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Fix variant call compiler error
Co-authored-by: David Snopek <dsnopek@gmail.com>
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committed by
David Snopek
parent
82e960a810
commit
ca3e25de04
@@ -21,6 +21,7 @@
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#include <godot_cpp/classes/tile_map.hpp>
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#include <godot_cpp/classes/tile_set.hpp>
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#include <godot_cpp/classes/viewport.hpp>
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#include <godot_cpp/variant/variant.hpp>
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#include <godot_cpp/core/binder_common.hpp>
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@@ -134,6 +135,8 @@ public:
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void test_add_child(Node *p_node);
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void test_set_tileset(TileMap *p_tilemap, const Ref<TileSet> &p_tileset) const;
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Variant test_variant_call(Variant p_variant);
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BitField<Flags> test_bitfield(BitField<Flags> flags);
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// RPC
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