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https://github.com/godotengine/godot-cpp.git
synced 2026-01-05 02:10:14 +03:00
Support _validate_property()
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@@ -60,6 +60,7 @@ protected:
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void _get_property_list(List<PropertyInfo> *p_list) const {}
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bool _property_can_revert(const StringName &p_name) const { return false; }
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bool _property_get_revert(const StringName &p_name, Variant &r_property) const { return false; }
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void _validate_property(PropertyInfo &p_property) const {}
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String _to_string() const { return "[" + String(get_class_static()) + ":" + itos(get_instance_id()) + "]"; }
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static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what, GDExtensionBool p_reversed) {}
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@@ -69,6 +70,7 @@ protected:
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static void free_property_list_bind(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list) {}
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static GDExtensionBool property_can_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name) { return false; }
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static GDExtensionBool property_get_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { return false; }
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static GDExtensionBool validate_property_bind(GDExtensionClassInstancePtr p_instance, GDExtensionPropertyInfo *p_property) { return false; }
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static void to_string_bind(GDExtensionClassInstancePtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) {}
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// The only reason this has to be held here, is when we return results of `_get_property_list` to Godot, we pass
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@@ -150,6 +152,10 @@ protected:
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return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name, ::godot::Variant &) const) & m_class::_property_get_revert; \
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} \
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\
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static void (::godot::Wrapped::*_get_validate_property())(::godot::PropertyInfo & p_property) const { \
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return (void(::godot::Wrapped::*)(::godot::PropertyInfo & p_property) const) & m_class::_validate_property; \
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} \
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\
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static ::godot::String (::godot::Wrapped::*_get_to_string())() const { \
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return (::godot::String(::godot::Wrapped::*)() const) & m_class::_to_string; \
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} \
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@@ -267,6 +273,21 @@ public:
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return false; \
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} \
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\
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static GDExtensionBool validate_property_bind(GDExtensionClassInstancePtr p_instance, GDExtensionPropertyInfo *p_property) { \
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bool ret = false; \
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if (p_instance && m_class::_get_validate_property()) { \
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ret = m_inherits::validate_property_bind(p_instance, p_property); \
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if (m_class::_get_validate_property() != m_inherits::_get_validate_property()) { \
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m_class *cls = reinterpret_cast<m_class *>(p_instance); \
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::godot::PropertyInfo info(p_property); \
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cls->_validate_property(info); \
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info._update(p_property); \
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return true; \
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} \
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} \
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return ret; \
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} \
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\
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static void to_string_bind(GDExtensionClassInstancePtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) { \
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if (p_instance && m_class::_get_to_string()) { \
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if (m_class::_get_to_string() != m_inherits::_get_to_string()) { \
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@@ -345,6 +366,10 @@ protected:
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return nullptr; \
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} \
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\
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static void (Wrapped::*_get_validate_property())(::godot::PropertyInfo & p_property) const { \
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return nullptr; \
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} \
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\
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static String (Wrapped::*_get_to_string())() const { \
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return nullptr; \
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} \
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@@ -186,6 +186,7 @@ void ClassDB::_register_class(bool p_virtual, bool p_exposed) {
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T::free_property_list_bind, // GDExtensionClassFreePropertyList free_property_list_func;
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T::property_can_revert_bind, // GDExtensionClassPropertyCanRevert property_can_revert_func;
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T::property_get_revert_bind, // GDExtensionClassPropertyGetRevert property_get_revert_func;
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T::validate_property_bind, // GDExtensionClassValidateProperty validate_property_func;
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T::notification_bind, // GDExtensionClassNotification2 notification_func;
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T::to_string_bind, // GDExtensionClassToString to_string_func;
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nullptr, // GDExtensionClassReference reference_func;
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@@ -68,6 +68,18 @@ struct PropertyInfo {
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PropertyInfo(GDExtensionVariantType p_type, const StringName &p_name, PropertyHint p_hint = PROPERTY_HINT_NONE, const String &p_hint_string = "", uint32_t p_usage = PROPERTY_USAGE_DEFAULT, const StringName &p_class_name = "") :
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PropertyInfo((Variant::Type)p_type, p_name, p_hint, p_hint_string, p_usage, p_class_name) {}
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PropertyInfo(const GDExtensionPropertyInfo *p_info) :
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PropertyInfo(p_info->type, *reinterpret_cast<StringName *>(p_info->name), (PropertyHint)p_info->hint, *reinterpret_cast<String *>(p_info->hint_string), p_info->usage, *reinterpret_cast<StringName *>(p_info->class_name)) {}
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void _update(GDExtensionPropertyInfo *p_info) {
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p_info->type = (GDExtensionVariantType)type;
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*(reinterpret_cast<StringName *>(p_info->name)) = name;
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p_info->hint = hint;
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*(reinterpret_cast<String *>(p_info->hint_string)) = hint_string;
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p_info->usage = usage;
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*(reinterpret_cast<StringName *>(p_info->class_name)) = class_name;
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}
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};
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} // namespace godot
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