diff --git a/2d/bullet_shower/project.godot b/2d/bullet_shower/project.godot index 4f5b6e8a..f777821e 100644 --- a/2d/bullet_shower/project.godot +++ b/2d/bullet_shower/project.godot @@ -15,6 +15,7 @@ config/description="Demonstrates how to manage large amounts of objects efficien run/main_scene="res://shower.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("demo", "official", "performance", "2d") [display] diff --git a/2d/dodge_the_creeps/project.godot b/2d/dodge_the_creeps/project.godot index aa0220c1..2e994786 100644 --- a/2d/dodge_the_creeps/project.godot +++ b/2d/dodge_the_creeps/project.godot @@ -20,6 +20,7 @@ following the tutorial in the documentation." run/main_scene="res://Main.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("2d", "official", "demo") [debug] diff --git a/2d/finite_state_machine/project.godot b/2d/finite_state_machine/project.godot index c3f8ffc6..adc362b4 100644 --- a/2d/finite_state_machine/project.godot +++ b/2d/finite_state_machine/project.godot @@ -17,6 +17,7 @@ pushdown automaton." run/main_scene="res://Demo.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("ai", "demo", "official", "2d") [display] diff --git a/2d/glow/project.godot b/2d/glow/project.godot index 5961bdeb..282cfa2b 100644 --- a/2d/glow/project.godot +++ b/2d/glow/project.godot @@ -18,6 +18,7 @@ run/main_scene="res://beach_cave.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" run/name="" +config/tags=PackedStringArray("2d", "official", "demo", "rendering") [display] diff --git a/2d/hexagonal_map/project.godot b/2d/hexagonal_map/project.godot index 96761714..b3e72399 100644 --- a/2d/hexagonal_map/project.godot +++ b/2d/hexagonal_map/project.godot @@ -15,6 +15,7 @@ config/description="Very simple demo showing a hexagonal TileMap and TileSet." run/main_scene="res://map.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("2d", "official", "demo", "tilemap") [display] diff --git a/2d/instancing/project.godot b/2d/instancing/project.godot index 9c589d53..ac6fcf3f 100644 --- a/2d/instancing/project.godot +++ b/2d/instancing/project.godot @@ -16,6 +16,7 @@ make many duplicates of the same object." run/main_scene="res://scene_instancing.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("demo", "official", "2d") [display] diff --git a/2d/isometric/project.godot b/2d/isometric/project.godot index e281c403..7307ee0a 100644 --- a/2d/isometric/project.godot +++ b/2d/isometric/project.godot @@ -18,6 +18,7 @@ as well as be occluded when standing in front or behind them." run/main_scene="res://dungeon.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("tilemap", "2d", "official", "demo") [display] diff --git a/2d/kinematic_character/project.godot b/2d/kinematic_character/project.godot index 318c485a..23769aad 100644 --- a/2d/kinematic_character/project.godot +++ b/2d/kinematic_character/project.godot @@ -17,6 +17,7 @@ platforms, can jump through one-way collision platforms, etc." run/main_scene="res://world.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("physics", "2d", "official", "demo") [display] diff --git a/2d/light2d_as_mask/project.godot b/2d/light2d_as_mask/project.godot index 149c21ff..b5dfc8d7 100644 --- a/2d/light2d_as_mask/project.godot +++ b/2d/light2d_as_mask/project.godot @@ -15,6 +15,7 @@ config/description="Example of how to use 2D lights to mask objects on screen." run/main_scene="res://lightmask.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("official", "demo", "2d", "rendering") [display] diff --git a/2d/lights_and_shadows/project.godot b/2d/lights_and_shadows/project.godot index d59a004a..136c1a67 100644 --- a/2d/lights_and_shadows/project.godot +++ b/2d/lights_and_shadows/project.godot @@ -16,6 +16,7 @@ using PointLight2D and LightOccluder2D." run/main_scene="res://light_shadows.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("official", "demo", "2d", "rendering") [display] diff --git a/2d/navigation/project.godot b/2d/navigation/project.godot index 6ca9924b..ca2ba86d 100644 --- a/2d/navigation/project.godot +++ b/2d/navigation/project.godot @@ -17,6 +17,7 @@ a path between two points, and then traverses the resulting path." run/main_scene="res://level.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("2d", "ai", "official", "demo") [display] diff --git a/2d/navigation_astar/project.godot b/2d/navigation_astar/project.godot index 7013af9a..44346199 100644 --- a/2d/navigation_astar/project.godot +++ b/2d/navigation_astar/project.godot @@ -16,6 +16,7 @@ complete with Steering Behaviors in order to smooth the movement out." run/main_scene="res://game.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("ai", "demo", "official", "2d", "tilemap") [display] diff --git a/2d/particles/project.godot b/2d/particles/project.godot index 3cb20155..7ae5c0aa 100644 --- a/2d/particles/project.godot +++ b/2d/particles/project.godot @@ -15,6 +15,7 @@ config/description="This demo showcases how 2D particle systems work in Godot." run/main_scene="res://particles.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("official", "demo", "2d", "rendering") [display] diff --git a/2d/physics_platformer/project.godot b/2d/physics_platformer/project.godot index 13417f28..5753e5d2 100644 --- a/2d/physics_platformer/project.godot +++ b/2d/physics_platformer/project.godot @@ -18,6 +18,7 @@ manual modification of the RigidDynamicBody3D velocity." run/main_scene="res://stage.