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This demo intends to showcase what Godot can do in terms of supporting multiple resolutions and aspect ratios.
6 lines
115 B
Plaintext
6 lines
115 B
Plaintext
[gd_resource type="DynamicFontData" format=2]
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[resource]
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hinting = 1
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font_path = "res://noto_sans_ui_regular.ttf"
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