можна змінити за допомогою " -"параметра :ref:`rollover`). На нього " -"впливає :ref:`time_scale`, але не пауза. " -"Якщо вам потрібна змінна ``TIME``, на яку не впливає шкала часу, додайте " -"власний :ref:`global shader uniform` і " -"оновлюйте його кожного кадру." - msgid "in vec3 **POSITION**" msgstr "In vec3 **POSITION**" @@ -263,32 +244,15 @@ msgstr "Розташування камери у світовому просто msgid "samplerCube **RADIANCE**" msgstr "samplerCube **RADIANCE**" -msgid "" -"Radiance cubemap. Can only be read from during background pass. Check ``!" -"AT_CUBEMAP_PASS`` before using." -msgstr "" -"Кубічна карта Radiance. Можна прочитати лише під час фонового проходу. Перед " -"використанням перевірте ``!AT_CUBEMAP_PASS``." - msgid "in bool **AT_HALF_RES_PASS**" msgstr "In bool **AT_HALF_RES_PASS**" -msgid "``true`` when rendering to half resolution pass." -msgstr "" -"``true`` під час візуалізації з пропуском половинної роздільної здатності." - msgid "in bool **AT_QUARTER_RES_PASS**" msgstr "In bool **AT_QUARTER_RES_PASS**" -msgid "``true`` when rendering to quarter resolution pass." -msgstr "``true`` під час візуалізації з роздільною здатністю на чверть." - msgid "in bool **AT_CUBEMAP_PASS**" msgstr "In bool **AT_CUBEMAP_PASS**" -msgid "``true`` when rendering to radiance cubemap." -msgstr "``true`` під час візуалізації в кубічну карту radiance." - msgid "in bool **LIGHTX_ENABLED**" msgstr "In bool **LIGHTX_ENABLED**" @@ -330,56 +294,21 @@ msgstr "" msgid "in float **PI**" msgstr "у float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"Константа ``PI`` (``3,141592``). Відношення довжини кола до його діаметра та " -"кількості радіан на півоберта." - msgid "in float **TAU**" msgstr "у float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"Константа ``TAU`` (``6,283185``). Еквівалент ``PI * 2`` і кількість радіан у " -"повному оберті." - msgid "in float **E**" msgstr "у float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"Константа ``E`` (``2,718281``). Число Ейлера та основа натурального " -"логарифма." - msgid "Sky built-ins" msgstr "Sky вбудовані" msgid "in vec3 **EYEDIR**" msgstr "In vec3 **EYEDIR**" -msgid "" -"Normalized direction of current pixel. Use this as your basic direction for " -"procedural effects." -msgstr "" -"Нормований напрямок поточного пікселя. Використовуйте це як основний " -"напрямок для процедурних ефектів." - msgid "in vec2 **SCREEN_UV**" msgstr "In vec2 **SCREEN_UV**" -msgid "" -"Screen UV coordinate for current pixel. Used to map a texture to the full " -"screen." -msgstr "" -"УФ-координата екрана для поточного пікселя. Використовується для " -"відображення текстури на весь екран." - msgid "in vec2 **SKY_COORDS**" msgstr "In vec2 **SKY_COORDS**" @@ -389,23 +318,9 @@ msgstr "Сфера УФ. Використовується для нанесен msgid "in vec4 **HALF_RES_COLOR**" msgstr "In vec4 **HALF_RES_COLOR**" -msgid "" -"Color value of corresponding pixel from half resolution pass. Uses linear " -"filter." -msgstr "" -"Значення кольору відповідного пікселя з половини роздільної здатності. " -"Використовує лінійний фільтр." - msgid "in vec4 **QUARTER_RES_COLOR**" msgstr "In vec4 **QUARTER_RES_COLOR**" -msgid "" -"Color value of corresponding pixel from quarter resolution pass. Uses linear " -"filter." -msgstr "" -"Значення кольору відповідного пікселя з чверті роздільної здатності. " -"Використовує лінійний фільтр." - msgid "out vec3 **COLOR**" msgstr "Out vec3 **COLOR**" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po index 51a519ba13..299296cac8 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,22 +14,6 @@ msgstr "" msgid "Spatial shaders" msgstr "Просторові шейдери" -msgid "" -"Spatial shaders are used for shading 3D objects. They are the most complex " -"type of shader Godot offers. Spatial shaders are highly configurable with " -"different render modes and different rendering options (e.g. Subsurface " -"Scattering, Transmission, Ambient Occlusion, Rim lighting etc). Users can " -"optionally write vertex, fragment, and light processor functions to affect " -"how objects are drawn." -msgstr "" -"Просторові шейдери використовуються для затінення тривимірних об'єктів. Вони " -"є найскладнішим типом шейдерів, які пропонує Godot. Просторові шейдери легко " -"налаштовуються з різними режимами візуалізації та різними параметрами " -"візуалізації (наприклад, підповерхневе розсіювання, трансмісія, навколишнє " -"затемнення, освітлення обода тощо). Користувачі можуть додатково писати " -"функції процесора вершин, фрагментів і світла, щоб впливати на малювання " -"об’єктів." - msgid "Render modes" msgstr "Режими візуалізації" @@ -279,9 +263,6 @@ msgstr "" msgid "**particle_trails**" msgstr "**Particle_trails**" -msgid "Enables the trails when used on particles geometry." -msgstr "Вмикає сліди при використанні на геометрії частинок." - msgid "**alpha_to_coverage**" msgstr "**Alpha_to_coverage**" @@ -345,55 +326,15 @@ msgstr "Вбудований" msgid "in float **TIME**" msgstr "In float **TIME**" -msgid "" -"Global time since the engine has started, in seconds. It repeats after every " -"``3,600`` seconds (which can be changed with " -"the :ref:`rollover` setting). It's affected " -"by :ref:`time_scale` but not by pausing. " -"If you need a ``TIME`` variable that is not affected by time scale, add your " -"own :ref:`global shader uniform` and " -"update it each frame." -msgstr "" -"Глобальний час із моменту запуску двигуна, у секундах. Він повторюється " -"кожні ``3600`` секунд (що можна змінити за допомогою " -"параметра :ref:`rollover`). На нього " -"впливає :ref:`time_scale`, але не пауза. " -"Якщо вам потрібна змінна ``TIME``, на яку не впливає шкала часу, додайте " -"власний :ref:`global shader uniform` і " -"оновлюйте його кожного кадру." - msgid "in float **PI**" msgstr "у float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"Константа ``PI`` (``3,141592``). Відношення довжини кола до його діаметра та " -"кількості радіан на півоберта." - msgid "in float **TAU**" msgstr "у float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"Константа ``TAU`` (``6,283185``). Еквівалент ``PI * 2`` і кількість радіан у " -"повному оберті." - msgid "in float **E**" msgstr "у float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "" -"Константа ``E`` (``2,718281``). Число Ейлера та основа натурального " -"логарифма." - msgid "in bool **OUTPUT_IS_SRGB**" msgstr "In bool **OUTPUT_IS_SRGB**" @@ -482,15 +423,6 @@ msgstr "**y**: Фаза протягом життя (``0,0`` до ``1,0``)." msgid "**z**: Animation frame." msgstr "**z**: рамка анімації." -msgid "" -"This allows you to easily adjust the shader to a particle system using " -"default particles material. When writing a custom particle shader, this " -"value can be used as desired." -msgstr "" -"Це дозволяє вам легко налаштувати шейдер до системи частинок, використовуючи " -"матеріал частинок за замовчуванням. Під час написання спеціального шейдера " -"частинок це значення можна використовувати за бажанням." - msgid "in vec2 **VIEWPORT_SIZE**" msgstr "у vec2 **VIEWPORT_SIZE**" @@ -512,13 +444,6 @@ msgstr "Перетворення простору погляду на світо msgid "in mat4 **MAIN_CAM_INV_VIEW_MATRIX**" msgstr "In mat4 **MAIN_CAM_INV_VIEW_MATRIX**" -msgid "" -"View space to world space transform of camera used to draw the current " -"viewport." -msgstr "" -"Перетворення простору перегляду у простір світу камери, яка використовується " -"для малювання поточного вікна перегляду." - msgid "in mat4 **INV_PROJECTION_MATRIX**" msgstr "In mat4 **INV_PROJECTION_MATRIX**" @@ -654,9 +579,6 @@ msgstr "УФ вторинний канал." msgid "inout vec4 **COLOR**" msgstr "Inout vec4 **COLOR**" -msgid "Color from vertices." -msgstr "Колір з вершин." - msgid "out float **ROUGHNESS**" msgstr "Out float **ROUGHNESS**" @@ -888,9 +810,6 @@ msgstr "" msgid "in vec2 **SCREEN_UV**" msgstr "In vec2 **SCREEN_UV**" -msgid "Screen UV coordinate for current pixel." -msgstr "УФ-координата екрана для поточного пікселя." - msgid "sampler2D **DEPTH_TEXTURE**" msgstr "Sampler2D **DEPTH_TEXTURE**" @@ -903,17 +822,6 @@ msgstr "" msgid "out float **DEPTH**" msgstr "Out float **DEPTH**" -msgid "" -"Custom depth value (range of ``[0.0, 1.0]``). If ``DEPTH`` is being written " -"to in any shader branch, then you are responsible for setting the ``DEPTH`` " -"for **all** other branches. Otherwise, the graphics API will leave them " -"uninitialized." -msgstr "" -"Спеціальне значення глибини (діапазон ``[0.0, 1.0]``). Якщо ``DEPTH`` " -"записується в будь-якій гілці шейдера, тоді ви несете відповідальність за " -"встановлення ``DEPTH`` для **всіх** інших гілок. Інакше графічний API " -"залишить їх неініціалізованими." - msgid "" "Normal that comes from the ``vertex()`` function, in view space. If " "``skip_vertex_transform`` is enabled, it may not be in view space." @@ -959,13 +867,6 @@ msgstr "Альбедо (за замовчуванням білий). Базов msgid "out float **ALPHA**" msgstr "Out float **ALPHA**" -msgid "" -"Alpha (range of ``[0.0, 1.0]``). If read from or written to, the material " -"will go to the transparent pipeline." -msgstr "" -"Альфа (діапазон ``[0.0, 1.0]``). Якщо зчитувати або записувати, матеріал " -"буде передано в прозорий конвеєр." - msgid "out float **ALPHA_SCISSOR_THRESHOLD**" msgstr "Out float **ALPHA_SCISSOR_THRESHOLD**" @@ -1028,9 +929,6 @@ msgstr "" msgid "out float **METALLIC**" msgstr "Out float **METALLIC**" -msgid "Metallic (range of ``[0.0, 1.0]``)." -msgstr "Металевий (діапазон ``[0.0, 1.0]``)." - msgid "out float **SPECULAR**" msgstr "Out float **SPECULAR**" @@ -1041,29 +939,12 @@ msgstr "" "Specular (фізично не точний для зміни). За замовчуванням ``0,5``. ``0.0`` " "вимикає відображення." -msgid "Roughness (range of ``[0.0, 1.0]``)." -msgstr "Шорсткість (діапазон ``[0.0, 1.0]``)." - msgid "out float **RIM**" msgstr "Out float **RIM**" -msgid "" -"Rim (range of ``[0.0, 1.0]``). If used, Godot calculates rim lighting. Rim " -"size depends on ``ROUGHNESS``." -msgstr "" -"Обріз (діапазон ``[0.0, 1.0]``). Якщо використовується, Godot обчислює " -"освітлення обода. Розмір обода залежить від ``ШОРСТОСТІ``." - msgid "out float **RIM_TINT**" msgstr "Out float **RIM_TINT**" -msgid "" -"Rim Tint, range of ``0.0`` (white) to ``1.0`` (albedo). If used, Godot " -"calculates rim lighting." -msgstr "" -"Відтінок обода, діапазон від ``0.0`` (білий) до ``1.0`` (альбедо). Якщо " -"використовується, Godot обчислює освітлення обода." - msgid "out float **CLEARCOAT**" msgstr "Out float **CLEARCOAT**" @@ -1156,13 +1037,6 @@ msgstr "Сила амбієнтної оклюзії. Для використа msgid "out float **AO_LIGHT_AFFECT**" msgstr "Out float **AO_LIGHT_AFFECT**" -msgid "" -"How much ambient occlusion affects direct light (range of ``[0.0, 1.0]``, " -"default ``0.0``)." -msgstr "" -"Наскільки навколишня оклюзія впливає на пряме світло (діапазон ``[0.0, " -"1.0]``, за умовчанням ``0.0``)." - msgid "out vec3 **EMISSION**" msgstr "Out vec3 **EMISSION**" @@ -1356,13 +1230,6 @@ msgstr "Out vec3 **SPECULAR_LIGHT**" msgid "Specular light result." msgstr "Результат дзеркального світла." -msgid "" -"Alpha (range of ``[0.0, 1.0]``). If written to, the material will go to the " -"transparent pipeline." -msgstr "" -"Альфа (діапазон ``[0.0, 1.0]``). У разі запису матеріал потрапляє в прозорий " -"конвеєр." - msgid "" "Transparent materials also cannot cast shadows or appear in " "``hint_screen_texture`` and ``hint_depth_texture`` uniforms. This in turn " diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po index ecdfc1c7e7..84944b4781 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po index 994dd9dcca..62242f2753 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/visual_shaders.po b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/visual_shaders.po index 947c114af7..d09b700e16 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/visual_shaders.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/visual_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po index 2fcfca0abf..dc8567be7a 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po index b34a7ce196..13e78b285b 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po index db478d0fe3..268c751f24 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po index 94f4867523..e1ca43feeb 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/troubleshooting.po b/sphinx/po/uk/LC_MESSAGES/tutorials/troubleshooting.po index a3ed9051cd..00c6beec99 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/troubleshooting.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/troubleshooting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -155,19 +155,6 @@ msgstr "" msgid "The editor or project takes a very long time to start" msgstr "Запуск редактора або проекту займає дуже багато часу" -msgid "" -"When using one of the Vulkan-based renderers (Forward+ or Mobile), the first " -"startup is expected to be relatively long. This is because shaders need to " -"be compiled before they can be cached. Shaders also need to be cached again " -"after updating Godot, after updating graphics drivers or after switching " -"graphics cards." -msgstr "" -"Якщо використовується один із рендерів на основі Vulkan (Forward+ або " -"Mobile), очікується, що перший запуск буде відносно тривалим. Це пояснюється " -"тим, що шейдери потрібно скомпілювати, перш ніж їх можна буде кешувати. " -"Шейдери також потрібно знову кешувати після оновлення Godot, після оновлення " -"графічних драйверів або після зміни відеокарти." - msgid "" "If the issue persists after the first startup, this is a `known bug `__ on Windows when you have " diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po b/sphinx/po/uk/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po index 27ecc14f60..5d253f9728 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -1585,21 +1585,6 @@ msgstr "``i``, ``I`` - малі та великі римські цифри." msgid "Text effects" msgstr "Текстові ефекти" -msgid "" -"BBCode can also be used to create different text effects that can optionally " -"be animated. Five customizable effects are provided out of the box, and you " -"can easily create your own. By default, animated effects will " -"pause :ref:`when the SceneTree is paused `. You can " -"change this behavior by adjusting the RichTextLabel's **Process > Mode** " -"property." -msgstr "" -"BBCode також можна використовувати для створення різних текстових ефектів, " -"які за бажанням можна анімувати. П’ять настроюваних ефектів надаються з " -"коробки, і ви можете легко створити свій власний. За замовчуванням " -"анімаційні ефекти призупинятимуться :ref:`when the SceneTree is paused " -"`. Цю поведінку можна змінити, налаштувавши властивість " -"**Process > Mode** RichTextLabel." - msgid "" "All examples below mention the default values for options in the listed tag " "format." diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/ui/control_node_gallery.po b/sphinx/po/uk/LC_MESSAGES/tutorials/ui/control_node_gallery.po index 270bfb8cca..a437e08ead 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/ui/control_node_gallery.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/ui/control_node_gallery.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/ui/custom_gui_controls.po b/sphinx/po/uk/LC_MESSAGES/tutorials/ui/custom_gui_controls.po index 362ba35584..f586d430c2 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/ui/custom_gui_controls.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/ui/custom_gui_controls.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/ui/gui_containers.po b/sphinx/po/uk/LC_MESSAGES/tutorials/ui/gui_containers.po index 6743a52eb6..69a54dc075 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/ui/gui_containers.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/ui/gui_containers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/ui/gui_navigation.po b/sphinx/po/uk/LC_MESSAGES/tutorials/ui/gui_navigation.po index 1748d356c0..a712077477 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/ui/gui_navigation.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/ui/gui_navigation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/ui/gui_skinning.po b/sphinx/po/uk/LC_MESSAGES/tutorials/ui/gui_skinning.po index 7197ff66e3..7534a63fb9 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/ui/gui_skinning.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/ui/gui_skinning.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po b/sphinx/po/uk/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po index f1fde88fbc..3653ef9a50 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/ui/gui_using_fonts.po b/sphinx/po/uk/LC_MESSAGES/tutorials/ui/gui_using_fonts.po index ad76655bcb..785e342500 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/ui/gui_using_fonts.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/ui/gui_using_fonts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -116,9 +116,6 @@ msgstr "Шрифт або колекція OpenType (``.otf``, ``.otc``)" msgid "Web Open Font Format 1 (``.woff``)" msgstr "Веб-формат відкритого шрифту 1 (``.woff``)" -msgid "Web Open Font Format 2 (``.woff2``, since Godot 3.5)" -msgstr "Web Open Font Format 2 (``.woff2``, починаючи з Godot 3.5)" - msgid "" "While ``.woff`` and especially ``.woff2`` tend to result in smaller file " "sizes, there is no universally \"better\" font format. In most situations, " diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po b/sphinx/po/uk/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po index 0206e3b6d2..9bc55de5d6 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/ui/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/ui/index.po index f2f64d77c6..b15cf4eb55 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/ui/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/ui/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/ui/size_and_anchors.po b/sphinx/po/uk/LC_MESSAGES/tutorials/ui/size_and_anchors.po index 667e95e78f..da942cb475 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/ui/size_and_anchors.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/ui/size_and_anchors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po index 29f9ada2b4..3e523e347a 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/ar_passthrough.po b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/ar_passthrough.po index 643c9575a2..d91a961e90 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/ar_passthrough.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/ar_passthrough.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po index 70ff091fec..9e61f940a6 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/deploying_to_android.po b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/deploying_to_android.po index 122f76fbcb..73c55fe61c 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/deploying_to_android.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/deploying_to_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -144,31 +144,6 @@ msgstr "" "Вам потрібно буде налаштувати окремий стиль експорту для кожного пристрою, " "оскільки кожен пристрій потребуватиме окремого завантажувача." -msgid "" -"Open **Project** and select **Export..**. Click on **Add..** and select " -"**Android**. Next change the name of the export preset for the device you're " -"setting this up for, say **Meta Quest**. And enable **Use Gradle Build**. If " -"you want to use one-click deploy (described below), ensure that **Runnable** " -"is enabled." -msgstr "" -"Відкрийте **Проект** і виберіть **Експортувати..**. Натисніть **Додати..** і " -"виберіть **Android**. Потім змініть назву попереднього налаштування експорту " -"для пристрою, для якого ви це налаштовуєте, скажімо **Meta Quest**. І " -"ввімкніть **Use Gradle Build**. Якщо ви хочете використовувати розгортання " -"одним клацанням миші (описано нижче), переконайтеся, що **Runnable** " -"увімкнено." - -msgid "" -"If the vendors plugins were installed correctly you should find entries for " -"the different headsets under **XR Features**. Change the **XR Mode** to " -"**OpenXR**, then select the entry for your headset if you see one. If you " -"don't see one enable the Khronos plugin." -msgstr "" -"Якщо плагіни постачальників було встановлено правильно, ви повинні знайти " -"записи для різних гарнітур у розділі **XR Features**. Змініть **XR Mode** на " -"**OpenXR**, потім виберіть запис для вашої гарнітури, якщо він є. Якщо ви не " -"бачите жодного, увімкніть плагін Khronos." - msgid "" "Scroll to the bottom of the list and you'll find additional XR feature " "sections, currently only **Meta XR Features**, **Pico XR Features**, " diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/index.po b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/index.po index f724e25c4f..5515e73b49 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/index.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po index f5dc2486d8..0fe7a6b1fd 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po index e7a7444eeb..b022b5e52f 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po index 29e388e1cc..9f980b9a9e 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po index 865a639fb0..0cfea25d17 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/openxr_render_models.po b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/openxr_render_models.po index f241036e66..adf3f0d760 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/openxr_render_models.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/openxr_render_models.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/openxr_settings.po b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/openxr_settings.po index 9ede7bfe0d..7ac41d5766 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/openxr_settings.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/openxr_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po new file mode 100644 index 0000000000..4d11ad5a46 --- /dev/null +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po @@ -0,0 +1,30 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: uk\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Setup" +msgstr "Налаштування" + +msgid "Description" +msgstr "Опис" + +msgid "Enabled" +msgstr "Увімкнено" + +msgid "Backend access" +msgstr "Доступ до серверної частини" + +msgid "Enum" +msgstr "Enum" + +msgid "Option" +msgstr "Опція" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/setting_up_xr.po b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/setting_up_xr.po index 61f74e47f1..42ac7e5761 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/setting_up_xr.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/setting_up_xr.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -171,17 +171,6 @@ msgstr "" msgid "OpenXR" msgstr "openXR" -msgid "" -"OpenXR is a new industry standard that allows different XR platforms to " -"present themselves through a standardised API to XR applications. This " -"standard is an open standard maintained by the Khronos Group and thus aligns " -"very well with Godot's interests." -msgstr "" -"OpenXR — це новий галузевий стандарт, який дозволяє різним платформам XR " -"представляти себе через стандартизований API для програм XR. Цей стандарт є " -"відкритим стандартом, який підтримується групою Khronos і тому дуже добре " -"узгоджується з інтересами Godot." - msgid "" "The Vulkan implementation of OpenXR is closely integrated with Vulkan, " "taking over part of the Vulkan system. This requires tight integration of " diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/xr_action_map.po b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/xr_action_map.po index fc95ddb769..e8a06e190d 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/xr_action_map.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/xr_action_map.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -281,15 +281,6 @@ msgstr "1" msgid "my_first_action_set" msgstr "My_first_action_set" -msgid "" -"This is the internal name of the action set. OpenXR doesn't specify specific " -"restrictions on this name other then size, however some XR runtimes will not " -"like spaces or special characters." -msgstr "" -"Це внутрішня назва набору дій. OpenXR не визначає конкретних обмежень для " -"цього імені, окрім розміру, однак деякі середовища виконання XR не люблять " -"пробіли чи спеціальні символи." - msgid "2" msgstr "2" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po index e9ac0f2f20..480e970730 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/xr_next_steps.po b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/xr_next_steps.po index 12fd8412db..f317888ff2 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/xr_next_steps.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/xr_next_steps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/xr_room_scale.po b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/xr_room_scale.po index d57ccd992c..b16e4168de 100644 --- a/sphinx/po/uk/LC_MESSAGES/tutorials/xr/xr_room_scale.po +++ b/sphinx/po/uk/LC_MESSAGES/tutorials/xr/xr_room_scale.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/404.po b/sphinx/po/zh_Hans/LC_MESSAGES/404.po index 71ed7417ff..167f0049f6 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/404.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/404.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/about/complying_with_licenses.po b/sphinx/po/zh_Hans/LC_MESSAGES/about/complying_with_licenses.po index e12f20130d..34502ebb42 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/about/complying_with_licenses.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/about/complying_with_licenses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/about/docs_changelog.po b/sphinx/po/zh_Hans/LC_MESSAGES/about/docs_changelog.po index c7576eba63..dd73107790 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/about/docs_changelog.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/about/docs_changelog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -24,12 +24,17 @@ msgstr "" "\\ :ref:`类参考手册 `\\ 的诸多更新。以下是自 3.0 版以来" "添加的新页面的列表。" -msgid "" -"This document only contains new pages so not all changes are reflected, many " -"pages have been substantially updated but are not reflected in this document." -msgstr "" -"本文档仅包含新页面,因此并未反映所有更改,许多页面已经大幅更新,但未反映在本" -"文档中。" +msgid "Editor" +msgstr "编辑器" + +msgid "GDExtension" +msgstr "GDExtension" + +msgid "Migrating" +msgstr "迁移" + +msgid "Scripting" +msgstr "脚本" msgid "New pages since version 4.3" msgstr "4.3 版本加入的新页面" @@ -52,9 +57,6 @@ msgstr "调试" msgid ":ref:`doc_output_panel`" msgstr ":ref:`doc_output_panel`" -msgid "Editor" -msgstr "编辑器" - msgid ":ref:`doc_using_the_xr_editor`" msgstr ":ref:`doc_using_the_xr_editor`" @@ -115,18 +117,12 @@ msgstr "贡献" msgid ":ref:`doc_handling_compatibility_breakages`" msgstr ":ref:`doc_handling_compatibility_breakages`" -msgid "GDExtension" -msgstr "GDExtension" - msgid ":ref:`doc_gdextension_file`" msgstr ":ref:`doc_gdextension_file`" msgid ":ref:`doc_godot_cpp_docs_system`" msgstr ":ref:`doc_godot_cpp_docs_system`" -msgid "Migrating" -msgstr "迁移" - msgid ":ref:`doc_upgrading_to_godot_4.3`" msgstr ":ref:`doc_upgrading_to_godot_4.3`" @@ -259,9 +255,6 @@ msgstr ":ref:`doc_upgrading_to_godot_4`" msgid ":ref:`doc_large_world_coordinates`" msgstr ":ref:`doc_large_world_coordinates`" -msgid "Scripting" -msgstr "脚本" - msgid ":ref:`doc_custom_performance_monitors`" msgstr ":ref:`doc_custom_performance_monitors`" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/about/faq.po b/sphinx/po/zh_Hans/LC_MESSAGES/about/faq.po index e504c0df60..38def5c23c 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/about/faq.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/about/faq.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -613,33 +613,6 @@ msgstr "" "如果希望实现\\ *真正的*\\ 便携操作(例如放到 U 盘上使用),请按照" "《\\ :ref:`doc_data_paths_self_contained_mode`\\ 》中的步骤操作。" -msgid "Why does Godot prioritize Vulkan and OpenGL over Direct3D?" -msgstr "为什么 Godot 优先考虑 Vulkan 和 OpenGL 而非 Direct3D?" - -msgid "" -"Godot aims for cross-platform compatibility and open standards first and " -"foremost. OpenGL and Vulkan are the technologies that are both open and " -"available on (nearly) all platforms. Thanks to this design decision, a " -"project developed with Godot on Windows will run out of the box on Linux, " -"macOS, and more." -msgstr "" -"Godot 致力于实现跨平台兼容性和开放标准。OpenGL 和 Vulkan 是开放且几乎在所有平" -"台上都可用的技术。得益于这一设计决策,在 Windows 上使用 Godot 开发的项目也能" -"在 Linux、macOS 等平台上开箱即用。" - -msgid "" -"While Vulkan and OpenGL remain our primary focus for their open standard and " -"cross-platform benefits, Godot 4.3 introduced experimental support for " -"Direct3D 12. This addition aims to enhance performance and compatibility on " -"platforms where Direct3D 12 is prevalent, such as Windows and Xbox. However, " -"Vulkan and OpenGL will continue as the default rendering drivers on all " -"platforms, including Windows." -msgstr "" -"虽然我们主要专注于 Vulkan 和 OpenGL,因为它们具有开放标准和跨平台的优势,但 " -"Godot 4.3 引入了对 Direct3D 12 的实验性支持。此举旨在提升在 Direct3D 12 广泛" -"使用的平台(如 Windows 和 Xbox)上的性能和兼容性。然而,Vulkan 和 OpenGL 将继" -"续作为所有平台(包括 Windows)上的默认渲染后端。" - msgid "Why does Godot aim to keep its core feature set small?" msgstr "为什么 Godot 旨在保持其核心功能集较小?" @@ -962,42 +935,9 @@ msgstr "" msgid "Is it possible to use Godot as a library?" msgstr "是否能将 Godot 作为库使用?" -msgid "" -"Godot is meant to be used with its editor. We recommend you give it a try, " -"as it will most likely save you time in the long term. There are no plans to " -"make Godot usable as a library, as it would make the rest of the engine more " -"convoluted and difficult to use for casual users." -msgstr "" -"Godot 旨在与其编辑器一起使用。我们建议你尝试一下编辑器,因为从长远来看,它很" -"可能会节省你的时间。目前尚无计划把 Godot 作为库使用,因为这会使引擎的其余部分" -"更加混乱,难以为普通用户使用。" - -msgid "" -"If you want to use a rendering library, look into using an established " -"rendering engine instead. Keep in mind rendering engines usually have " -"smaller communities compared to Godot. This will make it more difficult to " -"find answers to your questions." -msgstr "" -"如果你想使用一个渲染库,那就使用一个已经建立的渲染引擎来代替。需要注意的是," -"与 Godot 相比,渲染引擎通常拥有更小的社区,这将会使你解决问题的难度加大。" - msgid "What user interface toolkit does Godot use?" msgstr "Godot 使用的用户界面工具包是什么?" -msgid "" -"Godot does not use a standard :abbr:`GUI (Graphical User Interface)` toolkit " -"like GTK, Qt or wxWidgets. Instead, Godot uses its own user interface " -"toolkit, rendered using OpenGL ES or Vulkan. This toolkit is exposed in the " -"form of Control nodes, which are used to render the editor (which is written " -"in C++). These Control nodes can also be used in projects from any scripting " -"language supported by Godot." -msgstr "" -"Godot 不使用 GTK、Qt、wxWidgets 等标准的 :abbr:`GUI (Graphical User " -"Interface,图形用户界面)` 工具包,而是使用自己的用户界面工具包,使用 OpenGL " -"ES 或 Vulkan 进行渲染。这个工具包以 Control 节点的形式暴露出来,用于渲染编辑" -"器(用 C++ 编写)。这些 Control 节点也可以在 Godot 支持的任何脚本语言的项目中" -"使用。" - msgid "" "This custom toolkit makes it possible to benefit from hardware acceleration " "and have a consistent appearance across all platforms. On top of that, it " @@ -1009,15 +949,6 @@ msgstr "" "是,它不必处理 GTK 或 Qt 所带来的 LGPL 许可注意事项。最后,这意味着 Godot 在" "“自产自用”,因为编辑器本身就是 Godot UI 系统中最复杂的用例之一。" -msgid "" -"This custom UI toolkit :ref:`can't be used as a library " -"`, but you can still :ref:`use Godot to create " -"non-game applications by using the editor `." -msgstr "" -"这个自定义 UI 工具包\\ :ref:`不能作为一个库使用 " -"`\\ ,但你仍然可以\\ :ref:`通过使用 Godot 编辑" -"器来创建非游戏应用程序`\\ 。" - msgid "Why does Godot use the SCons build system?" msgstr "为什么 Godot 使用 SCons 构建系统?" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/about/introduction.po b/sphinx/po/zh_Hans/LC_MESSAGES/about/introduction.po index 5b91c1f890..77939ef62b 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/about/introduction.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/about/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/about/list_of_features.po b/sphinx/po/zh_Hans/LC_MESSAGES/about/list_of_features.po index 910ea27261..d9cb0ca1a9 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/about/list_of_features.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/about/list_of_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/about/release_policy.po b/sphinx/po/zh_Hans/LC_MESSAGES/about/release_policy.po index 0ee14fc8b8..356a9e516c 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/about/release_policy.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/about/release_policy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -154,12 +154,6 @@ msgstr "**发布日期**" msgid "**Support level**" msgstr "**支持级别**" -msgid "Godot 4.5 (`master`)" -msgstr "Godot 4.5(`master`)" - -msgid "Q3 2025 (estimate)" -msgstr "2025 年第三季度(预计)" - msgid "" "|unstable| *Development.* Receives new features, usability and performance " "improvements, as well as bug fixes, while under development." @@ -170,12 +164,6 @@ msgstr "" msgid "unstable" msgstr "不稳定版" -msgid "Godot 4.4" -msgstr "Godot 4.4" - -msgid "March 2025" -msgstr "2025 年 3 月" - msgid "" "|supported| Receives fixes for bugs and security issues, as well as patches " "that enable platform support." @@ -184,17 +172,11 @@ msgstr "|supported| 接受针对 Bug 和安全问题的修复,以及启用平 msgid "supported" msgstr "受支持的" -msgid "Godot 4.3" -msgstr "Godot 4.3" +msgid "Godot 4.4" +msgstr "Godot 4.4" -msgid "August 2024" -msgstr "2024 年 8 月" - -msgid "Godot 4.2" -msgstr "Godot 4.2" - -msgid "November 2023" -msgstr "2023 年 11 月" +msgid "March 2025" +msgstr "2025 年 3 月" msgid "|partial| Receives fixes for security and platform support issues only." msgstr "|partial| 仅接受针对安全问题和平台支持问题的修复。" @@ -202,6 +184,21 @@ msgstr "|partial| 仅接受针对安全问题和平台支持问题的修复。" msgid "partial" msgstr "partial" +msgid "Godot 4.3" +msgstr "Godot 4.3" + +msgid "August 2024" +msgstr "2024 年 8 月" + +msgid "eol" +msgstr "生命结束" + +msgid "Godot 4.2" +msgstr "Godot 4.2" + +msgid "November 2023" +msgstr "2023 年 11 月" + msgid "Godot 4.1" msgstr "Godot 4.1" @@ -211,9 +208,6 @@ msgstr "2023 年 7 月" msgid "|eol| No longer supported (last update: 4.1.4)." msgstr "|eol| 不再支持(最后更新:4.1.4)。" -msgid "eol" -msgstr "生命结束" - msgid "Godot 4.0" msgstr "Godot 4.0" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/about/system_requirements.po b/sphinx/po/zh_Hans/LC_MESSAGES/about/system_requirements.po index 80bd525507..13d0ce398c 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/about/system_requirements.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/about/system_requirements.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -394,9 +394,6 @@ msgid "" msgstr "" "*示例 (Vulkan): Qualcomm Adreno 505、Mali-G71 MP2、Apple A12 (iPhone XR/XS*" -msgid "*Example (Metal): Apple A11 (iPhone 8/X)*" -msgstr "*示例(Metal):Apple A11(iPhone 8/X)*" - msgid "" "**Mobile renderer:** SoC featuring GPU with full Vulkan 1.0 support, or " "Metal 3 support (iOS/iPadOS)" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/community/asset_library/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/community/asset_library/index.po index 9b7aff1067..9bbdc92bf9 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/community/asset_library/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/community/asset_library/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po b/sphinx/po/zh_Hans/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po index 9f3d65646b..bca4b22ec1 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/community/asset_library/using_assetlib.po b/sphinx/po/zh_Hans/LC_MESSAGES/community/asset_library/using_assetlib.po index c834a6574c..dd9ab158cd 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/community/asset_library/using_assetlib.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/community/asset_library/using_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/community/asset_library/what_is_assetlib.po b/sphinx/po/zh_Hans/LC_MESSAGES/community/asset_library/what_is_assetlib.po index 433b639a14..da3996017c 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/community/asset_library/what_is_assetlib.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/community/asset_library/what_is_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/community/channels.po b/sphinx/po/zh_Hans/LC_MESSAGES/community/channels.po index e6b3313f8f..8998862e72 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/community/channels.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/community/channels.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/community/tutorials.po b/sphinx/po/zh_Hans/LC_MESSAGES/community/tutorials.po index b045013f49..c13a7aa418 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/community/tutorials.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/community/tutorials.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -44,18 +44,6 @@ msgstr "" "playlists>`_ 的 Godot 视频教程在社区中广为人知,通常被推荐为初学者的教学视" "频。" -msgid "" -"GDQuest's *Learn GDScript From Zero* is a free and open source interactive " -"tutorial for absolute beginners to learn to program with Godot's GDScript " -"language. It is available as a `desktop application `_ or `in the browser `_." -msgstr "" -"GDQuest 的 *Learn GDScript From Zero* 是一套自由和开源的交互式教程,面向完全" -"的新手,学习使用 Godot 的 GDScript 语言进行编程。提供\\ `桌面应用 `_\\ 及\\ `网页版 `_\\ 。" - msgid "" "Some tutorials mentioned below cover more advanced subjects, e.g. on 3D or " "shaders." diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po index 411202dbb1..a2473ff10c 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po index 0d118fdd48..56f2f06715 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po index 541d9a9b46..82d77f050a 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/core_types.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/core_types.po index c39be9821c..a2f66c4a23 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/core_types.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/core_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -23,106 +23,15 @@ msgid "" "This reference will try to list them in order for their better understanding." msgstr "这份参考将试着按顺序列出它们,使之更容易被理解。" -msgid "Definitions" -msgstr "定义" - -msgid "" -"Godot uses the standard C99 datatypes, such as ``uint8_t``, ``uint32_t``, " -"``int64_t``, etc. which are nowadays supported by every compiler. " -"Reinventing the wheel for those is not fun, as it makes code more difficult " -"to read." -msgstr "" -"Godot 使用标准的 C99 数据类型,如 ``uint8_t``\\ 、\\ ``uint32_t``\\ 、\\ " -"``int64_t`` 等,现在每个编译器都支持。为这些东西重新发明轮子没什么意思,只会" -"让代码更难以阅读。" - -msgid "" -"For Unicode characters, CharType instead of wchar_t is used, because many " -"architectures have 4 bytes long wchar_t, where 2 bytes might be desired. " -"However, by default, this has not been forced and CharType maps directly to " -"wchar_t." -msgstr "" -"对于 Unicode 字符,使用 CharType 而不是 wchar_t,因为许多架构中 wchar_t 的长" -"度是 4 个字节,而我们需要的是 2 个字节。但是默认情况下,这不会被强制," -"CharType 会直接映射到 wchar_t。" - -msgid "" -"`core/typedefs.h `__" -msgstr "" -"`core/typedefs.h `__" - -msgid "Memory model" -msgstr "内存模型" - -msgid "" -"PC is a wonderful architecture. Computers often have gigabytes of RAM, " -"terabytes of storage and gigahertz of CPU, and when an application needs " -"more resources the OS will swap out the inactive ones. Other architectures " -"(like mobile or consoles) are in general more limited." -msgstr "" -"PC 是一个很棒的架构。计算机通常具有 GB 级的内存、TB 级的存储空间和 GHz 级的 " -"CPU,当应用程序需要更多资源时,操作系统会交换出不活动的资源。其他架构(如移动" -"设备或游戏主机)在这些方面通常有更多的限制。" - -msgid "" -"The most common memory model is the heap, where an application will request " -"a region of memory, and the underlying OS will try to fit it somewhere and " -"return it. This often works best and is flexible, but over time and with " -"abuse, this can lead to segmentation." -msgstr "" -"最常见的内存模型是堆,应用程序会从中请求一块内存区域,底层操作系统会试着从某" -"处找到一块适合这样的内存并返回它。这通常效果最好,并且很灵活,但是随着时间的" -"流逝和滥用,这可能会导致分段。" - -msgid "" -"Segmentation slowly creates holes that are too small for most common " -"allocations, so that memory is wasted. There is a lot of literature about " -"heap and segmentation, so this topic will not be developed further here. " -"Modern operating systems use paged memory, which helps mitigate the problem " -"of segmentation but doesn't solve it." -msgstr "" -"分段缓慢地产生对于大多数常见分配而言太小的孔洞,从而浪费了内存。关于堆和分段" -"的文献有很多,因此在此不再赘述。现代操作系统使用分页内存,这有助于减轻但不能" -"解决分段问题。" - -msgid "" -"However, in many studies and tests, it is shown that given enough memory, if " -"the maximum allocation size is below a given threshold in proportion to the " -"maximum heap size and proportion of memory intended to be unused, " -"segmentation will not be a problem over time as it will remain constant. In " -"other words, leave 10-20% of your memory free and perform all small " -"allocations and you are fine." -msgstr "" -"然而,许多研究和测试显示,在给出足够内存的情况下,如果最大分配大小所占堆最大" -"大小的比例低于一个给定的阈值,并且有一定比例的内存本来就是不使用的,那么分段" -"就不会变化,不会随着时间的推移成为问题。换句话说,如果留出 10-20% 的可用内存" -"空间,并且执行的都是小额内存分配,那么就不会出事。" - msgid "Allocating memory" msgstr "内存分配" -msgid "" -"Godot has many tools for tracking memory usage in a game, especially during " -"debug. Because of this, the regular C and C++ library calls should not be " -"used. Instead, a few other ones are provided." -msgstr "" -"Godot有许多工具可用于跟踪游戏中的内存使用情况, 尤其是在调试期间. 因此, 不应使" -"用常规的C和C++库调用. 相反,Godot提供了一些其它的供你使用." - msgid "For C-style allocation, Godot provides a few macros:" msgstr "Godot提供了一些宏可以用来处理C风格的内存分配:" msgid "For C++-style allocation, special macros are provided:" msgstr "这些宏可以用来处理C++风格的内存分配:" -msgid "" -"memnew/memdelete also use a little C++ magic and notify Objects right after " -"they are created, and right before they are deleted." -msgstr "" -"memnew/memdelete也使用一点C++的小技巧, 在对象创建之后和删除之前, 通知对象." - msgid "" "`core/os/memory.h `__" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po index aef13ab5c5..3072e659ec 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po index 571f9abf6c..085b899043 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po index 24e114c63d..bf4429b4b7 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po index e7f784100b..977799c682 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po index 5918ddb2b8..56e5bf9a0d 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po index 6e963f911e..8808289335 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/index.po index b8758a9a65..88428afe51 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po index efb06cb74b..43301bf545 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po index 8611cdb18a..e70dfe7936 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/object_class.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/object_class.po index b00f067d77..9cc19f16b3 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/object_class.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/object_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -24,19 +24,6 @@ msgstr "" msgid "General definition" msgstr "一般定义" -msgid "" -":ref:`Object ` is the base class for almost everything. Most " -"classes in Godot inherit directly or indirectly from it. Objects provide " -"reflection and editable properties, and declaring them is a matter of using " -"a single macro like this:" -msgstr "" -":ref:`Object ` 几乎是一切的基类。Godot 中的大多数类都直接或间接" -"继承自它。Object 提供了反射和可编辑的属性,只需要一个宏就可以声明属性,就像这" -"样:" - -msgid "This adds a lot of functionality to Objects. For example:" -msgstr "这就为 Object 添加了许多功能。例如:" - msgid "References:" msgstr "参考:" @@ -47,39 +34,6 @@ msgstr "" "`core/object/object.h `__" -msgid "Registering an Object" -msgstr "注册对象" - -msgid "" -"ClassDB is a static class that holds the entire list of registered classes " -"that inherit from Object, as well as dynamic bindings to all their methods " -"properties and integer constants." -msgstr "" -"ClassDB 是一个静态类,其中包含从 Object 继承的所有已注册类的完整列表,以及对" -"其所有方法属性和整数常量的动态绑定。" - -msgid "Classes are registered by calling:" -msgstr "通过以下调用来注册类:" - -msgid "" -"Registering it will allow the class to be instanced by scripts, code, or " -"creating them again when deserializing." -msgstr "注册它将允许通过脚本、代码实例化类,或在反序列化时再次创建它们。" - -msgid "Registering as virtual is the same but it can't be instanced." -msgstr "注册为虚是相同的,但它不能实例化。" - -msgid "" -"Object-derived classes can override the static function ``static void " -"_bind_methods()``. When one class is registered, this static function is " -"called to register all the object methods, properties, constants, etc. It's " -"only called once. If an Object derived class is instanced but has not been " -"registered, it will be registered as virtual automatically." -msgstr "" -"Object 派生类可以重写静态函数 ``static void _bind_methods()``\\ 。当类被注册" -"时,将调用此静态函数来注册所有对象方法、属性、常量等。它只被调用一次。如果 " -"Object 派生类已实例化但尚未注册,则它将自动注册为虚。" - msgid "" "Inside ``_bind_methods``, there are a couple of things that can be done. " "Registering functions is one:" @@ -196,6 +150,14 @@ msgid "" "against the desired names in serial order." msgstr "由于 ``p_property`` 必须按顺序与所需的名称进行比较, 因此效率也较低." +msgid "Signals" +msgstr "信号" + +msgid "" +"Adding signals to a class is done in ``_bind_methods``, using the " +"``ADD_SIGNAL`` macro, for example:" +msgstr "使用 ``ADD_SIGNAL`` 宏在 ``_bind_methods`` 中添加信号到类中, 例如:" + msgid "Dynamic casting" msgstr "动态转型" @@ -203,49 +165,9 @@ msgid "" "Godot provides dynamic casting between Object-derived classes, for example:" msgstr "Godot在Object派生类之间提供动态转换, 例如:" -msgid "" -"If cast fails, NULL is returned. This system uses RTTI, but it also works " -"fine (although a bit slower) when RTTI is disabled. This is useful on " -"platforms where a small binary size is ideal, such as HTML5 or consoles " -"(with low memory footprint)." -msgstr "" -"如果强制转换失败, 则返回NULL. 这个系统使用RTTI, 但是当RTTI被禁用时它也可以正" -"常工作(虽然有点慢). 这在二进制大小较小的平台上非常有用, 例如HTML5或游戏主机" -"(具有较小的内存占用)." - -msgid "Signals" -msgstr "信号" - -msgid "" -"The method ``_node_entered_tree`` must be registered to the class using " -"``ClassDB::bind_method`` (explained before)." -msgstr "" -"``_node_entered_tree`` 方法必须使用 ``ClassDB::bind_method`` (前面解释过)注册" -"到类." - -msgid "" -"Adding signals to a class is done in ``_bind_methods``, using the " -"``ADD_SIGNAL`` macro, for example:" -msgstr "使用 ``ADD_SIGNAL`` 宏在 ``_bind_methods`` 中添加信号到类中, 例如:" - msgid "Notifications" msgstr "通知" -msgid "References" -msgstr "参考" - -msgid "" -"``myref`` is reference counted. It will be freed when no more Ref<> " -"templates point to it." -msgstr "``myref`` 进行了引用计数。当没有其他 Ref<> 模板指向它时,它将被释放。" - -msgid "" -"`core/object/reference.h `__" -msgstr "" -"`core/object/reference.h `__" - msgid "Resources" msgstr "资源" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/scripting_development.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/scripting_development.po index e4354ad26c..2d28053378 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/scripting_development.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/scripting_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/unit_testing.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/unit_testing.po index 168ba3d38c..cf1fadb652 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/unit_testing.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/unit_testing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/variant_class.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/variant_class.po index 12067ef522..d2a2c2a1c9 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/variant_class.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/architecture/variant_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/class_reference/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/class_reference/index.po index 44f1f227f8..3df797b569 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/class_reference/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/class_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po index 0e67b8ac88..9fbb78c3ad 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -47,16 +47,6 @@ msgstr "需求" msgid "For compiling under Windows, Linux or macOS, the following is required:" msgstr "要在Windows, Linux或macOS下进行编译, 需要以下内容:" -msgid "" -"`Android SDK `_ " -"(command-line tools are sufficient)." -msgstr "" -"`Android SDK `_ (命令行" -"工具就足够了)." - -msgid "Required SDK components will be automatically installed." -msgstr "所需的 SDK 组件将被自动安装。" - msgid "" "On Linux, **do not use an Android SDK provided by your distribution's " "repositories** as it will often be outdated." @@ -77,32 +67,9 @@ msgstr "Gradle(如果缺少,将自动下载并安装)。" msgid "JDK 17 (either OpenJDK or Oracle JDK)." msgstr "JDK 17(OpenJDK 或 Oracle JDK)。" -msgid "" -"You can download a build from `Adoptium `_." -msgstr "" -"你可以从 `Adoptium `_ 下载一个版本。" - msgid "Setting up the buildsystem" msgstr "设置构建系统" -msgid "Install the necessary SDK components in this folder:" -msgstr "在此文件夹中安装必要的SDK组件:" - -msgid "" -"Accept the SDK component licenses by running the following command where " -"``android_sdk_path`` is the path to the Android SDK, then answering all the " -"prompts with ``y``:" -msgstr "" -"通过运行以下命令接受SDK组件许可证, 其中 ``android_sdk_path`` 是android SDK的" -"路径, 然后用 ``y`` 回答所有提示:" - -msgid "" -"Complete setup by running the following command where ``android_sdk_path`` " -"is the path to the Android SDK." -msgstr "运行以下命令完成安装, 其中 ``android_sdk_path`` 是Android SDK的路径." - msgid "Building the export templates" msgstr "构建导出模板" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po index fd95692fde..2e738ce962 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po index 25af951c72..e37b49008c 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po index 2011249ef3..807d2cc234 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -67,6 +67,9 @@ msgstr "运行无头/服务器构建" msgid "Building export templates" msgstr "构建导出模板" +msgid "::" +msgstr "::" + msgid "Cross-compiling for macOS from Linux" msgstr "从 Linux 交叉编译 macOS" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po index 0d3b0ed9e3..fd66bffc92 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po index 23216eb717..1ecd2acb94 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -28,9 +28,6 @@ msgstr "需求" msgid "To compile export templates for the Web, the following is required:" msgstr "编译 Web 的导出模板需要以下内容:" -msgid "`Emscripten 3.1.62+ `__." -msgstr "`Emscripten 3.1.62+ `__\\ 。" - msgid "`Python 3.8+ `__." msgstr "`Python 3.8+ `__\\ 。" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po index ccc834bdc2..249c787f67 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -126,14 +126,6 @@ msgstr "" "``bin/`` 文件夹中创建一个名为 ``._sc_`` 或 ``_sc_`` 的文件来启" "用 :ref:`doc_data_paths_self_contained_mode`\\ 。" -msgid "Compiling with support for Direct3D 12" -msgstr "编译时启用 Direct3D 12 支持" - -msgid "" -"By default, builds of Godot do not contain support for the Direct3D 12 " -"graphics API." -msgstr "Godot 构建默认不包含对 Direct3D 12 图形 API 的支持。" - msgid "" "`godot-nir-static library `_. We compile the Mesa libraries you will need into a static " diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po index da814202c4..07bb8bd6f4 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po index d7bf873030..a5386e1f15 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po index 88696a9134..967964c4b2 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/getting_source.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/getting_source.po index 5077d6cb65..0d3c21f5e3 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/getting_source.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/getting_source.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/index.po index acecf52902..7a2165b6da 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po index c9cfedb933..bc25ad1784 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -418,20 +418,3 @@ msgid "" msgstr "" "要自己创建它们, 请按照该教程中针对每个平台的详细说明的部分进行操作. 每个平台" "都说明了如何创建自己的模板." - -msgid "" -"The ``version.txt`` file should contain the corresponding Godot version " -"identifier. This file is used to install export templates in a version-" -"specific directory to avoid conflicts. For instance, if you are building " -"export templates for Godot 3.1.1, ``version.txt`` should contain " -"``3.1.1.stable`` on the first line (and nothing else). This version " -"identifier is based on the ``major``, ``minor``, ``patch`` (if present) and " -"``status`` lines of the `version.py file in the Godot Git repository " -"`__." -msgstr "" -"``version.txt`` 文件应包含相应的 Godot 版本标识符。该文件用于在特定于版本的目" -"录中安装导出模板,以避免冲突。例如,如果你要为 Godot 3.1.1 构建导出模板,则 " -"``version.txt`` 文件的第一行应包含 ``3.1.1.stable``\\ (没有其他内容)。该版" -"本标识符\\ `在 Godot Git 仓库库中的 version.py 文件 `__\\ 的 ``major``\\ 、\\ " -"``minor``\\ 、\\ ``patch``\\ (如果存在)和 ``status`` 行。" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po index fdfd8bd39b..a585d57e38 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -99,13 +99,6 @@ msgstr "针对大小而不是速度优化" msgid "**Performed in official builds:** Yes, but only for web builds" msgstr "**在官方构建中执行:**\\ 是,但仅限于 Web 构建" -msgid "" -"Godot 3.1 onwards allows compiling using size optimizations (instead of " -"speed). To enable this, set the ``optimize`` flag to ``size``:" -msgstr "" -"Godot 3.1以上版本允许使用尺寸优化(而不是速度优化)进行编译. 要启用这个功能, 请" -"将 ``optimize`` 标志设置为 ``size`` :" - msgid "Some platforms such as WebAssembly already use this mode by default." msgstr "某些平台如WebAssembly默认情况下已使用此模式." diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po index 04b456c7dc..fba786c166 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po index 7121aa7186..54f4827968 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po index 14559407d1..c7d1c8bb23 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po index 39ba2a48bd..4c8205cc5e 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po index 614387a188..a5f5a4e707 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po index e46d7dd393..ad85359088 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po index d42f6b1a62..bc57d002a3 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po index 4f667d40e2..f51a4c0ced 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po index 580e155b31..6471e76706 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po index 29c5ea2df4..c1d712f9f0 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/index.po index 4e6d708951..0b2f6db938 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/macos_debug.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/macos_debug.po index dcbe8cac79..4009299969 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/macos_debug.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/macos_debug.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po new file mode 100644 index 0000000000..4ace7c7a50 --- /dev/null +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po @@ -0,0 +1,197 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: zh_Hans\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Recommended profilers" +msgstr "性能分析器推荐" + +msgid "`VerySleepy `__ (Windows only)" +msgstr "" +"`VerySleepy `__ (仅适用于 Windows)" + +msgid "`HotSpot `__ (Linux only)" +msgstr "`HotSpot `__ (仅适用于 Linux)" + +msgid "`Xcode Instruments `__ (macOS only)" +msgstr "" +"`Xcode Instruments `__ (仅适用于 macOS)" + +msgid "" +"These profilers may not be the most powerful or flexible options, but their " +"standalone operation and limited feature set tends to make them easier to " +"use." +msgstr "" +"这些性能分析器可能不是最强大或者最灵活的,但它们独立的操作和有限的功能非常易" +"用。" + +msgid "Setting up Godot" +msgstr "设置 Godot" + +msgid "" +"To get useful profiling information, it is **absolutely required** to use a " +"Godot build that includes debugging symbols. Official binaries do not " +"include debugging symbols, since these would make the download size " +"significantly larger." +msgstr "" +"如果要获取有用的性能分析信息,就\\ **必须**\\ 使用包含调试符号的 Godot 构建。" +"官方二进制文件并不包含调试符号,因为会显著增加文件下载大小。" + +msgid "" +"Do *not* strip debugging symbols on the binaries using the ``strip`` command " +"after compiling the binaries. Otherwise, you will no longer get useful " +"profiling information when running a profiler." +msgstr "" +"*请勿*\\ 在编译完成后使用 ``strip`` 命令剥离调试符号,否则运行性能分析器时无" +"法得到有用的信息。" + +msgid "Benchmarking startup/shutdown times" +msgstr "测量启动/关闭耗时" + +msgid "" +"See :ref:`doc_command_line_tutorial` for more command line arguments " +"supported by Godot." +msgstr "更多 Godot 支持的命令行参数见 :ref:`doc_command_line_tutorial`\\ 。" + +msgid "Profiler-specific instructions" +msgstr "性能分析器指令" + +msgid "VerySleepy" +msgstr "VerySleepy" + +msgid "" +"Open VerySleepy and select the Godot executable in the list of processes on " +"the left:" +msgstr "打开 VerySleepy 然后在左侧的进程列表中选中 Godot 程序:" + +msgid "Click the **Profile All** button on the right to start profiling." +msgstr "点击右侧的 **Profile All** 按钮开始性能分析。" + +msgid "" +"Perform the actions you wish to profile in the editor or project. When " +"you're done, click **Stop** (*not* Abort)." +msgstr "" +"在编辑器或者项目中执行你想分析性能的操作,完成后点击 **Stop**\\ (注意\\ *不" +"是* Abort)。" + +msgid "Wait for the results window to appear." +msgstr "等待出现结果窗口。" + +msgid "" +"Once the results window appears, filter the view to remove external modules " +"(such as the graphics driver). You can filter by module by finding a line " +"whose **Module** matches the Godot executable name, right-clicking that line " +"then choosing **Filter Module to ** in the dropdown " +"that appears." +msgstr "" +"结果窗口出现后,在视图中筛选掉外部模块(例如图形驱动)。筛选模块的方法是,首" +"先找到 **Module** 和 Godot 可执行文件名称一致的行,在那一行上单击右键,然后在" +"下拉菜单中选择 **Filter Module to ** 。" + +msgid "Your results window should now look something like this:" +msgstr "结果窗口现在应该类似这样:" + +msgid "HotSpot" +msgstr "HotSpot" + +msgid "Open HotSpot. Click **Record Data**:" +msgstr "打开 HotSpot。点击 **Record Data**\\ :" + +msgid "" +"In the next window, specify the path to the Godot binary that includes debug " +"symbols." +msgstr "在下一个窗口中,指定包含调试符号的 Godot 可执行文件的路径。" + +msgid "" +"Specify command line arguments to run a specific project, with or without " +"the editor." +msgstr "指定运行项目所使用的命令行参数,用不用编辑器运行都行。" + +msgid "" +"Click **Start Recording** and perform the actions you wish to profile in the " +"editor/project." +msgstr "" +"点击 **Start Recording** 然后在编辑器或者项目中执行需要分析性能的操作。" + +msgid "" +"Click **View Results** and wait for the profiling visualization to be " +"generated:" +msgstr "点击 **View Results** 然后等待生成可视化性能分析结果:" + +msgid "" +"Use the tabs at the top to navigate between the different views. These views " +"show the same data, but in different ways. The **Flame Graph** tab is a good " +"way to see which functions take up the most time at a glance. These " +"functions are therefore the most important ones to optimize, since " +"optimizing them will improve performance the most." +msgstr "" +"使用顶部的选项卡可以切换不同的视图,这些视图是用不同的方式显示相同的数据。 " +"**Flame Graph(火焰图)** 选项卡里可以很直观地找到哪些函数占用的时间最长。这" +"些函数就是终点优化对象了,因为优化后可以显著提升性能。" + +msgid "" +"If you don't want the startup procedure to be included in the profile, you " +"can also attach HotSpot to a running process by clicking **Record Data** " +"then setting the **Launch Application** dropdown option to **Attach To " +"Process(es)**." +msgstr "" +"如果你不希望启动过程被包含在性能分析之中,也可以把 HotSpot 附加到正在运行的进" +"程上,点击 **Record Data** 然后把 **Launch Application** 下拉选项设置成 " +"**Attach To Process(es)** 即可。" + +msgid "" +"This process attachment-based workflow is similar to the one used by " +"VerySleepy." +msgstr "这样基于附加到进程的工作流和 VerySleepy 比较类似。" + +msgid "Xcode Instruments" +msgstr "Xcode Instruments" + +msgid "" +"Open Xcode. Select **Open Developer Tool** - **Instruments** from the " +"**Xcode** app menu:" +msgstr "" +"打开 Xcode,在 **Xcode** 应用菜单中选择 **Open Developer Tool** - " +"**Instruments** :" + +msgid "Double-click on **Time Profiler** in the **Instruments** window:" +msgstr "双击 **Instruments** 窗口中的 **Time Profiler** :" + +msgid "" +"You can also attach the Time Profiler to a running process by selecting it " +"from the **Target** menu." +msgstr "" +"你也可以把 Time Profiler 附加到正在运行的进程上,在 **Target** 菜单中选择即" +"可。" + +msgid "" +"Click the **Start an immediate mode recording** button to start profiling." +msgstr "点击 **Start an immediate mode recording** 按钮开始性能分析。" + +msgid "" +"Perform the actions you wish to profile in the editor or project. When " +"you're done, click the **Stop** button." +msgstr "在编辑器或者项目中执行要分析性能的操作,完成后点击 **Stop** 按钮。" + +msgid "Wait for the results to appear." +msgstr "等待结果出现。" + +msgid "" +"At the bottom of the window you will see a call tree for all CPU threads " +"started, and the **Heaviest Stack Trace** overview." +msgstr "" +"窗口底部会显示所有被启动的 CPU 线程的调用树,以及一个 **Heaviest Stack " +"Trace** 总览。" + +msgid "" +"You can use the timeline at the top of the window to display details for the " +"specific time period." +msgstr "你可以使用窗口顶部的时间线来控制只显示特定时间段内的详细信息。" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po new file mode 100644 index 0000000000..c9ec76f697 --- /dev/null +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po @@ -0,0 +1,15 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: zh_Hans\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Configuration" +msgstr "配置" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po index 58e62898aa..3020c0e10a 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -19,252 +19,3 @@ msgid "" "this end, profilers are useful tools." msgstr "" "要优化 Godot 的性能,你首先得知道要优化什么,性能分析器在这方面非常有用。" - -msgid "Recommended profilers" -msgstr "性能分析器推荐" - -msgid "`VerySleepy `__ (Windows only)" -msgstr "" -"`VerySleepy `__ (仅适用于 Windows)" - -msgid "`HotSpot `__ (Linux only)" -msgstr "`HotSpot `__ (仅适用于 Linux)" - -msgid "`Xcode Instruments `__ (macOS only)" -msgstr "" -"`Xcode Instruments `__ (仅适用于 macOS)" - -msgid "" -"These profilers may not be the most powerful or flexible options, but their " -"standalone operation and limited feature set tends to make them easier to " -"use." -msgstr "" -"这些性能分析器可能不是最强大或者最灵活的,但它们独立的操作和有限的功能非常易" -"用。" - -msgid "Setting up Godot" -msgstr "设置 Godot" - -msgid "" -"To get useful profiling information, it is **absolutely required** to use a " -"Godot build that includes debugging symbols. Official binaries do not " -"include debugging symbols, since these would make the download size " -"significantly larger." -msgstr "" -"如果要获取有用的性能分析信息,就\\ **必须**\\ 使用包含调试符号的 Godot 构建。" -"官方二进制文件并不包含调试符号,因为会显著增加文件下载大小。" - -msgid "" -"Do *not* strip debugging symbols on the binaries using the ``strip`` command " -"after compiling the binaries. Otherwise, you will no longer get useful " -"profiling information when running a profiler." -msgstr "" -"*请勿*\\ 在编译完成后使用 ``strip`` 命令剥离调试符号,否则运行性能分析器时无" -"法得到有用的信息。" - -msgid "Benchmarking startup/shutdown times" -msgstr "测量启动/关闭耗时" - -msgid "" -"If you're looking into optimizing Godot's startup/shutdown performance, you " -"can tell the profiler to use the ``--quit`` command line option on the Godot " -"binary. This will exit Godot just after it finished starting. The ``--quit`` " -"option works with ``--editor``, ``--project-manager`` or ``--path `` (which runs a project directly)." -msgstr "" -"如果想要尝试优化 Godot 的启动/关闭性能,你可以让分析器使用 Godot 二进制文件" -"的 ``--quit`` 命令行参数,它会让 Godot 在启动完成后立即退出。