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("2d", "physics", "demo", "official", "tilemap") [debug] diff --git a/2d/physics_tests/project.godot b/2d/physics_tests/project.godot index 915d53e7..75cfafad 100644 --- a/2d/physics_tests/project.godot +++ b/2d/physics_tests/project.godot @@ -14,6 +14,7 @@ config/name="2D Physics Tests" run/main_scene="res://main.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("official", "demo", "2d", "physics") [autoload] diff --git a/2d/platformer/project.godot b/2d/platformer/project.godot index 65050ced..132f0a8a 100644 --- a/2d/platformer/project.godot +++ b/2d/platformer/project.godot @@ -23,6 +23,7 @@ run/main_scene="res://game_singleplayer.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" target_fps="60" +config/tags=PackedStringArray("2d", "demo", "official", "tilemap", "physics") [debug] diff --git a/2d/pong/project.godot b/2d/pong/project.godot index 818602bd..84ae2138 100644 --- a/2d/pong/project.godot +++ b/2d/pong/project.godot @@ -16,6 +16,7 @@ for game development in Godot, including signals." run/main_scene="pong.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("demo", "official", "2d") [display] diff --git a/2d/role_playing_game/project.godot b/2d/role_playing_game/project.godot index 84f7baf3..a6c3805e 100644 --- a/2d/role_playing_game/project.godot +++ b/2d/role_playing_game/project.godot @@ -17,6 +17,7 @@ battle system on top of it." run/main_scene="res://Game.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("2d", "gui", "tilemap", "official", "demo") [display] diff --git a/2d/screen_space_shaders/project.godot b/2d/screen_space_shaders/project.godot index c57d7aec..0e4d5d5b 100644 --- a/2d/screen_space_shaders/project.godot +++ b/2d/screen_space_shaders/project.godot @@ -16,6 +16,7 @@ Many common full-res effects are implemented here for reference." run/main_scene="res://screen_shaders.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("rendering", "official", "demo", "shaders", "2d") [display] diff --git a/2d/skeleton/project.godot b/2d/skeleton/project.godot index 6311be5a..d2fe4c20 100644 --- a/2d/skeleton/project.godot +++ b/2d/skeleton/project.godot @@ -27,6 +27,7 @@ there is a simple character controller that controls the animations." run/main_scene="res://level.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("2d", "rendering", "official", "demo", "animation") [display] diff --git a/2d/sprite_shaders/project.godot b/2d/sprite_shaders/project.godot index a87e96d6..f7c4161a 100644 --- a/2d/sprite_shaders/project.godot +++ b/2d/sprite_shaders/project.godot @@ -16,6 +16,7 @@ Effects include outlines, blurs, distorts, shadows, glows, and more." run/main_scene="res://sprite_shaders.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("demo", "official", "2d", "rendering", "shaders") [display] diff --git a/2d/tween/project.godot b/2d/tween/project.godot index c0787256..58436019 100644 --- a/2d/tween/project.godot +++ b/2d/tween/project.godot @@ -17,6 +17,7 @@ config/features=PackedStringArray("4.0") run/low_processor_mode=true config/icon="res://icon.webp" target_fps=60 +config/tags=PackedStringArray("animation", "official", "demo", "2d") [display] diff --git a/3d/antialiasing/project.godot b/3d/antialiasing/project.godot index 3db7a4a5..f2193668 100644 --- a/3d/antialiasing/project.godot +++ b/3d/antialiasing/project.godot @@ -15,6 +15,7 @@ config/description="This project showcases the various 3D antialiasing technique run/main_scene="res://anti_aliasing.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("3d", "official", "demo") [display] diff --git a/3d/csg/project.godot b/3d/csg/project.godot index 521619d5..72e75424 100644 --- a/3d/csg/project.godot +++ b/3d/csg/project.godot @@ -20,6 +20,7 @@ run/main_scene="res://csg.tscn" config/features=PackedStringArray("4.0") run/low_processor_mode=true config/icon="res://icon.webp" +config/tags=PackedStringArray("3d", "official", "demo") [display] diff --git a/3d/decals/project.godot b/3d/decals/project.godot index 0818828b..6bdd64c4 100644 --- a/3d/decals/project.godot +++ b/3d/decals/project.godot @@ -17,6 +17,7 @@ config/name="Decals" run/main_scene="res://test.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("rendering", "3d", "official", "demo") [display] diff --git a/3d/global_illumination/project.godot b/3d/global_illumination/project.godot index efa91ade..5ae852dd 100644 --- a/3d/global_illumination/project.godot +++ b/3d/global_illumination/project.godot @@ -15,6 +15,7 @@ config/description="This demo showcases Godot's global illumination systems: Lig run/main_scene="res://test.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("rendering", "3d", "official", "demo") [display] diff --git a/3d/graphics_settings/project.godot b/3d/graphics_settings/project.godot index 21a864e8..d8d5a94a 100644 --- a/3d/graphics_settings/project.godot +++ b/3d/graphics_settings/project.godot @@ -14,6 +14,7 @@ config/name="3D Graphics Settings" run/main_scene="res://control.