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[Bindings] Build profile now strips methods and skip files
This allows removing dependencies that are not explicitly unused by the gdextension being built and is implemented using an intermediate json API file with the methods and classes stripped (i.e. without touching the file generators).
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@@ -32,7 +32,6 @@
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#define GODOT_VARIANT_INTERNAL_HPP
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#include <gdextension_interface.h>
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#include <godot_cpp/classes/gpu_particles3d.hpp>
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#include <godot_cpp/variant/variant.hpp>
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namespace godot {
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