\\ ``--quit`` 参" -"数可以和 ``--editor``\\ 、\\ ``--project-manager``\\ 、\\ ``--path <项目目录" -"路径>``\\ (该参数可以直接运行项目)搭配使用。" - -msgid "" -"See :ref:`doc_command_line_tutorial` for more command line arguments " -"supported by Godot." -msgstr "更多 Godot 支持的命令行参数见 :ref:`doc_command_line_tutorial`\\ 。" - -msgid "Profiler-specific instructions" -msgstr "性能分析器指令" - -msgid "VerySleepy" -msgstr "VerySleepy" - -msgid "" -"Open VerySleepy and select the Godot executable in the list of processes on " -"the left:" -msgstr "打开 VerySleepy 然后在左侧的进程列表中选中 Godot 程序:" - -msgid "Click the **Profile All** button on the right to start profiling." -msgstr "点击右侧的 **Profile All** 按钮开始性能分析。" - -msgid "" -"Perform the actions you wish to profile in the editor or project. When " -"you're done, click **Stop** (*not* Abort)." -msgstr "" -"在编辑器或者项目中执行你想分析性能的操作,完成后点击 **Stop**\\ (注意\\ *不" -"是* Abort)。" - -msgid "Wait for the results window to appear." -msgstr "等待出现结果窗口。" - -msgid "" -"Once the results window appears, filter the view to remove external modules " -"(such as the graphics driver). You can filter by module by finding a line " -"whose **Module** matches the Godot executable name, right-clicking that line " -"then choosing **Filter Module to ** in the dropdown " -"that appears." -msgstr "" -"结果窗口出现后,在视图中筛选掉外部模块(例如图形驱动)。筛选模块的方法是,首" -"先找到 **Module** 和 Godot 可执行文件名称一致的行,在那一行上单击右键,然后在" -"下拉菜单中选择 **Filter Module to ** 。" - -msgid "Your results window should now look something like this:" -msgstr "结果窗口现在应该类似这样:" - -msgid "HotSpot" -msgstr "HotSpot" - -msgid "Open HotSpot. Click **Record Data**:" -msgstr "打开 HotSpot。点击 **Record Data**\\ :" - -msgid "" -"In the next window, specify the path to the Godot binary that includes debug " -"symbols." -msgstr "在下一个窗口中,指定包含调试符号的 Godot 可执行文件的路径。" - -msgid "" -"Specify command line arguments to run a specific project, with or without " -"the editor." -msgstr "指定运行项目所使用的命令行参数,用不用编辑器运行都行。" - -msgid "" -"The path to the working directory can be anything if an absolute path is " -"used for the ``--path`` command line argument. Otherwise, it must be set to " -"that the relative path to the project is valid." -msgstr "" -"如果 ``--path`` 参数使用的是绝对路径,那么工作目录的路径可以任选。否则应该可" -"以在工作目录使用相对路径访问项目。" - -msgid "" -"Make sure **Elevate Privileges** is checked if you have administrative " -"privileges. While not essential for profiling Godot, this will ensure all " -"events can be captured. Otherwise, some events may be missing in the " -"capture. Your settings should now look something like this:" -msgstr "" -"如果你有管理员权限,请勾选 **Elevate Privileges(提升权限)**\\ 。虽然不是对 " -"Godot 进行性能分析所必需的,这样做可以保证捕捉到所有事件,否则有些事件可能会" -"被漏掉。你的设置现在应该类似这样:" - -msgid "" -"Click **Start Recording** and perform the actions you wish to profile in the " -"editor/project." -msgstr "" -"点击 **Start Recording** 然后在编辑器或者项目中执行需要分析性能的操作。" - -msgid "" -"Quit the editor/project normally or use the **Stop Profiling** button in " -"HotSpot to stop profiling early. Stopping profiling early can result in " -"cleaner profiles if you're not interested in the engine's quit procedure." -msgstr "" -"你可以正常退出编辑器或者项目,也可以点击 HotSpot 里的 **Stop Profiling** 按钮" -"来提前停止性能分析。如果你不在乎引擎本身的关闭过程,提前结束性能分析可以让分" -"析结果更干净。" - -msgid "" -"Click **View Results** and wait for the profiling visualization to be " -"generated:" -msgstr "点击 **View Results** 然后等待生成可视化性能分析结果:" - -msgid "" -"Use the tabs at the top to navigate between the different views. These views " -"show the same data, but in different ways. The **Flame Graph** tab is a good " -"way to see which functions take up the most time at a glance. These " -"functions are therefore the most important ones to optimize, since " -"optimizing them will improve performance the most." -msgstr "" -"使用顶部的选项卡可以切换不同的视图,这些视图是用不同的方式显示相同的数据。 " -"**Flame Graph(火焰图)** 选项卡里可以很直观地找到哪些函数占用的时间最长。这" -"些函数就是终点优化对象了,因为优化后可以显著提升性能。" - -msgid "" -"At the bottom of all tabs except **Summary**, you will also see a list of " -"CPU threads started by the engine among with the CPU utilization for each " -"thread. This lets you see threads that can be a bottleneck at a given point " -"in time." -msgstr "" -"除了 **Summary** 的其它选项卡底部都有一个引擎所开启的 CPU 线程列表,每个线程" -"都列出了对应的 CPU 使用情况。你可以据此查看在特定时间点的瓶颈线程。" - -msgid "" -"If you don't want the startup procedure to be included in the profile, you " -"can also attach HotSpot to a running process by clicking **Record Data** " -"then setting the **Launch Application** dropdown option to **Attach To " -"Process(es)**." -msgstr "" -"如果你不希望启动过程被包含在性能分析之中,也可以把 HotSpot 附加到正在运行的进" -"程上,点击 **Record Data** 然后把 **Launch Application** 下拉选项设置成 " -"**Attach To Process(es)** 即可。" - -msgid "" -"This process attachment-based workflow is similar to the one used by " -"VerySleepy." -msgstr "这样基于附加到进程的工作流和 VerySleepy 比较类似。" - -msgid "Xcode Instruments" -msgstr "Xcode Instruments" - -msgid "" -"Open Xcode. Select **Open Developer Tool** - **Instruments** from the " -"**Xcode** app menu:" -msgstr "" -"打开 Xcode,在 **Xcode** 应用菜单中选择 **Open Developer Tool** - " -"**Instruments** :" - -msgid "Double-click on **Time Profiler** in the **Instruments** window:" -msgstr "双击 **Instruments** 窗口中的 **Time Profiler** :" - -msgid "" -"In the Time Profiler window, click on the **Target** menu, select **Choose " -"target...** and specify the path to the Godot binary, command line arguments " -"and environment variables in the next window." -msgstr "" -"在 Timer Profiler 窗口中,点击 **Target** 菜单,选择 **Choose target...** 然" -"后将路径设置为 Godot 可执行文件的路径,在下一个窗口中设置命令行参数和环境变" -"量。" - -msgid "" -"You can also attach the Time Profiler to a running process by selecting it " -"from the **Target** menu." -msgstr "" -"你也可以把 Time Profiler 附加到正在运行的进程上,在 **Target** 菜单中选择即" -"可。" - -msgid "" -"Click the **Start an immediate mode recording** button to start profiling." -msgstr "点击 **Start an immediate mode recording** 按钮开始性能分析。" - -msgid "" -"Perform the actions you wish to profile in the editor or project. When " -"you're done, click the **Stop** button." -msgstr "在编辑器或者项目中执行要分析性能的操作,完成后点击 **Stop** 按钮。" - -msgid "Wait for the results to appear." -msgstr "等待结果出现。" - -msgid "" -"At the bottom of the window you will see a call tree for all CPU threads " -"started, and the **Heaviest Stack Trace** overview." -msgstr "" -"窗口底部会显示所有被启动的 CPU 线程的调用树,以及一个 **Heaviest Stack " -"Trace** 总览。" - -msgid "" -"Select **Hide system libraries** in the **Call Tree** menu (at the bottom of " -"window) to remove external modules." -msgstr "" -"在(窗口底部的) **Call Tree** 菜单中选择 **Hide system libraries** 可以移除" -"外部模块。" - -msgid "" -"You can use the timeline at the top of the window to display details for the " -"specific time period." -msgstr "你可以使用窗口顶部的时间线来控制只显示特定时间段内的详细信息。" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po index 43ab0a05b3..29597766e6 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po index 132017359f..2c22e6542d 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po index 18ae641d6a..27b6dab187 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -67,15 +67,15 @@ msgstr "openSUSE" msgid "Solus" msgstr "Solus" -msgid "Android" -msgstr "Android" - msgid "iOS" msgstr "iOS" msgid "Web" msgstr "Web" +msgid "Android" +msgstr "Android" + msgid "Enabling validation layers" msgstr "启用验证层" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po index 961d1169b9..2bb386ecc3 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -70,41 +70,6 @@ msgstr "" msgid "core/math/a_star_grid_2d.cpp" msgstr "core/math/a_star_grid_2d.cpp" -msgid "" -"And finally, the changes reported by the API validation step should be added " -"to the relevant validation file. Because this was done during the " -"development of 4.3, this would be ``misc/extension_api_validation/4.2-" -"stable.expected`` (including changes not shown in this example):" -msgstr "" -"最后,应当将 API 验证环节中汇报的改动加入到相关的验证文件中。因为这个 PR 是" -"在 4.3 开发过程中完成的,所以就应该是 ``misc/extension_api_validation/4.2-" -"stable.expected``\\ (包含例子中未展示的改动):" - -msgid "misc/extension_api_validation/4.2-stable.expected" -msgstr "misc/extension_api_validation/4.2-stable.expected" - -msgid "" -"The instructions for how to add to that file are at the top of the file " -"itself." -msgstr "如何往该文件中添加内容的说明见该文件的开头。" - -msgid "" -"If you get a \"Hash changed\" error for a method, it means that the " -"compatibility binding is missing or incorrect. Such lines shouldn't be added " -"to the ``.expected`` file, but fixed by binding the proper compatibility " -"method." -msgstr "" -"如果出现某个方法“Hash changed”报错,就说明兼容性绑定缺失或不正确。这样的报错" -"不应当加入到 ``.expected`` 文件中,应当通过正确绑定兼容性方法来修复。" - -msgid "" -"And that's it! You might run into a bit more complicated cases, like " -"rearranging arguments, changing return types, etc., but this covers the " -"basic on how to use this system." -msgstr "" -"这样就大功告成了!你可能还会遇到更加复杂的情况,比如重新排列参数、修改返回类" -"型等,但这个系统的基本用法就是这样的。" - msgid "" "For more information, see `pull request #76446 `_." diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/index.po index 042598a15d..a0678de42e 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/development/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/editor/creating_icons.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/editor/creating_icons.po index f6cdd1a452..647f659c8a 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/editor/creating_icons.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/editor/creating_icons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/editor/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/editor/index.po index 5a4905111c..257fe68282 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/editor/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po index 7be4c5ede6..63df92b683 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -70,15 +70,6 @@ msgstr "" "mastereditor/editor_node.cpp>`__\\ :主编辑器初始化文件。相当于编辑器的“主场" "景”。" -msgid "" -"`editor/project_manager.cpp `__: Main Project Manager initialization " -"file. Effectively the \"main scene\" of the Project Manager." -msgstr "" -"`editor/project_manager.cpp `__\\ :主项目管理器初始化文件。相当于项目" -"管理器的“主场景”。" - msgid "Editor dependencies in ``scene/`` files" msgstr "``scene/`` 中文件对编辑器的依赖性" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po index 525a45e3c2..0d8927a2a7 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/file_formats/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/file_formats/index.po index 92a7268282..f827016840 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/file_formats/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/file_formats/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/file_formats/tscn.po b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/file_formats/tscn.po index 3ddda984aa..2bd7e1a437 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/file_formats/tscn.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/engine_details/file_formats/tscn.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po index 2013cf7ccd..e512d47750 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po index e908e842cf..020b22158f 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po index 6ef8e468f1..f6881cdd07 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po index e39c303a17..c23fb3c7cd 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po index 5f46528ddf..370c5b1fa5 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po index 00263018ef..a83566524c 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po index d423d595b3..ae9bbc3fb2 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/index.po index 9d76dcee9a..922ca9734f 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_2d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -89,13 +89,6 @@ msgstr "" msgid "You can find a completed version of this project at this location:" msgstr "你可以在此位置找到本项目的完整版本:" -msgid "" -"https://github.com/godotengine/godot-demo-projects/tree/master/2d/" -"dodge_the_creeps" -msgstr "" -"https://github.com/godotengine/godot-demo-projects/tree/master/2d/" -"dodge_the_creeps" - msgid "Prerequisites" msgstr "前置需求" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po index bfa9050c99..40c1efa4ef 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po index 2453ce25fb..9acede7b08 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po index 407dac3e6d..de0638b8d0 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -351,11 +351,6 @@ msgstr "|image8|" msgid "image8" msgstr "image8" -msgid "" -"You can run the scene by pressing :kbd:`F6` and press the arrow keys to move " -"the character." -msgstr "你可以按 :kbd:`F6` 运行场景,然后按方向键来移动角色。" - msgid "|image9|" msgstr "|image9|" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po index 3a18c21241..49557b7bf7 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po index cd082282a5..ab80c293be 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -493,12 +493,6 @@ msgstr "由于此处没有 $Player 导致报错!" msgid "Here is the complete ``main.gd`` script so far, for reference." msgstr "这是目前完整的 ``main.gd`` 脚本,仅供参考。" -msgid "" -"You can test the scene by pressing :kbd:`F6`. You should see the monsters " -"spawn and move in a straight line." -msgstr "" -"按 :kbd:`F6` 即可测试该场景。你应该会看到有怪物刷了出来,然后会进行直线运动。" - msgid "|image25|" msgstr "|image25|" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po index 01b824a94d..5ddfde31f4 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po index 85516d50d0..ced0ad7511 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po index 93c13bdaff..669902498a 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po index b29f1372ac..e32db56805 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/going_further.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/going_further.po index ed5953cbe7..b9ebde3fb9 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/going_further.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/going_further.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/index.po index e07dac49c8..119bb89e8d 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/first_3d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -67,19 +67,6 @@ msgstr "在 3D 游戏中绘制用户界面。" msgid "And more." msgstr "以及更多。" -msgid "" -"This tutorial is for beginners who followed the complete getting started " -"series. We'll start slow with detailed instructions and shorten them as we " -"do similar steps. If you're an experienced programmer, you can browse the " -"complete demo's source code here: `Squash the Creep source code `__." -msgstr "" -"本教程是为跟着入门系列一路过来的初学者准备的。开始时我们会慢一点,提供详尽的" -"指导,后续类似的步骤则会简短一些。如果你是一位经验丰富的程序员,可以在这里查" -"看完整的演示源码:\\ `Squash the Creep 源代码 `__\\ 。" - msgid "" "You can follow this series without having done the 2D one. However, if " "you're new to game development, we recommend you to start with 2D. 3D game " diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po index 9542eff028..746de9028b 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po index c8bc75f91e..5ea52cf659 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/index.po index ab6470789d..740e07657d 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po index e1835aba1b..957414fd32 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -172,24 +172,6 @@ msgid "" msgstr "" "Godot 依赖于面向对象编程范式。熟悉类和对象等概念将有助于你高效地编写代码。" -msgid "" -"If you are entirely new to programming, we recommend following the `CS50 " -"open courseware`_ from Harvard University. It's a great free course that " -"will teach you everything you need to know to be off to a good start. It " -"will save you countless hours and hurdles learning any game engine afterward." -msgstr "" -"如果你是一名编程新手,我们建议你学习哈佛大学提供的 `CS50 开放课程`_\\ 。这是" -"一门很棒的免费课程,它将教你一切入门所需的知识。它将为你节省大量时间,并为你" -"以后学习任何游戏引擎扫清障碍。" - -msgid "" -"In CS50, you will learn multiple programming languages. Don't be afraid of " -"that: programming languages have many similarities. The skills you learn " -"with one language transfer well to others." -msgstr "" -"在 CS50 中,你会学习很多编程语言。不要感到害怕:编程语言之间有很多的相似之" -"处。你在学习一个语言时学到的技巧能够很容易地转移到其他语言上。" - msgid "" "We will provide you with more Godot-specific learning resources " "in :ref:`doc_learning_new_features`." diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po index d03508a5d1..33d94568dc 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po index 15ec3ace78..bfc4b90f05 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/learning_new_features.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/learning_new_features.po index 630acc7699..c515795ccf 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/learning_new_features.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/introduction/learning_new_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -108,19 +108,6 @@ msgstr "" "教授编程基础知识以及如何像游戏开发者一样思考超出了 Godot 文档的范围。如果你是" "编程新手,我们推荐两个优秀的免费资源来帮助你入门:" -msgid "" -"Harvard university offers a free courseware to learn to program, `CS50 " -"`_. It will teach you programming fundamentals, " -"how code works, and how to think like a programmer. These skills are " -"essential to become a game developer and learn any game engine efficiently. " -"You can see this course as an investment that will save you time and trouble " -"when you learn to create games." -msgstr "" -"哈佛大学提供了一门免费的编程课程,`CS50 `_\\ 。" -"它将教你编程基础知识、代码的工作原理以及如何像程序员一样思考。这些技能对于成" -"为游戏开发者和有效学习任何游戏引擎至关重要。你可以把这门课程看作是一项投资," -"它将在你学习创建游戏时为你节省时间和麻烦。" - msgid "" "If you prefer books, check out the free ebook `Automate The Boring Stuff " "With Python `_ by Al Sweigart." diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/index.po index 666851903f..cbfc5b3a47 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/instancing.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/instancing.po index ad52ceec2c..3f016f6bf5 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/instancing.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/instancing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po index 50376a0890..b062fb8655 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po index 6b4092f1f0..11afc3fc52 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po index e24025ad12..acd899dceb 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po index 9de50b0097..5a223f088a 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/signals.po b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/signals.po index 8591ca1423..7b31102f2e 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/signals.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/getting_started/step_by_step/signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/index.po index 817fd7d510..824a4836d4 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -29,9 +29,6 @@ msgstr "社区" msgid "Class reference" msgstr "类参考" -msgid "Godot Docs – *4.5* branch" -msgstr "Godot 文档 - *4.5* 分支" - msgid "" "Godot's documentation is available in various languages and versions. Expand " "the \"Read the Docs\" panel at the bottom of the sidebar to see the list." diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/sphinx.po b/sphinx/po/zh_Hans/LC_MESSAGES/sphinx.po index 40c43d09b8..fee9be4dd3 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/sphinx.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/sphinx.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_antialiasing.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_antialiasing.po index dda5a7242b..b83efcb4ab 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_antialiasing.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po index 61f56b3332..39c99820aa 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -201,15 +201,6 @@ msgstr "" msgid "Directional light" msgstr "平行光" -msgid "" -"New in Godot 4.0 is the ability to have directional lighting in 2D. " -"Directional lighting is used to represent sunlight or moonlight. Light rays " -"are casted parallel to each other, as if the sun or moon was infinitely far " -"away from the surface that is receiving the light." -msgstr "" -"Godot 4.0 的新功能是在 2D 中实现定向照明。定向照明用于表现阳光或月光。光线相" -"互平行投射,就好像太阳或月亮离受光表面无限远一样。" - msgid "DirectionalLight2D offers the following properties:" msgstr "DirectionalLight2D 提供以下的属性:" @@ -483,15 +474,6 @@ msgstr "" "根据接收光线的表面方向来改变光线的强度,从而使照明效果不再平面化(按像素进行" "调整)。镜面贴图通过让一部分光线反射回观察者来进一步改善视觉效果。" -msgid "" -"Both PointLight2D and DirectionalLight2D support normal mapping and specular " -"mapping. Since Godot 4.0, normal and specular maps can be assigned to any 2D " -"element, including nodes that inherit from Node2D or Control." -msgstr "" -"PointLight2D 和 DirectionalLight2D 都支持法线贴图和镜面贴图。自 Godot 4.0 " -"起,法线贴图和镜面贴图可分配给任何 2D 元素,包括继承自 Node2D 或 Control 的节" -"点。" - msgid "" "A normal map represents the direction in which each pixel is \"pointing\" " "towards. This information is then used by the engine to correctly apply " diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_meshes.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_meshes.po index 478e02a68d..27de7b31c5 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_meshes.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_meshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_movement.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_movement.po index 023e72ccd7..4da948a349 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_movement.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_movement.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_parallax.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_parallax.po index 64291eb6f1..eeecf4c1a6 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_parallax.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_parallax.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po index 3472f4a75f..b98014112e 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_transforms.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_transforms.po index 18875fb053..5088926cbb 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_transforms.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/2d_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/canvas_layers.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/canvas_layers.po index 1215dbfa2d..0af604505e 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/canvas_layers.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/canvas_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po index 0ccc895592..b21f6e25d3 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/index.po index 3fe1a597f4..3fa41a4cc7 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/introduction_to_2d.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/introduction_to_2d.po index e6cc23fa44..c3037513e5 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/introduction_to_2d.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/introduction_to_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po index 34005f1a2a..79dffed33e 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/particle_systems_2d.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/particle_systems_2d.po index 638e5b6fe8..22b440622f 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/particle_systems_2d.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/particle_systems_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/using_tilemaps.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/using_tilemaps.po index 6293014fe0..5b5b6be9a3 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/using_tilemaps.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/using_tilemaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/using_tilesets.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/using_tilesets.po index 86180fe64e..102926d336 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/using_tilesets.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/2d/using_tilesets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -257,18 +257,6 @@ msgstr "在修改图集属性后自动重新创建图块" msgid "Using a collection of scenes" msgstr "使用场景合集" -msgid "" -"Since Godot 4.0, you can place actual *scenes* as tiles. This allows you to " -"use any collection of nodes as a tile. For example, you could use scene " -"tiles to place gameplay elements, such as shops the player may be able to " -"interact with. You could also use scene tiles to place AudioStreamPlayer2Ds " -"(for ambient sounds), particle effects, and more." -msgstr "" -"自 Godot 4.0 以来,你可以将实际的 *场景* 放置为图块。这允许你将任何节点集合用" -"作图块。比如说,你可以使用场景图块来放置游戏元素,例如玩家可以与之互动的商" -"店。还可以使用场景图块来放置 AudioStreamPlayer2D (用于环境声音)、粒子效果" -"等。" - msgid "" "Scene tiles come with a greater performance overhead compared to atlases, as " "every scene is instanced individually for every placed tile." diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/3d_antialiasing.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/3d_antialiasing.po index 98421b7470..654960dad1 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/3d_antialiasing.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/3d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po index 12d3168edc..dcaaa15bda 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/3d_text.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/3d_text.po index c77c3e13ac..dc19013ed7 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/3d_text.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/3d_text.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/csg_tools.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/csg_tools.po index 962f4ccfca..c206d5340b 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/csg_tools.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/csg_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po index 3d180a06f5..9b4934f808 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -1113,20 +1113,6 @@ msgstr "在 2D 中使用辉光" msgid "There are 2 ways to use glow in 2D:" msgstr "在 2D 中使用辉光有两种方法:" -msgid "" -"Since Godot 4.2, you can enable HDR for 2D rendering when using the Forward+ " -"and Mobile rendering methods. This has a performance cost, but it allows for " -"a greater dynamic range. This also allows you to control which objects glow " -"using their individual **Modulate** or **Self Modulate** properties (use the " -"RAW mode in the color picker). Enabling HDR can also reduce banding in the " -"2D rendering output." -msgstr "" -"从 Godot 4.2 开始,你可以在使用 Forward+ 和移动端渲染方法时,启用 HDR 进行 " -"2D 渲染。这会产生一定的性能损耗,但也会带来更大的动态范围。HDR 还可以让你通过" -"使用各自的 **Modulate** (调制) 或 **Self Modulate** (自调制) 属性,来控制" -"哪些对象产生辉光(在取色器中使用 RAW 模式)。启用 HDR 还可以减少 2D 渲染输出" -"中的条带。" - msgid "" "To enable HDR in 2D, open the Project Settings, enable :ref:`Rendering > " "Viewport > HDR 2D` " @@ -1159,14 +1145,6 @@ msgstr "" msgid "Example of using glow in a 2D scene" msgstr "在 2D 场景中使用辉光的示例" -msgid "" -"Example of using glow in a 2D scene. HDR 2D is enabled, while coins and the " -"bullet have their **Modulate** property increased to overbright values using " -"the RAW mode in the color picker." -msgstr "" -"在 2D 场景中使用辉光的示例。启用 HDR 2D,同时使用取色器中的 RAW 模式将硬币和" -"子弹的 **Modulate** 属性增加到过亮值。" - msgid "" "The 2D renderer renders in linear color space if the :ref:`Rendering > " "Viewport > HDR 2D` " diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po index 87c5f0e159..6176aa69ce 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/index.po index 5c929c7b25..92b2fbadeb 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po index 9ac3bc00f9..57af825efc 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po index c2be6ed69e..c6ca2b03e9 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po index 4978744b1d..2f9caa2a53 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -38,24 +38,6 @@ msgstr "" "改。它也不能为场景提供反射,所以如果要达到较好的画质,在室内场景(或者是使用 " "Sky 的室外场景)中就需要和 :ref:`doc_reflection_probes` 搭配使用。" -msgid "" -"As they are baked, they have fewer problems than VoxelGI and SDFGI regarding " -"light bleeding, and indirect light will often look better. The downside is " -"that baking lightmaps takes longer compared to baking VoxelGI. While baking " -"VoxelGI can be done in a matter of seconds, baking lightmaps can take " -"several minutes if not more. This can slow down iteration speed " -"significantly, so it is recommended to bake lightmaps only when you actually " -"need to see changes in lighting. Since Godot 4.0, lightmaps are baked on the " -"GPU, making light baking faster if you have a mid-range or high-end " -"dedicated GPU." -msgstr "" -"因为是烘焙出来的,所以在光线渗透方面的问题就比 VoxelGI 和 SDFGI 少很多,并且" -"间接光照也会看上去更漂亮。烘焙光照贴图的缺点是烘焙所需的时间比 VoxelGI 长很" -"多,VoxelGI 几秒钟就能搞定的烘焙,换成烘焙光照贴图就可能至少得花上几分钟。这" -"会严重拖慢迭代速度,所以推荐只在确实有查看光照变化的需求时进行光照贴图的烘" -"焙。从 Godot 4.0 开始,光照贴图烘焙在 GPU 上运行,如果你有中端或高端专用 " -"GPU,则光照烘焙的速度会更快。" - msgid "" "Baking lightmaps will also reserve baked materials' UV2 slot, which means " "you can no longer use it for other purposes in materials (either in the " @@ -911,17 +893,6 @@ msgstr "" msgid "JNLM (Non-Local Means with Joint Filtering)" msgstr "JNLM(Non-Local Means with Joint Filtering,联合过滤的非局部均值)" -msgid "" -"JNLM is the default denoising method and is included in Godot. It uses a " -"simple but efficient denoising algorithm known as *non-local means*. JNLM " -"runs on the GPU using a compute shader, and is compatible with any GPU that " -"can run Godot 4's Vulkan-based rendering methods. No additional setup is " -"required." -msgstr "" -"JNLM 是 Godot 自带的默认的降噪方法。它使用一种简单但有效的降噪算法,称为 *非" -"局部均值* (non-local means)。 JNLM 使用计算着色器在 GPU 上运行,并且与任何" -"可以运行 Godot 4 的基于 Vulkan 的渲染方法的 GPU 相兼容。该方法无需额外设置。" - msgid "" "JNLM's denoising can be adjusted using the **Denoiser Strength** property " "that is visible when **Use Denoiser** enabled. Higher values can be more " diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po index afb96e7d93..fe74d22fa3 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,14 +14,6 @@ msgstr "" msgid "Signed distance field global illumination (SDFGI)" msgstr "带符号距离场全局光照(SDFGI)" -msgid "" -"Signed distance field global illumination (SDFGI) is a novel technique " -"available in Godot 4.0. It provides semi-real-time global illumination that " -"scales to any world size and works with procedurally generated levels." -msgstr "" -"带符号距离场全局光照(SDFGI)是 Godot 4.0 中提供的一种新技术。它提供了半实时" -"的全局光照,可以适用于任何世界大小,并且适用于程序化生成的关卡。" - msgid "" "SDFGI supports dynamic lights, but *not* dynamic occluders or dynamic " "emissive surfaces. Therefore, SDFGI provides better real-time ability " diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po index 6603395455..e2f7a2ed75 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/high_dynamic_range.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/high_dynamic_range.po index c9338bdcb7..996fa88f07 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/high_dynamic_range.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/high_dynamic_range.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/index.po index b4f5953c68..7abb93e3ff 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/introduction_to_3d.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/introduction_to_3d.po index f653155f34..65f7f66d07 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/introduction_to_3d.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/introduction_to_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/lights_and_shadows.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/lights_and_shadows.po index 0c9b8e2d0e..88a19d7a0d 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/lights_and_shadows.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/mesh_lod.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/mesh_lod.po index af48ae2312..ec897242ae 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/mesh_lod.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/mesh_lod.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/occlusion_culling.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/occlusion_culling.po index f69cc735ea..97c48b441c 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/occlusion_culling.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/occlusion_culling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/attractors.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/attractors.po index 374e51ed62..123783001e 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/attractors.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/attractors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -131,16 +131,6 @@ msgstr "" "` 控制哪些粒子系统会受到吸引器的影响。仅当在吸引器的" "剔除遮罩中启用了至少一个系统的可见性层时,粒子系统才会受到吸引器的影响。" -msgid "" -"There is a `known issue `_ with GPU particle attractors that prevent the cull mask from " -"working properly in Godot 4.0. We will update the documentation as soon as " -"it is fixed." -msgstr "" -"GPU 粒子吸引器存在一个\\ `已知问题 `_ \\ ,导致剔除遮罩无法在 Godot 4.0 中正常工作。我们将在修复后" -"立即更新文档。" - msgid "Box attractors" msgstr "盒状吸引器" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/collision.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/collision.po index 3ba4a6991e..238a88e48d 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/collision.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/collision.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -59,16 +59,6 @@ msgstr "" "` 控制哪些粒子系统会受到碰撞节点的影响。仅当碰撞器的" "剔除遮罩中至少启用了一个系统的可见性层时,粒子系统才会与碰撞节点发生碰撞。" -msgid "" -"There is a `known issue `_ with GPU particle collision that prevent the cull mask from working " -"properly in Godot 4.0. We will update the documentation as soon as it is " -"fixed." -msgstr "" -"Godot 4.0 中有一个与 GPU 粒子碰撞有关的 `已知问题 `_ 这将阻止剔除遮罩正常工作。我们将在该问题被" -"修复时更新文档。" - msgid "Box collision" msgstr "盒型碰撞" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po index 0c60c34c23..fea4f354d0 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po index 423d8f9f94..902a18399b 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/index.po index e1474f6001..550ab7ed6d 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po index d105b44286..3dd1659dbf 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/properties.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/properties.po index 4ffdda607a..676350b7c8 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/properties.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/subemitters.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/subemitters.po index 90763ca91d..612fe332e6 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/subemitters.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/subemitters.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/trails.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/trails.po index 075b37955b..66069a2486 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/trails.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/trails.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/turbulence.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/turbulence.po index 93c8439471..500165a211 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/turbulence.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/particles/turbulence.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po index 59bb76aa6f..86bb222995 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po index e6449f45a3..782c9e06ca 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -256,14 +256,6 @@ msgstr "" msgid "Put together, the full code looks like:" msgstr "把这些放到一起,完整的代码是这样的:" -msgid "" -"The code that goes in the middle can be whatever you want. Below we will " -"present some example code for generating a sphere." -msgstr "中间可以放你想要的任何代码。下面我们会给出一些示例代码,用于生成球体。" - -msgid "Generating geometry" -msgstr "生成几何体" - msgid "" "Here is sample code for generating a sphere. Although the code is presented " "in GDScript, there is nothing Godot specific about the approach to " diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po index 2860b4daab..5c4684f47a 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po index 5a642408e0..e4b16ed530 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po index 87dce1bb9c..c666e44d1d 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po index 1d9925b823..1d33e1e12c 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/resolution_scaling.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/resolution_scaling.po index a1262d2451..6ae387625d 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/resolution_scaling.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/resolution_scaling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/spring_arm.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/spring_arm.po index 00d1cb4d43..036cddf397 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/spring_arm.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/spring_arm.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/standard_material_3d.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/standard_material_3d.po index 670e185ae5..5ea2a6856b 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/standard_material_3d.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/standard_material_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -361,16 +361,6 @@ msgstr "" "**Add:**\\ (添加)对象的最终颜色会添加到屏幕的颜色中,非常适合耀斑或类似火" "焰的效果。" -msgid "" -"**Sub:** The final color of the object is subtracted from the color of the " -"screen." -msgstr "**Sub:**\\ (减去)从屏幕颜色中减去对象的最终颜色。" - -msgid "" -"**Mul:** The final color of the object is multiplied with the color of the " -"screen." -msgstr "**Mul:**\\(相乘) 对象的最终颜色与屏幕的颜色相乘。" - msgid "" "**Premultiplied Alpha:** The color of the object is expected to have already " "been multiplied by the alpha. This behaves like **Add** when the alpha is " @@ -750,6 +740,12 @@ msgstr "" msgid "Bent normal map" msgstr "弯曲法线贴图" +msgid "" +"*This is only available in the Forward+ and Mobile renderers, not the " +"Compatibility renderer.*" +msgstr "" +"*该功能仅适用于集群 Forward+ 和 Forward 移动后端,不适用于兼容性渲染器。*" + msgid "" "A bent normal map describes the average direction of ambient lighting. " "Unlike a regular normal map, this is used to improve how a material reacts " @@ -1133,17 +1129,11 @@ msgstr "" msgid "Shadows" msgstr "阴影" -msgid "Do Not Receive Shadows" -msgstr "不接受阴影(Do Not Receive Shadows)" - msgid "" "Makes the object not receive any kind of shadow that would otherwise be cast " "onto it." msgstr "使对象不会接收任何可能会被投射到其上的阴影。" -msgid "Use Shadow to Opacity" -msgstr "使用阴影到不透明度(Use Shadow to Opacity)" - msgid "" "Lighting modifies the alpha so shadowed areas are opaque and non-shadowed " "areas are transparent. Useful for overlaying shadows onto a camera feed in " diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/using_decals.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/using_decals.po index 9b801e5d7b..0f54f4bd53 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/using_decals.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/using_decals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/using_gridmaps.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/using_gridmaps.po index 2c12f6e29a..33b5ee7fce 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/using_gridmaps.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/using_gridmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po index 72b39d746d..afed70c11c 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/using_transforms.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/using_transforms.po index c0a6232d37..a4dcae89e7 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/using_transforms.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/using_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -355,13 +355,6 @@ msgstr "" "现在你可能在想: **\"好吧,但是我怎么从变换中获得角度?\"** 。 答案又一次是: " "没有必要。 你必须尽最大努力停止用角度思考。" -msgid "" -"Imagine you need to shoot a bullet in the direction your player is facing. " -"Just use the forward axis (commonly ``Z`` or ``-Z``)." -msgstr "" -"想象一下,你需要朝你的游戏角色面对的方向射击子弹。 只需使用向前的轴(通常为 " -"``Z`` 或 ``-Z`` )。" - msgid "" "Is the enemy looking at the player? Use the dot product for this (see " "the :ref:`doc_vector_math` tutorial for an explanation of the dot product):" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/variable_rate_shading.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/variable_rate_shading.po index 823012270f..3604943626 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/variable_rate_shading.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/variable_rate_shading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/visibility_ranges.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/visibility_ranges.po index 5e4f1ec6ea..fb17f95b53 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/visibility_ranges.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/visibility_ranges.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -178,13 +178,6 @@ msgstr "" "在继承自 GeometryInstance3D 的任何节点的检查器中,你都可以在 " "GeometryInstance3D 的 **Visibility Range** 部分中调整以下属性:" -msgid "" -"**Begin:** The instance will be hidden when the camera is closer to the " -"instance's *origin* than this value (in 3D units)." -msgstr "" -"**Begin:**\\ 起点,当相机比该值(以 3D 单位)更接近实例的\\ *原点*\\ 时,实" -"例将被隐藏。" - msgid "" "**Begin Margin:** The hysteresis or alpha fade transition distance to use " "for the close-up transition (in 3D units). The behavior of this property " @@ -194,13 +187,6 @@ msgstr "" "淡出过渡距离(以 3D 单位表示)。该属性的行为取决于 **Fade Mode**\\ (淡入淡出" "模式)。" -msgid "" -"**End:** The instance will be hidden when the camera is further away from " -"the instance's *origin* than this value (in 3D units)." -msgstr "" -"**End:**\\ 结束,当相机距离实例的\\ *原点*\\ 远超过此值(以 3D 单位表示)" -"时,实例将被隐藏。" - msgid "" "**End Margin:** The hysteresis or alpha fade transition distance to use for " "the far-away transition (in 3D units). The behavior of this property depends " diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/volumetric_fog.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/volumetric_fog.po index a2fd58d684..915a95b424 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/volumetric_fog.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/3d/volumetric_fog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -243,17 +243,6 @@ msgstr "" "虽然物理上不准确,但可以调整体积雾的设置以用作体积 *照明* 解决方案。 这意味着" "环境中未照亮的部分将不再因雾而变暗,但光仍然能够使特定区域的雾变得更亮。" -msgid "" -"This can be done by setting volumetric fog density to the lowest permitted " -"value *greater than zero* (``0.0001``), then increasing the **Volumetric Fog " -"Energy** property on lights to much higher values than the default to " -"compensate. Values between ``10000`` and ``100000`` usually work well for " -"this." -msgstr "" -"可以通过将体积雾密度设置为\\ *大于零*\\ 的最低允许值(\\ ``0.0001``\\ ),然" -"后将灯光上的 **Volumetric Fog Energy**\\ (体积雾能量)属性增加到比默认值高得" -"多的值来进行补偿。\\ ``10000`` 和 ``100000`` 之间的值通常对该效果很好。" - msgid "Balancing performance and quality" msgstr "平衡性能与质量" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/2d_skeletons.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/2d_skeletons.po index ef505b62f6..eb859f5418 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/2d_skeletons.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/2d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/animation_track_types.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/animation_track_types.po index 39ff51c534..8e228bc148 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/animation_track_types.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/animation_track_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/animation_tree.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/animation_tree.po index ff4aff8fca..3146678832 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/animation_tree.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/animation_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -97,19 +97,6 @@ msgstr "" msgid "For better blending" msgstr "为了更好的混合" -msgid "" -"In Godot 4.0+, in order for the blending results to be deterministic " -"(reproducible and always consistent), the blended property values must have " -"a specific initial value. For example, in the case of two animations to be " -"blended, if one animation has a property track and the other does not, the " -"blended animation is calculated as if the latter animation had a property " -"track with the initial value." -msgstr "" -"在 Godot 4.0+ 中,为了使混合结果具有确定性(结果可复现且始终一致),混合属性" -"值必须具有特定的初始值。例如,在要混合两个动画的情况下,如果一个动画具有属性" -"轨道而另一个动画没有,则计算混合动画时,要好像后一个动画(即本来没有属性轨道" -"的那个)具有初始值的属性轨道一样去处理。" - msgid "" "When using Position/Rotation/Scale 3D tracks for Skeleton3D bones, the " "initial value is Bone Rest. For other properties, the initial value is ``0`` " diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/creating_movies.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/creating_movies.po index e609b74cf7..2dacd00137 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/creating_movies.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/creating_movies.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/cutout_animation.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/cutout_animation.po index 2176740ae8..bef44cc7a4 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/cutout_animation.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/cutout_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/index.po index 891b7b5c9c..e2530b54f4 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/introduction.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/introduction.po index 3396effcfa..902c26d673 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/introduction.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/playing_videos.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/playing_videos.po index 0b6c060cef..4b872cd46a 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/playing_videos.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/animation/playing_videos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -70,16 +70,6 @@ msgstr "" msgid "Handling resizing and different aspect ratios" msgstr "处理大小变化及不同的纵横比" -msgid "" -"By default in Godot 4.0, the VideoStreamPlayer will automatically be resized " -"to match the video's resolution. You can make it follow " -"usual :ref:`class_Control` sizing by enabling **Expand** on the " -"VideoStreamPlayer node." -msgstr "" -"Godot 4.0 中在默认情况下,VideoStreamPlayer 会自动调整到与视频分辨率相匹配的" -"大小。你可以让它遵循普通的 :ref:`class_Control` 大小规则,启用 " -"VideoStreamPlayer 节点的 **Expand** 即可。" - msgid "" "To adjust how the VideoStreamPlayer node resizes depending on window size, " "adjust the anchors using the **Layout** menu at the top of the 2D editor " diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po index 48487050bb..987b5afe05 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po index e83e67c320..21ded4273e 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/import_process.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/import_process.po index e8d2530fc8..e1c0f98ac9 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/import_process.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/import_process.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po index c8422b7365..447421aab0 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -297,13 +297,6 @@ msgid "" "You want to configure material features not supported by your 3D application." msgstr "你想要配置你所使用的 3D 应用程序不支持的材质特性。" -msgid "" -"You want to use a different texture filtering mode, as this option is " -"configured in the material since Godot 4.0 (and not in the image)." -msgstr "" -"你想要使用不同的纹理过滤模式,因为从 Godot 4.0 开始此选项是在材质中配置的(而" -"不是在图像中)。" - msgid "" "You want to replace one of the materials with an entirely different " "material, such as a custom shader." diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po index e8f6894a90..23ac6df019 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po index 3ad95ec1bd..3c57e50ad6 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -527,17 +527,6 @@ msgstr "" msgid "Using animation libraries" msgstr "使用动画库" -msgid "" -"As of Godot 4.0, you can choose to import **only** animations from a glTF " -"file and nothing else. This is used in some asset pipelines to distribute " -"animations separately from models. For example, this allows you to use one " -"set of animations for several characters, without having to duplicate " -"animation data in every character." -msgstr "" -"从 Godot 4.0 开始,可以选择从 glTF 文件导入 **仅** 动画,而不导入其他信息。这" -"在某些资产管线中用于将动画与模型分开分发。比如,给多个角色使用一套动画,而每" -"个角色不必有重复的动画数据。" - msgid "" "To do so, select the glTF file in the FileSystem dock, then change the " "import mode to Animation Library in the Import dock:" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po index fb0e6cd4bf..6ddff723ed 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po index c11a4ed897..6acbb7b128 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po index 2802d8f35b..5ee0520200 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po index 054760d499..33062fd833 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po index e7351cda54..b6834f3771 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -239,24 +239,6 @@ msgstr "" msgid "Import options" msgstr "导入选项" -msgid "" -"In Godot 4.0, changing the texture filter and repeat mode is no longer done " -"in the import options." -msgstr "在 Godot 4.0 中,对纹理过滤模式以及重复模式的修改不再位于导入选项中。" - -msgid "" -"Instead, texture filter and repeat modes are changed in the CanvasItem " -"properties in 2D (with a project setting acting as a default), and in " -"a :ref:`per-material configuration in 3D " -"`. In custom shaders, filter and repeat " -"mode is changed on the ``sampler2D`` uniform using hints described in " -"the :ref:`doc_shading_language` documentation." -msgstr "" -"现在,2D 中需要在 CanvasItem 的属性中对纹理过滤模式和重复模式进行修改(项目设" -"置中可以设置默认值),3D 中则是\\ :ref:`针对材质进行配置 " -"`\\ 。在自定义着色器中,\\ ``sampler2D`` " -"uniform 的过滤和重复模式使用提示修改,见 :ref:`doc_shading_language` 文档。" - msgid "Compress > Mode" msgstr "压缩 > 模式" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po index bfc799d3b2..1121d4dbb3 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/index.po index 86521612b9..43f1cb1606 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po index d4fc2c2e15..779c8a72ea 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -43,17 +43,6 @@ msgstr "" "骨架(Skeleton)会将默认姿势所必须的变换值存储为放松姿势(Bone Rest)。如果骨" "骼姿势等于放松姿势,那么这个骨架就处于默认姿势。" -msgid "" -"Godot 3.x and Godot 4.0+ have different Bone Pose behaviors. In Godot 3.x, " -"Bone Pose is relative to Bone Rest, but in Godot 4.0+, it includes Bone " -"Rest. See this `article `__." -msgstr "" -"Godot 3.x 和 Godot 4.0+ 的骨骼姿势行为是不同的。在 Godot 3.x 中,骨骼姿势是以" -"放松姿势为基准的相对值,而在 Godot 4.0+ 中,骨骼姿势包括了放松姿势。具体见这" -"篇\\ `文章 `__\\ 。" - msgid "" "Skeletal models have different Bone Rests depending on the environment from " "which they were exported. For example, the bones of a glTF model output from " @@ -65,14 +54,6 @@ msgstr "" "模型的骨骼会将“编辑骨骼方向”作为放松姿势的旋转。然而有些骨骼模型是没有任何放" "松姿势旋转的,比如 Maya 输出的 glTF 模型。" -msgid "" -"To share animations in Godot, it is necessary to match Bone Rests as well as " -"Bone Names to remove unwanted tracks in some cases. In Godot 4.0+, you can " -"do that using the scene importer." -msgstr "" -"要在 Godot 中共享动画,放松姿势和骨骼名称都需要相匹配,从而在某些情况下删除不" -"需要的轨道。在 Godot 4.0+ 中,可以使用场景导入器来实现。" - msgid "Options for Retargeting" msgstr "重定向选项" @@ -160,19 +141,6 @@ msgstr "删除动画中除骨骼变换轨道之外的所有轨道。" msgid "Unimportant Positions" msgstr "非重要位置" -msgid "" -"Removes Position tracks other than ``root_bone`` and ``scale_base_bone`` " -"defined in :ref:`class_skeletonprofile` from the animations. " -"In :ref:`class_skeletonprofilehumanoid`, this means that to remove Position " -"tracks other than \"Root\" and \"Hips\". Since Godot 4.0+, animations " -"include Bone Rest in the Transform value. If you disable this option, the " -"animation may change the body shape unpredictably." -msgstr "" -"删除动画中除了在 :ref:`class_skeletonprofile` 中定义过的 ``root_bone`` 和 " -"``scale_base_bone`` 以外的位置轨道。在 :ref:`class_skeletonprofilehumanoid` " -"中,这意味着要删除除 ``Root`` 和 ``Hips`` 之外的位置轨道。自 Godot 4.0+ 起," -"动画在变换值中包含放松姿势。如果禁用此选项,动画可能会意外地改变身体形状。" - msgid "Unmapped Bones" msgstr "未映射骨骼" @@ -287,18 +255,6 @@ msgstr "" "通过覆盖模型的 Bone Rest 来统一模型的 Bone Rest,以匹" "配 :ref:`class_skeletonprofile` 中定义的参考姿势。" -msgid "" -"This is the most important option for sharing animations in Godot 4.0+, but " -"be aware that this option can produce horrible results **if the original " -"Bone Rest set externally is important**. If you want to share animations " -"with keeping the original Bone Rest, consider to use the `Realtime Retarget " -"Module `__." -msgstr "" -"该选项是 Godot 4.0+ 中共享动画的最重要的选项,但请注意, **如果外部设置的原" -"始 Bone Rest 很重要** ,则此选项可能会产生可怕的结果。如果你想在保留原始 " -"Bone Rest 的情况下共享动画,请考虑使用 `实时重定向模块 `__ 。" - msgid "Fix Silhouette" msgstr "修复剪影" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/audio_buses.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/audio_buses.po index 2a8e70a21a..9e1537cf57 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/audio_buses.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/audio_buses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/audio_effects.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/audio_effects.po index 26c2fd0305..5c79485f50 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/audio_effects.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/audio_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/audio_streams.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/audio_streams.po index cfd5b65368..d5f6703bb9 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/audio_streams.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/audio_streams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/index.po index 2599483dde..8fc30fb620 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/recording_with_microphone.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/recording_with_microphone.po index 3354e83c7f..710d7ff395 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/recording_with_microphone.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/recording_with_microphone.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/sync_with_audio.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/sync_with_audio.po index be9574a0b6..4d571ad3b8 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/sync_with_audio.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/sync_with_audio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/text_to_speech.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/text_to_speech.po index 544eeb38af..26e9d16290 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/text_to_speech.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/audio/text_to_speech.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po index 12df4b3db3..466aad10bd 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/data_preferences.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/data_preferences.po index c29be962d2..f3d0d69dba 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/data_preferences.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/data_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po index 9b9901aa3a..fb5817a547 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/godot_notifications.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/godot_notifications.po index f384011546..cd93a45944 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/godot_notifications.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/godot_notifications.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/index.po index 620c3943e9..8c6cff9340 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po index aecc6eb9a4..06c777ead1 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/logic_preferences.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/logic_preferences.po index 5b55d9d9c0..1987817455 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/logic_preferences.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/logic_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -86,26 +86,6 @@ msgstr "" "那么, 预加载和加载到底在什么时候发生, 又应该什么时候使用这两种方法呢?我们来" "看一个例子:" -msgid "" -"Preloading allows the script to handle all the loading the moment one loads " -"the script. Preloading is useful, but there are also times when one doesn't " -"wish for it. To distinguish these situations, there are a few things one can " -"consider:" -msgstr "" -"预加载允许脚本在加载脚本时处理所有加载. 预加载是有用的, 但也有一些时候, 人们" -"并不希望这样. 为了区分这些情况, 我们可以考虑以下几点:" - -msgid "" -"If one cannot determine when the script might load, then preloading a " -"resource, especially a scene or script, could result in further loads one " -"does not expect. This could lead to unintentional, variable-length load " -"times on top of the original script's load operations." -msgstr "" -"如果无法确定何时可以加载脚本, 则预加载资源, 尤其是场景或脚本, 可能会导致进一" -"步加载, 这是人们所不希望的. 这可能会导致无意中, 在原始脚本的加载操作之上的可" -"变长度加载时间. 在原始脚本的加载操作之上, 这可能导致意外的, 可变长度的加载时" -"间." - msgid "" "If something else could replace the value (like a scene's exported " "initialization), then preloading the value has no meaning. This point isn't " @@ -130,33 +110,9 @@ msgstr "" "如果“导入”的类有可能发生变化,那么就应该是属性,使用 ``@export`` 或 " "``load()`` 初始化(或者甚至更晚一些才初始化)。" -msgid "" -"If the script requires a great many dependencies, and one does not wish to " -"consume so much memory, then one may wish to, load and unload various " -"dependencies at runtime as circumstances change. If one preloads resources " -"into constants, then the only way to unload these resources would be to " -"unload the entire script. If they are instead loaded properties, then one " -"can set them to ``null`` and remove all references to the resource entirely " -"(which, as a :ref:`RefCounted `-extending type, will cause " -"the resources to delete themselves from memory)." -msgstr "" -"如果脚本需要大量依赖关系,又不想消耗太多内存,则可以在环境变化时动态地加载或" -"卸载各种依赖关系。如果将资源预加载为常量,则卸载这些资源的唯一方法是卸载整个" -"脚本。如果改为加载属性,则可以将它们设置为 ``null`` 并完全删除对资源的所有引" -"用(扩展自 :ref:`RefCounted ` 的类型会在指向其的所有引用均" -"已消失时自动释放内存)。" - msgid "Large levels: static vs. dynamic" msgstr "大型关卡:静态 VS 动态" -msgid "" -"If one is creating a large level, which circumstances are most appropriate? " -"Should they create the level as one static space? Or should they load the " -"level in pieces and shift the world's content as needed?" -msgstr "" -"如果正在创建一个大型关卡, 哪种情况是最合适的?他们应该将关卡创建为一个静态空" -"间吗?还是他们应该分阶段加载关卡, 并根据需要改变世界的内容?" - msgid "" "Well, the simple answer is, \"when the performance requires it.\" The " "dilemma associated with the two options is one of the age-old programming " @@ -186,39 +142,9 @@ msgstr "" "可以设计一个节点,该节点实时管理资源和节点的创建/加载和删除/卸载。具有大型多" "样环境或程序生成的元素的游戏,通常会实行这些策略,以避免浪费内存。" -msgid "" -"On the flip side, coding a dynamic system is more complex, i.e. uses more " -"programmed logic, which results in opportunities for errors and bugs. If one " -"isn't careful, they can develop a system that bloats the technical debt of " -"the application." -msgstr "" -"另一方面, 对动态系统进行编码更复杂, 即, 使用更多的编程逻辑, 这会导致出现错误" -"和bug的机会. 如果不小心的话, 开发的系统, 会增加应用程序的技术成本." - msgid "As such, the best options would be..." msgstr "因此, 最好的选择是…" -msgid "To use a static level for smaller games." -msgstr "在小型游戏中使用静态关卡." - -msgid "" -"If one has the time/resources on a medium/large game, create a library or " -"plugin that can code the management of nodes and resources. If refined over " -"time, so as to improve usability and stability, then it could evolve into a " -"reliable tool across projects." -msgstr "" -"在开发中型/大型游戏时, 如果有时间/资源, 可以去创建一个可以对节点和资源的管理" -"进行编码的库或插件. 如果随着时间的流逝而改进, 以提高可用性和稳定性, 那么它可" -"能会演变成跨项目的可靠工具." - -msgid "" -"Code the dynamic logic for a medium/large game because one has the coding " -"skills, but not the time or resources to refine the code (game's gotta get " -"done). Could potentially refactor later to outsource the code into a plugin." -msgstr "" -"为一款中/大型游戏编写动态逻辑代码, 因为你拥有编程技能, 但却没有时间或资源去完" -"善代码(必须要完成游戏). 以后可能会进行重构, 将代码外包到插件中." - msgid "" "For an example of the various ways one can swap scenes around at runtime, " "please see the :ref:`\"Change scenes manually\" " diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/node_alternatives.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/node_alternatives.po index b8cf0c63c7..27b84c5c83 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/node_alternatives.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/node_alternatives.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/project_organization.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/project_organization.po index dc64204b40..5f3bf03e89 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/project_organization.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/project_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/scene_organization.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/scene_organization.po index 00f1d0d2c2..4d47392114 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/scene_organization.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/scene_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po index 5d1147816b..fcb6ad3f48 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/version_control_systems.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/version_control_systems.po index 03245fb298..a66b828197 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/version_control_systems.