mirror of
https://github.com/godotengine/godot-demo-projects.git
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84 lines
2.2 KiB
Plaintext
84 lines
2.2 KiB
Plaintext
[gd_scene load_steps=2 format=3 uid="uid://bo31028pgti5e"]
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[ext_resource type="Script" uid="uid://dy86u5ti4fb3m" path="res://addons/material_creator/material_creator.gd" id="1"]
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[node name="Material Creator" type="Panel"]
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custom_minimum_size = Vector2(208, 0)
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offset_right = 220.0
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offset_bottom = 340.0
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script = ExtResource("1")
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[node name="VBoxContainer" type="VBoxContainer" parent="."]
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layout_mode = 0
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anchor_left = 0.5
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anchor_right = 0.5
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anchor_bottom = 1.0
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offset_left = -100.0
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offset_right = 100.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="AlbedoLabel" type="Label" parent="VBoxContainer"]
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layout_mode = 2
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text = "Albedo Color:"
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[node name="AlbedoColorPicker" type="ColorPickerButton" parent="VBoxContainer"]
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custom_minimum_size = Vector2(0, 32)
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layout_mode = 2
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color = Color(1, 1, 1, 1)
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[node name="MetallicLabel" type="Label" parent="VBoxContainer"]
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layout_mode = 2
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text = "Metallic Strength:"
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[node name="MetallicSlider" type="HSlider" parent="VBoxContainer"]
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layout_mode = 2
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max_value = 1.0
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step = 0.05
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[node name="RoughnessLabel" type="Label" parent="VBoxContainer"]
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layout_mode = 2
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text = "Roughness Strength:"
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[node name="RoughnessSlider" type="HSlider" parent="VBoxContainer"]
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layout_mode = 2
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max_value = 1.0
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step = 0.05
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ticks_on_borders = true
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[node name="HSeparator" type="HSeparator" parent="VBoxContainer"]
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layout_mode = 2
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[node name="ApplyButton" type="Button" parent="VBoxContainer"]
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layout_mode = 2
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text = "Apply Material"
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[node name="SaveButton" type="Button" parent="VBoxContainer"]
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layout_mode = 2
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text = "Save Material"
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[node name="LoadButton" type="Button" parent="VBoxContainer"]
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layout_mode = 2
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text = "Load Material"
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clip_text = true
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[node name="Label" type="Label" parent="VBoxContainer/LoadButton"]
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visible = false
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layout_mode = 0
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_bottom = -10.0
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grow_horizontal = 2
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grow_vertical = 2
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text = "Load silly material and
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apply to selected node(s)"
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[node name="SaveMaterialDialog" type="FileDialog" parent="."]
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filters = PackedStringArray("*.silly_mat")
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[node name="LoadMaterialDialog" type="FileDialog" parent="."]
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title = "Open a File"
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ok_button_text = "Open"
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file_mode = 0
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filters = PackedStringArray("*.silly_mat")
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