David Snopek
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075b517d96
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Synchronize most shared variant code with Godot 4.4
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2025-03-14 11:39:56 -05:00 |
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Thaddeus Crews
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7056c996dd
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Style: Replace header guards with #pragma once
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2025-03-07 17:58:10 -06:00 |
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Thaddeus Crews
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89fd27608f
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Style: Replace _NO_DISCARD_ macro with [[nodiscard]]
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2025-02-20 09:23:08 -06:00 |
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David Snopek
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43be24f34c
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Merge pull request #1437 from AThousandShips/vec_elem_scalar
Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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2024-05-07 12:55:23 -05:00 |
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A Thousand Ships
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d389171905
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[Math] Add is_finite methods
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2024-04-11 13:30:28 +02:00 |
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A Thousand Ships
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b65970860e
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Add scalar versions of Vector* min/max/clamp/snap(ped)
Also added `snapped` to the integer vectors for completeness
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2024-04-11 10:42:29 +02:00 |
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A Thousand Ships
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3943e41d2f
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Fix AABB.encloses failing on shared upper bound
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2024-01-12 18:08:40 +01:00 |
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Rémi Verschelde
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931f1a3f34
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Sync license copyright with upstream GH-70885
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2023-01-10 16:15:31 +01:00 |
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Aaron Franke
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65eeb94f75
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Update core data structures to match the engine
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2022-10-07 11:27:41 -05:00 |
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Aaron Franke
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0455f72ede
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Use struct instead of class for core structures
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2022-10-05 01:46:15 -05:00 |
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Rémi Verschelde
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1632322ce0
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Update copyright year
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2022-03-15 10:17:53 +01:00 |
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bruvzg
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bf8fc4c53d
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Add ptr() / ptrw() to the arrays, add missing String methods, add missing CharString method implementations.
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2022-02-14 23:17:21 +02:00 |
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Bastiaan Olij
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94efe3d410
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Fixing compiler warnings around implicit type casting loosing precision
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2021-11-22 21:48:20 +11:00 |
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George Marques
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dfa526ce16
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Fix formatting of files
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2021-09-27 23:08:10 +10:00 |
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Bastiaan Olij
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46c63af715
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Re-introduce build-in type code for core types
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2021-09-27 23:08:10 +10:00 |
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