mirror of
https://github.com/godotengine/godot-cpp.git
synced 2026-01-03 18:09:13 +03:00
Add CallableCustom that devs can use in their GDExtensions
This commit is contained in:
@@ -33,6 +33,8 @@
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#include <godot_cpp/core/defs.hpp>
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#include <godot_cpp/core/object_id.hpp>
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#include <godot_cpp/core/property_info.hpp>
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#include <godot_cpp/variant/variant.hpp>
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@@ -106,28 +108,6 @@ MethodInfo::MethodInfo(const PropertyInfo &p_ret, StringName p_name, const Args
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arguments = { args... };
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}
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class ObjectID {
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uint64_t id = 0;
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public:
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_FORCE_INLINE_ bool is_ref_counted() const { return (id & (uint64_t(1) << 63)) != 0; }
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_FORCE_INLINE_ bool is_valid() const { return id != 0; }
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_FORCE_INLINE_ bool is_null() const { return id == 0; }
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_FORCE_INLINE_ operator uint64_t() const { return id; }
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_FORCE_INLINE_ operator int64_t() const { return id; }
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_FORCE_INLINE_ bool operator==(const ObjectID &p_id) const { return id == p_id.id; }
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_FORCE_INLINE_ bool operator!=(const ObjectID &p_id) const { return id != p_id.id; }
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_FORCE_INLINE_ bool operator<(const ObjectID &p_id) const { return id < p_id.id; }
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_FORCE_INLINE_ void operator=(int64_t p_int64) { id = p_int64; }
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_FORCE_INLINE_ void operator=(uint64_t p_uint64) { id = p_uint64; }
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_FORCE_INLINE_ ObjectID() {}
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_FORCE_INLINE_ explicit ObjectID(const uint64_t p_id) { id = p_id; }
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_FORCE_INLINE_ explicit ObjectID(const int64_t p_id) { id = p_id; }
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};
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class ObjectDB {
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public:
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static Object *get_instance(uint64_t p_object_id) {
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62
include/godot_cpp/core/object_id.hpp
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62
include/godot_cpp/core/object_id.hpp
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@@ -0,0 +1,62 @@
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/**************************************************************************/
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/* object_id.hpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef GODOT_OBJECT_ID_HPP
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#define GODOT_OBJECT_ID_HPP
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#include <godot_cpp/core/defs.hpp>
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namespace godot {
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class ObjectID {
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uint64_t id = 0;
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public:
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_FORCE_INLINE_ bool is_ref_counted() const { return (id & (uint64_t(1) << 63)) != 0; }
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_FORCE_INLINE_ bool is_valid() const { return id != 0; }
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_FORCE_INLINE_ bool is_null() const { return id == 0; }
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_FORCE_INLINE_ operator uint64_t() const { return id; }
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_FORCE_INLINE_ operator int64_t() const { return id; }
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_FORCE_INLINE_ bool operator==(const ObjectID &p_id) const { return id == p_id.id; }
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_FORCE_INLINE_ bool operator!=(const ObjectID &p_id) const { return id != p_id.id; }
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_FORCE_INLINE_ bool operator<(const ObjectID &p_id) const { return id < p_id.id; }
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_FORCE_INLINE_ void operator=(int64_t p_int64) { id = p_int64; }
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_FORCE_INLINE_ void operator=(uint64_t p_uint64) { id = p_uint64; }
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_FORCE_INLINE_ ObjectID() {}
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_FORCE_INLINE_ explicit ObjectID(const uint64_t p_id) { id = p_id; }
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_FORCE_INLINE_ explicit ObjectID(const int64_t p_id) { id = p_id; }
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};
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} // namespace godot
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#endif // GODOT_OBJECT_ID_HPP
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@@ -166,6 +166,7 @@ extern "C" GDExtensionInterfaceObjectCastTo gdextension_interface_object_cast_to
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extern "C" GDExtensionInterfaceObjectGetInstanceFromId gdextension_interface_object_get_instance_from_id;
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extern "C" GDExtensionInterfaceObjectGetInstanceId gdextension_interface_object_get_instance_id;
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extern "C" GDExtensionInterfaceCallableCustomCreate gdextension_interface_callable_custom_create;
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extern "C" GDExtensionInterfaceCallableCustomGetUserData gdextension_interface_callable_custom_get_userdata;
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extern "C" GDExtensionInterfaceRefGetObject gdextension_interface_ref_get_object;
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extern "C" GDExtensionInterfaceRefSetObject gdextension_interface_ref_set_object;
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extern "C" GDExtensionInterfaceScriptInstanceCreate2 gdextension_interface_script_instance_create2;
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64
include/godot_cpp/variant/callable_custom.hpp
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64
include/godot_cpp/variant/callable_custom.hpp
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@@ -0,0 +1,64 @@
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/**************************************************************************/
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/* callable_custom.hpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef GODOT_CALLABLE_CUSTOM_HPP
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#define GODOT_CALLABLE_CUSTOM_HPP
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#include <godot_cpp/core/object_id.hpp>
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#include <godot_cpp/variant/string_name.hpp>
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namespace godot {
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class Object;
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class CallableCustomBase {
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public:
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virtual ObjectID get_object() const = 0;
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virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const = 0;
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virtual ~CallableCustomBase() {}
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};
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class CallableCustom : public CallableCustomBase {
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public:
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typedef bool (*CompareEqualFunc)(const CallableCustom *p_a, const CallableCustom *p_b);
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typedef bool (*CompareLessFunc)(const CallableCustom *p_a, const CallableCustom *p_b);
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virtual uint32_t hash() const = 0;
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virtual String get_as_text() const = 0;
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virtual CompareEqualFunc get_compare_equal_func() const = 0;
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virtual CompareLessFunc get_compare_less_func() const = 0;
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virtual bool is_valid() const;
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virtual ObjectID get_object() const = 0;
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virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const = 0;
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};
