Files
godot-demo-projects/audio/device_changer
Voylin 86be54ae49 New Icons for 4.0-dev demos:
Fixes some of the icons mentioned in #722.
Not sure if they are good enough or not, I'm not an artist in any way.

Changed Icons:
- 2D physics;
- 3D physics;
- Audio device changer;
- Audio mic record;
- GUI Control gallery;
- GUI Pseudo-localization.
Update
2022-04-20 10:31:44 +09:00
..
2022-03-26 20:48:33 -05:00
2022-04-20 10:31:44 +09:00
2022-03-26 20:48:33 -05:00
2018-10-08 22:23:23 -03:00
2022-03-26 20:48:33 -05:00
2022-03-26 20:48:33 -05:00

Audio Device Changer

This is a demo showing how the audio output device can be changed from Godot.

Language: GDScript

Renderer: GLES 2

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/525

How does it work?

It uses the set_device() method in AudioServer to change the audio device. The list of devices is populated using get_device_list().

Screenshots

Screenshot