Files
godot-demo-projects/2d/bullet_shower/face_sad.png.import
Voylin 960ade79ca Update for Bullet Shower to 4.0-dev
Fixed some issues of things which changed in Godot 4 and I also tried replicating this issue #599 but I guess that is not longer an issue in Godot 4.0? Tested and fixed everything on Godot 4.0alpha5.

Small fix
2022-04-03 18:01:51 +09:00

34 lines
716 B
Plaintext

[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://8j32onnr4qo3"
path="res://.godot/imported/face_sad.png-0ac7165eab24f595aba17a746a66c550.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://face_sad.png"
dest_files=["res://.godot/imported/face_sad.png-0ac7165eab24f595aba17a746a66c550.ctex"]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/size_limit=0
detect_3d/compress_to=1