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/version_control_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -34,13 +34,6 @@ msgstr "" "可合并的文件。Godot 支持通过插件在编辑器本身中使用 VCS。可以在编辑器中的\\ **" "项目> 版本控制**\\ 下设置或关闭 VCS。" -msgid "" -"As of July 2023, there is only a Git plugin available, but the community may " -"create additional VCS plugins." -msgstr "" -"截至 2023 年 7 月,尚且只有一个 Git 插件可用,但社区可能会创建其他的 VCS 插" -"件。" - msgid "Official Git plugin" msgstr "官方 Git 插件" @@ -77,11 +70,6 @@ msgstr "" "本 ** 完全 ** 不同。 这点非常重要,因为 Godot 3.x 和 4.0 可能会将敏感凭据存储" "在 ``export_presets.cfg`` 中,而 Godot 4.1 及更高版本不会。" -msgid "" -"If you are using Godot 3, check the ``3.5`` version of this documentation " -"page instead." -msgstr "如果你正在使用 Godot 3,请查看本页说明文档的 ``3.5`` 版本。" - msgid "" "There are some files and folders Godot automatically creates when opening a " "project in the editor for the first time. To avoid bloating your version " diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po index 27a204ad81..e06007b0d5 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/command_line_tutorial.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/command_line_tutorial.po index d35a76606f..3913a13acf 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/command_line_tutorial.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/command_line_tutorial.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -222,9 +222,6 @@ msgid "" msgstr "" "|release| 项目的路径(\\ ```` 必须包含“project.godot”文件)。" -msgid "``scene ``" -msgstr "``scene ``" - msgid "|release| Path or UID of a scene in the project that should be started." msgstr "|release| 指定启动时应加载的项目场景路径或UID。" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/customizing_editor.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/customizing_editor.po index e679f41434..d8d7857a3e 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/customizing_editor.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/customizing_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/default_key_mapping.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/default_key_mapping.po index a757419e42..62583685b2 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/default_key_mapping.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/default_key_mapping.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -63,9 +63,6 @@ msgstr "macOS" msgid "Editor setting" msgstr "编辑器设置" -msgid "Open 2D Editor" -msgstr "打开 2D 编辑器" - msgid ":kbd:`Ctrl + F1`" msgstr ":kbd:`Ctrl + F1`" @@ -75,9 +72,6 @@ msgstr ":kbd:`Cmd + Ctrl + 1`" msgid "``editor/editor_2d``" msgstr "``editor/editor_2d``" -msgid "Open 3D Editor" -msgstr "打开 3D 编辑器" - msgid ":kbd:`Ctrl + F2`" msgstr ":kbd:`Ctrl + F2`" @@ -117,8 +111,8 @@ msgstr "专注模式" msgid ":kbd:`Ctrl + Shift + F11`" msgstr ":kbd:`Ctrl+Shift+F11`" -msgid ":kbd:`Cmd + Ctrl + D`" -msgstr ":kbd:`Cmd+Ctrl+D`" +msgid ":kbd:`Cmd + Shift + D`" +msgstr ":kbd:`Cmd + Shift + D`" msgid "``editor/distraction_free_mode``" msgstr "``editor/distraction_free_mode``" @@ -1816,9 +1810,6 @@ msgstr "``animation_editor/duplicate_selection``" msgid "Duplicate Transposed" msgstr "复制并转置" -msgid ":kbd:`Cmd + Shift + D`" -msgstr ":kbd:`Cmd + Shift + D`" - msgid "``animation_editor/duplicate_selection_transposed``" msgstr "``animation_editor/duplicate_selection_transposed``" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/external_editor.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/external_editor.po index 1edea77c7a..0da80bbf74 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/external_editor.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/external_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -123,18 +123,12 @@ msgstr "Emacs" msgid "``emacs +{line}:{col} {file}``" msgstr "``emacs +{line}:{col} {file}``" -msgid "Sublime Text" -msgstr "Sublime Text" - msgid "``{project} {file}:{line}:{col}``" msgstr "``{project} {file}:{line}:{col}``" msgid "Visual Studio*" msgstr "Visual Studio*" -msgid "``/edit \"file\"``" -msgstr "``/edit \"file\"``" - msgid "" "\\*: Arguments are not automatically detected, so you must fill them in " "manually." diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/index.po index ba273bd7d2..881cb72e15 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/inspector_dock.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/inspector_dock.po index c37813641a..e584e70af7 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/inspector_dock.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/inspector_dock.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/managing_editor_features.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/managing_editor_features.po index 10cdd15c95..f1e80056ab 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/managing_editor_features.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/managing_editor_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/project_manager.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/project_manager.po index ecd2c6d8e1..1232ddd2e2 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/project_manager.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/project_manager.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/project_settings.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/project_settings.po index 75a898b7e6..b12436c5bf 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/project_settings.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/project_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/script_editor.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/script_editor.po index 61634846f9..352e76677b 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/script_editor.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/script_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po index d2a2c4039e..816365931a 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/using_the_android_editor.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/using_the_android_editor.po index f7c575047f..6b4f39148a 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/using_the_android_editor.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/using_the_android_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -223,13 +223,6 @@ msgstr "不支持 C#/Mono。" msgid "No support for external script editors." msgstr "不支持外部脚本编辑器。" -msgid "" -"While available, the *Vulkan Forward+* renderer is not recommended due to " -"severe performance issues." -msgstr "" -"*Vulkan Forward+* 渲染器虽然可用,但是由于存在严重的性能问题,所以不推荐使" -"用。" - msgid "UX not optimized for Android phones form-factor." msgstr "UX 未针对 Android 手机的尺寸进行优化。" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/using_the_web_editor.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/using_the_web_editor.po index 49ebcf1b46..48e25f4ced 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/using_the_web_editor.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/using_the_web_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po index 8e851a1201..9e9188fce6 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/android_gradle_build.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/android_gradle_build.po index dd21560f4f..fe38e6c292 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/android_gradle_build.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/android_gradle_build.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po index ee8e1b0fd5..09ece1cab8 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_android.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_android.po index 9b5959467e..e0824d2544 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_android.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po index 2677d50f21..0bf7895b88 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_ios.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_ios.po index f3b2f35e16..bef8671ea6 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_ios.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_linux.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_linux.po index 73f66e7181..b2eedf8a3d 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_linux.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_macos.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_macos.po index b25a42bb5f..2957d449e0 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_macos.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_visionos.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_visionos.po index 07fe5bb2bf..674415c3f4 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_visionos.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_web.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_web.po index 302c9c5637..7414519a81 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_web.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_windows.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_windows.po index 6c947fcf90..c91ba84803 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_windows.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_pcks.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_pcks.po index 0ed85d8e19..0906949462 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_pcks.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_pcks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_projects.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_projects.po index 5c60a456d1..175d9d4b03 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_projects.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/exporting_projects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/feature_tags.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/feature_tags.po index 1feec7b178..9b4a0687e4 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/feature_tags.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/feature_tags.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/index.po index 77de887c59..436e069011 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/one-click_deploy.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/one-click_deploy.po index 8f1133d84f..2897473ad2 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/one-click_deploy.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/one-click_deploy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/running_on_macos.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/running_on_macos.po index e58d119cb8..6665e35575 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/running_on_macos.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/export/running_on_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/i18n/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/i18n/index.po index caa53ce7cd..79d1f98990 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/i18n/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/i18n/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/i18n/internationalizing_games.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/i18n/internationalizing_games.po index ae391ef633..bb91adee09 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/i18n/internationalizing_games.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/i18n/internationalizing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -51,14 +51,6 @@ msgstr "" msgid "Configuring the imported translation" msgstr "配置导入的译文" -msgid "" -"Translations can get updated and re-imported when they change, but they " -"still have to be added to the project. This is done in **Project → Project " -"Settings → Localization**:" -msgstr "" -"翻译可以在更改时得到更新并重新导入,但仍必须将其添加到项目中。可通过\\ **项" -"目 → 项目设置 → 本地化**\\ 来完成:" - msgid "The above dialog is used to add or remove translations project-wide." msgstr "上述对话框用于添加或移除用于整个项目范围的翻译。" @@ -73,9 +65,6 @@ msgstr "" "还可以指示 Godot 根据当前语言使用资产(资源)的替代版本。这可用于本地化诸如游" "戏内广告牌之类的图像或者语音。" -msgid "The **Remaps** tab can be used for this:" -msgstr "**重定向**\\ 选项卡便可用于此:" - msgid "" "Select the resource to be remapped then add some alternatives for each " "locale." @@ -101,23 +90,6 @@ msgstr "" msgid "Automatically setting a language" msgstr "自动设置语言" -msgid "" -"It is recommended to default to the user's preferred language which can be " -"obtained via :ref:`OS.get_locale_language() " -"`. If your game is not available in " -"that language, it will fall back to the :ref:`Fallback " -"` in " -"**Project Settings > Internationalization > Locale**, or to ``en`` if empty. " -"Nevertheless letting players change the language in game is recommended for " -"various reasons (e.g. translation quality or player preference)." -msgstr "" -"建议默认使用用户的首选语言,可以通过 :ref:`OS.get_locale_language() " -"` 获取。如果你的游戏不支持该语言,则会回" -"退到 **项目设置 > 国际化 > 区域** 中的 :ref:`回退语言 " -"`\\ ,如" -"果为空则回退到 ``en``\\ 。不过,出于各种原因(例如翻译质量或玩家偏好),建议" -"让玩家能够在游戏中更改语言。" - msgid "Locale vs. language" msgstr "区域设置 vs 语言" @@ -149,17 +121,6 @@ msgid "" "information." msgstr "独立游戏通常只需要关注语言,但请继续往下看更多信息。" -msgid "" -"Why locales exist can be illustrated through the USA and Great Britain. Both " -"speak the same language (English), yet differ in many aspects: - Spelling: " -"E.g. gray (USA), grey (GB) - Use of words: E.g. eggplant (USA), aubergine " -"(GB) - Units or currencies: E.g. feet/inches (USA), metres/cm (GB)" -msgstr "" -"可以通过美国和英国的例子来解释区域设置存在的必要性。他们所说的同一种语言(英" -"语),但在很多方面又有区别:——拼写:如 gray(美)和 grey(英)——用词:如 " -"eggplant(美)和 aubergine(英)——单位和货币:如 feet/inch(美)和 metre/cm" -"(英)" - msgid "" "It can get more complex however. Imagine you offer different content in " "Europe and in China (e.g. in an MMO). You will need to translate each of " @@ -172,30 +133,6 @@ msgstr "" msgid "Converting keys to text" msgstr "将键转换为文本" -msgid "" -"Some controls, such as :ref:`Button ` and :ref:`Label " -"`, will automatically fetch a translation if their text matches " -"a translation key. For example, if a label's text is " -"\"MAIN_SCREEN_GREETING1\" and that key exists in the current translation, " -"then the text will automatically be translated." -msgstr "" -"对于 :ref:`Button `\\ 、\\ :ref:`Label ` 等部分控" -"件,如果它们的文本与某个翻译键名相匹配,则将自动获取翻译内容。例如,如果标签" -"的文本为“MAIN_SCREEN_GREETING1”,并且该键存在于当前翻译中,则该文本将被自动翻" -"译。" - -msgid "" -"This automatic translation behavior may be undesirable in certain cases. For " -"instance, when using a Label to display a player's name, you most likely " -"don't want the player's name to be translated if it matches a translation " -"key. To disable automatic translation on a specific node, disable " -"**Localization > Auto Translate** in the inspector." -msgstr "" -"这种自动翻译行为在某些情况下可能是不可取的。例如,当使用 Label 来显示玩家的名" -"字时,如果玩家的名字与翻译键相匹配,你很可能不希望进行翻译。要禁用某个节点的" -"自动翻译,请在检查器中禁用\\ **Localization > Auto Translate**\\ (本地化 > " -"自动翻译)。" - msgid "" "In code, the :ref:`Object.tr() ` function can be " "used. This will just look up the text in the translations and convert it if " @@ -294,12 +231,6 @@ msgstr "" msgid "This can be combined with a context if needed:" msgstr "如果有需要也可以和上下文组合使用:" -msgid "" -"Providing pluralized translations is only supported " -"with :ref:`doc_localization_using_gettext`, not CSV." -msgstr "" -"提供复数翻译仅支持\\ :ref:`doc_localization_using_gettext`\\ ,不支持 CSV。" - msgid "Making controls resizable" msgstr "使控件的大小可调" @@ -370,9 +301,6 @@ msgstr "" "`\\ 。可以在运行时添加或删除翻译;当前语言也可以在运" "行时更改。" -msgid "Bidirectional text and UI Mirroring" -msgstr "双向文本和 UI 镜像" - msgid "" "Arabic and Hebrew are written from right to left (except for the numbers and " "Latin words mixed in), and the user interface for these languages should be " @@ -406,44 +334,11 @@ msgid "" "in Tree/ItemList controls." msgstr "镜像容器中子控件的水平顺序以及 Tree/ItemList 控件中项目的水平顺序。" -msgid "" -"Uses mirrored order of the internal control elements (e.g. OptionButton " -"dropdown button, checkbox alignment, List column order, Tree item icons and " -"connecting line alignment, e.t.c.), in some cases mirrored controls use " -"separate theme styles." -msgstr "" -"控件内部元素使用镜像顺序(例如 OptionButton 的下拉按钮、勾选框的位置、列表框" -"列的顺序、Tree 项目的图标和连接线的位置等),某些镜像的控件会使用单独的主题样" -"式。" - -msgid "" -"Coordinate system is not mirrored, and non-UI nodes (sprites, e.t.c) are not " -"affected." -msgstr "坐标系不会镜像,非 UI 节点(精灵等)不受影响。" - msgid "" "It is possible to override text and control layout direction by using the " "following control properties:" msgstr "可以使用下列控件属性来覆盖文字和控件布局方向:" -msgid "" -"``text_direction``, sets the base text direction. When set to \"auto\", " -"direction depends on the first strong directional character in the text " -"according to the Unicode Bidirectional Algorithm," -msgstr "" -"``text_direction`` 设定基本文字方向。当设定为“auto”时,方向取决于根据 " -"Unicode 双向算法的文字中的第一个强方向字符," - -msgid "``language``, overrides current project locale." -msgstr "``language`` 覆盖目前项目区域设定。" - -msgid "" -"``structured_text_bidi_override`` property and ``_structured_text_parser`` " -"callback, enables special handling for structured text." -msgstr "" -"``structured_text_bidi_override`` 属性和 ``_structured_text_parser`` 回调,可" -"以对结构化文本进行特殊处理。" - msgid "``layout_direction``, overrides control mirroring." msgstr "``layout_direction`` 覆盖控件的镜像。" @@ -469,14 +364,6 @@ msgstr "" "含 ICU 规则和基于字典的分词迭代器数据,但默认情况下这些数据不包含在导出的项目" "中。" -msgid "" -"To include it, go to **Project → Project Settings**, enable " -"**Internationalization → Locale → Include Text Server Data**, then export " -"the project. Break iterator data is about 4 MB in size." -msgstr "" -"如果要包含这些数据,请前往\\ **项目 → 项目设置**\\ ,启用\\ **国际化 → 区域设" -"置 → 包含文本服务器数据**\\ 后导出项目。分词断行迭代器数据的大小约为 4MB。" - msgid "Structured text BiDi override" msgstr "结构化文本 BiDi 覆盖" @@ -541,17 +428,6 @@ msgid "" "provides three ways to do this." msgstr "你可能会想要在发布前测试项目的翻译。Godot 为此提供了三种方法。" -msgid "" -"First, in the Project Settings, under :menu:`Internationalization > Locale` " -"(with advanced settings enabled), there is a **Test** property. Set this " -"property to the locale code of the language you want to test. Godot will run " -"the project with that locale when the project is run (either from the editor " -"or when exported)." -msgstr "" -"首先,在项目设置中的\\ :menu:`国际化 > 区域设置`\\ (启用高级设置)下有一个" -"\\ **测试**\\ 属性。将这个属性设置为你想测试的语言的区域设置代码。Godot 将在" -"项目运行时使用该区域设置运行该项目(无论是从编辑器运行还是导出后运行)。" - msgid "" "Keep in mind that since this is a project setting, it will show up in " "version control when it is set to a non-empty value. Therefore, it should be " @@ -584,22 +460,6 @@ msgstr "" msgid "Translating the project name" msgstr "翻译项目名称" -msgid "" -"The project name becomes the app name when exporting to different operating " -"systems and platforms. To specify the project name in more than one language " -"go to **Project > Project Settings> Application > Config**. From here click " -"on the button that says ``Localizable String (Size 0)``. Now there should be " -"a button below that which says ``Add Translation``. Click on that and it " -"will take you to a page where you can choose the language (and country if " -"needed) for your project name translation. After doing that you can now type " -"in the localized name." -msgstr "" -"项目名称将在导出到不同的操作系统和平台时成为应用名称。要以多种语言指定项目名" -"称,请转到\\ **项目 > 项目设置 > 应用 > 配置**\\ 。从这里点击\\ ``可本地化字" -"符串(大小 0)``\\ 按钮。现在下面应该有一个标有\\ ``添加翻译``\\ 按钮。点击该" -"按钮,它将带你到一个页面,可以在其中为项目名称翻译选择语言(如果需要,还可以" -"选择地区)。完成后,你现在可以输入本地化的名称。" - msgid "" "If you are unsure about the language code to use, refer to the :ref:`list of " "locale codes `." diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/i18n/locales.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/i18n/locales.po index ee95ec6bf0..74533f7d2c 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/i18n/locales.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/i18n/locales.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po index 0a2664a138..a5c43386e9 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,16 +14,6 @@ msgstr "" msgid "Localization using gettext (PO files)" msgstr "使用 gettext(PO 文件)进行本地化" -msgid "" -"In addition to importing translations in :ref:`CSV format " -"`, Godot also supports loading " -"translation files written in the GNU gettext format (text-based ``.po`` and " -"compiled ``.mo`` since Godot 4.0)." -msgstr "" -"除了导入 :ref:`CSV 格式 `\\ 的翻译之外," -"Godot 还支持加载使用 GNU gettext 格式的翻译文件(基于文本的 ``.po`` 文件," -"Godot 4.0 开始还支持编译后的 ``.mo`` 文件)。" - msgid "" "For an introduction to gettext, check out `A Quick Gettext Tutorial `_ and `Weblate `_, which makes it " @@ -110,45 +97,6 @@ msgstr "创建 PO 模板" msgid "Automatic generation using the editor" msgstr "使用编辑器自动生成" -msgid "" -"Since Godot 4.0, the editor can generate a PO template automatically from " -"specified scene and GDScript files. This POT generation also supports " -"translation contexts and pluralization if used in a script, with the " -"optional second argument of ``tr()`` and the ``tr_n()`` method." -msgstr "" -"自 Godot 4.0 以来,编辑器可以从指定的场景和 GDScript 文件中自动生成 PO 模板。" -"如果在脚本中使用,此 POT 生成还支持翻译上下文和复数形式,使用 ``tr()`` 和 " -"``tr_n()`` 方法的可选的第二个实参。" - -msgid "" -"Open the Project Settings' **Localization > POT Generation** tab, then use " -"the **Add…** button to specify the path to your project's scenes and scripts " -"that contain localizable strings:" -msgstr "" -"打开项目设置的\\ **本地化 > POT 生成**\\ 选项卡,然后使用\\ **添加...** 按钮" -"指定项目中包含可本地化字符串的场景和脚本的路径:" - -msgid "" -"Creating a PO template in the Localization > POT Generation tab of the " -"Project Settings" -msgstr "在项目设置的“本地化 > POT 生成”选项卡中创建 PO 模板" - -msgid "" -"Creating a PO template in the **Localization > POT Generation** tab of the " -"Project Settings" -msgstr "在项目设置的\\ **本地化 > POT 生成**\\ 选项卡中创建 PO 模板" - -msgid "" -"After adding at least one scene or script, click **Generate POT** in the top-" -"right corner, then specify the path to the output file. This file can be " -"placed anywhere in the project directory, but it's recommended to keep it in " -"a subdirectory such as ``locale``, as each locale will be defined in its own " -"file." -msgstr "" -"添加至少一个场景或脚本后,点击右上角的\\ **生成 POT**\\ ,然后指定输出文件的" -"路径。该文件可以放在项目目录中的任何位置,但建议将其保存在子目录如 " -"``locale``\\ 中,因为每个区域都将在其自己的文件中定义。" - msgid "" "See :ref:`below ` for how to add " "comments for translators or exclude some strings from being added to the PO " @@ -187,13 +135,6 @@ msgstr "" "该文件可以放在项目目录中的任何位置,但建议将其保存在子目录中,因为每个区域设" "置都将在其自己的文件中定义。" -msgid "" -"Create a directory named ``locale`` in the project directory. In this " -"directory, save a file named ``messages.pot`` with the following contents:" -msgstr "" -"在项目目录中创建一个名为 ``locale`` 的目录。在该目录中,保存一个名为 " -"``messages.pot`` 的文件,其内容如下:" - msgid "" "Messages in gettext are made of ``msgid`` and ``msgstr`` pairs. ``msgid`` is " "the source string (usually in English), ``msgstr`` will be the translated " @@ -235,18 +176,6 @@ msgstr "" msgid "Loading a messages file in Godot" msgstr "在 Godot 中加载消息文件" -msgid "" -"To register a messages file as a translation in a project, open the " -"**Project Settings**, then go to the **Localization** tab. In " -"**Translations**, click **Add…** then choose the ``.po`` or ``.mo`` file in " -"the file dialog. The locale will be inferred from the ``\"Language: " -"\\n\"`` property in the messages file." -msgstr "" -"如果要将消息文件注册为项目的翻译,请打开\\ **项目设置**\\ ,然后进入\\ **本地" -"化**\\ 选项卡。在\\ **翻译**\\ 中单击\\ **添加...**\\ ,然后在文件对话框中选" -"择该 ``.po`` 或者 ``.mo`` 文件。区域设置将从消息文件的 ``\"Language: " -"\\n\"`` 属性中推断出来。" - msgid "" "See :ref:`doc_internationalizing_games` for more information on importing " "and testing translations in Godot." diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po index 41af8dd9d5..54bfb457fe 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -76,24 +76,6 @@ msgstr "KEY2" msgid "KEYN" msgstr "KEYN" -msgid "" -"The \"lang\" tags must represent a language, which must be one of " -"the :ref:`valid locales ` supported by the engine, or they must " -"start with an underscore (`_`), which means the related column is served as " -"comment and won't be imported. The \"KEY\" tags must be unique and represent " -"a string universally (they are usually in uppercase, to differentiate from " -"other strings). These keys will be replaced at runtime by the matching " -"translated string. Note that the case is important, \"KEY1\" and \"Key1\" " -"will be different keys. The top-left cell is ignored and can be left empty " -"or having any content. Here's an example:" -msgstr "" -"“lang”标签必须代表一种语言,即必须是引擎支持的\\ :ref:`有效区域设置 " -"`\\ ,否则必须以下划线(\\ `_`\\ )开头,表示这一列是注释,不进" -"行导入。“KEY”标签必须唯一,代表一个全局字符串(通常为全大写,以区别于其他字符" -"串)。这些键将在运行时替换为匹配的翻译字符串。请注意,大小写很重" -"要,“KEY1”和“Key1”是不同的键。左上角的单元格会被忽略,可以留空或包含任何内" -"容。示例:" - msgid "en" msgstr "en" @@ -185,14 +167,3 @@ msgid "" msgstr "" "导入还会将翻译添加到要在游戏运行时加载的翻译列表中,在 project.godot(或项目" "设置)中指定。Godot 还允许在运行时加载和删除翻译。" - -msgid "" -"Select the ``.csv`` file and access the **Import** dock to define import " -"options. You can toggle the compression of the imported translations, and " -"select the delimiter to use when parsing the CSV file." -msgstr "" -"选择 ``.csv`` 文件并访问\\ **导入**\\ 停靠面板,以定义导入选项。你可以切换是" -"否压缩导入的翻译,并选择在解析 CSV 文件时使用的定界符。" - -msgid "Be sure to click **Reimport** after any change to these options." -msgstr "对这些选项进行任何更改后,请务必点击\\ **重新导入**\\ 。" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/i18n/pseudolocalization.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/i18n/pseudolocalization.po index 266568215b..9131e2f0f1 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/i18n/pseudolocalization.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/i18n/pseudolocalization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -48,17 +48,6 @@ msgstr "" msgid "Enabling and configuring pseudolocalization" msgstr "伪本地化的启用和配置" -msgid "" -"Enabling pseudolocalization and the configurations related to it is as " -"simple as toggling a checkbox in the project settings. These settings can be " -"found in **Project → Project Settings → General → Internationalization → " -"Pseudolocalization** after enabling the **Advanced** toggle in the project " -"settings dialog:" -msgstr "" -"启用伪本地化及其相关配置非常简单,只需在项目设置中勾选勾选框即可。在项目设置" -"对话框中启用\\ **高级设置**\\ 切换后,可以在\\ **项目 → 项目设置 → 常规 → 国" -"际化 → 伪本地化**\\ 中找到这些设置:" - msgid "" "Pseudolocalization can also be :ref:`toggled at runtime from a script " "`." diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po index 13097ce6e6..004211eb23 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -333,15 +333,6 @@ msgstr "" "手柄玩游戏时系统正在关闭其显示屏,请检查项目设置中的\\ **显示 > 窗口 > 节能 " "> 保持屏幕开启**\\ 的值。" -msgid "" -"On Linux, power saving prevention requires the engine to be able to use D-" -"Bus. Check whether D-Bus is installed and reachable if running the project " -"within a Flatpak, as sandboxing restrictions may make this impossible by " -"default." -msgstr "" -"在 Linux 上,要防止省电,引擎必须能够使用 D-Bus。如果在 Flatpak 中运行项目," -"请检查 D-Bus 是否已安装且可以访问,因为沙盒限制默认可能会导致无法实现这一点。" - msgid "Troubleshooting" msgstr "故障排除" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po index 27c2fcfd18..1c4f2dc869 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po index 3dab4f4277..5d0b7e4b28 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/index.po index 754f0356e9..a5e56eb94e 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/input_examples.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/input_examples.po index a6718f39b7..8da84e1b0e 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/input_examples.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/input_examples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/inputevent.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/inputevent.po index 5fcf01500e..c761d925ab 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/inputevent.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/inputevent.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po index 4b9af9f0da..5b2ea7394c 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/io/background_loading.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/io/background_loading.po index f00e857488..107108c01d 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/io/background_loading.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/io/background_loading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/io/binary_serialization_api.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/io/binary_serialization_api.po index da3d38181f..aaa0ab71b7 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/io/binary_serialization_api.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/io/binary_serialization_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/io/data_paths.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/io/data_paths.po index 3c67cc7ab5..74b6455f11 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/io/data_paths.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/io/data_paths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/io/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/io/index.po index fce2a84349..a1d4ad7825 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/io/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/io/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po index d705e48476..129fbadb29 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/io/saving_games.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/io/saving_games.po index 389f65e875..04b20c2312 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/io/saving_games.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/io/saving_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/beziers_and_curves.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/beziers_and_curves.po index 519b43a2a2..945e4a9c82 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/beziers_and_curves.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/beziers_and_curves.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/index.po index 7bc38a51bc..f498466e89 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/interpolation.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/interpolation.po index 1a728420d2..38bcc2315b 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/interpolation.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/matrices_and_transforms.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/matrices_and_transforms.po index 8bbe885103..b2a1cc4275 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/matrices_and_transforms.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/matrices_and_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/random_number_generation.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/random_number_generation.po index 2f41ce718b..9ede6bbdd1 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/random_number_generation.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/random_number_generation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/vector_math.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/vector_math.po index cc63e08dd0..8af517dea2 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/vector_math.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/vector_math.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/vectors_advanced.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/vectors_advanced.po index 0819647b24..d2857366b2 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/vectors_advanced.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/math/vectors_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/index.po index 6f0d824ef6..beaadc2068 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po index 8153adfc01..cb24bb1bb9 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po index 824bdf6f34..a1b4b9cea7 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po index 496801e4c7..7eb6551235 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po index cdfe1f933b..e38e8e1108 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po index f281f6699a..0943f6d638 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po index 2b6df97ec2..4826441fe4 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/index.po index 4a0304b1d8..8e741389ea 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po index 37fb75cabd..a9cffc946c 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po index 74557a9243..f0696e2637 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po index 040391238f..782615747a 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po index 86ecfdb72b..5794cd9fd5 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po index e060e71c61..b900481cf8 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po index 6803062395..139cd33e8b 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po index 67b489c239..74fa9fb887 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po index 9fafcb1183..a7b59818c0 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po index 7075aeab62..5802d1b43e 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po index a73bb7ea84..688c75405e 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po index 21b6e0ab25..84fea7eead 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po index ba2eb561cc..6dab3e01ee 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po index 804ede23b9..15e1f993c8 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po index b0133d41ef..36fdbebb59 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po index 6638bdfcb9..c013e76c6f 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po index 920b99fa07..dfe9d53d29 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po index c76b52d082..4f4db8d02b 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po index 01a9970ac9..33f3a263b8 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po index 459fd831dd..d1131eefc4 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -187,23 +187,6 @@ msgstr "" "化、发送和接收数据的方法。此外,该对象还添加了设置对等体、传输模式等方法。它" "还包括让你知道对等体何时连接或断开的信号。" -msgid "" -"This class interface can abstract most types of network layers, topologies " -"and libraries. By default, Godot provides an implementation based on ENet " -"(:ref:`ENetMultiplayerPeer `), one based on " -"WebRTC (:ref:`WebRTCMultiplayerPeer `), and one " -"based on WebSocket (:ref:`WebSocketPeer `), but this " -"could be used to implement mobile APIs (for ad hoc WiFi, Bluetooth) or " -"custom device/console-specific networking APIs." -msgstr "" -"这个类接口可以抽象出大多数类型的网络层、拓扑结构和库。默认情况下,Godot 会提" -"供一个基于 ENet 的实现(\\ :ref:`ENetMultiplayerPeer " -"`\\ )、一个基于 WebRTC 的实现" -"(\\ :ref:`WebRTCMultiplayerPeer `\\ )以及一个" -"基于WebSocket的实现(\\ :ref:`WebSocketPeer `\\ ),而该" -"类接口可以用来实现移动 API(用于特设的 WiFi、蓝牙等)或自定义设备/控制台中特" -"定的网络 API。" - msgid "" "For most common cases, using this object directly is discouraged, as Godot " "provides even higher level networking facilities. This object is still made " diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/http_client_class.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/http_client_class.po index 31df0292c4..d3b84964c4 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/http_client_class.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/http_client_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/http_request_class.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/http_request_class.po index 33e676531b..75c4cae0be 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/http_request_class.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/http_request_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/index.po index d66ab4785c..c93eb393e5 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/ssl_certificates.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/ssl_certificates.po index bfbe484296..e2c6e9a338 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/ssl_certificates.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/ssl_certificates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/webrtc.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/webrtc.po index 5c991b72d6..0e84747f10 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/webrtc.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/webrtc.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/websocket.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/websocket.po index 164d037c09..9c8b664a48 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/websocket.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/networking/websocket.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/cpu_optimization.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/cpu_optimization.po index daec70dabe..27ce17d337 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/cpu_optimization.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/cpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/general_optimization.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/general_optimization.po index bd74a09766..d28a81ef2c 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/general_optimization.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/general_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/gpu_optimization.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/gpu_optimization.po index e64ccbcf29..e6f836fee0 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/gpu_optimization.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/gpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/index.po index 008e1014a1..d96fda31dd 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po index b19ed3c474..e2dd1b4488 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/pipeline_compilations.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/pipeline_compilations.po index 5ab5ed97a7..e7cf4d461f 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/pipeline_compilations.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/pipeline_compilations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/thread_safe_apis.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/thread_safe_apis.po index 191dc3bc51..f1f45e207d 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/thread_safe_apis.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/thread_safe_apis.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -31,35 +31,9 @@ msgstr "下面是可以在Godot的不同区域使用多线程的方法列表." msgid "Global scope" msgstr "全局作用域" -msgid "" -":ref:`Global Scope` singletons are all thread-safe. " -"Accessing servers from threads is supported (for RenderingServer and Physics " -"servers, ensure threaded or thread-safe operation is enabled in the project " -"settings!)." -msgstr "" -":ref:`全局范围`\\ 单例都是线程安全的。支持从线程访问服务" -"器(对于 RenderingServer 和 Physics 服务器,请确保在项目设置中启用了线程或线" -"程安全操作!)。" - -msgid "" -"This makes them ideal for code that creates dozens of thousands of instances " -"in servers and controls them from threads. Of course, it requires a bit more " -"code, as this is used directly and not within the scene tree." -msgstr "" -"这使它们成为在服务器中创建数十万个实例并从线程控制它们的代码的理想选择. 当" -"然, 还需要更多的代码, 因为这是直接使用的而不是嵌入场景树中使用." - msgid "Scene tree" msgstr "场景树" -msgid "" -"Interacting with the active scene tree is **NOT** thread-safe. Make sure to " -"use mutexes when sending data between threads. If you want to call functions " -"from a thread, the *call_deferred* function may be used:" -msgstr "" -"与活动场景树的交互是线程 **不** 安全的. 当在线程之间发送数据时, 请确保使用" -"mutexes. 如果你想从一个线程调用函数, 可以使用 *call_deferred* 函数:" - msgid "" "However, creating scene chunks (nodes in tree arrangement) outside the " "active tree is fine. This way, parts of a scene can be built or instantiated " @@ -68,16 +42,6 @@ msgstr "" "但是, 可以在激活的场景树外创建场景块(以树形式排列的节点). 这样, 可以在线程中" "构建或实例化部分场景, 然后将其添加到主线程中:" -msgid "" -"Still, this is only really useful if you have **one** thread loading data. " -"Attempting to load or create scene chunks from multiple threads may work, " -"but you risk resources (which are only loaded once in Godot) tweaked by the " -"multiple threads, resulting in unexpected behaviors or crashes." -msgstr "" -"不过, 只有当你有 **一个** 线程加载数据时, 这才真正有用. 从多个线程加载或创建" -"场景块可能有效, 但你要冒着资源被多线程调整的风险(在Godot中只加载一次), 从而导" -"致意外行为或崩溃." - msgid "" "Only use more than one thread to generate scene data if you *really* know " "what you are doing and you are sure that a single resource is not being used " @@ -91,63 +55,8 @@ msgstr "" msgid "Rendering" msgstr "渲染" -msgid "" -"Instancing nodes that render anything in 2D or 3D (such as Sprite) is *not* " -"thread-safe by default. To make rendering thread-safe, set " -"the :ref:`Rendering > Driver > Thread " -"Model` " -"project setting to **Multi-Threaded**." -msgstr "" -"默认情况下,实例化能够渲染 2D 或 3D 内容的节点(比如 Sprite)\\ *不*\\ 是线程" -"安全的。要让渲染做到线程安全,请将项目设置中的\\ :ref:`Rendering > Driver > " -"Thread Model`\\ 设为 **Multi-Threaded**\\ 。" - -msgid "" -"Note that the Multi-Threaded thread model has several known bugs, so it may " -"not be usable in all scenarios." -msgstr "" -"请注意,Multi-Thtreaded 线程模型有若干已知的问题,所以无法胜任所有场景。" - -msgid "" -"You should avoid calling functions involving direct interaction with the GPU " -"on other threads, such as creating new textures or modifying and retrieving " -"image data, these operations can lead to performance stalls because they " -"require synchronization with " -"the :ref:`RenderingServer`, as data needs to be " -"transmitted to or updated on the GPU." -msgstr "" -"你应该避免调用涉及与其他线程上的 GPU 直接交互的函数,例如创建新纹理或修改和检" -"索图像数据,这些操作可能会导致性能停滞,因为它们需要" -"与 :ref:`RenderingServer` 同步,因为数据需要传输到 " -"GPU 或在 GPU 上更新。" - -msgid "GDScript arrays, dictionaries" -msgstr "GDScript 数组、字典" - -msgid "" -"In GDScript, reading and writing elements from multiple threads is OK, but " -"anything that changes the container size (resizing, adding or removing " -"elements) requires locking a mutex." -msgstr "" -"在 GDScript 中,可以从多个线程读取和写入元素,但是任何改变容器大小的操作(调" -"整大小、添加或删除元素)都需要锁定互斥锁。" +msgid "Physics" +msgstr "物理" msgid "Resources" msgstr "资源" - -msgid "" -"Modifying a unique resource from multiple threads is not supported. However " -"handling references on multiple threads is supported, hence loading " -"resources on a thread is as well - scenes, textures, meshes, etc - can be " -"loaded and manipulated on a thread and then added to the active scene on the " -"main thread. The limitation here is as described above, one must be careful " -"not to load the same resource from multiple threads at once, therefore it is " -"easiest to use **one** thread for loading and modifying resources, and then " -"the main thread for adding them." -msgstr "" -"不支持从多个线程修改唯一资源。但是支持在多个线程上处理引用,因此在单个线程上" -"加载资源(场景、纹理、网格等)也可以在单个线程上加载和操作,然后添加到主线程" -"上的活动场景中。此处的限制如上所述,必须注意不要同时从多个线程加载相同的资" -"源,因此最简单的方法是使用\\ **一个**\\ 线程来加载和修改资源,然后使用主线程" -"来添加它们。" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/using_multimesh.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/using_multimesh.po index 25da6eda70..00632229bd 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/using_multimesh.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/using_multimesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/using_multiple_threads.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/using_multiple_threads.po index efb975eeba..3151dab26d 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/using_multiple_threads.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/using_multiple_threads.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/using_servers.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/using_servers.po index d6668c872b..8a6eba7a0d 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/using_servers.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/using_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po index 8267b1793f..903fbc63d9 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po index 621491991a..731f3b98fb 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/vertex_animation/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/vertex_animation/index.po index fd50a8f3b8..70f3798e24 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/vertex_animation/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/performance/vertex_animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po index b87e2ff463..1eadee21df 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po index 45ac82d5be..24a6c92792 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/index.po index 772fffc142..3f08650add 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po index a62ed8d782..0f19c8966f 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po index 730ad53e59..e9009c4dcb 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/interpolation/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/interpolation/index.po index e74758af95..3fcbbcf5ce 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/interpolation/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/interpolation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po index ffcaabd2db..1996663738 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po index f61c41a236..47d4c8832a 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po index 93d1aba815..f4cab8c177 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po index 0b4a6ea109..2bcecdeb9b 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/large_world_coordinates.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/large_world_coordinates.po index 8414d9cf4d..4e06be0048 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/large_world_coordinates.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/large_world_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/physics_introduction.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/physics_introduction.po index deb17606fe..39b0cd7cff 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/physics_introduction.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/physics_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/ragdoll_system.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/ragdoll_system.po index f6070e132e..b5e0e6286c 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/ragdoll_system.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/ragdoll_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -18,24 +18,12 @@ msgid "Introduction" msgstr "前言" msgid "" -"Since version 3.1, Godot supports ragdoll physics. Ragdolls rely on physics " -"simulation to create realistic procedural animation. They are used for death " -"animations in many games." -msgstr "" -"Godot 从 3.1 版本开始支持布娃娃物理。布娃娃依靠物理模拟来创建逼真的程序式动" -"画,它们被用于许多游戏中的死亡动画。" - -msgid "" -"In this tutorial, we will be using the Platformer3D demo to set up a ragdoll." -msgstr "在本教程中,我们将使用 Platformer3D 演示来进行布娃娃的设置。" - -msgid "" -"You can download the Platformer3D demo on `GitHub `_ or using the " "`Asset Library `_." msgstr "" "你可以在 `GitHub `_ 上下载 Platformer3D 演示,或者使用 `Asset Library " +"master/3d/platformer>`_ 上下载 Platformer 3D 演示,也可以使用\\ `资产库 " "`_\\ 。" msgid "Setting up the ragdoll" @@ -44,132 +32,8 @@ msgstr "设置布娃娃" msgid "Creating physical bones" msgstr "创建物理骨骼" -msgid "" -"Like many other features in the engine, there is a node to set up a ragdoll: " -"the :ref:`PhysicalBone3D ` node. To simplify the " -"setup, you can generate ``PhysicalBone`` nodes with the \"Create physical " -"skeleton\" feature in the skeleton node." -msgstr "" -"与引擎中的许多其他功能一样,有一个节点可以设置布娃娃:" -"\\ :ref:`PhysicalBone3D ` 节点。为了简化设置,你可以使" -"用骨架节点中的“创建物理骨架”功能生成 ``PhysicalBone`` 节点。" - -msgid "" -"Open the platformer demo in Godot, and then the Robi scene. Select the " -"``Skeleton`` node. A skeleton button appears on the top bar menu:" -msgstr "" -"在 Godot 中打开 Platformer 演示项目,然后打开 Robi 场景。选择 ``Skeleton`` 节" -"点。顶部栏菜单上显示骨架按钮:" - -msgid "" -"Click it and select the ``Create physical skeleton`` option. Godot will " -"generate ``PhysicalBone`` nodes and collision shapes for each bone in the " -"skeleton and pin joints to connect them together:" -msgstr "" -"单击它并选择 ``创建物理骨架`` 选项。Godot 将为骨架中的每个骨骼生成 " -"``PhysicalBone`` 节点和碰撞形状,并用钉关节将它们连接在一起:" - -msgid "" -"Some of the generated bones aren't necessary: the ``MASTER`` bone for " -"example. So we're going to clean up the skeleton by removing them." -msgstr "" -"一些生成的骨骼不是必需的:例如 ``MASTER`` 骨骼。因此,我们将通过删除它们来清" -"理骨架。" - -msgid "Cleaning up the skeleton" -msgstr "清理骨骼" - -msgid "" -"Each ``PhysicalBone`` the engine needs to simulate has a performance cost, " -"so you want to remove every bone that is too small to make a difference in " -"the simulation, as well as all utility bones." -msgstr "" -"引擎需要模拟的每一个 ``PhysicalBone`` 都有性能成本, 所以你要把每一个太小的骨" -"头都去掉, 以便所有的实用骨头在模拟中发挥作用." - -msgid "" -"For example, if we take a humanoid, you do not want to have physical bones " -"for each finger. You can use a single bone for the entire hand instead, or " -"one for the palm, one for the thumb, and a last one for the other four " -"fingers." -msgstr "" -"例如, 如果我们拿一个人形动物来说, 不希望每个手指都有物理骨骼. 可以用一根骨头" -"代替整个手, 或者用一根骨头代替手掌, 一根骨头代替拇指, 最后一根骨头代替其他四" -"个手指." - -msgid "" -"Remove these physical bones: ``MASTER``, ``waist``, ``neck``, " -"``headtracker``. This gives us an optimized skeleton and makes it easier to " -"control the ragdoll." -msgstr "" -"删除这些物理骨骼:\\ ``MASTER``\\ 、\\ ``waist``\\ 、\\ ``neck``\\ 、\\ " -"``headtracker``\\ 。这样就有了一个优化的骨架,使其更容易控制布娃娃。" - -msgid "Collision shape adjustment" -msgstr "碰撞形状调整" - -msgid "" -"The next task is adjusting the collision shape and the size of physical " -"bones to match the part of the body that each bone should simulate." -msgstr "" -"接下来的任务是调整碰撞形状和物理骨骼的大小, 以匹配每个骨骼应该模拟的身体部位." - -msgid "Joints adjustment" -msgstr "关节调整" - -msgid "" -"Once you adjusted the collision shapes, your ragdoll is almost ready. You " -"just want to adjust the pin joints to get a better simulation. " -"``PhysicalBone`` nodes have an unconstrained pin joint assigned to them by " -"default. To change the pin joint, select the ``PhysicalBone`` and change the " -"constraint type in the ``Joint`` section. There, you can change the " -"constraint's orientation and its limits." -msgstr "" -"一旦你调整了碰撞形状,布娃娃就差不多准备好了。只需要调整钉关节以获得更好的模" -"拟效果。\\ ``PhysicalBone`` 节点在默认情况下有一个不受限制的钉关节。要改变钉" -"关节,请选择 ``PhysicalBone`` 并在 ``Joint`` 部分改变约束类型。在那里,你可以" -"改变约束的方向和限制。" - msgid "This is the final result:" msgstr "这是最终效果:" -msgid "Simulating the ragdoll" -msgstr "模拟布娃娃" - -msgid "" -"The ragdoll is now ready to use. To start the simulation and play the " -"ragdoll animation, you need to call the ``physical_bones_start_simulation`` " -"method. Attach a script to the skeleton node and call the method in the " -"``_ready`` method:" -msgstr "" -"布娃娃现在可以使用了。要开始模拟并播放布娃娃动画,你需要调用 " -"``physical_bones_start_simulation`` 方法。将脚本附加到骨架节点并在 " -"``_ready`` 方法中调用该方法:" - -msgid "" -"To stop the simulation, call the ``physical_bones_stop_simulation()`` method." -msgstr "要停止模拟, 请调用 ``physical_bones_stop_simulation()`` 方法." - -msgid "" -"You can also limit the simulation to only a few bones. To do so, pass the " -"bone names as a parameter. Here's an example of partial ragdoll simulation:" -msgstr "" -"你还可以将模拟限制为仅几个骨骼。为此,请将骨骼名称作为参数传递。这是部分布娃" -"娃模拟的一个示例:" - msgid "Collision layer and mask" msgstr "碰撞层与遮罩" - -msgid "" -"Make sure to set up your collision layers and masks properly so the " -"``CharacterBody3D``'s capsule doesn't get in the way of the physics " -"simulation:" -msgstr "" -"确保正确设置碰撞层和遮罩,这样 ``CharacterBody3D`` 的胶囊不会妨碍物理模拟:" - -msgid "" -"For more information, " -"read :ref:`doc_physics_introduction_collision_layers_and_masks`." -msgstr "" -"有关更多信息,请阅" -"读 :ref:`doc_physics_introduction_collision_layers_and_masks` 。" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/ray-casting.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/ray-casting.po index 07c24f258d..f689c6d652 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/ray-casting.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/ray-casting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/rigid_body.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/rigid_body.po index 22b3200cfe..4a8db853af 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/rigid_body.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/rigid_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/soft_body.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/soft_body.po index deb54482fb..0dd81325c3 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/soft_body.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/soft_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,69 +14,12 @@ msgstr "" msgid "Using SoftBody3D" msgstr "使用 SoftBody3D" -msgid "" -"Soft bodies (or *soft-body dynamics*) simulate movement, changing shape and " -"other physical properties of deformable objects. This can for example be " -"used to simulate cloth or to create more realistic characters." -msgstr "" -"柔体(或\\ *柔体动力学*\\ )模拟可变形物体的运动,改变形状和其他物理特性。例" -"如,这可以用于模拟布料或创建更逼真的角色。" - -msgid "Basic set-up" -msgstr "基本设置" - -msgid "" -"A :ref:`SoftBody3D ` node is used for soft body " -"simulations." -msgstr ":ref:`SoftBody3D ` 节点用于柔性物体模拟。" - msgid "We will create a bouncy cube to demonstrate the setup of a soft body." msgstr "我们将创建一个弹性立方体来演示柔体的设置。" -msgid "" -"Set the parameters to obtain the type of soft body you aim for. Try to keep " -"the ``Simulation Precision`` above 5, otherwise, the soft body may collapse." -msgstr "" -"设置参数以获得你想要的柔体类型。尽量保持 ``Simulation Precision``\\ (模拟精" -"度)的数值高于 5,否则该柔体结构可能会瓦解。" - -msgid "" -"Handle some parameters with care, as some value can lead to strange results. " -"For example, if the shape is not completely closed and you set pressure to " -"more than 0, the softbody will fly around like a plastic bag under strong " -"wind." -msgstr "" -"小心处理一些参数,因为改动某些数值会导致奇怪的结果。例如,如果形状未完全封闭" -"并且你将压力设置为大于 0,则柔体将如同在强风下的塑料袋一样飞舞。" - -msgid "Play the scene to view the simulation." -msgstr "播放该场景以查看模拟结果。" - -msgid "" -"To improve the simulation's result, increase the ``Simulation Precision``, " -"this will give significant improvement at the cost of performance." -msgstr "" -"要改善模拟结果,可以增大 ``Simulation Precision``\\ ,但同时会大幅度增加性能" -"成本。" - msgid "Cloak simulation" msgstr "斗篷模拟" -msgid "Let's make a cloak in the Platformer3D demo." -msgstr "我们将在 Platformer3D 演示中制作一个斗篷。" - -msgid "" -"You can download the Platformer3D demo on `GitHub `_ or `the Asset " -"Library `_." -msgstr "" -"你可以在 `GitHub `_ 或\\ `资产库 `_\\ 上下载 Platformer3D 演示。" - -msgid "Subdivision generates a more tessellated mesh for better simulations." -msgstr "细分会生成更细密的网格,以便更好地进行模拟。" - msgid "" "Add a :ref:`BoneAttachment3D ` node under the " "skeleton node and select the Neck bone to attach the cloak to the character " @@ -85,26 +28,9 @@ msgstr "" "在骨架节点下添加 :ref:`BoneAttachment3D ` 节点,然后" "选择 Neck(颈部)骨骼,将斗篷附加到角色骨架。" -msgid "" -"``BoneAttachment3D`` node is to attach objects to a bone of an armature. The " -"attached object will follow the bone's movement, weapon of a character can " -"be attached this way." -msgstr "" -"``BoneAttachment3D`` 节点用于将对象附加到骨架的骨骼上。附加的对象将跟随骨骼移" -"动,角色的武器可以通过这种方式附加。" - msgid "Play the scene and the cloak should simulate correctly." msgstr "播放场景,应该已经正确模拟了斗篷。" -msgid "" -"This covers the basic settings of softbody, experiment with the parameters " -"to achieve the effect you are aiming for when making your game." -msgstr "" -"这涵盖了柔体的基本设置,当你制作游戏时,尝试这些参数来达到你想要的效果。" - -msgid "Using Imported Meshes" -msgstr "使用导入的网格" - msgid "" "See :ref:`doc_importing_3d_scenes_import_configuration` " "and :ref:`doc_mesh_lod` for more details." diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po index a58d2f930f..b9b0d9451b 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/using_area_2d.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/using_area_2d.po index 248834bb1f..f4ea27edcc 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/using_area_2d.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/using_area_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/using_character_body_2d.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/using_character_body_2d.po index 5b54a998b6..4cba47ae62 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/using_character_body_2d.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/using_character_body_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/using_jolt_physics.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/using_jolt_physics.po index f0197aed6d..b517e12a64 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/using_jolt_physics.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/physics/using_jolt_physics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po index ef7204b5c9..8188d4273f 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/android/android_library.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/android/android_library.po index 593b1bbeb4..0d9b4f7e0b 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/android/android_library.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/android/android_library.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/android/android_plugin.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/android/android_plugin.po index e0aa637bde..7307713cb6 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/android/android_plugin.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/android/android_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/android/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/android/index.po index 5600c17ee3..e16b8ed81c 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/android/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/android/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po index 21be58ad44..4747b9a10b 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po new file mode 100644 index 0000000000..52197f2b9e --- /dev/null +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: zh_Hans\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/consoles.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/consoles.po index b6f9336105..8c1d66088b 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/consoles.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/consoles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/index.po index 65417bca7d..aff86b4649 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/ios/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/ios/index.po index 8ac828f40d..ff6dc89134 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/ios/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/ios/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po index 211787269d..e47b38f9da 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po index 942d211b6a..f119f033fd 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po index 2b17af2f6f..e725b09d02 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po index 555cc47277..1335b0d1fa 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/web/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/web/index.po index 84021fe5fe..6c83fdccf4 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/web/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/web/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po index 9a85c7430d..9f27186e44 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po index e6021ee3bf..70be240ef4 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -46,16 +46,6 @@ msgstr "EditorNode3DGizmoPlugin" msgid "This would be a basic setup:" msgstr "这是一个基本设置:" -msgid "" -"For simple gizmos, inheriting :ref:`EditorNode3DGizmoPlugin " -"` is enough. If you want to store some per-" -"gizmo data or you are porting a Godot 3.0 gizmo to 3.1+, you should go with " -"the second approach." -msgstr "" -"简单的小工具只要继承 :ref:`EditorNode3DGizmoPlugin " -"` 就足够了。如果你想存储各个小工具的一些数据," -"或者你要把 Godot 3.0 的小工具移植到 3.1+,你应该选择第二种方法。" - msgid "Simple approach" msgstr "简单方法" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po index 63a53638f6..8fa6548bfc 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/index.po index 6a4589620e..debd2a0796 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po index 51d31cb316..d1592e0aa1 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po index 681dfd311e..8a924121d8 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po index 120c664532..9d091bd923 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po index a63e0b42a1..a01169a220 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -73,16 +73,6 @@ msgstr "每个字段中文本属性都描述了它会影响到哪些配置文件 msgid "To continue with the example, use the following values:" msgstr "如果要继续使用该例子,请使用下列的值:" -msgid "" -"Unchecking the ``Activate now?`` option in C# is always required because, " -"like every other C# script, the EditorPlugin script needs to be compiled " -"which requires building the project. After building the project the plugin " -"can be enabled in the ``Plugins`` tab of ``Project Settings``." -msgstr "" -"始终需要在 C# 中去掉对 ``立即激活?`` 选项的勾选,因为和其他 C# 脚本一样," -"EditorPlugin 脚本是需要编译的,要求构建整个项目。构建项目后,就可以在 ``项目" -"设置`` 的 ``插件`` 选项卡中启用该插件。" - msgid "You should end up with a directory structure like this:" msgstr "你最终应该得到这样的目录结构:" @@ -151,17 +141,6 @@ msgstr "" "化在很多情况下都很有用, 但有时它会很麻烦, 特别是如果你在许多项目中使用它. 一" "个很好的解决方案是创建一个插件, 添加一个具有自定义行为的节点." -msgid "" -"Nodes added via an EditorPlugin are \"CustomType\" nodes. While they work " -"with any scripting language, they have fewer features than :ref:`the Script " -"Class system `. If you are writing GDScript " -"or NativeScript, we recommend using Script Classes instead." -msgstr "" -"通过 EditorPlugin 添加的节点是“CustomType”(自定义类型)节点。虽然它们可以用" -"于任何脚本语言,但功能比 :ref:`Script 类系统 " -"`\\ 少。如果你正在编写 GDScript 或 " -"NativeScript,建议使用 Script 类代替。" - msgid "" "To create a new node type, you can use the function :ref:`add_custom_type() " "` from " @@ -262,30 +241,6 @@ msgstr "" "由于我们正在尝试添加新的自定义窗口, 因此我们需要创建窗口的内容. 这只不过是一" "个标准的Godot场景: 只需在编辑器中创建一个新场景然后编辑它." -msgid "" -"For an editor dock, the root node **must** be a :ref:`Control " -"` or one of its child classes. For this tutorial, you can " -"create a single button. The name of the root node will also be the name that " -"appears on the dock tab, so be sure to give it a short and descriptive name. " -"Also, don't forget to add some text to your button." -msgstr "" -"对于编辑器停靠站, 根节点 **必须是** :ref:`Control ` 或其子类之" -"一. 在本教程中, 你可以创建一个按钮. 根节点的名称也将是面板对话框中显示的名" -"称, 因此请务必为其指定一个简短的描述性名称. 