mirror of
https://github.com/godotengine/godot-csharp-vscode.git
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Initial commit
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18
.vscode/launch.json
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18
.vscode/launch.json
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{
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"version": "0.2.0",
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"configurations": [
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{
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"name": "Run Extension",
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"type": "extensionHost",
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"request": "launch",
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"runtimeExecutable": "${execPath}",
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"args": [
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"--extensionDevelopmentPath=${workspaceFolder}"
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],
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"outFiles": [
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"${workspaceFolder}/out/**/*.js"
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],
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"preLaunchTask": "npm: compile-tsc"
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}
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]
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}
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17
.vscode/settings.json
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.vscode/settings.json
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{
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"files.exclude": {
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"out": false // set this to true to hide the "out" folder with the compiled JS files
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},
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"search.exclude": {
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"out": true // set this to false to include "out" folder in search results
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},
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// Turn off tsc task auto detection since we have the necessary tasks as npm scripts
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"typescript.tsc.autoDetect": "off",
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"files.watcherExclude": {
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"**/.git/objects/**": true,
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"**/.git/subtree-cache/**": true,
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"**/node_modules/**": true,
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"**/.hg/store/**": true,
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"thirdparty/**": true,
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}
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}
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