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("demo", "official", "3d", "rendering", "settings") [display] diff --git a/3d/ik/project.godot b/3d/ik/project.godot index 4e47e365..24a8b3b1 100644 --- a/3d/ik/project.godot +++ b/3d/ik/project.godot @@ -17,6 +17,7 @@ different ways they can be used, including via SkeletonIK3D." run/main_scene="res://look_at_ik.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("demo", "official", "3d") [display] diff --git a/3d/kinematic_character/project.godot b/3d/kinematic_character/project.godot index 7d2232f4..bc362ec0 100644 --- a/3d/kinematic_character/project.godot +++ b/3d/kinematic_character/project.godot @@ -16,6 +16,7 @@ This is similar to the 3D platformer demo." run/main_scene="res://level.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("3d", "official", "demo", "physics") [display] diff --git a/3d/labels_and_texts/project.godot b/3d/labels_and_texts/project.godot index 9ce134d5..c82fe4c4 100644 --- a/3d/labels_and_texts/project.godot +++ b/3d/labels_and_texts/project.godot @@ -18,6 +18,7 @@ config/description="This project showcases 2 ways to draw text in 3D space: the run/main_scene="res://3d_labels_and_texts.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("demo", "official", "3d", "rendering") [display] diff --git a/3d/lights_and_shadows/project.godot b/3d/lights_and_shadows/project.godot index b66c3649..e387fbef 100644 --- a/3d/lights_and_shadows/project.godot +++ b/3d/lights_and_shadows/project.godot @@ -21,6 +21,7 @@ The background sky uses a PhysicalSkyMaterial, which allows for the sky colors t run/main_scene="res://test.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("3d", "official", "demo", "rendering") [display] diff --git a/3d/material_testers/project.godot b/3d/material_testers/project.godot index 80e111d7..41da35f8 100644 --- a/3d/material_testers/project.godot +++ b/3d/material_testers/project.godot @@ -18,6 +18,7 @@ This demo was featured at the beginning of the Godot 3.0 trailer." run/main_scene="res://material_tester.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("3d", "rendering", "official", "demo") [display] diff --git a/3d/navigation/project.godot b/3d/navigation/project.godot index 641db5bd..f9b41b16 100644 --- a/3d/navigation/project.godot +++ b/3d/navigation/project.godot @@ -18,6 +18,7 @@ Code is provided for polyline following in 3D." run/main_scene="res://navmesh.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("demo", "official", "3d", "ai") [physics] diff --git a/3d/occlusion_culling_mesh_lod/project.godot b/3d/occlusion_culling_mesh_lod/project.godot index 25ff7c00..cb53d222 100644 --- a/3d/occlusion_culling_mesh_lod/project.godot +++ b/3d/occlusion_culling_mesh_lod/project.godot @@ -15,6 +15,7 @@ config/description="This demo showcases the use of occlusion culling and mesh le run/main_scene="res://node_3d.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("3d", "rendering", "performance", "official", "demo") [display] diff --git a/3d/particles/project.godot b/3d/particles/project.godot index 22c76d42..4fc47081 100644 --- a/3d/particles/project.godot +++ b/3d/particles/project.godot @@ -18,6 +18,7 @@ config/description="This project showcases various 3D particle features supporte run/main_scene="res://test.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("3d", "official", "demo", "rendering") [display] diff --git a/3d/physics_tests/project.godot b/3d/physics_tests/project.godot index 90bd116f..37e4bad7 100644 --- a/3d/physics_tests/project.godot +++ b/3d/physics_tests/project.godot @@ -30,6 +30,7 @@ config/name="3D Physics Tests" run/main_scene="res://main.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("physics", "demo", "3d", "official") [autoload] diff --git a/3d/platformer/project.godot b/3d/platformer/project.godot index 43b6aa24..d5d5e23f 100644 --- a/3d/platformer/project.godot +++ b/3d/platformer/project.godot @@ -16,6 +16,7 @@ It uses similar code to the 2D platformer, but implemented in 3D." run/main_scene="res://game.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("3d", "physics", "gridmap", "official", "demo") [input] diff --git a/3d/rigidbody_character/project.godot b/3d/rigidbody_character/project.godot index e4d147fa..5b0b893c 100644 --- a/3d/rigidbody_character/project.godot +++ b/3d/rigidbody_character/project.godot @@ -16,6 +16,7 @@ config/description="Rigidbody character demo for 3D using a capsule for the char run/main_scene="res://level.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("3d", "physics", "demo", "official") [display] diff --git a/3d/truck_town/project.godot b/3d/truck_town/project.godot index 9a6af607..56b14453 100644 --- a/3d/truck_town/project.godot +++ b/3d/truck_town/project.godot @@ -16,6 +16,7 @@ varying complexity using vehicle physics." run/main_scene="res://car_select/car_select.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("3d", "physics", "official", "demo", "vehicle") [display] diff --git a/3d/variable_rate_shading/project.godot b/3d/variable_rate_shading/project.godot index 0995161e..a92db1af 100644 --- a/3d/variable_rate_shading/project.godot +++ b/3d/variable_rate_shading/project.godot @@ -17,6 +17,7 @@ Performance metrics are also displayed to evaluate potential performance gains." run/main_scene="res://vrs.