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Migrate cmake docs to the godot docs.
(cherry picked from commit c7873e1355)
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committed by
David Snopek
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8ef809b9b6
commit
c1b2eb0d5a
@@ -12,7 +12,8 @@ function(linux_options)
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#[[ Options from SCons
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use_llvm : Use the LLVM compiler
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Not implemented as compiler selection is managed by CMake. Look to
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doc/cmake.rst for examples.
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the docs (https://docs.godotengine.org/en/latest/tutorials/scripting/cpp/build_system/cmake.html)
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for examples.
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]]
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option(GODOTCPP_USE_STATIC_CPP "Link libgcc and libstdc++ statically for better portability" ON)
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endfunction()
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