Files
godot-csharp-vscode/GodotDebugSession/Program.cs
Ignacio Etcheverry 94e3f57d7a Initial commit
2020-05-09 16:24:06 +02:00

26 lines
585 B
C#

using System;
namespace GodotDebugSession
{
static class Program
{
static void Main()
{
try
{
Logger.Log("GodotDebugSession: Starting debug session...");
new GodotDebugSession()
.Start(Console.OpenStandardInput(), Console.OpenStandardOutput())
.Wait();
Logger.Log("GodotDebugSession: Debug session terminated.");
}
catch (Exception ex)
{
Logger.LogError(ex);
}
}
}
}