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Ignacio Etcheverry
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# C# Tools for Godot
Debugger and utilities for working with Godot C# projects in VSCode.
## Features
- Debugging.
- Launch a game directly from the Godot editor.
- Code completion for Node paths, Input actions, Resource paths, Scene paths and Signal names.
## Requirements
Godot 3.2.3 or 4.0 or greater is required (both versions are currently unreleaded).
A Godot editor instance must be running for the project in order for code completion to work.
## Screenshots
![Debugging](images/debugging.png)
![Nodes code completion](images/codeCompletionNodePaths.png)
![Input actions code completion](images/codeCompletionInputActions.png)
![Signals code completion](images/codeCompletionSignals.png)