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godot-demo-projects/2d/isometric/decorations/bone_pile_2.tscn
Hugo Locurcio 4d01a2678f Port demos with remade art assets to Godot 4 (#922)
This re-ports the following demos to Godot 4 following their latest `3.x` versions:

- 2D Navigation with AStarGrid2D
- 2D JRPG Demo
- 2D Isometric Game
- 2D Platformer

Some tweaks have also been made in the process, such as split screen players
having different colors in the 2D Platformer demo.

Co-authored-by: Nonparoxysmic <69494951+Nonparoxysmic@users.noreply.github.com>
2024-02-10 01:40:04 +01:00

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://decorations/bone_pile_2.png" type="Texture2D" id=1]
[sub_resource type="CapsuleShape2D" id=1]
radius = 13.0
height = 26.0001
[node name="bone_pile" type="Node2D"]
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2( 0, -13 )
texture = ExtResource( 1 )
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2( 0, -13 )
rotation = 1.5708
shape = SubResource( 1 )