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} // namespace godot
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#endif // GODOT_CALLABLE_CUSTOM_HPP
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@@ -36,16 +36,12 @@
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namespace godot {
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class CallableCustomMethodPointerBase {
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public:
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virtual Object *get_object() const = 0;
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virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const = 0;
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virtual ~CallableCustomMethodPointerBase() {}
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class CallableCustomMethodPointerBase : public CallableCustomBase {
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};
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namespace internal {
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Callable create_custom_callable(CallableCustomMethodPointerBase *p_callable_method_pointer);
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Callable create_callable_from_ccmp(CallableCustomMethodPointerBase *p_callable_method_pointer);
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} // namespace internal
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@@ -59,8 +55,8 @@ class CallableCustomMethodPointer : public CallableCustomMethodPointerBase {
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void (T::*method)(P...);
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public:
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virtual Object *get_object() const override {
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return instance;
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virtual ObjectID get_object() const override {
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return ObjectID(instance->get_instance_id());
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}
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virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
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@@ -77,7 +73,7 @@ template <class T, class... P>
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Callable create_custom_callable_function_pointer(T *p_instance, void (T::*p_method)(P...)) {
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typedef CallableCustomMethodPointer<T, P...> CCMP;
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CCMP *ccmp = memnew(CCMP(p_instance, p_method));
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return ::godot::internal::create_custom_callable(ccmp);
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return ::godot::internal::create_callable_from_ccmp(ccmp);
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}
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//
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@@ -91,8 +87,8 @@ class CallableCustomMethodPointerRet : public CallableCustomMethodPointerBase {
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(P...);
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public:
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virtual Object *get_object() const override {
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return instance;
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virtual ObjectID get_object() const override {
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return ObjectID(instance->get_instance_id());
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}
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virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
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@@ -109,7 +105,7 @@ template <class T, class R, class... P>
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Callable create_custom_callable_function_pointer(T *p_instance, R (T::*p_method)(P...)) {
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typedef CallableCustomMethodPointerRet<T, R, P...> CCMP; // Messes with memnew otherwise.
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CCMP *ccmp = memnew(CCMP(p_instance, p_method));
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return ::godot::internal::create_custom_callable(ccmp);
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return ::godot::internal::create_callable_from_ccmp(ccmp);
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}
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//
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@@ -123,8 +119,8 @@ class CallableCustomMethodPointerRetC : public CallableCustomMethodPointerBase {
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(P...) const;
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public:
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virtual Object *get_object() const override {
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return instance;
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virtual ObjectID get_object() const override {
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return ObjectID(instance->get_instance_id());
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}
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virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
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@@ -141,7 +137,7 @@ template <class T, class R, class... P>
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Callable create_custom_callable_function_pointer(const T *p_instance, R (T::*p_method)(P...) const) {
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typedef CallableCustomMethodPointerRetC<T, R, P...> CCMP; // Messes with memnew otherwise.
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CCMP *ccmp = memnew(CCMP(p_instance, p_method));
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return ::godot::internal::create_custom_callable(ccmp);
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return ::godot::internal::create_callable_from_ccmp(ccmp);
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}
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//
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@@ -153,8 +149,8 @@ class CallableCustomStaticMethodPointer : public CallableCustomMethodPointerBase
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void (*method)(P...);
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public:
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virtual Object *get_object() const override {
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return nullptr;
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virtual ObjectID get_object() const override {
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return ObjectID();
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}
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virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
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@@ -171,7 +167,7 @@ template <class... P>
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Callable create_custom_callable_static_function_pointer(void (*p_method)(P...)) {
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typedef CallableCustomStaticMethodPointer<P...> CCMP;
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CCMP *ccmp = memnew(CCMP(p_method));
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return ::godot::internal::create_custom_callable(ccmp);
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return ::godot::internal::create_callable_from_ccmp(ccmp);
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}
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//
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@@ -184,8 +180,8 @@ class CallableCustomStaticMethodPointerRet : public CallableCustomMethodPointerB
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(P...);
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public:
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virtual Object *get_object() const override {
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return nullptr;
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virtual ObjectID get_object() const override {
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return ObjectID();
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}
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virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, GDExtensionCallError &r_call_error) const override {
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@@ -201,7 +197,7 @@ template <class R, class... P>
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Callable create_custom_callable_static_function_pointer(R (*p_method)(P...)) {
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typedef CallableCustomStaticMethodPointerRet<R, P...> CCMP;
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CCMP *ccmp = memnew(CCMP(p_method));
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return ::godot::internal::create_custom_callable(ccmp);
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return ::godot::internal::create_callable_from_ccmp(ccmp);
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}
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//
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