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- Increase physics ticks per second to 120, so that UI interactions feel smoother and have lower input lag. This happens since input is governed by the physics tick due to the use of physics picking. - Add a placeholder to the LineEdit and select a default option in the OptionButton.
Viewport Demos
These demos showcase various ways to use the
Viewport node.
Languages: All have GDScript, Dynamic Split Screen has Godot shader language
Renderers: 3D Scaling uses Forward+, the rest are Compatibility