From bc9db2b8ac937d6f39aeacf295a38d2ff5d6878a Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Wed, 14 May 2025 01:58:04 +0200 Subject: [PATCH] Add a notice about using Microsoft C# extension as an alternative --- README.md | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/README.md b/README.md index cf23f06..67b5f6f 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,14 @@ # C# Tools for Godot +> [!WARNING] +> +> **This extension currently does not support Godot 4.x.** +> +> However, you can still debug Godot C# projects in Visual Studio Code by installing +> [Microsoft's C# extension](https://marketplace.visualstudio.com/items?itemName=ms-dotnettools.csharp), +> then configuring it as described in the +> [documentation](https://docs.godotengine.org/en/4.0/tutorials/scripting/c_sharp/c_sharp_basics.html#visual-studio-code). + Debugger and utilities for working with Godot C# projects in VSCode. ## Requirements