Hugo Locurcio
cf5428e103
Add license headers to all source and header files
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This is consistent with the core Godot source code, and ensures the
license isn't detached from its original code when individual files
are distributed.
2021-08-02 18:34:58 +02:00
George Marques
cba90d6301
Update clang-format to version 11
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This is taken from the Godot repository, so formatting is similar. This
updates the style rules as well.
Also fix style in files to conform with this version.
2021-02-28 16:57:34 -03:00
Marc Gilleron
8e1cc29c66
Added missing constants to Vector2, Vector3, Basis and Quat
2020-12-08 23:35:17 +00:00
bruvzg
aad175aa09
Renamed Rect2::pos to Rect2::position
2018-12-13 11:10:25 +02:00
Bastiaan Olij
fc20fa3fce
Implementing clang-format and applying it to all classes
2018-11-24 09:09:41 +11:00
Marc Gilleron
4f4bb8deff
String and math fixes
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- Added missing static String constructors
- Implemented String operator for math types
- Added XYZ and YXZ euler angles methods
- Fixed wrong det checks in Basis
- Fixed operator Quat in Basis
2018-01-23 00:24:23 +01:00
Bastiaan Olij
6452ba6e88
Implemented using api struct
2017-10-23 21:20:14 +11:00
Karroffel
cf30b0f39d
rewrote binding generator in python
2017-05-12 21:53:07 +02:00