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("3d", "rendering", "performance", "official", "demo") [display] diff --git a/3d/volumetric_fog/project.godot b/3d/volumetric_fog/project.godot index 08e81fc4..6ca0d8d0 100644 --- a/3d/volumetric_fog/project.godot +++ b/3d/volumetric_fog/project.godot @@ -14,6 +14,7 @@ config/name="Volumetric Fog" run/main_scene="res://volumetric_fog.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("3d", "rendering", "official", "demo") [display] diff --git a/3d/voxel/project.godot b/3d/voxel/project.godot index 69bef9b1..7c8aa44a 100644 --- a/3d/voxel/project.godot +++ b/3d/voxel/project.godot @@ -35,6 +35,7 @@ use Zylann's voxel module instead: https://github.com/Zylann/godot_voxel" run/main_scene="res://menu/main/main_menu.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("3d", "demo", "official") [autoload] diff --git a/3d/waypoints/project.godot b/3d/waypoints/project.godot index 39af3b1e..fcad6b65 100644 --- a/3d/waypoints/project.godot +++ b/3d/waypoints/project.godot @@ -15,6 +15,7 @@ config/description="This is an example of displaying GUI elements such as Labels run/main_scene="res://main.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("3d", "official", "demo") [display] diff --git a/audio/bpm_sync/project.godot b/audio/bpm_sync/project.godot index 933fac84..c87c5ce9 100644 --- a/audio/bpm_sync/project.godot +++ b/audio/bpm_sync/project.godot @@ -15,6 +15,7 @@ config/description="A demo of how to sync the audio playback with the time for a run/main_scene="res://bpm_sync.tscn" config/icon="res://icon.webp" config/features=PackedStringArray("4.0") +config/tags=PackedStringArray("official", "audio", "demo") [rendering] diff --git a/audio/device_changer/project.godot b/audio/device_changer/project.godot index d9457361..f0209012 100644 --- a/audio/device_changer/project.godot +++ b/audio/device_changer/project.godot @@ -16,6 +16,7 @@ run/main_scene="res://Changer.tscn" config/features=PackedStringArray("4.0") run/low_processor_mode=true config/icon="res://icon.webp" +config/tags=PackedStringArray("official", "demo", "audio") [display] diff --git a/audio/generator/project.godot b/audio/generator/project.godot index ada565a3..a2ec6928 100644 --- a/audio/generator/project.godot +++ b/audio/generator/project.godot @@ -18,6 +18,7 @@ run/main_scene="res://generator.tscn" config/features=PackedStringArray("4.0") run/low_processor_mode=true config/icon="res://icon.webp" +config/tags=PackedStringArray("audio", "official", "demo") [display] diff --git a/audio/mic_record/project.godot b/audio/mic_record/project.godot index 1db4b816..3957ec0e 100644 --- a/audio/mic_record/project.godot +++ b/audio/mic_record/project.godot @@ -17,6 +17,7 @@ run/main_scene="res://MicRecord.tscn" config/features=PackedStringArray("4.0") run/low_processor_mode=true config/icon="res://icon.webp" +config/tags=PackedStringArray("official", "audio", "demo") [audio] diff --git a/audio/midi_piano/project.godot b/audio/midi_piano/project.godot index 0f407517..48372187 100644 --- a/audio/midi_piano/project.godot +++ b/audio/midi_piano/project.godot @@ -24,6 +24,7 @@ config/name="MIDI Piano Demo" run/main_scene="res://piano.tscn" config/icon="res://icon.webp" config/features=PackedStringArray("4.0") +config/tags=PackedStringArray("audio", "demo", "official") [display] diff --git a/audio/spectrum/project.godot b/audio/spectrum/project.godot index 951e4871..8d9a0655 100644 --- a/audio/spectrum/project.godot +++ b/audio/spectrum/project.godot @@ -16,6 +16,7 @@ run/main_scene="res://show_spectrum.tscn" config/features=PackedStringArray("4.0") run/low_processor_mode=true config/icon="res://icon.webp" +config/tags=PackedStringArray("demo", "official", "audio", "visualization") [display] diff --git a/audio/text_to_speech/project.godot b/audio/text_to_speech/project.godot index cc2a3116..ec2df953 100644 --- a/audio/text_to_speech/project.godot +++ b/audio/text_to_speech/project.godot @@ -15,6 +15,7 @@ config/description="This is a demo showing text-to-speech support." run/main_scene="res://control.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("accessibility", "official", "demo", "gui") [display] diff --git a/gui/bidi_and_font_features/project.godot b/gui/bidi_and_font_features/project.godot index ae410785..f44f83bc 100644 --- a/gui/bidi_and_font_features/project.godot +++ b/gui/bidi_and_font_features/project.godot @@ -15,6 +15,7 @@ run/main_scene="res://bidi.tscn" config/features=PackedStringArray("4.0") run/low_processor_mode=true config/icon="res://icon.webp" +config/tags=PackedStringArray("gui", "official", "demo") [display] diff --git a/gui/control_gallery/project.godot b/gui/control_gallery/project.godot index 5d531382..205ae00f 100644 --- a/gui/control_gallery/project.godot +++ b/gui/control_gallery/project.godot @@ -16,6 +16,7 @@ run/main_scene="res://control_gallery.tscn" config/features=PackedStringArray("4.0") run/low_processor_mode=true config/icon="res://icon.webp" +config/tags=PackedStringArray("gui", "official", "demo") [display] diff --git a/gui/drag_and_drop/project.godot b/gui/drag_and_drop/project.godot index e63b1c2a..76614bb9 100644 --- a/gui/drag_and_drop/project.godot +++ b/gui/drag_and_drop/project.godot @@ -19,6 +19,7 @@ run/main_scene="res://drag_and_drop.tscn" config/features=PackedStringArray("4.0") run/low_processor_mode=true config/icon="res://icon.webp" +config/tags=PackedStringArray("gui", "official", "demo") [display] diff --git a/gui/gd_paint/project.godot b/gui/gd_paint/project.godot index 001e5e87..ce482e14 100644 --- a/gui/gd_paint/project.godot +++ b/gui/gd_paint/project.godot @@ -17,6 +17,7 @@ and eraser, as well as a rectangle and a circle brush." run/main_scene="res://paint_root.tscn" config/icon="res://icon.webp" config/features=PackedStringArray("4.0") +config/tags=PackedStringArray("official", "demo", "gui") [debug] diff --git a/gui/input_mapping/project.godot b/gui/input_mapping/project.godot index 234d5965..25424114 100644 --- a/gui/input_mapping/project.godot +++ b/gui/input_mapping/project.godot @@ -19,6 +19,7 @@ config/description="A demo showing how to build an input key remapping screen. run/main_scene="res://InputRemapMenu.tscn" config/icon="res://icon.webp" config/features=PackedStringArray("4.0") +config/tags=PackedStringArray("gui", "official", "demo", "input", "settings") [autoload] diff --git a/gui/msdf_font/project.godot b/gui/msdf_font/project.godot index 648337cd..77c6c6c0 100644 --- a/gui/msdf_font/project.godot +++ b/gui/msdf_font/project.godot @@ -20,6 +20,7 @@ at small font sizes compared to single-channel signed distance field fonts." run/main_scene="res://sdf_font_demo.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("gui", "rendering", "2d", "official", "demo") [display] diff --git a/gui/multiple_resolutions/project.godot b/gui/multiple_resolutions/project.godot index 50db8c3b..6acda08b 100644 --- a/gui/multiple_resolutions/project.godot +++ b/gui/multiple_resolutions/project.godot @@ -31,6 +31,7 @@ run/main_scene="res://main.tscn" config/features=PackedStringArray("4.0") run/low_processor_mode=true config/icon="res://icon.webp" +config/tags=PackedStringArray("official", "demo", "gui", "best_practices", "accessibility") [display] diff --git a/gui/pseudolocalization/project.godot b/gui/pseudolocalization/project.godot index 629fdfdd..733e8961 100644 --- a/gui/pseudolocalization/project.godot +++ b/gui/pseudolocalization/project.godot @@ -14,6 +14,7 @@ config/name="Pseudolocalization" run/main_scene="res://Pseudolocalization.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("demo", "official", "internationalization") [internationalization] diff --git a/gui/regex/project.godot b/gui/regex/project.godot index a52e7657..c8eaa961 100644 --- a/gui/regex/project.godot +++ b/gui/regex/project.godot @@ -16,6 +16,7 @@ Can also serve as a playground for regex testing." run/main_scene="res://regex.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("official", "demo", "gui") [display] diff --git a/gui/rich_text_bbcode/project.godot b/gui/rich_text_bbcode/project.godot index 343a1ce9..5c5d1b7e 100644 --- a/gui/rich_text_bbcode/project.godot +++ b/gui/rich_text_bbcode/project.godot @@ -16,6 +16,7 @@ run/main_scene="res://rich_text_bbcode.tscn" config/features=PackedStringArray("4.0") run/low_processor_mode=true config/icon="res://icon.webp" +config/tags=PackedStringArray("gui", "official", "demo") [display] diff --git a/gui/theming_override/project.godot b/gui/theming_override/project.godot index 7e38e53f..b9998bc6 100644 --- a/gui/theming_override/project.godot +++ b/gui/theming_override/project.godot @@ -16,6 +16,7 @@ run/main_scene="res://test.tscn" config/features=PackedStringArray("4.0") run/low_processor_mode=true config/icon="res://icon.webp" +config/tags=PackedStringArray("gui", "demo", "official") [display] diff --git a/gui/translation/project.godot b/gui/translation/project.godot index fe54923d..2be9b800 100644 --- a/gui/translation/project.godot +++ b/gui/translation/project.godot @@ -16,6 +16,7 @@ the use of localized resources and texts." run/main_scene="res://translation_demo.tscn" config/icon="res://icon.webp" config/features=PackedStringArray("4.0") +config/tags=PackedStringArray("internationalization", "official", "demo") [display] diff --git a/gui/ui_mirroring/project.godot b/gui/ui_mirroring/project.godot index 2e152682..0dbba5f4 100644 --- a/gui/ui_mirroring/project.godot +++ b/gui/ui_mirroring/project.godot @@ -13,3 +13,4 @@ config_version=4 config/name="UI Mirroring Demo" run/main_scene="res://ui_mirroring.tscn" config/icon="res://icon.webp" +config/tags=PackedStringArray("internationalization", "official", "demo", "gui") diff --git a/loading/autoload/project.godot b/loading/autoload/project.godot index 4b5cf5b9..fddcedc2 100644 --- a/loading/autoload/project.godot +++ b/loading/autoload/project.godot @@ -16,6 +16,7 @@ run/main_scene="res://scene_a.tscn" config/features=PackedStringArray("4.0") run/low_processor_mode=true config/icon="res://icon.webp" +config/tags=PackedStringArray("demo", "official", "best_practices") [autoload] diff --git a/loading/load_threaded/project.godot b/loading/load_threaded/project.godot index 5ef0f0ce..80ffcf23 100644 --- a/loading/load_threaded/project.godot +++ b/loading/load_threaded/project.godot @@ -16,6 +16,7 @@ run/main_scene="res://load_threaded.tscn" config/features=PackedStringArray("4.0") run/low_processor_mode=true