Commit Graph

4 Commits

Author SHA1 Message Date
Aaron Franke
814909538f Update projects to Godot 3.3 2021-04-21 19:17:12 -04:00
PouleyKetchoupp
cdf0ed3be9 Add physics tests for 2D character controller
Two tests for character controller, with options to use RigidBody2D,
KinematicBody2D or KinematicBody2D with RayShape2D.

Tilemap: Tests for moving and jumping within tilemap blocks, with a
specific one-way collision test case scenario based on Block Climb Test
from https://github.com/madmiraal/godot-gym.

Slopes: Tests for moving and jumping in slopes, with different cases
based on snap and stop-on-slope parameters for kinematic bodies.
2021-01-22 17:24:28 -07:00
PouleyKetchoupp
3878948300 Support for pause in 2D/3D physics tests
New controls for all tests:
P to toggle pause on/off

Affects the running tests but not menus.
2021-01-06 21:25:34 -07:00
PouleyKetchoupp
9ad473c633 Add collision pairs test to 2D/3D physics tests
Functional test used for checking/debugging different collision cases for all possible pairs of shape types.
2020-12-18 20:51:54 -07:00