Update all demo projects for Godot 4.5 and use path-deterministic UIDs (#1258)

This commit is contained in:
Aaron Franke
2025-10-03 16:22:39 -07:00
committed by GitHub
parent de00da353c
commit 14fcc0e133
1903 changed files with 7777 additions and 17289 deletions

View File

@@ -1,7 +1,7 @@
[gd_scene load_steps=3 format=3 uid="uid://bdlxxdkhge6fx"]
[gd_scene load_steps=3 format=3 uid="uid://4ug0kqe00j8g"]
[ext_resource type="TileSet" uid="uid://cdqwqnhu3t3wq" path="res://tileset.tres" id="1"]
[ext_resource type="PackedScene" uid="uid://bryfdf2r0lvau" path="res://troll.tscn" id="2"]
[ext_resource type="TileSet" uid="uid://bgao55br0duys" path="res://tileset.tres" id="1"]
[ext_resource type="PackedScene" uid="uid://bhgyilxufjioq" path="res://troll.tscn" id="2"]
[node name="Map" type="Node2D"]