mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2026-01-05 10:09:47 +03:00
227 lines
5.2 KiB
Plaintext
227 lines
5.2 KiB
Plaintext
[gd_scene load_steps=6 format=2]
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[ext_resource path="res://main.gd" type="Script" id=1]
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[ext_resource path="res://font/droid_sans.tres" type="DynamicFont" id=2]
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[ext_resource path="res://speaker.png" type="Texture" id=3]
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[ext_resource path="res://flag_uk.png" type="Texture" id=4]
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[ext_resource path="res://hello_en.wav" type="AudioStream" id=5]
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[node name="Panel" type="Panel" index="0"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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rect_pivot_offset = Vector2( 0, 0 )
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 2
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size_flags_vertical = 2
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script = ExtResource( 1 )
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__meta__ = {
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"__editor_plugin_screen__": "2D"
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}
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[node name="english" type="Button" parent="." index="0"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 32.0
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margin_top = 64.0
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margin_right = 192.0
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margin_bottom = 88.0
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rect_pivot_offset = Vector2( 0, 0 )
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focus_mode = 2
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 2
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size_flags_vertical = 2
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toggle_mode = false
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enabled_focus_mode = 2
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shortcut = null
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group = null
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text = "Use English"
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flat = false
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align = 1
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[node name="spanish" type="Button" parent="." index="1"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 32.0
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margin_top = 112.0
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margin_right = 192.0
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margin_bottom = 136.0
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rect_pivot_offset = Vector2( 0, 0 )
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focus_mode = 2
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 2
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size_flags_vertical = 2
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toggle_mode = false
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enabled_focus_mode = 2
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shortcut = null
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group = null
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text = "Use Spanish"
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flat = false
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align = 1
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[node name="japanese" type="Button" parent="." index="2"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 32.0
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margin_top = 160.0
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margin_right = 192.0
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margin_bottom = 184.0
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rect_pivot_offset = Vector2( 0, 0 )
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focus_mode = 2
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 2
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size_flags_vertical = 2
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toggle_mode = false
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enabled_focus_mode = 2
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shortcut = null
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group = null
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text = "Use Japanese"
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flat = false
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align = 1
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[node name="description" type="Label" parent="." index="3"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 243.0
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margin_top = 42.0
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margin_right = 808.0
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margin_bottom = 312.0
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rect_pivot_offset = Vector2( 0, 0 )
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mouse_filter = 2
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 2
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size_flags_vertical = 0
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custom_fonts/font = ExtResource( 2 )
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text = "This is a demo of how a game can be internationalized.
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Translations are created in a CSV file and then imported into Godot.
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Using a TTF/OTF font with CJK is required for this demo to run. One is provided
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in the font/ folder for your games.
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Godot allows internationalized text to change automatically when locale is
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modified. Resources can also be set internationalized alternatives and replaced
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automatically on locale change."
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percent_visible = 1.0
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lines_skipped = 0
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max_lines_visible = -1
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_sections_unfolded = [ "custom_fonts" ]
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[node name="HSeparator" type="HSeparator" parent="." index="4"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 33.0
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margin_top = 330.0
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margin_right = 1001.0
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margin_bottom = 370.0
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rect_pivot_offset = Vector2( 0, 0 )
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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[node name="label" type="Label" parent="." index="5"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 246.0
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margin_top = 381.0
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margin_right = 324.0
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margin_bottom = 400.0
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rect_pivot_offset = Vector2( 0, 0 )
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mouse_filter = 2
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 0
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custom_fonts/font = ExtResource( 2 )
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text = "KEY_HELLO"
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percent_visible = 1.0
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lines_skipped = 0
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max_lines_visible = -1
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_sections_unfolded = [ "custom_fonts" ]
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[node name="play" type="Button" parent="." index="6"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 243.0
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margin_top = 442.0
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margin_right = 475.0
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margin_bottom = 467.0
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rect_pivot_offset = Vector2( 0, 0 )
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focus_mode = 2
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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custom_fonts/font = ExtResource( 2 )
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toggle_mode = false
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enabled_focus_mode = 2
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shortcut = null
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group = null
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text = "KEY_PUSH"
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icon = ExtResource( 3 )
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flat = false
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align = 1
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_sections_unfolded = [ "custom_fonts" ]
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[node name="TextureRect" type="TextureRect" parent="." index="7"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 85.0
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margin_top = 382.0
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margin_right = 213.0
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margin_bottom = 467.0
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rect_pivot_offset = Vector2( 0, 0 )
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mouse_filter = 1
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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texture = ExtResource( 4 )
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stretch_mode = 0
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[node name="audio" type="AudioStreamPlayer" parent="." index="8"]
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stream = ExtResource( 5 )
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volume_db = 0.0
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autoplay = false
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mix_target = 0
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bus = "Master"
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[connection signal="pressed" from="english" to="." method="_on_english_pressed"]
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[connection signal="pressed" from="spanish" to="." method="_on_spanish_pressed"]
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[connection signal="pressed" from="japanese" to="." method="_on_japanese_pressed"]
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[connection signal="pressed" from="play" to="." method="_on_play_pressed"]
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