8 Commits

Author SHA1 Message Date
Aaron Franke
ab9be2e79d [3.0] Simplify list of branches in the README (#1255) 2025-10-02 16:39:50 -07:00
Chris Bradfield
9d66e8f2ef Code cleanup 2018-03-13 22:35:55 -07:00
George Marques
0bf5a9935d Add a custom import plugin demo
This is a direct port from the Godot 2.1 version of the demo.
2018-01-14 18:29:49 -02:00
George Marques
621abe5984 Rename the custom import plugin to custom material creator 2018-01-14 18:26:43 -02:00
TwistedTwigleg
2a9dbe8d51 Ported over the custom node and custom dock plugins to Godot 3.
Made a new material IO plugin because the old one wasn't working. The new material IO plugin uses JSON instead of a custom
resource because you currently cannot save custom resources from GDScript.
2017-10-15 21:41:14 -04:00
Juan Linietsky
6ef185c192 begun porting demos, platformer is working (mostly) 2017-06-23 07:44:27 -03:00
Geequlim
3534533d57 Expose ResourceImportMetadata::set_source_md5 for script 2016-06-03 18:45:44 +08:00
Juan Linietsky
b9155df063 Completed the support for plugins! It is not possible to add plugins.
Not all APIs are provided yet, please request whathever you are missing.
Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings.
Have fun!
2016-02-27 23:12:27 -03:00