mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2026-09-03 23:39:26 +03:00
Use skybox in Platformer 3D demo to improve sky quality (#1282)
- Restore support for multiple aspect ratios which was inadvertently removed in a previous PR. - Fix corner fix preview incorrectly using VRAM compression (it's low-resolution, and only displayed in the editor anyway).
This commit is contained in:
@@ -25,6 +25,7 @@ gdscript/warnings/untyped_declaration=1
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[display]
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[display]
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window/stretch/mode="canvas_items"
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window/stretch/mode="canvas_items"
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window/stretch/aspect="expand"
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[input]
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[input]
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@@ -3,21 +3,19 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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uid="uid://cpcbdn1fytnwo"
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uid="uid://cpcbdn1fytnwo"
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path.s3tc="res://.godot/imported/corner_fix.webp-bc947c0527b474b1e52d39a93f6cd55a.s3tc.ctex"
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path="res://.godot/imported/corner_fix.webp-bc947c0527b474b1e52d39a93f6cd55a.ctex"
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path.etc2="res://.godot/imported/corner_fix.webp-bc947c0527b474b1e52d39a93f6cd55a.etc2.ctex"
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metadata={
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metadata={
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"imported_formats": ["s3tc_bptc", "etc2_astc"],
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"vram_texture": false
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"vram_texture": true
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}
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}
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[deps]
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[deps]
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source_file="res://stage/meshes/previews/corner_fix.webp"
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source_file="res://stage/meshes/previews/corner_fix.webp"
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dest_files=["res://.godot/imported/corner_fix.webp-bc947c0527b474b1e52d39a93f6cd55a.s3tc.ctex", "res://.godot/imported/corner_fix.webp-bc947c0527b474b1e52d39a93f6cd55a.etc2.ctex"]
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dest_files=["res://.godot/imported/corner_fix.webp-bc947c0527b474b1e52d39a93f6cd55a.ctex"]
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[params]
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[params]
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compress/mode=2
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compress/mode=0
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compress/high_quality=false
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/uastc_level=0
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Binary file not shown.
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Before Width: | Height: | Size: 215 KiB |
@@ -1,40 +0,0 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://c3j2c1ejqfb3m"
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path="res://.godot/imported/panorama.webp-c655559bb5045314b4c9859b18ccd417.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://stage/panorama.webp"
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dest_files=["res://.godot/imported/panorama.webp-c655559bb5045314b4c9859b18ccd417.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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11
3d/platformer/stage/skybox.gdshader
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11
3d/platformer/stage/skybox.gdshader
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@@ -0,0 +1,11 @@
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shader_type sky;
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uniform samplerCube source_panorama : filter_linear, source_color, hint_default_black;
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uniform float exposure : hint_range(0, 128) = 1.0;
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void sky() {
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// If importing a cubemap from another engine, you may need to flip one of the `EYEDIR` components below
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// by replacing it with `-EYEDIR`.
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vec3 eyedir = vec3(EYEDIR.x, EYEDIR.y, EYEDIR.z);
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COLOR = texture(source_panorama, eyedir).rgb * exposure;
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}
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1
3d/platformer/stage/skybox.gdshader.uid
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1
3d/platformer/stage/skybox.gdshader.uid
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@@ -0,0 +1 @@
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uid://bromrf0kc05o8
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BIN
3d/platformer/stage/skybox.webp
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BIN
3d/platformer/stage/skybox.webp
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Binary file not shown.
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After Width: | Height: | Size: 202 KiB |
27
3d/platformer/stage/skybox.webp.import
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27
3d/platformer/stage/skybox.webp.import
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@@ -0,0 +1,27 @@
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[remap]
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importer="cubemap_texture"
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type="CompressedCubemap"
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uid="uid://bnqdokul6s4pt"
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path="res://.godot/imported/skybox.webp-399a875da30c2a97d4f743c79e482475.ccube"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://stage/skybox.webp"
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dest_files=["res://.godot/imported/skybox.webp-399a875da30c2a97d4f743c79e482475.ccube"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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slices/arrangement=1
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@@ -1,15 +1,18 @@
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[gd_scene load_steps=8 format=3 uid="uid://bf8hajxlmh3lw"]
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[gd_scene load_steps=9 format=3 uid="uid://bf8hajxlmh3lw"]
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[ext_resource type="Script" uid="uid://vw47tquoshc7" path="res://stage/stage.gd" id="1_re4bd"]
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[ext_resource type="Script" uid="uid://vw47tquoshc7" path="res://stage/stage.gd" id="1_re4bd"]
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[ext_resource type="PackedScene" uid="uid://dmlvwah3ypol0" path="res://stage/grid_map.scn" id="1_t0f53"]
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[ext_resource type="PackedScene" uid="uid://dmlvwah3ypol0" path="res://stage/grid_map.scn" id="1_t0f53"]
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[ext_resource type="Texture2D" uid="uid://c3j2c1ejqfb3m" path="res://stage/panorama.webp" id="2_36a8a"]
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[ext_resource type="ArrayMesh" uid="uid://ba7lhk44sk366" path="res://stage/meshes/floor.res" id="2_vkxfl"]
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[ext_resource type="ArrayMesh" uid="uid://ba7lhk44sk366" path="res://stage/meshes/floor.res" id="2_vkxfl"]
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[ext_resource type="Shader" uid="uid://bromrf0kc05o8" path="res://stage/skybox.gdshader" id="3_s88my"]
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[ext_resource type="CompressedCubemap" uid="uid://bnqdokul6s4pt" path="res://stage/skybox.webp" id="4_ve7pq"]
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[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_3qare"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_ve7pq"]
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panorama = ExtResource("2_36a8a")
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shader = ExtResource("3_s88my")
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shader_parameter/source_panorama = ExtResource("4_ve7pq")
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shader_parameter/exposure = 1.0
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[sub_resource type="Sky" id="Sky_qdkmq"]
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[sub_resource type="Sky" id="Sky_qdkmq"]
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sky_material = SubResource("PanoramaSkyMaterial_3qare")
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sky_material = SubResource("ShaderMaterial_ve7pq")
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[sub_resource type="Environment" id="Environment_vpofs"]
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[sub_resource type="Environment" id="Environment_vpofs"]
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background_mode = 2
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background_mode = 2
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