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- Create bodies by duplicating the ones from the scene to allow custom settings on them for testing purpose - Rename 3D test with multiple groups of bodies "Contact Islands" instead of "Contacts Extended" for clarity - Added "Contact Islands" test for 2D - Fixed log spamming with "Contact Islands" tests due to printing log messages for each group of bodies - Added parameter to randomize spawn positions in order to make contact separation more balanced (avoids artifacts like a huge column for circles in 2D test) - Using smaller shapes and larger amount of objects by default to test more extreme case
3D Demos
These demos are all 3D, but otherwise do not have a common theme.
Languages: All are GDScript
Renderers: Truck Town, Physics Tests, and Waypoints are GLES 2, the rest are GLES 3