README: Add link to 4.5 branch and fix link to Godot compile docs

Signed-off-by: Thomas Staudinger <Staudi.Kaos@gmail.com>
This commit is contained in:
Thomas Staudinger
2025-09-21 17:49:08 +02:00
parent 0974e9724b
commit ef63d2e657

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@@ -7,6 +7,7 @@
> from Godot's `master` branch. > from Godot's `master` branch.
> >
> For users of stable branches, switch to the branch matching your target Godot version: > For users of stable branches, switch to the branch matching your target Godot version:
> - [`4.5`](https://github.com/godotengine/godot-cpp/tree/4.5)
> - [`4.4`](https://github.com/godotengine/godot-cpp/tree/4.4) > - [`4.4`](https://github.com/godotengine/godot-cpp/tree/4.4)
> - [`4.3`](https://github.com/godotengine/godot-cpp/tree/4.3) > - [`4.3`](https://github.com/godotengine/godot-cpp/tree/4.3)
> - [`4.2`](https://github.com/godotengine/godot-cpp/tree/4.2) > - [`4.2`](https://github.com/godotengine/godot-cpp/tree/4.2)
@@ -66,7 +67,7 @@ wish to help out, please visit the [godot-cpp section of the Contributing docs](
## Getting started ## Getting started
You need the same C++ pre-requisites installed that are required for the `godot` repository. Follow the [official build instructions for your target platform](https://docs.godotengine.org/en/latest/contributing/development/compiling/index.html#building-for-target-platforms). You need the same C++ pre-requisites installed that are required for the `godot` repository. Follow the [official build instructions for your target platform](https://docs.godotengine.org/en/latest/engine_details/development/compiling/index.html).
Getting started with GDExtensions is a bit similar to what it was for 3.x but also a bit different. Getting started with GDExtensions is a bit similar to what it was for 3.x but also a bit different.