config/icon="res://icon.webp" +config/tags=PackedStringArray("best_practices", "performance", "official", "demo") [display] diff --git a/loading/scene_changer/project.godot b/loading/scene_changer/project.godot index 1bcc3953..8ebac77c 100644 --- a/loading/scene_changer/project.godot +++ b/loading/scene_changer/project.godot @@ -16,6 +16,7 @@ run/main_scene="res://scene_a.tscn" config/features=PackedStringArray("4.0") run/low_processor_mode=true config/icon="res://icon.svg" +config/tags=PackedStringArray("demo", "official") [display] diff --git a/loading/serialization/project.godot b/loading/serialization/project.godot index 712e8fcd..b0b71c29 100644 --- a/loading/serialization/project.godot +++ b/loading/serialization/project.godot @@ -35,6 +35,7 @@ https://docs.godotengine.org/en/latest/tutorials/io/saving_games.html" run/main_scene="res://save_load.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("demo", "official", "filesystem") [display] diff --git a/loading/threads/project.godot b/loading/threads/project.godot index 966a1183..cdab88d6 100644 --- a/loading/threads/project.godot +++ b/loading/threads/project.godot @@ -18,6 +18,7 @@ run/low_processor_mode=true config/icon="res://icon.webp" run/stretch/aspect="expand" run/stretch/mode="canvas_items" +config/tags=PackedStringArray("best_practices", "official", "demo", "performance") [display] diff --git a/misc/2.5d/project.godot b/misc/2.5d/project.godot index fe345e6d..8f338097 100644 --- a/misc/2.5d/project.godot +++ b/misc/2.5d/project.godot @@ -45,6 +45,7 @@ in Godot by mixing 2D and 3D nodes. It also adds a run/main_scene="res://assets/demo_scene.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("demo", "official", "2d") [display] diff --git a/misc/compute_shader_heightmap/project.godot b/misc/compute_shader_heightmap/project.godot index 50613b92..edf3ead1 100644 --- a/misc/compute_shader_heightmap/project.godot +++ b/misc/compute_shader_heightmap/project.godot @@ -15,6 +15,7 @@ run/main_scene="res://main.tscn" config/features=PackedStringArray("4.0") run/low_processor_mode=true config/icon="res://icon.webp" +config/tags=PackedStringArray("performance", "official", "demo", "rendering", "shaders") [display] diff --git a/misc/joypads/project.godot b/misc/joypads/project.godot index 6c412d80..78d5fcff 100644 --- a/misc/joypads/project.godot +++ b/misc/joypads/project.godot @@ -16,6 +16,7 @@ run/main_scene="res://joypads.tscn" config/features=PackedStringArray("4.0") run/low_processor_mode=true config/icon="res://icon.webp" +config/tags=PackedStringArray("input", "gui", "official", "demo") [display] diff --git a/misc/large_world_coordinates/project.godot b/misc/large_world_coordinates/project.godot index 507d33cc..9c2499af 100644 --- a/misc/large_world_coordinates/project.godot +++ b/misc/large_world_coordinates/project.godot @@ -17,6 +17,7 @@ run/main_scene="res://test.tscn" config/features=PackedStringArray("4.0") run/low_processor_mode=true config/icon="res://icon.webp" +config/tags=PackedStringArray("physics", "3d", "official", "demo", "rendering") [display] diff --git a/misc/matrix_transform/project.godot b/misc/matrix_transform/project.godot index 0951ce54..ae4492b4 100644 --- a/misc/matrix_transform/project.godot +++ b/misc/matrix_transform/project.godot @@ -29,6 +29,7 @@ For more information, see the Matrices and Transforms article." run/main_scene="res://3D.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("3d", "official", "demo", "editor") [rendering] diff --git a/misc/noise_viewer/project.godot b/misc/noise_viewer/project.godot index 867d2984..e35bfd1c 100644 --- a/misc/noise_viewer/project.godot +++ b/misc/noise_viewer/project.godot @@ -16,6 +16,7 @@ run/main_scene="res://noise_viewer.tscn" config/features=PackedStringArray("4.0") run/low_processor_mode=true config/icon="res://icon.webp" +config/tags=PackedStringArray("gui", "official", "demo", "procedural", "visualization") [display] diff --git a/misc/os_test/project.godot b/misc/os_test/project.godot index b66cf472..a17a56a9 100644 --- a/misc/os_test/project.godot +++ b/misc/os_test/project.godot @@ -21,6 +21,7 @@ run/main_scene="res://os_test.tscn" config/features=PackedStringArray("4.0") run/low_processor_mode=true config/icon="res://icon.webp" +config/tags=PackedStringArray("porting", "official", "demo") [display] diff --git a/misc/pause/project.godot b/misc/pause/project.godot index d1ad0162..f7198bd3 100644 --- a/misc/pause/project.godot +++ b/misc/pause/project.godot @@ -15,6 +15,7 @@ config/description="A demo showing how a game made in Godot can be paused." run/main_scene="res://spinpause.