- Rebake lightmaps in Global Illumination demo with supersampling
to improve quality.
- Increase SDFGI quality in the Global Illumination demo
(slightly more demanding, but better matches the quality standards
of 2026).
All demos had Project > Tools > Upgrade Project Files ran on them
with 4.6.stable (4.6.stable.mono for demos in the `mono/` folder).
issue #1288 reported a grey background in web version of rhythm game https://godotengine.github.io/godot-demo-projects/audio/rhythm_game/ upon downloading and running the game the starting scene seemed to be assigned to a scene godot couldn't recognize but once changed to main.tscn it worked
* General proofreading for grammar and spelling
* General formatting
* Addition of appropriate literals where appropriate, i.e. `&"foo"` for `StringName` cases and `^"foo/bar"` for `NodePath` cases