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godot-demo-projects/misc/window_management/observer/observer.tscn
Hugo Locurcio 4d49bbd1b8 Update demos for Godot 4.4
- Resave all files with Godot 4.4 to make use of script/shader UIDs.
- Use AgX tonemapping in all demos that used a tonemapper other than Linear.
2025-03-21 02:00:41 +01:00

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[gd_scene load_steps=3 format=3 uid="uid://dn8gun8srd127"]
[ext_resource type="Script" uid="uid://buo62ixrf8xbj" path="res://observer/observer.gd" id="1"]
[sub_resource type="BoxShape3D" id="1"]
[node name="Observer" type="CharacterBody3D"]
script = ExtResource("1")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("1")
[node name="Camera3D" type="Camera3D" parent="."]
fov = 74.0
near = 0.1
far = 1000.0
[node name="OmniLight3D" type="OmniLight3D" parent="."]
omni_range = 100.0