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("official", "demo") [display] diff --git a/misc/window_management/project.godot b/misc/window_management/project.godot index 3d5298fa..7a5d5a5d 100644 --- a/misc/window_management/project.godot +++ b/misc/window_management/project.godot @@ -16,6 +16,7 @@ run/main_scene="res://window_management.tscn" config/features=PackedStringArray("4.0") run/low_processor_mode=true config/icon="res://icon.webp" +config/tags=PackedStringArray("porting", "official", "demo") [display] diff --git a/mobile/android_iap/project.godot b/mobile/android_iap/project.godot index 6573207a..d81a7e3b 100644 --- a/mobile/android_iap/project.godot +++ b/mobile/android_iap/project.godot @@ -20,6 +20,7 @@ config/description="This demo shows how to make in-app payments in Android. Note: Running the demo requires exporting and uploading the game to Google Play." run/main_scene="res://main.tscn" config/icon="res://icon.webp" +config/tags=PackedStringArray("official", "demo", "porting", "mobile") [display] diff --git a/mobile/multitouch_cubes/project.godot b/mobile/multitouch_cubes/project.godot index 0729b2d4..622cdc5a 100644 --- a/mobile/multitouch_cubes/project.godot +++ b/mobile/multitouch_cubes/project.godot @@ -14,6 +14,7 @@ config/name="Multitouch Cubes Demo " config/description="Demo of multitouch input and different gestures using the touch API. This demo is meant to be used with a touch-enabled device such as a phone or tablet." run/main_scene="res://Main.tscn" config/icon="res://icon.webp" +config/tags=PackedStringArray("mobile", "input", "official", "demo") [input_devices] diff --git a/mobile/multitouch_view/project.godot b/mobile/multitouch_view/project.godot index 27417fce..e0e17e06 100644 --- a/mobile/multitouch_view/project.godot +++ b/mobile/multitouch_view/project.godot @@ -14,6 +14,7 @@ config/name="Multitouch View" config/description="Simple debugger for multitouch input. Shows red dots everywhere you press." run/main_scene="res://Main.tscn" config/icon="res://icon.webp" +config/tags=PackedStringArray("official", "demo", "mobile", "input") [autoload] diff --git a/mobile/sensors/project.godot b/mobile/sensors/project.godot index c9ec44b3..ea179d9e 100644 --- a/mobile/sensors/project.godot +++ b/mobile/sensors/project.godot @@ -19,6 +19,7 @@ config/description="A demo showing the use of various sensors: an accelerometer, These sensors are typically found on mobile devices, so don't expect this to work on a desktop." run/main_scene="res://main.tscn" config/icon="res://icon.webp" +config/tags=PackedStringArray("mobile", "official", "demo") [rendering] diff --git a/mono/2.5d/project.godot b/mono/2.5d/project.godot index b65e1353..704d7208 100644 --- a/mono/2.5d/project.godot +++ b/mono/2.5d/project.godot @@ -16,6 +16,7 @@ in Godot by mixing 2D and 3D nodes. It also adds a 2.5D editor viewport for easily editing 2.5D levels." run/main_scene="res://assets/demo_scene.tscn" config/icon="res://icon.webp" +config/tags=PackedStringArray("demo", "official", "2d") [display] diff --git a/mono/android_iap/project.godot b/mono/android_iap/project.godot index 54d3f472..35226297 100644 --- a/mono/android_iap/project.godot +++ b/mono/android_iap/project.godot @@ -16,6 +16,7 @@ config/description="This demo shows how to make in-app payments in Android in C# Note: Running the demo requires exporting and uploading the game to Google Play." run/main_scene="res://main.tscn" config/icon="res://icon.webp" +config/tags=PackedStringArray("demo", "official", "mobile", "porting") [display] diff --git a/mono/dodge_the_creeps/project.godot b/mono/dodge_the_creeps/project.godot index 5dbadf09..31aa96d7 100644 --- a/mono/dodge_the_creeps/project.godot +++ b/mono/dodge_the_creeps/project.godot @@ -19,6 +19,7 @@ tutorial in the documentation, but ported to C#. For more details, consider following the tutorial in the documentation." run/main_scene="res://Main.tscn" config/icon="res://icon.webp" +config/tags=PackedStringArray("demo", "official", "2d") [display] diff --git a/mono/multiplayer_pong/project.godot b/mono/multiplayer_pong/project.godot index dd0c9a68..ded7c573 100644 --- a/mono/multiplayer_pong/project.godot +++ b/mono/multiplayer_pong/project.godot @@ -16,6 +16,7 @@ One of the players should press 'host', while the other should select the address and press 'join'." run/main_scene="res://lobby.tscn" config/icon="res://icon.webp" +config/tags=PackedStringArray("demo", "official", "2d", "network") [display] diff --git a/mono/pong/project.godot b/mono/pong/project.godot index d3355c79..a4cc69cb 100644 --- a/mono/pong/project.godot +++ b/mono/pong/project.godot @@ -15,6 +15,7 @@ config/description="A simple Pong game. This demo shows best practices for game development in Godot, including signals." run/main_scene="pong.tscn" config/icon="res://icon.webp" +config/tags=PackedStringArray("demo", "official", "2d") [display] diff --git a/networking/multiplayer_bomber/project.godot b/networking/multiplayer_bomber/project.godot index 3b6ecd22..f78a2a75 100644 --- a/networking/multiplayer_bomber/project.godot +++ b/networking/multiplayer_bomber/project.godot @@ -17,6 +17,7 @@ should type in his address and press 'play'." run/main_scene="res://lobby.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("network", "2d", "official", "demo") [autoload] diff --git a/networking/multiplayer_pong/project.godot b/networking/multiplayer_pong/project.godot index da973533..283c74ba 100644 --- a/networking/multiplayer_pong/project.godot +++ b/networking/multiplayer_pong/project.godot @@ -17,6 +17,7 @@ other should select the address and press 'join'." run/main_scene="res://lobby.