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godot-csharp-visualstudio/GodotCompletionProviders/GodotCompletionProviders.csproj
Ignacio Etcheverry 9c0de9611b Initial commit
2020-06-13 13:40:06 +02:00

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XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<LangVersion>8</LangVersion>
<PackageId>GodotCompletionProviders</PackageId>
<Version>1.0.0</Version>
<AssemblyVersion>$(Version)</AssemblyVersion>
<Authors>Godot Engine contributors</Authors>
<Company />
<PackageTags>godot</PackageTags>
<RepositoryUrl>https://github.com/godotengine/godot-csharp-visualstudio/tree/master/GodotCompletionProviders</RepositoryUrl>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<Description>
Set of Roslyn C# code completion providers for Godot.
These providers alone don't actually provide the suggestions. IProviderContext must be implemented and set in BaseCompletionProvider.Context for that.
</Description>
</PropertyGroup>
<ItemGroup>
<!--
IMPORTANT:
Microsoft.CodeAnalysis.CSharp.Features version must be equal or lower than the one Visual Studio uses (VS2019 uses 3.3.1)
-->
<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Features" Version="3.3.1" />
</ItemGroup>
</Project>