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Ensure most demos have descriptions and screenshots
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@@ -2,6 +2,8 @@
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This contains multiple plugin demos, all placed in a project for convenience.
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Due to bug 36713 you need to open the project to import the assets once, then close, then open.
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Please see the documentation for editor plugins:
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https://docs.godotengine.org/en/latest/tutorials/plugins/editor/index.html
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@@ -38,3 +40,15 @@ If you make a zip that contains the folder, Godot will recognize
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it as a plugin and will allow you to install it.
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This can be done via the terminal: `zip -r custom_node.zip custom_node/*`
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## Screenshots
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@@ -11,7 +11,15 @@ config_version=4
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[application]
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config/name="Plugin Demos"
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config/description="This contains multiple plugin demos, all placed in a project for convenience."
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config/description="This contains multiple plugin demos, all placed in a project for convenience.
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Due to bug 36713 you need to open the project to import the assets once, then close, then open.
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This project contains 4 plugins:
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* The custom node plugin shows how to create a custom node type using `add_custom_type`.
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* The material import plugin shows how to make a plugin handle importing a custom file type (mtxt).
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* The material creator plugin shows how to add a custom dock with some simple functionality.
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* The main screen plugin is a minimal example of how to create a plugin with a main screen."
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run/main_scene="res://test_scene.tscn"
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config/icon="res://icon.png"
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0
plugins/screenshots/.gdignore
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0
plugins/screenshots/.gdignore
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BIN
plugins/screenshots/heart_plugin.png
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plugins/screenshots/heart_plugin.png
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plugins/screenshots/main_screen_plugin.png
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plugins/screenshots/main_screen_plugin.png
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plugins/screenshots/material_creator_plugin_1.png
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plugins/screenshots/material_creator_plugin_1.png
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plugins/screenshots/material_creator_plugin_2.png
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plugins/screenshots/material_creator_plugin_2.png
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plugins/screenshots/material_import_plugin.png
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plugins/screenshots/material_import_plugin.png
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@@ -17,3 +17,6 @@ material/0 = null
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[node name="HandledByMainScreen" type="Node" parent="."]
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script = ExtResource( 1 )
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[node name="DirectionalLight" type="DirectionalLight" parent="."]
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transform = Transform( 0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, -0.75, 0.433013, 0, 0, 0 )
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