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("2d", "demo", "official", "network") [display] diff --git a/networking/webrtc_minimal/project.godot b/networking/webrtc_minimal/project.godot index ffdcb071..d310db3a 100644 --- a/networking/webrtc_minimal/project.godot +++ b/networking/webrtc_minimal/project.godot @@ -14,6 +14,7 @@ config/name="WebRTC Minimal Connection" config/description="This is a minimal sample of using WebRTC connections to connect two peers to each other." run/main_scene="res://main.tscn" config/features=PackedStringArray("4.0") +config/tags=PackedStringArray("network", "official", "demo") [autoload] diff --git a/networking/webrtc_signaling/project.godot b/networking/webrtc_signaling/project.godot index 64ba334a..f9516d6b 100644 --- a/networking/webrtc_signaling/project.godot +++ b/networking/webrtc_signaling/project.godot @@ -17,6 +17,7 @@ The protocol is text based, and composed by a command and possibly multiple payload arguments, each separated by a new line." run/main_scene="res://demo/main.tscn" config/features=PackedStringArray("4.0") +config/tags=PackedStringArray("official", "demo", "network") [debug] diff --git a/networking/websocket_chat/project.godot b/networking/websocket_chat/project.godot index 44581c17..d75d74c9 100644 --- a/networking/websocket_chat/project.godot +++ b/networking/websocket_chat/project.godot @@ -15,3 +15,4 @@ config/description="This is a demo of a simple chat implemented using WebSockets run/main_scene="res://combo.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("network", "official", "demo") diff --git a/networking/websocket_minimal/project.godot b/networking/websocket_minimal/project.godot index 636f2cd0..0fa9fa8c 100644 --- a/networking/websocket_minimal/project.godot +++ b/networking/websocket_minimal/project.godot @@ -14,6 +14,7 @@ config/name="WebSocket Minimal Demo" config/description="This is a minimal sample of connecting two peers to each other using websockets." run/main_scene="res://Main.tscn" config/features=PackedStringArray("4.0") +config/tags=PackedStringArray("official", "demo", "network") [rendering] diff --git a/networking/websocket_multiplayer/project.godot b/networking/websocket_multiplayer/project.godot index 2b0ffe77..ef04042d 100644 --- a/networking/websocket_multiplayer/project.godot +++ b/networking/websocket_multiplayer/project.godot @@ -15,6 +15,7 @@ config/description="This is a sample showing how the use WebSockets along with t run/main_scene="res://scene/combo.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("demo", "official", "network") [rendering] diff --git a/plugins/project.godot b/plugins/project.godot index 907c22d4..cfab016b 100644 --- a/plugins/project.godot +++ b/plugins/project.godot @@ -23,6 +23,7 @@ This project contains 4 plugins: run/main_scene="res://test_scene.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("official", "demo", "editor") [editor_plugins] diff --git a/viewport/2d_in_3d/project.godot b/viewport/2d_in_3d/project.godot index 492bcae9..85c6e959 100644 --- a/viewport/2d_in_3d/project.godot +++ b/viewport/2d_in_3d/project.godot @@ -15,6 +15,7 @@ config/description="A demo showing how a 2D scene can be shown within a 3D one u run/main_scene="res://2d_in_3d.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("3d", "2d", "rendering", "official", "demo") [input] diff --git a/viewport/3d_in_2d/project.godot b/viewport/3d_in_2d/project.godot index 6325e4ad..2540e86c 100644 --- a/viewport/3d_in_2d/project.godot +++ b/viewport/3d_in_2d/project.godot @@ -15,6 +15,7 @@ config/description="A demo showing how a 3D scene can be shown within a 2D one u run/main_scene="res://3d_in_2d.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("2d", "official", "demo", "rendering", "3d") [display] diff --git a/viewport/3d_scaling/project.godot b/viewport/3d_scaling/project.godot index 4d126ea3..b4a5d4f3 100644 --- a/viewport/3d_scaling/project.godot +++ b/viewport/3d_scaling/project.godot @@ -19,6 +19,7 @@ non-pixel-art viewport for HUD elements." run/main_scene="res://hud.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("3d", "rendering", "demo", "official") [display] diff --git a/viewport/dynamic_split_screen/project.godot b/viewport/dynamic_split_screen/project.godot index 110a421d..4eb8cec4 100644 --- a/viewport/dynamic_split_screen/project.godot +++ b/viewport/dynamic_split_screen/project.godot @@ -16,6 +16,7 @@ split screen, also called Voronoi split screen, using GDSL." run/main_scene="res://split_screen.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("3d", "official", "demo") [input] diff --git a/viewport/gui_in_3d/project.godot b/viewport/gui_in_3d/project.godot index faf55adc..23be49c5 100644 --- a/viewport/gui_in_3d/project.godot +++ b/viewport/gui_in_3d/project.godot @@ -16,6 +16,7 @@ as well as forwarding mouse and keyboard input to the GUI." run/main_scene="res://gui_in_3d.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("3d", "official", "demo", "gui") [gdnative] diff --git a/viewport/screen_capture/project.godot b/viewport/screen_capture/project.godot index e415b7d2..0b8f8185 100644 --- a/viewport/screen_capture/project.godot +++ b/viewport/screen_capture/project.godot @@ -15,6 +15,7 @@ config/description="An example showing how to take screenshots of the screen." run/main_scene="res://screen_capture.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.webp" +config/tags=PackedStringArray("demo", "official", "rendering") [display]