Commit Graph

11 Commits

Author SHA1 Message Date
Aaron Franke
bbe50fc9da Convert demos to Godot 4 using regular expressions in a script 2022-03-26 16:09:10 -05:00
Aaron Franke
b7e0a470c7 Update demos to Godot 3.4 2021-11-05 11:48:47 -05:00
Aaron Franke
814909538f Update projects to Godot 3.3 2021-04-21 19:17:12 -04:00
Aaron Franke
2ee9b47f6c Use ETC instead of ETC2 for all GLES2 demos 2021-03-29 18:30:14 -04:00
Aaron Franke
f9e7456b70 Add descriptions to all projects with README files
These show up in the project manager when hovering over projects.
2020-03-16 20:50:53 -04:00
Aaron Franke
aea4010bc8 Convert most demos to GLES 2
Also fix Viewport error in 3D scaling demo, add an icon to Multiplayer Bomber, and rename BPM sync files.
2020-03-04 20:59:12 -05:00
Rémi Verschelde
a38b315064 Port audio, gui, mono, networking and viewport demos to Godot 3.1 2019-02-26 14:50:18 +01:00
Hugo Locurcio
20d2a5861a Fix project names to use consistent casing
This also makes the name of the 2D platformer demo more descriptive.
2018-01-07 14:59:09 +01:00
Rémi Verschelde
f8ca6d0a4d Sync all demos with current master format 2017-10-30 12:38:39 +01:00
Michele Valente
bba9227d33 Updated indentations and whitespace usage as well as .import & .tscn files
the changes are made according to the official GDScript style guide
(http://docs.godotengine.org/en/latest/learning/scripting/gdscript/gdscript_styleguide.html).
The changes in the .tscn and .import files were done automatically by
Godot after opening the project with the latest master version.
2017-10-07 17:24:52 +02:00
TwistedTwigleg
053d035574 Ported viewport demos to Godot 3.0 2017-08-19 13:10:25 -04:00