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godot-demo-projects/3d/platformer/default_env.tres
2022-12-13 16:51:20 +01:00

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[gd_resource type="Environment" load_steps=4 format=3 uid="uid://odyhne6bhlsu"]
[ext_resource type="Texture2D" uid="uid://qdur4kpvvtdg" path="res://stage/panorama.png" id="1"]
[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_3qare"]
panorama = ExtResource("1")
[sub_resource type="Sky" id="Sky_qdkmq"]
sky_material = SubResource("PanoramaSkyMaterial_3qare")
[resource]
background_mode = 2
sky = SubResource("Sky_qdkmq")
ambient_light_source = 2
ambient_light_color = Color(0.6, 0.6, 0.6, 1)
ambient_light_sky_contribution = 0.0
tonemap_mode = 2
ssao_enabled = true
glow_enabled = true
glow_intensity = 0.5
glow_strength = 1.2
glow_blend_mode = 1