From c1461de661963a5e3f83beb3e402f3a61da9b14b Mon Sep 17 00:00:00 2001 From: Fabio Alessandrelli Date: Fri, 13 Jan 2023 16:19:18 +0100 Subject: [PATCH] [Net] Fix Multiplayer Bomber custom spawner. Needed starting beta11 (Godot GH-71129). --- networking/multiplayer_bomber/bomb_spawner.gd | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/networking/multiplayer_bomber/bomb_spawner.gd b/networking/multiplayer_bomber/bomb_spawner.gd index dc757c1d..62006408 100644 --- a/networking/multiplayer_bomber/bomb_spawner.gd +++ b/networking/multiplayer_bomber/bomb_spawner.gd @@ -1,6 +1,10 @@ extends MultiplayerSpawner -func _spawn_custom(data): +func _init(): + spawn_function = _spawn_bomb + + +func _spawn_bomb(data): if data.size() != 2 or typeof(data[0]) != TYPE_VECTOR2 or typeof(data[1]) != TYPE_INT: return null var bomb = preload("res://bomb.tscn").instantiate()