Files
Ignacio Etcheverry 9c0de9611b Initial commit
2020-06-13 13:40:06 +02:00

111 lines
4.3 KiB
C#

using System.Threading.Tasks;
using Xunit;
namespace GodotCompletionProviders.Test
{
[Collection("Sequential")]
public class InputActionTests : TestsBase
{
private const string StubCode = @"
namespace Godot
{
public class StringName
{
public StringName() { }
public StringName(string from) { }
public static implicit operator StringName(string from) => throw new NotImplementedException();
public static implicit operator string(StringName from) => throw new NotImplementedException();
}
public static class Input
{
public static bool IsActionPressed(StringName action) => throw new NotImplementedException();
public static bool IsActionJustPressed(StringName action) => throw new NotImplementedException();
public static bool IsActionJustReleased(StringName action) => throw new NotImplementedException();
public static float GetActionStrength(StringName action) => throw new NotImplementedException();
public static void ActionPress(StringName action, float strength = 1f) => throw new NotImplementedException();
public static void ActionRelease(StringName action) => throw new NotImplementedException();
}
}
";
public InputActionTests() : base(new InputActionCompletionProvider())
{
}
private Task<BaseCompletionProvider.CheckResult> ProvidesForFull(string statements)
{
string testCode = $@"
using Godot;
{statements}";
string code = Utils.ReadSingleCaretTestCode(testCode, out int caretPosition);
return ShouldProvideCompletion(StubCode, code, caretPosition);
}
private async Task<bool> ProvidesFor(string statements) =>
(await ProvidesForFull(statements)).ShouldProvideCompletion;
[Fact]
public void TestTestNotSomethingElse()
{
Assert.False(ProvidesFor("Input.Foo(⛶)").Result);
Assert.False(ProvidesFor("Input.Foo(, ⛶)").Result);
Assert.False(ProvidesFor("Input.Foo(, , ⛶)").Result);
}
[Fact]
public void TestIsActionPressed()
{
Assert.True(ProvidesFor("Input.IsActionPressed(⛶").Result);
Assert.True(ProvidesFor("Input.IsActionPressed(⛶)").Result);
Assert.False(ProvidesFor("Input.IsActionPressed(, ⛶").Result);
Assert.False(ProvidesFor("Input.IsActionPressed(, ⛶)").Result);
}
[Fact]
public void TestIsActionJustPressed()
{
Assert.True(ProvidesFor("Input.IsActionJustPressed(⛶").Result);
Assert.True(ProvidesFor("Input.IsActionJustPressed(⛶)").Result);
Assert.False(ProvidesFor("Input.IsActionJustPressed(, ⛶").Result);
Assert.False(ProvidesFor("Input.IsActionJustPressed(, ⛶)").Result);
}
[Fact]
public void TestIsActionJustReleased()
{
Assert.True(ProvidesFor("Input.IsActionJustReleased(⛶").Result);
Assert.True(ProvidesFor("Input.IsActionJustReleased(⛶)").Result);
Assert.False(ProvidesFor("Input.IsActionJustReleased(, ⛶").Result);
Assert.False(ProvidesFor("Input.IsActionJustReleased(, ⛶)").Result);
}
[Fact]
public void TestGetActionStrength()
{
Assert.True(ProvidesFor("Input.GetActionStrength(⛶").Result);
Assert.True(ProvidesFor("Input.GetActionStrength(⛶)").Result);
Assert.False(ProvidesFor("Input.GetActionStrength(, ⛶").Result);
Assert.False(ProvidesFor("Input.GetActionStrength(, ⛶)").Result);
}
[Fact]
public void TestActionPress()
{
Assert.True(ProvidesFor("Input.ActionPress(⛶").Result);
Assert.True(ProvidesFor("Input.ActionPress(⛶)").Result);
Assert.False(ProvidesFor("Input.ActionPress(, ⛶").Result);
Assert.False(ProvidesFor("Input.ActionPress(, ⛶)").Result);
}
[Fact]
public void TestActionRelease()
{
Assert.True(ProvidesFor("Input.ActionRelease(⛶").Result);
Assert.True(ProvidesFor("Input.ActionRelease(⛶)").Result);
Assert.False(ProvidesFor("Input.ActionRelease(, ⛶").Result);
Assert.False(ProvidesFor("Input.ActionRelease(, ⛶)").Result);
}
}
}