Files
Ignacio Etcheverry 9c0de9611b Initial commit
2020-06-13 13:40:06 +02:00

111 lines
4.8 KiB
C#

using System;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
using GodotCompletionProviders;
using GodotTools.IdeMessaging;
using GodotTools.IdeMessaging.Requests;
using Microsoft.VisualStudio.Shell;
using Microsoft.VisualStudio.Shell.Interop;
using ILogger = GodotCompletionProviders.ILogger;
using Task = System.Threading.Tasks.Task;
namespace GodotAddinVS
{
/// <summary>
/// This is the class that implements the package exposed by this assembly.
/// </summary>
/// <remarks>
/// <para>
/// The minimum requirement for a class to be considered a valid package for Visual Studio
/// is to implement the IVsPackage interface and register itself with the shell.
/// This package uses the helper classes defined inside the Managed Package Framework (MPF)
/// to do it: it derives from the Package class that provides the implementation of the
/// IVsPackage interface and uses the registration attributes defined in the framework to
/// register itself and its components with the shell. These attributes tell the pkgdef creation
/// utility what data to put into .pkgdef file.
/// </para>
/// <para>
/// To get loaded into VS, the package must be referred by &lt;Asset Type="Microsoft.VisualStudio.VsPackage" ...&gt; in .vsixmanifest file.
/// </para>
/// </remarks>
[PackageRegistration(UseManagedResourcesOnly = true, AllowsBackgroundLoading = true)]
[Guid(PackageGuidString)]
[ProvideProjectFactory(typeof(GodotFlavoredProjectFactory), "Godot.Project", null, "csproj", "csproj", null,
LanguageVsTemplate = "CSharp", TemplateGroupIDsVsTemplate = "Godot")]
[ProvideOptionPage(typeof(GeneralOptionsPage),
"Godot", "General", 0, 0, true)]
[ProvideMenuResource("Menus.ctmenu", 1)]
public sealed class GodotPackage : AsyncPackage
{
/// <summary>
/// GodotPackage GUID string.
/// </summary>
public const string PackageGuidString = "fbf828da-088b-482a-a550-befaed4b5d25";
public const string GodotProjectGuid = "8F3E2DF0-C35C-4265-82FC-BEA011F4A7ED";
#region Package Members
public static GodotPackage Instance { get; private set; }
public GodotPackage()
{
Instance = this;
}
/// <summary>
/// Initialization of the package; this method is called right after the package is sited, so this is the place
/// where you can put all the initialization code that rely on services provided by VisualStudio.
/// </summary>
/// <param name="cancellationToken">A cancellation token to monitor for initialization cancellation, which can occur when VS is shutting down.</param>
/// <param name="progress">A provider for progress updates.</param>
/// <returns>A task representing the async work of package initialization, or an already completed task if there is none. Do not return null from this method.</returns>
protected override async Task InitializeAsync(CancellationToken cancellationToken,
IProgress<ServiceProgressData> progress)
{
// When initialized asynchronously, the current thread may be a background thread at this point.
// Do any initialization that requires the UI thread after switching to the UI thread.
await JoinableTaskFactory.SwitchToMainThreadAsync(cancellationToken);
RegisterProjectFactory(new GodotFlavoredProjectFactory(this));
GodotSolutionEventsListener = new GodotSolutionEventsListener(this);
var completionProviderContext = new GodotVsProviderContext(this);
BaseCompletionProvider.Context = completionProviderContext;
}
internal GodotSolutionEventsListener GodotSolutionEventsListener { get; private set; }
public GodotVSLogger Logger { get; } = new GodotVSLogger();
public async Task ShowErrorMessageBoxAsync(string title, string message)
{
await JoinableTaskFactory.SwitchToMainThreadAsync();
// ReSharper disable once SuspiciousTypeConversion.Global
var uiShell = (IVsUIShell)await GetServiceAsync(typeof(SVsUIShell));
if (uiShell == null)
throw new ServiceUnavailableException(typeof(SVsUIShell));
var clsid = Guid.Empty;
Microsoft.VisualStudio.ErrorHandler.ThrowOnFailure(uiShell.ShowMessageBox(
0,
ref clsid,
title,
message,
string.Empty,
0,
OLEMSGBUTTON.OLEMSGBUTTON_OK,
OLEMSGDEFBUTTON.OLEMSGDEFBUTTON_FIRST,
OLEMSGICON.OLEMSGICON_CRITICAL,
0,
pnResult: out _));
}
#endregion
}
}