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godot-demo-projects/3d/physics_tests/tests/static_scene_plane.tscn

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[gd_scene load_steps=2 format=3 uid="uid://6k8y26t0c7xq"]
[sub_resource type="ConcavePolygonShape3D" id="2"]
data = PackedVector3Array(-1, 0, 1, 1, 0, -1, 1, 0, 1, -1, 0, 1, -1, 0, -1, 1, 0, -1)
[node name="StaticBodyPlane" type="StaticBody3D"]
[node name="CollisionShape" type="CollisionShape3D" parent="."]
transform = Transform3D(50, 0, 0, 0, 1, 0, 0, 0, 50, 0, 0, 0)
shape = SubResource("2")
debug_color = Color(0, 0.533333, 1, 1)