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A GLES2-specific tweak is now documented for the GUI in 3D demo. This also tweaks shadow quality and performance to find a better balance and result in smoother shadows, including when using GLES2 (thanks to the use of PCF13 shadow filter mode). In demos that allow falling back to GLES2, ETC1 texture import is enabled to allow exporting to Android or HTML5 without having to tweak anything.
Material Testers
This demo includes many sphere-like objects with complex materials, for the purpose of showcasing Godot's rendering capabilities.
This demo was featured at the beginning of the Godot 3.0 trailer.
Language: GDScript
Renderer: GLES 3
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/123