另外, 不要忘记在按钮上添加一些文" -"字." - -msgid "" -"Save this scene as ``my_dock.tscn``. Now, we need to grab the scene we " -"created then add it as a dock in the editor. For this, you can rely on the " -"function :ref:`add_control_to_dock() " -"` from the :ref:`EditorPlugin " -"` class." -msgstr "" -"把这个场景保存为 ``my_dock.tscn`` . 现在, 我们需要抓取我们创建的场景, 然后在" -"编辑器中把它添加为一个栏目. 为此, 你可以依赖 :ref:`add_control_to_dock() " -"` 这个函数, 它来" -"自 :ref:`EditorPlugin ` 类." - msgid "" "You need to select a dock position and define the control to add (which is " "the scene you just created). Don't forget to **remove the dock** when the " diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po index a30815c44a..aa23dfe988 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/index.po index e8fdc8e542..872f65a7ae 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po index a15bc50b0c..26bfa12257 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/rendering/compositor.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/rendering/compositor.po index b60d0dc73e..7323125dd9 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/rendering/compositor.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/rendering/compositor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/rendering/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/rendering/index.po index 51bcce2a33..1a39c980c2 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/rendering/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/rendering/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/rendering/jitter_stutter.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/rendering/jitter_stutter.po index 98ffb14857..eb8122c5ed 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/rendering/jitter_stutter.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/rendering/jitter_stutter.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po index b486ab3a23..5fd9112d97 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/rendering/renderers.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/rendering/renderers.po index 4b322e1ad9..6fc5bf5876 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/rendering/renderers.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/rendering/renderers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/rendering/viewports.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/rendering/viewports.po index 06852d1f3f..52b075d647 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/rendering/viewports.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/rendering/viewports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po index a2330d911d..3f0014ccc2 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -53,28 +53,11 @@ msgstr "" msgid "Prerequisites" msgstr "前置需求" -msgid "" -"Godot bundles the parts of .NET needed to run already compiled games. " -"However, Godot does not bundle the tools required to build and compile " -"games, such as MSBuild and the C# compiler. These are included in the .NET " -"SDK, and need to be installed separately." -msgstr "" -"Godot 捆绑了运行已经编译好的游戏所需的 .NET 部分,但 Godot 不包括构建和编译游" -"戏所需的 MSBuild 和 C# 编译器等工具。这些工具包含在 .NET SDK 中,需要单独安" -"装。" - msgid "" "In summary, you must have installed the .NET SDK **and** the .NET-enabled " "version of Godot." msgstr "综上所述,你必须安装了 .NET SDK **和**\\ 支持 .NET 的 Godot 版本。" -msgid "" -"Download and install the latest stable version of the SDK from the `.NET " -"download page `__." -msgstr "" -"从 `.NET 下载页面 `__ 下载并安装SDK的" -"最新稳定版本。" - msgid "" "Be sure to install the 64-bit version of the SDK(s) if you are using the 64-" "bit version of Godot." @@ -438,12 +421,6 @@ msgstr "" "项目一样。许多 IDE 都可以直接添加软件包,也可以通过在项目根目录下的 " "``.csproj`` 文件中添加软件包引用来手动添加它们:" -msgid "" -"As of Godot 3.2.3, Godot automatically downloads and sets up newly added " -"NuGet packages the next time it builds the project." -msgstr "" -"从 Godot 3.2.3 开始,Godot 在下次构建项目时自动下载并设置新添加的 NuGet 包。" - msgid "Profiling your C# code" msgstr "分析 C# 代码" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po index 90d5a1ed57..9d9c426921 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po index 08c5c7d2e9..8e45fd3cce 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po index c4d2e1122a..7aa013f00e 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po index 14fa269c23..745888bae7 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po index 12c6967f02..b6aadf8998 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po index 8a5134de81..dd8f2a9fae 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po index 1ed504ec76..6c10d38155 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po index 9930eb9f58..4f7024d359 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po index 9216a03f9f..be26b245c5 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po index 4caf00b769..90602b920b 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po index 175a15feed..7c69f72be9 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po index fc6ffaf8a9..3599e151c4 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po index a4305bed81..df376db6eb 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po index de4497aabc..74cffffc5a 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po index a7b01be465..e287ee61f1 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po index 5739f00272..bb217f3348 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po index 6a4d5970fa..9987b792a5 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po index 6944c51de5..c3034787c2 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po index 318cb6a617..eabefcb701 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po index 401b12ad8a..09fc906f77 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po index 697d390075..3c9259a697 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po index 318cb6a617..eabefcb701 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po index e76bdcd677..044450dd57 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po index 59f882fdd6..4d16930234 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po index a7ed6e28a7..14693f2a20 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po index aaa2951ca1..3fd7a13f9c 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po index c6a7f3a7d9..0c5c2c5ac5 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po index 55fe93816e..9cd584fd92 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po index 4f73efee9a..421fad9b79 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po index 30eab15714..f8e4cd188f 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po index f4ea6080e7..85cb2a80f3 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/index.po index ea3938e8a2..39efadcd3f 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/c_sharp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po index 81173a87a7..cbf2837531 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po index 86a492d65d..ce73410e18 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -173,12 +173,3 @@ msgstr "" "致,即如果你使用支持双精度浮点数的引擎构建版本,则插件也必须针对双精度浮点数" "进行编译。并且必须使用你的自定义引擎构建生成的 ``extension_api.json`` 文件。" "有关详细信息,请参见: :ref:`doc_large_world_coordinates`。" - -msgid "" -"Generally speaking, if you build a custom version of Godot, you should " -"generate an ``extension_api.json`` from it for your GDExtensions, because it " -"may have some differences from official Godot builds." -msgstr "" -"通常而言,若你构建了一个自定义版本的 Godot,你应该为其生成一个 " -"``extension_api.json`` 文件用于 GDExtensions,因为它可能与官方 Godot 构建版本" -"存在一些差异。" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po new file mode 100644 index 0000000000..17d9e924c7 --- /dev/null +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: zh_Hans\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Introduction" +msgstr "前言" + +msgid "Debug" +msgstr "调试" + +msgid "Compiling" +msgstr "编译" + +msgid "Examples" +msgstr "示例" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po new file mode 100644 index 0000000000..52197f2b9e --- /dev/null +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: zh_Hans\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po new file mode 100644 index 0000000000..21fbf7d910 --- /dev/null +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po @@ -0,0 +1,18 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: zh_Hans\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Getting started" +msgstr "入门" + +msgid "Configuring an IDE" +msgstr "配置 IDE" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/core_types.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/core_types.po new file mode 100644 index 0000000000..4546ae17b4 --- /dev/null +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/core_types.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: zh_Hans\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Core types" +msgstr "核心类型" + +msgid "Packed arrays" +msgstr "紧缩数组" + +msgid "Variant class" +msgstr "Variant 类" + +msgid "Object class" +msgstr "Object 类" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po index 4ef650ca65..144e9bbdc0 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -179,59 +179,6 @@ msgstr "" msgid "This will initialize the repository in your project folder." msgstr "这会将该仓库克隆到你的项目文件夹中。" -msgid "Building the C++ bindings" -msgstr "构建 C++ 绑定" - -msgid "" -"Now that we've downloaded our prerequisites, it is time to build the C++ " -"bindings." -msgstr "我们已经下载了我们的前置条件, 接下来开始构建 C++ 绑定。" - -msgid "" -"The repository contains a copy of the metadata for the current Godot " -"release, but if you need to build these bindings for a newer version of " -"Godot, call the Godot executable:" -msgstr "" -"仓库包含当前 Godot 版本的元数据副本,如果你需要为较新版本的 Godot 构建这些绑" -"定,请调用 Godot 可执行文件:" - -msgid "" -"The resulting ``extension_api.json`` file will be created in the " -"executable's directory. Copy it to the project folder and add " -"``custom_api_file=`` to the scons command below." -msgstr "" -"生成的 ``extension_api.json`` 文件将会出现在可执行文件的目录中,将其复制到项" -"目文件夹中,并在下面的 scons 命令中添加 ``custom_api_file=`` 参" -"数。" - -msgid "" -"To generate and compile the bindings, use this command (replacing " -"```` with ``windows``, ``linux`` or ``macos`` depending on your " -"OS):" -msgstr "" -"用该命令来生成、编译绑定(根据你的操作系统,用 ``windows`` , ``linux`` 或 " -"``macos`` 代替 ```` ):" - -msgid "" -"The build process automatically detects the number of CPU threads to use for " -"parallel builds. To specify a number of CPU threads to use, add ``-jN`` at " -"the end of the SCons command line where ``N`` is the number of CPU threads " -"to use." -msgstr "" -"构建过程会自动检测可用于并行构建的 CPU 线程数量。要指定使用的 CPU 线程数,请" -"在 SCons 命令行的末尾添加 ``-jN``\\,其中 ``N`` 是你希望使用的 CPU 线程数量。" - -msgid "" -"This step will take a while. When it is completed, you should have static " -"libraries that can be compiled into your project stored in ``godot-cpp/bin/" -"``." -msgstr "" -"这一步将需要一段时间。完成后,你会在 ``godot-cpp / bin /`` 看到一个可以编译到" -"你的项目中的静态库,。" - -msgid "You may need to add ``bits=64`` to the command on Windows or Linux." -msgstr "在 Windows 或 Linux 下,你可能需要在命令中添加 ``bits=64``\\ 。" - msgid "Creating a simple plugin" msgstr "创建一个简单的插件" @@ -431,13 +378,6 @@ msgstr "" msgid "You should now be able to find the module in ``demo/bin/``." msgstr "你现在应该能够在 ``demo/bin/`` 中找到该模块。" -msgid "" -"When building for iOS, package the module as a static `.xcframework`, you " -"can use following commands to do so:" -msgstr "" -"在为 iOS 构建时,将模块打包为静态 `.xcframework`,你可以使用以下命令来完成此" -"操作:" - msgid "" "Here, we've compiled both godot-cpp and our gdexample library as debug " "builds. For optimized builds, you should compile them using the " @@ -488,16 +428,6 @@ msgstr "" "目文件系统中的位置。因此导出项目时,也\\ *只会*\\ 导出对应的文件,也就是说," "数据包中不会包含与目标平台不兼容的库文件。" -msgid "" -"Finally, the ``dependencies`` section allows you to name additional dynamic " -"libraries that should be included as well. This is important when your " -"GDExtension plugin implements someone else's library and requires you to " -"supply a third-party dynamic library with your project." -msgstr "" -"最后,你可以在 ``dependencies`` 部分中列出需要额外包含的动态库。如果你的 " -"GDExtension 插件实现了他人的库,需要在项目中提供第三方动态库的话,就会用到这" -"个部分。" - msgid "Here is another overview to check the correct file structure:" msgstr "以下是另一个检查正确文件结构的概述:" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po index 95a8290b5d..70e1c901ec 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/index.po index 74496278d7..910ae65bec 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cpp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/creating_script_templates.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/creating_script_templates.po index 0086ee32f7..969a02de4e 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/creating_script_templates.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/creating_script_templates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po index 987c5d6b8a..1797f79487 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po index 6ec0ef84b7..ef1bc4df34 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -27,13 +27,6 @@ msgstr "" "可以跟踪显示各种值,用图表展示这些值随时间的变化。这些图的数据来源于引擎" "的 :ref:`class_Performance` 单例。" -msgid "" -"Since Godot 4.0, you can declare custom values to be displayed in the " -"Monitors tab. Example use cases for custom performance monitors include:" -msgstr "" -"从 Godot 4.0 开始,你可以声明要在“监视”选项卡中显示的自定义值。自定义性能监视" -"器的示例用例包括:" - msgid "Creating a custom performance monitor" msgstr "创建自定义性能监视器" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po index 96dd3e20c0..52ca839234 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/index.po index 90f71f2a11..3c0e073b83 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po new file mode 100644 index 0000000000..9616d9fb99 --- /dev/null +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po @@ -0,0 +1,21 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: zh_Hans\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Usage" +msgstr "用法" + +msgid "Classes" +msgstr "类" + +msgid "Nodes" +msgstr "节点" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/output_panel.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/output_panel.po index 783c5b4e2e..09ba33e7e1 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/output_panel.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/output_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po index f3e7642f3d..be44599c73 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po index b6be52dfeb..a9d5f1e50c 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po index aca68b32d7..fcff33f972 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/filesystem.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/filesystem.po index 1c339f28f5..55ed6497df 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/filesystem.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/filesystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po index 41e95e3a1c..214350109e 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po index 1c4afe5eba..a177359fca 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -180,15 +180,9 @@ msgstr "构建" msgid "**debug**" msgstr "**debug**" -msgid "Build with debug symbols" -msgstr "带调试符号的构建" - msgid "**release**" msgstr "**release**" -msgid "Optimized build without debug symbols" -msgstr "不带调试符号的优化构建" - msgid "**editor**" msgstr "**editor**" @@ -254,34 +248,5 @@ msgstr "" msgid "For example:" msgstr "例如:" -msgid "" -"The path should point to a 16 by 16 pixel SVG image. Read the guide " -"for :ref:`creating icons ` for more information." -msgstr "" -"这个路径应指向 16 乘 16 像素的 SVG 图像。详情见\\ :ref:`创建图标 " -"`\\ 指南。" - msgid "Dependencies section" msgstr "依赖部分" - -msgid "" -"In this section you set the paths of the GDExtension dependencies. This is " -"used internally to export the dependencies when exporting your game " -"executable. You are able to set which dependency is loaded depending on the " -"feature flags of the exported executable. In addition, you are able to set " -"an optional subdirectory to move your dependencies into. If no path is " -"supplied Godot will move the libraries into the same directory as your game " -"executable." -msgstr "" -"在本部分设置指向 GDExtension 依赖项的路径,其用于在导出游戏可执行文件时从内部" -"导出依赖项。你可以根据导出的可执行文件的功能标志来设置加载哪些依赖项。此外," -"你还可以设置一个可选的子目录,将依赖项项移动到其中。如果没有提供路径,Godot " -"会将库移动到与游戏可执行文件相同的目录中。" - -msgid "" -"In MacOS it is necessary to have shared libraries inside a folder called " -"``Frameworks`` with a directory structure like this: ``Game.app/Contents/" -"Frameworks``." -msgstr "" -"在 macOS 中需要将共享库放在一个命名为 ``Frameworks`` 的文件夹中,其目录结构应" -"当类似于 ``Game.app/Contents/Frameworks``\\ 。" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdextension/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdextension/index.po index b9f55282d7..43783571bf 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdextension/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdextension/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po index 4deb4dea30..ed7675770b 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po index 24d95ff846..0f40a75f2b 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po index a3c0c96949..e14bad3199 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -1377,18 +1377,6 @@ msgstr "" msgid "Typed arrays" msgstr "类型化数组" -msgid "" -"Godot 4.0 added support for typed arrays. On write operations, Godot checks " -"that element values match the specified type, so the array cannot contain " -"invalid values. The GDScript static analyzer takes typed arrays into " -"account, however array methods like ``front()`` and ``back()`` still have " -"the ``Variant`` return type." -msgstr "" -"Godot 4.0 开始支持类型化数组。向类型化数组中写入数据时,Godot 会检查每个元素" -"是否与该数组所指定的类型相匹配,因此类型化数组不能含有无效数据。而诸如 " -"``front()`` 和 ``back()`` 等方法,虽然 GDScript 静态分析器会将类型化数组考虑" -"在内,却仍会返回 ``Variant`` 类型的数值。" - msgid "" "Typed arrays have the syntax ``Array[Type]``, where ``Type`` can be any " "``Variant`` type, native or user class, or enum. Nested array types (like " @@ -2800,12 +2788,6 @@ msgstr "" "也不做,也仍然需要将一些值传递给 ``state.gd`` 父类。因此我们除了可以给基类构" "造函数传变量之外,还可以传表达式,例如:" -msgid "func _init():" -msgstr "func _init():" - -msgid "super(5)" -msgstr "super(5)" - msgid "Static constructor" msgstr "静态构造函数" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po index 3c3ae4159a..b5734d79b5 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po index 21e7631b28..aaf034bc68 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -232,13 +232,6 @@ msgstr "" msgid "Nodes" msgstr "节点" -msgid "" -"Since Godot 4.0, nodes can be directly exported as properties in a script " -"without having to use NodePaths:" -msgstr "" -"从 Godot 4.0 开始,脚本中可以直接将节点作为属性导出,不必再使用 NodePath来辅" -"助进行导出:" - msgid "" "Exporting NodePaths like in Godot 3.x is still possible, in case you need it:" msgstr "如有需要,仍可以像 Godot 3.x 中那样导出 NodePath:" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po index 776c73ab67..a927a7bb22 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po index aa33fe8640..b7c801305f 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/index.po index f72465b102..f55cf5550c 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po index cac27e3391..be591139c2 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -464,15 +464,6 @@ msgstr "" msgid "And the same callback, with type hints:" msgstr "同一个回调,但带类型提示:" -msgid "::" -msgstr "::" - -msgid "func _on_area_2d_body_entered(body: PhysicsBody2D) -> void:" -msgstr "func _on_area_2d_body_entered(body: PhysicsBody2D) -> void:" - -msgid "pass" -msgstr "pass" - msgid "Warning system" msgstr "警告系统" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po index 4bc1c05746..0236d4b1fa 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/groups.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/groups.po index e4a7742ded..d708823d2c 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/groups.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/groups.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po index e5be874585..f7699c6cc4 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po index ed20e4dca2..7e9f53f7fc 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/index.po index 89c6f5d60a..06ccecef13 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po index 291e0075aa..0e7b5911dd 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/logging.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/logging.po index 1a45803a7d..0c246dfd73 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/logging.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/logging.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po index 9af87157f1..3be00616b9 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/other_languages.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/other_languages.po index e69682a5ed..7c2425773c 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/other_languages.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/other_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/overridable_functions.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/overridable_functions.po index 42c6cdda7f..edfb21dd45 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/overridable_functions.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/overridable_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/pausing_games.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/pausing_games.po index 0e4101b465..50da32b2b8 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/pausing_games.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/pausing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/resources.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/resources.po index bd0ac49f12..181fcbbe8d 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/resources.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/resources.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/scene_tree.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/scene_tree.po index a6bc9f0707..286e992d57 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/scene_tree.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/scene_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po index b232c51f66..44bc49c844 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/singletons_autoload.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/singletons_autoload.po index 9f7c1d2e3c..4fcd4708d4 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/singletons_autoload.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/scripting/singletons_autoload.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po index 98c10ed8f7..5ad73141db 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/compute_shaders.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/compute_shaders.po index 222ae6dda4..724c3da47d 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/compute_shaders.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/compute_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po index 9fdf6af674..30b0eef23f 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po index f0a2bdd454..84c3bf320b 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/index.po index 08d0749aec..fbc1c3ded2 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po index c21b87e5b7..f4007add92 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/making_trees.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/making_trees.po index d9d0378616..07c31f6b0a 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/making_trees.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/making_trees.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po index 1637ef557b..7e07f5b467 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po index 20e499156a..c3543510b3 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -75,9 +75,6 @@ msgstr "结果只使用反照率。材质中不会发生照明/阴影。" msgid "**light_only**" msgstr "**light_only**" -msgid "Only draw on light pass." -msgstr "仅在光通过时绘制." - msgid "**skip_vertex_transform**" msgstr "**skip_vertex_transform**" @@ -102,31 +99,12 @@ msgstr "in float **TIME**" msgid "in float **PI**" msgstr "in float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"圆周率常量 ``PI``\\ (\\ ``3.141592``\\ )。圆的周长与直径的比值,转半圈的弧" -"度值。" - msgid "in float **TAU**" msgstr "in float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"``TAU`` 常数(\\ ``6.283185``\\ )。等价于 ``PI * 2``\\ ,即转一圈对应的弧" -"度。" - msgid "in float **E**" msgstr "in float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "``E`` 常数(\\ ``2.718281``\\ )。欧拉数,即自然对数的底。" - msgid "Vertex built-ins" msgstr "顶点内置" @@ -222,9 +200,6 @@ msgstr "in vec4 **FRAGCOORD**" msgid "in vec2 **SCREEN_PIXEL_SIZE**" msgstr "in vec2 **SCREEN_PIXEL_SIZE**" -msgid "Size of individual pixels. Equal to inverse of resolution." -msgstr "单个像素的大小. 等于分辨率的倒数." - msgid "" "Visible area of the sprite region in format ``(x, y, width, height)``. " "Varies according to Sprite2D's ``region_enabled`` property." @@ -253,21 +228,9 @@ msgstr "in vec4 **SPECULAR_SHININESS**" msgid "in vec2 **UV**" msgstr "in vec2 **UV**" -msgid "" -"UV from the ``vertex()`` function. For Sprite2D with region enabled, this " -"will sample the entire texture. Use ``REGION_RECT`` instead to sample only " -"the region defined in the Sprite2D's properties." -msgstr "" -"来自 ``vertex()`` 函数的 UV 坐标。对于启用了区域(region)的 Sprite2D,此 UV " -"将采样整个纹理。若要仅采样 Sprite2D 属性中定义的区域,请改用 " -"``REGION_RECT``。" - msgid "in vec2 **SCREEN_UV**" msgstr "in vec2 **SCREEN_UV**" -msgid "Screen UV coordinate for current pixel." -msgstr "屏幕当前像素的UV坐标." - msgid "sampler2D **SCREEN_TEXTURE**" msgstr "sampler2D **SCREEN_TEXTURE**" @@ -317,9 +280,6 @@ msgstr "in vec3 **NORMAL**" msgid "in vec4 **COLOR**" msgstr "in vec4 **COLOR**" -msgid "Current texture in use for CanvasItem." -msgstr "CanvasItem使用的当前纹理." - msgid "UV for Point Sprite." msgstr "点精灵的UV." diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po index da5501d7d0..db91519a74 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -32,31 +32,12 @@ msgstr "in float **TIME**" msgid "in float **PI**" msgstr "in float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"圆周率常量 ``PI``\\ (\\ ``3.141592``\\ )。圆的周长与直径的比值,转半圈的弧" -"度值。" - msgid "in float **TAU**" msgstr "in float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"``TAU`` 常数(\\ ``6.283185``\\ )。等价于 ``PI * 2``\\ ,即转一圈对应的弧" -"度。" - msgid "in float **E**" msgstr "in float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "``E`` 常数(\\ ``2.718281``\\ )。欧拉数,即自然对数的底。" - msgid "Fog built-ins" msgstr "Fog 内置" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/index.po index 626172eb64..97faea0a7f 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po index c5c5aa1fa7..436fda9fb9 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -56,31 +56,12 @@ msgstr "in float **TIME**" msgid "in float **PI**" msgstr "in float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"圆周率常量 ``PI``\\ (\\ ``3.141592``\\ )。圆的周长与直径的比值,转半圈的弧" -"度值。" - msgid "in float **TAU**" msgstr "in float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"``TAU`` 常数(\\ ``6.283185``\\ )。等价于 ``PI * 2``\\ ,即转一圈对应的弧" -"度。" - msgid "in float **E**" msgstr "in float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "``E`` 常数(\\ ``2.718281``\\ )。欧拉数,即自然对数的底。" - msgid "Start and Process built-ins" msgstr "Start 和 Process 内置" @@ -126,16 +107,9 @@ msgstr "随机种子,是随机的基础。" msgid "inout bool **ACTIVE**" msgstr "inout bool **ACTIVE**" -msgid "``true`` when the particle is active, can be set ``false``." -msgstr "当粒子被激活时为 ``true``\\ ,可以设置为 ``false``\\ 。" - msgid "inout vec4 **COLOR**" msgstr "inout vec4 **COLOR**" -msgid "" -"Particle color, can be written to and accessed in mesh's vertex function." -msgstr "粒子的颜色, 可以写入Mesh的顶点函数中, 也可以访问." - msgid "inout vec3 **VELOCITY**" msgstr "inout vec3 **VELOCITY**" @@ -151,18 +125,9 @@ msgstr "粒子变换。" msgid "inout vec4 **CUSTOM**" msgstr "inout vec4 **CUSTOM**" -msgid "" -"Custom particle data. Accessible from shader of mesh as ``INSTANCE_CUSTOM``." -msgstr "自定义粒子数据。网格的着色器可以使用 ``INSTANCE_CUSTOM`` 访问。" - msgid "inout float **MASS**" msgstr "inout float **MASS**" -msgid "" -"Particle mass, intended to be used with attractors. Equals ``1.0`` by " -"default." -msgstr "粒子的质量,旨在配合吸引器使用。默认为 ``1.0``\\ 。" - msgid "in vec4 **USERDATAX**" msgstr "in vec4 **USERDATAX**" @@ -221,9 +186,6 @@ msgstr "Process 内置" msgid "in bool **RESTART**" msgstr "in bool **RESTART**" -msgid "``true`` if the current process frame is first for the particle." -msgstr "当前为该粒子的第一个处理帧时为 ``true``\\ 。" - msgid "in bool **COLLIDED**" msgstr "in bool **COLLIDED**" @@ -236,11 +198,6 @@ msgstr "in vec3 **COLLISION_NORMAL**" msgid "in float **COLLISION_DEPTH**" msgstr "in float **COLLISION_DEPTH**" -msgid "" -"A length of normal of the last collision. If there is no collision detected " -"it is equal to ``0.0``." -msgstr "上一次碰撞的法线长度。未检测到碰撞时等于 ``0.0``\\ 。" - msgid "in vec3 **ATTRACTOR_FORCE**" msgstr "in vec3 **ATTRACTOR_FORCE**" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po index ae41f49fa9..7bac413c44 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po index 5cf650959a..adf2f39af6 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -31,14 +31,6 @@ msgstr "" "一条\\ *指令*\\ 。指令是以井号(\\ ``#``\\ )开头的语句。这并不是着色器语言中" "的\\ *关键字*\\ (例如 ``if`` 和 ``for``\\ ),而是语言中的一种特殊标记。" -msgid "" -"From Godot 4.0 onwards, you can use a shader preprocessor within text-based " -"shaders. The syntax is similar to what most GLSL shader compilers support " -"(which in turn is similar to the C/C++ preprocessor)." -msgstr "" -"从 Godot 4.0 开始,你可以在文本着色器中使用着色器预处理器。语法与大多数 GLSL " -"着色器编译器所支持的语法类似(因而也类似于 C/C++ 的预处理器)。" - msgid "" "The shader preprocessor is not available in :ref:`visual shaders " "`. If you need to introduce preprocessor statements to a " diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po index d412dbd43c..d768e68f82 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -345,15 +345,6 @@ msgid "" "rules:" msgstr "矩阵也可以由另一维的矩阵构建。有两个规则:" -msgid "" -"1. If a larger matrix is constructed from a smaller matrix, the additional " -"rows and columns are set to the values they would have in an identity " -"matrix. 2. If a smaller matrix is constructed from a larger matrix, the top, " -"left submatrix of the larger matrix is used." -msgstr "" -"1. 由较小的矩阵构建较大的矩阵时,新增的行和列将被设置为单位矩阵中对应的值。 " -"2. 当由较大的矩阵构建较小的矩阵时,则使用该较大矩阵左上角的子矩阵。" - msgid "Swizzling" msgstr "调换" @@ -1305,16 +1296,6 @@ msgid "" "aware of:" msgstr "在使用单实例 uniform 时,你应该注意一些限制:" -msgid "" -"**Per-instance uniforms do not support textures or arrays**, only regular " -"scalar and vector types. As a workaround, you can pass a texture array as a " -"regular uniform, then pass the index of the texture to be drawn using a per-" -"instance uniform." -msgstr "" -"**单实例 uniform 不支持纹理或数组**\\ ,仅支持常规的标量与向量类型。作为一种" -"变通方案,你可以将纹理数组作为常规 uniform 传入,然后通过单实例 uniform 来指" -"定需要绘制的纹理索引。" - msgid "There is a practical maximum limit of 16 instance uniforms per shader." msgstr "每个着色器最多可使用 16 个单实例 uniform。" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po index 1fb46cdd8a..ad6df6f95a 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -144,12 +144,6 @@ msgstr "相机的位置,使用世界空间。" msgid "samplerCube **RADIANCE**" msgstr "samplerCube **RADIANCE**" -msgid "" -"Radiance cubemap. Can only be read from during background pass. Check ``!" -"AT_CUBEMAP_PASS`` before using." -msgstr "" -"辐射度立方体贴图。只能在背景阶段读取。使用前请检查 ``!AT_CUBEMAP_PASS``\\ 。" - msgid "in bool **AT_HALF_RES_PASS**" msgstr "in bool **AT_HALF_RES_PASS**" @@ -186,31 +180,12 @@ msgstr "in float **LIGHTX_SIZE**" msgid "in float **PI**" msgstr "in float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"圆周率常量 ``PI``\\ (\\ ``3.141592``\\ )。圆的周长与直径的比值,转半圈的弧" -"度值。" - msgid "in float **TAU**" msgstr "in float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"``TAU`` 常数(\\ ``6.283185``\\ )。等价于 ``PI * 2``\\ ,即转一圈对应的弧" -"度。" - msgid "in float **E**" msgstr "in float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "``E`` 常数(\\ ``2.718281``\\ )。欧拉数,即自然对数的底。" - msgid "Sky built-ins" msgstr "Sky 内置" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po index 4a15a2f5bf..30f047ff1e 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,19 +14,6 @@ msgstr "" msgid "Spatial shaders" msgstr "Spatial 着色器" -msgid "" -"Spatial shaders are used for shading 3D objects. They are the most complex " -"type of shader Godot offers. Spatial shaders are highly configurable with " -"different render modes and different rendering options (e.g. Subsurface " -"Scattering, Transmission, Ambient Occlusion, Rim lighting etc). Users can " -"optionally write vertex, fragment, and light processor functions to affect " -"how objects are drawn." -msgstr "" -"空间着色器用于为三维对象着色. 它们是Godot提供的最复杂的着色器类型. 空间着色器" -"是高度可配置的, 具有不同的渲染模式和不同的渲染选项(例如: 次表面散射, 透射, 环" -"境遮挡, 边缘照明等). 用户可以选择编辑顶点, 片段, 和光照处理器功能, 以影响如何" -"绘制对象." - msgid "Render modes" msgstr "渲染模式" @@ -271,31 +258,12 @@ msgstr "in float **TIME**" msgid "in float **PI**" msgstr "in float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "" -"圆周率常量 ``PI``\\ (\\ ``3.141592``\\ )。圆的周长与直径的比值,转半圈的弧" -"度值。" - msgid "in float **TAU**" msgstr "in float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "" -"``TAU`` 常数(\\ ``6.283185``\\ )。等价于 ``PI * 2``\\ ,即转一圈对应的弧" -"度。" - msgid "in float **E**" msgstr "in float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "``E`` 常数(\\ ``2.718281``\\ )。欧拉数,即自然对数的底。" - msgid "in bool **OUTPUT_IS_SRGB**" msgstr "in bool **OUTPUT_IS_SRGB**" @@ -327,14 +295,6 @@ msgstr "**y**\\ :生命周期的阶段(\\ ``0.0`` 到 ``1.0``\\ )。" msgid "**z**: Animation frame." msgstr "**z**\\ :动画帧。" -msgid "" -"This allows you to easily adjust the shader to a particle system using " -"default particles material. When writing a custom particle shader, this " -"value can be used as desired." -msgstr "" -"这允许你轻松地将着色器调整为使用默认粒子材质的粒子系统. 在编写自定义粒子着色" -"器时, 可以根据需要使用这个值." - msgid "in vec2 **VIEWPORT_SIZE**" msgstr "in vec2 **VIEWPORT_SIZE**" @@ -356,11 +316,6 @@ msgstr "视图空间到世界空间的变换。" msgid "in mat4 **MAIN_CAM_INV_VIEW_MATRIX**" msgstr "in mat4 **MAIN_CAM_INV_VIEW_MATRIX**" -msgid "" -"View space to world space transform of camera used to draw the current " -"viewport." -msgstr "视图空间到绘制当前视口的相机的世界空间变换。" - msgid "in mat4 **INV_PROJECTION_MATRIX**" msgstr "in mat4 **INV_PROJECTION_MATRIX**" @@ -486,9 +441,6 @@ msgstr "UV2辅助通道." msgid "inout vec4 **COLOR**" msgstr "inout vec4 **COLOR**" -msgid "Color from vertices." -msgstr "顶点颜色." - msgid "out float **ROUGHNESS**" msgstr "out float **ROUGHNESS**" @@ -620,9 +572,6 @@ msgstr "" msgid "in vec2 **SCREEN_UV**" msgstr "in vec2 **SCREEN_UV**" -msgid "Screen UV coordinate for current pixel." -msgstr "屏幕当前像素的UV坐标." - msgid "sampler2D **DEPTH_TEXTURE**" msgstr "sampler2D **DEPTH_TEXTURE**" @@ -669,15 +618,9 @@ msgstr "out vec2 **ALPHA_TEXTURE_COORDINATE**" msgid "out float **METALLIC**" msgstr "out float **METALLIC**" -msgid "Metallic (range of ``[0.0, 1.0]``)." -msgstr "金属性(范围为 ``[0.0, 1.0]``\\ )。" - msgid "out float **SPECULAR**" msgstr "out float **SPECULAR**" -msgid "Roughness (range of ``[0.0, 1.0]``)." -msgstr "粗糙度(范围为 ``[0.0, 1.0]``\\ )。" - msgid "out float **RIM**" msgstr "out float **RIM**" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po index c6deaac2d2..5b19a724dd 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po index 572cbc9a49..0f82492e1b 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/visual_shaders.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/visual_shaders.po index c1d21c33eb..6902dfb546 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/visual_shaders.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/visual_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po index 750bbc4c79..f6f7c4d3dd 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po index bb2611957c..09450c8129 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po index 971693f231..5879ae0195 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po index 2bf789ce31..94f36d8e36 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/troubleshooting.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/troubleshooting.po index 39705917a7..fa8e60d1c3 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/troubleshooting.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/troubleshooting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -132,17 +132,6 @@ msgstr "" msgid "The editor or project takes a very long time to start" msgstr "编辑器或项目花了很长时间才启动" -msgid "" -"When using one of the Vulkan-based renderers (Forward+ or Mobile), the first " -"startup is expected to be relatively long. This is because shaders need to " -"be compiled before they can be cached. Shaders also need to be cached again " -"after updating Godot, after updating graphics drivers or after switching " -"graphics cards." -msgstr "" -"使用基于 Vulkan 的渲染器(Forward+ 或 Mobile)时,首次启动将会花费较长的时" -"间。这是因为着色器需要先编译才能进行缓存。更新 Godot、更新显卡驱动或切换显卡" -"后,着色器也需要重新缓存。" - msgid "" "If the issue persists after the first startup, this is a `known bug `__ on Windows when you have " diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po index 9cef5780b0..a40b646996 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/control_node_gallery.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/control_node_gallery.po index e6d4741374..29815757c8 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/control_node_gallery.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/control_node_gallery.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/custom_gui_controls.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/custom_gui_controls.po index a1a6a3aa35..f86523bddd 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/custom_gui_controls.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/custom_gui_controls.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/gui_containers.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/gui_containers.po index 064ba2fee8..0391c2522b 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/gui_containers.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/gui_containers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/gui_navigation.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/gui_navigation.po index e5dff438e8..2960201790 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/gui_navigation.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/gui_navigation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/gui_skinning.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/gui_skinning.po index 1a99fb2fb2..1f1cf631b2 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/gui_skinning.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/gui_skinning.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po index 10be94e111..ec89a848b0 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/gui_using_fonts.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/gui_using_fonts.po index d338e36b2d..15d5cd09c9 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/gui_using_fonts.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/gui_using_fonts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -104,9 +104,6 @@ msgstr "OpenType 字体或合集(\\ ``.otf``\\ 、\\ ``.otc``\\ )" msgid "Web Open Font Format 1 (``.woff``)" msgstr "Web 开放字体格式 1(\\ ``.woff``\\ )" -msgid "Web Open Font Format 2 (``.woff2``, since Godot 3.5)" -msgstr "Web 开放字体格式 2(\\ ``.woff2``\\ ,从 Godot 3.5 开始支持)" - msgid "" "While ``.woff`` and especially ``.woff2`` tend to result in smaller file " "sizes, there is no universally \"better\" font format. In most situations, " diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po index e5e330cf51..db01465ae4 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/index.po index c5485b50df..ad4f1e685e 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/size_and_anchors.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/size_and_anchors.po index 60d7f6448f..87d20b267a 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/size_and_anchors.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/ui/size_and_anchors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po index 7d77557fbe..3f37896baa 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/ar_passthrough.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/ar_passthrough.po index df412584e4..4159189a3d 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/ar_passthrough.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/ar_passthrough.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po index a94a754b1e..ade30de25f 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/deploying_to_android.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/deploying_to_android.po index fb366f8734..7c559ed9e5 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/deploying_to_android.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/deploying_to_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -111,18 +111,6 @@ msgid "" "device will need its own loader included." msgstr "不同的设备有不同的加载器,因此你需要为每个设备分别准备导出预设。" -msgid "" -"Open **Project** and select **Export..**. Click on **Add..** and select " -"**Android**. Next change the name of the export preset for the device you're " -"setting this up for, say **Meta Quest**. And enable **Use Gradle Build**. If " -"you want to use one-click deploy (described below), ensure that **Runnable** " -"is enabled." -msgstr "" -"打开 **Project** 并选择 **Export...** 。点击 **Add...** 并选择 **Android** 。" -"接下来,将导出预设的名称更改为你正在设置的设备的名称,比如 **Meta Quest** 。" -"启用 **Use Gradle Build** 。如果你想使用一键部署(如下所述),记得启用 " -"**Runnable** 。" - msgid "Running on your device from the Godot editor" msgstr "通过 Godot 编辑器在设备上运行" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/index.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/index.po index 017de48f70..d0c1740220 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/index.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po index e54d89bf91..a15430e410 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po index ad90424d17..86adddbfc4 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po index bdef62046a..fe52706199 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po index ed47f8abfe..85f77d930e 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/openxr_render_models.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/openxr_render_models.po index dee7c7b85b..2999349e4a 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/openxr_render_models.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/openxr_render_models.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/openxr_settings.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/openxr_settings.po index eb48b97c32..79f1d4a708 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/openxr_settings.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/openxr_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po new file mode 100644 index 0000000000..9dc6aceec1 --- /dev/null +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po @@ -0,0 +1,30 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: zh_Hans\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Setup" +msgstr "场景布置" + +msgid "Description" +msgstr "描述" + +msgid "Enabled" +msgstr "Enabled" + +msgid "Backend access" +msgstr "后端访问" + +msgid "Enum" +msgstr "枚举" + +msgid "Option" +msgstr "选项" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/setting_up_xr.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/setting_up_xr.po index f81ce6f780..829edf61dc 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/setting_up_xr.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/setting_up_xr.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -131,16 +131,6 @@ msgstr "" msgid "OpenXR" msgstr "OpenXR" -msgid "" -"OpenXR is a new industry standard that allows different XR platforms to " -"present themselves through a standardised API to XR applications. This " -"standard is an open standard maintained by the Khronos Group and thus aligns " -"very well with Godot's interests." -msgstr "" -"OpenXR 是由 Khronos Group 维护的 XR 行业开放标准,其目的是允许不同的 XR 平台" -"通过共用一套标准化 API,为 XR 应用程序的开发提供便利。该标准与 Godot 的利益非" -"常吻合。" - msgid "" "The Vulkan implementation of OpenXR is closely integrated with Vulkan, " "taking over part of the Vulkan system. This requires tight integration of " diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/xr_action_map.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/xr_action_map.po index e2c36465cf..acc88ff74d 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/xr_action_map.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/xr_action_map.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -100,14 +100,6 @@ msgstr "1" msgid "my_first_action_set" msgstr "my_first_action_set" -msgid "" -"This is the internal name of the action set. OpenXR doesn't specify specific " -"restrictions on this name other then size, however some XR runtimes will not " -"like spaces or special characters." -msgstr "" -"这是动作集的内部名称。除了大小之外,OpenXR 没有对这个名称指定具体的限制,但是" -"有些 XR 运行时不喜欢空格或特殊字符。" - msgid "2" msgstr "2" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po index e7414a5a28..f0f60690f7 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/xr_next_steps.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/xr_next_steps.po index 9f20975b09..a392f7ee95 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/xr_next_steps.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/xr_next_steps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/xr_room_scale.po b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/xr_room_scale.po index 0adf1d9678..5c193392b1 100644 --- a/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/xr_room_scale.po +++ b/sphinx/po/zh_Hans/LC_MESSAGES/tutorials/xr/xr_room_scale.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/404.po b/sphinx/po/zh_Hant/LC_MESSAGES/404.po index 5681e41a4c..233906a5b0 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/404.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/404.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/about/complying_with_licenses.po b/sphinx/po/zh_Hant/LC_MESSAGES/about/complying_with_licenses.po index 85499e6802..86ec7f1bd2 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/about/complying_with_licenses.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/about/complying_with_licenses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/about/docs_changelog.po b/sphinx/po/zh_Hant/LC_MESSAGES/about/docs_changelog.po index 28a8fbbaa7..86a53f6c5a 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/about/docs_changelog.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/about/docs_changelog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -23,12 +23,17 @@ msgstr "" "文件持續改進中。每次新版本除了新增頁面,還會修正與更新現有內容,以及大" "量 :ref:`類別參考 `。以下是 3.0 版以來新增的頁面。" -msgid "" -"This document only contains new pages so not all changes are reflected, many " -"pages have been substantially updated but are not reflected in this document." -msgstr "" -"這份文件只包含了新的教學,所以並能反映出所有改動。許多教學都已經被大幅更新" -"了,但並未反映在這份文件中。" +msgid "Editor" +msgstr "編輯器" + +msgid "GDExtension" +msgstr "GDExtension" + +msgid "Migrating" +msgstr "Light Baking - 光照烘焙" + +msgid "Scripting" +msgstr "撰寫腳本" msgid "New pages since version 4.3" msgstr "自 4.3 版本以來的新增頁面" @@ -51,9 +56,6 @@ msgstr "除錯" msgid ":ref:`doc_output_panel`" msgstr ":ref:`doc_output_panel`" -msgid "Editor" -msgstr "編輯器" - msgid ":ref:`doc_using_the_xr_editor`" msgstr ":ref:`doc_using_the_xr_editor`" @@ -114,18 +116,12 @@ msgstr "參與貢獻" msgid ":ref:`doc_handling_compatibility_breakages`" msgstr ":ref:`doc_handling_compatibility_breakages`" -msgid "GDExtension" -msgstr "GDExtension" - msgid ":ref:`doc_gdextension_file`" msgstr ":ref:`doc_gdextension_file`" msgid ":ref:`doc_godot_cpp_docs_system`" msgstr ":ref:`doc_godot_cpp_docs_system`" -msgid "Migrating" -msgstr "Light Baking - 光照烘焙" - msgid ":ref:`doc_upgrading_to_godot_4.3`" msgstr ":ref:`doc_upgrading_to_godot_4.3`" @@ -258,9 +254,6 @@ msgstr ":ref:`doc_upgrading_to_godot_4`" msgid ":ref:`doc_large_world_coordinates`" msgstr ":ref:`doc_large_world_coordinates`" -msgid "Scripting" -msgstr "撰寫腳本" - msgid ":ref:`doc_custom_performance_monitors`" msgstr ":ref:`doc_custom_performance_monitors`" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/about/faq.po b/sphinx/po/zh_Hant/LC_MESSAGES/about/faq.po index 441e577099..8fc0e925c6 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/about/faq.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/about/faq.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -613,33 +613,6 @@ msgstr "" "如果需要真正的「可攜式」操作(例如用於 USB 隨身碟),請依" "照 :ref:`doc_data_paths_self_contained_mode` 中的步驟進行。" -msgid "Why does Godot prioritize Vulkan and OpenGL over Direct3D?" -msgstr "為什麼 Godot 優先採用 Vulkan 和 OpenGL 而不是 Direct3D?" - -msgid "" -"Godot aims for cross-platform compatibility and open standards first and " -"foremost. OpenGL and Vulkan are the technologies that are both open and " -"available on (nearly) all platforms. Thanks to this design decision, a " -"project developed with Godot on Windows will run out of the box on Linux, " -"macOS, and more." -msgstr "" -"Godot 的目標是提供跨平台相容性與優先使用開放標準。OpenGL 與 Vulkan 這兩種技術" -"都是開放原始碼且 (幾乎) 可以在所有平台上使用。而得益於此一設計決定,使用 " -"Godot 在 Windows 上開發的專案可以直接在 Linux, macOS 等平台上執行。" - -msgid "" -"While Vulkan and OpenGL remain our primary focus for their open standard and " -"cross-platform benefits, Godot 4.3 introduced experimental support for " -"Direct3D 12. This addition aims to enhance performance and compatibility on " -"platforms where Direct3D 12 is prevalent, such as Windows and Xbox. However, " -"Vulkan and OpenGL will continue as the default rendering drivers on all " -"platforms, including Windows." -msgstr "" -"雖然 Vulkan 和 OpenGL 由於其開放標準和跨平台優勢,仍然是我們主要專注的目標," -"但 Godot 4.3 導入了實驗性的 Direct3D 12 支援。此新增旨在提升在 Direct3D 12 普" -"及的平台(例如 Windows 和 Xbox)上的效能和相容性。然而,Vulkan 和 OpenGL 將繼" -"續作為所有平台(包括 Windows)上的預設算繪驅動程式。" - msgid "Why does Godot aim to keep its core feature set small?" msgstr "為什麼Godot致力於保持小型的核心功能集?" @@ -961,42 +934,9 @@ msgstr "" msgid "Is it possible to use Godot as a library?" msgstr "可以把 Godot 當作函式庫來用嗎?" -msgid "" -"Godot is meant to be used with its editor. We recommend you give it a try, " -"as it will most likely save you time in the long term. There are no plans to " -"make Godot usable as a library, as it would make the rest of the engine more " -"convoluted and difficult to use for casual users." -msgstr "" -"Godot 是以使用編輯器為前提設計的。我們建議可以先試著用用編輯器,長期下來通常" -"可以節省很多時間。目前沒有計劃要讓 Godot 能作為函式庫使用,因為這樣會讓引擎其" -"他的功能變得很複雜,對一般的使用者來說難以使用。" - -msgid "" -"If you want to use a rendering library, look into using an established " -"rendering engine instead. Keep in mind rendering engines usually have " -"smaller communities compared to Godot. This will make it more difficult to " -"find answers to your questions." -msgstr "" -"若您是想用算繪庫,建議改而使用其他正式的算繪引擎。請注意,算繪引擎的社群通常" -"與 Godot 相比來得小。這樣會讓尋找問題答案變得比較困難。" - msgid "What user interface toolkit does Godot use?" msgstr "Godot 使用的使用者界面工具包是什麽?" -msgid "" -"Godot does not use a standard :abbr:`GUI (Graphical User Interface)` toolkit " -"like GTK, Qt or wxWidgets. Instead, Godot uses its own user interface " -"toolkit, rendered using OpenGL ES or Vulkan. This toolkit is exposed in the " -"form of Control nodes, which are used to render the editor (which is written " -"in C++). These Control nodes can also be used in projects from any scripting " -"language supported by Godot." -msgstr "" -"Godot 並未使用像 GTK、Qt 或 wxWidgets 這類標準的 :abbr:`GUI (圖形使用者介" -"面)` 工具組。相反地,Godot 使用的是自己開發的使用者介面工具組,透過 OpenGL " -"ES 或 Vulkan 進行算繪。這個工具組以 Control 節點的形式呈現,用於算繪編輯器" -"(編輯器是以 C++ 撰寫的)。這些 Control 節點也能在 Godot 支援的任何腳本語言專" -"案中使用。" - msgid "" "This custom toolkit makes it possible to benefit from hardware acceleration " "and have a consistent appearance across all platforms. On top of that, it " @@ -1008,15 +948,6 @@ msgstr "" "是,它不必處理GTK或Qt所帶來的LGPL許可注意事項。 最後,這意味著Godot在“自產自" "用”,因為編輯器本身就是Godot UI系統中最複雜的用例之一。" -msgid "" -"This custom UI toolkit :ref:`can't be used as a library " -"`, but you can still :ref:`use Godot to create " -"non-game applications by using the editor `." -msgstr "" -"這個自訂 UI 工具組 :ref:`無法作為函式庫使用 `," -"但你仍然可以 :ref:`使用 Godot 編輯器來製作非遊戲應用程式 " -"`。" - msgid "Why does Godot use the SCons build system?" msgstr "為什麼 Godot 使用 SCons 建構系統?" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/about/introduction.po b/sphinx/po/zh_Hant/LC_MESSAGES/about/introduction.po index b81badc2a7..c7b5f18ff9 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/about/introduction.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/about/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/about/list_of_features.po b/sphinx/po/zh_Hant/LC_MESSAGES/about/list_of_features.po index f936695baf..354e247ddb 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/about/list_of_features.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/about/list_of_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/about/release_policy.po b/sphinx/po/zh_Hant/LC_MESSAGES/about/release_policy.po index dba278ae95..16681a4f4e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/about/release_policy.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/about/release_policy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -154,12 +154,6 @@ msgstr "**釋出日期**" msgid "**Support level**" msgstr "**支援等級**" -msgid "Godot 4.5 (`master`)" -msgstr "Godot 4.4( `master` )" - -msgid "Q3 2025 (estimate)" -msgstr "Q3 2025(預計)" - msgid "" "|unstable| *Development.* Receives new features, usability and performance " "improvements, as well as bug fixes, while under development." @@ -169,12 +163,6 @@ msgstr "" msgid "unstable" msgstr "啟用" -msgid "Godot 4.4" -msgstr "Godot 4.4" - -msgid "March 2025" -msgstr "2025年3月" - msgid "" "|supported| Receives fixes for bugs and security issues, as well as patches " "that enable platform support." @@ -183,17 +171,11 @@ msgstr "|supported| 接收錯誤和安全性問題的修復,以及啟用平台 msgid "supported" msgstr "支援的圖片格式" -msgid "Godot 4.3" -msgstr "Godot 4.3" +msgid "Godot 4.4" +msgstr "Godot 4.4" -msgid "August 2024" -msgstr "2024 年 8 月" - -msgid "Godot 4.2" -msgstr "Godot 4.2" - -msgid "November 2023" -msgstr "2023 年 11 月" +msgid "March 2025" +msgstr "2025年3月" msgid "|partial| Receives fixes for security and platform support issues only." msgstr "|partial| 僅接收安全性與平台支援相關問題的修補。" @@ -201,6 +183,21 @@ msgstr "|partial| 僅接收安全性與平台支援相關問題的修補。" msgid "partial" msgstr "partial" +msgid "Godot 4.3" +msgstr "Godot 4.3" + +msgid "August 2024" +msgstr "2024 年 8 月" + +msgid "eol" +msgstr "eol" + +msgid "Godot 4.2" +msgstr "Godot 4.2" + +msgid "November 2023" +msgstr "2023 年 11 月" + msgid "Godot 4.1" msgstr "Godot 4.0" @@ -210,9 +207,6 @@ msgstr "2016 年 7 月" msgid "|eol| No longer supported (last update: 4.1.4)." msgstr "|eol| 不再支援(上次更新:4.1.4)。" -msgid "eol" -msgstr "eol" - msgid "Godot 4.0" msgstr "Godot 4.0" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/about/system_requirements.po b/sphinx/po/zh_Hant/LC_MESSAGES/about/system_requirements.po index 7a9c68fd12..7dd51ad8dc 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/about/system_requirements.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/about/system_requirements.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -390,9 +390,6 @@ msgstr "" "*範例(Vulkan):Qualcomm Adreno 505、Mali-G71 MP2、Apple A12(iPhone XR/XS)" "*" -msgid "*Example (Metal): Apple A11 (iPhone 8/X)*" -msgstr "*範例(Metal):Apple A11(iPhone 8/X)*" - msgid "" "**Mobile renderer:** SoC featuring GPU with full Vulkan 1.0 support, or " "Metal 3 support (iOS/iPadOS)" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/community/asset_library/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/community/asset_library/index.po index 6f08d63657..6c799319f8 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/community/asset_library/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/community/asset_library/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po b/sphinx/po/zh_Hant/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po index 31cd8f0f6c..c71f3b4d1a 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/community/asset_library/submitting_to_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/community/asset_library/using_assetlib.po b/sphinx/po/zh_Hant/LC_MESSAGES/community/asset_library/using_assetlib.po index f561e781ee..42391f9b75 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/community/asset_library/using_assetlib.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/community/asset_library/using_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/community/asset_library/what_is_assetlib.po b/sphinx/po/zh_Hant/LC_MESSAGES/community/asset_library/what_is_assetlib.po index 8690f6756b..0cdbb53630 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/community/asset_library/what_is_assetlib.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/community/asset_library/what_is_assetlib.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/community/channels.po b/sphinx/po/zh_Hant/LC_MESSAGES/community/channels.po index f98afa5b9b..e38266f14c 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/community/channels.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/community/channels.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/community/tutorials.po b/sphinx/po/zh_Hant/LC_MESSAGES/community/tutorials.po index 9048c43417..c6853f96c8 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/community/tutorials.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/community/tutorials.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -44,18 +44,6 @@ msgstr "" "playlists>`_ 製作的 Godot 影片教學在社群內廣受好評,也經常被推薦給初學者作為" "入門參考。" -msgid "" -"GDQuest's *Learn GDScript From Zero* is a free and open source interactive " -"tutorial for absolute beginners to learn to program with Godot's GDScript " -"language. It is available as a `desktop application `_ or `in the browser `_." -msgstr "" -"GDQuest 的 *Learn GDScript From Zero* 是一套免費且開源的互動式教學,專為零基" -"礎新手設計,幫助大家學習 Godot 的 GDScript 程式語言。提供 `桌面應用程式 " -"`_,也可直接於 `瀏覽器 " -"`_ 使用。" - msgid "" "Some tutorials mentioned below cover more advanced subjects, e.g. on 3D or " "shaders." diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po index b4de95c97e..77616d5dfb 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/2d_coordinate_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po index ae99423978..eef2b9a09b 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/binding_to_external_libraries.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po index c15802b7fc..c2858c1eae 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/common_engine_methods_and_macros.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/core_types.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/core_types.po index c4c6fd0294..0873985015 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/core_types.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/core_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -23,123 +23,9 @@ msgid "" "This reference will try to list them in order for their better understanding." msgstr "本參考資料將依序列出這些型別,幫助使用者更好地理解。" -msgid "Definitions" -msgstr "定義" - -msgid "" -"Godot uses the standard C99 datatypes, such as ``uint8_t``, ``uint32_t``, " -"``int64_t``, etc. which are nowadays supported by every compiler. " -"Reinventing the wheel for those is not fun, as it makes code more difficult " -"to read." -msgstr "" -"Godot 採用標準的 C99 資料型別,例如 ``uint8_t``、``uint32_t``、``int64_t`` " -"等,現今幾乎所有編譯器皆支援。這些型別若自行重複實作,會降低程式碼的可讀性," -"因此沒有必要。" - -msgid "" -"In general, care is not taken to use the most efficient datatype for a given " -"task unless using large structures or arrays. ``int`` is used through most " -"of the code unless necessary. This is done because nowadays every device has " -"at least a 32-bit bus and can do such operations in one cycle. It makes code " -"more readable too." -msgstr "" -"通常情況下,除非處理大型結構或陣列,否則並不特別挑選最有效率的資料型別。除非" -"必要,大多數程式碼都直接使用 ``int``。這是因為現今裝置至少都有 32 位元匯流" -"排,運算可於一個週期內完成,同時也提升程式碼可讀性。" - -msgid "" -"For files or memory sizes, ``size_t`` is used, which is guaranteed to be 64-" -"bit." -msgstr "處理檔案或記憶體大小時會使用 ``size_t``,其保證為 64 位元。" - -msgid "" -"For Unicode characters, CharType instead of wchar_t is used, because many " -"architectures have 4 bytes long wchar_t, where 2 bytes might be desired. " -"However, by default, this has not been forced and CharType maps directly to " -"wchar_t." -msgstr "" -"處理 Unicode 字元時,會使用 CharType 而非 wchar_t,因為許多架構上的 wchar_t " -"長度為 4 位元組,但有時只需 2 位元組。不過預設情況下,CharType 會直接對應到 " -"wchar_t。" - -msgid "" -"`core/typedefs.h `__" -msgstr "" -"`core/typedefs.h `__" - -msgid "Memory model" -msgstr "記憶體模型" - -msgid "" -"PC is a wonderful architecture. Computers often have gigabytes of RAM, " -"terabytes of storage and gigahertz of CPU, and when an application needs " -"more resources the OS will swap out the inactive ones. Other architectures " -"(like mobile or consoles) are in general more limited." -msgstr "" -"PC 是很棒的架構。電腦通常有數 GB 記憶體、數 TB 儲存空間與 GHz 級 CPU,當應用" -"需要更多資源時,作業系統會自動切換未使用的資源。其他架構(如行動裝置或遊戲主" -"機)一般限制較多。" - -msgid "" -"The most common memory model is the heap, where an application will request " -"a region of memory, and the underlying OS will try to fit it somewhere and " -"return it. This often works best and is flexible, but over time and with " -"abuse, this can lead to segmentation." -msgstr "" -"最常見的記憶體模型為堆積(heap),應用程式請求一段記憶體區域後,由底層作業系" -"統配置並回傳。這種方式彈性高且效果良好,但長時間或不當使用可能產生記憶體分段" -"(segmentation)問題。" - -msgid "" -"Segmentation slowly creates holes that are too small for most common " -"allocations, so that memory is wasted. There is a lot of literature about " -"heap and segmentation, so this topic will not be developed further here. " -"Modern operating systems use paged memory, which helps mitigate the problem " -"of segmentation but doesn't solve it." -msgstr "" -"分段會漸漸產生許多過於細小、不適合一般分配的空洞,進而導致記憶體浪費。已有大" -"量相關文獻,因此本處不再詳述。