mirror of
https://github.com/godotengine/godot-cpp.git
synced 2026-01-01 05:48:37 +03:00
128 lines
5.7 KiB
C++
128 lines
5.7 KiB
C++
/**************************************************************************/
|
|
/* callable_custom.cpp */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#include <godot_cpp/variant/callable_custom.hpp>
|
|
|
|
#include <godot_cpp/core/object.hpp>
|
|
#include <godot_cpp/variant/callable.hpp>
|
|
|
|
namespace godot {
|
|
|
|
int CallableCustomBase::get_argument_count(bool &r_is_valid) const {
|
|
r_is_valid = false;
|
|
return 0;
|
|
}
|
|
|
|
static void callable_custom_call(void *p_userdata, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionVariantPtr r_return, GDExtensionCallError *r_error) {
|
|
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
|
|
callable_custom->call((const Variant **)p_args, p_argument_count, *(Variant *)r_return, *r_error);
|
|
}
|
|
|
|
static GDExtensionBool callable_custom_is_valid(void *p_userdata) {
|
|
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
|
|
return callable_custom->is_valid();
|
|
}
|
|
|
|
static void callable_custom_free(void *p_userdata) {
|
|
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
|
|
memdelete(callable_custom);
|
|
}
|
|
|
|
static uint32_t callable_custom_hash(void *p_userdata) {
|
|
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
|
|
return callable_custom->hash();
|
|
}
|
|
|
|
static void callable_custom_to_string(void *p_userdata, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) {
|
|
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
|
|
*((String *)r_out) = callable_custom->get_as_text();
|
|
*r_is_valid = true;
|
|
}
|
|
|
|
static GDExtensionBool callable_custom_equal_func(void *p_a, void *p_b) {
|
|
CallableCustom *a = (CallableCustom *)p_a;
|
|
CallableCustom *b = (CallableCustom *)p_b;
|
|
CallableCustom::CompareEqualFunc func_a = a->get_compare_equal_func();
|
|
CallableCustom::CompareEqualFunc func_b = b->get_compare_equal_func();
|
|
if (func_a != func_b) {
|
|
return false;
|
|
}
|
|
return func_a(a, b);
|
|
}
|
|
|
|
static GDExtensionBool callable_custom_less_than_func(void *p_a, void *p_b) {
|
|
CallableCustom *a = (CallableCustom *)p_a;
|
|
CallableCustom *b = (CallableCustom *)p_b;
|
|
CallableCustom::CompareEqualFunc func_a = a->get_compare_less_func();
|
|
CallableCustom::CompareEqualFunc func_b = b->get_compare_less_func();
|
|
if (func_a != func_b) {
|
|
// Just compare the addresses.
|
|
return p_a < p_b;
|
|
}
|
|
return func_a(a, b);
|
|
}
|
|
|
|
static GDExtensionInt custom_callable_get_argument_count_func(void *p_userdata, GDExtensionBool *r_is_valid) {
|
|
CallableCustom *callable_custom = (CallableCustom *)p_userdata;
|
|
bool valid = false;
|
|
int ret = callable_custom->get_argument_count(valid);
|
|
*r_is_valid = valid;
|
|
return ret;
|
|
}
|
|
|
|
bool CallableCustom::is_valid() const {
|
|
// The same default implementation as in Godot.
|
|
return ObjectDB::get_instance(get_object());
|
|
}
|
|
|
|
Callable::Callable(CallableCustom *p_callable_custom) {
|
|
GDExtensionCallableCustomInfo2 info = {};
|
|
info.callable_userdata = p_callable_custom;
|
|
info.token = ::godot::gdextension_interface::token;
|
|
info.object_id = p_callable_custom->get_object();
|
|
info.call_func = &callable_custom_call;
|
|
info.is_valid_func = &callable_custom_is_valid;
|
|
info.free_func = &callable_custom_free;
|
|
info.hash_func = &callable_custom_hash;
|
|
info.equal_func = &callable_custom_equal_func;
|
|
info.less_than_func = &callable_custom_less_than_func;
|
|
info.to_string_func = &callable_custom_to_string;
|
|
info.get_argument_count_func = &custom_callable_get_argument_count_func;
|
|
|
|
::godot::gdextension_interface::callable_custom_create2(_native_ptr(), &info);
|
|
}
|
|
|
|
CallableCustom *Callable::get_custom() const {
|
|
CallableCustomBase *callable_custom = (CallableCustomBase *)::godot::gdextension_interface::callable_custom_get_userdata(_native_ptr(), ::godot::gdextension_interface::token);
|
|
return dynamic_cast<CallableCustom *>(callable_custom);
|
|
}
|
|
|
|
} // namespace godot
|