mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2025-12-31 09:49:06 +03:00
269 lines
7.3 KiB
Plaintext
269 lines
7.3 KiB
Plaintext
[gd_scene load_steps=19 format=3 uid="uid://dfxo2jwbj4aeh"]
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[ext_resource type="Script" path="res://coin/coin.gd" id="1"]
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[ext_resource type="AudioStream" uid="uid://b23l5nfatq2d2" path="res://coin/sound_coin.wav" id="2"]
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[ext_resource type="Material" uid="uid://dp0bangabfrg" path="res://coin/coin_material.tres" id="2_n0rbc"]
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[ext_resource type="Texture2D" uid="uid://y3opjgnv67r8" path="res://particle.webp" id="3"]
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[sub_resource type="CylinderMesh" id="CylinderMesh_fpglg"]
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top_radius = 0.2
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bottom_radius = 0.2
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height = 0.05
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radial_segments = 16
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rings = 1
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[sub_resource type="QuadMesh" id="QuadMesh_kqa4x"]
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[sub_resource type="Gradient" id="Gradient_cd1ha"]
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interpolation_mode = 2
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offsets = PackedFloat32Array(0, 0.642276, 1)
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colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0.180392, 1, 1, 1, 0)
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_qhu5r"]
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gradient = SubResource("Gradient_cd1ha")
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fill = 1
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fill_from = Vector2(0.5, 0.5)
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fill_to = Vector2(0.5, 0.01)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7q0mq"]
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transparency = 1
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blend_mode = 1
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shading_mode = 0
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albedo_color = Color(1, 0.858824, 0.572549, 0.25098)
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albedo_texture = SubResource("GradientTexture2D_qhu5r")
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billboard_mode = 1
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proximity_fade_enabled = true
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proximity_fade_distance = 0.15
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[sub_resource type="Animation" id="Animation_r4jod"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Circle:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector3(1.5708, 0, 0)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("Circle:visible")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [true]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("GlowSprite:transparency")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [0.0]
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}
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tracks/3/type = "value"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("GlowSprite:visible")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [true]
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}
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[sub_resource type="Animation" id="3"]
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resource_name = "spin"
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length = 2.0
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Circle:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 2),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Vector3(1.5708, 6.28319, 0), Vector3(1.5708, 0, 0)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("Circle:visible")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [true]
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}
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[sub_resource type="Animation" id="4"]
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resource_name = "take"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Circle:visible")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("CPUParticles3D:emitting")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [true]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("Sound:playing")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [true]
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}
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tracks/3/type = "value"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("GlowSprite:transparency")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"times": PackedFloat32Array(0, 0.5),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [0.0, 1.0]
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}
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tracks/4/type = "value"
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/path = NodePath("GlowSprite:visible")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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"times": PackedFloat32Array(0, 0.5),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [true, false]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_7v453"]
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_data = {
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"RESET": SubResource("Animation_r4jod"),
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"spin": SubResource("3"),
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"take": SubResource("4")
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}
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[sub_resource type="SphereShape3D" id="5"]
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radius = 0.375
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[sub_resource type="StandardMaterial3D" id="6"]
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transparency = 1
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blend_mode = 1
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shading_mode = 0
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vertex_color_use_as_albedo = true
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vertex_color_is_srgb = true
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albedo_color = Color(1, 1, 0.759137, 1)
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albedo_texture = ExtResource("3")
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texture_filter = 4
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billboard_mode = 3
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billboard_keep_scale = true
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particles_anim_h_frames = 1
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particles_anim_v_frames = 1
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particles_anim_loop = false
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proximity_fade_enabled = true
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proximity_fade_distance = 0.5
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[sub_resource type="PlaneMesh" id="7"]
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material = SubResource("6")
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size = Vector2(0.25, 0.25)
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orientation = 2
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[sub_resource type="Curve" id="Curve_b7uxi"]
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_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.101562, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 3
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[sub_resource type="Gradient" id="8"]
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colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
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[node name="Coin" type="Area3D"]
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input_ray_pickable = false
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script = ExtResource("1")
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[node name="Circle" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, -3.61999e-06, -1, 0, 1, -3.61999e-06, 0.00550658, 0.532125, 0.000651598)
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layers = 2
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mesh = SubResource("CylinderMesh_fpglg")
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surface_material_override/0 = ExtResource("2_n0rbc")
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[node name="GlowSprite" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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visibility_range_begin = 3.0
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visibility_range_begin_margin = 3.0
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visibility_range_fade_mode = 1
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mesh = SubResource("QuadMesh_kqa4x")
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surface_material_override/0 = SubResource("StandardMaterial3D_7q0mq")
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[node name="Animation" type="AnimationPlayer" parent="."]
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libraries = {
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"": SubResource("AnimationLibrary_7v453")
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}
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autoplay = "spin"
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00894194, 0.575859, 0.0193955)
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shape = SubResource("5")
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[node name="Sound" type="AudioStreamPlayer3D" parent="."]
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stream = ExtResource("2")
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[node name="CPUParticles3D" type="CPUParticles3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.000732422, 0.542954, 0)
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emitting = false
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amount = 16
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one_shot = true
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explosiveness = 1.0
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lifetime_randomness = 0.2
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mesh = SubResource("7")
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emission_shape = 2
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emission_sphere_radius = 0.4
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direction = Vector3(0, 1, 0)
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spread = 25.0
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initial_velocity_min = 1.0
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initial_velocity_max = 2.0
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scale_amount_curve = SubResource("Curve_b7uxi")
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color_ramp = SubResource("8")
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[connection signal="body_entered" from="." to="." method="_on_coin_body_enter"]
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