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https://github.com/godotengine/godot-csharp-visualstudio.git
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27 lines
1.2 KiB
XML
27 lines
1.2 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
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<LangVersion>8</LangVersion>
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<PackageId>GodotCompletionProviders</PackageId>
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<Version>1.0.0</Version>
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<AssemblyVersion>$(Version)</AssemblyVersion>
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<Authors>Godot Engine contributors</Authors>
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<Company />
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<PackageTags>godot</PackageTags>
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<RepositoryUrl>https://github.com/godotengine/godot-csharp-visualstudio/tree/master/GodotCompletionProviders</RepositoryUrl>
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<PackageLicenseExpression>MIT</PackageLicenseExpression>
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<Description>
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Set of Roslyn C# code completion providers for Godot.
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These providers alone don't actually provide the suggestions. IProviderContext must be implemented and set in BaseCompletionProvider.Context for that.
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</Description>
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</PropertyGroup>
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<ItemGroup>
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<!--
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IMPORTANT:
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Microsoft.CodeAnalysis.CSharp.Features version must be equal or lower than the one Visual Studio uses (VS2019 uses 3.3.1)
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-->
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Features" Version="3.3.1" />
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</ItemGroup>
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</Project>
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