現代作業系統採用分頁式記憶體,有助於減緩分段問" -"題,但無法徹底解決。" - -msgid "" -"However, in many studies and tests, it is shown that given enough memory, if " -"the maximum allocation size is below a given threshold in proportion to the " -"maximum heap size and proportion of memory intended to be unused, " -"segmentation will not be a problem over time as it will remain constant. In " -"other words, leave 10-20% of your memory free and perform all small " -"allocations and you are fine." -msgstr "" -"不過,多項研究與測試發現,只要記憶體充足,且最大分配單位低於堆積總容量和預留" -"未使用記憶體的一定比例,分段問題將會維持在穩定狀態。換句話說,如果保留 10–" -"20% 記憶體未使用,就算進行多次小型分配也不會有太大問題。" - -msgid "" -"Godot ensures that all objects that can be allocated dynamically are small " -"(less than a few kB at most). But what happens if an allocation is too large " -"(like an image or mesh geometry or large array)? In this case Godot has the " -"option to use a dynamic memory pool. This memory needs to be locked to be " -"accessed, and if an allocation runs out of memory, the pool will be " -"rearranged and compacted on demand. Depending on the need of the game, the " -"programmer can configure the dynamic memory pool size." -msgstr "" -"Godot 保證所有可動態分配的物件都很小(通常不超過幾 KB)。但若分配過大(如圖" -"片、網格幾何或大型陣列)時,Godot 可選擇使用動態記憶體池。這類記憶體存取時需" -"要鎖定,若分配時記憶體不足,記憶體池會按需重新整理與壓縮。依遊戲需求,開發者" -"可調整動態記憶體池大小。" - msgid "Allocating memory" msgstr "記憶體分配" -msgid "" -"Godot has many tools for tracking memory usage in a game, especially during " -"debug. Because of this, the regular C and C++ library calls should not be " -"used. Instead, a few other ones are provided." -msgstr "" -"Godot 提供多種工具以追蹤遊戲記憶體使用狀況,特別是在偵錯時。因此不建議直接使" -"用標準的 C 或 C++ 函式庫分配函式,而應使用 Godot 提供的替代方案。" - msgid "For C-style allocation, Godot provides a few macros:" msgstr "對於 C 風格分配,Godot 提供了一些巨集:" @@ -157,60 +43,6 @@ msgid "" "respectively." msgstr "這些巨集分別對應於 ``new``、``delete``、``new[]`` 與 ``delete[]``。" -msgid "" -"memnew/memdelete also use a little C++ magic and notify Objects right after " -"they are created, and right before they are deleted." -msgstr "" -"memnew/memdelete 也利用一些 C++ 技巧,會在物件剛建立或即將刪除時通知對應的 " -"Object。" - -msgid "" -"For dynamic memory, use one of Godot's sequence types such as ``Vector<>`` " -"or ``LocalVector<>``. ``Vector<>`` behaves much like an STL " -"``std::vector<>``, but is simpler and uses Copy-On-Write (CoW) semantics. " -"CoW copies of ``Vector<>`` can safely access the same data from different " -"threads, but several threads cannot access the same ``Vector<>`` instance " -"safely. It can be safely passed via public API if it has a ``Packed`` alias." -msgstr "" -"動態記憶體分配建議使用 Godot 的序列型別,例如 ``Vector<>`` 或 " -"``LocalVector<>``。``Vector<>`` 類似 STL 的 ``std::vector<>``,但更簡單並採用" -"寫入時複製(Copy-On-Write, CoW)語意。CoW 複製的 ``Vector<>`` 可在多執行緒下" -"安全存取相同資料,但多條執行緒不可同時存取同一個 ``Vector<>`` 實例。若有 " -"``Packed`` 別名時,可安心經由公開 API 傳遞。" - -msgid "" -"The ``Packed*Array`` :ref:`types ` are aliases " -"for specific ``Vector<*>`` types (e.g., ``PackedByteArray``, " -"``PackedInt32Array``) that are accessible via GDScript. Outside of core, " -"prefer using the ``Packed*Array`` aliases for functions exposed to scripts, " -"and ``Vector<>`` for other occasions." -msgstr "" -"``Packed*Array`` :ref:`型別 ` 是特定 " -"``Vector<*>`` 型別的別名(如 ``PackedByteArray``、``PackedInt32Array``),可" -"於 GDScript 存取。核心之外,對外公開給腳本的函式建議使用 ``Packed*Array``,其" -"他場合則用 ``Vector<>``。" - -msgid "" -"``LocalVector<>`` is much more like ``std::vector`` than ``Vector<>``. It is " -"non-CoW, with less overhead. It is intended for internal use where the " -"benefits of CoW are not needed. Note that neither ``LocalVector<>`` nor " -"``Vector<>`` are drop-in replacements for each other. They are two unrelated " -"types with similar interfaces, both using a buffer as their storage strategy." -msgstr "" -"``LocalVector<>`` 更接近 ``std::vector``,不採用 CoW,開銷更小。主要用於內部" -"用途,不需 CoW 好處時適用。請注意,``LocalVector<>`` 與 ``Vector<>`` 不能直接" -"互換,這兩者僅介面類似,本質是不同型別,皆以緩衝區作為儲存策略。" - -msgid "" -"``List<>`` is another Godot sequence type, using a doubly-linked list as its " -"storage strategy. Prefer ``Vector<>`` (or ``LocalVector<>``) over ``List<>`` " -"unless you're sure you need it, as cache locality and memory fragmentation " -"tend to be more important with small collections." -msgstr "" -"``List<>`` 是另一種 Godot 序列型別,採用雙向鏈結串列作為儲存策略。除非確定需" -"要,否則建議以 ``Vector<>`` 或 ``LocalVector<>`` 取代 ``List<>``,因為對於小" -"型集合而言,快取區域性與記憶體碎片化更為重要。" - msgid "" "`core/os/memory.h `__" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po index 367d065197..1474de20b9 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/custom_audiostreams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po index 80727abc98..b4a29ef412 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/custom_godot_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po index b64adbe9cc..44610ae0d9 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/custom_modules_in_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po index 3d74d880e6..04ec3b7e56 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/custom_platform_ports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po index bc2f2bf4de..399de0c518 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/custom_resource_format_loaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po index 6d202d68e7..15034a4a78 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/godot_architecture_diagram.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/index.po index 9028798a3b..aec51d4d4b 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po index 50d865931f..d604b1bb27 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/inheritance_class_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po index a3d7d888c6..1efce605d4 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/internal_rendering_architecture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/object_class.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/object_class.po index 08598d27d1..a9a107bbef 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/object_class.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/object_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -24,19 +24,6 @@ msgstr "" msgid "General definition" msgstr "一般定義" -msgid "" -":ref:`Object ` is the base class for almost everything. Most " -"classes in Godot inherit directly or indirectly from it. Objects provide " -"reflection and editable properties, and declaring them is a matter of using " -"a single macro like this:" -msgstr "" -":ref:`Object ` 是幾乎所有事物的基底類別。Godot 中大多數類別都直" -"接或間接繼承自它。Object 提供反射與可編輯屬性功能,宣告時只需使用一個巨集,如" -"下:" - -msgid "This adds a lot of functionality to Objects. For example:" -msgstr "這會為 Object 加入許多功能。例如:" - msgid "References:" msgstr "參考資料:" @@ -47,40 +34,6 @@ msgstr "" "`core/object/object.h `__" -msgid "Registering an Object" -msgstr "註冊 Object" - -msgid "" -"ClassDB is a static class that holds the entire list of registered classes " -"that inherit from Object, as well as dynamic bindings to all their methods " -"properties and integer constants." -msgstr "" -"ClassDB 是一個靜態類別,負責保存所有繼承自 Object 的已註冊類別列表,並動態綁" -"定這些類別的所有方法、屬性和整數常數。" - -msgid "Classes are registered by calling:" -msgstr "類別可以透過呼叫下列方式註冊:" - -msgid "" -"Registering it will allow the class to be instanced by scripts, code, or " -"creating them again when deserializing." -msgstr "註冊後,該類別可以被腳本、程式碼實例化,或在反序列化時重新建立。" - -msgid "Registering as virtual is the same but it can't be instanced." -msgstr "註冊為虛擬類別的方式相同,但該類別無法被實體化。" - -msgid "" -"Object-derived classes can override the static function ``static void " -"_bind_methods()``. When one class is registered, this static function is " -"called to register all the object methods, properties, constants, etc. It's " -"only called once. If an Object derived class is instanced but has not been " -"registered, it will be registered as virtual automatically." -msgstr "" -"從 Object 衍生的類別可以覆寫靜態函式 ``static void _bind_methods()``。當類別" -"被註冊時,這個靜態函式會被呼叫來註冊所有物件的方法、屬性、常數等。這個函式只" -"會被呼叫一次。如果衍生自 Object 的類別被實體化但尚未註冊,將會自動以虛擬類別" -"方式註冊。" - msgid "" "Inside ``_bind_methods``, there are a couple of things that can be done. " "Registering functions is one:" @@ -226,22 +179,6 @@ msgid "" "against the desired names in serial order." msgstr "這種作法效率較低,因為 ``p_property`` 必須依序比對所有屬性名稱。" -msgid "Dynamic casting" -msgstr "動態型別轉換" - -msgid "" -"Godot provides dynamic casting between Object-derived classes, for example:" -msgstr "Godot 支援在 Object 衍生類別之間進行動態型別轉換,例如:" - -msgid "" -"If cast fails, NULL is returned. This system uses RTTI, but it also works " -"fine (although a bit slower) when RTTI is disabled. This is useful on " -"platforms where a small binary size is ideal, such as HTML5 or consoles " -"(with low memory footprint)." -msgstr "" -"若轉型失敗會回傳 NULL。這套系統會利用 RTTI,但即使關閉 RTTI 也能正常運作(只" -"是速度較慢)。這對於追求精簡二進位檔案大小的平台(如 HTML5 或主機)特別有用。" - msgid "Signals" msgstr "訊號" @@ -251,57 +188,22 @@ msgid "" msgstr "" "物件可以定義一組訊號(類似其他語言的 Delegate)。這裡示範如何連接訊號:" -msgid "" -"The method ``_node_entered_tree`` must be registered to the class using " -"``ClassDB::bind_method`` (explained before)." -msgstr "" -"``_node_entered_tree`` 方法必須用 ``ClassDB::bind_method`` 登錄於類別中(如前" -"所述)。" - msgid "" "Adding signals to a class is done in ``_bind_methods``, using the " "``ADD_SIGNAL`` macro, for example:" msgstr "" "在 ``_bind_methods`` 內使用 ``ADD_SIGNAL`` 巨集,即可為類別新增訊號,例如:" +msgid "Dynamic casting" +msgstr "動態型別轉換" + +msgid "" +"Godot provides dynamic casting between Object-derived classes, for example:" +msgstr "Godot 支援在 Object 衍生類別之間進行動態型別轉換,例如:" + msgid "Notifications" msgstr "通知" -msgid "" -"All objects in Godot have a :ref:`_notification " -"` method that allows it to " -"respond to engine level callbacks that may relate to it. More information " -"can be found on the :ref:`doc_godot_notifications` page." -msgstr "" -"Godot 中所有物件都有 :ref:`_notification " -"` 方法,可以回應引擎層級相關的回" -"呼。詳情請參閱 :ref:`doc_godot_notifications` 頁面。" - -msgid "References" -msgstr "參考資料" - -msgid "" -":ref:`RefCounted ` inherits from Object and holds a " -"reference count. It is the base for reference counted object types. " -"Declaring them must be done using Ref<> template. For example:" -msgstr "" -":ref:`RefCounted ` 繼承自 Object,並擁有參照計數。它是所有" -"參照計數物件型別的基礎類別。宣告時必須使用 Ref<> 樣板。例如:" - -msgid "" -"``myref`` is reference counted. It will be freed when no more Ref<> " -"templates point to it." -msgstr "" -"``myref`` 會自動進行參照計數。當沒有任何 Ref<> 樣板指向它時,會自動釋放記憶" -"體。" - -msgid "" -"`core/object/reference.h `__" -msgstr "" -"`core/object/ref_counted.h `__" - msgid "Resources" msgstr "資源" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/scripting_development.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/scripting_development.po index 9236272e1c..197f3c385b 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/scripting_development.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/scripting_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/unit_testing.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/unit_testing.po index f4d4bda908..652780f5ca 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/unit_testing.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/unit_testing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/variant_class.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/variant_class.po index ba2537012b..355e0c3df2 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/variant_class.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/architecture/variant_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -252,14 +252,6 @@ msgstr "" "Dictionary 可將任意型別作為鍵對應至其他任意型別。Array 則僅儲存 Variant 的陣" "列。當然,Variant 內也能再儲存 Dictionary 或 Array,讓其更加靈活。" -msgid "" -"Modifications to a container will modify all references to it. A Mutex " -"should be created to lock it if :ref:`multi-threaded access " -"` is desired." -msgstr "" -"對容器的修改會影響所有指向該容器的參照。若需 :ref:`多執行緒存取 " -"`,應建立 Mutex 來鎖定。" - msgid "" "`core/variant/dictionary.h `__" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/class_reference/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/class_reference/index.po index a7d5450ada..cc64a89ff0 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/class_reference/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/class_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po index 6f6703277a..9e21658d1b 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -53,16 +53,6 @@ msgstr "`Python 3.8+ `_。" msgid "`SCons 4.0+ `_ build system." msgstr "`SCons 4.0+ `_ 建置系統。" -msgid "" -"`Android SDK `_ " -"(command-line tools are sufficient)." -msgstr "" -"`Android SDK `_ (命令列" -"工具即可)。" - -msgid "Required SDK components will be automatically installed." -msgstr "必要的 SDK 元件會自動安裝(NDK 除外)。" - msgid "" "On Linux, **do not use an Android SDK provided by your distribution's " "repositories** as it will often be outdated." @@ -82,13 +72,6 @@ msgstr "Gradle(若尚未安裝,將自動下載並安裝)。" msgid "JDK 17 (either OpenJDK or Oracle JDK)." msgstr "JDK 17(可用 OpenJDK 或 Oracle JDK)。" -msgid "" -"You can download a build from `Adoptium `_." -msgstr "" -"你可以從 `Adoptium `_ 下載。" - msgid "" "To get the Godot source code for compiling, see :ref:`doc_getting_source`." msgstr "如需取得 Godot 編譯所需的原始碼,請參閱 :ref:`doc_getting_source`。" @@ -128,22 +111,6 @@ msgstr "" "你的 ``.bashrc`` 或 ``.zshrc``,其中 ``/path/to/android-sdk`` 請換成 SDK 的根" "目錄路徑。" -msgid "Install the necessary SDK components in this folder:" -msgstr "請在該資料夾內安裝必要的 SDK 元件:" - -msgid "" -"Accept the SDK component licenses by running the following command where " -"``android_sdk_path`` is the path to the Android SDK, then answering all the " -"prompts with ``y``:" -msgstr "" -"請在 ``android_sdk_path``(Android SDK 路徑)下執行以下指令以接受 SDK 元件的" -"授權,並在所有提示輸入 ``y``:" - -msgid "" -"Complete setup by running the following command where ``android_sdk_path`` " -"is the path to the Android SDK." -msgstr "在 ``android_sdk_path`` (Android SDK 路徑)下執行以下指令以完成安裝。" - msgid "" "After setting up the SDK and environment variables, be sure to **restart " "your terminal** to apply the changes. If you are using an IDE with an " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po index a5c79e6f2b..ae05df94f8 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po index 4bc9ce67d2..0393ef4211 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_linuxbsd.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -189,6 +189,14 @@ msgstr "" "``._sc_`` 或 ``_sc_`` 檔案,以啟" "用 :ref:`doc_data_paths_self_contained_mode`。" +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "你也可以依下列步驟自行編譯 godot-angle-static 靜態函式庫:" + +msgid "Run the following command:" +msgstr "執行下列指令:" + msgid "Running a headless/server build" msgstr "執行無介面/伺服器版本" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po index 93c2a8be57..4165aef93e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -128,6 +128,14 @@ msgstr "" "``._sc_`` 或 ``_sc_`` 檔案,以啟" "用 :ref:`doc_data_paths_self_contained_mode`。" +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "你也可以依下列步驟自行編譯 godot-angle-static 靜態函式庫:" + +msgid "Run the following command:" +msgstr "執行下列指令:" + msgid "Automatic ``.app`` bundle creation" msgstr "自動建立 ``.app`` 應用程式包" @@ -216,21 +224,6 @@ msgid "" "compatible with older hardware):" msgstr "若僅需支援 ARM64(Apple Silicon)(檔案較小,但不相容舊硬體):" -msgid "" -"To create a ``.app`` bundle like in the official builds, you need to use the " -"template located in ``misc/dist/macos_template.app``. This process can be " -"automated by using the ``generate_bundle=yes`` option on the *last* SCons " -"command used to build export templates (so that all binaries can be " -"included). This option also takes care of calling ``lipo`` to create a " -"*Universal 2* binary from two separate ARM64 and x86_64 binaries (if both " -"were compiled beforehand)." -msgstr "" -"若要如官方發行版般建立 ``.app`` 套件, 需使用 ``misc/dist/" -"macos_template.app`` 樣板。此流程可在 *最後* 一次建構匯出樣板時於 SCons 指令" -"加上 ``generate_bundle=yes`` 選項自動完成 (可包含所有二進位檔)。此選項也會自" -"動調用 ``lipo`` , 將 ARM64 與 x86_64 兩種二進位檔合併為 *Universal 2* 二進位" -"檔 (若兩者皆已編譯)。" - msgid "" "You also need to include support for the MoltenVK Vulkan portability " "library. By default, it will be linked statically from your installation of " @@ -250,12 +243,8 @@ msgstr "" "大多數情況下建議使用靜態連結,方便發佈。動態連結的好處是日後可更新 MoltenVK " "而無需重新編譯匯出樣板。" -msgid "" -"You can then zip the ``macos_template.app`` folder to reproduce the " -"``macos.zip`` template from the official Godot distribution:" -msgstr "" -"然後可將 ``macos_template.app`` 資料夾壓縮為 ZIP 檔,以產生與 Godot 官方發行" -"相同的 ``macos.zip`` 樣板:" +msgid "::" +msgstr "::" msgid "Cross-compiling for macOS from Linux" msgstr "於 Linux 上為 macOS 進行交叉編譯" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po index 2fb98512cf..f0f567474c 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po index c11779160f..cdac6361e5 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -28,9 +28,6 @@ msgstr "系統需求" msgid "To compile export templates for the Web, the following is required:" msgstr "要編譯網頁平台的匯出樣板,需準備以下項目:" -msgid "`Emscripten 3.1.62+ `__." -msgstr "`Emscripten 3.1.62+ `__ 。" - msgid "`Python 3.8+ `__." msgstr "`Python 3.8+ `__ 。" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po index db8724e786..e77f17c75e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -298,26 +298,6 @@ msgstr "" "``._sc_`` 或 ``_sc_`` 檔案,以啟" "用 :ref:`doc_data_paths_self_contained_mode`。" -msgid "Compiling with support for Direct3D 12" -msgstr "編譯支援 Direct3D 12" - -msgid "" -"By default, builds of Godot do not contain support for the Direct3D 12 " -"graphics API." -msgstr "預設情況下,Godot 並未內建支援 Direct3D 12 圖形 API。" - -msgid "" -"You can install the required dependencies by running ``python misc/scripts/" -"install_d3d12_sdk_windows.py`` in the Godot source repository. After running " -"this script, add the ``d3d12=yes`` SCons option to enable Direct3D 12 " -"support. This will use the default paths for the various dependencies, which " -"match the ones used in the script." -msgstr "" -"你可以在 Godot 原始碼資料夾中執行 ``python misc/scripts/" -"install_d3d12_sdk_windows.py`` 來安裝所需相依套件。執行完畢後,在 SCons 命令" -"加上 ``d3d12=yes`` 參數即可啟用 Direct3D 12 支援。這會自動使用與腳本一致的預" -"設相依套件路徑。" - msgid "" "You can find the detailed steps below if you wish to set up dependencies " "manually, but the above script handles everything for you (including the " @@ -421,6 +401,14 @@ msgstr "" "在 SCons 加上 ``agility_sdk_multi_arch=yes`` 則會轉為多架構模式,DLL 會自動複" "製到 ``bin//`` 子目錄並於執行時自動載入正確版本。" +msgid "" +"You can optionally build the godot-angle-static libraries yourself with the " +"following steps:" +msgstr "你也可以依下列步驟自行編譯 godot-angle-static 靜態函式庫:" + +msgid "Run the following command:" +msgstr "執行下列指令:" + msgid "Compiling with ANGLE support" msgstr "編譯支援 ANGLE" @@ -439,27 +427,9 @@ msgstr "" "Godot 預設會使用動態連結的 ANGLE,只要將 ``libEGL.dll`` 與 ``libGLESv2.dll`` " "放在執行檔旁即可。" -msgid "" -"You can use dynamically linked ANGLE with export templates as well, rename " -"aforementioned DLLs to ``libEGL.{architecture}.dll`` and ``libGLESv2." -"{architecture}.dll`` and place them alongside export template executables, " -"and libraries will be automatically copied during the export process." -msgstr "" -"你也可以在匯出樣板中使用動態連結 ANGLE,將上述 DLL 檔案分別重新命名為 " -"``libEGL.{architecture}.dll`` 與 ``libGLESv2.{architecture}.dll`` 並放在匯出" -"樣板執行檔旁,匯出時系統會自動複製所需函式庫。" - msgid "To compile Godot with statically linked ANGLE:" msgstr "若要以靜態連結方式編譯 Godot 並支援 ANGLE:" -msgid "" -"Download pre-built static libraries from `godot-angle-static library " -"`_, and unzip " -"them." -msgstr "" -"請從 `godot-angle-static library `_ 下載預編譯靜態函式庫並解壓縮。" - msgid "" "When building Godot, add ``angle_libs={path}`` to tell SCons where to look " "for the ANGLE libraries:" @@ -467,11 +437,6 @@ msgstr "" "編譯 Godot 時,在 SCons 命令加上 ``angle_libs={path}``,指定 ANGLE 函式庫路" "徑:" -msgid "" -"You can optionally build the godot-angle-static libraries yourself with the " -"following steps:" -msgstr "你也可以依下列步驟自行編譯 godot-angle-static 靜態函式庫:" - msgid "" "Clone the `godot-angle-static `_ directory and navigate to it." @@ -479,9 +444,6 @@ msgstr "" "複製 `godot-angle-static `_ 專案並切換到該資料夾。" -msgid "Run the following command:" -msgstr "執行下列指令:" - msgid "Development in Visual Studio" msgstr "在 Visual Studio 進行開發" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po index 3818322fb3..ca22bacb22 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_with_dotnet.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po index 2ae4cb779d..c25b1e476a 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/compiling_with_script_encryption_key.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po index 6849e0c02a..336993f53e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/cross-compiling_for_ios_on_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/getting_source.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/getting_source.po index ea4b69fa6f..253971587c 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/getting_source.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/getting_source.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/index.po index e16cc07b49..c453c6f210 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po index 630f9adc7d..dd59302cb6 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/introduction_to_the_buildsystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -625,23 +625,6 @@ msgstr "" "若要自己進行建置,請依照個別平台教學中的詳細說明來進行。各個平台的說明文件中" "都解釋了如何建置樣板。" -msgid "" -"The ``version.txt`` file should contain the corresponding Godot version " -"identifier. This file is used to install export templates in a version-" -"specific directory to avoid conflicts. For instance, if you are building " -"export templates for Godot 3.1.1, ``version.txt`` should contain " -"``3.1.1.stable`` on the first line (and nothing else). This version " -"identifier is based on the ``major``, ``minor``, ``patch`` (if present) and " -"``status`` lines of the `version.py file in the Godot Git repository " -"`__." -msgstr "" -"``version.txt`` 檔案中應該要包含有對應的 Godot 版本識別項。這個檔案是用來將匯" -"出樣板安裝到版本特定的資料夾中,以避免衝突。舉例來說,如果為 Godot 3.1.1 建置" -"匯出樣板,則 ``version.txt`` 的第一行應包含 ``3.1.1.stable`` (且不得含有其他" -"內容)。這個版本識別項是基於 ``主板號 Major`` 、 ``次版號 Minor`` 、 ``修訂號 " -"Patch`` (若有的話)、以及 `Godot Git 儲存庫中的 version.py 檔案 `__ ``狀態 Status`` 。" - msgid "" "If you are developing for multiple platforms, macOS is definitely the most " "convenient host platform for cross-compilation, since you can cross-compile " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po index d3fc290d01..029cb64e65 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/compiling/optimizing_for_size.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -117,13 +117,6 @@ msgstr "優先最佳化大小而非速度" msgid "**Performed in official builds:** Yes, but only for web builds" msgstr "**官方建構是否執行:** 是,但僅限於 Web 平台" -msgid "" -"Godot 3.1 onwards allows compiling using size optimizations (instead of " -"speed). To enable this, set the ``optimize`` flag to ``size``:" -msgstr "" -"自 Godot 3.1 起可選擇以檔案大小為優先進行最佳化。啟用方式為將 ``optimize`` 旗" -"標設為 ``size``:" - msgid "Some platforms such as WebAssembly already use this mode by default." msgstr "某些平台(如 WebAssembly)預設即使用此模式。" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po index 5e125253e3..07f764f87e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/android_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -179,20 +179,6 @@ msgstr "" msgid "Building & debugging the app module" msgstr "建置與除錯 app 模組" -msgid "" -"The ``app`` module requires the presence of a Godot project in its " -"``assets`` directory (``/platform/android/java/app/" -"assets``) to run. This is usually handled by the Godot Editor during the " -"export process. While developing in Android Studio, it's necessary to " -"manually add a Godot project under that directory to replicate the export " -"process. Once that's done, you can follow the instructions below to run/" -"debug the ``app`` module:" -msgstr "" -"``app`` 模組執行時需要在其 ``assets`` 目錄(``/platform/" -"android/java/app/assets``)下有一個 Godot 專案。這通常在 Godot 編輯器匯出時自" -"動處理,但在 Android Studio 開發時,需手動將 Godot 專案放入該目錄來模擬匯出流" -"程。之後即可依下方指示執行/除錯 ``app`` 模組:" - msgid "To build the ``app`` module:" msgstr "要建置 ``app`` 模組:" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po index 89a1cb7f8b..7d1545c4cd 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/clion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po index adbf766780..8099d76563 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/code_blocks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po index 377c1bfbc8..410e032098 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po index 3cd3d56dfe..2eff1d190e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/kdevelop.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po index 71110dd94b..fe2820c46a 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/qt_creator.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po index f0454e4478..94fa9cab89 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/rider.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po index d03cea6446..4923bf26df 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po index a931419dc1..9523124a65 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/visual_studio_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po index 384f5fa336..ec025b9ed4 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/configuring_an_ide/xcode.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/index.po index 4482ca3680..f1f7682674 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/macos_debug.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/macos_debug.po index 60bedf04cc..7d0f69efbb 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/macos_debug.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/macos_debug.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po new file mode 100644 index 0000000000..e23ca7bb40 --- /dev/null +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/profiling/sampling_profilers.po @@ -0,0 +1,220 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: zh_Hant\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Recommended profilers" +msgstr "推薦的效能分析器" + +msgid "`VerySleepy `__ (Windows only)" +msgstr "`VerySleepy `__ (僅限 Windows)" + +msgid "`HotSpot `__ (Linux only)" +msgstr "`HotSpot `__ (僅限 Linux)" + +msgid "`Xcode Instruments `__ (macOS only)" +msgstr "" +"`Xcode Instruments `__ (僅限 macOS)" + +msgid "" +"These profilers may not be the most powerful or flexible options, but their " +"standalone operation and limited feature set tends to make them easier to " +"use." +msgstr "" +"這些效能分析器也許不是最強大或最靈活的選擇,但它們獨立運作、功能單純,因此上" +"手更容易。" + +msgid "Setting up Godot" +msgstr "設定 Godot" + +msgid "" +"To get useful profiling information, it is **absolutely required** to use a " +"Godot build that includes debugging symbols. Official binaries do not " +"include debugging symbols, since these would make the download size " +"significantly larger." +msgstr "" +"若要取得有用的效能分析資訊,**務必要** 使用包含偵錯符號的 Godot 執行檔。官方" +"釋出的二進位檔並未包含偵錯符號,因為這會大幅增加下載檔案的大小。" + +msgid "" +"To get profiling data that best matches the production environment (but with " +"debugging symbols), you should compile binaries with the ``production=yes " +"debug_symbols=yes`` SCons options." +msgstr "" +"若想獲得最貼近生產環境(但又有除錯符號)的效能分析資料,建議用 " +"``production=yes debug_symbols=yes`` 的 SCons 選項編譯執行檔。" + +msgid "" +"It is possible to run a profiler on less optimized builds (e.g. " +"``target=template_debug`` without LTO), but results will naturally be less " +"representative of real world conditions." +msgstr "" +"你也可以用較少優化的建構(比如 ``target=template_debug`` 且未啟用 LTO)來進行" +"效能分析,但這樣得出的結果會和實際運作環境有些偏差。" + +msgid "" +"Do *not* strip debugging symbols on the binaries using the ``strip`` command " +"after compiling the binaries. Otherwise, you will no longer get useful " +"profiling information when running a profiler." +msgstr "" +"*請勿* 在編譯完成後使用 ``strip`` 指令移除偵錯符號,否則執行效能分析器時將無" +"法取得有用的分析資訊。" + +msgid "Benchmarking startup/shutdown times" +msgstr "測試啟動/關閉所需時間" + +msgid "" +"See :ref:`doc_command_line_tutorial` for more command line arguments " +"supported by Godot." +msgstr "" +"更多 Godot 支援的命令列參數,請參閱 :ref:`doc_command_line_tutorial` 。" + +msgid "Profiler-specific instructions" +msgstr "各效能分析器的操作說明" + +msgid "VerySleepy" +msgstr "VerySleepy" + +msgid "" +"Start the Godot editor or your project first. If you start the Project " +"Manager, make sure to edit or run a project first. Otherwise, the profiler " +"will not track the child process since the Project Manager will spawn a " +"child process for every project edited or run." +msgstr "" +"請先啟動 Godot 編輯器或你的專案。如果是先啟動專案管理員,請記得要先編輯或執行" +"專案,否則因為專案管理員會為每個專案開啟子程序,效能分析器將無法追蹤這些子程" +"序。" + +msgid "" +"Open VerySleepy and select the Godot executable in the list of processes on " +"the left:" +msgstr "打開 VerySleepy,然後在左側的程序清單中選擇 Godot 執行檔:" + +msgid "Click the **Profile All** button on the right to start profiling." +msgstr "點擊右側的 **Profile All** 按鈕開始效能分析。" + +msgid "" +"Perform the actions you wish to profile in the editor or project. When " +"you're done, click **Stop** (*not* Abort)." +msgstr "" +"在編輯器或專案中執行你想進行效能分析的操作,完成後點擊 **Stop** (*不是* " +"Abort)。" + +msgid "Wait for the results window to appear." +msgstr "等待結果視窗出現。" + +msgid "" +"Once the results window appears, filter the view to remove external modules " +"(such as the graphics driver). You can filter by module by finding a line " +"whose **Module** matches the Godot executable name, right-clicking that line " +"then choosing **Filter Module to ** in the dropdown " +"that appears." +msgstr "" +"結果視窗出現後,請將檢視篩選掉外部模組(如顯示卡驅動程式)。方法是找到 " +"**Module** 欄與 Godot 執行檔名稱相同的那一列,在該列上點擊右鍵,於下拉選單選" +"擇 **Filter Module to **。" + +msgid "Your results window should now look something like this:" +msgstr "此時結果視窗大致會長這樣:" + +msgid "HotSpot" +msgstr "HotSpot" + +msgid "Open HotSpot. Click **Record Data**:" +msgstr "打開 HotSpot,點選 **Record Data**:" + +msgid "" +"In the next window, specify the path to the Godot binary that includes debug " +"symbols." +msgstr "在下一個視窗中,指定包含除錯符號的 Godot 執行檔路徑。" + +msgid "" +"Specify command line arguments to run a specific project, with or without " +"the editor." +msgstr "可自行決定是否加入命令列參數,以選擇用編輯器或直接執行專案。" + +msgid "" +"Click **Start Recording** and perform the actions you wish to profile in the " +"editor/project." +msgstr "點擊 **Start Recording**,然後在編輯器或專案中執行你要分析的操作。" + +msgid "" +"Click **View Results** and wait for the profiling visualization to be " +"generated:" +msgstr "點選 **View Results**,等待產生視覺化的效能分析結果:" + +msgid "" +"Use the tabs at the top to navigate between the different views. These views " +"show the same data, but in different ways. The **Flame Graph** tab is a good " +"way to see which functions take up the most time at a glance. These " +"functions are therefore the most important ones to optimize, since " +"optimizing them will improve performance the most." +msgstr "" +"可利用上方分頁切換不同檢視模式,這些檢視僅是用不同方式展示相同資料。**Flame " +"Graph** (火焰圖)分頁能一目了然哪些函式最耗時。這些函式便是最應優化的目標," +"因為優化它們能最有效提升效能。" + +msgid "" +"If you don't want the startup procedure to be included in the profile, you " +"can also attach HotSpot to a running process by clicking **Record Data** " +"then setting the **Launch Application** dropdown option to **Attach To " +"Process(es)**." +msgstr "" +"如果不想將啟動過程納入效能分析,可以讓 HotSpot 直接附加到正在執行的程序:點" +"選 **Record Data**,將 **Launch Application** 下拉選項設為 **Attach To " +"Process(es)**。" + +msgid "" +"This process attachment-based workflow is similar to the one used by " +"VerySleepy." +msgstr "這種附加程序的方式和 VerySleepy 的操作流程很像。" + +msgid "Xcode Instruments" +msgstr "Xcode Instruments" + +msgid "" +"Open Xcode. Select **Open Developer Tool** - **Instruments** from the " +"**Xcode** app menu:" +msgstr "" +"打開 Xcode,從 **Xcode** 應用選單選擇 **Open Developer Tool** - " +"**Instruments**:" + +msgid "Double-click on **Time Profiler** in the **Instruments** window:" +msgstr "在 **Instruments** 視窗中雙擊 **Time Profiler**:" + +msgid "" +"You can also attach the Time Profiler to a running process by selecting it " +"from the **Target** menu." +msgstr "你也可以從 **Target** 選單將 Time Profiler 附加到正在執行的程序。" + +msgid "" +"Click the **Start an immediate mode recording** button to start profiling." +msgstr "點選 **Start an immediate mode recording** 按鈕開始效能分析。" + +msgid "" +"Perform the actions you wish to profile in the editor or project. When " +"you're done, click the **Stop** button." +msgstr "在編輯器或專案中執行要分析的操作,完成後點選 **Stop** 按鈕。" + +msgid "Wait for the results to appear." +msgstr "等待結果顯示。" + +msgid "" +"At the bottom of the window you will see a call tree for all CPU threads " +"started, and the **Heaviest Stack Trace** overview." +msgstr "" +"在視窗底部會看到所有已啟動 CPU 執行緒的呼叫樹,以及 **Heaviest Stack Trace** " +"概覽。" + +msgid "" +"You can use the timeline at the top of the window to display details for the " +"specific time period." +msgstr "你可以利用視窗上方的時間軸,檢視特定時間區間的詳細資訊。" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po new file mode 100644 index 0000000000..b871c18661 --- /dev/null +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/profiling/tracing_profilers.po @@ -0,0 +1,15 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: zh_Hant\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Configuration" +msgstr "配置" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po index 89c23f4c24..f6ec86167c 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/using_cpp_profilers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -30,273 +30,3 @@ msgstr "" "編輯器內建有 :ref:`GDScript 效能分析器 `,但如果 GDScript " "效能分析器不夠精確,或者分析器本身有 bug 導致資訊遺漏,此時可以考慮改用 C++ " "效能分析器。" - -msgid "Recommended profilers" -msgstr "推薦的效能分析器" - -msgid "`VerySleepy `__ (Windows only)" -msgstr "`VerySleepy `__ (僅限 Windows)" - -msgid "`HotSpot `__ (Linux only)" -msgstr "`HotSpot `__ (僅限 Linux)" - -msgid "`Xcode Instruments `__ (macOS only)" -msgstr "" -"`Xcode Instruments `__ (僅限 macOS)" - -msgid "" -"These profilers may not be the most powerful or flexible options, but their " -"standalone operation and limited feature set tends to make them easier to " -"use." -msgstr "" -"這些效能分析器也許不是最強大或最靈活的選擇,但它們獨立運作、功能單純,因此上" -"手更容易。" - -msgid "Setting up Godot" -msgstr "設定 Godot" - -msgid "" -"To get useful profiling information, it is **absolutely required** to use a " -"Godot build that includes debugging symbols. Official binaries do not " -"include debugging symbols, since these would make the download size " -"significantly larger." -msgstr "" -"若要取得有用的效能分析資訊,**務必要** 使用包含偵錯符號的 Godot 執行檔。官方" -"釋出的二進位檔並未包含偵錯符號,因為這會大幅增加下載檔案的大小。" - -msgid "" -"To get profiling data that best matches the production environment (but with " -"debugging symbols), you should compile binaries with the ``production=yes " -"debug_symbols=yes`` SCons options." -msgstr "" -"若想獲得最貼近生產環境(但又有除錯符號)的效能分析資料,建議用 " -"``production=yes debug_symbols=yes`` 的 SCons 選項編譯執行檔。" - -msgid "" -"It is possible to run a profiler on less optimized builds (e.g. " -"``target=template_debug`` without LTO), but results will naturally be less " -"representative of real world conditions." -msgstr "" -"你也可以用較少優化的建構(比如 ``target=template_debug`` 且未啟用 LTO)來進行" -"效能分析,但這樣得出的結果會和實際運作環境有些偏差。" - -msgid "" -"Do *not* strip debugging symbols on the binaries using the ``strip`` command " -"after compiling the binaries. Otherwise, you will no longer get useful " -"profiling information when running a profiler." -msgstr "" -"*請勿* 在編譯完成後使用 ``strip`` 指令移除偵錯符號,否則執行效能分析器時將無" -"法取得有用的分析資訊。" - -msgid "Benchmarking startup/shutdown times" -msgstr "測試啟動/關閉所需時間" - -msgid "" -"If you're looking into optimizing Godot's startup/shutdown performance, you " -"can tell the profiler to use the ``--quit`` command line option on the Godot " -"binary. This will exit Godot just after it finished starting. The ``--quit`` " -"option works with ``--editor``, ``--project-manager`` or ``--path `` (which runs a project directly)." -msgstr "" -"若你想要優化 Godot 的啟動/關閉效能,可以讓效能分析器在執行 Godot 執行檔時加" -"上 ``--quit`` 參數,這會讓 Godot 啟動後立即結束。 ``--quit`` 可以與 ``--" -"editor`` 、 ``--project-manager`` ,或 ``--path <專案目錄路徑>`` (直接執行專" -"案)一起使用。" - -msgid "" -"See :ref:`doc_command_line_tutorial` for more command line arguments " -"supported by Godot." -msgstr "" -"更多 Godot 支援的命令列參數,請參閱 :ref:`doc_command_line_tutorial` 。" - -msgid "Profiler-specific instructions" -msgstr "各效能分析器的操作說明" - -msgid "VerySleepy" -msgstr "VerySleepy" - -msgid "" -"Start the Godot editor or your project first. If you start the Project " -"Manager, make sure to edit or run a project first. Otherwise, the profiler " -"will not track the child process since the Project Manager will spawn a " -"child process for every project edited or run." -msgstr "" -"請先啟動 Godot 編輯器或你的專案。如果是先啟動專案管理員,請記得要先編輯或執行" -"專案,否則因為專案管理員會為每個專案開啟子程序,效能分析器將無法追蹤這些子程" -"序。" - -msgid "" -"Open VerySleepy and select the Godot executable in the list of processes on " -"the left:" -msgstr "打開 VerySleepy,然後在左側的程序清單中選擇 Godot 執行檔:" - -msgid "Click the **Profile All** button on the right to start profiling." -msgstr "點擊右側的 **Profile All** 按鈕開始效能分析。" - -msgid "" -"Perform the actions you wish to profile in the editor or project. When " -"you're done, click **Stop** (*not* Abort)." -msgstr "" -"在編輯器或專案中執行你想進行效能分析的操作,完成後點擊 **Stop** (*不是* " -"Abort)。" - -msgid "Wait for the results window to appear." -msgstr "等待結果視窗出現。" - -msgid "" -"Once the results window appears, filter the view to remove external modules " -"(such as the graphics driver). You can filter by module by finding a line " -"whose **Module** matches the Godot executable name, right-clicking that line " -"then choosing **Filter Module to ** in the dropdown " -"that appears." -msgstr "" -"結果視窗出現後,請將檢視篩選掉外部模組(如顯示卡驅動程式)。方法是找到 " -"**Module** 欄與 Godot 執行檔名稱相同的那一列,在該列上點擊右鍵,於下拉選單選" -"擇 **Filter Module to **。" - -msgid "Your results window should now look something like this:" -msgstr "此時結果視窗大致會長這樣:" - -msgid "HotSpot" -msgstr "HotSpot" - -msgid "Open HotSpot. Click **Record Data**:" -msgstr "打開 HotSpot,點選 **Record Data**:" - -msgid "" -"In the next window, specify the path to the Godot binary that includes debug " -"symbols." -msgstr "在下一個視窗中,指定包含除錯符號的 Godot 執行檔路徑。" - -msgid "" -"Specify command line arguments to run a specific project, with or without " -"the editor." -msgstr "可自行決定是否加入命令列參數,以選擇用編輯器或直接執行專案。" - -msgid "" -"The path to the working directory can be anything if an absolute path is " -"used for the ``--path`` command line argument. Otherwise, it must be set to " -"that the relative path to the project is valid." -msgstr "" -"如果 ``--path`` 參數使用的是絕對路徑,工作目錄可填任何位置。否則請確保工作目" -"錄設定後,專案相對路徑可正確存取。" - -msgid "" -"Make sure **Elevate Privileges** is checked if you have administrative " -"privileges. While not essential for profiling Godot, this will ensure all " -"events can be captured. Otherwise, some events may be missing in the " -"capture. Your settings should now look something like this:" -msgstr "" -"若你有管理員權限,請勾選 **Elevate Privileges(提升權限)**。雖然對 Godot 效" -"能分析不是必須,但可確保所有事件都能被記錄,否則可能會遺漏部分事件。設定完成" -"後大致如下:" - -msgid "" -"Click **Start Recording** and perform the actions you wish to profile in the " -"editor/project." -msgstr "點擊 **Start Recording**,然後在編輯器或專案中執行你要分析的操作。" - -msgid "" -"Quit the editor/project normally or use the **Stop Profiling** button in " -"HotSpot to stop profiling early. Stopping profiling early can result in " -"cleaner profiles if you're not interested in the engine's quit procedure." -msgstr "" -"可以正常結束編輯器或專案,也可以在 HotSpot 按下 **Stop Profiling** 提前停止。" -"若你不在乎引擎關閉流程,提前結束分析會得到更乾淨的分析資料。" - -msgid "" -"Click **View Results** and wait for the profiling visualization to be " -"generated:" -msgstr "點選 **View Results**,等待產生視覺化的效能分析結果:" - -msgid "" -"Use the tabs at the top to navigate between the different views. These views " -"show the same data, but in different ways. The **Flame Graph** tab is a good " -"way to see which functions take up the most time at a glance. These " -"functions are therefore the most important ones to optimize, since " -"optimizing them will improve performance the most." -msgstr "" -"可利用上方分頁切換不同檢視模式,這些檢視僅是用不同方式展示相同資料。**Flame " -"Graph** (火焰圖)分頁能一目了然哪些函式最耗時。這些函式便是最應優化的目標," -"因為優化它們能最有效提升效能。" - -msgid "" -"At the bottom of all tabs except **Summary**, you will also see a list of " -"CPU threads started by the engine among with the CPU utilization for each " -"thread. This lets you see threads that can be a bottleneck at a given point " -"in time." -msgstr "" -"在除 **Summary** 以外的所有分頁底部,都可以看到引擎啟動的 CPU 執行緒清單,並" -"顯示各執行緒的 CPU 使用率。這有助於找出特定時間點的瓶頸執行緒。" - -msgid "" -"If you don't want the startup procedure to be included in the profile, you " -"can also attach HotSpot to a running process by clicking **Record Data** " -"then setting the **Launch Application** dropdown option to **Attach To " -"Process(es)**." -msgstr "" -"如果不想將啟動過程納入效能分析,可以讓 HotSpot 直接附加到正在執行的程序:點" -"選 **Record Data**,將 **Launch Application** 下拉選項設為 **Attach To " -"Process(es)**。" - -msgid "" -"This process attachment-based workflow is similar to the one used by " -"VerySleepy." -msgstr "這種附加程序的方式和 VerySleepy 的操作流程很像。" - -msgid "Xcode Instruments" -msgstr "Xcode Instruments" - -msgid "" -"Open Xcode. Select **Open Developer Tool** - **Instruments** from the " -"**Xcode** app menu:" -msgstr "" -"打開 Xcode,從 **Xcode** 應用選單選擇 **Open Developer Tool** - " -"**Instruments**:" - -msgid "Double-click on **Time Profiler** in the **Instruments** window:" -msgstr "在 **Instruments** 視窗中雙擊 **Time Profiler**:" - -msgid "" -"In the Time Profiler window, click on the **Target** menu, select **Choose " -"target...** and specify the path to the Godot binary, command line arguments " -"and environment variables in the next window." -msgstr "" -"在 Time Profiler 視窗中,點擊 **Target** 選單,選擇 **Choose target...**,然" -"後於下一個視窗設定 Godot 執行檔路徑、命令列參數與環境變數。" - -msgid "" -"You can also attach the Time Profiler to a running process by selecting it " -"from the **Target** menu." -msgstr "你也可以從 **Target** 選單將 Time Profiler 附加到正在執行的程序。" - -msgid "" -"Click the **Start an immediate mode recording** button to start profiling." -msgstr "點選 **Start an immediate mode recording** 按鈕開始效能分析。" - -msgid "" -"Perform the actions you wish to profile in the editor or project. When " -"you're done, click the **Stop** button." -msgstr "在編輯器或專案中執行要分析的操作,完成後點選 **Stop** 按鈕。" - -msgid "Wait for the results to appear." -msgstr "等待結果顯示。" - -msgid "" -"At the bottom of the window you will see a call tree for all CPU threads " -"started, and the **Heaviest Stack Trace** overview." -msgstr "" -"在視窗底部會看到所有已啟動 CPU 執行緒的呼叫樹,以及 **Heaviest Stack Trace** " -"概覽。" - -msgid "" -"Select **Hide system libraries** in the **Call Tree** menu (at the bottom of " -"window) to remove external modules." -msgstr "" -"於(視窗底部)**Call Tree** 選單選擇 **Hide system libraries**,即可移除外部" -"模組。" - -msgid "" -"You can use the timeline at the top of the window to display details for the " -"specific time period." -msgstr "你可以利用視窗上方的時間軸,檢視特定時間區間的詳細資訊。" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po index d43645fec7..48f083d604 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/using_sanitizers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po index 59672073e2..ae5ef23d88 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/vulkan/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po index 8c26fc690f..4663adfdcf 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/debugging/vulkan/vulkan_validation_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -138,15 +138,6 @@ msgstr "" "` 執行 Godot。你也可以加上 ``--gpu-abort``,讓 " "Godot 在驗證錯誤發生時立即結束,避免系統當機。" -msgid "Android" -msgstr "Android" - -msgid "" -"After enabling validation layers on Android, a developer can see errors and " -"warning messages in the ``adb logcat`` output." -msgstr "" -"在 Android 啟用驗證層後,開發者可於 ``adb logcat`` 輸出中看到錯誤與警告訊息。" - msgid "iOS" msgstr "iOS" @@ -161,6 +152,15 @@ msgid "" "support for Vulkan there." msgstr "Web 平台**不**支援驗證層,因為該平台不支援 Vulkan。" +msgid "Android" +msgstr "Android" + +msgid "" +"After enabling validation layers on Android, a developer can see errors and " +"warning messages in the ``adb logcat`` output." +msgstr "" +"在 Android 啟用驗證層後,開發者可於 ``adb logcat`` 輸出中看到錯誤與警告訊息。" + msgid "Enabling validation layers" msgstr "啟用驗證層" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po index 802891915b..115ddd8380 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/handling_compatibility_breakages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -90,41 +90,6 @@ msgstr "" msgid "core/math/a_star_grid_2d.cpp" msgstr "core/math/a_star_grid_2d.cpp" -msgid "" -"And finally, the changes reported by the API validation step should be added " -"to the relevant validation file. Because this was done during the " -"development of 4.3, this would be ``misc/extension_api_validation/4.2-" -"stable.expected`` (including changes not shown in this example):" -msgstr "" -"最後,API 驗證步驟所報告的變更,需加到相關的驗證檔案中。由於這是在 4.3 版本開" -"發期間進行,因此對應的檔案為 ``misc/extension_api_validation/4.2-" -"stable.expected`` (包括本範例未顯示的其他變更):" - -msgid "misc/extension_api_validation/4.2-stable.expected" -msgstr "misc/extension_api_validation/4.2-stable.expected" - -msgid "" -"The instructions for how to add to that file are at the top of the file " -"itself." -msgstr "如何編輯該檔案的說明已寫在檔案頂部。" - -msgid "" -"If you get a \"Hash changed\" error for a method, it means that the " -"compatibility binding is missing or incorrect. Such lines shouldn't be added " -"to the ``.expected`` file, but fixed by binding the proper compatibility " -"method." -msgstr "" -"若你收到方法的「Hash changed」錯誤,表示缺少或錯誤設定相容性綁定。這類項目不" -"應加入 ``.expected`` 檔案,而應正確綁定相容性方法。" - -msgid "" -"And that's it! You might run into a bit more complicated cases, like " -"rearranging arguments, changing return types, etc., but this covers the " -"basic on how to use this system." -msgstr "" -"就是這樣!你可能還會遇到更複雜的情況,例如重新排列參數、變更回傳型態等,但上" -"述內容已涵蓋了此系統的基本用法。" - msgid "" "For more information, see `pull request #76446 `_." diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/index.po index 8740875b95..f167e6b99e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/development/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/editor/creating_icons.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/editor/creating_icons.po index 843cbceefd..592b75533a 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/editor/creating_icons.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/editor/creating_icons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/editor/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/editor/index.po index dc7a62b642..b9148bf8c7 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/editor/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po index 5d172537e2..c4d31f0c58 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/editor/introduction_to_editor_development.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -93,48 +93,6 @@ msgstr "" "`editor/editor_node.cpp `__:主要的編輯器初始化檔,相當於編輯器的「主場景」。" -msgid "" -"`editor/project_manager.cpp `__: Main Project Manager initialization " -"file. Effectively the \"main scene\" of the Project Manager." -msgstr "" -"`editor/project_manager.cpp `__:主要的專案管理器初始化檔,相當於專案管" -"理器的「主場景」。" - -msgid "" -"`editor/plugins/canvas_item_editor_plugin.cpp `__: The 2D editor viewport and related " -"functionality (toolbar at the top, editing modes, overlaid helpers/panels, " -"…)." -msgstr "" -"`editor/plugins/canvas_item_editor_plugin.cpp `__:2D 編輯器視口與相關功能(上方工具列、編輯" -"模式、輔助工具/面板疊加等)。" - -msgid "" -"`editor/plugins/node_3d_editor_plugin.cpp `__: The 3D " -"editor viewport and related functionality (toolbar at the top, editing " -"modes, overlaid panels, …)." -msgstr "" -"`editor/plugins/node_3d_editor_plugin.cpp `__:3D 編輯器視口" -"與相關功能(上方工具列、編輯模式、面板疊加等)。" - -msgid "" -"`editor/plugins/node_3d_editor_gizmos.cpp `__: Where the 3D " -"editor gizmos are defined and drawn. This file doesn't have a 2D counterpart " -"as 2D gizmos are drawn by the nodes themselves." -msgstr "" -"`editor/plugins/node_3d_editor_gizmos.cpp `__:定義與繪製 " -"3D 編輯器操作小工具(gizmo)的檔案。2D 小工具則由各節點自行繪製,沒有獨立對應" -"檔案。" - msgid "Editor dependencies in ``scene/`` files" msgstr "``scene/`` 內的編輯器依賴" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po index 15c12d0e12..3296ae3d63 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/file_formats/gdscript_grammar.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/file_formats/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/file_formats/index.po index 10d28a4b20..445c77d6fe 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/file_formats/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/file_formats/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/file_formats/tscn.po b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/file_formats/tscn.po index 727a202ae4..6035c9d711 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/file_formats/tscn.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/engine_details/file_formats/tscn.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po index aa5644daaf..cc9f4c682e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/01.project_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po index c12b8545ee..ebea0fb9e0 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/02.player_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po index f50ed63502..e0a1281d9a 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/03.coding_the_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po index 149e03be26..17fc76e0c2 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/04.creating_the_enemy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po index b0374ad8d9..777013cc8a 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/05.the_main_game_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po index d3c8e4ecac..8a2b8e7a9f 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/06.heads_up_display.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po index 81005bc4d5..9b472e0b50 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/07.finishing-up.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/index.po index ed24a86a33..b3dd303a3a 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_2d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -91,13 +91,6 @@ msgstr "" msgid "You can find a completed version of this project at this location:" msgstr "你可以在這幾個網址上找到這個專案的完成版:" -msgid "" -"https://github.com/godotengine/godot-demo-projects/tree/master/2d/" -"dodge_the_creeps" -msgstr "" -"https://github.com/godotengine/godot-demo-projects/tree/master/2d/" -"dodge_the_creeps" - msgid "Prerequisites" msgstr "先決條件" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po index 192f6fb418..fbc2e1a86f 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/01.game_setup.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po index ff9bf6019d..8a4d1a4fe6 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/02.player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po index cafe2df964..1b79c4ee34 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/03.player_movement_code.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -350,11 +350,6 @@ msgstr "|image8|" msgid "image8" msgstr "image8" -msgid "" -"You can run the scene by pressing :kbd:`F6` and press the arrow keys to move " -"the character." -msgstr "你可以按 :kbd:`F6` 運作場景,然後按方向鍵來移動角色。" - msgid "|image9|" msgstr "|image9|" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po index 1033fd8fb6..9e274d1c81 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/04.mob_scene.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po index 56bf06cada..f298a5d936 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/05.spawning_mobs.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -489,12 +489,6 @@ msgstr "會產生錯誤,因為沒有名為 $Player 的節點!" msgid "Here is the complete ``main.gd`` script so far, for reference." msgstr "這是目前完整的 ``main.gd`` 腳本,僅供參考。" -msgid "" -"You can test the scene by pressing :kbd:`F6`. You should see the monsters " -"spawn and move in a straight line." -msgstr "" -"按 :kbd:`F6` 即可測試該場景。你應該會看到有怪物刷了出來,然後會進行直線運動。" - msgid "|image25|" msgstr "\\ |image2|" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po index 07821b7670..7f7ddf342a 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/06.jump_and_squash.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po index c09a5cebe4..fbd38682fe 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/07.killing_player.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po index c2d770dca9..e914f0340b 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/08.score_and_replay.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po index 41fbe54f77..8f2612c1fe 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/09.adding_animations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/going_further.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/going_further.po index 8c0aa62d1c..d8ac4c5e11 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/going_further.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/going_further.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/index.po index b8cccd3ae0..5fb2cfa9c1 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/first_3d_game/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -68,19 +68,6 @@ msgstr "在 3D 遊戲中繪製使用者介面。" msgid "And more." msgstr "以及更多。" -msgid "" -"This tutorial is for beginners who followed the complete getting started " -"series. We'll start slow with detailed instructions and shorten them as we " -"do similar steps. If you're an experienced programmer, you can browse the " -"complete demo's source code here: `Squash the Creep source code `__." -msgstr "" -"本教學適合已完成整套入門系列的初學者。我們會從詳細步驟慢慢開始,後續相似步驟" -"將簡化說明。若你已有豐富經驗,可直接瀏覽完整示範原始碼:`Squash the Creep " -"source code `__。" - msgid "" "You can follow this series without having done the 2D one. However, if " "you're new to game development, we recommend you to start with 2D. 3D game " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po index 4b09645a63..f3e529c8a9 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/first_look_at_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po index 8ff8c39377..88264db2a5 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/godot_design_philosophy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/index.po index 28c3b0ad6f..2315064b99 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po index 1af78033a3..aa2f884cf2 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/introduction_to_godot.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -174,25 +174,6 @@ msgstr "" "Godot 依賴物件導向程式設計規範。熟悉類、物件之類的概念可以更有效率地去寫程式" "碼。" -msgid "" -"If you are entirely new to programming, we recommend following the `CS50 " -"open courseware`_ from Harvard University. It's a great free course that " -"will teach you everything you need to know to be off to a good start. It " -"will save you countless hours and hurdles learning any game engine afterward." -msgstr "" -"如果你是一個程式設計新手,我們建議你去觀看哈佛大學提供的 `CS50 open " -"courseware`_ 。這是一個很好的免費課程。它能教你所有你在使用 Godot 前需要知道" -"的知識。在之後學習任何遊戲引擎時,他會幫你節省非常多的時間並跨過非常多的障" -"礙。" - -msgid "" -"In CS50, you will learn multiple programming languages. Don't be afraid of " -"that: programming languages have many similarities. The skills you learn " -"with one language transfer well to others." -msgstr "" -"在 CS50 中,你會學習很多程式設計語言。不要感到害怕:程式設計語言之間有很多的" -"相似之處。你在學習一個語言時學到的技巧能夠很容易地轉移到其他語言上。" - msgid "" "We will provide you with more Godot-specific learning resources " "in :ref:`doc_learning_new_features`." diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po index 42835a1b28..1dc392b8d4 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/key_concepts_overview.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po index 12bf2c465c..29ea12576e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/learn_to_code_with_gdscript.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/learning_new_features.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/learning_new_features.po index 4184a06bd3..4893f1466b 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/learning_new_features.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/introduction/learning_new_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -108,19 +108,6 @@ msgstr "" "傳授程式基礎和程式設計員思維已經超出Godot文件的範圍。如果你剛開始程式設計,我" "們建議閱讀以下兩個優秀的免費教學開始:" -msgid "" -"Harvard university offers a free courseware to learn to program, `CS50 " -"`_. It will teach you programming fundamentals, " -"how code works, and how to think like a programmer. These skills are " -"essential to become a game developer and learn any game engine efficiently. " -"You can see this course as an investment that will save you time and trouble " -"when you learn to create games." -msgstr "" -"哈佛大學提供了一個免費的課件來學習程式設計, `CS50 `_ 。他將教你程式基礎、程式碼是如何運作的以及如何擁有程式設計思維。這些技" -"能是你成為遊戲開發者和有效學習任何遊戲引擎的基礎。你可以將學習這門課程看作是" -"一項投資,他將減少你在學習遊戲開發過程中的時間和麻煩。" - msgid "" "If you prefer books, check out the free ebook `Automate The Boring Stuff " "With Python `_ by Al Sweigart." diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/index.po index 36bc861914..566856eb49 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/instancing.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/instancing.po index 205ef96a55..d6526c6bee 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/instancing.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/instancing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po index ce604dfa2e..1962249ab1 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/nodes_and_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po index 6241ba1e23..3c325bfea8 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/scripting_first_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po index f53cc72f09..c0d79894be 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/scripting_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po index 8c883153c9..db7de5842f 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/scripting_player_input.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/signals.po b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/signals.po index d747e95a0c..8d04340883 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/signals.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/getting_started/step_by_step/signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/index.po index d775844b26..8981bd491c 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -29,9 +29,6 @@ msgstr "社群" msgid "Class reference" msgstr "類別參照手冊" -msgid "Godot Docs – *4.5* branch" -msgstr "Godot 文件 – *4.5* 分支" - msgid "" "Godot's documentation is available in various languages and versions. Expand " "the \"Read the Docs\" panel at the bottom of the sidebar to see the list." diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/sphinx.po b/sphinx/po/zh_Hant/LC_MESSAGES/sphinx.po index e239a8f457..cc6d4aa805 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/sphinx.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/sphinx.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_antialiasing.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_antialiasing.po index 180df06c30..0691468b63 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_antialiasing.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po index cd793f6630..86fdb15b9e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -202,15 +202,6 @@ msgstr "" msgid "Directional light" msgstr "平行光" -msgid "" -"New in Godot 4.0 is the ability to have directional lighting in 2D. " -"Directional lighting is used to represent sunlight or moonlight. Light rays " -"are casted parallel to each other, as if the sun or moon was infinitely far " -"away from the surface that is receiving the light." -msgstr "" -"Godot 4.0 的新功能是在 2D 中實作定向照明。定向照明用於表現陽光或月光。光線相" -"互平行投射,就好像太陽或月亮離受光表面無限遠一樣。" - msgid "DirectionalLight2D offers the following properties:" msgstr "DirectionalLight2D 提供以下的屬性:" @@ -485,15 +476,6 @@ msgstr "" "根據接收光線的表面方向來改變光線的強度,從而使照明效果不再平面化(按像素進行" "調整)。鏡面貼圖通過讓一部分光線反射回觀察者來進一步改善視覺效果。" -msgid "" -"Both PointLight2D and DirectionalLight2D support normal mapping and specular " -"mapping. Since Godot 4.0, normal and specular maps can be assigned to any 2D " -"element, including nodes that inherit from Node2D or Control." -msgstr "" -"PointLight2D 和 DirectionalLight2D 都支援法線貼圖和鏡面貼圖。自 Godot 4.0 " -"起,法線貼圖和鏡面貼圖可分配給任何 2D 元素,包括繼承自 Node2D 或 Control 的節" -"點。" - msgid "" "A normal map represents the direction in which each pixel is \"pointing\" " "towards. This information is then used by the engine to correctly apply " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_meshes.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_meshes.po index 1fdd3644f0..545e4a1968 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_meshes.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_meshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_movement.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_movement.po index c720bd28dd..35e49d9de7 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_movement.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_movement.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_parallax.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_parallax.po index 79e9d77c3f..723ec6afe8 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_parallax.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_parallax.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po index 7cf0dbeb5a..ed0882a6d3 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_sprite_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_transforms.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_transforms.po index ee8fc55f4e..054b81382e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_transforms.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/2d_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/canvas_layers.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/canvas_layers.po index fba025d4f3..9fbd7fc4f7 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/canvas_layers.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/canvas_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po index f66939f52b..ba5e25a35a 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/custom_drawing_in_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/index.po index 87e519bcf3..13ed56ebb0 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/introduction_to_2d.