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https://github.com/godotengine/godot-cpp.git
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- Duplicated the ci.yml into ci-scons.yml and ci-cmake.yml
- Replaced some manual shell commands to detect changes with tj-actions/changed-files@v45
- Conditionally run the CI depending on what files change.
- Add ios toolchain from leetal/ios-cmake
- Added a cmake-minimum of 3.10 to silence errors from ios toolchain
(cherry picked from commit b6c0251296)
31 lines
829 B
YAML
31 lines
829 B
YAML
name: 📊 Static Checks
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on:
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workflow_call:
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concurrency:
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group: ci-${{ github.actor }}-${{ github.head_ref || github.run_number }}-${{ github.ref }}-static
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cancel-in-progress: true
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jobs:
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static-checks:
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name: Format (clang-format, ruff format, file format)
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runs-on: ubuntu-22.04
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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with:
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fetch-depth: 2
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- name: Get changed files
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id: changed-files
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uses: tj-actions/changed-files@v45
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- name: Style checks via pre-commit
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uses: pre-commit/action@v3.0.1
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with:
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extra_args: --verbose --hook-stage manual --files ${{ steps.changed-files.outputs.all_changed_files }}
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- name: Check generated files consistency
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run:
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python misc/scripts/check_get_file_list.py
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