Commit Graph

7 Commits

Author SHA1 Message Date
Hugo Locurcio
b509950099 Update web exports to Godot 4.5.1 (#1290) 2025-12-30 19:53:58 -08:00
dependabot[bot]
156044e6dd Bump actions/checkout from 5 to 6 (#1281)
Bumps [actions/checkout](https://github.com/actions/checkout) from 5 to 6.
- [Release notes](https://github.com/actions/checkout/releases)
- [Changelog](https://github.com/actions/checkout/blob/main/CHANGELOG.md)
- [Commits](https://github.com/actions/checkout/compare/v5...v6)

---
updated-dependencies:
- dependency-name: actions/checkout
  dependency-version: '6'
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-11-20 11:24:41 -08:00
Ricardo Buring
a2e97c0a25 Add WebXR demo
Based on https://docs.godotengine.org/en/stable/classes/class_webxrinterface.html
and https://www.snopekgames.com/tutorial/2023/how-make-vr-game-webxr-godot-4

Co-Authored-By: David Snopek <dsnopek@gmail.com>
2025-10-04 12:52:41 +02:00
dependabot[bot]
d588eb58ce Bump actions/checkout from 4 to 5
Bumps [actions/checkout](https://github.com/actions/checkout) from 4 to 5.
- [Release notes](https://github.com/actions/checkout/releases)
- [Changelog](https://github.com/actions/checkout/blob/main/CHANGELOG.md)
- [Commits](https://github.com/actions/checkout/compare/v4...v5)

---
updated-dependencies:
- dependency-name: actions/checkout
  dependency-version: '5'
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2025-08-12 02:09:28 +00:00
Alex
6a2de9c3ee Disable GitHub Actions export_web workflow in forks (#1205) 2025-05-19 01:44:35 +02:00
Hugo Locurcio
adf6d7e08d Disable non-functional XR demos in web exports (#1130)
These demos could work if they are redesigned to account for WebXR's
limitations when running on the web platform.
2024-11-08 11:33:19 +01:00
Hugo Locurcio
7ed5b1c116 Update web demo exports for Godot 4.3 (#1127)
This comes with other improvements:

- Demos now work on desktop and mobile browsers, as ETC2 import is now
  automatically enabled before exporting each demo.
- Progressive web app is available for each project.
  - Can be added to the home screen on a device for a closer-to-native experience.
  - Cross-origin isolation headers are automatically added, so that the export
    works with threads enabled despite being hosted on GitHub Pages
    (which doesn't send these headers).

Several demos will need further tweaks to look better when using
the Compatibility rendering method. Currently, many 3D demos appear
too bright due to lights with shadows enabled using sRGB blending.

Also, many demos will need to be modified to indicate which parts
of them are not supported when running on the web platform, or
when using the Compatibility rendering method.
2024-10-30 17:13:23 +01:00