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/introduction_to_2d.po index 2d9eead351..eb590137fe 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/introduction_to_2d.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/introduction_to_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po index 8422e1bceb..8bc6d3031c 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/particle_process_material_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/particle_systems_2d.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/particle_systems_2d.po index 55f8de64ac..634e289a80 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/particle_systems_2d.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/particle_systems_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/using_tilemaps.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/using_tilemaps.po index 6a9e6eff22..ea750c7758 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/using_tilemaps.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/using_tilemaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/using_tilesets.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/using_tilesets.po index 7d9c6e5dcd..4ea28f3748 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/using_tilesets.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/2d/using_tilesets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -245,17 +245,6 @@ msgstr "變更圖塊集屬性後自動重新產生圖塊" msgid "Using a collection of scenes" msgstr "使用場景集合" -msgid "" -"Since Godot 4.0, you can place actual *scenes* as tiles. This allows you to " -"use any collection of nodes as a tile. For example, you could use scene " -"tiles to place gameplay elements, such as shops the player may be able to " -"interact with. You could also use scene tiles to place AudioStreamPlayer2Ds " -"(for ambient sounds), particle effects, and more." -msgstr "" -"自 Godot 4.0 起,你可以將實際的 *場景* 作為圖塊放置。這表示你可以將任意節點集" -"合用作圖塊。例如,場景圖塊可以用來放置遊戲要素,像是玩家可以互動的商店,也能" -"用於放置 AudioStreamPlayer2D(環境音效)、粒子特效等。" - msgid "" "Scene tiles come with a greater performance overhead compared to atlases, as " "every scene is instanced individually for every placed tile." diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/3d_antialiasing.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/3d_antialiasing.po index 7c25dd0366..52e097ebde 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/3d_antialiasing.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/3d_antialiasing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po index 9c0a7ea145..88254f5492 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/3d_rendering_limitations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/3d_text.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/3d_text.po index 11fc049fde..c90880c7d4 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/3d_text.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/3d_text.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/csg_tools.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/csg_tools.po index cf32e10759..34a1791b04 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/csg_tools.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/csg_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po index fd311350cc..0dea62e5d5 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/environment_and_post_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -1159,19 +1159,6 @@ msgstr "在 2D 中使用發光" msgid "There are 2 ways to use glow in 2D:" msgstr "在 2D 中使用發光有兩種方式:" -msgid "" -"Since Godot 4.2, you can enable HDR for 2D rendering when using the Forward+ " -"and Mobile rendering methods. This has a performance cost, but it allows for " -"a greater dynamic range. This also allows you to control which objects glow " -"using their individual **Modulate** or **Self Modulate** properties (use the " -"RAW mode in the color picker). Enabling HDR can also reduce banding in the " -"2D rendering output." -msgstr "" -"自 Godot 4.2 起,在 Forward+ 和 Mobile 繪圖模式下可啟用 2D HDR。這會造成額外" -"效能開銷,但能帶來更高的動態範圍,同時可以用物件的 **Modulate** 或 **Self " -"Modulate** 屬性(於色碼選擇器選擇 RAW 模式)精確控制哪些物件會發光。啟用 HDR " -"也有助於減少 2D 畫面輸出的色帶現象。" - msgid "" "To enable HDR in 2D, open the Project Settings, enable :ref:`Rendering > " "Viewport > HDR 2D` " @@ -1204,14 +1191,6 @@ msgstr "" msgid "Example of using glow in a 2D scene" msgstr "2D 場景發光效果範例" -msgid "" -"Example of using glow in a 2D scene. HDR 2D is enabled, while coins and the " -"bullet have their **Modulate** property increased to overbright values using " -"the RAW mode in the color picker." -msgstr "" -"2D 場景啟用 HDR 發光的範例。硬幣與子彈的 **Modulate** 屬性使用色碼選擇器的 " -"RAW 模式設定超亮值。" - msgid "" "The 2D renderer renders in linear color space if the :ref:`Rendering > " "Viewport > HDR 2D` " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po index 03bf04ff15..74c4939249 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/faking_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/index.po index 91c57a45a1..f61a08e6f5 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po index 197e42917d..63e097f3e9 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/introduction_to_global_illumination.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po index 27f820cb3f..4a5c0577c4 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/reflection_probes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po index c12da29fa9..cef7617b8e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/using_lightmap_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -38,23 +38,6 @@ msgstr "" "能為場景提供反射,所以如果要達到較好的畫質,在室內場景(或者是使用 Sky 的室外" "場景)中就需要和 :ref:`doc_reflection_probes` 搭配使用。" -msgid "" -"As they are baked, they have fewer problems than VoxelGI and SDFGI regarding " -"light bleeding, and indirect light will often look better. The downside is " -"that baking lightmaps takes longer compared to baking VoxelGI. While baking " -"VoxelGI can be done in a matter of seconds, baking lightmaps can take " -"several minutes if not more. This can slow down iteration speed " -"significantly, so it is recommended to bake lightmaps only when you actually " -"need to see changes in lighting. Since Godot 4.0, lightmaps are baked on the " -"GPU, making light baking faster if you have a mid-range or high-end " -"dedicated GPU." -msgstr "" -"由於是烘焙產生,相較於 VoxelGI 和 SDFGI,光滲問題較少,間接光看起來也更自然。" -"不過,烘焙光照貼圖所需時間比 VoxelGI 長很多,VoxelGI 幾秒就能完成,光照貼圖可" -"能需要數分鐘甚至更久。這會大幅拖慢反覆測試的速度,所以建議僅在確實需要檢查光" -"照變化時再進行烘焙。自 Godot 4.0 起,光照貼圖會由 GPU 負責烘焙,若你有中高階" -"獨顯將能更快完成。" - msgid "" "Baking lightmaps will also reserve baked materials' UV2 slot, which means " "you can no longer use it for other purposes in materials (either in the " @@ -904,17 +887,6 @@ msgstr "" msgid "JNLM (Non-Local Means with Joint Filtering)" msgstr "JNLM(非區域性均值降噪,含聯合濾波)" -msgid "" -"JNLM is the default denoising method and is included in Godot. It uses a " -"simple but efficient denoising algorithm known as *non-local means*. JNLM " -"runs on the GPU using a compute shader, and is compatible with any GPU that " -"can run Godot 4's Vulkan-based rendering methods. No additional setup is " -"required." -msgstr "" -"JNLM 是 Godot 內建的預設降噪方法,採用一種稱為 *非區域性均值* 的簡單且高效演" -"算法。JNLM 於 GPU 上以計算著色器運作,所有能運行 Godot 4 Vulkan 渲染的顯示卡" -"皆可使用,無需額外設定。" - msgid "" "JNLM's denoising can be adjusted using the **Denoiser Strength** property " "that is visible when **Use Denoiser** enabled. Higher values can be more " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po index e44faff1c1..56b55ceaf2 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/using_sdfgi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,14 +14,6 @@ msgstr "" msgid "Signed distance field global illumination (SDFGI)" msgstr "有符號距離場全域照明 (SDFGI)" -msgid "" -"Signed distance field global illumination (SDFGI) is a novel technique " -"available in Godot 4.0. It provides semi-real-time global illumination that " -"scales to any world size and works with procedurally generated levels." -msgstr "" -"有符號距離場全域照明 (SDFGI) 是 Godot 4.0 中提供的新技術。它提供半實時全域照" -"明,可縮放至任何世界尺寸並適用於程式生成的等級。" - msgid "" "SDFGI supports dynamic lights, but *not* dynamic occluders or dynamic " "emissive surfaces. Therefore, SDFGI provides better real-time ability " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po index cc8e14eaa0..9890f10842 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/global_illumination/using_voxel_gi.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/high_dynamic_range.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/high_dynamic_range.po index d9f03097d9..fbeea1f505 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/high_dynamic_range.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/high_dynamic_range.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/index.po index 2a669b6827..6e03f35fc9 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/introduction_to_3d.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/introduction_to_3d.po index 3f67ac6f21..7f143a155e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/introduction_to_3d.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/introduction_to_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/lights_and_shadows.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/lights_and_shadows.po index b511035e5c..9b21e18995 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/lights_and_shadows.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/lights_and_shadows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/mesh_lod.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/mesh_lod.po index 04b31f6428..7488da23b2 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/mesh_lod.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/mesh_lod.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/occlusion_culling.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/occlusion_culling.po index eab98207fb..5faa7f06d7 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/occlusion_culling.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/occlusion_culling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/attractors.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/attractors.po index c785c05317..0058d61e3c 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/attractors.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/attractors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -133,16 +133,6 @@ msgstr "" "可見層 ` 來判斷。只有在吸引器的遮罩有啟用該粒子系統可" "見層時,該系統才會受到影響。" -msgid "" -"There is a `known issue `_ with GPU particle attractors that prevent the cull mask from " -"working properly in Godot 4.0. We will update the documentation as soon as " -"it is fixed." -msgstr "" -"目前 GPU 粒子吸引器的「Cull Mask」功能在 Godot 4.0 無法正常運作,詳情請見 `已" -"知問題 `_。修正後將會更新" -"本文件。" - msgid "Box attractors" msgstr "方塊吸引器" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/collision.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/collision.po index b92351fdda..833bf9e6ad 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/collision.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/collision.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -57,16 +57,6 @@ msgstr "" "每個系統的 :ref:`可見圖層 ` 設定。只有當粒子系統的任" "一可見圖層在碰撞器的剔除遮罩內啟用時,該粒子系統才會與該碰撞節點產生碰撞。" -msgid "" -"There is a `known issue `_ with GPU particle collision that prevent the cull mask from working " -"properly in Godot 4.0. We will update the documentation as soon as it is " -"fixed." -msgstr "" -"目前 GPU 粒子碰撞存在 `已知問題 `_,導致剔除遮罩在 Godot 4.0 中無法正確運作。待問題修正後,本文件將會更" -"新相關內容。" - msgid "Box collision" msgstr "方塊碰撞" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po index e79b576f76..8ecca0facf 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/complex_shapes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po index 1bde2f9e1b..928b42fbcb 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/creating_a_3d_particle_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/index.po index 1d462beaaa..c4225fbfe7 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po index 0993a70f59..38e8f66113 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/process_material_properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/properties.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/properties.po index 45eac3bdad..2332cf1aa0 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/properties.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/properties.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/subemitters.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/subemitters.po index 30b380e5be..d703c8dcdd 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/subemitters.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/subemitters.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/trails.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/trails.po index af7f6a5c13..08f781028a 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/trails.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/trails.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/turbulence.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/turbulence.po index 5b4793d63f..68011a1832 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/turbulence.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/particles/turbulence.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po index 11d5f87cba..eac3147c87 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/physical_light_and_camera_units.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po index 306428c355..23589c79e6 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/procedural_geometry/arraymesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -255,15 +255,6 @@ msgstr "" msgid "Put together, the full code looks like:" msgstr "把這些放到一起,完整的程式碼是這樣的:" -msgid "" -"The code that goes in the middle can be whatever you want. Below we will " -"present some example code for generating a sphere." -msgstr "" -"中間可以放你想要的任何程式碼。下面我們會給出一些範例程式碼,用於生成球體。" - -msgid "Generating geometry" -msgstr "建立內容" - msgid "" "Here is sample code for generating a sphere. Although the code is presented " "in GDScript, there is nothing Godot specific about the approach to " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po index f52a65c5d3..cb69b528ff 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/procedural_geometry/immediatemesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po index 6ab8683df1..1c9e2aecc8 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/procedural_geometry/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po index 6d1ed378b9..8d23cfa8b1 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/procedural_geometry/meshdatatool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po index 80df250cd9..bf62b400ba 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/procedural_geometry/surfacetool.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/resolution_scaling.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/resolution_scaling.po index 448496ea88..ffcbecfdd9 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/resolution_scaling.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/resolution_scaling.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/spring_arm.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/spring_arm.po index 05333ac546..ac172328d4 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/spring_arm.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/spring_arm.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/standard_material_3d.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/standard_material_3d.po index 402d4f271f..701bf8354e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/standard_material_3d.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/standard_material_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -347,16 +347,6 @@ msgid "" msgstr "" "**Add:** (新增)對象會進行新增性的混合,非常適合耀斑或類似火焰的效果。" -msgid "" -"**Sub:** The final color of the object is subtracted from the color of the " -"screen." -msgstr "**Sub:** 從螢幕顏色中減去物件的最終顏色。" - -msgid "" -"**Mul:** The final color of the object is multiplied with the color of the " -"screen." -msgstr "**Front:** 當不可見時, 物體的正面被剔除." - msgid "" "**Premultiplied Alpha:** The color of the object is expected to have already " "been multiplied by the alpha. This behaves like **Add** when the alpha is " @@ -731,6 +721,11 @@ msgstr "" msgid "Bent normal map" msgstr "彎折法線貼圖" +msgid "" +"*This is only available in the Forward+ and Mobile renderers, not the " +"Compatibility renderer.*" +msgstr "*這僅適用於 Forward+ 以及 Mobile 算繪器,不適用於相容性算繪器。*" + msgid "" "A bent normal map describes the average direction of ambient lighting. " "Unlike a regular normal map, this is used to improve how a material reacts " @@ -1110,17 +1105,11 @@ msgstr "" msgid "Shadows" msgstr "陰影" -msgid "Do Not Receive Shadows" -msgstr "Do Not Receive Shadows(不接受陰影)" - msgid "" "Makes the object not receive any kind of shadow that would otherwise be cast " "onto it." msgstr "使物件不會接收任何可能會被投射到其上的陰影." -msgid "Use Shadow to Opacity" -msgstr "Use Shadow to Opacity(使用陰影轉為不透明度)" - msgid "" "Lighting modifies the alpha so shadowed areas are opaque and non-shadowed " "areas are transparent. Useful for overlaying shadows onto a camera feed in " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/using_decals.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/using_decals.po index bffd57824a..c106ea1035 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/using_decals.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/using_decals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/using_gridmaps.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/using_gridmaps.po index 61767b9938..fbfcc240ea 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/using_gridmaps.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/using_gridmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po index b46ee71bb2..8c2138358a 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/using_multi_mesh_instance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/using_transforms.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/using_transforms.po index 87e913a080..e47e69a0de 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/using_transforms.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/using_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -353,13 +353,6 @@ msgstr "" "現在你可能在想: **\"好吧, 但是我怎麼從變換中獲得角度?\"** . 答案又一次是: 沒" "有必要. 你必須盡最大努力停止用角度思考." -msgid "" -"Imagine you need to shoot a bullet in the direction your player is facing. " -"Just use the forward axis (commonly ``Z`` or ``-Z``)." -msgstr "" -"想像一下, 你需要朝你的遊戲角色面對的方向射擊子彈. 只需使用向前的軸(通常為 " -"``Z`` 或 ``-Z`` )." - msgid "" "Is the enemy looking at the player? Use the dot product for this (see " "the :ref:`doc_vector_math` tutorial for an explanation of the dot product):" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/variable_rate_shading.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/variable_rate_shading.po index dd9915f594..1185d38d80 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/variable_rate_shading.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/variable_rate_shading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/visibility_ranges.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/visibility_ranges.po index bf3a93375a..ec447cf9c0 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/visibility_ranges.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/visibility_ranges.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -172,12 +172,6 @@ msgstr "" "在繼承自 GeometryInstance3D 的任何節點的屬性檢視器中,您可以在 " "GeometryInstance3D 的 **Visibility Range** 部分中調整下列屬性:" -msgid "" -"**Begin:** The instance will be hidden when the camera is closer to the " -"instance's *origin* than this value (in 3D units)." -msgstr "" -"**開始:** 當相機比該值(以 3D 單位)更接近實例的*原點*時,實例將被隱藏。" - msgid "" "**Begin Margin:** The hysteresis or alpha fade transition distance to use " "for the close-up transition (in 3D units). The behavior of this property " @@ -186,13 +180,6 @@ msgstr "" "**開始邊距:** 用於特寫過渡的滯後或 Alpha 淡入淡出過渡距離(以 3D 單位表" "示)。此屬性的行為取決於 **淡入淡出模式**。" -msgid "" -"**End:** The instance will be hidden when the camera is further away from " -"the instance's *origin* than this value (in 3D units)." -msgstr "" -"**結束:** 當相機距離實例的*原點*遠超過此值(以 3D 單位表示)時,實例將被隱" -"藏。" - msgid "" "**End Margin:** The hysteresis or alpha fade transition distance to use for " "the far-away transition (in 3D units). The behavior of this property depends " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/volumetric_fog.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/volumetric_fog.po index 3b14dd7027..e3ac10ff7f 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/volumetric_fog.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/3d/volumetric_fog.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -243,17 +243,6 @@ msgstr "" "雖然物理上不準確,但可以調整體積霧的設定以用作體積*照明*解決方案。這意味著環" "境中未照亮的部分將不再因霧而變暗,但光仍然能夠使特定區域的霧氣變得更亮。" -msgid "" -"This can be done by setting volumetric fog density to the lowest permitted " -"value *greater than zero* (``0.0001``), then increasing the **Volumetric Fog " -"Energy** property on lights to much higher values than the default to " -"compensate. Values between ``10000`` and ``100000`` usually work well for " -"this." -msgstr "" -"這可以透過將體積霧密度設定為最低允許值*大於零*(「0.0001」),然後將燈光的" -"「體積霧能量」屬性增加到比預設值高得多的值來進行補償。 ``10000`` 和" -"``100000`` 之間的值通常對此效果很好。" - msgid "Balancing performance and quality" msgstr "平衡性能與品質" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/2d_skeletons.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/2d_skeletons.po index 24ca551638..0af73a4327 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/2d_skeletons.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/2d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/animation_track_types.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/animation_track_types.po index af50b817f6..821d9c2982 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/animation_track_types.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/animation_track_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/animation_tree.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/animation_tree.po index cd3c1b5621..45cea06f7e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/animation_tree.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/animation_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -35,15 +35,6 @@ msgstr "" "不過,透過 ``AnimationPlayer`` 混合動畫的能力較為有限,只能設定固定的交叉淡化" "過場時間。" -msgid "" -":ref:`AnimationTree ` is a new node introduced in Godot " -"3.1 to deal with advanced transitions. It replaces the ancient " -"``AnimationTreePlayer``, while adding a huge amount of features and " -"flexibility." -msgstr "" -":ref:`AnimationTree ` 是 Godot 3.1 引入用於處理進階轉場" -"的節點。它取代了舊的 ``AnimationTreePlayer``,並帶來大量功能與更高的彈性。" - msgid "AnimationTree and AnimationPlayer" msgstr "AnimationTree 與 AnimationPlayer" @@ -516,19 +507,6 @@ msgstr "" msgid "For better blending" msgstr "為了更好的混合" -msgid "" -"In Godot 4.0+, in order for the blending results to be deterministic " -"(reproducible and always consistent), the blended property values must have " -"a specific initial value. For example, in the case of two animations to be " -"blended, if one animation has a property track and the other does not, the " -"blended animation is calculated as if the latter animation had a property " -"track with the initial value." -msgstr "" -"在 Godot 4.0+ 中,為了使混合結果具有確定性(可重現且始終一致),混合屬性值必" -"須具有特定的初始值。例如,在要混合兩個動畫的情況下,如果一個動畫具有屬性軌跡" -"而另一個動畫沒有,則計算混合動畫時就好像後一個動畫具有具有初始值的屬性軌跡一" -"樣。" - msgid "" "When using Position/Rotation/Scale 3D tracks for Skeleton3D bones, the " "initial value is Bone Rest. For other properties, the initial value is ``0`` " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/creating_movies.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/creating_movies.po index 1262f7826b..de8b28bf75 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/creating_movies.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/creating_movies.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/cutout_animation.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/cutout_animation.po index ed9c1dafd2..abf2d8fbbe 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/cutout_animation.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/cutout_animation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/index.po index 914b77f10d..a9bf2af33d 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/introduction.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/introduction.po index 154795c8af..6f8f9788f7 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/introduction.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/playing_videos.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/playing_videos.po index b3650fd3aa..0b215854aa 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/playing_videos.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/animation/playing_videos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -93,16 +93,6 @@ msgstr "" msgid "Handling resizing and different aspect ratios" msgstr "處理大小變化及不同的縱橫比" -msgid "" -"By default in Godot 4.0, the VideoStreamPlayer will automatically be resized " -"to match the video's resolution. You can make it follow " -"usual :ref:`class_Control` sizing by enabling **Expand** on the " -"VideoStreamPlayer node." -msgstr "" -"Godot 4.0 中在預設情況下,VideoPlayer 會自動調整到與影片解析度相配對的大小。" -"你可以讓它遵循普通的 :ref:`class_Control` 大小規則,啟用 VideoPlayer 節點的 " -"**Expand** 即可。" - msgid "" "To adjust how the VideoStreamPlayer node resizes depending on window size, " "adjust the anchors using the **Layout** menu at the top of the 2D editor " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po index 85c383f239..c900ebefac 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/escn_exporter/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po index 37b57b6d50..66f4582131 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/exporting_3d_scenes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/import_process.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/import_process.po index 7d31101185..19c07e2d3d 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/import_process.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/import_process.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po index 7c28dba559..7d3f2bd85a 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/advanced_import_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -320,11 +320,6 @@ msgid "" "You want to configure material features not supported by your 3D application." msgstr "你想設定 3D 軟體不支援的 Godot 材質功能。" -msgid "" -"You want to use a different texture filtering mode, as this option is " -"configured in the material since Godot 4.0 (and not in the image)." -msgstr "你想調整貼圖過濾方式(Godot 4.0 以後這是設在材質上,不在貼圖資源上)。" - msgid "" "You want to replace one of the materials with an entirely different " "material, such as a custom shader." diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po index b581659373..f860da7810 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/available_formats.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po index d906a6f715..569018fec5 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -327,16 +327,6 @@ msgstr "" msgid "**FBX**" msgstr "**FBX**" -msgid "" -"**Importer** Which import method is used. ubfx handles fbx files as fbx " -"files. FBX2glTF converts FBX files to glTF on import and requires additional " -"setup. FBX2glTF is not recommended unless you have a specific rason to use " -"it over ufbx or working with a different file format." -msgstr "" -"**Importer**:指定匯入方式。ufbx 會直接處理 FBX 檔,FBX2glTF 則會在匯入時轉" -"為 glTF(需額外安裝設定)。除非有特殊需求,不建議用 FBX2glTF,建議優先用 " -"ufbx 或其他格式。" - msgid "" "**Allow Geometry Helper Nodes** enables or disables geometry helper nodes" msgstr "**Allow Geometry Helper Nodes** :啟用或停用幾何輔助節點" @@ -553,17 +543,6 @@ msgstr "要套用匯入腳本,請於匯入面板「匯入腳本」區塊的「 msgid "Using animation libraries" msgstr "動畫樹" -msgid "" -"As of Godot 4.0, you can choose to import **only** animations from a glTF " -"file and nothing else. This is used in some asset pipelines to distribute " -"animations separately from models. For example, this allows you to use one " -"set of animations for several characters, without having to duplicate " -"animation data in every character." -msgstr "" -"從 Godot 4.0 開始,可以選擇僅從 glTF 檔中匯入動畫。在某些素材管道中,使用動畫" -"和模型分開的方式,比如,給多個角色使用一套動畫,而每個角色不必有重複的動畫資" -"料。" - msgid "" "To do so, select the glTF file in the FileSystem dock, then change the " "import mode to Animation Library in the Import dock:" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po index 944d15b283..62b379773a 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po index ccf8c923c2..990be10d7f 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/model_export_considerations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po index 2eaaa09dca..e2a831309e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po index 1ff9133252..26e2d2f2bf 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_audio_samples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po index cc0392e476..bbda82d764 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_images.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -294,24 +294,6 @@ msgstr "" msgid "Import options" msgstr "匯入選項" -msgid "" -"In Godot 4.0, changing the texture filter and repeat mode is no longer done " -"in the import options." -msgstr "在 Godot 4.0 中,對紋理篩選模式以及重複模式的修改不再位於匯入選項中。" - -msgid "" -"Instead, texture filter and repeat modes are changed in the CanvasItem " -"properties in 2D (with a project setting acting as a default), and in " -"a :ref:`per-material configuration in 3D " -"`. In custom shaders, filter and repeat " -"mode is changed on the ``sampler2D`` uniform using hints described in " -"the :ref:`doc_shading_language` documentation." -msgstr "" -"現在,2D 中需要在 CanvasItem 的屬性中對紋理篩選模式和重複模式進行修改(專案設" -"定中可以設定預設值),3D 中則是 :ref:`針對材質進行配置 " -"`。在自訂著色器中, ``sampler2D`` uniform " -"的篩選和重複模式使用提示修改,見 :ref:`doc_shading_language` 文件。" - msgid "Compress > Mode" msgstr "壓縮模式" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po index 5a06d925e2..b95f00a4d4 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/importing_translations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/index.po index 55fd2193ee..82b7a71882 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po index 343c1e47c1..7fc531b8e5 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/assets_pipeline/retargeting_3d_skeletons.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -42,16 +42,6 @@ msgstr "" "骨架會把預設靜止姿勢(T-Pose 或 A-Pose)記成 Bone Rest(骨頭休息狀態)。如果 " "Bone Pose 等於 Bone Rest,代表骨架在預設姿勢。" -msgid "" -"Godot 3.x and Godot 4.0+ have different Bone Pose behaviors. In Godot 3.x, " -"Bone Pose is relative to Bone Rest, but in Godot 4.0+, it includes Bone " -"Rest. See this `article `__." -msgstr "" -"Godot 3.x 和 4.x 的 Bone Pose 行為不同:3.x 時 Bone Pose 是相對於 Bone Rest " -"的變化,4.x 則是直接包含 Bone Rest。詳見這篇文章:。" - msgid "" "Skeletal models have different Bone Rests depending on the environment from " "which they were exported. For example, the bones of a glTF model output from " @@ -63,14 +53,6 @@ msgstr "" "glTF,Bone Rest 會用「編輯骨頭方向」作為旋轉基準;但 Maya 輸出的 glTF 常常沒" "有 Bone Rest 旋轉。" -msgid "" -"To share animations in Godot, it is necessary to match Bone Rests as well as " -"Bone Names to remove unwanted tracks in some cases. In Godot 4.0+, you can " -"do that using the scene importer." -msgstr "" -"要讓 Godot 骨架共用動畫,通常要讓 Bone Rest 和骨頭名稱盡量一致,有些情況還要" -"過濾掉不需要的動畫軌道。Godot 4.x 支援在場景匯入器做這些設定。" - msgid "Options for Retargeting" msgstr "重定向可用選項" @@ -158,20 +140,6 @@ msgstr "移除所有非骨架 Transform(位置/旋轉/縮放)軌道,只留 msgid "Unimportant Positions" msgstr "忽略非必要位移軌道" -msgid "" -"Removes Position tracks other than ``root_bone`` and ``scale_base_bone`` " -"defined in :ref:`class_skeletonprofile` from the animations. " -"In :ref:`class_skeletonprofilehumanoid`, this means that to remove Position " -"tracks other than \"Root\" and \"Hips\". Since Godot 4.0+, animations " -"include Bone Rest in the Transform value. If you disable this option, the " -"animation may change the body shape unpredictably." -msgstr "" -"移除動畫中定義在 :ref:`class_skeletonprofile` 中的 Position 軌道,除了 " -"root_bone 和 scale_base_bone 之外。在 :ref:`class_skeletonprofilehumanoid` " -"中,這表示移除除了「Root」和「Hips」之外的 Position 軌道。自 Godot 4.0+ 以" -"來,動畫在 Transform 值中包含骨架靜態姿勢。如果您停用此選項,動畫可能會不可預" -"測地改變身體形狀。" - msgid "Unmapped Bones" msgstr "未對應骨頭" @@ -285,18 +253,6 @@ msgstr "" "透過覆寫模型的骨骼靜態姿勢,以符合定義在 :ref:`class_skeletonprofile` 中的參" "考姿勢。" -msgid "" -"This is the most important option for sharing animations in Godot 4.0+, but " -"be aware that this option can produce horrible results **if the original " -"Bone Rest set externally is important**. If you want to share animations " -"with keeping the original Bone Rest, consider to use the `Realtime Retarget " -"Module `__." -msgstr "" -"這是 Godot 4.x 共用動畫最關鍵的選項,但如果你的原始模型 Bone Rest 很重要(例" -"如特殊綁定),開這選項有可能會讓模型崩壞。若要保留原始 Bone Rest 又想共用動" -"畫,建議改用 `Realtime Retarget Module `__。" - msgid "Fix Silhouette" msgstr "修正外型(Silhouette)" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/audio_buses.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/audio_buses.po index 3083a7a997..0073ba637b 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/audio_buses.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/audio_buses.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/audio_effects.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/audio_effects.po index 2eb66d7911..082d0e9b69 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/audio_effects.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/audio_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/audio_streams.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/audio_streams.po index 70c5eaaf8c..b78ff7b3d9 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/audio_streams.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/audio_streams.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/index.po index 1c9374efcf..83301ac602 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/recording_with_microphone.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/recording_with_microphone.po index a88f8c0c51..2ac03a3c77 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/recording_with_microphone.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/recording_with_microphone.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/sync_with_audio.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/sync_with_audio.po index a5537f6108..c2f38b93ff 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/sync_with_audio.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/sync_with_audio.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/text_to_speech.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/text_to_speech.po index eddc381d70..15d2550229 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/text_to_speech.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/audio/text_to_speech.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po index f2f90b38d3..ad2c826a49 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/autoloads_versus_internal_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/data_preferences.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/data_preferences.po index 291c04c950..43ae08a1f6 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/data_preferences.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/data_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po index 4590548c31..25ef2b03be 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/godot_interfaces.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/godot_notifications.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/godot_notifications.po index 18680d2d61..87576d8250 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/godot_notifications.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/godot_notifications.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/index.po index 2f09bfbca7..511a945f4e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po index 6e38810390..a3585e3e65 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/introduction_best_practices.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/logic_preferences.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/logic_preferences.po index 6c4dbfdbf0..f9a9976b0e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/logic_preferences.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/logic_preferences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -86,25 +86,6 @@ msgstr "" "那麼,Load 與 Preload 實際上到底差在哪裡呢?什麼時候又該用什麼呢?請看看這個" "範例:" -msgid "" -"Preloading allows the script to handle all the loading the moment one loads " -"the script. Preloading is useful, but there are also times when one doesn't " -"wish for it. To distinguish these situations, there are a few things one can " -"consider:" -msgstr "" -"預加載可以讓腳本在載入腳本的時候處理所有的載入。預加載很好用,但有時我們不會" -"想用預加載。為了搞清楚是指那些情況,我們可以想想下面這幾個問題:" - -msgid "" -"If one cannot determine when the script might load, then preloading a " -"resource, especially a scene or script, could result in further loads one " -"does not expect. This could lead to unintentional, variable-length load " -"times on top of the original script's load operations." -msgstr "" -"如果我們無法判斷腳本什麼時候會載入,那麼,(特別是在場景或腳本中)預加載資源" -"可能會進一步導致未預期的載入。這樣可能會導致除了原本腳本的載入操作意外,多出" -"意外且動態長度的載入時間。" - msgid "" "If something else could replace the value (like a scene's exported " "initialization), then preloading the value has no meaning. This point isn't " @@ -129,32 +110,9 @@ msgstr "" "如果這個「被匯入」的類別可能會變動,那麼它應該是一個屬性,並透過 ``@export`` " "或 ``load()`` 進行初始化(甚至可能延後初始化)。" -msgid "" -"If the script requires a great many dependencies, and one does not wish to " -"consume so much memory, then one may wish to, load and unload various " -"dependencies at runtime as circumstances change. If one preloads resources " -"into constants, then the only way to unload these resources would be to " -"unload the entire script. If they are instead loaded properties, then one " -"can set them to ``null`` and remove all references to the resource entirely " -"(which, as a :ref:`RefCounted `-extending type, will cause " -"the resources to delete themselves from memory)." -msgstr "" -"如果腳本有很多相依性,不希望消耗過多記憶體,可以在執行階段依情況動態載入或釋" -"放相依資源。如果將資源預先載入到常數,唯一的釋放方式就是卸載整個腳本。若改用" -"屬性載入,則可以將屬性設為 ``null`` 並移除所有參照(對繼承 :ref:`RefCounted " -"` 的型別,這會讓資源自動從記憶體刪除)。" - msgid "Large levels: static vs. dynamic" msgstr "大型關卡:靜態 vs. 動態" -msgid "" -"If one is creating a large level, which circumstances are most appropriate? " -"Should they create the level as one static space? Or should they load the " -"level in pieces and shift the world's content as needed?" -msgstr "" -"在建立大型關卡時,哪個情況才適用呢?要將關卡製作成一個獨立的靜態空間嗎?還是" -"應該將關卡切成各種小部分並隨著需求來在世界內容中切換?" - msgid "" "Well, the simple answer is, \"when the performance requires it.\" The " "dilemma associated with the two options is one of the age-old programming " @@ -185,40 +143,9 @@ msgstr "" "型且多樣化環境的遊戲,或是會連續產生多個元素的遊戲,通常會使用這種策略來減少" "浪費記憶體。" -msgid "" -"On the flip side, coding a dynamic system is more complex, i.e. uses more " -"programmed logic, which results in opportunities for errors and bugs. If one " -"isn't careful, they can develop a system that bloats the technical debt of " -"the application." -msgstr "" -"另一方面,要撰寫一套動態的系統是一件複雜的工作——會使用到更多的程式邏輯。而使" -"用到更多邏輯,就代表產生錯誤與 Bug 的機率更高。一不小心就有可能因為開發了這個" -"系統而增加了許多技術債。" - msgid "As such, the best options would be..." msgstr "因此,最好的做法應該是…" -msgid "To use a static level for smaller games." -msgstr "在小型遊戲上使用靜態關卡。" - -msgid "" -"If one has the time/resources on a medium/large game, create a library or " -"plugin that can code the management of nodes and resources. If refined over " -"time, so as to improve usability and stability, then it could evolve into a " -"reliable tool across projects." -msgstr "" -"如果有時間與資源來處理中大型遊戲的話,那麼可以製作一個函式庫或外掛程式來管理" -"資源與節點。如果可以不斷地改進可用性與穩定性的話,那麼這套工具可以發展成在各" -"個專案間可靠的工具。" - -msgid "" -"Code the dynamic logic for a medium/large game because one has the coding " -"skills, but not the time or resources to refine the code (game's gotta get " -"done). Could potentially refactor later to outsource the code into a plugin." -msgstr "" -"如果有能力但沒有時間或資源來修改程式的話 (因為必須要最好遊戲),可以為中大型遊" -"戲撰寫動態邏輯。之後可能有機會重構並將這部分的程式拆解為外掛。" - msgid "" "For an example of the various ways one can swap scenes around at runtime, " "please see the :ref:`\"Change scenes manually\" " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/node_alternatives.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/node_alternatives.po index dfa65e8d6e..acd76b5d89 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/node_alternatives.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/node_alternatives.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/project_organization.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/project_organization.po index 3c61a87e0b..c9fd1a2488 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/project_organization.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/project_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/scene_organization.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/scene_organization.po index e84398fac5..3552f6cb99 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/scene_organization.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/scene_organization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po index 72868811c9..4d73c8a918 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/scenes_versus_scripts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/version_control_systems.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/version_control_systems.po index 213a0ea834..78a5e4c9f7 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/version_control_systems.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/version_control_systems.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -34,13 +34,6 @@ msgstr "" "使用版本控制系統。但在編輯器中使用版本控制系統需要安裝對應的外掛。可於 **[專" "案] > [版本控制]** 中設定或關閉版本控制系統。" -msgid "" -"As of July 2023, there is only a Git plugin available, but the community may " -"create additional VCS plugins." -msgstr "" -"截至 2023 年 7 月,尚且只有一個 Git 外掛程式可用,但社群可能會建立其他的版本" -"控制 (VCS) 外掛程式。" - msgid "Official Git plugin" msgstr "官方 Git 外掛" @@ -79,11 +72,6 @@ msgstr "" "點非常重要,因為 Godot 3.x 和 4.0 可能會將敏感憑據儲存在 " "``export_presets.cfg`` 中(這與 Godot 4.1 及更高版本不同)。" -msgid "" -"If you are using Godot 3, check the ``3.5`` version of this documentation " -"page instead." -msgstr "如果你正在使用 Godot 3,請查看本頁說明文件的 ``3.5`` 版本。" - msgid "" "There are some files and folders Godot automatically creates when opening a " "project in the editor for the first time. To avoid bloating your version " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po index 3102db30bd..487bf3e02f 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/best_practices/what_are_godot_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/command_line_tutorial.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/command_line_tutorial.po index 027a2f4ce8..1a0974b022 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/command_line_tutorial.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/command_line_tutorial.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -221,9 +221,6 @@ msgid "" "file)." msgstr "專案路徑( 內必須包含一個「project.godot」檔案)。" -msgid "``scene ``" -msgstr "``scene ``" - msgid "|release| Path or UID of a scene in the project that should be started." msgstr "|release| 要啟動的專案場景之路徑或 UID 。" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/customizing_editor.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/customizing_editor.po index 3fd16d7a40..d3e4aa0b00 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/customizing_editor.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/customizing_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/default_key_mapping.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/default_key_mapping.po index 680848c7b8..bfb3a390e2 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/default_key_mapping.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/default_key_mapping.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -63,9 +63,6 @@ msgstr "macOS" msgid "Editor setting" msgstr "編輯器設定" -msgid "Open 2D Editor" -msgstr "開啟 2D 編輯器" - msgid ":kbd:`Ctrl + F1`" msgstr ":kbd:`Ctrl + F12`" @@ -75,9 +72,6 @@ msgstr ":kbd:`Cmd + Ctrl + 1`" msgid "``editor/editor_2d``" msgstr "``editor/editor_2d``" -msgid "Open 3D Editor" -msgstr "開啟 3D 編輯器" - msgid ":kbd:`Ctrl + F2`" msgstr ":kbd:`Ctrl + F2`" @@ -117,8 +111,8 @@ msgstr "專注模式" msgid ":kbd:`Ctrl + Shift + F11`" msgstr ":kbd:`Ctrl + Shift + F11`" -msgid ":kbd:`Cmd + Ctrl + D`" -msgstr ":kbd:`Cmd + Ctrl + D`" +msgid ":kbd:`Cmd + Shift + D`" +msgstr ":kbd:`Cmd + Shift + D`" msgid "``editor/distraction_free_mode``" msgstr "``editor/distraction_free_mode``" @@ -1816,9 +1810,6 @@ msgstr "``animation_editor/duplicate_selection``" msgid "Duplicate Transposed" msgstr "轉置並重複" -msgid ":kbd:`Cmd + Shift + D`" -msgstr ":kbd:`Cmd + Shift + D`" - msgid "``animation_editor/duplicate_selection_transposed``" msgstr "``animation_editor/duplicate_selection_transposed``" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/external_editor.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/external_editor.po index 52fbe2ab50..2b8b5b7e6b 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/external_editor.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/external_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -123,18 +123,12 @@ msgstr "Emacs" msgid "``emacs +{line}:{col} {file}``" msgstr "``\"+call cursor({line}, {col})\" {file}``" -msgid "Sublime Text" -msgstr "Atom/Sublime Text" - msgid "``{project} {file}:{line}:{col}``" msgstr "``{project} {file}:{line}:{col}``" msgid "Visual Studio*" msgstr "Visual Studio*" -msgid "``/edit \"file\"``" -msgstr "``/edit \"file\"``" - msgid "" "\\*: Arguments are not automatically detected, so you must fill them in " "manually." diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/index.po index 73bc43b2ec..8a09bacfca 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/inspector_dock.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/inspector_dock.po index 3b6856655c..464adb4ddc 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/inspector_dock.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/inspector_dock.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/managing_editor_features.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/managing_editor_features.po index f4833614b1..cec7c381ba 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/managing_editor_features.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/managing_editor_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/project_manager.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/project_manager.po index 95c3c03dfd..22bd159627 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/project_manager.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/project_manager.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/project_settings.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/project_settings.po index a4e5297f24..2909b9bef2 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/project_settings.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/project_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/script_editor.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/script_editor.po index 79962e7f63..13fa2d357e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/script_editor.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/script_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po index 803b71b6a1..e34f361f71 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/using_engine_compilation_configuration_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/using_the_android_editor.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/using_the_android_editor.po index 65a542b8b2..0a69da936f 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/using_the_android_editor.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/using_the_android_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -224,13 +224,6 @@ msgstr "\\|eol\\| 已停止支援。" msgid "No support for external script editors." msgstr "尚未支援 MIDI 輸出。" -msgid "" -"While available, the *Vulkan Forward+* renderer is not recommended due to " -"severe performance issues." -msgstr "" -"*Vulkan Forward+* 著色器雖然可用,但是由於存在嚴重的效能問題,所以不推薦使" -"用。" - msgid "UX not optimized for Android phones form-factor." msgstr "使用者介面未針對 Android 手機進行最佳化。" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/using_the_web_editor.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/using_the_web_editor.po index f64a8f4cca..00833ad7bb 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/using_the_web_editor.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/using_the_web_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po index 985e0673e4..98b680c2f6 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/editor/using_the_xr_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/android_gradle_build.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/android_gradle_build.po index cfde09865b..06ac2788ff 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/android_gradle_build.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/android_gradle_build.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po index 54b9dbe483..f1cb0fe35c 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/changing_application_icon_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_android.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_android.po index cd8b0bf371..97fa248eb5 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_android.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -83,9 +83,6 @@ msgstr "" msgid "Android SDK Platform-Tools version 35.0.0 or later" msgstr "Android SDK Platform-Tools 35.0.0 版或更新版本" -msgid "Android SDK Build-Tools version 35.0.0" -msgstr "Android SDK Build-Tools 35.0.0 版" - msgid "Android SDK Platform 35" msgstr "Android SDK Platform 35" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po index e03f6acc16..fb55c86d2f 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_dedicated_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_ios.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_ios.po index bf5dc6766a..6ea68998e1 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_ios.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_linux.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_linux.po index eb74e6e004..4899732292 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_linux.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_linux.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_macos.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_macos.po index e08e2ec4c5..c9f1173c51 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_macos.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_visionos.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_visionos.po index 603549f36b..e1d668753c 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_visionos.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_visionos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_web.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_web.po index 17005dd95c..349377b37f 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_web.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_web.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -132,17 +132,6 @@ msgstr "" msgid "WebGL version" msgstr "WebGL 版本" -msgid "" -"Godot 4.0 and later can only target WebGL 2.0 (using the Compatibility " -"rendering method). Forward+/Mobile are not supported on the web platform, as " -"these rendering methods are designed around modern low-level graphics APIs. " -"Godot currently does not support WebGPU, which is a prerequisite for " -"allowing Forward+/Mobile to run on the web platform." -msgstr "" -"Godot 4.0 起僅支援以 WebGL 2.0(Compatibility 光影模式)匯出。Forward+ 與 " -"Mobile 渲染法不支援網頁平台,因其設計依賴現代低階圖形 API。目前 Godot 尚未支" -"援 WebGPU,也因此無法讓 Forward+ 或 Mobile 在 Web 執行。" - msgid "" "See `Can I use WebGL 2.0 `__ for a list of " "browser versions supporting WebGL 2.0. Note that Safari has several issues " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_windows.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_windows.po index 902d82f509..02bf15036b 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_windows.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_for_windows.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_pcks.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_pcks.po index d5940a1689..1e0213bac9 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_pcks.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_pcks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_projects.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_projects.po index 81389b2b18..47ef79df6e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_projects.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/exporting_projects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/feature_tags.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/feature_tags.po index f6e7c9a857..9f3cce4b67 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/feature_tags.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/feature_tags.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/index.po index 213b04d1fb..b1adfcb196 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/one-click_deploy.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/one-click_deploy.po index c23bf84d3d..cb1a4caf15 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/one-click_deploy.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/one-click_deploy.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/running_on_macos.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/running_on_macos.po index 320b7c3e1f..30ebf174dc 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/running_on_macos.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/export/running_on_macos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/i18n/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/i18n/index.po index 27c3f82c9e..cac4f44677 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/i18n/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/i18n/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/i18n/internationalizing_games.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/i18n/internationalizing_games.po index 360442b1b1..d7549b38b1 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/i18n/internationalizing_games.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/i18n/internationalizing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -51,14 +51,6 @@ msgstr "" msgid "Configuring the imported translation" msgstr "配置匯入的譯文" -msgid "" -"Translations can get updated and re-imported when they change, but they " -"still have to be added to the project. This is done in **Project → Project " -"Settings → Localization**:" -msgstr "" -"翻譯可以在更改時得到更新和重新匯入,但仍必須新增到專案中。可通過**專案 → 專案" -"設定 → 當地語系化**來完成:" - msgid "The above dialog is used to add or remove translations project-wide." msgstr "上述對話方塊用於新增或刪除專案範圍內的翻譯。" @@ -73,9 +65,6 @@ msgstr "" "也可以指示 Godot 使用資產 (資源) 的替代版本,根據目前的語言。這可用於本地化影" "像,例如遊戲內的看板或本地化語音。" -msgid "The **Remaps** tab can be used for this:" -msgstr "**重新對應** 分頁可用於此目的:" - msgid "" "Select the resource to be remapped then add some alternatives for each " "locale." @@ -101,23 +90,6 @@ msgstr "" msgid "Automatically setting a language" msgstr "自動設定語言" -msgid "" -"It is recommended to default to the user's preferred language which can be " -"obtained via :ref:`OS.get_locale_language() " -"`. If your game is not available in " -"that language, it will fall back to the :ref:`Fallback " -"` in " -"**Project Settings > Internationalization > Locale**, or to ``en`` if empty. " -"Nevertheless letting players change the language in game is recommended for " -"various reasons (e.g. translation quality or player preference)." -msgstr "" -"建議預設為使用者偏好的語言,這可以透過 :ref:`OS.get_locale_language() " -"` 取得。如果您的遊戲不提供該語言版本,它" -"將會回退到 **專案設定 > 國際化 > 地區** 中的 :ref:`回退 " -"`,如果" -"為空則回退到 ``en``。然而,基於各種原因 (例如翻譯品質或玩家偏好),仍建議允許" -"玩家在遊戲中變更語言。" - msgid "Locale vs. language" msgstr "本地化和語系" @@ -149,16 +121,6 @@ msgid "" "information." msgstr "獨立遊戲一般只需要關心語言,但請繼續閱讀以獲得更多資訊。" -msgid "" -"Why locales exist can be illustrated through the USA and Great Britain. Both " -"speak the same language (English), yet differ in many aspects: - Spelling: " -"E.g. gray (USA), grey (GB) - Use of words: E.g. eggplant (USA), aubergine " -"(GB) - Units or currencies: E.g. feet/inches (USA), metres/cm (GB)" -msgstr "" -"為什麼需要地區設定(locale)?以美國與英國為例,兩者都說英文,但有很多不" -"同:- 拼字不同,如 gray(美)、grey(英)- 用詞不同,如 eggplant(美)、" -"aubergine(英)- 使用的單位或貨幣不同,如 feet/inches(美)、metres/cm(英)" - msgid "" "It can get more complex however. Imagine you offer different content in " "Europe and in China (e.g. in an MMO). You will need to translate each of " @@ -171,30 +133,6 @@ msgstr "" msgid "Converting keys to text" msgstr "將鍵轉換為文字" -msgid "" -"Some controls, such as :ref:`Button ` and :ref:`Label " -"`, will automatically fetch a translation if their text matches " -"a translation key. For example, if a label's text is " -"\"MAIN_SCREEN_GREETING1\" and that key exists in the current translation, " -"then the text will automatically be translated." -msgstr "" -"一些控制項,例如 :ref:`Button ` 和 :ref:`Label `," -"如果它們的文字與一個翻譯鍵值相配對,將自動獲取翻譯內容。例如,如果一個標籤的" -"文字是“MAIN_SCREEN_GREETING1”並且該鍵值存在於目前的翻譯中,那麼該文字將被自動" -"翻譯。" - -msgid "" -"This automatic translation behavior may be undesirable in certain cases. For " -"instance, when using a Label to display a player's name, you most likely " -"don't want the player's name to be translated if it matches a translation " -"key. To disable automatic translation on a specific node, disable " -"**Localization > Auto Translate** in the inspector." -msgstr "" -"這種自動翻譯行為在某些情況下可能是不可取的。例如,當使用 Label 來顯示玩家的名" -"字時,如果玩家的名字與翻譯鍵相配對,你很可能不希望進行翻譯。要禁用某個節點的" -"自動翻譯,請在屬性檢視器中禁用**Localization > Auto Translate**(當地語系化 " -"> 自動翻譯)。" - msgid "" "In code, the :ref:`Object.tr() ` function can be " "used. This will just look up the text in the translations and convert it if " @@ -293,12 +231,6 @@ msgstr "" msgid "This can be combined with a context if needed:" msgstr "如有需要,也可以與語境(context)結合使用:" -msgid "" -"Providing pluralized translations is only supported " -"with :ref:`doc_localization_using_gettext`, not CSV." -msgstr "" -"僅 :ref:`doc_localization_using_gettext` 支援提供複數化翻譯,CSV 格式不支援。" - msgid "Making controls resizable" msgstr "讓控制項可調整大小" @@ -383,9 +315,6 @@ msgstr "" "`。可以在執行期間新增或移除翻譯;目前的語言也可以在" "執行期間變更。" -msgid "Bidirectional text and UI Mirroring" -msgstr "雙向文字和 UI 鏡像" - msgid "" "Arabic and Hebrew are written from right to left (except for the numbers and " "Latin words mixed in), and the user interface for these languages should be " @@ -420,44 +349,11 @@ msgid "" msgstr "" "鏡像容器中子控制項的水平順序以及 Tree/ItemList 控制項中專案的水平順序。" -msgid "" -"Uses mirrored order of the internal control elements (e.g. OptionButton " -"dropdown button, checkbox alignment, List column order, Tree item icons and " -"connecting line alignment, e.t.c.), in some cases mirrored controls use " -"separate theme styles." -msgstr "" -"控制項內部元素使用鏡像順序(例如 OptionButton 的下拉按鈕、單選框的位置、列表" -"方塊列的順序、Tree 專案的圖示和連接線的位置等),某些鏡像的控制項會使用單獨的" -"主題樣式。" - -msgid "" -"Coordinate system is not mirrored, and non-UI nodes (sprites, e.t.c) are not " -"affected." -msgstr "坐標系不會鏡像,非 UI 節點(精靈等)不受影響。" - msgid "" "It is possible to override text and control layout direction by using the " "following control properties:" msgstr "可以使用下列控制項屬性來覆寫文字和控制項佈局方向:" -msgid "" -"``text_direction``, sets the base text direction. When set to \"auto\", " -"direction depends on the first strong directional character in the text " -"according to the Unicode Bidirectional Algorithm," -msgstr "" -"``text_direction``,設定基本文字方向。當設定為“auto”時,方向取決於根據 " -"Unicode 雙向演算法的文字中的第一個強方向字符," - -msgid "``language``, overrides current project locale." -msgstr "“語言”,覆蓋目前專案區域設定。" - -msgid "" -"``structured_text_bidi_override`` property and ``_structured_text_parser`` " -"callback, enables special handling for structured text." -msgstr "" -"``structured_text_bidi_override`` 屬性與 ``_structured_text_parser`` 回呼,可" -"啟用對結構化文字的特殊處理。" - msgid "``layout_direction``, overrides control mirroring." msgstr "“layout_direction”,覆蓋控制鏡像。" @@ -483,15 +379,6 @@ msgstr "" "Godot 包含基於 ICU 規則與字典的斷詞迭代器資料,但在匯出的專案中預設不會包含這" "些資料。" -msgid "" -"To include it, go to **Project → Project Settings**, enable " -"**Internationalization → Locale → Include Text Server Data**, then export " -"the project. Break iterator data is about 4 MB in size." -msgstr "" -"若要包含它,請前往 **Project → Project Settings**,啟用 " -"**Internationalization → Locale → Include Text Server Data**,然後匯出專案。" -"斷詞迭代器資料大小約為 4 MB。" - msgid "Structured text BiDi override" msgstr "結構化文字 BiDi 覆寫" @@ -556,17 +443,6 @@ msgid "" "provides three ways to do this." msgstr "在發佈前你可能會想測試專案的翻譯。Godot 為此提供三種方法。" -msgid "" -"First, in the Project Settings, under :menu:`Internationalization > Locale` " -"(with advanced settings enabled), there is a **Test** property. Set this " -"property to the locale code of the language you want to test. Godot will run " -"the project with that locale when the project is run (either from the editor " -"or when exported)." -msgstr "" -"首先, 在 Project Settings 的 :menu:`Internationalization > Locale` (需啟用進" -"階設定) 下有一個 **Test** 屬性。