Add descriptions to all projects with README files

These show up in the project manager when hovering over projects.
This commit is contained in:
Aaron Franke
2020-03-16 20:50:53 -04:00
parent 93b1f689f2
commit f9e7456b70
78 changed files with 200 additions and 19 deletions

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@@ -16,6 +16,7 @@ _global_script_class_icons={
[application]
config/name="BPM Sync Demo"
config/description="A demo of how to sync the audio playback with the time for a consistent BPM."
run/main_scene="res://bpm_sync.tscn"
config/icon="res://icon.png"

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@@ -16,6 +16,7 @@ _global_script_class_icons={
[application]
config/name="Audio Device Changer Demo"
config/description="This is a demo showing how the audio output device can be changed from Godot."
run/main_scene="res://Changer.tscn"
config/icon="res://icon.png"

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@@ -16,6 +16,9 @@ _global_script_class_icons={
[application]
config/name="Audio Generator Demo"
config/description="This is a demo showing how one can generate and
play audio samples from GDScript.
It plays a simple 440 Hz sine wave at 22050 Hz."
run/main_scene="res://generator.tscn"
[rendering]

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@@ -16,6 +16,8 @@ _global_script_class_icons={
[application]
config/name="Audio Mic Record Demo"
config/description="This is an example showing how one can record audio from
the microphone and later play it back or save it to a file."
run/main_scene="res://MicRecord.tscn"
config/icon="res://icon.png"

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@@ -1,7 +1,6 @@
# Audio Spectrum
This is a demo showing how a spectrum analyzer
can be built using Godot.
This is a demo showing how a spectrum analyzer can be built using Godot.
Language: GDScript

View File

@@ -16,6 +16,7 @@ _global_script_class_icons={
[application]
config/name="Audio Spectrum Demo"
config/description="This is a demo showing how a spectrum analyzer can be built using Godot."
run/main_scene="res://show_spectrum.tscn"
config/icon="res://icon.png"