Files
godot-demo-projects/3d/squash_the_creeps
Hugo Locurcio 2a962929f3 Update demo files for Godot 4.2.1 (#1013)
All demos were opened with Godot 4.2.1, with the mesh format
upgraded for 3D demos.

The 3D antialiasing demo now uses Extra Cull Margin on the last
object to prevent it from disappearing too early when the camera
rotates (due to its use of shader-based animation).
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Squash the Creeps (3D)

This is a simple game where your character must move and jump to squash as many enemies for as long as possible. You gain 1 point for every enemy squashed.

Controls:

  • Up Arrow, W, Gamepad Left Stick: Move up
  • Down Arrow, S, Gamepad Left Stick: Move down
  • Left Arrow, Gamepad Left Stick: Move left
  • Right Arrow, Gamepad Left Stick: Move right
  • Space, Right Mouse Button, Gamepad A/Cross: Jump

This is a finished version of the game featured in the "Your first 3D game" tutorial in the documentation. For more details, consider following the tutorial in the documentation.

This demo covers:

  • Handling player input.
  • Moving and jumping in a 3D game.
  • Spawning enemies randomly around the game arena.
  • Using the built-in animation editor to breathe life to your game.
  • Creating a complete game loop with lose conditions, score, and the ability to restart.

Language: GDScript

Renderer: Forward+

Screenshots

Screenshot

Copying

art/House In a Forest Loop.ogg Copyright © 2012 HorrorPen, CC-BY 3.0: Attribution. Source: https://opengameart.org/content/loop-house-in-a-forest

Font is "Montserrat Medium". Copyright 2011 The Montserrat Project Authors. Details are in fonts/LICENSE.txt.