Commit Graph

13 Commits

Author SHA1 Message Date
Aaron Franke
fc54dd9c23 Fix README files, especially in Android IAP demos 2020-11-28 22:05:39 -05:00
Duroxxigar
3f8567f920 Created C# networked Pong 2020-10-20 23:18:57 -04:00
Hugo Locurcio
fe6103256a Allow hiDPI in all demos that support multiple resolutions
This is required to benefit from crisp display on hiDPI monitors.
This also fixes issues related to fullscreen and input handling
when using an hiDPI display on Windows.
2020-10-01 00:56:12 +02:00
Aaron Franke
d4bf89d364 Link to the asset library from the README of each demo 2020-09-10 15:37:10 -04:00
Aaron Franke
fcc7d5c723 Optimize PNG images using oxipng 2020-08-16 17:48:38 -05:00
Aaron Franke
f9e7456b70 Add descriptions to all projects with README files
These show up in the project manager when hovering over projects.
2020-03-16 20:50:53 -04:00
Aaron Franke
2eaedf8064 Add README files to demos with multiple versions 2020-03-09 03:54:32 -04:00
Aaron Franke
aea4010bc8 Convert most demos to GLES 2
Also fix Viewport error in 3D scaling demo, add an icon to Multiplayer Bomber, and rename BPM sync files.
2020-03-04 20:59:12 -05:00
Aaron Franke
da157f6d0e Update VisualScript demos for Godot 3.2 2020-02-12 19:31:23 -05:00
Aaron Franke
4f5f0ec1a9 Update all Pong demos to Godot 3.1.2 and conform to style guides 2020-02-01 03:15:27 -05:00
Juan Linietsky
6ef185c192 begun porting demos, platformer is working (mostly) 2017-06-23 07:44:27 -03:00
Juan Linietsky
5ee9e3cf6a Add pong3 demo using expression nodes 2016-09-04 14:17:52 -03:00
Juan Linietsky
109b704ae3 Added two versions of pong using visual script:
-One regular one and one (direct port of the tutorial demo)
-One using more advanced godot concepts
2016-09-03 00:23:42 -03:00