將此屬性設定為你想測試的語言區碼。當專案執行" -"時 (無論在編輯器或匯出後), Godot 都會以該語言區執行。" - msgid "" "Keep in mind that since this is a project setting, it will show up in " "version control when it is set to a non-empty value. Therefore, it should be " @@ -599,22 +475,6 @@ msgstr "" msgid "Translating the project name" msgstr "專案名稱翻譯" -msgid "" -"The project name becomes the app name when exporting to different operating " -"systems and platforms. To specify the project name in more than one language " -"go to **Project > Project Settings> Application > Config**. From here click " -"on the button that says ``Localizable String (Size 0)``. Now there should be " -"a button below that which says ``Add Translation``. Click on that and it " -"will take you to a page where you can choose the language (and country if " -"needed) for your project name translation. After doing that you can now type " -"in the localized name." -msgstr "" -"匯出到不同作業系統和平台時,專案名稱會變成應用程式名稱。若要指定多種語言的專" -"案名稱,請前往 「專案 > 專案設定 > 應用程式 > 配置」。從這裡按一下「可本地化" -"字串 (size 0)」按鈕。現在下面應該有一個按鈕,上面寫著 ``Add Translation``。按" -"一下該按鈕,就會轉到一個頁面,您可以在此選擇專案名稱翻譯的語言 (如果需要,也" -"可以選擇國家/地區)。完成後,您就可以輸入本地化的名稱。" - msgid "" "If you are unsure about the language code to use, refer to the :ref:`list of " "locale codes `." diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/i18n/locales.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/i18n/locales.po index 457726fb5f..7166c72826 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/i18n/locales.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/i18n/locales.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po index 3baaf7c49b..611d5c033d 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/i18n/localization_using_gettext.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,16 +14,6 @@ msgstr "" msgid "Localization using gettext (PO files)" msgstr "使用 gettext(PO 檔)進行在地化" -msgid "" -"In addition to importing translations in :ref:`CSV format " -"`, Godot also supports loading " -"translation files written in the GNU gettext format (text-based ``.po`` and " -"compiled ``.mo`` since Godot 4.0)." -msgstr "" -"除了匯入 :ref:`CSV 格式 ` 的翻譯外," -"Godot 也支援載入 GNU gettext 格式的翻譯檔(文字型的 ``.po`` 與自 Godot 4.0 起" -"支援的編譯型 ``.mo``)。" - msgid "" "For an introduction to gettext, check out `A Quick Gettext Tutorial `_. This can be significant " -"as it provides a lot of tools for translators, such as marking outdated " -"strings, finding strings that haven't been translated etc." -msgstr "" -"gettext 是標準格式,可用任意文字編輯器或如 `Poedit `_ 等" -"圖形介面編輯器進行編輯。這點相當重要,因為它為譯者提供許多工具,例如標記過時" -"字串、找出尚未翻譯的字串等。" - -msgid "gettext supports plurals and context." -msgstr "gettext 支援複數與語境(context)。" - msgid "" "gettext is supported by translation platforms such as `Transifex `_ and `Weblate `_, which makes it " @@ -151,45 +128,6 @@ msgstr "建立 PO 範本" msgid "Automatic generation using the editor" msgstr "用編輯器自動產生" -msgid "" -"Since Godot 4.0, the editor can generate a PO template automatically from " -"specified scene and GDScript files. This POT generation also supports " -"translation contexts and pluralization if used in a script, with the " -"optional second argument of ``tr()`` and the ``tr_n()`` method." -msgstr "" -"自 Godot 4.0 起,編輯器可根據指定的場景與 GDScript 檔案自動產生 PO 範本。此 " -"POT 產生亦支援翻譯語境與複數形式(如於腳本中使用 ``tr()`` 的第二參數或 " -"``tr_n()`` 方法)。" - -msgid "" -"Open the Project Settings' **Localization > POT Generation** tab, then use " -"the **Add…** button to specify the path to your project's scenes and scripts " -"that contain localizable strings:" -msgstr "" -"開啟專案設定的 **在地化 > POT 產生** 分頁,點選 **新增…** 按鈕,指定專案中含" -"有可在地化字串的場景與腳本路徑:" - -msgid "" -"Creating a PO template in the Localization > POT Generation tab of the " -"Project Settings" -msgstr "於專案設定的「在地化 > POT 產生」分頁中建立 PO 範本" - -msgid "" -"Creating a PO template in the **Localization > POT Generation** tab of the " -"Project Settings" -msgstr "於專案設定的 **在地化 > POT 產生** 分頁中建立 PO 範本" - -msgid "" -"After adding at least one scene or script, click **Generate POT** in the top-" -"right corner, then specify the path to the output file. This file can be " -"placed anywhere in the project directory, but it's recommended to keep it in " -"a subdirectory such as ``locale``, as each locale will be defined in its own " -"file." -msgstr "" -"新增至少一個場景或腳本後,請點選右上角的 **產生 POT**,再指定輸出檔案的路徑。" -"該檔案可存放於專案目錄任一位置,但建議集中於如 ``locale`` 的子目錄,因每種語" -"言環境將有獨立檔案。" - msgid "" "See :ref:`below ` for how to add " "comments for translators or exclude some strings from being added to the PO " @@ -226,13 +164,6 @@ msgstr "" "如果自動產生無法滿足需求,你也可以用文字編輯器手動建立 PO 範本。檔案可放在專" "案目錄任意位置,但建議集中於子目錄,以利各語言版本管理。" -msgid "" -"Create a directory named ``locale`` in the project directory. In this " -"directory, save a file named ``messages.pot`` with the following contents:" -msgstr "" -"在專案目錄下建立名為 ``locale`` 的資料夾,並於該資料夾內儲存名為 " -"``messages.pot`` 的檔案,內容如下:" - msgid "" "Messages in gettext are made of ``msgid`` and ``msgstr`` pairs. ``msgid`` is " "the source string (usually in English), ``msgstr`` will be the translated " @@ -273,17 +204,6 @@ msgstr "" msgid "Loading a messages file in Godot" msgstr "在 Godot 載入訊息檔案" -msgid "" -"To register a messages file as a translation in a project, open the " -"**Project Settings**, then go to the **Localization** tab. In " -"**Translations**, click **Add…** then choose the ``.po`` or ``.mo`` file in " -"the file dialog. The locale will be inferred from the ``\"Language: " -"\\n\"`` property in the messages file." -msgstr "" -"若要將訊息檔註冊為專案翻譯,請打開 **專案設定**,進入 **在地化** 分頁。在 **" -"翻譯** 區域點選 **新增...**,於檔案對話框選擇 ``.po`` 或 ``.mo`` 檔案。語言區" -"域會根據訊息檔中的 ``\"Language: \\n\"`` 屬性自動判斷。" - msgid "" "See :ref:`doc_internationalizing_games` for more information on importing " "and testing translations in Godot." diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po index e21fe20be2..c055885fa8 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/i18n/localization_using_spreadsheets.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -75,24 +75,6 @@ msgstr "KEY2" msgid "KEYN" msgstr "KEYN" -msgid "" -"The \"lang\" tags must represent a language, which must be one of " -"the :ref:`valid locales ` supported by the engine, or they must " -"start with an underscore (`_`), which means the related column is served as " -"comment and won't be imported. The \"KEY\" tags must be unique and represent " -"a string universally (they are usually in uppercase, to differentiate from " -"other strings). These keys will be replaced at runtime by the matching " -"translated string. Note that the case is important, \"KEY1\" and \"Key1\" " -"will be different keys. The top-left cell is ignored and can be left empty " -"or having any content. Here's an example:" -msgstr "" -"「lang」標籤必須代表一種語言,該語言必須是引擎支援的其中一個 :ref:`有效地區設" -"定 `,或它們必須以底線符號 (`_`) 開頭,這表示相關欄位被視為註解" -"且不會被匯入。「KEY」標籤必須是唯一的,並全域性地代表一個字串 (它們通常為大" -"寫,以區別其他字串)。這些金鑰將會在執行時由匹配的翻譯字串取代。請注意大小寫很" -"重要,「KEY1」和「Key1」將會是不同的金鑰。左上角的儲存格將被忽略,且可以留空" -"或包含任何內容。以下是一個範例:" - msgid "en" msgstr "en" @@ -183,14 +165,3 @@ msgid "" msgstr "" "匯入時也會自動把這份翻譯檔加進專案設定(project.godot/專案選單)裡的載入清" "單。Godot 也支援在執行時動態載入或卸載翻譯。" - -msgid "" -"Select the ``.csv`` file and access the **Import** dock to define import " -"options. You can toggle the compression of the imported translations, and " -"select the delimiter to use when parsing the CSV file." -msgstr "" -"選取 ``.csv`` 檔後,打開 **匯入** 面板,可以調整翻譯檔的壓縮選項與指定分隔符" -"號(預設為逗號,可改成其他符號)。" - -msgid "Be sure to click **Reimport** after any change to these options." -msgstr "只要改過這些設定,記得一定要點「重新匯入」。" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/i18n/pseudolocalization.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/i18n/pseudolocalization.po index 0157bb2a37..f1202f791f 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/i18n/pseudolocalization.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/i18n/pseudolocalization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -47,17 +47,6 @@ msgstr "" msgid "Enabling and configuring pseudolocalization" msgstr "啟用與設定偽在地化" -msgid "" -"Enabling pseudolocalization and the configurations related to it is as " -"simple as toggling a checkbox in the project settings. These settings can be " -"found in **Project → Project Settings → General → Internationalization → " -"Pseudolocalization** after enabling the **Advanced** toggle in the project " -"settings dialog:" -msgstr "" -"啟用偽本地化及相關設定非常簡單,只需在專案設定中勾選選項即可。在專案設定對話" -"框開啟 **進階** 選項後,這些設定位於 **專案 → 專案設定 → 一般 → 國際化 → 偽本" -"地化**:" - msgid "" "Pseudolocalization can also be :ref:`toggled at runtime from a script " "`." diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po index c6bbb68eb5..313de1f472 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/controllers_gamepads_joysticks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -326,15 +326,6 @@ msgstr "" "因此 Godot 在專案執行時會自動啟用防止省電。如果你發現用手把遊玩時螢幕還是被關" "閉,請檢查「專案設定」裡 **顯示 > 視窗 > 節能 > 保持螢幕開啟** 是否已啟用。" -msgid "" -"On Linux, power saving prevention requires the engine to be able to use D-" -"Bus. Check whether D-Bus is installed and reachable if running the project " -"within a Flatpak, as sandboxing restrictions may make this impossible by " -"default." -msgstr "" -"在 Linux 上,防止省電機制需引擎能存取 D-Bus。若你在 Flatpak 沙盒下執行專案," -"請確認 D-Bus 已安裝且可用,因為沙盒限制預設會阻擋其存取。" - msgid "Troubleshooting" msgstr "疑難排解" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po index cf3b1ac6fa..c32b077c67 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/custom_mouse_cursor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po index ed1a745e5b..5108c9caeb 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/handling_quit_requests.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/index.po index 687bc1a0f3..3bcc317c66 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/input_examples.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/input_examples.po index 333e3921e5..af630367c4 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/input_examples.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/input_examples.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/inputevent.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/inputevent.po index 8132f91bbb..e2192ab691 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/inputevent.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/inputevent.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po index 715e642ba3..529425ec44 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/inputs/mouse_and_input_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/io/background_loading.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/io/background_loading.po index 1aaf049f3c..9719dbf141 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/io/background_loading.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/io/background_loading.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/io/binary_serialization_api.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/io/binary_serialization_api.po index 7386cd18ea..269ef9d85f 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/io/binary_serialization_api.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/io/binary_serialization_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/io/data_paths.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/io/data_paths.po index 53633c2fa4..a7531baa31 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/io/data_paths.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/io/data_paths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/io/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/io/index.po index bbf30ad2ef..2bec87d9f3 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/io/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/io/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po index 46d0ea7cbf..b5c733de9e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/io/runtime_file_loading_and_saving.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -279,22 +279,6 @@ msgstr "" "載入與儲存 glTF 檔案,支援文字(``.gltf``)與二進位(``.glb``)格式。建議優先" "使用二進位格式,因為寫入速度較快且檔案較小,但文字格式較易除錯。" -msgid "" -"Since Godot 4.3, FBX scenes can also be loaded (but not saved) at runtime " -"using the :ref:`class_fbxdocument` and :ref:`class_fbxstate` classes. The " -"code to do so is the same as glTF, but you will need to replace all " -"instances of ``GLTFDocument`` and ``GLTFState`` with ``FBXDocument`` and " -"``FBXState`` in the code samples below. There are `known issues `__ with runtime FBX loading, so " -"using glTF instead is preferred for now." -msgstr "" -"自 Godot 4.3 起,也可在執行時透過 :ref:`class_fbxdocument` " -"與 :ref:`class_fbxstate` 載入(但無法儲存)FBX 場景。其程式碼與 glTF 相同,但" -"需在以下範例中將所有 ``GLTFDocument`` 與 ``GLTFState`` 替換為 " -"``FBXDocument`` 與 ``FBXState``。目前在執行時載入 FBX 仍有一些 `已知問題 " -"`__,因此暫時建議優先使用 " -"glTF。" - msgid "" "Example of loading a glTF scene and appending its root node to the scene:" msgstr "以下範例說明如何載入 glTF 場景並將其根節點加入目前場景:" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/io/saving_games.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/io/saving_games.po index 1a5516e3d5..0bc9e324ae 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/io/saving_games.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/io/saving_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/beziers_and_curves.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/beziers_and_curves.po index a841bcaec7..15dc140acc 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/beziers_and_curves.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/beziers_and_curves.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/index.po index 29cd16b331..7bdbbe65ad 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/interpolation.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/interpolation.po index 601bdba7e3..aaefee030b 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/interpolation.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/matrices_and_transforms.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/matrices_and_transforms.po index cbf38d1c66..8ee398a6e2 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/matrices_and_transforms.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/matrices_and_transforms.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/random_number_generation.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/random_number_generation.po index 6ee8250fbf..332a662569 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/random_number_generation.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/random_number_generation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/vector_math.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/vector_math.po index dcc237e246..2ef04a2b28 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/vector_math.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/vector_math.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/vectors_advanced.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/vectors_advanced.po index cf709dd985..46b738fd70 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/vectors_advanced.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/math/vectors_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/index.po index d0e62601b7..2a5bc9121b 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po index 0906d7e139..3075cf143a 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.1.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po index 50289824be..11060fb176 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.2.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po index 4f8a5a8f60..e4a6dddbef 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.3.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po index bfc14ce008..d919150b95 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po index da11839c19..1639b07374 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.5.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po index 51e2c02518..090b0cbc70 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/migrating/upgrading_to_godot_4.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/index.po index c33511b160..4e09bf3c33 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po index 10e286c122..0f09c025b8 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_connecting_navmesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po index b67b43ca18..cb384761f7 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_debug_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po index 2fc5821bc4..13362486a3 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_different_actor_area_access.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po index f9535390d5..4b89d4795f 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_different_actor_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po index 9f588d23b6..2b18c93bff 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_different_actor_types.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po index f172c02b26..54d24d4d63 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_introduction_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po index b986d4dcc8..ee621600a4 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_introduction_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po index e0cf6f0086..2daa3f9cab 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_optimizing_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po index d362ccdc22..e741aa7aa4 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationagents.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po index 2132c57771..63e76d9768 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlayers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po index a9ac6ff36e..e4fc7bb5e6 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationlinks.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po index 97e4ddc803..3de793bfc3 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmaps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po index cb3dee4ea7..7a2b59c16d 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationmeshes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po index ed4aa84835..67a18e2590 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationobstacles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po index 06d13cdf92..f4f49bfc59 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpathqueryobjects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po index 13d662508a..f136c4dcbc 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationpaths.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po index 892fac7012..415556d10c 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationregions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po index 6600d1650f..e1618f122f 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/navigation/navigation_using_navigationservers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po index cdc46bc81a..aa27b13bd2 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/high_level_multiplayer.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -183,21 +183,6 @@ msgstr "" "資料的所有方便方法。此外,也有設定節點、傳輸模式等方法,還有用於偵測連線/斷線" "的 signals。" -msgid "" -"This class interface can abstract most types of network layers, topologies " -"and libraries. By default, Godot provides an implementation based on ENet " -"(:ref:`ENetMultiplayerPeer `), one based on " -"WebRTC (:ref:`WebRTCMultiplayerPeer `), and one " -"based on WebSocket (:ref:`WebSocketPeer `), but this " -"could be used to implement mobile APIs (for ad hoc WiFi, Bluetooth) or " -"custom device/console-specific networking APIs." -msgstr "" -"這個介面可用來抽象各式網路層、拓撲與函式庫。Godot 內建 ENet" -"(:ref:`ENetMultiplayerPeer `)、WebRTC" -"(:ref:`WebRTCMultiplayerPeer `)及 WebSocket" -"(:ref:`WebSocketPeer `)等實作,但也可以自行擴充,像是" -"行動裝置專用 WiFi、藍牙,或是特定主機 API。" - msgid "" "For most common cases, using this object directly is discouraged, as Godot " "provides even higher level networking facilities. This object is still made " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/http_client_class.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/http_client_class.po index 9dfc42d367..1b6175c8a5 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/http_client_class.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/http_client_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/http_request_class.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/http_request_class.po index 2fcf716770..dc3f6dab0b 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/http_request_class.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/http_request_class.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/index.po index 86084aac7d..a4bcc35679 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/ssl_certificates.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/ssl_certificates.po index 81cf864ec8..cda4e45e52 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/ssl_certificates.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/ssl_certificates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/webrtc.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/webrtc.po index f48898dc88..cf53c9f418 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/webrtc.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/webrtc.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/websocket.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/websocket.po index b62994a681..52151b7412 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/websocket.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/networking/websocket.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/cpu_optimization.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/cpu_optimization.po index 6db5ee0b13..6fedc857ed 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/cpu_optimization.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/cpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/general_optimization.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/general_optimization.po index c7056c9f12..3419479ff6 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/general_optimization.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/general_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/gpu_optimization.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/gpu_optimization.po index 7f264ea467..1e26049c59 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/gpu_optimization.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/gpu_optimization.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/index.po index 645c0e4c19..e40568132f 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po index 570c7a694b..7475ca62e0 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/optimizing_3d_performance.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -57,16 +57,6 @@ msgstr "" "色。這稱為 *深度預先通過* (depth prepass),在 Godot 使用 Forward+ 或相容性" "算繪模式時預設啟用。但不必要的物件仍然會降低效能。" -msgid "" -"One way we can potentially reduce the amount to be rendered is to **take " -"advantage of occlusion**. Godot 4.0 and later offers a new approach to " -"occlusion culling using occluder nodes. See :ref:`doc_occlusion_culling` for " -"instructions on setting up occlusion culling in your scene." -msgstr "" -"我們可以減少算繪量的一個方法是**善用遮擋**。Godot 4.0 及之後版本提供了使用遮" -"擋器節點(Occluder Node)進行遮擋剔除的新方式。請參" -"閱 :ref:`doc_occlusion_culling` 以瞭解如何在場景中設定遮擋剔除。" - msgid "" "In some cases, you may have to adapt your level design to add more occlusion " "opportunities. For example, you may have to add more walls to prevent the " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/pipeline_compilations.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/pipeline_compilations.po index da4a1a81b3..7cd41a803f 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/pipeline_compilations.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/pipeline_compilations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/thread_safe_apis.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/thread_safe_apis.po index 86e55917cb..10a6ab4e4b 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/thread_safe_apis.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/thread_safe_apis.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -32,35 +32,9 @@ msgstr "以下列出 Godot 不同範疇中可用多執行緒的方式。" msgid "Global scope" msgstr "全域作用域" -msgid "" -":ref:`Global Scope` singletons are all thread-safe. " -"Accessing servers from threads is supported (for RenderingServer and Physics " -"servers, ensure threaded or thread-safe operation is enabled in the project " -"settings!)." -msgstr "" -":ref:`Global Scope` 單例皆為執行緒安全。支援從執行緒存取" -"伺服器(對於 RenderingServer 與 Physics 伺服器,請確認已在專案設定啟用執行緒" -"或執行緒安全操作!)。" - -msgid "" -"This makes them ideal for code that creates dozens of thousands of instances " -"in servers and controls them from threads. Of course, it requires a bit more " -"code, as this is used directly and not within the scene tree." -msgstr "" -"這使其非常適合在伺服器內建立數萬個實體並由執行緒控制的程式碼。當然,這種作法" -"需要額外的程式碼,因為是直接操作,不是透過場景樹。" - msgid "Scene tree" msgstr "場景樹" -msgid "" -"Interacting with the active scene tree is **NOT** thread-safe. Make sure to " -"use mutexes when sending data between threads. If you want to call functions " -"from a thread, the *call_deferred* function may be used:" -msgstr "" -"與目前活動場景樹互動**不是**執行緒安全的。在執行緒間傳送資料時,請務必使用互" -"斥鎖(mutex)。若要從執行緒呼叫函式,可使用 *call_deferred* 函式:" - msgid "" "However, creating scene chunks (nodes in tree arrangement) outside the " "active tree is fine. This way, parts of a scene can be built or instantiated " @@ -69,16 +43,6 @@ msgstr "" "但在現有場景樹之外建立場景片段(以樹狀排列的節點)是沒問題的。如此一來,可以" "在執行緒中建立或產生部份場景,再於主執行緒新增進場景樹:" -msgid "" -"Still, this is only really useful if you have **one** thread loading data. " -"Attempting to load or create scene chunks from multiple threads may work, " -"but you risk resources (which are only loaded once in Godot) tweaked by the " -"multiple threads, resulting in unexpected behaviors or crashes." -msgstr "" -"但這僅在你只有**一個**執行緒載入資料時較有用。嘗試從多個執行緒同時載入或建立" -"場景片段雖然可行,但有可能因同一個資源(Godot 僅載入一次)被多個執行緒修改," -"而導致非預期行為或當機。" - msgid "" "Only use more than one thread to generate scene data if you *really* know " "what you are doing and you are sure that a single resource is not being used " @@ -92,62 +56,8 @@ msgstr "" msgid "Rendering" msgstr "算繪" -msgid "" -"Instancing nodes that render anything in 2D or 3D (such as Sprite) is *not* " -"thread-safe by default. To make rendering thread-safe, set " -"the :ref:`Rendering > Driver > Thread " -"Model` " -"project setting to **Multi-Threaded**." -msgstr "" -"預設情況下,建立可在 2D 或 3D 算繪內容的節點(例如 Sprite)*不是*執行緒安全" -"的。如需讓算繪具備執行緒安全性,請將專案設定 :ref:`Rendering > Driver > " -"Thread Model` 設為 **Multi-Threaded** 。" - -msgid "" -"Note that the Multi-Threaded thread model has several known bugs, so it may " -"not be usable in all scenarios." -msgstr "" -"請注意,多執行緒(Multi-Threaded)執行緒模型有多個已知問題,因此不一定適用於" -"所有情境。" - -msgid "" -"You should avoid calling functions involving direct interaction with the GPU " -"on other threads, such as creating new textures or modifying and retrieving " -"image data, these operations can lead to performance stalls because they " -"require synchronization with " -"the :ref:`RenderingServer`, as data needs to be " -"transmitted to or updated on the GPU." -msgstr "" -"你應避免在其他執行緒呼叫與 GPU 直接互動的函式,例如建立新材質、修改或讀取影像" -"資料等。這類操作會因需與 :ref:`RenderingServer` 同步," -"導致效能延遲,因為資料必須傳送到 GPU 或在 GPU 上更新。" - -msgid "GDScript arrays, dictionaries" -msgstr "GDScript 陣列、字典" - -msgid "" -"In GDScript, reading and writing elements from multiple threads is OK, but " -"anything that changes the container size (resizing, adding or removing " -"elements) requires locking a mutex." -msgstr "" -"在 GDScript 中,從多個執行緒讀寫元素沒問題,但只要會改變容器大小的操作(如調" -"整大小、加入或移除元素)就必須鎖定互斥鎖。" +msgid "Physics" +msgstr "物理" msgid "Resources" msgstr "資源" - -msgid "" -"Modifying a unique resource from multiple threads is not supported. However " -"handling references on multiple threads is supported, hence loading " -"resources on a thread is as well - scenes, textures, meshes, etc - can be " -"loaded and manipulated on a thread and then added to the active scene on the " -"main thread. The limitation here is as described above, one must be careful " -"not to load the same resource from multiple threads at once, therefore it is " -"easiest to use **one** thread for loading and modifying resources, and then " -"the main thread for adding them." -msgstr "" -"不支援從多個執行緒同時修改單一資源。但支援於多執行緒間處理引用,因此可在執行" -"緒中載入資源——如場景、材質、網格等——並進行操作,再於主執行緒加入至活動場景。" -"如前所述,需特別注意勿讓多執行緒同時載入同一資源,因此建議僅用**一個**執行緒" -"負責載入與修改資源,主執行緒負責加入。" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/using_multimesh.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/using_multimesh.po index 5c42d7c539..148fb0d956 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/using_multimesh.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/using_multimesh.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/using_multiple_threads.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/using_multiple_threads.po index 571a8ed07c..a5f8813cc5 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/using_multiple_threads.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/using_multiple_threads.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/using_servers.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/using_servers.po index 47541367a1..412074a723 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/using_servers.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/using_servers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po index d91638096c..e231954331 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/vertex_animation/animating_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po index 0ca61e17ef..c7d0471c34 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/vertex_animation/controlling_thousands_of_fish.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/vertex_animation/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/vertex_animation/index.po index 88c0b25a51..6a6a37553a 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/vertex_animation/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/performance/vertex_animation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po index a9c4a80c7d..8633b95cdc 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/collision_shapes_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po index bad429508d..8ac14cc4d7 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/collision_shapes_3d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/index.po index 036ee24eb7..4ecb5e7134 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po index b6526dbcd8..597f01e69f 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/interpolation/2d_and_3d_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po index ed81db3eb0..f5f71efe80 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/interpolation/advanced_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/interpolation/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/interpolation/index.po index af1110fbfe..18ec53f16d 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/interpolation/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/interpolation/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po index 8e30c80a75..bcf22be797 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po index 383a37a4d2..62d0160618 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/interpolation/physics_interpolation_quick_start_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po index 058d0aa15c..1b18365e30 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/interpolation/using_physics_interpolation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po index 1b2c7d9934..a7ddabd25b 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/kinematic_character_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/large_world_coordinates.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/large_world_coordinates.po index 1050c11bea..b7a6488515 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/large_world_coordinates.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/large_world_coordinates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/physics_introduction.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/physics_introduction.po index 3a736dad29..eb66f6f90a 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/physics_introduction.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/physics_introduction.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/ragdoll_system.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/ragdoll_system.po index f50d037b26..bf3dcdd084 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/ragdoll_system.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/ragdoll_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -18,25 +18,13 @@ msgid "Introduction" msgstr "前言" msgid "" -"Since version 3.1, Godot supports ragdoll physics. Ragdolls rely on physics " -"simulation to create realistic procedural animation. They are used for death " -"animations in many games." -msgstr "" -"自 3.1 版起,Godot 支援布娃娃物理。布娃娃利用物理模擬來產生寫實的程式化動畫," -"常見於許多遊戲的死亡動畫。" - -msgid "" -"In this tutorial, we will be using the Platformer3D demo to set up a ragdoll." -msgstr "本教學將以 Platformer3D 範例專案來設定布娃娃。" - -msgid "" -"You can download the Platformer3D demo on `GitHub `_ or using the " "`Asset Library `_." msgstr "" -"你可以在 `GitHub `_ 上下載 Platformer3D 範例,或是透過 `資源庫 `_ 取得。" +"你可以從 `GitHub `_ 或 `資源庫 `_ 下載 Platformer 3D 範例專案。" msgid "Setting up the ragdoll" msgstr "設定布娃娃" @@ -44,133 +32,8 @@ msgstr "設定布娃娃" msgid "Creating physical bones" msgstr "建立物理骨骼" -msgid "" -"Like many other features in the engine, there is a node to set up a ragdoll: " -"the :ref:`PhysicalBone3D ` node. To simplify the " -"setup, you can generate ``PhysicalBone`` nodes with the \"Create physical " -"skeleton\" feature in the skeleton node." -msgstr "" -"就像引擎裡的許多功能一樣,Godot 也有專門用來設定布娃娃的節" -"點::ref:`PhysicalBone3D `。為了簡化流程,可以直接在骨" -"架(Skeleton)節點裡利用「建立物理骨架」功能,快速產生 ``PhysicalBone`` 節" -"點。" - -msgid "" -"Open the platformer demo in Godot, and then the Robi scene. Select the " -"``Skeleton`` node. A skeleton button appears on the top bar menu:" -msgstr "" -"在 Godot 中打開 Platformer3D 範例,然後打開 Robi 場景。選取 ``Skeleton`` 節" -"點。此時在上方工具列會出現骨架圖示:" - -msgid "" -"Click it and select the ``Create physical skeleton`` option. Godot will " -"generate ``PhysicalBone`` nodes and collision shapes for each bone in the " -"skeleton and pin joints to connect them together:" -msgstr "" -"點擊該圖示並選擇「建立物理骨架」選項。Godot 會自動為每個骨骼產生 " -"``PhysicalBone`` 節點與對應的碰撞形狀,並以釘住關節(Pin Joint)將它們串連起" -"來:" - -msgid "" -"Some of the generated bones aren't necessary: the ``MASTER`` bone for " -"example. So we're going to clean up the skeleton by removing them." -msgstr "" -"有些自動產生的骨骼其實不需要,例如 ``MASTER`` 骨骼。因此我們要清理骨架,把這" -"些多餘的骨骼刪除。" - -msgid "Cleaning up the skeleton" -msgstr "清理骨架" - -msgid "" -"Each ``PhysicalBone`` the engine needs to simulate has a performance cost, " -"so you want to remove every bone that is too small to make a difference in " -"the simulation, as well as all utility bones." -msgstr "" -"每一個需要模擬的 ``PhysicalBone`` 都會增加運算負擔,所以應該移除太小、對模擬" -"影響不大的骨骼,以及所有輔助用的骨骼。" - -msgid "" -"For example, if we take a humanoid, you do not want to have physical bones " -"for each finger. You can use a single bone for the entire hand instead, or " -"one for the palm, one for the thumb, and a last one for the other four " -"fingers." -msgstr "" -"舉例來說,以人形角色為例,不建議每根手指都設物理骨骼。通常會以一根骨骼代表整" -"隻手,或是分成手掌、拇指與其他四指各用一根。" - -msgid "" -"Remove these physical bones: ``MASTER``, ``waist``, ``neck``, " -"``headtracker``. This gives us an optimized skeleton and makes it easier to " -"control the ragdoll." -msgstr "" -"請刪除這些物理骨骼:``MASTER``、``waist``、``neck``、``headtracker``。這樣骨" -"架更精簡,也更容易控制布娃娃。" - -msgid "Collision shape adjustment" -msgstr "調整碰撞形狀" - -msgid "" -"The next task is adjusting the collision shape and the size of physical " -"bones to match the part of the body that each bone should simulate." -msgstr "" -"接下來,要將每個物理骨骼的碰撞形狀與尺寸調整成符合對應身體部位的大小與外型。" - -msgid "Joints adjustment" -msgstr "調整關節" - -msgid "" -"Once you adjusted the collision shapes, your ragdoll is almost ready. You " -"just want to adjust the pin joints to get a better simulation. " -"``PhysicalBone`` nodes have an unconstrained pin joint assigned to them by " -"default. To change the pin joint, select the ``PhysicalBone`` and change the " -"constraint type in the ``Joint`` section. There, you can change the " -"constraint's orientation and its limits." -msgstr "" -"碰撞形狀調整完成後,布娃娃就只差最後一步:調整釘住關節(Pin Joint)來獲得更寫" -"實的模擬效果。``PhysicalBone`` 預設會自帶一個無約束的釘住關節。若要修改關節," -"請選取對應的 ``PhysicalBone``,在「Joint」區段調整約束型態、方向或限制。" - msgid "This is the final result:" msgstr "成果應如下圖所示:" -msgid "Simulating the ragdoll" -msgstr "布娃娃模擬" - -msgid "" -"The ragdoll is now ready to use. To start the simulation and play the " -"ragdoll animation, you need to call the ``physical_bones_start_simulation`` " -"method. Attach a script to the skeleton node and call the method in the " -"``_ready`` method:" -msgstr "" -"現在布娃娃已經可以開始模擬了。要啟動布娃娃物理並播放動畫,請在骨架" -"(Skeleton)節點掛上腳本,於 ``_ready`` 方法中呼叫 " -"``physical_bones_start_simulation``:" - -msgid "" -"To stop the simulation, call the ``physical_bones_stop_simulation()`` method." -msgstr "若要停止模擬,請呼叫 ``physical_bones_stop_simulation()`` 方法。" - -msgid "" -"You can also limit the simulation to only a few bones. To do so, pass the " -"bone names as a parameter. Here's an example of partial ragdoll simulation:" -msgstr "" -"你也可以只讓部份骨骼參與模擬,方法是將骨骼名稱傳給對應的參數。以下為部分布娃" -"娃模擬的範例:" - msgid "Collision layer and mask" msgstr "碰撞層與遮罩" - -msgid "" -"Make sure to set up your collision layers and masks properly so the " -"``CharacterBody3D``'s capsule doesn't get in the way of the physics " -"simulation:" -msgstr "" -"請確認碰撞層與遮罩設定無誤,避免 ``CharacterBody3D`` 的膠囊碰撞體干擾布娃娃物" -"理模擬:" - -msgid "" -"For more information, " -"read :ref:`doc_physics_introduction_collision_layers_and_masks`." -msgstr "" -"更多相關資訊,請參" -"考 :ref:`doc_physics_introduction_collision_layers_and_masks`。" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/ray-casting.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/ray-casting.po index d4e7f9433f..d22ea3743d 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/ray-casting.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/ray-casting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/rigid_body.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/rigid_body.po index 1bcb7a553a..d10483e42f 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/rigid_body.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/rigid_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/soft_body.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/soft_body.po index 407380e58b..d2108a5af1 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/soft_body.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/soft_body.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,93 +14,12 @@ msgstr "" msgid "Using SoftBody3D" msgstr "使用 SoftBody3D" -msgid "" -"Soft bodies (or *soft-body dynamics*) simulate movement, changing shape and " -"other physical properties of deformable objects. This can for example be " -"used to simulate cloth or to create more realistic characters." -msgstr "" -"柔體(或*柔體動力學*)類比可變形物體的運動,改變形狀和其他物理功能。例如,這" -"可以用於模擬布料或建立更逼真的角色。" - -msgid "Basic set-up" -msgstr "基本設定" - -msgid "" -"A :ref:`SoftBody3D ` node is used for soft body " -"simulations." -msgstr "可用 :ref:`SoftBody3D ` 節點來進行柔體模擬。" - msgid "We will create a bouncy cube to demonstrate the setup of a soft body." msgstr "我們將建立一個彈性立方體來演示柔體的設定。" -msgid "" -"Create a new scene with a ``Node3D`` node as root. Then, create a " -"``SoftBody3D`` node. Add a ``CubeMesh`` in the ``mesh`` property of the node " -"in the inspector and increase the subdivision of the mesh for simulation." -msgstr "" -"建立一個以 ``Node3D`` 為根節點的新場景。接著建立一個 ``SoftBody3D`` 節點。在" -"檢視器的 ``mesh`` 屬性指派一個 ``CubeMesh``,並提高網格的細分以進行模擬。" - -msgid "" -"Set the parameters to obtain the type of soft body you aim for. Try to keep " -"the ``Simulation Precision`` above 5, otherwise, the soft body may collapse." -msgstr "" -"請調整參數以取得你想要的柔體型態。建議將 ``Simulation Precision`` (模擬精" -"度)設在 5 以上,否則柔體可能會崩塌。" - -msgid "" -"Handle some parameters with care, as some value can lead to strange results. " -"For example, if the shape is not completely closed and you set pressure to " -"more than 0, the softbody will fly around like a plastic bag under strong " -"wind." -msgstr "" -"小心處理一些參數,因為改動某些數值會導致奇怪的結果。例如,如果形狀未完全封閉" -"並且您將壓力設定為大於 0,則柔體將如同在強風下的塑膠袋一樣飛舞。" - -msgid "Play the scene to view the simulation." -msgstr "播放該場景以查看模擬結果。" - -msgid "" -"To improve the simulation's result, increase the ``Simulation Precision``, " -"this will give significant improvement at the cost of performance." -msgstr "" -"要改善模擬結果,可以增大 ``Simulation Precision``,但同時會大幅度增加性能成" -"本。" - msgid "Cloak simulation" msgstr "斗篷模擬" -msgid "Let's make a cloak in the Platformer3D demo." -msgstr "我們將在 Platformer3D 演示中製作一個斗篷。" - -msgid "" -"You can download the Platformer3D demo on `GitHub `_ or `the Asset " -"Library `_." -msgstr "" -"你可以在 `GitHub `_ 或 `素材庫 `_ 下載 Platformer3D 範例專案。" - -msgid "" -"Open the ``Player`` scene, add a ``SoftBody3D`` node and assign a " -"``PlaneMesh`` to it." -msgstr "" -"開啟 ``Player`` 場景,新增一個 ``SoftBody3D`` 節點並為其指派一個 " -"``PlaneMesh``。" - -msgid "" -"Open the ``PlaneMesh`` properties and set the size(x: 0.5 y: 1) then set " -"``Subdivide Width`` and ``Subdivide Depth`` to 5. Adjust the " -"``SoftBody3D``'s position. You should end up with something like this:" -msgstr "" -"開啟 ``PlaneMesh`` 的屬性並將大小設為(x: 0.5, y: 1),然後將 ``Subdivide " -"Width`` 與 ``Subdivide Depth`` 設為 5。調整 ``SoftBody3D`` 的位置。你應該會看" -"到像這樣:" - -msgid "Subdivision generates a more tessellated mesh for better simulations." -msgstr "細分會生成更細密的網格,以便更好地進行模擬。" - msgid "" "Add a :ref:`BoneAttachment3D ` node under the " "skeleton node and select the Neck bone to attach the cloak to the character " @@ -109,69 +28,9 @@ msgstr "" "在骨架節點下新增 :ref:`BoneAttachment3D `,然後選擇 " "Neck 骨骼,將斗篷綁定在角色骨架上。" -msgid "" -"``BoneAttachment3D`` node is to attach objects to a bone of an armature. The " -"attached object will follow the bone's movement, weapon of a character can " -"be attached this way." -msgstr "" -"``BoneAttachment`` 節點的作用是將物體附著到骨架的某根骨骼上。附著的物體會隨著" -"骨骼運動,角色的武器可以通過這種方式附加。" - -msgid "" -"To create pinned joints, select the upper vertices in the ``SoftBody3D`` " -"node:" -msgstr "若要建立釘住的關節,請在 ``SoftBody3D`` 節點中選取上方的頂點:" - -msgid "" -"The pinned joints can be found in ``SoftBody3D``'s ``Attachments`` property, " -"choose the ``BoneAttachment`` as the ``SpatialAttachment`` for each pinned " -"joints, the pinned joints are now attached to the neck." -msgstr "" -"在 ``SoftBody3D`` 的 ``Attachments`` 屬性中可以找到這些釘住的關節;為每個釘住" -"的關節將 ``SpatialAttachment`` 設為 ``BoneAttachment``,這些釘住的關節就會連" -"接到頸部。" - -msgid "" -"Last step is to avoid clipping by adding the Kinematic Body `Player` to " -"``Parent Collision Ignore`` of the ``SoftBody3D``." -msgstr "" -"最後一步是為了避免穿模,將運動學物體 `Player` 加到 ``SoftBody3D`` 的 " -"``Parent Collision Ignore`` 中。" - msgid "Play the scene and the cloak should simulate correctly." msgstr "播放場景,應該已經正確模擬了斗篷。" -msgid "" -"This covers the basic settings of softbody, experiment with the parameters " -"to achieve the effect you are aiming for when making your game." -msgstr "" -"這涵蓋了柔體的基本設定,當你製作遊戲時,嘗試這些參數來達到你想要的效果。" - -msgid "Using Imported Meshes" -msgstr "使用匯入的網格" - -msgid "" -"The **Save to File** option in the Advanced Import Settings dialog allows " -"you to save a mesh to a standalone resource file that you can then attach to " -"``SoftBody3D`` nodes." -msgstr "" -"在進階匯入設定對話框中的 **Save to File** (另存為檔案) 選項, 允許你將網格儲存" -"為獨立的資源檔, 之後即可將其指派給 ``SoftBody3D`` 節點。" - -msgid "" -"You may also want to disable LOD generation or change the LOD generation " -"options when importing a mesh for use with ``SoftBody3D``. The default " -"import settings will produce an LOD that merges adjacent faces that are " -"nearly flat with respect to each other, even at very close render distances. " -"This works well for static meshes, but is often undesirable for use with " -"``SoftBody3D`` if you want these faces to be able to bend and move with " -"respect to each other, instead of being rendered as a single plane." -msgstr "" -"在匯入要給 ``SoftBody3D`` 使用的網格時,你也可能需要停用或調整 LOD 產生選項。" -"預設匯入設定會產生一個 LOD,將彼此幾乎共平面的相鄰面合併,即使在非常近的繪製" -"距離也是如此。這對靜態網格很合適,但若你希望這些面能彼此彎曲變形並相對移動," -"而不是被當成單一平面來繪製,那對 ``SoftBody3D`` 來說往往並不理想。" - msgid "" "See :ref:`doc_importing_3d_scenes_import_configuration` " "and :ref:`doc_mesh_lod` for more details." diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po index c1da707b08..5a14657af3 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/troubleshooting_physics_issues.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/using_area_2d.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/using_area_2d.po index 6bfc5b4c0a..5da5c755f1 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/using_area_2d.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/using_area_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/using_character_body_2d.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/using_character_body_2d.po index 2a1ea61302..c7bde5be1e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/using_character_body_2d.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/using_character_body_2d.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/using_jolt_physics.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/using_jolt_physics.po index fa2b960561..2189dfe825 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/using_jolt_physics.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/physics/using_jolt_physics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -27,17 +27,6 @@ msgstr "" "Jolt 由 Jorrit Rouwe 開發,重點面向遊戲與 VR 應用。它先前以擴充功能提供,如今" "已內建於 Godot。" -msgid "" -"It is important to note that the built-in Jolt Physics module is considered " -"**not finished**, **experimental**, and **lacks feature parity** with both " -"Godot Physics and the Godot Jolt extension. Behavior may change as it is " -"developed further. Please keep that in mind when choosing what to use for " -"your project." -msgstr "" -"需要特別注意的是,內建的 Jolt 物理模組目前被視為 **尚未完成**、**實驗性**,且" -"與 Godot Physics 與 Godot Jolt 擴充功能相比 **尚未達到功能一致**。其行為在持" -"續開發中可能改變。選擇要在專案中使用何者時,請將此納入考量。" - msgid "" "The existing extension is now considered in maintenance mode. That means bug " "fixes will be merged, and it will be kept compatible with new versions of " @@ -399,14 +388,6 @@ msgstr "" msgid "Area3D and SoftBody3D" msgstr "Area3D 與 SoftBody3D" -msgid "" -"Jolt does not currently support any interactions " -"between :ref:`class_SoftBody3D` and :ref:`class_Area3D`, such as overlap " -"events, or the wind properties found on :ref:`class_Area3D`." -msgstr "" -"Jolt 目前不支援 :ref:`class_SoftBody3D` 與 :ref:`class_Area3D` 之間的任何互" -"動,例如重疊事件,或 :ref:`class_Area3D` 上的風場屬性。" - msgid "WorldBoundaryShape3D" msgstr "WorldBoundaryShape3D" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po index 3ab6649db8..159c0749be 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/android/android_in_app_purchases.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/android/android_library.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/android/android_library.po index 5964f3e8f1..c065b51086 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/android/android_library.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/android/android_library.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/android/android_plugin.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/android/android_plugin.po index 8ae03e2a5d..3df1e31b8b 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/android/android_plugin.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/android/android_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/android/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/android/index.po index 350069aa7b..53d92a83dc 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/android/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/android/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po index 2a34f711b2..8630bcd479 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/android/javaclasswrapper_and_androidruntimeplugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po new file mode 100644 index 0000000000..2c09ec5ed1 --- /dev/null +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/android/resolving_crashes_on_android.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: zh_Hant\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/consoles.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/consoles.po index 075ff54e5e..50b4eaacdd 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/consoles.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/consoles.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/index.po index 4cd4182e64..a5c589de38 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/ios/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/ios/index.po index 9f7e440cf5..78bb551623 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/ios/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/ios/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po index 0c9b61dd1f..55182acbe3 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/ios/ios_plugin.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po index 484a708763..6e15776476 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/ios/plugins_for_ios.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po index 24ab9fc497..f3b1e37cdd 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/web/customizing_html5_shell.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -162,13 +162,6 @@ msgstr "" ":ref:`Show Image `:``show-image--true``、``show-image--false``" -msgid "" -":ref:`Fullsize `: ``fullsize--true``, ``fullsize--false``" -msgstr "" -":ref:`Fullsize `:``fullsize--true``、``fullsize--false``" - msgid "" ":ref:`Use Filter `: ``use-filter--true``, ``use-filter--false``" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po index efa4e496b3..82269d60b0 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/web/html5_shell_classref.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/web/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/web/index.po index 18d6bbf544..760450df95 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/web/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/web/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po index a3d8ada13e..39c436762d 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/platform/web/javascript_bridge.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po index f97fd11118..93a9b29d45 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/3d_gizmos.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -55,16 +55,6 @@ msgstr "" msgid "This would be a basic setup:" msgstr "這是一個基本設定:" -msgid "" -"For simple gizmos, inheriting :ref:`EditorNode3DGizmoPlugin " -"` is enough. If you want to store some per-" -"gizmo data or you are porting a Godot 3.0 gizmo to 3.1+, you should go with " -"the second approach." -msgstr "" -"對於簡單的小工具,只要繼承 :ref:`EditorNode3DGizmoPlugin " -"` 即可。如果你需要為每個小工具儲存資料,或是" -"從 Godot 3.0 移植小工具到 3.1 以上,建議使用第二種方法。" - msgid "Simple approach" msgstr "簡易方法" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po index 68be6f188f..f747e4f918 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/import_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/index.po index a39b798490..92b28695bd 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po index 8dd065edbf..358c4db956 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/inspector_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po index f40e38e75d..04384524eb 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/installing_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po index 671ca10cfa..f61d171e78 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/making_main_screen_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po index e8c30661f0..bb3b7dd634 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/making_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -80,16 +80,6 @@ msgstr "每個欄位的預設提示文字會說明它如何影響外掛程式檔 msgid "To continue with the example, use the following values:" msgstr "請依下列範例值繼續操作:" -msgid "" -"Unchecking the ``Activate now?`` option in C# is always required because, " -"like every other C# script, the EditorPlugin script needs to be compiled " -"which requires building the project. After building the project the plugin " -"can be enabled in the ``Plugins`` tab of ``Project Settings``." -msgstr "" -"在 C# 中,必須取消勾選 ``立即啟用?``,因為 EditorPlugin 腳本就像其他 C# 腳本" -"一樣需要編譯,這意味著必須先建置專案。建置完成後,便可於 ``專案設定`` 的 ``外" -"掛程式`` 分頁啟用外掛程式。" - msgid "You should end up with a directory structure like this:" msgstr "你最後應該會看到類似如下的目錄結構:" @@ -158,17 +148,6 @@ msgstr "" "(Instancing)很實用,但若在多個專案反覆使用會顯得繁複。一個好方法是製作一個" "能自動加入自訂行為節點的外掛程式。" -msgid "" -"Nodes added via an EditorPlugin are \"CustomType\" nodes. While they work " -"with any scripting language, they have fewer features than :ref:`the Script " -"Class system `. If you are writing GDScript " -"or NativeScript, we recommend using Script Classes instead." -msgstr "" -"透過 EditorPlugin 加入的節點屬於「CustomType(自訂型別)」節點。雖然這適用於" -"所有腳本語言,但功能不如 :ref:`腳本類別系統 " -"`。如果你用 GDScript 或 NativeScript,建議優" -"先使用腳本類別(Script Class)功能。" - msgid "" "To create a new node type, you can use the function :ref:`add_custom_type() " "` from " @@ -281,29 +260,6 @@ msgstr "" "既然要新增自訂面板,就需要設計面板內容。這其實就是一個標準 Godot 場景:直接在" "編輯器裡新建場景再編輯即可。" -msgid "" -"For an editor dock, the root node **must** be a :ref:`Control " -"` or one of its child classes. For this tutorial, you can " -"create a single button. The name of the root node will also be the name that " -"appears on the dock tab, so be sure to give it a short and descriptive name. " -"Also, don't forget to add some text to your button." -msgstr "" -"編輯器面板的根節點**必須**是 :ref:`Control ` 或其子類別。本教" -"學建議只放一個按鈕。根節點的名稱會顯示在面板標籤上,請取簡明易懂的名字,並記" -"得為按鈕設置顯示文字。" - -msgid "" -"Save this scene as ``my_dock.tscn``. Now, we need to grab the scene we " -"created then add it as a dock in the editor. For this, you can rely on the " -"function :ref:`add_control_to_dock() " -"` from the :ref:`EditorPlugin " -"` class." -msgstr "" -"將場景儲存為 ``my_dock.tscn``。接著,我們要將這個場景作為面板加入編輯器。請" -"用 :ref:`EditorPlugin ` 類別" -"的 :ref:`add_control_to_dock() " -"` 方法。" - msgid "" "You need to select a dock position and define the control to add (which is " "the scene you just created). Don't forget to **remove the dock** when the " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po index cd14ead608..8927e46784 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/editor/visual_shader_plugins.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/index.po index 8465afd0fb..776ef8963e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po index c0c33b5df7..59cfa72e42 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/plugins/running_code_in_the_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/rendering/compositor.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/rendering/compositor.po index 1a04e16dd6..f8e5654603 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/rendering/compositor.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/rendering/compositor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/rendering/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/rendering/index.po index 11a53376d6..b0b79294aa 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/rendering/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/rendering/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/rendering/jitter_stutter.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/rendering/jitter_stutter.po index b05b6117f9..6ff2e6b71d 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/rendering/jitter_stutter.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/rendering/jitter_stutter.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po index 8611e242ee..9f0ee40b16 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/rendering/multiple_resolutions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/rendering/renderers.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/rendering/renderers.po index 8c3d209edb..7666cf4895 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/rendering/renderers.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/rendering/renderers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/rendering/viewports.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/rendering/viewports.po index 5fde48c8c1..74ee41ce80 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/rendering/viewports.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/rendering/viewports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po index 4c2f2e2e0f..e2be608f2d 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -30,12 +30,6 @@ msgstr "" "`,或者(重新)瀏覽按部就班教學的 :ref:`腳本區段 " "`。" -msgid "" -"C# is a high-level programming language developed by Microsoft. In Godot, it " -"is implemented with .NET 8.0." -msgstr "" -"C# 是由 Microsoft 開發的高階程式語言。在 Godot 中則是以 .NET 8.0 為基礎實作。" - msgid "" "Projects written in C# using Godot 4 currently cannot be exported to the web " "platform. To use C# on the web platform, consider Godot 3 instead. Android " @@ -59,27 +53,11 @@ msgstr "" msgid "Prerequisites" msgstr "先決條件" -msgid "" -"Godot bundles the parts of .NET needed to run already compiled games. " -"However, Godot does not bundle the tools required to build and compile " -"games, such as MSBuild and the C# compiler. These are included in the .NET " -"SDK, and need to be installed separately." -msgstr "" -"Godot 已內建執行已編譯遊戲所需的 .NET 元件,但未內建建置與編譯專案所需的工具" -"(如 MSBuild 與 C# 編譯器)。這些工具包含在 .NET SDK 中,需另外安裝。" - msgid "" "In summary, you must have installed the .NET SDK **and** the .NET-enabled " "version of Godot." msgstr "總結來說,你必須安裝 .NET SDK **以及** 支援 .NET 的 Godot 版本。" -msgid "" -"Download and install the latest stable version of the SDK from the `.NET " -"download page `__." -msgstr "" -"請到 `.NET 下載頁面 `__ 下載並安裝最新" -"版 SDK。" - msgid "" "Be sure to install the 64-bit version of the SDK(s) if you are using the 64-" "bit version of Godot." @@ -514,12 +492,6 @@ msgstr "" "www.nuget.org/>`_ 套件。多數 IDE 支援直接加入套件,也可手動於專案根目錄的 " "``.csproj`` 檔案中加入套件參考:" -msgid "" -"As of Godot 3.2.3, Godot automatically downloads and sets up newly added " -"NuGet packages the next time it builds the project." -msgstr "" -"自 Godot 3.2.3 起,Godot 會在下次建置專案時自動下載並設定新增的 NuGet 套件。" - msgid "Profiling your C# code" msgstr "C# 程式碼效能剖析" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po index 68b2c9612b..1b19404e6f 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_collections.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po index 1c015c8e30..f004df8f79 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_differences.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po index 17e1c9dbaf..5d1aca7e1b 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -254,11 +254,6 @@ msgstr "以紅、綠、藍值指定顏色(Alpha 固定為 1)。" msgid "Nodes" msgstr "節點" -msgid "" -"Since Godot 4.0, nodes can be directly exported without having to use " -"NodePaths." -msgstr "自 Godot 4.0 起,節點可以直接匯出,無需再用 NodePath。" - msgid "" "A specific type of node can also be directly exported. The list of nodes " "shown after pressing \"Assign\" in the inspector is filtered to the " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po index f5687d76c6..bd98b422aa 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_features.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po index eae39440a6..cac063d96e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_global_classes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po index 36d3776239..7beb540e9e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po index 90ab9fef54..ce68591a74 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po index 4886ea010f..5c64aa6671 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/c_sharp_variant.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po index 0626b55d63..760748ed28 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0001.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po index f19cf85343..28fffd8dd8 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0002.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po index e4b5d7a765..e031f3b721 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0003.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po index a223ac0de7..2525605a7b 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0101.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po index 0b42ad699e..b04dbc207e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0102.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po index 3b2fa4f3a4..3e3b0a7b47 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0103.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po index bbcd1c7c28..df71071ce1 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0104.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po index 1483a3e0b8..fad5089192 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0105.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po index a84758e0bd..3917a1c9fe 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0106.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po index 360113ef15..6c031e0d5e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0107.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po index 79bf935189..f94e44bedf 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0108.