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godot-demo-projects/2d/bullet_shower/shower.tscn

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[gd_scene load_steps=7 format=3 uid="uid://dxq1b4cth265d"]
[ext_resource type="Script" uid="uid://e3fsq0i746o1" path="res://bullets.gd" id="2"]
[ext_resource type="Texture2D" uid="uid://c33jd3nwdqtb4" path="res://face_happy.png" id="3"]
[ext_resource type="Texture2D" uid="uid://b63ok8dbyysfs" path="res://face_sad.png" id="4"]
[ext_resource type="Script" uid="uid://eu1k1ulu68o2" path="res://player.gd" id="5"]
[sub_resource type="SpriteFrames" id="1"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("3")
}, {
"duration": 1.0,
"texture": ExtResource("4")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="CircleShape2D" id="2"]
radius = 27.0
[node name="Shower" type="Node2D"]
[node name="Bullets" type="Node2D" parent="."]
script = ExtResource("2")
[node name="Player" type="Area2D" parent="."]
script = ExtResource("5")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="Player"]
sprite_frames = SubResource("1")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player"]
shape = SubResource("2")
[connection signal="body_shape_entered" from="Player" to="Player" method="_on_body_shape_entered"]
[connection signal="body_shape_exited" from="Player" to="Player" method="_on_body_shape_exited"]