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Sync Sphinx and Weblate templates with current docs
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@@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: Godot Engine 3.4\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2022-02-24 15:04+0100\n"
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"POT-Creation-Date: 2022-03-11 15:14+0100\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@@ -80,7 +80,7 @@ msgid "In 3D though, it's a bit more complicated to draw the path. We want it to
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msgstr ""
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#: ../../docs/getting_started/first_3d_game/05.spawning_mobs.rst:36
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msgid "To find the view's limits, we can use some placeholder meshes. Your viewport should still be split into two parts, with the camera preview at the bottom. If that isn't the case, press :kbd:`Ctrl + 2` (:kbd:`Cmd + 2` on MacOS) to split the view into two. Select the *Camera* node and click the *Preview* checkbox in the bottom viewport."
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msgid "To find the view's limits, we can use some placeholder meshes. Your viewport should still be split into two parts, with the camera preview at the bottom. If that isn't the case, press :kbd:`Ctrl + 2` (:kbd:`Cmd + 2` on macOS) to split the view into two. Select the *Camera* node and click the *Preview* checkbox in the bottom viewport."
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msgstr ""
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#: ../../docs/getting_started/first_3d_game/05.spawning_mobs.rst:42
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@@ -175,7 +175,7 @@ msgid "image9"
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msgstr ""
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#: ../../docs/getting_started/first_3d_game/05.spawning_mobs.rst:78
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msgid "We're going to create copies of the mesh and place them around the game area. Press :kbd:`Ctrl + D` (:kbd:`Cmd + D` on MacOS) to duplicate the node. You can also right-click the node in the *Scene* dock and select *Duplicate*. Move the copy down along the blue Z axis until it's right outside the camera's preview."
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msgid "We're going to create copies of the mesh and place them around the game area. Press :kbd:`Ctrl + D` (:kbd:`Cmd + D` on macOS) to duplicate the node. You can also right-click the node in the *Scene* dock and select *Duplicate*. Move the copy down along the blue Z axis until it's right outside the camera's preview."
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msgstr ""
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#: ../../docs/getting_started/first_3d_game/05.spawning_mobs.rst:83
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