From 0daca48e00fede56cdfc71a0d0e6b982456cae14 Mon Sep 17 00:00:00 2001 From: Ignacio Etcheverry Date: Mon, 15 Jun 2020 23:21:50 +0200 Subject: [PATCH] Fix dependencies/prerequisites in manifest --- GodotAddinVS/Properties/AssemblyInfo.cs | 4 ++-- GodotAddinVS/source.extension.vsixmanifest | 5 ++--- 2 files changed, 4 insertions(+), 5 deletions(-) diff --git a/GodotAddinVS/Properties/AssemblyInfo.cs b/GodotAddinVS/Properties/AssemblyInfo.cs index df881f4..a024b78 100644 --- a/GodotAddinVS/Properties/AssemblyInfo.cs +++ b/GodotAddinVS/Properties/AssemblyInfo.cs @@ -28,5 +28,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("1.0.0.0")] -[assembly: AssemblyFileVersion("1.0.0.0")] +[assembly: AssemblyVersion("1.1.0.0")] +[assembly: AssemblyFileVersion("1.1.0.0")] diff --git a/GodotAddinVS/source.extension.vsixmanifest b/GodotAddinVS/source.extension.vsixmanifest index df91b46..74b2f12 100644 --- a/GodotAddinVS/source.extension.vsixmanifest +++ b/GodotAddinVS/source.extension.vsixmanifest @@ -1,7 +1,7 @@ - + Godot Support Support for Godot Engine C# projects, including debugging and extended code completion. LICENSE.txt @@ -16,7 +16,6 @@ - @@ -31,6 +30,6 @@ As such, this extension sadly requires Xamarin to be installed as well for now. It's a quite bulky dependency, so we should continue looking for possible alternatives to this. --> - +