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godot-demo-projects/loading/load_threaded/project.godot
2023-06-28 21:27:10 +02:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Threaded Loading"
config/description="This demo demonstrates how to use ResourceLoader for background loading."
run/main_scene="res://load_threaded.tscn"
config/features=PackedStringArray("4.0")
run/low_processor_mode=true
config/icon="res://icon.webp"
config/tags=PackedStringArray("best_practices", "demo", "official", "performance")
[display]
window/vsync/vsync_mode=0
[rendering]
renderer/rendering_method="mobile"