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godot-demo-projects/viewport
Hugo Locurcio 5f0e0ce205 Improve GUI in 3D demo (#1140)
- Increase physics ticks per second to 120, so that UI interactions feel
  smoother and have lower input lag. This happens since input is governed
  by the physics tick due to the use of physics picking.
- Add a placeholder to the LineEdit and select a default option in the OptionButton.
2024-11-25 12:04:29 -08:00
..
2024-11-25 12:04:29 -08:00

Viewport Demos

These demos showcase various ways to use the Viewport node.

Languages: All have GDScript, Dynamic Split Screen has Godot shader language

Renderers: 3D Scaling uses Forward+, the rest are Compatibility