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po index 45ff32ab60..75ff78d1d7 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0109.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po index d45e786882..2ebae22853 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0110.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po index aae2aab65c..3e29b29462 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0111.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po index 48583e1b81..4289d83202 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0201.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po index 39089e9d60..860dd5dc15 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0202.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po index 55ea3076a5..4d9fb422b8 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0203.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po index 47766cf504..e6116ee2e1 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0301.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po index 39111b7957..f265b9ab88 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0302.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po index b9f118a30a..853af03bec 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0303.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po index ab34f2e091..784aa3384e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0401.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po index 9aed686ded..22dcc31d3a 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/GD0402.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po index d44aa34f58..b4f9fd152e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/diagnostics/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/index.po index fd7601e32d..5036fc9a94 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/c_sharp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po index 93a7ce0a93..d004b98780 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/change_scenes_manually.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po index 1011476446..a22d3b8a02 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/about_godot_cpp.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -172,12 +172,3 @@ msgstr "" "是雙精度浮點(double precision)引擎,GDExtension 也必須用雙精度建置,並且必" "須使用你自訂引擎版本所產生的 ``extension_api.json``。詳情請參" "考 :ref:`doc_large_world_coordinates`。" - -msgid "" -"Generally speaking, if you build a custom version of Godot, you should " -"generate an ``extension_api.json`` from it for your GDExtensions, because it " -"may have some differences from official Godot builds." -msgstr "" -"一般來說,如果你有自訂 Godot 引擎版本,建議使用該版本產生一份 " -"``extension_api.json`` 來給你的 GDExtension 使用,因為這可能與官方版本有細微" -"差異。" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po new file mode 100644 index 0000000000..dc50d786fa --- /dev/null +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/build_system/cmake.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: zh_Hant\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Introduction" +msgstr "前言" + +msgid "Debug" +msgstr "除錯" + +msgid "Compiling" +msgstr "編譯" + +msgid "Examples" +msgstr "範例" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po new file mode 100644 index 0000000000..2c09ec5ed1 --- /dev/null +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/build_system/index.po @@ -0,0 +1,12 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: zh_Hant\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po new file mode 100644 index 0000000000..40ce092fff --- /dev/null +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/build_system/scons.po @@ -0,0 +1,18 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: zh_Hant\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Getting started" +msgstr "入門" + +msgid "Configuring an IDE" +msgstr "設定 IDE" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/core_types.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/core_types.po new file mode 100644 index 0000000000..420bb13097 --- /dev/null +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/core_types.po @@ -0,0 +1,24 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: zh_Hant\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Core types" +msgstr "核心型別" + +msgid "Packed arrays" +msgstr "本地坐標" + +msgid "Variant class" +msgstr "Variant 類別" + +msgid "Object class" +msgstr "Object 類別" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po index 80bab15f5e..d578380aa7 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/gdextension_cpp_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -177,58 +177,6 @@ msgstr "" msgid "This will initialize the repository in your project folder." msgstr "這會在你的專案資料夾中初始化所需的子模組。" -msgid "Building the C++ bindings" -msgstr "建構 C++ 綁定" - -msgid "" -"Now that we've downloaded our prerequisites, it is time to build the C++ " -"bindings." -msgstr "先決條件都備齊後,接下來開始建構 C++ 綁定。" - -msgid "" -"The repository contains a copy of the metadata for the current Godot " -"release, but if you need to build these bindings for a newer version of " -"Godot, call the Godot executable:" -msgstr "" -"倉庫裡包含了目前 Godot 版本的中繼資料副本,但如果你要針對較新版本建構綁定,請" -"用 Godot 執行檔產生:" - -msgid "" -"The resulting ``extension_api.json`` file will be created in the " -"executable's directory. Copy it to the project folder and add " -"``custom_api_file=`` to the scons command below." -msgstr "" -"產生的 ``extension_api.json`` 會出現在執行檔所在資料夾。請將它複製到專案資料" -"夾,並在下方 scons 指令中加上 ``custom_api_file=<檔案路徑>``。" - -msgid "" -"To generate and compile the bindings, use this command (replacing " -"```` with ``windows``, ``linux`` or ``macos`` depending on your " -"OS):" -msgstr "" -"要產生並編譯綁定,請使用下列指令(依你的作業系統將 ```` 替換為 " -"``windows``、``linux`` 或 ``macos``):" - -msgid "" -"The build process automatically detects the number of CPU threads to use for " -"parallel builds. To specify a number of CPU threads to use, add ``-jN`` at " -"the end of the SCons command line where ``N`` is the number of CPU threads " -"to use." -msgstr "" -"建構過程會自動偵測可用的 CPU 執行緒數量以進行平行建構。若要自訂執行緒數,可" -"在 SCons 指令結尾加上 ``-jN``,其中 N 是你想使用的執行緒數。" - -msgid "" -"This step will take a while. When it is completed, you should have static " -"libraries that can be compiled into your project stored in ``godot-cpp/bin/" -"``." -msgstr "" -"這個步驟會花一點時間。完成後,你會在 ``godot-cpp/bin/`` 看到可供專案編譯連結" -"的靜態函式庫。" - -msgid "You may need to add ``bits=64`` to the command on Windows or Linux." -msgstr "在 Windows 或 Linux 下可能要在指令後加上 ``bits=64``。" - msgid "Creating a simple plugin" msgstr "建立簡單外掛" @@ -424,12 +372,6 @@ msgstr "" msgid "You should now be able to find the module in ``demo/bin/``." msgstr "此時你應該可以在 ``demo/bin/`` 下找到編譯出來的模組。" -msgid "" -"When building for iOS, package the module as a static `.xcframework`, you " -"can use following commands to do so:" -msgstr "" -"若要為 iOS 編譯,需將模組包裝成靜態 `.xcframework`,可以用以下指令完成:" - msgid "" "Here, we've compiled both godot-cpp and our gdexample library as debug " "builds. For optimized builds, you should compile them using the " @@ -478,15 +420,6 @@ msgstr "" "``libraries`` 區段很重要:它會告訴 Godot 每個支援平台下動態函式庫的路徑。這也" "確保你匯出專案時只會包含目標平台需要的函式庫,不會把不相容的函式庫一併打包。" -msgid "" -"Finally, the ``dependencies`` section allows you to name additional dynamic " -"libraries that should be included as well. This is important when your " -"GDExtension plugin implements someone else's library and requires you to " -"supply a third-party dynamic library with your project." -msgstr "" -"最後,``dependencies`` 區段可讓你指定其他需要一併包含的動態函式庫。當你的 " -"GDExtension 外掛依賴第三方函式庫時,這部分就很重要。" - msgid "Here is another overview to check the correct file structure:" msgstr "以下是正確檔案結構的總覽:" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po index ee35993e88..604c1c144e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/gdextension_docs_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/index.po index 8484ed2775..790122ccfb 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cpp/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/creating_script_templates.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/creating_script_templates.po index 3a40a2bebe..cf626a9e17 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/creating_script_templates.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/creating_script_templates.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po index ee1ea8cba6..86d3e45f71 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/cross_language_scripting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po index dfb01e9754..1fe5b7272c 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/custom_performance_monitors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -27,11 +27,6 @@ msgstr "" "頁,可透過圖表追蹤各項數值隨時間變化。這些數據來自引擎" "的 :ref:`class_Performance` 單例物件。" -msgid "" -"Since Godot 4.0, you can declare custom values to be displayed in the " -"Monitors tab. Example use cases for custom performance monitors include:" -msgstr "自 Godot 4.0 起,你可自訂在效能監控分頁顯示的任意數值。常見用途包括:" - msgid "" "Displaying performance metrics that are specific to your project. For " "instance, in a voxel game, you could create a performance monitor to track " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po index bf967d2567..094b05c12d 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/debugger_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/index.po index bf91310e95..800b7931f9 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po new file mode 100644 index 0000000000..6567f7f36f --- /dev/null +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/objectdb_profiler.po @@ -0,0 +1,21 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: zh_Hant\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Usage" +msgstr "用法" + +msgid "Classes" +msgstr "類別" + +msgid "Nodes" +msgstr "節點" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/output_panel.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/output_panel.po index 8e8e6b8aa9..af9b2efc73 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/output_panel.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/output_panel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po index 73c9b50a1a..e804cc09fb 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/overview_of_debugging_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po index d760e0c0d6..449c88a432 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/debug/the_profiler.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po index 65c4d5e391..c3b4391246 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/evaluating_expressions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/filesystem.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/filesystem.po index a9c8280bc2..d7e47781df 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/filesystem.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/filesystem.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po index b35b972c6f..9d5d7511c8 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_c_example.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po index 3d217fab53..e847ec7e32 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdextension/gdextension_file.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -199,15 +199,9 @@ msgstr "建構" msgid "**debug**" msgstr "**debug**" -msgid "Build with debug symbols" -msgstr "包含除錯符號的建構" - msgid "**release**" msgstr "**release**" -msgid "Optimized build without debug symbols" -msgstr "最佳化建構(不含除錯符號)" - msgid "**editor**" msgstr "**editor**" @@ -273,34 +267,5 @@ msgstr "" msgid "For example:" msgstr "例如:" -msgid "" -"The path should point to a 16 by 16 pixel SVG image. Read the guide " -"for :ref:`creating icons ` for more information." -msgstr "" -"路徑應指向一張 16 x 16 像素的 SVG 圖像。如需更多資訊,請參閱 :ref:`建立圖示 " -"` 指南。" - msgid "Dependencies section" msgstr "相依性區段" - -msgid "" -"In this section you set the paths of the GDExtension dependencies. This is " -"used internally to export the dependencies when exporting your game " -"executable. You are able to set which dependency is loaded depending on the " -"feature flags of the exported executable. In addition, you are able to set " -"an optional subdirectory to move your dependencies into. If no path is " -"supplied Godot will move the libraries into the same directory as your game " -"executable." -msgstr "" -"在本區段中你可以設定 GDExtension 所需相依檔案的路徑。這些設定會在匯出遊戲執行" -"檔時自動包含相依檔案。你也可以根據匯出執行檔的功能旗標,設定要載入哪個相依檔" -"案。此外,可選擇性地指定將相依檔案移動到的子目錄。如果未指定路徑,Godot 會將" -"這些函式庫移到與遊戲執行檔相同的資料夾。" - -msgid "" -"In MacOS it is necessary to have shared libraries inside a folder called " -"``Frameworks`` with a directory structure like this: ``Game.app/Contents/" -"Frameworks``." -msgstr "" -"於 macOS 上,必須將共享函式庫放在名為 ``Frameworks`` 的資料夾內,目錄結構應" -"為:``Game.app/Contents/Frameworks``。" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdextension/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdextension/index.po index 488b2c24f7..7416f1baa7 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdextension/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdextension/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po index de75501494..38c0d6dc7f 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdextension/what_is_gdextension.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po index 382bd48577..b0c6b928bc 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_advanced.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po index fa51fe28a6..3e484397c7 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_basics.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -1354,17 +1354,6 @@ msgstr "" msgid "Typed arrays" msgstr "切線陣列" -msgid "" -"Godot 4.0 added support for typed arrays. On write operations, Godot checks " -"that element values match the specified type, so the array cannot contain " -"invalid values. The GDScript static analyzer takes typed arrays into " -"account, however array methods like ``front()`` and ``back()`` still have " -"the ``Variant`` return type." -msgstr "" -"Godot 4.0 新增了對型別陣列的支援。在寫入操作中,Godot 檢查元素值是否與指定型" -"別配對,因此陣列不能包含無效值。 GDScript 靜態分析器考慮型別化陣列,但像" -"「front()」和「back()」這樣的陣列方法仍然具有「Variant」回傳型別。" - msgid "" "Typed arrays have the syntax ``Array[Type]``, where ``Type`` can be any " "``Variant`` type, native or user class, or enum. Nested array types (like " @@ -2746,12 +2735,6 @@ msgstr "" "``state.gd`` 的基底類別,即使該值不做任何事。這也表示不只能傳變數給基底建構函" "式,你也可以直接傳遞運算式,例如:" -msgid "func _init():" -msgstr "func _init():" - -msgid "super(5)" -msgstr "super(5)" - msgid "Static constructor" msgstr "類別建置函式" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po index 5ec29ef789..f792f17f4d 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_documentation_comments.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po index 396ea0b702..c0f938575e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_exports.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -293,11 +293,6 @@ msgstr "" msgid "Nodes" msgstr "節點" -msgid "" -"Since Godot 4.0, nodes can be directly exported as properties in a script " -"without having to use NodePaths:" -msgstr "自 Godot 4.0 起,可以直接將節點作為屬性匯出,不必再使用 NodePath:" - msgid "" "Exporting NodePaths like in Godot 3.x is still possible, in case you need it:" msgstr "如有需要,仍可如 Godot 3.x 一樣匯出 NodePath:" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po index d53186f5a8..1cf674320c 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_format_string.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po index 65c9fe0b2b..7f47b9d759 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/gdscript_styleguide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/index.po index 63ab770147..6ac42441d3 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po index dcc87db696..6adac438cf 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/static_typing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -475,15 +475,6 @@ msgstr "" msgid "And the same callback, with type hints:" msgstr "同樣的回呼,加入型別提示:" -msgid "::" -msgstr "::" - -msgid "func _on_area_2d_body_entered(body: PhysicsBody2D) -> void:" -msgstr "func _on_area_2d_body_entered(body: PhysicsBody2D) -> void:" - -msgid "pass" -msgstr "階段" - msgid "Warning system" msgstr "警告系統" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po index bf7d69a3fd..815662768e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/gdscript/warning_system.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/groups.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/groups.po index 3522b06948..02d35778b2 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/groups.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/groups.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po index 7e4fb398bd..744f9dea4d 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/how_to_read_the_godot_api.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po index f26695d327..6cd3b88ba0 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/idle_and_physics_processing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/index.po index 9e9b0842ee..7206aee986 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po index 5a23f52492..6baaaa9f3f 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/instancing_with_signals.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/logging.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/logging.po index c0f72b000e..0699a2233b 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/logging.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/logging.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po index 3aea691256..71b2e517e2 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/nodes_and_scene_instances.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/other_languages.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/other_languages.po index 3d3ccc4d25..f9a4176d40 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/other_languages.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/other_languages.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/overridable_functions.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/overridable_functions.po index a39a10afaa..30d6585279 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/overridable_functions.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/overridable_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/pausing_games.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/pausing_games.po index e3e26d84d6..46c897613c 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/pausing_games.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/pausing_games.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/resources.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/resources.po index b70b02d8d7..6c4706210e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/resources.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/resources.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/scene_tree.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/scene_tree.po index 20be4fc645..718488a127 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/scene_tree.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/scene_tree.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po index 035219570d..38367aa087 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/scene_unique_nodes.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/singletons_autoload.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/singletons_autoload.po index 255697e4fb..1036bf7cad 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/singletons_autoload.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/scripting/singletons_autoload.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -216,18 +216,6 @@ msgstr "" "切換到 **腳本** 視窗,建立一個名為 ``global.gd`` 的新腳本,並確認它繼承自 " "``Node``:" -msgid "" -"The next step is to add this script to the autoLoad list. Starting from the " -"menu, open **Project > Project Settings > Globals > Autoload** and select " -"the script by clicking the browse button or typing its path: ``res://" -"global.gd``. Press **Add** to add it to the autoload list and name it " -"\"Global\", which is required for scripts to access it by the name " -"\"Global\":" -msgstr "" -"下一步,將這個腳本加入自動載入清單。開啟選單的 **專案 > 專案設定 > 全域 > 自" -"動載入**,點選瀏覽按鈕或直接輸入路徑 ``res://global.gd``,按 **新增** 加入清" -"單,並將名稱設為「Global」,這樣腳本才能以「Global」名稱存取它:" - msgid "" "Now whenever we run any scene in the project, this script will always be " "loaded." diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po index 90e2d42774..5219fcbda7 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/advanced_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/compute_shaders.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/compute_shaders.po index c0e47c09cc..ae47c27c35 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/compute_shaders.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/compute_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po index 7060aafe16..a5c7495d8c 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/converting_glsl_to_godot_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po index da38cc6366..9ef83a3dd8 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/custom_postprocessing.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/index.po index 718f086b62..37a6745795 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po index 70c7d30e70..0fe3edaa88 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/introduction_to_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/making_trees.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/making_trees.po index fe2ead7866..7b659bcd0b 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/making_trees.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/making_trees.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po index 3cd3298caf..4864469cc0 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/screen-reading_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po index 12d6c65ff3..e4c452150e 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/canvas_item_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -83,9 +83,6 @@ msgstr "結果只使用反照率。材質中不會發生照明/陰影。" msgid "**light_only**" msgstr "**light_only**" -msgid "Only draw on light pass." -msgstr "僅在光通過時繪製." - msgid "**skip_vertex_transform**" msgstr "**skip_vertex_transform**" @@ -135,47 +132,15 @@ msgstr "內建變數" msgid "in float **TIME**" msgstr "in float **TIME**" -msgid "" -"Global time since the engine has started, in seconds. It repeats after every " -"``3,600`` seconds (which can be changed with " -"the :ref:`rollover` setting). It's affected " -"by :ref:`time_scale` but not by pausing. " -"If you need a ``TIME`` variable that is not affected by time scale, add your " -"own :ref:`global shader uniform` and " -"update it each frame." -msgstr "" -"自引擎啟動以來的全域時間(秒)。每 3,600 秒會重設(可透" -"過 :ref:`rollover` 設定變更)。該值會受" -"到 :ref:`time_scale` 影響,但不受暫停影響。" -"如果你需要不受 time_scale 影響的 ``TIME``,請自訂 :ref:`全域著色器 " -"uniform` 並於每幀更新。" - msgid "in float **PI**" msgstr "in float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "常數 PI(3.141592),為圓周長與直徑的比值,也是一半圈的弧度數。" - msgid "in float **TAU**" msgstr "in float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "常數 TAU(6.283185),等於 PI * 2,也是一整圈的弧度數。" - msgid "in float **E**" msgstr "in float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "常數 E(2.718281),歐拉數,也是自然對數的底數。" - msgid "Vertex built-ins" msgstr "頂點階段內建變數" @@ -227,24 +192,9 @@ msgstr "局部空間到世界空間的變換。世界空間是您通常在編輯 msgid "in mat4 **CANVAS_MATRIX**" msgstr "in mat4 **CANVAS_MATRIX**" -msgid "" -"World space to canvas space transform. In canvas space the origin is the " -"upper-left corner of the screen and coordinates ranging from ``(0.0, 0.0)`` " -"to viewport size." -msgstr "" -"世界空間到畫布空間的變換。在畫布空間中,原點是螢幕的左上角,座標範圍從 (0, " -"0) 到視窗大小。" - msgid "in mat4 **SCREEN_MATRIX**" msgstr "in mat4 **SCREEN_MATRIX**" -msgid "" -"Canvas space to clip space. In clip space coordinates ranging from ``(-1.0, " -"-1.0)`` to ``(1.0, 1.0).``" -msgstr "" -"畫布空間到剪輯空間。在剪輯空間中,座標範圍從 ``(-1.0, -1.0)`` 到 ``(1.0, " -"1.0)``" - msgid "in int **INSTANCE_ID**" msgstr "in int **INSTANCE_ID**" @@ -266,13 +216,6 @@ msgstr "總是 ``false``." msgid "in vec2 **TEXTURE_PIXEL_SIZE**" msgstr "in vec2 **TEXTURE_PIXEL_SIZE**" -msgid "" -"Normalized pixel size of default 2D texture. For a Sprite2D with a texture " -"of size 64x32px, **TEXTURE_PIXEL_SIZE** = ``vec2(1/64, 1/32)``" -msgstr "" -"預設 2D 紋理的標準化像素大小。對於紋理大小為 64x32px 的 Sprite," -"**TEXTURE_PIXEL_SIZE** = ``vec2(1/64, 1/32)``" - msgid "inout vec2 **VERTEX**" msgstr "inout vec2 **VERTEX**" @@ -294,16 +237,6 @@ msgstr "標準化紋理座標。範圍從 0 到 1。" msgid "inout vec4 **COLOR**" msgstr "inout vec4 **COLOR**" -msgid "" -"Color from vertex primitive multiplied by " -"CanvasItem's :ref:`modulate` multiplied " -"by " -"CanvasItem's :ref:`self_modulate`." -msgstr "" -"頂點圖元的顏色乘以 CanvasItem " -"的 :ref:`modulate`,再乘以 CanvasItem " -"的 :ref:`self_modulate`。" - msgid "inout float **POINT_SIZE**" msgstr "inout float **POINT_SIZE**" @@ -405,9 +338,6 @@ msgstr "" msgid "in vec2 **SCREEN_PIXEL_SIZE**" msgstr "in vec2 **SCREEN_PIXEL_SIZE**" -msgid "Size of individual pixels. Equal to inverse of resolution." -msgstr "單個像素的大小. 等於解析度的倒數." - msgid "in vec4 **REGION_RECT**" msgstr "in vec4 **REGION_RECT**" @@ -430,13 +360,6 @@ msgstr "sampler2D **TEXTURE**" msgid "Default 2D texture." msgstr "預設的2D紋理." -msgid "" -"Normalized pixel size of default 2D texture. For a Sprite2D with a texture " -"of size 64x32px, ``TEXTURE_PIXEL_SIZE`` = ``vec2(1/64, 1/32)``" -msgstr "" -"預設 2D 紋理的標準化像素大小。對於紋理大小為 64x32px 的 Sprite," -"**TEXTURE_PIXEL_SIZE** = ``vec2(1/64, 1/32)``" - msgid "sampler2D **SPECULAR_SHININESS_TEXTURE**" msgstr "sampler2D **SPECULAR_SHININESS_TEXTURE**" @@ -452,20 +375,9 @@ msgstr "鏡面光澤顏色,從紋理取樣。" msgid "in vec2 **UV**" msgstr "in vec2 **UV**" -msgid "" -"UV from the ``vertex()`` function. For Sprite2D with region enabled, this " -"will sample the entire texture. Use ``REGION_RECT`` instead to sample only " -"the region defined in the Sprite2D's properties." -msgstr "" -"來自 ``vertex()`` 函式的 UV。對啟用區域的 Sprite2D 而言,這會取樣整張紋理。請" -"改用 ``REGION_RECT`` 僅取樣 Sprite2D 屬性中所定義的區域。" - msgid "in vec2 **SCREEN_UV**" msgstr "in vec2 **SCREEN_UV**" -msgid "Screen UV coordinate for current pixel." -msgstr "當前像素的螢幕 UV 座標。" - msgid "sampler2D **SCREEN_TEXTURE**" msgstr "sampler2D **SCREEN_TEXTURE**" @@ -576,9 +488,6 @@ msgid "" "``fragment()`` function." msgstr "來自頂點函式的UV, 相當於片段函式中的UV." -msgid "Current texture in use for CanvasItem." -msgstr "CanvasItem使用的目前紋理." - msgid "" "Normalized pixel size of ``TEXTURE``. For a Sprite2D with a ``TEXTURE`` of " "size ``64x32`` pixels, **TEXTURE_PIXEL_SIZE** = ``vec2(1/64, 1/32)``" @@ -658,15 +567,6 @@ msgstr "將此時投射的陰影乘以該顏色。" msgid "SDF functions" msgstr "函式" -msgid "" -"There are a few additional functions implemented to sample an automatically " -"generated Signed Distance Field texture. These functions available for the " -"``fragment()`` and ``light()`` functions of CanvasItem shaders. Custom " -"functions may also use them as long as they called from supported functions." -msgstr "" -"也實作了一些附加函式來對自動產生的有符號距離場紋理進行取樣。這些函式可用於 " -"CanvasItem 著色器的片段和燈光函式。" - msgid "" "The signed distance field is generated from :ref:`class_LightOccluder2D` " "nodes present in the scene with the **SDF Collision** property enabled " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po index 99ce19137c..56b108789c 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/fog_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,16 +14,6 @@ msgstr "" msgid "Fog shaders" msgstr "霧著色器" -msgid "" -"Fog shaders are used to define how fog is added (or subtracted) from a scene " -"in a given area. Fog shaders are always used together with :ref:`FogVolumes " -"` and volumetric fog. Fog shaders only have one processing " -"function, the ``fog()`` function." -msgstr "" -"霧著色器用於定義在指定區域中如何為場景加入(或減去)霧。霧著色器必須" -"與 :ref:`FogVolumes` 及體積霧一同使用。霧著色器僅有一個處理" -"函式,即 ``fog()``。" - msgid "" "The resolution of the fog shaders depends on the resolution of the " "volumetric fog froxel grid. Accordingly, the level of detail that a fog " @@ -33,18 +23,6 @@ msgstr "" "霧著色器的解析度取決於體積霧 froxel 網格的解析度。因此,霧著色器所能增加的細" "節層級會根據 :ref:`FogVolume` 與攝影機的距離而變化。" -msgid "" -"Fog shaders are a special form of compute shader that is called once for " -"every froxel that is touched by an axis aligned bounding box of the " -"associated :ref:`FogVolume `. This means that froxels that " -"just barely touch a given :ref:`FogVolume ` will still be " -"used." -msgstr "" -"霧著色器是一種特殊的計算著色器,會針對與關" -"聯 :ref:`FogVolume` 的軸向對齊包圍盒所碰觸到的每個 froxel 各" -"自呼叫一次。也就是說,即使僅輕微接觸到指定 :ref:`FogVolume` " -"的 froxel 也會被處理。" - msgid "Built-ins" msgstr "內建變數" @@ -72,47 +50,15 @@ msgstr "說明" msgid "in float **TIME**" msgstr "in float **TIME**" -msgid "" -"Global time since the engine has started, in seconds. It repeats after every " -"``3,600`` seconds (which can be changed with " -"the :ref:`rollover` setting). It's affected " -"by :ref:`time_scale` but not by pausing. " -"If you need a ``TIME`` variable that is not affected by time scale, add your " -"own :ref:`global shader uniform` and " -"update it each frame." -msgstr "" -"自引擎啟動以來的全域時間(秒)。每 3,600 秒會重設(可透" -"過 :ref:`rollover` 設定變更)。該值會受" -"到 :ref:`time_scale` 影響,但不受暫停影響。" -"如果你需要不受 time_scale 影響的 ``TIME``,請自訂 :ref:`全域著色器 " -"uniform` 並於每幀更新。" - msgid "in float **PI**" msgstr "in float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "常數 PI(3.141592),為圓周長與直徑的比值,也是一半圈的弧度數。" - msgid "in float **TAU**" msgstr "in float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "常數 TAU(6.283185),等於 PI * 2,也是一整圈的弧度數。" - msgid "in float **E**" msgstr "in float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "常數 E(2.718281),歐拉數,也是自然對數的底數。" - msgid "Fog built-ins" msgstr "霧內建變數" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/index.po index d64421066c..2feab57f3b 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po index 2d7ed40969..4193030e23 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/particle_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,16 +14,6 @@ msgstr "" msgid "Particle shaders" msgstr "粒子著色器" -msgid "" -"Particle shaders are a special type of shader that runs before the object is " -"drawn. They are used for calculating material properties such as color, " -"position, and rotation. They are drawn with any regular material for " -"CanvasItem or Spatial, depending on whether they are 2D or 3D." -msgstr "" -"粒子著色器是一種特殊類型的著色器,在物件被繪製前執行。它們用來計算材質屬性," -"例如顏色、位置與旋轉。根據粒子是 2D 還是 3D,會與 CanvasItem 或 Spatial 的一" -"般材質一同繪製。" - msgid "" "Particle shaders are unique because they are not used to draw the object " "itself; they are used to calculate particle properties, which are then used " @@ -120,47 +110,15 @@ msgstr "內建變數" msgid "in float **TIME**" msgstr "in float **TIME**" -msgid "" -"Global time since the engine has started, in seconds. It repeats after every " -"``3,600`` seconds (which can be changed with " -"the :ref:`rollover` setting). It's affected " -"by :ref:`time_scale` but not by pausing. " -"If you need a ``TIME`` variable that is not affected by time scale, add your " -"own :ref:`global shader uniform` and " -"update it each frame." -msgstr "" -"自引擎啟動以來的全域時間(秒)。每 3,600 秒會重設(可透" -"過 :ref:`rollover` 設定變更)。該值會受" -"到 :ref:`time_scale` 影響,但不受暫停影響。" -"如果你需要不受 time_scale 影響的 ``TIME``,請自訂 :ref:`全域著色器 " -"uniform` 並於每幀更新。" - msgid "in float **PI**" msgstr "in float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "常數 PI(3.141592),為圓周長與直徑的比值,也是一半圈的弧度數。" - msgid "in float **TAU**" msgstr "in float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "常數 TAU(6.283185),等於 PI * 2,也是一整圈的弧度數。" - msgid "in float **E**" msgstr "in float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "常數 E(2.718281),歐拉數,也是自然對數的底數。" - msgid "Start and Process built-ins" msgstr "Start 與 Process 內建變數" @@ -211,16 +169,9 @@ msgstr "作為隨機產生基礎的亂數種子。" msgid "inout bool **ACTIVE**" msgstr "inout bool **ACTIVE**" -msgid "``true`` when the particle is active, can be set ``false``." -msgstr "當粒子啟用時為 ``true``,可設為 ``false`` 以禁用。" - msgid "inout vec4 **COLOR**" msgstr "inout vec4 **COLOR**" -msgid "" -"Particle color, can be written to and accessed in mesh's vertex function." -msgstr "粒子的顏色,可寫入與於網格的頂點函式中存取。" - msgid "inout vec3 **VELOCITY**" msgstr "inout vec3 **VELOCITY**" @@ -236,18 +187,9 @@ msgstr "粒子的變換。" msgid "inout vec4 **CUSTOM**" msgstr "inout vec4 **CUSTOM**" -msgid "" -"Custom particle data. Accessible from shader of mesh as ``INSTANCE_CUSTOM``." -msgstr "自訂粒子資料。可在網格的著色器中以 ``INSTANCE_CUSTOM`` 讀取。" - msgid "inout float **MASS**" msgstr "inout float **MASS**" -msgid "" -"Particle mass, intended to be used with attractors. Equals ``1.0`` by " -"default." -msgstr "粒子的質量,通常搭配吸引器使用。預設值為 ``1.0``。" - msgid "in vec4 **USERDATAX**" msgstr "in vec4 **USERDATAX**" @@ -262,51 +204,18 @@ msgstr "" msgid "in uint **FLAG_EMIT_POSITION**" msgstr "in uint **FLAG_EMIT_POSITION**" -msgid "" -"A flag for using on the last argument of ``emit_subparticle()`` function to " -"assign a position to a new particle's transform." -msgstr "" -"用於 ``emit_subparticle()`` 函式最後一個參數的旗標,用來為新粒子的變換指定位" -"置。" - msgid "in uint **FLAG_EMIT_ROT_SCALE**" msgstr "in uint **FLAG_EMIT_ROT_SCALE**" -msgid "" -"A flag for using on the last argument of ``emit_subparticle()`` function to " -"assign the rotation and scale to a new particle's transform." -msgstr "" -"用於 ``emit_subparticle()`` 函式最後一個參數的旗標,用來為新粒子的變換指定旋" -"轉與縮放。" - msgid "in uint **FLAG_EMIT_VELOCITY**" msgstr "in uint **FLAG_EMIT_VELOCITY**" -msgid "" -"A flag for using on the last argument of ``emit_subparticle()`` function to " -"assign a velocity to a new particle." -msgstr "" -"用於 ``emit_subparticle()`` 函式最後一個參數的旗標,用來為新粒子指定速度。" - msgid "in uint **FLAG_EMIT_COLOR**" msgstr "in uint **FLAG_EMIT_COLOR**" -msgid "" -"A flag for using on the last argument of ``emit_subparticle()`` function to " -"assign a color to a new particle." -msgstr "" -"用於 ``emit_subparticle()`` 函式最後一個參數的旗標,用來為新粒子指定顏色。" - msgid "in uint **FLAG_EMIT_CUSTOM**" msgstr "in uint **FLAG_EMIT_CUSTOM**" -msgid "" -"A flag for using on the last argument of ``emit_subparticle()`` function to " -"assign a custom data vector to a new particle." -msgstr "" -"用於 ``emit_subparticle()`` 函式最後一個參數的旗標,用來為新粒子指定自訂資料" -"向量。" - msgid "in vec3 **EMITTER_VELOCITY**" msgstr "in vec3 **EMITTER_VELOCITY**" @@ -320,27 +229,9 @@ msgstr "" msgid "in float **INTERPOLATE_TO_END**" msgstr "in float **INTERPOLATE_TO_END**" -msgid "" -"Value of :ref:`interp_to_end` " -"(:ref:`3D`) property of " -"Particles node." -msgstr "" -"Particles 節點屬" -"性 :ref:`interp_to_end` " -"(或 :ref:`3D`)的數值。" - msgid "in uint **AMOUNT_RATIO**" msgstr "in uint **AMOUNT_RATIO**" -msgid "" -"Value of :ref:`amount_ratio` " -"(:ref:`3D`) property of " -"Particles node." -msgstr "" -"Particles 節點屬" -"性 :ref:`amount_ratio` " -"(或 :ref:`3D`)的數值。" - msgid "" "In order to use the ``COLOR`` variable in a StandardMaterial3D, set " "``vertex_color_use_as_albedo`` to ``true``. In a ShaderMaterial, access it " @@ -415,9 +306,6 @@ msgstr "Process 內建變數" msgid "in bool **RESTART**" msgstr "in bool **RESTART**" -msgid "``true`` if the current process frame is first for the particle." -msgstr "若目前處理的影格是該粒子的第一幀,則為 ``true``。" - msgid "in bool **COLLIDED**" msgstr "in bool **COLLIDED**" @@ -435,11 +323,6 @@ msgstr "上一次碰撞的法線。如果沒有偵測到碰撞,則為 ``(0.0, msgid "in float **COLLISION_DEPTH**" msgstr "in float **COLLISION_DEPTH**" -msgid "" -"A length of normal of the last collision. If there is no collision detected " -"it is equal to ``0.0``." -msgstr "上一次碰撞的法線長度。如果沒有偵測到碰撞,則為 ``0.0``。" - msgid "in vec3 **ATTRACTOR_FORCE**" msgstr "in vec3 **ATTRACTOR_FORCE**" @@ -449,19 +332,6 @@ msgstr "該粒子當前受到的所有吸引器合力。" msgid "Process functions" msgstr "Process 函式" -msgid "" -"``emit_subparticle()`` is currently the only custom function supported by " -"particles shaders. It allows users to add a new particle with specified " -"parameters from a sub-emitter. The newly created particle will only use the " -"properties that match the ``flags`` parameter. For example, the following " -"code will emit a particle with a specified position, velocity, and color, " -"but unspecified rotation, scale, and custom value:" -msgstr "" -"目前粒子著色器僅支援 ``emit_subparticle()`` 這個自訂函式。它可讓你從子發射器" -"新增一個帶指定參數的新粒子。新建的粒子只會使用符合 ``flags`` 旗標的屬性。例" -"如,下列程式碼會發射一個有指定位置、速度及顏色的粒子,但不指定旋轉、縮放與自" -"訂值:" - msgid "" "bool **emit_subparticle** (mat4 xform, vec3 velocity, vec4 color, vec4 " "custom, uint flags)" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po index f0642a9caf..1835bd376a 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/shader_functions.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po index 5d66ad978a..5605362fd5 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/shader_preprocessor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -31,14 +31,6 @@ msgstr "" "指定的動作。指令是以井字號( ``#`` )開頭的敘述,它不是著色器語言的 *關鍵字* " "(如 ``if`` 或 ``for`` ),而是一種類型特殊的語言標記。" -msgid "" -"From Godot 4.0 onwards, you can use a shader preprocessor within text-based " -"shaders. The syntax is similar to what most GLSL shader compilers support " -"(which in turn is similar to the C/C++ preprocessor)." -msgstr "" -"自 Godot 4.0 起,你可以在文字式著色器內使用著色器預處理器。其語法與大多數 " -"GLSL 著色器編譯器所支援的語法類似(又與 C/C++ 的預處理器相近)。" - msgid "" "The shader preprocessor is not available in :ref:`visual shaders " "`. If you need to introduce preprocessor statements to a " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po index a5f1671878..25d35a0a1a 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/shading_language.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -350,15 +350,6 @@ msgid "" "rules:" msgstr "矩陣也可以由其他維度的矩陣建構。有兩個規則:" -msgid "" -"1. If a larger matrix is constructed from a smaller matrix, the additional " -"rows and columns are set to the values they would have in an identity " -"matrix. 2. If a smaller matrix is constructed from a larger matrix, the top, " -"left submatrix of the larger matrix is used." -msgstr "" -"1. 若從較小矩陣建構較大矩陣,新增的行列會以單位矩陣的值補齊。2. 若從較大矩陣" -"建構較小矩陣,則取用原始矩陣左上角對應的子矩陣。" - msgid "Swizzling" msgstr "分量混寫(Swizzling)" @@ -1290,16 +1281,6 @@ msgid "" "aware of:" msgstr "使用 per-instance uniform 時,請注意以下限制:" -msgid "" -"**Per-instance uniforms do not support textures or arrays**, only regular " -"scalar and vector types. As a workaround, you can pass a texture array as a " -"regular uniform, then pass the index of the texture to be drawn using a per-" -"instance uniform." -msgstr "" -"**per-instance uniforms 不支援紋理或陣列**,只支援一般的純量與向量型別。可行" -"的替代作法是,將紋理陣列作為一般 uniform 傳入,再用 per-instance uniform 傳遞" -"要繪製的紋理索引。" - msgid "There is a practical maximum limit of 16 instance uniforms per shader." msgstr "每個著色器最多允許 16 個 per-instance uniform。" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po index 96bb018df1..f6ebd82376 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/sky_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -205,23 +205,6 @@ msgstr "內建變數" msgid "in float **TIME**" msgstr "in float **TIME**" -msgid "" -"Global time since the engine has started, in seconds. It repeats after every " -"``3,600`` seconds (which can be changed with " -"the :ref:`rollover` setting). It's affected " -"by :ref:`time_scale` but not by pausing. " -"If you need a ``TIME`` variable that is not affected by time scale, add your " -"own :ref:`global shader uniform` and " -"update it each frame." -msgstr "" -"自引擎啟動以來的全域時間(秒)。每 3,600 秒會重設(可透" -"過 :ref:`rollover` 設定變更)。該值會受" -"到 :ref:`time_scale` 影響,但不受暫停影響。" -"如果你需要不受 time_scale 影響的 ``TIME``,請自訂 :ref:`全域著色器 " -"uniform` 並於每幀更新。" - msgid "in vec3 **POSITION**" msgstr "in vec3 **POSITION**" @@ -231,31 +214,15 @@ msgstr "相機在世界座標中的位置。" msgid "samplerCube **RADIANCE**" msgstr "samplerCube **RADIANCE**" -msgid "" -"Radiance cubemap. Can only be read from during background pass. Check ``!" -"AT_CUBEMAP_PASS`` before using." -msgstr "" -"輻射度立方體貼圖。僅能於背景通道時讀取。使用前請檢查 ``!AT_CUBEMAP_PASS`` 條" -"件。" - msgid "in bool **AT_HALF_RES_PASS**" msgstr "in bool **AT_HALF_RES_PASS**" -msgid "``true`` when rendering to half resolution pass." -msgstr "若目前算繪到半解析度通道時,為 ``true``。" - msgid "in bool **AT_QUARTER_RES_PASS**" msgstr "in bool **AT_QUARTER_RES_PASS**" -msgid "``true`` when rendering to quarter resolution pass." -msgstr "若目前算繪到四分之一解析度通道時,為 ``true``。" - msgid "in bool **AT_CUBEMAP_PASS**" msgstr "in bool **AT_CUBEMAP_PASS**" -msgid "``true`` when rendering to radiance cubemap." -msgstr "若目前算繪到輻射度立方體貼圖時,為 ``true``。" - msgid "in bool **LIGHTX_ENABLED**" msgstr "in bool **LIGHTX_ENABLED**" @@ -297,46 +264,21 @@ msgstr "" msgid "in float **PI**" msgstr "in float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "常數 PI(3.141592),為圓周長與直徑的比值,也是一半圈的弧度數。" - msgid "in float **TAU**" msgstr "in float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "常數 TAU(6.283185),等於 PI * 2,也是一整圈的弧度數。" - msgid "in float **E**" msgstr "in float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "常數 E(2.718281),歐拉數,也是自然對數的底數。" - msgid "Sky built-ins" msgstr "天空內建變數" msgid "in vec3 **EYEDIR**" msgstr "in vec3 **EYEDIR**" -msgid "" -"Normalized direction of current pixel. Use this as your basic direction for " -"procedural effects." -msgstr "目前像素的正規化方向。可作為程序效果的基本方向參考。" - msgid "in vec2 **SCREEN_UV**" msgstr "in vec2 **SCREEN_UV**" -msgid "" -"Screen UV coordinate for current pixel. Used to map a texture to the full " -"screen." -msgstr "目前像素在螢幕上的 UV 座標。可用於將紋理貼圖到全螢幕。" - msgid "in vec2 **SKY_COORDS**" msgstr "in vec2 **SKY_COORDS**" @@ -346,19 +288,9 @@ msgstr "球面 UV。用於將全景紋理貼圖到天空。" msgid "in vec4 **HALF_RES_COLOR**" msgstr "in vec4 **HALF_RES_COLOR**" -msgid "" -"Color value of corresponding pixel from half resolution pass. Uses linear " -"filter." -msgstr "來自半解析度通道對應像素的顏色值。使用線性過濾。" - msgid "in vec4 **QUARTER_RES_COLOR**" msgstr "in vec4 **QUARTER_RES_COLOR**" -msgid "" -"Color value of corresponding pixel from quarter resolution pass. Uses linear " -"filter." -msgstr "來自四分之一解析度通道對應像素的顏色值。使用線性過濾。" - msgid "out vec3 **COLOR**" msgstr "out vec3 **COLOR**" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po index 2f6e3ab3fc..b61051fc79 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shader_reference/spatial_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -14,19 +14,6 @@ msgstr "" msgid "Spatial shaders" msgstr "空間著色器" -msgid "" -"Spatial shaders are used for shading 3D objects. They are the most complex " -"type of shader Godot offers. Spatial shaders are highly configurable with " -"different render modes and different rendering options (e.g. Subsurface " -"Scattering, Transmission, Ambient Occlusion, Rim lighting etc). Users can " -"optionally write vertex, fragment, and light processor functions to affect " -"how objects are drawn." -msgstr "" -"空間著色器用於三維物件的著色,是 Godot 提供中最複雜的著色器類型。空間著色器支" -"援高度自訂,擁有多種算繪模式與不同的算繪選項(如:次表面散射、透射、環境遮" -"蔽、邊緣光等)。開發者可以選擇撰寫頂點、片段、光照處理函式,以自訂物件的繪製" -"方式。" - msgid "Render modes" msgstr "算繪模式" @@ -259,9 +246,6 @@ msgstr "使用頂點光照(取代逐像素光照)。" msgid "**particle_trails**" msgstr "**particle_trails**" -msgid "Enables the trails when used on particles geometry." -msgstr "用於粒子幾何時啟用軌跡效果。" - msgid "**alpha_to_coverage**" msgstr "**alpha_to_coverage**" @@ -319,47 +303,15 @@ msgstr "內建變數" msgid "in float **TIME**" msgstr "in float **TIME**" -msgid "" -"Global time since the engine has started, in seconds. It repeats after every " -"``3,600`` seconds (which can be changed with " -"the :ref:`rollover` setting). It's affected " -"by :ref:`time_scale` but not by pausing. " -"If you need a ``TIME`` variable that is not affected by time scale, add your " -"own :ref:`global shader uniform` and " -"update it each frame." -msgstr "" -"自引擎啟動以來的全域時間(秒)。每 3,600 秒會重設(可透" -"過 :ref:`rollover` 設定變更)。該值會受" -"到 :ref:`time_scale` 影響,但不受暫停影響。" -"如果你需要不受 time_scale 影響的 ``TIME``,請自訂 :ref:`全域著色器 " -"uniform` 並於每幀更新。" - msgid "in float **PI**" msgstr "in float **PI**" -msgid "" -"A ``PI`` constant (``3.141592``). A ratio of a circle's circumference to its " -"diameter and amount of radians in half turn." -msgstr "常數 PI(3.141592),為圓周長與直徑的比值,也是一半圈的弧度數。" - msgid "in float **TAU**" msgstr "in float **TAU**" -msgid "" -"A ``TAU`` constant (``6.283185``). An equivalent of ``PI * 2`` and amount of " -"radians in full turn." -msgstr "常數 TAU(6.283185),等於 PI * 2,也是一整圈的弧度數。" - msgid "in float **E**" msgstr "in float **E**" -msgid "" -"An ``E`` constant (``2.718281``). Euler's number and a base of the natural " -"logarithm." -msgstr "常數 E(2.718281),歐拉數,也是自然對數的底數。" - msgid "in bool **OUTPUT_IS_SRGB**" msgstr "in bool **OUTPUT_IS_SRGB**" @@ -441,14 +393,6 @@ msgstr "**y**:生命週期進度階段(0.0 ~ 1.0)。" msgid "**z**: Animation frame." msgstr "**z**:動畫影格索引。" -msgid "" -"This allows you to easily adjust the shader to a particle system using " -"default particles material. When writing a custom particle shader, this " -"value can be used as desired." -msgstr "" -"如此可讓你輕鬆將著色器調整至採用預設粒子材質的粒子系統。若撰寫自訂粒子 " -"shader,也可依需求使用這些值。" - msgid "in vec2 **VIEWPORT_SIZE**" msgstr "in vec2 **VIEWPORT_SIZE**" @@ -470,11 +414,6 @@ msgstr "視圖空間到世界空間的轉換。" msgid "in mat4 **MAIN_CAM_INV_VIEW_MATRIX**" msgstr "in mat4 **MAIN_CAM_INV_VIEW_MATRIX**" -msgid "" -"View space to world space transform of camera used to draw the current " -"viewport." -msgstr "用於繪製目前視窗的相機,其視圖空間到世界空間的轉換。" - msgid "in mat4 **INV_PROJECTION_MATRIX**" msgstr "in mat4 **INV_PROJECTION_MATRIX**" @@ -601,9 +540,6 @@ msgstr "UV2 次通道。" msgid "inout vec4 **COLOR**" msgstr "inout vec4 **COLOR**" -msgid "Color from vertices." -msgstr "頂點顏色。" - msgid "out float **ROUGHNESS**" msgstr "out float **ROUGHNESS**" @@ -815,9 +751,6 @@ msgstr "" msgid "in vec2 **SCREEN_UV**" msgstr "in vec2 **SCREEN_UV**" -msgid "Screen UV coordinate for current pixel." -msgstr "當前像素的螢幕 UV 座標。" - msgid "sampler2D **DEPTH_TEXTURE**" msgstr "sampler2D **DEPTH_TEXTURE**" @@ -829,15 +762,6 @@ msgstr "" msgid "out float **DEPTH**" msgstr "out float **DEPTH**" -msgid "" -"Custom depth value (range of ``[0.0, 1.0]``). If ``DEPTH`` is being written " -"to in any shader branch, then you are responsible for setting the ``DEPTH`` " -"for **all** other branches. Otherwise, the graphics API will leave them " -"uninitialized." -msgstr "" -"自訂深度值(範圍 0.0 ~ 1.0)。若任一 shader 分支寫入 ``DEPTH``,則所有分支都" -"必須明確設定 ``DEPTH``,否則圖形 API 會將其視為未初始化。" - msgid "" "Normal that comes from the ``vertex()`` function, in view space. If " "``skip_vertex_transform`` is enabled, it may not be in view space." @@ -880,11 +804,6 @@ msgstr "反照率(預設白色)。基底色。" msgid "out float **ALPHA**" msgstr "out float **ALPHA**" -msgid "" -"Alpha (range of ``[0.0, 1.0]``). If read from or written to, the material " -"will go to the transparent pipeline." -msgstr "Alpha(0.0 ~ 1.0)。若有讀寫,材質將進入透明管線。" - msgid "out float **ALPHA_SCISSOR_THRESHOLD**" msgstr "out float **ALPHA_SCISSOR_THRESHOLD**" @@ -941,9 +860,6 @@ msgstr "" msgid "out float **METALLIC**" msgstr "out float **METALLIC**" -msgid "Metallic (range of ``[0.0, 1.0]``)." -msgstr "金屬度(0.0 ~ 1.0)。" - msgid "out float **SPECULAR**" msgstr "out float **SPECULAR**" @@ -952,29 +868,12 @@ msgid "" "disables reflections." msgstr "鏡面反射強度(非物理準確)。預設 0.5,設為 0.0 可停用反射。" -msgid "Roughness (range of ``[0.0, 1.0]``)." -msgstr "粗糙度(0.0 ~ 1.0)。" - msgid "out float **RIM**" msgstr "out float **RIM**" -msgid "" -"Rim (range of ``[0.0, 1.0]``). If used, Godot calculates rim lighting. Rim " -"size depends on ``ROUGHNESS``." -msgstr "" -"邊緣光(0.0 ~ 1.0)。如有使用 Godot 會自動計算邊緣光照,大小取決於 " -"``ROUGHNESS``。" - msgid "out float **RIM_TINT**" msgstr "out float **RIM_TINT**" -msgid "" -"Rim Tint, range of ``0.0`` (white) to ``1.0`` (albedo). If used, Godot " -"calculates rim lighting." -msgstr "" -"邊緣色調,範圍從 0.0(白)到 1.0(反照率顏色)。如有使用,Godot 會計算邊緣光" -"照。" - msgid "out float **CLEARCOAT**" msgstr "out float **CLEARCOAT**" @@ -1056,11 +955,6 @@ msgstr "環境遮蔽強度。用於搭配預先烘焙的 AO。" msgid "out float **AO_LIGHT_AFFECT**" msgstr "out float **AO_LIGHT_AFFECT**" -msgid "" -"How much ambient occlusion affects direct light (range of ``[0.0, 1.0]``, " -"default ``0.0``)." -msgstr "環境遮蔽對直接光影響程度(0.0 ~ 1.0,預設 0.0)。" - msgid "out vec3 **EMISSION**" msgstr "out vec3 **EMISSION**" @@ -1242,11 +1136,6 @@ msgstr "out vec3 **SPECULAR_LIGHT**" msgid "Specular light result." msgstr "鏡面反射光輸出。" -msgid "" -"Alpha (range of ``[0.0, 1.0]``). If written to, the material will go to the " -"transparent pipeline." -msgstr "Alpha(0.0 ~ 1.0)。如有寫入,材質將進入透明管線。" - msgid "" "Transparent materials also cannot cast shadows or appear in " "``hint_screen_texture`` and ``hint_depth_texture`` uniforms. This in turn " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po index 5f656acea4..fc0ea00913 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/shaders_style_guide.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po index 17348247b4..143e731a99 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/using_viewport_as_texture.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/visual_shaders.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/visual_shaders.po index a41dbc8cb1..a8033eff15 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/visual_shaders.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/visual_shaders.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po index c5b167324d..0f3f92f94d 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/your_first_shader/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po index b815ba5079..fff80c2aa4 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_2d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po index a8106b608e..d0fd3d8e71 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/your_first_shader/your_first_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po index cf5632cf84..7eb19e66e8 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/shaders/your_first_shader/your_second_3d_shader.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/troubleshooting.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/troubleshooting.po index f9d46a5ff5..b7bb6d5113 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/troubleshooting.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/troubleshooting.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -131,17 +131,6 @@ msgstr "" msgid "The editor or project takes a very long time to start" msgstr "編輯器或專案花了很多時間才打開" -msgid "" -"When using one of the Vulkan-based renderers (Forward+ or Mobile), the first " -"startup is expected to be relatively long. This is because shaders need to " -"be compiled before they can be cached. Shaders also need to be cached again " -"after updating Godot, after updating graphics drivers or after switching " -"graphics cards." -msgstr "" -"當使用基於 Vulkan 的其中一種算繪器(Forward+ 或 Mobile)時,第一次啟動預期會" -"相對較長。這是因為著色器在快取之前需要先進行編譯。在更新 Godot、更新顯示卡驅" -"動程式或更換顯示卡之後,著色器也需要重新快取。" - msgid "" "If the issue persists after the first startup, this is a `known bug `__ on Windows when you have " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po index 83abdfa615..718cca40c7 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/bbcode_in_richtextlabel.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -1446,18 +1446,6 @@ msgstr "``i``、``I`` - 小寫或大寫羅馬數字。" msgid "Text effects" msgstr "文字特效" -msgid "" -"BBCode can also be used to create different text effects that can optionally " -"be animated. Five customizable effects are provided out of the box, and you " -"can easily create your own. By default, animated effects will " -"pause :ref:`when the SceneTree is paused `. You can " -"change this behavior by adjusting the RichTextLabel's **Process > Mode** " -"property." -msgstr "" -"BBCode 也能產生可自訂的動態文字特效,內建五種可調整的效果,亦可自製。預設動畫" -"特效會在 :ref:`SceneTree 暫停時 ` 一起暫停。你可透過 " -"RichTextLabel 的 **Process > Mode** 屬性調整此行為。" - msgid "" "All examples below mention the default values for options in the listed tag " "format." diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/control_node_gallery.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/control_node_gallery.po index b41a82cbe8..0fe83da008 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/control_node_gallery.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/control_node_gallery.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/custom_gui_controls.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/custom_gui_controls.po index fb8a0746a1..ea6093ebba 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/custom_gui_controls.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/custom_gui_controls.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/gui_containers.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/gui_containers.po index 02e9a452ae..843b6a71ad 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/gui_containers.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/gui_containers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/gui_navigation.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/gui_navigation.po index fffb01aa99..81c02f8b6a 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/gui_navigation.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/gui_navigation.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/gui_skinning.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/gui_skinning.po index b6dd9b5ac6..1a8030cb42 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/gui_skinning.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/gui_skinning.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po index c7aaea24f0..fa74254dbf 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/gui_theme_type_variations.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/gui_using_fonts.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/gui_using_fonts.po index b64ca95da8..b30fc4fb69 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/gui_using_fonts.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/gui_using_fonts.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -101,9 +101,6 @@ msgstr "OpenType 字型或合集(``.otf``、``.otc``)" msgid "Web Open Font Format 1 (``.woff``)" msgstr "Web 開放字型格式 1(``.woff``)" -msgid "Web Open Font Format 2 (``.woff2``, since Godot 3.5)" -msgstr "Web 開放字型格式 2(``.woff2``,自 Godot 3.5 支援)" - msgid "" "While ``.woff`` and especially ``.woff2`` tend to result in smaller file " "sizes, there is no universally \"better\" font format. In most situations, " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po index 6550e177f5..bcfe3ecbc1 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/gui_using_theme_editor.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/index.po index 3cc9b8a08f..d5cbb0379c 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/size_and_anchors.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/size_and_anchors.po index ff36b5efe7..ffc365fe1d 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/size_and_anchors.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/ui/size_and_anchors.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po index f5235159ee..f7049478f7 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/a_better_xr_start_script.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/ar_passthrough.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/ar_passthrough.po index 6609db6de1..a38555a792 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/ar_passthrough.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/ar_passthrough.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po index d061583a5f..5ea340dd78 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/basic_xr_locomotion.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/deploying_to_android.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/deploying_to_android.po index e68133f467..39fdb1bf8a 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/deploying_to_android.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/deploying_to_android.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -129,27 +129,6 @@ msgid "" "device will need its own loader included." msgstr "每個裝置都需建立各自的匯出預設,因為每台裝置都需要納入對應的載入器。" -msgid "" -"Open **Project** and select **Export..**. Click on **Add..** and select " -"**Android**. Next change the name of the export preset for the device you're " -"setting this up for, say **Meta Quest**. And enable **Use Gradle Build**. If " -"you want to use one-click deploy (described below), ensure that **Runnable** " -"is enabled." -msgstr "" -"開啟 **專案** 並選擇 **匯出...**,點擊 **新增...** 並選 **Android**。接著將此" -"匯出預設重新命名(例如:**Meta Quest**),並啟用 **使用 Gradle 建置**。若想啟" -"動一鍵部署(見下文),請確保啟用 **可執行**。" - -msgid "" -"If the vendors plugins were installed correctly you should find entries for " -"the different headsets under **XR Features**. Change the **XR Mode** to " -"**OpenXR**, then select the entry for your headset if you see one. If you " -"don't see one enable the Khronos plugin." -msgstr "" -"若 vendors 外掛安裝無誤,會在 **XR Features** 下看到不同頭顯的條目。先將 " -"**XR Mode** 改為 **OpenXR**,若清單中有你裝置的條目就選取它;若沒有,請啟用 " -"Khronos 外掛。" - msgid "" "Scroll to the bottom of the list and you'll find additional XR feature " "sections, currently only **Meta XR Features**, **Pico XR Features**, " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/index.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/index.po index a1717eccc1..69fc3b4391 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/index.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/index.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po index d0fd73dc24..70ebd9da61 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/introducing_xr_tools.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po index ea5f20d860..40d233ab9c 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/openxr_body_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po index e78ebfae7c..5246a9e8f6 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/openxr_composition_layers.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po index b61c528ef7..e8383ac249 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/openxr_hand_tracking.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/openxr_render_models.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/openxr_render_models.po index 4f8ba3a0bf..9fa2623b13 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/openxr_render_models.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/openxr_render_models.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/openxr_settings.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/openxr_settings.po index 9ca2791139..6791e07d25 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/openxr_settings.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/openxr_settings.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po new file mode 100644 index 0000000000..7c59b442c8 --- /dev/null +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/openxr_spatial_entities.po @@ -0,0 +1,30 @@ +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine latest\n" +"Report-Msgid-Bugs-To: \n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: zh_Hant\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Setup" +msgstr "設定" + +msgid "Description" +msgstr "說明" + +msgid "Enabled" +msgstr "已啟用" + +msgid "Backend access" +msgstr "後端存取" + +msgid "Enum" +msgstr "列舉" + +msgid "Option" +msgstr "最佳化" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/setting_up_xr.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/setting_up_xr.po index fe184fbffc..55170a03db 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/setting_up_xr.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/setting_up_xr.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -146,15 +146,6 @@ msgstr "" msgid "OpenXR" msgstr "OpenXR" -msgid "" -"OpenXR is a new industry standard that allows different XR platforms to " -"present themselves through a standardised API to XR applications. This " -"standard is an open standard maintained by the Khronos Group and thus aligns " -"very well with Godot's interests." -msgstr "" -"OpenXR 是一項新興產業標準,能讓不同 XR 平台透過標準化 API 提供功能給 XR 應" -"用。此標準由 Khronos Group 維護,屬於開放標準,與 Godot 的目標高度契合。" - msgid "" "The Vulkan implementation of OpenXR is closely integrated with Vulkan, " "taking over part of the Vulkan system. This requires tight integration of " diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/xr_action_map.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/xr_action_map.po index 1993d03787..cdb47b5cba 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/xr_action_map.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/xr_action_map.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" @@ -238,14 +238,6 @@ msgstr "1" msgid "my_first_action_set" msgstr "my_first_action_set" -msgid "" -"This is the internal name of the action set. OpenXR doesn't specify specific " -"restrictions on this name other then size, however some XR runtimes will not " -"like spaces or special characters." -msgstr "" -"這是動作集的內部名稱。OpenXR 僅限制名稱長度,部分 XR 執行環境不接受空白或特殊" -"字元。" - msgid "2" msgstr "2" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po index c6272fa18c..eaf3a81be9 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/xr_full_screen_effects.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/xr_next_steps.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/xr_next_steps.po index 44358b31a1..3e1184801d 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/xr_next_steps.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/xr_next_steps.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" diff --git a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/xr_room_scale.po b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/xr_room_scale.po index 169e40f531..6c1b862929 100644 --- a/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/xr_room_scale.po +++ b/sphinx/po/zh_Hant/LC_MESSAGES/tutorials/xr/xr_room_scale.po @@ -1,7 +1,7 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: Godot Engine 4.5\n" +"Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n"