Files
godot-demo-projects/3d/platformer/coin/coin.tscn
Shahriar Labib 84ac7b40a6 Add touch screen support for 3d/platformer (#1128)
Update touch_screen_ui.gd
2025-10-02 10:47:00 -07:00

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7.3 KiB
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[gd_scene load_steps=19 format=3 uid="uid://dfxo2jwbj4aeh"]
[ext_resource type="Script" path="res://coin/coin.gd" id="1"]
[ext_resource type="AudioStream" uid="uid://b23l5nfatq2d2" path="res://coin/sound_coin.wav" id="2"]
[ext_resource type="Material" uid="uid://dp0bangabfrg" path="res://coin/coin_material.tres" id="2_n0rbc"]
[ext_resource type="Texture2D" uid="uid://y3opjgnv67r8" path="res://particle.webp" id="3"]
[sub_resource type="CylinderMesh" id="CylinderMesh_fpglg"]
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bottom_radius = 0.2
height = 0.05
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rings = 1
[sub_resource type="QuadMesh" id="QuadMesh_kqa4x"]
[sub_resource type="Gradient" id="Gradient_cd1ha"]
interpolation_mode = 2
offsets = PackedFloat32Array(0, 0.642276, 1)
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0.180392, 1, 1, 1, 0)
[sub_resource type="GradientTexture2D" id="GradientTexture2D_qhu5r"]
gradient = SubResource("Gradient_cd1ha")
fill = 1
fill_from = Vector2(0.5, 0.5)
fill_to = Vector2(0.5, 0.01)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7q0mq"]
transparency = 1
blend_mode = 1
shading_mode = 0
albedo_color = Color(1, 0.858824, 0.572549, 0.25098)
albedo_texture = SubResource("GradientTexture2D_qhu5r")
billboard_mode = 1
proximity_fade_enabled = true
proximity_fade_distance = 0.15
[sub_resource type="Animation" id="Animation_r4jod"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Circle:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(1.5708, 0, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Circle:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("GlowSprite:transparency")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
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"values": [0.0]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("GlowSprite:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
[sub_resource type="Animation" id="3"]
resource_name = "spin"
length = 2.0
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Circle:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 2),
"transitions": PackedFloat32Array(1, 1),
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"values": [Vector3(1.5708, 6.28319, 0), Vector3(1.5708, 0, 0)]
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tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Circle:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
[sub_resource type="Animation" id="4"]
resource_name = "take"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Circle:visible")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("CPUParticles3D:emitting")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Sound:playing")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("GlowSprite:transparency")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0, 0.5),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [0.0, 1.0]
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tracks/4/type = "value"
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tracks/4/enabled = true
tracks/4/path = NodePath("GlowSprite:visible")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/keys = {
"times": PackedFloat32Array(0, 0.5),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [true, false]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_7v453"]
_data = {
"RESET": SubResource("Animation_r4jod"),
"spin": SubResource("3"),
"take": SubResource("4")
}
[sub_resource type="SphereShape3D" id="5"]
radius = 0.375
[sub_resource type="StandardMaterial3D" id="6"]
transparency = 1
blend_mode = 1
shading_mode = 0
vertex_color_use_as_albedo = true
vertex_color_is_srgb = true
albedo_color = Color(1, 1, 0.759137, 1)
albedo_texture = ExtResource("3")
texture_filter = 4
billboard_mode = 3
billboard_keep_scale = true
particles_anim_h_frames = 1
particles_anim_v_frames = 1
particles_anim_loop = false
proximity_fade_enabled = true
proximity_fade_distance = 0.5
[sub_resource type="PlaneMesh" id="7"]
material = SubResource("6")
size = Vector2(0.25, 0.25)
orientation = 2
[sub_resource type="Curve" id="Curve_b7uxi"]
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point_count = 3
[sub_resource type="Gradient" id="8"]
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
[node name="Coin" type="Area3D"]
input_ray_pickable = false
script = ExtResource("1")
[node name="Circle" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -3.61999e-06, -1, 0, 1, -3.61999e-06, 0.00550658, 0.532125, 0.000651598)
layers = 2
mesh = SubResource("CylinderMesh_fpglg")
surface_material_override/0 = ExtResource("2_n0rbc")
[node name="GlowSprite" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
visibility_range_begin = 3.0
visibility_range_begin_margin = 3.0
visibility_range_fade_mode = 1
mesh = SubResource("QuadMesh_kqa4x")
surface_material_override/0 = SubResource("StandardMaterial3D_7q0mq")
[node name="Animation" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_7v453")
}
autoplay = "spin"
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00894194, 0.575859, 0.0193955)
shape = SubResource("5")
[node name="Sound" type="AudioStreamPlayer3D" parent="."]
stream = ExtResource("2")
[node name="CPUParticles3D" type="CPUParticles3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.000732422, 0.542954, 0)
emitting = false
amount = 16
one_shot = true
explosiveness = 1.0
lifetime_randomness = 0.2
mesh = SubResource("7")
emission_shape = 2
emission_sphere_radius = 0.4
direction = Vector3(0, 1, 0)
spread = 25.0
initial_velocity_min = 1.0
initial_velocity_max = 2.0
scale_amount_curve = SubResource("Curve_b7uxi")
color_ramp = SubResource("8")
[connection signal="body_entered" from="." to="." method="_on_coin_body_enter"]